[Log version] 1 [Session] 987d26eb-c40c-445c-a782-268426f3f123 UTC time stamps 15:02:57.535 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 15:02:57.535 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 15:02:57.535 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 15:02:57.535 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 15:02:57.535 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 15:02:57.536 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 15:02:57.585 [RazerChroma] Setup Razer Chroma resources 15:02:57.585 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 15:02:57.635 [Window] Window => active 15:02:57.681 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 15:02:57.708 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 15:02:58.233 [EAC] Init client 110000101ead6cb 15:02:58.233 [EAC] EAC client initialized 15:02:58.233 warning: [EAC] Failed to initialize localization 15:02:58.233 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 15:02:58.238 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 15:02:59.722 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 15:02:59.758 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 15:03:00.098 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 15:03:00.100 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 15:03:00.198 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 15:03:00.199 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 15:03:00.199 [Save] Save dir: `C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2` 15:03:00.199 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 15:03:00.199 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 15:03:00.308 [RazerChroma] Setup Razer Chroma 15:03:00.346 [LightFX ] Loaded DLL. 15:03:00.346 [LightFX ] Init() 15:03:00.420 [Lua] boot.lua start, os clock: 4.6210000000000004 15:03:00.420 [Lua] LUA IS STRIPPED! 15:03:00.421 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6219999999999999 15:03:00.421 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 10524MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Windscribe IKEv2 (IPv4) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: Windscribe VPN #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Hiiri Input device: Keyboard (19.4): Näppäimistö Input device: Generic (17.0): ROCCAT Savu Input device: Generic (17.0): ROCCAT Isku FX 15:03:00.421 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 15:03:00.441 [SteamStats] RequestCurrentStats success: true 15:03:02.669 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5283325116033666 os-clock: 6.8710000000000004 15:03:02.670 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:03:02.670 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:03:02.673 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:03:02.673 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:03:02.677 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:03:02.677 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:03:02.677 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:03:02.677 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:03:02.677 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:03:02.679 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:03:02.679 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 15:03:02.680 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:03:02.682 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:03:02.682 [Lua] Development.init_application_parameters 15:03:02.682 [Lua] ----------------------------------------------------------------- 15:03:02.682 [Lua] -- Application parameters -- 15:03:02.682 [Lua] ----------------------------------------------------------------- 15:03:02.682 [Lua] ***************************************************************** 15:03:02.682 [Lua] ** Initial contents of script_data ** 15:03:02.682 [Lua] script_data.beta_level_progression = false 15:03:02.682 [Lua] script_data.build_identifier = 72af77cbc050 15:03:02.682 [Lua] script_data.debug_interactions = false 15:03:02.682 [Lua] script_data.disable_debug_draw = true 15:03:02.682 [Lua] script_data.disable_intro_trailer = false 15:03:02.682 [Lua] script_data.disable_store = false 15:03:02.682 [Lua] script_data.disable_tutorial_at_start = true 15:03:02.682 [Lua] script_data.eac-untrusted = false 15:03:02.682 [Lua] script_data.enable_detailed_tooltips = false 15:03:02.682 [Lua] script_data.force_debug_disabled = true 15:03:02.682 [Lua] script_data.force_steam = true 15:03:02.682 [Lua] script_data.hide_fps = true 15:03:02.682 [Lua] script_data.hide_version_info = true 15:03:02.682 [Lua] script_data.matchmaking_debug = true 15:03:02.682 [Lua] script_data.network_debug = true 15:03:02.682 [Lua] script_data.package_debug = true 15:03:02.682 [Lua] script_data.packaged_build = true 15:03:02.682 [Lua] script_data.settings = { } 15:03:02.682 [Lua] script_data.show_fps = false 15:03:02.682 [Lua] script_data.spawn_empty_chest = true 15:03:02.682 [Lua] script_data.telemetry_log_interval = 600 15:03:02.682 [Lua] script_data.tobii_button = false 15:03:02.682 [Lua] script_data.use_beta_overlay = false 15:03:02.682 [Lua] script_data.use_local_backend = false 15:03:02.682 [Lua] script_data.use_tech_telemetry = true 15:03:02.682 [Lua] script_data.use_telemetry = true 15:03:02.682 [Lua] ***************************************************************** 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:03:02.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:03:02.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:03:02.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:03:02.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:03:02.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:03:02.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:03:02.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:03:02.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:03:02.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:03:03.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:03:03.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:03:03.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:03:03.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:03:03.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:03:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:03:03.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:03:03.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:03:03.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:03:03.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:03:03.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:03:03.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:03:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:03:03.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:03:03.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:03:03.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:03:03.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:03:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:03:03.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:03:03.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:03:03.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:03:03.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:03:03.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:03:03.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:03:03.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:03:03.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:03:03.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:03:03.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:03:03.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:03:03.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:03:03.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:03:03.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:03:03.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:03:03.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:03:03.815 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:03:03.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:03:03.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:03:03.842 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:03:03.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:03:03.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:03:03.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:03:03.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:03:04.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:03:04.008 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:03:04.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:03:04.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:03:04.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:03:04.078 [Lua] settings.steam: nil 15:03:04.078 [Lua] Steam: table: 0000000000062480 15:03:04.078 [Lua] force_steam: true 15:03:04.078 [Lua] BUILD: release 15:03:04.078 [Lua] test_backend: nil 15:03:04.078 [Lua] DEDICATED_SERVER: false 15:03:04.078 [Lua] Using app_id '552500' to define backend 15:03:04.078 [Lua] PlayFab Title ID: 5107 15:03:04.139 [Lua] [1] = beastmen_minotaur (string) 15:03:04.139 [Lua] [2] = skaven_storm_vermin_champion (string) 15:03:04.139 [Lua] [3] = chaos_dummy_troll (string) 15:03:04.139 [Lua] [4] = skaven_grey_seer (string) 15:03:04.139 [Lua] [5] = chaos_plague_wave_spawner (string) 15:03:04.139 [Lua] [6] = chaos_vortex (string) 15:03:04.139 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 15:03:04.139 [Lua] [8] = chaos_dummy_sorcerer (string) 15:03:04.139 [Lua] [9] = chaos_tentacle (string) 15:03:04.139 [Lua] [10] = skaven_loot_rat (string) 15:03:04.139 [Lua] [11] = skaven_stormfiend_demo (string) 15:03:04.139 [Lua] [12] = critter_rat (string) 15:03:04.139 [Lua] [13] = skaven_explosive_loot_rat (string) 15:03:04.139 [Lua] [14] = chaos_spawn (string) 15:03:04.139 [Lua] [15] = skaven_stormfiend_boss (string) 15:03:04.139 [Lua] [16] = critter_pig (string) 15:03:04.139 [Lua] [17] = chaos_troll (string) 15:03:04.139 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:03:04.139 [Lua] [19] = skaven_rat_ogre (string) 15:03:04.139 [Lua] [20] = skaven_stormfiend (string) 15:03:04.139 [Lua] [21] = skaven_storm_vermin_warlord (string) 15:03:04.139 [Lua] [22] = skaven_warpfire_thrower (string) 15:03:04.139 [Lua] [23] = chaos_plague_sorcerer (string) 15:03:04.139 [Lua] [24] = chaos_exalted_champion_warcamp (string) 15:03:04.139 [Lua] [25] = skaven_pack_master (string) 15:03:04.139 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 15:03:04.139 [Lua] [27] = skaven_ratling_gunner (string) 15:03:04.139 [Lua] [28] = chaos_mutator_sorcerer (string) 15:03:04.139 [Lua] [29] = skaven_poison_wind_globadier (string) 15:03:04.139 [Lua] [30] = chaos_tentacle_sorcerer (string) 15:03:04.139 [Lua] [31] = chaos_exalted_champion_norsca (string) 15:03:04.139 [Lua] [32] = chaos_warrior (string) 15:03:04.139 [Lua] [33] = chaos_exalted_sorcerer (string) 15:03:04.139 [Lua] [34] = skaven_gutter_runner (string) 15:03:04.139 [Lua] [35] = chaos_corruptor_sorcerer (string) 15:03:04.139 [Lua] [36] = chaos_vortex_sorcerer (string) 15:03:04.139 [Lua] [37] = skaven_plague_monk (string) 15:03:04.139 [Lua] [38] = chaos_berzerker (string) 15:03:04.139 [Lua] [39] = beastmen_gor (string) 15:03:04.139 [Lua] [40] = beastmen_ungor_archer (string) 15:03:04.139 [Lua] [41] = beastmen_ungor_dummy (string) 15:03:04.139 [Lua] [42] = beastmen_standard_bearer_crater (string) 15:03:04.139 [Lua] [43] = skaven_storm_vermin_commander (string) 15:03:04.139 [Lua] [44] = beastmen_standard_bearer (string) 15:03:04.139 [Lua] [45] = skaven_storm_vermin (string) 15:03:04.139 [Lua] [46] = beastmen_ungor (string) 15:03:04.139 [Lua] [47] = chaos_raider_tutorial (string) 15:03:04.139 [Lua] [48] = chaos_raider (string) 15:03:04.139 [Lua] [49] = beastmen_gor_dummy (string) 15:03:04.139 [Lua] [50] = skaven_storm_vermin_with_shield (string) 15:03:04.139 [Lua] [51] = beastmen_bestigor (string) 15:03:04.139 [Lua] [52] = beastmen_bestigor_dummy (string) 15:03:04.139 [Lua] [53] = skaven_clan_rat_tutorial (string) 15:03:04.139 [Lua] [54] = chaos_marauder (string) 15:03:04.139 [Lua] [55] = skaven_dummy_clan_rat (string) 15:03:04.139 [Lua] [56] = chaos_fanatic (string) 15:03:04.139 [Lua] [57] = chaos_marauder_with_shield (string) 15:03:04.139 [Lua] [58] = chaos_zombie (string) 15:03:04.139 [Lua] [59] = skaven_clan_rat (string) 15:03:04.139 [Lua] [60] = skaven_clan_rat_with_shield (string) 15:03:04.139 [Lua] [61] = chaos_marauder_tutorial (string) 15:03:04.139 [Lua] [62] = skaven_dummy_slave (string) 15:03:04.139 [Lua] [63] = skaven_slave (string) 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:03:04.179 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:03:04.186 [Lua] level display name dlc_bogenhafen_city 15:03:04.186 [Lua] level display name cemetery 15:03:04.186 [Lua] level display name forest_ambush 15:03:04.186 [Lua] level display name mines 15:03:04.186 [Lua] level display name nurgle 15:03:04.186 [Lua] level display name warcamp 15:03:04.186 [Lua] level display name bell 15:03:04.186 [Lua] level display name skittergate 15:03:04.186 [Lua] level display name prologue 15:03:04.186 [Lua] level display name dlc_celebrate_crawl 15:03:04.186 [Lua] level display name military 15:03:04.186 [Lua] level display name magnus 15:03:04.186 [Lua] level display name skaven_stronghold 15:03:04.186 [Lua] level display name fort 15:03:04.186 [Lua] level display name ground_zero 15:03:04.186 [Lua] level display name elven_ruins 15:03:04.186 [Lua] level display name farmlands 15:03:04.186 [Lua] level display name ussingen 15:03:04.186 [Lua] level display name dlc_portals 15:03:04.186 [Lua] level display name dlc_castle 15:03:04.186 [Lua] level display name catacombs 15:03:04.186 [Lua] level display name crater 15:03:04.186 [Lua] level display name plaza 15:03:04.186 [Lua] level display name dlc_bogenhafen_slum 15:03:04.186 [Lua] level display name dlc_bastion 15:03:04.219 [Lua] TIME: 0.023 15:03:04.923 [Lua] [ConflictSettings] Contained breeds generated in: 0.6639999999999997 15:03:04.997 [Lua] <>realm = official<> 15:03:05.001 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.001 warning: [ModManager] Mod with id 1467035358ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1392894077ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1751162109ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1606304928ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606304928\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.002 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.084 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.084 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.084 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.085 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.085 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.085 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.088 warning: [ModManager] Mod with id 2134585757ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping 15:03:05.218 [Lua] 15:03:05.218 [Lua] [1] = table 15:03:05.218 [Lua] [download_pending] = false (boolean) 15:03:05.218 [Lua] [id] = 1369573612 (string) 15:03:05.218 [Lua] [banned] = false (boolean) 15:03:05.218 [Lua] [author_id] = 58813412 (number) 15:03:05.218 [Lua] [tags] = table 15:03:05.218 [Lua] [1] = Tools (string) 15:03:05.218 [Lua] [2] = Approved (string) 15:03:05.218 [Lua] [author] = bIbIbI(rus) (string) 15:03:05.218 [Lua] [sanctioned] = true (boolean) 15:03:05.218 [Lua] [out_of_date] = false (boolean) 15:03:05.218 [Lua] [downloading] = false (boolean) 15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:03:05.218 [Lua] [num_children] = 0 (number) 15:03:05.218 [Lua] [ugc_status] = 3 (number) 15:03:05.218 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:03:05.218 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 15:03:05.218 [Lua] [installed] = true (boolean) 15:03:05.218 [Lua] [enabled] = true (boolean) 15:03:05.218 [Lua] [name] = Vermintide Mod Framework (string) 15:03:05.218 [Lua] [dependency_error] = (string) 15:03:05.218 [Lua] [2] = table 15:03:05.218 [Lua] [download_pending] = false (boolean) 15:03:05.218 [Lua] [id] = 1374248490 (string) 15:03:05.218 [Lua] [children] = table 15:03:05.218 [Lua] [1] = 1369573612 (string) 15:03:05.218 [Lua] [banned] = false (boolean) 15:03:05.218 [Lua] [author_id] = 45268594 (number) 15:03:05.218 [Lua] [tags] = table 15:03:05.218 [Lua] [1] = approved (string) 15:03:05.218 [Lua] [author] = prop joe (string) 15:03:05.218 [Lua] [sanctioned] = true (boolean) 15:03:05.218 [Lua] [out_of_date] = false (boolean) 15:03:05.218 [Lua] [downloading] = false (boolean) 15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:03:05.218 [Lua] [num_children] = 1 (number) 15:03:05.218 [Lua] [ugc_status] = 3 (number) 15:03:05.218 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:03:05.218 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:03:05.218 [Lua] [installed] = true (boolean) 15:03:05.218 [Lua] [enabled] = true (boolean) 15:03:05.218 [Lua] [name] = Penlight Lua Libraries (string) 15:03:05.218 [Lua] [dependency_error] = (string) 15:03:05.218 [Lua] [3] = table 15:03:05.218 [Lua] [download_pending] = false (boolean) 15:03:05.218 [Lua] [id] = 1389872347 (string) 15:03:05.218 [Lua] [children] = table 15:03:05.218 [Lua] [1] = 1369573612 (string) 15:03:05.218 [Lua] [banned] = false (boolean) 15:03:05.218 [Lua] [author_id] = 4821406 (number) 15:03:05.218 [Lua] [tags] = table 15:03:05.218 [Lua] [1] = approved (string) 15:03:05.218 [Lua] [2] = UI (string) 15:03:05.218 [Lua] [author] = grasmann (string) 15:03:05.218 [Lua] [sanctioned] = true (boolean) 15:03:05.218 [Lua] [out_of_date] = false (boolean) 15:03:05.218 [Lua] [downloading] = false (boolean) 15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:03:05.218 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 15:03:05.219 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Simple UI (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [4] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1391228174 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 4821406 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [3] = Approved (string) 15:03:05.219 [Lua] [author] = grasmann (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:03:05.219 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = UI Improvements (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [5] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1397265260 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 26572404 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = approved (string) 15:03:05.219 [Lua] [2] = UI (string) 15:03:05.219 [Lua] [3] = QoL (string) 15:03:05.219 [Lua] [author] = Necrossin (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:03:05.219 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Numeric UI (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [6] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1467751760 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [2] = 1374248490 (string) 15:03:05.219 [Lua] [3] = 1389872347 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 45268594 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [3] = approved (string) 15:03:05.219 [Lua] [author] = prop joe (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 15:03:05.219 [Lua] [num_children] = 3 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:03:05.219 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = UI Tweaks (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [7] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1402962846 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = true (boolean) 15:03:05.219 [Lua] [author_id] = 33103900 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = applied (string) 15:03:05.219 [Lua] [2] = approved (string) 15:03:05.219 [Lua] [3] = UI (string) 15:03:05.219 [Lua] [4] = QoL (string) 15:03:05.219 [Lua] [author] = unknown (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 2 (number) 15:03:05.219 [Lua] [description] = (string) 15:03:05.219 [Lua] [last_updated] = (string) 15:03:05.219 [Lua] [installed] = false (boolean) 15:03:05.219 [Lua] [enabled] = false (boolean) 15:03:05.219 [Lua] [name] = LockedAndLoaded (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [8] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1431393962 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 14284923 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = Misc (string) 15:03:05.219 [Lua] [3] = Approved (string) 15:03:05.219 [Lua] [author] = Fracticality (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 15:03:05.219 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Vermitannica (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [9] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1395453301 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 58813412 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = Approved (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [author] = bIbIbI(rus) (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 15:03:05.219 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Skip Intro (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [10] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1402835022 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = true (boolean) 15:03:05.219 [Lua] [author_id] = 33103900 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = applied (string) 15:03:05.219 [Lua] [2] = approved (string) 15:03:05.219 [Lua] [3] = QoL (string) 15:03:05.219 [Lua] [author] = unknown (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 2 (number) 15:03:05.219 [Lua] [description] = (string) 15:03:05.219 [Lua] [last_updated] = (string) 15:03:05.219 [Lua] [installed] = false (boolean) 15:03:05.219 [Lua] [enabled] = false (boolean) 15:03:05.219 [Lua] [name] = StickyGrim (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [11] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1384094638 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [2] = 1374248490 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 45268594 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = approved (string) 15:03:05.219 [Lua] [2] = UI (string) 15:03:05.219 [Lua] [3] = QoL (string) 15:03:05.219 [Lua] [author] = prop joe (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 15:03:05.219 [Lua] [num_children] = 2 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:03:05.219 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Crosshair Customization (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [12] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1455893647 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 38895286 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [3] = Approved (string) 15:03:05.219 [Lua] [author] = Squatting Bear (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:03:05.219 [Lua] [num_children] = 0 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:03:05.219 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Player List Plus (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [13] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1464907434 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 14284923 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = Misc (string) 15:03:05.219 [Lua] [3] = Approved (string) 15:03:05.219 [Lua] [author] = Fracticality (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:03:05.219 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Armory (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [14] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1445717962 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [2] = 1389872347 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 38895286 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = UI (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [3] = Approved (string) 15:03:05.219 [Lua] [author] = Squatting Bear (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 15:03:05.219 [Lua] [num_children] = 2 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 15:03:05.219 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Loadout Manager (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [15] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1421155919 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 75308424 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = Approved (string) 15:03:05.219 [Lua] [author] = th-om (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:03:05.219 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Mission timer (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [16] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1393343095 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [2] = 1374248490 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 45268594 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = approved (string) 15:03:05.219 [Lua] [2] = UI (string) 15:03:05.219 [Lua] [author] = prop joe (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:03:05.219 [Lua] [num_children] = 2 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.219 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Scoreboard Tweaks (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [17] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1383452616 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [2] = 1374248490 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 45268594 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = approved (string) 15:03:05.219 [Lua] [2] = UI (string) 15:03:05.219 [Lua] [3] = QoL (string) 15:03:05.219 [Lua] [author] = prop joe (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:03:05.219 [Lua] [num_children] = 2 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.219 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Killfeed Tweaks (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [18] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1459917022 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 155839973 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = approved (string) 15:03:05.219 [Lua] [2] = UI (string) 15:03:05.219 [Lua] [3] = QoL (string) 15:03:05.219 [Lua] [author] = Gohas (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 15:03:05.219 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.219 [Lua] [enabled] = true (boolean) 15:03:05.219 [Lua] [name] = Parry Indicator (string) 15:03:05.219 [Lua] [dependency_error] = (string) 15:03:05.219 [Lua] [19] = table 15:03:05.219 [Lua] [download_pending] = false (boolean) 15:03:05.219 [Lua] [id] = 1387440934 (string) 15:03:05.219 [Lua] [children] = table 15:03:05.219 [Lua] [1] = 1369573612 (string) 15:03:05.219 [Lua] [banned] = false (boolean) 15:03:05.219 [Lua] [author_id] = 4821406 (number) 15:03:05.219 [Lua] [tags] = table 15:03:05.219 [Lua] [1] = Approved (string) 15:03:05.219 [Lua] [2] = QoL (string) 15:03:05.219 [Lua] [3] = Cosmetic (string) 15:03:05.219 [Lua] [author] = grasmann (string) 15:03:05.219 [Lua] [sanctioned] = true (boolean) 15:03:05.219 [Lua] [out_of_date] = false (boolean) 15:03:05.219 [Lua] [downloading] = false (boolean) 15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 15:03:05.219 [Lua] [num_children] = 1 (number) 15:03:05.219 [Lua] [ugc_status] = 3 (number) 15:03:05.219 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 15:03:05.219 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 15:03:05.219 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Third Person Equipment (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [20] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1383433646 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 45268594 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = UI (string) 15:03:05.220 [Lua] [3] = QoL (string) 15:03:05.220 [Lua] [author] = prop joe (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:03:05.220 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Persistent Ammo Counter (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [21] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1388911015 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 4821406 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [author] = grasmann (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 15:03:05.220 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Chat Block (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [22] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [version] = unversioned (string) 15:03:05.220 [Lua] [id] = 1448714756 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 18741013 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = QoL (string) 15:03:05.220 [Lua] [3] = Misc (string) 15:03:05.220 [Lua] [author] = SkacikPL (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 15:03:05.220 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = No Wobble (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [23] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1395655171 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 59593500 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = QoL (string) 15:03:05.220 [Lua] [2] = Balance/Tweaks (string) 15:03:05.220 [Lua] [3] = Approved (string) 15:03:05.220 [Lua] [author] = Grimalackt (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 15:03:05.220 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Bot Improvements - Combat (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [24] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1487862316 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 45268594 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = UI (string) 15:03:05.220 [Lua] [3] = QoL (string) 15:03:05.220 [Lua] [author] = prop joe (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.220 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Reroll Improvements (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [25] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1502859403 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 96578995 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = QoL (string) 15:03:05.220 [Lua] [2] = approved (string) 15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:03:05.220 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Notice Key Pickup (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [26] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1497664830 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [2] = 1389872347 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 155839973 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = UI (string) 15:03:05.220 [Lua] [3] = QoL (string) 15:03:05.220 [Lua] [author] = Gohas (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 15:03:05.220 [Lua] [num_children] = 2 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 15:03:05.220 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = false (boolean) 15:03:05.220 [Lua] [name] = Item Filter (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [27] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1569650837 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 81851809 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = UI (string) 15:03:05.220 [Lua] [3] = QoL (string) 15:03:05.220 [Lua] [author] = trans rights (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 15:03:05.220 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Crosshairs Fix (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [28] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1467945840 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 62047250 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = Approved (string) 15:03:05.220 [Lua] [2] = Cosmetic (string) 15:03:05.220 [Lua] [author] = ElCamino (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Adds blood to your weapons by default. (string) 15:03:05.220 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Blood for the blood god (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [29] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1495937978 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 96578995 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = QoL (string) 15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:03:05.220 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Host your own game (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [30] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1516618647 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 96578995 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = UI (string) 15:03:05.220 [Lua] [3] = QoL (string) 15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 15:03:05.220 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Friendly Fire Indicator (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [31] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1498189723 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 81851809 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = approved (string) 15:03:05.220 [Lua] [2] = QoL (string) 15:03:05.220 [Lua] [author] = trans rights (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 15:03:05.220 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Customizable Zoom Sensitivity (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [32] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [version] = unversioned (string) 15:03:05.220 [Lua] [id] = 1460327284 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 96578995 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = UI (string) 15:03:05.220 [Lua] [2] = approved (string) 15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 15:03:05.220 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = BossKillTimer (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [33] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1422758813 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 65038749 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = Aussiemon (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 15:03:05.220 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = More Items Library (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [34] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1423536193 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [2] = 1422758813 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 45268594 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = prop joe (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 15:03:05.220 [Lua] [num_children] = 2 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.220 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Give All Hats, Skins And Paintings (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [35] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1582230400 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = true (boolean) 15:03:05.220 [Lua] [author_id] = 18741013 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = Misc (string) 15:03:05.220 [Lua] [2] = approved (string) 15:03:05.220 [Lua] [author] = unknown (string) 15:03:05.220 [Lua] [sanctioned] = true (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 2 (number) 15:03:05.220 [Lua] [description] = (string) 15:03:05.220 [Lua] [last_updated] = (string) 15:03:05.220 [Lua] [installed] = false (boolean) 15:03:05.220 [Lua] [enabled] = false (boolean) 15:03:05.220 [Lua] [name] = Full Body Awareness (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [36] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1694820325 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 40660875 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = Area (string) 15:03:05.220 [Lua] [2] = Level (string) 15:03:05.220 [Lua] [3] = Misc (string) 15:03:05.220 [Lua] [author] = I stot I (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 15:03:05.220 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = A Quiet Drink (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [37] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1619024877 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 59593500 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = Game Modes (string) 15:03:05.220 [Lua] [2] = applied (string) 15:03:05.220 [Lua] [author] = Grimalackt (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 15:03:05.220 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Onslaught (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [38] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1391114686 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 65038749 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = denied (string) 15:03:05.220 [Lua] [author] = Aussiemon (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:03:05.220 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Skip Cutscenes (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [39] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1719960960 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 71964233 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = rain_dish (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 15:03:05.220 [Lua] [num_children] = 0 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 15:03:05.220 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = DwOns QoL (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [40] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1835393505 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 135496444 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = Game Modes (string) 15:03:05.220 [Lua] [2] = applied (string) 15:03:05.220 [Lua] [author] = RwAoNrDdOsM (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 15:03:05.220 [Lua] [num_children] = 0 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 15:03:05.220 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Cata 3 & Deathwish (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [41] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1425249043 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [2] = 1374248490 (string) 15:03:05.220 [Lua] [3] = 1389872347 (string) 15:03:05.220 [Lua] [4] = 1422758813 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 45268594 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = prop joe (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 15:03:05.220 [Lua] [num_children] = 4 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.220 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Give Weapon (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [42] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1687843693 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [2] = 1422758813 (string) 15:03:05.220 [Lua] [3] = 1425249043 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 33965734 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = Zero (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 15:03:05.220 [Lua] [num_children] = 3 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 15:03:05.220 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [43] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1606304928 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 140415807 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [1] = applied (string) 15:03:05.220 [Lua] [2] = OwO (string) 15:03:05.220 [Lua] [author] = tour.dlang.org/ (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955225924152957418/2337B0823ADD492C9DC22F8D7BA79B9A465ED6E8/ (string) 15:03:05.220 [Lua] [num_children] = 0 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Fow aww youw uwu nyeeds >w< Pwease owo wesponsibwy! owo Changes aww chat messages to OWO ^w^ (string) 15:03:05.220 [Lua] [last_updated] = 1/15/2019 7:13:41 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = OwO Chat! >w< (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [44] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1751162109 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 71964233 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = rain_dish (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = Broadcast a random dad joke in chat. /dadjoke https://icanhazdadjoke.com/ (string) 15:03:05.220 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Dad Jokes (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.220 [Lua] [45] = table 15:03:05.220 [Lua] [download_pending] = false (boolean) 15:03:05.220 [Lua] [id] = 1392894077 (string) 15:03:05.220 [Lua] [children] = table 15:03:05.220 [Lua] [1] = 1369573612 (string) 15:03:05.220 [Lua] [banned] = false (boolean) 15:03:05.220 [Lua] [author_id] = 45268594 (number) 15:03:05.220 [Lua] [tags] = table 15:03:05.220 [Lua] [author] = prop joe (string) 15:03:05.220 [Lua] [sanctioned] = false (boolean) 15:03:05.220 [Lua] [out_of_date] = false (boolean) 15:03:05.220 [Lua] [downloading] = false (boolean) 15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string) 15:03:05.220 [Lua] [num_children] = 1 (number) 15:03:05.220 [Lua] [ugc_status] = 3 (number) 15:03:05.220 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep. /restart to repeat the map. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.220 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string) 15:03:05.220 [Lua] [installed] = true (boolean) 15:03:05.220 [Lua] [enabled] = true (boolean) 15:03:05.220 [Lua] [name] = Fail/Win/Restart Level Command (string) 15:03:05.220 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [46] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1498748049 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 140415807 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [1] = applied (string) 15:03:05.221 [Lua] [author] = tour.dlang.org/ (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 15:03:05.221 [Lua] [num_children] = 1 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 15:03:05.221 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [47] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1417461746 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [2] = 1374248490 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 45268594 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [author] = prop joe (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 15:03:05.221 [Lua] [num_children] = 2 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 15:03:05.221 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = Any Weapon (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [48] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1391113873 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 65038749 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [1] = applied (string) 15:03:05.221 [Lua] [author] = Aussiemon (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 15:03:05.221 [Lua] [num_children] = 1 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:03:05.221 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = More Hats (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [49] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1467035358 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 45268594 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [author] = prop joe (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string) 15:03:05.221 [Lua] [num_children] = 1 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host. Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:03:05.221 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = Pause (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [50] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 2134585757 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 71964233 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [author] = rain_dish (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 15:03:05.221 [Lua] [num_children] = 0 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = Choose which Grail Knight quests you get (string) 15:03:05.221 [Lua] [last_updated] = 12/10/2020 1:22:03 AM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = Choose Grail Knight Quests (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [51] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1525503926 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 140415807 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [author] = tour.dlang.org/ (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 15:03:05.221 [Lua] [num_children] = 1 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 15:03:05.221 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = true (boolean) 15:03:05.221 [Lua] [name] = Aussiemon's Free Flight Mod (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] [52] = table 15:03:05.221 [Lua] [download_pending] = false (boolean) 15:03:05.221 [Lua] [id] = 1497861728 (string) 15:03:05.221 [Lua] [children] = table 15:03:05.221 [Lua] [1] = 1369573612 (string) 15:03:05.221 [Lua] [banned] = false (boolean) 15:03:05.221 [Lua] [author_id] = 18741013 (number) 15:03:05.221 [Lua] [tags] = table 15:03:05.221 [Lua] [1] = Art (string) 15:03:05.221 [Lua] [2] = Tools (string) 15:03:05.221 [Lua] [3] = Misc (string) 15:03:05.221 [Lua] [author] = SkacikPL (string) 15:03:05.221 [Lua] [sanctioned] = false (boolean) 15:03:05.221 [Lua] [out_of_date] = false (boolean) 15:03:05.221 [Lua] [downloading] = false (boolean) 15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 15:03:05.221 [Lua] [num_children] = 1 (number) 15:03:05.221 [Lua] [ugc_status] = 3 (number) 15:03:05.221 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 15:03:05.221 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 15:03:05.221 [Lua] [installed] = true (boolean) 15:03:05.221 [Lua] [enabled] = false (boolean) 15:03:05.221 [Lua] [name] = Photomode (string) 15:03:05.221 [Lua] [dependency_error] = (string) 15:03:05.221 [Lua] 15:03:05.221 [Lua] 15:03:05.221 [Lua] [1467751760] = 27 (number) 15:03:05.221 [Lua] [1516618647] = 2 (number) 15:03:05.221 [Lua] [1383452616] = 15 (number) 15:03:05.221 [Lua] [1459917022] = 14 (number) 15:03:05.221 [Lua] [1388911015] = 11 (number) 15:03:05.221 [Lua] [1467945840] = 5 (number) 15:03:05.221 [Lua] [1498189723] = 1 (number) 15:03:05.221 [Lua] [1369573612] = 26 (number) 15:03:05.221 [Lua] [1389872347] = 25 (number) 15:03:05.221 [Lua] [1395655171] = 9 (number) 15:03:05.221 [Lua] [1569650837] = 4 (number) 15:03:05.221 [Lua] [1391228174] = 24 (number) 15:03:05.221 [Lua] [1431393962] = 29 (number) 15:03:05.221 [Lua] [1395453301] = 22 (number) 15:03:05.221 [Lua] [1495937978] = 3 (number) 15:03:05.221 [Lua] [1374248490] = 21 (number) 15:03:05.221 [Lua] [1384094638] = 20 (number) 15:03:05.221 [Lua] [1455893647] = 19 (number) 15:03:05.221 [Lua] [1487862316] = 8 (number) 15:03:05.221 [Lua] [1421155919] = 17 (number) 15:03:05.221 [Lua] [1502859403] = 7 (number) 15:03:05.221 [Lua] [1448714756] = 10 (number) 15:03:05.221 [Lua] [1383433646] = 12 (number) 15:03:05.221 [Lua] [1393343095] = 16 (number) 15:03:05.221 [Lua] [1387440934] = 13 (number) 15:03:05.221 [Lua] [1445717962] = 18 (number) 15:03:05.221 [Lua] [1497664830] = 6 (number) 15:03:05.221 [Lua] [1397265260] = 23 (number) 15:03:05.221 [Lua] [1464907434] = 0 (number) 15:03:05.221 [Lua] [1460327284] = 28 (number) 15:03:05.221 [Lua] 15:03:05.245 [Lua] 15:03:05.245 [Lua] [1467751760] = 27 (number) 15:03:05.245 [Lua] [1516618647] = 2 (number) 15:03:05.245 [Lua] [1383452616] = 15 (number) 15:03:05.245 [Lua] [1459917022] = 14 (number) 15:03:05.245 [Lua] [1388911015] = 11 (number) 15:03:05.245 [Lua] [1467945840] = 5 (number) 15:03:05.245 [Lua] [1498189723] = 1 (number) 15:03:05.245 [Lua] [1369573612] = 26 (number) 15:03:05.245 [Lua] [1389872347] = 25 (number) 15:03:05.245 [Lua] [1395655171] = 9 (number) 15:03:05.245 [Lua] [1569650837] = 4 (number) 15:03:05.245 [Lua] [1391228174] = 24 (number) 15:03:05.245 [Lua] [1431393962] = 29 (number) 15:03:05.245 [Lua] [1395453301] = 22 (number) 15:03:05.245 [Lua] [1495937978] = 3 (number) 15:03:05.245 [Lua] [1374248490] = 21 (number) 15:03:05.245 [Lua] [1384094638] = 20 (number) 15:03:05.245 [Lua] [1455893647] = 19 (number) 15:03:05.245 [Lua] [1487862316] = 8 (number) 15:03:05.245 [Lua] [1421155919] = 17 (number) 15:03:05.245 [Lua] [1502859403] = 7 (number) 15:03:05.245 [Lua] [1448714756] = 10 (number) 15:03:05.245 [Lua] [1383433646] = 12 (number) 15:03:05.245 [Lua] [1393343095] = 16 (number) 15:03:05.245 [Lua] [1387440934] = 13 (number) 15:03:05.245 [Lua] [1445717962] = 18 (number) 15:03:05.245 [Lua] [1497664830] = 6 (number) 15:03:05.245 [Lua] [1397265260] = 23 (number) 15:03:05.245 [Lua] [1464907434] = 0 (number) 15:03:05.245 [Lua] [1460327284] = 28 (number) 15:03:05.245 [Lua] 15:03:05.245 [Lua] <>modded = true<> 15:03:05.245 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:03:05.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:03:05.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:03:05.304 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020a0) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021c0) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e860) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e9f0) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1b0) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c160) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591740) 15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a70) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591920) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60e0) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583800) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d400) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71a0) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951c0) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e070) 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:03:05.307 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c50) 15:03:05.307 [Lua] <>modded = true<> 15:03:05.307 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:03:05.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:03:05.313 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:03:05.313 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:03:05.313 [Lua] <>modded = true<> 15:03:05.313 [Lua] <>Mod:1389872347:Simple UI = true<> 15:03:05.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 15:03:05.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 15:03:05.316 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:03:05.316 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:03:05.317 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073210) 15:03:05.317 [Lua] <>modded = true<> 15:03:05.317 [Lua] <>Mod:1391228174:UI Improvements = true<> 15:03:05.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 15:03:05.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 15:03:05.321 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4130) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3a00) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4150) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b80) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a90) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646ad0) 15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a70) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833130] (Origin: function: 0x028332a0) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ee0) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be50) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c260) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9680) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9a10) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9860) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9710) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9800) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9660) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d40) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9990) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148700) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63e0) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d66b0) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8570) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bb0) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96c20) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f40) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d90) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880900) 15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880920) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880960) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880090) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118809c0) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879350) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade9c0) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116465c0) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade500) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade690) 15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 15:03:05.323 [Lua] <>modded = true<> 15:03:05.323 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:03:05.325 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:03:05.326 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:03:05.326 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:03:05.326 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.327 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49c0) 15:03:05.327 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d50) 15:03:05.327 [Lua] <>modded = true<> 15:03:05.327 [Lua] <>Mod:1467751760:UI Tweaks = true<> 15:03:05.329 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 15:03:05.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 15:03:05.333 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 15:03:05.335 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10aa4140) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10aa4320) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10aa45a0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10aa43a0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10aa42e0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10aa46a0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10aa43c0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10aa47e0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49c0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10aa6020) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10aa4ca0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10bc6480) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc6550) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10bc6820) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10bdc820) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x10a2d810) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03699ad0) 15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10d20500) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x00544e80) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0144d4b0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b9e590) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c8ad30) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10b5f300) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x10a118b0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x10428770) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10aa4f30) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10aad630) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10aad5f0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10aad810) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10aad6d0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10ab1bb0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10b0ce90) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10ad2fb0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10ad3030) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10aad440) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10aad9a0) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10aad680) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10aad980) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x007acc80) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a79940) 15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02932b60) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x029329a0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f90) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f30) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cc0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f90) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x116e96a0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x116e8b00) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x116e9120) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x116e9160) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10aad5d0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x007ad140) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7b0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d0f0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d0d0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c770) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667980) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e63c0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009f4d0) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10aad740) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10bf5430) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10bf5390) 15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10bf53b0) 15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x10a1e140) 15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x10a1e210) 15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 15:03:05.341 [Lua] <>modded = true<> 15:03:05.341 [Lua] <>Mod:1431393962:Vermitannica = true<> 15:03:05.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 15:03:05.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 15:03:05.349 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991b0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1b0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87670) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84920) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d70) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb5e0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb660) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b50) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c660) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63dd0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63ed0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99c0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646760) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462b0) 15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d70) 15:03:05.352 [Lua] <>modded = true<> 15:03:05.352 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:03:05.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:03:05.354 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:03:05.354 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:03:05.354 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767260) 15:03:05.355 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767310) 15:03:05.355 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 15:03:05.355 [Lua] <>modded = true<> 15:03:05.355 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 15:03:05.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 15:03:05.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 15:03:05.357 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 15:03:05.357 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be9330) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9500) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94e0) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9650) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94c0) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be9310) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666b40) 15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be92f0) 15:03:05.358 [Lua] <>modded = true<> 15:03:05.358 [Lua] <>Mod:1455893647:Player List Plus = true<> 15:03:05.360 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 15:03:05.361 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 15:03:05.361 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 15:03:05.361 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34700) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c347f0) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c34a20) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c34930) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497ab0) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c2d0) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa7d0) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd340) 15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 15:03:05.362 [Lua] <>modded = true<> 15:03:05.362 [Lua] <>Mod:1464907434:Armory = true<> 15:03:05.364 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 15:03:05.365 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 15:03:05.366 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991b0) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1b0) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99c0) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bf30) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646760) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462b0) 15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d70) 15:03:05.368 [Lua] <>modded = true<> 15:03:05.368 [Lua] <>Mod:1445717962:Loadout Manager = true<> 15:03:05.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 15:03:05.371 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 15:03:05.371 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 15:03:05.371 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646290) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbd0) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca90) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cad0) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb70) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646700) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448b0) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644970) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc50) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc50) 15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 15:03:05.372 [Lua] <>modded = true<> 15:03:05.372 [Lua] <>Mod:1421155919:Mission timer = true<> 15:03:05.374 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:03:05.375 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:03:05.375 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb7e0) 15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e65f0) 15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x126544a0) 15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30) 15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 15:03:05.375 [Lua] <>modded = true<> 15:03:05.375 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 15:03:05.377 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:03:05.378 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:03:05.378 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5d0) 15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x126546b0) 15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c770) 15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654980) 15:03:05.379 [Lua] <>modded = true<> 15:03:05.379 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 15:03:05.380 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 15:03:05.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 15:03:05.381 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5d0) 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c90) 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43df0) 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e820) 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c440a0) 15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43fc0) 15:03:05.382 [Lua] <>modded = true<> 15:03:05.382 [Lua] <>Mod:1459917022:Parry Indicator = true<> 15:03:05.384 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 15:03:05.385 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 15:03:05.386 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf5410) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4ff0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e5010) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5090) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b505d0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b508a0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b508d0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b870) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c040) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6fb0] (Origin: function: 0x009f6ee0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6fb0] (Origin: function: 0x009f7020) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6fb0] (Origin: function: 0x009f7040) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7440] (Origin: function: 0x009f7370) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7440] (Origin: function: 0x009f74b0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7440] (Origin: function: 0x009f74d0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d90] (Origin: function: 0x009f7cc0) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d90] (Origin: function: 0x009f7e00) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d90] (Origin: function: 0x009f7e20) 15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 15:03:05.386 [Lua] <>modded = true<> 15:03:05.386 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 15:03:05.388 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 15:03:05.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 15:03:05.389 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 15:03:05.389 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac90) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977b0) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d970) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x014978f0) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497630) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149da50) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d780) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7d0) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00092300) 15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 15:03:05.390 [Lua] <>modded = true<> 15:03:05.390 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 15:03:05.392 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:03:05.393 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:03:05.393 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f90) 15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f30) 15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cc0) 15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f90) 15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:03:05.394 [Lua] <>modded = true<> 15:03:05.394 [Lua] <>Mod:1388911015:Chat Block = true<> 15:03:05.395 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 15:03:05.396 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 15:03:05.396 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 15:03:05.396 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952e0) 15:03:05.396 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 15:03:05.397 [Lua] <>modded = true<> 15:03:05.397 [Lua] <>Mod:1448714756:No Wobble = true<> 15:03:05.398 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 15:03:05.399 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 15:03:05.399 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 15:03:05.399 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.399 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d70) 15:03:05.399 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 15:03:05.400 [Lua] <>modded = true<> 15:03:05.400 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:03:05.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:03:05.402 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:03:05.402 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0070) 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78ae0) 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69500) 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd820) 15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69350) 15:03:05.403 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e60) 15:03:05.403 [Lua] <>modded = true<> 15:03:05.403 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 15:03:05.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 15:03:05.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 15:03:05.405 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011060) 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011040) 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010fe0) 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e20) 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49e0) 15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49c0) 15:03:05.406 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4960) 15:03:05.406 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47a0) 15:03:05.406 [Lua] <>modded = true<> 15:03:05.406 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 15:03:05.407 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 15:03:05.409 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 15:03:05.409 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 15:03:05.409 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30) 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a170) 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a0a0) 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc6d0) 15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 15:03:05.410 [Lua] <>modded = true<> 15:03:05.410 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 15:03:05.412 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 15:03:05.413 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 15:03:05.413 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 15:03:05.413 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9370) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9650) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94c0) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be9520) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9540) 15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 15:03:05.413 [Lua] <>modded = true<> 15:03:05.413 [Lua] <>Mod:1467945840:Blood for the blood god = true<> 15:03:05.415 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3f6b6fe5d2774b85]` 15:03:05.416 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3f6b6fe5d2774b85].#ID[3fcdd69156a46417]` 15:03:05.416 [Lua] Init VMF mod 'bloodyWeapons' [workshop_name: 'Blood for the blood god', workshop_id: 1467945840] 15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977b0) 15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hooks): Enabling all hooks for mod: bloodyWeapons 15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hook): Hooking '_set_weapon_blood_intensity' from [BloodManager] (Origin: function: 0x102e40a0) 15:03:05.416 [Lua] <>modded = true<> 15:03:05.416 [Lua] <>Mod:1495937978:Host your own game = true<> 15:03:05.418 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:03:05.419 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:03:05.419 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x100734a0) 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d450) 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d610) 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5d0) 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d580) 15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea40) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ec20) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed70) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ead0) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5c020) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c260) 15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 15:03:05.420 [Lua] <>modded = true<> 15:03:05.420 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 15:03:05.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 15:03:05.423 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 15:03:05.423 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845e0) 15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:03:05.423 [Lua] <>modded = true<> 15:03:05.423 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 15:03:05.425 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 15:03:05.426 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 15:03:05.426 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 15:03:05.426 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01e94d40) 15:03:05.426 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 15:03:05.426 [Lua] <>modded = true<> 15:03:05.426 [Lua] <>Mod:1460327284:BossKillTimer = true<> 15:03:05.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 15:03:05.429 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 15:03:05.429 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 15:03:05.429 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30) 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x12591920) 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50) 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b50) 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1003b900) 15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 15:03:05.430 [Lua] <>project = vermintide 2<> 15:03:05.430 [Lua] <>build = release<> 15:03:05.430 [Lua] <>platform = win32<> 15:03:05.430 [Lua] <>dedicated_server = false<> 15:03:05.430 [Lua] <>title_id = 5107<> 15:03:05.430 [Lua] <>content_revision = 17502<> 15:03:05.430 [Lua] <>engine_revision = 72af77cbc050<> 15:03:05.430 [Lua] <>release_version = 4.0.0<> 15:03:05.430 [Lua] <>rendering_backend = dx12<> 15:03:05.430 [Lua] <>teamcity_build_id = 79856<> 15:03:05.430 [Lua] <>steam_id = 110000101ead6cb<> 15:03:05.430 [Lua] <>steam_profile_name = Samoly<> 15:03:05.430 [Lua] <>machine_id = 9149367b-a03b-46d4-ac06-0e75923140a4<> 15:03:05.430 [Lua] [Boot] Application build: release 15:03:05.430 [Lua] [Boot] Content revision: 17502 15:03:05.430 [Lua] [Boot] Engine revision: 72af77cbc050 15:03:05.430 [Lua] [Boot] Release version: 4.0.0 15:03:05.431 [Lua] [Boot] User ID: 110000101ead6cb Samoly 15:03:05.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 15:03:05.436 [Lua] initializing mechanism to: adventure 15:03:05.436 [Lua] Game:setup() total time: 0.0060000000000002 15:03:05.436 [Lua] handle rev info: 0 15:03:05.436 [Lua] handle gfx quality: 0 15:03:05.436 [Lua] default settings: 0 15:03:05.436 [Lua] user settings: 0 15:03:05.436 [Lua] set frame times: 0 15:03:05.436 [Lua] init random: 0 15:03:05.436 [Lua] managers: 0.0050000000000007816 15:03:05.436 [Lua] 15:03:05.436 [Lua] unaccounted: 0.00099999999999944578 15:03:05.436 [Lua] [Boot] use baked enemy meshes: false 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:03:05.437 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:03:05.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:03:05.463 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 15:03:05.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 15:03:05.463 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:03:05.464 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:03:05.464 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:03:05.464 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:03:05.464 [Lua] [Testify] Ready! 15:03:05.464 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ac0) 15:03:05.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:03:05.569 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:03:05.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:03:05.574 [LightFX ] GetNumDevices() 15:03:05.574 [LightFX ] Found 1 LightFX devices 15:03:05.576 [LightFX ] GetDeviceDescription(0) 15:03:05.576 [LightFX ] Device: ROCCAT ISKU FX of type unknown 15:03:05.577 [LightFX ] GetNumLights(0) 15:03:05.579 [LightFX ] GetLightDescription(0, 0) 15:03:05.579 [LightFX ] GetLightLocation(0, 0) 15:03:05.579 error: [LightFX ] Failed to get light position (1) 15:03:05.582 [LightFX ] Reset() 15:03:06.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:03:06.009 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:03:06.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:03:06.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:03:06.060 [Lua] [PackageManager] Force_load: resource_packages/menu 15:03:06.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:03:06.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:03:06.144 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:03:06.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:03:06.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:03:06.651 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:03:06.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:03:06.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:03:06.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:03:06.753 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:03:06.754 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:03:06.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:03:06.819 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:03:06.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:03:07.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:03:07.208 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:03:07.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:03:07.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:03:07.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:03:07.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:03:08.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:03:08.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:03:08.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:03:08.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:03:08.764 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 15:03:08.764 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 15:03:08.764 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x106d2e00) 15:03:08.764 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x012ba150) 15:03:08.764 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x014a63b0) 15:03:08.764 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01cf7d70) 15:03:08.764 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x01513b30) 15:03:08.764 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x00a0e650) 15:03:08.764 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x10d7bed0) 15:03:08.764 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:03:08.764 [Lua] [Gamestate] Enter StateTitleScreen 15:03:08.765 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:03:08.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:03:08.786 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:03:08.786 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:03:08.786 [Save] Loading `save_data` 15:03:08.787 [Save] Load done 15:03:08.800 [Lua] [BackendManagerPlayFab] Backend Enabled 15:03:08.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:03:08.968 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:03:08.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:03:09.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:03:09.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:03:09.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:03:09.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:03:09.408 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:03:09.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:03:09.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:03:09.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:03:09.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:03:09.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:03:09.577 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:03:09.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:03:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:03:10.054 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:03:10.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:03:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:03:10.146 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:03:10.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:03:10.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:03:10.207 [Lua] [PackageManager] Force_load: resource_packages/careers 15:03:10.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:03:10.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:03:10.240 [Lua] [PackageManager] Force_load: resource_packages/decals 15:03:10.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:03:10.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:03:10.324 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:03:10.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:03:10.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:03:10.947 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:03:10.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:03:11.192 [Lua] <>playfab_id = 770A13D710A68ADD<> 15:03:11.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:03:11.874 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:03:11.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:03:12.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:03:12.771 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:03:12.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:03:13.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:03:13.718 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:03:13.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:03:13.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:03:13.803 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:03:13.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:03:13.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:03:13.836 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:03:13.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:03:13.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:03:13.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:03:17.616 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 15:03:17.618 [Lua] steam item server: requesting user inventory 15:03:18.229 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:03:18.229 [Lua] ISI-> GET_ALL_ITEMS! 15:03:18.230 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:03:18.230 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:03:18.230 [Lua] 15:03:18.230 [Lua] 15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 15:03:18.484 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:03:18.484 [Lua] [SteamManager] request_item_prices 15:03:18.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 15:03:18.913 [Lua] Player statistics loaded! 15:03:19.194 [Lua] [SteamManager] on_price_result 1 EUR 15:03:19.194 [Lua] _refresh_steam_item_prices_cb 15:03:19.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 15:03:19.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 15:03:19.604 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 15:03:19.617 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 15:03:19.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 15:03:19.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 15:03:20.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 15:03:20.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 15:03:20.313 [Lua] [UnlockManager] All unlocks ready 15:03:20.330 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:03:21.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:03:21.362 [Lua] [Managers] Destroying manager group: 15:03:21.362 [Lua] [Gamestate] Enter state StateLoading 15:03:21.364 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 15:03:21.364 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:03:21.364 [Lua] [LobbyManager] Setting up network options 15:03:21.364 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:03:21.364 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:03:21.364 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:03:21.364 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:03:21.364 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:03:21.364 [Lua] LobbyManager:setup_network_options server_port: 27015 15:03:21.364 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:03:21.367 [Lua] registering RPCs 15:03:21.367 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:03:21.367 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 15:03:21.368 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:03:21.368 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:03:21.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:03:21.368 [Lua] [LevelTransitionHandler] load_level inn_level 0 15:03:21.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:03:21.368 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 15:03:21.368 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:03:21.368 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 15:03:21.368 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:03:21.368 [SteamVoip] Creating room 34b3bae5c663af00 15:03:21.368 [SteamVoip] Joining room 34b3bae5c663af00 15:03:21.369 [EAC] EAC server 110000101ead6cb is initializing 15:03:21.372 [EAC] Server is also client 110000101ead6cb 15:03:21.372 [EACServer] [17:03:21:372][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C9D277C0 LogLevel: Info. 15:03:21.372 [Lua] ### Created peer state machine for 110000101ead6cb 15:03:21.372 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting 15:03:21.372 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:03:21.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:03:21.373 warning: [Application] Application.update_render_world is deprecated. 15:03:21.380 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:03:21.380 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:03:21.380 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:03:21.380 [Lua] Set lobby begin: 15:03:21.380 [Lua] Set lobby end. 15:03:21.380 [Lua] [PSM] Peer 110000101ead6cb joined. Want to use profile index "4" and join party "nil" 15:03:21.380 [Lua] [LobbyHost] Changed state from 0 to creating 15:03:21.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:03:21.413 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:03:21.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:03:21.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:03:21.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:03:21.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:03:21.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:03:21.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:03:21.633 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:03:21.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:03:21.668 [Lua] [LobbyHost] Changed state from creating to joined 15:03:21.668 [Lua] [PartyManager] Leader is set to 110000101ead6cb 15:03:21.669 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ead6cb my_peer_id:110000101ead6cb 15:03:21.669 [Lua] [ChatManager] Registering channel 1 15:03:21.669 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 15:03:21.669 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 15:03:21.669 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 15:03:21.723 [Lua] [NetworkServer] Changing num_players from nil to 1 15:03:21.723 [Lua] Players: 1 15:03:21.723 [Lua] Set lobby begin: 15:03:21.723 [Lua] Lobby data num_players = 1 15:03:21.724 [Lua] Lobby data level_key = inn_level 15:03:21.724 [Lua] Lobby data game_mode = 3 15:03:21.724 [Lua] Lobby data matchmaking = false 15:03:21.724 [Lua] Set lobby end. 15:03:23.381 [Lua] player (110000101ead6cb,1) was put into party 0 15:03:23.381 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting 15:03:23.381 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 15:03:23.381 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 15:03:23.381 warning: [Lua] Following data will be uploaded to Crashify: <> 15:03:23.382 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101ead6cb "Samoly" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101ead6cb \"Samoly\"" [2] self = table: 0000000002E3A110; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290 [3] _ = table: 0000000002E3A110; new_state = Loading; old_state = Connecting [4] self = table: 0000000002E3A1B0; dt = 0.017242498695850372; state_data = table: 0000000002E3A110; new_state = Loading [5] self = table: 0000000010BC7E80; dt = 0.017242498695850372; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0 [6] self = table: 0000000000502660; dt = 0.017242498695850372 [7] self = table: 0000000000502660; dt = 0.017242498695850372; t = 17.951389619731344 [8] self = table: 00000000024723A0; dt = 0.017242498695850372; t = 17.951389619731344 [9] self = table: 0000000000097110; real_world_dt = 0.017242498695850372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017242498695850372; t = 17.951389619731344 [10] dt = 0.017242498695850372 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb"; [4] current_state = Loading; function_memoize = table: 0000000002E3A180; state_data = table: 0000000002E3A110; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 000000000152AAE0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000502660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000002473100; <> 15:03:23.382 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002E3A110; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290 [3] _ = table: 0000000002E3A110; new_state = Loading; old_state = Connecting [4] self = table: 0000000002E3A1B0; dt = 0.017242498695850372; state_data = table: 0000000002E3A110; new_state = Loading [5] self = table: 0000000010BC7E80; dt = 0.017242498695850372; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0 [6] self = table: 0000000000502660; dt = 0.017242498695850372 [7] self = table: 0000000000502660; dt = 0.017242498695850372; t = 17.951389619731344 [8] self = table: 00000000024723A0; dt = 0.017242498695850372; t = 17.951389619731344 [9] self = table: 0000000000097110; real_world_dt = 0.017242498695850372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017242498695850372; t = 17.951389619731344 [10] dt = 0.017242498695850372 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb"; [4] current_state = Loading; function_memoize = table: 0000000002E3A180; state_data = table: 0000000002E3A110; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 000000000152AAE0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000502660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000002473100; <> <> 15:03:23.382 [Lua] [StateLoading] got rpc_load_level 50 inn_level 15:03:25.565 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:03:25.565 [Lua] Players: 2 15:03:25.565 [Lua] Set lobby begin: 15:03:25.565 [Lua] Lobby data num_players = 2 15:03:25.565 [Lua] Lobby data level_key = inn_level 15:03:25.565 [Lua] Lobby data game_mode = 3 15:03:25.565 [Lua] Lobby data matchmaking = false 15:03:25.566 [Lua] Set lobby end. 15:03:25.566 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 15:03:25.566 [Lua] [LoadTimeManager] Member Joined 15:03:29.075 [Lua] GOT approve_channel 1 1100001059c9cc0 186000003571a29 15:03:29.076 [EAC] EAC server has client 1100001059c9cc0 and channel 1 (and owner 1100001059c9cc0) 15:03:29.076 [EACServer] [17:03:29:075][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 15:03:29.076 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 15:03:29.076 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 15:03:29.076 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 15:03:29.076 [Lua] [ChatManager][1]System: Purgatony is joining the game 15:03:29.160 [EACServer] [17:03:29:159][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 15:03:29.228 [Lua] RPC not registered "rpc_matchmaking_handshake_start" 15:03:29.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:03:29.500 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:03:29.515 [Lua] [LevelTransitionHandler] Level load completed! 15:03:29.515 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 360239 - use_random_directors: true - overriden_conflict: nil 15:03:29.517 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:03:29.517 [Lua] checking dlc's against conflict directors 15:03:29.517 [Lua] number of factions to include 1 15:03:29.517 [Lua] Updated list weights for random: 15:03:29.517 [Lua] skaven, 0.42 (0.00-0.42) 15:03:29.517 [Lua] chaos, 0.42 (0.42-0.83) 15:03:29.517 [Lua] beastmen, 0.17 (0.83-1.00) 15:03:29.517 [Lua] Rolled random faction: 0.31222552061080933 skaven 15:03:29.517 [Lua] number of factions added 1 15:03:29.517 [Lua] --- --- --- 15:03:29.517 [Lua] Starting... difficulty 'normal' 15:03:29.517 [Lua] These are the starting conflict directors: 15:03:29.517 [Lua] inn_level 15:03:29.517 [Lua] --- --- --- 15:03:29.517 [Lua] 15:03:29.517 [Lua] DONE! Found the following directors: 15:03:29.517 [Lua] (free: 35), Master hash is: 15:03:29.517 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:03:29.517 [Lua] load_startup_enemy_packages: -------------- 15:03:29.517 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:03:29.517 [Lua] critter_rat 15:03:29.533 [Lua] ### Sending rpc_level_loaded 15:03:29.533 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 15:03:29.533 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 15:03:29.549 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 15:03:29.549 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 15:03:29.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb 15:03:29.549 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb 15:03:29.566 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 15:03:29.566 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 15:03:29.566 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 15:03:29.566 [Lua] ### Sending rpc_level_loaded 15:03:29.566 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 15:03:29.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:03:29.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:03:29.584 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:03:29.584 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:03:29.584 [Lua] Starting async level spawning of levels/inn/world 15:03:29.585 [Umbra] Init version: 3.4.15 :: 16 threads 15:03:29.983 [Lua] Async level spawning done 15:03:29.983 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:03:30.949 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:03:30.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:03:30.949 [Lua] Set lobby begin: 15:03:30.949 [Lua] Lobby data host = 110000101ead6cb 15:03:30.949 [Lua] Lobby data level_key = inn_level 15:03:30.949 [Lua] Lobby data game_mode = 3 15:03:30.949 [Lua] Lobby data country_code = FI 15:03:30.950 [Lua] Lobby data unique_server_name = Samoly 15:03:30.950 [Lua] Lobby data num_players = 2 15:03:30.950 [Lua] Lobby data matchmaking = false 15:03:30.950 [Lua] Set lobby end. 15:03:30.950 [Lua] [Managers] Destroying manager group: 15:03:30.950 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:03:30.950 [Lua] [Gamestate] Enter StateIngame HOST 15:03:30.950 [Lua] [Managers] Calling function on all managers: 15:03:30.950 [Lua] <>level = inn_level<> 15:03:30.950 [Lua] Set lobby begin: 15:03:30.951 [Lua] Lobby data host = 110000101ead6cb 15:03:30.951 [Lua] Lobby data level_key = inn_level 15:03:30.951 [Lua] Lobby data game_mode = 3 15:03:30.951 [Lua] Lobby data selected_level_key = inn_level 15:03:30.951 [Lua] Lobby data country_code = FI 15:03:30.951 [Lua] Lobby data unique_server_name = Samoly 15:03:30.951 [Lua] Lobby data num_players = 2 15:03:30.951 [Lua] Lobby data matchmaking = false 15:03:30.951 [Lua] Set lobby end. 15:03:30.951 [Lua] [StateIngame] Server ingame 15:03:30.954 [Lua] Set lobby begin: 15:03:30.954 [Lua] Lobby data level_key = inn_level 15:03:30.954 [Lua] Lobby data selected_level_key = inn_level 15:03:30.954 [Lua] Lobby data unique_server_name = Samoly 15:03:30.954 [Lua] Lobby data matchmaking = false 15:03:30.954 [Lua] Lobby data host = 110000101ead6cb 15:03:30.954 [Lua] Lobby data country_code = FI 15:03:30.954 [Lua] Lobby data game_mode = 3 15:03:30.954 [Lua] Lobby data difficulty_tweak = 0 15:03:30.954 [Lua] Lobby data difficulty = normal 15:03:30.954 [Lua] Lobby data num_players = 2 15:03:30.954 [Lua] Set lobby end. 15:03:30.954 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 15:03:30.954 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:03:30.954 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:03:30.954 [Lua] [Matchmaking] initializing 15:03:30.954 [Lua] [Matchmaking] my_peer_id: 110000101ead6cb, I am server 15:03:30.954 [Lua] [Matchmaking] register rpcs 15:03:30.954 [Lua] GameNetworkManager:init... creating game session 15:03:30.954 [Lua] Host GameSession.make_game_session_host with session: 15:03:30.955 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:03:30.955 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 15:03:30.955 [Lua] [GameNetworkManager] self.is_server = true 15:03:30.955 [Network] Setting artificial MTU limit to 576 15:03:30.955 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 15:03:30.963 [Lua] Switching ConflictSettings: to: inn_level 15:03:30.963 [Lua] pacing=disabled 15:03:30.963 [Lua] roaming=nil 15:03:30.963 [Lua] disabled=false 15:03:30.963 [Lua] pack_spawning=disabled 15:03:30.963 [Lua] contained_breeds=nil 15:03:30.963 [Lua] boss=disabled 15:03:30.963 [Lua] horde=disabled 15:03:30.963 [Lua] specials=disabled 15:03:30.963 [Lua] name=inn_level 15:03:30.963 [Lua] intensity=disabled 15:03:30.963 [Lua] --- 15:03:30.963 [Lua] [LevelAnalysis] set_random_seed( 360239) 15:03:30.967 [Lua] [AIInterestPointSystem] Level Seed: 360239 15:03:30.967 [Lua] 15:03:30.967 [Lua] [entity_system_bag] = table 15:03:30.967 [Lua] [entity_system_bag] = metatable 15:03:30.967 [Lua] [startup_data] = table 15:03:30.967 [Lua] [entity_manager] = table 15:03:30.967 [Lua] [entity_manager] = metatable 15:03:30.967 [Lua] [unit_spawner] = table 15:03:30.967 [Lua] [unit_spawner] = metatable 15:03:30.967 [Lua] [unit_storage] = table 15:03:30.967 [Lua] [unit_storage] = metatable 15:03:30.967 [Lua] [dice_keeper] = table 15:03:30.967 [Lua] [dice_keeper] = metatable 15:03:30.967 [Lua] [is_server] = true (boolean) 15:03:30.967 [Lua] [world] = [World] 15:03:30.967 [Lua] [system_api] = table 15:03:30.967 [Lua] [entity_system] = table 15:03:30.967 [Lua] [entity_system] = metatable 15:03:30.967 [Lua] [network_lobby] = table 15:03:30.967 [Lua] [network_lobby] = metatable 15:03:30.967 [Lua] [profile_synchronizer] = table 15:03:30.967 [Lua] [profile_synchronizer] = metatable 15:03:30.968 [Lua] [level_transition_handler] = table 15:03:30.968 [Lua] [level_transition_handler] = metatable 15:03:30.968 [Lua] [num_local_human_players] = 1 (number) 15:03:30.968 [Lua] [statistics_db] = table 15:03:30.968 [Lua] [statistics_db] = metatable 15:03:30.968 [Lua] [network_server] = table 15:03:30.968 [Lua] [network_server] = metatable 15:03:30.968 [Lua] [input_manager] = table 15:03:30.968 [Lua] [input_manager] = metatable 15:03:30.968 [Lua] [network_clock] = table 15:03:30.968 [Lua] [network_clock] = metatable 15:03:30.968 [Lua] [network_transmit] = table 15:03:30.968 [Lua] [network_transmit] = metatable 15:03:30.968 [Lua] [free_flight_manager] = table 15:03:30.968 [Lua] [free_flight_manager] = metatable 15:03:30.968 [Lua] [network_manager] = table 15:03:30.968 [Lua] [network_manager] = metatable 15:03:30.968 [Lua] [network_event_delegate] = table 15:03:30.968 [Lua] [network_event_delegate] = metatable 15:03:30.968 [Lua] 15:03:30.968 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:03:30.968 [Lua] ignoring extension VersusInteractObjectiveExtension 15:03:30.968 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:03:30.968 [Lua] ignoring extension VersusSocketObjectiveExtension 15:03:30.968 [Lua] ignoring extension VersusTargetObjectiveExtension 15:03:30.968 [Lua] ignoring extension VersusMissionObjectiveExtension 15:03:30.968 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:03:30.970 [Lua] [AchievementManager] Achievements using the steam platform 15:03:31.009 [Lua] [StateIngame] Level seed: 360239 15:03:31.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 15:03:31.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 15:03:31.019 [Lua] [LevelAnalysis] set_random_seed( 360239) 15:03:31.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 15:03:31.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 15:03:31.023 [Lua] [IngameUI] init 15:03:31.037 [SteamVoipClient] select_out(110000101ead6cb, off) 15:03:31.043 [Lua] cb_razer_chroma_setup 15:03:31.085 [Lua] completed 15:03:31.085 [Lua] completed 15:03:31.085 [Lua] completed 15:03:31.085 [Lua] completed 15:03:31.097 [Lua] completed 15:03:31.097 [Lua] completed 15:03:31.100 [Lua] [Matchmaking] Cancelling matchmaking 15:03:31.100 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:03:31.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:03:31.100 [Lua] Set lobby begin: 15:03:31.100 [Lua] Lobby data level_key = inn_level 15:03:31.100 [Lua] Lobby data power_level = 0 15:03:31.100 [Lua] Lobby data selected_level_key = inn_level 15:03:31.100 [Lua] Lobby data unique_server_name = Samoly 15:03:31.100 [Lua] Lobby data matchmaking = false 15:03:31.100 [Lua] Lobby data host = 110000101ead6cb 15:03:31.100 [Lua] Lobby data country_code = FI 15:03:31.100 [Lua] Lobby data game_mode = 3 15:03:31.100 [Lua] Lobby data difficulty_tweak = 0 15:03:31.100 [Lua] Lobby data difficulty = normal 15:03:31.100 [Lua] Lobby data num_players = 2 15:03:31.100 [Lua] Set lobby end. 15:03:31.101 [Flow] complete_skittergate_legend true 15:03:31.101 [Flow] complete_all_helmgart_levels_recruit true 15:03:31.103 [Flow] WitchHunterLevel:35 15:03:31.103 [Flow] LeaderYes 15:03:31.103 [Flow] ALL PC XP:304250 15:03:31.103 [Flow] Has "bogenhafen" DLC:true 15:03:31.103 [Flow] WH XP:60850 15:03:31.103 [Flow] Number of crafted items:7152 15:03:31.103 [Flow] Has "pre_order" DLC:true 15:03:31.103 [Flow] Sum of Powe Levels:1500 15:03:31.103 [Flow] lodestone diff 1:false 15:03:31.103 [Flow] magnus and forest activated 15:03:31.103 [Flow] magnus and forest activated 15:03:31.103 [Flow] cemetery and forest activated 15:03:31.103 [Flow] magnus and cemetery 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.103 [Flow] ALL RUNES ACTIVATED 15:03:31.103 [Flow] magnus and forest activated 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.103 [Flow] ALL RUNES ACTIVATED 15:03:31.103 [Flow] cemetery and forest activated 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.103 [Flow] ALL RUNES ACTIVATED 15:03:31.103 [Flow] magnus and forest activated 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.103 [Flow] ALL RUNES ACTIVATED 15:03:31.103 [Flow] magnus and cemetery 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.103 [Flow] ALL RUNES ACTIVATED 15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:03:31.105 [Lua] CurrentConflictSettings inn_level 15:03:31.105 [Lua] [ConflictDirector] conflict_director is ai_ready 15:03:31.105 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:03:31.105 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:03:31.107 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:03:31.107 [Lua] Forming navigation groups in one frame 15:03:31.107 [Lua] Forming navigation groups 15:03:31.132 [Lua] NavigationGroupManager -> calulation time A: 0.024999999999998579 15:03:31.133 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 15:03:31.133 [Lua] number of nav groups: 41 15:03:31.134 [Lua] number of refined nav groups : 23 15:03:31.136 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 15:03:31.136 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:03:31.136 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:03:31.136 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:03:31.138 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 15:03:31.139 [Lua] [Managers] Calling function on all managers: 15:03:31.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:03:31.139 [Save] Loading `ut_tweaks_presets` 15:03:31.139 [Save] Load done 15:03:31.156 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 15:03:31.156 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 15:03:31.656 [Lua] player (110000101ead6cb,1) was put into party 1 15:03:31.656 [Lua] [IngamePlayerListUI] - Destroy 15:03:31.656 [Lua] [EquipmentUI] - Destroy 15:03:31.656 [Lua] [AbilityUI] - Destroy 15:03:31.656 [Lua] [GamePadAbilityUI] - Destroy 15:03:31.656 [Lua] [GamePadEquipmentUI] - Destroy 15:03:31.669 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(3) 15:03:31.669 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(3) 15:03:31.669 [Lua] Set lobby begin: 15:03:31.669 [Lua] Lobby data player_slot_1 = 0:0 15:03:31.669 [Lua] Lobby data level_key = inn_level 15:03:31.669 [Lua] Lobby data power_level = 0 15:03:31.669 [Lua] Lobby data selected_level_key = inn_level 15:03:31.669 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:31.669 [Lua] Lobby data difficulty = normal 15:03:31.669 [Lua] Lobby data unique_server_name = Samoly 15:03:31.669 [Lua] Lobby data matchmaking = false 15:03:31.669 [Lua] Lobby data host = 110000101ead6cb 15:03:31.669 [Lua] Lobby data country_code = FI 15:03:31.669 [Lua] Lobby data game_mode = 3 15:03:31.669 [Lua] Lobby data player_slot_5 = 0:0 15:03:31.669 [Lua] Lobby data player_slot_2 = 0:0 15:03:31.669 [Lua] Lobby data difficulty_tweak = 0 15:03:31.670 [Lua] Lobby data player_slot_3 = 0:0 15:03:31.670 [Lua] Lobby data num_players = 2 15:03:31.670 [Lua] Set lobby end. 15:03:31.670 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0 15:03:31.670 [Lua] 15:03:31.670 [Lua] [resource_packages/careers/we_shade] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 15:03:31.670 [Lua] [wwise/bow] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 15:03:31.670 [Lua] [wwise/two_handed_axes] = false (boolean) 15:03:31.670 [Lua] 15:03:31.670 [Lua] 15:03:31.670 [Lua] [resource_packages/careers/we_shade] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 15:03:31.670 [Lua] [wwise/bow] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01] = false (boolean) 15:03:31.670 [Lua] [wwise/two_handed_axes] = false (boolean) 15:03:31.670 [Lua] 15:03:31.670 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 15:03:31.670 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 15:03:31.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:03:31.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:03:31.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 15:03:31.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:03:31.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb 15:03:31.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb 15:03:31.748 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 15:03:31.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:03:31.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:03:31.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:03:31.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:03:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:03:31.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:03:31.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:03:31.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:03:31.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:03:31.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:03:31.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:03:31.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:03:32.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:03:32.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:03:32.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:03:32.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:03:32.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:03:32.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:03:32.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:03:32.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:03:32.085 [Flow] DISABLE 15:03:32.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:03:32.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:03:32.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:03:32.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:03:32.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:03:32.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:03:32.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:03:32.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:03:32.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:03:32.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:03:32.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:03:32.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:03:32.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:03:32.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:03:32.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:03:32.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:03:32.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:03:32.317 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:03:32.317 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:03:32.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:03:32.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:03:32.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:03:32.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:03:32.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:03:32.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:03:32.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:03:32.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:03:32.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:03:32.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:03:32.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:03:32.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:03:32.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:03:32.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:03:32.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:03:32.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:03:32.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:03:32.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:03:32.519 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:03:32.521 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:03:32.579 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:03:32.579 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:03:32.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:03:32.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:03:32.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:03:32.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:03:32.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:03:32.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:03:32.710 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:03:32.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:03:32.802 [Lua] [PackageManager] Force_load: wwise/bow 15:03:32.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:03:33.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:03:33.149 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:03:33.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:03:33.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:03:33.556 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:03:33.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 15:03:33.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 15:03:33.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 15:03:33.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 15:03:33.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 15:03:33.719 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 15:03:33.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:03:33.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:03:33.886 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:03:33.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:03:33.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:03:33.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:03:33.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 15:03:33.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 15:03:33.967 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 15:03:33.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:03:34.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:03:34.539 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:03:34.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:03:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:03:34.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:03:34.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:03:35.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:03:35.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:03:35.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:03:35.211 [Lua] [NetworkServer] Changing num_players from 2 to 3 15:03:35.211 [Lua] Players: 3 15:03:35.211 [Lua] Set lobby begin: 15:03:35.211 [Lua] Lobby data player_slot_1 = 0:0 15:03:35.211 [Lua] Lobby data level_key = inn_level 15:03:35.211 [Lua] Lobby data power_level = 0 15:03:35.211 [Lua] Lobby data selected_level_key = inn_level 15:03:35.211 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:35.211 [Lua] Lobby data difficulty = normal 15:03:35.211 [Lua] Lobby data unique_server_name = Samoly 15:03:35.211 [Lua] Lobby data matchmaking = false 15:03:35.211 [Lua] Lobby data host = 110000101ead6cb 15:03:35.211 [Lua] Lobby data country_code = FI 15:03:35.211 [Lua] Lobby data game_mode = 3 15:03:35.211 [Lua] Lobby data player_slot_5 = 0:0 15:03:35.211 [Lua] Lobby data player_slot_2 = 0:0 15:03:35.211 [Lua] Lobby data difficulty_tweak = 0 15:03:35.212 [Lua] Lobby data player_slot_3 = 0:0 15:03:35.212 [Lua] Lobby data num_players = 3 15:03:35.212 [Lua] Set lobby end. 15:03:35.212 [Lua] [LobbyMembers] Member joined 110000101982738 15:03:35.220 [Lua] [LoadTimeManager] Member Joined 15:03:35.964 [Lua] PlayFabMirrorBase:_commit_internal 1 15:03:35.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:03:35.968 [Lua] generate_backend_stats 110000101ead6cb:1 15:03:35.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:03:35.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:03:35.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 15:03:35.995 [Lua] Set lobby begin: 15:03:35.995 [Lua] Lobby data player_slot_1 = 0:0 15:03:35.995 [Lua] Lobby data level_key = inn_level 15:03:35.995 [Lua] Lobby data power_level = 835 15:03:35.995 [Lua] Lobby data selected_level_key = inn_level 15:03:35.995 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:35.995 [Lua] Lobby data difficulty = normal 15:03:35.995 [Lua] Lobby data unique_server_name = Samoly 15:03:35.995 [Lua] Lobby data matchmaking = false 15:03:35.995 [Lua] Lobby data host = 110000101ead6cb 15:03:35.996 [Lua] Lobby data country_code = FI 15:03:35.996 [Lua] Lobby data game_mode = 3 15:03:35.996 [Lua] Lobby data player_slot_5 = 0:0 15:03:35.996 [Lua] Lobby data player_slot_2 = 0:0 15:03:35.996 [Lua] Lobby data difficulty_tweak = 0 15:03:35.996 [Lua] Lobby data player_slot_3 = 0:0 15:03:35.996 [Lua] Lobby data num_players = 3 15:03:35.996 [Lua] Set lobby end. 15:03:36.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 15:03:36.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 15:03:36.454 [Lua] commit result success 1 15:03:36.887 [Lua] GOT approve_channel 2 110000101982738 186000003571a29 15:03:36.887 [EAC] EAC server has client 110000101982738 and channel 2 (and owner 110000101982738) 15:03:36.887 [EACServer] [17:03:36:887][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 PlayerIP: 0.0.0.0 OwnerGUID: 76561197987014456 PlayerName: Peltsito The Madman 15:03:36.887 [Lua] Client with peer_id 110000101982738 got APPROVED by server 15:03:36.888 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101982738' 15:03:36.888 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 15:03:36.888 [Lua] [ChatManager][1]System: Peltsito The Madman is joining the game 15:03:37.003 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:03:37.003 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman' 15:03:37.092 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003571a29 from 110000101982738, replying lobby_ok 15:03:37.183 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101982738 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0 15:03:37.259 [Lua] Set lobby begin: 15:03:37.259 [Lua] Lobby data player_slot_1 = 0:0 15:03:37.259 [Lua] Lobby data level_key = inn_level 15:03:37.259 [Lua] Lobby data power_level = 835 15:03:37.259 [Lua] Lobby data selected_level_key = inn_level 15:03:37.259 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:37.260 [Lua] Lobby data difficulty = normal 15:03:37.260 [Lua] Lobby data unique_server_name = Samoly 15:03:37.260 [Lua] Lobby data matchmaking = false 15:03:37.260 [Lua] Lobby data host = 110000101ead6cb 15:03:37.260 [Lua] Lobby data country_code = FI 15:03:37.260 [Lua] Lobby data game_mode = 3 15:03:37.260 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:37.260 [Lua] Lobby data player_slot_2 = 0:0 15:03:37.260 [Lua] Lobby data difficulty_tweak = 0 15:03:37.260 [Lua] Lobby data player_slot_3 = 0:0 15:03:37.261 [Lua] Lobby data num_players = 3 15:03:37.261 [Lua] Set lobby end. 15:03:37.261 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101982738 15:03:37.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738 15:03:37.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 15:03:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:03:37.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 15:03:37.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:03:37.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:03:37.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:03:37.537 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:03:37.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:03:37.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 15:03:37.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:03:37.559 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 15:03:37.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:03:37.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 15:03:37.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:03:37.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 15:03:37.660 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:03:37.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 15:03:37.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:03:39.517 [Lua] ### CLEARING PEER STATE FOR 110000101982738 15:03:39.517 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 15:03:39.517 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 15:03:39.593 [Lua] [PSM] Peer 110000101982738 joined. Want to use profile index "5" and join party "0" 15:03:39.593 [Lua] Mechanism says: a client joined the game! 110000101982738 15:03:39.593 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101982738, connection_key=0) 15:03:39.593 [Lua] Sync dynamic to client: 15:03:39.812 [SteamVoipClient] select_out(110000101982738, on) 15:03:39.839 [SteamVoipClient] select_out(110000101982738, on) 15:03:39.839 [SteamVoipClient] select_in(110000101982738, on) 15:03:39.839 [SteamVoipClient] select_out(110000101982738, off) 15:03:41.765 [Lua] player (110000101982738,1) was put into party 0 15:03:41.765 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 15:03:41.765 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 15:03:41.765 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 15:03:41.765 warning: [Lua] Following data will be uploaded to Crashify: <> 15:03:41.765 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101ead6cb "Samoly" <> 15:03:41.765 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002F83C40; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290 [3] _ = table: 0000000002F83C40; new_state = Loading; old_state = Connecting [4] self = table: 0000000002F453E0; dt = 0.010873186402022839; state_data = table: 0000000002F83C40; new_state = Loading [5] self = table: 0000000010BC7E80; dt = 0.010873186402022839; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0 [6] self = table: 00000000035D05D0; dt = 0.010873186402022839; t = 10.535814866423607; network_manager = table: 00000000012EE190 [7] self = table: 00000000024723A0; dt = 0.010873186402022839; t = 36.054676638566889 [8] self = table: 0000000000097110; real_world_dt = 0.010873186402022839; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010873186402022839; t = 36.054676638566889 [9] dt = 0.010873186402022839 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257; clan_tag = "0"; peer_id = "110000101982738"; [4] current_state = Loading; function_memoize = table: 0000000002F45380; state_data = table: 0000000002F83C40; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.010952802374958992; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:03:41.892 [Lua] ### Sending rpc_level_loaded 15:03:41.892 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 15:03:41.892 [Lua] Peer 110000101982738 has loaded the level but not all enemies, so we wait 15:03:41.922 [EACServer] [17:03:41:921][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Message: Client authenticated. 15:03:41.923 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedLocal 15:03:42.025 [EACServer] [17:03:42:025][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101982738. 15:03:42.049 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101982738, connection_key=0) 15:03:42.051 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 15:03:42.051 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 15:03:42.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:1 my_peer_id:110000101ead6cb 15:03:42.325 [EACServer] [17:03:42:325][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101982738 15:03:42.325 [EACServer] [17:03:42:325][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:03:42.327 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedRemote 15:03:43.269 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 15:03:43.269 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 15:03:44.658 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:03:44.664 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman' 15:03:44.665 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 15:03:44.665 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 15:03:44.679 [Lua] Breedfreezer (server) starting a hot join sync 15:03:44.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 15:03:44.698 [Lua] RemotePlayer:create_game_object( ) 42 15:03:44.730 [Lua] player (110000101982738,1) was put into party 1 15:03:44.730 [Lua] Assigning peer(110000101982738:1) to profile(5) career(3) 15:03:44.730 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(3) 15:03:44.730 [Lua] Set lobby begin: 15:03:44.730 [Lua] Lobby data player_slot_1 = 0:0 15:03:44.732 [Lua] Lobby data level_key = inn_level 15:03:44.736 [Lua] Lobby data power_level = 835 15:03:44.736 [Lua] Lobby data selected_level_key = inn_level 15:03:44.740 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:44.740 [Lua] Lobby data difficulty = normal 15:03:44.744 [Lua] Lobby data unique_server_name = Samoly 15:03:44.744 [Lua] Lobby data matchmaking = false 15:03:44.749 [Lua] Lobby data host = 110000101ead6cb 15:03:44.749 [Lua] Lobby data country_code = FI 15:03:44.753 [Lua] Lobby data game_mode = 3 15:03:44.753 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:44.753 [Lua] Lobby data player_slot_2 = 0:0 15:03:44.757 [Lua] Lobby data difficulty_tweak = 0 15:03:44.758 [Lua] Lobby data player_slot_3 = 0:0 15:03:44.762 [Lua] Lobby data num_players = 3 15:03:44.766 [Lua] Set lobby end. 15:03:44.766 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738 15:03:44.766 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 15:03:44.766 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 15:03:44.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 15:03:44.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 15:03:44.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:03:44.921 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 15:03:44.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb 15:03:44.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:2 my_peer_id:110000101ead6cb 15:03:44.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb 15:03:44.926 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 15:03:44.926 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 15:03:44.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:03:44.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 15:03:44.946 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:03:45.012 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:03:45.012 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:03:45.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:03:45.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:03:45.055 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:03:45.056 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:03:45.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:03:45.143 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:03:45.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 15:03:45.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 15:03:45.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 15:03:45.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:03:45.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:03:45.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:03:45.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:03:45.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:03:45.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:03:45.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:03:45.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:03:45.466 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:03:45.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:03:46.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:03:46.370 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:03:46.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 15:03:46.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 15:03:46.403 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 15:03:46.404 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 15:03:46.479 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 15:03:46.479 [Lua] [PackageManager] Force_load: wwise/blunderbuss 15:03:46.489 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 15:03:46.511 [Lua] Set lobby begin: 15:03:46.511 [Lua] Lobby data player_slot_1 = 0:0 15:03:46.511 [Lua] Lobby data level_key = inn_level 15:03:46.511 [Lua] Lobby data power_level = 417 15:03:46.511 [Lua] Lobby data selected_level_key = inn_level 15:03:46.511 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:46.511 [Lua] Lobby data difficulty = normal 15:03:46.511 [Lua] Lobby data unique_server_name = Samoly 15:03:46.512 [Lua] Lobby data matchmaking = false 15:03:46.512 [Lua] Lobby data host = 110000101ead6cb 15:03:46.512 [Lua] Lobby data country_code = FI 15:03:46.512 [Lua] Lobby data game_mode = 3 15:03:46.512 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:46.512 [Lua] Lobby data player_slot_2 = 0:0 15:03:46.512 [Lua] Lobby data difficulty_tweak = 0 15:03:46.512 [Lua] Lobby data player_slot_3 = 0:0 15:03:46.512 [Lua] Lobby data num_players = 3 15:03:46.512 [Lua] Set lobby end. 15:03:51.949 [Lua] Set lobby begin: 15:03:51.949 [Lua] Lobby data player_slot_1 = 0:0 15:03:51.952 [Lua] Lobby data level_key = inn_level 15:03:51.952 [Lua] Lobby data power_level = 835 15:03:51.957 [Lua] Lobby data selected_level_key = inn_level 15:03:51.957 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:51.961 [Lua] Lobby data difficulty = normal 15:03:51.965 [Lua] Lobby data unique_server_name = Samoly 15:03:51.965 [Lua] Lobby data matchmaking = false 15:03:51.969 [Lua] Lobby data host = 110000101ead6cb 15:03:51.969 [Lua] Lobby data country_code = FI 15:03:51.974 [Lua] Lobby data game_mode = 3 15:03:51.974 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:51.978 [Lua] Lobby data player_slot_2 = 0:0 15:03:51.978 [Lua] Lobby data difficulty_tweak = 0 15:03:51.978 [Lua] Lobby data player_slot_3 = 0:0 15:03:51.982 [Lua] Lobby data num_players = 3 15:03:51.983 [Lua] Set lobby end. 15:03:54.888 [Lua] PlayFabMirrorBase:_commit_internal 2 15:03:54.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:03:54.891 [Lua] generate_backend_stats 110000101ead6cb:1 15:03:54.915 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:03:54.915 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:03:54.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 15:03:54.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 15:03:55.364 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 15:03:55.370 [Lua] commit result success 2 15:03:59.076 [EACServer] [17:03:59:075][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2). 15:03:59.080 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticationFailed 15:03:59.080 [EAC] Peer 1100001059c9cc0 should be kicked according to EAC with reason: Authentication timed out (1/2) 15:03:59.632 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0' 15:03:59.864 [Lua] [NetworkServer] Changing num_players from 3 to 2 15:03:59.864 [Lua] Players: 2 15:03:59.864 [Lua] Set lobby begin: 15:03:59.864 [Lua] Lobby data player_slot_1 = 0:0 15:03:59.864 [Lua] Lobby data level_key = inn_level 15:03:59.864 [Lua] Lobby data power_level = 835 15:03:59.864 [Lua] Lobby data selected_level_key = inn_level 15:03:59.864 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:59.864 [Lua] Lobby data difficulty = normal 15:03:59.864 [Lua] Lobby data unique_server_name = Samoly 15:03:59.864 [Lua] Lobby data matchmaking = false 15:03:59.864 [Lua] Lobby data host = 110000101ead6cb 15:03:59.864 [Lua] Lobby data country_code = FI 15:03:59.864 [Lua] Lobby data game_mode = 3 15:03:59.865 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:59.865 [Lua] Lobby data player_slot_2 = 0:0 15:03:59.865 [Lua] Lobby data difficulty_tweak = 0 15:03:59.865 [Lua] Lobby data player_slot_3 = 0:0 15:03:59.865 [Lua] Lobby data num_players = 2 15:03:59.865 [Lua] Set lobby end. 15:03:59.865 [Lua] [LobbyMembers] Member left 1100001059c9cc0 15:03:59.871 [Lua] [LoadTimeManager] Member left 15:03:59.914 [Lua] [NetworkServer] Host EAC state is trusted, peer 1100001059c9cc0's state is untrusted 15:03:59.914 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (1100001059c9cc0) 15:03:59.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 15:03:59.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting 15:03:59.914 [Lua] [PSM] Disconnecting peer 1100001059c9cc0 15:03:59.924 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting 15:03:59.924 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected 15:03:59.924 [Lua] Set lobby begin: 15:03:59.924 [Lua] Lobby data player_slot_1 = 0:0 15:03:59.924 [Lua] Lobby data level_key = inn_level 15:03:59.924 [Lua] Lobby data power_level = 835 15:03:59.924 [Lua] Lobby data selected_level_key = inn_level 15:03:59.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:03:59.924 [Lua] Lobby data difficulty = normal 15:03:59.924 [Lua] Lobby data unique_server_name = Samoly 15:03:59.924 [Lua] Lobby data matchmaking = false 15:03:59.924 [Lua] Lobby data host = 110000101ead6cb 15:03:59.924 [Lua] Lobby data country_code = FI 15:03:59.924 [Lua] Lobby data game_mode = 3 15:03:59.924 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:03:59.924 [Lua] Lobby data player_slot_2 = 0:0 15:03:59.924 [Lua] Lobby data difficulty_tweak = 0 15:03:59.925 [Lua] Lobby data player_slot_3 = 0:0 15:03:59.925 [Lua] Lobby data num_players = 2 15:03:59.925 [Lua] Set lobby end. 15:03:59.925 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0) 15:03:59.925 [EAC] EAC server lost client 1100001059c9cc0 15:03:59.925 [EACServer] [17:03:59:924][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 15:03:59.925 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006d8788, channel: 1 15:03:59.935 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 15:03:59.935 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 15:03:59.935 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 15:03:59.935 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 15:03:59.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:59.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:59.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 15:03:59.967 [Lua] Players are leaving the safe zone 15:04:00.056 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:04:00.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:04:00.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:04:00.290 [Lua] StateInGameRunning:_game_actually_starts() 15:04:00.290 [Lua] [IngameUI] menu view on_enter start_menu_view 15:04:00.290 [Lua] hero_fullscreen_menu_on_enter 15:04:00.290 [Lua] ################################################################################################################# 15:04:00.290 [Lua] [Loading Time]: 00:00:38 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 1 [Is Server]: true 15:04:00.290 [Lua] ################################################################################################################# 15:04:00.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 15:04:00.297 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00876890 15:04:00.298 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:04:00.303 [SteamVoipClient] select_out(110000101982738, off) 15:04:00.303 [SteamVoipClient] select_out(110000101ead6cb, off) 15:04:00.310 [Lua] cb_razer_chroma_setup 15:04:00.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 15:04:00.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:04:00.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:04:00.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:04:00.320 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 15:04:00.441 [Steam] Connection 4144e772 to remote 1100001059c9cc0 rejected, reason 1000 15:04:00.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:04:00.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:04:00.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:04:00.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 15:04:00.537 [Lua] Commit load time data 15:04:00.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:04:00.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:04:01.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9f, position: 0 15:04:01.411 [Handshaker] Lost connection 59 to 1100001059c9cc0 15:04:01.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9f, position: 27249 15:04:02.359 [Lua] [IngameUI] menu view on_exit start_menu_view 15:04:02.359 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:04:02.359 [Lua] hero_fullscreen_menu_on_exit 15:04:02.362 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00876890 15:04:02.362 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:04:02.362 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:04:17.278 [Window] Window => inactive 15:04:39.856 [Lua] [NetworkServer] Changing num_players from 2 to 3 15:04:39.856 [Lua] Players: 3 15:04:39.856 [Lua] Set lobby begin: 15:04:39.856 [Lua] Lobby data player_slot_1 = 0:0 15:04:39.856 [Lua] Lobby data level_key = inn_level 15:04:39.856 [Lua] Lobby data power_level = 835 15:04:39.856 [Lua] Lobby data selected_level_key = inn_level 15:04:39.856 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:39.856 [Lua] Lobby data difficulty = normal 15:04:39.856 [Lua] Lobby data unique_server_name = Samoly 15:04:39.857 [Lua] Lobby data matchmaking = false 15:04:39.857 [Lua] Lobby data host = 110000101ead6cb 15:04:39.857 [Lua] Lobby data country_code = FI 15:04:39.857 [Lua] Lobby data game_mode = 3 15:04:39.857 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:39.857 [Lua] Lobby data player_slot_2 = 0:0 15:04:39.857 [Lua] Lobby data difficulty_tweak = 0 15:04:39.857 [Lua] Lobby data player_slot_3 = 0:0 15:04:39.857 [Lua] Lobby data num_players = 3 15:04:39.857 [Lua] Set lobby end. 15:04:39.857 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 15:04:42.323 [Lua] GOT approve_channel 5 1100001059c9cc0 186000003571a29 15:04:42.323 [EAC] EAC server has client 1100001059c9cc0 and channel 5 (and owner 1100001059c9cc0) 15:04:42.323 [EACServer] [17:04:42:323][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 15:04:42.323 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 15:04:42.325 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 15:04:42.325 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 15:04:42.325 [Lua] [ChatManager][1]System: Purgatony is joining the game 15:04:42.484 [Lua] [PSM] Peer 1100001059c9cc0 joined. Want to use profile index "2" and join party "0" 15:04:42.484 [Lua] Mechanism says: a client joined the game! 1100001059c9cc0 15:04:42.484 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059c9cc0, connection_key=1) 15:04:42.484 [Lua] Sync dynamic to client: 15:04:42.800 [SteamVoipClient] select_out(1100001059c9cc0, on) 15:04:42.812 [EACServer] [17:04:42:812][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 3 Status: Client Authenticated Message: Client authenticated. 15:04:42.815 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedLocal 15:04:42.815 [SteamVoipClient] select_out(1100001059c9cc0, on) 15:04:42.815 [SteamVoipClient] select_in(1100001059c9cc0, on) 15:04:42.815 [SteamVoipClient] select_out(1100001059c9cc0, off) 15:04:43.004 [EACServer] [17:04:43:003][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059C9CC0. 15:04:43.305 [EACServer] [17:04:43:305][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059C9CC0 15:04:43.305 [EACServer] [17:04:43:305][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:04:43.306 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedRemote 15:04:44.495 [Lua] player (1100001059c9cc0,1) was put into party 0 15:04:44.495 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 15:04:44.495 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 15:04:44.495 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 15:04:44.495 warning: [Lua] Following data will be uploaded to Crashify: <> 15:04:44.495 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000101ead6cb "Samoly" <> 15:04:44.495 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001126E630; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290 [3] _ = table: 000000001126E630; new_state = Loading; old_state = Connecting [4] self = table: 00000000015A5DA0; dt = 0.0062377662397921085; state_data = table: 000000001126E630; new_state = Loading [5] self = table: 0000000010BC7E80; dt = 0.0062377662397921085; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0 [6] self = table: 00000000035D05D0; dt = 0.0062377662397921085; t = 71.5707604479976; network_manager = table: 00000000012EE190 [7] self = table: 00000000024723A0; dt = 0.0062377662397921085; t = 97.089622220140882 [8] self = table: 0000000000097110; real_world_dt = 0.0062377662397921085; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062377662397921085; t = 97.089622220140882 [9] dt = 0.0062377662397921085 [2] server = table: 0000000010BC7E80; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; wanted_profile_index = 2; resend_post_game_timer = 1.8640879965387285; resend_timer = 1.8583014337345958; clan_tag = "0"; peer_id = "1100001059c9cc0"; [4] current_state = Loading; function_memoize = table: 0000000011855C20; state_data = table: 000000001126E630; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "110000101982738"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0062481211498379707; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:04:44.626 [Lua] ### Sending rpc_level_loaded 15:04:44.626 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 15:04:44.626 [Lua] Peer 1100001059c9cc0 has loaded the level but not all enemies, so we wait 15:04:44.786 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059c9cc0, connection_key=1) 15:04:44.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 15:04:44.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 15:04:44.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:2 my_peer_id:110000101ead6cb 15:04:45.359 [Lua] [NetworkServer] Changing num_players from 3 to 4 15:04:45.359 [Lua] Players: 4 15:04:45.359 [Lua] Set lobby begin: 15:04:45.359 [Lua] Lobby data player_slot_1 = 0:0 15:04:45.359 [Lua] Lobby data level_key = inn_level 15:04:45.360 [Lua] Lobby data power_level = 835 15:04:45.360 [Lua] Lobby data selected_level_key = inn_level 15:04:45.360 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:45.360 [Lua] Lobby data difficulty = normal 15:04:45.360 [Lua] Lobby data unique_server_name = Samoly 15:04:45.360 [Lua] Lobby data matchmaking = false 15:04:45.360 [Lua] Lobby data host = 110000101ead6cb 15:04:45.360 [Lua] Lobby data country_code = FI 15:04:45.360 [Lua] Lobby data game_mode = 3 15:04:45.360 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:45.361 [Lua] Lobby data player_slot_2 = 0:0 15:04:45.361 [Lua] Lobby data difficulty_tweak = 0 15:04:45.361 [Lua] Lobby data player_slot_3 = 0:0 15:04:45.361 [Lua] Lobby data num_players = 4 15:04:45.361 [Lua] Set lobby end. 15:04:45.361 [Lua] [LobbyMembers] Member joined 110000103faf286 15:04:47.311 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 15:04:47.311 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 15:04:47.600 [Lua] GOT approve_channel 8 110000103faf286 186000003571a29 15:04:47.600 [EAC] EAC server has client 110000103faf286 and channel 8 (and owner 110000103faf286) 15:04:47.600 [EACServer] [17:04:47:600][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FAF286 PlayerGUID: 76561198027043462 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027043462 PlayerName: Make Byzantium Great Again 15:04:47.600 [Lua] Client with peer_id 110000103faf286 got APPROVED by server 15:04:47.601 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103faf286' 15:04:47.601 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting 15:04:47.601 [Lua] [ChatManager][1]System: Make Byzantium Great Again is joining the game 15:04:47.690 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:04:47.690 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again' 15:04:47.748 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003571a29 from 110000103faf286, replying lobby_ok 15:04:47.815 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103faf286 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738 15:04:47.877 [Lua] Set lobby begin: 15:04:47.877 [Lua] Lobby data player_slot_1 = 0:0 15:04:47.877 [Lua] Lobby data level_key = inn_level 15:04:47.877 [Lua] Lobby data power_level = 835 15:04:47.877 [Lua] Lobby data selected_level_key = inn_level 15:04:47.877 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:47.877 [Lua] Lobby data difficulty = normal 15:04:47.877 [Lua] Lobby data unique_server_name = Samoly 15:04:47.877 [Lua] Lobby data matchmaking = false 15:04:47.877 [Lua] Lobby data host = 110000101ead6cb 15:04:47.877 [Lua] Lobby data country_code = FI 15:04:47.877 [Lua] Lobby data game_mode = 3 15:04:47.878 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:47.878 [Lua] Lobby data player_slot_2 = 0:0 15:04:47.878 [Lua] Lobby data difficulty_tweak = 0 15:04:47.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:04:47.878 [Lua] Lobby data num_players = 4 15:04:47.878 [Lua] Set lobby end. 15:04:47.878 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103faf286 15:04:47.878 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:0 | es:110000101982738 15:04:48.699 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:04:48.699 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony' 15:04:48.702 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 15:04:48.702 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 15:04:48.719 [Lua] Breedfreezer (server) starting a hot join sync 15:04:48.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 15:04:48.721 [Lua] RemotePlayer:create_game_object( ) 50 15:04:48.739 [Lua] player (1100001059c9cc0,1) was put into party 1 15:04:48.739 [Lua] Assigning peer(1100001059c9cc0:1) to profile(2) career(1) 15:04:48.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059c9cc0) local_player_id(1) profile_index(2) career_index(1) 15:04:48.739 [Lua] Set lobby begin: 15:04:48.739 [Lua] Lobby data player_slot_1 = 0:0 15:04:48.740 [Lua] Lobby data level_key = inn_level 15:04:48.740 [Lua] Lobby data power_level = 835 15:04:48.740 [Lua] Lobby data selected_level_key = inn_level 15:04:48.740 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:48.740 [Lua] Lobby data difficulty = normal 15:04:48.740 [Lua] Lobby data unique_server_name = Samoly 15:04:48.740 [Lua] Lobby data matchmaking = false 15:04:48.740 [Lua] Lobby data host = 110000101ead6cb 15:04:48.740 [Lua] Lobby data country_code = FI 15:04:48.740 [Lua] Lobby data game_mode = 3 15:04:48.740 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:48.740 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:04:48.740 [Lua] Lobby data difficulty_tweak = 0 15:04:48.740 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:04:48.741 [Lua] Lobby data num_players = 4 15:04:48.741 [Lua] Set lobby end. 15:04:48.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 15:04:48.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 15:04:48.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 15:04:48.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 15:04:48.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:04:48.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 15:04:48.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 15:04:48.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 15:04:48.938 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:04:48.938 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 15:04:48.939 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:3 my_peer_id:110000101ead6cb 15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb 15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:3 my_peer_id:110000101ead6cb 15:04:48.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb 15:04:48.959 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 15:04:48.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:04:48.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 15:04:48.963 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:04:49.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:04:49.086 [Lua] [PackageManager] Force_load: wwise/staff 15:04:49.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 15:04:49.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 15:04:49.126 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 15:04:49.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:04:49.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:04:49.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:04:49.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 15:04:49.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 15:04:49.490 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 15:04:49.492 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:04:49.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:04:49.536 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:04:49.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:04:50.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:04:50.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:04:50.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 15:04:50.169 [Lua] ### CLEARING PEER STATE FOR 110000103faf286 15:04:50.169 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting 15:04:50.169 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting 15:04:50.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 15:04:50.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 15:04:50.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 15:04:50.244 [Lua] [PSM] Peer 110000103faf286 joined. Want to use profile index "3" and join party "0" 15:04:50.244 [Lua] Mechanism says: a client joined the game! 110000103faf286 15:04:50.244 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103faf286, connection_key=2) 15:04:50.244 [Lua] Sync dynamic to client: 15:04:50.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 15:04:50.307 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 15:04:50.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:04:50.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:04:50.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:04:50.365 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 15:04:50.436 [SteamVoipClient] select_out(110000103faf286, on) 15:04:50.448 [SteamVoipClient] select_out(110000103faf286, on) 15:04:50.448 [SteamVoipClient] select_in(110000103faf286, on) 15:04:50.448 [SteamVoipClient] select_out(110000103faf286, off) 15:04:51.670 [EACServer] [17:04:51:669][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 4 Status: Client Authenticated Message: Client authenticated. 15:04:51.671 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedLocal 15:04:51.829 [EACServer] [17:04:51:829][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FAF286. 15:04:52.030 [EACServer] [17:04:52:029][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FAF286 15:04:52.030 [EACServer] [17:04:52:029][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:04:52.033 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedRemote 15:04:52.304 [Lua] player (110000103faf286,1) was put into party 0 15:04:52.304 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting 15:04:52.304 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 15:04:52.304 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 15:04:52.304 warning: [Lua] Following data will be uploaded to Crashify: <> 15:04:52.305 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000101ead6cb "Samoly" <> 15:04:52.305 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B470580; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290 [3] _ = table: 000000000B470580; new_state = Loading; old_state = Connecting [4] self = table: 000000000BFA9620; dt = 0.0061761387623846531; state_data = table: 000000000B470580; new_state = Loading [5] self = table: 0000000010BC7E80; dt = 0.0061761387623846531; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620 [6] self = table: 00000000035D05D0; dt = 0.0061761387623846531; t = 79.228044937830418; network_manager = table: 00000000012EE190 [7] self = table: 00000000024723A0; dt = 0.0061761387623846531; t = 104.7469067099737 [8] self = table: 0000000000097110; real_world_dt = 0.0061761387623846531; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061761387623846531; t = 104.7469067099737 [9] dt = 0.0061761387623846531 [2] server = table: 0000000010BC7E80; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857; clan_tag = "0"; peer_id = "110000103faf286"; [4] current_state = Loading; function_memoize = table: 00000000012C56F0; state_data = table: 000000000B470580; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "110000101982738"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0061882287263870239; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:04:52.364 [Lua] ### Sending rpc_level_loaded 15:04:52.364 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 15:04:52.364 [Lua] Peer 110000103faf286 has loaded the level but not all enemies, so we wait 15:04:52.537 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103faf286, connection_key=2) 15:04:52.538 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 15:04:52.538 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 15:04:52.538 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:3 my_peer_id:110000101ead6cb 15:04:53.221 [Lua] Set lobby begin: 15:04:53.221 [Lua] Lobby data player_slot_1 = 0:0 15:04:53.221 [Lua] Lobby data level_key = inn_level 15:04:53.221 [Lua] Lobby data power_level = 556 15:04:53.221 [Lua] Lobby data selected_level_key = inn_level 15:04:53.221 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:53.221 [Lua] Lobby data difficulty = normal 15:04:53.221 [Lua] Lobby data unique_server_name = Samoly 15:04:53.221 [Lua] Lobby data matchmaking = false 15:04:53.221 [Lua] Lobby data host = 110000101ead6cb 15:04:53.221 [Lua] Lobby data country_code = FI 15:04:53.221 [Lua] Lobby data game_mode = 3 15:04:53.221 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:53.221 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:04:53.221 [Lua] Lobby data difficulty_tweak = 0 15:04:53.222 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:04:53.222 [Lua] Lobby data num_players = 4 15:04:53.222 [Lua] Set lobby end. 15:04:58.291 [Lua] Set lobby begin: 15:04:58.291 [Lua] Lobby data player_slot_1 = 0:0 15:04:58.291 [Lua] Lobby data level_key = inn_level 15:04:58.291 [Lua] Lobby data power_level = 835 15:04:58.291 [Lua] Lobby data selected_level_key = inn_level 15:04:58.291 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:04:58.291 [Lua] Lobby data difficulty = normal 15:04:58.291 [Lua] Lobby data unique_server_name = Samoly 15:04:58.291 [Lua] Lobby data matchmaking = false 15:04:58.291 [Lua] Lobby data host = 110000101ead6cb 15:04:58.291 [Lua] Lobby data country_code = FI 15:04:58.291 [Lua] Lobby data game_mode = 3 15:04:58.291 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:04:58.291 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:04:58.291 [Lua] Lobby data difficulty_tweak = 0 15:04:58.291 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:04:58.292 [Lua] Lobby data num_players = 4 15:04:58.292 [Lua] Set lobby end. 15:04:58.862 [Lua] PlayFabMirrorBase:_commit_internal 3 15:04:58.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:04:58.866 [Lua] generate_backend_stats 110000101ead6cb:1 15:04:58.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 15:04:58.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:04:58.885 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 15:04:58.891 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1 15:04:59.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 15:04:59.119 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 15:04:59.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 15:04:59.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 15:04:59.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 15:04:59.995 [Lua] commit result success 3 15:05:03.766 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 15:05:03.766 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 15:05:05.129 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:05:05.130 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again' 15:05:05.130 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 15:05:05.130 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 15:05:05.143 [Lua] Breedfreezer (server) starting a hot join sync 15:05:05.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 15:05:05.144 [Lua] RemotePlayer:create_game_object( ) 51 15:05:05.161 [Lua] player (110000103faf286,1) was put into party 1 15:05:05.161 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2) 15:05:05.161 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2) 15:05:05.161 [Lua] Set lobby begin: 15:05:05.161 [Lua] Lobby data player_slot_1 = 0:0 15:05:05.161 [Lua] Lobby data level_key = inn_level 15:05:05.161 [Lua] Lobby data power_level = 835 15:05:05.161 [Lua] Lobby data selected_level_key = inn_level 15:05:05.161 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:05.161 [Lua] Lobby data difficulty = normal 15:05:05.161 [Lua] Lobby data unique_server_name = Samoly 15:05:05.162 [Lua] Lobby data matchmaking = false 15:05:05.162 [Lua] Lobby data host = 110000101ead6cb 15:05:05.162 [Lua] Lobby data country_code = FI 15:05:05.162 [Lua] Lobby data game_mode = 3 15:05:05.162 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:05.162 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:05.162 [Lua] Lobby data difficulty_tweak = 0 15:05:05.162 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:05.162 [Lua] Lobby data num_players = 4 15:05:05.162 [Lua] Set lobby end. 15:05:05.162 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 15:05:05.162 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 15:05:05.162 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 15:05:05.162 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 15:05:05.162 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 15:05:05.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 15:05:05.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:05:05.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 15:05:05.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:05:05.167 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 15:05:05.167 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 15:05:05.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 15:05:05.338 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:05:05.338 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:4 my_peer_id:110000101ead6cb 15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:4 my_peer_id:110000101ead6cb 15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb 15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:4 my_peer_id:110000101ead6cb 15:05:05.340 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 15:05:05.344 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb 15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 15:05:05.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:05:05.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:05:05.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:05:05.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:05:05.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:05:05.936 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:05:05.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:05:06.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:05:06.090 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:05:06.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 15:05:06.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 15:05:06.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 15:05:06.177 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 15:05:06.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 15:05:06.235 [Lua] [PackageManager] Force_load: wwise/rakegun 15:05:06.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:05:06.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:05:06.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:05:06.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 15:05:06.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 15:05:06.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 15:05:06.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 15:05:06.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 15:05:06.513 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 15:05:06.520 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 15:05:08.452 [Lua] Set lobby begin: 15:05:08.452 [Lua] Lobby data player_slot_1 = 0:0 15:05:08.452 [Lua] Lobby data level_key = inn_level 15:05:08.452 [Lua] Lobby data power_level = 626 15:05:08.452 [Lua] Lobby data selected_level_key = inn_level 15:05:08.452 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:08.452 [Lua] Lobby data difficulty = normal 15:05:08.452 [Lua] Lobby data unique_server_name = Samoly 15:05:08.452 [Lua] Lobby data matchmaking = false 15:05:08.452 [Lua] Lobby data host = 110000101ead6cb 15:05:08.452 [Lua] Lobby data country_code = FI 15:05:08.452 [Lua] Lobby data game_mode = 3 15:05:08.452 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:08.452 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:08.452 [Lua] Lobby data difficulty_tweak = 0 15:05:08.452 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:08.452 [Lua] Lobby data num_players = 4 15:05:08.453 [Lua] Set lobby end. 15:05:13.494 [Lua] Set lobby begin: 15:05:13.494 [Lua] Lobby data player_slot_1 = 0:0 15:05:13.494 [Lua] Lobby data level_key = inn_level 15:05:13.494 [Lua] Lobby data power_level = 835 15:05:13.494 [Lua] Lobby data selected_level_key = inn_level 15:05:13.494 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:13.495 [Lua] Lobby data difficulty = normal 15:05:13.495 [Lua] Lobby data unique_server_name = Samoly 15:05:13.495 [Lua] Lobby data matchmaking = false 15:05:13.495 [Lua] Lobby data host = 110000101ead6cb 15:05:13.495 [Lua] Lobby data country_code = FI 15:05:13.495 [Lua] Lobby data game_mode = 3 15:05:13.495 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:13.495 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:13.495 [Lua] Lobby data difficulty_tweak = 0 15:05:13.495 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:13.495 [Lua] Lobby data num_players = 4 15:05:13.495 [Lua] Set lobby end. 15:05:19.034 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:05:19.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 15:05:19.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:05:19.084 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:05:19.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 15:05:19.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:05:20.340 [Lua] PlayFabMirrorBase:_commit_internal 4 15:05:20.340 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:05:20.343 [Lua] generate_backend_stats 110000101ead6cb:1 15:05:20.362 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:05:20.362 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:05:20.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 15:05:20.367 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 15:05:20.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 15:05:20.819 [Lua] commit result success 4 15:05:22.003 [Window] Window => active 15:05:22.005 [Window] Window => active 15:05:24.322 [Lua] [IngameUI] menu view on_enter start_game_view 15:05:24.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00808850 15:05:24.326 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:05:24.327 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 15:05:24.333 [Lua] cataclysm 15:05:25.079 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 15:05:25.079 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 15:05:25.079 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 15:05:25.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 15:05:25.761 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 15:05:25.871 [Lua] [IngameUI] menu view on_exit start_game_view 15:05:25.871 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 15:05:25.872 [Save] Saving `save_data` 15:05:25.878 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00808850 15:05:25.888 [Save] Save done 15:05:26.003 [Lua] [Matchmaking] Cancelling matchmaking 15:05:26.003 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:05:26.879 [Window] Window => inactive 15:05:36.267 [Window] Window => active 15:05:36.269 [Window] Window => active 15:05:44.896 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:05:44.896 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:05:44.900 [Lua] Set lobby begin: 15:05:44.900 [Lua] Lobby data player_slot_1 = 0:0 15:05:44.900 [Lua] Lobby data level_key = inn_level 15:05:44.900 [Lua] Lobby data power_level = 835 15:05:44.900 [Lua] Lobby data selected_level_key = inn_level 15:05:44.900 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:44.900 [Lua] Lobby data difficulty = cataclysm_3 15:05:44.900 [Lua] Lobby data unique_server_name = Samoly 15:05:44.900 [Lua] Lobby data matchmaking = false 15:05:44.900 [Lua] Lobby data host = 110000101ead6cb 15:05:44.900 [Lua] Lobby data country_code = FI 15:05:44.900 [Lua] Lobby data game_mode = 3 15:05:44.900 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:44.901 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:44.901 [Lua] Lobby data difficulty_tweak = 0 15:05:44.901 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:44.901 [Lua] Lobby data num_players = 4 15:05:44.901 [Lua] Set lobby end. 15:05:44.901 [Lua] [PartyManager] Leader is set to 110000101ead6cb 15:05:44.901 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 15:05:44.901 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 15:05:44.901 [Lua] Set lobby begin: 15:05:44.901 [Lua] Lobby data twitch_enabled = false 15:05:44.901 [Lua] Lobby data power_level = 835 15:05:44.901 [Lua] Lobby data unique_server_name = Samoly 15:05:44.901 [Lua] Lobby data difficulty_tweak = 0 15:05:44.901 [Lua] Lobby data host = 110000101ead6cb 15:05:44.901 [Lua] Lobby data game_mode = 9 15:05:44.901 [Lua] Lobby data match_started = true 15:05:44.901 [Lua] Lobby data mechanism = adventure 15:05:44.901 [Lua] Lobby data level_key = inn_level 15:05:44.901 [Lua] Lobby data player_slot_1 = 0:0 15:05:44.902 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:44.902 [Lua] Lobby data difficulty = cataclysm_3 15:05:44.902 [Lua] Lobby data quick_game = false 15:05:44.902 [Lua] Lobby data weave_index = 150 15:05:44.902 [Lua] Lobby data matchmaking = true 15:05:44.902 [Lua] Lobby data weave_name = weave_150 15:05:44.902 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:44.902 [Lua] Lobby data num_players = 4 15:05:44.902 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:44.902 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:44.902 [Lua] Lobby data country_code = FI 15:05:44.902 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:44.902 [Lua] Lobby data eac_authorized = true 15:05:44.902 [Lua] Set lobby end. 15:05:44.902 [Lua] Set lobby begin: 15:05:44.902 [Lua] Lobby data twitch_enabled = false 15:05:44.903 [Lua] Lobby data power_level = 835 15:05:44.903 [Lua] Lobby data unique_server_name = Samoly 15:05:44.903 [Lua] Lobby data difficulty_tweak = 0 15:05:44.903 [Lua] Lobby data host = 110000101ead6cb 15:05:44.903 [Lua] Lobby data game_mode = 9 15:05:44.903 [Lua] Lobby data is_private = false 15:05:44.903 [Lua] Lobby data match_started = true 15:05:44.903 [Lua] Lobby data mechanism = adventure 15:05:44.903 [Lua] Lobby data level_key = inn_level 15:05:44.903 [Lua] Lobby data player_slot_1 = 0:0 15:05:44.903 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:44.903 [Lua] Lobby data difficulty = cataclysm_3 15:05:44.903 [Lua] Lobby data quick_game = false 15:05:44.903 [Lua] Lobby data weave_index = 150 15:05:44.903 [Lua] Lobby data matchmaking = true 15:05:44.903 [Lua] Lobby data weave_name = weave_150 15:05:44.903 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:44.904 [Lua] Lobby data num_players = 4 15:05:44.904 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:44.904 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:44.904 [Lua] Lobby data country_code = FI 15:05:44.904 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:44.904 [Lua] Lobby data eac_authorized = true 15:05:44.904 [Lua] Set lobby end. 15:05:44.904 [Lua] [ChatManager][1]System: Starting hosted game... 15:05:44.904 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:05:44.904 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:05:45.441 [Lua] Set lobby begin: 15:05:45.441 [Lua] Lobby data twitch_enabled = false 15:05:45.441 [Lua] Lobby data power_level = 901 15:05:45.441 [Lua] Lobby data unique_server_name = Samoly 15:05:45.441 [Lua] Lobby data difficulty_tweak = 0 15:05:45.441 [Lua] Lobby data host = 110000101ead6cb 15:05:45.441 [Lua] Lobby data game_mode = 9 15:05:45.441 [Lua] Lobby data is_private = false 15:05:45.441 [Lua] Lobby data match_started = true 15:05:45.441 [Lua] Lobby data mechanism = adventure 15:05:45.441 [Lua] Lobby data level_key = inn_level 15:05:45.442 [Lua] Lobby data player_slot_1 = 0:0 15:05:45.442 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:45.442 [Lua] Lobby data difficulty = cataclysm_3 15:05:45.442 [Lua] Lobby data quick_game = false 15:05:45.442 [Lua] Lobby data weave_index = 150 15:05:45.442 [Lua] Lobby data matchmaking = true 15:05:45.442 [Lua] Lobby data weave_name = weave_150 15:05:45.442 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:45.442 [Lua] Lobby data num_players = 4 15:05:45.442 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:45.442 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:45.442 [Lua] Lobby data country_code = FI 15:05:45.442 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:45.443 [Lua] Lobby data eac_authorized = true 15:05:45.443 [Lua] Set lobby end. 15:05:49.495 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:05:49.495 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:05:49.611 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 15:05:49.611 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 15:05:49.611 [Lua] Set lobby begin: 15:05:49.611 [Lua] Lobby data twitch_enabled = false 15:05:49.611 [Lua] Lobby data power_level = 901 15:05:49.611 [Lua] Lobby data unique_server_name = Samoly 15:05:49.611 [Lua] Lobby data difficulty_tweak = 0 15:05:49.611 [Lua] Lobby data host = 110000101ead6cb 15:05:49.611 [Lua] Lobby data game_mode = 9 15:05:49.611 [Lua] Lobby data is_private = false 15:05:49.611 [Lua] Lobby data match_started = true 15:05:49.611 [Lua] Lobby data mechanism = adventure 15:05:49.611 [Lua] Lobby data level_key = inn_level 15:05:49.611 [Lua] Lobby data player_slot_1 = 0:0 15:05:49.611 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:49.612 [Lua] Lobby data difficulty = cataclysm_3 15:05:49.612 [Lua] Lobby data quick_game = false 15:05:49.612 [Lua] Lobby data weave_index = 150 15:05:49.612 [Lua] Lobby data matchmaking = false 15:05:49.612 [Lua] Lobby data weave_name = weave_150 15:05:49.612 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:49.612 [Lua] Lobby data num_players = 4 15:05:49.612 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:49.612 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:49.612 [Lua] Lobby data country_code = FI 15:05:49.612 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:49.612 [Lua] Lobby data eac_authorized = true 15:05:49.612 [Lua] Set lobby end. 15:05:49.616 [Lua] Set lobby begin: 15:05:49.616 [Lua] Lobby data twitch_enabled = false 15:05:49.616 [Lua] Lobby data power_level = 901 15:05:49.616 [Lua] Lobby data unique_server_name = Samoly 15:05:49.616 [Lua] Lobby data difficulty_tweak = 0 15:05:49.616 [Lua] Lobby data host = 110000101ead6cb 15:05:49.616 [Lua] Lobby data game_mode = 9 15:05:49.616 [Lua] Lobby data is_private = false 15:05:49.616 [Lua] Lobby data match_started = true 15:05:49.616 [Lua] Lobby data mechanism = adventure 15:05:49.616 [Lua] Lobby data level_key = inn_level 15:05:49.616 [Lua] Lobby data player_slot_1 = 0:0 15:05:49.616 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:49.616 [Lua] Lobby data difficulty = cataclysm_3 15:05:49.616 [Lua] Lobby data quick_game = false 15:05:49.616 [Lua] Lobby data weave_index = 150 15:05:49.616 [Lua] Lobby data matchmaking = false 15:05:49.617 [Lua] Lobby data weave_name = weave_150 15:05:49.617 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:49.617 [Lua] Lobby data num_players = 4 15:05:49.617 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:49.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:49.617 [Lua] Lobby data country_code = FI 15:05:49.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:49.617 [Lua] Lobby data eac_authorized = true 15:05:49.617 [Lua] Set lobby end. 15:05:49.617 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 15:05:49.617 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 15:05:49.617 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 15:05:49.617 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 15:05:49.617 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 15:05:49.617 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 15:05:49.617 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 15:05:49.617 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 15:05:49.617 [Lua] Complete level triggered. 15:05:49.622 [Save] Saving `save_data` 15:05:49.622 [Lua] gm_event_end_conditions_met false false 15:05:49.624 [Lua] PlayFabMirrorBase:_commit_internal nil 15:05:49.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:05:49.628 [Lua] generate_backend_stats 110000101ead6cb:1 15:05:49.633 [Save] Save done 15:05:49.633 [Save] Saving `save_data` 15:05:49.643 [Save] Save done 15:05:49.644 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:05:49.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:05:49.645 [Save] Saving `save_data` 15:05:49.645 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 15:05:49.645 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 15:05:49.645 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:05:49.645 [Lua] [GameNetworkManager] Leaving game... 15:05:49.645 [Lua] [GameNetworkManager] Shutting down game session host. 15:05:49.645 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:05:49.645 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:05:49.645 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=136.31 15:05:49.649 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:05:49.649 [Lua] commit result success 5 15:05:49.662 [Save] Save done 15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized 15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized 15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized 15:05:50.512 [Lua] Set lobby begin: 15:05:50.512 [Lua] Lobby data twitch_enabled = false 15:05:50.512 [Lua] Lobby data power_level = 0 15:05:50.512 [Lua] Lobby data unique_server_name = Samoly 15:05:50.512 [Lua] Lobby data difficulty_tweak = 0 15:05:50.512 [Lua] Lobby data host = 110000101ead6cb 15:05:50.512 [Lua] Lobby data game_mode = 9 15:05:50.512 [Lua] Lobby data is_private = false 15:05:50.512 [Lua] Lobby data match_started = true 15:05:50.512 [Lua] Lobby data mechanism = adventure 15:05:50.512 [Lua] Lobby data level_key = inn_level 15:05:50.512 [Lua] Lobby data player_slot_1 = 0:0 15:05:50.512 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:50.512 [Lua] Lobby data difficulty = cataclysm_3 15:05:50.512 [Lua] Lobby data quick_game = false 15:05:50.513 [Lua] Lobby data weave_index = 150 15:05:50.513 [Lua] Lobby data matchmaking = false 15:05:50.513 [Lua] Lobby data weave_name = weave_150 15:05:50.513 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:50.513 [Lua] Lobby data num_players = 4 15:05:50.513 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:50.513 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:50.513 [Lua] Lobby data country_code = FI 15:05:50.513 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:50.513 [Lua] Lobby data eac_authorized = true 15:05:50.513 [Lua] Set lobby end. 15:05:51.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:05:51.653 [Lua] [Managers] Calling function on all managers: 15:05:51.653 [Lua] Clearing all global lookup lists 15:05:51.653 [Lua] [IngamePlayerListUI] - Destroy 15:05:51.653 [Lua] [EquipmentUI] - Destroy 15:05:51.653 [Lua] [AbilityUI] - Destroy 15:05:51.653 [Lua] [GamePadAbilityUI] - Destroy 15:05:51.653 [Lua] [GamePadEquipmentUI] - Destroy 15:05:51.654 [Lua] [IngameUI] destroy 15:05:51.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 15:05:51.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 15:05:51.699 [Lua] [Managers] Destroying manager group: 15:05:51.703 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:05:51.751 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:05:51.751 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 15:05:51.751 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 15:05:51.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_rubble_beasts 0 15:05:51.751 warning: [Lua] Following data will be uploaded to Crashify: <> 15:05:51.751 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 5, User: 110000101ead6cb "Samoly" <> 15:05:51.751 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710 [3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame [5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0 [8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578 [10] dt = 0.0065603745169937611 [2] server = table: 0000000010BC7E80; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; loaded_level = "inn_level"; resend_post_game_timer = 1.8900258280336857; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:05:51.751 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 15:05:51.751 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_rubble_beasts 0 15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify: <> 15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 6, User: 110000101ead6cb "Samoly" <> 15:05:51.752 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710 [3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame [5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0 [8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578 [10] dt = 0.0065603745169937611 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; loaded_level = "inn_level"; resend_post_game_timer = 1.8544025160372257; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:05:51.752 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 15:05:51.752 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_rubble_beasts 0 15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify: <> 15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 7, User: 110000101ead6cb "Samoly" <> 15:05:51.752 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710 [3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame [5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0 [8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578 [10] dt = 0.0065603745169937611 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:05:51.752 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 15:05:51.752 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_rubble_beasts 0 15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify: <> 15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000101ead6cb "Samoly" <> 15:05:51.753 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710 [3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame [5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0 [8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578 [10] dt = 0.0065603745169937611 [2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0; <> <> 15:05:51.753 [Lua] [Matchmaking] unregister rpcs 15:05:51.753 [Lua] ############### UNLOADING PACKAGES ############### 15:05:51.753 [Lua] [Managers] Calling function on all managers: 15:05:51.753 [Lua] [Managers] Destroying manager group: 15:05:51.753 [Lua] [Gamestate] Enter state StateLoading 15:05:51.754 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:05:51.754 [Lua] [Matchmaking] register rpcs 15:05:51.754 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:05:51.754 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:05:51.754 [Lua] registering RPCs 15:05:51.754 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:05:51.754 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:05:51.754 [Lua] Set lobby begin: 15:05:51.754 [Lua] Lobby data twitch_enabled = false 15:05:51.755 [Lua] Lobby data power_level = 0 15:05:51.755 [Lua] Lobby data unique_server_name = Samoly 15:05:51.755 [Lua] Lobby data difficulty_tweak = 0 15:05:51.755 [Lua] Lobby data host = 110000101ead6cb 15:05:51.755 [Lua] Lobby data game_mode = 9 15:05:51.755 [Lua] Lobby data is_private = false 15:05:51.755 [Lua] Lobby data match_started = true 15:05:51.755 [Lua] Lobby data mechanism = adventure 15:05:51.755 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:05:51.755 [Lua] Lobby data player_slot_1 = 0:0 15:05:51.755 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:05:51.755 [Lua] Lobby data difficulty = cataclysm_3 15:05:51.755 [Lua] Lobby data quick_game = false 15:05:51.755 [Lua] Lobby data weave_index = 150 15:05:51.755 [Lua] Lobby data matchmaking = false 15:05:51.755 [Lua] Lobby data weave_name = weave_150 15:05:51.755 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:05:51.755 [Lua] Lobby data num_players = 4 15:05:51.755 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:05:51.755 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:05:51.756 [Lua] Lobby data country_code = FI 15:05:51.756 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:05:51.756 [Lua] Lobby data eac_authorized = true 15:05:51.756 [Lua] Set lobby end. 15:05:51.756 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:05:51.759 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 15:05:51.759 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:05:51.759 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 15:05:51.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:05:51.761 [Umbra] Unload tome 15:05:51.762 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 15:05:51.835 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:05:51.835 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 15:05:51.835 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 15:05:51.835 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 15:05:51.835 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 15:05:51.835 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 15:05:51.835 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 15:05:51.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 15:05:51.879 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 15:05:51.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 15:05:56.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 15:05:56.168 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 15:05:56.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 15:05:56.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 15:05:56.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 15:05:56.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:05:56.966 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 15:05:57.064 [Lua] ### Sending rpc_level_loaded 15:05:57.064 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 124 15:05:57.064 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 15:05:57.065 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 15:05:57.065 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 15:05:57.082 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 15:05:57.082 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 15:05:57.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:05:57.503 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:05:57.520 [Lua] [LevelTransitionHandler] Level load completed! 15:05:57.520 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 2684009 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 15:05:57.535 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:05:57.535 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 15:05:57.535 [Lua] load_startup_enemy_packages: -------------- 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_spawn 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_troll 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_rat_ogre 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_stormfiend 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_minotaur 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_plague_sorcerer 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_corruptor_sorcerer 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_gutter_runner 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_pack_master 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_poison_wind_globadier 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_ratling_gunner 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_warpfire_thrower 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_vortex_sorcerer 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_standard_bearer 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] chaos_vortex 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] critter_rat 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] critter_pig 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_storm_vermin_with_shield 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_gor 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_ungor_archer 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_ungor 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_clan_rat 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_slave 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_clan_rat_with_shield 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_storm_vermin 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] beastmen_bestigor 15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:05:57.535 [Lua] skaven_plague_monk 15:05:57.539 [Lua] ### Sending rpc_level_loaded 15:05:57.539 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 124 15:05:57.539 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 15:05:57.555 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 15:05:57.555 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 15:05:57.571 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 15:05:57.571 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 15:05:57.572 [Lua] ### Sending rpc_level_loaded 15:05:57.572 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 124 15:05:57.655 [Lua] ### Sending rpc_level_loaded 15:05:57.655 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 124 15:05:57.655 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 15:05:57.656 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 15:05:57.656 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 15:05:57.673 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 15:05:57.673 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 15:05:57.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:05:57.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:05:57.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:05:58.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:05:58.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:05:58.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:05:58.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:05:58.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:05:58.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:05:58.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:05:58.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:05:58.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:05:59.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:05:59.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:05:59.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:05:59.632 [Lua] ### Sending rpc_level_loaded 15:05:59.632 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 124 15:05:59.632 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 15:05:59.632 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 15:05:59.632 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 15:05:59.649 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 15:05:59.649 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 15:05:59.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:05:59.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:05:59.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:05:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:05:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:05:59.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:06:00.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:06:00.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:06:00.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:06:00.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:06:00.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:06:00.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:06:00.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:06:00.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:06:00.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:06:00.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:06:00.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:06:00.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:06:01.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:06:01.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:06:01.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:06:01.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:06:01.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:06:01.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:06:02.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:06:02.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:06:02.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:06:02.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:06:02.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:06:02.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:06:02.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:06:02.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:06:02.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:06:02.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:06:02.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:06:02.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:02.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:02.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:02.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:06:03.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:06:03.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:06:03.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:06:04.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:06:04.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:06:04.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:06:05.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:06:05.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:06:05.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:06:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:06:05.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:06:05.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:06:06.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:06:06.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:06:06.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:5 my_peer_id:110000101ead6cb 15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:5 my_peer_id:110000101ead6cb 15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb 15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:5 my_peer_id:110000101ead6cb 15:06:06.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb 15:06:06.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:06.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:06.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 15:06:06.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 15:06:06.212 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 15:06:06.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:06.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:06.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:06:06.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:06:06.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:06:06.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:6 my_peer_id:110000101ead6cb 15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:6 my_peer_id:110000101ead6cb 15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb 15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:6 my_peer_id:110000101ead6cb 15:06:06.954 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb 15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:07.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 15:06:07.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:06:07.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 15:06:07.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:06:07.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:06:07.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:06:07.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:06:07.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:06:07.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 15:06:07.700 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 15:06:07.700 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:06:07.701 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:7 my_peer_id:110000101ead6cb 15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:7 my_peer_id:110000101ead6cb 15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb 15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:7 my_peer_id:110000101ead6cb 15:06:07.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb 15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 15:06:07.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 15:06:07.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 15:06:07.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 15:06:07.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 15:06:07.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 15:06:07.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 15:06:07.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:06:08.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:06:08.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:06:08.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:06:08.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:06:08.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:06:08.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:06:08.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:06:08.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:06:08.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:06:08.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:06:08.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:06:08.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:06:08.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:06:08.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:06:08.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:06:09.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:06:09.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:06:09.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:06:09.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:06:09.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:06:09.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:06:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:06:09.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:06:09.912 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 15:06:09.913 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:06:09.913 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 15:06:09.913 [Umbra] Init version: 3.4.15 :: 16 threads 15:06:10.345 [Lua] Async level spawning done 15:06:10.345 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:06:11.326 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:06:11.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:06:11.326 [Lua] [Matchmaking] unregister rpcs 15:06:11.326 [Lua] Set lobby begin: 15:06:11.326 [Lua] Lobby data twitch_enabled = false 15:06:11.326 [Lua] Lobby data power_level = 0 15:06:11.326 [Lua] Lobby data unique_server_name = Samoly 15:06:11.326 [Lua] Lobby data difficulty_tweak = 0 15:06:11.327 [Lua] Lobby data host = 110000101ead6cb 15:06:11.327 [Lua] Lobby data game_mode = 9 15:06:11.327 [Lua] Lobby data is_private = false 15:06:11.327 [Lua] Lobby data match_started = true 15:06:11.327 [Lua] Lobby data mechanism = adventure 15:06:11.327 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:11.327 [Lua] Lobby data player_slot_1 = 0:0 15:06:11.327 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:11.327 [Lua] Lobby data difficulty = cataclysm_3 15:06:11.327 [Lua] Lobby data quick_game = false 15:06:11.327 [Lua] Lobby data weave_index = 150 15:06:11.327 [Lua] Lobby data matchmaking = false 15:06:11.327 [Lua] Lobby data weave_name = weave_150 15:06:11.327 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:11.327 [Lua] Lobby data num_players = 4 15:06:11.327 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:11.327 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:11.327 [Lua] Lobby data country_code = FI 15:06:11.328 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:11.328 [Lua] Lobby data eac_authorized = true 15:06:11.328 [Lua] Set lobby end. 15:06:11.328 [Lua] [Managers] Destroying manager group: 15:06:11.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 15:06:11.328 [Lua] [Gamestate] Enter StateIngame HOST 15:06:11.329 [Lua] [Managers] Calling function on all managers: 15:06:11.329 [Lua] <>level = dlc_scorpion_rubble_beasts<> 15:06:11.329 [Lua] Set lobby begin: 15:06:11.329 [Lua] Lobby data twitch_enabled = false 15:06:11.329 [Lua] Lobby data power_level = 0 15:06:11.329 [Lua] Lobby data unique_server_name = Samoly 15:06:11.329 [Lua] Lobby data difficulty_tweak = 0 15:06:11.329 [Lua] Lobby data host = 110000101ead6cb 15:06:11.329 [Lua] Lobby data game_mode = 9 15:06:11.329 [Lua] Lobby data is_private = false 15:06:11.329 [Lua] Lobby data match_started = true 15:06:11.329 [Lua] Lobby data mechanism = adventure 15:06:11.329 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:11.329 [Lua] Lobby data player_slot_1 = 0:0 15:06:11.329 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:11.329 [Lua] Lobby data difficulty = cataclysm_3 15:06:11.329 [Lua] Lobby data quick_game = false 15:06:11.330 [Lua] Lobby data weave_index = 150 15:06:11.330 [Lua] Lobby data matchmaking = false 15:06:11.330 [Lua] Lobby data weave_name = weave_150 15:06:11.330 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:11.330 [Lua] Lobby data num_players = 4 15:06:11.330 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:11.330 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:11.330 [Lua] Lobby data country_code = FI 15:06:11.330 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:11.330 [Lua] Lobby data eac_authorized = true 15:06:11.330 [Lua] Set lobby end. 15:06:11.330 [Lua] [StateIngame] Server ingame 15:06:11.334 [Lua] Set lobby begin: 15:06:11.334 [Lua] Lobby data twitch_enabled = false 15:06:11.334 [Lua] Lobby data power_level = 0 15:06:11.334 [Lua] Lobby data unique_server_name = Samoly 15:06:11.334 [Lua] Lobby data difficulty_tweak = 0 15:06:11.334 [Lua] Lobby data host = 110000101ead6cb 15:06:11.334 [Lua] Lobby data game_mode = 9 15:06:11.334 [Lua] Lobby data is_private = false 15:06:11.334 [Lua] Lobby data match_started = true 15:06:11.334 [Lua] Lobby data mechanism = adventure 15:06:11.334 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:11.334 [Lua] Lobby data player_slot_1 = 0:0 15:06:11.334 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:11.334 [Lua] Lobby data difficulty = cataclysm_3 15:06:11.334 [Lua] Lobby data quick_game = false 15:06:11.334 [Lua] Lobby data weave_index = 150 15:06:11.334 [Lua] Lobby data matchmaking = false 15:06:11.334 [Lua] Lobby data weave_name = weave_150 15:06:11.335 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:11.335 [Lua] Lobby data num_players = 4 15:06:11.335 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:11.335 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:11.335 [Lua] Lobby data country_code = FI 15:06:11.335 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:11.335 [Lua] Lobby data eac_authorized = true 15:06:11.335 [Lua] Set lobby end. 15:06:11.335 [Lua] [Matchmaking] register rpcs 15:06:11.335 [Lua] GameNetworkManager:init... creating game session 15:06:11.335 [Lua] Host GameSession.make_game_session_host with session: 15:06:11.335 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:06:11.335 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 15:06:11.335 [Lua] [GameNetworkManager] self.is_server = true 15:06:11.335 [Network] Setting artificial MTU limit to 576 15:06:11.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11 15:06:11.335 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 15:06:11.335 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 15:06:11.343 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 15:06:11.343 [Lua] pacing=disabled 15:06:11.343 [Lua] roaming=nil 15:06:11.343 [Lua] specials=disabled 15:06:11.343 [Lua] debug_color=maroon 15:06:11.343 [Lua] pack_spawning=skaven_beastmen 15:06:11.343 [Lua] contained_breeds=nil 15:06:11.343 [Lua] disabled=false 15:06:11.343 [Lua] boss=disabled 15:06:11.343 [Lua] horde=disabled 15:06:11.343 [Lua] name=weave_skaven_beastmen 15:06:11.343 [Lua] intensity=disabled 15:06:11.343 [Lua] --- 15:06:11.344 [Lua] [LevelAnalysis] set_random_seed( 4093782) 15:06:11.346 warning: [GwNav] NavData resource not loaded 15:06:11.346 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 15:06:11.346 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 15:06:11.348 [Lua] [AIInterestPointSystem] Level Seed: 4093782 15:06:11.349 [Lua] 15:06:11.349 [Lua] [entity_system_bag] = table 15:06:11.349 [Lua] [entity_system_bag] = metatable 15:06:11.349 [Lua] [startup_data] = table 15:06:11.349 [Lua] [entity_manager] = table 15:06:11.349 [Lua] [entity_manager] = metatable 15:06:11.349 [Lua] [unit_spawner] = table 15:06:11.349 [Lua] [unit_spawner] = metatable 15:06:11.349 [Lua] [unit_storage] = table 15:06:11.349 [Lua] [unit_storage] = metatable 15:06:11.349 [Lua] [dice_keeper] = table 15:06:11.349 [Lua] [dice_keeper] = metatable 15:06:11.349 [Lua] [is_server] = true (boolean) 15:06:11.349 [Lua] [world] = [World] 15:06:11.349 [Lua] [system_api] = table 15:06:11.349 [Lua] [entity_system] = table 15:06:11.349 [Lua] [entity_system] = metatable 15:06:11.349 [Lua] [network_lobby] = table 15:06:11.349 [Lua] [network_lobby] = metatable 15:06:11.349 [Lua] [profile_synchronizer] = table 15:06:11.349 [Lua] [profile_synchronizer] = metatable 15:06:11.349 [Lua] [level_transition_handler] = table 15:06:11.349 [Lua] [level_transition_handler] = metatable 15:06:11.349 [Lua] [num_local_human_players] = 1 (number) 15:06:11.349 [Lua] [statistics_db] = table 15:06:11.349 [Lua] [statistics_db] = metatable 15:06:11.349 [Lua] [network_server] = table 15:06:11.349 [Lua] [network_server] = metatable 15:06:11.349 [Lua] [input_manager] = table 15:06:11.349 [Lua] [input_manager] = metatable 15:06:11.349 [Lua] [network_clock] = table 15:06:11.349 [Lua] [network_clock] = metatable 15:06:11.349 [Lua] [network_transmit] = table 15:06:11.349 [Lua] [network_transmit] = metatable 15:06:11.349 [Lua] [free_flight_manager] = table 15:06:11.349 [Lua] [free_flight_manager] = metatable 15:06:11.349 [Lua] [network_manager] = table 15:06:11.349 [Lua] [network_manager] = metatable 15:06:11.349 [Lua] [network_event_delegate] = table 15:06:11.349 [Lua] [network_event_delegate] = metatable 15:06:11.349 [Lua] 15:06:11.349 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:06:11.349 [Lua] ignoring extension VersusInteractObjectiveExtension 15:06:11.349 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:06:11.349 [Lua] ignoring extension VersusSocketObjectiveExtension 15:06:11.349 [Lua] ignoring extension VersusTargetObjectiveExtension 15:06:11.349 [Lua] ignoring extension VersusMissionObjectiveExtension 15:06:11.349 [Lua] ignoring extension KeepDecorationPaintingExtension 15:06:11.351 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:06:11.374 [Lua] [AchievementManager] Achievements using the steam platform 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 15:06:11.434 [Lua] [StateIngame] Level seed: 4093782 15:06:11.458 [Lua] [LevelAnalysis] set_random_seed( 4093782) 15:06:11.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 15:06:11.462 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 15:06:11.462 [Lua] [IngameUI] init 15:06:11.476 [SteamVoipClient] select_out(110000101982738, off) 15:06:11.476 [SteamVoipClient] select_out(110000101ead6cb, off) 15:06:11.476 [SteamVoipClient] select_out(110000103faf286, off) 15:06:11.476 [SteamVoipClient] select_out(1100001059c9cc0, off) 15:06:11.483 [Lua] cb_razer_chroma_setup 15:06:11.522 [Lua] completed 15:06:11.522 [Lua] completed 15:06:11.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:06:11.524 [Lua] Set lobby begin: 15:06:11.524 [Lua] Lobby data twitch_enabled = false 15:06:11.524 [Lua] Lobby data power_level = 1100 15:06:11.524 [Lua] Lobby data unique_server_name = Samoly 15:06:11.524 [Lua] Lobby data difficulty_tweak = 0 15:06:11.524 [Lua] Lobby data host = 110000101ead6cb 15:06:11.524 [Lua] Lobby data game_mode = 9 15:06:11.524 [Lua] Lobby data is_private = false 15:06:11.524 [Lua] Lobby data match_started = true 15:06:11.524 [Lua] Lobby data mechanism = adventure 15:06:11.524 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:11.524 [Lua] Lobby data player_slot_1 = 0:0 15:06:11.524 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:11.524 [Lua] Lobby data difficulty = cataclysm_3 15:06:11.524 [Lua] Lobby data quick_game = false 15:06:11.524 [Lua] Lobby data weave_index = 150 15:06:11.524 [Lua] Lobby data matchmaking = false 15:06:11.524 [Lua] Lobby data weave_name = weave_150 15:06:11.524 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:11.524 [Lua] Lobby data num_players = 4 15:06:11.525 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:11.525 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:11.525 [Lua] Lobby data country_code = FI 15:06:11.525 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:11.525 [Lua] Lobby data eac_authorized = true 15:06:11.525 [Lua] Set lobby end. 15:06:11.525 [Lua] CurrentConflictSettings weave_skaven_beastmen 15:06:11.525 [Lua] [ConflictDirector] conflict_director is ai_ready 15:06:11.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:06:11.526 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:06:11.532 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:06:11.532 [Lua] Forming navigation groups in one frame 15:06:11.532 [Lua] Forming navigation groups 15:06:11.538 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274 15:06:11.686 [Lua] NavigationGroupManager -> calulation time B: 0.14799999999999613 15:06:11.686 [Lua] number of nav groups: 253 15:06:11.687 [Lua] number of refined nav groups : 190 15:06:11.690 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999906777 15:06:11.690 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 15:06:11.710 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:06:11.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 15:06:11.714 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:06:11.714 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 15:06:11.715 [Lua] [Managers] Calling function on all managers: 15:06:11.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:06:11.716 [Save] Loading `ut_tweaks_presets` 15:06:11.716 [Save] Load done 15:06:11.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11 15:06:11.727 [Lua] FIRST UPDATE @0.055118389427662 15:06:12.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11 15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:8 my_peer_id:110000101ead6cb 15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:8 my_peer_id:110000101ead6cb 15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb 15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:8 my_peer_id:110000101ead6cb 15:06:15.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb 15:06:15.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:15.658 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 15:06:15.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:15.658 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 15:06:15.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:15.658 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 15:06:15.682 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 15:06:15.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:06:15.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 15:06:15.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 15:06:15.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 15:06:15.936 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:06:16.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:06:16.006 [Lua] [PackageManager] Force_load: wwise/drakegun 15:06:16.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:06:16.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:06:16.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:06:16.204 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:06:16.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:06:16.237 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:06:16.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:06:16.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:06:16.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:06:16.446 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:06:16.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:06:16.483 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:06:16.490 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 15:06:19.478 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 15:06:19.478 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 15:06:19.478 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 15:06:19.478 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 15:06:19.478 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 15:06:19.478 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 15:06:19.486 [Lua] Set lobby begin: 15:06:19.486 [Lua] Lobby data twitch_enabled = false 15:06:19.486 [Lua] Lobby data power_level = 1100 15:06:19.486 [Lua] Lobby data unique_server_name = Samoly 15:06:19.486 [Lua] Lobby data difficulty_tweak = 0 15:06:19.486 [Lua] Lobby data host = 110000101ead6cb 15:06:19.486 [Lua] Lobby data game_mode = 9 15:06:19.486 [Lua] Lobby data is_private = false 15:06:19.486 [Lua] Lobby data match_started = true 15:06:19.486 [Lua] Lobby data mechanism = adventure 15:06:19.486 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:19.486 [Lua] Lobby data player_slot_1 = 0:0 15:06:19.486 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:19.487 [Lua] Lobby data difficulty = cataclysm_3 15:06:19.487 [Lua] Lobby data quick_game = false 15:06:19.487 [Lua] Lobby data weave_index = 150 15:06:19.487 [Lua] Lobby data matchmaking = false 15:06:19.487 [Lua] Lobby data weave_name = weave_150 15:06:19.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:19.487 [Lua] Lobby data num_players = 4 15:06:19.487 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:19.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:19.487 [Lua] Lobby data country_code = FI 15:06:19.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:19.487 [Lua] Lobby data eac_authorized = true 15:06:19.487 [Lua] Set lobby end. 15:06:19.487 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 15:06:19.487 [Lua] Breedfreezer (server) starting a hot join sync 15:06:19.487 [Lua] packing 0 units of breed skaven_clan_rat 15:06:19.487 [Lua] packing 0 units of breed skaven_storm_vermin 15:06:19.487 [Lua] packing 0 units of breed skaven_slave 15:06:19.487 [Lua] packing 0 units of breed beastmen_ungor_archer 15:06:19.487 [Lua] packing 0 units of breed beastmen_bestigor 15:06:19.487 [Lua] packing 0 units of breed beastmen_ungor 15:06:19.487 [Lua] packing 0 units of breed skaven_plague_monk 15:06:19.487 [Lua] packing 0 units of breed beastmen_gor 15:06:19.487 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:06:19.487 [Lua] 15:06:19.487 [Lua] [1] = 1 (number) 15:06:19.487 [Lua] [2] = 0 (number) 15:06:19.487 [Lua] [3] = 1 (number) 15:06:19.487 [Lua] [4] = 0 (number) 15:06:19.487 [Lua] [5] = 1 (number) 15:06:19.487 [Lua] [6] = 0 (number) 15:06:19.487 [Lua] [7] = 1 (number) 15:06:19.487 [Lua] [8] = 0 (number) 15:06:19.487 [Lua] [9] = 1 (number) 15:06:19.487 [Lua] [10] = 0 (number) 15:06:19.487 [Lua] [11] = 1 (number) 15:06:19.487 [Lua] [12] = 0 (number) 15:06:19.487 [Lua] [13] = 1 (number) 15:06:19.487 [Lua] [14] = 0 (number) 15:06:19.487 [Lua] [15] = 1 (number) 15:06:19.487 [Lua] [16] = 0 (number) 15:06:19.487 [Lua] 15:06:19.487 [Lua] 15:06:19.487 [Lua] 15:06:19.489 [Lua] Set lobby begin: 15:06:19.489 [Lua] Lobby data twitch_enabled = false 15:06:19.489 [Lua] Lobby data power_level = 1100 15:06:19.489 [Lua] Lobby data unique_server_name = Samoly 15:06:19.489 [Lua] Lobby data difficulty_tweak = 0 15:06:19.489 [Lua] Lobby data host = 110000101ead6cb 15:06:19.489 [Lua] Lobby data game_mode = 9 15:06:19.489 [Lua] Lobby data is_private = false 15:06:19.489 [Lua] Lobby data match_started = true 15:06:19.489 [Lua] Lobby data mechanism = adventure 15:06:19.489 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:19.489 [Lua] Lobby data player_slot_1 = 0:0 15:06:19.489 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:19.490 [Lua] Lobby data difficulty = cataclysm_3 15:06:19.490 [Lua] Lobby data quick_game = false 15:06:19.490 [Lua] Lobby data weave_index = 150 15:06:19.490 [Lua] Lobby data matchmaking = false 15:06:19.490 [Lua] Lobby data weave_name = weave_150 15:06:19.490 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:19.490 [Lua] Lobby data num_players = 4 15:06:19.490 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:19.490 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:19.490 [Lua] Lobby data country_code = FI 15:06:19.490 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:19.490 [Lua] Lobby data eac_authorized = true 15:06:19.490 [Lua] Set lobby end. 15:06:19.490 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 15:06:19.490 [Lua] Breedfreezer (server) starting a hot join sync 15:06:19.490 [Lua] packing 0 units of breed skaven_clan_rat 15:06:19.490 [Lua] packing 0 units of breed skaven_storm_vermin 15:06:19.490 [Lua] packing 0 units of breed skaven_slave 15:06:19.490 [Lua] packing 0 units of breed beastmen_ungor_archer 15:06:19.490 [Lua] packing 0 units of breed beastmen_bestigor 15:06:19.490 [Lua] packing 0 units of breed beastmen_ungor 15:06:19.490 [Lua] packing 0 units of breed skaven_plague_monk 15:06:19.490 [Lua] packing 0 units of breed beastmen_gor 15:06:19.490 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:06:19.490 [Lua] 15:06:19.490 [Lua] [1] = 1 (number) 15:06:19.490 [Lua] [2] = 0 (number) 15:06:19.490 [Lua] [3] = 1 (number) 15:06:19.490 [Lua] [4] = 0 (number) 15:06:19.490 [Lua] [5] = 1 (number) 15:06:19.490 [Lua] [6] = 0 (number) 15:06:19.490 [Lua] [7] = 1 (number) 15:06:19.490 [Lua] [8] = 0 (number) 15:06:19.490 [Lua] [9] = 1 (number) 15:06:19.490 [Lua] [10] = 0 (number) 15:06:19.490 [Lua] [11] = 1 (number) 15:06:19.490 [Lua] [12] = 0 (number) 15:06:19.490 [Lua] [13] = 1 (number) 15:06:19.490 [Lua] [14] = 0 (number) 15:06:19.490 [Lua] [15] = 1 (number) 15:06:19.490 [Lua] [16] = 0 (number) 15:06:19.490 [Lua] 15:06:19.490 [Lua] 15:06:19.490 [Lua] 15:06:19.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 15:06:19.491 [Lua] RemotePlayer:create_game_object( ) 25 15:06:19.507 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 15:06:19.507 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 15:06:19.507 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 15:06:19.507 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 15:06:19.507 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 15:06:19.507 [Lua] RemotePlayer:create_game_object( ) 26 15:06:19.523 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 15:06:19.523 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 15:06:19.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 15:06:19.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 15:06:19.737 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:06:19.737 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 15:06:19.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:06:19.844 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 15:06:21.201 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 15:06:21.201 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 15:06:21.213 [Lua] Set lobby begin: 15:06:21.213 [Lua] Lobby data twitch_enabled = false 15:06:21.213 [Lua] Lobby data power_level = 1100 15:06:21.213 [Lua] Lobby data unique_server_name = Samoly 15:06:21.213 [Lua] Lobby data difficulty_tweak = 0 15:06:21.213 [Lua] Lobby data host = 110000101ead6cb 15:06:21.213 [Lua] Lobby data game_mode = 9 15:06:21.213 [Lua] Lobby data is_private = false 15:06:21.213 [Lua] Lobby data match_started = true 15:06:21.213 [Lua] Lobby data mechanism = adventure 15:06:21.213 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:21.213 [Lua] Lobby data player_slot_1 = 0:0 15:06:21.213 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:21.213 [Lua] Lobby data difficulty = cataclysm_3 15:06:21.213 [Lua] Lobby data quick_game = false 15:06:21.214 [Lua] Lobby data weave_index = 150 15:06:21.214 [Lua] Lobby data matchmaking = false 15:06:21.214 [Lua] Lobby data weave_name = weave_150 15:06:21.214 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:21.214 [Lua] Lobby data num_players = 4 15:06:21.214 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:21.214 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:21.214 [Lua] Lobby data country_code = FI 15:06:21.214 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:21.214 [Lua] Lobby data eac_authorized = true 15:06:21.214 [Lua] Set lobby end. 15:06:21.214 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 15:06:21.214 [Lua] Breedfreezer (server) starting a hot join sync 15:06:21.214 [Lua] packing 0 units of breed skaven_clan_rat 15:06:21.214 [Lua] packing 0 units of breed skaven_storm_vermin 15:06:21.214 [Lua] packing 0 units of breed skaven_slave 15:06:21.214 [Lua] packing 0 units of breed beastmen_ungor_archer 15:06:21.214 [Lua] packing 0 units of breed beastmen_bestigor 15:06:21.214 [Lua] packing 0 units of breed beastmen_ungor 15:06:21.214 [Lua] packing 0 units of breed skaven_plague_monk 15:06:21.214 [Lua] packing 0 units of breed beastmen_gor 15:06:21.214 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:06:21.214 [Lua] 15:06:21.214 [Lua] [1] = 1 (number) 15:06:21.214 [Lua] [2] = 0 (number) 15:06:21.214 [Lua] [3] = 1 (number) 15:06:21.214 [Lua] [4] = 0 (number) 15:06:21.214 [Lua] [5] = 1 (number) 15:06:21.214 [Lua] [6] = 0 (number) 15:06:21.214 [Lua] [7] = 1 (number) 15:06:21.214 [Lua] [8] = 0 (number) 15:06:21.214 [Lua] [9] = 1 (number) 15:06:21.214 [Lua] [10] = 0 (number) 15:06:21.214 [Lua] [11] = 1 (number) 15:06:21.214 [Lua] [12] = 0 (number) 15:06:21.214 [Lua] [13] = 1 (number) 15:06:21.214 [Lua] [14] = 0 (number) 15:06:21.214 [Lua] [15] = 1 (number) 15:06:21.214 [Lua] [16] = 0 (number) 15:06:21.214 [Lua] 15:06:21.214 [Lua] 15:06:21.214 [Lua] 15:06:21.215 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 15:06:21.215 [Lua] RemotePlayer:create_game_object( ) 27 15:06:21.231 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 15:06:21.231 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 15:06:21.231 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 15:06:21.231 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 15:06:21.231 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 15:06:21.231 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 15:06:21.231 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 15:06:21.231 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 15:06:21.231 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 15:06:21.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:21.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:21.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 15:06:21.239 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 15:06:21.239 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 15:06:21.374 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:06:21.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 15:06:21.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:21.403 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:06:21.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 15:06:21.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:21.407 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:06:21.407 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 15:06:21.415 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:06:21.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 15:06:21.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:21.435 [Lua] Set lobby begin: 15:06:21.435 [Lua] Lobby data twitch_enabled = false 15:06:21.435 [Lua] Lobby data power_level = 550 15:06:21.435 [Lua] Lobby data unique_server_name = Samoly 15:06:21.435 [Lua] Lobby data difficulty_tweak = 0 15:06:21.436 [Lua] Lobby data host = 110000101ead6cb 15:06:21.436 [Lua] Lobby data game_mode = 9 15:06:21.436 [Lua] Lobby data is_private = false 15:06:21.436 [Lua] Lobby data match_started = true 15:06:21.436 [Lua] Lobby data mechanism = adventure 15:06:21.436 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:21.436 [Lua] Lobby data player_slot_1 = 0:0 15:06:21.436 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:21.436 [Lua] Lobby data difficulty = cataclysm_3 15:06:21.436 [Lua] Lobby data quick_game = false 15:06:21.436 [Lua] Lobby data weave_index = 150 15:06:21.436 [Lua] Lobby data matchmaking = false 15:06:21.436 [Lua] Lobby data weave_name = weave_150 15:06:21.436 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:21.436 [Lua] Lobby data num_players = 4 15:06:21.436 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:21.436 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:21.437 [Lua] Lobby data country_code = FI 15:06:21.437 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:21.437 [Lua] Lobby data eac_authorized = true 15:06:21.437 [Lua] Set lobby end. 15:06:21.475 [Lua] StateInGameRunning:_game_actually_starts() 15:06:21.476 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 15:06:21.477 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 15:06:21.477 [Lua] ################################################################################################################# 15:06:21.477 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:06:21.477 [Lua] ################################################################################################################# 15:06:21.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 15:06:21.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 15:06:21.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 15:06:21.720 [Lua] Commit load time data 15:06:26.643 [Lua] Set lobby begin: 15:06:26.643 [Lua] Lobby data twitch_enabled = false 15:06:26.643 [Lua] Lobby data power_level = 1100 15:06:26.643 [Lua] Lobby data unique_server_name = Samoly 15:06:26.643 [Lua] Lobby data difficulty_tweak = 0 15:06:26.643 [Lua] Lobby data host = 110000101ead6cb 15:06:26.643 [Lua] Lobby data game_mode = 9 15:06:26.643 [Lua] Lobby data is_private = false 15:06:26.643 [Lua] Lobby data match_started = true 15:06:26.643 [Lua] Lobby data mechanism = adventure 15:06:26.643 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:06:26.643 [Lua] Lobby data player_slot_1 = 0:0 15:06:26.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:06:26.643 [Lua] Lobby data difficulty = cataclysm_3 15:06:26.643 [Lua] Lobby data quick_game = false 15:06:26.644 [Lua] Lobby data weave_index = 150 15:06:26.644 [Lua] Lobby data matchmaking = false 15:06:26.644 [Lua] Lobby data weave_name = weave_150 15:06:26.644 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:06:26.644 [Lua] Lobby data num_players = 4 15:06:26.644 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:06:26.644 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:06:26.644 [Lua] Lobby data country_code = FI 15:06:26.644 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:06:26.644 [Lua] Lobby data eac_authorized = true 15:06:26.644 [Lua] Set lobby end. 15:06:32.013 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:06:33.262 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 15:06:33.263 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 15:06:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:06:55.254 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:55.712 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:06:56.249 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:56.681 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:06:57.531 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:57.926 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:06:58.519 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:58.906 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:00.007 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:00.406 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:00.832 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:01.257 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:01.785 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:02.231 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:03.537 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:03.709 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:03.869 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:04.248 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:04.905 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:05.272 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:05.613 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645 15:07:05.613 [Lua] rat ogre died! 15:07:06.014 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:06.342 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 15:07:12.308 [Lua] Players are leaving the safe zone 15:07:12.313 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 15:07:12.313 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 15:07:12.321 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 15:07:12.324 [Lua] setting up ambush-horde 15:07:12.324 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 15:07:12.325 [Lua] -> spawning: 16 15:07:12.325 [Lua] horde crated with id 1 of type ambush 15:07:12.325 [Lua] ambush horde has started 15:07:12.330 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 15:07:14.562 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 15:07:14.571 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 15:07:14.574 [Lua] setting up ambush-horde 15:07:14.574 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 15:07:14.574 [Lua] -> spawning: 12 15:07:14.574 [Lua] horde crated with id 2 of type ambush 15:07:14.574 [Lua] ambush horde has started 15:07:14.583 [Lua] setting up ambush-horde 15:07:14.583 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 15:07:14.583 [Lua] -> spawning: 6 15:07:14.583 [Lua] horde crated with id 3 of type ambush 15:07:14.583 [Lua] ambush horde has started 15:07:16.411 [Lua] Init group template: horde 15:07:16.958 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:17.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 15:07:18.282 [Lua] Init group template: horde 15:07:18.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:18.701 [Lua] Init group template: horde 15:07:21.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:21.667 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:24.763 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645 15:07:26.319 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:27.743 [Lua] fence jumping 15:07:28.329 [Lua] ready to jump failed 15:07:28.840 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:07:29.104 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 15:07:31.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:33.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:34.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:36.443 [Lua] ready to jump failed 15:07:39.775 [Lua] state dead despawn 15:07:39.786 [Lua] [GameNetworkManager] destroying game object with go_id=29 15:07:39.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:39.854 [Lua] Destroying unit since outside mesh or world 15:07:39.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:40.745 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:40.846 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:41.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:07:41.951 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:41.951 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:41.961 [Lua] rat ogre was despawned! 15:07:42.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 70 action: nil 15:07:42.418 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:42.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:43.695 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 15:07:48.120 [Lua] setting up ambush-horde 15:07:48.120 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 15:07:48.121 [Lua] -> spawning: 16 15:07:48.121 [Lua] horde crated with id 4 of type ambush 15:07:48.121 [Lua] ambush horde has started 15:07:48.153 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 15:07:48.163 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 15:07:48.464 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:07:49.118 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:49.157 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:49.568 [Lua] fence jumping 15:07:50.366 [Lua] setting up ambush-horde 15:07:50.366 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 15:07:50.366 [Lua] -> spawning: 7 15:07:50.366 [Lua] horde crated with id 5 of type ambush 15:07:50.366 [Lua] ambush horde has started 15:07:50.366 [Lua] setting up ambush-horde 15:07:50.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 15:07:50.366 [Lua] -> spawning: 12 15:07:50.366 [Lua] horde crated with id 6 of type ambush 15:07:50.366 [Lua] ambush horde has started 15:07:50.529 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645 15:07:50.611 [Lua] ready to jump failed 15:07:51.817 [Lua] Init group template: horde 15:07:52.140 [Lua] fence jumping 15:07:53.029 [Lua] ready to jump failed 15:07:53.196 [Lua] setting up ambush-horde 15:07:53.196 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 15:07:53.196 [Lua] -> spawning: 21 15:07:53.196 [Lua] horde crated with id 7 of type ambush 15:07:53.196 [Lua] ambush horde has started 15:07:53.207 [Lua] starting terror event: trickle_event_beastmen_small 15:07:53.207 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 15:07:53.496 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:07:54.063 [Lua] Init group template: horde 15:07:54.416 [Lua] Init group template: horde 15:07:54.804 [Lua] fence jumping 15:07:55.281 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:55.440 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645 15:07:55.852 [Lua] ready to jump failed 15:07:56.172 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:07:56.238 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:07:56.238 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645 15:07:56.544 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648 15:07:57.828 [Lua] Init group template: horde 15:07:59.346 [Lua] fence jumping 15:07:59.900 [Lua] ready to jump failed 15:08:01.681 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648 15:08:01.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:08:03.142 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 15:08:03.143 [Lua] [GameNetworkManager] destroying game object with go_id=33 15:08:05.155 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 15:08:05.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002) 15:08:05.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002) 15:08:05.158 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=241 15:08:05.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 111 action: nil 15:08:06.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:08:07.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:08:07.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:08:09.267 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 14 size: 110 action: nil 15:08:10.056 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 103 size: 109 action: nil 15:08:13.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 15:08:13.304 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 15:08:13.304 [Lua] [GameNetworkManager] destroying game object with go_id=34 15:08:17.186 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 15:08:17.186 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 15:08:17.186 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 15:08:17.186 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 15:08:17.186 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 15:08:17.186 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 15:08:17.186 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 15:08:17.186 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 15:08:17.186 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 15:08:17.187 [Save] Saving `save_data` 15:08:17.187 [Lua] gm_event_end_conditions_met false true 15:08:17.188 [Lua] Game lost 15:08:17.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:08:17.195 [Lua] generate_backend_stats 110000101ead6cb:1 15:08:17.199 [Save] Save done 15:08:17.199 [Save] Saving `save_data` 15:08:17.212 [Save] Save done 15:08:17.213 [Lua] PlayFabMirrorBase:_commit_internal nil 15:08:17.213 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:08:17.213 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:08:17.214 [Save] Saving `save_data` 15:08:17.221 [Lua] commit result success 6 15:08:17.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:08:17.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 15:08:17.222 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 15:08:17.230 [Save] Save done 15:08:17.332 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 15:08:18.225 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 15:08:18.225 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 15:08:18.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 15:08:25.009 [Lua] ConflictDirector - destroy all units 15:08:25.021 [Lua] Horde killed: ? 15:08:25.022 [Lua] Horde killed: ? 15:08:25.023 [Lua] Horde killed: ? 15:08:25.026 [Lua] Horde killed: ? 15:08:25.026 [Lua] Horde killed: ? 15:08:25.027 [Lua] Horde killed: ? 15:08:25.027 [Lua] Horde killed: ? 15:08:25.574 [Lua] TRANSITION nil nil inn_level 15:08:25.574 [Lua] Transition type "inn_level", is server: true 15:08:25.574 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:08:25.574 [Lua] [GameNetworkManager] Leaving game... 15:08:25.574 [Lua] [GameNetworkManager] Shutting down game session host. 15:08:25.574 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:08:25.574 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:08:25.574 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=134.04 15:08:25.579 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:08:27.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:08:27.585 [Lua] [Managers] Calling function on all managers: 15:08:27.585 [Lua] Clearing all global lookup lists 15:08:27.586 [Lua] [IngamePlayerListUI] - Destroy 15:08:27.586 [Lua] [EquipmentUI] - Destroy 15:08:27.586 [Lua] [AbilityUI] - Destroy 15:08:27.586 [Lua] [GamePadAbilityUI] - Destroy 15:08:27.586 [Lua] [GamePadEquipmentUI] - Destroy 15:08:27.586 [Lua] [IngameUI] destroy 15:08:27.657 [Lua] [Managers] Destroying manager group: 15:08:27.664 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:08:27.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:08:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:08:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:08:27.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:08:27.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:08:27.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:08:27.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:08:27.760 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:08:27.760 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:08:27.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:08:27.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:08:27.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:08:27.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:08:27.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:08:27.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:08:27.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:08:27.777 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:08:27.779 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:08:27.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:08:27.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:08:27.783 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:08:27.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:08:27.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:08:27.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:08:27.801 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:08:27.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:08:27.816 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:08:27.816 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 15:08:27.816 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 15:08:27.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 15:08:27.816 warning: [Lua] Following data will be uploaded to Crashify: <> 15:08:27.816 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000101ead6cb "Samoly" <> 15:08:27.817 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10 [3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame [5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0 [8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803 [10] dt = 0.0051241288892924786 [2] server = table: 0000000010BC7E80; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0; [5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680; <> <> 15:08:27.817 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 15:08:27.817 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 15:08:27.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 15:08:27.817 warning: [Lua] Following data will be uploaded to Crashify: <> 15:08:27.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000101ead6cb "Samoly" <> 15:08:27.817 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10 [3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame [5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0 [8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803 [10] dt = 0.0051241288892924786 [2] server = table: 0000000010BC7E80; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0; [5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680; <> <> 15:08:27.817 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 15:08:27.817 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 15:08:27.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 15:08:27.817 warning: [Lua] Following data will be uploaded to Crashify: <> 15:08:27.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000101ead6cb "Samoly" <> 15:08:27.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10 [3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame [5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0 [8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803 [10] dt = 0.0051241288892924786 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0; [5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680; <> <> 15:08:27.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 15:08:27.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 15:08:27.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 15:08:27.818 warning: [Lua] Following data will be uploaded to Crashify: <> 15:08:27.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000101ead6cb "Samoly" <> 15:08:27.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10 [3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame [5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0 [8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803 [10] dt = 0.0051241288892924786 [2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0; [5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680; <> <> 15:08:27.818 [Lua] [Matchmaking] unregister rpcs 15:08:27.818 [Lua] ############### UNLOADING PACKAGES ############### 15:08:27.818 [Lua] [Managers] Calling function on all managers: 15:08:27.818 [Lua] [Managers] Destroying manager group: 15:08:27.818 [Lua] [Gamestate] Enter state StateLoading 15:08:27.822 [Lua] Found camera: end_screen_camera 15:08:27.822 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:08:27.823 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:08:27.823 [Lua] [Matchmaking] register rpcs 15:08:27.823 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:08:27.823 [Lua] Set lobby begin: 15:08:27.823 [Lua] Lobby data twitch_enabled = false 15:08:27.823 [Lua] Lobby data power_level = 0 15:08:27.824 [Lua] Lobby data unique_server_name = Samoly 15:08:27.824 [Lua] Lobby data difficulty_tweak = 0 15:08:27.824 [Lua] Lobby data host = 110000101ead6cb 15:08:27.824 [Lua] Lobby data game_mode = 9 15:08:27.824 [Lua] Lobby data is_private = false 15:08:27.824 [Lua] Lobby data match_started = true 15:08:27.824 [Lua] Lobby data mechanism = adventure 15:08:27.824 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:08:27.824 [Lua] Lobby data player_slot_1 = 0:0 15:08:27.824 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:08:27.824 [Lua] Lobby data difficulty = cataclysm_3 15:08:27.824 [Lua] Lobby data quick_game = false 15:08:27.824 [Lua] Lobby data weave_index = 150 15:08:27.824 [Lua] Lobby data matchmaking = false 15:08:27.824 [Lua] Lobby data weave_name = weave_150 15:08:27.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:27.824 [Lua] Lobby data num_players = 4 15:08:27.824 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:27.824 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:27.824 [Lua] Lobby data country_code = FI 15:08:27.825 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:27.825 [Lua] Lobby data eac_authorized = true 15:08:27.825 [Lua] Set lobby end. 15:08:27.825 [Lua] registering RPCs 15:08:27.825 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:08:27.825 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:08:27.825 [Lua] Set lobby begin: 15:08:27.825 [Lua] Lobby data twitch_enabled = false 15:08:27.825 [Lua] Lobby data power_level = 0 15:08:27.825 [Lua] Lobby data unique_server_name = Samoly 15:08:27.825 [Lua] Lobby data difficulty_tweak = 0 15:08:27.825 [Lua] Lobby data host = 110000101ead6cb 15:08:27.825 [Lua] Lobby data game_mode = 3 15:08:27.825 [Lua] Lobby data is_private = false 15:08:27.825 [Lua] Lobby data match_started = true 15:08:27.825 [Lua] Lobby data mechanism = adventure 15:08:27.825 [Lua] Lobby data level_key = inn_level 15:08:27.825 [Lua] Lobby data player_slot_1 = 0:0 15:08:27.825 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:08:27.825 [Lua] Lobby data difficulty = cataclysm_3 15:08:27.825 [Lua] Lobby data quick_game = false 15:08:27.825 [Lua] Lobby data weave_index = 150 15:08:27.825 [Lua] Lobby data matchmaking = false 15:08:27.825 [Lua] Lobby data weave_name = weave_150 15:08:27.825 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:27.826 [Lua] Lobby data num_players = 4 15:08:27.826 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:27.826 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:27.826 [Lua] Lobby data country_code = FI 15:08:27.826 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:27.826 [Lua] Lobby data eac_authorized = true 15:08:27.826 [Lua] Set lobby end. 15:08:27.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:08:27.830 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:08:27.830 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:08:27.830 [Lua] [LevelTransitionHandler] load_level inn_level 0 15:08:27.875 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 15:08:27.884 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 15:08:27.890 [Umbra] Unload tome 15:08:27.891 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 15:08:27.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:08:27.891 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 15:08:27.891 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:08:27.891 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 15:08:27.891 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:08:27.891 [Lua] [StateLoading] got rpc_load_level 50 inn_level 15:08:27.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:08:27.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:08:27.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:08:28.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:08:28.067 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:08:28.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:08:28.101 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:08:28.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:08:28.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:08:28.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:08:28.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x47e7, position: 4813914 15:08:34.739 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:08:35.160 [Lua] ### Sending rpc_level_loaded 15:08:35.160 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 15:08:35.160 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 15:08:35.161 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 15:08:35.161 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 15:08:35.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 15:08:35.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 15:08:35.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:08:35.262 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:9 my_peer_id:110000101ead6cb 15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:9 my_peer_id:110000101ead6cb 15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb 15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:9 my_peer_id:110000101ead6cb 15:08:35.266 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb 15:08:35.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:35.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:08:35.278 [Lua] [LevelTransitionHandler] Level load completed! 15:08:35.279 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3805299 - use_random_directors: true - overriden_conflict: nil 15:08:35.282 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:08:35.282 [Lua] checking dlc's against conflict directors 15:08:35.282 [Lua] number of factions to include 1 15:08:35.282 [Lua] Updated list weights for random: 15:08:35.282 [Lua] skaven, 0.42 (0.00-0.42) 15:08:35.282 [Lua] chaos, 0.42 (0.42-0.83) 15:08:35.282 [Lua] beastmen, 0.17 (0.83-1.00) 15:08:35.282 [Lua] Rolled random faction: 0.22543865442276001 skaven 15:08:35.282 [Lua] number of factions added 1 15:08:35.282 [Lua] --- --- --- 15:08:35.282 [Lua] Starting... difficulty 'cataclysm_3' 15:08:35.282 [Lua] These are the starting conflict directors: 15:08:35.282 [Lua] inn_level 15:08:35.282 [Lua] --- --- --- 15:08:35.282 [Lua] 15:08:35.282 [Lua] DONE! Found the following directors: 15:08:35.282 [Lua] (free: 35), Master hash is: 15:08:35.282 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:08:35.282 [Lua] load_startup_enemy_packages: -------------- 15:08:35.282 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:08:35.282 [Lua] critter_rat 15:08:35.296 [Lua] ### Sending rpc_level_loaded 15:08:35.296 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 15:08:35.296 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 15:08:35.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 15:08:35.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 15:08:35.313 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 15:08:35.313 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 15:08:35.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 15:08:35.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 15:08:35.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:08:35.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:08:35.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 15:08:35.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:08:35.481 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 15:08:35.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:08:35.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:08:35.549 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 15:08:35.549 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:08:35.549 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:08:35.549 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:08:35.549 [Lua] Starting async level spawning of levels/inn/world 15:08:35.550 [Umbra] Init version: 3.4.15 :: 16 threads 15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:10 my_peer_id:110000101ead6cb 15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:10 my_peer_id:110000101ead6cb 15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb 15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:10 my_peer_id:110000101ead6cb 15:08:35.608 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb 15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 15:08:35.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 15:08:35.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 15:08:35.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient 15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 15:08:35.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:08:35.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:08:35.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:08:35.797 [Lua] ### Sending rpc_level_loaded 15:08:35.798 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 15:08:35.798 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 15:08:35.798 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 15:08:35.798 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 15:08:35.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:08:35.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 15:08:35.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:08:35.908 [Lua] Async level spawning done 15:08:36.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:08:36.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 15:08:36.152 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:11 my_peer_id:110000101ead6cb 15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:11 my_peer_id:110000101ead6cb 15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb 15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:11 my_peer_id:110000101ead6cb 15:08:36.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb 15:08:36.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:36.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:08:36.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:36.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 15:08:36.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 15:08:36.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 15:08:36.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 15:08:36.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 15:08:36.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:08:36.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:08:36.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 15:08:36.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:08:36.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:08:36.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 15:08:36.538 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 15:08:37.533 [Lua] ### Sending rpc_level_loaded 15:08:37.533 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 15:08:37.533 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 15:08:37.533 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 15:08:37.533 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 15:08:38.275 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 15:08:38.275 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 15:08:38.275 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 15:08:38.275 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 15:08:38.275 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 15:08:38.275 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 15:08:38.275 [Lua] ### Sending rpc_level_loaded 15:08:38.275 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 15:08:38.275 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:12 my_peer_id:110000101ead6cb 15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:12 my_peer_id:110000101ead6cb 15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb 15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:12 my_peer_id:110000101ead6cb 15:08:38.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb 15:08:38.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:38.427 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 15:08:38.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:38.477 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 15:08:38.478 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 15:08:38.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 15:08:38.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 15:08:38.513 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 15:08:38.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 15:08:38.595 [Lua] [PackageManager] Force_load: wwise/rakegun 15:08:38.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:08:38.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:08:38.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 15:08:38.665 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 15:08:39.286 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:08:39.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:08:39.286 [Lua] [Matchmaking] unregister rpcs 15:08:39.286 [Lua] Set lobby begin: 15:08:39.286 [Lua] Lobby data twitch_enabled = false 15:08:39.286 [Lua] Lobby data power_level = 0 15:08:39.286 [Lua] Lobby data unique_server_name = Samoly 15:08:39.287 [Lua] Lobby data difficulty_tweak = 0 15:08:39.287 [Lua] Lobby data host = 110000101ead6cb 15:08:39.287 [Lua] Lobby data game_mode = 3 15:08:39.287 [Lua] Lobby data is_private = false 15:08:39.287 [Lua] Lobby data match_started = true 15:08:39.287 [Lua] Lobby data mechanism = adventure 15:08:39.287 [Lua] Lobby data level_key = inn_level 15:08:39.287 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:08:39.287 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.287 [Lua] Lobby data quick_game = false 15:08:39.287 [Lua] Lobby data weave_index = 150 15:08:39.287 [Lua] Lobby data matchmaking = false 15:08:39.287 [Lua] Lobby data weave_name = weave_150 15:08:39.287 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.287 [Lua] Lobby data num_players = 4 15:08:39.287 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.287 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.287 [Lua] Lobby data country_code = FI 15:08:39.287 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.288 [Lua] Lobby data eac_authorized = true 15:08:39.288 [Lua] Set lobby end. 15:08:39.288 [Lua] [Managers] Destroying manager group: 15:08:39.288 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:08:39.288 [Lua] [Gamestate] Enter StateIngame HOST 15:08:39.288 [Lua] [Managers] Calling function on all managers: 15:08:39.288 [Lua] <>level = inn_level<> 15:08:39.288 [Lua] Set lobby begin: 15:08:39.288 [Lua] Lobby data twitch_enabled = false 15:08:39.289 [Lua] Lobby data power_level = 0 15:08:39.289 [Lua] Lobby data unique_server_name = Samoly 15:08:39.289 [Lua] Lobby data difficulty_tweak = 0 15:08:39.289 [Lua] Lobby data host = 110000101ead6cb 15:08:39.289 [Lua] Lobby data game_mode = 3 15:08:39.289 [Lua] Lobby data is_private = false 15:08:39.289 [Lua] Lobby data match_started = true 15:08:39.289 [Lua] Lobby data mechanism = adventure 15:08:39.289 [Lua] Lobby data level_key = inn_level 15:08:39.289 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.289 [Lua] Lobby data selected_level_key = inn_level 15:08:39.289 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.289 [Lua] Lobby data quick_game = false 15:08:39.289 [Lua] Lobby data weave_index = 150 15:08:39.289 [Lua] Lobby data matchmaking = false 15:08:39.289 [Lua] Lobby data weave_name = weave_150 15:08:39.289 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.289 [Lua] Lobby data num_players = 4 15:08:39.289 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.289 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.290 [Lua] Lobby data country_code = FI 15:08:39.290 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.290 [Lua] Lobby data eac_authorized = true 15:08:39.290 [Lua] Set lobby end. 15:08:39.290 [Lua] [StateIngame] Server ingame 15:08:39.293 [Lua] Set lobby begin: 15:08:39.293 [Lua] Lobby data twitch_enabled = false 15:08:39.293 [Lua] Lobby data power_level = 0 15:08:39.293 [Lua] Lobby data unique_server_name = Samoly 15:08:39.293 [Lua] Lobby data difficulty_tweak = 0 15:08:39.293 [Lua] Lobby data host = 110000101ead6cb 15:08:39.293 [Lua] Lobby data game_mode = 3 15:08:39.293 [Lua] Lobby data is_private = false 15:08:39.293 [Lua] Lobby data match_started = true 15:08:39.293 [Lua] Lobby data mechanism = adventure 15:08:39.293 [Lua] Lobby data level_key = inn_level 15:08:39.293 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.293 [Lua] Lobby data selected_level_key = inn_level 15:08:39.293 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.293 [Lua] Lobby data quick_game = false 15:08:39.293 [Lua] Lobby data weave_index = 150 15:08:39.294 [Lua] Lobby data matchmaking = false 15:08:39.294 [Lua] Lobby data weave_name = weave_150 15:08:39.294 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.294 [Lua] Lobby data num_players = 4 15:08:39.294 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.294 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.294 [Lua] Lobby data country_code = FI 15:08:39.294 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.294 [Lua] Lobby data eac_authorized = true 15:08:39.294 [Lua] Set lobby end. 15:08:39.294 [Lua] [Matchmaking] register rpcs 15:08:39.294 [Lua] GameNetworkManager:init... creating game session 15:08:39.294 [Lua] Host GameSession.make_game_session_host with session: 15:08:39.294 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:08:39.294 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 15:08:39.294 [Lua] [GameNetworkManager] self.is_server = true 15:08:39.294 [Network] Setting artificial MTU limit to 576 15:08:39.294 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 15:08:39.302 [Lua] Switching ConflictSettings: to: inn_level 15:08:39.302 [Lua] pacing=disabled 15:08:39.302 [Lua] roaming=nil 15:08:39.302 [Lua] disabled=false 15:08:39.302 [Lua] pack_spawning=disabled 15:08:39.302 [Lua] contained_breeds=nil 15:08:39.302 [Lua] boss=disabled 15:08:39.302 [Lua] horde=disabled 15:08:39.302 [Lua] specials=disabled 15:08:39.302 [Lua] name=inn_level 15:08:39.302 [Lua] intensity=disabled 15:08:39.302 [Lua] --- 15:08:39.302 [Lua] [LevelAnalysis] set_random_seed( 3805299) 15:08:39.305 [Lua] [AIInterestPointSystem] Level Seed: 3805299 15:08:39.305 [Lua] 15:08:39.305 [Lua] [entity_system_bag] = table 15:08:39.305 [Lua] [entity_system_bag] = metatable 15:08:39.305 [Lua] [startup_data] = table 15:08:39.305 [Lua] [entity_manager] = table 15:08:39.305 [Lua] [entity_manager] = metatable 15:08:39.305 [Lua] [unit_spawner] = table 15:08:39.305 [Lua] [unit_spawner] = metatable 15:08:39.305 [Lua] [unit_storage] = table 15:08:39.305 [Lua] [unit_storage] = metatable 15:08:39.305 [Lua] [dice_keeper] = table 15:08:39.305 [Lua] [dice_keeper] = metatable 15:08:39.305 [Lua] [is_server] = true (boolean) 15:08:39.305 [Lua] [world] = [World] 15:08:39.305 [Lua] [system_api] = table 15:08:39.305 [Lua] [entity_system] = table 15:08:39.305 [Lua] [entity_system] = metatable 15:08:39.305 [Lua] [network_lobby] = table 15:08:39.305 [Lua] [network_lobby] = metatable 15:08:39.305 [Lua] [profile_synchronizer] = table 15:08:39.305 [Lua] [profile_synchronizer] = metatable 15:08:39.305 [Lua] [level_transition_handler] = table 15:08:39.305 [Lua] [level_transition_handler] = metatable 15:08:39.305 [Lua] [num_local_human_players] = 1 (number) 15:08:39.305 [Lua] [statistics_db] = table 15:08:39.305 [Lua] [statistics_db] = metatable 15:08:39.305 [Lua] [network_server] = table 15:08:39.305 [Lua] [network_server] = metatable 15:08:39.305 [Lua] [input_manager] = table 15:08:39.305 [Lua] [input_manager] = metatable 15:08:39.305 [Lua] [network_clock] = table 15:08:39.305 [Lua] [network_clock] = metatable 15:08:39.305 [Lua] [network_transmit] = table 15:08:39.305 [Lua] [network_transmit] = metatable 15:08:39.305 [Lua] [free_flight_manager] = table 15:08:39.305 [Lua] [free_flight_manager] = metatable 15:08:39.305 [Lua] [network_manager] = table 15:08:39.305 [Lua] [network_manager] = metatable 15:08:39.305 [Lua] [network_event_delegate] = table 15:08:39.305 [Lua] [network_event_delegate] = metatable 15:08:39.305 [Lua] 15:08:39.305 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:08:39.305 [Lua] ignoring extension VersusInteractObjectiveExtension 15:08:39.305 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:08:39.305 [Lua] ignoring extension VersusSocketObjectiveExtension 15:08:39.305 [Lua] ignoring extension VersusTargetObjectiveExtension 15:08:39.305 [Lua] ignoring extension VersusMissionObjectiveExtension 15:08:39.306 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:08:39.308 [Lua] [AchievementManager] Achievements using the steam platform 15:08:39.352 [Lua] [StateIngame] Level seed: 3805299 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 15:08:39.363 [Lua] [LevelAnalysis] set_random_seed( 3805299) 15:08:39.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 15:08:39.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 15:08:39.366 [Lua] [IngameUI] init 15:08:39.380 [SteamVoipClient] select_out(110000101982738, off) 15:08:39.380 [SteamVoipClient] select_out(110000101ead6cb, off) 15:08:39.380 [SteamVoipClient] select_out(110000103faf286, off) 15:08:39.380 [SteamVoipClient] select_out(1100001059c9cc0, off) 15:08:39.385 [Lua] cb_razer_chroma_setup 15:08:39.424 [Lua] completed 15:08:39.424 [Lua] completed 15:08:39.424 [Lua] completed 15:08:39.424 [Lua] completed 15:08:39.434 [Lua] completed 15:08:39.435 [Lua] completed 15:08:39.436 [Lua] [Matchmaking] Cancelling matchmaking 15:08:39.436 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:08:39.436 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:08:39.437 [Lua] Set lobby begin: 15:08:39.437 [Lua] Lobby data twitch_enabled = false 15:08:39.437 [Lua] Lobby data power_level = 835 15:08:39.437 [Lua] Lobby data unique_server_name = Samoly 15:08:39.437 [Lua] Lobby data difficulty_tweak = 0 15:08:39.437 [Lua] Lobby data host = 110000101ead6cb 15:08:39.437 [Lua] Lobby data game_mode = 3 15:08:39.437 [Lua] Lobby data is_private = false 15:08:39.437 [Lua] Lobby data match_started = true 15:08:39.437 [Lua] Lobby data mechanism = adventure 15:08:39.437 [Lua] Lobby data level_key = inn_level 15:08:39.437 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.437 [Lua] Lobby data selected_level_key = inn_level 15:08:39.437 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.437 [Lua] Lobby data quick_game = false 15:08:39.437 [Lua] Lobby data weave_index = 150 15:08:39.437 [Lua] Lobby data matchmaking = false 15:08:39.437 [Lua] Lobby data weave_name = weave_150 15:08:39.437 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.437 [Lua] Lobby data num_players = 4 15:08:39.438 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.438 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.438 [Lua] Lobby data country_code = FI 15:08:39.438 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.438 [Lua] Lobby data eac_authorized = true 15:08:39.438 [Lua] Set lobby end. 15:08:39.438 [Flow] complete_skittergate_legend true 15:08:39.438 [Flow] complete_all_helmgart_levels_recruit true 15:08:39.440 [Flow] WitchHunterLevel:35 15:08:39.440 [Flow] LeaderYes 15:08:39.440 [Flow] ALL PC XP:304250 15:08:39.440 [Flow] Has "bogenhafen" DLC:true 15:08:39.440 [Flow] WH XP:60850 15:08:39.440 [Flow] Number of crafted items:7152 15:08:39.440 [Flow] Has "pre_order" DLC:true 15:08:39.440 [Flow] Sum of Powe Levels:1500 15:08:39.440 [Flow] lodestone diff 1:false 15:08:39.440 [Flow] magnus and forest activated 15:08:39.440 [Flow] magnus and forest activated 15:08:39.440 [Flow] cemetery and forest activated 15:08:39.440 [Flow] magnus and cemetery 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.440 [Flow] ALL RUNES ACTIVATED 15:08:39.440 [Flow] magnus and forest activated 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.440 [Flow] ALL RUNES ACTIVATED 15:08:39.440 [Flow] cemetery and forest activated 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.440 [Flow] ALL RUNES ACTIVATED 15:08:39.440 [Flow] magnus and forest activated 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.440 [Flow] ALL RUNES ACTIVATED 15:08:39.440 [Flow] magnus and cemetery 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.440 [Flow] ALL RUNES ACTIVATED 15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:08:39.442 [Lua] CurrentConflictSettings inn_level 15:08:39.442 [Lua] [ConflictDirector] conflict_director is ai_ready 15:08:39.442 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:08:39.442 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:08:39.444 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:08:39.444 [Lua] Forming navigation groups in one frame 15:08:39.444 [Lua] Forming navigation groups 15:08:39.462 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 15:08:39.463 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 15:08:39.463 [Lua] number of nav groups: 41 15:08:39.463 [Lua] number of refined nav groups : 23 15:08:39.465 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 15:08:39.465 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:08:39.466 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:08:39.466 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:08:39.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 15:08:39.468 [Lua] [Managers] Calling function on all managers: 15:08:39.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:08:39.468 [Save] Loading `ut_tweaks_presets` 15:08:39.469 [Save] Load done 15:08:39.483 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 15:08:39.483 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 15:08:39.483 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 15:08:39.483 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 15:08:39.564 [Lua] Set lobby begin: 15:08:39.564 [Lua] Lobby data twitch_enabled = false 15:08:39.564 [Lua] Lobby data power_level = 835 15:08:39.564 [Lua] Lobby data unique_server_name = Samoly 15:08:39.564 [Lua] Lobby data difficulty_tweak = 0 15:08:39.564 [Lua] Lobby data host = 110000101ead6cb 15:08:39.564 [Lua] Lobby data game_mode = 3 15:08:39.565 [Lua] Lobby data is_private = false 15:08:39.565 [Lua] Lobby data match_started = true 15:08:39.565 [Lua] Lobby data mechanism = adventure 15:08:39.565 [Lua] Lobby data level_key = inn_level 15:08:39.565 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.565 [Lua] Lobby data selected_level_key = inn_level 15:08:39.565 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.565 [Lua] Lobby data quick_game = false 15:08:39.565 [Lua] Lobby data weave_index = 150 15:08:39.565 [Lua] Lobby data matchmaking = false 15:08:39.565 [Lua] Lobby data weave_name = weave_150 15:08:39.565 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.565 [Lua] Lobby data num_players = 4 15:08:39.565 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.565 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.565 [Lua] Lobby data country_code = FI 15:08:39.565 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.565 [Lua] Lobby data eac_authorized = true 15:08:39.566 [Lua] Set lobby end. 15:08:39.566 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 15:08:39.566 [Lua] Breedfreezer (server) starting a hot join sync 15:08:39.566 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 15:08:39.566 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 15:08:39.566 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 15:08:39.566 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 15:08:39.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 15:08:39.566 [Lua] RemotePlayer:create_game_object( ) 27 15:08:39.579 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 15:08:39.579 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 15:08:39.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:08:39.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:08:39.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:08:39.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:08:39.580 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 15:08:39.592 [Lua] Set lobby begin: 15:08:39.592 [Lua] Lobby data twitch_enabled = false 15:08:39.593 [Lua] Lobby data power_level = 835 15:08:39.593 [Lua] Lobby data unique_server_name = Samoly 15:08:39.593 [Lua] Lobby data difficulty_tweak = 0 15:08:39.593 [Lua] Lobby data host = 110000101ead6cb 15:08:39.593 [Lua] Lobby data game_mode = 3 15:08:39.593 [Lua] Lobby data is_private = false 15:08:39.593 [Lua] Lobby data match_started = true 15:08:39.593 [Lua] Lobby data mechanism = adventure 15:08:39.593 [Lua] Lobby data level_key = inn_level 15:08:39.593 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.593 [Lua] Lobby data selected_level_key = inn_level 15:08:39.593 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.593 [Lua] Lobby data quick_game = false 15:08:39.593 [Lua] Lobby data weave_index = 150 15:08:39.593 [Lua] Lobby data matchmaking = false 15:08:39.593 [Lua] Lobby data weave_name = weave_150 15:08:39.593 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.594 [Lua] Lobby data num_players = 4 15:08:39.594 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.594 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.594 [Lua] Lobby data country_code = FI 15:08:39.594 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.594 [Lua] Lobby data eac_authorized = true 15:08:39.594 [Lua] Set lobby end. 15:08:39.594 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 15:08:39.594 [Lua] Breedfreezer (server) starting a hot join sync 15:08:39.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 15:08:39.594 [Lua] RemotePlayer:create_game_object( ) 29 15:08:39.609 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 15:08:39.609 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 15:08:39.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 15:08:39.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:08:39.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 15:08:39.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:08:39.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:08:39.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:08:39.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:08:39.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:08:39.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:08:39.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:08:39.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:08:39.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:08:39.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:08:39.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:08:39.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 15:08:39.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:08:39.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:08:39.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:08:39.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:08:39.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:08:39.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:08:39.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 15:08:39.772 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:08:39.772 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 15:08:39.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 15:08:39.772 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:08:39.772 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 15:08:39.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:08:39.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:08:39.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:08:39.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:08:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:08:39.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:08:39.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:08:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:08:39.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:08:39.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:08:39.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:08:39.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:08:39.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:08:39.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:08:39.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:08:39.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:08:39.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:08:39.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 15:08:39.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:08:39.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:08:39.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 15:08:39.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:08:39.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:08:39.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:08:39.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:08:39.928 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 15:08:39.928 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 15:08:39.941 [Lua] Set lobby begin: 15:08:39.941 [Lua] Lobby data twitch_enabled = false 15:08:39.941 [Lua] Lobby data power_level = 835 15:08:39.941 [Lua] Lobby data unique_server_name = Samoly 15:08:39.941 [Lua] Lobby data difficulty_tweak = 0 15:08:39.941 [Lua] Lobby data host = 110000101ead6cb 15:08:39.941 [Lua] Lobby data game_mode = 3 15:08:39.942 [Lua] Lobby data is_private = false 15:08:39.942 [Lua] Lobby data match_started = true 15:08:39.942 [Lua] Lobby data mechanism = adventure 15:08:39.942 [Lua] Lobby data level_key = inn_level 15:08:39.942 [Lua] Lobby data player_slot_1 = 0:0 15:08:39.942 [Lua] Lobby data selected_level_key = inn_level 15:08:39.942 [Lua] Lobby data difficulty = cataclysm_3 15:08:39.942 [Lua] Lobby data quick_game = false 15:08:39.942 [Lua] Lobby data weave_index = 150 15:08:39.942 [Lua] Lobby data matchmaking = false 15:08:39.942 [Lua] Lobby data weave_name = weave_150 15:08:39.942 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:39.942 [Lua] Lobby data num_players = 4 15:08:39.942 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:39.942 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:39.943 [Lua] Lobby data country_code = FI 15:08:39.943 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:39.943 [Lua] Lobby data eac_authorized = true 15:08:39.943 [Lua] Set lobby end. 15:08:39.943 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 15:08:39.943 [Lua] Breedfreezer (server) starting a hot join sync 15:08:39.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 15:08:39.943 [Lua] RemotePlayer:create_game_object( ) 41 15:08:39.957 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 15:08:39.957 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 15:08:39.957 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 15:08:39.957 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 15:08:39.957 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 15:08:39.957 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 15:08:39.957 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 15:08:39.957 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 15:08:39.957 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 15:08:39.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 15:08:39.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:08:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:39.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:08:39.964 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 15:08:39.964 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 15:08:39.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:08:39.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:08:39.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 15:08:39.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:08:39.978 [Lua] Players are leaving the safe zone 15:08:39.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:08:39.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:08:39.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 15:08:39.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:08:40.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:08:40.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:08:40.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 15:08:40.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:08:40.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:08:40.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 15:08:40.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:08:40.090 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:08:40.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 15:08:40.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:40.111 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:08:40.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 15:08:40.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 15:08:40.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 15:08:40.121 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:08:40.121 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 15:08:40.121 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:08:40.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 15:08:40.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:08:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:08:40.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:08:40.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:08:40.170 [Lua] StateInGameRunning:_game_actually_starts() 15:08:40.170 [Lua] ################################################################################################################# 15:08:40.170 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:08:40.170 [Lua] ################################################################################################################# 15:08:40.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 15:08:40.180 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 15:08:40.249 [Flow] DISABLE 15:08:40.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 15:08:40.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 15:08:40.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 15:08:40.728 [Lua] Commit load time data 15:08:43.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 15:08:43.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:08:43.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 15:08:43.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:08:43.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:08:43.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:08:43.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:08:43.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:08:43.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 15:08:43.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:08:43.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 15:08:43.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:08:43.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 15:08:43.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:08:44.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 15:08:44.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:08:44.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 15:08:44.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:08:44.274 [Lua] Set lobby begin: 15:08:44.274 [Lua] Lobby data twitch_enabled = false 15:08:44.274 [Lua] Lobby data power_level = 417 15:08:44.274 [Lua] Lobby data unique_server_name = Samoly 15:08:44.274 [Lua] Lobby data difficulty_tweak = 0 15:08:44.274 [Lua] Lobby data host = 110000101ead6cb 15:08:44.274 [Lua] Lobby data game_mode = 3 15:08:44.274 [Lua] Lobby data is_private = false 15:08:44.274 [Lua] Lobby data match_started = true 15:08:44.274 [Lua] Lobby data mechanism = adventure 15:08:44.274 [Lua] Lobby data level_key = inn_level 15:08:44.275 [Lua] Lobby data player_slot_1 = 0:0 15:08:44.275 [Lua] Lobby data selected_level_key = inn_level 15:08:44.275 [Lua] Lobby data difficulty = cataclysm_3 15:08:44.275 [Lua] Lobby data quick_game = false 15:08:44.275 [Lua] Lobby data weave_index = 150 15:08:44.275 [Lua] Lobby data matchmaking = false 15:08:44.275 [Lua] Lobby data weave_name = weave_150 15:08:44.275 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:44.275 [Lua] Lobby data num_players = 4 15:08:44.275 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:44.275 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:44.275 [Lua] Lobby data country_code = FI 15:08:44.275 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:44.275 [Lua] Lobby data eac_authorized = true 15:08:44.275 [Lua] Set lobby end. 15:08:49.294 [Lua] Set lobby begin: 15:08:49.294 [Lua] Lobby data twitch_enabled = false 15:08:49.294 [Lua] Lobby data power_level = 835 15:08:49.294 [Lua] Lobby data unique_server_name = Samoly 15:08:49.294 [Lua] Lobby data difficulty_tweak = 0 15:08:49.294 [Lua] Lobby data host = 110000101ead6cb 15:08:49.294 [Lua] Lobby data game_mode = 3 15:08:49.294 [Lua] Lobby data is_private = false 15:08:49.295 [Lua] Lobby data match_started = true 15:08:49.295 [Lua] Lobby data mechanism = adventure 15:08:49.295 [Lua] Lobby data level_key = inn_level 15:08:49.295 [Lua] Lobby data player_slot_1 = 0:0 15:08:49.295 [Lua] Lobby data selected_level_key = inn_level 15:08:49.295 [Lua] Lobby data difficulty = cataclysm_3 15:08:49.295 [Lua] Lobby data quick_game = false 15:08:49.295 [Lua] Lobby data weave_index = 150 15:08:49.295 [Lua] Lobby data matchmaking = false 15:08:49.295 [Lua] Lobby data weave_name = weave_150 15:08:49.295 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:49.295 [Lua] Lobby data num_players = 4 15:08:49.295 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:49.295 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:49.295 [Lua] Lobby data country_code = FI 15:08:49.295 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:49.296 [Lua] Lobby data eac_authorized = true 15:08:49.296 [Lua] Set lobby end. 15:08:51.684 [Lua] [IngameUI] menu view on_enter start_game_view 15:08:51.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ec5c3f0 15:08:51.689 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:08:51.691 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 15:08:51.698 [Lua] cataclysm 15:08:52.350 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 15:08:52.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 15:08:52.350 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 15:08:52.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 15:08:52.953 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 15:08:53.050 [Lua] [IngameUI] menu view on_exit start_game_view 15:08:53.050 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:08:53.051 [Save] Saving `save_data` 15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 15:08:53.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ec5c3f0 15:08:53.066 [Save] Save done 15:08:53.129 [Lua] [Matchmaking] Cancelling matchmaking 15:08:53.129 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:08:54.337 [Lua] PlayFabMirrorBase:_commit_internal 7 15:08:54.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:08:54.341 [Lua] generate_backend_stats 110000101ead6cb:1 15:08:54.356 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:08:54.356 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:08:54.362 [Lua] commit result success 7 15:08:59.525 [Lua] Assigning peer(110000101982738:1) to profile(5) career(1) 15:08:59.525 [Lua] Set lobby begin: 15:08:59.525 [Lua] Lobby data twitch_enabled = false 15:08:59.525 [Lua] Lobby data power_level = 835 15:08:59.525 [Lua] Lobby data unique_server_name = Samoly 15:08:59.525 [Lua] Lobby data difficulty_tweak = 0 15:08:59.525 [Lua] Lobby data host = 110000101ead6cb 15:08:59.525 [Lua] Lobby data game_mode = 3 15:08:59.525 [Lua] Lobby data is_private = false 15:08:59.525 [Lua] Lobby data match_started = true 15:08:59.525 [Lua] Lobby data mechanism = adventure 15:08:59.525 [Lua] Lobby data level_key = inn_level 15:08:59.525 [Lua] Lobby data player_slot_1 = 0:0 15:08:59.525 [Lua] Lobby data selected_level_key = inn_level 15:08:59.526 [Lua] Lobby data difficulty = cataclysm_3 15:08:59.526 [Lua] Lobby data quick_game = false 15:08:59.526 [Lua] Lobby data weave_index = 150 15:08:59.526 [Lua] Lobby data matchmaking = false 15:08:59.526 [Lua] Lobby data weave_name = weave_150 15:08:59.526 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:59.526 [Lua] Lobby data num_players = 4 15:08:59.526 [Lua] Lobby data player_slot_5 = 0:0 15:08:59.526 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:59.526 [Lua] Lobby data country_code = FI 15:08:59.526 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:59.526 [Lua] Lobby data eac_authorized = true 15:08:59.526 [Lua] Set lobby end. 15:08:59.526 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(1) 15:08:59.526 [Lua] Set lobby begin: 15:08:59.526 [Lua] Lobby data twitch_enabled = false 15:08:59.526 [Lua] Lobby data power_level = 835 15:08:59.526 [Lua] Lobby data unique_server_name = Samoly 15:08:59.526 [Lua] Lobby data difficulty_tweak = 0 15:08:59.526 [Lua] Lobby data host = 110000101ead6cb 15:08:59.527 [Lua] Lobby data game_mode = 3 15:08:59.527 [Lua] Lobby data is_private = false 15:08:59.527 [Lua] Lobby data match_started = true 15:08:59.527 [Lua] Lobby data mechanism = adventure 15:08:59.527 [Lua] Lobby data level_key = inn_level 15:08:59.527 [Lua] Lobby data player_slot_1 = 0:0 15:08:59.527 [Lua] Lobby data selected_level_key = inn_level 15:08:59.527 [Lua] Lobby data difficulty = cataclysm_3 15:08:59.527 [Lua] Lobby data quick_game = false 15:08:59.527 [Lua] Lobby data weave_index = 150 15:08:59.527 [Lua] Lobby data matchmaking = false 15:08:59.527 [Lua] Lobby data weave_name = weave_150 15:08:59.527 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:08:59.528 [Lua] Lobby data num_players = 4 15:08:59.528 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:08:59.528 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:08:59.528 [Lua] Lobby data country_code = FI 15:08:59.528 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:08:59.528 [Lua] Lobby data eac_authorized = true 15:08:59.528 [Lua] Set lobby end. 15:08:59.528 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:13 my_peer_id:110000101ead6cb 15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:13 my_peer_id:110000101ead6cb 15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb 15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:13 my_peer_id:110000101ead6cb 15:08:59.636 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 15:08:59.636 [Lua] [GameNetworkManager] destroying game object with go_id=47 15:08:59.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb 15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:08:59.645 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 15:08:59.682 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 15:08:59.682 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 15:08:59.682 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 15:08:59.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 15:08:59.686 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 15:08:59.686 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 15:08:59.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland 15:08:59.813 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland 15:08:59.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:09:00.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:09:00.718 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:09:00.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:09:00.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:09:00.822 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:09:00.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:01.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:01.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:09:01.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 15:09:01.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 15:09:01.143 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 15:09:01.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 15:09:01.297 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:09:01.297 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:09:01.300 [Lua] Set lobby begin: 15:09:01.300 [Lua] Lobby data twitch_enabled = false 15:09:01.300 [Lua] Lobby data power_level = 835 15:09:01.300 [Lua] Lobby data unique_server_name = Samoly 15:09:01.300 [Lua] Lobby data difficulty_tweak = 0 15:09:01.300 [Lua] Lobby data host = 110000101ead6cb 15:09:01.300 [Lua] Lobby data game_mode = 3 15:09:01.300 [Lua] Lobby data is_private = false 15:09:01.300 [Lua] Lobby data match_started = true 15:09:01.300 [Lua] Lobby data mechanism = adventure 15:09:01.300 [Lua] Lobby data level_key = inn_level 15:09:01.300 [Lua] Lobby data player_slot_1 = 0:0 15:09:01.300 [Lua] Lobby data selected_level_key = inn_level 15:09:01.300 [Lua] Lobby data difficulty = cataclysm_3 15:09:01.301 [Lua] Lobby data quick_game = false 15:09:01.301 [Lua] Lobby data weave_index = 150 15:09:01.301 [Lua] Lobby data matchmaking = false 15:09:01.301 [Lua] Lobby data weave_name = weave_150 15:09:01.301 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:01.301 [Lua] Lobby data num_players = 4 15:09:01.301 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:01.301 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:01.301 [Lua] Lobby data country_code = FI 15:09:01.301 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:01.301 [Lua] Lobby data eac_authorized = true 15:09:01.301 [Lua] Set lobby end. 15:09:01.301 [Lua] [PartyManager] Leader is set to 110000101ead6cb 15:09:01.302 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 15:09:01.302 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 15:09:01.302 [Lua] Set lobby begin: 15:09:01.302 [Lua] Lobby data twitch_enabled = false 15:09:01.302 [Lua] Lobby data power_level = 835 15:09:01.302 [Lua] Lobby data unique_server_name = Samoly 15:09:01.302 [Lua] Lobby data difficulty_tweak = 0 15:09:01.302 [Lua] Lobby data host = 110000101ead6cb 15:09:01.302 [Lua] Lobby data game_mode = 9 15:09:01.302 [Lua] Lobby data is_private = false 15:09:01.302 [Lua] Lobby data match_started = true 15:09:01.302 [Lua] Lobby data mechanism = adventure 15:09:01.302 [Lua] Lobby data level_key = inn_level 15:09:01.302 [Lua] Lobby data player_slot_1 = 0:0 15:09:01.302 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:01.302 [Lua] Lobby data difficulty = cataclysm_3 15:09:01.302 [Lua] Lobby data quick_game = false 15:09:01.302 [Lua] Lobby data weave_index = 150 15:09:01.302 [Lua] Lobby data matchmaking = true 15:09:01.302 [Lua] Lobby data weave_name = weave_150 15:09:01.302 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:01.303 [Lua] Lobby data num_players = 4 15:09:01.303 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:01.303 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:01.303 [Lua] Lobby data country_code = FI 15:09:01.303 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:01.303 [Lua] Lobby data eac_authorized = true 15:09:01.303 [Lua] Set lobby end. 15:09:01.303 [Lua] Set lobby begin: 15:09:01.303 [Lua] Lobby data twitch_enabled = false 15:09:01.303 [Lua] Lobby data power_level = 835 15:09:01.303 [Lua] Lobby data unique_server_name = Samoly 15:09:01.303 [Lua] Lobby data difficulty_tweak = 0 15:09:01.303 [Lua] Lobby data host = 110000101ead6cb 15:09:01.303 [Lua] Lobby data game_mode = 9 15:09:01.303 [Lua] Lobby data is_private = false 15:09:01.303 [Lua] Lobby data match_started = true 15:09:01.303 [Lua] Lobby data mechanism = adventure 15:09:01.303 [Lua] Lobby data level_key = inn_level 15:09:01.303 [Lua] Lobby data player_slot_1 = 0:0 15:09:01.303 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:01.303 [Lua] Lobby data difficulty = cataclysm_3 15:09:01.304 [Lua] Lobby data quick_game = false 15:09:01.304 [Lua] Lobby data weave_index = 150 15:09:01.304 [Lua] Lobby data matchmaking = true 15:09:01.304 [Lua] Lobby data weave_name = weave_150 15:09:01.304 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:01.304 [Lua] Lobby data num_players = 4 15:09:01.304 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:01.304 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:01.304 [Lua] Lobby data country_code = FI 15:09:01.304 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:01.304 [Lua] Lobby data eac_authorized = true 15:09:01.304 [Lua] Set lobby end. 15:09:01.304 [Lua] [ChatManager][1]System: Starting hosted game... 15:09:01.304 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:09:01.304 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:09:01.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 15:09:01.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 15:09:01.313 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 15:09:01.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 15:09:01.468 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 15:09:01.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 15:09:04.389 [Lua] Set lobby begin: 15:09:04.389 [Lua] Lobby data twitch_enabled = false 15:09:04.389 [Lua] Lobby data power_level = 1033 15:09:04.389 [Lua] Lobby data unique_server_name = Samoly 15:09:04.389 [Lua] Lobby data difficulty_tweak = 0 15:09:04.389 [Lua] Lobby data host = 110000101ead6cb 15:09:04.390 [Lua] Lobby data game_mode = 9 15:09:04.390 [Lua] Lobby data is_private = false 15:09:04.390 [Lua] Lobby data match_started = true 15:09:04.390 [Lua] Lobby data mechanism = adventure 15:09:04.390 [Lua] Lobby data level_key = inn_level 15:09:04.390 [Lua] Lobby data player_slot_1 = 0:0 15:09:04.390 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:04.390 [Lua] Lobby data difficulty = cataclysm_3 15:09:04.390 [Lua] Lobby data quick_game = false 15:09:04.390 [Lua] Lobby data weave_index = 150 15:09:04.390 [Lua] Lobby data matchmaking = true 15:09:04.390 [Lua] Lobby data weave_name = weave_150 15:09:04.390 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:04.390 [Lua] Lobby data num_players = 4 15:09:04.390 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:04.390 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:04.391 [Lua] Lobby data country_code = FI 15:09:04.391 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:04.391 [Lua] Lobby data eac_authorized = true 15:09:04.391 [Lua] Set lobby end. 15:09:06.863 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:09:06.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 15:09:06.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:09:09.447 [Lua] Set lobby begin: 15:09:09.447 [Lua] Lobby data twitch_enabled = false 15:09:09.448 [Lua] Lobby data power_level = 1100 15:09:09.448 [Lua] Lobby data unique_server_name = Samoly 15:09:09.448 [Lua] Lobby data difficulty_tweak = 0 15:09:09.448 [Lua] Lobby data host = 110000101ead6cb 15:09:09.448 [Lua] Lobby data game_mode = 9 15:09:09.448 [Lua] Lobby data is_private = false 15:09:09.448 [Lua] Lobby data match_started = true 15:09:09.448 [Lua] Lobby data mechanism = adventure 15:09:09.448 [Lua] Lobby data level_key = inn_level 15:09:09.448 [Lua] Lobby data player_slot_1 = 0:0 15:09:09.448 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:09.448 [Lua] Lobby data difficulty = cataclysm_3 15:09:09.448 [Lua] Lobby data quick_game = false 15:09:09.448 [Lua] Lobby data weave_index = 150 15:09:09.449 [Lua] Lobby data matchmaking = true 15:09:09.449 [Lua] Lobby data weave_name = weave_150 15:09:09.449 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:09.449 [Lua] Lobby data num_players = 4 15:09:09.449 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:09.449 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:09.449 [Lua] Lobby data country_code = FI 15:09:09.449 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:09.449 [Lua] Lobby data eac_authorized = true 15:09:09.449 [Lua] Set lobby end. 15:09:17.888 [Window] Window => inactive 15:09:23.246 [Window] Window => active 15:09:23.248 [Window] Window => active 15:09:57.868 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:09:57.868 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:09:58.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 15:09:58.021 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 15:09:58.021 [Lua] Set lobby begin: 15:09:58.021 [Lua] Lobby data twitch_enabled = false 15:09:58.022 [Lua] Lobby data power_level = 1100 15:09:58.022 [Lua] Lobby data unique_server_name = Samoly 15:09:58.022 [Lua] Lobby data difficulty_tweak = 0 15:09:58.022 [Lua] Lobby data host = 110000101ead6cb 15:09:58.022 [Lua] Lobby data game_mode = 9 15:09:58.022 [Lua] Lobby data is_private = false 15:09:58.022 [Lua] Lobby data match_started = true 15:09:58.022 [Lua] Lobby data mechanism = adventure 15:09:58.022 [Lua] Lobby data level_key = inn_level 15:09:58.022 [Lua] Lobby data player_slot_1 = 0:0 15:09:58.022 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:58.022 [Lua] Lobby data difficulty = cataclysm_3 15:09:58.022 [Lua] Lobby data quick_game = false 15:09:58.022 [Lua] Lobby data weave_index = 150 15:09:58.022 [Lua] Lobby data matchmaking = false 15:09:58.022 [Lua] Lobby data weave_name = weave_150 15:09:58.023 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:58.023 [Lua] Lobby data num_players = 4 15:09:58.023 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:58.023 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:58.023 [Lua] Lobby data country_code = FI 15:09:58.023 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:58.023 [Lua] Lobby data eac_authorized = true 15:09:58.023 [Lua] Set lobby end. 15:09:58.025 [Lua] Set lobby begin: 15:09:58.025 [Lua] Lobby data twitch_enabled = false 15:09:58.025 [Lua] Lobby data power_level = 1100 15:09:58.025 [Lua] Lobby data unique_server_name = Samoly 15:09:58.025 [Lua] Lobby data difficulty_tweak = 0 15:09:58.025 [Lua] Lobby data host = 110000101ead6cb 15:09:58.025 [Lua] Lobby data game_mode = 9 15:09:58.025 [Lua] Lobby data is_private = false 15:09:58.025 [Lua] Lobby data match_started = true 15:09:58.025 [Lua] Lobby data mechanism = adventure 15:09:58.025 [Lua] Lobby data level_key = inn_level 15:09:58.025 [Lua] Lobby data player_slot_1 = 0:0 15:09:58.025 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:09:58.025 [Lua] Lobby data difficulty = cataclysm_3 15:09:58.026 [Lua] Lobby data quick_game = false 15:09:58.026 [Lua] Lobby data weave_index = 150 15:09:58.026 [Lua] Lobby data matchmaking = false 15:09:58.026 [Lua] Lobby data weave_name = weave_150 15:09:58.026 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:09:58.026 [Lua] Lobby data num_players = 4 15:09:58.026 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:09:58.026 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:09:58.026 [Lua] Lobby data country_code = FI 15:09:58.026 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:09:58.026 [Lua] Lobby data eac_authorized = true 15:09:58.026 [Lua] Set lobby end. 15:09:58.026 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 15:09:58.026 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 15:09:58.026 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 15:09:58.026 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 15:09:58.026 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 15:09:58.026 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 15:09:58.026 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 15:09:58.026 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 15:09:58.026 [Lua] Complete level triggered. 15:09:58.029 [Save] Saving `save_data` 15:09:58.029 [Lua] gm_event_end_conditions_met false false 15:09:58.029 [Lua] PlayFabMirrorBase:_commit_internal nil 15:09:58.029 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:09:58.032 [Lua] generate_backend_stats 110000101ead6cb:1 15:09:58.039 [Save] Save done 15:09:58.039 [Save] Saving `save_data` 15:09:58.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 15:09:58.052 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:09:58.052 [Save] Save done 15:09:58.053 [Save] Saving `save_data` 15:09:58.053 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 15:09:58.053 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 15:09:58.053 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:09:58.053 [Lua] [GameNetworkManager] Leaving game... 15:09:58.053 [Lua] [GameNetworkManager] Shutting down game session host. 15:09:58.053 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:09:58.053 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:09:58.053 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.23 15:09:58.056 [Connection] Packet 8207 chunk for system game_session from 110000103faf286 had no listener 15:09:58.056 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:09:58.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3 15:09:58.071 [Connection] Packet 8208 chunk for system game_session from 110000103faf286 had no listener 15:09:58.074 [Save] Save done 15:09:58.099 [Connection] Packet 8209 chunk for system game_session from 110000103faf286 had no listener 15:09:58.929 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 15:09:58.929 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 15:09:59.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 15:09:59.381 [Lua] commit result success 8 15:10:00.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:10:00.057 [Lua] [Managers] Calling function on all managers: 15:10:00.058 [Lua] Clearing all global lookup lists 15:10:00.058 [Lua] [IngamePlayerListUI] - Destroy 15:10:00.058 [Lua] [EquipmentUI] - Destroy 15:10:00.058 [Lua] [AbilityUI] - Destroy 15:10:00.058 [Lua] [GamePadAbilityUI] - Destroy 15:10:00.058 [Lua] [GamePadEquipmentUI] - Destroy 15:10:00.058 [Lua] [IngameUI] destroy 15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 15:10:00.098 [Lua] [Managers] Destroying manager group: 15:10:00.101 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:10:00.147 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:10:00.147 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 15:10:00.147 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 15:10:00.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_rubble_beasts 0 15:10:00.147 warning: [Lua] Following data will be uploaded to Crashify: <> 15:10:00.147 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 13, User: 110000101ead6cb "Samoly" <> 15:10:00.148 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0 [3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame [5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0 [8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119 [10] dt = 0.0064038904383778572 [2] server = table: 0000000010BC7E80; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00; [5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0; <> <> 15:10:00.148 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 15:10:00.148 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 15:10:00.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_rubble_beasts 0 15:10:00.148 warning: [Lua] Following data will be uploaded to Crashify: <> 15:10:00.148 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 14, User: 110000101ead6cb "Samoly" <> 15:10:00.148 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0 [3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame [5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0 [8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119 [10] dt = 0.0064038904383778572 [2] server = table: 0000000010BC7E80; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00; [5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0; <> <> 15:10:00.148 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 15:10:00.148 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 15:10:00.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_rubble_beasts 0 15:10:00.148 warning: [Lua] Following data will be uploaded to Crashify: <> 15:10:00.148 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 15, User: 110000101ead6cb "Samoly" <> 15:10:00.149 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0 [3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame [5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0 [8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119 [10] dt = 0.0064038904383778572 [2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00; [5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0; <> <> 15:10:00.149 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 15:10:00.149 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 15:10:00.149 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_rubble_beasts 0 15:10:00.149 warning: [Lua] Following data will be uploaded to Crashify: <> 15:10:00.149 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 16, User: 110000101ead6cb "Samoly" <> 15:10:00.149 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0 [3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame [5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil [6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0 [8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170 [9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119 [10] dt = 0.0064038904383778572 [2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00; [5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false; [6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0; <> <> 15:10:00.149 [Lua] [Matchmaking] unregister rpcs 15:10:00.149 [Lua] ############### UNLOADING PACKAGES ############### 15:10:00.149 [Lua] [Managers] Calling function on all managers: 15:10:00.149 [Lua] [Managers] Destroying manager group: 15:10:00.149 [Lua] [Gamestate] Enter state StateLoading 15:10:00.151 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:10:00.151 [Lua] [Matchmaking] register rpcs 15:10:00.151 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:10:00.151 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:10:00.151 [Lua] Set lobby begin: 15:10:00.151 [Lua] Lobby data twitch_enabled = false 15:10:00.151 [Lua] Lobby data power_level = 0 15:10:00.151 [Lua] Lobby data unique_server_name = Samoly 15:10:00.151 [Lua] Lobby data difficulty_tweak = 0 15:10:00.151 [Lua] Lobby data host = 110000101ead6cb 15:10:00.151 [Lua] Lobby data game_mode = 9 15:10:00.151 [Lua] Lobby data is_private = false 15:10:00.151 [Lua] Lobby data match_started = true 15:10:00.151 [Lua] Lobby data mechanism = adventure 15:10:00.151 [Lua] Lobby data level_key = inn_level 15:10:00.151 [Lua] Lobby data player_slot_1 = 0:0 15:10:00.151 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:00.151 [Lua] Lobby data difficulty = cataclysm_3 15:10:00.152 [Lua] Lobby data quick_game = false 15:10:00.152 [Lua] Lobby data weave_index = 150 15:10:00.152 [Lua] Lobby data matchmaking = false 15:10:00.152 [Lua] Lobby data weave_name = weave_150 15:10:00.152 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:00.152 [Lua] Lobby data num_players = 4 15:10:00.152 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:00.152 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:00.152 [Lua] Lobby data country_code = FI 15:10:00.152 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:00.152 [Lua] Lobby data eac_authorized = true 15:10:00.152 [Lua] Set lobby end. 15:10:00.152 [Lua] registering RPCs 15:10:00.152 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:10:00.152 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:10:00.152 [Lua] Set lobby begin: 15:10:00.152 [Lua] Lobby data twitch_enabled = false 15:10:00.152 [Lua] Lobby data power_level = 0 15:10:00.152 [Lua] Lobby data unique_server_name = Samoly 15:10:00.152 [Lua] Lobby data difficulty_tweak = 0 15:10:00.152 [Lua] Lobby data host = 110000101ead6cb 15:10:00.152 [Lua] Lobby data game_mode = 9 15:10:00.152 [Lua] Lobby data is_private = false 15:10:00.152 [Lua] Lobby data match_started = true 15:10:00.152 [Lua] Lobby data mechanism = adventure 15:10:00.153 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:00.153 [Lua] Lobby data player_slot_1 = 0:0 15:10:00.153 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:00.153 [Lua] Lobby data difficulty = cataclysm_3 15:10:00.153 [Lua] Lobby data quick_game = false 15:10:00.153 [Lua] Lobby data weave_index = 150 15:10:00.153 [Lua] Lobby data matchmaking = false 15:10:00.153 [Lua] Lobby data weave_name = weave_150 15:10:00.153 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:00.153 [Lua] Lobby data num_players = 4 15:10:00.153 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:00.153 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:00.153 [Lua] Lobby data country_code = FI 15:10:00.153 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:00.153 [Lua] Lobby data eac_authorized = true 15:10:00.153 [Lua] Set lobby end. 15:10:00.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:10:00.156 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 15:10:00.156 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:10:00.156 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 15:10:00.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:10:00.159 [Umbra] Unload tome 15:10:00.159 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 15:10:00.231 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:10:00.231 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 15:10:00.231 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 15:10:00.231 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 15:10:00.231 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 15:10:00.231 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 15:10:00.231 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 15:10:00.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 15:10:00.277 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 15:10:00.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 15:10:04.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 15:10:04.344 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 15:10:04.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 15:10:04.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 15:10:04.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 15:10:04.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:10:05.091 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 15:10:05.571 [Lua] ### Sending rpc_level_loaded 15:10:05.571 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 124 15:10:05.571 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 15:10:05.572 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 15:10:05.572 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 15:10:05.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 15:10:05.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 15:10:05.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:10:05.622 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 15:10:05.640 [Lua] [LevelTransitionHandler] Level load completed! 15:10:05.640 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 5120089 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 15:10:05.655 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:10:05.655 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 15:10:05.655 [Lua] load_startup_enemy_packages: -------------- 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_spawn 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_troll 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_rat_ogre 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_stormfiend 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_minotaur 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_plague_sorcerer 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_corruptor_sorcerer 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_gutter_runner 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_pack_master 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_poison_wind_globadier 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_ratling_gunner 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_warpfire_thrower 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_vortex_sorcerer 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_standard_bearer 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] chaos_vortex 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] critter_rat 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] critter_pig 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_storm_vermin_with_shield 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_gor 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_ungor_archer 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_ungor 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_clan_rat 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_slave 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_clan_rat_with_shield 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_storm_vermin 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] beastmen_bestigor 15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:10:05.655 [Lua] skaven_plague_monk 15:10:05.658 [Lua] ### Sending rpc_level_loaded 15:10:05.658 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 124 15:10:05.658 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 15:10:05.675 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 15:10:05.675 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 15:10:05.692 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 15:10:05.692 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 15:10:05.692 [Lua] ### Sending rpc_level_loaded 15:10:05.692 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 124 15:10:05.893 [Lua] ### Sending rpc_level_loaded 15:10:05.893 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 124 15:10:05.893 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 15:10:05.894 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 15:10:05.894 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 15:10:05.910 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 15:10:05.910 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 15:10:05.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:10:05.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:10:05.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:10:06.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:10:06.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:10:06.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:10:06.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:10:06.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:10:06.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:10:06.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:10:06.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:10:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:10:07.467 [Lua] ### Sending rpc_level_loaded 15:10:07.467 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 124 15:10:07.467 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 15:10:07.467 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 15:10:07.467 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 15:10:07.484 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 15:10:07.484 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 15:10:07.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:10:07.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:10:07.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:10:07.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:10:07.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:10:07.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:10:07.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:10:07.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:10:07.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:10:08.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:10:08.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:10:08.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:10:08.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:10:08.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:10:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:10:08.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:10:08.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:10:08.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:10:08.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:10:08.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:10:08.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:10:09.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:10:09.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:10:09.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:10:09.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:10:09.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:10:09.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:10:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:10:10.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:10:10.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:10:10.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:10:10.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:10:10.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:10:10.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:10:10.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:10:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:10:10.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:10:10.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:10:10.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:10:10.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:10:10.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:10:10.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:10:11.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:10:11.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:10:11.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:10:12.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:10:12.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:10:12.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:10:12.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:10:12.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:10:12.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:10:13.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:10:13.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:10:13.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:10:13.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:10:13.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:10:13.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:10:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:10:13.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:10:13.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:10:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:10:14.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:10:14.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:14 my_peer_id:110000101ead6cb 15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:14 my_peer_id:110000101ead6cb 15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb 15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:14 my_peer_id:110000101ead6cb 15:10:14.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb 15:10:14.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:14.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:14.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 15:10:14.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 15:10:14.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:10:14.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:10:14.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:10:15.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:10:15.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:10:15.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 15:10:15.102 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 15:10:15.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:10:15.102 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:15 my_peer_id:110000101ead6cb 15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:15 my_peer_id:110000101ead6cb 15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb 15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:15 my_peer_id:110000101ead6cb 15:10:15.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb 15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:16 my_peer_id:110000101ead6cb 15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:16 my_peer_id:110000101ead6cb 15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb 15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:16 my_peer_id:110000101ead6cb 15:10:15.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb 15:10:15.168 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:10:15.168 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:15.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 15:10:15.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 15:10:15.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 15:10:15.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 15:10:15.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 15:10:15.220 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 15:10:15.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient 15:10:15.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 15:10:15.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 15:10:15.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:10:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:10:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 15:10:15.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:10:15.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:10:15.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 15:10:15.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:10:15.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:10:15.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 15:10:15.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:10:16.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:10:16.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 15:10:16.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:10:16.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:10:16.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 15:10:16.625 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:10:16.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:10:16.708 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:10:16.709 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 15:10:16.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 15:10:16.793 [Lua] [PackageManager] Force_load: wwise/blunderbuss 15:10:16.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:10:16.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:10:16.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 15:10:16.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:10:17.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:10:17.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 15:10:17.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:10:17.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:10:17.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 15:10:17.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 15:10:17.303 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:10:17.303 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 15:10:17.303 [Umbra] Init version: 3.4.15 :: 16 threads 15:10:17.719 [Lua] Async level spawning done 15:10:17.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:10:18.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:10:18.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:10:18.703 [Lua] [Matchmaking] unregister rpcs 15:10:18.703 [Lua] Set lobby begin: 15:10:18.703 [Lua] Lobby data twitch_enabled = false 15:10:18.703 [Lua] Lobby data power_level = 0 15:10:18.703 [Lua] Lobby data unique_server_name = Samoly 15:10:18.703 [Lua] Lobby data difficulty_tweak = 0 15:10:18.703 [Lua] Lobby data host = 110000101ead6cb 15:10:18.703 [Lua] Lobby data game_mode = 9 15:10:18.703 [Lua] Lobby data is_private = false 15:10:18.703 [Lua] Lobby data match_started = true 15:10:18.703 [Lua] Lobby data mechanism = adventure 15:10:18.704 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:18.704 [Lua] Lobby data player_slot_1 = 0:0 15:10:18.704 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:18.704 [Lua] Lobby data difficulty = cataclysm_3 15:10:18.704 [Lua] Lobby data quick_game = false 15:10:18.704 [Lua] Lobby data weave_index = 150 15:10:18.704 [Lua] Lobby data matchmaking = false 15:10:18.704 [Lua] Lobby data weave_name = weave_150 15:10:18.704 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:18.704 [Lua] Lobby data num_players = 4 15:10:18.704 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:18.704 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:18.704 [Lua] Lobby data country_code = FI 15:10:18.704 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:18.704 [Lua] Lobby data eac_authorized = true 15:10:18.704 [Lua] Set lobby end. 15:10:18.704 [Lua] [Managers] Destroying manager group: 15:10:18.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 15:10:18.705 [Lua] [Gamestate] Enter StateIngame HOST 15:10:18.705 [Lua] [Managers] Calling function on all managers: 15:10:18.705 [Lua] <>level = dlc_scorpion_rubble_beasts<> 15:10:18.705 [Lua] Set lobby begin: 15:10:18.705 [Lua] Lobby data twitch_enabled = false 15:10:18.705 [Lua] Lobby data power_level = 0 15:10:18.706 [Lua] Lobby data unique_server_name = Samoly 15:10:18.706 [Lua] Lobby data difficulty_tweak = 0 15:10:18.706 [Lua] Lobby data host = 110000101ead6cb 15:10:18.706 [Lua] Lobby data game_mode = 9 15:10:18.706 [Lua] Lobby data is_private = false 15:10:18.706 [Lua] Lobby data match_started = true 15:10:18.706 [Lua] Lobby data mechanism = adventure 15:10:18.706 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:18.706 [Lua] Lobby data player_slot_1 = 0:0 15:10:18.706 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:18.706 [Lua] Lobby data difficulty = cataclysm_3 15:10:18.706 [Lua] Lobby data quick_game = false 15:10:18.706 [Lua] Lobby data weave_index = 150 15:10:18.706 [Lua] Lobby data matchmaking = false 15:10:18.706 [Lua] Lobby data weave_name = weave_150 15:10:18.706 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:18.706 [Lua] Lobby data num_players = 4 15:10:18.706 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:18.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:18.706 [Lua] Lobby data country_code = FI 15:10:18.706 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:18.707 [Lua] Lobby data eac_authorized = true 15:10:18.707 [Lua] Set lobby end. 15:10:18.707 [Lua] [StateIngame] Server ingame 15:10:18.711 [Lua] Set lobby begin: 15:10:18.711 [Lua] Lobby data twitch_enabled = false 15:10:18.711 [Lua] Lobby data power_level = 0 15:10:18.712 [Lua] Lobby data unique_server_name = Samoly 15:10:18.712 [Lua] Lobby data difficulty_tweak = 0 15:10:18.712 [Lua] Lobby data host = 110000101ead6cb 15:10:18.712 [Lua] Lobby data game_mode = 9 15:10:18.712 [Lua] Lobby data is_private = false 15:10:18.712 [Lua] Lobby data match_started = true 15:10:18.712 [Lua] Lobby data mechanism = adventure 15:10:18.712 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:18.712 [Lua] Lobby data player_slot_1 = 0:0 15:10:18.712 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:18.712 [Lua] Lobby data difficulty = cataclysm_3 15:10:18.712 [Lua] Lobby data quick_game = false 15:10:18.712 [Lua] Lobby data weave_index = 150 15:10:18.712 [Lua] Lobby data matchmaking = false 15:10:18.712 [Lua] Lobby data weave_name = weave_150 15:10:18.712 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:18.712 [Lua] Lobby data num_players = 4 15:10:18.712 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:18.712 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:18.712 [Lua] Lobby data country_code = FI 15:10:18.712 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:18.713 [Lua] Lobby data eac_authorized = true 15:10:18.713 [Lua] Set lobby end. 15:10:18.713 [Lua] [Matchmaking] register rpcs 15:10:18.713 [Lua] GameNetworkManager:init... creating game session 15:10:18.713 [Lua] Host GameSession.make_game_session_host with session: 15:10:18.713 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:10:18.713 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 15:10:18.713 [Lua] [GameNetworkManager] self.is_server = true 15:10:18.713 [Network] Setting artificial MTU limit to 576 15:10:18.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 16 15:10:18.713 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 15:10:18.713 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 15:10:18.721 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 15:10:18.721 [Lua] pacing=disabled 15:10:18.721 [Lua] roaming=nil 15:10:18.721 [Lua] specials=disabled 15:10:18.721 [Lua] debug_color=maroon 15:10:18.721 [Lua] pack_spawning=skaven_beastmen 15:10:18.721 [Lua] contained_breeds=nil 15:10:18.721 [Lua] disabled=false 15:10:18.721 [Lua] boss=disabled 15:10:18.721 [Lua] horde=disabled 15:10:18.721 [Lua] name=weave_skaven_beastmen 15:10:18.721 [Lua] intensity=disabled 15:10:18.721 [Lua] --- 15:10:18.721 [Lua] [LevelAnalysis] set_random_seed( 4093782) 15:10:18.723 warning: [GwNav] NavData resource not loaded 15:10:18.723 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 15:10:18.723 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 15:10:18.726 [Lua] [AIInterestPointSystem] Level Seed: 4093782 15:10:18.726 [Lua] 15:10:18.726 [Lua] [entity_system_bag] = table 15:10:18.726 [Lua] [entity_system_bag] = metatable 15:10:18.726 [Lua] [startup_data] = table 15:10:18.726 [Lua] [entity_manager] = table 15:10:18.726 [Lua] [entity_manager] = metatable 15:10:18.726 [Lua] [unit_spawner] = table 15:10:18.726 [Lua] [unit_spawner] = metatable 15:10:18.726 [Lua] [unit_storage] = table 15:10:18.726 [Lua] [unit_storage] = metatable 15:10:18.726 [Lua] [dice_keeper] = table 15:10:18.726 [Lua] [dice_keeper] = metatable 15:10:18.726 [Lua] [is_server] = true (boolean) 15:10:18.726 [Lua] [world] = [World] 15:10:18.726 [Lua] [system_api] = table 15:10:18.726 [Lua] [entity_system] = table 15:10:18.726 [Lua] [entity_system] = metatable 15:10:18.726 [Lua] [network_lobby] = table 15:10:18.726 [Lua] [network_lobby] = metatable 15:10:18.726 [Lua] [profile_synchronizer] = table 15:10:18.726 [Lua] [profile_synchronizer] = metatable 15:10:18.726 [Lua] [level_transition_handler] = table 15:10:18.726 [Lua] [level_transition_handler] = metatable 15:10:18.726 [Lua] [num_local_human_players] = 1 (number) 15:10:18.726 [Lua] [statistics_db] = table 15:10:18.726 [Lua] [statistics_db] = metatable 15:10:18.726 [Lua] [network_server] = table 15:10:18.726 [Lua] [network_server] = metatable 15:10:18.726 [Lua] [input_manager] = table 15:10:18.726 [Lua] [input_manager] = metatable 15:10:18.726 [Lua] [network_clock] = table 15:10:18.726 [Lua] [network_clock] = metatable 15:10:18.726 [Lua] [network_transmit] = table 15:10:18.726 [Lua] [network_transmit] = metatable 15:10:18.726 [Lua] [free_flight_manager] = table 15:10:18.726 [Lua] [free_flight_manager] = metatable 15:10:18.726 [Lua] [network_manager] = table 15:10:18.726 [Lua] [network_manager] = metatable 15:10:18.726 [Lua] [network_event_delegate] = table 15:10:18.726 [Lua] [network_event_delegate] = metatable 15:10:18.726 [Lua] 15:10:18.726 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:10:18.726 [Lua] ignoring extension VersusInteractObjectiveExtension 15:10:18.726 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:10:18.726 [Lua] ignoring extension VersusSocketObjectiveExtension 15:10:18.726 [Lua] ignoring extension VersusTargetObjectiveExtension 15:10:18.726 [Lua] ignoring extension VersusMissionObjectiveExtension 15:10:18.726 [Lua] ignoring extension KeepDecorationPaintingExtension 15:10:18.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:10:18.741 [Lua] [AchievementManager] Achievements using the steam platform 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 15:10:18.781 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 15:10:18.781 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 15:10:18.795 [Lua] [StateIngame] Level seed: 4093782 15:10:18.812 [Lua] [LevelAnalysis] set_random_seed( 4093782) 15:10:18.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 15:10:18.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 15:10:18.815 [Lua] [IngameUI] init 15:10:18.827 [SteamVoipClient] select_out(110000101982738, off) 15:10:18.827 [SteamVoipClient] select_out(110000101ead6cb, off) 15:10:18.827 [SteamVoipClient] select_out(110000103faf286, off) 15:10:18.827 [SteamVoipClient] select_out(1100001059c9cc0, off) 15:10:18.833 [Lua] cb_razer_chroma_setup 15:10:18.869 [Lua] completed 15:10:18.870 [Lua] completed 15:10:18.871 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:10:18.871 [Lua] Set lobby begin: 15:10:18.871 [Lua] Lobby data twitch_enabled = false 15:10:18.871 [Lua] Lobby data power_level = 1100 15:10:18.871 [Lua] Lobby data unique_server_name = Samoly 15:10:18.871 [Lua] Lobby data difficulty_tweak = 0 15:10:18.871 [Lua] Lobby data host = 110000101ead6cb 15:10:18.871 [Lua] Lobby data game_mode = 9 15:10:18.871 [Lua] Lobby data is_private = false 15:10:18.872 [Lua] Lobby data match_started = true 15:10:18.872 [Lua] Lobby data mechanism = adventure 15:10:18.872 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:18.872 [Lua] Lobby data player_slot_1 = 0:0 15:10:18.872 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:18.872 [Lua] Lobby data difficulty = cataclysm_3 15:10:18.872 [Lua] Lobby data quick_game = false 15:10:18.872 [Lua] Lobby data weave_index = 150 15:10:18.872 [Lua] Lobby data matchmaking = false 15:10:18.872 [Lua] Lobby data weave_name = weave_150 15:10:18.872 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:18.872 [Lua] Lobby data num_players = 4 15:10:18.872 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:18.872 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:18.872 [Lua] Lobby data country_code = FI 15:10:18.872 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:18.872 [Lua] Lobby data eac_authorized = true 15:10:18.872 [Lua] Set lobby end. 15:10:18.873 [Lua] CurrentConflictSettings weave_skaven_beastmen 15:10:18.873 [Lua] [ConflictDirector] conflict_director is ai_ready 15:10:18.873 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:10:18.873 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:10:18.879 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:10:18.879 [Lua] Forming navigation groups in one frame 15:10:18.879 [Lua] Forming navigation groups 15:10:18.887 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 15:10:19.012 [Lua] NavigationGroupManager -> calulation time B: 0.125 15:10:19.012 [Lua] number of nav groups: 253 15:10:19.013 [Lua] number of refined nav groups : 190 15:10:19.016 [Lua] NavigationGroupManager -> calulation time C: 0.003999999999962256 15:10:19.016 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 15:10:19.037 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:10:19.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 15:10:19.040 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:10:19.040 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 15:10:19.042 [Lua] [Managers] Calling function on all managers: 15:10:19.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:10:19.042 [Save] Loading `ut_tweaks_presets` 15:10:19.042 [Save] Load done 15:10:19.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 16 15:10:19.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 16 15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:17 my_peer_id:110000101ead6cb 15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:17 my_peer_id:110000101ead6cb 15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb 15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:17 my_peer_id:110000101ead6cb 15:10:21.039 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb 15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:21.039 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 15:10:21.039 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 15:10:21.064 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 15:10:21.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:10:21.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 15:10:21.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 15:10:21.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 15:10:21.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:10:21.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:10:21.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 15:10:21.456 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:10:21.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:10:21.490 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:10:21.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:10:21.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:10:21.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 15:10:21.671 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:10:21.736 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:10:21.736 [Lua] [PackageManager] Force_load: wwise/drakegun 15:10:21.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 15:10:24.955 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 15:10:24.955 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 15:10:24.955 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 15:10:24.955 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 15:10:24.955 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 15:10:24.955 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 15:10:24.963 [Lua] Set lobby begin: 15:10:24.963 [Lua] Lobby data twitch_enabled = false 15:10:24.963 [Lua] Lobby data power_level = 1100 15:10:24.964 [Lua] Lobby data unique_server_name = Samoly 15:10:24.964 [Lua] Lobby data difficulty_tweak = 0 15:10:24.964 [Lua] Lobby data host = 110000101ead6cb 15:10:24.964 [Lua] Lobby data game_mode = 9 15:10:24.964 [Lua] Lobby data is_private = false 15:10:24.964 [Lua] Lobby data match_started = true 15:10:24.964 [Lua] Lobby data mechanism = adventure 15:10:24.964 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:24.964 [Lua] Lobby data player_slot_1 = 0:0 15:10:24.964 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:24.964 [Lua] Lobby data difficulty = cataclysm_3 15:10:24.964 [Lua] Lobby data quick_game = false 15:10:24.964 [Lua] Lobby data weave_index = 150 15:10:24.964 [Lua] Lobby data matchmaking = false 15:10:24.965 [Lua] Lobby data weave_name = weave_150 15:10:24.965 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:24.965 [Lua] Lobby data num_players = 4 15:10:24.965 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:24.965 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:24.965 [Lua] Lobby data country_code = FI 15:10:24.965 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:24.965 [Lua] Lobby data eac_authorized = true 15:10:24.965 [Lua] Set lobby end. 15:10:24.965 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 15:10:24.965 [Lua] Breedfreezer (server) starting a hot join sync 15:10:24.965 [Lua] packing 0 units of breed skaven_clan_rat 15:10:24.965 [Lua] packing 0 units of breed skaven_storm_vermin 15:10:24.965 [Lua] packing 0 units of breed skaven_slave 15:10:24.965 [Lua] packing 0 units of breed beastmen_ungor_archer 15:10:24.965 [Lua] packing 0 units of breed beastmen_bestigor 15:10:24.965 [Lua] packing 0 units of breed beastmen_ungor 15:10:24.965 [Lua] packing 0 units of breed skaven_plague_monk 15:10:24.965 [Lua] packing 0 units of breed beastmen_gor 15:10:24.965 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:10:24.965 [Lua] 15:10:24.965 [Lua] [1] = 1 (number) 15:10:24.965 [Lua] [2] = 0 (number) 15:10:24.965 [Lua] [3] = 1 (number) 15:10:24.965 [Lua] [4] = 0 (number) 15:10:24.965 [Lua] [5] = 1 (number) 15:10:24.965 [Lua] [6] = 0 (number) 15:10:24.965 [Lua] [7] = 1 (number) 15:10:24.965 [Lua] [8] = 0 (number) 15:10:24.965 [Lua] [9] = 1 (number) 15:10:24.965 [Lua] [10] = 0 (number) 15:10:24.965 [Lua] [11] = 1 (number) 15:10:24.965 [Lua] [12] = 0 (number) 15:10:24.965 [Lua] [13] = 1 (number) 15:10:24.965 [Lua] [14] = 0 (number) 15:10:24.965 [Lua] [15] = 1 (number) 15:10:24.965 [Lua] [16] = 0 (number) 15:10:24.965 [Lua] 15:10:24.965 [Lua] 15:10:24.965 [Lua] 15:10:24.967 [Lua] Set lobby begin: 15:10:24.967 [Lua] Lobby data twitch_enabled = false 15:10:24.967 [Lua] Lobby data power_level = 1100 15:10:24.967 [Lua] Lobby data unique_server_name = Samoly 15:10:24.967 [Lua] Lobby data difficulty_tweak = 0 15:10:24.967 [Lua] Lobby data host = 110000101ead6cb 15:10:24.967 [Lua] Lobby data game_mode = 9 15:10:24.967 [Lua] Lobby data is_private = false 15:10:24.967 [Lua] Lobby data match_started = true 15:10:24.967 [Lua] Lobby data mechanism = adventure 15:10:24.967 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:24.968 [Lua] Lobby data player_slot_1 = 0:0 15:10:24.968 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:24.968 [Lua] Lobby data difficulty = cataclysm_3 15:10:24.968 [Lua] Lobby data quick_game = false 15:10:24.968 [Lua] Lobby data weave_index = 150 15:10:24.968 [Lua] Lobby data matchmaking = false 15:10:24.968 [Lua] Lobby data weave_name = weave_150 15:10:24.968 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:24.968 [Lua] Lobby data num_players = 4 15:10:24.968 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:24.968 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:24.968 [Lua] Lobby data country_code = FI 15:10:24.968 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:24.968 [Lua] Lobby data eac_authorized = true 15:10:24.968 [Lua] Set lobby end. 15:10:24.968 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 15:10:24.968 [Lua] Breedfreezer (server) starting a hot join sync 15:10:24.968 [Lua] packing 0 units of breed skaven_clan_rat 15:10:24.968 [Lua] packing 0 units of breed skaven_storm_vermin 15:10:24.968 [Lua] packing 0 units of breed skaven_slave 15:10:24.968 [Lua] packing 0 units of breed beastmen_ungor_archer 15:10:24.968 [Lua] packing 0 units of breed beastmen_bestigor 15:10:24.968 [Lua] packing 0 units of breed beastmen_ungor 15:10:24.968 [Lua] packing 0 units of breed skaven_plague_monk 15:10:24.968 [Lua] packing 0 units of breed beastmen_gor 15:10:24.968 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:10:24.968 [Lua] 15:10:24.968 [Lua] [1] = 1 (number) 15:10:24.968 [Lua] [2] = 0 (number) 15:10:24.968 [Lua] [3] = 1 (number) 15:10:24.968 [Lua] [4] = 0 (number) 15:10:24.968 [Lua] [5] = 1 (number) 15:10:24.968 [Lua] [6] = 0 (number) 15:10:24.968 [Lua] [7] = 1 (number) 15:10:24.968 [Lua] [8] = 0 (number) 15:10:24.968 [Lua] [9] = 1 (number) 15:10:24.968 [Lua] [10] = 0 (number) 15:10:24.968 [Lua] [11] = 1 (number) 15:10:24.968 [Lua] [12] = 0 (number) 15:10:24.968 [Lua] [13] = 1 (number) 15:10:24.968 [Lua] [14] = 0 (number) 15:10:24.968 [Lua] [15] = 1 (number) 15:10:24.968 [Lua] [16] = 0 (number) 15:10:24.968 [Lua] 15:10:24.968 [Lua] 15:10:24.968 [Lua] 15:10:24.969 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 15:10:24.969 [Lua] RemotePlayer:create_game_object( ) 25 15:10:24.986 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 15:10:24.986 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 15:10:24.986 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 15:10:24.986 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 15:10:24.986 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 15:10:24.986 [Lua] RemotePlayer:create_game_object( ) 26 15:10:25.002 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 15:10:25.002 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 15:10:25.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 15:10:25.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 15:10:25.146 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:10:25.146 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 15:10:25.166 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:10:25.166 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 15:10:26.566 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 15:10:26.566 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 15:10:26.579 [Lua] Set lobby begin: 15:10:26.579 [Lua] Lobby data twitch_enabled = false 15:10:26.579 [Lua] Lobby data power_level = 1100 15:10:26.579 [Lua] Lobby data unique_server_name = Samoly 15:10:26.579 [Lua] Lobby data difficulty_tweak = 0 15:10:26.580 [Lua] Lobby data host = 110000101ead6cb 15:10:26.580 [Lua] Lobby data game_mode = 9 15:10:26.580 [Lua] Lobby data is_private = false 15:10:26.580 [Lua] Lobby data match_started = true 15:10:26.580 [Lua] Lobby data mechanism = adventure 15:10:26.580 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 15:10:26.580 [Lua] Lobby data player_slot_1 = 0:0 15:10:26.580 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 15:10:26.580 [Lua] Lobby data difficulty = cataclysm_3 15:10:26.580 [Lua] Lobby data quick_game = false 15:10:26.580 [Lua] Lobby data weave_index = 150 15:10:26.580 [Lua] Lobby data matchmaking = false 15:10:26.580 [Lua] Lobby data weave_name = weave_150 15:10:26.580 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 15:10:26.580 [Lua] Lobby data num_players = 4 15:10:26.580 [Lua] Lobby data player_slot_5 = 110000101982738:1 15:10:26.580 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 15:10:26.581 [Lua] Lobby data country_code = FI 15:10:26.581 [Lua] Lobby data player_slot_3 = 110000103faf286:1 15:10:26.581 [Lua] Lobby data eac_authorized = true 15:10:26.581 [Lua] Set lobby end. 15:10:26.581 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 15:10:26.581 [Lua] Breedfreezer (server) starting a hot join sync 15:10:26.581 [Lua] packing 0 units of breed skaven_clan_rat 15:10:26.581 [Lua] packing 0 units of breed skaven_storm_vermin 15:10:26.581 [Lua] packing 0 units of breed skaven_slave 15:10:26.581 [Lua] packing 0 units of breed beastmen_ungor_archer 15:10:26.581 [Lua] packing 0 units of breed beastmen_bestigor 15:10:26.581 [Lua] packing 0 units of breed beastmen_ungor 15:10:26.581 [Lua] packing 0 units of breed skaven_plague_monk 15:10:26.581 [Lua] packing 0 units of breed beastmen_gor 15:10:26.581 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:10:26.581 [Lua] 15:10:26.581 [Lua] [1] = 1 (number) 15:10:26.581 [Lua] [2] = 0 (number) 15:10:26.581 [Lua] [3] = 1 (number) 15:10:26.581 [Lua] [4] = 0 (number) 15:10:26.581 [Lua] [5] = 1 (number) 15:10:26.581 [Lua] [6] = 0 (number) 15:10:26.581 [Lua] [7] = 1 (number) 15:10:26.581 [Lua] [8] = 0 (number) 15:10:26.581 [Lua] [9] = 1 (number) 15:10:26.581 [Lua] [10] = 0 (number) 15:10:26.581 [Lua] [11] = 1 (number) 15:10:26.581 [Lua] [12] = 0 (number) 15:10:26.581 [Lua] [13] = 1 (number) 15:10:26.581 [Lua] [14] = 0 (number) 15:10:26.581 [Lua] [15] = 1 (number) 15:10:26.581 [Lua] [16] = 0 (number) 15:10:26.581 [Lua] 15:10:26.581 [Lua] 15:10:26.581 [Lua] 15:10:26.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 15:10:26.581 [Lua] RemotePlayer:create_game_object( ) 27 15:10:26.600 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 15:10:26.600 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 15:10:26.600 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 15:10:26.600 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 15:10:26.600 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 15:10:26.600 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 15:10:26.600 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 15:10:26.600 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 15:10:26.600 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 15:10:26.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:10:26.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:10:26.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 15:10:26.608 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 15:10:26.608 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 15:10:27.323 <>scripts/ui/views/fatigue_ui.lua:56: attempt to index local 'shield' (a nil value)<> <> {00007ff6c9960000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffd9db30000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffd9bdf0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} {00007ffd56bc0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff6c9960000:0x00000000002df5b0 0x00007ff6c9960000:0x00000000002e1142 0x00007ff6c9960000:0x00000000002e13fb 0x00007ff6c9960000:0x00000000002ddbb0 0x00007ff6c9960000:0x000000000032ea94 0x00007ff6c9960000:0x00000000000bc294 0x00007ff6c9960000:0x0000000000157e67 0x00007ff6c9960000:0x000000000007b64f 0x00007ff6c9960000:0x0000000000157f77 0x00007ffd56bc0000:0x000000000000286e 0x00007ffd56bc0000:0x000000000000bb8d lua_pcall 0x00007ff6c9960000:0x000000000032e439 0x00007ff6c9960000:0x0000000000030f3e 0x00007ff6c9960000:0x00000000000308fb 0x00007ff6c9960000:0x0000000000021d10 0x00007ff6c9960000:0x00000000000223a9 0x00007ff6c9960000:0x00000000000225bd 0x00007ff6c9960000:0x0000000000496b1f 0x00007ffd9bdf0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffd9db30000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>987d26eb-c40c-445c-a782-268426f3f123<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 10524MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Windscribe IKEv2 (IPv4) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: Windscribe VPN #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Hiiri Input device: Keyboard (19.4): Näppäimistö Input device: Generic (17.0): ROCCAT Savu Input device: Generic (17.0): ROCCAT Isku FX <> <>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-06-15.02.57-987d26eb-c40c-445c-a782-268426f3f123.log<> <>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-06-15.02.57-987d26eb-c40c-445c-a782-268426f3f123.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/ui/views/fatigue_ui.lua:56: in function setup_hud [2] @scripts/ui/views/fatigue_ui.lua:155: in function hook_chain [3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_shields [4] @scripts/mods/HideBuffs/stamina_shields.lua:18: in function hook_chain [5] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw [6] @scripts/ui/views/fatigue_ui.lua:141: in function update [7] @scripts/ui/views/ingame_hud.lua:378: in function update [8] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain [9] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [10] @scripts/game_state/state_ingame_running.lua:978: in function update_ui [11] @scripts/game_state/state_ingame.lua:668:in function [12] =[C]: in function update_animations_with_callback [13] @foundation/scripts/util/script_world.lua:358: in function update [14] @foundation/scripts/managers/world/world_manager.lua:102: in function update [15] @scripts/boot.lua:850: in function game_update [16] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000D818A60; status_extension = table: 0000000001F2ADE0; fatigue_points = 0; max_fatigue_points = 100; active_shields = 50; offset = 30; total_width = 1470; half_width = 735; living_shields = 50; shields = table: 000000000D7A91C0; i = 21; shield = nil [2] self = table: 000000000D818A60; status_extension = table: 0000000001F2ADE0; dt = 0.0068074199371039867; current_fatigue = nil; fatigue_points = 0; max_fatigue_points = 100 [3] hook_chain = [function] [4] func = [function]; self = table: 000000000D818A60; dt = 0.0068074199371039867; player_unit = [Unit \'#ID[65548e772f55ce23]\']; parry_indicator_mod = table: 00000000011AF080; status_extension = table: 0000000001F2ADE0 [5] hook_chain = [function] [6] self = table: 000000000D818A60; dt = 0.0068074199371039867; player = table: 0000000009E7DE50; player_unit = [Unit \'#ID[65548e772f55ce23]\']; status_extension = table: 0000000001F2ADE0; should_be_active = false; active_shields = 0; shields = table: 000000000D7A91C0 [7] self = table: 000000000FE5F1D0; dt = 0.0068074199371039867; t = 440.98078018357046; peer_id = "110000101ead6cb"; player_manager = table: 00000000002A6BE0; player = table: 0000000009E7DE50; currently_visible_components = table: 000000000FE5F200; components_array = table: 000000000D804570; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 10; component = table: 000000000D818A60; component_name = "FatigueUI" [8] self = table: 000000000FD0B740; dt = 0.0068074199371039867; t = 440.98078018357046; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000007E83950; is_in_inn = nil; input_service = table: 000000000FE6B9E0; end_screen_active = nil; ingame_hud = table: 000000000FE5F1D0; transition_manager = table: 00000000024ADFC0; end_screen = table: 00000000080F72B0 [9] hook_chain = [function] [10] self = table: 0000000009CF3500; t = 440.98078018357046; dt = 0.0068074199371039867; disable_ingame_ui = nil; ingame_ui = table: 000000000FD0B740; level_end_view_wrapper = nil; level_end_view = nil [11] i = 1; machine = table: 0000000009CF33E0 [13] world = [World]; dt = 0.0068074199371039867; anim_callback = [function]; scene_callback = [function] [14] self = table: 0000000000A5D520; dt = 0.0068074199371039867; t = 433.08675347513054; _ = 1; world = [World] [15] self = table: 0000000000097110; real_world_dt = 0.0068074199371039867; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0068074199371039867; t = 433.08675347513054 [16] dt = 0.0068074199371039867 <> <> [1] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0; [2] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0; [4] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0; [6] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0; [7] _definitions = table: 000000000D8044E0; _components_array = table: 000000000D804570; _parent = table: 000000000FD0B740; _components = table: 000000000D804540; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000FD0B020; _had_tobii = false; _components_hud_scale_lookup = table: 000000000D8044B0; _crosshair_position_y = false; _update_post_visibility = true; _current_group_name = "alive"; _peer_id = "110000101ead6cb"; _is_own_player_dead = false; _currently_visible_components = table: 000000000FE5F200; _clean_ui = table: 0000000009DD0330; _components_array_id_lookup = table: 000000000D8045A0; _component_list = table: 000000000D804510; _resolution_modified = false; _crosshair_position_x = false; [8] fps = 0; world_manager = table: 0000000000A5D520; ingame_hud = table: 000000000FE5F1D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FF98FC0; telemetry_time_view_enter = 0; input_manager = table: 00000000082B3CD0; profile_synchronizer = table: 0000000010D834C0; blocked_transitions = table: 0000000012591480; motd_ui = table: 0000000011F4F160; cutscene_system = table: 0000000009948300; text_popup_ui = table: 000000000FE9F670; local_player_id = 1; unlock_manager = table: 00000000004F6940; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000080F72B0; ui_top_renderer = table: 000000000FE7D230; peer_id = "110000101ead6cb"; _profile_requester = table: 0000000010B18150; camera_manager = table: 000000000C0DB050; views = table: 0000000007E83950; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FD0B020; _fps_cooldown = 0; world = [World]; _player = table: 0000000009E7DE50; hotkey_mapping = table: 00000000125903A0; weave_onboarding = table: 00000000021F1E80; upsell_popup_handler = table: 000000000FE9F520; network_event_delegate = table: 0000000007EF17E0; [10] world_name = "level_world"; network_server = table: 0000000010BC7E80; _t = 440.97397276363336; parent = table: 00000000082A5F90; _frame_catchup_counter = 19; _booted_eac_untrusted = false; viewport_name = "player_1"; _conflict_directory_is_ready = true; _network_options = table: 000000001041A380; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000F085E00; profile_synchronizer = table: 0000000010D834C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = false; local_player_id = 1; rewards = table: 000000000F085DD0; _waiting_for_peers_message_timer = 10; player = table: 0000000009E7DE50; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000FD0B740; _lobby_host = table: 0000000000C4CC50; _game_started_current_frame = false; free_flight_manager = table: 000000000029D200; is_quickplay = false; game_mod<> [Log end]