[Log version] 1
[Session] 987d26eb-c40c-445c-a782-268426f3f123
UTC time stamps
15:02:57.535 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
15:02:57.535 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
15:02:57.535 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
15:02:57.535 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
15:02:57.535 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
15:02:57.536 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
15:02:57.585 [RazerChroma] Setup Razer Chroma resources
15:02:57.585 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
15:02:57.635 [Window] Window => active
15:02:57.681 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
15:02:57.708 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
15:02:58.233 [EAC] Init client 110000101ead6cb
15:02:58.233 [EAC] EAC client initialized
15:02:58.233 warning: [EAC] Failed to initialize localization
15:02:58.233 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
15:02:58.238 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
15:02:59.722 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
15:02:59.758 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
15:03:00.098 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
15:03:00.100 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
15:03:00.198 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
15:03:00.199 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
15:03:00.199 [Save] Save dir: `C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2`
15:03:00.199 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
15:03:00.199 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
15:03:00.308 [RazerChroma] Setup Razer Chroma
15:03:00.346 [LightFX ] Loaded DLL.
15:03:00.346 [LightFX ] Init()
15:03:00.420 [Lua] boot.lua start, os clock: 4.6210000000000004
15:03:00.420 [Lua] LUA IS STRIPPED!
15:03:00.421 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6219999999999999
15:03:00.421 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16322MB
Available: 10524MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Windscribe IKEv2 (IPv4)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: Windscribe VPN #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Hiiri
Input device: Keyboard (19.4): Näppäimistö
Input device: Generic (17.0): ROCCAT Savu
Input device: Generic (17.0): ROCCAT Isku FX
15:03:00.421 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
15:03:00.441 [SteamStats] RequestCurrentStats success: true
15:03:02.669 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5283325116033666 os-clock: 6.8710000000000004
15:03:02.670 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:03:02.670 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:03:02.673 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:03:02.673 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:03:02.677 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:03:02.677 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:03:02.677 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:03:02.677 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:03:02.677 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:03:02.679 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:03:02.679 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
15:03:02.680 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:03:02.682 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:03:02.682 [Lua] Development.init_application_parameters
15:03:02.682 [Lua] -----------------------------------------------------------------
15:03:02.682 [Lua] -- Application parameters --
15:03:02.682 [Lua] -----------------------------------------------------------------
15:03:02.682 [Lua] *****************************************************************
15:03:02.682 [Lua] ** Initial contents of script_data **
15:03:02.682 [Lua] script_data.beta_level_progression = false
15:03:02.682 [Lua] script_data.build_identifier = 72af77cbc050
15:03:02.682 [Lua] script_data.debug_interactions = false
15:03:02.682 [Lua] script_data.disable_debug_draw = true
15:03:02.682 [Lua] script_data.disable_intro_trailer = false
15:03:02.682 [Lua] script_data.disable_store = false
15:03:02.682 [Lua] script_data.disable_tutorial_at_start = true
15:03:02.682 [Lua] script_data.eac-untrusted = false
15:03:02.682 [Lua] script_data.enable_detailed_tooltips = false
15:03:02.682 [Lua] script_data.force_debug_disabled = true
15:03:02.682 [Lua] script_data.force_steam = true
15:03:02.682 [Lua] script_data.hide_fps = true
15:03:02.682 [Lua] script_data.hide_version_info = true
15:03:02.682 [Lua] script_data.matchmaking_debug = true
15:03:02.682 [Lua] script_data.network_debug = true
15:03:02.682 [Lua] script_data.package_debug = true
15:03:02.682 [Lua] script_data.packaged_build = true
15:03:02.682 [Lua] script_data.settings = { }
15:03:02.682 [Lua] script_data.show_fps = false
15:03:02.682 [Lua] script_data.spawn_empty_chest = true
15:03:02.682 [Lua] script_data.telemetry_log_interval = 600
15:03:02.682 [Lua] script_data.tobii_button = false
15:03:02.682 [Lua] script_data.use_beta_overlay = false
15:03:02.682 [Lua] script_data.use_local_backend = false
15:03:02.682 [Lua] script_data.use_tech_telemetry = true
15:03:02.682 [Lua] script_data.use_telemetry = true
15:03:02.682 [Lua] *****************************************************************
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:03:02.683 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:03:02.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:03:02.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:03:02.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:03:02.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:03:02.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:03:02.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:03:02.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:03:02.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:03:02.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:03:03.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:03:03.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:03:03.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:03:03.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:03:03.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:03:03.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:03:03.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:03:03.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:03:03.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:03:03.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:03:03.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:03:03.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:03:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:03:03.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:03:03.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:03:03.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:03:03.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:03:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:03:03.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:03:03.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:03:03.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:03:03.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:03:03.558 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:03:03.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:03:03.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:03:03.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:03:03.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:03:03.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:03:03.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:03:03.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:03:03.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:03:03.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:03:03.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:03:03.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:03:03.815 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:03:03.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:03:03.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:03:03.842 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:03:03.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:03:03.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:03:03.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:03:03.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:03:04.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:03:04.008 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:03:04.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:03:04.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:03:04.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:03:04.078 [Lua] settings.steam: nil
15:03:04.078 [Lua] Steam: table: 0000000000062480
15:03:04.078 [Lua] force_steam: true
15:03:04.078 [Lua] BUILD: release
15:03:04.078 [Lua] test_backend: nil
15:03:04.078 [Lua] DEDICATED_SERVER: false
15:03:04.078 [Lua] Using app_id '552500' to define backend
15:03:04.078 [Lua] PlayFab Title ID: 5107
15:03:04.139 [Lua] [1] = beastmen_minotaur (string)
15:03:04.139 [Lua] [2] = skaven_storm_vermin_champion (string)
15:03:04.139 [Lua] [3] = chaos_dummy_troll (string)
15:03:04.139 [Lua] [4] = skaven_grey_seer (string)
15:03:04.139 [Lua] [5] = chaos_plague_wave_spawner (string)
15:03:04.139 [Lua] [6] = chaos_vortex (string)
15:03:04.139 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
15:03:04.139 [Lua] [8] = chaos_dummy_sorcerer (string)
15:03:04.139 [Lua] [9] = chaos_tentacle (string)
15:03:04.139 [Lua] [10] = skaven_loot_rat (string)
15:03:04.139 [Lua] [11] = skaven_stormfiend_demo (string)
15:03:04.139 [Lua] [12] = critter_rat (string)
15:03:04.139 [Lua] [13] = skaven_explosive_loot_rat (string)
15:03:04.139 [Lua] [14] = chaos_spawn (string)
15:03:04.139 [Lua] [15] = skaven_stormfiend_boss (string)
15:03:04.139 [Lua] [16] = critter_pig (string)
15:03:04.139 [Lua] [17] = chaos_troll (string)
15:03:04.139 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:03:04.139 [Lua] [19] = skaven_rat_ogre (string)
15:03:04.139 [Lua] [20] = skaven_stormfiend (string)
15:03:04.139 [Lua] [21] = skaven_storm_vermin_warlord (string)
15:03:04.139 [Lua] [22] = skaven_warpfire_thrower (string)
15:03:04.139 [Lua] [23] = chaos_plague_sorcerer (string)
15:03:04.139 [Lua] [24] = chaos_exalted_champion_warcamp (string)
15:03:04.139 [Lua] [25] = skaven_pack_master (string)
15:03:04.139 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
15:03:04.139 [Lua] [27] = skaven_ratling_gunner (string)
15:03:04.139 [Lua] [28] = chaos_mutator_sorcerer (string)
15:03:04.139 [Lua] [29] = skaven_poison_wind_globadier (string)
15:03:04.139 [Lua] [30] = chaos_tentacle_sorcerer (string)
15:03:04.139 [Lua] [31] = chaos_exalted_champion_norsca (string)
15:03:04.139 [Lua] [32] = chaos_warrior (string)
15:03:04.139 [Lua] [33] = chaos_exalted_sorcerer (string)
15:03:04.139 [Lua] [34] = skaven_gutter_runner (string)
15:03:04.139 [Lua] [35] = chaos_corruptor_sorcerer (string)
15:03:04.139 [Lua] [36] = chaos_vortex_sorcerer (string)
15:03:04.139 [Lua] [37] = skaven_plague_monk (string)
15:03:04.139 [Lua] [38] = chaos_berzerker (string)
15:03:04.139 [Lua] [39] = beastmen_gor (string)
15:03:04.139 [Lua] [40] = beastmen_ungor_archer (string)
15:03:04.139 [Lua] [41] = beastmen_ungor_dummy (string)
15:03:04.139 [Lua] [42] = beastmen_standard_bearer_crater (string)
15:03:04.139 [Lua] [43] = skaven_storm_vermin_commander (string)
15:03:04.139 [Lua] [44] = beastmen_standard_bearer (string)
15:03:04.139 [Lua] [45] = skaven_storm_vermin (string)
15:03:04.139 [Lua] [46] = beastmen_ungor (string)
15:03:04.139 [Lua] [47] = chaos_raider_tutorial (string)
15:03:04.139 [Lua] [48] = chaos_raider (string)
15:03:04.139 [Lua] [49] = beastmen_gor_dummy (string)
15:03:04.139 [Lua] [50] = skaven_storm_vermin_with_shield (string)
15:03:04.139 [Lua] [51] = beastmen_bestigor (string)
15:03:04.139 [Lua] [52] = beastmen_bestigor_dummy (string)
15:03:04.139 [Lua] [53] = skaven_clan_rat_tutorial (string)
15:03:04.139 [Lua] [54] = chaos_marauder (string)
15:03:04.139 [Lua] [55] = skaven_dummy_clan_rat (string)
15:03:04.139 [Lua] [56] = chaos_fanatic (string)
15:03:04.139 [Lua] [57] = chaos_marauder_with_shield (string)
15:03:04.139 [Lua] [58] = chaos_zombie (string)
15:03:04.139 [Lua] [59] = skaven_clan_rat (string)
15:03:04.139 [Lua] [60] = skaven_clan_rat_with_shield (string)
15:03:04.139 [Lua] [61] = chaos_marauder_tutorial (string)
15:03:04.139 [Lua] [62] = skaven_dummy_slave (string)
15:03:04.139 [Lua] [63] = skaven_slave (string)
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:03:04.179 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:03:04.186 [Lua] level display name dlc_bogenhafen_city
15:03:04.186 [Lua] level display name cemetery
15:03:04.186 [Lua] level display name forest_ambush
15:03:04.186 [Lua] level display name mines
15:03:04.186 [Lua] level display name nurgle
15:03:04.186 [Lua] level display name warcamp
15:03:04.186 [Lua] level display name bell
15:03:04.186 [Lua] level display name skittergate
15:03:04.186 [Lua] level display name prologue
15:03:04.186 [Lua] level display name dlc_celebrate_crawl
15:03:04.186 [Lua] level display name military
15:03:04.186 [Lua] level display name magnus
15:03:04.186 [Lua] level display name skaven_stronghold
15:03:04.186 [Lua] level display name fort
15:03:04.186 [Lua] level display name ground_zero
15:03:04.186 [Lua] level display name elven_ruins
15:03:04.186 [Lua] level display name farmlands
15:03:04.186 [Lua] level display name ussingen
15:03:04.186 [Lua] level display name dlc_portals
15:03:04.186 [Lua] level display name dlc_castle
15:03:04.186 [Lua] level display name catacombs
15:03:04.186 [Lua] level display name crater
15:03:04.186 [Lua] level display name plaza
15:03:04.186 [Lua] level display name dlc_bogenhafen_slum
15:03:04.186 [Lua] level display name dlc_bastion
15:03:04.219 [Lua] TIME: 0.023
15:03:04.923 [Lua] [ConflictSettings] Contained breeds generated in: 0.6639999999999997
15:03:04.997 [Lua] <>realm = official<>
15:03:05.001 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.001 warning: [ModManager] Mod with id 1467035358ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1392894077ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1751162109ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1606304928ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606304928\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.002 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.084 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.084 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.084 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.085 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.085 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.085 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.088 warning: [ModManager] Mod with id 2134585757ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping
15:03:05.218 [Lua]
15:03:05.218 [Lua] [1] = table
15:03:05.218 [Lua] [download_pending] = false (boolean)
15:03:05.218 [Lua] [id] = 1369573612 (string)
15:03:05.218 [Lua] [banned] = false (boolean)
15:03:05.218 [Lua] [author_id] = 58813412 (number)
15:03:05.218 [Lua] [tags] = table
15:03:05.218 [Lua] [1] = Tools (string)
15:03:05.218 [Lua] [2] = Approved (string)
15:03:05.218 [Lua] [author] = bIbIbI(rus) (string)
15:03:05.218 [Lua] [sanctioned] = true (boolean)
15:03:05.218 [Lua] [out_of_date] = false (boolean)
15:03:05.218 [Lua] [downloading] = false (boolean)
15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:03:05.218 [Lua] [num_children] = 0 (number)
15:03:05.218 [Lua] [ugc_status] = 3 (number)
15:03:05.218 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:03:05.218 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
15:03:05.218 [Lua] [installed] = true (boolean)
15:03:05.218 [Lua] [enabled] = true (boolean)
15:03:05.218 [Lua] [name] = Vermintide Mod Framework (string)
15:03:05.218 [Lua] [dependency_error] = (string)
15:03:05.218 [Lua] [2] = table
15:03:05.218 [Lua] [download_pending] = false (boolean)
15:03:05.218 [Lua] [id] = 1374248490 (string)
15:03:05.218 [Lua] [children] = table
15:03:05.218 [Lua] [1] = 1369573612 (string)
15:03:05.218 [Lua] [banned] = false (boolean)
15:03:05.218 [Lua] [author_id] = 45268594 (number)
15:03:05.218 [Lua] [tags] = table
15:03:05.218 [Lua] [1] = approved (string)
15:03:05.218 [Lua] [author] = prop joe (string)
15:03:05.218 [Lua] [sanctioned] = true (boolean)
15:03:05.218 [Lua] [out_of_date] = false (boolean)
15:03:05.218 [Lua] [downloading] = false (boolean)
15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
15:03:05.218 [Lua] [num_children] = 1 (number)
15:03:05.218 [Lua] [ugc_status] = 3 (number)
15:03:05.218 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:03:05.218 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:03:05.218 [Lua] [installed] = true (boolean)
15:03:05.218 [Lua] [enabled] = true (boolean)
15:03:05.218 [Lua] [name] = Penlight Lua Libraries (string)
15:03:05.218 [Lua] [dependency_error] = (string)
15:03:05.218 [Lua] [3] = table
15:03:05.218 [Lua] [download_pending] = false (boolean)
15:03:05.218 [Lua] [id] = 1389872347 (string)
15:03:05.218 [Lua] [children] = table
15:03:05.218 [Lua] [1] = 1369573612 (string)
15:03:05.218 [Lua] [banned] = false (boolean)
15:03:05.218 [Lua] [author_id] = 4821406 (number)
15:03:05.218 [Lua] [tags] = table
15:03:05.218 [Lua] [1] = approved (string)
15:03:05.218 [Lua] [2] = UI (string)
15:03:05.218 [Lua] [author] = grasmann (string)
15:03:05.218 [Lua] [sanctioned] = true (boolean)
15:03:05.218 [Lua] [out_of_date] = false (boolean)
15:03:05.218 [Lua] [downloading] = false (boolean)
15:03:05.218 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:03:05.218 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
15:03:05.219 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Simple UI (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [4] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1391228174 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 4821406 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [3] = Approved (string)
15:03:05.219 [Lua] [author] = grasmann (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:03:05.219 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = UI Improvements (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [5] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1397265260 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 26572404 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = approved (string)
15:03:05.219 [Lua] [2] = UI (string)
15:03:05.219 [Lua] [3] = QoL (string)
15:03:05.219 [Lua] [author] = Necrossin (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
15:03:05.219 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Numeric UI (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [6] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1467751760 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [2] = 1374248490 (string)
15:03:05.219 [Lua] [3] = 1389872347 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 45268594 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [3] = approved (string)
15:03:05.219 [Lua] [author] = prop joe (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
15:03:05.219 [Lua] [num_children] = 3 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:03:05.219 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = UI Tweaks (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [7] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1402962846 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = true (boolean)
15:03:05.219 [Lua] [author_id] = 33103900 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = applied (string)
15:03:05.219 [Lua] [2] = approved (string)
15:03:05.219 [Lua] [3] = UI (string)
15:03:05.219 [Lua] [4] = QoL (string)
15:03:05.219 [Lua] [author] = unknown (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 2 (number)
15:03:05.219 [Lua] [description] = (string)
15:03:05.219 [Lua] [last_updated] = (string)
15:03:05.219 [Lua] [installed] = false (boolean)
15:03:05.219 [Lua] [enabled] = false (boolean)
15:03:05.219 [Lua] [name] = LockedAndLoaded (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [8] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1431393962 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 14284923 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = Misc (string)
15:03:05.219 [Lua] [3] = Approved (string)
15:03:05.219 [Lua] [author] = Fracticality (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
15:03:05.219 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Vermitannica (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [9] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1395453301 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 58813412 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = Approved (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [author] = bIbIbI(rus) (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
15:03:05.219 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Skip Intro (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [10] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1402835022 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = true (boolean)
15:03:05.219 [Lua] [author_id] = 33103900 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = applied (string)
15:03:05.219 [Lua] [2] = approved (string)
15:03:05.219 [Lua] [3] = QoL (string)
15:03:05.219 [Lua] [author] = unknown (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 2 (number)
15:03:05.219 [Lua] [description] = (string)
15:03:05.219 [Lua] [last_updated] = (string)
15:03:05.219 [Lua] [installed] = false (boolean)
15:03:05.219 [Lua] [enabled] = false (boolean)
15:03:05.219 [Lua] [name] = StickyGrim (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [11] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1384094638 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [2] = 1374248490 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 45268594 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = approved (string)
15:03:05.219 [Lua] [2] = UI (string)
15:03:05.219 [Lua] [3] = QoL (string)
15:03:05.219 [Lua] [author] = prop joe (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
15:03:05.219 [Lua] [num_children] = 2 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:03:05.219 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Crosshair Customization (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [12] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1455893647 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 38895286 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [3] = Approved (string)
15:03:05.219 [Lua] [author] = Squatting Bear (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:03:05.219 [Lua] [num_children] = 0 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
15:03:05.219 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Player List Plus (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [13] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1464907434 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 14284923 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = Misc (string)
15:03:05.219 [Lua] [3] = Approved (string)
15:03:05.219 [Lua] [author] = Fracticality (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
15:03:05.219 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Armory (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [14] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1445717962 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [2] = 1389872347 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 38895286 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = UI (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [3] = Approved (string)
15:03:05.219 [Lua] [author] = Squatting Bear (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
15:03:05.219 [Lua] [num_children] = 2 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
15:03:05.219 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Loadout Manager (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [15] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1421155919 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 75308424 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = Approved (string)
15:03:05.219 [Lua] [author] = th-om (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
15:03:05.219 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Mission timer (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [16] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1393343095 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [2] = 1374248490 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 45268594 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = approved (string)
15:03:05.219 [Lua] [2] = UI (string)
15:03:05.219 [Lua] [author] = prop joe (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
15:03:05.219 [Lua] [num_children] = 2 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.219 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Scoreboard Tweaks (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [17] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1383452616 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [2] = 1374248490 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 45268594 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = approved (string)
15:03:05.219 [Lua] [2] = UI (string)
15:03:05.219 [Lua] [3] = QoL (string)
15:03:05.219 [Lua] [author] = prop joe (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
15:03:05.219 [Lua] [num_children] = 2 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.219 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Killfeed Tweaks (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [18] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1459917022 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 155839973 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = approved (string)
15:03:05.219 [Lua] [2] = UI (string)
15:03:05.219 [Lua] [3] = QoL (string)
15:03:05.219 [Lua] [author] = Gohas (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
15:03:05.219 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.219 [Lua] [enabled] = true (boolean)
15:03:05.219 [Lua] [name] = Parry Indicator (string)
15:03:05.219 [Lua] [dependency_error] = (string)
15:03:05.219 [Lua] [19] = table
15:03:05.219 [Lua] [download_pending] = false (boolean)
15:03:05.219 [Lua] [id] = 1387440934 (string)
15:03:05.219 [Lua] [children] = table
15:03:05.219 [Lua] [1] = 1369573612 (string)
15:03:05.219 [Lua] [banned] = false (boolean)
15:03:05.219 [Lua] [author_id] = 4821406 (number)
15:03:05.219 [Lua] [tags] = table
15:03:05.219 [Lua] [1] = Approved (string)
15:03:05.219 [Lua] [2] = QoL (string)
15:03:05.219 [Lua] [3] = Cosmetic (string)
15:03:05.219 [Lua] [author] = grasmann (string)
15:03:05.219 [Lua] [sanctioned] = true (boolean)
15:03:05.219 [Lua] [out_of_date] = false (boolean)
15:03:05.219 [Lua] [downloading] = false (boolean)
15:03:05.219 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
15:03:05.219 [Lua] [num_children] = 1 (number)
15:03:05.219 [Lua] [ugc_status] = 3 (number)
15:03:05.219 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
15:03:05.219 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
15:03:05.219 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Third Person Equipment (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [20] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1383433646 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 45268594 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = UI (string)
15:03:05.220 [Lua] [3] = QoL (string)
15:03:05.220 [Lua] [author] = prop joe (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
15:03:05.220 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Persistent Ammo Counter (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [21] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1388911015 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 4821406 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [author] = grasmann (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
15:03:05.220 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Chat Block (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [22] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [version] = unversioned (string)
15:03:05.220 [Lua] [id] = 1448714756 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 18741013 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = QoL (string)
15:03:05.220 [Lua] [3] = Misc (string)
15:03:05.220 [Lua] [author] = SkacikPL (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
15:03:05.220 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = No Wobble (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [23] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1395655171 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 59593500 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = QoL (string)
15:03:05.220 [Lua] [2] = Balance/Tweaks (string)
15:03:05.220 [Lua] [3] = Approved (string)
15:03:05.220 [Lua] [author] = Grimalackt (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
15:03:05.220 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Bot Improvements - Combat (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [24] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1487862316 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 45268594 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = UI (string)
15:03:05.220 [Lua] [3] = QoL (string)
15:03:05.220 [Lua] [author] = prop joe (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.220 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Reroll Improvements (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [25] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1502859403 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 96578995 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = QoL (string)
15:03:05.220 [Lua] [2] = approved (string)
15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
15:03:05.220 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Notice Key Pickup (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [26] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1497664830 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [2] = 1389872347 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 155839973 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = UI (string)
15:03:05.220 [Lua] [3] = QoL (string)
15:03:05.220 [Lua] [author] = Gohas (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
15:03:05.220 [Lua] [num_children] = 2 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
15:03:05.220 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = false (boolean)
15:03:05.220 [Lua] [name] = Item Filter (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [27] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1569650837 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 81851809 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = UI (string)
15:03:05.220 [Lua] [3] = QoL (string)
15:03:05.220 [Lua] [author] = trans rights (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
15:03:05.220 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Crosshairs Fix (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [28] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1467945840 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 62047250 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = Approved (string)
15:03:05.220 [Lua] [2] = Cosmetic (string)
15:03:05.220 [Lua] [author] = ElCamino (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Adds blood to your weapons by default. (string)
15:03:05.220 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Blood for the blood god (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [29] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1495937978 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 96578995 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = QoL (string)
15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
15:03:05.220 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Host your own game (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [30] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1516618647 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 96578995 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = UI (string)
15:03:05.220 [Lua] [3] = QoL (string)
15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
15:03:05.220 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Friendly Fire Indicator (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [31] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1498189723 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 81851809 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = approved (string)
15:03:05.220 [Lua] [2] = QoL (string)
15:03:05.220 [Lua] [author] = trans rights (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
15:03:05.220 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Customizable Zoom Sensitivity (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [32] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [version] = unversioned (string)
15:03:05.220 [Lua] [id] = 1460327284 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 96578995 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = UI (string)
15:03:05.220 [Lua] [2] = approved (string)
15:03:05.220 [Lua] [author] = NonzeroGeoduck7 (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
15:03:05.220 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = BossKillTimer (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [33] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1422758813 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 65038749 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = Aussiemon (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
15:03:05.220 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = More Items Library (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [34] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1423536193 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [2] = 1422758813 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 45268594 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = prop joe (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
15:03:05.220 [Lua] [num_children] = 2 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.220 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Give All Hats, Skins And Paintings (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [35] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1582230400 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = true (boolean)
15:03:05.220 [Lua] [author_id] = 18741013 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = Misc (string)
15:03:05.220 [Lua] [2] = approved (string)
15:03:05.220 [Lua] [author] = unknown (string)
15:03:05.220 [Lua] [sanctioned] = true (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 2 (number)
15:03:05.220 [Lua] [description] = (string)
15:03:05.220 [Lua] [last_updated] = (string)
15:03:05.220 [Lua] [installed] = false (boolean)
15:03:05.220 [Lua] [enabled] = false (boolean)
15:03:05.220 [Lua] [name] = Full Body Awareness (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [36] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1694820325 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 40660875 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = Area (string)
15:03:05.220 [Lua] [2] = Level (string)
15:03:05.220 [Lua] [3] = Misc (string)
15:03:05.220 [Lua] [author] = I stot I (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
15:03:05.220 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = A Quiet Drink (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [37] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1619024877 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 59593500 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = Game Modes (string)
15:03:05.220 [Lua] [2] = applied (string)
15:03:05.220 [Lua] [author] = Grimalackt (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
15:03:05.220 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Onslaught (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [38] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1391114686 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 65038749 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = denied (string)
15:03:05.220 [Lua] [author] = Aussiemon (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
15:03:05.220 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Skip Cutscenes (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [39] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1719960960 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 71964233 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = rain_dish (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
15:03:05.220 [Lua] [num_children] = 0 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons.
Idea by Ghost.
[04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot.
[27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client.
[24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host
[22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string)
15:03:05.220 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = DwOns QoL (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [40] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1835393505 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 135496444 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = Game Modes (string)
15:03:05.220 [Lua] [2] = applied (string)
15:03:05.220 [Lua] [author] = RwAoNrDdOsM (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
15:03:05.220 [Lua] [num_children] = 0 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
15:03:05.220 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Cata 3 & Deathwish (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [41] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1425249043 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [2] = 1374248490 (string)
15:03:05.220 [Lua] [3] = 1389872347 (string)
15:03:05.220 [Lua] [4] = 1422758813 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 45268594 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = prop joe (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
15:03:05.220 [Lua] [num_children] = 4 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.220 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Give Weapon (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [42] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1687843693 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [2] = 1422758813 (string)
15:03:05.220 [Lua] [3] = 1425249043 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 33965734 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = Zero (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
15:03:05.220 [Lua] [num_children] = 3 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
15:03:05.220 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [43] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1606304928 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 140415807 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [1] = applied (string)
15:03:05.220 [Lua] [2] = OwO (string)
15:03:05.220 [Lua] [author] = tour.dlang.org/ (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955225924152957418/2337B0823ADD492C9DC22F8D7BA79B9A465ED6E8/ (string)
15:03:05.220 [Lua] [num_children] = 0 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Fow aww youw uwu nyeeds >w< Pwease owo wesponsibwy! owo Changes aww chat messages to OWO ^w^ (string)
15:03:05.220 [Lua] [last_updated] = 1/15/2019 7:13:41 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = OwO Chat! >w< (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [44] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1751162109 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 71964233 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = rain_dish (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = Broadcast a random dad joke in chat.
/dadjoke
https://icanhazdadjoke.com/ (string)
15:03:05.220 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Dad Jokes (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.220 [Lua] [45] = table
15:03:05.220 [Lua] [download_pending] = false (boolean)
15:03:05.220 [Lua] [id] = 1392894077 (string)
15:03:05.220 [Lua] [children] = table
15:03:05.220 [Lua] [1] = 1369573612 (string)
15:03:05.220 [Lua] [banned] = false (boolean)
15:03:05.220 [Lua] [author_id] = 45268594 (number)
15:03:05.220 [Lua] [tags] = table
15:03:05.220 [Lua] [author] = prop joe (string)
15:03:05.220 [Lua] [sanctioned] = false (boolean)
15:03:05.220 [Lua] [out_of_date] = false (boolean)
15:03:05.220 [Lua] [downloading] = false (boolean)
15:03:05.220 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string)
15:03:05.220 [Lua] [num_children] = 1 (number)
15:03:05.220 [Lua] [ugc_status] = 3 (number)
15:03:05.220 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep.
/restart to repeat the map.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.220 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string)
15:03:05.220 [Lua] [installed] = true (boolean)
15:03:05.220 [Lua] [enabled] = true (boolean)
15:03:05.220 [Lua] [name] = Fail/Win/Restart Level Command (string)
15:03:05.220 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [46] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1498748049 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 140415807 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [1] = applied (string)
15:03:05.221 [Lua] [author] = tour.dlang.org/ (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
15:03:05.221 [Lua] [num_children] = 1 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
15:03:05.221 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [47] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1417461746 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [2] = 1374248490 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 45268594 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [author] = prop joe (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
15:03:05.221 [Lua] [num_children] = 2 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
15:03:05.221 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = Any Weapon (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [48] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1391113873 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 65038749 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [1] = applied (string)
15:03:05.221 [Lua] [author] = Aussiemon (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
15:03:05.221 [Lua] [num_children] = 1 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
15:03:05.221 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = More Hats (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [49] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1467035358 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 45268594 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [author] = prop joe (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string)
15:03:05.221 [Lua] [num_children] = 1 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host.
Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:03:05.221 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = Pause (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [50] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 2134585757 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 71964233 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [author] = rain_dish (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
15:03:05.221 [Lua] [num_children] = 0 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = Choose which Grail Knight quests you get (string)
15:03:05.221 [Lua] [last_updated] = 12/10/2020 1:22:03 AM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = Choose Grail Knight Quests (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [51] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1525503926 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 140415807 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [author] = tour.dlang.org/ (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
15:03:05.221 [Lua] [num_children] = 1 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
15:03:05.221 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = true (boolean)
15:03:05.221 [Lua] [name] = Aussiemon's Free Flight Mod (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua] [52] = table
15:03:05.221 [Lua] [download_pending] = false (boolean)
15:03:05.221 [Lua] [id] = 1497861728 (string)
15:03:05.221 [Lua] [children] = table
15:03:05.221 [Lua] [1] = 1369573612 (string)
15:03:05.221 [Lua] [banned] = false (boolean)
15:03:05.221 [Lua] [author_id] = 18741013 (number)
15:03:05.221 [Lua] [tags] = table
15:03:05.221 [Lua] [1] = Art (string)
15:03:05.221 [Lua] [2] = Tools (string)
15:03:05.221 [Lua] [3] = Misc (string)
15:03:05.221 [Lua] [author] = SkacikPL (string)
15:03:05.221 [Lua] [sanctioned] = false (boolean)
15:03:05.221 [Lua] [out_of_date] = false (boolean)
15:03:05.221 [Lua] [downloading] = false (boolean)
15:03:05.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
15:03:05.221 [Lua] [num_children] = 1 (number)
15:03:05.221 [Lua] [ugc_status] = 3 (number)
15:03:05.221 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
15:03:05.221 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
15:03:05.221 [Lua] [installed] = true (boolean)
15:03:05.221 [Lua] [enabled] = false (boolean)
15:03:05.221 [Lua] [name] = Photomode (string)
15:03:05.221 [Lua] [dependency_error] = (string)
15:03:05.221 [Lua]
15:03:05.221 [Lua]
15:03:05.221 [Lua] [1467751760] = 27 (number)
15:03:05.221 [Lua] [1516618647] = 2 (number)
15:03:05.221 [Lua] [1383452616] = 15 (number)
15:03:05.221 [Lua] [1459917022] = 14 (number)
15:03:05.221 [Lua] [1388911015] = 11 (number)
15:03:05.221 [Lua] [1467945840] = 5 (number)
15:03:05.221 [Lua] [1498189723] = 1 (number)
15:03:05.221 [Lua] [1369573612] = 26 (number)
15:03:05.221 [Lua] [1389872347] = 25 (number)
15:03:05.221 [Lua] [1395655171] = 9 (number)
15:03:05.221 [Lua] [1569650837] = 4 (number)
15:03:05.221 [Lua] [1391228174] = 24 (number)
15:03:05.221 [Lua] [1431393962] = 29 (number)
15:03:05.221 [Lua] [1395453301] = 22 (number)
15:03:05.221 [Lua] [1495937978] = 3 (number)
15:03:05.221 [Lua] [1374248490] = 21 (number)
15:03:05.221 [Lua] [1384094638] = 20 (number)
15:03:05.221 [Lua] [1455893647] = 19 (number)
15:03:05.221 [Lua] [1487862316] = 8 (number)
15:03:05.221 [Lua] [1421155919] = 17 (number)
15:03:05.221 [Lua] [1502859403] = 7 (number)
15:03:05.221 [Lua] [1448714756] = 10 (number)
15:03:05.221 [Lua] [1383433646] = 12 (number)
15:03:05.221 [Lua] [1393343095] = 16 (number)
15:03:05.221 [Lua] [1387440934] = 13 (number)
15:03:05.221 [Lua] [1445717962] = 18 (number)
15:03:05.221 [Lua] [1497664830] = 6 (number)
15:03:05.221 [Lua] [1397265260] = 23 (number)
15:03:05.221 [Lua] [1464907434] = 0 (number)
15:03:05.221 [Lua] [1460327284] = 28 (number)
15:03:05.221 [Lua]
15:03:05.245 [Lua]
15:03:05.245 [Lua] [1467751760] = 27 (number)
15:03:05.245 [Lua] [1516618647] = 2 (number)
15:03:05.245 [Lua] [1383452616] = 15 (number)
15:03:05.245 [Lua] [1459917022] = 14 (number)
15:03:05.245 [Lua] [1388911015] = 11 (number)
15:03:05.245 [Lua] [1467945840] = 5 (number)
15:03:05.245 [Lua] [1498189723] = 1 (number)
15:03:05.245 [Lua] [1369573612] = 26 (number)
15:03:05.245 [Lua] [1389872347] = 25 (number)
15:03:05.245 [Lua] [1395655171] = 9 (number)
15:03:05.245 [Lua] [1569650837] = 4 (number)
15:03:05.245 [Lua] [1391228174] = 24 (number)
15:03:05.245 [Lua] [1431393962] = 29 (number)
15:03:05.245 [Lua] [1395453301] = 22 (number)
15:03:05.245 [Lua] [1495937978] = 3 (number)
15:03:05.245 [Lua] [1374248490] = 21 (number)
15:03:05.245 [Lua] [1384094638] = 20 (number)
15:03:05.245 [Lua] [1455893647] = 19 (number)
15:03:05.245 [Lua] [1487862316] = 8 (number)
15:03:05.245 [Lua] [1421155919] = 17 (number)
15:03:05.245 [Lua] [1502859403] = 7 (number)
15:03:05.245 [Lua] [1448714756] = 10 (number)
15:03:05.245 [Lua] [1383433646] = 12 (number)
15:03:05.245 [Lua] [1393343095] = 16 (number)
15:03:05.245 [Lua] [1387440934] = 13 (number)
15:03:05.245 [Lua] [1445717962] = 18 (number)
15:03:05.245 [Lua] [1497664830] = 6 (number)
15:03:05.245 [Lua] [1397265260] = 23 (number)
15:03:05.245 [Lua] [1464907434] = 0 (number)
15:03:05.245 [Lua] [1460327284] = 28 (number)
15:03:05.245 [Lua]
15:03:05.245 [Lua] <>modded = true<>
15:03:05.245 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
15:03:05.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:03:05.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:03:05.304 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020a0)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021c0)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e860)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e9f0)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1b0)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c160)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591740)
15:03:05.306 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a70)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591920)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60e0)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583800)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d400)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71a0)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951c0)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e070)
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:03:05.307 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c50)
15:03:05.307 [Lua] <>modded = true<>
15:03:05.307 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
15:03:05.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
15:03:05.313 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
15:03:05.313 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
15:03:05.313 [Lua] <>modded = true<>
15:03:05.313 [Lua] <>Mod:1389872347:Simple UI = true<>
15:03:05.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
15:03:05.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
15:03:05.316 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
15:03:05.316 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
15:03:05.317 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073210)
15:03:05.317 [Lua] <>modded = true<>
15:03:05.317 [Lua] <>Mod:1391228174:UI Improvements = true<>
15:03:05.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
15:03:05.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
15:03:05.321 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4130)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3a00)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4150)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b80)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a90)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646ad0)
15:03:05.321 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a70)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833130] (Origin: function: 0x028332a0)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ee0)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be50)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c260)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9680)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9a10)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9860)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9710)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9800)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9660)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d40)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9990)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148700)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63e0)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d66b0)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8570)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bb0)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96c20)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f40)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d90)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880900)
15:03:05.322 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880920)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880960)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880090)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118809c0)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879350)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade9c0)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116465c0)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade500)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade690)
15:03:05.323 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
15:03:05.323 [Lua] <>modded = true<>
15:03:05.323 [Lua] <>Mod:1397265260:Numeric UI = true<>
15:03:05.325 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:03:05.326 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:03:05.326 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
15:03:05.326 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.327 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49c0)
15:03:05.327 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d50)
15:03:05.327 [Lua] <>modded = true<>
15:03:05.327 [Lua] <>Mod:1467751760:UI Tweaks = true<>
15:03:05.329 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
15:03:05.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
15:03:05.333 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
15:03:05.335 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10aa4140)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10aa4320)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10aa45a0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10aa43a0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10aa42e0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10aa46a0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10aa43c0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10aa47e0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49c0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10aa6020)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10aa4ca0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10bc6480)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc6550)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10bc6820)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10bdc820)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x10a2d810)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03699ad0)
15:03:05.336 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10d20500)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x00544e80)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0144d4b0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b9e590)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c8ad30)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10b5f300)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x10a118b0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x10428770)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10aa4f30)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10aad630)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10aad5f0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10aad810)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10aad6d0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10ab1bb0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10b0ce90)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10ad2fb0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10ad3030)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10aad440)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10aad9a0)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10aad680)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10aad980)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x007acc80)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a79940)
15:03:05.337 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02932b60)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x029329a0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f90)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f30)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cc0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f90)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x116e96a0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x116e8b00)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x116e9120)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x116e9160)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10aad5d0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x007ad140)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7b0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d0f0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d0d0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c770)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667980)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e63c0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009f4d0)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10aad740)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10bf5430)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10bf5390)
15:03:05.338 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10bf53b0)
15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x10a1e140)
15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x10a1e210)
15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
15:03:05.341 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
15:03:05.341 [Lua] <>modded = true<>
15:03:05.341 [Lua] <>Mod:1431393962:Vermitannica = true<>
15:03:05.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
15:03:05.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
15:03:05.349 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991b0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1b0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87670)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84920)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d70)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb5e0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb660)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b50)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c660)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63dd0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63ed0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99c0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646760)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462b0)
15:03:05.351 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d70)
15:03:05.352 [Lua] <>modded = true<>
15:03:05.352 [Lua] <>Mod:1395453301:Skip Intro = true<>
15:03:05.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
15:03:05.354 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
15:03:05.354 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
15:03:05.354 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767260)
15:03:05.355 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767310)
15:03:05.355 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
15:03:05.355 [Lua] <>modded = true<>
15:03:05.355 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
15:03:05.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
15:03:05.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
15:03:05.357 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
15:03:05.357 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be9330)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9500)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94e0)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9650)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94c0)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be9310)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666b40)
15:03:05.358 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be92f0)
15:03:05.358 [Lua] <>modded = true<>
15:03:05.358 [Lua] <>Mod:1455893647:Player List Plus = true<>
15:03:05.360 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
15:03:05.361 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
15:03:05.361 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
15:03:05.361 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34700)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c347f0)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c34a20)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c34930)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497ab0)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c2d0)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa7d0)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd340)
15:03:05.362 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
15:03:05.362 [Lua] <>modded = true<>
15:03:05.362 [Lua] <>Mod:1464907434:Armory = true<>
15:03:05.364 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
15:03:05.365 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
15:03:05.366 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991b0)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1b0)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99c0)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bf30)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646760)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462b0)
15:03:05.368 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d70)
15:03:05.368 [Lua] <>modded = true<>
15:03:05.368 [Lua] <>Mod:1445717962:Loadout Manager = true<>
15:03:05.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
15:03:05.371 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
15:03:05.371 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
15:03:05.371 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646290)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbd0)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca90)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cad0)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb70)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646700)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448b0)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644970)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc50)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc50)
15:03:05.372 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
15:03:05.372 [Lua] <>modded = true<>
15:03:05.372 [Lua] <>Mod:1421155919:Mission timer = true<>
15:03:05.374 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
15:03:05.375 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
15:03:05.375 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb7e0)
15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e65f0)
15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x126544a0)
15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30)
15:03:05.375 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
15:03:05.375 [Lua] <>modded = true<>
15:03:05.375 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
15:03:05.377 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
15:03:05.378 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
15:03:05.378 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5d0)
15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x126546b0)
15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c770)
15:03:05.378 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654980)
15:03:05.379 [Lua] <>modded = true<>
15:03:05.379 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
15:03:05.380 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
15:03:05.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
15:03:05.381 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec5d0)
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c90)
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43df0)
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e820)
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c440a0)
15:03:05.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43fc0)
15:03:05.382 [Lua] <>modded = true<>
15:03:05.382 [Lua] <>Mod:1459917022:Parry Indicator = true<>
15:03:05.384 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
15:03:05.385 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
15:03:05.386 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf5410)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4ff0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e5010)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5090)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b505d0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b508a0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b508d0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b870)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c040)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6fb0] (Origin: function: 0x009f6ee0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6fb0] (Origin: function: 0x009f7020)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6fb0] (Origin: function: 0x009f7040)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7440] (Origin: function: 0x009f7370)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7440] (Origin: function: 0x009f74b0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7440] (Origin: function: 0x009f74d0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d90] (Origin: function: 0x009f7cc0)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d90] (Origin: function: 0x009f7e00)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d90] (Origin: function: 0x009f7e20)
15:03:05.386 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
15:03:05.386 [Lua] <>modded = true<>
15:03:05.386 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
15:03:05.388 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
15:03:05.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
15:03:05.389 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
15:03:05.389 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac90)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977b0)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d970)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x014978f0)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497630)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149da50)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d780)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7d0)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00092300)
15:03:05.390 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
15:03:05.390 [Lua] <>modded = true<>
15:03:05.390 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
15:03:05.392 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
15:03:05.393 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
15:03:05.393 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f90)
15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f30)
15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cc0)
15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f90)
15:03:05.393 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
15:03:05.394 [Lua] <>modded = true<>
15:03:05.394 [Lua] <>Mod:1388911015:Chat Block = true<>
15:03:05.395 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
15:03:05.396 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
15:03:05.396 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
15:03:05.396 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952e0)
15:03:05.396 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
15:03:05.397 [Lua] <>modded = true<>
15:03:05.397 [Lua] <>Mod:1448714756:No Wobble = true<>
15:03:05.398 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
15:03:05.399 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
15:03:05.399 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
15:03:05.399 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.399 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d70)
15:03:05.399 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
15:03:05.400 [Lua] <>modded = true<>
15:03:05.400 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
15:03:05.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
15:03:05.402 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
15:03:05.402 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0070)
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78ae0)
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69500)
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd820)
15:03:05.402 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69350)
15:03:05.403 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e60)
15:03:05.403 [Lua] <>modded = true<>
15:03:05.403 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
15:03:05.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
15:03:05.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
15:03:05.405 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011060)
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011040)
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010fe0)
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e20)
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49e0)
15:03:05.405 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49c0)
15:03:05.406 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4960)
15:03:05.406 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47a0)
15:03:05.406 [Lua] <>modded = true<>
15:03:05.406 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
15:03:05.407 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
15:03:05.409 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
15:03:05.409 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
15:03:05.409 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30)
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a170)
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a0a0)
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc6d0)
15:03:05.410 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
15:03:05.410 [Lua] <>modded = true<>
15:03:05.410 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
15:03:05.412 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
15:03:05.413 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
15:03:05.413 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
15:03:05.413 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9370)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9650)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9480)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94a0)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94c0)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be9520)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9540)
15:03:05.413 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
15:03:05.413 [Lua] <>modded = true<>
15:03:05.413 [Lua] <>Mod:1467945840:Blood for the blood god = true<>
15:03:05.415 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3f6b6fe5d2774b85]`
15:03:05.416 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3f6b6fe5d2774b85].#ID[3fcdd69156a46417]`
15:03:05.416 [Lua] Init VMF mod 'bloodyWeapons' [workshop_name: 'Blood for the blood god', workshop_id: 1467945840]
15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977b0)
15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hooks): Enabling all hooks for mod: bloodyWeapons
15:03:05.416 [Lua] [MOD][bloodyWeapons][INFO] (hook): Hooking '_set_weapon_blood_intensity' from [BloodManager] (Origin: function: 0x102e40a0)
15:03:05.416 [Lua] <>modded = true<>
15:03:05.416 [Lua] <>Mod:1495937978:Host your own game = true<>
15:03:05.418 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
15:03:05.419 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
15:03:05.419 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x100734a0)
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d450)
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d610)
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5d0)
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d580)
15:03:05.419 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea40)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ec20)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed70)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ead0)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5c020)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c260)
15:03:05.420 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
15:03:05.420 [Lua] <>modded = true<>
15:03:05.420 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
15:03:05.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
15:03:05.423 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
15:03:05.423 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845e0)
15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
15:03:05.423 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
15:03:05.423 [Lua] <>modded = true<>
15:03:05.423 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
15:03:05.425 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
15:03:05.426 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
15:03:05.426 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
15:03:05.426 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01e94d40)
15:03:05.426 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
15:03:05.426 [Lua] <>modded = true<>
15:03:05.426 [Lua] <>Mod:1460327284:BossKillTimer = true<>
15:03:05.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
15:03:05.429 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
15:03:05.429 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
15:03:05.429 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda30)
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x12591920)
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50)
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b50)
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1003b900)
15:03:05.429 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
15:03:05.430 [Lua] <>project = vermintide 2<>
15:03:05.430 [Lua] <>build = release<>
15:03:05.430 [Lua] <>platform = win32<>
15:03:05.430 [Lua] <>dedicated_server = false<>
15:03:05.430 [Lua] <>title_id = 5107<>
15:03:05.430 [Lua] <>content_revision = 17502<>
15:03:05.430 [Lua] <>engine_revision = 72af77cbc050<>
15:03:05.430 [Lua] <>release_version = 4.0.0<>
15:03:05.430 [Lua] <>rendering_backend = dx12<>
15:03:05.430 [Lua] <>teamcity_build_id = 79856<>
15:03:05.430 [Lua] <>steam_id = 110000101ead6cb<>
15:03:05.430 [Lua] <>steam_profile_name = Samoly<>
15:03:05.430 [Lua] <>machine_id = 9149367b-a03b-46d4-ac06-0e75923140a4<>
15:03:05.430 [Lua] [Boot] Application build: release
15:03:05.430 [Lua] [Boot] Content revision: 17502
15:03:05.430 [Lua] [Boot] Engine revision: 72af77cbc050
15:03:05.430 [Lua] [Boot] Release version: 4.0.0
15:03:05.431 [Lua] [Boot] User ID: 110000101ead6cb Samoly
15:03:05.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
15:03:05.436 [Lua] initializing mechanism to: adventure
15:03:05.436 [Lua] Game:setup() total time: 0.0060000000000002
15:03:05.436 [Lua] handle rev info: 0
15:03:05.436 [Lua] handle gfx quality: 0
15:03:05.436 [Lua] default settings: 0
15:03:05.436 [Lua] user settings: 0
15:03:05.436 [Lua] set frame times: 0
15:03:05.436 [Lua] init random: 0
15:03:05.436 [Lua] managers: 0.0050000000000007816
15:03:05.436 [Lua]
15:03:05.436 [Lua] unaccounted: 0.00099999999999944578
15:03:05.436 [Lua] [Boot] use baked enemy meshes: false
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:03:05.437 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:03:05.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:03:05.463 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
15:03:05.463 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
15:03:05.463 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
15:03:05.463 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:03:05.464 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:03:05.464 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:03:05.464 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:03:05.464 [Lua] [Testify] Ready!
15:03:05.464 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ac0)
15:03:05.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:03:05.569 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:03:05.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:03:05.574 [LightFX ] GetNumDevices()
15:03:05.574 [LightFX ] Found 1 LightFX devices
15:03:05.576 [LightFX ] GetDeviceDescription(0)
15:03:05.576 [LightFX ] Device: ROCCAT ISKU FX of type unknown
15:03:05.577 [LightFX ] GetNumLights(0)
15:03:05.579 [LightFX ] GetLightDescription(0, 0)
15:03:05.579 [LightFX ] GetLightLocation(0, 0)
15:03:05.579 error: [LightFX ] Failed to get light position (1)
15:03:05.582 [LightFX ] Reset()
15:03:06.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:03:06.009 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:03:06.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:03:06.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:03:06.060 [Lua] [PackageManager] Force_load: resource_packages/menu
15:03:06.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:03:06.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:03:06.144 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:03:06.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:03:06.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:03:06.651 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:03:06.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:03:06.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:03:06.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:03:06.753 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:03:06.754 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:03:06.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:03:06.819 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:03:06.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:03:07.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:03:07.208 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:03:07.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:03:07.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:03:07.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:03:07.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:03:08.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:03:08.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:03:08.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:03:08.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:03:08.764 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
15:03:08.764 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
15:03:08.764 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x106d2e00)
15:03:08.764 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x012ba150)
15:03:08.764 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x014a63b0)
15:03:08.764 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01cf7d70)
15:03:08.764 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x01513b30)
15:03:08.764 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x00a0e650)
15:03:08.764 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x10d7bed0)
15:03:08.764 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:03:08.764 [Lua] [Gamestate] Enter StateTitleScreen
15:03:08.765 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:03:08.765 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:03:08.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:03:08.786 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:03:08.786 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:03:08.786 [Save] Loading `save_data`
15:03:08.787 [Save] Load done
15:03:08.800 [Lua] [BackendManagerPlayFab] Backend Enabled
15:03:08.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:03:08.968 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:03:08.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:03:09.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:03:09.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:03:09.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:03:09.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:03:09.408 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:03:09.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:03:09.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:03:09.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:03:09.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:03:09.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:03:09.577 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:03:09.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:03:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:03:10.054 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:03:10.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:03:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:03:10.146 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:03:10.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:03:10.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:03:10.207 [Lua] [PackageManager] Force_load: resource_packages/careers
15:03:10.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:03:10.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:03:10.240 [Lua] [PackageManager] Force_load: resource_packages/decals
15:03:10.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:03:10.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:03:10.324 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:03:10.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:03:10.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:03:10.947 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:03:10.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:03:11.192 [Lua] <>playfab_id = 770A13D710A68ADD<>
15:03:11.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:03:11.874 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:03:11.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:03:12.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:03:12.771 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:03:12.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:03:13.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:03:13.718 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:03:13.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:03:13.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:03:13.803 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:03:13.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:03:13.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:03:13.836 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:03:13.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:03:13.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:03:13.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:03:17.616 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
15:03:17.618 [Lua] steam item server: requesting user inventory
15:03:18.229 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
15:03:18.229 [Lua] ISI-> GET_ALL_ITEMS!
15:03:18.230 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
15:03:18.230 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:03:18.230 [Lua]
15:03:18.230 [Lua]
15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
15:03:18.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
15:03:18.484 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:03:18.484 [Lua] [SteamManager] request_item_prices
15:03:18.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
15:03:18.913 [Lua] Player statistics loaded!
15:03:19.194 [Lua] [SteamManager] on_price_result 1 EUR
15:03:19.194 [Lua] _refresh_steam_item_prices_cb
15:03:19.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
15:03:19.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
15:03:19.604 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
15:03:19.617 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
15:03:19.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
15:03:19.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
15:03:20.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
15:03:20.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
15:03:20.313 [Lua] [UnlockManager] All unlocks ready
15:03:20.330 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:03:21.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:03:21.362 [Lua] [Managers] Destroying manager group:
15:03:21.362 [Lua] [Gamestate] Enter state StateLoading
15:03:21.364 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:03:21.364 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:03:21.364 [Lua] [LobbyManager] Setting up network options
15:03:21.364 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:03:21.364 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:03:21.364 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:03:21.364 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:03:21.364 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:03:21.364 [Lua] LobbyManager:setup_network_options server_port: 27015
15:03:21.364 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:03:21.367 [Lua] registering RPCs
15:03:21.367 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:03:21.367 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
15:03:21.368 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:03:21.368 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:03:21.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:03:21.368 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:03:21.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:03:21.368 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:03:21.368 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:03:21.368 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:03:21.368 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:03:21.368 [SteamVoip] Creating room 34b3bae5c663af00
15:03:21.368 [SteamVoip] Joining room 34b3bae5c663af00
15:03:21.369 [EAC] EAC server 110000101ead6cb is initializing
15:03:21.372 [EAC] Server is also client 110000101ead6cb
15:03:21.372 [EACServer] [17:03:21:372][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C9D277C0 LogLevel: Info.
15:03:21.372 [Lua] ### Created peer state machine for 110000101ead6cb
15:03:21.372 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting
15:03:21.372 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:03:21.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:03:21.373 warning: [Application] Application.update_render_world is deprecated.
15:03:21.380 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:03:21.380 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:03:21.380 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:03:21.380 [Lua] Set lobby begin:
15:03:21.380 [Lua] Set lobby end.
15:03:21.380 [Lua] [PSM] Peer 110000101ead6cb joined. Want to use profile index "4" and join party "nil"
15:03:21.380 [Lua] [LobbyHost] Changed state from 0 to creating
15:03:21.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:03:21.413 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:03:21.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:21.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:21.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:03:21.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:03:21.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:03:21.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:03:21.633 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:03:21.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:03:21.668 [Lua] [LobbyHost] Changed state from creating to joined
15:03:21.668 [Lua] [PartyManager] Leader is set to 110000101ead6cb
15:03:21.669 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ead6cb my_peer_id:110000101ead6cb
15:03:21.669 [Lua] [ChatManager] Registering channel 1
15:03:21.669 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
15:03:21.669 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
15:03:21.669 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
15:03:21.723 [Lua] [NetworkServer] Changing num_players from nil to 1
15:03:21.723 [Lua] Players: 1
15:03:21.723 [Lua] Set lobby begin:
15:03:21.723 [Lua] Lobby data num_players = 1
15:03:21.724 [Lua] Lobby data level_key = inn_level
15:03:21.724 [Lua] Lobby data game_mode = 3
15:03:21.724 [Lua] Lobby data matchmaking = false
15:03:21.724 [Lua] Set lobby end.
15:03:23.381 [Lua] player (110000101ead6cb,1) was put into party 0
15:03:23.381 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting
15:03:23.381 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
15:03:23.381 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
15:03:23.381 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:03:23.382 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101ead6cb "Samoly"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101ead6cb \"Samoly\""
[2] self = table: 0000000002E3A110; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290
[3] _ = table: 0000000002E3A110; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002E3A1B0; dt = 0.017242498695850372; state_data = table: 0000000002E3A110; new_state = Loading
[5] self = table: 0000000010BC7E80; dt = 0.017242498695850372; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0
[6] self = table: 0000000000502660; dt = 0.017242498695850372
[7] self = table: 0000000000502660; dt = 0.017242498695850372; t = 17.951389619731344
[8] self = table: 00000000024723A0; dt = 0.017242498695850372; t = 17.951389619731344
[9] self = table: 0000000000097110; real_world_dt = 0.017242498695850372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017242498695850372; t = 17.951389619731344
[10] dt = 0.017242498695850372
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb";
[4] current_state = Loading; function_memoize = table: 0000000002E3A180; state_data = table: 0000000002E3A110;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 000000000152AAE0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000502660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000002473100;
<>
15:03:23.382 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002E3A110; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290
[3] _ = table: 0000000002E3A110; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002E3A1B0; dt = 0.017242498695850372; state_data = table: 0000000002E3A110; new_state = Loading
[5] self = table: 0000000010BC7E80; dt = 0.017242498695850372; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0
[6] self = table: 0000000000502660; dt = 0.017242498695850372
[7] self = table: 0000000000502660; dt = 0.017242498695850372; t = 17.951389619731344
[8] self = table: 00000000024723A0; dt = 0.017242498695850372; t = 17.951389619731344
[9] self = table: 0000000000097110; real_world_dt = 0.017242498695850372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017242498695850372; t = 17.951389619731344
[10] dt = 0.017242498695850372
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb";
[4] current_state = Loading; function_memoize = table: 0000000002E3A180; state_data = table: 0000000002E3A110;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 000000000152AAE0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000003614490; _input_manager = table: 000000000132DB10; _machine = table: 0000000000A8CDD0; _network_event_delegate = table: 000000000152AAE0; _registered_rpcs = true; _wanted_state = table: 00000000103E6150; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000BB8260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BC7E80; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A4E3A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010D834C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000C4CC50;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000502660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000002473100;
<>
<>
15:03:23.382 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:03:25.565 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:03:25.565 [Lua] Players: 2
15:03:25.565 [Lua] Set lobby begin:
15:03:25.565 [Lua] Lobby data num_players = 2
15:03:25.565 [Lua] Lobby data level_key = inn_level
15:03:25.565 [Lua] Lobby data game_mode = 3
15:03:25.565 [Lua] Lobby data matchmaking = false
15:03:25.566 [Lua] Set lobby end.
15:03:25.566 [Lua] [LobbyMembers] Member joined 1100001059c9cc0
15:03:25.566 [Lua] [LoadTimeManager] Member Joined
15:03:29.075 [Lua] GOT approve_channel 1 1100001059c9cc0 186000003571a29
15:03:29.076 [EAC] EAC server has client 1100001059c9cc0 and channel 1 (and owner 1100001059c9cc0)
15:03:29.076 [EACServer] [17:03:29:075][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony
15:03:29.076 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server
15:03:29.076 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0'
15:03:29.076 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting
15:03:29.076 [Lua] [ChatManager][1]System: Purgatony is joining the game
15:03:29.160 [EACServer] [17:03:29:159][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
15:03:29.228 [Lua] RPC not registered "rpc_matchmaking_handshake_start"
15:03:29.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:03:29.500 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:03:29.515 [Lua] [LevelTransitionHandler] Level load completed!
15:03:29.515 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 360239 - use_random_directors: true - overriden_conflict: nil
15:03:29.517 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:03:29.517 [Lua] checking dlc's against conflict directors
15:03:29.517 [Lua] number of factions to include 1
15:03:29.517 [Lua] Updated list weights for random:
15:03:29.517 [Lua] skaven, 0.42 (0.00-0.42)
15:03:29.517 [Lua] chaos, 0.42 (0.42-0.83)
15:03:29.517 [Lua] beastmen, 0.17 (0.83-1.00)
15:03:29.517 [Lua] Rolled random faction: 0.31222552061080933 skaven
15:03:29.517 [Lua] number of factions added 1
15:03:29.517 [Lua] --- --- ---
15:03:29.517 [Lua] Starting... difficulty 'normal'
15:03:29.517 [Lua] These are the starting conflict directors:
15:03:29.517 [Lua] inn_level
15:03:29.517 [Lua] --- --- ---
15:03:29.517 [Lua]
15:03:29.517 [Lua] DONE! Found the following directors:
15:03:29.517 [Lua] (free: 35), Master hash is:
15:03:29.517 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:03:29.517 [Lua] load_startup_enemy_packages: --------------
15:03:29.517 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:03:29.517 [Lua] critter_rat
15:03:29.533 [Lua] ### Sending rpc_level_loaded
15:03:29.533 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
15:03:29.533 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
15:03:29.549 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
15:03:29.549 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
15:03:29.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb
15:03:29.549 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb
15:03:29.566 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:03:29.566 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
15:03:29.566 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
15:03:29.566 [Lua] ### Sending rpc_level_loaded
15:03:29.566 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
15:03:29.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:03:29.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:03:29.584 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:03:29.584 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:03:29.584 [Lua] Starting async level spawning of levels/inn/world
15:03:29.585 [Umbra] Init version: 3.4.15 :: 16 threads
15:03:29.983 [Lua] Async level spawning done
15:03:29.983 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:03:30.949 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:03:30.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:03:30.949 [Lua] Set lobby begin:
15:03:30.949 [Lua] Lobby data host = 110000101ead6cb
15:03:30.949 [Lua] Lobby data level_key = inn_level
15:03:30.949 [Lua] Lobby data game_mode = 3
15:03:30.949 [Lua] Lobby data country_code = FI
15:03:30.950 [Lua] Lobby data unique_server_name = Samoly
15:03:30.950 [Lua] Lobby data num_players = 2
15:03:30.950 [Lua] Lobby data matchmaking = false
15:03:30.950 [Lua] Set lobby end.
15:03:30.950 [Lua] [Managers] Destroying manager group:
15:03:30.950 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:03:30.950 [Lua] [Gamestate] Enter StateIngame HOST
15:03:30.950 [Lua] [Managers] Calling function on all managers:
15:03:30.950 [Lua] <>level = inn_level<>
15:03:30.950 [Lua] Set lobby begin:
15:03:30.951 [Lua] Lobby data host = 110000101ead6cb
15:03:30.951 [Lua] Lobby data level_key = inn_level
15:03:30.951 [Lua] Lobby data game_mode = 3
15:03:30.951 [Lua] Lobby data selected_level_key = inn_level
15:03:30.951 [Lua] Lobby data country_code = FI
15:03:30.951 [Lua] Lobby data unique_server_name = Samoly
15:03:30.951 [Lua] Lobby data num_players = 2
15:03:30.951 [Lua] Lobby data matchmaking = false
15:03:30.951 [Lua] Set lobby end.
15:03:30.951 [Lua] [StateIngame] Server ingame
15:03:30.954 [Lua] Set lobby begin:
15:03:30.954 [Lua] Lobby data level_key = inn_level
15:03:30.954 [Lua] Lobby data selected_level_key = inn_level
15:03:30.954 [Lua] Lobby data unique_server_name = Samoly
15:03:30.954 [Lua] Lobby data matchmaking = false
15:03:30.954 [Lua] Lobby data host = 110000101ead6cb
15:03:30.954 [Lua] Lobby data country_code = FI
15:03:30.954 [Lua] Lobby data game_mode = 3
15:03:30.954 [Lua] Lobby data difficulty_tweak = 0
15:03:30.954 [Lua] Lobby data difficulty = normal
15:03:30.954 [Lua] Lobby data num_players = 2
15:03:30.954 [Lua] Set lobby end.
15:03:30.954 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
15:03:30.954 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:03:30.954 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:03:30.954 [Lua] [Matchmaking] initializing
15:03:30.954 [Lua] [Matchmaking] my_peer_id: 110000101ead6cb, I am server
15:03:30.954 [Lua] [Matchmaking] register rpcs
15:03:30.954 [Lua] GameNetworkManager:init... creating game session
15:03:30.954 [Lua] Host GameSession.make_game_session_host with session:
15:03:30.955 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:03:30.955 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
15:03:30.955 [Lua] [GameNetworkManager] self.is_server = true
15:03:30.955 [Network] Setting artificial MTU limit to 576
15:03:30.955 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:03:30.963 [Lua] Switching ConflictSettings: to: inn_level
15:03:30.963 [Lua] pacing=disabled
15:03:30.963 [Lua] roaming=nil
15:03:30.963 [Lua] disabled=false
15:03:30.963 [Lua] pack_spawning=disabled
15:03:30.963 [Lua] contained_breeds=nil
15:03:30.963 [Lua] boss=disabled
15:03:30.963 [Lua] horde=disabled
15:03:30.963 [Lua] specials=disabled
15:03:30.963 [Lua] name=inn_level
15:03:30.963 [Lua] intensity=disabled
15:03:30.963 [Lua] ---
15:03:30.963 [Lua] [LevelAnalysis] set_random_seed( 360239)
15:03:30.967 [Lua] [AIInterestPointSystem] Level Seed: 360239
15:03:30.967 [Lua]
15:03:30.967 [Lua] [entity_system_bag] = table
15:03:30.967 [Lua] [entity_system_bag] = metatable
15:03:30.967 [Lua] [startup_data] = table
15:03:30.967 [Lua] [entity_manager] = table
15:03:30.967 [Lua] [entity_manager] = metatable
15:03:30.967 [Lua] [unit_spawner] = table
15:03:30.967 [Lua] [unit_spawner] = metatable
15:03:30.967 [Lua] [unit_storage] = table
15:03:30.967 [Lua] [unit_storage] = metatable
15:03:30.967 [Lua] [dice_keeper] = table
15:03:30.967 [Lua] [dice_keeper] = metatable
15:03:30.967 [Lua] [is_server] = true (boolean)
15:03:30.967 [Lua] [world] = [World]
15:03:30.967 [Lua] [system_api] = table
15:03:30.967 [Lua] [entity_system] = table
15:03:30.967 [Lua] [entity_system] = metatable
15:03:30.967 [Lua] [network_lobby] = table
15:03:30.967 [Lua] [network_lobby] = metatable
15:03:30.967 [Lua] [profile_synchronizer] = table
15:03:30.967 [Lua] [profile_synchronizer] = metatable
15:03:30.968 [Lua] [level_transition_handler] = table
15:03:30.968 [Lua] [level_transition_handler] = metatable
15:03:30.968 [Lua] [num_local_human_players] = 1 (number)
15:03:30.968 [Lua] [statistics_db] = table
15:03:30.968 [Lua] [statistics_db] = metatable
15:03:30.968 [Lua] [network_server] = table
15:03:30.968 [Lua] [network_server] = metatable
15:03:30.968 [Lua] [input_manager] = table
15:03:30.968 [Lua] [input_manager] = metatable
15:03:30.968 [Lua] [network_clock] = table
15:03:30.968 [Lua] [network_clock] = metatable
15:03:30.968 [Lua] [network_transmit] = table
15:03:30.968 [Lua] [network_transmit] = metatable
15:03:30.968 [Lua] [free_flight_manager] = table
15:03:30.968 [Lua] [free_flight_manager] = metatable
15:03:30.968 [Lua] [network_manager] = table
15:03:30.968 [Lua] [network_manager] = metatable
15:03:30.968 [Lua] [network_event_delegate] = table
15:03:30.968 [Lua] [network_event_delegate] = metatable
15:03:30.968 [Lua]
15:03:30.968 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:03:30.968 [Lua] ignoring extension VersusInteractObjectiveExtension
15:03:30.968 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:03:30.968 [Lua] ignoring extension VersusSocketObjectiveExtension
15:03:30.968 [Lua] ignoring extension VersusTargetObjectiveExtension
15:03:30.968 [Lua] ignoring extension VersusMissionObjectiveExtension
15:03:30.968 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:03:30.970 [Lua] [AchievementManager] Achievements using the steam platform
15:03:31.009 [Lua] [StateIngame] Level seed: 360239
15:03:31.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:03:31.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
15:03:31.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
15:03:31.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
15:03:31.019 [Lua] [LevelAnalysis] set_random_seed( 360239)
15:03:31.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
15:03:31.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
15:03:31.023 [Lua] [IngameUI] init
15:03:31.037 [SteamVoipClient] select_out(110000101ead6cb, off)
15:03:31.043 [Lua] cb_razer_chroma_setup
15:03:31.085 [Lua] completed
15:03:31.085 [Lua] completed
15:03:31.085 [Lua] completed
15:03:31.085 [Lua] completed
15:03:31.097 [Lua] completed
15:03:31.097 [Lua] completed
15:03:31.100 [Lua] [Matchmaking] Cancelling matchmaking
15:03:31.100 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:03:31.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:03:31.100 [Lua] Set lobby begin:
15:03:31.100 [Lua] Lobby data level_key = inn_level
15:03:31.100 [Lua] Lobby data power_level = 0
15:03:31.100 [Lua] Lobby data selected_level_key = inn_level
15:03:31.100 [Lua] Lobby data unique_server_name = Samoly
15:03:31.100 [Lua] Lobby data matchmaking = false
15:03:31.100 [Lua] Lobby data host = 110000101ead6cb
15:03:31.100 [Lua] Lobby data country_code = FI
15:03:31.100 [Lua] Lobby data game_mode = 3
15:03:31.100 [Lua] Lobby data difficulty_tweak = 0
15:03:31.100 [Lua] Lobby data difficulty = normal
15:03:31.100 [Lua] Lobby data num_players = 2
15:03:31.100 [Lua] Set lobby end.
15:03:31.101 [Flow] complete_skittergate_legend true
15:03:31.101 [Flow] complete_all_helmgart_levels_recruit true
15:03:31.103 [Flow] WitchHunterLevel:35
15:03:31.103 [Flow] LeaderYes
15:03:31.103 [Flow] ALL PC XP:304250
15:03:31.103 [Flow] Has "bogenhafen" DLC:true
15:03:31.103 [Flow] WH XP:60850
15:03:31.103 [Flow] Number of crafted items:7152
15:03:31.103 [Flow] Has "pre_order" DLC:true
15:03:31.103 [Flow] Sum of Powe Levels:1500
15:03:31.103 [Flow] lodestone diff 1:false
15:03:31.103 [Flow] magnus and forest activated
15:03:31.103 [Flow] magnus and forest activated
15:03:31.103 [Flow] cemetery and forest activated
15:03:31.103 [Flow] magnus and cemetery
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.103 [Flow] ALL RUNES ACTIVATED
15:03:31.103 [Flow] magnus and forest activated
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.103 [Flow] ALL RUNES ACTIVATED
15:03:31.103 [Flow] cemetery and forest activated
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.103 [Flow] ALL RUNES ACTIVATED
15:03:31.103 [Flow] magnus and forest activated
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.103 [Flow] ALL RUNES ACTIVATED
15:03:31.103 [Flow] magnus and cemetery
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.103 [Flow] ALL RUNES ACTIVATED
15:03:31.103 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:03:31.105 [Lua] CurrentConflictSettings inn_level
15:03:31.105 [Lua] [ConflictDirector] conflict_director is ai_ready
15:03:31.105 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:03:31.105 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:03:31.107 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:03:31.107 [Lua] Forming navigation groups in one frame
15:03:31.107 [Lua] Forming navigation groups
15:03:31.132 [Lua] NavigationGroupManager -> calulation time A: 0.024999999999998579
15:03:31.133 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
15:03:31.133 [Lua] number of nav groups: 41
15:03:31.134 [Lua] number of refined nav groups : 23
15:03:31.136 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
15:03:31.136 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:03:31.136 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:03:31.136 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:03:31.138 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:03:31.138 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
15:03:31.139 [Lua] [Managers] Calling function on all managers:
15:03:31.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:03:31.139 [Save] Loading `ut_tweaks_presets`
15:03:31.139 [Save] Load done
15:03:31.156 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
15:03:31.156 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
15:03:31.656 [Lua] player (110000101ead6cb,1) was put into party 1
15:03:31.656 [Lua] [IngamePlayerListUI] - Destroy
15:03:31.656 [Lua] [EquipmentUI] - Destroy
15:03:31.656 [Lua] [AbilityUI] - Destroy
15:03:31.656 [Lua] [GamePadAbilityUI] - Destroy
15:03:31.656 [Lua] [GamePadEquipmentUI] - Destroy
15:03:31.669 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(3)
15:03:31.669 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(3)
15:03:31.669 [Lua] Set lobby begin:
15:03:31.669 [Lua] Lobby data player_slot_1 = 0:0
15:03:31.669 [Lua] Lobby data level_key = inn_level
15:03:31.669 [Lua] Lobby data power_level = 0
15:03:31.669 [Lua] Lobby data selected_level_key = inn_level
15:03:31.669 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:31.669 [Lua] Lobby data difficulty = normal
15:03:31.669 [Lua] Lobby data unique_server_name = Samoly
15:03:31.669 [Lua] Lobby data matchmaking = false
15:03:31.669 [Lua] Lobby data host = 110000101ead6cb
15:03:31.669 [Lua] Lobby data country_code = FI
15:03:31.669 [Lua] Lobby data game_mode = 3
15:03:31.669 [Lua] Lobby data player_slot_5 = 0:0
15:03:31.669 [Lua] Lobby data player_slot_2 = 0:0
15:03:31.669 [Lua] Lobby data difficulty_tweak = 0
15:03:31.670 [Lua] Lobby data player_slot_3 = 0:0
15:03:31.670 [Lua] Lobby data num_players = 2
15:03:31.670 [Lua] Set lobby end.
15:03:31.670 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0
15:03:31.670 [Lua]
15:03:31.670 [Lua] [resource_packages/careers/we_shade] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:03:31.670 [Lua] [wwise/bow] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
15:03:31.670 [Lua] [wwise/two_handed_axes] = false (boolean)
15:03:31.670 [Lua]
15:03:31.670 [Lua]
15:03:31.670 [Lua] [resource_packages/careers/we_shade] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
15:03:31.670 [Lua] [wwise/bow] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
15:03:31.670 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
15:03:31.670 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01] = false (boolean)
15:03:31.670 [Lua] [wwise/two_handed_axes] = false (boolean)
15:03:31.670 [Lua]
15:03:31.670 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
15:03:31.670 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
15:03:31.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:03:31.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:03:31.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
15:03:31.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:03:31.676 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb
15:03:31.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb
15:03:31.748 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
15:03:31.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
15:03:31.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:03:31.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:03:31.826 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
15:03:31.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:31.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:03:31.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
15:03:31.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:03:31.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:03:31.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:03:31.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:03:31.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:03:32.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:03:32.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:03:32.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:03:32.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:32.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:32.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:03:32.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:03:32.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:03:32.085 [Flow] DISABLE
15:03:32.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:03:32.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:03:32.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:03:32.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:03:32.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:03:32.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:03:32.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:03:32.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:32.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:32.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:03:32.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:03:32.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:03:32.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:03:32.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:03:32.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:03:32.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:03:32.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:03:32.317 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:03:32.317 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:03:32.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:03:32.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:03:32.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:03:32.338 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:03:32.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:03:32.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:03:32.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:03:32.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:03:32.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:03:32.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:03:32.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:03:32.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:03:32.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:03:32.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:03:32.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:03:32.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:03:32.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:03:32.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:03:32.519 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:03:32.521 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:03:32.579 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:03:32.579 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:03:32.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:03:32.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:03:32.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:03:32.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:03:32.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:03:32.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:03:32.710 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:03:32.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:03:32.802 [Lua] [PackageManager] Force_load: wwise/bow
15:03:32.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:33.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:33.149 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:03:33.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:03:33.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:03:33.556 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:03:33.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
15:03:33.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
15:03:33.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
15:03:33.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
15:03:33.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
15:03:33.719 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
15:03:33.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:03:33.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:03:33.886 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:03:33.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:03:33.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:03:33.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:03:33.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
15:03:33.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
15:03:33.967 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
15:03:33.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:03:34.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:03:34.539 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:03:34.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:03:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:03:34.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:03:34.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:03:35.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:03:35.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:03:35.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:03:35.211 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:03:35.211 [Lua] Players: 3
15:03:35.211 [Lua] Set lobby begin:
15:03:35.211 [Lua] Lobby data player_slot_1 = 0:0
15:03:35.211 [Lua] Lobby data level_key = inn_level
15:03:35.211 [Lua] Lobby data power_level = 0
15:03:35.211 [Lua] Lobby data selected_level_key = inn_level
15:03:35.211 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:35.211 [Lua] Lobby data difficulty = normal
15:03:35.211 [Lua] Lobby data unique_server_name = Samoly
15:03:35.211 [Lua] Lobby data matchmaking = false
15:03:35.211 [Lua] Lobby data host = 110000101ead6cb
15:03:35.211 [Lua] Lobby data country_code = FI
15:03:35.211 [Lua] Lobby data game_mode = 3
15:03:35.211 [Lua] Lobby data player_slot_5 = 0:0
15:03:35.211 [Lua] Lobby data player_slot_2 = 0:0
15:03:35.211 [Lua] Lobby data difficulty_tweak = 0
15:03:35.212 [Lua] Lobby data player_slot_3 = 0:0
15:03:35.212 [Lua] Lobby data num_players = 3
15:03:35.212 [Lua] Set lobby end.
15:03:35.212 [Lua] [LobbyMembers] Member joined 110000101982738
15:03:35.220 [Lua] [LoadTimeManager] Member Joined
15:03:35.964 [Lua] PlayFabMirrorBase:_commit_internal 1
15:03:35.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:03:35.968 [Lua] generate_backend_stats 110000101ead6cb:1
15:03:35.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:03:35.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:03:35.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
15:03:35.995 [Lua] Set lobby begin:
15:03:35.995 [Lua] Lobby data player_slot_1 = 0:0
15:03:35.995 [Lua] Lobby data level_key = inn_level
15:03:35.995 [Lua] Lobby data power_level = 835
15:03:35.995 [Lua] Lobby data selected_level_key = inn_level
15:03:35.995 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:35.995 [Lua] Lobby data difficulty = normal
15:03:35.995 [Lua] Lobby data unique_server_name = Samoly
15:03:35.995 [Lua] Lobby data matchmaking = false
15:03:35.995 [Lua] Lobby data host = 110000101ead6cb
15:03:35.996 [Lua] Lobby data country_code = FI
15:03:35.996 [Lua] Lobby data game_mode = 3
15:03:35.996 [Lua] Lobby data player_slot_5 = 0:0
15:03:35.996 [Lua] Lobby data player_slot_2 = 0:0
15:03:35.996 [Lua] Lobby data difficulty_tweak = 0
15:03:35.996 [Lua] Lobby data player_slot_3 = 0:0
15:03:35.996 [Lua] Lobby data num_players = 3
15:03:35.996 [Lua] Set lobby end.
15:03:36.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
15:03:36.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
15:03:36.454 [Lua] commit result success 1
15:03:36.887 [Lua] GOT approve_channel 2 110000101982738 186000003571a29
15:03:36.887 [EAC] EAC server has client 110000101982738 and channel 2 (and owner 110000101982738)
15:03:36.887 [EACServer] [17:03:36:887][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 PlayerIP: 0.0.0.0 OwnerGUID: 76561197987014456 PlayerName: Peltsito The Madman
15:03:36.887 [Lua] Client with peer_id 110000101982738 got APPROVED by server
15:03:36.888 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101982738'
15:03:36.888 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting
15:03:36.888 [Lua] [ChatManager][1]System: Peltsito The Madman is joining the game
15:03:37.003 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:03:37.003 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman'
15:03:37.092 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003571a29 from 110000101982738, replying lobby_ok
15:03:37.183 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101982738 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0
15:03:37.259 [Lua] Set lobby begin:
15:03:37.259 [Lua] Lobby data player_slot_1 = 0:0
15:03:37.259 [Lua] Lobby data level_key = inn_level
15:03:37.259 [Lua] Lobby data power_level = 835
15:03:37.259 [Lua] Lobby data selected_level_key = inn_level
15:03:37.259 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:37.260 [Lua] Lobby data difficulty = normal
15:03:37.260 [Lua] Lobby data unique_server_name = Samoly
15:03:37.260 [Lua] Lobby data matchmaking = false
15:03:37.260 [Lua] Lobby data host = 110000101ead6cb
15:03:37.260 [Lua] Lobby data country_code = FI
15:03:37.260 [Lua] Lobby data game_mode = 3
15:03:37.260 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:37.260 [Lua] Lobby data player_slot_2 = 0:0
15:03:37.260 [Lua] Lobby data difficulty_tweak = 0
15:03:37.260 [Lua] Lobby data player_slot_3 = 0:0
15:03:37.261 [Lua] Lobby data num_players = 3
15:03:37.261 [Lua] Set lobby end.
15:03:37.261 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101982738
15:03:37.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738
15:03:37.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
15:03:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:03:37.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
15:03:37.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:03:37.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
15:03:37.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:03:37.537 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:03:37.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:03:37.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
15:03:37.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:03:37.559 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
15:03:37.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:03:37.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
15:03:37.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:03:37.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
15:03:37.660 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:03:37.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
15:03:37.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:03:39.517 [Lua] ### CLEARING PEER STATE FOR 110000101982738
15:03:39.517 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting
15:03:39.517 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting
15:03:39.593 [Lua] [PSM] Peer 110000101982738 joined. Want to use profile index "5" and join party "0"
15:03:39.593 [Lua] Mechanism says: a client joined the game! 110000101982738
15:03:39.593 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101982738, connection_key=0)
15:03:39.593 [Lua] Sync dynamic to client:
15:03:39.812 [SteamVoipClient] select_out(110000101982738, on)
15:03:39.839 [SteamVoipClient] select_out(110000101982738, on)
15:03:39.839 [SteamVoipClient] select_in(110000101982738, on)
15:03:39.839 [SteamVoipClient] select_out(110000101982738, off)
15:03:41.765 [Lua] player (110000101982738,1) was put into party 0
15:03:41.765 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting
15:03:41.765 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
15:03:41.765 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
15:03:41.765 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:03:41.765 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101ead6cb "Samoly"
<>
15:03:41.765 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002F83C40; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290
[3] _ = table: 0000000002F83C40; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002F453E0; dt = 0.010873186402022839; state_data = table: 0000000002F83C40; new_state = Loading
[5] self = table: 0000000010BC7E80; dt = 0.010873186402022839; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0
[6] self = table: 00000000035D05D0; dt = 0.010873186402022839; t = 10.535814866423607; network_manager = table: 00000000012EE190
[7] self = table: 00000000024723A0; dt = 0.010873186402022839; t = 36.054676638566889
[8] self = table: 0000000000097110; real_world_dt = 0.010873186402022839; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010873186402022839; t = 36.054676638566889
[9] dt = 0.010873186402022839
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257; clan_tag = "0"; peer_id = "110000101982738";
[4] current_state = Loading; function_memoize = table: 0000000002F45380; state_data = table: 0000000002F83C40;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.010952802374958992; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:03:41.892 [Lua] ### Sending rpc_level_loaded
15:03:41.892 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
15:03:41.892 [Lua] Peer 110000101982738 has loaded the level but not all enemies, so we wait
15:03:41.922 [EACServer] [17:03:41:921][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Message: Client authenticated.
15:03:41.923 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedLocal
15:03:42.025 [EACServer] [17:03:42:025][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101982738.
15:03:42.049 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101982738, connection_key=0)
15:03:42.051 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
15:03:42.051 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
15:03:42.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:1 my_peer_id:110000101ead6cb
15:03:42.325 [EACServer] [17:03:42:325][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101982738
15:03:42.325 [EACServer] [17:03:42:325][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:03:42.327 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedRemote
15:03:43.269 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
15:03:43.269 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
15:03:44.658 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:03:44.664 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman'
15:03:44.665 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
15:03:44.665 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
15:03:44.679 [Lua] Breedfreezer (server) starting a hot join sync
15:03:44.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
15:03:44.698 [Lua] RemotePlayer:create_game_object( ) 42
15:03:44.730 [Lua] player (110000101982738,1) was put into party 1
15:03:44.730 [Lua] Assigning peer(110000101982738:1) to profile(5) career(3)
15:03:44.730 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(3)
15:03:44.730 [Lua] Set lobby begin:
15:03:44.730 [Lua] Lobby data player_slot_1 = 0:0
15:03:44.732 [Lua] Lobby data level_key = inn_level
15:03:44.736 [Lua] Lobby data power_level = 835
15:03:44.736 [Lua] Lobby data selected_level_key = inn_level
15:03:44.740 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:44.740 [Lua] Lobby data difficulty = normal
15:03:44.744 [Lua] Lobby data unique_server_name = Samoly
15:03:44.744 [Lua] Lobby data matchmaking = false
15:03:44.749 [Lua] Lobby data host = 110000101ead6cb
15:03:44.749 [Lua] Lobby data country_code = FI
15:03:44.753 [Lua] Lobby data game_mode = 3
15:03:44.753 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:44.753 [Lua] Lobby data player_slot_2 = 0:0
15:03:44.757 [Lua] Lobby data difficulty_tweak = 0
15:03:44.758 [Lua] Lobby data player_slot_3 = 0:0
15:03:44.762 [Lua] Lobby data num_players = 3
15:03:44.766 [Lua] Set lobby end.
15:03:44.766 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738
15:03:44.766 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
15:03:44.766 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
15:03:44.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
15:03:44.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
15:03:44.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:03:44.921 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
15:03:44.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb
15:03:44.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:2 my_peer_id:110000101ead6cb
15:03:44.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb
15:03:44.926 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
15:03:44.926 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
15:03:44.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:03:44.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
15:03:44.946 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:03:45.012 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:03:45.012 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:03:45.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:03:45.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:03:45.055 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:03:45.056 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:03:45.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:03:45.143 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:03:45.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
15:03:45.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
15:03:45.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
15:03:45.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:03:45.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:03:45.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:03:45.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:03:45.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:03:45.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:03:45.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:03:45.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:03:45.466 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:03:45.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:03:46.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:03:46.370 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:03:46.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
15:03:46.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
15:03:46.403 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
15:03:46.404 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
15:03:46.479 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
15:03:46.479 [Lua] [PackageManager] Force_load: wwise/blunderbuss
15:03:46.489 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:03:46.511 [Lua] Set lobby begin:
15:03:46.511 [Lua] Lobby data player_slot_1 = 0:0
15:03:46.511 [Lua] Lobby data level_key = inn_level
15:03:46.511 [Lua] Lobby data power_level = 417
15:03:46.511 [Lua] Lobby data selected_level_key = inn_level
15:03:46.511 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:46.511 [Lua] Lobby data difficulty = normal
15:03:46.511 [Lua] Lobby data unique_server_name = Samoly
15:03:46.512 [Lua] Lobby data matchmaking = false
15:03:46.512 [Lua] Lobby data host = 110000101ead6cb
15:03:46.512 [Lua] Lobby data country_code = FI
15:03:46.512 [Lua] Lobby data game_mode = 3
15:03:46.512 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:46.512 [Lua] Lobby data player_slot_2 = 0:0
15:03:46.512 [Lua] Lobby data difficulty_tweak = 0
15:03:46.512 [Lua] Lobby data player_slot_3 = 0:0
15:03:46.512 [Lua] Lobby data num_players = 3
15:03:46.512 [Lua] Set lobby end.
15:03:51.949 [Lua] Set lobby begin:
15:03:51.949 [Lua] Lobby data player_slot_1 = 0:0
15:03:51.952 [Lua] Lobby data level_key = inn_level
15:03:51.952 [Lua] Lobby data power_level = 835
15:03:51.957 [Lua] Lobby data selected_level_key = inn_level
15:03:51.957 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:51.961 [Lua] Lobby data difficulty = normal
15:03:51.965 [Lua] Lobby data unique_server_name = Samoly
15:03:51.965 [Lua] Lobby data matchmaking = false
15:03:51.969 [Lua] Lobby data host = 110000101ead6cb
15:03:51.969 [Lua] Lobby data country_code = FI
15:03:51.974 [Lua] Lobby data game_mode = 3
15:03:51.974 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:51.978 [Lua] Lobby data player_slot_2 = 0:0
15:03:51.978 [Lua] Lobby data difficulty_tweak = 0
15:03:51.978 [Lua] Lobby data player_slot_3 = 0:0
15:03:51.982 [Lua] Lobby data num_players = 3
15:03:51.983 [Lua] Set lobby end.
15:03:54.888 [Lua] PlayFabMirrorBase:_commit_internal 2
15:03:54.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:03:54.891 [Lua] generate_backend_stats 110000101ead6cb:1
15:03:54.915 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:03:54.915 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:03:54.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
15:03:54.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
15:03:55.364 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
15:03:55.370 [Lua] commit result success 2
15:03:59.076 [EACServer] [17:03:59:075][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2).
15:03:59.080 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticationFailed
15:03:59.080 [EAC] Peer 1100001059c9cc0 should be kicked according to EAC with reason: Authentication timed out (1/2)
15:03:59.632 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001059c9cc0'
15:03:59.864 [Lua] [NetworkServer] Changing num_players from 3 to 2
15:03:59.864 [Lua] Players: 2
15:03:59.864 [Lua] Set lobby begin:
15:03:59.864 [Lua] Lobby data player_slot_1 = 0:0
15:03:59.864 [Lua] Lobby data level_key = inn_level
15:03:59.864 [Lua] Lobby data power_level = 835
15:03:59.864 [Lua] Lobby data selected_level_key = inn_level
15:03:59.864 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:59.864 [Lua] Lobby data difficulty = normal
15:03:59.864 [Lua] Lobby data unique_server_name = Samoly
15:03:59.864 [Lua] Lobby data matchmaking = false
15:03:59.864 [Lua] Lobby data host = 110000101ead6cb
15:03:59.864 [Lua] Lobby data country_code = FI
15:03:59.864 [Lua] Lobby data game_mode = 3
15:03:59.865 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:59.865 [Lua] Lobby data player_slot_2 = 0:0
15:03:59.865 [Lua] Lobby data difficulty_tweak = 0
15:03:59.865 [Lua] Lobby data player_slot_3 = 0:0
15:03:59.865 [Lua] Lobby data num_players = 2
15:03:59.865 [Lua] Set lobby end.
15:03:59.865 [Lua] [LobbyMembers] Member left 1100001059c9cc0
15:03:59.871 [Lua] [LoadTimeManager] Member left
15:03:59.914 [Lua] [NetworkServer] Host EAC state is trusted, peer 1100001059c9cc0's state is untrusted
15:03:59.914 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (1100001059c9cc0)
15:03:59.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting
15:03:59.914 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnecting
15:03:59.914 [Lua] [PSM] Disconnecting peer 1100001059c9cc0
15:03:59.924 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Disconnecting
15:03:59.924 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Disconnected
15:03:59.924 [Lua] Set lobby begin:
15:03:59.924 [Lua] Lobby data player_slot_1 = 0:0
15:03:59.924 [Lua] Lobby data level_key = inn_level
15:03:59.924 [Lua] Lobby data power_level = 835
15:03:59.924 [Lua] Lobby data selected_level_key = inn_level
15:03:59.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:03:59.924 [Lua] Lobby data difficulty = normal
15:03:59.924 [Lua] Lobby data unique_server_name = Samoly
15:03:59.924 [Lua] Lobby data matchmaking = false
15:03:59.924 [Lua] Lobby data host = 110000101ead6cb
15:03:59.924 [Lua] Lobby data country_code = FI
15:03:59.924 [Lua] Lobby data game_mode = 3
15:03:59.924 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:03:59.924 [Lua] Lobby data player_slot_2 = 0:0
15:03:59.924 [Lua] Lobby data difficulty_tweak = 0
15:03:59.925 [Lua] Lobby data player_slot_3 = 0:0
15:03:59.925 [Lua] Lobby data num_players = 2
15:03:59.925 [Lua] Set lobby end.
15:03:59.925 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059c9cc0)
15:03:59.925 [EAC] EAC server lost client 1100001059c9cc0
15:03:59.925 [EACServer] [17:03:59:924][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552
15:03:59.925 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006d8788, channel: 1
15:03:59.935 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
15:03:59.935 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
15:03:59.935 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
15:03:59.935 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
15:03:59.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:03:59.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:03:59.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
15:03:59.967 [Lua] Players are leaving the safe zone
15:04:00.056 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:04:00.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:04:00.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:04:00.290 [Lua] StateInGameRunning:_game_actually_starts()
15:04:00.290 [Lua] [IngameUI] menu view on_enter start_menu_view
15:04:00.290 [Lua] hero_fullscreen_menu_on_enter
15:04:00.290 [Lua] #################################################################################################################
15:04:00.290 [Lua] [Loading Time]: 00:00:38 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 1 [Is Server]: true
15:04:00.290 [Lua] #################################################################################################################
15:04:00.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
15:04:00.297 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00876890
15:04:00.298 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:04:00.303 [SteamVoipClient] select_out(110000101982738, off)
15:04:00.303 [SteamVoipClient] select_out(110000101ead6cb, off)
15:04:00.310 [Lua] cb_razer_chroma_setup
15:04:00.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
15:04:00.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:04:00.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:04:00.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:04:00.320 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
15:04:00.441 [Steam] Connection 4144e772 to remote 1100001059c9cc0 rejected, reason 1000
15:04:00.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:04:00.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:04:00.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:04:00.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
15:04:00.537 [Lua] Commit load time data
15:04:00.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:04:00.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:04:01.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9f, position: 0
15:04:01.411 [Handshaker] Lost connection 59 to 1100001059c9cc0
15:04:01.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9f, position: 27249
15:04:02.359 [Lua] [IngameUI] menu view on_exit start_menu_view
15:04:02.359 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:04:02.359 [Lua] hero_fullscreen_menu_on_exit
15:04:02.362 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00876890
15:04:02.362 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:04:02.362 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:04:17.278 [Window] Window => inactive
15:04:39.856 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:04:39.856 [Lua] Players: 3
15:04:39.856 [Lua] Set lobby begin:
15:04:39.856 [Lua] Lobby data player_slot_1 = 0:0
15:04:39.856 [Lua] Lobby data level_key = inn_level
15:04:39.856 [Lua] Lobby data power_level = 835
15:04:39.856 [Lua] Lobby data selected_level_key = inn_level
15:04:39.856 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:39.856 [Lua] Lobby data difficulty = normal
15:04:39.856 [Lua] Lobby data unique_server_name = Samoly
15:04:39.857 [Lua] Lobby data matchmaking = false
15:04:39.857 [Lua] Lobby data host = 110000101ead6cb
15:04:39.857 [Lua] Lobby data country_code = FI
15:04:39.857 [Lua] Lobby data game_mode = 3
15:04:39.857 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:39.857 [Lua] Lobby data player_slot_2 = 0:0
15:04:39.857 [Lua] Lobby data difficulty_tweak = 0
15:04:39.857 [Lua] Lobby data player_slot_3 = 0:0
15:04:39.857 [Lua] Lobby data num_players = 3
15:04:39.857 [Lua] Set lobby end.
15:04:39.857 [Lua] [LobbyMembers] Member joined 1100001059c9cc0
15:04:42.323 [Lua] GOT approve_channel 5 1100001059c9cc0 186000003571a29
15:04:42.323 [EAC] EAC server has client 1100001059c9cc0 and channel 5 (and owner 1100001059c9cc0)
15:04:42.323 [EACServer] [17:04:42:323][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony
15:04:42.323 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server
15:04:42.325 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0'
15:04:42.325 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting
15:04:42.325 [Lua] [ChatManager][1]System: Purgatony is joining the game
15:04:42.484 [Lua] [PSM] Peer 1100001059c9cc0 joined. Want to use profile index "2" and join party "0"
15:04:42.484 [Lua] Mechanism says: a client joined the game! 1100001059c9cc0
15:04:42.484 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059c9cc0, connection_key=1)
15:04:42.484 [Lua] Sync dynamic to client:
15:04:42.800 [SteamVoipClient] select_out(1100001059c9cc0, on)
15:04:42.812 [EACServer] [17:04:42:812][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 3 Status: Client Authenticated Message: Client authenticated.
15:04:42.815 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedLocal
15:04:42.815 [SteamVoipClient] select_out(1100001059c9cc0, on)
15:04:42.815 [SteamVoipClient] select_in(1100001059c9cc0, on)
15:04:42.815 [SteamVoipClient] select_out(1100001059c9cc0, off)
15:04:43.004 [EACServer] [17:04:43:003][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059C9CC0.
15:04:43.305 [EACServer] [17:04:43:305][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059C9CC0
15:04:43.305 [EACServer] [17:04:43:305][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:04:43.306 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedRemote
15:04:44.495 [Lua] player (1100001059c9cc0,1) was put into party 0
15:04:44.495 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting
15:04:44.495 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
15:04:44.495 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
15:04:44.495 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:04:44.495 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000101ead6cb "Samoly"
<>
15:04:44.495 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001126E630; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290
[3] _ = table: 000000001126E630; new_state = Loading; old_state = Connecting
[4] self = table: 00000000015A5DA0; dt = 0.0062377662397921085; state_data = table: 000000001126E630; new_state = Loading
[5] self = table: 0000000010BC7E80; dt = 0.0062377662397921085; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0
[6] self = table: 00000000035D05D0; dt = 0.0062377662397921085; t = 71.5707604479976; network_manager = table: 00000000012EE190
[7] self = table: 00000000024723A0; dt = 0.0062377662397921085; t = 97.089622220140882
[8] self = table: 0000000000097110; real_world_dt = 0.0062377662397921085; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062377662397921085; t = 97.089622220140882
[9] dt = 0.0062377662397921085
[2] server = table: 0000000010BC7E80; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; wanted_profile_index = 2; resend_post_game_timer = 1.8640879965387285; resend_timer = 1.8583014337345958; clan_tag = "0"; peer_id = "1100001059c9cc0";
[4] current_state = Loading; function_memoize = table: 0000000011855C20; state_data = table: 000000001126E630;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "110000101982738"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0062481211498379707; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:04:44.626 [Lua] ### Sending rpc_level_loaded
15:04:44.626 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
15:04:44.626 [Lua] Peer 1100001059c9cc0 has loaded the level but not all enemies, so we wait
15:04:44.786 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059c9cc0, connection_key=1)
15:04:44.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
15:04:44.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
15:04:44.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:2 my_peer_id:110000101ead6cb
15:04:45.359 [Lua] [NetworkServer] Changing num_players from 3 to 4
15:04:45.359 [Lua] Players: 4
15:04:45.359 [Lua] Set lobby begin:
15:04:45.359 [Lua] Lobby data player_slot_1 = 0:0
15:04:45.359 [Lua] Lobby data level_key = inn_level
15:04:45.360 [Lua] Lobby data power_level = 835
15:04:45.360 [Lua] Lobby data selected_level_key = inn_level
15:04:45.360 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:45.360 [Lua] Lobby data difficulty = normal
15:04:45.360 [Lua] Lobby data unique_server_name = Samoly
15:04:45.360 [Lua] Lobby data matchmaking = false
15:04:45.360 [Lua] Lobby data host = 110000101ead6cb
15:04:45.360 [Lua] Lobby data country_code = FI
15:04:45.360 [Lua] Lobby data game_mode = 3
15:04:45.360 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:45.361 [Lua] Lobby data player_slot_2 = 0:0
15:04:45.361 [Lua] Lobby data difficulty_tweak = 0
15:04:45.361 [Lua] Lobby data player_slot_3 = 0:0
15:04:45.361 [Lua] Lobby data num_players = 4
15:04:45.361 [Lua] Set lobby end.
15:04:45.361 [Lua] [LobbyMembers] Member joined 110000103faf286
15:04:47.311 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
15:04:47.311 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
15:04:47.600 [Lua] GOT approve_channel 8 110000103faf286 186000003571a29
15:04:47.600 [EAC] EAC server has client 110000103faf286 and channel 8 (and owner 110000103faf286)
15:04:47.600 [EACServer] [17:04:47:600][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FAF286 PlayerGUID: 76561198027043462 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027043462 PlayerName: Make Byzantium Great Again
15:04:47.600 [Lua] Client with peer_id 110000103faf286 got APPROVED by server
15:04:47.601 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103faf286'
15:04:47.601 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting
15:04:47.601 [Lua] [ChatManager][1]System: Make Byzantium Great Again is joining the game
15:04:47.690 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:04:47.690 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again'
15:04:47.748 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003571a29 from 110000103faf286, replying lobby_ok
15:04:47.815 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103faf286 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:110000101982738
15:04:47.877 [Lua] Set lobby begin:
15:04:47.877 [Lua] Lobby data player_slot_1 = 0:0
15:04:47.877 [Lua] Lobby data level_key = inn_level
15:04:47.877 [Lua] Lobby data power_level = 835
15:04:47.877 [Lua] Lobby data selected_level_key = inn_level
15:04:47.877 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:47.877 [Lua] Lobby data difficulty = normal
15:04:47.877 [Lua] Lobby data unique_server_name = Samoly
15:04:47.877 [Lua] Lobby data matchmaking = false
15:04:47.877 [Lua] Lobby data host = 110000101ead6cb
15:04:47.877 [Lua] Lobby data country_code = FI
15:04:47.877 [Lua] Lobby data game_mode = 3
15:04:47.878 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:47.878 [Lua] Lobby data player_slot_2 = 0:0
15:04:47.878 [Lua] Lobby data difficulty_tweak = 0
15:04:47.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:04:47.878 [Lua] Lobby data num_players = 4
15:04:47.878 [Lua] Set lobby end.
15:04:47.878 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103faf286
15:04:47.878 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:0 | es:110000101982738
15:04:48.699 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:04:48.699 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony'
15:04:48.702 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
15:04:48.702 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
15:04:48.719 [Lua] Breedfreezer (server) starting a hot join sync
15:04:48.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
15:04:48.721 [Lua] RemotePlayer:create_game_object( ) 50
15:04:48.739 [Lua] player (1100001059c9cc0,1) was put into party 1
15:04:48.739 [Lua] Assigning peer(1100001059c9cc0:1) to profile(2) career(1)
15:04:48.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059c9cc0) local_player_id(1) profile_index(2) career_index(1)
15:04:48.739 [Lua] Set lobby begin:
15:04:48.739 [Lua] Lobby data player_slot_1 = 0:0
15:04:48.740 [Lua] Lobby data level_key = inn_level
15:04:48.740 [Lua] Lobby data power_level = 835
15:04:48.740 [Lua] Lobby data selected_level_key = inn_level
15:04:48.740 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:48.740 [Lua] Lobby data difficulty = normal
15:04:48.740 [Lua] Lobby data unique_server_name = Samoly
15:04:48.740 [Lua] Lobby data matchmaking = false
15:04:48.740 [Lua] Lobby data host = 110000101ead6cb
15:04:48.740 [Lua] Lobby data country_code = FI
15:04:48.740 [Lua] Lobby data game_mode = 3
15:04:48.740 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:48.740 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:04:48.740 [Lua] Lobby data difficulty_tweak = 0
15:04:48.740 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:04:48.741 [Lua] Lobby data num_players = 4
15:04:48.741 [Lua] Set lobby end.
15:04:48.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
15:04:48.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
15:04:48.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
15:04:48.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
15:04:48.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:04:48.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:04:48.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3
15:04:48.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
15:04:48.938 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:04:48.938 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
15:04:48.939 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:3 my_peer_id:110000101ead6cb
15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb
15:04:48.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:3 my_peer_id:110000101ead6cb
15:04:48.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb
15:04:48.959 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
15:04:48.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:04:48.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:04:48.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
15:04:48.963 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:04:49.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:04:49.086 [Lua] [PackageManager] Force_load: wwise/staff
15:04:49.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
15:04:49.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
15:04:49.126 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
15:04:49.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:04:49.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:04:49.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:04:49.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
15:04:49.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
15:04:49.490 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
15:04:49.492 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:04:49.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:04:49.536 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:04:49.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:04:50.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:04:50.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:04:50.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
15:04:50.169 [Lua] ### CLEARING PEER STATE FOR 110000103faf286
15:04:50.169 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting
15:04:50.169 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting
15:04:50.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
15:04:50.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
15:04:50.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:04:50.244 [Lua] [PSM] Peer 110000103faf286 joined. Want to use profile index "3" and join party "0"
15:04:50.244 [Lua] Mechanism says: a client joined the game! 110000103faf286
15:04:50.244 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103faf286, connection_key=2)
15:04:50.244 [Lua] Sync dynamic to client:
15:04:50.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:04:50.307 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
15:04:50.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:04:50.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:04:50.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:04:50.365 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:04:50.436 [SteamVoipClient] select_out(110000103faf286, on)
15:04:50.448 [SteamVoipClient] select_out(110000103faf286, on)
15:04:50.448 [SteamVoipClient] select_in(110000103faf286, on)
15:04:50.448 [SteamVoipClient] select_out(110000103faf286, off)
15:04:51.670 [EACServer] [17:04:51:669][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 4 Status: Client Authenticated Message: Client authenticated.
15:04:51.671 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedLocal
15:04:51.829 [EACServer] [17:04:51:829][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FAF286.
15:04:52.030 [EACServer] [17:04:52:029][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FAF286
15:04:52.030 [EACServer] [17:04:52:029][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:04:52.033 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedRemote
15:04:52.304 [Lua] player (110000103faf286,1) was put into party 0
15:04:52.304 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting
15:04:52.304 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
15:04:52.304 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
15:04:52.304 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:04:52.305 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000101ead6cb "Samoly"
<>
15:04:52.305 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B470580; previous_state = Connecting; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 360239; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000004DC290
[3] _ = table: 000000000B470580; new_state = Loading; old_state = Connecting
[4] self = table: 000000000BFA9620; dt = 0.0061761387623846531; state_data = table: 000000000B470580; new_state = Loading
[5] self = table: 0000000010BC7E80; dt = 0.0061761387623846531; peer_state_machines = table: 0000000001F02B90; joined_peers = table: 0000000010D83460; game_session = [GameSession]; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620
[6] self = table: 00000000035D05D0; dt = 0.0061761387623846531; t = 79.228044937830418; network_manager = table: 00000000012EE190
[7] self = table: 00000000024723A0; dt = 0.0061761387623846531; t = 104.7469067099737
[8] self = table: 0000000000097110; real_world_dt = 0.0061761387623846531; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061761387623846531; t = 104.7469067099737
[9] dt = 0.0061761387623846531
[2] server = table: 0000000010BC7E80; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857; clan_tag = "0"; peer_id = "110000103faf286";
[4] current_state = Loading; function_memoize = table: 00000000012C56F0; state_data = table: 000000000B470580;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "110000101982738"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0061882287263870239; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 00000000036671B0; machines = table: 0000000000CC4ED0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4BA240; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000012EE060; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:04:52.364 [Lua] ### Sending rpc_level_loaded
15:04:52.364 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
15:04:52.364 [Lua] Peer 110000103faf286 has loaded the level but not all enemies, so we wait
15:04:52.537 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103faf286, connection_key=2)
15:04:52.538 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
15:04:52.538 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
15:04:52.538 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:3 my_peer_id:110000101ead6cb
15:04:53.221 [Lua] Set lobby begin:
15:04:53.221 [Lua] Lobby data player_slot_1 = 0:0
15:04:53.221 [Lua] Lobby data level_key = inn_level
15:04:53.221 [Lua] Lobby data power_level = 556
15:04:53.221 [Lua] Lobby data selected_level_key = inn_level
15:04:53.221 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:53.221 [Lua] Lobby data difficulty = normal
15:04:53.221 [Lua] Lobby data unique_server_name = Samoly
15:04:53.221 [Lua] Lobby data matchmaking = false
15:04:53.221 [Lua] Lobby data host = 110000101ead6cb
15:04:53.221 [Lua] Lobby data country_code = FI
15:04:53.221 [Lua] Lobby data game_mode = 3
15:04:53.221 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:53.221 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:04:53.221 [Lua] Lobby data difficulty_tweak = 0
15:04:53.222 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:04:53.222 [Lua] Lobby data num_players = 4
15:04:53.222 [Lua] Set lobby end.
15:04:58.291 [Lua] Set lobby begin:
15:04:58.291 [Lua] Lobby data player_slot_1 = 0:0
15:04:58.291 [Lua] Lobby data level_key = inn_level
15:04:58.291 [Lua] Lobby data power_level = 835
15:04:58.291 [Lua] Lobby data selected_level_key = inn_level
15:04:58.291 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:04:58.291 [Lua] Lobby data difficulty = normal
15:04:58.291 [Lua] Lobby data unique_server_name = Samoly
15:04:58.291 [Lua] Lobby data matchmaking = false
15:04:58.291 [Lua] Lobby data host = 110000101ead6cb
15:04:58.291 [Lua] Lobby data country_code = FI
15:04:58.291 [Lua] Lobby data game_mode = 3
15:04:58.291 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:04:58.291 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:04:58.291 [Lua] Lobby data difficulty_tweak = 0
15:04:58.291 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:04:58.292 [Lua] Lobby data num_players = 4
15:04:58.292 [Lua] Set lobby end.
15:04:58.862 [Lua] PlayFabMirrorBase:_commit_internal 3
15:04:58.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:04:58.866 [Lua] generate_backend_stats 110000101ead6cb:1
15:04:58.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
15:04:58.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:04:58.885 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
15:04:58.891 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1
15:04:59.119 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
15:04:59.119 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
15:04:59.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
15:04:59.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
15:04:59.993 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
15:04:59.995 [Lua] commit result success 3
15:05:03.766 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
15:05:03.766 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
15:05:05.129 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:05:05.130 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again'
15:05:05.130 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
15:05:05.130 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
15:05:05.143 [Lua] Breedfreezer (server) starting a hot join sync
15:05:05.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
15:05:05.144 [Lua] RemotePlayer:create_game_object( ) 51
15:05:05.161 [Lua] player (110000103faf286,1) was put into party 1
15:05:05.161 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2)
15:05:05.161 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2)
15:05:05.161 [Lua] Set lobby begin:
15:05:05.161 [Lua] Lobby data player_slot_1 = 0:0
15:05:05.161 [Lua] Lobby data level_key = inn_level
15:05:05.161 [Lua] Lobby data power_level = 835
15:05:05.161 [Lua] Lobby data selected_level_key = inn_level
15:05:05.161 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:05.161 [Lua] Lobby data difficulty = normal
15:05:05.161 [Lua] Lobby data unique_server_name = Samoly
15:05:05.162 [Lua] Lobby data matchmaking = false
15:05:05.162 [Lua] Lobby data host = 110000101ead6cb
15:05:05.162 [Lua] Lobby data country_code = FI
15:05:05.162 [Lua] Lobby data game_mode = 3
15:05:05.162 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:05.162 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:05.162 [Lua] Lobby data difficulty_tweak = 0
15:05:05.162 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:05.162 [Lua] Lobby data num_players = 4
15:05:05.162 [Lua] Set lobby end.
15:05:05.162 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
15:05:05.162 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
15:05:05.162 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
15:05:05.162 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
15:05:05.162 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
15:05:05.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:05:05.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:05.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
15:05:05.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:05:05.167 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
15:05:05.167 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
15:05:05.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:05:05.338 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
15:05:05.338 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:05:05.338 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:4 my_peer_id:110000101ead6cb
15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:4 my_peer_id:110000101ead6cb
15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb
15:05:05.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:4 my_peer_id:110000101ead6cb
15:05:05.340 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
15:05:05.344 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb
15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
15:05:05.344 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
15:05:05.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:05:05.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:05:05.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:05.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:05:05.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:05:05.936 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:05:05.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:05:06.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:05:06.090 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:05:06.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
15:05:06.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
15:05:06.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
15:05:06.177 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
15:05:06.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
15:05:06.235 [Lua] [PackageManager] Force_load: wwise/rakegun
15:05:06.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:05:06.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:05:06.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:05:06.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
15:05:06.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
15:05:06.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
15:05:06.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
15:05:06.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
15:05:06.513 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
15:05:06.520 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:05:08.452 [Lua] Set lobby begin:
15:05:08.452 [Lua] Lobby data player_slot_1 = 0:0
15:05:08.452 [Lua] Lobby data level_key = inn_level
15:05:08.452 [Lua] Lobby data power_level = 626
15:05:08.452 [Lua] Lobby data selected_level_key = inn_level
15:05:08.452 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:08.452 [Lua] Lobby data difficulty = normal
15:05:08.452 [Lua] Lobby data unique_server_name = Samoly
15:05:08.452 [Lua] Lobby data matchmaking = false
15:05:08.452 [Lua] Lobby data host = 110000101ead6cb
15:05:08.452 [Lua] Lobby data country_code = FI
15:05:08.452 [Lua] Lobby data game_mode = 3
15:05:08.452 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:08.452 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:08.452 [Lua] Lobby data difficulty_tweak = 0
15:05:08.452 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:08.452 [Lua] Lobby data num_players = 4
15:05:08.453 [Lua] Set lobby end.
15:05:13.494 [Lua] Set lobby begin:
15:05:13.494 [Lua] Lobby data player_slot_1 = 0:0
15:05:13.494 [Lua] Lobby data level_key = inn_level
15:05:13.494 [Lua] Lobby data power_level = 835
15:05:13.494 [Lua] Lobby data selected_level_key = inn_level
15:05:13.494 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:13.495 [Lua] Lobby data difficulty = normal
15:05:13.495 [Lua] Lobby data unique_server_name = Samoly
15:05:13.495 [Lua] Lobby data matchmaking = false
15:05:13.495 [Lua] Lobby data host = 110000101ead6cb
15:05:13.495 [Lua] Lobby data country_code = FI
15:05:13.495 [Lua] Lobby data game_mode = 3
15:05:13.495 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:13.495 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:13.495 [Lua] Lobby data difficulty_tweak = 0
15:05:13.495 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:13.495 [Lua] Lobby data num_players = 4
15:05:13.495 [Lua] Set lobby end.
15:05:19.034 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:05:19.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
15:05:19.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:05:19.084 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:05:19.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
15:05:19.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:05:20.340 [Lua] PlayFabMirrorBase:_commit_internal 4
15:05:20.340 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:05:20.343 [Lua] generate_backend_stats 110000101ead6cb:1
15:05:20.362 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:05:20.362 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:05:20.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
15:05:20.367 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
15:05:20.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
15:05:20.819 [Lua] commit result success 4
15:05:22.003 [Window] Window => active
15:05:22.005 [Window] Window => active
15:05:24.322 [Lua] [IngameUI] menu view on_enter start_game_view
15:05:24.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00808850
15:05:24.326 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:05:24.327 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
15:05:24.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
15:05:24.333 [Lua] cataclysm
15:05:25.079 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
15:05:25.079 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
15:05:25.079 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
15:05:25.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
15:05:25.761 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
15:05:25.871 [Lua] [IngameUI] menu view on_exit start_game_view
15:05:25.871 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
15:05:25.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
15:05:25.872 [Save] Saving `save_data`
15:05:25.878 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00808850
15:05:25.888 [Save] Save done
15:05:26.003 [Lua] [Matchmaking] Cancelling matchmaking
15:05:26.003 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:05:26.879 [Window] Window => inactive
15:05:36.267 [Window] Window => active
15:05:36.269 [Window] Window => active
15:05:44.896 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:05:44.896 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:05:44.900 [Lua] Set lobby begin:
15:05:44.900 [Lua] Lobby data player_slot_1 = 0:0
15:05:44.900 [Lua] Lobby data level_key = inn_level
15:05:44.900 [Lua] Lobby data power_level = 835
15:05:44.900 [Lua] Lobby data selected_level_key = inn_level
15:05:44.900 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:44.900 [Lua] Lobby data difficulty = cataclysm_3
15:05:44.900 [Lua] Lobby data unique_server_name = Samoly
15:05:44.900 [Lua] Lobby data matchmaking = false
15:05:44.900 [Lua] Lobby data host = 110000101ead6cb
15:05:44.900 [Lua] Lobby data country_code = FI
15:05:44.900 [Lua] Lobby data game_mode = 3
15:05:44.900 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:44.901 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:44.901 [Lua] Lobby data difficulty_tweak = 0
15:05:44.901 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:44.901 [Lua] Lobby data num_players = 4
15:05:44.901 [Lua] Set lobby end.
15:05:44.901 [Lua] [PartyManager] Leader is set to 110000101ead6cb
15:05:44.901 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
15:05:44.901 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
15:05:44.901 [Lua] Set lobby begin:
15:05:44.901 [Lua] Lobby data twitch_enabled = false
15:05:44.901 [Lua] Lobby data power_level = 835
15:05:44.901 [Lua] Lobby data unique_server_name = Samoly
15:05:44.901 [Lua] Lobby data difficulty_tweak = 0
15:05:44.901 [Lua] Lobby data host = 110000101ead6cb
15:05:44.901 [Lua] Lobby data game_mode = 9
15:05:44.901 [Lua] Lobby data match_started = true
15:05:44.901 [Lua] Lobby data mechanism = adventure
15:05:44.901 [Lua] Lobby data level_key = inn_level
15:05:44.901 [Lua] Lobby data player_slot_1 = 0:0
15:05:44.902 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:44.902 [Lua] Lobby data difficulty = cataclysm_3
15:05:44.902 [Lua] Lobby data quick_game = false
15:05:44.902 [Lua] Lobby data weave_index = 150
15:05:44.902 [Lua] Lobby data matchmaking = true
15:05:44.902 [Lua] Lobby data weave_name = weave_150
15:05:44.902 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:44.902 [Lua] Lobby data num_players = 4
15:05:44.902 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:44.902 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:44.902 [Lua] Lobby data country_code = FI
15:05:44.902 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:44.902 [Lua] Lobby data eac_authorized = true
15:05:44.902 [Lua] Set lobby end.
15:05:44.902 [Lua] Set lobby begin:
15:05:44.902 [Lua] Lobby data twitch_enabled = false
15:05:44.903 [Lua] Lobby data power_level = 835
15:05:44.903 [Lua] Lobby data unique_server_name = Samoly
15:05:44.903 [Lua] Lobby data difficulty_tweak = 0
15:05:44.903 [Lua] Lobby data host = 110000101ead6cb
15:05:44.903 [Lua] Lobby data game_mode = 9
15:05:44.903 [Lua] Lobby data is_private = false
15:05:44.903 [Lua] Lobby data match_started = true
15:05:44.903 [Lua] Lobby data mechanism = adventure
15:05:44.903 [Lua] Lobby data level_key = inn_level
15:05:44.903 [Lua] Lobby data player_slot_1 = 0:0
15:05:44.903 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:44.903 [Lua] Lobby data difficulty = cataclysm_3
15:05:44.903 [Lua] Lobby data quick_game = false
15:05:44.903 [Lua] Lobby data weave_index = 150
15:05:44.903 [Lua] Lobby data matchmaking = true
15:05:44.903 [Lua] Lobby data weave_name = weave_150
15:05:44.903 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:44.904 [Lua] Lobby data num_players = 4
15:05:44.904 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:44.904 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:44.904 [Lua] Lobby data country_code = FI
15:05:44.904 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:44.904 [Lua] Lobby data eac_authorized = true
15:05:44.904 [Lua] Set lobby end.
15:05:44.904 [Lua] [ChatManager][1]System: Starting hosted game...
15:05:44.904 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:05:44.904 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:05:45.441 [Lua] Set lobby begin:
15:05:45.441 [Lua] Lobby data twitch_enabled = false
15:05:45.441 [Lua] Lobby data power_level = 901
15:05:45.441 [Lua] Lobby data unique_server_name = Samoly
15:05:45.441 [Lua] Lobby data difficulty_tweak = 0
15:05:45.441 [Lua] Lobby data host = 110000101ead6cb
15:05:45.441 [Lua] Lobby data game_mode = 9
15:05:45.441 [Lua] Lobby data is_private = false
15:05:45.441 [Lua] Lobby data match_started = true
15:05:45.441 [Lua] Lobby data mechanism = adventure
15:05:45.441 [Lua] Lobby data level_key = inn_level
15:05:45.442 [Lua] Lobby data player_slot_1 = 0:0
15:05:45.442 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:45.442 [Lua] Lobby data difficulty = cataclysm_3
15:05:45.442 [Lua] Lobby data quick_game = false
15:05:45.442 [Lua] Lobby data weave_index = 150
15:05:45.442 [Lua] Lobby data matchmaking = true
15:05:45.442 [Lua] Lobby data weave_name = weave_150
15:05:45.442 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:45.442 [Lua] Lobby data num_players = 4
15:05:45.442 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:45.442 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:45.442 [Lua] Lobby data country_code = FI
15:05:45.442 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:45.443 [Lua] Lobby data eac_authorized = true
15:05:45.443 [Lua] Set lobby end.
15:05:49.495 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:05:49.495 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:05:49.611 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
15:05:49.611 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
15:05:49.611 [Lua] Set lobby begin:
15:05:49.611 [Lua] Lobby data twitch_enabled = false
15:05:49.611 [Lua] Lobby data power_level = 901
15:05:49.611 [Lua] Lobby data unique_server_name = Samoly
15:05:49.611 [Lua] Lobby data difficulty_tweak = 0
15:05:49.611 [Lua] Lobby data host = 110000101ead6cb
15:05:49.611 [Lua] Lobby data game_mode = 9
15:05:49.611 [Lua] Lobby data is_private = false
15:05:49.611 [Lua] Lobby data match_started = true
15:05:49.611 [Lua] Lobby data mechanism = adventure
15:05:49.611 [Lua] Lobby data level_key = inn_level
15:05:49.611 [Lua] Lobby data player_slot_1 = 0:0
15:05:49.611 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:49.612 [Lua] Lobby data difficulty = cataclysm_3
15:05:49.612 [Lua] Lobby data quick_game = false
15:05:49.612 [Lua] Lobby data weave_index = 150
15:05:49.612 [Lua] Lobby data matchmaking = false
15:05:49.612 [Lua] Lobby data weave_name = weave_150
15:05:49.612 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:49.612 [Lua] Lobby data num_players = 4
15:05:49.612 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:49.612 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:49.612 [Lua] Lobby data country_code = FI
15:05:49.612 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:49.612 [Lua] Lobby data eac_authorized = true
15:05:49.612 [Lua] Set lobby end.
15:05:49.616 [Lua] Set lobby begin:
15:05:49.616 [Lua] Lobby data twitch_enabled = false
15:05:49.616 [Lua] Lobby data power_level = 901
15:05:49.616 [Lua] Lobby data unique_server_name = Samoly
15:05:49.616 [Lua] Lobby data difficulty_tweak = 0
15:05:49.616 [Lua] Lobby data host = 110000101ead6cb
15:05:49.616 [Lua] Lobby data game_mode = 9
15:05:49.616 [Lua] Lobby data is_private = false
15:05:49.616 [Lua] Lobby data match_started = true
15:05:49.616 [Lua] Lobby data mechanism = adventure
15:05:49.616 [Lua] Lobby data level_key = inn_level
15:05:49.616 [Lua] Lobby data player_slot_1 = 0:0
15:05:49.616 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:49.616 [Lua] Lobby data difficulty = cataclysm_3
15:05:49.616 [Lua] Lobby data quick_game = false
15:05:49.616 [Lua] Lobby data weave_index = 150
15:05:49.616 [Lua] Lobby data matchmaking = false
15:05:49.617 [Lua] Lobby data weave_name = weave_150
15:05:49.617 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:49.617 [Lua] Lobby data num_players = 4
15:05:49.617 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:49.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:49.617 [Lua] Lobby data country_code = FI
15:05:49.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:49.617 [Lua] Lobby data eac_authorized = true
15:05:49.617 [Lua] Set lobby end.
15:05:49.617 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
15:05:49.617 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
15:05:49.617 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
15:05:49.617 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
15:05:49.617 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
15:05:49.617 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
15:05:49.617 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
15:05:49.617 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
15:05:49.617 [Lua] Complete level triggered.
15:05:49.622 [Save] Saving `save_data`
15:05:49.622 [Lua] gm_event_end_conditions_met false false
15:05:49.624 [Lua] PlayFabMirrorBase:_commit_internal nil
15:05:49.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:05:49.628 [Lua] generate_backend_stats 110000101ead6cb:1
15:05:49.633 [Save] Save done
15:05:49.633 [Save] Saving `save_data`
15:05:49.643 [Save] Save done
15:05:49.644 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:05:49.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:05:49.645 [Save] Saving `save_data`
15:05:49.645 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
15:05:49.645 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
15:05:49.645 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:05:49.645 [Lua] [GameNetworkManager] Leaving game...
15:05:49.645 [Lua] [GameNetworkManager] Shutting down game session host.
15:05:49.645 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:05:49.645 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:05:49.645 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=136.31
15:05:49.649 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:05:49.649 [Lua] commit result success 5
15:05:49.662 [Save] Save done
15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized
15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized
15:05:50.512 [Lua] [PlayerSyncData] Game session is not initialized
15:05:50.512 [Lua] Set lobby begin:
15:05:50.512 [Lua] Lobby data twitch_enabled = false
15:05:50.512 [Lua] Lobby data power_level = 0
15:05:50.512 [Lua] Lobby data unique_server_name = Samoly
15:05:50.512 [Lua] Lobby data difficulty_tweak = 0
15:05:50.512 [Lua] Lobby data host = 110000101ead6cb
15:05:50.512 [Lua] Lobby data game_mode = 9
15:05:50.512 [Lua] Lobby data is_private = false
15:05:50.512 [Lua] Lobby data match_started = true
15:05:50.512 [Lua] Lobby data mechanism = adventure
15:05:50.512 [Lua] Lobby data level_key = inn_level
15:05:50.512 [Lua] Lobby data player_slot_1 = 0:0
15:05:50.512 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:50.512 [Lua] Lobby data difficulty = cataclysm_3
15:05:50.512 [Lua] Lobby data quick_game = false
15:05:50.513 [Lua] Lobby data weave_index = 150
15:05:50.513 [Lua] Lobby data matchmaking = false
15:05:50.513 [Lua] Lobby data weave_name = weave_150
15:05:50.513 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:50.513 [Lua] Lobby data num_players = 4
15:05:50.513 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:50.513 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:50.513 [Lua] Lobby data country_code = FI
15:05:50.513 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:50.513 [Lua] Lobby data eac_authorized = true
15:05:50.513 [Lua] Set lobby end.
15:05:51.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:05:51.653 [Lua] [Managers] Calling function on all managers:
15:05:51.653 [Lua] Clearing all global lookup lists
15:05:51.653 [Lua] [IngamePlayerListUI] - Destroy
15:05:51.653 [Lua] [EquipmentUI] - Destroy
15:05:51.653 [Lua] [AbilityUI] - Destroy
15:05:51.653 [Lua] [GamePadAbilityUI] - Destroy
15:05:51.653 [Lua] [GamePadEquipmentUI] - Destroy
15:05:51.654 [Lua] [IngameUI] destroy
15:05:51.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
15:05:51.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
15:05:51.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
15:05:51.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
15:05:51.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
15:05:51.699 [Lua] [Managers] Destroying manager group:
15:05:51.703 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:05:51.751 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:05:51.751 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
15:05:51.751 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
15:05:51.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_rubble_beasts 0
15:05:51.751 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:05:51.751 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 5, User: 110000101ead6cb "Samoly"
<>
15:05:51.751 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710
[3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame
[5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0
[8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578
[10] dt = 0.0065603745169937611
[2] server = table: 0000000010BC7E80; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; loaded_level = "inn_level"; resend_post_game_timer = 1.8900258280336857;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:05:51.751 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
15:05:51.751 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_rubble_beasts 0
15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 6, User: 110000101ead6cb "Samoly"
<>
15:05:51.752 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710
[3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame
[5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0
[8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578
[10] dt = 0.0065603745169937611
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; loaded_level = "inn_level"; resend_post_game_timer = 1.8544025160372257;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:05:51.752 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
15:05:51.752 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_rubble_beasts 0
15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 7, User: 110000101ead6cb "Samoly"
<>
15:05:51.752 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710
[3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame
[5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0
[8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578
[10] dt = 0.0065603745169937611
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:05:51.752 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
15:05:51.752 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
15:05:51.752 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_rubble_beasts 0
15:05:51.752 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:05:51.752 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000101ead6cb "Samoly"
<>
15:05:51.753 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 2684009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000297A710
[3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame
[5] self = table: 00000000035D05D0; application_shutdown = nil; unit_spawner = table: 00000000103A7530; world = [World]; unit_storage = table: 00000000012BD030; units = table: 00000000012BC6F0; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 00000000035D05D0
[8] self = table: 00000000024723A0; dt = 0.0065603745169937611; t = 161.82437378412578; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0065603745169937611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065603745169937611; t = 161.82437378412578
[10] dt = 0.0065603745169937611
[2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000012EE190; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000011F533F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001DFDC70; network_server = table: 0000000010BC7E80; entity_system = table: 0000000001926B50; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 0000000000CC50B0; statistics_db = table: 0000000000B8FA40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 134.51255585979669; input_manager = table: 00000000012616D0; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E26310; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000011F533F0; world = [World]; dt = 0.0065603745169937611; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 136.3053515269421; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 00000000103A7380; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000035D05D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 0000000001AD54A0;
<>
<>
15:05:51.753 [Lua] [Matchmaking] unregister rpcs
15:05:51.753 [Lua] ############### UNLOADING PACKAGES ###############
15:05:51.753 [Lua] [Managers] Calling function on all managers:
15:05:51.753 [Lua] [Managers] Destroying manager group:
15:05:51.753 [Lua] [Gamestate] Enter state StateLoading
15:05:51.754 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:05:51.754 [Lua] [Matchmaking] register rpcs
15:05:51.754 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:05:51.754 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:05:51.754 [Lua] registering RPCs
15:05:51.754 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:05:51.754 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:05:51.754 [Lua] Set lobby begin:
15:05:51.754 [Lua] Lobby data twitch_enabled = false
15:05:51.755 [Lua] Lobby data power_level = 0
15:05:51.755 [Lua] Lobby data unique_server_name = Samoly
15:05:51.755 [Lua] Lobby data difficulty_tweak = 0
15:05:51.755 [Lua] Lobby data host = 110000101ead6cb
15:05:51.755 [Lua] Lobby data game_mode = 9
15:05:51.755 [Lua] Lobby data is_private = false
15:05:51.755 [Lua] Lobby data match_started = true
15:05:51.755 [Lua] Lobby data mechanism = adventure
15:05:51.755 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:05:51.755 [Lua] Lobby data player_slot_1 = 0:0
15:05:51.755 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:05:51.755 [Lua] Lobby data difficulty = cataclysm_3
15:05:51.755 [Lua] Lobby data quick_game = false
15:05:51.755 [Lua] Lobby data weave_index = 150
15:05:51.755 [Lua] Lobby data matchmaking = false
15:05:51.755 [Lua] Lobby data weave_name = weave_150
15:05:51.755 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:05:51.755 [Lua] Lobby data num_players = 4
15:05:51.755 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:05:51.755 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:05:51.756 [Lua] Lobby data country_code = FI
15:05:51.756 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:05:51.756 [Lua] Lobby data eac_authorized = true
15:05:51.756 [Lua] Set lobby end.
15:05:51.756 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:05:51.759 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
15:05:51.759 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:05:51.759 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
15:05:51.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:05:51.761 [Umbra] Unload tome
15:05:51.762 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:05:51.835 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:05:51.835 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
15:05:51.835 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
15:05:51.835 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
15:05:51.835 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
15:05:51.835 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
15:05:51.835 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
15:05:51.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
15:05:51.879 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
15:05:51.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
15:05:56.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
15:05:56.168 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
15:05:56.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
15:05:56.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
15:05:56.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
15:05:56.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:05:56.966 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
15:05:57.064 [Lua] ### Sending rpc_level_loaded
15:05:57.064 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 124
15:05:57.064 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
15:05:57.065 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
15:05:57.065 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
15:05:57.082 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
15:05:57.082 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
15:05:57.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:05:57.503 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:05:57.520 [Lua] [LevelTransitionHandler] Level load completed!
15:05:57.520 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 2684009 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
15:05:57.535 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:05:57.535 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
15:05:57.535 [Lua] load_startup_enemy_packages: --------------
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_spawn
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_troll
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_rat_ogre
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_stormfiend
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_minotaur
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_plague_sorcerer
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_corruptor_sorcerer
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_gutter_runner
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_pack_master
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_poison_wind_globadier
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_ratling_gunner
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_warpfire_thrower
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_vortex_sorcerer
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_standard_bearer
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] chaos_vortex
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] critter_rat
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] critter_pig
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_storm_vermin_with_shield
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_gor
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_ungor_archer
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_ungor
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_clan_rat
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_slave
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_clan_rat_with_shield
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_storm_vermin
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] beastmen_bestigor
15:05:57.535 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:05:57.535 [Lua] skaven_plague_monk
15:05:57.539 [Lua] ### Sending rpc_level_loaded
15:05:57.539 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 124
15:05:57.539 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
15:05:57.555 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
15:05:57.555 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
15:05:57.571 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
15:05:57.571 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
15:05:57.572 [Lua] ### Sending rpc_level_loaded
15:05:57.572 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 124
15:05:57.655 [Lua] ### Sending rpc_level_loaded
15:05:57.655 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 124
15:05:57.655 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
15:05:57.656 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
15:05:57.656 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
15:05:57.673 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
15:05:57.673 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
15:05:57.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:05:57.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:05:57.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:05:58.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:05:58.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:05:58.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:05:58.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:05:58.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:05:58.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:05:58.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:05:58.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:05:58.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:05:59.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:05:59.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:05:59.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:05:59.632 [Lua] ### Sending rpc_level_loaded
15:05:59.632 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 124
15:05:59.632 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
15:05:59.632 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
15:05:59.632 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
15:05:59.649 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
15:05:59.649 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
15:05:59.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:05:59.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:05:59.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:05:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:05:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:05:59.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:06:00.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:06:00.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:06:00.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:06:00.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:06:00.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:06:00.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:00.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:00.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:06:00.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:06:00.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:06:00.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:06:00.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:06:01.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:06:01.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:06:01.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:01.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:01.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:06:01.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:06:02.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:06:02.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:06:02.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:06:02.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:06:02.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:06:02.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:06:02.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:06:02.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:06:02.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:06:02.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:06:02.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:06:02.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:02.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:02.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:02.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:06:03.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:06:03.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:06:03.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:06:04.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:06:04.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:06:04.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:06:05.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:06:05.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:06:05.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:06:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:06:05.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:06:05.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:06:06.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:06:06.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:06:06.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:5 my_peer_id:110000101ead6cb
15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:5 my_peer_id:110000101ead6cb
15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb
15:06:06.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:5 my_peer_id:110000101ead6cb
15:06:06.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb
15:06:06.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:06.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:06.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
15:06:06.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
15:06:06.212 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
15:06:06.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:06.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:06.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:06:06.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:06:06.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:06:06.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:6 my_peer_id:110000101ead6cb
15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:6 my_peer_id:110000101ead6cb
15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb
15:06:06.953 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:6 my_peer_id:110000101ead6cb
15:06:06.954 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb
15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:07.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
15:06:07.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:06:07.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
15:06:07.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:06:07.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:06:07.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:06:07.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:06:07.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:06:07.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
15:06:07.700 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
15:06:07.700 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:06:07.701 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:7 my_peer_id:110000101ead6cb
15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:7 my_peer_id:110000101ead6cb
15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb
15:06:07.715 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:7 my_peer_id:110000101ead6cb
15:06:07.732 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb
15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
15:06:07.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
15:06:07.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
15:06:07.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
15:06:07.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
15:06:07.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
15:06:07.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
15:06:07.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
15:06:07.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:06:08.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:06:08.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:06:08.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:06:08.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:06:08.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:06:08.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:06:08.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:06:08.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:06:08.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:06:08.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:06:08.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:06:08.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:06:08.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:06:08.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:06:08.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:09.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:09.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:06:09.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:06:09.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:06:09.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:06:09.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:06:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:06:09.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:06:09.912 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:06:09.913 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:06:09.913 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
15:06:09.913 [Umbra] Init version: 3.4.15 :: 16 threads
15:06:10.345 [Lua] Async level spawning done
15:06:10.345 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:06:11.326 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:06:11.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:06:11.326 [Lua] [Matchmaking] unregister rpcs
15:06:11.326 [Lua] Set lobby begin:
15:06:11.326 [Lua] Lobby data twitch_enabled = false
15:06:11.326 [Lua] Lobby data power_level = 0
15:06:11.326 [Lua] Lobby data unique_server_name = Samoly
15:06:11.326 [Lua] Lobby data difficulty_tweak = 0
15:06:11.327 [Lua] Lobby data host = 110000101ead6cb
15:06:11.327 [Lua] Lobby data game_mode = 9
15:06:11.327 [Lua] Lobby data is_private = false
15:06:11.327 [Lua] Lobby data match_started = true
15:06:11.327 [Lua] Lobby data mechanism = adventure
15:06:11.327 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:11.327 [Lua] Lobby data player_slot_1 = 0:0
15:06:11.327 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:11.327 [Lua] Lobby data difficulty = cataclysm_3
15:06:11.327 [Lua] Lobby data quick_game = false
15:06:11.327 [Lua] Lobby data weave_index = 150
15:06:11.327 [Lua] Lobby data matchmaking = false
15:06:11.327 [Lua] Lobby data weave_name = weave_150
15:06:11.327 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:11.327 [Lua] Lobby data num_players = 4
15:06:11.327 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:11.327 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:11.327 [Lua] Lobby data country_code = FI
15:06:11.328 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:11.328 [Lua] Lobby data eac_authorized = true
15:06:11.328 [Lua] Set lobby end.
15:06:11.328 [Lua] [Managers] Destroying manager group:
15:06:11.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
15:06:11.328 [Lua] [Gamestate] Enter StateIngame HOST
15:06:11.329 [Lua] [Managers] Calling function on all managers:
15:06:11.329 [Lua] <>level = dlc_scorpion_rubble_beasts<>
15:06:11.329 [Lua] Set lobby begin:
15:06:11.329 [Lua] Lobby data twitch_enabled = false
15:06:11.329 [Lua] Lobby data power_level = 0
15:06:11.329 [Lua] Lobby data unique_server_name = Samoly
15:06:11.329 [Lua] Lobby data difficulty_tweak = 0
15:06:11.329 [Lua] Lobby data host = 110000101ead6cb
15:06:11.329 [Lua] Lobby data game_mode = 9
15:06:11.329 [Lua] Lobby data is_private = false
15:06:11.329 [Lua] Lobby data match_started = true
15:06:11.329 [Lua] Lobby data mechanism = adventure
15:06:11.329 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:11.329 [Lua] Lobby data player_slot_1 = 0:0
15:06:11.329 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:11.329 [Lua] Lobby data difficulty = cataclysm_3
15:06:11.329 [Lua] Lobby data quick_game = false
15:06:11.330 [Lua] Lobby data weave_index = 150
15:06:11.330 [Lua] Lobby data matchmaking = false
15:06:11.330 [Lua] Lobby data weave_name = weave_150
15:06:11.330 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:11.330 [Lua] Lobby data num_players = 4
15:06:11.330 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:11.330 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:11.330 [Lua] Lobby data country_code = FI
15:06:11.330 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:11.330 [Lua] Lobby data eac_authorized = true
15:06:11.330 [Lua] Set lobby end.
15:06:11.330 [Lua] [StateIngame] Server ingame
15:06:11.334 [Lua] Set lobby begin:
15:06:11.334 [Lua] Lobby data twitch_enabled = false
15:06:11.334 [Lua] Lobby data power_level = 0
15:06:11.334 [Lua] Lobby data unique_server_name = Samoly
15:06:11.334 [Lua] Lobby data difficulty_tweak = 0
15:06:11.334 [Lua] Lobby data host = 110000101ead6cb
15:06:11.334 [Lua] Lobby data game_mode = 9
15:06:11.334 [Lua] Lobby data is_private = false
15:06:11.334 [Lua] Lobby data match_started = true
15:06:11.334 [Lua] Lobby data mechanism = adventure
15:06:11.334 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:11.334 [Lua] Lobby data player_slot_1 = 0:0
15:06:11.334 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:11.334 [Lua] Lobby data difficulty = cataclysm_3
15:06:11.334 [Lua] Lobby data quick_game = false
15:06:11.334 [Lua] Lobby data weave_index = 150
15:06:11.334 [Lua] Lobby data matchmaking = false
15:06:11.334 [Lua] Lobby data weave_name = weave_150
15:06:11.335 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:11.335 [Lua] Lobby data num_players = 4
15:06:11.335 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:11.335 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:11.335 [Lua] Lobby data country_code = FI
15:06:11.335 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:11.335 [Lua] Lobby data eac_authorized = true
15:06:11.335 [Lua] Set lobby end.
15:06:11.335 [Lua] [Matchmaking] register rpcs
15:06:11.335 [Lua] GameNetworkManager:init... creating game session
15:06:11.335 [Lua] Host GameSession.make_game_session_host with session:
15:06:11.335 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:06:11.335 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
15:06:11.335 [Lua] [GameNetworkManager] self.is_server = true
15:06:11.335 [Network] Setting artificial MTU limit to 576
15:06:11.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11
15:06:11.335 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
15:06:11.335 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
15:06:11.343 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
15:06:11.343 [Lua] pacing=disabled
15:06:11.343 [Lua] roaming=nil
15:06:11.343 [Lua] specials=disabled
15:06:11.343 [Lua] debug_color=maroon
15:06:11.343 [Lua] pack_spawning=skaven_beastmen
15:06:11.343 [Lua] contained_breeds=nil
15:06:11.343 [Lua] disabled=false
15:06:11.343 [Lua] boss=disabled
15:06:11.343 [Lua] horde=disabled
15:06:11.343 [Lua] name=weave_skaven_beastmen
15:06:11.343 [Lua] intensity=disabled
15:06:11.343 [Lua] ---
15:06:11.344 [Lua] [LevelAnalysis] set_random_seed( 4093782)
15:06:11.346 warning: [GwNav] NavData resource not loaded
15:06:11.346 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
15:06:11.346 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
15:06:11.348 [Lua] [AIInterestPointSystem] Level Seed: 4093782
15:06:11.349 [Lua]
15:06:11.349 [Lua] [entity_system_bag] = table
15:06:11.349 [Lua] [entity_system_bag] = metatable
15:06:11.349 [Lua] [startup_data] = table
15:06:11.349 [Lua] [entity_manager] = table
15:06:11.349 [Lua] [entity_manager] = metatable
15:06:11.349 [Lua] [unit_spawner] = table
15:06:11.349 [Lua] [unit_spawner] = metatable
15:06:11.349 [Lua] [unit_storage] = table
15:06:11.349 [Lua] [unit_storage] = metatable
15:06:11.349 [Lua] [dice_keeper] = table
15:06:11.349 [Lua] [dice_keeper] = metatable
15:06:11.349 [Lua] [is_server] = true (boolean)
15:06:11.349 [Lua] [world] = [World]
15:06:11.349 [Lua] [system_api] = table
15:06:11.349 [Lua] [entity_system] = table
15:06:11.349 [Lua] [entity_system] = metatable
15:06:11.349 [Lua] [network_lobby] = table
15:06:11.349 [Lua] [network_lobby] = metatable
15:06:11.349 [Lua] [profile_synchronizer] = table
15:06:11.349 [Lua] [profile_synchronizer] = metatable
15:06:11.349 [Lua] [level_transition_handler] = table
15:06:11.349 [Lua] [level_transition_handler] = metatable
15:06:11.349 [Lua] [num_local_human_players] = 1 (number)
15:06:11.349 [Lua] [statistics_db] = table
15:06:11.349 [Lua] [statistics_db] = metatable
15:06:11.349 [Lua] [network_server] = table
15:06:11.349 [Lua] [network_server] = metatable
15:06:11.349 [Lua] [input_manager] = table
15:06:11.349 [Lua] [input_manager] = metatable
15:06:11.349 [Lua] [network_clock] = table
15:06:11.349 [Lua] [network_clock] = metatable
15:06:11.349 [Lua] [network_transmit] = table
15:06:11.349 [Lua] [network_transmit] = metatable
15:06:11.349 [Lua] [free_flight_manager] = table
15:06:11.349 [Lua] [free_flight_manager] = metatable
15:06:11.349 [Lua] [network_manager] = table
15:06:11.349 [Lua] [network_manager] = metatable
15:06:11.349 [Lua] [network_event_delegate] = table
15:06:11.349 [Lua] [network_event_delegate] = metatable
15:06:11.349 [Lua]
15:06:11.349 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:06:11.349 [Lua] ignoring extension VersusInteractObjectiveExtension
15:06:11.349 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:06:11.349 [Lua] ignoring extension VersusSocketObjectiveExtension
15:06:11.349 [Lua] ignoring extension VersusTargetObjectiveExtension
15:06:11.349 [Lua] ignoring extension VersusMissionObjectiveExtension
15:06:11.349 [Lua] ignoring extension KeepDecorationPaintingExtension
15:06:11.351 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:06:11.374 [Lua] [AchievementManager] Achievements using the steam platform
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
15:06:11.419 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
15:06:11.434 [Lua] [StateIngame] Level seed: 4093782
15:06:11.458 [Lua] [LevelAnalysis] set_random_seed( 4093782)
15:06:11.462 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
15:06:11.462 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
15:06:11.462 [Lua] [IngameUI] init
15:06:11.476 [SteamVoipClient] select_out(110000101982738, off)
15:06:11.476 [SteamVoipClient] select_out(110000101ead6cb, off)
15:06:11.476 [SteamVoipClient] select_out(110000103faf286, off)
15:06:11.476 [SteamVoipClient] select_out(1100001059c9cc0, off)
15:06:11.483 [Lua] cb_razer_chroma_setup
15:06:11.522 [Lua] completed
15:06:11.522 [Lua] completed
15:06:11.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:06:11.524 [Lua] Set lobby begin:
15:06:11.524 [Lua] Lobby data twitch_enabled = false
15:06:11.524 [Lua] Lobby data power_level = 1100
15:06:11.524 [Lua] Lobby data unique_server_name = Samoly
15:06:11.524 [Lua] Lobby data difficulty_tweak = 0
15:06:11.524 [Lua] Lobby data host = 110000101ead6cb
15:06:11.524 [Lua] Lobby data game_mode = 9
15:06:11.524 [Lua] Lobby data is_private = false
15:06:11.524 [Lua] Lobby data match_started = true
15:06:11.524 [Lua] Lobby data mechanism = adventure
15:06:11.524 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:11.524 [Lua] Lobby data player_slot_1 = 0:0
15:06:11.524 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:11.524 [Lua] Lobby data difficulty = cataclysm_3
15:06:11.524 [Lua] Lobby data quick_game = false
15:06:11.524 [Lua] Lobby data weave_index = 150
15:06:11.524 [Lua] Lobby data matchmaking = false
15:06:11.524 [Lua] Lobby data weave_name = weave_150
15:06:11.524 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:11.524 [Lua] Lobby data num_players = 4
15:06:11.525 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:11.525 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:11.525 [Lua] Lobby data country_code = FI
15:06:11.525 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:11.525 [Lua] Lobby data eac_authorized = true
15:06:11.525 [Lua] Set lobby end.
15:06:11.525 [Lua] CurrentConflictSettings weave_skaven_beastmen
15:06:11.525 [Lua] [ConflictDirector] conflict_director is ai_ready
15:06:11.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:06:11.526 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:06:11.532 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:06:11.532 [Lua] Forming navigation groups in one frame
15:06:11.532 [Lua] Forming navigation groups
15:06:11.538 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274
15:06:11.686 [Lua] NavigationGroupManager -> calulation time B: 0.14799999999999613
15:06:11.686 [Lua] number of nav groups: 253
15:06:11.687 [Lua] number of refined nav groups : 190
15:06:11.690 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999906777
15:06:11.690 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
15:06:11.710 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:06:11.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
15:06:11.714 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:06:11.714 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
15:06:11.715 [Lua] [Managers] Calling function on all managers:
15:06:11.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:06:11.716 [Save] Loading `ut_tweaks_presets`
15:06:11.716 [Save] Load done
15:06:11.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11
15:06:11.727 [Lua] FIRST UPDATE @0.055118389427662
15:06:12.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11
15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:8 my_peer_id:110000101ead6cb
15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:8 my_peer_id:110000101ead6cb
15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb
15:06:15.654 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:8 my_peer_id:110000101ead6cb
15:06:15.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb
15:06:15.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:15.658 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:06:15.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:15.658 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:06:15.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:15.658 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:06:15.682 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
15:06:15.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:06:15.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
15:06:15.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
15:06:15.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
15:06:15.936 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:06:16.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:06:16.006 [Lua] [PackageManager] Force_load: wwise/drakegun
15:06:16.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:06:16.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:06:16.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:06:16.204 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:06:16.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:06:16.237 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:06:16.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:06:16.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:06:16.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:06:16.446 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:06:16.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:06:16.483 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:06:16.490 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
15:06:19.478 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
15:06:19.478 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
15:06:19.478 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
15:06:19.478 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
15:06:19.478 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
15:06:19.478 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
15:06:19.486 [Lua] Set lobby begin:
15:06:19.486 [Lua] Lobby data twitch_enabled = false
15:06:19.486 [Lua] Lobby data power_level = 1100
15:06:19.486 [Lua] Lobby data unique_server_name = Samoly
15:06:19.486 [Lua] Lobby data difficulty_tweak = 0
15:06:19.486 [Lua] Lobby data host = 110000101ead6cb
15:06:19.486 [Lua] Lobby data game_mode = 9
15:06:19.486 [Lua] Lobby data is_private = false
15:06:19.486 [Lua] Lobby data match_started = true
15:06:19.486 [Lua] Lobby data mechanism = adventure
15:06:19.486 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:19.486 [Lua] Lobby data player_slot_1 = 0:0
15:06:19.486 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:19.487 [Lua] Lobby data difficulty = cataclysm_3
15:06:19.487 [Lua] Lobby data quick_game = false
15:06:19.487 [Lua] Lobby data weave_index = 150
15:06:19.487 [Lua] Lobby data matchmaking = false
15:06:19.487 [Lua] Lobby data weave_name = weave_150
15:06:19.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:19.487 [Lua] Lobby data num_players = 4
15:06:19.487 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:19.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:19.487 [Lua] Lobby data country_code = FI
15:06:19.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:19.487 [Lua] Lobby data eac_authorized = true
15:06:19.487 [Lua] Set lobby end.
15:06:19.487 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
15:06:19.487 [Lua] Breedfreezer (server) starting a hot join sync
15:06:19.487 [Lua] packing 0 units of breed skaven_clan_rat
15:06:19.487 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:19.487 [Lua] packing 0 units of breed skaven_slave
15:06:19.487 [Lua] packing 0 units of breed beastmen_ungor_archer
15:06:19.487 [Lua] packing 0 units of breed beastmen_bestigor
15:06:19.487 [Lua] packing 0 units of breed beastmen_ungor
15:06:19.487 [Lua] packing 0 units of breed skaven_plague_monk
15:06:19.487 [Lua] packing 0 units of breed beastmen_gor
15:06:19.487 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:19.487 [Lua]
15:06:19.487 [Lua] [1] = 1 (number)
15:06:19.487 [Lua] [2] = 0 (number)
15:06:19.487 [Lua] [3] = 1 (number)
15:06:19.487 [Lua] [4] = 0 (number)
15:06:19.487 [Lua] [5] = 1 (number)
15:06:19.487 [Lua] [6] = 0 (number)
15:06:19.487 [Lua] [7] = 1 (number)
15:06:19.487 [Lua] [8] = 0 (number)
15:06:19.487 [Lua] [9] = 1 (number)
15:06:19.487 [Lua] [10] = 0 (number)
15:06:19.487 [Lua] [11] = 1 (number)
15:06:19.487 [Lua] [12] = 0 (number)
15:06:19.487 [Lua] [13] = 1 (number)
15:06:19.487 [Lua] [14] = 0 (number)
15:06:19.487 [Lua] [15] = 1 (number)
15:06:19.487 [Lua] [16] = 0 (number)
15:06:19.487 [Lua]
15:06:19.487 [Lua]
15:06:19.487 [Lua]
15:06:19.489 [Lua] Set lobby begin:
15:06:19.489 [Lua] Lobby data twitch_enabled = false
15:06:19.489 [Lua] Lobby data power_level = 1100
15:06:19.489 [Lua] Lobby data unique_server_name = Samoly
15:06:19.489 [Lua] Lobby data difficulty_tweak = 0
15:06:19.489 [Lua] Lobby data host = 110000101ead6cb
15:06:19.489 [Lua] Lobby data game_mode = 9
15:06:19.489 [Lua] Lobby data is_private = false
15:06:19.489 [Lua] Lobby data match_started = true
15:06:19.489 [Lua] Lobby data mechanism = adventure
15:06:19.489 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:19.489 [Lua] Lobby data player_slot_1 = 0:0
15:06:19.489 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:19.490 [Lua] Lobby data difficulty = cataclysm_3
15:06:19.490 [Lua] Lobby data quick_game = false
15:06:19.490 [Lua] Lobby data weave_index = 150
15:06:19.490 [Lua] Lobby data matchmaking = false
15:06:19.490 [Lua] Lobby data weave_name = weave_150
15:06:19.490 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:19.490 [Lua] Lobby data num_players = 4
15:06:19.490 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:19.490 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:19.490 [Lua] Lobby data country_code = FI
15:06:19.490 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:19.490 [Lua] Lobby data eac_authorized = true
15:06:19.490 [Lua] Set lobby end.
15:06:19.490 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
15:06:19.490 [Lua] Breedfreezer (server) starting a hot join sync
15:06:19.490 [Lua] packing 0 units of breed skaven_clan_rat
15:06:19.490 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:19.490 [Lua] packing 0 units of breed skaven_slave
15:06:19.490 [Lua] packing 0 units of breed beastmen_ungor_archer
15:06:19.490 [Lua] packing 0 units of breed beastmen_bestigor
15:06:19.490 [Lua] packing 0 units of breed beastmen_ungor
15:06:19.490 [Lua] packing 0 units of breed skaven_plague_monk
15:06:19.490 [Lua] packing 0 units of breed beastmen_gor
15:06:19.490 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:19.490 [Lua]
15:06:19.490 [Lua] [1] = 1 (number)
15:06:19.490 [Lua] [2] = 0 (number)
15:06:19.490 [Lua] [3] = 1 (number)
15:06:19.490 [Lua] [4] = 0 (number)
15:06:19.490 [Lua] [5] = 1 (number)
15:06:19.490 [Lua] [6] = 0 (number)
15:06:19.490 [Lua] [7] = 1 (number)
15:06:19.490 [Lua] [8] = 0 (number)
15:06:19.490 [Lua] [9] = 1 (number)
15:06:19.490 [Lua] [10] = 0 (number)
15:06:19.490 [Lua] [11] = 1 (number)
15:06:19.490 [Lua] [12] = 0 (number)
15:06:19.490 [Lua] [13] = 1 (number)
15:06:19.490 [Lua] [14] = 0 (number)
15:06:19.490 [Lua] [15] = 1 (number)
15:06:19.490 [Lua] [16] = 0 (number)
15:06:19.490 [Lua]
15:06:19.490 [Lua]
15:06:19.490 [Lua]
15:06:19.491 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
15:06:19.491 [Lua] RemotePlayer:create_game_object( ) 25
15:06:19.507 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
15:06:19.507 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
15:06:19.507 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
15:06:19.507 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
15:06:19.507 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
15:06:19.507 [Lua] RemotePlayer:create_game_object( ) 26
15:06:19.523 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
15:06:19.523 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
15:06:19.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
15:06:19.523 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
15:06:19.737 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:19.737 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
15:06:19.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:19.844 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
15:06:21.201 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
15:06:21.201 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
15:06:21.213 [Lua] Set lobby begin:
15:06:21.213 [Lua] Lobby data twitch_enabled = false
15:06:21.213 [Lua] Lobby data power_level = 1100
15:06:21.213 [Lua] Lobby data unique_server_name = Samoly
15:06:21.213 [Lua] Lobby data difficulty_tweak = 0
15:06:21.213 [Lua] Lobby data host = 110000101ead6cb
15:06:21.213 [Lua] Lobby data game_mode = 9
15:06:21.213 [Lua] Lobby data is_private = false
15:06:21.213 [Lua] Lobby data match_started = true
15:06:21.213 [Lua] Lobby data mechanism = adventure
15:06:21.213 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:21.213 [Lua] Lobby data player_slot_1 = 0:0
15:06:21.213 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:21.213 [Lua] Lobby data difficulty = cataclysm_3
15:06:21.213 [Lua] Lobby data quick_game = false
15:06:21.214 [Lua] Lobby data weave_index = 150
15:06:21.214 [Lua] Lobby data matchmaking = false
15:06:21.214 [Lua] Lobby data weave_name = weave_150
15:06:21.214 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:21.214 [Lua] Lobby data num_players = 4
15:06:21.214 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:21.214 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:21.214 [Lua] Lobby data country_code = FI
15:06:21.214 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:21.214 [Lua] Lobby data eac_authorized = true
15:06:21.214 [Lua] Set lobby end.
15:06:21.214 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
15:06:21.214 [Lua] Breedfreezer (server) starting a hot join sync
15:06:21.214 [Lua] packing 0 units of breed skaven_clan_rat
15:06:21.214 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:21.214 [Lua] packing 0 units of breed skaven_slave
15:06:21.214 [Lua] packing 0 units of breed beastmen_ungor_archer
15:06:21.214 [Lua] packing 0 units of breed beastmen_bestigor
15:06:21.214 [Lua] packing 0 units of breed beastmen_ungor
15:06:21.214 [Lua] packing 0 units of breed skaven_plague_monk
15:06:21.214 [Lua] packing 0 units of breed beastmen_gor
15:06:21.214 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:21.214 [Lua]
15:06:21.214 [Lua] [1] = 1 (number)
15:06:21.214 [Lua] [2] = 0 (number)
15:06:21.214 [Lua] [3] = 1 (number)
15:06:21.214 [Lua] [4] = 0 (number)
15:06:21.214 [Lua] [5] = 1 (number)
15:06:21.214 [Lua] [6] = 0 (number)
15:06:21.214 [Lua] [7] = 1 (number)
15:06:21.214 [Lua] [8] = 0 (number)
15:06:21.214 [Lua] [9] = 1 (number)
15:06:21.214 [Lua] [10] = 0 (number)
15:06:21.214 [Lua] [11] = 1 (number)
15:06:21.214 [Lua] [12] = 0 (number)
15:06:21.214 [Lua] [13] = 1 (number)
15:06:21.214 [Lua] [14] = 0 (number)
15:06:21.214 [Lua] [15] = 1 (number)
15:06:21.214 [Lua] [16] = 0 (number)
15:06:21.214 [Lua]
15:06:21.214 [Lua]
15:06:21.214 [Lua]
15:06:21.215 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
15:06:21.215 [Lua] RemotePlayer:create_game_object( ) 27
15:06:21.231 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
15:06:21.231 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
15:06:21.231 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
15:06:21.231 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
15:06:21.231 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
15:06:21.231 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
15:06:21.231 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
15:06:21.231 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
15:06:21.231 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
15:06:21.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:21.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:21.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
15:06:21.239 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
15:06:21.239 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
15:06:21.374 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:21.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
15:06:21.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:21.403 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:21.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
15:06:21.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:21.407 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:21.407 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
15:06:21.415 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:21.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
15:06:21.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:21.435 [Lua] Set lobby begin:
15:06:21.435 [Lua] Lobby data twitch_enabled = false
15:06:21.435 [Lua] Lobby data power_level = 550
15:06:21.435 [Lua] Lobby data unique_server_name = Samoly
15:06:21.435 [Lua] Lobby data difficulty_tweak = 0
15:06:21.436 [Lua] Lobby data host = 110000101ead6cb
15:06:21.436 [Lua] Lobby data game_mode = 9
15:06:21.436 [Lua] Lobby data is_private = false
15:06:21.436 [Lua] Lobby data match_started = true
15:06:21.436 [Lua] Lobby data mechanism = adventure
15:06:21.436 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:21.436 [Lua] Lobby data player_slot_1 = 0:0
15:06:21.436 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:21.436 [Lua] Lobby data difficulty = cataclysm_3
15:06:21.436 [Lua] Lobby data quick_game = false
15:06:21.436 [Lua] Lobby data weave_index = 150
15:06:21.436 [Lua] Lobby data matchmaking = false
15:06:21.436 [Lua] Lobby data weave_name = weave_150
15:06:21.436 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:21.436 [Lua] Lobby data num_players = 4
15:06:21.436 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:21.436 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:21.437 [Lua] Lobby data country_code = FI
15:06:21.437 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:21.437 [Lua] Lobby data eac_authorized = true
15:06:21.437 [Lua] Set lobby end.
15:06:21.475 [Lua] StateInGameRunning:_game_actually_starts()
15:06:21.476 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
15:06:21.476 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
15:06:21.477 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
15:06:21.477 [Lua] #################################################################################################################
15:06:21.477 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:06:21.477 [Lua] #################################################################################################################
15:06:21.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
15:06:21.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
15:06:21.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
15:06:21.720 [Lua] Commit load time data
15:06:26.643 [Lua] Set lobby begin:
15:06:26.643 [Lua] Lobby data twitch_enabled = false
15:06:26.643 [Lua] Lobby data power_level = 1100
15:06:26.643 [Lua] Lobby data unique_server_name = Samoly
15:06:26.643 [Lua] Lobby data difficulty_tweak = 0
15:06:26.643 [Lua] Lobby data host = 110000101ead6cb
15:06:26.643 [Lua] Lobby data game_mode = 9
15:06:26.643 [Lua] Lobby data is_private = false
15:06:26.643 [Lua] Lobby data match_started = true
15:06:26.643 [Lua] Lobby data mechanism = adventure
15:06:26.643 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:06:26.643 [Lua] Lobby data player_slot_1 = 0:0
15:06:26.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:06:26.643 [Lua] Lobby data difficulty = cataclysm_3
15:06:26.643 [Lua] Lobby data quick_game = false
15:06:26.644 [Lua] Lobby data weave_index = 150
15:06:26.644 [Lua] Lobby data matchmaking = false
15:06:26.644 [Lua] Lobby data weave_name = weave_150
15:06:26.644 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:06:26.644 [Lua] Lobby data num_players = 4
15:06:26.644 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:06:26.644 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:06:26.644 [Lua] Lobby data country_code = FI
15:06:26.644 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:06:26.644 [Lua] Lobby data eac_authorized = true
15:06:26.644 [Lua] Set lobby end.
15:06:32.013 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:06:33.262 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
15:06:33.263 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
15:06:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:06:55.254 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:55.712 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:06:56.249 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:56.681 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:06:57.531 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:57.926 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:06:58.519 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:58.906 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:00.007 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:00.406 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:00.832 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:01.257 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:01.785 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:02.231 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:03.537 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:03.709 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:03.869 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:04.248 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:04.905 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:05.272 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:05.613 [Lua] Spawn type: unknown Score: 0.83420229405631 Score Multiplier: 0.026068821689259645
15:07:05.613 [Lua] rat ogre died!
15:07:06.014 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:06.342 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
15:07:12.308 [Lua] Players are leaving the safe zone
15:07:12.313 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
15:07:12.313 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
15:07:12.321 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
15:07:12.324 [Lua] setting up ambush-horde
15:07:12.324 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
15:07:12.325 [Lua] -> spawning: 16
15:07:12.325 [Lua] horde crated with id 1 of type ambush
15:07:12.325 [Lua] ambush horde has started
15:07:12.330 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
15:07:14.562 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
15:07:14.571 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
15:07:14.574 [Lua] setting up ambush-horde
15:07:14.574 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
15:07:14.574 [Lua] -> spawning: 12
15:07:14.574 [Lua] horde crated with id 2 of type ambush
15:07:14.574 [Lua] ambush horde has started
15:07:14.583 [Lua] setting up ambush-horde
15:07:14.583 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
15:07:14.583 [Lua] -> spawning: 6
15:07:14.583 [Lua] horde crated with id 3 of type ambush
15:07:14.583 [Lua] ambush horde has started
15:07:16.411 [Lua] Init group template: horde
15:07:16.958 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:17.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
15:07:18.282 [Lua] Init group template: horde
15:07:18.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:18.701 [Lua] Init group template: horde
15:07:21.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:21.667 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:24.763 [Lua] Spawn type: unknown Score: 0.20855057351408 Score Multiplier: 0.026068821689259645
15:07:26.319 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:27.743 [Lua] fence jumping
15:07:28.329 [Lua] ready to jump failed
15:07:28.840 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:07:29.104 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
15:07:31.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:33.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:34.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:36.443 [Lua] ready to jump failed
15:07:39.775 [Lua] state dead despawn
15:07:39.786 [Lua] [GameNetworkManager] destroying game object with go_id=29
15:07:39.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:39.854 [Lua] Destroying unit since outside mesh or world
15:07:39.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:40.745 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:40.846 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:41.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:07:41.951 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:41.951 [Lua] Spawn type: horde Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:41.961 [Lua] rat ogre was despawned!
15:07:42.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 70 action: nil
15:07:42.418 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:42.630 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:43.695 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
15:07:48.120 [Lua] setting up ambush-horde
15:07:48.120 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
15:07:48.121 [Lua] -> spawning: 16
15:07:48.121 [Lua] horde crated with id 4 of type ambush
15:07:48.121 [Lua] ambush horde has started
15:07:48.153 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
15:07:48.163 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
15:07:48.464 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:07:49.118 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:49.157 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:49.568 [Lua] fence jumping
15:07:50.366 [Lua] setting up ambush-horde
15:07:50.366 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
15:07:50.366 [Lua] -> spawning: 7
15:07:50.366 [Lua] horde crated with id 5 of type ambush
15:07:50.366 [Lua] ambush horde has started
15:07:50.366 [Lua] setting up ambush-horde
15:07:50.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
15:07:50.366 [Lua] -> spawning: 12
15:07:50.366 [Lua] horde crated with id 6 of type ambush
15:07:50.366 [Lua] ambush horde has started
15:07:50.529 [Lua] Spawn type: horde_hidden Score: 0.1303441084463 Score Multiplier: 0.026068821689259645
15:07:50.611 [Lua] ready to jump failed
15:07:51.817 [Lua] Init group template: horde
15:07:52.140 [Lua] fence jumping
15:07:53.029 [Lua] ready to jump failed
15:07:53.196 [Lua] setting up ambush-horde
15:07:53.196 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
15:07:53.196 [Lua] -> spawning: 21
15:07:53.196 [Lua] horde crated with id 7 of type ambush
15:07:53.196 [Lua] ambush horde has started
15:07:53.207 [Lua] starting terror event: trickle_event_beastmen_small
15:07:53.207 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
15:07:53.496 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:07:54.063 [Lua] Init group template: horde
15:07:54.416 [Lua] Init group template: horde
15:07:54.804 [Lua] fence jumping
15:07:55.281 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:55.440 [Lua] Spawn type: horde_hidden Score: 0.039103232533889 Score Multiplier: 0.026068821689259645
15:07:55.852 [Lua] ready to jump failed
15:07:56.172 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:07:56.238 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:07:56.238 [Lua] Spawn type: horde_hidden Score: 0.02606882168926 Score Multiplier: 0.026068821689259645
15:07:56.544 [Lua] Spawn type: roam Score: 0.01303441084463 Score Multiplier: 0.0026068821689259648
15:07:57.828 [Lua] Init group template: horde
15:07:59.346 [Lua] fence jumping
15:07:59.900 [Lua] ready to jump failed
15:08:01.681 [Lua] Spawn type: roam Score: 0.0039103232533889 Score Multiplier: 0.0026068821689259648
15:08:01.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:08:03.142 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
15:08:03.143 [Lua] [GameNetworkManager] destroying game object with go_id=33
15:08:05.155 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
15:08:05.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002)
15:08:05.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002)
15:08:05.158 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=241
15:08:05.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 111 action: nil
15:08:06.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:08:07.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:08:07.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:08:09.267 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 14 size: 110 action: nil
15:08:10.056 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 103 size: 109 action: nil
15:08:13.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
15:08:13.304 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
15:08:13.304 [Lua] [GameNetworkManager] destroying game object with go_id=34
15:08:17.186 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:08:17.186 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
15:08:17.186 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
15:08:17.186 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
15:08:17.186 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
15:08:17.186 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
15:08:17.186 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
15:08:17.186 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
15:08:17.186 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
15:08:17.187 [Save] Saving `save_data`
15:08:17.187 [Lua] gm_event_end_conditions_met false true
15:08:17.188 [Lua] Game lost
15:08:17.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:08:17.195 [Lua] generate_backend_stats 110000101ead6cb:1
15:08:17.199 [Save] Save done
15:08:17.199 [Save] Saving `save_data`
15:08:17.212 [Save] Save done
15:08:17.213 [Lua] PlayFabMirrorBase:_commit_internal nil
15:08:17.213 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:08:17.213 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:08:17.214 [Save] Saving `save_data`
15:08:17.221 [Lua] commit result success 6
15:08:17.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:08:17.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13
15:08:17.222 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:08:17.230 [Save] Save done
15:08:17.332 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2
15:08:18.225 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
15:08:18.225 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
15:08:18.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13
15:08:25.009 [Lua] ConflictDirector - destroy all units
15:08:25.021 [Lua] Horde killed: ?
15:08:25.022 [Lua] Horde killed: ?
15:08:25.023 [Lua] Horde killed: ?
15:08:25.026 [Lua] Horde killed: ?
15:08:25.026 [Lua] Horde killed: ?
15:08:25.027 [Lua] Horde killed: ?
15:08:25.027 [Lua] Horde killed: ?
15:08:25.574 [Lua] TRANSITION nil nil inn_level
15:08:25.574 [Lua] Transition type "inn_level", is server: true
15:08:25.574 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:08:25.574 [Lua] [GameNetworkManager] Leaving game...
15:08:25.574 [Lua] [GameNetworkManager] Shutting down game session host.
15:08:25.574 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:08:25.574 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:08:25.574 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=134.04
15:08:25.579 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:08:27.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:08:27.585 [Lua] [Managers] Calling function on all managers:
15:08:27.585 [Lua] Clearing all global lookup lists
15:08:27.586 [Lua] [IngamePlayerListUI] - Destroy
15:08:27.586 [Lua] [EquipmentUI] - Destroy
15:08:27.586 [Lua] [AbilityUI] - Destroy
15:08:27.586 [Lua] [GamePadAbilityUI] - Destroy
15:08:27.586 [Lua] [GamePadEquipmentUI] - Destroy
15:08:27.586 [Lua] [IngameUI] destroy
15:08:27.657 [Lua] [Managers] Destroying manager group:
15:08:27.664 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:08:27.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:08:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:08:27.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:08:27.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:08:27.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:08:27.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:08:27.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:08:27.760 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:08:27.760 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:08:27.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:08:27.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:08:27.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:08:27.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:08:27.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:08:27.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:08:27.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:08:27.777 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:08:27.779 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:08:27.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:08:27.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:08:27.783 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:08:27.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:08:27.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:08:27.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:08:27.801 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:08:27.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:08:27.816 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:08:27.816 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
15:08:27.816 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
15:08:27.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
15:08:27.816 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:08:27.816 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000101ead6cb "Samoly"
<>
15:08:27.817 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10
[3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame
[5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0
[8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803
[10] dt = 0.0051241288892924786
[2] server = table: 0000000010BC7E80; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680;
<>
<>
15:08:27.817 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
15:08:27.817 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
15:08:27.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
15:08:27.817 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:08:27.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000101ead6cb "Samoly"
<>
15:08:27.817 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10
[3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame
[5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0
[8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803
[10] dt = 0.0051241288892924786
[2] server = table: 0000000010BC7E80; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680;
<>
<>
15:08:27.817 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
15:08:27.817 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
15:08:27.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
15:08:27.817 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:08:27.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000101ead6cb "Samoly"
<>
15:08:27.818 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10
[3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame
[5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0
[8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803
[10] dt = 0.0051241288892924786
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "dlc_scorpion_rubble_beasts"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680;
<>
<>
15:08:27.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
15:08:27.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
15:08:27.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
15:08:27.818 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:08:27.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000101ead6cb "Samoly"
<>
15:08:27.818 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3805299; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1E2D10
[3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame
[5] self = table: 000000000B0841F0; application_shutdown = nil; unit_spawner = table: 000000000235F780; world = [World]; unit_storage = table: 0000000010D62E10; units = table: 000000000235F850; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0841F0
[8] self = table: 00000000024723A0; dt = 0.0051241288892924786; t = 315.54059691738803; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0051241288892924786; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051241288892924786; t = 315.54059691738803
[10] dt = 0.0051241288892924786
[2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "dlc_scorpion_rubble_beasts"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000EEEE3F0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "inn_level"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 00000000026F14E0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000022DF450; network_server = table: 0000000010BC7E80; entity_system = table: 00000000022DF180; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000BB27E80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 123.96707427157089; input_manager = table: 000000000AE9A120; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010517920; num_local_human_players = 1; _lobby_host = table: 0000000000C4CC50; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051241288892924786; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000026F14E0; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "dlc_scorpion_rubble_beasts"; game_mode_key = "weave"; statistics_db = table: 00000000036CB970; exit_time = 134.03810072084889; dice_keeper = table: 0000000002366000; level_transition_handler = table: 0000000000A4E3A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0841F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000000ACC9680;
<>
<>
15:08:27.818 [Lua] [Matchmaking] unregister rpcs
15:08:27.818 [Lua] ############### UNLOADING PACKAGES ###############
15:08:27.818 [Lua] [Managers] Calling function on all managers:
15:08:27.818 [Lua] [Managers] Destroying manager group:
15:08:27.818 [Lua] [Gamestate] Enter state StateLoading
15:08:27.822 [Lua] Found camera: end_screen_camera
15:08:27.822 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:08:27.823 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:08:27.823 [Lua] [Matchmaking] register rpcs
15:08:27.823 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:08:27.823 [Lua] Set lobby begin:
15:08:27.823 [Lua] Lobby data twitch_enabled = false
15:08:27.823 [Lua] Lobby data power_level = 0
15:08:27.824 [Lua] Lobby data unique_server_name = Samoly
15:08:27.824 [Lua] Lobby data difficulty_tweak = 0
15:08:27.824 [Lua] Lobby data host = 110000101ead6cb
15:08:27.824 [Lua] Lobby data game_mode = 9
15:08:27.824 [Lua] Lobby data is_private = false
15:08:27.824 [Lua] Lobby data match_started = true
15:08:27.824 [Lua] Lobby data mechanism = adventure
15:08:27.824 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:08:27.824 [Lua] Lobby data player_slot_1 = 0:0
15:08:27.824 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:08:27.824 [Lua] Lobby data difficulty = cataclysm_3
15:08:27.824 [Lua] Lobby data quick_game = false
15:08:27.824 [Lua] Lobby data weave_index = 150
15:08:27.824 [Lua] Lobby data matchmaking = false
15:08:27.824 [Lua] Lobby data weave_name = weave_150
15:08:27.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:27.824 [Lua] Lobby data num_players = 4
15:08:27.824 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:27.824 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:27.824 [Lua] Lobby data country_code = FI
15:08:27.825 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:27.825 [Lua] Lobby data eac_authorized = true
15:08:27.825 [Lua] Set lobby end.
15:08:27.825 [Lua] registering RPCs
15:08:27.825 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:08:27.825 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:08:27.825 [Lua] Set lobby begin:
15:08:27.825 [Lua] Lobby data twitch_enabled = false
15:08:27.825 [Lua] Lobby data power_level = 0
15:08:27.825 [Lua] Lobby data unique_server_name = Samoly
15:08:27.825 [Lua] Lobby data difficulty_tweak = 0
15:08:27.825 [Lua] Lobby data host = 110000101ead6cb
15:08:27.825 [Lua] Lobby data game_mode = 3
15:08:27.825 [Lua] Lobby data is_private = false
15:08:27.825 [Lua] Lobby data match_started = true
15:08:27.825 [Lua] Lobby data mechanism = adventure
15:08:27.825 [Lua] Lobby data level_key = inn_level
15:08:27.825 [Lua] Lobby data player_slot_1 = 0:0
15:08:27.825 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:08:27.825 [Lua] Lobby data difficulty = cataclysm_3
15:08:27.825 [Lua] Lobby data quick_game = false
15:08:27.825 [Lua] Lobby data weave_index = 150
15:08:27.825 [Lua] Lobby data matchmaking = false
15:08:27.825 [Lua] Lobby data weave_name = weave_150
15:08:27.825 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:27.826 [Lua] Lobby data num_players = 4
15:08:27.826 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:27.826 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:27.826 [Lua] Lobby data country_code = FI
15:08:27.826 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:27.826 [Lua] Lobby data eac_authorized = true
15:08:27.826 [Lua] Set lobby end.
15:08:27.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:08:27.830 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:08:27.830 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:08:27.830 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:08:27.875 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
15:08:27.884 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
15:08:27.890 [Umbra] Unload tome
15:08:27.891 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
15:08:27.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:08:27.891 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:08:27.891 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:08:27.891 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:08:27.891 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:08:27.891 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:08:27.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:08:27.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:08:27.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:08:28.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:08:28.067 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:08:28.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:08:28.101 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:08:28.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:08:28.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:08:28.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:08:28.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x47e7, position: 4813914
15:08:34.739 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:08:35.160 [Lua] ### Sending rpc_level_loaded
15:08:35.160 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
15:08:35.160 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
15:08:35.161 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
15:08:35.161 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
15:08:35.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
15:08:35.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
15:08:35.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:08:35.262 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:9 my_peer_id:110000101ead6cb
15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:9 my_peer_id:110000101ead6cb
15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb
15:08:35.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:9 my_peer_id:110000101ead6cb
15:08:35.266 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb
15:08:35.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:35.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:08:35.278 [Lua] [LevelTransitionHandler] Level load completed!
15:08:35.279 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3805299 - use_random_directors: true - overriden_conflict: nil
15:08:35.282 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:08:35.282 [Lua] checking dlc's against conflict directors
15:08:35.282 [Lua] number of factions to include 1
15:08:35.282 [Lua] Updated list weights for random:
15:08:35.282 [Lua] skaven, 0.42 (0.00-0.42)
15:08:35.282 [Lua] chaos, 0.42 (0.42-0.83)
15:08:35.282 [Lua] beastmen, 0.17 (0.83-1.00)
15:08:35.282 [Lua] Rolled random faction: 0.22543865442276001 skaven
15:08:35.282 [Lua] number of factions added 1
15:08:35.282 [Lua] --- --- ---
15:08:35.282 [Lua] Starting... difficulty 'cataclysm_3'
15:08:35.282 [Lua] These are the starting conflict directors:
15:08:35.282 [Lua] inn_level
15:08:35.282 [Lua] --- --- ---
15:08:35.282 [Lua]
15:08:35.282 [Lua] DONE! Found the following directors:
15:08:35.282 [Lua] (free: 35), Master hash is:
15:08:35.282 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:08:35.282 [Lua] load_startup_enemy_packages: --------------
15:08:35.282 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:08:35.282 [Lua] critter_rat
15:08:35.296 [Lua] ### Sending rpc_level_loaded
15:08:35.296 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
15:08:35.296 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
15:08:35.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
15:08:35.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:08:35.313 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
15:08:35.313 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
15:08:35.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
15:08:35.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
15:08:35.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:08:35.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:08:35.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
15:08:35.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:08:35.481 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
15:08:35.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:08:35.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:08:35.549 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
15:08:35.549 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:08:35.549 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:08:35.549 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:08:35.549 [Lua] Starting async level spawning of levels/inn/world
15:08:35.550 [Umbra] Init version: 3.4.15 :: 16 threads
15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:10 my_peer_id:110000101ead6cb
15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:10 my_peer_id:110000101ead6cb
15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb
15:08:35.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:10 my_peer_id:110000101ead6cb
15:08:35.608 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb
15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
15:08:35.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
15:08:35.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
15:08:35.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
15:08:35.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient
15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:08:35.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
15:08:35.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:08:35.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
15:08:35.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:08:35.797 [Lua] ### Sending rpc_level_loaded
15:08:35.798 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
15:08:35.798 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
15:08:35.798 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
15:08:35.798 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
15:08:35.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:08:35.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
15:08:35.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:08:35.908 [Lua] Async level spawning done
15:08:36.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:08:36.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
15:08:36.152 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:11 my_peer_id:110000101ead6cb
15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:11 my_peer_id:110000101ead6cb
15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb
15:08:36.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:11 my_peer_id:110000101ead6cb
15:08:36.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb
15:08:36.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:36.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:08:36.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:36.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
15:08:36.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:08:36.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
15:08:36.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
15:08:36.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
15:08:36.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:08:36.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:08:36.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
15:08:36.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:08:36.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:08:36.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
15:08:36.538 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
15:08:37.533 [Lua] ### Sending rpc_level_loaded
15:08:37.533 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
15:08:37.533 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
15:08:37.533 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
15:08:37.533 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
15:08:38.275 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
15:08:38.275 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
15:08:38.275 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
15:08:38.275 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
15:08:38.275 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
15:08:38.275 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
15:08:38.275 [Lua] ### Sending rpc_level_loaded
15:08:38.275 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
15:08:38.275 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:12 my_peer_id:110000101ead6cb
15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:12 my_peer_id:110000101ead6cb
15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb
15:08:38.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:12 my_peer_id:110000101ead6cb
15:08:38.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb
15:08:38.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:38.427 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
15:08:38.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:38.477 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
15:08:38.478 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
15:08:38.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
15:08:38.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
15:08:38.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
15:08:38.513 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
15:08:38.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
15:08:38.595 [Lua] [PackageManager] Force_load: wwise/rakegun
15:08:38.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:08:38.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:08:38.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
15:08:38.665 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
15:08:39.286 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:08:39.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:08:39.286 [Lua] [Matchmaking] unregister rpcs
15:08:39.286 [Lua] Set lobby begin:
15:08:39.286 [Lua] Lobby data twitch_enabled = false
15:08:39.286 [Lua] Lobby data power_level = 0
15:08:39.286 [Lua] Lobby data unique_server_name = Samoly
15:08:39.287 [Lua] Lobby data difficulty_tweak = 0
15:08:39.287 [Lua] Lobby data host = 110000101ead6cb
15:08:39.287 [Lua] Lobby data game_mode = 3
15:08:39.287 [Lua] Lobby data is_private = false
15:08:39.287 [Lua] Lobby data match_started = true
15:08:39.287 [Lua] Lobby data mechanism = adventure
15:08:39.287 [Lua] Lobby data level_key = inn_level
15:08:39.287 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.287 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:08:39.287 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.287 [Lua] Lobby data quick_game = false
15:08:39.287 [Lua] Lobby data weave_index = 150
15:08:39.287 [Lua] Lobby data matchmaking = false
15:08:39.287 [Lua] Lobby data weave_name = weave_150
15:08:39.287 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.287 [Lua] Lobby data num_players = 4
15:08:39.287 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.287 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.287 [Lua] Lobby data country_code = FI
15:08:39.287 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.288 [Lua] Lobby data eac_authorized = true
15:08:39.288 [Lua] Set lobby end.
15:08:39.288 [Lua] [Managers] Destroying manager group:
15:08:39.288 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:08:39.288 [Lua] [Gamestate] Enter StateIngame HOST
15:08:39.288 [Lua] [Managers] Calling function on all managers:
15:08:39.288 [Lua] <>level = inn_level<>
15:08:39.288 [Lua] Set lobby begin:
15:08:39.288 [Lua] Lobby data twitch_enabled = false
15:08:39.289 [Lua] Lobby data power_level = 0
15:08:39.289 [Lua] Lobby data unique_server_name = Samoly
15:08:39.289 [Lua] Lobby data difficulty_tweak = 0
15:08:39.289 [Lua] Lobby data host = 110000101ead6cb
15:08:39.289 [Lua] Lobby data game_mode = 3
15:08:39.289 [Lua] Lobby data is_private = false
15:08:39.289 [Lua] Lobby data match_started = true
15:08:39.289 [Lua] Lobby data mechanism = adventure
15:08:39.289 [Lua] Lobby data level_key = inn_level
15:08:39.289 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.289 [Lua] Lobby data selected_level_key = inn_level
15:08:39.289 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.289 [Lua] Lobby data quick_game = false
15:08:39.289 [Lua] Lobby data weave_index = 150
15:08:39.289 [Lua] Lobby data matchmaking = false
15:08:39.289 [Lua] Lobby data weave_name = weave_150
15:08:39.289 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.289 [Lua] Lobby data num_players = 4
15:08:39.289 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.289 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.290 [Lua] Lobby data country_code = FI
15:08:39.290 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.290 [Lua] Lobby data eac_authorized = true
15:08:39.290 [Lua] Set lobby end.
15:08:39.290 [Lua] [StateIngame] Server ingame
15:08:39.293 [Lua] Set lobby begin:
15:08:39.293 [Lua] Lobby data twitch_enabled = false
15:08:39.293 [Lua] Lobby data power_level = 0
15:08:39.293 [Lua] Lobby data unique_server_name = Samoly
15:08:39.293 [Lua] Lobby data difficulty_tweak = 0
15:08:39.293 [Lua] Lobby data host = 110000101ead6cb
15:08:39.293 [Lua] Lobby data game_mode = 3
15:08:39.293 [Lua] Lobby data is_private = false
15:08:39.293 [Lua] Lobby data match_started = true
15:08:39.293 [Lua] Lobby data mechanism = adventure
15:08:39.293 [Lua] Lobby data level_key = inn_level
15:08:39.293 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.293 [Lua] Lobby data selected_level_key = inn_level
15:08:39.293 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.293 [Lua] Lobby data quick_game = false
15:08:39.293 [Lua] Lobby data weave_index = 150
15:08:39.294 [Lua] Lobby data matchmaking = false
15:08:39.294 [Lua] Lobby data weave_name = weave_150
15:08:39.294 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.294 [Lua] Lobby data num_players = 4
15:08:39.294 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.294 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.294 [Lua] Lobby data country_code = FI
15:08:39.294 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.294 [Lua] Lobby data eac_authorized = true
15:08:39.294 [Lua] Set lobby end.
15:08:39.294 [Lua] [Matchmaking] register rpcs
15:08:39.294 [Lua] GameNetworkManager:init... creating game session
15:08:39.294 [Lua] Host GameSession.make_game_session_host with session:
15:08:39.294 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:08:39.294 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
15:08:39.294 [Lua] [GameNetworkManager] self.is_server = true
15:08:39.294 [Network] Setting artificial MTU limit to 576
15:08:39.294 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:08:39.302 [Lua] Switching ConflictSettings: to: inn_level
15:08:39.302 [Lua] pacing=disabled
15:08:39.302 [Lua] roaming=nil
15:08:39.302 [Lua] disabled=false
15:08:39.302 [Lua] pack_spawning=disabled
15:08:39.302 [Lua] contained_breeds=nil
15:08:39.302 [Lua] boss=disabled
15:08:39.302 [Lua] horde=disabled
15:08:39.302 [Lua] specials=disabled
15:08:39.302 [Lua] name=inn_level
15:08:39.302 [Lua] intensity=disabled
15:08:39.302 [Lua] ---
15:08:39.302 [Lua] [LevelAnalysis] set_random_seed( 3805299)
15:08:39.305 [Lua] [AIInterestPointSystem] Level Seed: 3805299
15:08:39.305 [Lua]
15:08:39.305 [Lua] [entity_system_bag] = table
15:08:39.305 [Lua] [entity_system_bag] = metatable
15:08:39.305 [Lua] [startup_data] = table
15:08:39.305 [Lua] [entity_manager] = table
15:08:39.305 [Lua] [entity_manager] = metatable
15:08:39.305 [Lua] [unit_spawner] = table
15:08:39.305 [Lua] [unit_spawner] = metatable
15:08:39.305 [Lua] [unit_storage] = table
15:08:39.305 [Lua] [unit_storage] = metatable
15:08:39.305 [Lua] [dice_keeper] = table
15:08:39.305 [Lua] [dice_keeper] = metatable
15:08:39.305 [Lua] [is_server] = true (boolean)
15:08:39.305 [Lua] [world] = [World]
15:08:39.305 [Lua] [system_api] = table
15:08:39.305 [Lua] [entity_system] = table
15:08:39.305 [Lua] [entity_system] = metatable
15:08:39.305 [Lua] [network_lobby] = table
15:08:39.305 [Lua] [network_lobby] = metatable
15:08:39.305 [Lua] [profile_synchronizer] = table
15:08:39.305 [Lua] [profile_synchronizer] = metatable
15:08:39.305 [Lua] [level_transition_handler] = table
15:08:39.305 [Lua] [level_transition_handler] = metatable
15:08:39.305 [Lua] [num_local_human_players] = 1 (number)
15:08:39.305 [Lua] [statistics_db] = table
15:08:39.305 [Lua] [statistics_db] = metatable
15:08:39.305 [Lua] [network_server] = table
15:08:39.305 [Lua] [network_server] = metatable
15:08:39.305 [Lua] [input_manager] = table
15:08:39.305 [Lua] [input_manager] = metatable
15:08:39.305 [Lua] [network_clock] = table
15:08:39.305 [Lua] [network_clock] = metatable
15:08:39.305 [Lua] [network_transmit] = table
15:08:39.305 [Lua] [network_transmit] = metatable
15:08:39.305 [Lua] [free_flight_manager] = table
15:08:39.305 [Lua] [free_flight_manager] = metatable
15:08:39.305 [Lua] [network_manager] = table
15:08:39.305 [Lua] [network_manager] = metatable
15:08:39.305 [Lua] [network_event_delegate] = table
15:08:39.305 [Lua] [network_event_delegate] = metatable
15:08:39.305 [Lua]
15:08:39.305 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:08:39.305 [Lua] ignoring extension VersusInteractObjectiveExtension
15:08:39.305 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:08:39.305 [Lua] ignoring extension VersusSocketObjectiveExtension
15:08:39.305 [Lua] ignoring extension VersusTargetObjectiveExtension
15:08:39.305 [Lua] ignoring extension VersusMissionObjectiveExtension
15:08:39.306 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:08:39.308 [Lua] [AchievementManager] Achievements using the steam platform
15:08:39.352 [Lua] [StateIngame] Level seed: 3805299
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:08:39.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
15:08:39.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
15:08:39.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
15:08:39.363 [Lua] [LevelAnalysis] set_random_seed( 3805299)
15:08:39.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
15:08:39.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
15:08:39.366 [Lua] [IngameUI] init
15:08:39.380 [SteamVoipClient] select_out(110000101982738, off)
15:08:39.380 [SteamVoipClient] select_out(110000101ead6cb, off)
15:08:39.380 [SteamVoipClient] select_out(110000103faf286, off)
15:08:39.380 [SteamVoipClient] select_out(1100001059c9cc0, off)
15:08:39.385 [Lua] cb_razer_chroma_setup
15:08:39.424 [Lua] completed
15:08:39.424 [Lua] completed
15:08:39.424 [Lua] completed
15:08:39.424 [Lua] completed
15:08:39.434 [Lua] completed
15:08:39.435 [Lua] completed
15:08:39.436 [Lua] [Matchmaking] Cancelling matchmaking
15:08:39.436 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:08:39.436 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:08:39.437 [Lua] Set lobby begin:
15:08:39.437 [Lua] Lobby data twitch_enabled = false
15:08:39.437 [Lua] Lobby data power_level = 835
15:08:39.437 [Lua] Lobby data unique_server_name = Samoly
15:08:39.437 [Lua] Lobby data difficulty_tweak = 0
15:08:39.437 [Lua] Lobby data host = 110000101ead6cb
15:08:39.437 [Lua] Lobby data game_mode = 3
15:08:39.437 [Lua] Lobby data is_private = false
15:08:39.437 [Lua] Lobby data match_started = true
15:08:39.437 [Lua] Lobby data mechanism = adventure
15:08:39.437 [Lua] Lobby data level_key = inn_level
15:08:39.437 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.437 [Lua] Lobby data selected_level_key = inn_level
15:08:39.437 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.437 [Lua] Lobby data quick_game = false
15:08:39.437 [Lua] Lobby data weave_index = 150
15:08:39.437 [Lua] Lobby data matchmaking = false
15:08:39.437 [Lua] Lobby data weave_name = weave_150
15:08:39.437 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.437 [Lua] Lobby data num_players = 4
15:08:39.438 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.438 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.438 [Lua] Lobby data country_code = FI
15:08:39.438 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.438 [Lua] Lobby data eac_authorized = true
15:08:39.438 [Lua] Set lobby end.
15:08:39.438 [Flow] complete_skittergate_legend true
15:08:39.438 [Flow] complete_all_helmgart_levels_recruit true
15:08:39.440 [Flow] WitchHunterLevel:35
15:08:39.440 [Flow] LeaderYes
15:08:39.440 [Flow] ALL PC XP:304250
15:08:39.440 [Flow] Has "bogenhafen" DLC:true
15:08:39.440 [Flow] WH XP:60850
15:08:39.440 [Flow] Number of crafted items:7152
15:08:39.440 [Flow] Has "pre_order" DLC:true
15:08:39.440 [Flow] Sum of Powe Levels:1500
15:08:39.440 [Flow] lodestone diff 1:false
15:08:39.440 [Flow] magnus and forest activated
15:08:39.440 [Flow] magnus and forest activated
15:08:39.440 [Flow] cemetery and forest activated
15:08:39.440 [Flow] magnus and cemetery
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.440 [Flow] ALL RUNES ACTIVATED
15:08:39.440 [Flow] magnus and forest activated
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.440 [Flow] ALL RUNES ACTIVATED
15:08:39.440 [Flow] cemetery and forest activated
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.440 [Flow] ALL RUNES ACTIVATED
15:08:39.440 [Flow] magnus and forest activated
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.440 [Flow] ALL RUNES ACTIVATED
15:08:39.440 [Flow] magnus and cemetery
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.440 [Flow] ALL RUNES ACTIVATED
15:08:39.440 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:08:39.442 [Lua] CurrentConflictSettings inn_level
15:08:39.442 [Lua] [ConflictDirector] conflict_director is ai_ready
15:08:39.442 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:08:39.442 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:08:39.444 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:08:39.444 [Lua] Forming navigation groups in one frame
15:08:39.444 [Lua] Forming navigation groups
15:08:39.462 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
15:08:39.463 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
15:08:39.463 [Lua] number of nav groups: 41
15:08:39.463 [Lua] number of refined nav groups : 23
15:08:39.465 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
15:08:39.465 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:08:39.466 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:08:39.466 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:08:39.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:08:39.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
15:08:39.468 [Lua] [Managers] Calling function on all managers:
15:08:39.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:08:39.468 [Save] Loading `ut_tweaks_presets`
15:08:39.469 [Save] Load done
15:08:39.483 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
15:08:39.483 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
15:08:39.483 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
15:08:39.483 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
15:08:39.564 [Lua] Set lobby begin:
15:08:39.564 [Lua] Lobby data twitch_enabled = false
15:08:39.564 [Lua] Lobby data power_level = 835
15:08:39.564 [Lua] Lobby data unique_server_name = Samoly
15:08:39.564 [Lua] Lobby data difficulty_tweak = 0
15:08:39.564 [Lua] Lobby data host = 110000101ead6cb
15:08:39.564 [Lua] Lobby data game_mode = 3
15:08:39.565 [Lua] Lobby data is_private = false
15:08:39.565 [Lua] Lobby data match_started = true
15:08:39.565 [Lua] Lobby data mechanism = adventure
15:08:39.565 [Lua] Lobby data level_key = inn_level
15:08:39.565 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.565 [Lua] Lobby data selected_level_key = inn_level
15:08:39.565 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.565 [Lua] Lobby data quick_game = false
15:08:39.565 [Lua] Lobby data weave_index = 150
15:08:39.565 [Lua] Lobby data matchmaking = false
15:08:39.565 [Lua] Lobby data weave_name = weave_150
15:08:39.565 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.565 [Lua] Lobby data num_players = 4
15:08:39.565 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.565 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.565 [Lua] Lobby data country_code = FI
15:08:39.565 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.565 [Lua] Lobby data eac_authorized = true
15:08:39.566 [Lua] Set lobby end.
15:08:39.566 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
15:08:39.566 [Lua] Breedfreezer (server) starting a hot join sync
15:08:39.566 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
15:08:39.566 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
15:08:39.566 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
15:08:39.566 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
15:08:39.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
15:08:39.566 [Lua] RemotePlayer:create_game_object( ) 27
15:08:39.579 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
15:08:39.579 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
15:08:39.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:08:39.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:08:39.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
15:08:39.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:08:39.580 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
15:08:39.592 [Lua] Set lobby begin:
15:08:39.592 [Lua] Lobby data twitch_enabled = false
15:08:39.593 [Lua] Lobby data power_level = 835
15:08:39.593 [Lua] Lobby data unique_server_name = Samoly
15:08:39.593 [Lua] Lobby data difficulty_tweak = 0
15:08:39.593 [Lua] Lobby data host = 110000101ead6cb
15:08:39.593 [Lua] Lobby data game_mode = 3
15:08:39.593 [Lua] Lobby data is_private = false
15:08:39.593 [Lua] Lobby data match_started = true
15:08:39.593 [Lua] Lobby data mechanism = adventure
15:08:39.593 [Lua] Lobby data level_key = inn_level
15:08:39.593 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.593 [Lua] Lobby data selected_level_key = inn_level
15:08:39.593 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.593 [Lua] Lobby data quick_game = false
15:08:39.593 [Lua] Lobby data weave_index = 150
15:08:39.593 [Lua] Lobby data matchmaking = false
15:08:39.593 [Lua] Lobby data weave_name = weave_150
15:08:39.593 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.594 [Lua] Lobby data num_players = 4
15:08:39.594 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.594 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.594 [Lua] Lobby data country_code = FI
15:08:39.594 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.594 [Lua] Lobby data eac_authorized = true
15:08:39.594 [Lua] Set lobby end.
15:08:39.594 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
15:08:39.594 [Lua] Breedfreezer (server) starting a hot join sync
15:08:39.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
15:08:39.594 [Lua] RemotePlayer:create_game_object( ) 29
15:08:39.609 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
15:08:39.609 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
15:08:39.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
15:08:39.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:08:39.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
15:08:39.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:08:39.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:08:39.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:08:39.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:08:39.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:08:39.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:08:39.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:08:39.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:08:39.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:08:39.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:08:39.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:08:39.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
15:08:39.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:08:39.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:08:39.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:08:39.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:08:39.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:08:39.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:08:39.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
15:08:39.772 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:08:39.772 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
15:08:39.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
15:08:39.772 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:08:39.772 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
15:08:39.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:08:39.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:08:39.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:08:39.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:08:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:08:39.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:08:39.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:08:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:08:39.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:08:39.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:08:39.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:08:39.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:08:39.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:08:39.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:08:39.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:08:39.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:08:39.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:08:39.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
15:08:39.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:08:39.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:08:39.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
15:08:39.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:08:39.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:08:39.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:08:39.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:08:39.928 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
15:08:39.928 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
15:08:39.941 [Lua] Set lobby begin:
15:08:39.941 [Lua] Lobby data twitch_enabled = false
15:08:39.941 [Lua] Lobby data power_level = 835
15:08:39.941 [Lua] Lobby data unique_server_name = Samoly
15:08:39.941 [Lua] Lobby data difficulty_tweak = 0
15:08:39.941 [Lua] Lobby data host = 110000101ead6cb
15:08:39.941 [Lua] Lobby data game_mode = 3
15:08:39.942 [Lua] Lobby data is_private = false
15:08:39.942 [Lua] Lobby data match_started = true
15:08:39.942 [Lua] Lobby data mechanism = adventure
15:08:39.942 [Lua] Lobby data level_key = inn_level
15:08:39.942 [Lua] Lobby data player_slot_1 = 0:0
15:08:39.942 [Lua] Lobby data selected_level_key = inn_level
15:08:39.942 [Lua] Lobby data difficulty = cataclysm_3
15:08:39.942 [Lua] Lobby data quick_game = false
15:08:39.942 [Lua] Lobby data weave_index = 150
15:08:39.942 [Lua] Lobby data matchmaking = false
15:08:39.942 [Lua] Lobby data weave_name = weave_150
15:08:39.942 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:39.942 [Lua] Lobby data num_players = 4
15:08:39.942 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:39.942 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:39.943 [Lua] Lobby data country_code = FI
15:08:39.943 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:39.943 [Lua] Lobby data eac_authorized = true
15:08:39.943 [Lua] Set lobby end.
15:08:39.943 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
15:08:39.943 [Lua] Breedfreezer (server) starting a hot join sync
15:08:39.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
15:08:39.943 [Lua] RemotePlayer:create_game_object( ) 41
15:08:39.957 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
15:08:39.957 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
15:08:39.957 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
15:08:39.957 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
15:08:39.957 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
15:08:39.957 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
15:08:39.957 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
15:08:39.957 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
15:08:39.957 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
15:08:39.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
15:08:39.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:08:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:08:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:08:39.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:08:39.964 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
15:08:39.964 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
15:08:39.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:08:39.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:08:39.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
15:08:39.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:08:39.978 [Lua] Players are leaving the safe zone
15:08:39.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:08:39.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:08:39.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
15:08:39.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:08:40.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:08:40.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:08:40.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
15:08:40.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:08:40.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:08:40.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
15:08:40.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:08:40.090 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:08:40.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:08:40.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:08:40.111 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:08:40.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
15:08:40.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
15:08:40.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
15:08:40.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
15:08:40.121 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:08:40.121 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
15:08:40.121 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:08:40.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
15:08:40.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:08:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:08:40.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:08:40.160 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:08:40.170 [Lua] StateInGameRunning:_game_actually_starts()
15:08:40.170 [Lua] #################################################################################################################
15:08:40.170 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:08:40.170 [Lua] #################################################################################################################
15:08:40.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
15:08:40.180 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
15:08:40.249 [Flow] DISABLE
15:08:40.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
15:08:40.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
15:08:40.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
15:08:40.728 [Lua] Commit load time data
15:08:43.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
15:08:43.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:08:43.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
15:08:43.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:08:43.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
15:08:43.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:08:43.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:08:43.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:08:43.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
15:08:43.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:08:43.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
15:08:43.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:08:43.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
15:08:43.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:08:44.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
15:08:44.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:08:44.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
15:08:44.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:08:44.274 [Lua] Set lobby begin:
15:08:44.274 [Lua] Lobby data twitch_enabled = false
15:08:44.274 [Lua] Lobby data power_level = 417
15:08:44.274 [Lua] Lobby data unique_server_name = Samoly
15:08:44.274 [Lua] Lobby data difficulty_tweak = 0
15:08:44.274 [Lua] Lobby data host = 110000101ead6cb
15:08:44.274 [Lua] Lobby data game_mode = 3
15:08:44.274 [Lua] Lobby data is_private = false
15:08:44.274 [Lua] Lobby data match_started = true
15:08:44.274 [Lua] Lobby data mechanism = adventure
15:08:44.274 [Lua] Lobby data level_key = inn_level
15:08:44.275 [Lua] Lobby data player_slot_1 = 0:0
15:08:44.275 [Lua] Lobby data selected_level_key = inn_level
15:08:44.275 [Lua] Lobby data difficulty = cataclysm_3
15:08:44.275 [Lua] Lobby data quick_game = false
15:08:44.275 [Lua] Lobby data weave_index = 150
15:08:44.275 [Lua] Lobby data matchmaking = false
15:08:44.275 [Lua] Lobby data weave_name = weave_150
15:08:44.275 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:44.275 [Lua] Lobby data num_players = 4
15:08:44.275 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:44.275 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:44.275 [Lua] Lobby data country_code = FI
15:08:44.275 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:44.275 [Lua] Lobby data eac_authorized = true
15:08:44.275 [Lua] Set lobby end.
15:08:49.294 [Lua] Set lobby begin:
15:08:49.294 [Lua] Lobby data twitch_enabled = false
15:08:49.294 [Lua] Lobby data power_level = 835
15:08:49.294 [Lua] Lobby data unique_server_name = Samoly
15:08:49.294 [Lua] Lobby data difficulty_tweak = 0
15:08:49.294 [Lua] Lobby data host = 110000101ead6cb
15:08:49.294 [Lua] Lobby data game_mode = 3
15:08:49.294 [Lua] Lobby data is_private = false
15:08:49.295 [Lua] Lobby data match_started = true
15:08:49.295 [Lua] Lobby data mechanism = adventure
15:08:49.295 [Lua] Lobby data level_key = inn_level
15:08:49.295 [Lua] Lobby data player_slot_1 = 0:0
15:08:49.295 [Lua] Lobby data selected_level_key = inn_level
15:08:49.295 [Lua] Lobby data difficulty = cataclysm_3
15:08:49.295 [Lua] Lobby data quick_game = false
15:08:49.295 [Lua] Lobby data weave_index = 150
15:08:49.295 [Lua] Lobby data matchmaking = false
15:08:49.295 [Lua] Lobby data weave_name = weave_150
15:08:49.295 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:49.295 [Lua] Lobby data num_players = 4
15:08:49.295 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:49.295 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:49.295 [Lua] Lobby data country_code = FI
15:08:49.295 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:49.296 [Lua] Lobby data eac_authorized = true
15:08:49.296 [Lua] Set lobby end.
15:08:51.684 [Lua] [IngameUI] menu view on_enter start_game_view
15:08:51.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ec5c3f0
15:08:51.689 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:08:51.691 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
15:08:51.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
15:08:51.698 [Lua] cataclysm
15:08:52.350 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
15:08:52.350 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
15:08:52.350 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
15:08:52.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
15:08:52.953 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
15:08:53.050 [Lua] [IngameUI] menu view on_exit start_game_view
15:08:53.050 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:08:53.051 [Save] Saving `save_data`
15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
15:08:53.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
15:08:53.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ec5c3f0
15:08:53.066 [Save] Save done
15:08:53.129 [Lua] [Matchmaking] Cancelling matchmaking
15:08:53.129 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:08:54.337 [Lua] PlayFabMirrorBase:_commit_internal 7
15:08:54.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:08:54.341 [Lua] generate_backend_stats 110000101ead6cb:1
15:08:54.356 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:08:54.356 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:08:54.362 [Lua] commit result success 7
15:08:59.525 [Lua] Assigning peer(110000101982738:1) to profile(5) career(1)
15:08:59.525 [Lua] Set lobby begin:
15:08:59.525 [Lua] Lobby data twitch_enabled = false
15:08:59.525 [Lua] Lobby data power_level = 835
15:08:59.525 [Lua] Lobby data unique_server_name = Samoly
15:08:59.525 [Lua] Lobby data difficulty_tweak = 0
15:08:59.525 [Lua] Lobby data host = 110000101ead6cb
15:08:59.525 [Lua] Lobby data game_mode = 3
15:08:59.525 [Lua] Lobby data is_private = false
15:08:59.525 [Lua] Lobby data match_started = true
15:08:59.525 [Lua] Lobby data mechanism = adventure
15:08:59.525 [Lua] Lobby data level_key = inn_level
15:08:59.525 [Lua] Lobby data player_slot_1 = 0:0
15:08:59.525 [Lua] Lobby data selected_level_key = inn_level
15:08:59.526 [Lua] Lobby data difficulty = cataclysm_3
15:08:59.526 [Lua] Lobby data quick_game = false
15:08:59.526 [Lua] Lobby data weave_index = 150
15:08:59.526 [Lua] Lobby data matchmaking = false
15:08:59.526 [Lua] Lobby data weave_name = weave_150
15:08:59.526 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:59.526 [Lua] Lobby data num_players = 4
15:08:59.526 [Lua] Lobby data player_slot_5 = 0:0
15:08:59.526 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:59.526 [Lua] Lobby data country_code = FI
15:08:59.526 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:59.526 [Lua] Lobby data eac_authorized = true
15:08:59.526 [Lua] Set lobby end.
15:08:59.526 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(1)
15:08:59.526 [Lua] Set lobby begin:
15:08:59.526 [Lua] Lobby data twitch_enabled = false
15:08:59.526 [Lua] Lobby data power_level = 835
15:08:59.526 [Lua] Lobby data unique_server_name = Samoly
15:08:59.526 [Lua] Lobby data difficulty_tweak = 0
15:08:59.526 [Lua] Lobby data host = 110000101ead6cb
15:08:59.527 [Lua] Lobby data game_mode = 3
15:08:59.527 [Lua] Lobby data is_private = false
15:08:59.527 [Lua] Lobby data match_started = true
15:08:59.527 [Lua] Lobby data mechanism = adventure
15:08:59.527 [Lua] Lobby data level_key = inn_level
15:08:59.527 [Lua] Lobby data player_slot_1 = 0:0
15:08:59.527 [Lua] Lobby data selected_level_key = inn_level
15:08:59.527 [Lua] Lobby data difficulty = cataclysm_3
15:08:59.527 [Lua] Lobby data quick_game = false
15:08:59.527 [Lua] Lobby data weave_index = 150
15:08:59.527 [Lua] Lobby data matchmaking = false
15:08:59.527 [Lua] Lobby data weave_name = weave_150
15:08:59.527 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:08:59.528 [Lua] Lobby data num_players = 4
15:08:59.528 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:08:59.528 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:08:59.528 [Lua] Lobby data country_code = FI
15:08:59.528 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:08:59.528 [Lua] Lobby data eac_authorized = true
15:08:59.528 [Lua] Set lobby end.
15:08:59.528 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:13 my_peer_id:110000101ead6cb
15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:13 my_peer_id:110000101ead6cb
15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb
15:08:59.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:13 my_peer_id:110000101ead6cb
15:08:59.636 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
15:08:59.636 [Lua] [GameNetworkManager] destroying game object with go_id=47
15:08:59.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb
15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:08:59.645 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
15:08:59.682 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:08:59.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
15:08:59.682 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
15:08:59.682 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
15:08:59.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:08:59.686 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
15:08:59.686 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
15:08:59.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
15:08:59.813 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostland/chr_empire_soldier_mercenary_ostland
15:08:59.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:09:00.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:09:00.718 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:09:00.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:09:00.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:09:00.822 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:09:00.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:09:01.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:09:01.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:09:01.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
15:09:01.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
15:09:01.143 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
15:09:01.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
15:09:01.297 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:09:01.297 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:09:01.300 [Lua] Set lobby begin:
15:09:01.300 [Lua] Lobby data twitch_enabled = false
15:09:01.300 [Lua] Lobby data power_level = 835
15:09:01.300 [Lua] Lobby data unique_server_name = Samoly
15:09:01.300 [Lua] Lobby data difficulty_tweak = 0
15:09:01.300 [Lua] Lobby data host = 110000101ead6cb
15:09:01.300 [Lua] Lobby data game_mode = 3
15:09:01.300 [Lua] Lobby data is_private = false
15:09:01.300 [Lua] Lobby data match_started = true
15:09:01.300 [Lua] Lobby data mechanism = adventure
15:09:01.300 [Lua] Lobby data level_key = inn_level
15:09:01.300 [Lua] Lobby data player_slot_1 = 0:0
15:09:01.300 [Lua] Lobby data selected_level_key = inn_level
15:09:01.300 [Lua] Lobby data difficulty = cataclysm_3
15:09:01.301 [Lua] Lobby data quick_game = false
15:09:01.301 [Lua] Lobby data weave_index = 150
15:09:01.301 [Lua] Lobby data matchmaking = false
15:09:01.301 [Lua] Lobby data weave_name = weave_150
15:09:01.301 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:01.301 [Lua] Lobby data num_players = 4
15:09:01.301 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:01.301 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:01.301 [Lua] Lobby data country_code = FI
15:09:01.301 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:01.301 [Lua] Lobby data eac_authorized = true
15:09:01.301 [Lua] Set lobby end.
15:09:01.301 [Lua] [PartyManager] Leader is set to 110000101ead6cb
15:09:01.302 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
15:09:01.302 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
15:09:01.302 [Lua] Set lobby begin:
15:09:01.302 [Lua] Lobby data twitch_enabled = false
15:09:01.302 [Lua] Lobby data power_level = 835
15:09:01.302 [Lua] Lobby data unique_server_name = Samoly
15:09:01.302 [Lua] Lobby data difficulty_tweak = 0
15:09:01.302 [Lua] Lobby data host = 110000101ead6cb
15:09:01.302 [Lua] Lobby data game_mode = 9
15:09:01.302 [Lua] Lobby data is_private = false
15:09:01.302 [Lua] Lobby data match_started = true
15:09:01.302 [Lua] Lobby data mechanism = adventure
15:09:01.302 [Lua] Lobby data level_key = inn_level
15:09:01.302 [Lua] Lobby data player_slot_1 = 0:0
15:09:01.302 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:01.302 [Lua] Lobby data difficulty = cataclysm_3
15:09:01.302 [Lua] Lobby data quick_game = false
15:09:01.302 [Lua] Lobby data weave_index = 150
15:09:01.302 [Lua] Lobby data matchmaking = true
15:09:01.302 [Lua] Lobby data weave_name = weave_150
15:09:01.302 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:01.303 [Lua] Lobby data num_players = 4
15:09:01.303 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:01.303 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:01.303 [Lua] Lobby data country_code = FI
15:09:01.303 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:01.303 [Lua] Lobby data eac_authorized = true
15:09:01.303 [Lua] Set lobby end.
15:09:01.303 [Lua] Set lobby begin:
15:09:01.303 [Lua] Lobby data twitch_enabled = false
15:09:01.303 [Lua] Lobby data power_level = 835
15:09:01.303 [Lua] Lobby data unique_server_name = Samoly
15:09:01.303 [Lua] Lobby data difficulty_tweak = 0
15:09:01.303 [Lua] Lobby data host = 110000101ead6cb
15:09:01.303 [Lua] Lobby data game_mode = 9
15:09:01.303 [Lua] Lobby data is_private = false
15:09:01.303 [Lua] Lobby data match_started = true
15:09:01.303 [Lua] Lobby data mechanism = adventure
15:09:01.303 [Lua] Lobby data level_key = inn_level
15:09:01.303 [Lua] Lobby data player_slot_1 = 0:0
15:09:01.303 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:01.303 [Lua] Lobby data difficulty = cataclysm_3
15:09:01.304 [Lua] Lobby data quick_game = false
15:09:01.304 [Lua] Lobby data weave_index = 150
15:09:01.304 [Lua] Lobby data matchmaking = true
15:09:01.304 [Lua] Lobby data weave_name = weave_150
15:09:01.304 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:01.304 [Lua] Lobby data num_players = 4
15:09:01.304 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:01.304 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:01.304 [Lua] Lobby data country_code = FI
15:09:01.304 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:01.304 [Lua] Lobby data eac_authorized = true
15:09:01.304 [Lua] Set lobby end.
15:09:01.304 [Lua] [ChatManager][1]System: Starting hosted game...
15:09:01.304 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:09:01.304 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:09:01.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
15:09:01.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
15:09:01.313 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:09:01.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:09:01.468 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:09:01.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
15:09:04.389 [Lua] Set lobby begin:
15:09:04.389 [Lua] Lobby data twitch_enabled = false
15:09:04.389 [Lua] Lobby data power_level = 1033
15:09:04.389 [Lua] Lobby data unique_server_name = Samoly
15:09:04.389 [Lua] Lobby data difficulty_tweak = 0
15:09:04.389 [Lua] Lobby data host = 110000101ead6cb
15:09:04.390 [Lua] Lobby data game_mode = 9
15:09:04.390 [Lua] Lobby data is_private = false
15:09:04.390 [Lua] Lobby data match_started = true
15:09:04.390 [Lua] Lobby data mechanism = adventure
15:09:04.390 [Lua] Lobby data level_key = inn_level
15:09:04.390 [Lua] Lobby data player_slot_1 = 0:0
15:09:04.390 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:04.390 [Lua] Lobby data difficulty = cataclysm_3
15:09:04.390 [Lua] Lobby data quick_game = false
15:09:04.390 [Lua] Lobby data weave_index = 150
15:09:04.390 [Lua] Lobby data matchmaking = true
15:09:04.390 [Lua] Lobby data weave_name = weave_150
15:09:04.390 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:04.390 [Lua] Lobby data num_players = 4
15:09:04.390 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:04.390 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:04.391 [Lua] Lobby data country_code = FI
15:09:04.391 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:04.391 [Lua] Lobby data eac_authorized = true
15:09:04.391 [Lua] Set lobby end.
15:09:06.863 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:09:06.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
15:09:06.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:09:09.447 [Lua] Set lobby begin:
15:09:09.447 [Lua] Lobby data twitch_enabled = false
15:09:09.448 [Lua] Lobby data power_level = 1100
15:09:09.448 [Lua] Lobby data unique_server_name = Samoly
15:09:09.448 [Lua] Lobby data difficulty_tweak = 0
15:09:09.448 [Lua] Lobby data host = 110000101ead6cb
15:09:09.448 [Lua] Lobby data game_mode = 9
15:09:09.448 [Lua] Lobby data is_private = false
15:09:09.448 [Lua] Lobby data match_started = true
15:09:09.448 [Lua] Lobby data mechanism = adventure
15:09:09.448 [Lua] Lobby data level_key = inn_level
15:09:09.448 [Lua] Lobby data player_slot_1 = 0:0
15:09:09.448 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:09.448 [Lua] Lobby data difficulty = cataclysm_3
15:09:09.448 [Lua] Lobby data quick_game = false
15:09:09.448 [Lua] Lobby data weave_index = 150
15:09:09.449 [Lua] Lobby data matchmaking = true
15:09:09.449 [Lua] Lobby data weave_name = weave_150
15:09:09.449 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:09.449 [Lua] Lobby data num_players = 4
15:09:09.449 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:09.449 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:09.449 [Lua] Lobby data country_code = FI
15:09:09.449 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:09.449 [Lua] Lobby data eac_authorized = true
15:09:09.449 [Lua] Set lobby end.
15:09:17.888 [Window] Window => inactive
15:09:23.246 [Window] Window => active
15:09:23.248 [Window] Window => active
15:09:57.868 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:09:57.868 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:09:58.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
15:09:58.021 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
15:09:58.021 [Lua] Set lobby begin:
15:09:58.021 [Lua] Lobby data twitch_enabled = false
15:09:58.022 [Lua] Lobby data power_level = 1100
15:09:58.022 [Lua] Lobby data unique_server_name = Samoly
15:09:58.022 [Lua] Lobby data difficulty_tweak = 0
15:09:58.022 [Lua] Lobby data host = 110000101ead6cb
15:09:58.022 [Lua] Lobby data game_mode = 9
15:09:58.022 [Lua] Lobby data is_private = false
15:09:58.022 [Lua] Lobby data match_started = true
15:09:58.022 [Lua] Lobby data mechanism = adventure
15:09:58.022 [Lua] Lobby data level_key = inn_level
15:09:58.022 [Lua] Lobby data player_slot_1 = 0:0
15:09:58.022 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:58.022 [Lua] Lobby data difficulty = cataclysm_3
15:09:58.022 [Lua] Lobby data quick_game = false
15:09:58.022 [Lua] Lobby data weave_index = 150
15:09:58.022 [Lua] Lobby data matchmaking = false
15:09:58.022 [Lua] Lobby data weave_name = weave_150
15:09:58.023 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:58.023 [Lua] Lobby data num_players = 4
15:09:58.023 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:58.023 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:58.023 [Lua] Lobby data country_code = FI
15:09:58.023 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:58.023 [Lua] Lobby data eac_authorized = true
15:09:58.023 [Lua] Set lobby end.
15:09:58.025 [Lua] Set lobby begin:
15:09:58.025 [Lua] Lobby data twitch_enabled = false
15:09:58.025 [Lua] Lobby data power_level = 1100
15:09:58.025 [Lua] Lobby data unique_server_name = Samoly
15:09:58.025 [Lua] Lobby data difficulty_tweak = 0
15:09:58.025 [Lua] Lobby data host = 110000101ead6cb
15:09:58.025 [Lua] Lobby data game_mode = 9
15:09:58.025 [Lua] Lobby data is_private = false
15:09:58.025 [Lua] Lobby data match_started = true
15:09:58.025 [Lua] Lobby data mechanism = adventure
15:09:58.025 [Lua] Lobby data level_key = inn_level
15:09:58.025 [Lua] Lobby data player_slot_1 = 0:0
15:09:58.025 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:09:58.025 [Lua] Lobby data difficulty = cataclysm_3
15:09:58.026 [Lua] Lobby data quick_game = false
15:09:58.026 [Lua] Lobby data weave_index = 150
15:09:58.026 [Lua] Lobby data matchmaking = false
15:09:58.026 [Lua] Lobby data weave_name = weave_150
15:09:58.026 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:09:58.026 [Lua] Lobby data num_players = 4
15:09:58.026 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:09:58.026 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:09:58.026 [Lua] Lobby data country_code = FI
15:09:58.026 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:09:58.026 [Lua] Lobby data eac_authorized = true
15:09:58.026 [Lua] Set lobby end.
15:09:58.026 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
15:09:58.026 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
15:09:58.026 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
15:09:58.026 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
15:09:58.026 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
15:09:58.026 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
15:09:58.026 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
15:09:58.026 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
15:09:58.026 [Lua] Complete level triggered.
15:09:58.029 [Save] Saving `save_data`
15:09:58.029 [Lua] gm_event_end_conditions_met false false
15:09:58.029 [Lua] PlayFabMirrorBase:_commit_internal nil
15:09:58.029 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:09:58.032 [Lua] generate_backend_stats 110000101ead6cb:1
15:09:58.039 [Save] Save done
15:09:58.039 [Save] Saving `save_data`
15:09:58.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
15:09:58.052 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:09:58.052 [Save] Save done
15:09:58.053 [Save] Saving `save_data`
15:09:58.053 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
15:09:58.053 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
15:09:58.053 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:09:58.053 [Lua] [GameNetworkManager] Leaving game...
15:09:58.053 [Lua] [GameNetworkManager] Shutting down game session host.
15:09:58.053 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:09:58.053 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:09:58.053 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.23
15:09:58.056 [Connection] Packet 8207 chunk for system game_session from 110000103faf286 had no listener
15:09:58.056 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:09:58.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3
15:09:58.071 [Connection] Packet 8208 chunk for system game_session from 110000103faf286 had no listener
15:09:58.074 [Save] Save done
15:09:58.099 [Connection] Packet 8209 chunk for system game_session from 110000103faf286 had no listener
15:09:58.929 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
15:09:58.929 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
15:09:59.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
15:09:59.381 [Lua] commit result success 8
15:10:00.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:10:00.057 [Lua] [Managers] Calling function on all managers:
15:10:00.058 [Lua] Clearing all global lookup lists
15:10:00.058 [Lua] [IngamePlayerListUI] - Destroy
15:10:00.058 [Lua] [EquipmentUI] - Destroy
15:10:00.058 [Lua] [AbilityUI] - Destroy
15:10:00.058 [Lua] [GamePadAbilityUI] - Destroy
15:10:00.058 [Lua] [GamePadEquipmentUI] - Destroy
15:10:00.058 [Lua] [IngameUI] destroy
15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
15:10:00.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
15:10:00.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
15:10:00.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
15:10:00.098 [Lua] [Managers] Destroying manager group:
15:10:00.101 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:10:00.147 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:10:00.147 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
15:10:00.147 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
15:10:00.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_rubble_beasts 0
15:10:00.147 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:10:00.147 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 13, User: 110000101ead6cb "Samoly"
<>
15:10:00.148 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000B470580; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000103faf286"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0
[3] _ = table: 000000000B470580; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000103faf286"; peer_state_machine = table: 000000000BFA9620; current_state = InPostGame
[5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0
[8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119
[10] dt = 0.0064038904383778572
[2] server = table: 0000000010BC7E80; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9232453107833862; resend_post_game_timer = 1.8900258280336857;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0;
<>
<>
15:10:00.148 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
15:10:00.148 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
15:10:00.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_rubble_beasts 0
15:10:00.148 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:10:00.148 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 14, User: 110000101ead6cb "Samoly"
<>
15:10:00.148 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000002F83C40; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101982738"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0
[3] _ = table: 0000000002F83C40; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101982738"; peer_state_machine = table: 0000000002F453E0; current_state = InPostGame
[5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0
[8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119
[10] dt = 0.0064038904383778572
[2] server = table: 0000000010BC7E80; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9164083730429411; resend_post_game_timer = 1.8544025160372257;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0;
<>
<>
15:10:00.148 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
15:10:00.148 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
15:10:00.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_rubble_beasts 0
15:10:00.148 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:10:00.148 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 15, User: 110000101ead6cb "Samoly"
<>
15:10:00.149 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000002E3A110; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0
[3] _ = table: 0000000002E3A110; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "110000101ead6cb"; peer_state_machine = table: 0000000002E3A1B0; current_state = InPostGame
[5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0
[8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119
[10] dt = 0.0064038904383778572
[2] server = table: 0000000010BC7E80; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833321385085583; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0;
<>
<>
15:10:00.149 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
15:10:00.149 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
15:10:00.149 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_rubble_beasts 0
15:10:00.149 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:10:00.149 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 16, User: 110000101ead6cb "Samoly"
<>
15:10:00.149 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000001126E630; previous_state = InPostGame; party = table: 000000000027E450; mechanism_manager = table: 0000000010D69BD0; network_transmit = table: 0000000003614490; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 5120089; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008AAD6F0
[3] _ = table: 000000001126E630; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010BC7E80; peer_state_machines = table: 0000000001F02B90; peer_id = "1100001059c9cc0"; peer_state_machine = table: 00000000015A5DA0; current_state = InPostGame
[5] self = table: 000000000B0893E0; application_shutdown = nil; unit_spawner = table: 000000000C167E20; world = [World]; unit_storage = table: 000000000C167E80; units = table: 00000000022DF320; matchmaking_loading_context = nil
[6] self = table: 00000000024723A0; new_state = table: 0000000002A79170; params = table: 0000000002473EC0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024723A0; new_state = table: 0000000002A79170; notify = true; old_state = table: 000000000B0893E0
[8] self = table: 00000000024723A0; dt = 0.0064038904383778572; t = 406.47428613447119; new_state = table: 0000000002A79170
[9] self = table: 0000000000097110; real_world_dt = 0.0064038904383778572; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064038904383778572; t = 406.47428613447119
[10] dt = 0.0064038904383778572
[2] server = table: 0000000010BC7E80; wanted_career_index = 1; clan_tag = "0"; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; loaded_level = "inn_level"; wanted_profile_index = 2; resend_timer = 1.8583014337345958; resend_post_game_timer = 1.8640879965387285; peer_id = "1100001059c9cc0";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000001F02BC0; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000012106420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000006ECA50; _joined_peers = table: 0000000010D83460; voip = table: 0000000010B181F0; environment_variation_id = 0; level_transition_handler = table: 0000000000A4E3A0; _connections = table: 0000000001F02B00; lobby_host = table: 0000000000C4CC50; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 0000000001F02D80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010D834C0; wanted_career_index = 3; _reserved_slots = table: 00000000036143C0; wanted_profile_index = 4; _connected_peers = table: 0000000010D83490; player_manager = table: 00000000002A6BE0; _profile_requester = table: 0000000010B18150; network_transmit = table: 0000000003614490; peers_completed_game_object_sync = table: 00000000006ECAF0; peer_state_machines = table: 0000000001F02B90; network_event_delegate = table: 0000000003903C00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F69A100; network_server = table: 0000000010BC7E80; entity_system = table: 000000000F9ACA90; parent = table: 0000000000097110; _new_state = table: 0000000002A79170; _level_flow_events = table: 000000000FB82F00; statistics_db = table: 000000000FB30ED0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 77.434686703421178; input_manager = table: 000000000962F600; profile_synchronizer = table: 0000000010D834C0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4E5410; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000003903C00; world = [World]; dt = 0.0064038904383778572; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000029D200; network_transmit = table: 0000000003614490; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 79.227493206039071; _lobby_host = table: 0000000000C4CC50; level_transition_handler = table: 0000000000A4E3A0; dice_keeper = table: 000000000AB22C10; _quit_game = false;
[6] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[7] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[8] _params = table: 0000000002473EC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B0893E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 00000000024723A0; startup_timer = 4.9644936296972446; has_booted = true; loading_context = table: 000000001265FCD0;
<>
<>
15:10:00.149 [Lua] [Matchmaking] unregister rpcs
15:10:00.149 [Lua] ############### UNLOADING PACKAGES ###############
15:10:00.149 [Lua] [Managers] Calling function on all managers:
15:10:00.149 [Lua] [Managers] Destroying manager group:
15:10:00.149 [Lua] [Gamestate] Enter state StateLoading
15:10:00.151 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:10:00.151 [Lua] [Matchmaking] register rpcs
15:10:00.151 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:10:00.151 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:10:00.151 [Lua] Set lobby begin:
15:10:00.151 [Lua] Lobby data twitch_enabled = false
15:10:00.151 [Lua] Lobby data power_level = 0
15:10:00.151 [Lua] Lobby data unique_server_name = Samoly
15:10:00.151 [Lua] Lobby data difficulty_tweak = 0
15:10:00.151 [Lua] Lobby data host = 110000101ead6cb
15:10:00.151 [Lua] Lobby data game_mode = 9
15:10:00.151 [Lua] Lobby data is_private = false
15:10:00.151 [Lua] Lobby data match_started = true
15:10:00.151 [Lua] Lobby data mechanism = adventure
15:10:00.151 [Lua] Lobby data level_key = inn_level
15:10:00.151 [Lua] Lobby data player_slot_1 = 0:0
15:10:00.151 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:00.151 [Lua] Lobby data difficulty = cataclysm_3
15:10:00.152 [Lua] Lobby data quick_game = false
15:10:00.152 [Lua] Lobby data weave_index = 150
15:10:00.152 [Lua] Lobby data matchmaking = false
15:10:00.152 [Lua] Lobby data weave_name = weave_150
15:10:00.152 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:00.152 [Lua] Lobby data num_players = 4
15:10:00.152 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:00.152 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:00.152 [Lua] Lobby data country_code = FI
15:10:00.152 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:00.152 [Lua] Lobby data eac_authorized = true
15:10:00.152 [Lua] Set lobby end.
15:10:00.152 [Lua] registering RPCs
15:10:00.152 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:10:00.152 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:10:00.152 [Lua] Set lobby begin:
15:10:00.152 [Lua] Lobby data twitch_enabled = false
15:10:00.152 [Lua] Lobby data power_level = 0
15:10:00.152 [Lua] Lobby data unique_server_name = Samoly
15:10:00.152 [Lua] Lobby data difficulty_tweak = 0
15:10:00.152 [Lua] Lobby data host = 110000101ead6cb
15:10:00.152 [Lua] Lobby data game_mode = 9
15:10:00.152 [Lua] Lobby data is_private = false
15:10:00.152 [Lua] Lobby data match_started = true
15:10:00.152 [Lua] Lobby data mechanism = adventure
15:10:00.153 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:00.153 [Lua] Lobby data player_slot_1 = 0:0
15:10:00.153 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:00.153 [Lua] Lobby data difficulty = cataclysm_3
15:10:00.153 [Lua] Lobby data quick_game = false
15:10:00.153 [Lua] Lobby data weave_index = 150
15:10:00.153 [Lua] Lobby data matchmaking = false
15:10:00.153 [Lua] Lobby data weave_name = weave_150
15:10:00.153 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:00.153 [Lua] Lobby data num_players = 4
15:10:00.153 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:00.153 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:00.153 [Lua] Lobby data country_code = FI
15:10:00.153 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:00.153 [Lua] Lobby data eac_authorized = true
15:10:00.153 [Lua] Set lobby end.
15:10:00.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:10:00.156 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
15:10:00.156 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:10:00.156 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
15:10:00.159 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:10:00.159 [Umbra] Unload tome
15:10:00.159 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:10:00.231 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:10:00.231 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
15:10:00.231 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
15:10:00.231 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
15:10:00.231 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
15:10:00.231 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
15:10:00.231 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
15:10:00.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
15:10:00.277 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
15:10:00.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
15:10:04.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
15:10:04.344 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
15:10:04.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
15:10:04.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
15:10:04.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
15:10:04.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:10:05.091 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
15:10:05.571 [Lua] ### Sending rpc_level_loaded
15:10:05.571 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 124
15:10:05.571 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
15:10:05.572 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
15:10:05.572 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
15:10:05.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
15:10:05.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
15:10:05.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:10:05.622 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
15:10:05.640 [Lua] [LevelTransitionHandler] Level load completed!
15:10:05.640 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 5120089 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
15:10:05.655 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:10:05.655 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
15:10:05.655 [Lua] load_startup_enemy_packages: --------------
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_spawn
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_troll
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_rat_ogre
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_stormfiend
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_minotaur
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_plague_sorcerer
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_corruptor_sorcerer
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_gutter_runner
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_pack_master
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_poison_wind_globadier
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_ratling_gunner
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_warpfire_thrower
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_vortex_sorcerer
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_standard_bearer
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] chaos_vortex
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] critter_rat
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] critter_pig
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_storm_vermin_with_shield
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_gor
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_ungor_archer
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_ungor
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_clan_rat
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_slave
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_clan_rat_with_shield
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_storm_vermin
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] beastmen_bestigor
15:10:05.655 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:10:05.655 [Lua] skaven_plague_monk
15:10:05.658 [Lua] ### Sending rpc_level_loaded
15:10:05.658 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 124
15:10:05.658 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
15:10:05.675 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
15:10:05.675 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
15:10:05.692 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
15:10:05.692 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
15:10:05.692 [Lua] ### Sending rpc_level_loaded
15:10:05.692 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 124
15:10:05.893 [Lua] ### Sending rpc_level_loaded
15:10:05.893 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 124
15:10:05.893 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
15:10:05.894 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
15:10:05.894 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
15:10:05.910 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
15:10:05.910 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
15:10:05.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:10:05.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:10:05.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:10:06.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:10:06.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:10:06.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:10:06.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:10:06.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:10:06.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:10:06.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:10:06.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:10:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:10:07.467 [Lua] ### Sending rpc_level_loaded
15:10:07.467 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 124
15:10:07.467 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
15:10:07.467 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
15:10:07.467 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
15:10:07.484 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
15:10:07.484 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
15:10:07.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:10:07.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:10:07.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:10:07.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:10:07.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:10:07.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:10:07.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:10:07.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:10:07.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:10:08.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:10:08.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:10:08.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:10:08.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:10:08.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:10:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:10:08.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:10:08.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:10:08.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:10:08.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:10:08.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:10:08.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:10:09.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:10:09.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:10:09.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:10:09.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:10:09.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:10:09.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:10:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:10:10.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:10:10.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:10:10.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:10:10.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:10:10.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:10:10.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:10:10.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:10:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:10:10.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:10:10.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:10:10.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:10:10.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:10:10.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:10:10.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:10:11.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:10:11.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:10:11.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:10:12.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:10:12.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:10:12.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:10:12.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:10:12.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:10:12.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:10:13.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:10:13.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:10:13.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:10:13.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:10:13.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:10:13.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:10:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:10:13.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:10:13.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:10:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:10:14.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:10:14.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:14 my_peer_id:110000101ead6cb
15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:14 my_peer_id:110000101ead6cb
15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb
15:10:14.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:14 my_peer_id:110000101ead6cb
15:10:14.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb
15:10:14.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:14.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:14.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
15:10:14.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
15:10:14.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:10:14.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:10:14.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:10:15.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:10:15.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:10:15.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
15:10:15.102 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
15:10:15.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:10:15.102 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:15 my_peer_id:110000101ead6cb
15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:15 my_peer_id:110000101ead6cb
15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb
15:10:15.116 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:15 my_peer_id:110000101ead6cb
15:10:15.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb
15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
15:10:15.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:16 my_peer_id:110000101ead6cb
15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:16 my_peer_id:110000101ead6cb
15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb
15:10:15.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:16 my_peer_id:110000101ead6cb
15:10:15.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb
15:10:15.168 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:10:15.168 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:15.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:15.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
15:10:15.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
15:10:15.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
15:10:15.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
15:10:15.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient
15:10:15.220 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:10:15.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient
15:10:15.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
15:10:15.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
15:10:15.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:10:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:10:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
15:10:15.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:10:15.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:10:15.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
15:10:15.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:10:15.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:10:15.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
15:10:15.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:10:16.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:10:16.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
15:10:16.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:10:16.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:10:16.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
15:10:16.625 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:10:16.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:10:16.708 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:10:16.709 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
15:10:16.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
15:10:16.793 [Lua] [PackageManager] Force_load: wwise/blunderbuss
15:10:16.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:10:16.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:10:16.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
15:10:16.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:10:17.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:10:17.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
15:10:17.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:10:17.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:10:17.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
15:10:17.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
15:10:17.303 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:10:17.303 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
15:10:17.303 [Umbra] Init version: 3.4.15 :: 16 threads
15:10:17.719 [Lua] Async level spawning done
15:10:17.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:10:18.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:10:18.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:10:18.703 [Lua] [Matchmaking] unregister rpcs
15:10:18.703 [Lua] Set lobby begin:
15:10:18.703 [Lua] Lobby data twitch_enabled = false
15:10:18.703 [Lua] Lobby data power_level = 0
15:10:18.703 [Lua] Lobby data unique_server_name = Samoly
15:10:18.703 [Lua] Lobby data difficulty_tweak = 0
15:10:18.703 [Lua] Lobby data host = 110000101ead6cb
15:10:18.703 [Lua] Lobby data game_mode = 9
15:10:18.703 [Lua] Lobby data is_private = false
15:10:18.703 [Lua] Lobby data match_started = true
15:10:18.703 [Lua] Lobby data mechanism = adventure
15:10:18.704 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:18.704 [Lua] Lobby data player_slot_1 = 0:0
15:10:18.704 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:18.704 [Lua] Lobby data difficulty = cataclysm_3
15:10:18.704 [Lua] Lobby data quick_game = false
15:10:18.704 [Lua] Lobby data weave_index = 150
15:10:18.704 [Lua] Lobby data matchmaking = false
15:10:18.704 [Lua] Lobby data weave_name = weave_150
15:10:18.704 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:18.704 [Lua] Lobby data num_players = 4
15:10:18.704 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:18.704 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:18.704 [Lua] Lobby data country_code = FI
15:10:18.704 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:18.704 [Lua] Lobby data eac_authorized = true
15:10:18.704 [Lua] Set lobby end.
15:10:18.704 [Lua] [Managers] Destroying manager group:
15:10:18.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
15:10:18.705 [Lua] [Gamestate] Enter StateIngame HOST
15:10:18.705 [Lua] [Managers] Calling function on all managers:
15:10:18.705 [Lua] <>level = dlc_scorpion_rubble_beasts<>
15:10:18.705 [Lua] Set lobby begin:
15:10:18.705 [Lua] Lobby data twitch_enabled = false
15:10:18.705 [Lua] Lobby data power_level = 0
15:10:18.706 [Lua] Lobby data unique_server_name = Samoly
15:10:18.706 [Lua] Lobby data difficulty_tweak = 0
15:10:18.706 [Lua] Lobby data host = 110000101ead6cb
15:10:18.706 [Lua] Lobby data game_mode = 9
15:10:18.706 [Lua] Lobby data is_private = false
15:10:18.706 [Lua] Lobby data match_started = true
15:10:18.706 [Lua] Lobby data mechanism = adventure
15:10:18.706 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:18.706 [Lua] Lobby data player_slot_1 = 0:0
15:10:18.706 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:18.706 [Lua] Lobby data difficulty = cataclysm_3
15:10:18.706 [Lua] Lobby data quick_game = false
15:10:18.706 [Lua] Lobby data weave_index = 150
15:10:18.706 [Lua] Lobby data matchmaking = false
15:10:18.706 [Lua] Lobby data weave_name = weave_150
15:10:18.706 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:18.706 [Lua] Lobby data num_players = 4
15:10:18.706 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:18.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:18.706 [Lua] Lobby data country_code = FI
15:10:18.706 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:18.707 [Lua] Lobby data eac_authorized = true
15:10:18.707 [Lua] Set lobby end.
15:10:18.707 [Lua] [StateIngame] Server ingame
15:10:18.711 [Lua] Set lobby begin:
15:10:18.711 [Lua] Lobby data twitch_enabled = false
15:10:18.711 [Lua] Lobby data power_level = 0
15:10:18.712 [Lua] Lobby data unique_server_name = Samoly
15:10:18.712 [Lua] Lobby data difficulty_tweak = 0
15:10:18.712 [Lua] Lobby data host = 110000101ead6cb
15:10:18.712 [Lua] Lobby data game_mode = 9
15:10:18.712 [Lua] Lobby data is_private = false
15:10:18.712 [Lua] Lobby data match_started = true
15:10:18.712 [Lua] Lobby data mechanism = adventure
15:10:18.712 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:18.712 [Lua] Lobby data player_slot_1 = 0:0
15:10:18.712 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:18.712 [Lua] Lobby data difficulty = cataclysm_3
15:10:18.712 [Lua] Lobby data quick_game = false
15:10:18.712 [Lua] Lobby data weave_index = 150
15:10:18.712 [Lua] Lobby data matchmaking = false
15:10:18.712 [Lua] Lobby data weave_name = weave_150
15:10:18.712 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:18.712 [Lua] Lobby data num_players = 4
15:10:18.712 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:18.712 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:18.712 [Lua] Lobby data country_code = FI
15:10:18.712 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:18.713 [Lua] Lobby data eac_authorized = true
15:10:18.713 [Lua] Set lobby end.
15:10:18.713 [Lua] [Matchmaking] register rpcs
15:10:18.713 [Lua] GameNetworkManager:init... creating game session
15:10:18.713 [Lua] Host GameSession.make_game_session_host with session:
15:10:18.713 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:10:18.713 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
15:10:18.713 [Lua] [GameNetworkManager] self.is_server = true
15:10:18.713 [Network] Setting artificial MTU limit to 576
15:10:18.713 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 16
15:10:18.713 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
15:10:18.713 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
15:10:18.721 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
15:10:18.721 [Lua] pacing=disabled
15:10:18.721 [Lua] roaming=nil
15:10:18.721 [Lua] specials=disabled
15:10:18.721 [Lua] debug_color=maroon
15:10:18.721 [Lua] pack_spawning=skaven_beastmen
15:10:18.721 [Lua] contained_breeds=nil
15:10:18.721 [Lua] disabled=false
15:10:18.721 [Lua] boss=disabled
15:10:18.721 [Lua] horde=disabled
15:10:18.721 [Lua] name=weave_skaven_beastmen
15:10:18.721 [Lua] intensity=disabled
15:10:18.721 [Lua] ---
15:10:18.721 [Lua] [LevelAnalysis] set_random_seed( 4093782)
15:10:18.723 warning: [GwNav] NavData resource not loaded
15:10:18.723 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
15:10:18.723 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
15:10:18.726 [Lua] [AIInterestPointSystem] Level Seed: 4093782
15:10:18.726 [Lua]
15:10:18.726 [Lua] [entity_system_bag] = table
15:10:18.726 [Lua] [entity_system_bag] = metatable
15:10:18.726 [Lua] [startup_data] = table
15:10:18.726 [Lua] [entity_manager] = table
15:10:18.726 [Lua] [entity_manager] = metatable
15:10:18.726 [Lua] [unit_spawner] = table
15:10:18.726 [Lua] [unit_spawner] = metatable
15:10:18.726 [Lua] [unit_storage] = table
15:10:18.726 [Lua] [unit_storage] = metatable
15:10:18.726 [Lua] [dice_keeper] = table
15:10:18.726 [Lua] [dice_keeper] = metatable
15:10:18.726 [Lua] [is_server] = true (boolean)
15:10:18.726 [Lua] [world] = [World]
15:10:18.726 [Lua] [system_api] = table
15:10:18.726 [Lua] [entity_system] = table
15:10:18.726 [Lua] [entity_system] = metatable
15:10:18.726 [Lua] [network_lobby] = table
15:10:18.726 [Lua] [network_lobby] = metatable
15:10:18.726 [Lua] [profile_synchronizer] = table
15:10:18.726 [Lua] [profile_synchronizer] = metatable
15:10:18.726 [Lua] [level_transition_handler] = table
15:10:18.726 [Lua] [level_transition_handler] = metatable
15:10:18.726 [Lua] [num_local_human_players] = 1 (number)
15:10:18.726 [Lua] [statistics_db] = table
15:10:18.726 [Lua] [statistics_db] = metatable
15:10:18.726 [Lua] [network_server] = table
15:10:18.726 [Lua] [network_server] = metatable
15:10:18.726 [Lua] [input_manager] = table
15:10:18.726 [Lua] [input_manager] = metatable
15:10:18.726 [Lua] [network_clock] = table
15:10:18.726 [Lua] [network_clock] = metatable
15:10:18.726 [Lua] [network_transmit] = table
15:10:18.726 [Lua] [network_transmit] = metatable
15:10:18.726 [Lua] [free_flight_manager] = table
15:10:18.726 [Lua] [free_flight_manager] = metatable
15:10:18.726 [Lua] [network_manager] = table
15:10:18.726 [Lua] [network_manager] = metatable
15:10:18.726 [Lua] [network_event_delegate] = table
15:10:18.726 [Lua] [network_event_delegate] = metatable
15:10:18.726 [Lua]
15:10:18.726 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:10:18.726 [Lua] ignoring extension VersusInteractObjectiveExtension
15:10:18.726 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:10:18.726 [Lua] ignoring extension VersusSocketObjectiveExtension
15:10:18.726 [Lua] ignoring extension VersusTargetObjectiveExtension
15:10:18.726 [Lua] ignoring extension VersusMissionObjectiveExtension
15:10:18.726 [Lua] ignoring extension KeepDecorationPaintingExtension
15:10:18.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:10:18.741 [Lua] [AchievementManager] Achievements using the steam platform
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
15:10:18.780 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
15:10:18.781 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
15:10:18.781 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
15:10:18.795 [Lua] [StateIngame] Level seed: 4093782
15:10:18.812 [Lua] [LevelAnalysis] set_random_seed( 4093782)
15:10:18.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
15:10:18.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
15:10:18.815 [Lua] [IngameUI] init
15:10:18.827 [SteamVoipClient] select_out(110000101982738, off)
15:10:18.827 [SteamVoipClient] select_out(110000101ead6cb, off)
15:10:18.827 [SteamVoipClient] select_out(110000103faf286, off)
15:10:18.827 [SteamVoipClient] select_out(1100001059c9cc0, off)
15:10:18.833 [Lua] cb_razer_chroma_setup
15:10:18.869 [Lua] completed
15:10:18.870 [Lua] completed
15:10:18.871 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:10:18.871 [Lua] Set lobby begin:
15:10:18.871 [Lua] Lobby data twitch_enabled = false
15:10:18.871 [Lua] Lobby data power_level = 1100
15:10:18.871 [Lua] Lobby data unique_server_name = Samoly
15:10:18.871 [Lua] Lobby data difficulty_tweak = 0
15:10:18.871 [Lua] Lobby data host = 110000101ead6cb
15:10:18.871 [Lua] Lobby data game_mode = 9
15:10:18.871 [Lua] Lobby data is_private = false
15:10:18.872 [Lua] Lobby data match_started = true
15:10:18.872 [Lua] Lobby data mechanism = adventure
15:10:18.872 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:18.872 [Lua] Lobby data player_slot_1 = 0:0
15:10:18.872 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:18.872 [Lua] Lobby data difficulty = cataclysm_3
15:10:18.872 [Lua] Lobby data quick_game = false
15:10:18.872 [Lua] Lobby data weave_index = 150
15:10:18.872 [Lua] Lobby data matchmaking = false
15:10:18.872 [Lua] Lobby data weave_name = weave_150
15:10:18.872 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:18.872 [Lua] Lobby data num_players = 4
15:10:18.872 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:18.872 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:18.872 [Lua] Lobby data country_code = FI
15:10:18.872 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:18.872 [Lua] Lobby data eac_authorized = true
15:10:18.872 [Lua] Set lobby end.
15:10:18.873 [Lua] CurrentConflictSettings weave_skaven_beastmen
15:10:18.873 [Lua] [ConflictDirector] conflict_director is ai_ready
15:10:18.873 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:10:18.873 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:10:18.879 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:10:18.879 [Lua] Forming navigation groups in one frame
15:10:18.879 [Lua] Forming navigation groups
15:10:18.887 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988
15:10:19.012 [Lua] NavigationGroupManager -> calulation time B: 0.125
15:10:19.012 [Lua] number of nav groups: 253
15:10:19.013 [Lua] number of refined nav groups : 190
15:10:19.016 [Lua] NavigationGroupManager -> calulation time C: 0.003999999999962256
15:10:19.016 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
15:10:19.037 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:10:19.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
15:10:19.040 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:10:19.040 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
15:10:19.042 [Lua] [Managers] Calling function on all managers:
15:10:19.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:10:19.042 [Save] Loading `ut_tweaks_presets`
15:10:19.042 [Save] Load done
15:10:19.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 16
15:10:19.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 16
15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:17 my_peer_id:110000101ead6cb
15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:17 my_peer_id:110000101ead6cb
15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb
15:10:21.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:17 my_peer_id:110000101ead6cb
15:10:21.039 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb
15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:21.039 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
15:10:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
15:10:21.039 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:10:21.064 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
15:10:21.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:10:21.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
15:10:21.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
15:10:21.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
15:10:21.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:10:21.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:10:21.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
15:10:21.456 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:10:21.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:10:21.490 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:10:21.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:10:21.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:10:21.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
15:10:21.671 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:10:21.736 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:10:21.736 [Lua] [PackageManager] Force_load: wwise/drakegun
15:10:21.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
15:10:24.955 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
15:10:24.955 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
15:10:24.955 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
15:10:24.955 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
15:10:24.955 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
15:10:24.955 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
15:10:24.963 [Lua] Set lobby begin:
15:10:24.963 [Lua] Lobby data twitch_enabled = false
15:10:24.963 [Lua] Lobby data power_level = 1100
15:10:24.964 [Lua] Lobby data unique_server_name = Samoly
15:10:24.964 [Lua] Lobby data difficulty_tweak = 0
15:10:24.964 [Lua] Lobby data host = 110000101ead6cb
15:10:24.964 [Lua] Lobby data game_mode = 9
15:10:24.964 [Lua] Lobby data is_private = false
15:10:24.964 [Lua] Lobby data match_started = true
15:10:24.964 [Lua] Lobby data mechanism = adventure
15:10:24.964 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:24.964 [Lua] Lobby data player_slot_1 = 0:0
15:10:24.964 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:24.964 [Lua] Lobby data difficulty = cataclysm_3
15:10:24.964 [Lua] Lobby data quick_game = false
15:10:24.964 [Lua] Lobby data weave_index = 150
15:10:24.964 [Lua] Lobby data matchmaking = false
15:10:24.965 [Lua] Lobby data weave_name = weave_150
15:10:24.965 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:24.965 [Lua] Lobby data num_players = 4
15:10:24.965 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:24.965 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:24.965 [Lua] Lobby data country_code = FI
15:10:24.965 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:24.965 [Lua] Lobby data eac_authorized = true
15:10:24.965 [Lua] Set lobby end.
15:10:24.965 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
15:10:24.965 [Lua] Breedfreezer (server) starting a hot join sync
15:10:24.965 [Lua] packing 0 units of breed skaven_clan_rat
15:10:24.965 [Lua] packing 0 units of breed skaven_storm_vermin
15:10:24.965 [Lua] packing 0 units of breed skaven_slave
15:10:24.965 [Lua] packing 0 units of breed beastmen_ungor_archer
15:10:24.965 [Lua] packing 0 units of breed beastmen_bestigor
15:10:24.965 [Lua] packing 0 units of breed beastmen_ungor
15:10:24.965 [Lua] packing 0 units of breed skaven_plague_monk
15:10:24.965 [Lua] packing 0 units of breed beastmen_gor
15:10:24.965 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:10:24.965 [Lua]
15:10:24.965 [Lua] [1] = 1 (number)
15:10:24.965 [Lua] [2] = 0 (number)
15:10:24.965 [Lua] [3] = 1 (number)
15:10:24.965 [Lua] [4] = 0 (number)
15:10:24.965 [Lua] [5] = 1 (number)
15:10:24.965 [Lua] [6] = 0 (number)
15:10:24.965 [Lua] [7] = 1 (number)
15:10:24.965 [Lua] [8] = 0 (number)
15:10:24.965 [Lua] [9] = 1 (number)
15:10:24.965 [Lua] [10] = 0 (number)
15:10:24.965 [Lua] [11] = 1 (number)
15:10:24.965 [Lua] [12] = 0 (number)
15:10:24.965 [Lua] [13] = 1 (number)
15:10:24.965 [Lua] [14] = 0 (number)
15:10:24.965 [Lua] [15] = 1 (number)
15:10:24.965 [Lua] [16] = 0 (number)
15:10:24.965 [Lua]
15:10:24.965 [Lua]
15:10:24.965 [Lua]
15:10:24.967 [Lua] Set lobby begin:
15:10:24.967 [Lua] Lobby data twitch_enabled = false
15:10:24.967 [Lua] Lobby data power_level = 1100
15:10:24.967 [Lua] Lobby data unique_server_name = Samoly
15:10:24.967 [Lua] Lobby data difficulty_tweak = 0
15:10:24.967 [Lua] Lobby data host = 110000101ead6cb
15:10:24.967 [Lua] Lobby data game_mode = 9
15:10:24.967 [Lua] Lobby data is_private = false
15:10:24.967 [Lua] Lobby data match_started = true
15:10:24.967 [Lua] Lobby data mechanism = adventure
15:10:24.967 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:24.968 [Lua] Lobby data player_slot_1 = 0:0
15:10:24.968 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:24.968 [Lua] Lobby data difficulty = cataclysm_3
15:10:24.968 [Lua] Lobby data quick_game = false
15:10:24.968 [Lua] Lobby data weave_index = 150
15:10:24.968 [Lua] Lobby data matchmaking = false
15:10:24.968 [Lua] Lobby data weave_name = weave_150
15:10:24.968 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:24.968 [Lua] Lobby data num_players = 4
15:10:24.968 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:24.968 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:24.968 [Lua] Lobby data country_code = FI
15:10:24.968 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:24.968 [Lua] Lobby data eac_authorized = true
15:10:24.968 [Lua] Set lobby end.
15:10:24.968 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
15:10:24.968 [Lua] Breedfreezer (server) starting a hot join sync
15:10:24.968 [Lua] packing 0 units of breed skaven_clan_rat
15:10:24.968 [Lua] packing 0 units of breed skaven_storm_vermin
15:10:24.968 [Lua] packing 0 units of breed skaven_slave
15:10:24.968 [Lua] packing 0 units of breed beastmen_ungor_archer
15:10:24.968 [Lua] packing 0 units of breed beastmen_bestigor
15:10:24.968 [Lua] packing 0 units of breed beastmen_ungor
15:10:24.968 [Lua] packing 0 units of breed skaven_plague_monk
15:10:24.968 [Lua] packing 0 units of breed beastmen_gor
15:10:24.968 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:10:24.968 [Lua]
15:10:24.968 [Lua] [1] = 1 (number)
15:10:24.968 [Lua] [2] = 0 (number)
15:10:24.968 [Lua] [3] = 1 (number)
15:10:24.968 [Lua] [4] = 0 (number)
15:10:24.968 [Lua] [5] = 1 (number)
15:10:24.968 [Lua] [6] = 0 (number)
15:10:24.968 [Lua] [7] = 1 (number)
15:10:24.968 [Lua] [8] = 0 (number)
15:10:24.968 [Lua] [9] = 1 (number)
15:10:24.968 [Lua] [10] = 0 (number)
15:10:24.968 [Lua] [11] = 1 (number)
15:10:24.968 [Lua] [12] = 0 (number)
15:10:24.968 [Lua] [13] = 1 (number)
15:10:24.968 [Lua] [14] = 0 (number)
15:10:24.968 [Lua] [15] = 1 (number)
15:10:24.968 [Lua] [16] = 0 (number)
15:10:24.968 [Lua]
15:10:24.968 [Lua]
15:10:24.968 [Lua]
15:10:24.969 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
15:10:24.969 [Lua] RemotePlayer:create_game_object( ) 25
15:10:24.986 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
15:10:24.986 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
15:10:24.986 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
15:10:24.986 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
15:10:24.986 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
15:10:24.986 [Lua] RemotePlayer:create_game_object( ) 26
15:10:25.002 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
15:10:25.002 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
15:10:25.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
15:10:25.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
15:10:25.146 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:10:25.146 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
15:10:25.166 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:10:25.166 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
15:10:26.566 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
15:10:26.566 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
15:10:26.579 [Lua] Set lobby begin:
15:10:26.579 [Lua] Lobby data twitch_enabled = false
15:10:26.579 [Lua] Lobby data power_level = 1100
15:10:26.579 [Lua] Lobby data unique_server_name = Samoly
15:10:26.579 [Lua] Lobby data difficulty_tweak = 0
15:10:26.580 [Lua] Lobby data host = 110000101ead6cb
15:10:26.580 [Lua] Lobby data game_mode = 9
15:10:26.580 [Lua] Lobby data is_private = false
15:10:26.580 [Lua] Lobby data match_started = true
15:10:26.580 [Lua] Lobby data mechanism = adventure
15:10:26.580 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
15:10:26.580 [Lua] Lobby data player_slot_1 = 0:0
15:10:26.580 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
15:10:26.580 [Lua] Lobby data difficulty = cataclysm_3
15:10:26.580 [Lua] Lobby data quick_game = false
15:10:26.580 [Lua] Lobby data weave_index = 150
15:10:26.580 [Lua] Lobby data matchmaking = false
15:10:26.580 [Lua] Lobby data weave_name = weave_150
15:10:26.580 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
15:10:26.580 [Lua] Lobby data num_players = 4
15:10:26.580 [Lua] Lobby data player_slot_5 = 110000101982738:1
15:10:26.580 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
15:10:26.581 [Lua] Lobby data country_code = FI
15:10:26.581 [Lua] Lobby data player_slot_3 = 110000103faf286:1
15:10:26.581 [Lua] Lobby data eac_authorized = true
15:10:26.581 [Lua] Set lobby end.
15:10:26.581 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
15:10:26.581 [Lua] Breedfreezer (server) starting a hot join sync
15:10:26.581 [Lua] packing 0 units of breed skaven_clan_rat
15:10:26.581 [Lua] packing 0 units of breed skaven_storm_vermin
15:10:26.581 [Lua] packing 0 units of breed skaven_slave
15:10:26.581 [Lua] packing 0 units of breed beastmen_ungor_archer
15:10:26.581 [Lua] packing 0 units of breed beastmen_bestigor
15:10:26.581 [Lua] packing 0 units of breed beastmen_ungor
15:10:26.581 [Lua] packing 0 units of breed skaven_plague_monk
15:10:26.581 [Lua] packing 0 units of breed beastmen_gor
15:10:26.581 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:10:26.581 [Lua]
15:10:26.581 [Lua] [1] = 1 (number)
15:10:26.581 [Lua] [2] = 0 (number)
15:10:26.581 [Lua] [3] = 1 (number)
15:10:26.581 [Lua] [4] = 0 (number)
15:10:26.581 [Lua] [5] = 1 (number)
15:10:26.581 [Lua] [6] = 0 (number)
15:10:26.581 [Lua] [7] = 1 (number)
15:10:26.581 [Lua] [8] = 0 (number)
15:10:26.581 [Lua] [9] = 1 (number)
15:10:26.581 [Lua] [10] = 0 (number)
15:10:26.581 [Lua] [11] = 1 (number)
15:10:26.581 [Lua] [12] = 0 (number)
15:10:26.581 [Lua] [13] = 1 (number)
15:10:26.581 [Lua] [14] = 0 (number)
15:10:26.581 [Lua] [15] = 1 (number)
15:10:26.581 [Lua] [16] = 0 (number)
15:10:26.581 [Lua]
15:10:26.581 [Lua]
15:10:26.581 [Lua]
15:10:26.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
15:10:26.581 [Lua] RemotePlayer:create_game_object( ) 27
15:10:26.600 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
15:10:26.600 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
15:10:26.600 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
15:10:26.600 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
15:10:26.600 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
15:10:26.600 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
15:10:26.600 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
15:10:26.600 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
15:10:26.600 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
15:10:26.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:10:26.605 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:10:26.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
15:10:26.608 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
15:10:26.608 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
15:10:27.323 <>scripts/ui/views/fatigue_ui.lua:56: attempt to index local 'shield' (a nil value)<>
<>
{00007ff6c9960000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffd9db30000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb}
{00007ffd9bdf0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb}
{00007ffd56bc0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff6c9960000:0x00000000002df5b0
0x00007ff6c9960000:0x00000000002e1142
0x00007ff6c9960000:0x00000000002e13fb
0x00007ff6c9960000:0x00000000002ddbb0
0x00007ff6c9960000:0x000000000032ea94
0x00007ff6c9960000:0x00000000000bc294
0x00007ff6c9960000:0x0000000000157e67
0x00007ff6c9960000:0x000000000007b64f
0x00007ff6c9960000:0x0000000000157f77
0x00007ffd56bc0000:0x000000000000286e
0x00007ffd56bc0000:0x000000000000bb8d lua_pcall
0x00007ff6c9960000:0x000000000032e439
0x00007ff6c9960000:0x0000000000030f3e
0x00007ff6c9960000:0x00000000000308fb
0x00007ff6c9960000:0x0000000000021d10
0x00007ff6c9960000:0x00000000000223a9
0x00007ff6c9960000:0x00000000000225bd
0x00007ff6c9960000:0x0000000000496b1f
0x00007ffd9bdf0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffd9db30000:0x000000000004d0d1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>987d26eb-c40c-445c-a782-268426f3f123<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16322MB
Available: 10524MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Windscribe IKEv2 (IPv4)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: Windscribe VPN #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Hiiri
Input device: Keyboard (19.4): Näppäimistö
Input device: Generic (17.0): ROCCAT Savu
Input device: Generic (17.0): ROCCAT Isku FX
<>
<>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-06-15.02.57-987d26eb-c40c-445c-a782-268426f3f123.log<>
<>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-06-15.02.57-987d26eb-c40c-445c-a782-268426f3f123.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/ui/views/fatigue_ui.lua:56: in function setup_hud
[2] @scripts/ui/views/fatigue_ui.lua:155: in function hook_chain
[3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_shields
[4] @scripts/mods/HideBuffs/stamina_shields.lua:18: in function hook_chain
[5] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw
[6] @scripts/ui/views/fatigue_ui.lua:141: in function update
[7] @scripts/ui/views/ingame_hud.lua:378: in function update
[8] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain
[9] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[10] @scripts/game_state/state_ingame_running.lua:978: in function update_ui
[11] @scripts/game_state/state_ingame.lua:668:in function
[12] =[C]: in function update_animations_with_callback
[13] @foundation/scripts/util/script_world.lua:358: in function update
[14] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[15] @scripts/boot.lua:850: in function game_update
[16] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000D818A60; status_extension = table: 0000000001F2ADE0; fatigue_points = 0; max_fatigue_points = 100; active_shields = 50; offset = 30; total_width = 1470; half_width = 735; living_shields = 50; shields = table: 000000000D7A91C0; i = 21; shield = nil
[2] self = table: 000000000D818A60; status_extension = table: 0000000001F2ADE0; dt = 0.0068074199371039867; current_fatigue = nil; fatigue_points = 0; max_fatigue_points = 100
[3] hook_chain = [function]
[4] func = [function]; self = table: 000000000D818A60; dt = 0.0068074199371039867; player_unit = [Unit \'#ID[65548e772f55ce23]\']; parry_indicator_mod = table: 00000000011AF080; status_extension = table: 0000000001F2ADE0
[5] hook_chain = [function]
[6] self = table: 000000000D818A60; dt = 0.0068074199371039867; player = table: 0000000009E7DE50; player_unit = [Unit \'#ID[65548e772f55ce23]\']; status_extension = table: 0000000001F2ADE0; should_be_active = false; active_shields = 0; shields = table: 000000000D7A91C0
[7] self = table: 000000000FE5F1D0; dt = 0.0068074199371039867; t = 440.98078018357046; peer_id = "110000101ead6cb"; player_manager = table: 00000000002A6BE0; player = table: 0000000009E7DE50; currently_visible_components = table: 000000000FE5F200; components_array = table: 000000000D804570; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 10; component = table: 000000000D818A60; component_name = "FatigueUI"
[8] self = table: 000000000FD0B740; dt = 0.0068074199371039867; t = 440.98078018357046; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000007E83950; is_in_inn = nil; input_service = table: 000000000FE6B9E0; end_screen_active = nil; ingame_hud = table: 000000000FE5F1D0; transition_manager = table: 00000000024ADFC0; end_screen = table: 00000000080F72B0
[9] hook_chain = [function]
[10] self = table: 0000000009CF3500; t = 440.98078018357046; dt = 0.0068074199371039867; disable_ingame_ui = nil; ingame_ui = table: 000000000FD0B740; level_end_view_wrapper = nil; level_end_view = nil
[11] i = 1; machine = table: 0000000009CF33E0
[13] world = [World]; dt = 0.0068074199371039867; anim_callback = [function]; scene_callback = [function]
[14] self = table: 0000000000A5D520; dt = 0.0068074199371039867; t = 433.08675347513054; _ = 1; world = [World]
[15] self = table: 0000000000097110; real_world_dt = 0.0068074199371039867; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0068074199371039867; t = 433.08675347513054
[16] dt = 0.0068074199371039867
<>
<> [1] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0;
[2] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0;
[4] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0;
[6] ui_renderer = table: 000000000FF98FC0; ingame_ui = table: 000000000FD0B740; input_manager = table: 00000000082B3CD0; shields = table: 000000000D7A91C0; _parent = table: 000000000FE5F1D0; local_player = table: 0000000009E7DE50; name = "FatigueUI"; ui_scenegraph = table: 000000000D818A90; active_shields = 0;
[7] _definitions = table: 000000000D8044E0; _components_array = table: 000000000D804570; _parent = table: 000000000FD0B740; _components = table: 000000000D804540; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000FD0B020; _had_tobii = false; _components_hud_scale_lookup = table: 000000000D8044B0; _crosshair_position_y = false; _update_post_visibility = true; _current_group_name = "alive"; _peer_id = "110000101ead6cb"; _is_own_player_dead = false; _currently_visible_components = table: 000000000FE5F200; _clean_ui = table: 0000000009DD0330; _components_array_id_lookup = table: 000000000D8045A0; _component_list = table: 000000000D804510; _resolution_modified = false; _crosshair_position_x = false;
[8] fps = 0; world_manager = table: 0000000000A5D520; ingame_hud = table: 000000000FE5F1D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FF98FC0; telemetry_time_view_enter = 0; input_manager = table: 00000000082B3CD0; profile_synchronizer = table: 0000000010D834C0; blocked_transitions = table: 0000000012591480; motd_ui = table: 0000000011F4F160; cutscene_system = table: 0000000009948300; text_popup_ui = table: 000000000FE9F670; local_player_id = 1; unlock_manager = table: 00000000004F6940; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000080F72B0; ui_top_renderer = table: 000000000FE7D230; peer_id = "110000101ead6cb"; _profile_requester = table: 0000000010B18150; camera_manager = table: 000000000C0DB050; views = table: 0000000007E83950; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FD0B020; _fps_cooldown = 0; world = [World]; _player = table: 0000000009E7DE50; hotkey_mapping = table: 00000000125903A0; weave_onboarding = table: 00000000021F1E80; upsell_popup_handler = table: 000000000FE9F520; network_event_delegate = table: 0000000007EF17E0;
[10] world_name = "level_world"; network_server = table: 0000000010BC7E80; _t = 440.97397276363336; parent = table: 00000000082A5F90; _frame_catchup_counter = 19; _booted_eac_untrusted = false; viewport_name = "player_1"; _conflict_directory_is_ready = true; _network_options = table: 000000001041A380; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000F085E00; profile_synchronizer = table: 0000000010D834C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = false; local_player_id = 1; rewards = table: 000000000F085DD0; _waiting_for_peers_message_timer = 10; player = table: 0000000009E7DE50; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000FD0B740; _lobby_host = table: 0000000000C4CC50; _game_started_current_frame = false; free_flight_manager = table: 000000000029D200; is_quickplay = false; game_mod<>
[Log end]