[Log version] 1 [Session] ae2861ee-49f3-4c5c-9f3b-2d2f3fb6d264 UTC time stamps 03:28:45.887 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3544 03:28:45.887 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 03:28:45.887 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3559 03:28:45.887 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3564 03:28:45.887 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3567 03:28:45.888 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3583 03:28:45.912 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3609 03:28:45.917 [HTTP Cache] Initialized cache: C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide\http_cache.db 03:28:45.918 [HTTP Cache] Cache file size: 12 kB 03:28:45.918 [Backend] Created 03:28:45.918 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3614 03:28:45.919 [Steam] Steam systems will be disabled. 03:28:45.919 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3635 03:28:45.938 [EOS] Overlay will not load, because the binary's path is not configured 03:28:45.986 [EOS] Has EAC Client 03:28:45.986 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 03:28:45.986 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 03:28:45.986 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 03:28:45.986 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 03:28:45.986 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3643 03:28:46.258 error: [D3D12_RENDER_DEVICE] SL Error: '[25.11.2022 19-28-46][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 03:28:46.264 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080) 03:28:47.992 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 03:28:47.992 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 03:28:48.930 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib 03:28:48.930 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib 03:28:49.128 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 10000000 00001000 00000000 ECX: 11111111 11111010 11110011 10001011 EDX: 10111111 11001011 11111011 11111111 --- Memory Physical Total: 65323MB Available: 49518MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 8662d912-69b5-4cf0-b27b-4a7bddaa1b13 --- Network Network interface: Intel(R) Ethernet Controller (3) I225-V #2 (IPv4) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 3080 (DirectX 12.1, 12107MB) Driver version: 52647 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 03:28:49.128 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 03:28:49.232 [Window] Window => active 03:28:49.269 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3658 03:28:49.271 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3664 03:28:49.274 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3667 03:28:49.492 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:49.492 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:49.492 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:49.492 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:57.823 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3] 03:28:57.834 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3670 03:28:57.961 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3672 03:28:57.961 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3674 03:28:57.961 [Save] Save dir: `C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide` 03:28:57.961 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3713 03:28:57.985 [Lua] [ParameterResolver] Resolving Game Parameters 03:28:57.985 [Lua] [ParameterResolver] Resolving Development Parameters 03:28:57.985 [Lua] [GameStateMachine] Init state StateBoot 03:28:57.985 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 03:28:57.985 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4135 03:28:57.986 [EOS] Updating Platform SDK Config, Time: 11.999390 03:28:57.988 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (borderless_fullscreen): 0.0ms. 03:28:57.988 [Lua] [RenderSettings] Time to save settings: 0.3ms 03:28:57.988 [Application] apply_user_settings 03:28:58.049 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:58.049 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:58.153 [Lua] [RenderSettings] Time to apply settings: 164.6ms 03:28:58.153 [Lua] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms. 03:28:58.153 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms. 03:28:58.153 [Lua] [RenderSettings] Time to parse setting [dlss_enabled] with new value (true): 0.0ms. 03:28:58.153 [Lua] [RenderSettings] Time to parse setting [upscaling_quality] with new value (auto): 0.0ms. 03:28:58.154 [Lua] [RenderSettings] Time to save settings: 0.5ms 03:28:58.154 [Application] apply_user_settings 03:28:58.187 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:58.187 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:58.275 [Lua] [RenderSettings] Time to apply settings: 121.5ms 03:28:58.275 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms. 03:28:58.276 [Lua] [RenderSettings] Time to save settings: 0.3ms 03:28:58.276 [Application] apply_user_settings 03:28:58.309 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:58.309 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:58.388 [Lua] [RenderSettings] Time to apply settings: 112.6ms 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rtxgi_quality] with new value (high): 0.0ms. 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [dxr] with new value (true): 0.0ms. 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rt_reflections_quality] with new value (low): 0.0ms. 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rt_mixed_reflections] with new value (true): 0.0ms. 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (high): 0.0ms. 03:28:58.388 [Lua] [RenderSettings] Time to parse setting [ssr_high_quality] with new value (true): 0.0ms. 03:28:58.389 [Lua] [RenderSettings] Time to save settings: 0.3ms 03:28:58.389 [Application] apply_user_settings 03:28:58.419 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:58.419 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:58.498 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 03:28:58.501 [Lua] [RenderSettings] Time to apply settings: 112.1ms 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (40): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (50): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (50): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (12): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (high): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (high): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x00149f40): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (all_lights): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (high): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (high): 0.0ms. 03:28:58.501 [Lua] [RenderSettings] Time to save settings: 0.3ms 03:28:58.501 [Application] apply_user_settings 03:28:58.531 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 03:28:58.531 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 03:28:58.531 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 03:28:58.613 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 03:28:58.616 [Lua] [RenderSettings] Time to apply settings: 115.1ms 03:28:58.620 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 03:28:59.124 [Lua] [LocalizationManager] Setup localizers 03:29:00.036 [EOS] SDK Config Platform Update Request Successful, Time: 13.123282 03:29:00.037 [EOS] Start Session (User: ...) 03:29:00.038 warning: [EOS] EOS SDK Analytics disabled for route [1]. 03:29:00.039 [EOS] Updating Product SDK Config, Time: 14.049672 03:29:00.039 [Lua] [GameStateMachine] Changing state to StateRequireScripts 03:29:00.040 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 03:29:00.040 [Lua] INFO [Log Internal] Global log level set to: 2 03:29:00.040 [Lua] <>project = bishop<> 03:29:00.040 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 03:29:00.040 [Lua] <>build = release<> 03:29:00.040 [Lua] <>platform = win32<> 03:29:00.040 [Lua] <>title_id = 4711<> 03:29:00.040 [Lua] <>content_revision = 67724<> 03:29:00.040 [Lua] <>engine_revision = 6252f344e6883e7e69c06f1af22661bdcbef74ef<> 03:29:00.040 [Lua] <>rendering_backend = dx12<> 03:29:00.040 [Lua] <>teamcity_build_id = 239771<> 03:29:00.040 [Lua] <>server = false<> 03:29:00.040 [Lua] <>backend_env = dev<> 03:29:00.040 [Lua] <>machine_id = 8662d912-69b5-4cf0-b27b-4a7bddaa1b13<> 03:29:00.040 [Lua] INFO [Testify] Ready! 03:29:00.090 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 03:29:00.136 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 03:29:00.171 [Lua] INFO [GameStateMachine] Changing state to StateGame 03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 03:29:00.172 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 03:29:00.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 03:29:00.172 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 03:29:00.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 03:29:00.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 03:29:00.172 [Lua] INFO [Input Manager] Init device: mouse, 1 03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 03:29:00.172 [Lua] INFO [Input Manager] Init device: keyboard, 1 03:29:00.172 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 03:29:00.172 [Lua] INFO [Input Manager] Using input from: keyboard(1) 03:29:00.172 [Lua] INFO [MechanismManager] Initialized without mechanism 03:29:00.172 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85 03:29:00.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 03:29:00.173 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 03:29:00.173 [Lua] INFO [AccountManager] Using base account manager 03:29:00.179 [Save] Loading `default` 03:29:00.179 [Lua] INFO [GameStateMachine] Init state StateSplash 03:29:00.179 warning: [Save] Missing filename `default` 03:29:00.179 [Lua] INFO [Input Manager] Created a InputService of type [View] 03:29:00.179 [Lua] INFO [ConstantElementLoading] State changed nil -> 03:29:00.179 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 03:29:00.180 [d3d12 pipeline state] creating pipeline state for #ID[267c140f] 03:29:00.264 [EOS] Start Session (User: ...) 03:29:00.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 03:29:00.513 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 03:29:00.532 [EOS] SDK Config Product Update Request Successful, Time: 14.527840 03:29:00.533 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). 03:29:00.533 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). 03:29:00.533 [EOS] SDK Config Data - Watermark: -934553538 03:29:00.533 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 14.527840, Update Interval: 344.065674 03:29:00.537 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97] 03:29:11.949 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 03:29:11.949 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 03:29:28.104 [Window] Window => inactive 03:29:28.104 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 03:29:31.144 [Window] Window => active 03:29:31.144 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 03:29:41.446 [Window] Window => inactive 03:29:41.446 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 03:31:57.925 [Lua] INFO [GameStateMachine] Changing state to StateTitle 03:31:57.925 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 03:31:57.925 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 03:31:58.028 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 03:31:58.307 [d3d12 pipeline state] creating pipeline state for #ID[9c617656] 03:31:58.307 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a] 03:31:58.446 [d3d12 pipeline state] creating pipeline state for #ID[9c617656] 03:31:58.491 [Window] Window => active 03:31:58.491 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 03:31:58.591 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565] 03:31:59.787 [Lua] INFO [StateTitle] Changing state idle -> signing_in 03:31:59.804 warning: [Backend] steam auth not available due to steam core not set 03:31:59.804 warning: [Backend] Backend authentication platform (1) not available 03:31:59.821 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x028ea960; [3] q = table: 0x0281cb80; i = 1; obj = table: 0x02820b50; [4] dt = 0.016667000009815; t = 179.73716683074; async = function: 0x032e58b0; [5] self = table: 0x000ff470; dt = 0.016667000009815; network_is_active = false; t = 179.73716683074; [6] self = table: 0x00160080; dt = 0.016667000009815; t = nil; [7] self = table: 0x00013e20; dt = 0.016667000009815; [8] dt = 0.016667000009815; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 1001, description = "Backend authentication platform (1) not available", } 03:31:59.821 [Lua] INFO [StateTitle] Changing state signing_in -> error 03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b] 03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[864b1572] 03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f] 03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[f37db949] 03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3] 03:32:00.774 [Lua] INFO [StateTitle] Changing state error -> idle 03:32:01.825 [Lua] INFO [StateTitle] Changing state idle -> signing_in 03:32:01.842 warning: [Backend] steam auth not available due to steam core not set 03:32:01.842 warning: [Backend] Backend authentication platform (1) not available 03:32:01.858 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x01ba90a0; [3] q = table: 0x02cba970; i = 1; obj = table: 0x02cbdb20; [4] dt = 0.016666900001794; t = 181.77483072577; async = function: 0x00944eb0; [5] self = table: 0x000ff470; dt = 0.016666900001794; network_is_active = false; t = 181.77483072577; [6] self = table: 0x00160080; dt = 0.016666900001794; t = nil; [7] self = table: 0x00013e20; dt = 0.016666900001794; [8] dt = 0.016666900001794; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 1001, description = "Backend authentication platform (1) not available", } 03:32:01.858 [Lua] INFO [StateTitle] Changing state signing_in -> error 03:32:02.509 [Lua] INFO [StateTitle] Changing state error -> idle 03:32:03.853 [Lua] INFO [StateTitle] Changing state idle -> signing_in 03:32:03.869 warning: [Backend] steam auth not available due to steam core not set 03:32:03.869 warning: [Backend] Backend authentication platform (1) not available 03:32:03.886 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x028cb210; [3] q = table: 0x02cb27e0; i = 1; obj = table: 0x02ceb8d0; [4] dt = 0.016666900014919; t = 183.80248132572; async = function: 0x0369b290; [5] self = table: 0x000ff470; dt = 0.016666900014919; network_is_active = false; t = 183.80248132572; [6] self = table: 0x00160080; dt = 0.016666900014919; t = nil; [7] self = table: 0x00013e20; dt = 0.016666900014919; [8] dt = 0.016666900014919; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 1001, description = "Backend authentication platform (1) not available", } 03:32:03.886 [Lua] INFO [StateTitle] Changing state signing_in -> error 03:32:04.721 [Lua] INFO [StateTitle] Changing state error -> idle 03:32:05.071 [Window] Window => inactive 03:32:05.071 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 03:32:06.358 [Lua] <>shutdown = true<> 03:32:06.358 [Application] Window signals application exit. 03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 03:32:06.976 [Lua] <>shutdown = true<> 03:32:06.977 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 03:32:06.977 [Lua] INFO [Log Internal] Global log level set to: 5 03:32:06.977 [Lua] INFO [Log Internal] Global log level set to: 2 03:32:07.351 warning: [D3D12ArrayStorage] 672 of 710 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]