[Log version] 1
[Session] ae2861ee-49f3-4c5c-9f3b-2d2f3fb6d264
UTC time stamps
03:28:45.887 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3544
03:28:45.887 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
03:28:45.887 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3559
03:28:45.887 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3564
03:28:45.887 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3567
03:28:45.888 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3583
03:28:45.912 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3609
03:28:45.917 [HTTP Cache] Initialized cache: C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide\http_cache.db
03:28:45.918 [HTTP Cache] Cache file size: 12 kB
03:28:45.918 [Backend] Created
03:28:45.918 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3614
03:28:45.919 [Steam] Steam systems will be disabled.
03:28:45.919 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3635
03:28:45.938 [EOS] Overlay will not load, because the binary's path is not configured
03:28:45.986 [EOS] Has EAC Client
03:28:45.986 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
03:28:45.986 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
03:28:45.986 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
03:28:45.986 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
03:28:45.986 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3643
03:28:46.258 error: [D3D12_RENDER_DEVICE] SL Error: '[25.11.2022 19-28-46][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/
'
03:28:46.264 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080)
03:28:47.992 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
03:28:47.992 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
03:28:48.930 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib
03:28:48.930 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib
03:28:49.128 [Application] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700K
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001000 10000000 00001000 00000000
ECX: 11111111 11111010 11110011 10001011
EDX: 10111111 11001011 11111011 11111111
--- Memory
Physical Total: 65323MB
Available: 49518MB
--- OS
Windows version 10.0 build 22000, 64 bit
Windows 10
Machine ID 8662d912-69b5-4cf0-b27b-4a7bddaa1b13
--- Network
Network interface: Intel(R) Ethernet Controller (3) I225-V #2 (IPv4)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 (DirectX 12.1, 12107MB) Driver version: 52647
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
03:28:49.128 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
03:28:49.232 [Window] Window => active
03:28:49.269 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3658
03:28:49.271 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3664
03:28:49.274 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3667
03:28:49.492 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:49.492 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:49.492 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:49.492 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:57.823 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3]
03:28:57.834 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3670
03:28:57.961 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3672
03:28:57.961 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3674
03:28:57.961 [Save] Save dir: `C:\Users\Balthazar3\AppData\Roaming\Fatshark\Darktide`
03:28:57.961 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3713
03:28:57.985 [Lua] [ParameterResolver] Resolving Game Parameters
03:28:57.985 [Lua] [ParameterResolver] Resolving Development Parameters
03:28:57.985 [Lua] [GameStateMachine] Init state StateBoot
03:28:57.985 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
03:28:57.985 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4135
03:28:57.986 [EOS] Updating Platform SDK Config, Time: 11.999390
03:28:57.988 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (borderless_fullscreen): 0.0ms.
03:28:57.988 [Lua] [RenderSettings] Time to save settings: 0.3ms
03:28:57.988 [Application] apply_user_settings
03:28:58.049 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:58.049 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:58.153 [Lua] [RenderSettings] Time to apply settings: 164.6ms
03:28:58.153 [Lua] [RenderSettings] Time to parse setting [fsr2] with new value (0): 0.0ms.
03:28:58.153 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms.
03:28:58.153 [Lua] [RenderSettings] Time to parse setting [dlss_enabled] with new value (true): 0.0ms.
03:28:58.153 [Lua] [RenderSettings] Time to parse setting [upscaling_quality] with new value (auto): 0.0ms.
03:28:58.154 [Lua] [RenderSettings] Time to save settings: 0.5ms
03:28:58.154 [Application] apply_user_settings
03:28:58.187 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:58.187 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:58.275 [Lua] [RenderSettings] Time to apply settings: 121.5ms
03:28:58.275 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms.
03:28:58.276 [Lua] [RenderSettings] Time to save settings: 0.3ms
03:28:58.276 [Application] apply_user_settings
03:28:58.309 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:58.309 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:58.388 [Lua] [RenderSettings] Time to apply settings: 112.6ms
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rtxgi_quality] with new value (high): 0.0ms.
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [dxr] with new value (true): 0.0ms.
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rt_reflections_quality] with new value (low): 0.0ms.
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [rt_mixed_reflections] with new value (true): 0.0ms.
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (high): 0.0ms.
03:28:58.388 [Lua] [RenderSettings] Time to parse setting [ssr_high_quality] with new value (true): 0.0ms.
03:28:58.389 [Lua] [RenderSettings] Time to save settings: 0.3ms
03:28:58.389 [Application] apply_user_settings
03:28:58.419 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:58.419 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:58.498 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
03:28:58.501 [Lua] [RenderSettings] Time to apply settings: 112.1ms
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (40): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (50): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (50): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (12): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (high): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (high): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x00149f40): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (all_lights): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (high): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (high): 0.0ms.
03:28:58.501 [Lua] [RenderSettings] Time to save settings: 0.3ms
03:28:58.501 [Application] apply_user_settings
03:28:58.531 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
03:28:58.531 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
03:28:58.531 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
03:28:58.613 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
03:28:58.616 [Lua] [RenderSettings] Time to apply settings: 115.1ms
03:28:58.620 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
03:28:59.124 [Lua] [LocalizationManager] Setup localizers
03:29:00.036 [EOS] SDK Config Platform Update Request Successful, Time: 13.123282
03:29:00.037 [EOS] Start Session (User: ...)
03:29:00.038 warning: [EOS] EOS SDK Analytics disabled for route [1].
03:29:00.039 [EOS] Updating Product SDK Config, Time: 14.049672
03:29:00.039 [Lua] [GameStateMachine] Changing state to StateRequireScripts
03:29:00.040 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
03:29:00.040 [Lua] INFO [Log Internal] Global log level set to: 2
03:29:00.040 [Lua] <>project = bishop<>
03:29:00.040 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
03:29:00.040 [Lua] <>build = release<>
03:29:00.040 [Lua] <>platform = win32<>
03:29:00.040 [Lua] <>title_id = 4711<>
03:29:00.040 [Lua] <>content_revision = 67724<>
03:29:00.040 [Lua] <>engine_revision = 6252f344e6883e7e69c06f1af22661bdcbef74ef<>
03:29:00.040 [Lua] <>rendering_backend = dx12<>
03:29:00.040 [Lua] <>teamcity_build_id = 239771<>
03:29:00.040 [Lua] <>server = false<>
03:29:00.040 [Lua] <>backend_env = dev<>
03:29:00.040 [Lua] <>machine_id = 8662d912-69b5-4cf0-b27b-4a7bddaa1b13<>
03:29:00.040 [Lua] INFO [Testify] Ready!
03:29:00.090 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
03:29:00.136 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
03:29:00.171 [Lua] INFO [GameStateMachine] Changing state to StateGame
03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
03:29:00.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
03:29:00.172 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
03:29:00.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
03:29:00.172 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
03:29:00.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
03:29:00.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
03:29:00.172 [Lua] INFO [Input Manager] Init device: mouse, 1
03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
03:29:00.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
03:29:00.172 [Lua] INFO [Input Manager] Init device: keyboard, 1
03:29:00.172 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
03:29:00.172 [Lua] INFO [Input Manager] Using input from: keyboard(1)
03:29:00.172 [Lua] INFO [MechanismManager] Initialized without mechanism
03:29:00.172 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85
03:29:00.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
03:29:00.173 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
03:29:00.173 [Lua] INFO [AccountManager] Using base account manager
03:29:00.179 [Save] Loading `default`
03:29:00.179 [Lua] INFO [GameStateMachine] Init state StateSplash
03:29:00.179 warning: [Save] Missing filename `default`
03:29:00.179 [Lua] INFO [Input Manager] Created a InputService of type [View]
03:29:00.179 [Lua] INFO [ConstantElementLoading] State changed nil ->
03:29:00.179 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
03:29:00.180 [d3d12 pipeline state] creating pipeline state for #ID[267c140f]
03:29:00.264 [EOS] Start Session (User: ...)
03:29:00.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
03:29:00.513 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
03:29:00.532 [EOS] SDK Config Product Update Request Successful, Time: 14.527840
03:29:00.533 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
03:29:00.533 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
03:29:00.533 [EOS] SDK Config Data - Watermark: -934553538
03:29:00.533 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 14.527840, Update Interval: 344.065674
03:29:00.537 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
03:29:11.949 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
03:29:11.949 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
03:29:28.104 [Window] Window => inactive
03:29:28.104 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
03:29:31.144 [Window] Window => active
03:29:31.144 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
03:29:41.446 [Window] Window => inactive
03:29:41.446 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
03:31:57.925 [Lua] INFO [GameStateMachine] Changing state to StateTitle
03:31:57.925 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
03:31:57.925 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
03:31:58.028 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
03:31:58.307 [d3d12 pipeline state] creating pipeline state for #ID[9c617656]
03:31:58.307 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
03:31:58.446 [d3d12 pipeline state] creating pipeline state for #ID[9c617656]
03:31:58.491 [Window] Window => active
03:31:58.491 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
03:31:58.591 [d3d12 pipeline state] creating pipeline state for #ID[ce0de565]
03:31:59.787 [Lua] INFO [StateTitle] Changing state idle -> signing_in
03:31:59.804 warning: [Backend] steam auth not available due to steam core not set
03:31:59.804 warning: [Backend] Backend authentication platform (1) not available
03:31:59.821 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x028ea960;
[3] q = table: 0x0281cb80; i = 1; obj = table: 0x02820b50;
[4] dt = 0.016667000009815; t = 179.73716683074; async = function: 0x032e58b0;
[5] self = table: 0x000ff470; dt = 0.016667000009815; network_is_active = false; t = 179.73716683074;
[6] self = table: 0x00160080; dt = 0.016667000009815; t = nil;
[7] self = table: 0x00013e20; dt = 0.016667000009815;
[8] dt = 0.016667000009815; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
03:31:59.821 [Lua] INFO [StateTitle] Changing state signing_in -> error
03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[a6ec288b]
03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[864b1572]
03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[52eeba1f]
03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[f37db949]
03:31:59.844 [d3d12 pipeline state] creating pipeline state for #ID[8cb974a3]
03:32:00.774 [Lua] INFO [StateTitle] Changing state error -> idle
03:32:01.825 [Lua] INFO [StateTitle] Changing state idle -> signing_in
03:32:01.842 warning: [Backend] steam auth not available due to steam core not set
03:32:01.842 warning: [Backend] Backend authentication platform (1) not available
03:32:01.858 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x01ba90a0;
[3] q = table: 0x02cba970; i = 1; obj = table: 0x02cbdb20;
[4] dt = 0.016666900001794; t = 181.77483072577; async = function: 0x00944eb0;
[5] self = table: 0x000ff470; dt = 0.016666900001794; network_is_active = false; t = 181.77483072577;
[6] self = table: 0x00160080; dt = 0.016666900001794; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666900001794;
[8] dt = 0.016666900001794; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
03:32:01.858 [Lua] INFO [StateTitle] Changing state signing_in -> error
03:32:02.509 [Lua] INFO [StateTitle] Changing state error -> idle
03:32:03.853 [Lua] INFO [StateTitle] Changing state idle -> signing_in
03:32:03.869 warning: [Backend] steam auth not available due to steam core not set
03:32:03.869 warning: [Backend] Backend authentication platform (1) not available
03:32:03.886 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x028cb210;
[3] q = table: 0x02cb27e0; i = 1; obj = table: 0x02ceb8d0;
[4] dt = 0.016666900014919; t = 183.80248132572; async = function: 0x0369b290;
[5] self = table: 0x000ff470; dt = 0.016666900014919; network_is_active = false; t = 183.80248132572;
[6] self = table: 0x00160080; dt = 0.016666900014919; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666900014919;
[8] dt = 0.016666900014919; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
03:32:03.886 [Lua] INFO [StateTitle] Changing state signing_in -> error
03:32:04.721 [Lua] INFO [StateTitle] Changing state error -> idle
03:32:05.071 [Window] Window => inactive
03:32:05.071 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
03:32:06.358 [Lua] <>shutdown = true<>
03:32:06.358 [Application] Window signals application exit.
03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
03:32:06.447 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
03:32:06.976 [Lua] <>shutdown = true<>
03:32:06.977 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
03:32:06.977 [Lua] INFO [Log Internal] Global log level set to: 5
03:32:06.977 [Lua] INFO [Log Internal] Global log level set to: 2
03:32:07.351 warning: [D3D12ArrayStorage] 672 of 710 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]