[Log version] 1
[Session] 6017104d-d3f1-4cc8-8f0c-a9c144c09368
UTC time stamps
15:44:50.795 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
15:44:50.795 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
15:44:50.795 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
15:44:50.795 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
15:44:50.795 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
15:44:50.796 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
15:44:50.807 [RazerChroma] Setup Razer Chroma resources
15:44:50.807 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
15:44:50.808 [Window] Window => active
15:44:50.811 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
15:44:50.828 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
15:44:51.349 [EAC] Init client 110000106a92ce4
15:44:51.349 [EAC] EAC client initialized
15:44:51.349 warning: [EAC] Failed to initialize localization
15:44:51.349 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
15:44:51.503 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
15:44:52.930 [AFTERMATH] Initialized Aftermath
15:44:52.935 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
15:44:53.002 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
15:44:53.533 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
15:44:53.535 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
15:44:53.657 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
15:44:53.657 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
15:44:53.657 [Save] Save dir: `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2`
15:44:53.657 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
15:44:53.657 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
15:44:55.250 [LightFX ] Loaded DLL.
15:44:55.250 [LightFX ] Init()
15:44:55.251 [RazerChroma] Setup Razer Chroma
15:44:55.272 [LightFX ] LightFX failed to initialize
15:44:55.280 [Lua] boot.lua start, os clock: 8.9610000000000003
15:44:55.280 [Lua] Active feature-flags:
15:44:55.280 [Lua] FEATURE_thornsister
15:44:55.280 [Lua]
15:44:55.280 [Lua] LUA IS STRIPPED!
15:44:55.280 [Lua] Boot:setup() entered. time: 0 os-clock: 8.9610000000000003
15:44:55.280 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000001 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32701MB
Available: 25324MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 4af03574-6b25-4747-9f84-d5508d833619
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Logitech USB Keyboard
Input device: Generic (17.0): DigiHug USB Audio
15:44:55.281 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
15:44:55.286 [SteamStats] RequestCurrentStats success: true
15:44:56.027 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6612723122816533 os-clock: 9.7080000000000002
15:44:56.027 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:44:56.027 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:44:56.028 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:44:56.028 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:44:56.028 [Lua] Development.init_application_parameters
15:44:56.028 [Lua] -----------------------------------------------------------------
15:44:56.028 [Lua] -- Application parameters --
15:44:56.028 [Lua] -----------------------------------------------------------------
15:44:56.029 [Lua] *****************************************************************
15:44:56.029 [Lua] ** Initial contents of script_data **
15:44:56.029 [Lua] script_data.beta_level_progression = false
15:44:56.029 [Lua] script_data.build_identifier = 2003b9c18405
15:44:56.029 [Lua] script_data.debug_interactions = false
15:44:56.029 [Lua] script_data.disable_debug_draw = true
15:44:56.029 [Lua] script_data.disable_intro_trailer = false
15:44:56.029 [Lua] script_data.disable_store = false
15:44:56.029 [Lua] script_data.disable_tutorial_at_start = false
15:44:56.029 [Lua] script_data.eac-untrusted = false
15:44:56.029 [Lua] script_data.enable_detailed_tooltips = false
15:44:56.029 [Lua] script_data.force_debug_disabled = true
15:44:56.029 [Lua] script_data.force_steam = true
15:44:56.029 [Lua] script_data.hide_fps = true
15:44:56.029 [Lua] script_data.hide_version_info = true
15:44:56.029 [Lua] script_data.matchmaking_debug = true
15:44:56.029 [Lua] script_data.network_debug = true
15:44:56.029 [Lua] script_data.package_debug = true
15:44:56.029 [Lua] script_data.packaged_build = true
15:44:56.029 [Lua] script_data.qr_watermark = true
15:44:56.029 [Lua] script_data.settings = { }
15:44:56.029 [Lua] script_data.show_fps = false
15:44:56.029 [Lua] script_data.spawn_empty_chest = true
15:44:56.029 [Lua] script_data.telemetry_log_interval = 600
15:44:56.029 [Lua] script_data.text_watermark = true
15:44:56.029 [Lua] script_data.tobii_button = false
15:44:56.029 [Lua] script_data.use_beta_overlay = false
15:44:56.029 [Lua] script_data.use_local_backend = false
15:44:56.029 [Lua] script_data.use_tech_telemetry = true
15:44:56.029 [Lua] script_data.use_telemetry = true
15:44:56.029 [Lua] *****************************************************************
15:44:56.029 [Lua] [Boot] use baked enemy meshes: false
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:44:56.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:44:56.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:44:56.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:44:56.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:44:56.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:44:56.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:44:56.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:44:56.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:44:56.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:44:56.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:44:56.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:44:56.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:44:56.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:44:56.231 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:44:56.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:44:56.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:44:56.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:44:56.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:44:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:44:56.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:44:56.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:44:56.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:44:56.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:44:56.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
15:44:56.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
15:44:56.699 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
15:44:56.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
15:44:56.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
15:44:56.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
15:44:56.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:44:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:44:56.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:44:56.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:44:56.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:44:56.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:44:56.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:44:56.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:44:56.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:44:56.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
15:44:57.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
15:44:57.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
15:44:57.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:44:57.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:44:57.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:44:57.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:44:57.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:44:57.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:44:57.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:44:57.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:44:57.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:44:57.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:44:57.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:44:57.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:44:57.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:44:57.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:44:57.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:44:57.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:44:57.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:44:57.463 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:44:57.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:44:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:44:57.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:44:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:44:57.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:44:57.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:44:57.506 [Lua] settings.steam: nil
15:44:57.506 [Lua] Steam: table: 00000000057B2590
15:44:57.506 [Lua] force_steam: true
15:44:57.506 [Lua] BUILD: release
15:44:57.506 [Lua] test_backend: nil
15:44:57.506 [Lua] DEDICATED_SERVER: false
15:44:57.506 [Lua] Using app_id '552500' to define backend
15:44:57.506 [Lua] PlayFab Title ID: 5107
15:44:57.560 [Lua] [1] = chaos_dummy_troll (string)
15:44:57.560 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:44:57.560 [Lua] [3] = skaven_rat_ogre (string)
15:44:57.560 [Lua] [4] = critter_rat (string)
15:44:57.560 [Lua] [5] = chaos_troll (string)
15:44:57.560 [Lua] [6] = beastmen_minotaur (string)
15:44:57.560 [Lua] [7] = skaven_storm_vermin_warlord (string)
15:44:57.560 [Lua] [8] = skaven_stormfiend (string)
15:44:57.560 [Lua] [9] = chaos_greed_pinata (string)
15:44:57.560 [Lua] [10] = skaven_stormfiend_demo (string)
15:44:57.560 [Lua] [11] = chaos_plague_wave_spawner (string)
15:44:57.560 [Lua] [12] = chaos_vortex (string)
15:44:57.560 [Lua] [13] = skaven_stormfiend_boss (string)
15:44:57.560 [Lua] [14] = chaos_spawn (string)
15:44:57.560 [Lua] [15] = skaven_storm_vermin_champion (string)
15:44:57.560 [Lua] [16] = chaos_tentacle (string)
15:44:57.560 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:44:57.560 [Lua] [18] = skaven_grey_seer (string)
15:44:57.560 [Lua] [19] = skaven_explosive_loot_rat (string)
15:44:57.560 [Lua] [20] = skaven_loot_rat (string)
15:44:57.560 [Lua] [21] = critter_pig (string)
15:44:57.560 [Lua] [22] = chaos_dummy_sorcerer (string)
15:44:57.560 [Lua] [23] = chaos_mutator_sorcerer (string)
15:44:57.560 [Lua] [24] = skaven_gutter_runner (string)
15:44:57.560 [Lua] [25] = skaven_pack_master (string)
15:44:57.560 [Lua] [26] = chaos_exalted_sorcerer (string)
15:44:57.560 [Lua] [27] = chaos_vortex_sorcerer (string)
15:44:57.560 [Lua] [28] = skaven_poison_wind_globadier (string)
15:44:57.560 [Lua] [29] = chaos_corruptor_sorcerer (string)
15:44:57.560 [Lua] [30] = chaos_warrior (string)
15:44:57.560 [Lua] [31] = skaven_warpfire_thrower (string)
15:44:57.560 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
15:44:57.560 [Lua] [33] = chaos_plague_sorcerer (string)
15:44:57.560 [Lua] [34] = curse_mutator_sorcerer (string)
15:44:57.560 [Lua] [35] = chaos_exalted_champion_warcamp (string)
15:44:57.560 [Lua] [36] = chaos_tentacle_sorcerer (string)
15:44:57.560 [Lua] [37] = skaven_ratling_gunner (string)
15:44:57.560 [Lua] [38] = chaos_exalted_champion_norsca (string)
15:44:57.560 [Lua] [39] = chaos_raider (string)
15:44:57.560 [Lua] [40] = chaos_berzerker (string)
15:44:57.560 [Lua] [41] = beastmen_ungor_dummy (string)
15:44:57.560 [Lua] [42] = skaven_storm_vermin (string)
15:44:57.560 [Lua] [43] = beastmen_standard_bearer_crater (string)
15:44:57.560 [Lua] [44] = chaos_raider_tutorial (string)
15:44:57.560 [Lua] [45] = beastmen_gor_dummy (string)
15:44:57.560 [Lua] [46] = beastmen_bestigor_dummy (string)
15:44:57.560 [Lua] [47] = skaven_storm_vermin_with_shield (string)
15:44:57.560 [Lua] [48] = beastmen_ungor (string)
15:44:57.560 [Lua] [49] = skaven_storm_vermin_commander (string)
15:44:57.560 [Lua] [50] = beastmen_ungor_archer (string)
15:44:57.560 [Lua] [51] = beastmen_standard_bearer (string)
15:44:57.560 [Lua] [52] = beastmen_gor (string)
15:44:57.560 [Lua] [53] = beastmen_bestigor (string)
15:44:57.560 [Lua] [54] = skaven_plague_monk (string)
15:44:57.560 [Lua] [55] = chaos_marauder (string)
15:44:57.560 [Lua] [56] = skaven_dummy_clan_rat (string)
15:44:57.560 [Lua] [57] = chaos_marauder_tutorial (string)
15:44:57.560 [Lua] [58] = skaven_clan_rat (string)
15:44:57.560 [Lua] [59] = chaos_zombie (string)
15:44:57.560 [Lua] [60] = chaos_fanatic (string)
15:44:57.560 [Lua] [61] = skaven_clan_rat_tutorial (string)
15:44:57.560 [Lua] [62] = chaos_marauder_with_shield (string)
15:44:57.560 [Lua] [63] = skaven_clan_rat_with_shield (string)
15:44:57.560 [Lua] [64] = skaven_slave (string)
15:44:57.560 [Lua] [65] = skaven_dummy_slave (string)
15:44:57.591 [Lua] [UIRenderer] Loading
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:44:57.593 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:44:57.600 [Lua] level display name warcamp
15:44:57.600 [Lua] level display name prologue
15:44:57.600 [Lua] level display name military
15:44:57.600 [Lua] level display name skaven_stronghold
15:44:57.600 [Lua] level display name ussingen
15:44:57.600 [Lua] level display name fort
15:44:57.600 [Lua] level display name ground_zero
15:44:57.600 [Lua] level display name elven_ruins
15:44:57.600 [Lua] level display name farmlands
15:44:57.603 [Lua] level display name plaza
15:44:57.603 [Lua] level display name mines
15:44:57.603 [Lua] level display name magnus
15:44:57.603 [Lua] level display name crater
15:44:57.603 [Lua] level display name bell
15:44:57.603 [Lua] level display name dlc_bastion
15:44:57.603 [Lua] level display name skittergate
15:44:57.603 [Lua] level display name dlc_bogenhafen_city
15:44:57.603 [Lua] level display name dlc_bogenhafen_slum
15:44:57.603 [Lua] level display name cemetery
15:44:57.603 [Lua] level display name dlc_castle
15:44:57.603 [Lua] level display name forest_ambush
15:44:57.603 [Lua] level display name nurgle
15:44:57.603 [Lua] level display name catacombs
15:44:57.603 [Lua] level display name dlc_portals
15:44:57.633 [Lua] TIME: 0.020999999999999
15:44:58.472 [Lua] [ConflictSettings] Contained breeds generated in: 0.7970000000000006
15:44:58.533 [Lua] <>realm = official<>
15:44:58.582 warning: [ModManager] Mod with id 1395132559ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
15:44:58.588 warning: [ModManager] Mod with id 1388991228ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
15:44:58.593 warning: [ModManager] Mod with id 1388882435ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
15:44:58.798 [Lua]
15:44:58.798 [Lua] [1] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = false (boolean)
15:44:58.798 [Lua] [author_id] = 58813412 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = Tools (string)
15:44:58.798 [Lua] [2] = approved (string)
15:44:58.798 [Lua] [author] = bIbIbI(rus) (string)
15:44:58.798 [Lua] [sanctioned] = true (boolean)
15:44:58.798 [Lua] [out_of_date] = false (boolean)
15:44:58.798 [Lua] [downloading] = false (boolean)
15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:44:58.798 [Lua] [num_children] = 0 (number)
15:44:58.798 [Lua] [ugc_status] = 3 (number)
15:44:58.798 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:44:58.798 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
15:44:58.798 [Lua] [installed] = true (boolean)
15:44:58.798 [Lua] [enabled] = true (boolean)
15:44:58.798 [Lua] [name] = Vermintide Mod Framework (string)
15:44:58.798 [Lua] [dependency_error] = (string)
15:44:58.798 [Lua] [2] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1389872347 (string)
15:44:58.798 [Lua] [children] = table
15:44:58.798 [Lua] [1] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = false (boolean)
15:44:58.798 [Lua] [author_id] = 4821406 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = approved (string)
15:44:58.798 [Lua] [2] = UI (string)
15:44:58.798 [Lua] [author] = grasmann (string)
15:44:58.798 [Lua] [sanctioned] = true (boolean)
15:44:58.798 [Lua] [out_of_date] = false (boolean)
15:44:58.798 [Lua] [downloading] = false (boolean)
15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:44:58.798 [Lua] [num_children] = 1 (number)
15:44:58.798 [Lua] [ugc_status] = 3 (number)
15:44:58.798 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
15:44:58.798 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
15:44:58.798 [Lua] [installed] = true (boolean)
15:44:58.798 [Lua] [enabled] = true (boolean)
15:44:58.798 [Lua] [name] = Simple UI (string)
15:44:58.798 [Lua] [dependency_error] = (string)
15:44:58.798 [Lua] [3] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1374248490 (string)
15:44:58.798 [Lua] [children] = table
15:44:58.798 [Lua] [1] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = false (boolean)
15:44:58.798 [Lua] [author_id] = 45268594 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = approved (string)
15:44:58.798 [Lua] [author] = prop joe (string)
15:44:58.798 [Lua] [sanctioned] = true (boolean)
15:44:58.798 [Lua] [out_of_date] = false (boolean)
15:44:58.798 [Lua] [downloading] = false (boolean)
15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
15:44:58.798 [Lua] [num_children] = 1 (number)
15:44:58.798 [Lua] [ugc_status] = 3 (number)
15:44:58.798 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:44:58.798 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:44:58.798 [Lua] [installed] = true (boolean)
15:44:58.798 [Lua] [enabled] = true (boolean)
15:44:58.798 [Lua] [name] = Penlight Lua Libraries (string)
15:44:58.798 [Lua] [dependency_error] = (string)
15:44:58.798 [Lua] [4] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1402971136 (string)
15:44:58.798 [Lua] [children] = table
15:44:58.798 [Lua] [1] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = false (boolean)
15:44:58.798 [Lua] [author_id] = 38300192 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = approved (string)
15:44:58.798 [Lua] [2] = UI (string)
15:44:58.798 [Lua] [3] = QoL (string)
15:44:58.798 [Lua] [author] = Tomoko (string)
15:44:58.798 [Lua] [sanctioned] = true (boolean)
15:44:58.798 [Lua] [out_of_date] = false (boolean)
15:44:58.798 [Lua] [downloading] = false (boolean)
15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
15:44:58.798 [Lua] [num_children] = 1 (number)
15:44:58.798 [Lua] [ugc_status] = 3 (number)
15:44:58.798 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
15:44:58.798 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
15:44:58.798 [Lua] [installed] = true (boolean)
15:44:58.798 [Lua] [enabled] = false (boolean)
15:44:58.798 [Lua] [name] = Needii (string)
15:44:58.798 [Lua] [dependency_error] = (string)
15:44:58.798 [Lua] [5] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1402962846 (string)
15:44:58.798 [Lua] [children] = table
15:44:58.798 [Lua] [1] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = true (boolean)
15:44:58.798 [Lua] [author_id] = 76561202255233024 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = applied (string)
15:44:58.798 [Lua] [2] = approved (string)
15:44:58.798 [Lua] [3] = UI (string)
15:44:58.798 [Lua] [4] = QoL (string)
15:44:58.798 [Lua] [author] = unknown (string)
15:44:58.798 [Lua] [sanctioned] = true (boolean)
15:44:58.798 [Lua] [out_of_date] = false (boolean)
15:44:58.798 [Lua] [downloading] = false (boolean)
15:44:58.798 [Lua] [url] = (string)
15:44:58.798 [Lua] [num_children] = 1 (number)
15:44:58.798 [Lua] [ugc_status] = 2 (number)
15:44:58.798 [Lua] [description] = (string)
15:44:58.798 [Lua] [last_updated] = (string)
15:44:58.798 [Lua] [installed] = false (boolean)
15:44:58.798 [Lua] [enabled] = false (boolean)
15:44:58.798 [Lua] [name] = LockedAndLoaded (string)
15:44:58.798 [Lua] [dependency_error] = (string)
15:44:58.798 [Lua] [6] = table
15:44:58.798 [Lua] [download_pending] = false (boolean)
15:44:58.798 [Lua] [id] = 1395453301 (string)
15:44:58.798 [Lua] [children] = table
15:44:58.798 [Lua] [1] = 1369573612 (string)
15:44:58.798 [Lua] [banned] = false (boolean)
15:44:58.798 [Lua] [author_id] = 58813412 (number)
15:44:58.798 [Lua] [tags] = table
15:44:58.798 [Lua] [1] = Approved (string)
15:44:58.798 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [author] = bIbIbI(rus) (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
15:44:58.799 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Skip Intro (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [7] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1402835022 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = true (boolean)
15:44:58.799 [Lua] [author_id] = 76561202255233024 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = applied (string)
15:44:58.799 [Lua] [2] = approved (string)
15:44:58.799 [Lua] [3] = QoL (string)
15:44:58.799 [Lua] [author] = unknown (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 2 (number)
15:44:58.799 [Lua] [description] = (string)
15:44:58.799 [Lua] [last_updated] = (string)
15:44:58.799 [Lua] [installed] = false (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = StickyGrim (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [8] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1448714756 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 18741013 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = Misc (string)
15:44:58.799 [Lua] [author] = SkacikPL (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
15:44:58.799 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = No Wobble (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [9] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1387440934 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 4821406 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = Approved (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = Cosmetic (string)
15:44:58.799 [Lua] [author] = grasmann (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
15:44:58.799 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Third Person Equipment (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [10] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1393343095 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [2] = 1374248490 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = false (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
15:44:58.799 [Lua] [num_children] = 2 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:44:58.799 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Scoreboard Tweaks (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [11] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1421155919 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 75308424 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = Approved (string)
15:44:58.799 [Lua] [author] = th-om (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
15:44:58.799 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Mission timer (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [12] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1384094638 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [2] = 1374248490 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = UI (string)
15:44:58.799 [Lua] [3] = QoL (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
15:44:58.799 [Lua] [num_children] = 2 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:44:58.799 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Crosshair Customization (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [13] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1397265260 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 26572404 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = approved (string)
15:44:58.799 [Lua] [author] = Necrossin (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
15:44:58.799 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Numeric UI (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [14] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1383433646 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = UI (string)
15:44:58.799 [Lua] [3] = QoL (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
15:44:58.799 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Persistent Ammo Counter (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [15] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1391228174 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 4821406 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = grasmann (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:44:58.799 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = UI Improvements (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [16] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1431393962 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 14284923 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = Misc (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = Fracticality (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
15:44:58.799 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Vermitannica (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [17] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1487862316 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = UI (string)
15:44:58.799 [Lua] [3] = QoL (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:44:58.799 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Reroll Improvements (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [18] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1502859403 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 96578995 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = QoL (string)
15:44:58.799 [Lua] [2] = approved (string)
15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
15:44:58.799 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Notice Key Pickup (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [19] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1495937978 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 96578995 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
15:44:58.799 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Host your own game (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [20] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1498992606 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 84308322 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [author] = pixaal (string)
15:44:58.799 [Lua] [sanctioned] = false (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
15:44:58.799 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Countries in Lobby Browser (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [21] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1464907434 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 14284923 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = Misc (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = Fracticality (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
15:44:58.799 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Armory (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [22] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1395655171 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 59593500 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = QoL (string)
15:44:58.799 [Lua] [2] = Balance/Tweaks (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = Grimalackt (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
15:44:58.799 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Bot Improvements - Combat (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [23] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1384066089 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [2] = 1374248490 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
15:44:58.799 [Lua] [num_children] = 2 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:44:58.799 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Neuter Ult Effects (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [24] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1455893647 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 38895286 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = Squatting Bear (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:44:58.799 [Lua] [num_children] = 0 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
15:44:58.799 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Player List Plus (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [25] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1445717962 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [2] = 1389872347 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 38895286 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = UI (string)
15:44:58.799 [Lua] [2] = QoL (string)
15:44:58.799 [Lua] [3] = Approved (string)
15:44:58.799 [Lua] [author] = Squatting Bear (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
15:44:58.799 [Lua] [num_children] = 2 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
15:44:58.799 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = true (boolean)
15:44:58.799 [Lua] [name] = Loadout Manager (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [26] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1383452616 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [2] = 1374248490 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 45268594 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = UI (string)
15:44:58.799 [Lua] [3] = QoL (string)
15:44:58.799 [Lua] [author] = prop joe (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
15:44:58.799 [Lua] [num_children] = 2 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:44:58.799 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Killfeed Tweaks (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [27] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1388991228 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 4821406 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = applied (string)
15:44:58.799 [Lua] [author] = grasmann (string)
15:44:58.799 [Lua] [sanctioned] = false (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
15:44:58.799 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Healthbars (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [28] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1395132559 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 65038749 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [author] = Aussiemon (string)
15:44:58.799 [Lua] [sanctioned] = false (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
15:44:58.799 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Creature Spawner (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [29] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1388882435 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 4821406 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = applied (string)
15:44:58.799 [Lua] [author] = grasmann (string)
15:44:58.799 [Lua] [sanctioned] = false (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
15:44:58.799 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = Show Damage (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua] [30] = table
15:44:58.799 [Lua] [download_pending] = false (boolean)
15:44:58.799 [Lua] [id] = 1460327284 (string)
15:44:58.799 [Lua] [children] = table
15:44:58.799 [Lua] [1] = 1369573612 (string)
15:44:58.799 [Lua] [banned] = false (boolean)
15:44:58.799 [Lua] [author_id] = 96578995 (number)
15:44:58.799 [Lua] [tags] = table
15:44:58.799 [Lua] [1] = approved (string)
15:44:58.799 [Lua] [2] = UI (string)
15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string)
15:44:58.799 [Lua] [sanctioned] = true (boolean)
15:44:58.799 [Lua] [out_of_date] = false (boolean)
15:44:58.799 [Lua] [downloading] = false (boolean)
15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
15:44:58.799 [Lua] [num_children] = 1 (number)
15:44:58.799 [Lua] [ugc_status] = 3 (number)
15:44:58.799 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
15:44:58.799 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
15:44:58.799 [Lua] [installed] = true (boolean)
15:44:58.799 [Lua] [enabled] = false (boolean)
15:44:58.799 [Lua] [name] = BossKillTimer (string)
15:44:58.799 [Lua] [dependency_error] = (string)
15:44:58.799 [Lua]
15:44:58.799 [Lua]
15:44:58.799 [Lua] [1384066089] = 16 (number)
15:44:58.799 [Lua] [1391228174] = 17 (number)
15:44:58.799 [Lua] [1445717962] = 24 (number)
15:44:58.799 [Lua] [1464907434] = 23 (number)
15:44:58.799 [Lua] [1395655171] = 14 (number)
15:44:58.799 [Lua] [1421155919] = 6 (number)
15:44:58.799 [Lua] [1402971136] = 19 (number)
15:44:58.799 [Lua] [1431393962] = 22 (number)
15:44:58.799 [Lua] [1495937978] = 15 (number)
15:44:58.799 [Lua] [1383452616] = 12 (number)
15:44:58.799 [Lua] [1455893647] = 20 (number)
15:44:58.799 [Lua] [1389872347] = 0 (number)
15:44:58.799 [Lua] [1384094638] = 7 (number)
15:44:58.799 [Lua] [1487862316] = 9 (number)
15:44:58.799 [Lua] [1448714756] = 3 (number)
15:44:58.799 [Lua] [1502859403] = 10 (number)
15:44:58.799 [Lua] [1498992606] = 11 (number)
15:44:58.799 [Lua] [1395453301] = 1 (number)
15:44:58.799 [Lua] [1393343095] = 5 (number)
15:44:58.799 [Lua] [1387440934] = 4 (number)
15:44:58.799 [Lua] [1369573612] = 13 (number)
15:44:58.799 [Lua] [1383433646] = 8 (number)
15:44:58.799 [Lua] [1397265260] = 18 (number)
15:44:58.799 [Lua] [1374248490] = 2 (number)
15:44:58.799 [Lua] [1460327284] = 21 (number)
15:44:58.799 [Lua]
15:44:58.806 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5''
<> [0] =[C]: in function save_user_settings
[1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table
[2] @scripts/managers/mod/mod_manager.lua:106: in function update
[3] @scripts/boot.lua:438: in function booting_update
[4] @scripts/boot.lua:641:in function
<>
<> [1] self = table: 00000000202AE410; mod_handles = table: 0000000005D56580; index = 30; parsed_mods = table: 00000000057F9230; add_mod = [function]; user_settings_mod_list = table: 00000000057F8920; new_settings_table = table: 0000000007A86890
[2] self = table: 00000000202AE410; dt = 0.00070298538776114583; print_cache = table: 00000000202AE590; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005D56580
[3] self = table: 00000000057E58E0; dt = 0.00070298538776114583; old_time = 3.897626340854913; has_loaded_packages = true
[4] dt = 0.00070298538776114583
<>
<> [1] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[2] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[3] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; viewport = [Viewport]; startup_timer = 3.8983293262426741; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
15:44:58.806 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config
<>
<> [0] =[C]: in function save_user_settings
[1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table
[2] @scripts/managers/mod/mod_manager.lua:106: in function update
[3] @scripts/boot.lua:438: in function booting_update
[4] @scripts/boot.lua:641:in function
<>
<> [1] self = table: 00000000202AE410; mod_handles = table: 0000000005D56580; index = 30; parsed_mods = table: 00000000057F9230; add_mod = [function]; user_settings_mod_list = table: 00000000057F8920; new_settings_table = table: 0000000007A86890
[2] self = table: 00000000202AE410; dt = 0.00070298538776114583; print_cache = table: 00000000202AE590; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005D56580
[3] self = table: 00000000057E58E0; dt = 0.00070298538776114583; old_time = 3.897626340854913; has_loaded_packages = true
[4] dt = 0.00070298538776114583
<>
<> [1] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[2] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[3] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; viewport = [Viewport]; startup_timer = 3.8983293262426741; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
15:44:58.806 [Lua]
15:44:58.806 [Lua] [1384066089] = 16 (number)
15:44:58.806 [Lua] [1391228174] = 17 (number)
15:44:58.806 [Lua] [1445717962] = 24 (number)
15:44:58.806 [Lua] [1464907434] = 23 (number)
15:44:58.806 [Lua] [1395655171] = 14 (number)
15:44:58.806 [Lua] [1421155919] = 6 (number)
15:44:58.806 [Lua] [1402971136] = 19 (number)
15:44:58.806 [Lua] [1431393962] = 22 (number)
15:44:58.806 [Lua] [1495937978] = 15 (number)
15:44:58.806 [Lua] [1383452616] = 12 (number)
15:44:58.806 [Lua] [1455893647] = 20 (number)
15:44:58.806 [Lua] [1389872347] = 0 (number)
15:44:58.806 [Lua] [1384094638] = 7 (number)
15:44:58.806 [Lua] [1487862316] = 9 (number)
15:44:58.806 [Lua] [1448714756] = 3 (number)
15:44:58.806 [Lua] [1502859403] = 10 (number)
15:44:58.806 [Lua] [1498992606] = 11 (number)
15:44:58.806 [Lua] [1395453301] = 1 (number)
15:44:58.806 [Lua] [1393343095] = 5 (number)
15:44:58.806 [Lua] [1387440934] = 4 (number)
15:44:58.806 [Lua] [1369573612] = 13 (number)
15:44:58.806 [Lua] [1383433646] = 8 (number)
15:44:58.806 [Lua] [1397265260] = 18 (number)
15:44:58.806 [Lua] [1374248490] = 2 (number)
15:44:58.806 [Lua] [1460327284] = 21 (number)
15:44:58.806 [Lua]
15:44:58.810 [Lua] <>modded = true<>
15:44:58.810 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
15:44:58.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:44:58.871 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:44:58.871 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
15:44:58.871 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1de77890)
15:44:58.871 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1de779b0)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0841fd80)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0841ff10)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09772bb0)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09778c00)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1fec7670)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1fec79a0)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1fec7850)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05826250)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e130e70)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e123220)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1edd6d50)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e123260)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e123200)
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x202adec0)
15:44:58.872 [Lua] <>modded = true<>
15:44:58.872 [Lua] <>Mod:1389872347:Simple UI = true<>
15:44:58.877 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
15:44:58.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
15:44:58.878 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
15:44:58.878 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
15:44:58.878 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dab7490)
15:44:58.878 [Lua] <>modded = true<>
15:44:58.878 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
15:44:58.881 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
15:44:58.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
15:44:58.882 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
15:44:58.883 [Lua] <>modded = true<>
15:44:58.883 [Lua] <>Mod:1395453301:Skip Intro = true<>
15:44:58.884 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
15:44:58.885 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
15:44:58.885 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x083eaa40)
15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x083eaaf0)
15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
15:44:58.885 [Lua] <>modded = true<>
15:44:58.885 [Lua] <>Mod:1421155919:Mission timer = true<>
15:44:58.886 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
15:44:58.887 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
15:44:58.887 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x06fbd720)
15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1de5b9e0)
15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ff8be90)
15:44:58.887 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
15:44:58.887 [Lua] <>modded = true<>
15:44:58.887 [Lua] <>Mod:1397265260:Numeric UI = true<>
15:44:58.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:44:58.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:44:58.890 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
15:44:58.890 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.890 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e20c090)
15:44:58.890 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e20c420)
15:44:58.891 [Lua] <>modded = true<>
15:44:58.891 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
15:44:58.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
15:44:58.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
15:44:58.893 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e23c950)
15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e26d860)
15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e23c680)
15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e26d8c0)
15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
15:44:58.893 [Lua] <>modded = true<>
15:44:58.893 [Lua] <>Mod:1391228174:UI Improvements = true<>
15:44:58.895 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
15:44:58.896 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
15:44:58.896 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e7968b0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e796180)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e7968d0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e796300)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e796210)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ee48380)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ee48320)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x084ba2c0] (Origin: function: 0x084ba430)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e692270)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ea4fcd0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ea500e0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e89cb00)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e89ce90)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e89cce0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e89cb90)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e89cc80)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e89cae0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e89d1c0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e89ce10)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1e93c0c0)
15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1e9ca080)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1e9ca350)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1eeea140)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e6eb0)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7010)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7230)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7080)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f082d90)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f082db0)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f082df0)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f082520)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f082e50)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f07b7f0)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f319160)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ee47e30)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f318ca0)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f318e30)
15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
15:44:58.897 [Lua] <>modded = true<>
15:44:58.897 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
15:44:58.899 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
15:44:58.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
15:44:58.899 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e803b40)
15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e803b20)
15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e803ac0)
15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e803900)
15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e7e7330)
15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e7e7310)
15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e7e72b0)
15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e7e70f0)
15:44:58.900 [Lua] <>modded = true<>
15:44:58.900 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
15:44:58.901 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
15:44:58.902 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
15:44:58.902 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.902 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x07043510)
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x07043440)
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1e3542c0)
15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
15:44:58.902 [Lua] <>modded = true<>
15:44:58.902 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
15:44:58.904 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
15:44:58.904 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
15:44:58.904 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
15:44:58.904 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x05d59900)
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x078cc770)
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x079b7f20)
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0782c380)
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x079b7d70)
15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x079b2830)
15:44:58.905 [Lua] <>modded = true<>
15:44:58.905 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
15:44:58.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
15:44:58.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
15:44:58.907 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05774bd0)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x057c6bd0)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x06f8f760] (Origin: function: 0x06f90b00)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1dd2fb60)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x070342b0)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x06fa7480)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x070a72a0)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0705e860)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07016560)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][ERROR] (hook): trying to hook function or method that doesn't exist: [PlayerUnitOverchargeExtension.hud_sound]
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x057f7040)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0838dbb0)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0838e100)
15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
15:44:58.908 [Lua] <>modded = true<>
15:44:58.909 [Lua] <>Mod:1445717962:Loadout Manager = true<>
15:44:58.910 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
15:44:58.910 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
15:44:58.910 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1ee47b00)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x1e4d2780)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x1e4d2690)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1ee47fa0)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0957c280)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x09c295c0)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0957c340)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x09c29680)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x063dc5d0)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0607d2f0)
15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
15:44:58.911 [Lua] <>project = vermintide 2<>
15:44:58.911 [Lua] <>build = release<>
15:44:58.911 [Lua] <>platform = win32<>
15:44:58.911 [Lua] <>dedicated_server = false<>
15:44:58.911 [Lua] <>title_id = 5107<>
15:44:58.911 [Lua] <>content_revision = 23883<>
15:44:58.911 [Lua] <>engine_revision = 2003b9c18405<>
15:44:58.911 [Lua] <>release_version = 4.4.0<>
15:44:58.911 [Lua] <>rendering_backend = dx11<>
15:44:58.911 [Lua] <>teamcity_build_id = 99295<>
15:44:58.912 [Lua] <>steam_id = 110000106a92ce4<>
15:44:58.912 [Lua] <>steam_profile_name = Amber Baal<>
15:44:58.912 [Lua] <>machine_id = 4af03574-6b25-4747-9f84-d5508d833619<>
15:44:58.912 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
15:44:58.912 [Lua] [Boot] Application build: release
15:44:58.912 [Lua] [Boot] Content revision: 23883
15:44:58.912 [Lua] [Boot] Engine revision: 2003b9c18405
15:44:58.912 [Lua] [Boot] Release version: 4.4.0
15:44:58.912 [Lua] [Boot] User ID: 110000106a92ce4 Amber Baal
15:44:58.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
15:44:58.917 [Lua] initializing mechanism to: adventure
15:44:58.917 [Lua] Game:setup() total time: 0.004999999999999
15:44:58.917 [Lua] handle rev info: 0
15:44:58.917 [Lua] handle gfx quality: 0
15:44:58.917 [Lua] default settings: 0
15:44:58.917 [Lua] user settings: 0
15:44:58.917 [Lua] set frame times: 0
15:44:58.917 [Lua] init random: 0
15:44:58.917 [Lua] managers: 0.0039999999999995595
15:44:58.917 [Lua]
15:44:58.917 [Lua] unaccounted: 0.00099999999999944578
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:44:58.917 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:44:58.917 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:44:58.923 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5''
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/vmf_loader.lua:105:in function
[4] =[C]: in function pcall
[5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed
[7] @scripts/game_state/game_state_machine.lua:22: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:95: in function init
[9] @scripts/game_state/game_state_machine.lua:7: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/boot.lua:622: in function _setup_statemachine
[12] @scripts/boot.lua:499: in function booting_update
[13] @scripts/boot.lua:641:in function
<>
<> [1] success = true; error = nil
[3] self = table: 00000000058F73A0; status = "enter"; state = "StateSplashScreen"
[5] self = table: 00000000202AE410; mod = table: 00000000074CEBA0; callback_name = "on_game_state_changed"; object = table: 00000000058F73A0; cb = [function]
[6] self = table: 00000000202AE410; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000006E17A00; i = 1; mod = table: 00000000074CEBA0
[7] self = table: 000000001DF0C390; new_state = table: 00000000083EA950; notify = true; old_state = nil; new_state = table: 0000000006E17A00
[8] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true
[9] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true
[10] self = table: 00000000083C19C0; object = table: 000000001DF0C390
[11] self = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70
[12] self = table: 00000000057E58E0; dt = 0.00076744385296478868; old_time = 4.0063723429339007; has_loaded_packages = true; frame_table_start = 12.592000000000001; frame_table_end = 12.592000000000001; managers_start = 12.592000000000001; managers_end = 12.592000000000001; project_setup_start = 12.592000000000001; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; project_setup_end = 12.597; state_machine_start = 12.597
[13] dt = 0.00076744385296478868
<>
<> [5] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[6] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[7] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[8] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[9] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[10] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0;
[11] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
[12] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
15:44:58.924 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config
<>
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/vmf_loader.lua:105:in function
[4] =[C]: in function pcall
[5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed
[7] @scripts/game_state/game_state_machine.lua:22: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:95: in function init
[9] @scripts/game_state/game_state_machine.lua:7: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/boot.lua:622: in function _setup_statemachine
[12] @scripts/boot.lua:499: in function booting_update
[13] @scripts/boot.lua:641:in function
<>
<> [1] success = true; error = nil
[3] self = table: 00000000058F73A0; status = "enter"; state = "StateSplashScreen"
[5] self = table: 00000000202AE410; mod = table: 00000000074CEBA0; callback_name = "on_game_state_changed"; object = table: 00000000058F73A0; cb = [function]
[6] self = table: 00000000202AE410; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000006E17A00; i = 1; mod = table: 00000000074CEBA0
[7] self = table: 000000001DF0C390; new_state = table: 00000000083EA950; notify = true; old_state = nil; new_state = table: 0000000006E17A00
[8] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true
[9] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true
[10] self = table: 00000000083C19C0; object = table: 000000001DF0C390
[11] self = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70
[12] self = table: 00000000057E58E0; dt = 0.00076744385296478868; old_time = 4.0063723429339007; has_loaded_packages = true; frame_table_start = 12.592000000000001; frame_table_end = 12.592000000000001; managers_start = 12.592000000000001; managers_end = 12.592000000000001; project_setup_start = 12.592000000000001; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; project_setup_end = 12.597; state_machine_start = 12.597
[13] dt = 0.00076744385296478868
<>
<> [5] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[6] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0;
[7] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[8] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[9] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00;
[10] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0;
[11] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
[12] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
15:44:58.924 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:44:58.924 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:44:58.924 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:44:58.924 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:44:58.924 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:44:58.924 [Lua] [Testify] Ready!
15:44:58.924 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x05839e20)
15:44:58.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:44:58.979 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:44:58.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:44:59.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:44:59.245 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:44:59.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:44:59.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:44:59.295 [Lua] [PackageManager] Force_load: resource_packages/menu
15:44:59.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:44:59.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:44:59.362 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:44:59.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:44:59.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:44:59.762 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:44:59.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:44:59.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:44:59.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
15:44:59.846 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:44:59.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:44:59.895 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:44:59.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:45:00.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:45:00.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:45:00.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:45:00.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:45:00.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:45:00.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:45:00.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:45:00.762 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:45:00.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:45:01.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:45:01.212 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:45:01.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:01.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:01.412 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:01.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:45:01.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:45:01.578 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:45:01.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:45:01.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:45:01.662 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:45:01.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:45:01.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:45:01.695 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
15:45:01.695 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:45:01.695 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1e13ba50)
15:45:01.695 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1e0e4d90)
15:45:01.695 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x07a2c1f0)
15:45:01.695 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x079f1240)
15:45:01.696 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:45:01.696 [Lua] [Gamestate] Enter StateTitleScreen
15:45:01.697 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:45:01.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:45:01.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:45:01.712 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:45:01.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:45:01.712 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:45:01.712 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:45:01.712 [Save] Loading `save_data`
15:45:01.715 [Save] Load done
15:45:01.729 [Lua] [BackendManagerPlayFab] Backend Enabled
15:45:02.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:45:02.006 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:45:02.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:45:02.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:45:02.079 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:45:02.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:45:02.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:45:02.134 [Lua] [PackageManager] Force_load: resource_packages/careers
15:45:02.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:45:02.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:45:02.184 [Lua] [PackageManager] Force_load: resource_packages/decals
15:45:02.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:45:02.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:45:02.251 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:45:02.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:45:02.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:45:02.717 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:45:02.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:45:03.193 [Lua] <>playfab_id = C094758C498B7B30<>
15:45:03.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:45:03.418 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:45:03.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:45:03.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
15:45:03.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
15:45:03.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
15:45:03.802 [Save] Saving `save_data`
15:45:03.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
15:45:03.806 [Save] Save done
15:45:03.818 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
15:45:04.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:45:04.001 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:45:04.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:45:04.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:45:04.002 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
15:45:04.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
15:45:04.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
15:45:04.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
15:45:04.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:45:04.651 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:45:04.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:45:04.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:45:04.734 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:45:04.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:45:04.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
15:45:04.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
15:45:04.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
15:45:04.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:45:04.784 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:45:04.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
15:45:04.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
15:45:04.851 [Lua] [PackageManager] Force_load: resource_packages/breeds
15:45:04.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
15:45:04.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
15:45:04.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
15:45:04.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
15:45:05.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
15:45:05.068 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
15:45:05.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:45:05.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:45:05.118 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:45:05.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
15:45:05.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
15:45:05.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
15:45:05.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
15:45:05.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
15:45:05.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
15:45:06.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
15:45:06.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
15:45:06.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
15:45:06.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
15:45:06.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
15:45:06.301 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:45:06.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:45:06.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
15:45:06.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
15:45:06.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
15:45:06.656 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
15:45:06.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
15:45:06.835 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
15:45:06.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
15:45:06.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
15:45:07.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
15:45:07.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
15:45:07.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
15:45:07.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
15:45:07.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
15:45:07.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
15:45:07.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
15:45:07.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
15:45:07.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
15:45:07.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
15:45:07.901 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
15:45:07.918 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
15:45:08.231 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
15:45:08.233 [Lua] steam item server: requesting user inventory
15:45:08.635 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 2
15:45:08.635 [Lua] ISI-> GET_ALL_ITEMS!
15:45:08.635 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
15:45:08.635 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:45:08.635 [Lua] Steam Item: mercenary_hat_1002 122 2f61ea906fd41708 0 1
15:45:08.635 [Lua] Steam Item: skin_es_mercenary_1001 123 2f61ea906fd41709 0 1
15:45:08.635 [Lua] Steam Item: ironbreaker_hat_1004 126 2f61ea906fd4845a 0 1
15:45:08.635 [Lua] Steam Item: skin_dr_irondrake 127 2f61ea906fd4845b 0 1
15:45:08.635 [Lua] Steam Item: skin_ww_shade_1001 121 2f61ea906ff3df99 0 1
15:45:08.635 [Lua] Steam Item: shade_hat_1002 103 2f61ea906ff3df9a 0 1
15:45:08.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
15:45:08.635 [Lua]
15:45:08.635 [Lua] [1] = 122 (number)
15:45:08.635 [Lua] [2] = 2f61ea906fd41708 (string)
15:45:08.635 [Lua] [3] = 0 (number)
15:45:08.635 [Lua] [4] = 1 (number)
15:45:08.635 [Lua] [5] = 123 (number)
15:45:08.635 [Lua] [6] = 2f61ea906fd41709 (string)
15:45:08.635 [Lua] [7] = 0 (number)
15:45:08.635 [Lua] [8] = 1 (number)
15:45:08.635 [Lua] [9] = 126 (number)
15:45:08.635 [Lua] [10] = 2f61ea906fd4845a (string)
15:45:08.635 [Lua] [11] = 0 (number)
15:45:08.635 [Lua] [12] = 1 (number)
15:45:08.635 [Lua] [13] = 127 (number)
15:45:08.635 [Lua] [14] = 2f61ea906fd4845b (string)
15:45:08.635 [Lua] [15] = 0 (number)
15:45:08.635 [Lua] [16] = 1 (number)
15:45:08.635 [Lua] [17] = 121 (number)
15:45:08.635 [Lua] [18] = 2f61ea906ff3df99 (string)
15:45:08.635 [Lua] [19] = 0 (number)
15:45:08.635 [Lua] [20] = 1 (number)
15:45:08.635 [Lua] [21] = 103 (number)
15:45:08.635 [Lua] [22] = 2f61ea906ff3df9a (string)
15:45:08.635 [Lua] [23] = 0 (number)
15:45:08.635 [Lua] [24] = 1 (number)
15:45:08.635 [Lua]
15:45:08.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
15:45:08.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
15:45:08.835 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:45:08.835 [Lua] [SteamManager] request_item_prices
15:45:08.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
15:45:09.368 [Lua] [SteamManager] on_price_result 1 GBP
15:45:09.368 [Lua] _refresh_steam_item_prices_cb
15:45:09.368 [Lua] Missing item masterlist item for steam_itemdefid: 30
15:45:09.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
15:45:09.442 [Lua] Player statistics loaded!
15:45:09.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
15:45:09.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
15:45:09.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
15:45:09.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
15:45:09.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
15:45:10.022 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
15:45:10.038 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
15:45:10.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
15:45:10.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
15:45:10.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
15:45:10.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
15:45:10.555 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:45:11.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:45:11.573 [Lua] [Managers] Destroying manager group:
15:45:11.573 [Lua] [Gamestate] Enter state StateLoading
15:45:11.574 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:45:11.574 [Lua] [LobbyManager] Setting up network options
15:45:11.574 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:45:11.574 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:45:11.574 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:45:11.574 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:45:11.574 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:45:11.574 [Lua] LobbyManager:setup_network_options server_port: 27015
15:45:11.574 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:45:11.579 [Lua] registering RPCs
15:45:11.579 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:45:11.579 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
15:45:11.579 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
15:45:11.579 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
15:45:11.579 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:352510080, lt:load_next_level, extra_packages:{
})
15:45:11.579 [Lua] [LevelTransitionHandler] promote_next_level_data
15:45:11.579 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:45:11.579 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4"]
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = inn_level
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = inn_level
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {}
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = adventure
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 352510080
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {}
15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:45:11.579 [SteamVoip] Creating room 8122c59cf22b244b
15:45:11.581 [EAC] EAC server 110000106a92ce4 is initializing
15:45:11.598 [EAC] Server is also client 110000106a92ce4
15:45:11.598 [EACServer] [16:45:11:598][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FC687F0 LogLevel: Info.
15:45:11.598 [Lua] ### Created peer state machine for 110000106a92ce4
15:45:11.598 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Connecting
15:45:11.598 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:45:11.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:45:11.598 warning: [Application] Application.update_render_world is deprecated.
15:45:11.599 [Lua] [LevelTransitionHandler] Level load completed!
15:45:11.600 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:45:11.600 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:45:11.600 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:45:11.600 [Lua] Set lobby begin:
15:45:11.600 [Lua] Set lobby end.
15:45:11.600 [Lua] [PSM] Peer 110000106a92ce4 joined. Want to use profile index "4" and join party "nil"
15:45:11.600 [Lua] [LobbyHost] Changed state from 0 to creating
15:45:11.616 [Lua] [StateLoading] load_current_level
15:45:11.616 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
15:45:11.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
15:45:11.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:45:11.632 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:45:11.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:45:11.783 [Lua] [LobbyHost] Changed state from creating to joined
15:45:11.784 [Lua] [PartyManager] Leader is set to 110000106a92ce4
15:45:11.784 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106a92ce4 my_peer_id:110000106a92ce4
15:45:11.784 [Lua] [ChatManager] Registering channel 1
15:45:11.784 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
15:45:11.784 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
15:45:11.784 [Lua] [PartyManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
15:45:11.800 [Lua] [NetworkServer] Changing num_players from nil to 1
15:45:11.800 [Lua] Players: 1
15:45:11.800 [Lua] Set lobby begin:
15:45:11.800 [Lua] Lobby data mission_id = inn_level
15:45:11.800 [Lua] Lobby data mechanism = adventure
15:45:11.800 [Lua] Lobby data matchmaking_type = 3
15:45:11.800 [Lua] Lobby data eac_authorized = true
15:45:11.800 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:11.800 [Lua] Lobby data selected_mission_id = inn_level
15:45:11.800 [Lua] Lobby data num_players = 1
15:45:11.800 [Lua] Lobby data matchmaking = false
15:45:11.800 [Lua] Set lobby end.
15:45:12.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:45:12.900 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:45:12.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:45:13.600 [Lua] player (110000106a92ce4,1) was put into party 0
15:45:13.600 [Lua] [ProfileSynchronizer] Peer 110000106a92ce4 entered session
15:45:13.600 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106a92ce4
15:45:13.600 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Connecting
15:45:13.600 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading
15:45:16.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:45:16.750 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:45:16.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:45:16.783 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:45:16.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:45:16.833 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:45:16.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:45:16.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:45:16.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:45:16.933 [Lua] [LevelTransitionHandler] Level load completed!
15:45:16.933 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
15:45:16.935 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:45:16.935 [Lua] checking dlc's against conflict directors
15:45:16.935 [Lua] number of factions to include 2
15:45:16.935 [Lua] Updated list weights for random:
15:45:16.935 [Lua] skaven, 0.42 (0.00-0.42)
15:45:16.935 [Lua] chaos, 0.42 (0.42-0.83)
15:45:16.935 [Lua] beastmen, 0.17 (0.83-1.00)
15:45:16.935 [Lua] Rolled random faction: 0.27856689691543579 skaven
15:45:16.935 [Lua] Updated list weights for random:
15:45:16.935 [Lua] beastmen, 0.29 (0.00-0.29)
15:45:16.935 [Lua] chaos, 0.71 (0.29-1.00)
15:45:16.935 [Lua] Rolled random faction: 0.81953376531600952 chaos
15:45:16.935 [Lua] number of factions added 2
15:45:16.935 [Lua] --- --- ---
15:45:16.935 [Lua] Starting... difficulty 'normal'
15:45:16.935 [Lua] These are the starting conflict directors:
15:45:16.935 [Lua] inn_level
15:45:16.935 [Lua] --- --- ---
15:45:16.935 [Lua]
15:45:16.935 [Lua] DONE! Found the following directors:
15:45:16.935 [Lua] (free: 35), Master hash is:
15:45:16.935 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:45:16.935 [Lua] load_startup_enemy_packages: --------------
15:45:16.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:45:16.935 [Lua] critter_rat
15:45:16.950 [Lua] ### Received rpc_level_loaded
15:45:16.950 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 78
15:45:16.950 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded
15:45:16.967 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading
15:45:16.967 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages
15:45:16.983 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages
15:45:16.983 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame
15:45:16.984 [Lua] ### Received rpc_level_loaded
15:45:16.984 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 78
15:45:17.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:45:17.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:45:17.001 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:45:17.001 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:45:17.001 [Lua] Starting async level spawning of levels/inn/world
15:45:17.001 [Umbra] Init version: 3.4.15 :: 16 threads
15:45:17.309 [Lua] Async level spawning done
15:45:17.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:45:18.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:45:18.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:45:18.260 [Lua] Set lobby begin:
15:45:18.260 [Lua] Lobby data selected_mission_id = inn_level
15:45:18.260 [Lua] Lobby data num_players = 1
15:45:18.260 [Lua] Lobby data matchmaking = false
15:45:18.260 [Lua] Lobby data host = 110000106a92ce4
15:45:18.260 [Lua] Lobby data mission_id = inn_level
15:45:18.260 [Lua] Lobby data matchmaking_type = 3
15:45:18.261 [Lua] Lobby data country_code = GB
15:45:18.261 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:18.261 [Lua] Lobby data unique_server_name = Amber Baal
15:45:18.261 [Lua] Lobby data mechanism = adventure
15:45:18.261 [Lua] Lobby data eac_authorized = true
15:45:18.261 [Lua] Set lobby end.
15:45:18.261 [Lua] [Managers] Destroying manager group:
15:45:18.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:45:18.262 [Lua] [Gamestate] Enter StateIngame HOST
15:45:18.262 [Lua] [Managers] Calling function on all managers:
15:45:18.262 [Lua] <>level = inn_level<>
15:45:18.262 [Lua] Set lobby begin:
15:45:18.262 [Lua] Lobby data selected_mission_id = inn_level
15:45:18.262 [Lua] Lobby data num_players = 1
15:45:18.262 [Lua] Lobby data matchmaking = false
15:45:18.262 [Lua] Lobby data host = 110000106a92ce4
15:45:18.262 [Lua] Lobby data mission_id = inn_level
15:45:18.262 [Lua] Lobby data matchmaking_type = 3
15:45:18.262 [Lua] Lobby data country_code = GB
15:45:18.262 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:18.262 [Lua] Lobby data unique_server_name = Amber Baal
15:45:18.262 [Lua] Lobby data mechanism = adventure
15:45:18.262 [Lua] Lobby data eac_authorized = true
15:45:18.262 [Lua] Set lobby end.
15:45:18.262 [Lua] [StateIngame] Server ingame
15:45:18.266 [Lua] Set lobby begin:
15:45:18.266 [Lua] Lobby data difficulty = normal
15:45:18.266 [Lua] Lobby data selected_mission_id = inn_level
15:45:18.266 [Lua] Lobby data difficulty_tweak = 0
15:45:18.266 [Lua] Lobby data num_players = 1
15:45:18.266 [Lua] Lobby data matchmaking = false
15:45:18.266 [Lua] Lobby data host = 110000106a92ce4
15:45:18.266 [Lua] Lobby data mission_id = inn_level
15:45:18.266 [Lua] Lobby data matchmaking_type = 3
15:45:18.266 [Lua] Lobby data country_code = GB
15:45:18.266 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:18.266 [Lua] Lobby data unique_server_name = Amber Baal
15:45:18.266 [Lua] Lobby data mechanism = adventure
15:45:18.266 [Lua] Lobby data eac_authorized = true
15:45:18.266 [Lua] Set lobby end.
15:45:18.266 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
15:45:18.266 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
15:45:18.266 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:45:18.266 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:45:18.266 [Lua] [Matchmaking] initializing
15:45:18.266 [Lua] [Matchmaking] my_peer_id: 110000106a92ce4, I am server
15:45:18.266 [Lua] [Matchmaking] register rpcs
15:45:18.266 [Lua] GameNetworkManager:init... creating game session
15:45:18.266 [Lua] Host GameSession.make_game_session_host with session:
15:45:18.266 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:45:18.266 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4
15:45:18.266 [Lua] [GameNetworkManager] self.is_server = true
15:45:18.266 [Network] Setting artificial MTU limit to 65536
15:45:18.275 [Lua] Switching ConflictSettings: to: inn_level
15:45:18.275 [Lua] pacing=disabled
15:45:18.275 [Lua] roaming=nil
15:45:18.275 [Lua] disabled=false
15:45:18.275 [Lua] pack_spawning=disabled
15:45:18.275 [Lua] contained_breeds=nil
15:45:18.275 [Lua] boss=disabled
15:45:18.275 [Lua] horde=disabled
15:45:18.275 [Lua] specials=disabled
15:45:18.275 [Lua] name=inn_level
15:45:18.275 [Lua] intensity=disabled
15:45:18.275 [Lua] ---
15:45:18.275 [Lua] [LevelAnalysis] set_random_seed( 0)
15:45:18.278 [Lua] [AIInterestPointSystem] Level Seed: 0
15:45:18.278 [Lua]
15:45:18.278 [Lua] [entity_system_bag] = table
15:45:18.278 [Lua] [entity_system_bag] = metatable
15:45:18.278 [Lua] [startup_data] = table
15:45:18.278 [Lua] [entity_manager] = table
15:45:18.278 [Lua] [entity_manager] = metatable
15:45:18.278 [Lua] [unit_spawner] = table
15:45:18.278 [Lua] [unit_spawner] = metatable
15:45:18.278 [Lua] [unit_storage] = table
15:45:18.278 [Lua] [unit_storage] = metatable
15:45:18.278 [Lua] [dice_keeper] = table
15:45:18.278 [Lua] [dice_keeper] = metatable
15:45:18.278 [Lua] [is_server] = true (boolean)
15:45:18.278 [Lua] [world] = [World]
15:45:18.278 [Lua] [system_api] = table
15:45:18.278 [Lua] [entity_system] = table
15:45:18.278 [Lua] [entity_system] = metatable
15:45:18.278 [Lua] [network_lobby] = table
15:45:18.278 [Lua] [network_lobby] = metatable
15:45:18.278 [Lua] [profile_synchronizer] = table
15:45:18.278 [Lua] [profile_synchronizer] = metatable
15:45:18.278 [Lua] [level_transition_handler] = table
15:45:18.278 [Lua] [level_transition_handler] = metatable
15:45:18.278 [Lua] [num_local_human_players] = 1 (number)
15:45:18.278 [Lua] [statistics_db] = table
15:45:18.278 [Lua] [statistics_db] = metatable
15:45:18.278 [Lua] [network_server] = table
15:45:18.278 [Lua] [network_server] = metatable
15:45:18.278 [Lua] [input_manager] = table
15:45:18.278 [Lua] [input_manager] = metatable
15:45:18.278 [Lua] [network_clock] = table
15:45:18.278 [Lua] [network_clock] = metatable
15:45:18.278 [Lua] [network_transmit] = table
15:45:18.278 [Lua] [network_transmit] = metatable
15:45:18.278 [Lua] [free_flight_manager] = table
15:45:18.278 [Lua] [free_flight_manager] = metatable
15:45:18.278 [Lua] [network_manager] = table
15:45:18.278 [Lua] [network_manager] = metatable
15:45:18.278 [Lua] [network_event_delegate] = table
15:45:18.278 [Lua] [network_event_delegate] = metatable
15:45:18.278 [Lua]
15:45:18.278 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:45:18.278 [Lua] ignoring extension VersusInteractObjectiveExtension
15:45:18.278 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:45:18.278 [Lua] ignoring extension VersusSocketObjectiveExtension
15:45:18.278 [Lua] ignoring extension VersusTargetObjectiveExtension
15:45:18.278 [Lua] ignoring extension VersusMissionObjectiveExtension
15:45:18.279 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:45:18.284 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:45:18.284 [Lua] [AchievementManager] Achievements using the steam platform
15:45:18.284 [Lua] PlayerManager:add_player player_1
15:45:18.316 [Lua] [StateIngame] Level seed: 0
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
15:45:18.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read,
15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read,
15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1, async-read,
15:45:18.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read,
15:45:18.333 [Lua] [LevelAnalysis] set_random_seed( 0)
15:45:18.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
15:45:18.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
15:45:18.337 [Lua] [IngameUI] init
15:45:18.354 [Lua] cb_razer_chroma_setup
15:45:18.380 [Lua] completed
15:45:18.380 [Lua] completed
15:45:18.380 [Lua] completed
15:45:18.380 [Lua] completed
15:45:18.393 [Lua] completed
15:45:18.394 [Lua] completed
15:45:18.394 [Lua] [Matchmaking] Cancelling matchmaking
15:45:18.394 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:45:18.394 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:45:18.394 [Lua] Set lobby begin:
15:45:18.394 [Lua] Lobby data difficulty = normal
15:45:18.394 [Lua] Lobby data selected_mission_id = inn_level
15:45:18.394 [Lua] Lobby data power_level = 0
15:45:18.394 [Lua] Lobby data difficulty_tweak = 0
15:45:18.394 [Lua] Lobby data num_players = 1
15:45:18.394 [Lua] Lobby data matchmaking = false
15:45:18.394 [Lua] Lobby data host = 110000106a92ce4
15:45:18.394 [Lua] Lobby data mission_id = inn_level
15:45:18.395 [Lua] Lobby data matchmaking_type = 3
15:45:18.395 [Lua] Lobby data country_code = GB
15:45:18.395 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:18.395 [Lua] Lobby data unique_server_name = Amber Baal
15:45:18.395 [Lua] Lobby data mechanism = adventure
15:45:18.395 [Lua] Lobby data eac_authorized = true
15:45:18.395 [Lua] Set lobby end.
15:45:18.395 [Flow] complete_skittergate_legend true
15:45:18.395 [Flow] complete_all_helmgart_levels_recruit true
15:45:18.397 [Flow] WitchHunterLevel:35
15:45:18.397 [Flow] LeaderYes
15:45:18.397 [Flow] ALL PC XP:304250
15:45:18.397 [Flow] Has "bogenhafen" DLC:true
15:45:18.397 [Flow] WH XP:60850
15:45:18.397 [Flow] Number of crafted items:19955
15:45:18.397 [Flow] Has "pre_order" DLC:true
15:45:18.397 [Flow] Sum of Powe Levels:1500
15:45:18.397 [Flow] lodestone diff 1:false
15:45:18.397 [Flow] magnus and forest activated
15:45:18.397 [Flow] magnus and forest activated
15:45:18.397 [Flow] cemetery and forest activated
15:45:18.397 [Flow] magnus and cemetery
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.397 [Flow] ALL RUNES ACTIVATED
15:45:18.397 [Flow] magnus and forest activated
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.397 [Flow] ALL RUNES ACTIVATED
15:45:18.397 [Flow] cemetery and forest activated
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.397 [Flow] ALL RUNES ACTIVATED
15:45:18.397 [Flow] magnus and forest activated
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.397 [Flow] ALL RUNES ACTIVATED
15:45:18.397 [Flow] magnus and cemetery
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.397 [Flow] ALL RUNES ACTIVATED
15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:45:18.399 [Lua] CurrentConflictSettings inn_level
15:45:18.399 [Lua] [ConflictDirector] conflict_director is ai_ready
15:45:18.399 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:45:18.399 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:45:18.400 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:45:18.400 [Lua] Forming navigation groups in one frame
15:45:18.400 [Lua] Forming navigation groups
15:45:18.423 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000005571
15:45:18.424 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
15:45:18.424 [Lua] number of nav groups: 42
15:45:18.424 [Lua] number of refined nav groups : 23
15:45:18.427 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
15:45:18.427 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:45:18.427 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:45:18.427 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:45:18.430 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
15:45:18.430 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:45:18.430 [Lua] [Managers] Calling function on all managers:
15:45:18.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:45:18.437 [Save] Saving `save_data`
15:45:18.440 [Save] Save done
15:45:18.442 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame
15:45:18.442 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync
15:45:18.447 [Lua] [UnlockManager] All unlocks ready
15:45:18.551 [Lua] player (110000106a92ce4,1) was put into party 1
15:45:18.551 [Lua] [IngamePlayerListUI] - Destroy
15:45:18.551 [Lua] [GamePadEquipmentUI] - Destroy
15:45:18.551 [Lua] [EquipmentUI] - Destroy
15:45:18.551 [Lua] [GamePadAbilityUI] - Destroy
15:45:18.551 [Lua] [AbilityUI] - Destroy
15:45:18.560 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106a92ce4
15:45:18.560 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:4:0 = 110000106a92ce4
15:45:18.560 [Lua] Set lobby begin:
15:45:18.560 [Lua] Lobby data selected_mission_id = inn_level
15:45:18.560 [Lua] Lobby data num_players = 1
15:45:18.560 [Lua] Lobby data difficulty_tweak = 0
15:45:18.560 [Lua] Lobby data host = 110000106a92ce4
15:45:18.560 [Lua] Lobby data matchmaking_type = 3
15:45:18.560 [Lua] Lobby data difficulty = normal
15:45:18.560 [Lua] Lobby data player_slot_1 = 0:0
15:45:18.560 [Lua] Lobby data unique_server_name = Amber Baal
15:45:18.560 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:45:18.560 [Lua] Lobby data country_code = GB
15:45:18.560 [Lua] Lobby data matchmaking = false
15:45:18.561 [Lua] Lobby data power_level = 0
15:45:18.561 [Lua] Lobby data mission_id = inn_level
15:45:18.561 [Lua] Lobby data mechanism = adventure
15:45:18.561 [Lua] Lobby data player_slot_5 = 0:0
15:45:18.561 [Lua] Lobby data player_slot_2 = 0:0
15:45:18.561 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:18.561 [Lua] Lobby data player_slot_3 = 0:0
15:45:18.561 [Lua] Lobby data eac_authorized = true
15:45:18.561 [Lua] Set lobby end.
15:45:18.561 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(4) career(2)
15:45:18.561 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}]
15:45:18.561 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1196621184,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
15:45:18.562 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync
15:45:18.562 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers
15:45:18.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:45:18.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:45:18.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
15:45:18.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:45:18.573 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers
15:45:18.573 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame
15:45:18.573 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true
15:45:18.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
15:45:18.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
15:45:18.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
15:45:18.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:45:18.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:45:18.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:45:18.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
15:45:18.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:45:18.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:45:18.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
15:45:18.818 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
15:45:18.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:45:18.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:45:18.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:45:18.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:45:18.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:45:18.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:45:18.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:45:18.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:45:18.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:45:19.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:45:19.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
15:45:19.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:45:19.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:45:19.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:45:19.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:45:19.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:45:19.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:45:19.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:45:19.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:45:19.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:45:19.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:45:19.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:45:19.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:45:19.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:45:19.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
15:45:19.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
15:45:19.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
15:45:19.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:45:19.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:45:19.198 [Flow] DISABLE
15:45:19.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:45:19.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:45:19.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:45:19.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:45:19.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:45:19.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:45:19.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:45:19.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:45:19.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:45:19.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
15:45:19.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:45:19.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:45:19.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:45:19.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:45:19.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:45:19.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:45:19.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:45:19.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:45:19.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:45:19.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:19.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:19.634 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:19.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:45:20.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:45:20.006 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:45:20.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:45:20.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:45:20.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:45:20.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:45:20.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:45:20.185 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:45:20.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:45:20.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:45:20.251 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:45:20.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:45:20.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:45:20.331 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:45:20.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
15:45:20.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
15:45:20.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
15:45:20.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:45:20.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:45:20.463 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:45:20.463 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:45:20.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:45:20.544 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:45:20.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:45:20.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:45:20.899 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:45:20.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:45:20.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:45:20.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:45:20.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
15:45:21.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
15:45:21.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
15:45:21.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:45:21.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:45:21.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:45:21.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
15:45:21.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
15:45:21.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
15:45:21.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:45:21.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:45:21.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:45:21.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
15:45:21.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
15:45:21.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
15:45:21.492 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:45:21.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:45:21.546 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:45:21.546 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:45:21.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:45:21.601 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:45:21.612 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184
15:45:21.614 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:45:21.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:21.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:21.619 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1
15:45:21.619 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:45:21.637 [Lua] Players are leaving the safe zone
15:45:21.866 [Lua] StateInGameRunning:_game_actually_starts()
15:45:21.866 [Lua] [IngameUI] menu view on_enter start_menu_view
15:45:21.866 [Lua] hero_fullscreen_menu_on_enter
15:45:21.866 [Lua] #################################################################################################################
15:45:21.866 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:45:21.866 [Lua] #################################################################################################################
15:45:21.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
15:45:21.866 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
15:45:21.866 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true
15:45:21.869 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07eb92a0
15:45:21.871 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:45:21.880 [Lua] cb_razer_chroma_setup
15:45:21.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
15:45:21.888 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.888 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.889 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:45:21.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
15:45:21.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:45:21.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView
15:45:21.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:45:21.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:45:21.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:45:22.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
15:45:22.060 [Lua] Commit load time data
15:45:22.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x438, position: 0
15:45:23.242 [Lua] PlayFabMirrorBase:_commit_internal 1
15:45:23.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:45:23.243 [Lua] generate_backend_stats 110000106a92ce4:1
15:45:23.266 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:45:23.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:45:23.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
15:45:23.266 [Lua] Set lobby begin:
15:45:23.266 [Lua] Lobby data selected_mission_id = inn_level
15:45:23.266 [Lua] Lobby data num_players = 1
15:45:23.266 [Lua] Lobby data difficulty_tweak = 0
15:45:23.266 [Lua] Lobby data host = 110000106a92ce4
15:45:23.266 [Lua] Lobby data matchmaking_type = 3
15:45:23.266 [Lua] Lobby data difficulty = normal
15:45:23.266 [Lua] Lobby data player_slot_1 = 0:0
15:45:23.266 [Lua] Lobby data unique_server_name = Amber Baal
15:45:23.266 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:45:23.266 [Lua] Lobby data country_code = GB
15:45:23.266 [Lua] Lobby data matchmaking = false
15:45:23.266 [Lua] Lobby data power_level = 835
15:45:23.266 [Lua] Lobby data mission_id = inn_level
15:45:23.267 [Lua] Lobby data mechanism = adventure
15:45:23.267 [Lua] Lobby data player_slot_5 = 0:0
15:45:23.267 [Lua] Lobby data player_slot_2 = 0:0
15:45:23.267 [Lua] Lobby data network_hash = 65e25336687ca88
15:45:23.267 [Lua] Lobby data player_slot_3 = 0:0
15:45:23.267 [Lua] Lobby data eac_authorized = true
15:45:23.267 [Lua] Set lobby end.
15:45:23.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
15:45:23.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x438, position: 27249
15:45:23.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
15:45:23.626 [Lua] commit result success 1
15:45:23.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
15:45:23.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
15:45:23.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
15:45:23.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
15:45:23.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:45:23.952 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
15:45:23.952 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:45:23.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
15:45:23.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:45:23.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
15:45:23.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:45:23.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
15:45:23.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:45:23.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
15:45:23.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:45:23.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
15:45:23.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:45:24.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:45:24.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:45:24.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read,
15:45:24.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:45:24.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read,
15:45:24.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:45:31.464 [Window] Window => inactive
15:45:33.600 [Window] Window => active
15:45:34.277 [Lua] [IngameUI] menu view on_exit start_menu_view
15:45:34.277 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:45:34.277 [Lua] hero_fullscreen_menu_on_exit
15:45:34.279 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07eb92a0
15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:45:34.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView
15:45:35.644 [Window] Window => inactive
15:46:07.441 [Window] Window => active
15:46:10.402 [Window] Window => inactive
15:46:10.878 [Window] Window => active
15:46:20.545 [Window] Window => inactive
15:46:20.937 [Window] Window => active
15:46:21.992 [Window] Window => inactive
15:46:24.128 [Window] Window => active
15:46:24.925 [Lua] [LobbyMembers] Member joined 110000109992595
15:46:24.934 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:46:24.934 [Lua] Players: 2
15:46:24.934 [Lua] Set lobby begin:
15:46:24.934 [Lua] Lobby data selected_mission_id = inn_level
15:46:24.934 [Lua] Lobby data num_players = 2
15:46:24.934 [Lua] Lobby data difficulty_tweak = 0
15:46:24.934 [Lua] Lobby data host = 110000106a92ce4
15:46:24.934 [Lua] Lobby data matchmaking_type = 3
15:46:24.934 [Lua] Lobby data difficulty = normal
15:46:24.934 [Lua] Lobby data player_slot_1 = 0:0
15:46:24.934 [Lua] Lobby data unique_server_name = Amber Baal
15:46:24.935 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:24.935 [Lua] Lobby data country_code = GB
15:46:24.935 [Lua] Lobby data matchmaking = false
15:46:24.935 [Lua] Lobby data power_level = 835
15:46:24.935 [Lua] Lobby data mission_id = inn_level
15:46:24.935 [Lua] Lobby data mechanism = adventure
15:46:24.935 [Lua] Lobby data player_slot_5 = 0:0
15:46:24.935 [Lua] Lobby data player_slot_2 = 0:0
15:46:24.936 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:24.936 [Lua] Lobby data player_slot_3 = 0:0
15:46:24.936 [Lua] Lobby data eac_authorized = true
15:46:24.936 [Lua] Set lobby end.
15:46:27.338 [Window] Window => inactive
15:46:27.957 [Window] Window => active
15:46:28.169 [Window] Window => inactive
15:46:29.124 [Lua] GOT approve_channel 1 110000109992595 18600000186da22
15:46:29.124 [EAC] EAC server has client 110000109992595 and channel 1 (and owner 110000109992595)
15:46:29.124 [EACServer] [16:46:29:124][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109992595 PlayerGUID: 76561198121297301 PlayerIP: 0.0.0.0 OwnerGUID: 76561198121297301 PlayerName: James
15:46:29.124 [Lua] Client with peer_id 110000109992595 got APPROVED by server
15:46:29.125 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000109992595'
15:46:29.125 [Lua] [ChatManager][1]System: James is joining the game
15:46:29.125 [Lua] [NetworkServer] Peer 110000109992595 joined server lobby.
15:46:29.125 [Lua] [NetworkServer] Creating peer info.
15:46:29.125 [Lua] [PeerSM] 110000109992595 :: on_enter Connecting
15:46:29.165 [EACServer] [16:46:29:165][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
15:46:29.218 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000186da22 from 110000109992595, replying lobby_ok
15:46:29.275 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109992595 REPLY wh:0 | we:110000106a92ce4 | dr:0 | bw:0 | es:0
15:46:29.333 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000109992595
15:46:29.333 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:1:0 = 110000109992595
15:46:29.333 [Lua] Set lobby begin:
15:46:29.333 [Lua] Lobby data selected_mission_id = inn_level
15:46:29.333 [Lua] Lobby data num_players = 2
15:46:29.333 [Lua] Lobby data difficulty_tweak = 0
15:46:29.333 [Lua] Lobby data host = 110000106a92ce4
15:46:29.333 [Lua] Lobby data matchmaking_type = 3
15:46:29.333 [Lua] Lobby data difficulty = normal
15:46:29.333 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:29.333 [Lua] Lobby data unique_server_name = Amber Baal
15:46:29.333 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:29.333 [Lua] Lobby data country_code = GB
15:46:29.333 [Lua] Lobby data matchmaking = false
15:46:29.333 [Lua] Lobby data power_level = 835
15:46:29.333 [Lua] Lobby data mission_id = inn_level
15:46:29.333 [Lua] Lobby data mechanism = adventure
15:46:29.333 [Lua] Lobby data player_slot_5 = 0:0
15:46:29.333 [Lua] Lobby data player_slot_2 = 0:0
15:46:29.333 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:29.333 [Lua] Lobby data player_slot_3 = 0:0
15:46:29.333 [Lua] Lobby data eac_authorized = true
15:46:29.333 [Lua] Set lobby end.
15:46:29.571 [Window] Window => active
15:46:30.080 [Window] Window => inactive
15:46:31.825 [Lua] ### CLEARING PEER STATE FOR 110000109992595
15:46:31.825 [Lua] [PeerSM] 110000109992595 :: on_exit Connecting
15:46:31.825 [Lua] [PeerSM] 110000109992595 :: on_enter Connecting
15:46:31.892 [Lua] [NetworkServer] Peer 110000109992595 has sent rpc_notify_lobby_joined
15:46:31.892 [Lua] [PSM] Peer 110000109992595 joined. Want to use profile index "1" and join party "0"
15:46:31.892 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4","110000109992595"]
15:46:31.892 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109992595, connection_key=0)
15:46:31.892 [Lua] Sync dynamic to client:
15:46:31.958 [Lua] ### Received rpc_level_load_started
15:46:31.958 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 352510080
15:46:31.958 [Lua] player (110000109992595,1) was put into party 0
15:46:31.958 [Lua] [ProfileSynchronizer] Peer 110000109992595 entered session
15:46:31.958 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000109992595
15:46:31.958 [Lua] Mechanism says: a client has initialized the mechanism! 110000109992595
15:46:32.053 [Lua] ### Received rpc_level_loaded
15:46:32.053 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 78
15:46:33.852 [EACServer] [16:46:33:852][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109992595 Session: 1 Status: Client Authenticated Message: Client authenticated.
15:46:33.853 [EAC] Peer 110000109992595 switched EAC state to ClientAuthenticatedLocal
15:46:33.890 [Lua] [NetworkServer] Peer 110000109992595 has sent rpc_post_game_notified
15:46:33.891 [Lua] [PeerSM] 110000109992595 :: on_exit Connecting
15:46:33.891 [Lua] [PeerSM] 110000109992595 :: on_enter Loading
15:46:34.408 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184
15:46:34.475 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000109992595, connection_key=0)
15:46:34.476 [Lua] [PeerSM] 110000109992595 :: on_exit Loading
15:46:34.476 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages
15:46:34.485 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages
15:46:34.485 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame
15:46:34.566 [EACServer] [16:46:34:566][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109992595.
15:46:34.866 [EACServer] [16:46:34:866][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109992595
15:46:34.866 [EACServer] [16:46:34:866][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109992595 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:46:34.872 [EAC] Peer 110000109992595 switched EAC state to ClientAuthenticatedRemote
15:46:35.792 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame
15:46:35.792 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync
15:46:35.801 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595
15:46:35.802 [Lua] Breedfreezer (server) starting a hot join sync
15:46:35.803 [Lua] PlayerManager:add_remote_player 110000109992595
15:46:35.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
15:46:35.803 [Lua] RemotePlayer:create_game_object( ) 44
15:46:35.816 [Lua] player (110000109992595,1) was put into party 1
15:46:35.816 [Lua] [ProfileSynchronizer] Assigning peer(110000109992595:1) to profile(1) career(3)
15:46:35.817 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000109992595"}]
15:46:35.817 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync
15:46:35.817 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers
15:46:35.821 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers
15:46:35.821 [Lua] [PeerSM] 110000109992595 :: on_enter InGame
15:46:35.821 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true
15:46:35.927 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
15:46:35.927 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list.
15:46:35.927 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:46:35.927 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1
15:46:35.928 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}}
15:46:35.928 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
15:46:35.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:46:35.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:46:35.957 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
15:46:36.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
15:46:36.004 [Lua] [PackageManager] Force_load: wwise/crossbow
15:46:36.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:46:36.039 [Lua] Set lobby begin:
15:46:36.039 [Lua] Lobby data selected_mission_id = inn_level
15:46:36.040 [Lua] Lobby data num_players = 2
15:46:36.040 [Lua] Lobby data difficulty_tweak = 0
15:46:36.040 [Lua] Lobby data host = 110000106a92ce4
15:46:36.040 [Lua] Lobby data matchmaking_type = 3
15:46:36.040 [Lua] Lobby data difficulty = normal
15:46:36.040 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:36.040 [Lua] Lobby data unique_server_name = Amber Baal
15:46:36.040 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:36.040 [Lua] Lobby data country_code = GB
15:46:36.040 [Lua] Lobby data matchmaking = false
15:46:36.040 [Lua] Lobby data power_level = 417
15:46:36.041 [Lua] Lobby data mission_id = inn_level
15:46:36.041 [Lua] Lobby data mechanism = adventure
15:46:36.041 [Lua] Lobby data player_slot_5 = 0:0
15:46:36.041 [Lua] Lobby data player_slot_2 = 0:0
15:46:36.041 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:36.041 [Lua] Lobby data player_slot_3 = 0:0
15:46:36.041 [Lua] Lobby data eac_authorized = true
15:46:36.041 [Lua] Set lobby end.
15:46:36.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:46:36.305 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:46:36.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
15:46:36.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
15:46:36.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
15:46:36.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
15:46:36.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
15:46:36.333 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
15:46:36.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
15:46:36.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
15:46:36.372 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
15:46:36.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:46:36.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:46:36.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:46:36.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
15:46:36.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
15:46:36.478 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
15:46:36.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:46:36.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:46:36.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:46:36.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:46:36.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:46:36.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:46:36.526 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104
15:46:37.724 [Window] Window => active
15:46:39.559 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
15:46:40.559 [Lua] [Matchmaking] Cancelling matchmaking
15:46:40.559 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:46:40.837 [Lua] PlayFabMirrorBase:_commit_internal 2
15:46:40.837 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:46:40.839 [Lua] generate_backend_stats 110000106a92ce4:1
15:46:40.861 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:46:40.861 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:46:40.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
15:46:40.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
15:46:41.049 [Window] Window => inactive
15:46:41.099 [Lua] Set lobby begin:
15:46:41.099 [Lua] Lobby data selected_mission_id = inn_level
15:46:41.099 [Lua] Lobby data num_players = 2
15:46:41.099 [Lua] Lobby data difficulty_tweak = 0
15:46:41.099 [Lua] Lobby data host = 110000106a92ce4
15:46:41.099 [Lua] Lobby data matchmaking_type = 3
15:46:41.099 [Lua] Lobby data difficulty = normal
15:46:41.099 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:41.099 [Lua] Lobby data unique_server_name = Amber Baal
15:46:41.099 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:41.099 [Lua] Lobby data country_code = GB
15:46:41.099 [Lua] Lobby data matchmaking = false
15:46:41.099 [Lua] Lobby data power_level = 835
15:46:41.099 [Lua] Lobby data mission_id = inn_level
15:46:41.099 [Lua] Lobby data mechanism = adventure
15:46:41.099 [Lua] Lobby data player_slot_5 = 0:0
15:46:41.099 [Lua] Lobby data player_slot_2 = 0:0
15:46:41.099 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:41.100 [Lua] Lobby data player_slot_3 = 0:0
15:46:41.100 [Lua] Lobby data eac_authorized = true
15:46:41.100 [Lua] Set lobby end.
15:46:41.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
15:46:41.677 [Lua] commit result success 2
15:46:41.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
15:46:41.686 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
15:46:41.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
15:46:42.548 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104
15:46:42.594 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:46:42.594 [Lua] [NetworkServer] Peer 110000109992595 spawned player.
15:46:42.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:46:42.595 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1
15:46:42.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:42.595 [Lua] TalentSystem:rpc_sync_talents 1 1025
15:46:42.769 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true
15:46:45.239 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:822150976, lt:load_next_level, extra_packages:{
})
15:46:45.239 [Lua] [LevelTransitionHandler] promote_next_level_data
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = morris_hub
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {}
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn_deus
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 822150976
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {}
15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:46:45.240 [Lua] TRANSITION nil nil load_next_level
15:46:45.240 [Lua] Transition type "load_next_level", is server: true
15:46:45.240 [Lua] [GameNetworkManager] Leaving game...
15:46:45.240 [Lua] [GameNetworkManager] Shutting down game session host.
15:46:45.240 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:46:45.240 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:46:45.240 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.22
15:46:45.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:46:46.128 [Lua] [PlayerSyncData] Game session is not initialized
15:46:46.128 [Lua] Set lobby begin:
15:46:46.128 [Lua] Lobby data selected_mission_id = inn_level
15:46:46.128 [Lua] Lobby data num_players = 2
15:46:46.128 [Lua] Lobby data difficulty_tweak = 0
15:46:46.128 [Lua] Lobby data host = 110000106a92ce4
15:46:46.128 [Lua] Lobby data matchmaking_type = 3
15:46:46.128 [Lua] Lobby data difficulty = normal
15:46:46.128 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:46.128 [Lua] Lobby data unique_server_name = Amber Baal
15:46:46.128 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:46.128 [Lua] Lobby data country_code = GB
15:46:46.128 [Lua] Lobby data matchmaking = false
15:46:46.129 [Lua] Lobby data power_level = 0
15:46:46.129 [Lua] Lobby data mission_id = inn_level
15:46:46.129 [Lua] Lobby data mechanism = adventure
15:46:46.129 [Lua] Lobby data player_slot_5 = 0:0
15:46:46.129 [Lua] Lobby data player_slot_2 = 0:0
15:46:46.129 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:46.129 [Lua] Lobby data player_slot_3 = 0:0
15:46:46.129 [Lua] Lobby data eac_authorized = true
15:46:46.129 [Lua] Set lobby end.
15:46:47.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:46:47.243 [Lua] [Managers] Calling function on all managers:
15:46:47.243 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1
15:46:47.243 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false
15:46:47.243 [Lua] Clearing all global lookup lists
15:46:47.243 [Lua] [IngamePlayerListUI] - Destroy
15:46:47.243 [Lua] [GamePadEquipmentUI] - Destroy
15:46:47.243 [Lua] [EquipmentUI] - Destroy
15:46:47.243 [Lua] [GamePadAbilityUI] - Destroy
15:46:47.244 [Lua] [AbilityUI] - Destroy
15:46:47.244 [Lua] [IngameUI] destroy
15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1
15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1
15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2
15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1
15:46:47.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1
15:46:47.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3
15:46:47.255 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list.
15:46:47.255 [Lua] PlayerManager:remove_player peer_id=110000109992595 1
15:46:47.277 [Lua] [Managers] Destroying manager group:
15:46:47.281 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:46:47.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:46:47.321 [Lua] [PeerSM] 110000109992595 :: on_exit InGame
15:46:47.321 [Lua] [PeerSM] 110000109992595 :: on_enter Loading
15:46:47.321 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame
15:46:47.321 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading
15:46:47.321 [Lua] [Matchmaking] unregister rpcs
15:46:47.321 [Lua] ############### UNLOADING PACKAGES ###############
15:46:47.321 [Lua] [Managers] Calling function on all managers:
15:46:47.321 [Lua] [Managers] Destroying manager group:
15:46:47.321 [Lua] [Gamestate] Enter state StateLoading
15:46:47.324 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:46:47.324 [Lua] [Matchmaking] register rpcs
15:46:47.324 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:46:47.324 [Lua] registering RPCs
15:46:47.324 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:46:47.324 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:46:47.324 [Lua] Set lobby begin:
15:46:47.324 [Lua] Lobby data selected_mission_id = morris_hub
15:46:47.324 [Lua] Lobby data num_players = 2
15:46:47.324 [Lua] Lobby data difficulty_tweak = 0
15:46:47.324 [Lua] Lobby data host = 110000106a92ce4
15:46:47.324 [Lua] Lobby data matchmaking_type = 3
15:46:47.324 [Lua] Lobby data difficulty = normal
15:46:47.324 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:47.324 [Lua] Lobby data unique_server_name = Amber Baal
15:46:47.324 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:47.325 [Lua] Lobby data country_code = GB
15:46:47.325 [Lua] Lobby data matchmaking = false
15:46:47.325 [Lua] Lobby data power_level = 0
15:46:47.325 [Lua] Lobby data mission_id = morris_hub
15:46:47.325 [Lua] Lobby data mechanism = deus
15:46:47.325 [Lua] Lobby data player_slot_5 = 0:0
15:46:47.325 [Lua] Lobby data player_slot_2 = 0:0
15:46:47.325 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:47.325 [Lua] Lobby data player_slot_3 = 0:0
15:46:47.325 [Lua] Lobby data eac_authorized = true
15:46:47.325 [Lua] Set lobby end.
15:46:47.325 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:46:47.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false
15:46:47.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false
15:46:47.328 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:46:47.328 [Lua] [StateLoading] load_current_level
15:46:47.328 [Lua] initializing mechanism to: deus
15:46:47.328 [Lua] FORCE COMMIT 3
15:46:47.328 [Lua] PlayFabMirrorBase:_commit_internal 3
15:46:47.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:46:47.328 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:46:47.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29
15:46:47.328 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:46:47.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
15:46:47.330 [Umbra] Unload tome
15:46:47.331 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
15:46:47.421 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
15:46:47.432 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
15:46:47.432 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
15:46:47.432 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
15:46:47.440 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:46:47.440 [Lua] Mechanism says: a client has initialized the mechanism! 110000109992595
15:46:47.440 [Lua] ### Received rpc_level_load_started
15:46:47.440 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 822150976
15:46:47.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29
15:46:47.440 [Lua] commit result success 3
15:46:47.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}}
15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104
15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184
15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:46:47.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:46:47.506 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:46:47.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:46:47.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29
15:46:47.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
15:46:47.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
15:46:48.622 [Window] Window => active
15:46:48.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:46:48.706 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:46:48.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
15:46:49.022 [Window] Window => inactive
15:46:50.489 [Window] Window => active
15:46:50.756 [Window] Window => inactive
15:46:51.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
15:46:51.007 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
15:46:51.024 [Lua] [LevelTransitionHandler] Level load completed!
15:46:51.024 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:46:51.024 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:46:51.024 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
15:46:51.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:46:51.024 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
15:46:51.038 [Lua] Async level spawning done
15:46:51.040 [Lua] ### Received rpc_level_loaded
15:46:51.040 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 228
15:46:51.040 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded
15:46:51.057 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading
15:46:51.057 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages
15:46:51.073 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages
15:46:51.073 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame
15:46:51.074 [Lua] ### Received rpc_level_loaded
15:46:51.074 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 228
15:46:51.074 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:46:51.656 [Lua] ### Received rpc_level_loaded
15:46:51.656 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 228
15:46:51.656 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded
15:46:51.656 [Lua] [PeerSM] 110000109992595 :: on_exit Loading
15:46:51.656 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages
15:46:51.673 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages
15:46:51.673 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame
15:46:52.073 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:46:52.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:46:52.074 [Lua] [Matchmaking] unregister rpcs
15:46:52.074 [Lua] Set lobby begin:
15:46:52.074 [Lua] Lobby data selected_mission_id = morris_hub
15:46:52.074 [Lua] Lobby data num_players = 2
15:46:52.074 [Lua] Lobby data difficulty_tweak = 0
15:46:52.074 [Lua] Lobby data host = 110000106a92ce4
15:46:52.074 [Lua] Lobby data matchmaking_type = 3
15:46:52.074 [Lua] Lobby data difficulty = normal
15:46:52.074 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:52.074 [Lua] Lobby data unique_server_name = Amber Baal
15:46:52.074 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:52.074 [Lua] Lobby data country_code = GB
15:46:52.074 [Lua] Lobby data matchmaking = false
15:46:52.074 [Lua] Lobby data power_level = 0
15:46:52.074 [Lua] Lobby data mission_id = morris_hub
15:46:52.074 [Lua] Lobby data mechanism = deus
15:46:52.074 [Lua] Lobby data player_slot_5 = 0:0
15:46:52.074 [Lua] Lobby data player_slot_2 = 0:0
15:46:52.074 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:52.074 [Lua] Lobby data player_slot_3 = 0:0
15:46:52.074 [Lua] Lobby data eac_authorized = true
15:46:52.074 [Lua] Set lobby end.
15:46:52.074 [Lua] [Managers] Destroying manager group:
15:46:52.075 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:46:52.075 [Lua] [Gamestate] Enter StateIngame HOST
15:46:52.075 [Lua] [Managers] Calling function on all managers:
15:46:52.075 [Lua] <>level = morris_hub<>
15:46:52.075 [Lua] [StateIngame] Server ingame
15:46:52.078 [Lua] Set lobby begin:
15:46:52.078 [Lua] Lobby data selected_mission_id = morris_hub
15:46:52.078 [Lua] Lobby data num_players = 2
15:46:52.078 [Lua] Lobby data difficulty_tweak = 0
15:46:52.078 [Lua] Lobby data host = 110000106a92ce4
15:46:52.078 [Lua] Lobby data matchmaking_type = 3
15:46:52.078 [Lua] Lobby data difficulty = normal
15:46:52.078 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:52.078 [Lua] Lobby data unique_server_name = Amber Baal
15:46:52.078 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:52.078 [Lua] Lobby data country_code = GB
15:46:52.078 [Lua] Lobby data matchmaking = false
15:46:52.078 [Lua] Lobby data power_level = 0
15:46:52.078 [Lua] Lobby data mission_id = morris_hub
15:46:52.078 [Lua] Lobby data mechanism = deus
15:46:52.078 [Lua] Lobby data player_slot_5 = 0:0
15:46:52.078 [Lua] Lobby data player_slot_2 = 0:0
15:46:52.078 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:52.078 [Lua] Lobby data player_slot_3 = 0:0
15:46:52.078 [Lua] Lobby data eac_authorized = true
15:46:52.078 [Lua] Set lobby end.
15:46:52.078 [Lua] [Matchmaking] register rpcs
15:46:52.078 [Lua] GameNetworkManager:init... creating game session
15:46:52.078 [Lua] Host GameSession.make_game_session_host with session:
15:46:52.078 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:46:52.078 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4
15:46:52.078 [Lua] [GameNetworkManager] self.is_server = true
15:46:52.078 [Network] Setting artificial MTU limit to 65536
15:46:52.086 [Lua] Switching ConflictSettings: to: disabled
15:46:52.086 [Lua] pacing=disabled
15:46:52.086 [Lua] roaming=nil
15:46:52.086 [Lua] specials=disabled
15:46:52.086 [Lua] debug_color=black
15:46:52.086 [Lua] pack_spawning=disabled
15:46:52.086 [Lua] contained_breeds=nil
15:46:52.086 [Lua] disabled=true
15:46:52.086 [Lua] boss=disabled
15:46:52.086 [Lua] horde=disabled
15:46:52.086 [Lua] name=disabled
15:46:52.086 [Lua] intensity=disabled
15:46:52.086 [Lua] ---
15:46:52.086 [Lua] [LevelAnalysis] set_random_seed( 0)
15:46:52.088 [Lua] [AIInterestPointSystem] Level Seed: 0
15:46:52.089 [Lua]
15:46:52.089 [Lua] [entity_system_bag] = table
15:46:52.089 [Lua] [entity_system_bag] = metatable
15:46:52.089 [Lua] [startup_data] = table
15:46:52.089 [Lua] [entity_manager] = table
15:46:52.089 [Lua] [entity_manager] = metatable
15:46:52.089 [Lua] [unit_spawner] = table
15:46:52.089 [Lua] [unit_spawner] = metatable
15:46:52.089 [Lua] [unit_storage] = table
15:46:52.089 [Lua] [unit_storage] = metatable
15:46:52.089 [Lua] [dice_keeper] = table
15:46:52.089 [Lua] [dice_keeper] = metatable
15:46:52.089 [Lua] [is_server] = true (boolean)
15:46:52.089 [Lua] [world] = [World]
15:46:52.089 [Lua] [system_api] = table
15:46:52.089 [Lua] [entity_system] = table
15:46:52.089 [Lua] [entity_system] = metatable
15:46:52.089 [Lua] [network_lobby] = table
15:46:52.089 [Lua] [network_lobby] = metatable
15:46:52.089 [Lua] [profile_synchronizer] = table
15:46:52.089 [Lua] [profile_synchronizer] = metatable
15:46:52.089 [Lua] [level_transition_handler] = table
15:46:52.089 [Lua] [level_transition_handler] = metatable
15:46:52.089 [Lua] [num_local_human_players] = 1 (number)
15:46:52.089 [Lua] [statistics_db] = table
15:46:52.089 [Lua] [statistics_db] = metatable
15:46:52.089 [Lua] [network_server] = table
15:46:52.089 [Lua] [network_server] = metatable
15:46:52.089 [Lua] [input_manager] = table
15:46:52.089 [Lua] [input_manager] = metatable
15:46:52.089 [Lua] [network_clock] = table
15:46:52.089 [Lua] [network_clock] = metatable
15:46:52.089 [Lua] [network_transmit] = table
15:46:52.089 [Lua] [network_transmit] = metatable
15:46:52.089 [Lua] [free_flight_manager] = table
15:46:52.089 [Lua] [free_flight_manager] = metatable
15:46:52.089 [Lua] [network_manager] = table
15:46:52.089 [Lua] [network_manager] = metatable
15:46:52.089 [Lua] [network_event_delegate] = table
15:46:52.089 [Lua] [network_event_delegate] = metatable
15:46:52.089 [Lua]
15:46:52.089 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:46:52.089 [Lua] ignoring extension VersusInteractObjectiveExtension
15:46:52.089 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:46:52.089 [Lua] ignoring extension VersusSocketObjectiveExtension
15:46:52.089 [Lua] ignoring extension VersusTargetObjectiveExtension
15:46:52.089 [Lua] ignoring extension VersusMissionObjectiveExtension
15:46:52.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:46:52.093 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:46:52.093 [Lua] [AchievementManager] Achievements using the steam platform
15:46:52.094 [Lua] PlayerManager:add_player player_1
15:46:52.116 [Lua] [StateIngame] Level seed: 0
15:46:52.117 [Lua] [LevelAnalysis] set_random_seed( 0)
15:46:52.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:46:52.118 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:46:52.118 [Lua] [IngameUI] init
15:46:52.135 [Lua] cb_razer_chroma_setup
15:46:52.161 [Lua] completed
15:46:52.161 [Lua] completed
15:46:52.161 [Lua] completed
15:46:52.161 [Lua] completed
15:46:52.174 [Lua] completed
15:46:52.175 [Lua] completed
15:46:52.175 [Lua] [Matchmaking] Cancelling matchmaking
15:46:52.175 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:46:52.175 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:46:52.176 [Lua] Set lobby begin:
15:46:52.176 [Lua] Lobby data selected_mission_id = morris_hub
15:46:52.176 [Lua] Lobby data num_players = 2
15:46:52.176 [Lua] Lobby data difficulty_tweak = 0
15:46:52.176 [Lua] Lobby data host = 110000106a92ce4
15:46:52.176 [Lua] Lobby data matchmaking_type = 3
15:46:52.176 [Lua] Lobby data difficulty = normal
15:46:52.176 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:52.176 [Lua] Lobby data unique_server_name = Amber Baal
15:46:52.176 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:52.176 [Lua] Lobby data country_code = GB
15:46:52.176 [Lua] Lobby data matchmaking = false
15:46:52.176 [Lua] Lobby data power_level = 835
15:46:52.176 [Lua] Lobby data mission_id = morris_hub
15:46:52.176 [Lua] Lobby data mechanism = deus
15:46:52.176 [Lua] Lobby data player_slot_5 = 0:0
15:46:52.176 [Lua] Lobby data player_slot_2 = 0:0
15:46:52.176 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:52.176 [Lua] Lobby data player_slot_3 = 0:0
15:46:52.176 [Lua] Lobby data eac_authorized = true
15:46:52.176 [Lua] Set lobby end.
15:46:52.177 [Lua] CurrentConflictSettings disabled
15:46:52.177 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:46:52.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:46:52.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:46:52.177 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
15:46:52.177 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:46:52.177 [Lua] [Managers] Calling function on all managers:
15:46:52.177 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:46:52.182 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame
15:46:52.182 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync
15:46:52.203 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync
15:46:52.203 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers
15:46:52.207 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}}
15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104
15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184
15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:46:52.856 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame
15:46:52.856 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync
15:46:52.862 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595
15:46:52.863 [Lua] PlayerManager:add_remote_player 110000109992595
15:46:52.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
15:46:52.863 [Lua] RemotePlayer:create_game_object( ) 4
15:46:52.876 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync
15:46:52.876 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers
15:46:52.876 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers
15:46:52.876 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame
15:46:52.876 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true
15:46:52.878 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
15:46:52.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:52.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:52.880 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1
15:46:52.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
15:46:52.881 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers
15:46:52.881 [Lua] [PeerSM] 110000109992595 :: on_enter InGame
15:46:52.881 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true
15:46:52.952 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list.
15:46:52.952 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:46:52.952 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1
15:46:52.959 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:46:52.959 [Lua] [NetworkServer] Peer 110000109992595 spawned player.
15:46:52.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
15:46:52.961 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1
15:46:52.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:52.962 [Lua] TalentSystem:rpc_sync_talents 1 1025
15:46:53.001 [Lua] StateInGameRunning:_game_actually_starts()
15:46:53.001 [Lua] #################################################################################################################
15:46:53.001 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:46:53.001 [Lua] #################################################################################################################
15:46:53.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
15:46:53.001 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
15:46:53.001 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true
15:46:53.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
15:46:53.139 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true
15:46:53.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
15:46:53.183 [Lua] Commit load time data
15:46:56.129 [Window] Window => active
15:46:57.035 [Lua] Set lobby begin:
15:46:57.035 [Lua] Lobby data selected_mission_id = morris_hub
15:46:57.035 [Lua] Lobby data num_players = 2
15:46:57.036 [Lua] Lobby data difficulty_tweak = 0
15:46:57.036 [Lua] Lobby data host = 110000106a92ce4
15:46:57.036 [Lua] Lobby data matchmaking_type = 3
15:46:57.036 [Lua] Lobby data difficulty = normal
15:46:57.036 [Lua] Lobby data player_slot_1 = 110000109992595:1
15:46:57.036 [Lua] Lobby data unique_server_name = Amber Baal
15:46:57.036 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:46:57.036 [Lua] Lobby data country_code = GB
15:46:57.036 [Lua] Lobby data matchmaking = false
15:46:57.036 [Lua] Lobby data power_level = 417
15:46:57.036 [Lua] Lobby data mission_id = morris_hub
15:46:57.036 [Lua] Lobby data mechanism = deus
15:46:57.036 [Lua] Lobby data player_slot_5 = 0:0
15:46:57.036 [Lua] Lobby data player_slot_2 = 0:0
15:46:57.036 [Lua] Lobby data network_hash = 65e25336687ca88
15:46:57.036 [Lua] Lobby data player_slot_3 = 0:0
15:46:57.036 [Lua] Lobby data eac_authorized = true
15:46:57.036 [Lua] Set lobby end.
15:47:01.392 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000109992595
15:47:01.392 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:1:0 =
15:47:01.392 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:5:0 = 110000109992595
15:47:01.392 [Lua] Set lobby begin:
15:47:01.392 [Lua] Lobby data selected_mission_id = morris_hub
15:47:01.392 [Lua] Lobby data num_players = 2
15:47:01.392 [Lua] Lobby data difficulty_tweak = 0
15:47:01.392 [Lua] Lobby data host = 110000106a92ce4
15:47:01.392 [Lua] Lobby data matchmaking_type = 3
15:47:01.392 [Lua] Lobby data difficulty = normal
15:47:01.392 [Lua] Lobby data player_slot_1 = 0:0
15:47:01.392 [Lua] Lobby data unique_server_name = Amber Baal
15:47:01.392 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:47:01.392 [Lua] Lobby data country_code = GB
15:47:01.392 [Lua] Lobby data matchmaking = false
15:47:01.393 [Lua] Lobby data power_level = 417
15:47:01.393 [Lua] Lobby data mission_id = morris_hub
15:47:01.393 [Lua] Lobby data mechanism = deus
15:47:01.393 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:47:01.393 [Lua] Lobby data player_slot_2 = 0:0
15:47:01.393 [Lua] Lobby data network_hash = 65e25336687ca88
15:47:01.393 [Lua] Lobby data player_slot_3 = 0:0
15:47:01.393 [Lua] Lobby data eac_authorized = true
15:47:01.393 [Lua] Set lobby end.
15:47:01.393 [Lua] [ProfileSynchronizer] Assigning peer(110000109992595:1) to profile(5) career(2)
15:47:01.393 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}]
15:47:01.393 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"}]
15:47:01.429 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"wwise\/blunderbuss":false},"inventory_id":1490249984,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:47:01.429 [Lua] [NetworkServer] Peer 110000109992595 despawned player.
15:47:01.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109992595
15:47:01.430 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:47:01.430 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
15:47:01.436 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
15:47:01.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer
15:47:01.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer
15:47:01.437 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
15:47:01.437 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
15:47:01.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
15:47:01.437 [Lua] [GameNetworkManager] destroying game object with go_id=7
15:47:01.444 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer
15:47:01.447 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:47:01.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer
15:47:01.464 [Window] Window => inactive
15:47:01.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
15:47:01.564 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
15:47:01.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
15:47:01.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
15:47:01.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p
15:47:01.595 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
15:47:01.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
15:47:01.625 [Lua] [PackageManager] Force_load: wwise/es_deus_01
15:47:01.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
15:47:01.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
15:47:01.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
15:47:01.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
15:47:01.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
15:47:01.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
15:47:01.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
15:47:01.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
15:47:01.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
15:47:01.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
15:47:02.068 [Window] Window => active
15:47:02.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
15:47:02.101 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
15:47:02.101 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
15:47:02.120 [Lua] Set lobby begin:
15:47:02.120 [Lua] Lobby data selected_mission_id = morris_hub
15:47:02.120 [Lua] Lobby data num_players = 2
15:47:02.120 [Lua] Lobby data difficulty_tweak = 0
15:47:02.120 [Lua] Lobby data host = 110000106a92ce4
15:47:02.120 [Lua] Lobby data matchmaking_type = 3
15:47:02.120 [Lua] Lobby data difficulty = normal
15:47:02.120 [Lua] Lobby data player_slot_1 = 0:0
15:47:02.120 [Lua] Lobby data unique_server_name = Amber Baal
15:47:02.120 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1
15:47:02.120 [Lua] Lobby data country_code = GB
15:47:02.120 [Lua] Lobby data matchmaking = false
15:47:02.120 [Lua] Lobby data power_level = 835
15:47:02.120 [Lua] Lobby data mission_id = morris_hub
15:47:02.121 [Lua] Lobby data mechanism = deus
15:47:02.121 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:47:02.121 [Lua] Lobby data player_slot_2 = 0:0
15:47:02.121 [Lua] Lobby data network_hash = 65e25336687ca88
15:47:02.121 [Lua] Lobby data player_slot_3 = 0:0
15:47:02.121 [Lua] Lobby data eac_authorized = true
15:47:02.121 [Lua] Set lobby end.
15:47:02.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
15:47:02.134 [Lua] [PackageManager] Force_load: wwise/blunderbuss
15:47:02.141 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1490249984
15:47:02.305 [Window] Window => inactive
15:47:02.981 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1490249984
15:47:03.018 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:47:03.018 [Lua] [NetworkServer] Peer 110000109992595 spawned player.
15:47:03.019 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
15:47:03.019 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1
15:47:03.019 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:47:03.019 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:47:03.279 [Window] Window => active
15:47:04.193 [Window] Window => inactive
15:47:04.527 [Window] Window => active
15:47:05.415 [Lua] [IngameUI] menu view on_enter ingame_menu
15:47:06.217 [Lua] [IngameUI] menu view on_exit ingame_menu
15:47:06.217 [Lua] [IngameUI] menu view on_enter character_selection
15:47:06.217 [Lua] hero_fullscreen_menu_on_enter
15:47:06.218 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10180630
15:47:06.219 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:47:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
15:47:06.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:47:06.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
15:47:06.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:06.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:47:06.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:47:10.390 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/bow":false},"inventory_id":278144960,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:47:10.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read,
15:47:10.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read,
15:47:10.390 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
15:47:10.398 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
15:47:10.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, ProfileSynchronizer
15:47:10.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
15:47:10.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
15:47:10.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
15:47:10.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
15:47:10.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
15:47:10.459 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:47:10.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:47:10.530 [Lua] [PackageManager] Force_load: wwise/bow
15:47:10.539 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960
15:47:11.372 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960
15:47:13.892 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:17.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
15:47:17.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:17.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:18.129 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
15:47:18.129 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
15:47:18.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
15:47:18.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
15:47:18.207 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
15:47:18.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:18.212 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:18.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
15:47:18.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:47:18.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:18.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
15:47:18.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
15:47:18.226 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:18.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
15:47:18.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
15:47:18.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
15:47:18.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
15:47:18.273 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewerCharacterSelectionView
15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerCharacterSelectionView
15:47:22.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:47:22.398 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.398 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:47:22.753 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:47:22.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
15:47:22.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
15:47:22.824 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
15:47:22.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.827 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:47:22.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:47:22.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:47:22.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
15:47:22.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:47:22.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:47:22.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:47:22.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
15:47:22.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
15:47:22.884 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
15:47:23.460 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106a92ce4
15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:4:0 =
15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:3:0 = 110000106a92ce4
15:47:23.460 [Lua] Set lobby begin:
15:47:23.460 [Lua] Lobby data selected_mission_id = morris_hub
15:47:23.460 [Lua] Lobby data num_players = 2
15:47:23.460 [Lua] Lobby data difficulty_tweak = 0
15:47:23.460 [Lua] Lobby data host = 110000106a92ce4
15:47:23.460 [Lua] Lobby data matchmaking_type = 3
15:47:23.460 [Lua] Lobby data difficulty = normal
15:47:23.460 [Lua] Lobby data player_slot_1 = 0:0
15:47:23.460 [Lua] Lobby data unique_server_name = Amber Baal
15:47:23.460 [Lua] Lobby data player_slot_4 = 0:0
15:47:23.460 [Lua] Lobby data country_code = GB
15:47:23.460 [Lua] Lobby data matchmaking = false
15:47:23.460 [Lua] Lobby data power_level = 835
15:47:23.460 [Lua] Lobby data mission_id = morris_hub
15:47:23.460 [Lua] Lobby data mechanism = deus
15:47:23.460 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:47:23.460 [Lua] Lobby data player_slot_2 = 0:0
15:47:23.460 [Lua] Lobby data network_hash = 65e25336687ca88
15:47:23.460 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:47:23.460 [Lua] Lobby data eac_authorized = true
15:47:23.460 [Lua] Set lobby end.
15:47:23.460 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(3) career(1)
15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"}]
15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"}]
15:47:23.461 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":504003424,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}}
15:47:23.468 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
15:47:23.477 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
15:47:23.477 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
15:47:23.478 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
15:47:23.478 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
15:47:23.479 [Lua] [GameNetworkManager] destroying game object with go_id=6
15:47:23.480 [Save] Saving `save_data`
15:47:23.484 [Save] Save done
15:47:23.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer
15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
15:47:23.488 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer
15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
15:47:23.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
15:47:23.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:47:23.493 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer
15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer
15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer
15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
15:47:23.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer
15:47:23.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:47:23.544 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:47:23.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:47:23.578 [Lua] [IngameUI] menu view on_exit character_selection
15:47:23.589 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:47:23.589 [Lua] hero_fullscreen_menu_on_exit
15:47:23.591 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10180630
15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:47:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
15:47:23.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:47:23.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:47:23.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:47:23.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:47:23.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
15:47:23.637 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:47:23.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:47:23.675 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:47:23.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:47:23.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:47:23.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:47:23.754 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:47:23.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:47:23.796 [Lua] [PackageManager] Force_load: wwise/steampistol
15:47:23.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
15:47:23.811 [Window] Window => inactive
15:47:23.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
15:47:23.868 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
15:47:23.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:47:23.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:47:23.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
15:47:23.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:47:23.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:47:23.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:47:23.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:47:24.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:47:24.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
15:47:24.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:47:24.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:47:24.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
15:47:24.086 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424
15:47:25.797 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424
15:47:25.799 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-3.93069, -1.85988, -4.7505), Vector4(0, 0, 0.2136, -0.976921))
15:47:25.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:47:25.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:47:25.801 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1
15:47:25.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
15:47:29.010 [Window] Window => active
15:47:29.361 [Window] Window => inactive
15:47:32.550 [Window] Window => active
15:47:33.122 [Window] Window => inactive
15:47:34.143 [Window] Window => active
15:47:42.680 [Window] Window => inactive
15:47:42.968 [Window] Window => active
15:47:50.256 [Window] Window => inactive
15:47:52.586 [Window] Window => active
15:47:53.836 [Window] Window => inactive
15:47:54.112 [Window] Window => active
15:47:55.675 [Window] Window => inactive
15:47:55.973 [Window] Window => active
15:47:56.576 [Window] Window => inactive
15:47:56.834 [Window] Window => active
15:47:57.524 [Lua] [IngameUI] menu view on_enter start_game_view
15:47:57.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171efaf0
15:47:57.530 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:47:57.554 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
15:47:57.554 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
15:47:57.554 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
15:47:57.554 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
15:47:58.372 [Lua] [IngameUI] menu view on_exit start_game_view
15:47:58.372 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:47:58.373 [Save] Saving `save_data`
15:47:58.373 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
15:47:58.373 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
15:47:58.373 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
15:47:58.377 [Save] Save done
15:47:58.383 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171efaf0
15:47:58.855 [Lua] [IngameUI] menu view on_enter start_game_view
15:47:58.860 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171efaf0
15:47:58.860 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:47:58.882 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
15:47:58.882 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
15:47:58.882 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
15:47:58.882 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
15:47:59.317 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
15:47:59.317 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
15:47:59.317 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
15:47:59.317 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
15:48:01.163 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
15:48:01.163 [Lua] ............................................................................................................
15:48:01.163 [Lua] ............................................................................................................
15:48:01.163 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
15:48:01.163 [Lua] ............................................................................................................
15:48:01.163 [Lua] ............................................................................................................
15:48:01.197 [Lua] [Matchmaking] Cancelling matchmaking
15:48:01.197 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:48:01.270 [Lua] [IngameUI] menu view on_exit start_game_view
15:48:01.270 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:48:01.271 [Save] Saving `save_data`
15:48:01.271 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
15:48:01.271 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
15:48:01.271 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
15:48:01.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
15:48:01.274 [Save] Save done
15:48:01.281 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171efaf0
15:48:02.911 [Lua] [IngameUI] menu view on_enter hero_view
15:48:02.917 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:48:02.917 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee2b270)
15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee22090)
15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee0b2d0)
15:48:02.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:02.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:02.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:02.929 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 0000000005D1BF90; scale = 1; gui_size = table: 000000001747B210; align_right = false
[4] self = table: 0000000005D1BF90
[5] self = table: 0000000005D1BF90
[6] self = table: 0000000017490AA0
[8] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1
[11] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0
[12] hook_chain = [function]
[13] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil
[15] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0
[16] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160
[17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil
[18] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[20] self = table: 00000000083C19C0; object = table: 00000000102A5390
[21] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false
[22] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0
[23] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190
[24] hook_chain = [function]
[25] self = table: 000000001017F9E0; on_enter_transition_params = table: 0000000008C22190; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[4] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[6] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true;
[11] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[20] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0;
[21] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[25] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[26] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[28] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80;
[29] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800;
[30] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0;
[32] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true;
15:48:02.929 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 0000000005D1BF90; scale = 1; gui_size = table: 000000001747B210; align_right = false; gui_x_position = 704
[4] self = table: 0000000005D1BF90
[5] self = table: 0000000005D1BF90
[6] self = table: 0000000017490AA0
[8] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1
[11] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0
[12] hook_chain = [function]
[13] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil
[15] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0
[16] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160
[17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil
[18] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[20] self = table: 00000000083C19C0; object = table: 00000000102A5390
[21] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false
[22] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0
[23] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190
[24] hook_chain = [function]
[25] self = table: 000000001017F9E0; on_enter_transition_params = table: 0000000008C22190; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[4] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[6] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true;
[11] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[20] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0;
[21] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[25] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[26] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[28] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80;
[29] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800;
[30] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0;
[32] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true;
15:48:02.930 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale
[4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[17] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[18] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[19] @foundation/scripts/util/state_machine.lua:95: in function init
[20] @scripts/game_state/game_state_machine.lua:7: in function init
[21] @foundation/scripts/util/class.lua:62: in function new
[22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[28] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[30] @scripts/game_state/game_state_machine.lua:34: in function post_update
[31] @scripts/game_state/state_ingame.lua:1742: in function post_update
[32] @scripts/game_state/game_state_machine.lua:34: in function post_update
[33] @scripts/boot.lua:1034: in function game_update
[34] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[3] self = table: 000000000869FA30; position = table: 0000000017257F10
[4] self = table: 000000000869FA30; name = "loadoutmgr_loadouts"; position = table: 0000000017257ED0; size = table: 0000000017257E90
[5] self = table: 0000000005D1BF90; gui_size = table: 000000001747B210; gui_position = table: 000000001747A590; loadout_buttons_height = 46; window_size = table: 0000000017257E90; window_position = table: 0000000017257ED0; window_name = "loadoutmgr_loadouts"
[6] self = table: 0000000005D1BF90
[7] self = table: 0000000017490AA0
[9] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1
[12] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0
[13] hook_chain = [function]
[14] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[15] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil
[16] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0
[17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160
[18] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil
[19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[20] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false
[21] self = table: 00000000083C19C0; object = table: 00000000102A5390
[22] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false
[23] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0
[24] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190
[25] hook_chain = [function]
...
[3] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080;
[4] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080;
[5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[6] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90;
[7] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true;
[12] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[20] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0;
[21] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0;
[22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[24] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[26] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0;
[27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[28] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80;
[29] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80;
[30] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800;
[31] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false;
[32] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0;
[33] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true;
15:48:02.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:02.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:03.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:03.210 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:03.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:03.255 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:48:03.255 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:48:03.256 [Lua] Set lobby begin:
15:48:03.256 [Lua] Lobby data selected_mission_id = morris_hub
15:48:03.257 [Lua] Lobby data num_players = 2
15:48:03.257 [Lua] Lobby data difficulty_tweak = 0
15:48:03.257 [Lua] Lobby data host = 110000106a92ce4
15:48:03.257 [Lua] Lobby data matchmaking_type = 3
15:48:03.257 [Lua] Lobby data difficulty = cataclysm
15:48:03.257 [Lua] Lobby data player_slot_1 = 0:0
15:48:03.257 [Lua] Lobby data unique_server_name = Amber Baal
15:48:03.257 [Lua] Lobby data player_slot_4 = 0:0
15:48:03.257 [Lua] Lobby data country_code = GB
15:48:03.257 [Lua] Lobby data matchmaking = false
15:48:03.257 [Lua] Lobby data power_level = 835
15:48:03.257 [Lua] Lobby data mission_id = morris_hub
15:48:03.257 [Lua] Lobby data mechanism = deus
15:48:03.257 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:48:03.257 [Lua] Lobby data player_slot_2 = 0:0
15:48:03.257 [Lua] Lobby data network_hash = 65e25336687ca88
15:48:03.257 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:48:03.257 [Lua] Lobby data eac_authorized = true
15:48:03.257 [Lua] Set lobby end.
15:48:03.257 [Lua] [PartyManager] Leader is set to 110000106a92ce4
15:48:03.257 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
15:48:03.257 [Lua] Set lobby begin:
15:48:03.257 [Lua] Lobby data twitch_enabled = false
15:48:03.257 [Lua] Lobby data selected_mission_id = journey_citadel
15:48:03.257 [Lua] Lobby data num_players = 2
15:48:03.257 [Lua] Lobby data difficulty_tweak = 0
15:48:03.257 [Lua] Lobby data host = 110000106a92ce4
15:48:03.258 [Lua] Lobby data matchmaking_type = 2
15:48:03.258 [Lua] Lobby data match_started = true
15:48:03.258 [Lua] Lobby data difficulty = cataclysm
15:48:03.258 [Lua] Lobby data player_slot_1 = 0:0
15:48:03.258 [Lua] Lobby data player_slot_4 = 0:0
15:48:03.258 [Lua] Lobby data unique_server_name = Amber Baal
15:48:03.258 [Lua] Lobby data quick_game = false
15:48:03.258 [Lua] Lobby data country_code = GB
15:48:03.258 [Lua] Lobby data matchmaking = false
15:48:03.258 [Lua] Lobby data power_level = 835
15:48:03.258 [Lua] Lobby data mission_id = morris_hub
15:48:03.258 [Lua] Lobby data mechanism = deus
15:48:03.258 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:48:03.258 [Lua] Lobby data player_slot_2 = 0:0
15:48:03.258 [Lua] Lobby data network_hash = 65e25336687ca88
15:48:03.258 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:48:03.258 [Lua] Lobby data eac_authorized = true
15:48:03.258 [Lua] Set lobby end.
15:48:03.258 [Lua] Set lobby begin:
15:48:03.258 [Lua] Lobby data twitch_enabled = false
15:48:03.258 [Lua] Lobby data selected_mission_id = journey_citadel
15:48:03.258 [Lua] Lobby data num_players = 2
15:48:03.258 [Lua] Lobby data difficulty_tweak = 0
15:48:03.258 [Lua] Lobby data host = 110000106a92ce4
15:48:03.258 [Lua] Lobby data matchmaking_type = 2
15:48:03.258 [Lua] Lobby data is_private = true
15:48:03.258 [Lua] Lobby data match_started = true
15:48:03.258 [Lua] Lobby data difficulty = cataclysm
15:48:03.258 [Lua] Lobby data player_slot_1 = 0:0
15:48:03.258 [Lua] Lobby data player_slot_4 = 0:0
15:48:03.258 [Lua] Lobby data unique_server_name = Amber Baal
15:48:03.258 [Lua] Lobby data quick_game = false
15:48:03.259 [Lua] Lobby data country_code = GB
15:48:03.259 [Lua] Lobby data matchmaking = false
15:48:03.259 [Lua] Lobby data power_level = 835
15:48:03.259 [Lua] Lobby data mission_id = morris_hub
15:48:03.259 [Lua] Lobby data mechanism = deus
15:48:03.259 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:48:03.259 [Lua] Lobby data player_slot_2 = 0:0
15:48:03.259 [Lua] Lobby data network_hash = 65e25336687ca88
15:48:03.259 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:48:03.259 [Lua] Lobby data eac_authorized = true
15:48:03.259 [Lua] Set lobby end.
15:48:03.259 [Lua] [ChatManager][1]System: Starting hosted game...
15:48:03.259 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:48:03.259 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:48:04.011 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 0000000008652360; str = "Loadout 4"; colors = table: 000000001286A370; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(881, 263, 0)
[4] self = table: 00000000074B14F0; cursor = table: 000000001286A260; hovered = true
[5] self = table: 000000001EF031C0; catched = nil; z = 9; _ = 4; widget = table: 00000000074B14F0
[6] self = table: 000000001EF031C0; cursor = table: 00000000128699A0
[7] self = table: 0000000009475230; z = 1; _ = 1; window = table: 000000001EF031C0
[8] self = table: 000000000869FA30; dt = 0.010003090836107731; position = table: 0000000012869560
[9] func = [function]; self = table: 000000000734EEF0; dt = 0.010003090836107731
[10] hook_chain = [function]
[11] self = table: 000000000984C6B0; dt = 0.010003090836107731; main_t = 181.07540173368761; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 70.663783928845078
[12] self = table: 000000001DF0C390; dt = 0.010003090836107731; t = 181.07540173368761
[13] self = table: 00000000057E58E0; real_world_dt = 0.010003090836107731; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010003090836107731; t = 181.07540173368761
[14] dt = 0.010003090836107731
[3] _data = table: 00000000086523E0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 9; theme = table: 0000000005FBD530; position = table: 000000001286A2A0; window = table: 000000001EF031C0; cursor = table: 000000001286A330; hovered = true; _type = "button"; visible = true; offset = table: 00000000074B1470; size = table: 00000000074B14B0; params = 4; text = "4"; tooltip = " Loadout 4"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_4";
[5] original_size = table: 00000000174BCF60; resize_offset = table: 000000001EF031F0; hovered = true; size = table: 00000000174BCF60; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000001EF03310; z_order = 1; theme = table: 0000000007F1E5C0; transparent = false; resizing = false; position = table: 000000001747A550; cursor = table: 0000000012869960; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000001EF03270; dragging = false; widgets = table: 00000000074AF160;
[6] original_size = table: 00000000174BCF60; resize_offset = table: 000000001EF031F0; hovered = true; size = table: 00000000174BCF60; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000001EF03310; z_order = 1; theme = table: 0000000007F1E5C0; transparent = false; resizing = false; position = table: 000000001747A550; cursor = table: 0000000012869960; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000001EF03270; dragging = false; widgets = table: 00000000074AF160;
[7] list = table: 0000000009475DD0;
[8] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080;
[9] start_matchmaking_time = 1000000; network_server = table: 0000000009826D00; _waystone_type = 1; _waystone_is_active = true; is_server = true; _host_matchmaking_data = table: 000000000734ED70; _state = table: 0000000016FAC6C0; peers_to_sync = table: 000000000734EE00; _power_level_timer = 185.4812828321592; lobby_finder = table: 0000000009647140; network_event_delegate = table: 000000001735BC80; _level_weights = table: 000000000734EDD0; _ingame_ui = table: 0000000006C542A0; countdown_has_finished = false; peer_id = "110000106a92ce4"; lobby_finder_timer = 0; lobby = table: 00000000098238F0; profile_update_time = 0; params = table: 0000000009C839B0; profile_synchronizer = table: 00000000098311E0; debug = table: 0000000007349DF0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001747C2E0; statistics_db = table: 000000000983BF90; network_transmit = table: 0000000009831BF0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000001709F4F0; party_owned_dlcs = table: 000000000734EDA0;
[11] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.010003090836107731; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0;
[13] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true;
15:48:08.792 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:08.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:08.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:08.796 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:08.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:08.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:08.796 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:08.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:08.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:08.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:08.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:08.814 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:09.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:09.072 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:09.088 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
15:48:09.421 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:09.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.446 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:48:09.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:09.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:09.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:48:09.485 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:48:09.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
15:48:09.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
15:48:09.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
15:48:09.709 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:09.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:09.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:09.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:09.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:09.713 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:09.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:09.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:09.713 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:09.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:09.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:09.724 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:09.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:09.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:09.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:09.987 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:10.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.087 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:48:10.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
15:48:10.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
15:48:10.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
15:48:10.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
15:48:10.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
15:48:10.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
15:48:10.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:10.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:10.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:10.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
15:48:10.415 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
15:48:10.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:48:10.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:48:10.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:48:10.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
15:48:10.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
15:48:10.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
15:48:14.331 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:14.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:14.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:14.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:14.337 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:14.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:14.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:14.337 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:14.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:14.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:14.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:14.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:14.352 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:14.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:14.628 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:14.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:14.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:48:15.051 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:48:15.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:48:15.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:48:15.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.137 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:15.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
15:48:15.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:15.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:15.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
15:48:15.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
15:48:15.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:48:15.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:48:15.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:48:16.288 [Window] Window => inactive
15:48:20.492 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:48:23.205 [Window] Window => active
15:48:23.825 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:23.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:23.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:23.834 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:23.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:23.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:23.834 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:23.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:23.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:23.845 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:23.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:23.849 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:24.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:24.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:24.137 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:48:24.489 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.508 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:24.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:24.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:24.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:24.536 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:24.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:24.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:24.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:24.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:24.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:24.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:28.943 [Lua] [IngameUI] menu view on_exit hero_view
15:48:28.946 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:48:28.946 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:28.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:28.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:28.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:28.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:28.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:28.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:28.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:28.955 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:28.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:28.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:29.200 [Window] Window => inactive
15:48:29.825 [Window] Window => active
15:48:30.241 [Window] Window => inactive
15:48:31.036 [Window] Window => active
15:48:31.339 [Window] Window => inactive
15:48:31.760 [Window] Window => active
15:48:32.000 [Window] Window => inactive
15:48:32.319 [Window] Window => active
15:48:33.859 [Lua] [IngameUI] menu view on_enter hero_view
15:48:33.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:48:33.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:33.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:33.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:33.876 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:33.877 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:33.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:34.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:34.142 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:34.158 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.158 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.147 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:35.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:35.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:35.152 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:35.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:35.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:35.152 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:35.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:35.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:35.163 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:35.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:35.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:35.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:35.416 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:35.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:48:35.739 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:48:35.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:48:35.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:48:35.813 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.836 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:35.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:48:35.854 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:48:35.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:48:35.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:48:35.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:48:35.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:48:35.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:48:35.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:48:35.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:48:35.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:48:35.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:48:39.374 [Lua] PlayFabMirrorBase:_commit_internal 4
15:48:39.374 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:48:39.374 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:48:39.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32
15:48:39.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32
15:48:40.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32
15:48:40.256 [Lua] commit result success 4
15:48:40.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
15:48:40.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
15:48:40.345 [Window] Window => inactive
15:48:40.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
15:48:42.986 [Window] Window => active
15:48:43.296 [Window] Window => inactive
15:48:43.917 [Window] Window => active
15:48:44.194 [Window] Window => inactive
15:48:44.696 [Window] Window => active
15:48:44.947 [Window] Window => inactive
15:48:45.260 [Window] Window => active
15:48:45.562 [Window] Window => inactive
15:48:45.840 [Window] Window => active
15:48:47.446 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:48:50.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:48:50.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:48:50.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:48:50.354 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.354 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:50.358 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:48:50.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:48:50.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:48:50.358 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:48:50.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:48:50.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:48:50.374 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:48:50.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:48:50.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:48:50.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:48:50.669 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:48:50.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:48:51.034 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:48:51.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:51.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:48:51.058 [Window] Window => inactive
15:48:51.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:51.067 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:48:51.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:51.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:48:51.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:51.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:51.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:48:51.637 [Window] Window => active
15:48:51.895 [Window] Window => inactive
15:48:52.130 [Window] Window => active
15:48:55.013 [Window] Window => inactive
15:48:59.258 [Window] Window => active
15:49:00.128 [Window] Window => inactive
15:49:00.513 [Window] Window => active
15:49:00.815 [Window] Window => inactive
15:49:01.116 [Window] Window => active
15:49:05.533 [Window] Window => inactive
15:49:08.067 [Window] Window => active
15:49:10.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:10.573 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:10.573 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:10.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:10.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:10.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:10.575 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:10.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:49:10.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:10.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:11.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:49:11.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:11.858 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:11.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:11.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:12.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:12.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:12.154 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:49:12.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base
15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.503 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:12.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:49:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:12.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:49:12.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12
15:49:12.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:49:12.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:49:12.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
15:49:12.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:49:12.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:49:12.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:49:14.065 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:14.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:14.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:14.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:14.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.071 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:14.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:14.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:14.071 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:14.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:14.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:14.084 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:14.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:14.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:14.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:14.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:14.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:14.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:14.446 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:14.446 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:14.446 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:14.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:49:14.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.485 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:14.486 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:14.486 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:14.486 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:14.486 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:14.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:14.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:14.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:14.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:14.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:14.689 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:14.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:14.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:14.703 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:14.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:14.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:14.703 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:14.712 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:14.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:14.713 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:14.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:14.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:14.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:14.989 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:15.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:15.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:15.293 [Lua] [IngameUI] menu view on_exit hero_view
15:49:15.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:49:15.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:15.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:15.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:15.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:49:15.306 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:15.325 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:15.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:16.361 [Lua] [IngameUI] menu view on_enter hero_view
15:49:16.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:49:16.369 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:16.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:16.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:16.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:16.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:16.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:16.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:16.641 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:16.661 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.661 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:23.903 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:23.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:23.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:49:23.907 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:23.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:23.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:23.907 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:23.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:23.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:23.917 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:23.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:23.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:24.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:24.194 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:24.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:49:24.524 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:49:24.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:49:24.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:49:24.596 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:49:24.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:24.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:24.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:24.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:24.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:49:24.639 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
15:49:24.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:49:24.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:49:24.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
15:49:24.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:49:24.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:49:24.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
15:49:24.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:49:24.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:49:24.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
15:49:25.520 [Lua] PlayFabMirrorBase:_commit_internal 5
15:49:25.520 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:49:25.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:49:25.530 [Lua] commit result success 5
15:49:25.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
15:49:25.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
15:49:25.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
15:49:26.310 [Window] Window => inactive
15:49:26.647 [Window] Window => active
15:49:41.944 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:41.954 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:41.954 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:41.954 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:41.954 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:41.965 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:41.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:41.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:42.239 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:42.255 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.255 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:49:42.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:49:42.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:49:42.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:49:42.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:49:42.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.643 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.643 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:49:42.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:42.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:42.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:42.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:49:42.667 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:49:42.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
15:49:42.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
15:49:42.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
15:49:42.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
15:49:42.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
15:49:42.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
15:49:42.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:49:42.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:49:42.746 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:49:43.268 [Window] Window => inactive
15:49:43.688 [Window] Window => active
15:49:47.544 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:47.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:47.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:47.550 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:47.553 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:47.553 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:47.553 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:47.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:47.564 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:47.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:47.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:47.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:47.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:47.824 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:47.840 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:47.840 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:49:48.141 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:49:48.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:49:48.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:49:48.212 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.228 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:49:48.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:49:48.271 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:49:48.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
15:49:48.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
15:49:48.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
15:49:48.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:49:48.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:49:48.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:49:48.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:49:48.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:49:48.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:49:51.170 [Window] Window => inactive
15:49:51.688 [Window] Window => active
15:49:54.230 [Lua] [IngameUI] menu view on_exit hero_view
15:49:54.233 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:49:54.233 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:49:54.233 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:49:54.233 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:54.241 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.242 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.242 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
15:49:54.244 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:54.244 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:54.244 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:54.572 [Window] Window => inactive
15:50:09.281 [Lua] PlayFabMirrorBase:_commit_internal 6
15:50:09.281 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:50:09.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:50:09.289 [Lua] commit result success 6
15:50:09.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
15:50:09.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
15:50:09.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
15:51:07.327 [Window] Window => active
15:51:07.936 [Window] Window => inactive
15:51:08.544 [Window] Window => active
15:51:08.731 [Window] Window => inactive
15:51:09.154 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:51:22.680 [Window] Window => active
15:51:23.879 [Lua] [IngameUI] menu view on_enter hero_view
15:51:23.886 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:51:23.886 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:51:23.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:51:23.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:51:23.897 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:51:23.898 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:51:23.901 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:51:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:51:24.172 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:51:24.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:51:24.690 [Window] Window => inactive
15:51:25.317 [Window] Window => active
15:51:25.512 [Window] Window => inactive
15:51:47.005 [Window] Window => active
15:51:47.528 [Window] Window => inactive
15:51:58.339 [Window] Window => active
15:51:59.920 [Window] Window => inactive
15:52:00.684 [Window] Window => active
15:52:00.875 [Window] Window => inactive
15:52:01.577 [Window] Window => active
15:52:01.816 [Window] Window => inactive
15:52:04.709 [Window] Window => active
15:52:04.952 [Window] Window => inactive
15:52:05.793 [Window] Window => active
15:52:06.017 [Window] Window => inactive
15:52:08.005 [Window] Window => active
15:52:08.736 [Window] Window => inactive
15:52:21.480 [Window] Window => active
15:52:21.873 [Window] Window => inactive
15:52:22.898 [Window] Window => active
15:52:28.672 [Window] Window => inactive
15:52:39.001 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:52:55.543 [Window] Window => active
15:52:56.030 [Lua] [IngameUI] menu view on_exit hero_view
15:52:56.033 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:52:56.033 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:52:56.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:52:56.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:56.040 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:52:56.040 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:52:56.040 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:52:56.308 [Window] Window => inactive
15:52:56.654 [Window] Window => active
15:52:57.400 [Window] Window => inactive
15:52:57.672 [Window] Window => active
15:52:58.080 [Window] Window => inactive
15:52:58.472 [Window] Window => active
15:52:58.748 [Window] Window => inactive
15:52:58.996 [Window] Window => active
15:52:59.309 [Lua] [IngameUI] menu view on_enter hero_view
15:52:59.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:52:59.316 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:52:59.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:52:59.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:52:59.327 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:52:59.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:52:59.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:52:59.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:52:59.588 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:52:59.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:53:02.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:53:02.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:53:02.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:53:02.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:53:02.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:53:02.266 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:53:02.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:53:02.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:53:02.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:53:02.522 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:53:02.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:04.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:04.348 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:53:04.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:53:04.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:53:04.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:53:06.421 [Lua] PlayFabMirrorBase:_commit_internal 7
15:53:06.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:53:06.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:53:06.432 [Lua] commit result success 7
15:53:06.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
15:53:06.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
15:53:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:53:06.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:53:06.964 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:53:06.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:53:06.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:53:07.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
15:53:07.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:53:07.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:53:07.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:07.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:07.811 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:53:07.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:53:07.812 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:53:07.812 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:53:08.223 [Lua] [IngameUI] menu view on_exit hero_view
15:53:08.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:53:08.226 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:53:08.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:53:08.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:53:09.269 [Lua] [IngameUI] menu view on_enter hero_view
15:53:09.276 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0
15:53:09.276 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:53:09.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:53:09.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:53:09.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:53:09.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:53:09.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:53:09.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:53:09.555 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:53:09.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:09.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:09.655 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:53:09.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:53:09.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:53:09.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:53:11.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:53:11.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:53:11.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:53:11.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:53:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:53:11.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:53:11.768 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:53:11.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:11.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:11.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:11.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:53:12.042 [Lua] [IngameUI] menu view on_exit hero_view
15:53:12.045 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0
15:53:12.045 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:53:12.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:53:12.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:53:12.051 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:53:12.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:53:12.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:53:12.888 [Window] Window => inactive
15:53:13.342 [Window] Window => active
15:53:13.545 [Window] Window => inactive
15:53:13.788 [Window] Window => active
15:53:16.322 [Window] Window => inactive
15:53:17.004 [Window] Window => active
15:53:18.453 [Lua] PlayFabMirrorBase:_commit_internal 8
15:53:18.453 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:53:18.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:53:18.461 [Lua] commit result success 8
15:53:18.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
15:53:18.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
15:53:18.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
15:53:19.424 [Window] Window => inactive
15:53:20.301 [Window] Window => active
15:53:21.032 [Window] Window => inactive
15:53:22.067 [Lua] TalentSystem:rpc_sync_talents 1 1026
15:53:22.784 [Window] Window => active
15:53:27.448 [Window] Window => inactive
15:53:29.171 [Window] Window => active
15:53:29.361 [Window] Window => inactive
15:53:29.616 [Window] Window => active
15:53:36.128 [Window] Window => inactive
15:53:37.161 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:53:37.161 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:53:37.227 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
15:53:37.227 [Lua] Set lobby begin:
15:53:37.227 [Lua] Lobby data twitch_enabled = false
15:53:37.227 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:37.227 [Lua] Lobby data num_players = 2
15:53:37.227 [Lua] Lobby data difficulty_tweak = 0
15:53:37.227 [Lua] Lobby data host = 110000106a92ce4
15:53:37.227 [Lua] Lobby data matchmaking_type = 2
15:53:37.227 [Lua] Lobby data is_private = true
15:53:37.227 [Lua] Lobby data match_started = true
15:53:37.228 [Lua] Lobby data difficulty = cataclysm
15:53:37.228 [Lua] Lobby data player_slot_1 = 0:0
15:53:37.228 [Lua] Lobby data player_slot_4 = 0:0
15:53:37.228 [Lua] Lobby data unique_server_name = Amber Baal
15:53:37.228 [Lua] Lobby data quick_game = false
15:53:37.228 [Lua] Lobby data country_code = GB
15:53:37.228 [Lua] Lobby data matchmaking = false
15:53:37.228 [Lua] Lobby data power_level = 835
15:53:37.228 [Lua] Lobby data mission_id = morris_hub
15:53:37.228 [Lua] Lobby data mechanism = deus
15:53:37.228 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:37.228 [Lua] Lobby data player_slot_2 = 0:0
15:53:37.228 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:37.228 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:37.228 [Lua] Lobby data eac_authorized = true
15:53:37.228 [Lua] Set lobby end.
15:53:37.228 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1340997120, lt:load_next_level, extra_packages:{
})
15:53:37.228 [Lua] [NetworkServer] Entering post game
15:53:37.228 [Lua] [PeerSM] 110000109992595 :: on_exit InGame
15:53:37.228 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame
15:53:37.228 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame
15:53:37.228 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame
15:53:37.228 [Lua] Complete level triggered.
15:53:37.230 [Lua] Generated node with: Level , level_seed <-1950040708>, Run progress <0.3333>
15:53:37.230 [Lua] Generated node with: Level , level_seed <973601451>, Run progress <0.3333>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-680931314>, Run progress <0.6666>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-1491986411>, Run progress <0.16665>
15:53:37.230 [Lua] Generated node with: Level , level_seed <1207929456>, Run progress <0>
15:53:37.230 [Lua] Generated node with: Level , level_seed <981572367>, Run progress <0.9999>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-45953758>, Run progress <0>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-1092556263>, Run progress <0.83325>
15:53:37.230 [Lua] Generated node with: Level , level_seed <1737608356>, Run progress <0>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-1838960717>, Run progress <0.49995>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-1946472074>, Run progress <0.16665>
15:53:37.230 [Lua] Generated node with: Level , level_seed <1114339933>, Run progress <0.6666>
15:53:37.230 [Lua] Generated node with: Level , level_seed <1639594008>, Run progress <0.3333>
15:53:37.230 [Lua] Generated node with: Level , level_seed <-543859561>, Run progress <0.16665>
15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = start
15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = C094758C498B7B30
15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 54
15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: peer_initialized:110000106a92ce4:0:0:0 = true
15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"client_id":717429376,"name":"talent_1_1","rarity":"exotic"},{"client_id":495433568,"name":"talent_2_3","rarity":"rare"},{"client_id":423614304,"name":"talent_3_3","rarity":"exotic"},{"client_id":1602063616,"name":"talent_4_2","rarity":"rare"},{"client_id":1116919424,"name":"talent_5_1","rarity":"rare"},{"client_id":1975873664,"name":"talent_6_3","rarity":"unique"}]
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:1:3:1 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:1:3:1 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:1:3:1 = true
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 54
15:53:37.231 [Lua] [DeusRunController] starting with seed <943432512> on difficulty and dominant god
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal
15:53:37.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 38
15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = start
15:53:37.231 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-45953758, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:988378944, lt:load_next_level, extra_packages:{
})
15:53:37.231 [Lua] [LevelTransitionHandler] promote_next_level_data
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -45953758
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {}
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 988378944
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {}
15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:53:37.231 [Lua] [NetworkServer] Entering post game
15:53:37.232 [Save] Saving `save_data`
15:53:37.232 [Lua] gm_event_end_conditions_met false false
15:53:37.233 [Lua] PlayFabMirrorBase:_commit_internal nil
15:53:37.233 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:53:37.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:53:37.234 [Lua] TRANSITION nil nil load_next_level
15:53:37.234 [Lua] Transition type "load_next_level", is server: true
15:53:37.234 [Lua] [GameNetworkManager] Leaving game...
15:53:37.234 [Lua] [GameNetworkManager] Shutting down game session host.
15:53:37.234 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:53:37.234 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:53:37.234 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=401.09
15:53:37.236 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false
15:53:37.236 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false
15:53:37.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:53:37.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 38
15:53:37.236 [Save] Save done
15:53:37.236 [Save] Saving `save_data`
15:53:37.236 [Lua] commit result success 9
15:53:37.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
15:53:37.239 [Save] Save done
15:53:37.239 [Save] Saving `save_data`
15:53:37.243 [Save] Save done
15:53:37.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 38
15:53:37.427 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 164
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: peer_initialized:110000109992595:0:0:0 = true
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 218
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":942022400,"name":"talent_1_1","rarity":"exotic"},{"client_id":820289920,"name":"talent_2_1","rarity":"rare"},{"client_id":1963695360,"name":"talent_3_3","rarity":"exotic"},{"client_id":21699228,"name":"talent_4_2","rarity":"rare"},{"client_id":884466304,"name":"talent_5_1","rarity":"rare"},{"client_id":790112896,"name":"talent_6_2","rarity":"unique"}]
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000109992595:1:5:2 = item_key=deus_es_deus_01,powerlevel=450,rarity=plentiful,skin=es_deus_01_skin_01
15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000109992595:1:5:2 = item_key=deus_es_longbow,powerlevel=450,rarity=plentiful
15:53:37.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000109992595:1:5:2 = true
15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James
15:53:37.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
15:53:38.492 [Lua] [PlayerSyncData] Game session is not initialized
15:53:38.492 [Lua] Set lobby begin:
15:53:38.492 [Lua] Lobby data twitch_enabled = false
15:53:38.492 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:38.492 [Lua] Lobby data num_players = 2
15:53:38.492 [Lua] Lobby data difficulty_tweak = 0
15:53:38.492 [Lua] Lobby data host = 110000106a92ce4
15:53:38.493 [Lua] Lobby data matchmaking_type = 2
15:53:38.493 [Lua] Lobby data is_private = true
15:53:38.493 [Lua] Lobby data match_started = true
15:53:38.493 [Lua] Lobby data difficulty = cataclysm
15:53:38.493 [Lua] Lobby data player_slot_1 = 0:0
15:53:38.493 [Lua] Lobby data player_slot_4 = 0:0
15:53:38.493 [Lua] Lobby data unique_server_name = Amber Baal
15:53:38.493 [Lua] Lobby data quick_game = false
15:53:38.493 [Lua] Lobby data country_code = GB
15:53:38.493 [Lua] Lobby data matchmaking = false
15:53:38.493 [Lua] Lobby data power_level = 0
15:53:38.493 [Lua] Lobby data mission_id = morris_hub
15:53:38.493 [Lua] Lobby data mechanism = deus
15:53:38.493 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:38.493 [Lua] Lobby data player_slot_2 = 0:0
15:53:38.493 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:38.493 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:38.493 [Lua] Lobby data eac_authorized = true
15:53:38.493 [Lua] Set lobby end.
15:53:39.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:53:39.238 [Lua] [Managers] Calling function on all managers:
15:53:39.238 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1
15:53:39.238 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false
15:53:39.238 [Lua] Clearing all global lookup lists
15:53:39.238 [Lua] [IngamePlayerListUI] - Destroy
15:53:39.238 [Lua] [GamePadEquipmentUI] - Destroy
15:53:39.238 [Lua] [EquipmentUI] - Destroy
15:53:39.238 [Lua] [AbilityUI] - Destroy
15:53:39.238 [Lua] [GamePadAbilityUI] - Destroy
15:53:39.239 [Lua] [IngameUI] destroy
15:53:39.241 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list.
15:53:39.241 [Lua] PlayerManager:remove_player peer_id=110000109992595 1
15:53:39.244 [Lua] [Managers] Destroying manager group:
15:53:39.245 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:53:39.245 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame
15:53:39.245 [Lua] [PeerSM] 110000109992595 :: on_enter Loading
15:53:39.245 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame
15:53:39.245 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading
15:53:39.245 [Lua] [Matchmaking] unregister rpcs
15:53:39.245 [Lua] ############### UNLOADING PACKAGES ###############
15:53:39.245 [Lua] [Managers] Calling function on all managers:
15:53:39.245 [Lua] [Managers] Destroying manager group:
15:53:39.245 [Lua] [Gamestate] Enter state StateLoading
15:53:39.247 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:53:39.247 [Lua] [Matchmaking] register rpcs
15:53:39.247 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
15:53:39.247 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:53:39.247 [Lua] registering RPCs
15:53:39.247 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:53:39.247 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:53:39.247 [Lua] Set lobby begin:
15:53:39.247 [Lua] Lobby data twitch_enabled = false
15:53:39.247 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:39.247 [Lua] Lobby data num_players = 2
15:53:39.247 [Lua] Lobby data difficulty_tweak = 0
15:53:39.247 [Lua] Lobby data host = 110000106a92ce4
15:53:39.247 [Lua] Lobby data matchmaking_type = 2
15:53:39.247 [Lua] Lobby data is_private = true
15:53:39.247 [Lua] Lobby data match_started = true
15:53:39.247 [Lua] Lobby data difficulty = cataclysm
15:53:39.247 [Lua] Lobby data player_slot_1 = 0:0
15:53:39.247 [Lua] Lobby data player_slot_4 = 0:0
15:53:39.247 [Lua] Lobby data unique_server_name = Amber Baal
15:53:39.247 [Lua] Lobby data quick_game = false
15:53:39.248 [Lua] Lobby data country_code = GB
15:53:39.248 [Lua] Lobby data matchmaking = false
15:53:39.248 [Lua] Lobby data power_level = 0
15:53:39.248 [Lua] Lobby data mission_id = dlc_morris_map
15:53:39.248 [Lua] Lobby data mechanism = deus
15:53:39.248 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:39.248 [Lua] Lobby data player_slot_2 = 0:0
15:53:39.248 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:39.248 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:39.248 [Lua] Lobby data eac_authorized = true
15:53:39.248 [Lua] Set lobby end.
15:53:39.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:53:39.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:53:39.250 [Lua] [StateLoading] load_current_level
15:53:39.250 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:53:39.278 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
15:53:39.287 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
15:53:39.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
15:53:39.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:53:39.322 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:53:39.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
15:53:39.376 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
15:53:39.454 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/bow":false},"inventory_id":278144960,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:53:39.454 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960
15:53:39.455 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424
15:53:39.455 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true
15:53:39.538 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:53:39.538 [Lua] ### Received rpc_level_load_started
15:53:39.538 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 988378944
15:53:40.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
15:53:40.250 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
15:53:40.267 [Lua] [LevelTransitionHandler] Level load completed!
15:53:40.267 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -45953758 - use_random_directors: false - conflict_director_name: disabled
15:53:40.267 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:53:40.267 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
15:53:40.268 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:53:40.268 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1)
15:53:40.272 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":1458897152,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}}
15:53:40.272 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read,
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
15:53:40.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
15:53:40.287 [Lua] ### Received rpc_level_loaded
15:53:40.287 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327
15:53:40.287 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded
15:53:40.300 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading
15:53:40.300 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages
15:53:40.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:53:40.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:53:40.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:53:40.417 [Window] Window => active
15:53:40.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:53:40.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:53:40.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:53:40.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:53:40.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:53:40.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
15:53:40.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
15:53:40.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
15:53:40.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
15:53:40.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
15:53:40.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
15:53:40.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:53:40.700 [Window] Window => inactive
15:53:40.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:53:40.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:53:40.701 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152
15:53:40.884 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:53:40.884 [Lua] ### Received rpc_level_loaded
15:53:40.884 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 327
15:53:40.884 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded
15:53:40.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
15:53:40.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer, async-read,
15:53:40.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer
15:53:40.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
15:53:40.884 [Lua] [PeerSM] 110000109992595 :: on_exit Loading
15:53:40.884 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages
15:53:40.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:53:40.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
15:53:40.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
15:53:41.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
15:53:41.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
15:53:41.017 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448
15:53:41.334 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152
15:53:42.017 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448
15:53:42.017 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages
15:53:42.017 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame
15:53:42.017 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages
15:53:42.017 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame
15:53:42.018 [Lua] ### Received rpc_level_loaded
15:53:42.018 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327
15:53:42.018 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:53:42.018 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
15:53:42.018 [Umbra] Init version: 3.4.15 :: 16 threads
15:53:42.019 [Lua] Async level spawning done
15:53:42.019 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:53:43.018 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:53:43.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:53:43.018 [Lua] [Matchmaking] unregister rpcs
15:53:43.019 [Lua] Set lobby begin:
15:53:43.019 [Lua] Lobby data twitch_enabled = false
15:53:43.019 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:43.019 [Lua] Lobby data num_players = 2
15:53:43.019 [Lua] Lobby data difficulty_tweak = 0
15:53:43.019 [Lua] Lobby data host = 110000106a92ce4
15:53:43.019 [Lua] Lobby data matchmaking_type = 2
15:53:43.019 [Lua] Lobby data is_private = true
15:53:43.019 [Lua] Lobby data match_started = true
15:53:43.019 [Lua] Lobby data difficulty = cataclysm
15:53:43.019 [Lua] Lobby data player_slot_1 = 0:0
15:53:43.019 [Lua] Lobby data player_slot_4 = 0:0
15:53:43.019 [Lua] Lobby data unique_server_name = Amber Baal
15:53:43.019 [Lua] Lobby data quick_game = false
15:53:43.019 [Lua] Lobby data country_code = GB
15:53:43.019 [Lua] Lobby data matchmaking = false
15:53:43.019 [Lua] Lobby data power_level = 0
15:53:43.019 [Lua] Lobby data mission_id = dlc_morris_map
15:53:43.019 [Lua] Lobby data mechanism = deus
15:53:43.019 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:43.019 [Lua] Lobby data player_slot_2 = 0:0
15:53:43.019 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:43.019 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:43.019 [Lua] Lobby data eac_authorized = true
15:53:43.019 [Lua] Set lobby end.
15:53:43.019 [Lua] [Managers] Destroying manager group:
15:53:43.020 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:53:43.020 [Lua] [Gamestate] Enter StateIngame HOST
15:53:43.020 [Lua] [Managers] Calling function on all managers:
15:53:43.020 [Lua] <>level = dlc_morris_map<>
15:53:43.020 [Lua] [StateIngame] Server ingame
15:53:43.023 [Lua] Set lobby begin:
15:53:43.023 [Lua] Lobby data twitch_enabled = false
15:53:43.023 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:43.023 [Lua] Lobby data num_players = 2
15:53:43.023 [Lua] Lobby data difficulty_tweak = -10
15:53:43.023 [Lua] Lobby data host = 110000106a92ce4
15:53:43.023 [Lua] Lobby data matchmaking_type = 2
15:53:43.023 [Lua] Lobby data is_private = true
15:53:43.023 [Lua] Lobby data match_started = true
15:53:43.023 [Lua] Lobby data difficulty = cataclysm
15:53:43.023 [Lua] Lobby data player_slot_1 = 0:0
15:53:43.023 [Lua] Lobby data player_slot_4 = 0:0
15:53:43.023 [Lua] Lobby data unique_server_name = Amber Baal
15:53:43.023 [Lua] Lobby data quick_game = false
15:53:43.023 [Lua] Lobby data country_code = GB
15:53:43.023 [Lua] Lobby data matchmaking = false
15:53:43.023 [Lua] Lobby data power_level = 0
15:53:43.023 [Lua] Lobby data mission_id = dlc_morris_map
15:53:43.023 [Lua] Lobby data mechanism = deus
15:53:43.023 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:43.023 [Lua] Lobby data player_slot_2 = 0:0
15:53:43.023 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:43.023 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:43.023 [Lua] Lobby data eac_authorized = true
15:53:43.023 [Lua] Set lobby end.
15:53:43.023 [Lua] [Matchmaking] register rpcs
15:53:43.024 [Lua] GameNetworkManager:init... creating game session
15:53:43.024 [Lua] Host GameSession.make_game_session_host with session:
15:53:43.024 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:53:43.024 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4
15:53:43.024 [Lua] [GameNetworkManager] self.is_server = true
15:53:43.024 [Network] Setting artificial MTU limit to 65536
15:53:43.026 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 1
15:53:43.034 [Lua] Switching ConflictSettings: to: disabled
15:53:43.034 [Lua] pacing=disabled
15:53:43.034 [Lua] roaming=nil
15:53:43.034 [Lua] specials=disabled
15:53:43.034 [Lua] debug_color=black
15:53:43.034 [Lua] pack_spawning=disabled
15:53:43.034 [Lua] contained_breeds=nil
15:53:43.034 [Lua] disabled=true
15:53:43.034 [Lua] boss=disabled
15:53:43.034 [Lua] horde=disabled
15:53:43.034 [Lua] name=disabled
15:53:43.034 [Lua] intensity=disabled
15:53:43.034 [Lua] ---
15:53:43.034 [Lua] [LevelAnalysis] set_random_seed( -45953758)
15:53:43.037 [Lua] [AIInterestPointSystem] Level Seed: -45953758
15:53:43.038 [Lua]
15:53:43.038 [Lua] [entity_system_bag] = table
15:53:43.038 [Lua] [entity_system_bag] = metatable
15:53:43.038 [Lua] [startup_data] = table
15:53:43.038 [Lua] [entity_manager] = table
15:53:43.038 [Lua] [entity_manager] = metatable
15:53:43.038 [Lua] [unit_spawner] = table
15:53:43.038 [Lua] [unit_spawner] = metatable
15:53:43.038 [Lua] [unit_storage] = table
15:53:43.038 [Lua] [unit_storage] = metatable
15:53:43.038 [Lua] [dice_keeper] = table
15:53:43.038 [Lua] [dice_keeper] = metatable
15:53:43.038 [Lua] [is_server] = true (boolean)
15:53:43.038 [Lua] [world] = [World]
15:53:43.038 [Lua] [system_api] = table
15:53:43.038 [Lua] [entity_system] = table
15:53:43.038 [Lua] [entity_system] = metatable
15:53:43.038 [Lua] [network_lobby] = table
15:53:43.038 [Lua] [network_lobby] = metatable
15:53:43.038 [Lua] [profile_synchronizer] = table
15:53:43.038 [Lua] [profile_synchronizer] = metatable
15:53:43.038 [Lua] [level_transition_handler] = table
15:53:43.038 [Lua] [level_transition_handler] = metatable
15:53:43.038 [Lua] [num_local_human_players] = 1 (number)
15:53:43.038 [Lua] [statistics_db] = table
15:53:43.038 [Lua] [statistics_db] = metatable
15:53:43.038 [Lua] [network_server] = table
15:53:43.038 [Lua] [network_server] = metatable
15:53:43.038 [Lua] [input_manager] = table
15:53:43.038 [Lua] [input_manager] = metatable
15:53:43.038 [Lua] [network_clock] = table
15:53:43.038 [Lua] [network_clock] = metatable
15:53:43.038 [Lua] [network_transmit] = table
15:53:43.038 [Lua] [network_transmit] = metatable
15:53:43.038 [Lua] [free_flight_manager] = table
15:53:43.038 [Lua] [free_flight_manager] = metatable
15:53:43.038 [Lua] [network_manager] = table
15:53:43.038 [Lua] [network_manager] = metatable
15:53:43.038 [Lua] [network_event_delegate] = table
15:53:43.038 [Lua] [network_event_delegate] = metatable
15:53:43.038 [Lua]
15:53:43.038 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:53:43.038 [Lua] ignoring extension VersusInteractObjectiveExtension
15:53:43.038 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:53:43.038 [Lua] ignoring extension VersusSocketObjectiveExtension
15:53:43.038 [Lua] ignoring extension VersusTargetObjectiveExtension
15:53:43.038 [Lua] ignoring extension VersusMissionObjectiveExtension
15:53:43.060 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:53:43.060 [Lua] [AchievementManager] Achievements using the steam platform
15:53:43.060 [Lua] PlayerManager:add_player player_1
15:53:43.077 [Lua] [StateIngame] Level seed: -45953758
15:53:43.077 [Lua] [LevelAnalysis] set_random_seed( -45953758)
15:53:43.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:53:43.078 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:53:43.078 [Lua] [IngameUI] init
15:53:43.088 [Lua] cb_razer_chroma_setup
15:53:43.109 [Lua] completed
15:53:43.110 [Lua] completed
15:53:43.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:53:43.110 [Lua] Set lobby begin:
15:53:43.110 [Lua] Lobby data twitch_enabled = false
15:53:43.110 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:43.110 [Lua] Lobby data num_players = 2
15:53:43.111 [Lua] Lobby data difficulty_tweak = -10
15:53:43.111 [Lua] Lobby data host = 110000106a92ce4
15:53:43.111 [Lua] Lobby data matchmaking_type = 2
15:53:43.111 [Lua] Lobby data is_private = true
15:53:43.111 [Lua] Lobby data match_started = true
15:53:43.111 [Lua] Lobby data difficulty = cataclysm
15:53:43.111 [Lua] Lobby data player_slot_1 = 0:0
15:53:43.111 [Lua] Lobby data player_slot_4 = 0:0
15:53:43.111 [Lua] Lobby data unique_server_name = Amber Baal
15:53:43.111 [Lua] Lobby data quick_game = false
15:53:43.111 [Lua] Lobby data country_code = GB
15:53:43.111 [Lua] Lobby data matchmaking = false
15:53:43.111 [Lua] Lobby data power_level = 715
15:53:43.111 [Lua] Lobby data mission_id = dlc_morris_map
15:53:43.111 [Lua] Lobby data mechanism = deus
15:53:43.111 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:43.111 [Lua] Lobby data player_slot_2 = 0:0
15:53:43.111 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:43.111 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:43.111 [Lua] Lobby data eac_authorized = true
15:53:43.111 [Lua] Set lobby end.
15:53:43.111 [Lua] CurrentConflictSettings disabled
15:53:43.111 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
15:53:43.111 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
15:53:43.111 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:53:43.111 [Lua] [Managers] Calling function on all managers:
15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4
15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal
15:53:43.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:53:43.117 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame
15:53:43.117 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync
15:53:43.135 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync
15:53:43.135 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers
15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James
15:53:43.170 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame
15:53:43.170 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync
15:53:43.178 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595
15:53:43.179 [Lua] PlayerManager:add_remote_player 110000109992595
15:53:43.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
15:53:43.179 [Lua] RemotePlayer:create_game_object( ) 3
15:53:43.190 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync
15:53:43.190 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers
15:53:43.190 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers
15:53:43.190 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame
15:53:43.190 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true
15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448
15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152
15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149
15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James
15:53:43.192 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers
15:53:43.192 [Lua] [PeerSM] 110000109992595 :: on_enter InGame
15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true
15:53:43.260 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list.
15:53:43.260 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:53:43.260 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1
15:53:43.277 [Lua] StateInGameRunning:_game_actually_starts()
15:53:43.277 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1
15:53:43.277 [Lua] #################################################################################################################
15:53:43.277 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:53:43.277 [Lua] #################################################################################################################
15:53:43.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40
15:53:43.277 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
15:53:43.277 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true
15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: ready:0:0:0:0 = true
15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = STARTING
15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: final_node_selected:0:0:0:0 =
15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 =
15:53:43.280 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1
15:53:43.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40
15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: ready:0:0:0:0 = true
15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 =
15:53:43.359 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1
15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = WAITING
15:53:43.370 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true
15:53:43.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40
15:53:43.461 [Lua] Commit load time data
15:53:48.134 [Lua] Set lobby begin:
15:53:48.134 [Lua] Lobby data twitch_enabled = false
15:53:48.134 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:48.134 [Lua] Lobby data num_players = 2
15:53:48.134 [Lua] Lobby data difficulty_tweak = -10
15:53:48.134 [Lua] Lobby data host = 110000106a92ce4
15:53:48.134 [Lua] Lobby data matchmaking_type = 2
15:53:48.134 [Lua] Lobby data is_private = true
15:53:48.134 [Lua] Lobby data match_started = true
15:53:48.134 [Lua] Lobby data difficulty = cataclysm
15:53:48.134 [Lua] Lobby data player_slot_1 = 0:0
15:53:48.134 [Lua] Lobby data player_slot_4 = 0:0
15:53:48.134 [Lua] Lobby data unique_server_name = Amber Baal
15:53:48.134 [Lua] Lobby data quick_game = false
15:53:48.134 [Lua] Lobby data country_code = GB
15:53:48.134 [Lua] Lobby data matchmaking = false
15:53:48.134 [Lua] Lobby data power_level = 357
15:53:48.134 [Lua] Lobby data mission_id = dlc_morris_map
15:53:48.134 [Lua] Lobby data mechanism = deus
15:53:48.134 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:48.134 [Lua] Lobby data player_slot_2 = 0:0
15:53:48.134 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:48.134 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:48.134 [Lua] Lobby data eac_authorized = true
15:53:48.134 [Lua] Set lobby end.
15:53:49.829 [Window] Window => active
15:53:52.934 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = node_1
15:53:52.934 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = VOTING
15:53:53.145 [Lua] Set lobby begin:
15:53:53.145 [Lua] Lobby data twitch_enabled = false
15:53:53.145 [Lua] Lobby data selected_mission_id = journey_citadel
15:53:53.145 [Lua] Lobby data num_players = 2
15:53:53.145 [Lua] Lobby data difficulty_tweak = -10
15:53:53.145 [Lua] Lobby data host = 110000106a92ce4
15:53:53.145 [Lua] Lobby data matchmaking_type = 2
15:53:53.145 [Lua] Lobby data is_private = true
15:53:53.145 [Lua] Lobby data match_started = true
15:53:53.145 [Lua] Lobby data difficulty = cataclysm
15:53:53.145 [Lua] Lobby data player_slot_1 = 0:0
15:53:53.145 [Lua] Lobby data player_slot_4 = 0:0
15:53:53.145 [Lua] Lobby data unique_server_name = Amber Baal
15:53:53.145 [Lua] Lobby data quick_game = false
15:53:53.145 [Lua] Lobby data country_code = GB
15:53:53.145 [Lua] Lobby data matchmaking = false
15:53:53.145 [Lua] Lobby data power_level = 715
15:53:53.145 [Lua] Lobby data mission_id = dlc_morris_map
15:53:53.145 [Lua] Lobby data mechanism = deus
15:53:53.145 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:53:53.145 [Lua] Lobby data player_slot_2 = 0:0
15:53:53.146 [Lua] Lobby data network_hash = 65e25336687ca88
15:53:53.146 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:53:53.146 [Lua] Lobby data eac_authorized = true
15:53:53.146 [Lua] Set lobby end.
15:54:01.373 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = node_1
15:54:01.383 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = VOTING_FINISHING
15:54:01.880 [Window] Window => inactive
15:54:02.938 [Window] Window => active
15:54:03.136 [Window] Window => inactive
15:54:04.415 [Window] Window => active
15:54:04.577 [Window] Window => inactive
15:54:06.565 [Lua] [SharedState] [SharedState] deus_map_13487274_start: final_node_selected:0:0:0:0 = node_1
15:54:06.565 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = FINISHING
15:54:06.565 [Lua] [SharedState] [SharedState] deus_run_state_13487274: twitch_vote:0:0:0:0 =
15:54:09.571 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = FINISHED
15:54:09.571 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2
15:54:10.573 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2
15:54:10.639 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2
15:54:10.639 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5
15:54:10.647 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5
15:54:10.670 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5
15:54:10.671 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = node_1
15:54:10.671 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_khorne_path3, mc:deus, gm:deus, env:0, seed:1207929456, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:449399552, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_skulls_of_fury",
})
15:54:10.671 [Lua] [LevelTransitionHandler] promote_next_level_data
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = sig_volcano_khorne_path3
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 1207929456
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {}
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 449399552
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"]
15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
15:54:10.671 [Lua] [NetworkServer] Entering post game
15:54:10.671 [Lua] [PeerSM] 110000109992595 :: on_exit InGame
15:54:10.671 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame
15:54:10.671 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame
15:54:10.671 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame
15:54:10.672 [Save] Saving `save_data`
15:54:10.672 [Lua] gm_event_end_conditions_met true false
15:54:10.673 [Lua] Game won
15:54:10.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:54:10.675 [Lua] generate_backend_stats 110000106a92ce4:1
15:54:10.676 [Save] Save done
15:54:10.676 [Save] Saving `save_data`
15:54:10.679 [Save] Save done
15:54:10.697 [Lua] PlayFabMirrorBase:_commit_internal nil
15:54:10.697 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:54:10.697 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:54:10.698 [Save] Saving `save_data`
15:54:10.698 [Lua] TRANSITION nil nil load_next_level
15:54:10.698 [Lua] Transition type "load_next_level", is server: true
15:54:10.698 [Lua] [GameNetworkManager] Leaving game...
15:54:10.698 [Lua] [GameNetworkManager] Shutting down game session host.
15:54:10.698 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:54:10.698 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:54:10.698 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.41
15:54:10.700 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false
15:54:10.700 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false
15:54:10.700 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:54:10.700 [Lua] commit result success 10
15:54:10.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
15:54:10.700 [Lua] none table: 00000000118BF660 nil
15:54:10.702 [Save] Save done
15:54:10.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
15:54:10.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
15:54:12.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:54:12.704 [Lua] [Managers] Calling function on all managers:
15:54:12.704 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1
15:54:12.704 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false
15:54:12.704 [Lua] Clearing all global lookup lists
15:54:12.704 [Lua] [IngamePlayerListUI] - Destroy
15:54:12.705 [Lua] [IngameUI] destroy
15:54:12.706 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list.
15:54:12.706 [Lua] PlayerManager:remove_player peer_id=110000109992595 1
15:54:12.706 [Lua] [Managers] Destroying manager group:
15:54:12.707 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:54:12.707 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame
15:54:12.707 [Lua] [PeerSM] 110000109992595 :: on_enter Loading
15:54:12.707 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame
15:54:12.707 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading
15:54:12.707 [Lua] [Matchmaking] unregister rpcs
15:54:12.707 [Lua] ############### UNLOADING PACKAGES ###############
15:54:12.707 [Lua] [Gamestate] Enter state StateLoading
15:54:12.708 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:54:12.708 [Lua] [Matchmaking] register rpcs
15:54:12.708 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:54:12.708 [Lua] Set lobby begin:
15:54:12.708 [Lua] Lobby data twitch_enabled = false
15:54:12.708 [Lua] Lobby data selected_mission_id = journey_citadel
15:54:12.708 [Lua] Lobby data num_players = 2
15:54:12.708 [Lua] Lobby data difficulty_tweak = -10
15:54:12.708 [Lua] Lobby data host = 110000106a92ce4
15:54:12.708 [Lua] Lobby data matchmaking_type = 2
15:54:12.708 [Lua] Lobby data is_private = true
15:54:12.708 [Lua] Lobby data match_started = true
15:54:12.708 [Lua] Lobby data difficulty = cataclysm
15:54:12.708 [Lua] Lobby data player_slot_1 = 0:0
15:54:12.709 [Lua] Lobby data player_slot_4 = 0:0
15:54:12.709 [Lua] Lobby data unique_server_name = Amber Baal
15:54:12.709 [Lua] Lobby data quick_game = false
15:54:12.709 [Lua] Lobby data country_code = GB
15:54:12.709 [Lua] Lobby data matchmaking = false
15:54:12.709 [Lua] Lobby data power_level = 0
15:54:12.709 [Lua] Lobby data mission_id = dlc_morris_map
15:54:12.709 [Lua] Lobby data mechanism = deus
15:54:12.709 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:54:12.709 [Lua] Lobby data player_slot_2 = 0:0
15:54:12.709 [Lua] Lobby data network_hash = 65e25336687ca88
15:54:12.709 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:54:12.709 [Lua] Lobby data eac_authorized = true
15:54:12.709 [Lua] Set lobby end.
15:54:12.709 [Lua] registering RPCs
15:54:12.709 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:54:12.709 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:54:12.709 [Lua] Set lobby begin:
15:54:12.709 [Lua] Lobby data twitch_enabled = false
15:54:12.709 [Lua] Lobby data selected_mission_id = journey_citadel
15:54:12.709 [Lua] Lobby data num_players = 2
15:54:12.709 [Lua] Lobby data difficulty_tweak = -10
15:54:12.709 [Lua] Lobby data host = 110000106a92ce4
15:54:12.709 [Lua] Lobby data matchmaking_type = 2
15:54:12.709 [Lua] Lobby data is_private = true
15:54:12.709 [Lua] Lobby data match_started = true
15:54:12.709 [Lua] Lobby data difficulty = cataclysm
15:54:12.709 [Lua] Lobby data player_slot_1 = 0:0
15:54:12.709 [Lua] Lobby data player_slot_4 = 0:0
15:54:12.709 [Lua] Lobby data unique_server_name = Amber Baal
15:54:12.709 [Lua] Lobby data quick_game = false
15:54:12.709 [Lua] Lobby data country_code = GB
15:54:12.709 [Lua] Lobby data matchmaking = false
15:54:12.709 [Lua] Lobby data power_level = 0
15:54:12.710 [Lua] Lobby data mission_id = sig_volcano_khorne_path3
15:54:12.710 [Lua] Lobby data mechanism = deus
15:54:12.710 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:54:12.710 [Lua] Lobby data player_slot_2 = 0:0
15:54:12.710 [Lua] Lobby data network_hash = 65e25336687ca88
15:54:12.710 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:54:12.710 [Lua] Lobby data eac_authorized = true
15:54:12.710 [Lua] Set lobby end.
15:54:12.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:54:12.714 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized
15:54:12.714 [Lua] [StateLoading] load_current_level
15:54:12.714 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_khorne_path3 0
15:54:12.719 [Umbra] Unload tome
15:54:12.726 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3, sig_volcano_khorne_path3, async-read,
15:54:12.726 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, sig_volcano_khorne_path3, async-read,
15:54:12.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano
15:54:12.764 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano
15:54:12.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448
15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152
15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true
15:54:12.947 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:54:12.947 [Lua] ### Received rpc_level_load_started
15:54:12.947 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 449399552
15:54:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:54:13.897 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:54:13.897 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:54:14.164 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:54:14.164 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:54:14.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano
15:54:18.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano
15:54:18.065 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano
15:54:18.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:54:18.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:54:18.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:54:18.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
15:54:19.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
15:54:19.014 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
15:54:19.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common
15:54:19.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common
15:54:19.198 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common
15:54:19.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3
15:54:19.236 [Umbra] Loading umbra tome '#ID[fe6a566e79c889c0]'
15:54:19.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3
15:54:19.331 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3
15:54:19.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury
15:54:19.348 [Lua] [LevelTransitionHandler] Level load completed!
15:54:19.348 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_khorne_path3 - level_seed: 1207929456 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:54:19.361 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:54:19.361 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_minotaur=true,
skaven_ratling_gunner=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
15:54:19.361 [Lua] load_startup_enemy_packages: --------------
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_spawn
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_troll
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_rat_ogre
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_stormfiend
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_minotaur
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_plague_sorcerer
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_corruptor_sorcerer
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_gutter_runner
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_pack_master
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_poison_wind_globadier
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_ratling_gunner
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_warpfire_thrower
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_vortex_sorcerer
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_standard_bearer
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] chaos_vortex
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] critter_rat
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] critter_pig
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_gor
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_storm_vermin
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_ungor_archer
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_clan_rat
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_loot_rat
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_ungor
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] beastmen_bestigor
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_storm_vermin_with_shield
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_plague_monk
15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:54:19.361 [Lua] skaven_clan_rat_with_shield
15:54:19.365 [Lua] ### Received rpc_level_loaded
15:54:19.365 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 460
15:54:19.365 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded
15:54:19.381 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading
15:54:19.381 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages
15:54:19.398 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages
15:54:19.398 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame
15:54:19.398 [Lua] ### Received rpc_level_loaded
15:54:19.398 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 460
15:54:19.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury
15:54:19.464 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury
15:54:19.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
15:54:19.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:54:19.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:54:19.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:54:19.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:54:19.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:54:19.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:54:20.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:54:20.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:54:20.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:54:20.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:54:20.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:54:20.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:54:20.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:54:20.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:54:20.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:54:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:54:20.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:54:20.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:20.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:20.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:54:20.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:54:20.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:54:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:54:21.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:54:21.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:54:21.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:21.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:21.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:54:21.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:54:21.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:54:21.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:54:21.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:54:21.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:54:21.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:54:21.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:21.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:21.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:54:21.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:54:22.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:54:22.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:54:22.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:54:22.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:54:22.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:54:22.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:54:22.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:54:22.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:54:22.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:54:22.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:54:22.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:54:22.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:54:22.615 [Lua] ### Received rpc_level_loaded
15:54:22.615 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 460
15:54:22.615 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded
15:54:22.615 [Lua] [PeerSM] 110000109992595 :: on_exit Loading
15:54:22.615 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages
15:54:22.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:54:22.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:54:22.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:54:22.632 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages
15:54:22.632 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame
15:54:22.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:54:22.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:54:22.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:54:23.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:54:23.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:54:23.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:54:23.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:54:23.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:54:23.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:54:23.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:54:23.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:54:23.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:54:23.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:54:23.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:54:23.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:54:24.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:54:24.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:54:24.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:24.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:24.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:24.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:54:24.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:54:24.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:54:24.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:25.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:25.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:25.121 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_khorne_path3 game_mode: deus
15:54:25.121 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:54:25.121 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1)
15:54:25.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":523128576,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}}
15:54:25.126 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:54:25.137 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576
15:54:25.170 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576
15:54:25.170 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:54:25.170 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/khorne_path3/world
15:54:25.171 [Umbra] Init version: 3.4.15 :: 16 threads
15:54:25.712 [Lua] Async level spawning done
15:54:25.712 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:54:26.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:54:26.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:54:26.688 [Lua] [Matchmaking] unregister rpcs
15:54:26.688 [Lua] Set lobby begin:
15:54:26.688 [Lua] Lobby data twitch_enabled = false
15:54:26.688 [Lua] Lobby data selected_mission_id = journey_citadel
15:54:26.688 [Lua] Lobby data num_players = 2
15:54:26.689 [Lua] Lobby data difficulty_tweak = -10
15:54:26.689 [Lua] Lobby data host = 110000106a92ce4
15:54:26.689 [Lua] Lobby data matchmaking_type = 2
15:54:26.689 [Lua] Lobby data is_private = true
15:54:26.689 [Lua] Lobby data match_started = true
15:54:26.689 [Lua] Lobby data difficulty = cataclysm
15:54:26.689 [Lua] Lobby data player_slot_1 = 0:0
15:54:26.689 [Lua] Lobby data player_slot_4 = 0:0
15:54:26.689 [Lua] Lobby data unique_server_name = Amber Baal
15:54:26.689 [Lua] Lobby data quick_game = false
15:54:26.689 [Lua] Lobby data country_code = GB
15:54:26.689 [Lua] Lobby data matchmaking = false
15:54:26.689 [Lua] Lobby data power_level = 0
15:54:26.689 [Lua] Lobby data mission_id = sig_volcano_khorne_path3
15:54:26.689 [Lua] Lobby data mechanism = deus
15:54:26.689 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:54:26.689 [Lua] Lobby data player_slot_2 = 0:0
15:54:26.689 [Lua] Lobby data network_hash = 65e25336687ca88
15:54:26.689 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:54:26.689 [Lua] Lobby data eac_authorized = true
15:54:26.689 [Lua] Set lobby end.
15:54:26.689 [Lua] [Managers] Destroying manager group:
15:54:26.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens
15:54:26.690 [Lua] [Gamestate] Enter StateIngame HOST
15:54:26.690 [Lua] <>level = sig_volcano_khorne_path3<>
15:54:26.690 [Lua] [StateIngame] Server ingame
15:54:26.693 [Lua] Set lobby begin:
15:54:26.693 [Lua] Lobby data twitch_enabled = false
15:54:26.693 [Lua] Lobby data selected_mission_id = journey_citadel
15:54:26.693 [Lua] Lobby data num_players = 2
15:54:26.693 [Lua] Lobby data difficulty_tweak = -10
15:54:26.693 [Lua] Lobby data host = 110000106a92ce4
15:54:26.693 [Lua] Lobby data matchmaking_type = 2
15:54:26.693 [Lua] Lobby data is_private = true
15:54:26.693 [Lua] Lobby data match_started = true
15:54:26.693 [Lua] Lobby data difficulty = cataclysm
15:54:26.693 [Lua] Lobby data player_slot_1 = 0:0
15:54:26.693 [Lua] Lobby data player_slot_4 = 0:0
15:54:26.693 [Lua] Lobby data unique_server_name = Amber Baal
15:54:26.693 [Lua] Lobby data quick_game = false
15:54:26.693 [Lua] Lobby data country_code = GB
15:54:26.693 [Lua] Lobby data matchmaking = false
15:54:26.693 [Lua] Lobby data power_level = 0
15:54:26.693 [Lua] Lobby data mission_id = sig_volcano_khorne_path3
15:54:26.693 [Lua] Lobby data mechanism = deus
15:54:26.693 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:54:26.693 [Lua] Lobby data player_slot_2 = 0:0
15:54:26.693 [Lua] Lobby data network_hash = 65e25336687ca88
15:54:26.693 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:54:26.693 [Lua] Lobby data eac_authorized = true
15:54:26.693 [Lua] Set lobby end.
15:54:26.693 [Lua] [Matchmaking] register rpcs
15:54:26.693 [Lua] GameNetworkManager:init... creating game session
15:54:26.693 [Lua] Host GameSession.make_game_session_host with session:
15:54:26.693 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:54:26.693 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4
15:54:26.693 [Lua] [GameNetworkManager] self.is_server = true
15:54:26.693 [Network] Setting artificial MTU limit to 65536
15:54:26.698 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:54:26.698 [Lua] pacing=deus_default
15:54:26.698 [Lua] locked_func_name=beastmen
15:54:26.698 [Lua] roaming=nil
15:54:26.698 [Lua] specials=deus_skaven_beastmen
15:54:26.698 [Lua] contained_breeds=nil
15:54:26.698 [Lua] debug_color=orange
15:54:26.698 [Lua] disabled=false
15:54:26.698 [Lua] pack_spawning=deus_skaven_beastmen
15:54:26.698 [Lua] factions=nil
15:54:26.698 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:54:26.698 [Lua] boss=deus_skaven_beastmen
15:54:26.698 [Lua] horde=deus_beastmen
15:54:26.698 [Lua] name=deus_skaven_beastmen
15:54:26.698 [Lua] intensity=deus_default
15:54:26.698 [Lua] ---
15:54:26.698 [Lua] [LevelAnalysis] set_random_seed( 1207929456)
15:54:26.703 [Lua] [AIInterestPointSystem] Level Seed: 1207929456
15:54:26.703 [Lua]
15:54:26.703 [Lua] [entity_system_bag] = table
15:54:26.703 [Lua] [entity_system_bag] = metatable
15:54:26.703 [Lua] [startup_data] = table
15:54:26.703 [Lua] [entity_manager] = table
15:54:26.703 [Lua] [entity_manager] = metatable
15:54:26.703 [Lua] [unit_spawner] = table
15:54:26.703 [Lua] [unit_spawner] = metatable
15:54:26.703 [Lua] [unit_storage] = table
15:54:26.703 [Lua] [unit_storage] = metatable
15:54:26.703 [Lua] [dice_keeper] = table
15:54:26.703 [Lua] [dice_keeper] = metatable
15:54:26.703 [Lua] [is_server] = true (boolean)
15:54:26.703 [Lua] [world] = [World]
15:54:26.703 [Lua] [system_api] = table
15:54:26.703 [Lua] [entity_system] = table
15:54:26.703 [Lua] [entity_system] = metatable
15:54:26.703 [Lua] [network_lobby] = table
15:54:26.703 [Lua] [network_lobby] = metatable
15:54:26.703 [Lua] [profile_synchronizer] = table
15:54:26.703 [Lua] [profile_synchronizer] = metatable
15:54:26.703 [Lua] [level_transition_handler] = table
15:54:26.703 [Lua] [level_transition_handler] = metatable
15:54:26.703 [Lua] [num_local_human_players] = 1 (number)
15:54:26.703 [Lua] [statistics_db] = table
15:54:26.703 [Lua] [statistics_db] = metatable
15:54:26.703 [Lua] [network_server] = table
15:54:26.703 [Lua] [network_server] = metatable
15:54:26.703 [Lua] [input_manager] = table
15:54:26.703 [Lua] [input_manager] = metatable
15:54:26.703 [Lua] [network_clock] = table
15:54:26.703 [Lua] [network_clock] = metatable
15:54:26.703 [Lua] [network_transmit] = table
15:54:26.703 [Lua] [network_transmit] = metatable
15:54:26.703 [Lua] [free_flight_manager] = table
15:54:26.703 [Lua] [free_flight_manager] = metatable
15:54:26.703 [Lua] [network_manager] = table
15:54:26.703 [Lua] [network_manager] = metatable
15:54:26.703 [Lua] [network_event_delegate] = table
15:54:26.703 [Lua] [network_event_delegate] = metatable
15:54:26.703 [Lua]
15:54:26.704 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:54:26.704 [Lua] ignoring extension VersusInteractObjectiveExtension
15:54:26.704 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:54:26.704 [Lua] ignoring extension VersusSocketObjectiveExtension
15:54:26.704 [Lua] ignoring extension VersusTargetObjectiveExtension
15:54:26.704 [Lua] ignoring extension VersusMissionObjectiveExtension
15:54:26.704 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:54:26.719 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:54:26.719 [Lua] [AchievementManager] Achievements using the steam platform
15:54:26.719 [Lua] PlayerManager:add_player player_1
15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn
15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn
15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn
15:54:26.755 [Lua] [StateIngame] Level seed: 1207929456
15:54:26.767 [Lua] [LevelAnalysis] set_random_seed( 1207929456)
15:54:26.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:54:26.771 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:54:26.771 [Lua] [IngameUI] init
15:54:26.787 [Lua] cb_razer_chroma_setup
15:54:26.808 [Lua] completed
15:54:26.808 [Lua] completed
15:54:26.809 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:54:26.809 [Lua] Set lobby begin:
15:54:26.809 [Lua] Lobby data twitch_enabled = false
15:54:26.809 [Lua] Lobby data selected_mission_id = journey_citadel
15:54:26.809 [Lua] Lobby data num_players = 2
15:54:26.809 [Lua] Lobby data difficulty_tweak = -10
15:54:26.809 [Lua] Lobby data host = 110000106a92ce4
15:54:26.809 [Lua] Lobby data matchmaking_type = 2
15:54:26.809 [Lua] Lobby data is_private = true
15:54:26.809 [Lua] Lobby data match_started = true
15:54:26.809 [Lua] Lobby data difficulty = cataclysm
15:54:26.809 [Lua] Lobby data player_slot_1 = 0:0
15:54:26.809 [Lua] Lobby data player_slot_4 = 0:0
15:54:26.809 [Lua] Lobby data unique_server_name = Amber Baal
15:54:26.809 [Lua] Lobby data quick_game = false
15:54:26.809 [Lua] Lobby data country_code = GB
15:54:26.809 [Lua] Lobby data matchmaking = false
15:54:26.809 [Lua] Lobby data power_level = 715
15:54:26.809 [Lua] Lobby data mission_id = sig_volcano_khorne_path3
15:54:26.809 [Lua] Lobby data mechanism = deus
15:54:26.809 [Lua] Lobby data player_slot_5 = 110000109992595:1
15:54:26.809 [Lua] Lobby data player_slot_2 = 0:0
15:54:26.809 [Lua] Lobby data network_hash = 65e25336687ca88
15:54:26.809 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
15:54:26.809 [Lua] Lobby data eac_authorized = true
15:54:26.809 [Lua] Set lobby end.
15:54:26.811 [Lua] CurrentConflictSettings deus_skaven_beastmen
15:54:26.811 [Lua] [ConflictDirector] conflict_director is ai_ready
15:54:26.812 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:54:26.812 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 167.73538208007812
15:54:26.814 [Lua] [waypoints] = table
15:54:26.814 [Lua] [astar_points] = table
15:54:26.814 [Lua] [travel_dist] = 167.73538565635681 (number)
15:54:26.814 [Lua] [one_directional] = false (boolean)
15:54:26.814 [Lua] [id] = boss_1 (string)
15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 365.56082153320312
15:54:26.814 [Lua] [waypoints] = table
15:54:26.814 [Lua] [astar_points] = table
15:54:26.814 [Lua] [travel_dist] = 365.56080412864685 (number)
15:54:26.814 [Lua] [one_directional] = false (boolean)
15:54:26.814 [Lua] [id] = boss_2 (string)
15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 731.78875732421875
15:54:26.814 [Lua] [waypoints] = table
15:54:26.814 [Lua] [astar_points] = table
15:54:26.814 [Lua] [travel_dist] = 731.78878530859947 (number)
15:54:26.814 [Lua] [one_directional] = false (boolean)
15:54:26.814 [Lua] [id] = boss_3 (string)
15:54:26.818 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:54:26.818 [Lua] Forming navigation groups in one frame
15:54:26.818 [Lua] Forming navigation groups
15:54:26.821 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931
15:54:26.942 [Lua] NavigationGroupManager -> calulation time B: 0.1209999999999809
15:54:26.942 [Lua] number of nav groups: 192
15:54:26.943 [Lua] number of refined nav groups : 113
15:54:26.944 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
15:54:26.945 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.212087192386385 Normalized coefficient: 1.2897058260294205
15:54:26.946 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.413245978951453 Normalized coefficient: 1.3799755152080722
15:54:26.948 [Lua] -------------> JOW Perfect-density 13.049999999999994 Sum density 12.312959104031325 Normalized coefficient: 1.059858957521215
15:54:26.951 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:54:26.953 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_khorne_path3
15:54:26.953 [Lua] [LevelAnalysis] This level has a total main-path length of 1058.884 meters.
15:54:26.953 [Lua] [LevelAnalysis] num_event_places_f: 0.67258952458699539 , num_event_places: 0 , trailing_event_fraction: 0.67258952458699539 , num_events: 1
15:54:26.953 [Lua] [LevelAnalysis] Level path distance: 1058.8842868804932
15:54:26.953 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1058.8842868804932 forbidden_dist: -958.88428688049316
15:54:26.953 [Lua] [LevelAnalysis] wanted_distance: 1048.0897789189185
15:54:26.953 [Lua] [LevelAnalysis] Terror events added:
15:54:26.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:54:26.953 [Lua] Adding main path event: Vector3Box(-124.436, 174.033, 97.6304) rare_event_loot_rat 45 table: 000000001B584850
15:54:26.953 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:54:26.955 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:54:26.960 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46
15:54:26.961 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:54:26.961 [Lua] [Managers] Calling function on all managers:
15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4
15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal
15:54:26.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:54:26.972 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame
15:54:26.972 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync
15:54:26.975 [Lua] FIRST UPDATE @0.043375872075558
15:54:26.975 [Lua] player (110000106a92ce4,3) was put into party 1
15:54:26.987 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47
15:54:26.987 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48
15:54:26.987 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:3) to profile(2) career(3)
15:54:26.987 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}]
15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:3:2:3 = [{"client_id":835821696,"name":"talent_1_2","rarity":"exotic"},{"client_id":1516568320,"name":"talent_2_1","rarity":"rare"},{"client_id":1616421632,"name":"talent_3_3","rarity":"exotic"},{"client_id":1034667072,"name":"talent_4_2","rarity":"rare"},{"client_id":1485574400,"name":"talent_5_2","rarity":"rare"},{"client_id":352383136,"name":"talent_6_3","rarity":"unique"}]
15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:3:2:3 = item_key=deus_bw_1h_flail_flaming,powerlevel=450,rarity=plentiful,skin=bw_1h_flail_flaming_skin_01
15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:3:2:3 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful
15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:3:2:3 = true
15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:3:2:3 = true
15:54:26.994 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":2067792512,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
15:54:26.994 [Lua] player (110000106a92ce4,2) was put into party 1
15:54:27.008 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49
15:54:27.008 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50
15:54:27.008 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3)
15:54:27.008 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}]
15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:2:1:3 = [{"client_id":1685267328,"name":"talent_1_1","rarity":"exotic"},{"client_id":240235136,"name":"talent_2_1","rarity":"rare"},{"client_id":1398240000,"name":"talent_3_1","rarity":"exotic"},{"client_id":1758368000,"name":"talent_4_2","rarity":"rare"},{"client_id":1653709568,"name":"talent_5_2","rarity":"rare"},{"client_id":1253827328,"name":"talent_6_2","rarity":"unique"}]
15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:2:1:3 = item_key=deus_es_1h_flail,powerlevel=450,rarity=plentiful
15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:2:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful
15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:2:1:3 = true
15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:2:1:3 = true
15:54:27.013 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1865110656,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}}
15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448
15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576
15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false
15:54:27.074 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149
15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:1:3:1 = true
15:54:27.075 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync
15:54:27.075 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers
15:54:27.080 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF
15:54:27.080 [Flow] **********************DEBUG************************volcano_ruins ON
15:54:27.080 [Flow] **********************DEBUG************************volcano_arena_02 ON
15:54:27.080 [Flow] **********************DEBUG************************volcano_end ON
15:54:27.080 [Flow] **********************DEBUG************************volcano_arena_01 ON
15:54:27.080 [Flow] **********************DEBUG************************volcano_end_lowres OFF
15:54:27.081 [Flow] **********************DEBUG************************volcano_bridge ON
15:54:27.081 [Flow] **********************DEBUG************************volcano_abbey ON
15:54:27.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
15:54:27.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
15:54:27.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:54:27.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:54:27.297 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
15:54:27.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:54:27.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:54:27.507 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:54:27.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1
15:54:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1
15:54:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1
15:54:27.582 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
15:54:27.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
15:54:27.618 [Lua] [PackageManager] Force_load: wwise/pistol
15:54:27.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
15:54:27.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
15:54:27.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
15:54:27.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:27.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:27.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:54:27.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:54:27.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:54:27.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:54:27.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:54:27.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:54:27.953 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
15:54:27.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
15:54:27.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
15:54:27.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
15:54:27.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
15:54:28.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
15:54:28.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
15:54:28.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:54:28.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:54:28.164 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:54:28.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
15:54:28.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
15:54:28.207 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
15:54:28.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:54:28.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:54:28.245 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
15:54:28.245 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:54:28.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:54:28.371 [Lua] [PackageManager] Force_load: wwise/staff
15:54:28.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:54:28.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:54:28.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
15:54:28.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:54:28.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:54:28.801 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
15:54:28.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:28.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:28.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:54:28.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:54:28.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:54:28.982 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:54:28.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
15:54:29.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
15:54:29.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
15:54:29.106 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
15:54:29.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
15:54:29.141 [Lua] [PackageManager] Force_load: wwise/flail
15:54:29.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:54:29.151 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1865110656
15:54:29.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:54:29.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:54:29.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:54:29.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:54:29.525 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:54:29.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:54:29.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:54:29.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:54:29.578 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512
15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":240844800,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 240844800
15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 240844800
15:54:35.704 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1865110656
15:54:36.041 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512
15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35
15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James
15:54:37.747 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame
15:54:37.747 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync
15:54:37.754 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595
15:54:37.757 [Lua] Breedfreezer (server) starting a hot join sync
15:54:37.757 [Lua] packing 0 units of breed skaven_clan_rat
15:54:37.757 [Lua] packing 0 units of breed skaven_storm_vermin
15:54:37.757 [Lua] packing 0 units of breed beastmen_ungor_archer
15:54:37.757 [Lua] packing 0 units of breed beastmen_bestigor
15:54:37.757 [Lua] packing 0 units of breed beastmen_ungor
15:54:37.757 [Lua] packing 0 units of breed skaven_plague_monk
15:54:37.757 [Lua] packing 0 units of breed beastmen_gor
15:54:37.757 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:54:37.757 [Lua]
15:54:37.757 [Lua] [1] = 1 (number)
15:54:37.757 [Lua] [2] = 0 (number)
15:54:37.757 [Lua] [3] = 1 (number)
15:54:37.757 [Lua] [4] = 0 (number)
15:54:37.757 [Lua] [5] = 1 (number)
15:54:37.757 [Lua] [6] = 0 (number)
15:54:37.757 [Lua] [7] = 1 (number)
15:54:37.757 [Lua] [8] = 0 (number)
15:54:37.757 [Lua] [9] = 1 (number)
15:54:37.757 [Lua] [10] = 0 (number)
15:54:37.757 [Lua] [11] = 1 (number)
15:54:37.757 [Lua] [12] = 0 (number)
15:54:37.757 [Lua] [13] = 1 (number)
15:54:37.757 [Lua] [14] = 0 (number)
15:54:37.757 [Lua]
15:54:37.757 [Lua]
15:54:37.757 [Lua]
15:54:37.757 [Lua] PlayerManager:add_remote_player 110000109992595
15:54:37.757 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
15:54:37.757 [Lua] RemotePlayer:create_game_object( ) 51
15:54:37.772 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000109992595:1:5:2 = true
15:54:37.773 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync
15:54:37.773 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers
15:54:37.773 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers
15:54:37.773 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame
15:54:37.773 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true
15:54:37.773 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1
15:54:37.774 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000106a92ce4 3
15:54:37.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:37.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
15:54:37.776 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2
15:54:37.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:37.778 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
15:54:37.778 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
15:54:37.780 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(28.8389, -187.498, 30), Vector4(0, 0, -0.52412, -0.851645))
15:54:37.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:37.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:54:37.783 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1
15:54:37.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
15:54:37.784 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers
15:54:37.784 [Lua] [PeerSM] 110000109992595 :: on_enter InGame
15:54:37.784 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: