[Log version] 1 [Session] 6017104d-d3f1-4cc8-8f0c-a9c144c09368 UTC time stamps 15:44:50.795 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 15:44:50.795 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 15:44:50.795 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 15:44:50.795 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 15:44:50.795 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 15:44:50.796 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 15:44:50.807 [RazerChroma] Setup Razer Chroma resources 15:44:50.807 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 15:44:50.808 [Window] Window => active 15:44:50.811 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 15:44:50.828 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 15:44:51.349 [EAC] Init client 110000106a92ce4 15:44:51.349 [EAC] EAC client initialized 15:44:51.349 warning: [EAC] Failed to initialize localization 15:44:51.349 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 15:44:51.503 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 15:44:52.930 [AFTERMATH] Initialized Aftermath 15:44:52.935 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 15:44:53.002 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 15:44:53.533 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 15:44:53.535 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 15:44:53.657 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 15:44:53.657 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 15:44:53.657 [Save] Save dir: `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2` 15:44:53.657 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 15:44:53.657 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 15:44:55.250 [LightFX ] Loaded DLL. 15:44:55.250 [LightFX ] Init() 15:44:55.251 [RazerChroma] Setup Razer Chroma 15:44:55.272 [LightFX ] LightFX failed to initialize 15:44:55.280 [Lua] boot.lua start, os clock: 8.9610000000000003 15:44:55.280 [Lua] Active feature-flags: 15:44:55.280 [Lua] FEATURE_thornsister 15:44:55.280 [Lua] 15:44:55.280 [Lua] LUA IS STRIPPED! 15:44:55.280 [Lua] Boot:setup() entered. time: 0 os-clock: 8.9610000000000003 15:44:55.280 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32701MB Available: 25324MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 4af03574-6b25-4747-9f84-d5508d833619 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Logitech USB Keyboard Input device: Generic (17.0): DigiHug USB Audio 15:44:55.281 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 15:44:55.286 [SteamStats] RequestCurrentStats success: true 15:44:56.027 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6612723122816533 os-clock: 9.7080000000000002 15:44:56.027 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:44:56.027 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:44:56.028 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:44:56.028 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:44:56.028 [Lua] Development.init_application_parameters 15:44:56.028 [Lua] ----------------------------------------------------------------- 15:44:56.028 [Lua] -- Application parameters -- 15:44:56.028 [Lua] ----------------------------------------------------------------- 15:44:56.029 [Lua] ***************************************************************** 15:44:56.029 [Lua] ** Initial contents of script_data ** 15:44:56.029 [Lua] script_data.beta_level_progression = false 15:44:56.029 [Lua] script_data.build_identifier = 2003b9c18405 15:44:56.029 [Lua] script_data.debug_interactions = false 15:44:56.029 [Lua] script_data.disable_debug_draw = true 15:44:56.029 [Lua] script_data.disable_intro_trailer = false 15:44:56.029 [Lua] script_data.disable_store = false 15:44:56.029 [Lua] script_data.disable_tutorial_at_start = false 15:44:56.029 [Lua] script_data.eac-untrusted = false 15:44:56.029 [Lua] script_data.enable_detailed_tooltips = false 15:44:56.029 [Lua] script_data.force_debug_disabled = true 15:44:56.029 [Lua] script_data.force_steam = true 15:44:56.029 [Lua] script_data.hide_fps = true 15:44:56.029 [Lua] script_data.hide_version_info = true 15:44:56.029 [Lua] script_data.matchmaking_debug = true 15:44:56.029 [Lua] script_data.network_debug = true 15:44:56.029 [Lua] script_data.package_debug = true 15:44:56.029 [Lua] script_data.packaged_build = true 15:44:56.029 [Lua] script_data.qr_watermark = true 15:44:56.029 [Lua] script_data.settings = { } 15:44:56.029 [Lua] script_data.show_fps = false 15:44:56.029 [Lua] script_data.spawn_empty_chest = true 15:44:56.029 [Lua] script_data.telemetry_log_interval = 600 15:44:56.029 [Lua] script_data.text_watermark = true 15:44:56.029 [Lua] script_data.tobii_button = false 15:44:56.029 [Lua] script_data.use_beta_overlay = false 15:44:56.029 [Lua] script_data.use_local_backend = false 15:44:56.029 [Lua] script_data.use_tech_telemetry = true 15:44:56.029 [Lua] script_data.use_telemetry = true 15:44:56.029 [Lua] ***************************************************************** 15:44:56.029 [Lua] [Boot] use baked enemy meshes: false 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:44:56.029 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:44:56.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:44:56.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:44:56.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:44:56.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:44:56.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:44:56.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:44:56.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:44:56.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:44:56.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:44:56.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:44:56.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:44:56.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:44:56.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:44:56.231 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:44:56.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:44:56.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:44:56.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:44:56.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:44:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:44:56.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:44:56.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:44:56.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:44:56.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:44:56.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 15:44:56.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 15:44:56.699 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 15:44:56.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 15:44:56.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 15:44:56.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 15:44:56.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:44:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:44:56.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:44:56.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:44:56.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:44:56.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:44:56.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:44:56.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:44:56.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:44:56.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 15:44:57.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 15:44:57.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 15:44:57.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:44:57.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:44:57.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:44:57.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:44:57.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:44:57.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:44:57.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:44:57.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:44:57.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:44:57.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:44:57.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:44:57.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:44:57.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:44:57.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:44:57.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:44:57.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:44:57.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:44:57.463 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:44:57.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:44:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:44:57.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:44:57.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:44:57.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:44:57.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:44:57.506 [Lua] settings.steam: nil 15:44:57.506 [Lua] Steam: table: 00000000057B2590 15:44:57.506 [Lua] force_steam: true 15:44:57.506 [Lua] BUILD: release 15:44:57.506 [Lua] test_backend: nil 15:44:57.506 [Lua] DEDICATED_SERVER: false 15:44:57.506 [Lua] Using app_id '552500' to define backend 15:44:57.506 [Lua] PlayFab Title ID: 5107 15:44:57.560 [Lua] [1] = chaos_dummy_troll (string) 15:44:57.560 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:44:57.560 [Lua] [3] = skaven_rat_ogre (string) 15:44:57.560 [Lua] [4] = critter_rat (string) 15:44:57.560 [Lua] [5] = chaos_troll (string) 15:44:57.560 [Lua] [6] = beastmen_minotaur (string) 15:44:57.560 [Lua] [7] = skaven_storm_vermin_warlord (string) 15:44:57.560 [Lua] [8] = skaven_stormfiend (string) 15:44:57.560 [Lua] [9] = chaos_greed_pinata (string) 15:44:57.560 [Lua] [10] = skaven_stormfiend_demo (string) 15:44:57.560 [Lua] [11] = chaos_plague_wave_spawner (string) 15:44:57.560 [Lua] [12] = chaos_vortex (string) 15:44:57.560 [Lua] [13] = skaven_stormfiend_boss (string) 15:44:57.560 [Lua] [14] = chaos_spawn (string) 15:44:57.560 [Lua] [15] = skaven_storm_vermin_champion (string) 15:44:57.560 [Lua] [16] = chaos_tentacle (string) 15:44:57.560 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:44:57.560 [Lua] [18] = skaven_grey_seer (string) 15:44:57.560 [Lua] [19] = skaven_explosive_loot_rat (string) 15:44:57.560 [Lua] [20] = skaven_loot_rat (string) 15:44:57.560 [Lua] [21] = critter_pig (string) 15:44:57.560 [Lua] [22] = chaos_dummy_sorcerer (string) 15:44:57.560 [Lua] [23] = chaos_mutator_sorcerer (string) 15:44:57.560 [Lua] [24] = skaven_gutter_runner (string) 15:44:57.560 [Lua] [25] = skaven_pack_master (string) 15:44:57.560 [Lua] [26] = chaos_exalted_sorcerer (string) 15:44:57.560 [Lua] [27] = chaos_vortex_sorcerer (string) 15:44:57.560 [Lua] [28] = skaven_poison_wind_globadier (string) 15:44:57.560 [Lua] [29] = chaos_corruptor_sorcerer (string) 15:44:57.560 [Lua] [30] = chaos_warrior (string) 15:44:57.560 [Lua] [31] = skaven_warpfire_thrower (string) 15:44:57.560 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 15:44:57.560 [Lua] [33] = chaos_plague_sorcerer (string) 15:44:57.560 [Lua] [34] = curse_mutator_sorcerer (string) 15:44:57.560 [Lua] [35] = chaos_exalted_champion_warcamp (string) 15:44:57.560 [Lua] [36] = chaos_tentacle_sorcerer (string) 15:44:57.560 [Lua] [37] = skaven_ratling_gunner (string) 15:44:57.560 [Lua] [38] = chaos_exalted_champion_norsca (string) 15:44:57.560 [Lua] [39] = chaos_raider (string) 15:44:57.560 [Lua] [40] = chaos_berzerker (string) 15:44:57.560 [Lua] [41] = beastmen_ungor_dummy (string) 15:44:57.560 [Lua] [42] = skaven_storm_vermin (string) 15:44:57.560 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:44:57.560 [Lua] [44] = chaos_raider_tutorial (string) 15:44:57.560 [Lua] [45] = beastmen_gor_dummy (string) 15:44:57.560 [Lua] [46] = beastmen_bestigor_dummy (string) 15:44:57.560 [Lua] [47] = skaven_storm_vermin_with_shield (string) 15:44:57.560 [Lua] [48] = beastmen_ungor (string) 15:44:57.560 [Lua] [49] = skaven_storm_vermin_commander (string) 15:44:57.560 [Lua] [50] = beastmen_ungor_archer (string) 15:44:57.560 [Lua] [51] = beastmen_standard_bearer (string) 15:44:57.560 [Lua] [52] = beastmen_gor (string) 15:44:57.560 [Lua] [53] = beastmen_bestigor (string) 15:44:57.560 [Lua] [54] = skaven_plague_monk (string) 15:44:57.560 [Lua] [55] = chaos_marauder (string) 15:44:57.560 [Lua] [56] = skaven_dummy_clan_rat (string) 15:44:57.560 [Lua] [57] = chaos_marauder_tutorial (string) 15:44:57.560 [Lua] [58] = skaven_clan_rat (string) 15:44:57.560 [Lua] [59] = chaos_zombie (string) 15:44:57.560 [Lua] [60] = chaos_fanatic (string) 15:44:57.560 [Lua] [61] = skaven_clan_rat_tutorial (string) 15:44:57.560 [Lua] [62] = chaos_marauder_with_shield (string) 15:44:57.560 [Lua] [63] = skaven_clan_rat_with_shield (string) 15:44:57.560 [Lua] [64] = skaven_slave (string) 15:44:57.560 [Lua] [65] = skaven_dummy_slave (string) 15:44:57.591 [Lua] [UIRenderer] Loading 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:44:57.593 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:44:57.600 [Lua] level display name warcamp 15:44:57.600 [Lua] level display name prologue 15:44:57.600 [Lua] level display name military 15:44:57.600 [Lua] level display name skaven_stronghold 15:44:57.600 [Lua] level display name ussingen 15:44:57.600 [Lua] level display name fort 15:44:57.600 [Lua] level display name ground_zero 15:44:57.600 [Lua] level display name elven_ruins 15:44:57.600 [Lua] level display name farmlands 15:44:57.603 [Lua] level display name plaza 15:44:57.603 [Lua] level display name mines 15:44:57.603 [Lua] level display name magnus 15:44:57.603 [Lua] level display name crater 15:44:57.603 [Lua] level display name bell 15:44:57.603 [Lua] level display name dlc_bastion 15:44:57.603 [Lua] level display name skittergate 15:44:57.603 [Lua] level display name dlc_bogenhafen_city 15:44:57.603 [Lua] level display name dlc_bogenhafen_slum 15:44:57.603 [Lua] level display name cemetery 15:44:57.603 [Lua] level display name dlc_castle 15:44:57.603 [Lua] level display name forest_ambush 15:44:57.603 [Lua] level display name nurgle 15:44:57.603 [Lua] level display name catacombs 15:44:57.603 [Lua] level display name dlc_portals 15:44:57.633 [Lua] TIME: 0.020999999999999 15:44:58.472 [Lua] [ConflictSettings] Contained breeds generated in: 0.7970000000000006 15:44:58.533 [Lua] <>realm = official<> 15:44:58.582 warning: [ModManager] Mod with id 1395132559ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 15:44:58.588 warning: [ModManager] Mod with id 1388991228ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 15:44:58.593 warning: [ModManager] Mod with id 1388882435ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 15:44:58.798 [Lua] 15:44:58.798 [Lua] [1] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = false (boolean) 15:44:58.798 [Lua] [author_id] = 58813412 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = Tools (string) 15:44:58.798 [Lua] [2] = approved (string) 15:44:58.798 [Lua] [author] = bIbIbI(rus) (string) 15:44:58.798 [Lua] [sanctioned] = true (boolean) 15:44:58.798 [Lua] [out_of_date] = false (boolean) 15:44:58.798 [Lua] [downloading] = false (boolean) 15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:44:58.798 [Lua] [num_children] = 0 (number) 15:44:58.798 [Lua] [ugc_status] = 3 (number) 15:44:58.798 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:44:58.798 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 15:44:58.798 [Lua] [installed] = true (boolean) 15:44:58.798 [Lua] [enabled] = true (boolean) 15:44:58.798 [Lua] [name] = Vermintide Mod Framework (string) 15:44:58.798 [Lua] [dependency_error] = (string) 15:44:58.798 [Lua] [2] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1389872347 (string) 15:44:58.798 [Lua] [children] = table 15:44:58.798 [Lua] [1] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = false (boolean) 15:44:58.798 [Lua] [author_id] = 4821406 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = approved (string) 15:44:58.798 [Lua] [2] = UI (string) 15:44:58.798 [Lua] [author] = grasmann (string) 15:44:58.798 [Lua] [sanctioned] = true (boolean) 15:44:58.798 [Lua] [out_of_date] = false (boolean) 15:44:58.798 [Lua] [downloading] = false (boolean) 15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:44:58.798 [Lua] [num_children] = 1 (number) 15:44:58.798 [Lua] [ugc_status] = 3 (number) 15:44:58.798 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 15:44:58.798 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 15:44:58.798 [Lua] [installed] = true (boolean) 15:44:58.798 [Lua] [enabled] = true (boolean) 15:44:58.798 [Lua] [name] = Simple UI (string) 15:44:58.798 [Lua] [dependency_error] = (string) 15:44:58.798 [Lua] [3] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1374248490 (string) 15:44:58.798 [Lua] [children] = table 15:44:58.798 [Lua] [1] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = false (boolean) 15:44:58.798 [Lua] [author_id] = 45268594 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = approved (string) 15:44:58.798 [Lua] [author] = prop joe (string) 15:44:58.798 [Lua] [sanctioned] = true (boolean) 15:44:58.798 [Lua] [out_of_date] = false (boolean) 15:44:58.798 [Lua] [downloading] = false (boolean) 15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:44:58.798 [Lua] [num_children] = 1 (number) 15:44:58.798 [Lua] [ugc_status] = 3 (number) 15:44:58.798 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:44:58.798 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:44:58.798 [Lua] [installed] = true (boolean) 15:44:58.798 [Lua] [enabled] = true (boolean) 15:44:58.798 [Lua] [name] = Penlight Lua Libraries (string) 15:44:58.798 [Lua] [dependency_error] = (string) 15:44:58.798 [Lua] [4] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1402971136 (string) 15:44:58.798 [Lua] [children] = table 15:44:58.798 [Lua] [1] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = false (boolean) 15:44:58.798 [Lua] [author_id] = 38300192 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = approved (string) 15:44:58.798 [Lua] [2] = UI (string) 15:44:58.798 [Lua] [3] = QoL (string) 15:44:58.798 [Lua] [author] = Tomoko (string) 15:44:58.798 [Lua] [sanctioned] = true (boolean) 15:44:58.798 [Lua] [out_of_date] = false (boolean) 15:44:58.798 [Lua] [downloading] = false (boolean) 15:44:58.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 15:44:58.798 [Lua] [num_children] = 1 (number) 15:44:58.798 [Lua] [ugc_status] = 3 (number) 15:44:58.798 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 15:44:58.798 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 15:44:58.798 [Lua] [installed] = true (boolean) 15:44:58.798 [Lua] [enabled] = false (boolean) 15:44:58.798 [Lua] [name] = Needii (string) 15:44:58.798 [Lua] [dependency_error] = (string) 15:44:58.798 [Lua] [5] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1402962846 (string) 15:44:58.798 [Lua] [children] = table 15:44:58.798 [Lua] [1] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = true (boolean) 15:44:58.798 [Lua] [author_id] = 76561202255233024 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = applied (string) 15:44:58.798 [Lua] [2] = approved (string) 15:44:58.798 [Lua] [3] = UI (string) 15:44:58.798 [Lua] [4] = QoL (string) 15:44:58.798 [Lua] [author] = unknown (string) 15:44:58.798 [Lua] [sanctioned] = true (boolean) 15:44:58.798 [Lua] [out_of_date] = false (boolean) 15:44:58.798 [Lua] [downloading] = false (boolean) 15:44:58.798 [Lua] [url] = (string) 15:44:58.798 [Lua] [num_children] = 1 (number) 15:44:58.798 [Lua] [ugc_status] = 2 (number) 15:44:58.798 [Lua] [description] = (string) 15:44:58.798 [Lua] [last_updated] = (string) 15:44:58.798 [Lua] [installed] = false (boolean) 15:44:58.798 [Lua] [enabled] = false (boolean) 15:44:58.798 [Lua] [name] = LockedAndLoaded (string) 15:44:58.798 [Lua] [dependency_error] = (string) 15:44:58.798 [Lua] [6] = table 15:44:58.798 [Lua] [download_pending] = false (boolean) 15:44:58.798 [Lua] [id] = 1395453301 (string) 15:44:58.798 [Lua] [children] = table 15:44:58.798 [Lua] [1] = 1369573612 (string) 15:44:58.798 [Lua] [banned] = false (boolean) 15:44:58.798 [Lua] [author_id] = 58813412 (number) 15:44:58.798 [Lua] [tags] = table 15:44:58.798 [Lua] [1] = Approved (string) 15:44:58.798 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [author] = bIbIbI(rus) (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 15:44:58.799 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Skip Intro (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [7] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1402835022 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = true (boolean) 15:44:58.799 [Lua] [author_id] = 76561202255233024 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = applied (string) 15:44:58.799 [Lua] [2] = approved (string) 15:44:58.799 [Lua] [3] = QoL (string) 15:44:58.799 [Lua] [author] = unknown (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 2 (number) 15:44:58.799 [Lua] [description] = (string) 15:44:58.799 [Lua] [last_updated] = (string) 15:44:58.799 [Lua] [installed] = false (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = StickyGrim (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [8] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1448714756 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 18741013 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = Misc (string) 15:44:58.799 [Lua] [author] = SkacikPL (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 15:44:58.799 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = No Wobble (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [9] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1387440934 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 4821406 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = Approved (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = Cosmetic (string) 15:44:58.799 [Lua] [author] = grasmann (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 15:44:58.799 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Third Person Equipment (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [10] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1393343095 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [2] = 1374248490 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = false (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:44:58.799 [Lua] [num_children] = 2 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:44:58.799 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Scoreboard Tweaks (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [11] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1421155919 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 75308424 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = Approved (string) 15:44:58.799 [Lua] [author] = th-om (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:44:58.799 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Mission timer (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [12] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1384094638 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [2] = 1374248490 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = UI (string) 15:44:58.799 [Lua] [3] = QoL (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 15:44:58.799 [Lua] [num_children] = 2 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:44:58.799 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Crosshair Customization (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [13] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1397265260 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 26572404 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = approved (string) 15:44:58.799 [Lua] [author] = Necrossin (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:44:58.799 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Numeric UI (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [14] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1383433646 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = UI (string) 15:44:58.799 [Lua] [3] = QoL (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:44:58.799 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Persistent Ammo Counter (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [15] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1391228174 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 4821406 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = grasmann (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:44:58.799 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = UI Improvements (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [16] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1431393962 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 14284923 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = Misc (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = Fracticality (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 15:44:58.799 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Vermitannica (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [17] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1487862316 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = UI (string) 15:44:58.799 [Lua] [3] = QoL (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:44:58.799 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Reroll Improvements (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [18] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1502859403 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 96578995 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = QoL (string) 15:44:58.799 [Lua] [2] = approved (string) 15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:44:58.799 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Notice Key Pickup (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [19] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1495937978 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 96578995 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:44:58.799 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Host your own game (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [20] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1498992606 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 84308322 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [author] = pixaal (string) 15:44:58.799 [Lua] [sanctioned] = false (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:44:58.799 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Countries in Lobby Browser (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [21] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1464907434 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 14284923 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = Misc (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = Fracticality (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:44:58.799 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Armory (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [22] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1395655171 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 59593500 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = QoL (string) 15:44:58.799 [Lua] [2] = Balance/Tweaks (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = Grimalackt (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 15:44:58.799 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Bot Improvements - Combat (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [23] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1384066089 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [2] = 1374248490 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 15:44:58.799 [Lua] [num_children] = 2 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:44:58.799 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Neuter Ult Effects (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [24] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1455893647 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 38895286 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = Squatting Bear (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:44:58.799 [Lua] [num_children] = 0 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:44:58.799 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Player List Plus (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [25] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1445717962 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [2] = 1389872347 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 38895286 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = UI (string) 15:44:58.799 [Lua] [2] = QoL (string) 15:44:58.799 [Lua] [3] = Approved (string) 15:44:58.799 [Lua] [author] = Squatting Bear (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 15:44:58.799 [Lua] [num_children] = 2 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 15:44:58.799 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = true (boolean) 15:44:58.799 [Lua] [name] = Loadout Manager (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [26] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1383452616 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [2] = 1374248490 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 45268594 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = UI (string) 15:44:58.799 [Lua] [3] = QoL (string) 15:44:58.799 [Lua] [author] = prop joe (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:44:58.799 [Lua] [num_children] = 2 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:44:58.799 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Killfeed Tweaks (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [27] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1388991228 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 4821406 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = applied (string) 15:44:58.799 [Lua] [author] = grasmann (string) 15:44:58.799 [Lua] [sanctioned] = false (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 15:44:58.799 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Healthbars (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [28] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1395132559 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 65038749 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [author] = Aussiemon (string) 15:44:58.799 [Lua] [sanctioned] = false (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:44:58.799 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Creature Spawner (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [29] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1388882435 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 4821406 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = applied (string) 15:44:58.799 [Lua] [author] = grasmann (string) 15:44:58.799 [Lua] [sanctioned] = false (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 15:44:58.799 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = Show Damage (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] [30] = table 15:44:58.799 [Lua] [download_pending] = false (boolean) 15:44:58.799 [Lua] [id] = 1460327284 (string) 15:44:58.799 [Lua] [children] = table 15:44:58.799 [Lua] [1] = 1369573612 (string) 15:44:58.799 [Lua] [banned] = false (boolean) 15:44:58.799 [Lua] [author_id] = 96578995 (number) 15:44:58.799 [Lua] [tags] = table 15:44:58.799 [Lua] [1] = approved (string) 15:44:58.799 [Lua] [2] = UI (string) 15:44:58.799 [Lua] [author] = NonzeroGeoduck7 (string) 15:44:58.799 [Lua] [sanctioned] = true (boolean) 15:44:58.799 [Lua] [out_of_date] = false (boolean) 15:44:58.799 [Lua] [downloading] = false (boolean) 15:44:58.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 15:44:58.799 [Lua] [num_children] = 1 (number) 15:44:58.799 [Lua] [ugc_status] = 3 (number) 15:44:58.799 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 15:44:58.799 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 15:44:58.799 [Lua] [installed] = true (boolean) 15:44:58.799 [Lua] [enabled] = false (boolean) 15:44:58.799 [Lua] [name] = BossKillTimer (string) 15:44:58.799 [Lua] [dependency_error] = (string) 15:44:58.799 [Lua] 15:44:58.799 [Lua] 15:44:58.799 [Lua] [1384066089] = 16 (number) 15:44:58.799 [Lua] [1391228174] = 17 (number) 15:44:58.799 [Lua] [1445717962] = 24 (number) 15:44:58.799 [Lua] [1464907434] = 23 (number) 15:44:58.799 [Lua] [1395655171] = 14 (number) 15:44:58.799 [Lua] [1421155919] = 6 (number) 15:44:58.799 [Lua] [1402971136] = 19 (number) 15:44:58.799 [Lua] [1431393962] = 22 (number) 15:44:58.799 [Lua] [1495937978] = 15 (number) 15:44:58.799 [Lua] [1383452616] = 12 (number) 15:44:58.799 [Lua] [1455893647] = 20 (number) 15:44:58.799 [Lua] [1389872347] = 0 (number) 15:44:58.799 [Lua] [1384094638] = 7 (number) 15:44:58.799 [Lua] [1487862316] = 9 (number) 15:44:58.799 [Lua] [1448714756] = 3 (number) 15:44:58.799 [Lua] [1502859403] = 10 (number) 15:44:58.799 [Lua] [1498992606] = 11 (number) 15:44:58.799 [Lua] [1395453301] = 1 (number) 15:44:58.799 [Lua] [1393343095] = 5 (number) 15:44:58.799 [Lua] [1387440934] = 4 (number) 15:44:58.799 [Lua] [1369573612] = 13 (number) 15:44:58.799 [Lua] [1383433646] = 8 (number) 15:44:58.799 [Lua] [1397265260] = 18 (number) 15:44:58.799 [Lua] [1374248490] = 2 (number) 15:44:58.799 [Lua] [1460327284] = 21 (number) 15:44:58.799 [Lua] 15:44:58.806 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:106: in function update [3] @scripts/boot.lua:438: in function booting_update [4] @scripts/boot.lua:641:in function <> <> [1] self = table: 00000000202AE410; mod_handles = table: 0000000005D56580; index = 30; parsed_mods = table: 00000000057F9230; add_mod = [function]; user_settings_mod_list = table: 00000000057F8920; new_settings_table = table: 0000000007A86890 [2] self = table: 00000000202AE410; dt = 0.00070298538776114583; print_cache = table: 00000000202AE590; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005D56580 [3] self = table: 00000000057E58E0; dt = 0.00070298538776114583; old_time = 3.897626340854913; has_loaded_packages = true [4] dt = 0.00070298538776114583 <> <> [1] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [2] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [3] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; viewport = [Viewport]; startup_timer = 3.8983293262426741; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 15:44:58.806 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:106: in function update [3] @scripts/boot.lua:438: in function booting_update [4] @scripts/boot.lua:641:in function <> <> [1] self = table: 00000000202AE410; mod_handles = table: 0000000005D56580; index = 30; parsed_mods = table: 00000000057F9230; add_mod = [function]; user_settings_mod_list = table: 00000000057F8920; new_settings_table = table: 0000000007A86890 [2] self = table: 00000000202AE410; dt = 0.00070298538776114583; print_cache = table: 00000000202AE590; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005D56580 [3] self = table: 00000000057E58E0; dt = 0.00070298538776114583; old_time = 3.897626340854913; has_loaded_packages = true [4] dt = 0.00070298538776114583 <> <> [1] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [2] _ui_time = 0; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "scanning"; _mods = table: 00000000202AE440; _gui = [Gui]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [3] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; viewport = [Viewport]; startup_timer = 3.8983293262426741; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 15:44:58.806 [Lua] 15:44:58.806 [Lua] [1384066089] = 16 (number) 15:44:58.806 [Lua] [1391228174] = 17 (number) 15:44:58.806 [Lua] [1445717962] = 24 (number) 15:44:58.806 [Lua] [1464907434] = 23 (number) 15:44:58.806 [Lua] [1395655171] = 14 (number) 15:44:58.806 [Lua] [1421155919] = 6 (number) 15:44:58.806 [Lua] [1402971136] = 19 (number) 15:44:58.806 [Lua] [1431393962] = 22 (number) 15:44:58.806 [Lua] [1495937978] = 15 (number) 15:44:58.806 [Lua] [1383452616] = 12 (number) 15:44:58.806 [Lua] [1455893647] = 20 (number) 15:44:58.806 [Lua] [1389872347] = 0 (number) 15:44:58.806 [Lua] [1384094638] = 7 (number) 15:44:58.806 [Lua] [1487862316] = 9 (number) 15:44:58.806 [Lua] [1448714756] = 3 (number) 15:44:58.806 [Lua] [1502859403] = 10 (number) 15:44:58.806 [Lua] [1498992606] = 11 (number) 15:44:58.806 [Lua] [1395453301] = 1 (number) 15:44:58.806 [Lua] [1393343095] = 5 (number) 15:44:58.806 [Lua] [1387440934] = 4 (number) 15:44:58.806 [Lua] [1369573612] = 13 (number) 15:44:58.806 [Lua] [1383433646] = 8 (number) 15:44:58.806 [Lua] [1397265260] = 18 (number) 15:44:58.806 [Lua] [1374248490] = 2 (number) 15:44:58.806 [Lua] [1460327284] = 21 (number) 15:44:58.806 [Lua] 15:44:58.810 [Lua] <>modded = true<> 15:44:58.810 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:44:58.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:44:58.871 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:44:58.871 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:44:58.871 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1de77890) 15:44:58.871 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1de779b0) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0841fd80) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0841ff10) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09772bb0) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x09778c00) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1fec7670) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1fec79a0) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1fec7850) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05826250) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e130e70) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e123220) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1edd6d50) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e123260) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e123200) 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:44:58.872 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x202adec0) 15:44:58.872 [Lua] <>modded = true<> 15:44:58.872 [Lua] <>Mod:1389872347:Simple UI = true<> 15:44:58.877 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 15:44:58.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 15:44:58.878 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:44:58.878 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:44:58.878 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dab7490) 15:44:58.878 [Lua] <>modded = true<> 15:44:58.878 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:44:58.881 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:44:58.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:44:58.882 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:44:58.883 [Lua] <>modded = true<> 15:44:58.883 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:44:58.884 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:44:58.885 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:44:58.885 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x083eaa40) 15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x083eaaf0) 15:44:58.885 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 15:44:58.885 [Lua] <>modded = true<> 15:44:58.885 [Lua] <>Mod:1421155919:Mission timer = true<> 15:44:58.886 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:44:58.887 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:44:58.887 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x06fbd720) 15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1de5b9e0) 15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ff8be90) 15:44:58.887 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 15:44:58.887 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 15:44:58.887 [Lua] <>modded = true<> 15:44:58.887 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:44:58.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:44:58.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:44:58.890 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:44:58.890 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.890 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e20c090) 15:44:58.890 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e20c420) 15:44:58.891 [Lua] <>modded = true<> 15:44:58.891 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 15:44:58.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:44:58.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:44:58.893 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e23c950) 15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e26d860) 15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e23c680) 15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e26d8c0) 15:44:58.893 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:44:58.893 [Lua] <>modded = true<> 15:44:58.893 [Lua] <>Mod:1391228174:UI Improvements = true<> 15:44:58.895 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 15:44:58.896 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 15:44:58.896 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e7968b0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e796180) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e7968d0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e796300) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e796210) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ee48380) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ee48320) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x084ba2c0] (Origin: function: 0x084ba430) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e692270) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ea4fcd0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1ea500e0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e89cb00) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e89ce90) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e89cce0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e89cb90) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e89cc80) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e89cae0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e89d1c0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e89ce10) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1e93c0c0) 15:44:58.896 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1e9ca080) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1e9ca350) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1eeea140) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e6eb0) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7010) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7230) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f5e7080) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f082d90) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f082db0) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f082df0) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f082520) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f082e50) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f07b7f0) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f319160) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ee47e30) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f318ca0) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f318e30) 15:44:58.897 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 15:44:58.897 [Lua] <>modded = true<> 15:44:58.897 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 15:44:58.899 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 15:44:58.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 15:44:58.899 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e803b40) 15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e803b20) 15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e803ac0) 15:44:58.899 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e803900) 15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e7e7330) 15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e7e7310) 15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e7e72b0) 15:44:58.900 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e7e70f0) 15:44:58.900 [Lua] <>modded = true<> 15:44:58.900 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 15:44:58.901 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 15:44:58.902 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 15:44:58.902 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.902 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x07043510) 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x07043440) 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1e3542c0) 15:44:58.902 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 15:44:58.902 [Lua] <>modded = true<> 15:44:58.902 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:44:58.904 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:44:58.904 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:44:58.904 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:44:58.904 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x05d59900) 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x078cc770) 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x079b7f20) 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0782c380) 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x079b7d70) 15:44:58.905 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x079b2830) 15:44:58.905 [Lua] <>modded = true<> 15:44:58.905 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 15:44:58.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 15:44:58.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 15:44:58.907 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05774bd0) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x057c6bd0) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x06f8f760] (Origin: function: 0x06f90b00) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1dd2fb60) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x070342b0) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x06fa7480) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x070a72a0) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0705e860) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x07016560) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][ERROR] (hook): trying to hook function or method that doesn't exist: [PlayerUnitOverchargeExtension.hud_sound] 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x057f7040) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0838dbb0) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0838e100) 15:44:58.908 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 15:44:58.908 [Lua] <>modded = true<> 15:44:58.909 [Lua] <>Mod:1445717962:Loadout Manager = true<> 15:44:58.910 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 15:44:58.910 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 15:44:58.910 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1ee47b00) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x1e4d2780) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x1e4d2690) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1ee47fa0) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0957c280) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x09c295c0) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0957c340) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x09c29680) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x063dc5d0) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0607d2f0) 15:44:58.911 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 15:44:58.911 [Lua] <>project = vermintide 2<> 15:44:58.911 [Lua] <>build = release<> 15:44:58.911 [Lua] <>platform = win32<> 15:44:58.911 [Lua] <>dedicated_server = false<> 15:44:58.911 [Lua] <>title_id = 5107<> 15:44:58.911 [Lua] <>content_revision = 23883<> 15:44:58.911 [Lua] <>engine_revision = 2003b9c18405<> 15:44:58.911 [Lua] <>release_version = 4.4.0<> 15:44:58.911 [Lua] <>rendering_backend = dx11<> 15:44:58.911 [Lua] <>teamcity_build_id = 99295<> 15:44:58.912 [Lua] <>steam_id = 110000106a92ce4<> 15:44:58.912 [Lua] <>steam_profile_name = Amber Baal<> 15:44:58.912 [Lua] <>machine_id = 4af03574-6b25-4747-9f84-d5508d833619<> 15:44:58.912 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 15:44:58.912 [Lua] [Boot] Application build: release 15:44:58.912 [Lua] [Boot] Content revision: 23883 15:44:58.912 [Lua] [Boot] Engine revision: 2003b9c18405 15:44:58.912 [Lua] [Boot] Release version: 4.4.0 15:44:58.912 [Lua] [Boot] User ID: 110000106a92ce4 Amber Baal 15:44:58.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 15:44:58.917 [Lua] initializing mechanism to: adventure 15:44:58.917 [Lua] Game:setup() total time: 0.004999999999999 15:44:58.917 [Lua] handle rev info: 0 15:44:58.917 [Lua] handle gfx quality: 0 15:44:58.917 [Lua] default settings: 0 15:44:58.917 [Lua] user settings: 0 15:44:58.917 [Lua] set frame times: 0 15:44:58.917 [Lua] init random: 0 15:44:58.917 [Lua] managers: 0.0039999999999995595 15:44:58.917 [Lua] 15:44:58.917 [Lua] unaccounted: 0.00099999999999944578 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:44:58.917 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:44:58.917 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:44:58.923 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:622: in function _setup_statemachine [12] @scripts/boot.lua:499: in function booting_update [13] @scripts/boot.lua:641:in function <> <> [1] success = true; error = nil [3] self = table: 00000000058F73A0; status = "enter"; state = "StateSplashScreen" [5] self = table: 00000000202AE410; mod = table: 00000000074CEBA0; callback_name = "on_game_state_changed"; object = table: 00000000058F73A0; cb = [function] [6] self = table: 00000000202AE410; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000006E17A00; i = 1; mod = table: 00000000074CEBA0 [7] self = table: 000000001DF0C390; new_state = table: 00000000083EA950; notify = true; old_state = nil; new_state = table: 0000000006E17A00 [8] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true [9] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true [10] self = table: 00000000083C19C0; object = table: 000000001DF0C390 [11] self = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70 [12] self = table: 00000000057E58E0; dt = 0.00076744385296478868; old_time = 4.0063723429339007; has_loaded_packages = true; frame_table_start = 12.592000000000001; frame_table_end = 12.592000000000001; managers_start = 12.592000000000001; managers_end = 12.592000000000001; project_setup_start = 12.592000000000001; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; project_setup_end = 12.597; state_machine_start = 12.597 [13] dt = 0.00076744385296478868 <> <> [5] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [6] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [7] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [8] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [9] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [10] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0; [11] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; [12] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 15:44:58.924 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:622: in function _setup_statemachine [12] @scripts/boot.lua:499: in function booting_update [13] @scripts/boot.lua:641:in function <> <> [1] success = true; error = nil [3] self = table: 00000000058F73A0; status = "enter"; state = "StateSplashScreen" [5] self = table: 00000000202AE410; mod = table: 00000000074CEBA0; callback_name = "on_game_state_changed"; object = table: 00000000058F73A0; cb = [function] [6] self = table: 00000000202AE410; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000006E17A00; i = 1; mod = table: 00000000074CEBA0 [7] self = table: 000000001DF0C390; new_state = table: 00000000083EA950; notify = true; old_state = nil; new_state = table: 0000000006E17A00 [8] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true [9] self = table: 000000001DF0C390; parent = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; profiling_debugging_enabled = true [10] self = table: 00000000083C19C0; object = table: 000000001DF0C390 [11] self = table: 00000000057E58E0; start_state = table: 00000000083EA950; params = table: 000000001DD28A70 [12] self = table: 00000000057E58E0; dt = 0.00076744385296478868; old_time = 4.0063723429339007; has_loaded_packages = true; frame_table_start = 12.592000000000001; frame_table_end = 12.592000000000001; managers_start = 12.592000000000001; managers_end = 12.592000000000001; project_setup_start = 12.592000000000001; start_state = table: 00000000083EA950; params = table: 000000001DD28A70; project_setup_end = 12.597; state_machine_start = 12.597 [13] dt = 0.00076744385296478868 <> <> [5] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [6] _ui_time = 0.00076470163185149431; _mod_load_index = 25; _settings = table: 00000000202AE4B0; _reload_data = table: 00000000202AE5C0; _state = "done"; _mods = table: 00000000202AE440; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000202AE590; _num_mods = 30; _network_callbacks = table: 00000000202AE5F0; [7] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [8] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [9] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 0000000006E17A00; [10] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0; [11] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; [12] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; loading_context = table: 0000000009631540; viewport = [Viewport]; startup_timer = 4.0071397867868654; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; <> 15:44:58.924 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 15:44:58.924 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:44:58.924 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:44:58.924 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:44:58.924 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:44:58.924 [Lua] [Testify] Ready! 15:44:58.924 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x05839e20) 15:44:58.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:44:58.979 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:44:58.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:44:59.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:44:59.245 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:44:59.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:44:59.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:44:59.295 [Lua] [PackageManager] Force_load: resource_packages/menu 15:44:59.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:44:59.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:44:59.362 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:44:59.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:44:59.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:44:59.762 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:44:59.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:44:59.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:44:59.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 15:44:59.846 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:44:59.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:44:59.895 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:44:59.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:45:00.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:45:00.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:45:00.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:45:00.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:45:00.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:45:00.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:45:00.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:45:00.762 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:45:00.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:45:01.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:45:01.212 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:45:01.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:01.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:01.412 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:01.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:45:01.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:45:01.578 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:45:01.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:45:01.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:45:01.662 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:45:01.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:45:01.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:45:01.695 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 15:45:01.695 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 15:45:01.695 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1e13ba50) 15:45:01.695 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1e0e4d90) 15:45:01.695 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x07a2c1f0) 15:45:01.695 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x079f1240) 15:45:01.696 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:45:01.696 [Lua] [Gamestate] Enter StateTitleScreen 15:45:01.697 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:45:01.697 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:45:01.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:45:01.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:45:01.712 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:45:01.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:45:01.712 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:45:01.712 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:45:01.712 [Save] Loading `save_data` 15:45:01.715 [Save] Load done 15:45:01.729 [Lua] [BackendManagerPlayFab] Backend Enabled 15:45:02.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:45:02.006 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:45:02.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:45:02.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:45:02.079 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:45:02.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:45:02.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:45:02.134 [Lua] [PackageManager] Force_load: resource_packages/careers 15:45:02.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:45:02.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:45:02.184 [Lua] [PackageManager] Force_load: resource_packages/decals 15:45:02.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:45:02.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:45:02.251 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:45:02.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:45:02.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:45:02.717 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:45:02.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:45:03.193 [Lua] <>playfab_id = C094758C498B7B30<> 15:45:03.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:45:03.418 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:45:03.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:45:03.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 15:45:03.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 15:45:03.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 15:45:03.802 [Save] Saving `save_data` 15:45:03.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 15:45:03.806 [Save] Save done 15:45:03.818 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 15:45:04.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:45:04.001 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:45:04.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:45:04.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:45:04.002 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 15:45:04.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 15:45:04.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 15:45:04.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 15:45:04.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:45:04.651 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:45:04.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:45:04.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:45:04.734 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:45:04.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:45:04.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 15:45:04.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 15:45:04.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 15:45:04.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:45:04.784 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:45:04.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 15:45:04.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 15:45:04.851 [Lua] [PackageManager] Force_load: resource_packages/breeds 15:45:04.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 15:45:04.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 15:45:04.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 15:45:04.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 15:45:05.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 15:45:05.068 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 15:45:05.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:45:05.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:45:05.118 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:45:05.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 15:45:05.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 15:45:05.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 15:45:05.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 15:45:05.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 15:45:05.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 15:45:06.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 15:45:06.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 15:45:06.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 15:45:06.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 15:45:06.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 15:45:06.301 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:45:06.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:45:06.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 15:45:06.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 15:45:06.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 15:45:06.656 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 15:45:06.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 15:45:06.835 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 15:45:06.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 15:45:06.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 15:45:07.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 15:45:07.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 15:45:07.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 15:45:07.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 15:45:07.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 15:45:07.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 15:45:07.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 15:45:07.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 15:45:07.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 15:45:07.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 15:45:07.901 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 15:45:07.918 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 15:45:08.231 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 15:45:08.233 [Lua] steam item server: requesting user inventory 15:45:08.635 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 2 15:45:08.635 [Lua] ISI-> GET_ALL_ITEMS! 15:45:08.635 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:45:08.635 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:45:08.635 [Lua] Steam Item: mercenary_hat_1002 122 2f61ea906fd41708 0 1 15:45:08.635 [Lua] Steam Item: skin_es_mercenary_1001 123 2f61ea906fd41709 0 1 15:45:08.635 [Lua] Steam Item: ironbreaker_hat_1004 126 2f61ea906fd4845a 0 1 15:45:08.635 [Lua] Steam Item: skin_dr_irondrake 127 2f61ea906fd4845b 0 1 15:45:08.635 [Lua] Steam Item: skin_ww_shade_1001 121 2f61ea906ff3df99 0 1 15:45:08.635 [Lua] Steam Item: shade_hat_1002 103 2f61ea906ff3df9a 0 1 15:45:08.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 15:45:08.635 [Lua] 15:45:08.635 [Lua] [1] = 122 (number) 15:45:08.635 [Lua] [2] = 2f61ea906fd41708 (string) 15:45:08.635 [Lua] [3] = 0 (number) 15:45:08.635 [Lua] [4] = 1 (number) 15:45:08.635 [Lua] [5] = 123 (number) 15:45:08.635 [Lua] [6] = 2f61ea906fd41709 (string) 15:45:08.635 [Lua] [7] = 0 (number) 15:45:08.635 [Lua] [8] = 1 (number) 15:45:08.635 [Lua] [9] = 126 (number) 15:45:08.635 [Lua] [10] = 2f61ea906fd4845a (string) 15:45:08.635 [Lua] [11] = 0 (number) 15:45:08.635 [Lua] [12] = 1 (number) 15:45:08.635 [Lua] [13] = 127 (number) 15:45:08.635 [Lua] [14] = 2f61ea906fd4845b (string) 15:45:08.635 [Lua] [15] = 0 (number) 15:45:08.635 [Lua] [16] = 1 (number) 15:45:08.635 [Lua] [17] = 121 (number) 15:45:08.635 [Lua] [18] = 2f61ea906ff3df99 (string) 15:45:08.635 [Lua] [19] = 0 (number) 15:45:08.635 [Lua] [20] = 1 (number) 15:45:08.635 [Lua] [21] = 103 (number) 15:45:08.635 [Lua] [22] = 2f61ea906ff3df9a (string) 15:45:08.635 [Lua] [23] = 0 (number) 15:45:08.635 [Lua] [24] = 1 (number) 15:45:08.635 [Lua] 15:45:08.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 15:45:08.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 15:45:08.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 15:45:08.835 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:45:08.835 [Lua] [SteamManager] request_item_prices 15:45:08.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 15:45:09.368 [Lua] [SteamManager] on_price_result 1 GBP 15:45:09.368 [Lua] _refresh_steam_item_prices_cb 15:45:09.368 [Lua] Missing item masterlist item for steam_itemdefid: 30 15:45:09.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 15:45:09.442 [Lua] Player statistics loaded! 15:45:09.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 15:45:09.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 15:45:09.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 15:45:09.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 15:45:09.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 15:45:10.022 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 15:45:10.038 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 15:45:10.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 15:45:10.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 15:45:10.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 15:45:10.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 15:45:10.555 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:45:11.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:45:11.573 [Lua] [Managers] Destroying manager group: 15:45:11.573 [Lua] [Gamestate] Enter state StateLoading 15:45:11.574 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:45:11.574 [Lua] [LobbyManager] Setting up network options 15:45:11.574 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:45:11.574 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:45:11.574 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:45:11.574 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:45:11.574 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:45:11.574 [Lua] LobbyManager:setup_network_options server_port: 27015 15:45:11.574 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:45:11.579 [Lua] registering RPCs 15:45:11.579 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:45:11.579 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 15:45:11.579 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 15:45:11.579 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 15:45:11.579 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:352510080, lt:load_next_level, extra_packages:{ }) 15:45:11.579 [Lua] [LevelTransitionHandler] promote_next_level_data 15:45:11.579 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:45:11.579 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4"] 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = inn_level 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = inn_level 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = adventure 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 352510080 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 15:45:11.579 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:45:11.579 [SteamVoip] Creating room 8122c59cf22b244b 15:45:11.581 [EAC] EAC server 110000106a92ce4 is initializing 15:45:11.598 [EAC] Server is also client 110000106a92ce4 15:45:11.598 [EACServer] [16:45:11:598][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FC687F0 LogLevel: Info. 15:45:11.598 [Lua] ### Created peer state machine for 110000106a92ce4 15:45:11.598 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Connecting 15:45:11.598 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:45:11.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:11.598 warning: [Application] Application.update_render_world is deprecated. 15:45:11.599 [Lua] [LevelTransitionHandler] Level load completed! 15:45:11.600 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:11.600 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:45:11.600 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:45:11.600 [Lua] Set lobby begin: 15:45:11.600 [Lua] Set lobby end. 15:45:11.600 [Lua] [PSM] Peer 110000106a92ce4 joined. Want to use profile index "4" and join party "nil" 15:45:11.600 [Lua] [LobbyHost] Changed state from 0 to creating 15:45:11.616 [Lua] [StateLoading] load_current_level 15:45:11.616 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 15:45:11.616 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 15:45:11.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 15:45:11.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:45:11.632 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:45:11.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:45:11.783 [Lua] [LobbyHost] Changed state from creating to joined 15:45:11.784 [Lua] [PartyManager] Leader is set to 110000106a92ce4 15:45:11.784 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106a92ce4 my_peer_id:110000106a92ce4 15:45:11.784 [Lua] [ChatManager] Registering channel 1 15:45:11.784 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 15:45:11.784 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 15:45:11.784 [Lua] [PartyManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4) 15:45:11.800 [Lua] [NetworkServer] Changing num_players from nil to 1 15:45:11.800 [Lua] Players: 1 15:45:11.800 [Lua] Set lobby begin: 15:45:11.800 [Lua] Lobby data mission_id = inn_level 15:45:11.800 [Lua] Lobby data mechanism = adventure 15:45:11.800 [Lua] Lobby data matchmaking_type = 3 15:45:11.800 [Lua] Lobby data eac_authorized = true 15:45:11.800 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:11.800 [Lua] Lobby data selected_mission_id = inn_level 15:45:11.800 [Lua] Lobby data num_players = 1 15:45:11.800 [Lua] Lobby data matchmaking = false 15:45:11.800 [Lua] Set lobby end. 15:45:12.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:45:12.900 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:45:12.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:45:13.600 [Lua] player (110000106a92ce4,1) was put into party 0 15:45:13.600 [Lua] [ProfileSynchronizer] Peer 110000106a92ce4 entered session 15:45:13.600 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106a92ce4 15:45:13.600 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Connecting 15:45:13.600 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 15:45:16.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:45:16.750 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:45:16.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:45:16.783 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:45:16.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:45:16.833 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:45:16.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:45:16.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:45:16.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:45:16.933 [Lua] [LevelTransitionHandler] Level load completed! 15:45:16.933 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 15:45:16.935 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:45:16.935 [Lua] checking dlc's against conflict directors 15:45:16.935 [Lua] number of factions to include 2 15:45:16.935 [Lua] Updated list weights for random: 15:45:16.935 [Lua] skaven, 0.42 (0.00-0.42) 15:45:16.935 [Lua] chaos, 0.42 (0.42-0.83) 15:45:16.935 [Lua] beastmen, 0.17 (0.83-1.00) 15:45:16.935 [Lua] Rolled random faction: 0.27856689691543579 skaven 15:45:16.935 [Lua] Updated list weights for random: 15:45:16.935 [Lua] beastmen, 0.29 (0.00-0.29) 15:45:16.935 [Lua] chaos, 0.71 (0.29-1.00) 15:45:16.935 [Lua] Rolled random faction: 0.81953376531600952 chaos 15:45:16.935 [Lua] number of factions added 2 15:45:16.935 [Lua] --- --- --- 15:45:16.935 [Lua] Starting... difficulty 'normal' 15:45:16.935 [Lua] These are the starting conflict directors: 15:45:16.935 [Lua] inn_level 15:45:16.935 [Lua] --- --- --- 15:45:16.935 [Lua] 15:45:16.935 [Lua] DONE! Found the following directors: 15:45:16.935 [Lua] (free: 35), Master hash is: 15:45:16.935 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:45:16.935 [Lua] load_startup_enemy_packages: -------------- 15:45:16.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:45:16.935 [Lua] critter_rat 15:45:16.950 [Lua] ### Received rpc_level_loaded 15:45:16.950 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 78 15:45:16.950 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 15:45:16.967 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 15:45:16.967 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 15:45:16.983 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 15:45:16.983 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 15:45:16.984 [Lua] ### Received rpc_level_loaded 15:45:16.984 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 78 15:45:17.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:45:17.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:45:17.001 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:45:17.001 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:45:17.001 [Lua] Starting async level spawning of levels/inn/world 15:45:17.001 [Umbra] Init version: 3.4.15 :: 16 threads 15:45:17.309 [Lua] Async level spawning done 15:45:17.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:45:18.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:45:18.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:45:18.260 [Lua] Set lobby begin: 15:45:18.260 [Lua] Lobby data selected_mission_id = inn_level 15:45:18.260 [Lua] Lobby data num_players = 1 15:45:18.260 [Lua] Lobby data matchmaking = false 15:45:18.260 [Lua] Lobby data host = 110000106a92ce4 15:45:18.260 [Lua] Lobby data mission_id = inn_level 15:45:18.260 [Lua] Lobby data matchmaking_type = 3 15:45:18.261 [Lua] Lobby data country_code = GB 15:45:18.261 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:18.261 [Lua] Lobby data unique_server_name = Amber Baal 15:45:18.261 [Lua] Lobby data mechanism = adventure 15:45:18.261 [Lua] Lobby data eac_authorized = true 15:45:18.261 [Lua] Set lobby end. 15:45:18.261 [Lua] [Managers] Destroying manager group: 15:45:18.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:45:18.262 [Lua] [Gamestate] Enter StateIngame HOST 15:45:18.262 [Lua] [Managers] Calling function on all managers: 15:45:18.262 [Lua] <>level = inn_level<> 15:45:18.262 [Lua] Set lobby begin: 15:45:18.262 [Lua] Lobby data selected_mission_id = inn_level 15:45:18.262 [Lua] Lobby data num_players = 1 15:45:18.262 [Lua] Lobby data matchmaking = false 15:45:18.262 [Lua] Lobby data host = 110000106a92ce4 15:45:18.262 [Lua] Lobby data mission_id = inn_level 15:45:18.262 [Lua] Lobby data matchmaking_type = 3 15:45:18.262 [Lua] Lobby data country_code = GB 15:45:18.262 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:18.262 [Lua] Lobby data unique_server_name = Amber Baal 15:45:18.262 [Lua] Lobby data mechanism = adventure 15:45:18.262 [Lua] Lobby data eac_authorized = true 15:45:18.262 [Lua] Set lobby end. 15:45:18.262 [Lua] [StateIngame] Server ingame 15:45:18.266 [Lua] Set lobby begin: 15:45:18.266 [Lua] Lobby data difficulty = normal 15:45:18.266 [Lua] Lobby data selected_mission_id = inn_level 15:45:18.266 [Lua] Lobby data difficulty_tweak = 0 15:45:18.266 [Lua] Lobby data num_players = 1 15:45:18.266 [Lua] Lobby data matchmaking = false 15:45:18.266 [Lua] Lobby data host = 110000106a92ce4 15:45:18.266 [Lua] Lobby data mission_id = inn_level 15:45:18.266 [Lua] Lobby data matchmaking_type = 3 15:45:18.266 [Lua] Lobby data country_code = GB 15:45:18.266 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:18.266 [Lua] Lobby data unique_server_name = Amber Baal 15:45:18.266 [Lua] Lobby data mechanism = adventure 15:45:18.266 [Lua] Lobby data eac_authorized = true 15:45:18.266 [Lua] Set lobby end. 15:45:18.266 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 15:45:18.266 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 15:45:18.266 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:45:18.266 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:45:18.266 [Lua] [Matchmaking] initializing 15:45:18.266 [Lua] [Matchmaking] my_peer_id: 110000106a92ce4, I am server 15:45:18.266 [Lua] [Matchmaking] register rpcs 15:45:18.266 [Lua] GameNetworkManager:init... creating game session 15:45:18.266 [Lua] Host GameSession.make_game_session_host with session: 15:45:18.266 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:45:18.266 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 15:45:18.266 [Lua] [GameNetworkManager] self.is_server = true 15:45:18.266 [Network] Setting artificial MTU limit to 65536 15:45:18.275 [Lua] Switching ConflictSettings: to: inn_level 15:45:18.275 [Lua] pacing=disabled 15:45:18.275 [Lua] roaming=nil 15:45:18.275 [Lua] disabled=false 15:45:18.275 [Lua] pack_spawning=disabled 15:45:18.275 [Lua] contained_breeds=nil 15:45:18.275 [Lua] boss=disabled 15:45:18.275 [Lua] horde=disabled 15:45:18.275 [Lua] specials=disabled 15:45:18.275 [Lua] name=inn_level 15:45:18.275 [Lua] intensity=disabled 15:45:18.275 [Lua] --- 15:45:18.275 [Lua] [LevelAnalysis] set_random_seed( 0) 15:45:18.278 [Lua] [AIInterestPointSystem] Level Seed: 0 15:45:18.278 [Lua] 15:45:18.278 [Lua] [entity_system_bag] = table 15:45:18.278 [Lua] [entity_system_bag] = metatable 15:45:18.278 [Lua] [startup_data] = table 15:45:18.278 [Lua] [entity_manager] = table 15:45:18.278 [Lua] [entity_manager] = metatable 15:45:18.278 [Lua] [unit_spawner] = table 15:45:18.278 [Lua] [unit_spawner] = metatable 15:45:18.278 [Lua] [unit_storage] = table 15:45:18.278 [Lua] [unit_storage] = metatable 15:45:18.278 [Lua] [dice_keeper] = table 15:45:18.278 [Lua] [dice_keeper] = metatable 15:45:18.278 [Lua] [is_server] = true (boolean) 15:45:18.278 [Lua] [world] = [World] 15:45:18.278 [Lua] [system_api] = table 15:45:18.278 [Lua] [entity_system] = table 15:45:18.278 [Lua] [entity_system] = metatable 15:45:18.278 [Lua] [network_lobby] = table 15:45:18.278 [Lua] [network_lobby] = metatable 15:45:18.278 [Lua] [profile_synchronizer] = table 15:45:18.278 [Lua] [profile_synchronizer] = metatable 15:45:18.278 [Lua] [level_transition_handler] = table 15:45:18.278 [Lua] [level_transition_handler] = metatable 15:45:18.278 [Lua] [num_local_human_players] = 1 (number) 15:45:18.278 [Lua] [statistics_db] = table 15:45:18.278 [Lua] [statistics_db] = metatable 15:45:18.278 [Lua] [network_server] = table 15:45:18.278 [Lua] [network_server] = metatable 15:45:18.278 [Lua] [input_manager] = table 15:45:18.278 [Lua] [input_manager] = metatable 15:45:18.278 [Lua] [network_clock] = table 15:45:18.278 [Lua] [network_clock] = metatable 15:45:18.278 [Lua] [network_transmit] = table 15:45:18.278 [Lua] [network_transmit] = metatable 15:45:18.278 [Lua] [free_flight_manager] = table 15:45:18.278 [Lua] [free_flight_manager] = metatable 15:45:18.278 [Lua] [network_manager] = table 15:45:18.278 [Lua] [network_manager] = metatable 15:45:18.278 [Lua] [network_event_delegate] = table 15:45:18.278 [Lua] [network_event_delegate] = metatable 15:45:18.278 [Lua] 15:45:18.278 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:45:18.278 [Lua] ignoring extension VersusInteractObjectiveExtension 15:45:18.278 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:45:18.278 [Lua] ignoring extension VersusSocketObjectiveExtension 15:45:18.278 [Lua] ignoring extension VersusTargetObjectiveExtension 15:45:18.278 [Lua] ignoring extension VersusMissionObjectiveExtension 15:45:18.279 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:45:18.284 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:45:18.284 [Lua] [AchievementManager] Achievements using the steam platform 15:45:18.284 [Lua] PlayerManager:add_player player_1 15:45:18.316 [Lua] [StateIngame] Level seed: 0 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:45:18.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 15:45:18.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 15:45:18.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read, 15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read, 15:45:18.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1, async-read, 15:45:18.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read, 15:45:18.333 [Lua] [LevelAnalysis] set_random_seed( 0) 15:45:18.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:45:18.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 15:45:18.337 [Lua] [IngameUI] init 15:45:18.354 [Lua] cb_razer_chroma_setup 15:45:18.380 [Lua] completed 15:45:18.380 [Lua] completed 15:45:18.380 [Lua] completed 15:45:18.380 [Lua] completed 15:45:18.393 [Lua] completed 15:45:18.394 [Lua] completed 15:45:18.394 [Lua] [Matchmaking] Cancelling matchmaking 15:45:18.394 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:45:18.394 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:45:18.394 [Lua] Set lobby begin: 15:45:18.394 [Lua] Lobby data difficulty = normal 15:45:18.394 [Lua] Lobby data selected_mission_id = inn_level 15:45:18.394 [Lua] Lobby data power_level = 0 15:45:18.394 [Lua] Lobby data difficulty_tweak = 0 15:45:18.394 [Lua] Lobby data num_players = 1 15:45:18.394 [Lua] Lobby data matchmaking = false 15:45:18.394 [Lua] Lobby data host = 110000106a92ce4 15:45:18.394 [Lua] Lobby data mission_id = inn_level 15:45:18.395 [Lua] Lobby data matchmaking_type = 3 15:45:18.395 [Lua] Lobby data country_code = GB 15:45:18.395 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:18.395 [Lua] Lobby data unique_server_name = Amber Baal 15:45:18.395 [Lua] Lobby data mechanism = adventure 15:45:18.395 [Lua] Lobby data eac_authorized = true 15:45:18.395 [Lua] Set lobby end. 15:45:18.395 [Flow] complete_skittergate_legend true 15:45:18.395 [Flow] complete_all_helmgart_levels_recruit true 15:45:18.397 [Flow] WitchHunterLevel:35 15:45:18.397 [Flow] LeaderYes 15:45:18.397 [Flow] ALL PC XP:304250 15:45:18.397 [Flow] Has "bogenhafen" DLC:true 15:45:18.397 [Flow] WH XP:60850 15:45:18.397 [Flow] Number of crafted items:19955 15:45:18.397 [Flow] Has "pre_order" DLC:true 15:45:18.397 [Flow] Sum of Powe Levels:1500 15:45:18.397 [Flow] lodestone diff 1:false 15:45:18.397 [Flow] magnus and forest activated 15:45:18.397 [Flow] magnus and forest activated 15:45:18.397 [Flow] cemetery and forest activated 15:45:18.397 [Flow] magnus and cemetery 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.397 [Flow] ALL RUNES ACTIVATED 15:45:18.397 [Flow] magnus and forest activated 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.397 [Flow] ALL RUNES ACTIVATED 15:45:18.397 [Flow] cemetery and forest activated 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.397 [Flow] ALL RUNES ACTIVATED 15:45:18.397 [Flow] magnus and forest activated 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.397 [Flow] ALL RUNES ACTIVATED 15:45:18.397 [Flow] magnus and cemetery 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.397 [Flow] ALL RUNES ACTIVATED 15:45:18.397 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:45:18.399 [Lua] CurrentConflictSettings inn_level 15:45:18.399 [Lua] [ConflictDirector] conflict_director is ai_ready 15:45:18.399 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:45:18.399 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:45:18.400 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:45:18.400 [Lua] Forming navigation groups in one frame 15:45:18.400 [Lua] Forming navigation groups 15:45:18.423 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000005571 15:45:18.424 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 15:45:18.424 [Lua] number of nav groups: 42 15:45:18.424 [Lua] number of refined nav groups : 23 15:45:18.427 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 15:45:18.427 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:45:18.427 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:45:18.427 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:45:18.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:45:18.430 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 15:45:18.430 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:45:18.430 [Lua] [Managers] Calling function on all managers: 15:45:18.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:45:18.437 [Save] Saving `save_data` 15:45:18.440 [Save] Save done 15:45:18.442 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 15:45:18.442 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 15:45:18.447 [Lua] [UnlockManager] All unlocks ready 15:45:18.551 [Lua] player (110000106a92ce4,1) was put into party 1 15:45:18.551 [Lua] [IngamePlayerListUI] - Destroy 15:45:18.551 [Lua] [GamePadEquipmentUI] - Destroy 15:45:18.551 [Lua] [EquipmentUI] - Destroy 15:45:18.551 [Lua] [GamePadAbilityUI] - Destroy 15:45:18.551 [Lua] [AbilityUI] - Destroy 15:45:18.560 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106a92ce4 15:45:18.560 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:4:0 = 110000106a92ce4 15:45:18.560 [Lua] Set lobby begin: 15:45:18.560 [Lua] Lobby data selected_mission_id = inn_level 15:45:18.560 [Lua] Lobby data num_players = 1 15:45:18.560 [Lua] Lobby data difficulty_tweak = 0 15:45:18.560 [Lua] Lobby data host = 110000106a92ce4 15:45:18.560 [Lua] Lobby data matchmaking_type = 3 15:45:18.560 [Lua] Lobby data difficulty = normal 15:45:18.560 [Lua] Lobby data player_slot_1 = 0:0 15:45:18.560 [Lua] Lobby data unique_server_name = Amber Baal 15:45:18.560 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:45:18.560 [Lua] Lobby data country_code = GB 15:45:18.560 [Lua] Lobby data matchmaking = false 15:45:18.561 [Lua] Lobby data power_level = 0 15:45:18.561 [Lua] Lobby data mission_id = inn_level 15:45:18.561 [Lua] Lobby data mechanism = adventure 15:45:18.561 [Lua] Lobby data player_slot_5 = 0:0 15:45:18.561 [Lua] Lobby data player_slot_2 = 0:0 15:45:18.561 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:18.561 [Lua] Lobby data player_slot_3 = 0:0 15:45:18.561 [Lua] Lobby data eac_authorized = true 15:45:18.561 [Lua] Set lobby end. 15:45:18.561 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(4) career(2) 15:45:18.561 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}] 15:45:18.561 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1196621184,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_02\/wpn_we_spear_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_04":false,"units\/weapons\/player\/wpn_we_shield_02\/wpn_we_shield_02":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 15:45:18.562 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 15:45:18.562 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 15:45:18.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:45:18.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:45:18.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 15:45:18.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:45:18.573 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 15:45:18.573 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 15:45:18.573 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 15:45:18.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 15:45:18.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 15:45:18.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 15:45:18.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:45:18.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:45:18.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:45:18.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:45:18.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:45:18.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:45:18.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 15:45:18.818 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:45:18.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:45:18.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:45:18.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:45:18.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:45:18.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:45:18.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:45:18.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:45:18.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:45:18.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:45:19.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:45:19.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 15:45:19.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:45:19.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:45:19.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:45:19.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:45:19.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:45:19.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:45:19.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:45:19.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:45:19.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:45:19.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:45:19.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:45:19.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:45:19.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:45:19.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 15:45:19.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 15:45:19.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 15:45:19.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:45:19.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:45:19.198 [Flow] DISABLE 15:45:19.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:45:19.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:45:19.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:45:19.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:45:19.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:45:19.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:45:19.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:45:19.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:45:19.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:45:19.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 15:45:19.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:45:19.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:45:19.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:45:19.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:45:19.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:45:19.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:45:19.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:45:19.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:45:19.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:45:19.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:19.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:19.634 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:19.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:45:20.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:45:20.006 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:45:20.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:45:20.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:45:20.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:45:20.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:45:20.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:45:20.185 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:45:20.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:45:20.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:45:20.251 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:45:20.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:45:20.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:45:20.331 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:45:20.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:45:20.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:45:20.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 15:45:20.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:45:20.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:45:20.463 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:45:20.463 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:45:20.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:45:20.544 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:45:20.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:45:20.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:45:20.899 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:45:20.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:45:20.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:45:20.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:45:20.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:45:21.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:45:21.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 15:45:21.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:45:21.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:45:21.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:45:21.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 15:45:21.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 15:45:21.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 15:45:21.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:45:21.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:45:21.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:45:21.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:45:21.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:45:21.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 15:45:21.492 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:45:21.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:45:21.546 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:45:21.546 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:45:21.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:45:21.601 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:45:21.612 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184 15:45:21.614 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:45:21.618 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:21.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:21.619 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:45:21.619 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:45:21.637 [Lua] Players are leaving the safe zone 15:45:21.866 [Lua] StateInGameRunning:_game_actually_starts() 15:45:21.866 [Lua] [IngameUI] menu view on_enter start_menu_view 15:45:21.866 [Lua] hero_fullscreen_menu_on_enter 15:45:21.866 [Lua] ################################################################################################################# 15:45:21.866 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:45:21.866 [Lua] ################################################################################################################# 15:45:21.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 15:45:21.866 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 15:45:21.866 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 15:45:21.869 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07eb92a0 15:45:21.871 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:45:21.880 [Lua] cb_razer_chroma_setup 15:45:21.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 15:45:21.888 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.888 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.889 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:45:21.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 15:45:21.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:45:21.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView 15:45:21.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:45:21.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:45:21.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:45:22.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 15:45:22.060 [Lua] Commit load time data 15:45:22.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x438, position: 0 15:45:23.242 [Lua] PlayFabMirrorBase:_commit_internal 1 15:45:23.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:45:23.243 [Lua] generate_backend_stats 110000106a92ce4:1 15:45:23.266 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:45:23.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:45:23.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 15:45:23.266 [Lua] Set lobby begin: 15:45:23.266 [Lua] Lobby data selected_mission_id = inn_level 15:45:23.266 [Lua] Lobby data num_players = 1 15:45:23.266 [Lua] Lobby data difficulty_tweak = 0 15:45:23.266 [Lua] Lobby data host = 110000106a92ce4 15:45:23.266 [Lua] Lobby data matchmaking_type = 3 15:45:23.266 [Lua] Lobby data difficulty = normal 15:45:23.266 [Lua] Lobby data player_slot_1 = 0:0 15:45:23.266 [Lua] Lobby data unique_server_name = Amber Baal 15:45:23.266 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:45:23.266 [Lua] Lobby data country_code = GB 15:45:23.266 [Lua] Lobby data matchmaking = false 15:45:23.266 [Lua] Lobby data power_level = 835 15:45:23.266 [Lua] Lobby data mission_id = inn_level 15:45:23.267 [Lua] Lobby data mechanism = adventure 15:45:23.267 [Lua] Lobby data player_slot_5 = 0:0 15:45:23.267 [Lua] Lobby data player_slot_2 = 0:0 15:45:23.267 [Lua] Lobby data network_hash = 65e25336687ca88 15:45:23.267 [Lua] Lobby data player_slot_3 = 0:0 15:45:23.267 [Lua] Lobby data eac_authorized = true 15:45:23.267 [Lua] Set lobby end. 15:45:23.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 15:45:23.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x438, position: 27249 15:45:23.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 15:45:23.626 [Lua] commit result success 1 15:45:23.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 15:45:23.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 15:45:23.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 15:45:23.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 15:45:23.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:45:23.952 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read, 15:45:23.952 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:45:23.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:45:23.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:45:23.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 15:45:23.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:45:23.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 15:45:23.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:45:23.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 15:45:23.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:45:23.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 15:45:23.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:45:24.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:45:24.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:45:24.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read, 15:45:24.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:45:24.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read, 15:45:24.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:45:31.464 [Window] Window => inactive 15:45:33.600 [Window] Window => active 15:45:34.277 [Lua] [IngameUI] menu view on_exit start_menu_view 15:45:34.277 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:45:34.277 [Lua] hero_fullscreen_menu_on_exit 15:45:34.279 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07eb92a0 15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:45:34.279 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:45:34.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView 15:45:35.644 [Window] Window => inactive 15:46:07.441 [Window] Window => active 15:46:10.402 [Window] Window => inactive 15:46:10.878 [Window] Window => active 15:46:20.545 [Window] Window => inactive 15:46:20.937 [Window] Window => active 15:46:21.992 [Window] Window => inactive 15:46:24.128 [Window] Window => active 15:46:24.925 [Lua] [LobbyMembers] Member joined 110000109992595 15:46:24.934 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:46:24.934 [Lua] Players: 2 15:46:24.934 [Lua] Set lobby begin: 15:46:24.934 [Lua] Lobby data selected_mission_id = inn_level 15:46:24.934 [Lua] Lobby data num_players = 2 15:46:24.934 [Lua] Lobby data difficulty_tweak = 0 15:46:24.934 [Lua] Lobby data host = 110000106a92ce4 15:46:24.934 [Lua] Lobby data matchmaking_type = 3 15:46:24.934 [Lua] Lobby data difficulty = normal 15:46:24.934 [Lua] Lobby data player_slot_1 = 0:0 15:46:24.934 [Lua] Lobby data unique_server_name = Amber Baal 15:46:24.935 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:24.935 [Lua] Lobby data country_code = GB 15:46:24.935 [Lua] Lobby data matchmaking = false 15:46:24.935 [Lua] Lobby data power_level = 835 15:46:24.935 [Lua] Lobby data mission_id = inn_level 15:46:24.935 [Lua] Lobby data mechanism = adventure 15:46:24.935 [Lua] Lobby data player_slot_5 = 0:0 15:46:24.935 [Lua] Lobby data player_slot_2 = 0:0 15:46:24.936 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:24.936 [Lua] Lobby data player_slot_3 = 0:0 15:46:24.936 [Lua] Lobby data eac_authorized = true 15:46:24.936 [Lua] Set lobby end. 15:46:27.338 [Window] Window => inactive 15:46:27.957 [Window] Window => active 15:46:28.169 [Window] Window => inactive 15:46:29.124 [Lua] GOT approve_channel 1 110000109992595 18600000186da22 15:46:29.124 [EAC] EAC server has client 110000109992595 and channel 1 (and owner 110000109992595) 15:46:29.124 [EACServer] [16:46:29:124][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109992595 PlayerGUID: 76561198121297301 PlayerIP: 0.0.0.0 OwnerGUID: 76561198121297301 PlayerName: James 15:46:29.124 [Lua] Client with peer_id 110000109992595 got APPROVED by server 15:46:29.125 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000109992595' 15:46:29.125 [Lua] [ChatManager][1]System: James is joining the game 15:46:29.125 [Lua] [NetworkServer] Peer 110000109992595 joined server lobby. 15:46:29.125 [Lua] [NetworkServer] Creating peer info. 15:46:29.125 [Lua] [PeerSM] 110000109992595 :: on_enter Connecting 15:46:29.165 [EACServer] [16:46:29:165][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 15:46:29.218 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000186da22 from 110000109992595, replying lobby_ok 15:46:29.275 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109992595 REPLY wh:0 | we:110000106a92ce4 | dr:0 | bw:0 | es:0 15:46:29.333 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000109992595 15:46:29.333 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:1:0 = 110000109992595 15:46:29.333 [Lua] Set lobby begin: 15:46:29.333 [Lua] Lobby data selected_mission_id = inn_level 15:46:29.333 [Lua] Lobby data num_players = 2 15:46:29.333 [Lua] Lobby data difficulty_tweak = 0 15:46:29.333 [Lua] Lobby data host = 110000106a92ce4 15:46:29.333 [Lua] Lobby data matchmaking_type = 3 15:46:29.333 [Lua] Lobby data difficulty = normal 15:46:29.333 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:29.333 [Lua] Lobby data unique_server_name = Amber Baal 15:46:29.333 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:29.333 [Lua] Lobby data country_code = GB 15:46:29.333 [Lua] Lobby data matchmaking = false 15:46:29.333 [Lua] Lobby data power_level = 835 15:46:29.333 [Lua] Lobby data mission_id = inn_level 15:46:29.333 [Lua] Lobby data mechanism = adventure 15:46:29.333 [Lua] Lobby data player_slot_5 = 0:0 15:46:29.333 [Lua] Lobby data player_slot_2 = 0:0 15:46:29.333 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:29.333 [Lua] Lobby data player_slot_3 = 0:0 15:46:29.333 [Lua] Lobby data eac_authorized = true 15:46:29.333 [Lua] Set lobby end. 15:46:29.571 [Window] Window => active 15:46:30.080 [Window] Window => inactive 15:46:31.825 [Lua] ### CLEARING PEER STATE FOR 110000109992595 15:46:31.825 [Lua] [PeerSM] 110000109992595 :: on_exit Connecting 15:46:31.825 [Lua] [PeerSM] 110000109992595 :: on_enter Connecting 15:46:31.892 [Lua] [NetworkServer] Peer 110000109992595 has sent rpc_notify_lobby_joined 15:46:31.892 [Lua] [PSM] Peer 110000109992595 joined. Want to use profile index "1" and join party "0" 15:46:31.892 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4","110000109992595"] 15:46:31.892 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109992595, connection_key=0) 15:46:31.892 [Lua] Sync dynamic to client: 15:46:31.958 [Lua] ### Received rpc_level_load_started 15:46:31.958 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 352510080 15:46:31.958 [Lua] player (110000109992595,1) was put into party 0 15:46:31.958 [Lua] [ProfileSynchronizer] Peer 110000109992595 entered session 15:46:31.958 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000109992595 15:46:31.958 [Lua] Mechanism says: a client has initialized the mechanism! 110000109992595 15:46:32.053 [Lua] ### Received rpc_level_loaded 15:46:32.053 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 78 15:46:33.852 [EACServer] [16:46:33:852][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109992595 Session: 1 Status: Client Authenticated Message: Client authenticated. 15:46:33.853 [EAC] Peer 110000109992595 switched EAC state to ClientAuthenticatedLocal 15:46:33.890 [Lua] [NetworkServer] Peer 110000109992595 has sent rpc_post_game_notified 15:46:33.891 [Lua] [PeerSM] 110000109992595 :: on_exit Connecting 15:46:33.891 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 15:46:34.408 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184 15:46:34.475 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000109992595, connection_key=0) 15:46:34.476 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 15:46:34.476 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 15:46:34.485 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 15:46:34.485 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 15:46:34.566 [EACServer] [16:46:34:566][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109992595. 15:46:34.866 [EACServer] [16:46:34:866][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109992595 15:46:34.866 [EACServer] [16:46:34:866][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109992595 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:46:34.872 [EAC] Peer 110000109992595 switched EAC state to ClientAuthenticatedRemote 15:46:35.792 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 15:46:35.792 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 15:46:35.801 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 15:46:35.802 [Lua] Breedfreezer (server) starting a hot join sync 15:46:35.803 [Lua] PlayerManager:add_remote_player 110000109992595 15:46:35.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 15:46:35.803 [Lua] RemotePlayer:create_game_object( ) 44 15:46:35.816 [Lua] player (110000109992595,1) was put into party 1 15:46:35.816 [Lua] [ProfileSynchronizer] Assigning peer(110000109992595:1) to profile(1) career(3) 15:46:35.817 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000109992595"}] 15:46:35.817 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 15:46:35.817 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 15:46:35.821 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 15:46:35.821 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 15:46:35.821 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 15:46:35.927 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 15:46:35.927 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 15:46:35.927 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:46:35.927 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 15:46:35.928 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}} 15:46:35.928 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:46:35.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 15:46:35.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:46:35.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:46:35.957 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 15:46:36.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 15:46:36.004 [Lua] [PackageManager] Force_load: wwise/crossbow 15:46:36.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 15:46:36.039 [Lua] Set lobby begin: 15:46:36.039 [Lua] Lobby data selected_mission_id = inn_level 15:46:36.040 [Lua] Lobby data num_players = 2 15:46:36.040 [Lua] Lobby data difficulty_tweak = 0 15:46:36.040 [Lua] Lobby data host = 110000106a92ce4 15:46:36.040 [Lua] Lobby data matchmaking_type = 3 15:46:36.040 [Lua] Lobby data difficulty = normal 15:46:36.040 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:36.040 [Lua] Lobby data unique_server_name = Amber Baal 15:46:36.040 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:36.040 [Lua] Lobby data country_code = GB 15:46:36.040 [Lua] Lobby data matchmaking = false 15:46:36.040 [Lua] Lobby data power_level = 417 15:46:36.041 [Lua] Lobby data mission_id = inn_level 15:46:36.041 [Lua] Lobby data mechanism = adventure 15:46:36.041 [Lua] Lobby data player_slot_5 = 0:0 15:46:36.041 [Lua] Lobby data player_slot_2 = 0:0 15:46:36.041 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:36.041 [Lua] Lobby data player_slot_3 = 0:0 15:46:36.041 [Lua] Lobby data eac_authorized = true 15:46:36.041 [Lua] Set lobby end. 15:46:36.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 15:46:36.305 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 15:46:36.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 15:46:36.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 15:46:36.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 15:46:36.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:46:36.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:46:36.333 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:46:36.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 15:46:36.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 15:46:36.372 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 15:46:36.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:46:36.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:46:36.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:46:36.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 15:46:36.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 15:46:36.478 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 15:46:36.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 15:46:36.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 15:46:36.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 15:46:36.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:46:36.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:46:36.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:46:36.526 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104 15:46:37.724 [Window] Window => active 15:46:39.559 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 15:46:40.559 [Lua] [Matchmaking] Cancelling matchmaking 15:46:40.559 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:46:40.837 [Lua] PlayFabMirrorBase:_commit_internal 2 15:46:40.837 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:46:40.839 [Lua] generate_backend_stats 110000106a92ce4:1 15:46:40.861 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:46:40.861 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:46:40.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 15:46:40.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 15:46:41.049 [Window] Window => inactive 15:46:41.099 [Lua] Set lobby begin: 15:46:41.099 [Lua] Lobby data selected_mission_id = inn_level 15:46:41.099 [Lua] Lobby data num_players = 2 15:46:41.099 [Lua] Lobby data difficulty_tweak = 0 15:46:41.099 [Lua] Lobby data host = 110000106a92ce4 15:46:41.099 [Lua] Lobby data matchmaking_type = 3 15:46:41.099 [Lua] Lobby data difficulty = normal 15:46:41.099 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:41.099 [Lua] Lobby data unique_server_name = Amber Baal 15:46:41.099 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:41.099 [Lua] Lobby data country_code = GB 15:46:41.099 [Lua] Lobby data matchmaking = false 15:46:41.099 [Lua] Lobby data power_level = 835 15:46:41.099 [Lua] Lobby data mission_id = inn_level 15:46:41.099 [Lua] Lobby data mechanism = adventure 15:46:41.099 [Lua] Lobby data player_slot_5 = 0:0 15:46:41.099 [Lua] Lobby data player_slot_2 = 0:0 15:46:41.099 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:41.100 [Lua] Lobby data player_slot_3 = 0:0 15:46:41.100 [Lua] Lobby data eac_authorized = true 15:46:41.100 [Lua] Set lobby end. 15:46:41.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 15:46:41.677 [Lua] commit result success 2 15:46:41.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 15:46:41.686 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 15:46:41.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 15:46:42.548 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104 15:46:42.594 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:46:42.594 [Lua] [NetworkServer] Peer 110000109992595 spawned player. 15:46:42.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:46:42.595 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1 15:46:42.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:42.595 [Lua] TalentSystem:rpc_sync_talents 1 1025 15:46:42.769 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:46:45.239 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:822150976, lt:load_next_level, extra_packages:{ }) 15:46:45.239 [Lua] [LevelTransitionHandler] promote_next_level_data 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = morris_hub 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn_deus 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 822150976 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 15:46:45.239 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:46:45.240 [Lua] TRANSITION nil nil load_next_level 15:46:45.240 [Lua] Transition type "load_next_level", is server: true 15:46:45.240 [Lua] [GameNetworkManager] Leaving game... 15:46:45.240 [Lua] [GameNetworkManager] Shutting down game session host. 15:46:45.240 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:46:45.240 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:46:45.240 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.22 15:46:45.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:46:46.128 [Lua] [PlayerSyncData] Game session is not initialized 15:46:46.128 [Lua] Set lobby begin: 15:46:46.128 [Lua] Lobby data selected_mission_id = inn_level 15:46:46.128 [Lua] Lobby data num_players = 2 15:46:46.128 [Lua] Lobby data difficulty_tweak = 0 15:46:46.128 [Lua] Lobby data host = 110000106a92ce4 15:46:46.128 [Lua] Lobby data matchmaking_type = 3 15:46:46.128 [Lua] Lobby data difficulty = normal 15:46:46.128 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:46.128 [Lua] Lobby data unique_server_name = Amber Baal 15:46:46.128 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:46.128 [Lua] Lobby data country_code = GB 15:46:46.128 [Lua] Lobby data matchmaking = false 15:46:46.129 [Lua] Lobby data power_level = 0 15:46:46.129 [Lua] Lobby data mission_id = inn_level 15:46:46.129 [Lua] Lobby data mechanism = adventure 15:46:46.129 [Lua] Lobby data player_slot_5 = 0:0 15:46:46.129 [Lua] Lobby data player_slot_2 = 0:0 15:46:46.129 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:46.129 [Lua] Lobby data player_slot_3 = 0:0 15:46:46.129 [Lua] Lobby data eac_authorized = true 15:46:46.129 [Lua] Set lobby end. 15:46:47.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:46:47.243 [Lua] [Managers] Calling function on all managers: 15:46:47.243 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 15:46:47.243 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 15:46:47.243 [Lua] Clearing all global lookup lists 15:46:47.243 [Lua] [IngamePlayerListUI] - Destroy 15:46:47.243 [Lua] [GamePadEquipmentUI] - Destroy 15:46:47.243 [Lua] [EquipmentUI] - Destroy 15:46:47.243 [Lua] [GamePadAbilityUI] - Destroy 15:46:47.244 [Lua] [AbilityUI] - Destroy 15:46:47.244 [Lua] [IngameUI] destroy 15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 15:46:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 15:46:47.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 15:46:47.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1 15:46:47.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3 15:46:47.255 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 15:46:47.255 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 15:46:47.277 [Lua] [Managers] Destroying manager group: 15:46:47.281 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:46:47.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:46:47.321 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 15:46:47.321 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 15:46:47.321 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 15:46:47.321 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 15:46:47.321 [Lua] [Matchmaking] unregister rpcs 15:46:47.321 [Lua] ############### UNLOADING PACKAGES ############### 15:46:47.321 [Lua] [Managers] Calling function on all managers: 15:46:47.321 [Lua] [Managers] Destroying manager group: 15:46:47.321 [Lua] [Gamestate] Enter state StateLoading 15:46:47.324 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:46:47.324 [Lua] [Matchmaking] register rpcs 15:46:47.324 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:46:47.324 [Lua] registering RPCs 15:46:47.324 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:46:47.324 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:46:47.324 [Lua] Set lobby begin: 15:46:47.324 [Lua] Lobby data selected_mission_id = morris_hub 15:46:47.324 [Lua] Lobby data num_players = 2 15:46:47.324 [Lua] Lobby data difficulty_tweak = 0 15:46:47.324 [Lua] Lobby data host = 110000106a92ce4 15:46:47.324 [Lua] Lobby data matchmaking_type = 3 15:46:47.324 [Lua] Lobby data difficulty = normal 15:46:47.324 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:47.324 [Lua] Lobby data unique_server_name = Amber Baal 15:46:47.324 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:47.325 [Lua] Lobby data country_code = GB 15:46:47.325 [Lua] Lobby data matchmaking = false 15:46:47.325 [Lua] Lobby data power_level = 0 15:46:47.325 [Lua] Lobby data mission_id = morris_hub 15:46:47.325 [Lua] Lobby data mechanism = deus 15:46:47.325 [Lua] Lobby data player_slot_5 = 0:0 15:46:47.325 [Lua] Lobby data player_slot_2 = 0:0 15:46:47.325 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:47.325 [Lua] Lobby data player_slot_3 = 0:0 15:46:47.325 [Lua] Lobby data eac_authorized = true 15:46:47.325 [Lua] Set lobby end. 15:46:47.325 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:46:47.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 15:46:47.327 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 15:46:47.328 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:46:47.328 [Lua] [StateLoading] load_current_level 15:46:47.328 [Lua] initializing mechanism to: deus 15:46:47.328 [Lua] FORCE COMMIT 3 15:46:47.328 [Lua] PlayFabMirrorBase:_commit_internal 3 15:46:47.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:46:47.328 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:46:47.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29 15:46:47.328 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:46:47.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 15:46:47.330 [Umbra] Unload tome 15:46:47.331 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 15:46:47.421 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 15:46:47.432 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 15:46:47.432 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:46:47.432 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:46:47.440 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:46:47.440 [Lua] Mechanism says: a client has initialized the mechanism! 110000109992595 15:46:47.440 [Lua] ### Received rpc_level_load_started 15:46:47.440 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 822150976 15:46:47.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29 15:46:47.440 [Lua] commit result success 3 15:46:47.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}} 15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104 15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184 15:46:47.486 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:46:47.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:46:47.506 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:46:47.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:46:47.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29 15:46:47.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 15:46:47.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 15:46:48.622 [Window] Window => active 15:46:48.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:46:48.706 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:46:48.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:46:49.022 [Window] Window => inactive 15:46:50.489 [Window] Window => active 15:46:50.756 [Window] Window => inactive 15:46:51.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:46:51.007 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:46:51.024 [Lua] [LevelTransitionHandler] Level load completed! 15:46:51.024 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:46:51.024 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:46:51.024 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:46:51.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:46:51.024 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:46:51.038 [Lua] Async level spawning done 15:46:51.040 [Lua] ### Received rpc_level_loaded 15:46:51.040 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 228 15:46:51.040 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 15:46:51.057 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 15:46:51.057 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 15:46:51.073 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 15:46:51.073 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 15:46:51.074 [Lua] ### Received rpc_level_loaded 15:46:51.074 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 228 15:46:51.074 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:46:51.656 [Lua] ### Received rpc_level_loaded 15:46:51.656 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 228 15:46:51.656 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 15:46:51.656 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 15:46:51.656 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 15:46:51.673 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 15:46:51.673 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 15:46:52.073 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:46:52.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:46:52.074 [Lua] [Matchmaking] unregister rpcs 15:46:52.074 [Lua] Set lobby begin: 15:46:52.074 [Lua] Lobby data selected_mission_id = morris_hub 15:46:52.074 [Lua] Lobby data num_players = 2 15:46:52.074 [Lua] Lobby data difficulty_tweak = 0 15:46:52.074 [Lua] Lobby data host = 110000106a92ce4 15:46:52.074 [Lua] Lobby data matchmaking_type = 3 15:46:52.074 [Lua] Lobby data difficulty = normal 15:46:52.074 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:52.074 [Lua] Lobby data unique_server_name = Amber Baal 15:46:52.074 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:52.074 [Lua] Lobby data country_code = GB 15:46:52.074 [Lua] Lobby data matchmaking = false 15:46:52.074 [Lua] Lobby data power_level = 0 15:46:52.074 [Lua] Lobby data mission_id = morris_hub 15:46:52.074 [Lua] Lobby data mechanism = deus 15:46:52.074 [Lua] Lobby data player_slot_5 = 0:0 15:46:52.074 [Lua] Lobby data player_slot_2 = 0:0 15:46:52.074 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:52.074 [Lua] Lobby data player_slot_3 = 0:0 15:46:52.074 [Lua] Lobby data eac_authorized = true 15:46:52.074 [Lua] Set lobby end. 15:46:52.074 [Lua] [Managers] Destroying manager group: 15:46:52.075 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:46:52.075 [Lua] [Gamestate] Enter StateIngame HOST 15:46:52.075 [Lua] [Managers] Calling function on all managers: 15:46:52.075 [Lua] <>level = morris_hub<> 15:46:52.075 [Lua] [StateIngame] Server ingame 15:46:52.078 [Lua] Set lobby begin: 15:46:52.078 [Lua] Lobby data selected_mission_id = morris_hub 15:46:52.078 [Lua] Lobby data num_players = 2 15:46:52.078 [Lua] Lobby data difficulty_tweak = 0 15:46:52.078 [Lua] Lobby data host = 110000106a92ce4 15:46:52.078 [Lua] Lobby data matchmaking_type = 3 15:46:52.078 [Lua] Lobby data difficulty = normal 15:46:52.078 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:52.078 [Lua] Lobby data unique_server_name = Amber Baal 15:46:52.078 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:52.078 [Lua] Lobby data country_code = GB 15:46:52.078 [Lua] Lobby data matchmaking = false 15:46:52.078 [Lua] Lobby data power_level = 0 15:46:52.078 [Lua] Lobby data mission_id = morris_hub 15:46:52.078 [Lua] Lobby data mechanism = deus 15:46:52.078 [Lua] Lobby data player_slot_5 = 0:0 15:46:52.078 [Lua] Lobby data player_slot_2 = 0:0 15:46:52.078 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:52.078 [Lua] Lobby data player_slot_3 = 0:0 15:46:52.078 [Lua] Lobby data eac_authorized = true 15:46:52.078 [Lua] Set lobby end. 15:46:52.078 [Lua] [Matchmaking] register rpcs 15:46:52.078 [Lua] GameNetworkManager:init... creating game session 15:46:52.078 [Lua] Host GameSession.make_game_session_host with session: 15:46:52.078 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:46:52.078 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 15:46:52.078 [Lua] [GameNetworkManager] self.is_server = true 15:46:52.078 [Network] Setting artificial MTU limit to 65536 15:46:52.086 [Lua] Switching ConflictSettings: to: disabled 15:46:52.086 [Lua] pacing=disabled 15:46:52.086 [Lua] roaming=nil 15:46:52.086 [Lua] specials=disabled 15:46:52.086 [Lua] debug_color=black 15:46:52.086 [Lua] pack_spawning=disabled 15:46:52.086 [Lua] contained_breeds=nil 15:46:52.086 [Lua] disabled=true 15:46:52.086 [Lua] boss=disabled 15:46:52.086 [Lua] horde=disabled 15:46:52.086 [Lua] name=disabled 15:46:52.086 [Lua] intensity=disabled 15:46:52.086 [Lua] --- 15:46:52.086 [Lua] [LevelAnalysis] set_random_seed( 0) 15:46:52.088 [Lua] [AIInterestPointSystem] Level Seed: 0 15:46:52.089 [Lua] 15:46:52.089 [Lua] [entity_system_bag] = table 15:46:52.089 [Lua] [entity_system_bag] = metatable 15:46:52.089 [Lua] [startup_data] = table 15:46:52.089 [Lua] [entity_manager] = table 15:46:52.089 [Lua] [entity_manager] = metatable 15:46:52.089 [Lua] [unit_spawner] = table 15:46:52.089 [Lua] [unit_spawner] = metatable 15:46:52.089 [Lua] [unit_storage] = table 15:46:52.089 [Lua] [unit_storage] = metatable 15:46:52.089 [Lua] [dice_keeper] = table 15:46:52.089 [Lua] [dice_keeper] = metatable 15:46:52.089 [Lua] [is_server] = true (boolean) 15:46:52.089 [Lua] [world] = [World] 15:46:52.089 [Lua] [system_api] = table 15:46:52.089 [Lua] [entity_system] = table 15:46:52.089 [Lua] [entity_system] = metatable 15:46:52.089 [Lua] [network_lobby] = table 15:46:52.089 [Lua] [network_lobby] = metatable 15:46:52.089 [Lua] [profile_synchronizer] = table 15:46:52.089 [Lua] [profile_synchronizer] = metatable 15:46:52.089 [Lua] [level_transition_handler] = table 15:46:52.089 [Lua] [level_transition_handler] = metatable 15:46:52.089 [Lua] [num_local_human_players] = 1 (number) 15:46:52.089 [Lua] [statistics_db] = table 15:46:52.089 [Lua] [statistics_db] = metatable 15:46:52.089 [Lua] [network_server] = table 15:46:52.089 [Lua] [network_server] = metatable 15:46:52.089 [Lua] [input_manager] = table 15:46:52.089 [Lua] [input_manager] = metatable 15:46:52.089 [Lua] [network_clock] = table 15:46:52.089 [Lua] [network_clock] = metatable 15:46:52.089 [Lua] [network_transmit] = table 15:46:52.089 [Lua] [network_transmit] = metatable 15:46:52.089 [Lua] [free_flight_manager] = table 15:46:52.089 [Lua] [free_flight_manager] = metatable 15:46:52.089 [Lua] [network_manager] = table 15:46:52.089 [Lua] [network_manager] = metatable 15:46:52.089 [Lua] [network_event_delegate] = table 15:46:52.089 [Lua] [network_event_delegate] = metatable 15:46:52.089 [Lua] 15:46:52.089 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:46:52.089 [Lua] ignoring extension VersusInteractObjectiveExtension 15:46:52.089 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:46:52.089 [Lua] ignoring extension VersusSocketObjectiveExtension 15:46:52.089 [Lua] ignoring extension VersusTargetObjectiveExtension 15:46:52.089 [Lua] ignoring extension VersusMissionObjectiveExtension 15:46:52.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:46:52.093 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:46:52.093 [Lua] [AchievementManager] Achievements using the steam platform 15:46:52.094 [Lua] PlayerManager:add_player player_1 15:46:52.116 [Lua] [StateIngame] Level seed: 0 15:46:52.117 [Lua] [LevelAnalysis] set_random_seed( 0) 15:46:52.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:46:52.118 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:46:52.118 [Lua] [IngameUI] init 15:46:52.135 [Lua] cb_razer_chroma_setup 15:46:52.161 [Lua] completed 15:46:52.161 [Lua] completed 15:46:52.161 [Lua] completed 15:46:52.161 [Lua] completed 15:46:52.174 [Lua] completed 15:46:52.175 [Lua] completed 15:46:52.175 [Lua] [Matchmaking] Cancelling matchmaking 15:46:52.175 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:46:52.175 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:46:52.176 [Lua] Set lobby begin: 15:46:52.176 [Lua] Lobby data selected_mission_id = morris_hub 15:46:52.176 [Lua] Lobby data num_players = 2 15:46:52.176 [Lua] Lobby data difficulty_tweak = 0 15:46:52.176 [Lua] Lobby data host = 110000106a92ce4 15:46:52.176 [Lua] Lobby data matchmaking_type = 3 15:46:52.176 [Lua] Lobby data difficulty = normal 15:46:52.176 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:52.176 [Lua] Lobby data unique_server_name = Amber Baal 15:46:52.176 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:52.176 [Lua] Lobby data country_code = GB 15:46:52.176 [Lua] Lobby data matchmaking = false 15:46:52.176 [Lua] Lobby data power_level = 835 15:46:52.176 [Lua] Lobby data mission_id = morris_hub 15:46:52.176 [Lua] Lobby data mechanism = deus 15:46:52.176 [Lua] Lobby data player_slot_5 = 0:0 15:46:52.176 [Lua] Lobby data player_slot_2 = 0:0 15:46:52.176 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:52.176 [Lua] Lobby data player_slot_3 = 0:0 15:46:52.176 [Lua] Lobby data eac_authorized = true 15:46:52.176 [Lua] Set lobby end. 15:46:52.177 [Lua] CurrentConflictSettings disabled 15:46:52.177 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:46:52.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:46:52.177 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:46:52.177 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:46:52.177 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:46:52.177 [Lua] [Managers] Calling function on all managers: 15:46:52.177 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:46:52.182 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 15:46:52.182 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 15:46:52.203 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 15:46:52.203 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 15:46:52.207 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false},"inventory_id":1344575104,"first_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t2\/wpn_empire_crossbow_tier2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/crimson\/chr_witch_hunter_zealot_crimson":false}} 15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1344575104 15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1196621184 15:46:52.208 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:46:52.856 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 15:46:52.856 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 15:46:52.862 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 15:46:52.863 [Lua] PlayerManager:add_remote_player 110000109992595 15:46:52.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 15:46:52.863 [Lua] RemotePlayer:create_game_object( ) 4 15:46:52.876 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 15:46:52.876 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 15:46:52.876 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 15:46:52.876 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 15:46:52.876 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 15:46:52.878 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 15:46:52.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:52.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:52.880 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:46:52.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 15:46:52.881 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 15:46:52.881 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 15:46:52.881 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 15:46:52.952 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 15:46:52.952 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:46:52.952 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 15:46:52.959 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:46:52.959 [Lua] [NetworkServer] Peer 110000109992595 spawned player. 15:46:52.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 15:46:52.961 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1 15:46:52.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:52.962 [Lua] TalentSystem:rpc_sync_talents 1 1025 15:46:53.001 [Lua] StateInGameRunning:_game_actually_starts() 15:46:53.001 [Lua] ################################################################################################################# 15:46:53.001 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:46:53.001 [Lua] ################################################################################################################# 15:46:53.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 15:46:53.001 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 15:46:53.001 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 15:46:53.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 15:46:53.139 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:46:53.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 15:46:53.183 [Lua] Commit load time data 15:46:56.129 [Window] Window => active 15:46:57.035 [Lua] Set lobby begin: 15:46:57.035 [Lua] Lobby data selected_mission_id = morris_hub 15:46:57.035 [Lua] Lobby data num_players = 2 15:46:57.036 [Lua] Lobby data difficulty_tweak = 0 15:46:57.036 [Lua] Lobby data host = 110000106a92ce4 15:46:57.036 [Lua] Lobby data matchmaking_type = 3 15:46:57.036 [Lua] Lobby data difficulty = normal 15:46:57.036 [Lua] Lobby data player_slot_1 = 110000109992595:1 15:46:57.036 [Lua] Lobby data unique_server_name = Amber Baal 15:46:57.036 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:46:57.036 [Lua] Lobby data country_code = GB 15:46:57.036 [Lua] Lobby data matchmaking = false 15:46:57.036 [Lua] Lobby data power_level = 417 15:46:57.036 [Lua] Lobby data mission_id = morris_hub 15:46:57.036 [Lua] Lobby data mechanism = deus 15:46:57.036 [Lua] Lobby data player_slot_5 = 0:0 15:46:57.036 [Lua] Lobby data player_slot_2 = 0:0 15:46:57.036 [Lua] Lobby data network_hash = 65e25336687ca88 15:46:57.036 [Lua] Lobby data player_slot_3 = 0:0 15:46:57.036 [Lua] Lobby data eac_authorized = true 15:46:57.036 [Lua] Set lobby end. 15:47:01.392 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000109992595 15:47:01.392 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:1:0 = 15:47:01.392 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:5:0 = 110000109992595 15:47:01.392 [Lua] Set lobby begin: 15:47:01.392 [Lua] Lobby data selected_mission_id = morris_hub 15:47:01.392 [Lua] Lobby data num_players = 2 15:47:01.392 [Lua] Lobby data difficulty_tweak = 0 15:47:01.392 [Lua] Lobby data host = 110000106a92ce4 15:47:01.392 [Lua] Lobby data matchmaking_type = 3 15:47:01.392 [Lua] Lobby data difficulty = normal 15:47:01.392 [Lua] Lobby data player_slot_1 = 0:0 15:47:01.392 [Lua] Lobby data unique_server_name = Amber Baal 15:47:01.392 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:47:01.392 [Lua] Lobby data country_code = GB 15:47:01.392 [Lua] Lobby data matchmaking = false 15:47:01.393 [Lua] Lobby data power_level = 417 15:47:01.393 [Lua] Lobby data mission_id = morris_hub 15:47:01.393 [Lua] Lobby data mechanism = deus 15:47:01.393 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:47:01.393 [Lua] Lobby data player_slot_2 = 0:0 15:47:01.393 [Lua] Lobby data network_hash = 65e25336687ca88 15:47:01.393 [Lua] Lobby data player_slot_3 = 0:0 15:47:01.393 [Lua] Lobby data eac_authorized = true 15:47:01.393 [Lua] Set lobby end. 15:47:01.393 [Lua] [ProfileSynchronizer] Assigning peer(110000109992595:1) to profile(5) career(2) 15:47:01.393 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"}] 15:47:01.393 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"}] 15:47:01.429 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"wwise\/blunderbuss":false},"inventory_id":1490249984,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:47:01.429 [Lua] [NetworkServer] Peer 110000109992595 despawned player. 15:47:01.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109992595 15:47:01.430 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:47:01.430 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 15:47:01.436 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 15:47:01.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer 15:47:01.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer 15:47:01.437 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 15:47:01.437 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 15:47:01.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 15:47:01.437 [Lua] [GameNetworkManager] destroying game object with go_id=7 15:47:01.444 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 15:47:01.447 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:47:01.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer 15:47:01.464 [Window] Window => inactive 15:47:01.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 15:47:01.564 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 15:47:01.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 15:47:01.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 15:47:01.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 15:47:01.595 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 15:47:01.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 15:47:01.625 [Lua] [PackageManager] Force_load: wwise/es_deus_01 15:47:01.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 15:47:01.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 15:47:01.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 15:47:01.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 15:47:01.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 15:47:01.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 15:47:01.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 15:47:01.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 15:47:01.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 15:47:01.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:47:02.068 [Window] Window => active 15:47:02.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:47:02.101 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:47:02.101 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 15:47:02.120 [Lua] Set lobby begin: 15:47:02.120 [Lua] Lobby data selected_mission_id = morris_hub 15:47:02.120 [Lua] Lobby data num_players = 2 15:47:02.120 [Lua] Lobby data difficulty_tweak = 0 15:47:02.120 [Lua] Lobby data host = 110000106a92ce4 15:47:02.120 [Lua] Lobby data matchmaking_type = 3 15:47:02.120 [Lua] Lobby data difficulty = normal 15:47:02.120 [Lua] Lobby data player_slot_1 = 0:0 15:47:02.120 [Lua] Lobby data unique_server_name = Amber Baal 15:47:02.120 [Lua] Lobby data player_slot_4 = 110000106a92ce4:1 15:47:02.120 [Lua] Lobby data country_code = GB 15:47:02.120 [Lua] Lobby data matchmaking = false 15:47:02.120 [Lua] Lobby data power_level = 835 15:47:02.120 [Lua] Lobby data mission_id = morris_hub 15:47:02.121 [Lua] Lobby data mechanism = deus 15:47:02.121 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:47:02.121 [Lua] Lobby data player_slot_2 = 0:0 15:47:02.121 [Lua] Lobby data network_hash = 65e25336687ca88 15:47:02.121 [Lua] Lobby data player_slot_3 = 0:0 15:47:02.121 [Lua] Lobby data eac_authorized = true 15:47:02.121 [Lua] Set lobby end. 15:47:02.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 15:47:02.134 [Lua] [PackageManager] Force_load: wwise/blunderbuss 15:47:02.141 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1490249984 15:47:02.305 [Window] Window => inactive 15:47:02.981 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1490249984 15:47:03.018 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:47:03.018 [Lua] [NetworkServer] Peer 110000109992595 spawned player. 15:47:03.019 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 15:47:03.019 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1 15:47:03.019 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:47:03.019 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:47:03.279 [Window] Window => active 15:47:04.193 [Window] Window => inactive 15:47:04.527 [Window] Window => active 15:47:05.415 [Lua] [IngameUI] menu view on_enter ingame_menu 15:47:06.217 [Lua] [IngameUI] menu view on_exit ingame_menu 15:47:06.217 [Lua] [IngameUI] menu view on_enter character_selection 15:47:06.217 [Lua] hero_fullscreen_menu_on_enter 15:47:06.218 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10180630 15:47:06.219 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.227 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:47:06.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 15:47:06.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:47:06.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 15:47:06.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:06.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:47:06.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:47:10.390 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/bow":false},"inventory_id":278144960,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:47:10.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 15:47:10.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 15:47:10.390 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 15:47:10.398 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 15:47:10.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, ProfileSynchronizer 15:47:10.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:47:10.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:47:10.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:47:10.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:47:10.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:47:10.459 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:47:10.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:47:10.530 [Lua] [PackageManager] Force_load: wwise/bow 15:47:10.539 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960 15:47:11.372 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960 15:47:13.892 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:17.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:17.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 15:47:17.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:17.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:18.129 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 15:47:18.129 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 15:47:18.130 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 15:47:18.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 15:47:18.207 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 15:47:18.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:18.212 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:18.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 15:47:18.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView 15:47:18.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:18.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:47:18.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView 15:47:18.226 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:18.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:47:18.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:47:18.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:47:18.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:47:18.273 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, MenuWorldPreviewerCharacterSelectionView 15:47:22.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerCharacterSelectionView 15:47:22.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView 15:47:22.398 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.398 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:47:22.753 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:47:22.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 15:47:22.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 15:47:22.824 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 15:47:22.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.827 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:47:22.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 15:47:22.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:47:22.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 15:47:22.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:47:22.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:47:22.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:47:22.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 15:47:22.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 15:47:22.884 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 15:47:23.460 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106a92ce4 15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:4:0 = 15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:3:0 = 110000106a92ce4 15:47:23.460 [Lua] Set lobby begin: 15:47:23.460 [Lua] Lobby data selected_mission_id = morris_hub 15:47:23.460 [Lua] Lobby data num_players = 2 15:47:23.460 [Lua] Lobby data difficulty_tweak = 0 15:47:23.460 [Lua] Lobby data host = 110000106a92ce4 15:47:23.460 [Lua] Lobby data matchmaking_type = 3 15:47:23.460 [Lua] Lobby data difficulty = normal 15:47:23.460 [Lua] Lobby data player_slot_1 = 0:0 15:47:23.460 [Lua] Lobby data unique_server_name = Amber Baal 15:47:23.460 [Lua] Lobby data player_slot_4 = 0:0 15:47:23.460 [Lua] Lobby data country_code = GB 15:47:23.460 [Lua] Lobby data matchmaking = false 15:47:23.460 [Lua] Lobby data power_level = 835 15:47:23.460 [Lua] Lobby data mission_id = morris_hub 15:47:23.460 [Lua] Lobby data mechanism = deus 15:47:23.460 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:47:23.460 [Lua] Lobby data player_slot_2 = 0:0 15:47:23.460 [Lua] Lobby data network_hash = 65e25336687ca88 15:47:23.460 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:47:23.460 [Lua] Lobby data eac_authorized = true 15:47:23.460 [Lua] Set lobby end. 15:47:23.460 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(3) career(1) 15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"}] 15:47:23.460 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"}] 15:47:23.461 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":504003424,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 15:47:23.468 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read, 15:47:23.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 15:47:23.477 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:47:23.477 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:47:23.478 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:47:23.478 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 15:47:23.479 [Lua] [GameNetworkManager] destroying game object with go_id=6 15:47:23.480 [Save] Saving `save_data` 15:47:23.484 [Save] Save done 15:47:23.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, ProfileSynchronizer 15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 15:47:23.488 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 15:47:23.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 15:47:23.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 15:47:23.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:47:23.493 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, ProfileSynchronizer 15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, ProfileSynchronizer 15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, ProfileSynchronizer 15:47:23.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 15:47:23.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, ProfileSynchronizer 15:47:23.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:47:23.544 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:47:23.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:47:23.578 [Lua] [IngameUI] menu view on_exit character_selection 15:47:23.589 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:47:23.589 [Lua] hero_fullscreen_menu_on_exit 15:47:23.591 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10180630 15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:23.591 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:47:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 15:47:23.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:47:23.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:47:23.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 15:47:23.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 15:47:23.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 15:47:23.637 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:47:23.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:47:23.675 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:47:23.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:47:23.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:47:23.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:47:23.754 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 15:47:23.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 15:47:23.796 [Lua] [PackageManager] Force_load: wwise/steampistol 15:47:23.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 15:47:23.811 [Window] Window => inactive 15:47:23.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 15:47:23.868 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 15:47:23.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 15:47:23.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 15:47:23.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 15:47:23.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:47:23.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:47:23.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:47:23.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 15:47:24.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 15:47:24.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 15:47:24.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 15:47:24.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 15:47:24.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 15:47:24.086 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424 15:47:25.797 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424 15:47:25.799 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-3.93069, -1.85988, -4.7505), Vector4(0, 0, 0.2136, -0.976921)) 15:47:25.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:47:25.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:47:25.801 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:47:25.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 15:47:29.010 [Window] Window => active 15:47:29.361 [Window] Window => inactive 15:47:32.550 [Window] Window => active 15:47:33.122 [Window] Window => inactive 15:47:34.143 [Window] Window => active 15:47:42.680 [Window] Window => inactive 15:47:42.968 [Window] Window => active 15:47:50.256 [Window] Window => inactive 15:47:52.586 [Window] Window => active 15:47:53.836 [Window] Window => inactive 15:47:54.112 [Window] Window => active 15:47:55.675 [Window] Window => inactive 15:47:55.973 [Window] Window => active 15:47:56.576 [Window] Window => inactive 15:47:56.834 [Window] Window => active 15:47:57.524 [Lua] [IngameUI] menu view on_enter start_game_view 15:47:57.530 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171efaf0 15:47:57.530 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:47:57.554 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 15:47:57.554 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:47:57.554 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:47:57.554 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 15:47:58.372 [Lua] [IngameUI] menu view on_exit start_game_view 15:47:58.372 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:47:58.373 [Save] Saving `save_data` 15:47:58.373 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:47:58.373 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:47:58.373 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 15:47:58.377 [Save] Save done 15:47:58.383 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171efaf0 15:47:58.855 [Lua] [IngameUI] menu view on_enter start_game_view 15:47:58.860 [Lua] [IngameUI] menu view post_update_on_enter table: 0x171efaf0 15:47:58.860 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:47:58.882 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 15:47:58.882 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:47:58.882 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:47:58.882 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 15:47:59.317 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 15:47:59.317 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 15:47:59.317 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 15:47:59.317 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 15:48:01.163 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 15:48:01.163 [Lua] ............................................................................................................ 15:48:01.163 [Lua] ............................................................................................................ 15:48:01.163 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 15:48:01.163 [Lua] ............................................................................................................ 15:48:01.163 [Lua] ............................................................................................................ 15:48:01.197 [Lua] [Matchmaking] Cancelling matchmaking 15:48:01.197 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:48:01.270 [Lua] [IngameUI] menu view on_exit start_game_view 15:48:01.270 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:48:01.271 [Save] Saving `save_data` 15:48:01.271 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:48:01.271 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:48:01.271 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 15:48:01.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 15:48:01.274 [Save] Save done 15:48:01.281 [Lua] [IngameUI] menu view post_update_on_exit table: 0x171efaf0 15:48:02.911 [Lua] [IngameUI] menu view on_enter hero_view 15:48:02.917 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:48:02.917 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee2b270) 15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee22090) 15:48:02.917 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1ee0b2d0) 15:48:02.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:02.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:02.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:02.929 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 0000000005D1BF90; scale = 1; gui_size = table: 000000001747B210; align_right = false [4] self = table: 0000000005D1BF90 [5] self = table: 0000000005D1BF90 [6] self = table: 0000000017490AA0 [8] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1 [11] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0 [12] hook_chain = [function] [13] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil [15] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0 [16] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160 [17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil [18] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [20] self = table: 00000000083C19C0; object = table: 00000000102A5390 [21] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false [22] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0 [23] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190 [24] hook_chain = [function] [25] self = table: 000000001017F9E0; on_enter_transition_params = table: 0000000008C22190; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [4] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [6] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [20] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0; [21] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [25] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [26] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [28] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80; [29] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800; [30] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0; [32] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true; 15:48:02.929 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 0000000005D1BF90; scale = 1; gui_size = table: 000000001747B210; align_right = false; gui_x_position = 704 [4] self = table: 0000000005D1BF90 [5] self = table: 0000000005D1BF90 [6] self = table: 0000000017490AA0 [8] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1 [11] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0 [12] hook_chain = [function] [13] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil [15] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0 [16] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160 [17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil [18] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [20] self = table: 00000000083C19C0; object = table: 00000000102A5390 [21] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false [22] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0 [23] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190 [24] hook_chain = [function] [25] self = table: 000000001017F9E0; on_enter_transition_params = table: 0000000008C22190; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [4] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [6] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [20] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0; [21] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [25] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [26] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [28] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80; [29] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800; [30] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0; [32] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true; 15:48:02.930 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale [4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [17] @foundation/scripts/util/state_machine.lua:130: in function _change_state [18] @scripts/game_state/game_state_machine.lua:18: in function _change_state [19] @foundation/scripts/util/state_machine.lua:95: in function init [20] @scripts/game_state/game_state_machine.lua:7: in function init [21] @foundation/scripts/util/class.lua:62: in function new [22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [28] @scripts/ui/views/ingame_ui.lua:687: in function post_update [29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [30] @scripts/game_state/game_state_machine.lua:34: in function post_update [31] @scripts/game_state/state_ingame.lua:1742: in function post_update [32] @scripts/game_state/game_state_machine.lua:34: in function post_update [33] @scripts/boot.lua:1034: in function game_update [34] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [3] self = table: 000000000869FA30; position = table: 0000000017257F10 [4] self = table: 000000000869FA30; name = "loadoutmgr_loadouts"; position = table: 0000000017257ED0; size = table: 0000000017257E90 [5] self = table: 0000000005D1BF90; gui_size = table: 000000001747B210; gui_position = table: 000000001747A590; loadout_buttons_height = 46; window_size = table: 0000000017257E90; window_position = table: 0000000017257ED0; window_name = "loadoutmgr_loadouts" [6] self = table: 0000000005D1BF90 [7] self = table: 0000000017490AA0 [9] mod = table: 0000000005D1BF90; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000001747B1D0; safe_hooks = table: 000000001006CDF0; i = 1 [12] self = table: 00000000102A54B0; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000102EC320; new_window_settings = table: 0000000010061600; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 000000001EE3A850; window = table: 0000000017490AA0; ignore_alignment = nil; window_offset = table: 0000000017490AD0; params = table: 00000000102EBFE0 [13] hook_chain = [function] [14] self = table: 00000000102A54B0; index = 1; layout_setting = table: 000000001D6CAEC0; windows = table: 000000001D6CAF60; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [15] self = table: 00000000102A54B0; params = table: 00000000102EBFE0; active_windows = table: 00000000102EC320; start_state = nil [16] self = table: 00000000102A54B0; params = table: 0000000010180160; ingame_ui_context = table: 0000000006C53F60; player_manager = table: 00000000085B5D10; local_player = table: 0000000007FECA00; profile_index = 3; profile_settings = table: 00000000086C6DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000006E4DC30; career_index = 1; window_params = table: 00000000102EBFE0 [17] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; params = table: 0000000010180160 [18] self = table: 00000000102A5390; new_state = table: 000000001EE478C0; notify = nil; old_state = nil [19] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [20] self = table: 00000000102A5390; parent = table: 000000001017F9E0; start_state = table: 000000001EE478C0; params = table: 0000000010180160; profiling_debugging_enabled = false [21] self = table: 00000000083C19C0; object = table: 00000000102A5390 [22] self = table: 000000001017F9E0; state_machine_params = table: 0000000010180160; optional_start_state = table: 000000001EE478C0; optional_start_sub_state = nil; optional_params = table: 0000000008C22190; start_state = table: 000000001EE478C0; profiling_debugging_enabled = false [23] self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190; settings = table: 000000001F314530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 000000001EE478C0 [24] func = [function]; self = table: 000000001017F9E0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000008C22190 [25] hook_chain = [function] ... [3] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080; [4] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080; [5] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [6] _data = table: 0000000005DDC940; change_page_button_theme = table: 0000000005FBFBA0; fatshark_view = table: 0000000017490AA0; loadouts_data = table: 0000000005FD0330; cloud_file = table: 0000000005FC4C80; simple_ui = table: 000000000869FA30; checkbox_theme = table: 0000000005FC2A20; button_theme = table: 0000000005FBD530; title_theme = table: 0000000005FC12E0; is_loading = false; equipment_queue = table: 0000000008288B90; [7] _loading_overlay_widgets_by_name = table: 0000000007C8D500; _widgets_by_name = table: 0000000016B2E390; skin_sync_id = 0; parent = table: 00000000102A54B0; _animations = table: 0000000017490F30; _stats_id = "110000106a92ce4:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000008FB8C80; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; ui_renderer = table: 0000000008FB9220; ui_animator = table: 000000001747ACC0; input_manager = table: 000000000983C530; _widgets = table: 0000000016B2E360; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 00000000085B5D10; _loading_overlay_widgets = table: 0000000007C8D4D0; statistics_db = table: 000000000983BF90; render_settings = table: 0000000017490D30; ui_scenegraph = table: 0000000017490F60; _show_loading_overlay = true; [12] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _widgets_by_name = table: 0000000010057270; parent = table: 000000001017F9E0; _animations = table: 00000000062877F0; statistics_db = table: 000000000983BF90; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000006C53F60; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000010046110; _friends_component_ui = table: 000000001006CA40; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; render_settings = table: 000000001006CFE0; profile_index = 3; _window_layouts = table: 0000000010061820; career_index = 1; _ui_animations = table: 000000001006C9E0; local_player_id = 1; _close_on_exit = true; player = table: 0000000007FECA00; _stats_id = "110000106a92ce4:1"; _window_params = table: 00000000102EBFE0; ui_scenegraph = table: 0000000006C57CF0; inventory_sync_id = 0; ui_top_renderer = table: 0000000008FB8C80; _active_windows = table: 00000000102EC320; peer_id = "110000106a92ce4"; _disabled_backend_ids = table: 000000001006CA10; _max_active_windows = 5; ingame_ui = table: 0000000006C542A0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000100618C0; voting_manager = table: 00000000174270A0; _widgets = table: 0000000010057240; ui_renderer = table: 0000000008FB9220; is_in_inn = true; player_manager = table: 00000000085B5D10; _windows_settings = table: 0000000010061520; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [17] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [18] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [19] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [20] _params = table: 0000000010180160; _profiling_debugging_enabled = false; _parent = table: 000000001017F9E0; _state = table: 00000000102A54B0; [21] ___is_class_metatable___ = true; __index = table: 00000000083C19C0; super = table: 00000000058039D0; [22] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [23] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [24] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [26] _loading_widgets = table: 00000000102B0BF0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000008C22190; world_manager = table: 00000000094429C0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001009CD40; units = table: 0000000010180260; _static_widgets = table: 00000000102B0BC0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000006C53F60; peer_id = "110000106a92ce4"; input_manager = table: 000000000983C530; ui_renderer = table: 0000000008FB9220; ingame_ui = table: 0000000006C542A0; ui_animations = table: 0000000010180600; _state_machine_params = table: 0000000010180160; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 00000000174270A0; exit_to_game = true; ui_top_renderer = table: 0000000008FB8C80; is_in_inn = true; player_manager = table: 00000000085B5D10; attachment_units = table: 0000000010180290; unit_states = table: 00000000101805D0; is_server = true; ui_scenegraph = table: 0000000010023130; _hdr_gui_data = table: 0000000009649ED0; [27] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [28] fps = 0; world_manager = table: 00000000094429C0; ingame_hud = table: 0000000007A5BD30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000008FB9220; telemetry_time_view_enter = 0; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; blocked_transitions = table: 000000001FEC73B0; motd_ui = table: 0000000016AD8E70; cutscene_system = table: 0000000006BBEE40; _previous_transition = "hero_view_force"; text_popup_ui = table: 0000000016AC1B90; local_player_id = 1; unlock_manager = table: 000000000819A340; ui_top_renderer = table: 0000000008FB8C80; popup_handler = table: 0000000016AC19E0; last_resolution_y = 1080; _fps_cooldown = 0; current_view = "hero_view"; motd_loading = false; end_screen = table: 0000000016AA8440; world = [World]; camera_manager = table: 00000000173D6DB0; motd_backend = table: 0000000005C9F620; _profile_requester = table: 0000000009830FC0; hotkey_mapping = table: 000000001FEC62D0; ingame_ui_context = table: 0000000006C53F60; new_transition = "hero_view_force"; views = table: 00000000073FB630; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000008C22190; is_in_inn = true; _player = table: 0000000007FECA00; weave_onboarding = table: 0000000016AA9720; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 000000001735BC80; [29] world_name = "level_world"; network_server = table: 0000000009826D00; _t = 188.18155262101209; parent = table: 000000000984C6B0; _booted_eac_untrusted = false; statistics_db = table: 000000000983BF90; _conflict_directory_is_ready = true; _network_options = table: 000000001DE8FC60; _game_started_timestamp = 1623772013; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001699FD90; profile_synchronizer = table: 00000000098311E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001699FD60; player = table: 0000000007FECA00; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000006C542A0; input_manager = table: 000000000983C530; _lobby_host = table: 00000000098238F0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000006C53F60; _game_has_started = true; free_flight_manager = table: 00000000085B9FB0; viewport_name = "player_1"; network_event_delegate = table: 000000001735BC80; [30] _params = table: 00000000066A9D70; _profiling_debugging_enabled = true; _parent = table: 000000000984C6B0; _state = table: 000000001719A800; [31] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0069405245594680309; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false; [32] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0; [33] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true; 15:48:02.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:02.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:03.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:03.210 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:03.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:03.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:03.255 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:48:03.255 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:48:03.256 [Lua] Set lobby begin: 15:48:03.256 [Lua] Lobby data selected_mission_id = morris_hub 15:48:03.257 [Lua] Lobby data num_players = 2 15:48:03.257 [Lua] Lobby data difficulty_tweak = 0 15:48:03.257 [Lua] Lobby data host = 110000106a92ce4 15:48:03.257 [Lua] Lobby data matchmaking_type = 3 15:48:03.257 [Lua] Lobby data difficulty = cataclysm 15:48:03.257 [Lua] Lobby data player_slot_1 = 0:0 15:48:03.257 [Lua] Lobby data unique_server_name = Amber Baal 15:48:03.257 [Lua] Lobby data player_slot_4 = 0:0 15:48:03.257 [Lua] Lobby data country_code = GB 15:48:03.257 [Lua] Lobby data matchmaking = false 15:48:03.257 [Lua] Lobby data power_level = 835 15:48:03.257 [Lua] Lobby data mission_id = morris_hub 15:48:03.257 [Lua] Lobby data mechanism = deus 15:48:03.257 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:48:03.257 [Lua] Lobby data player_slot_2 = 0:0 15:48:03.257 [Lua] Lobby data network_hash = 65e25336687ca88 15:48:03.257 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:48:03.257 [Lua] Lobby data eac_authorized = true 15:48:03.257 [Lua] Set lobby end. 15:48:03.257 [Lua] [PartyManager] Leader is set to 110000106a92ce4 15:48:03.257 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:48:03.257 [Lua] Set lobby begin: 15:48:03.257 [Lua] Lobby data twitch_enabled = false 15:48:03.257 [Lua] Lobby data selected_mission_id = journey_citadel 15:48:03.257 [Lua] Lobby data num_players = 2 15:48:03.257 [Lua] Lobby data difficulty_tweak = 0 15:48:03.257 [Lua] Lobby data host = 110000106a92ce4 15:48:03.258 [Lua] Lobby data matchmaking_type = 2 15:48:03.258 [Lua] Lobby data match_started = true 15:48:03.258 [Lua] Lobby data difficulty = cataclysm 15:48:03.258 [Lua] Lobby data player_slot_1 = 0:0 15:48:03.258 [Lua] Lobby data player_slot_4 = 0:0 15:48:03.258 [Lua] Lobby data unique_server_name = Amber Baal 15:48:03.258 [Lua] Lobby data quick_game = false 15:48:03.258 [Lua] Lobby data country_code = GB 15:48:03.258 [Lua] Lobby data matchmaking = false 15:48:03.258 [Lua] Lobby data power_level = 835 15:48:03.258 [Lua] Lobby data mission_id = morris_hub 15:48:03.258 [Lua] Lobby data mechanism = deus 15:48:03.258 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:48:03.258 [Lua] Lobby data player_slot_2 = 0:0 15:48:03.258 [Lua] Lobby data network_hash = 65e25336687ca88 15:48:03.258 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:48:03.258 [Lua] Lobby data eac_authorized = true 15:48:03.258 [Lua] Set lobby end. 15:48:03.258 [Lua] Set lobby begin: 15:48:03.258 [Lua] Lobby data twitch_enabled = false 15:48:03.258 [Lua] Lobby data selected_mission_id = journey_citadel 15:48:03.258 [Lua] Lobby data num_players = 2 15:48:03.258 [Lua] Lobby data difficulty_tweak = 0 15:48:03.258 [Lua] Lobby data host = 110000106a92ce4 15:48:03.258 [Lua] Lobby data matchmaking_type = 2 15:48:03.258 [Lua] Lobby data is_private = true 15:48:03.258 [Lua] Lobby data match_started = true 15:48:03.258 [Lua] Lobby data difficulty = cataclysm 15:48:03.258 [Lua] Lobby data player_slot_1 = 0:0 15:48:03.258 [Lua] Lobby data player_slot_4 = 0:0 15:48:03.258 [Lua] Lobby data unique_server_name = Amber Baal 15:48:03.258 [Lua] Lobby data quick_game = false 15:48:03.259 [Lua] Lobby data country_code = GB 15:48:03.259 [Lua] Lobby data matchmaking = false 15:48:03.259 [Lua] Lobby data power_level = 835 15:48:03.259 [Lua] Lobby data mission_id = morris_hub 15:48:03.259 [Lua] Lobby data mechanism = deus 15:48:03.259 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:48:03.259 [Lua] Lobby data player_slot_2 = 0:0 15:48:03.259 [Lua] Lobby data network_hash = 65e25336687ca88 15:48:03.259 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:48:03.259 [Lua] Lobby data eac_authorized = true 15:48:03.259 [Lua] Set lobby end. 15:48:03.259 [Lua] [ChatManager][1]System: Starting hosted game... 15:48:03.259 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:48:03.259 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:48:04.011 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000008652360; str = "Loadout 4"; colors = table: 000000001286A370; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(881, 263, 0) [4] self = table: 00000000074B14F0; cursor = table: 000000001286A260; hovered = true [5] self = table: 000000001EF031C0; catched = nil; z = 9; _ = 4; widget = table: 00000000074B14F0 [6] self = table: 000000001EF031C0; cursor = table: 00000000128699A0 [7] self = table: 0000000009475230; z = 1; _ = 1; window = table: 000000001EF031C0 [8] self = table: 000000000869FA30; dt = 0.010003090836107731; position = table: 0000000012869560 [9] func = [function]; self = table: 000000000734EEF0; dt = 0.010003090836107731 [10] hook_chain = [function] [11] self = table: 000000000984C6B0; dt = 0.010003090836107731; main_t = 181.07540173368761; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 70.663783928845078 [12] self = table: 000000001DF0C390; dt = 0.010003090836107731; t = 181.07540173368761 [13] self = table: 00000000057E58E0; real_world_dt = 0.010003090836107731; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010003090836107731; t = 181.07540173368761 [14] dt = 0.010003090836107731 [3] _data = table: 00000000086523E0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 9; theme = table: 0000000005FBD530; position = table: 000000001286A2A0; window = table: 000000001EF031C0; cursor = table: 000000001286A330; hovered = true; _type = "button"; visible = true; offset = table: 00000000074B1470; size = table: 00000000074B14B0; params = 4; text = "4"; tooltip = " Loadout 4"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_4"; [5] original_size = table: 00000000174BCF60; resize_offset = table: 000000001EF031F0; hovered = true; size = table: 00000000174BCF60; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000001EF03310; z_order = 1; theme = table: 0000000007F1E5C0; transparent = false; resizing = false; position = table: 000000001747A550; cursor = table: 0000000012869960; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000001EF03270; dragging = false; widgets = table: 00000000074AF160; [6] original_size = table: 00000000174BCF60; resize_offset = table: 000000001EF031F0; hovered = true; size = table: 00000000174BCF60; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000001EF03310; z_order = 1; theme = table: 0000000007F1E5C0; transparent = false; resizing = false; position = table: 000000001747A550; cursor = table: 0000000012869960; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000001EF03270; dragging = false; widgets = table: 00000000074AF160; [7] list = table: 0000000009475DD0; [8] timers = table: 0000000009477480; width = 1920; fonts = table: 00000000094791A0; mouse = table: 0000000009476950; theme = "default"; widgets = table: 00000000097386D0; themes = table: 0000000009C577A0; _data = table: 00000000086A02C0; input = table: 0000000009478EF0; text_alignment = table: 0000000009757230; anchor = table: 0000000009597A90; windows = table: 0000000009475230; height = 1080; [9] start_matchmaking_time = 1000000; network_server = table: 0000000009826D00; _waystone_type = 1; _waystone_is_active = true; is_server = true; _host_matchmaking_data = table: 000000000734ED70; _state = table: 0000000016FAC6C0; peers_to_sync = table: 000000000734EE00; _power_level_timer = 185.4812828321592; lobby_finder = table: 0000000009647140; network_event_delegate = table: 000000001735BC80; _level_weights = table: 000000000734EDD0; _ingame_ui = table: 0000000006C542A0; countdown_has_finished = false; peer_id = "110000106a92ce4"; lobby_finder_timer = 0; lobby = table: 00000000098238F0; profile_update_time = 0; params = table: 0000000009C839B0; profile_synchronizer = table: 00000000098311E0; debug = table: 0000000007349DF0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001747C2E0; statistics_db = table: 000000000983BF90; network_transmit = table: 0000000009831BF0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000001709F4F0; party_owned_dlcs = table: 000000000734EDA0; [11] world_name = "level_world"; entity_system_bag = table: 000000001F1B32E0; network_server = table: 0000000009826D00; entity_system = table: 0000000006C5D730; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001719AD40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000983C530; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001EC3A9F0; num_local_human_players = 1; _ping_reporter = table: 0000000014DDEDC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.010003090836107731; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 000000001F03B460; network_event_delegate = table: 000000001735BC80; machines = table: 000000001719A970; _camera_carrier = table: 0000000014DDE760; free_flight_manager = table: 00000000085B9FB0; network_transmit = table: 0000000009831BF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000983BF90; _lobby_host = table: 00000000098238F0; dice_keeper = table: 00000000173E0C50; network_clock = table: 000000001E512280; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000000984C6B0; [13] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 000000000984C390; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true; 15:48:08.792 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:08.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:08.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.793 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:08.796 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:08.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:08.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:08.796 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:08.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:08.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:08.809 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:08.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:08.814 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:09.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:09.072 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:09.088 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:48:09.421 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:09.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.446 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:48:09.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:09.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:09.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:48:09.485 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:48:09.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 15:48:09.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 15:48:09.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 15:48:09.709 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:09.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:09.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:09.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:09.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:09.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:09.713 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:09.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:09.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:09.713 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:09.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:09.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:09.724 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:09.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:09.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:09.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:09.987 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:10.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.087 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:48:10.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 15:48:10.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 15:48:10.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 15:48:10.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 15:48:10.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 15:48:10.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 15:48:10.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:10.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:10.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:10.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 15:48:10.415 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 15:48:10.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:48:10.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:48:10.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:48:10.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 15:48:10.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 15:48:10.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 15:48:14.331 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:14.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:14.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:14.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:14.337 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:14.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:14.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:14.337 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:14.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:14.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:14.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:14.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:14.352 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:14.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:14.628 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:14.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:14.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:48:15.051 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:48:15.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:48:15.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:48:15.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.137 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:15.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 15:48:15.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:15.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:15.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 15:48:15.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 15:48:15.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:48:15.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:48:15.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:48:16.288 [Window] Window => inactive 15:48:20.492 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:48:23.205 [Window] Window => active 15:48:23.825 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:23.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:23.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:23.834 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:23.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:23.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:23.834 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:23.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:23.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:23.845 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:23.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:23.849 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:24.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:24.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:24.137 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:48:24.489 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.508 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:24.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:24.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:24.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:24.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:24.536 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:24.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:24.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:24.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:24.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:24.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:24.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:28.943 [Lua] [IngameUI] menu view on_exit hero_view 15:48:28.946 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:48:28.946 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:28.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:28.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:28.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:28.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:28.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:28.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:28.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:28.955 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:28.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:28.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:29.200 [Window] Window => inactive 15:48:29.825 [Window] Window => active 15:48:30.241 [Window] Window => inactive 15:48:31.036 [Window] Window => active 15:48:31.339 [Window] Window => inactive 15:48:31.760 [Window] Window => active 15:48:32.000 [Window] Window => inactive 15:48:32.319 [Window] Window => active 15:48:33.859 [Lua] [IngameUI] menu view on_enter hero_view 15:48:33.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:48:33.865 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:33.875 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:33.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:33.876 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:33.877 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:33.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:34.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:34.142 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:34.158 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.158 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:34.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:34.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.147 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:35.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:35.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.147 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:35.152 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:35.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:35.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:35.152 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:35.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:35.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:35.163 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:35.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:35.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:35.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:35.416 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:35.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:48:35.739 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:48:35.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:48:35.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:48:35.813 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.836 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:35.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:35.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:48:35.854 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:48:35.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:48:35.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:48:35.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:48:35.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:48:35.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:48:35.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:48:35.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:48:35.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:48:35.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:48:39.374 [Lua] PlayFabMirrorBase:_commit_internal 4 15:48:39.374 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:48:39.374 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:48:39.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 15:48:39.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 15:48:40.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 15:48:40.256 [Lua] commit result success 4 15:48:40.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 15:48:40.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 15:48:40.345 [Window] Window => inactive 15:48:40.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 15:48:42.986 [Window] Window => active 15:48:43.296 [Window] Window => inactive 15:48:43.917 [Window] Window => active 15:48:44.194 [Window] Window => inactive 15:48:44.696 [Window] Window => active 15:48:44.947 [Window] Window => inactive 15:48:45.260 [Window] Window => active 15:48:45.562 [Window] Window => inactive 15:48:45.840 [Window] Window => active 15:48:47.446 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:48:50.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:48:50.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:48:50.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:48:50.354 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.354 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:50.358 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:48:50.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:48:50.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:48:50.358 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:48:50.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:48:50.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:48:50.374 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:48:50.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:48:50.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:48:50.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:48:50.669 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:48:50.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:48:51.034 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:48:51.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:51.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:48:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:48:51.058 [Window] Window => inactive 15:48:51.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:51.067 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:48:51.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:51.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:48:51.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:51.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:51.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:48:51.637 [Window] Window => active 15:48:51.895 [Window] Window => inactive 15:48:52.130 [Window] Window => active 15:48:55.013 [Window] Window => inactive 15:48:59.258 [Window] Window => active 15:49:00.128 [Window] Window => inactive 15:49:00.513 [Window] Window => active 15:49:00.815 [Window] Window => inactive 15:49:01.116 [Window] Window => active 15:49:05.533 [Window] Window => inactive 15:49:08.067 [Window] Window => active 15:49:10.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:10.573 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:10.573 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:10.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:10.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:10.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:10.575 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:10.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:49:10.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:10.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:11.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:49:11.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:11.858 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:11.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:11.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:12.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:12.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:12.154 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:49:12.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.503 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:12.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:49:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:12.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:12.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:49:12.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 15:49:12.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:49:12.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:49:12.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 15:49:12.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:49:12.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:49:12.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:49:14.065 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:14.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:14.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:14.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:14.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.071 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:14.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:14.071 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:14.071 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:14.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:14.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:14.084 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:14.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:14.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:14.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:14.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:14.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:14.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:14.446 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:14.446 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:14.446 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:14.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:49:14.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.485 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:14.486 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:14.486 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:14.486 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:14.486 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:14.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:14.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:14.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:14.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:14.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:14.689 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:14.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:14.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:14.703 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:14.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:14.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:14.703 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:14.712 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:14.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:14.713 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:14.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:14.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:14.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:14.989 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:15.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:15.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:15.293 [Lua] [IngameUI] menu view on_exit hero_view 15:49:15.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:49:15.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:15.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:15.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:15.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:49:15.306 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:15.325 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:15.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:16.361 [Lua] [IngameUI] menu view on_enter hero_view 15:49:16.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:49:16.369 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:16.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:16.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:16.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:16.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:16.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:16.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:16.641 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:16.661 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.661 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:16.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:16.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:23.903 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:23.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:23.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.903 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:49:23.907 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:23.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:23.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:23.907 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:23.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:23.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:23.917 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:23.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:23.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:24.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:24.194 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:24.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:49:24.524 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:49:24.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:49:24.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:49:24.596 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:49:24.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:24.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:24.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:24.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:24.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:49:24.639 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 15:49:24.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:49:24.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:49:24.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 15:49:24.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:49:24.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:49:24.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 15:49:24.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:49:24.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:49:24.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 15:49:25.520 [Lua] PlayFabMirrorBase:_commit_internal 5 15:49:25.520 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:49:25.520 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:49:25.530 [Lua] commit result success 5 15:49:25.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 15:49:25.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 15:49:25.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 15:49:26.310 [Window] Window => inactive 15:49:26.647 [Window] Window => active 15:49:41.944 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:41.954 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:41.954 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:41.954 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:41.954 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:41.965 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:41.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:41.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:42.239 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:42.255 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.255 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:49:42.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:49:42.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:49:42.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:49:42.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:49:42.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.643 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.643 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:49:42.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:42.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:42.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:42.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:49:42.667 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:49:42.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 15:49:42.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 15:49:42.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 15:49:42.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 15:49:42.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 15:49:42.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 15:49:42.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:49:42.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:49:42.746 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:49:43.268 [Window] Window => inactive 15:49:43.688 [Window] Window => active 15:49:47.544 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:47.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:47.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:47.550 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:47.553 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:47.553 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:47.553 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:49:47.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:49:47.564 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:49:47.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:49:47.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:49:47.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:49:47.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:49:47.824 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:49:47.840 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:47.840 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:49:48.141 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:49:48.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:49:48.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:49:48.212 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.228 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:48.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:49:48.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:49:48.271 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:49:48.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 15:49:48.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 15:49:48.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 15:49:48.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:49:48.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:49:48.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:49:48.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:49:48.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:49:48.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:49:51.170 [Window] Window => inactive 15:49:51.688 [Window] Window => active 15:49:54.230 [Lua] [IngameUI] menu view on_exit hero_view 15:49:54.233 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:49:54.233 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:49:54.233 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:49:54.233 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:49:54.241 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.242 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.242 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 15:49:54.244 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:49:54.244 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:49:54.244 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:49:54.572 [Window] Window => inactive 15:50:09.281 [Lua] PlayFabMirrorBase:_commit_internal 6 15:50:09.281 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:50:09.281 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:50:09.289 [Lua] commit result success 6 15:50:09.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 15:50:09.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 15:50:09.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 15:51:07.327 [Window] Window => active 15:51:07.936 [Window] Window => inactive 15:51:08.544 [Window] Window => active 15:51:08.731 [Window] Window => inactive 15:51:09.154 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:51:22.680 [Window] Window => active 15:51:23.879 [Lua] [IngameUI] menu view on_enter hero_view 15:51:23.886 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:51:23.886 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:51:23.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:51:23.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:51:23.897 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:51:23.898 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:51:23.901 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:51:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:51:24.172 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:51:24.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:51:24.207 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:51:24.690 [Window] Window => inactive 15:51:25.317 [Window] Window => active 15:51:25.512 [Window] Window => inactive 15:51:47.005 [Window] Window => active 15:51:47.528 [Window] Window => inactive 15:51:58.339 [Window] Window => active 15:51:59.920 [Window] Window => inactive 15:52:00.684 [Window] Window => active 15:52:00.875 [Window] Window => inactive 15:52:01.577 [Window] Window => active 15:52:01.816 [Window] Window => inactive 15:52:04.709 [Window] Window => active 15:52:04.952 [Window] Window => inactive 15:52:05.793 [Window] Window => active 15:52:06.017 [Window] Window => inactive 15:52:08.005 [Window] Window => active 15:52:08.736 [Window] Window => inactive 15:52:21.480 [Window] Window => active 15:52:21.873 [Window] Window => inactive 15:52:22.898 [Window] Window => active 15:52:28.672 [Window] Window => inactive 15:52:39.001 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:52:55.543 [Window] Window => active 15:52:56.030 [Lua] [IngameUI] menu view on_exit hero_view 15:52:56.033 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:52:56.033 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:52:56.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:52:56.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:56.040 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:52:56.040 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:52:56.040 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:52:56.308 [Window] Window => inactive 15:52:56.654 [Window] Window => active 15:52:57.400 [Window] Window => inactive 15:52:57.672 [Window] Window => active 15:52:58.080 [Window] Window => inactive 15:52:58.472 [Window] Window => active 15:52:58.748 [Window] Window => inactive 15:52:58.996 [Window] Window => active 15:52:59.309 [Lua] [IngameUI] menu view on_enter hero_view 15:52:59.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:52:59.316 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:52:59.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:52:59.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:52:59.327 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:52:59.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:52:59.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:52:59.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:52:59.588 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:52:59.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:52:59.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:52:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:53:02.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:53:02.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:53:02.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:53:02.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:53:02.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:53:02.266 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:53:02.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:53:02.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:53:02.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:53:02.522 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:53:02.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:02.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:02.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:04.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.345 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:04.348 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:53:04.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:53:04.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:53:04.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:53:06.421 [Lua] PlayFabMirrorBase:_commit_internal 7 15:53:06.421 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:53:06.421 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:53:06.432 [Lua] commit result success 7 15:53:06.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 15:53:06.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 15:53:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:53:06.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:53:06.964 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:53:06.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:53:06.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:53:07.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 15:53:07.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:53:07.230 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:53:07.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:07.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:07.811 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:53:07.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:53:07.812 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:53:07.812 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:53:08.223 [Lua] [IngameUI] menu view on_exit hero_view 15:53:08.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:53:08.226 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:53:08.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:53:08.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:53:09.269 [Lua] [IngameUI] menu view on_enter hero_view 15:53:09.276 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1017f9e0 15:53:09.276 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:53:09.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:53:09.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:53:09.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:53:09.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:53:09.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:53:09.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:53:09.555 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:53:09.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.572 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:09.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:09.655 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:53:09.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:53:09.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:53:09.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:53:11.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:53:11.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:53:11.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:53:11.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:53:11.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:53:11.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:53:11.768 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:53:11.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:11.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:11.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:11.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:53:12.042 [Lua] [IngameUI] menu view on_exit hero_view 15:53:12.045 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1017f9e0 15:53:12.045 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:53:12.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:53:12.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:53:12.051 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:53:12.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:53:12.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:53:12.888 [Window] Window => inactive 15:53:13.342 [Window] Window => active 15:53:13.545 [Window] Window => inactive 15:53:13.788 [Window] Window => active 15:53:16.322 [Window] Window => inactive 15:53:17.004 [Window] Window => active 15:53:18.453 [Lua] PlayFabMirrorBase:_commit_internal 8 15:53:18.453 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:53:18.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:53:18.461 [Lua] commit result success 8 15:53:18.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 15:53:18.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 15:53:18.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 15:53:19.424 [Window] Window => inactive 15:53:20.301 [Window] Window => active 15:53:21.032 [Window] Window => inactive 15:53:22.067 [Lua] TalentSystem:rpc_sync_talents 1 1026 15:53:22.784 [Window] Window => active 15:53:27.448 [Window] Window => inactive 15:53:29.171 [Window] Window => active 15:53:29.361 [Window] Window => inactive 15:53:29.616 [Window] Window => active 15:53:36.128 [Window] Window => inactive 15:53:37.161 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:53:37.161 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:53:37.227 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 15:53:37.227 [Lua] Set lobby begin: 15:53:37.227 [Lua] Lobby data twitch_enabled = false 15:53:37.227 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:37.227 [Lua] Lobby data num_players = 2 15:53:37.227 [Lua] Lobby data difficulty_tweak = 0 15:53:37.227 [Lua] Lobby data host = 110000106a92ce4 15:53:37.227 [Lua] Lobby data matchmaking_type = 2 15:53:37.227 [Lua] Lobby data is_private = true 15:53:37.227 [Lua] Lobby data match_started = true 15:53:37.228 [Lua] Lobby data difficulty = cataclysm 15:53:37.228 [Lua] Lobby data player_slot_1 = 0:0 15:53:37.228 [Lua] Lobby data player_slot_4 = 0:0 15:53:37.228 [Lua] Lobby data unique_server_name = Amber Baal 15:53:37.228 [Lua] Lobby data quick_game = false 15:53:37.228 [Lua] Lobby data country_code = GB 15:53:37.228 [Lua] Lobby data matchmaking = false 15:53:37.228 [Lua] Lobby data power_level = 835 15:53:37.228 [Lua] Lobby data mission_id = morris_hub 15:53:37.228 [Lua] Lobby data mechanism = deus 15:53:37.228 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:37.228 [Lua] Lobby data player_slot_2 = 0:0 15:53:37.228 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:37.228 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:37.228 [Lua] Lobby data eac_authorized = true 15:53:37.228 [Lua] Set lobby end. 15:53:37.228 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1340997120, lt:load_next_level, extra_packages:{ }) 15:53:37.228 [Lua] [NetworkServer] Entering post game 15:53:37.228 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 15:53:37.228 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 15:53:37.228 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 15:53:37.228 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 15:53:37.228 [Lua] Complete level triggered. 15:53:37.230 [Lua] Generated node with: Level , level_seed <-1950040708>, Run progress <0.3333> 15:53:37.230 [Lua] Generated node with: Level , level_seed <973601451>, Run progress <0.3333> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-680931314>, Run progress <0.6666> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-1491986411>, Run progress <0.16665> 15:53:37.230 [Lua] Generated node with: Level , level_seed <1207929456>, Run progress <0> 15:53:37.230 [Lua] Generated node with: Level , level_seed <981572367>, Run progress <0.9999> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-45953758>, Run progress <0> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-1092556263>, Run progress <0.83325> 15:53:37.230 [Lua] Generated node with: Level , level_seed <1737608356>, Run progress <0> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-1838960717>, Run progress <0.49995> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-1946472074>, Run progress <0.16665> 15:53:37.230 [Lua] Generated node with: Level , level_seed <1114339933>, Run progress <0.6666> 15:53:37.230 [Lua] Generated node with: Level , level_seed <1639594008>, Run progress <0.3333> 15:53:37.230 [Lua] Generated node with: Level , level_seed <-543859561>, Run progress <0.16665> 15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = start 15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = C094758C498B7B30 15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 54 15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: peer_initialized:110000106a92ce4:0:0:0 = true 15:53:37.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"client_id":717429376,"name":"talent_1_1","rarity":"exotic"},{"client_id":495433568,"name":"talent_2_3","rarity":"rare"},{"client_id":423614304,"name":"talent_3_3","rarity":"exotic"},{"client_id":1602063616,"name":"talent_4_2","rarity":"rare"},{"client_id":1116919424,"name":"talent_5_1","rarity":"rare"},{"client_id":1975873664,"name":"talent_6_3","rarity":"unique"}] 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:1:3:1 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:1:3:1 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:1:3:1 = true 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 54 15:53:37.231 [Lua] [DeusRunController] starting with seed <943432512> on difficulty and dominant god 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 15:53:37.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 38 15:53:37.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = start 15:53:37.231 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-45953758, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:988378944, lt:load_next_level, extra_packages:{ }) 15:53:37.231 [Lua] [LevelTransitionHandler] promote_next_level_data 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -45953758 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 988378944 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 15:53:37.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:53:37.231 [Lua] [NetworkServer] Entering post game 15:53:37.232 [Save] Saving `save_data` 15:53:37.232 [Lua] gm_event_end_conditions_met false false 15:53:37.233 [Lua] PlayFabMirrorBase:_commit_internal nil 15:53:37.233 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:53:37.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:53:37.234 [Lua] TRANSITION nil nil load_next_level 15:53:37.234 [Lua] Transition type "load_next_level", is server: true 15:53:37.234 [Lua] [GameNetworkManager] Leaving game... 15:53:37.234 [Lua] [GameNetworkManager] Shutting down game session host. 15:53:37.234 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:53:37.234 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:53:37.234 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=401.09 15:53:37.236 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 15:53:37.236 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 15:53:37.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:53:37.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 38 15:53:37.236 [Save] Save done 15:53:37.236 [Save] Saving `save_data` 15:53:37.236 [Lua] commit result success 9 15:53:37.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 15:53:37.239 [Save] Save done 15:53:37.239 [Save] Saving `save_data` 15:53:37.243 [Save] Save done 15:53:37.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 38 15:53:37.427 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 164 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: peer_initialized:110000109992595:0:0:0 = true 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 218 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":942022400,"name":"talent_1_1","rarity":"exotic"},{"client_id":820289920,"name":"talent_2_1","rarity":"rare"},{"client_id":1963695360,"name":"talent_3_3","rarity":"exotic"},{"client_id":21699228,"name":"talent_4_2","rarity":"rare"},{"client_id":884466304,"name":"talent_5_1","rarity":"rare"},{"client_id":790112896,"name":"talent_6_2","rarity":"unique"}] 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000109992595:1:5:2 = item_key=deus_es_deus_01,powerlevel=450,rarity=plentiful,skin=es_deus_01_skin_01 15:53:37.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000109992595:1:5:2 = item_key=deus_es_longbow,powerlevel=450,rarity=plentiful 15:53:37.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000109992595:1:5:2 = true 15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 15:53:37.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 15:53:37.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 15:53:38.492 [Lua] [PlayerSyncData] Game session is not initialized 15:53:38.492 [Lua] Set lobby begin: 15:53:38.492 [Lua] Lobby data twitch_enabled = false 15:53:38.492 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:38.492 [Lua] Lobby data num_players = 2 15:53:38.492 [Lua] Lobby data difficulty_tweak = 0 15:53:38.492 [Lua] Lobby data host = 110000106a92ce4 15:53:38.493 [Lua] Lobby data matchmaking_type = 2 15:53:38.493 [Lua] Lobby data is_private = true 15:53:38.493 [Lua] Lobby data match_started = true 15:53:38.493 [Lua] Lobby data difficulty = cataclysm 15:53:38.493 [Lua] Lobby data player_slot_1 = 0:0 15:53:38.493 [Lua] Lobby data player_slot_4 = 0:0 15:53:38.493 [Lua] Lobby data unique_server_name = Amber Baal 15:53:38.493 [Lua] Lobby data quick_game = false 15:53:38.493 [Lua] Lobby data country_code = GB 15:53:38.493 [Lua] Lobby data matchmaking = false 15:53:38.493 [Lua] Lobby data power_level = 0 15:53:38.493 [Lua] Lobby data mission_id = morris_hub 15:53:38.493 [Lua] Lobby data mechanism = deus 15:53:38.493 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:38.493 [Lua] Lobby data player_slot_2 = 0:0 15:53:38.493 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:38.493 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:38.493 [Lua] Lobby data eac_authorized = true 15:53:38.493 [Lua] Set lobby end. 15:53:39.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:53:39.238 [Lua] [Managers] Calling function on all managers: 15:53:39.238 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 15:53:39.238 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 15:53:39.238 [Lua] Clearing all global lookup lists 15:53:39.238 [Lua] [IngamePlayerListUI] - Destroy 15:53:39.238 [Lua] [GamePadEquipmentUI] - Destroy 15:53:39.238 [Lua] [EquipmentUI] - Destroy 15:53:39.238 [Lua] [AbilityUI] - Destroy 15:53:39.238 [Lua] [GamePadAbilityUI] - Destroy 15:53:39.239 [Lua] [IngameUI] destroy 15:53:39.241 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 15:53:39.241 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 15:53:39.244 [Lua] [Managers] Destroying manager group: 15:53:39.245 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:53:39.245 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 15:53:39.245 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 15:53:39.245 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 15:53:39.245 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 15:53:39.245 [Lua] [Matchmaking] unregister rpcs 15:53:39.245 [Lua] ############### UNLOADING PACKAGES ############### 15:53:39.245 [Lua] [Managers] Calling function on all managers: 15:53:39.245 [Lua] [Managers] Destroying manager group: 15:53:39.245 [Lua] [Gamestate] Enter state StateLoading 15:53:39.247 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:53:39.247 [Lua] [Matchmaking] register rpcs 15:53:39.247 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:53:39.247 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:53:39.247 [Lua] registering RPCs 15:53:39.247 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:53:39.247 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:53:39.247 [Lua] Set lobby begin: 15:53:39.247 [Lua] Lobby data twitch_enabled = false 15:53:39.247 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:39.247 [Lua] Lobby data num_players = 2 15:53:39.247 [Lua] Lobby data difficulty_tweak = 0 15:53:39.247 [Lua] Lobby data host = 110000106a92ce4 15:53:39.247 [Lua] Lobby data matchmaking_type = 2 15:53:39.247 [Lua] Lobby data is_private = true 15:53:39.247 [Lua] Lobby data match_started = true 15:53:39.247 [Lua] Lobby data difficulty = cataclysm 15:53:39.247 [Lua] Lobby data player_slot_1 = 0:0 15:53:39.247 [Lua] Lobby data player_slot_4 = 0:0 15:53:39.247 [Lua] Lobby data unique_server_name = Amber Baal 15:53:39.247 [Lua] Lobby data quick_game = false 15:53:39.248 [Lua] Lobby data country_code = GB 15:53:39.248 [Lua] Lobby data matchmaking = false 15:53:39.248 [Lua] Lobby data power_level = 0 15:53:39.248 [Lua] Lobby data mission_id = dlc_morris_map 15:53:39.248 [Lua] Lobby data mechanism = deus 15:53:39.248 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:39.248 [Lua] Lobby data player_slot_2 = 0:0 15:53:39.248 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:39.248 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:39.248 [Lua] Lobby data eac_authorized = true 15:53:39.248 [Lua] Set lobby end. 15:53:39.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:53:39.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:53:39.250 [Lua] [StateLoading] load_current_level 15:53:39.250 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:53:39.278 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:53:39.287 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:53:39.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:53:39.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:53:39.322 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:53:39.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:53:39.376 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:53:39.454 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/bow":false},"inventory_id":278144960,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_runed_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:53:39.454 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 278144960 15:53:39.455 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 504003424 15:53:39.455 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:53:39.538 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:53:39.538 [Lua] ### Received rpc_level_load_started 15:53:39.538 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 988378944 15:53:40.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:53:40.250 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:53:40.267 [Lua] [LevelTransitionHandler] Level load completed! 15:53:40.267 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -45953758 - use_random_directors: false - conflict_director_name: disabled 15:53:40.267 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:53:40.267 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:53:40.268 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:53:40.268 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 15:53:40.272 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":1458897152,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 15:53:40.272 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read, 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 15:53:40.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 15:53:40.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer 15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 15:53:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 15:53:40.287 [Lua] ### Received rpc_level_loaded 15:53:40.287 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 15:53:40.287 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 15:53:40.300 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 15:53:40.300 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 15:53:40.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:53:40.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:53:40.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:53:40.417 [Window] Window => active 15:53:40.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:53:40.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:53:40.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:53:40.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:53:40.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:53:40.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:53:40.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:53:40.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:53:40.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:53:40.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:53:40.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:53:40.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 15:53:40.700 [Window] Window => inactive 15:53:40.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 15:53:40.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 15:53:40.701 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152 15:53:40.884 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:53:40.884 [Lua] ### Received rpc_level_loaded 15:53:40.884 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 327 15:53:40.884 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 15:53:40.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 15:53:40.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer, async-read, 15:53:40.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 15:53:40.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer 15:53:40.884 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 15:53:40.884 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 15:53:40.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:53:40.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 15:53:40.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 15:53:41.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 15:53:41.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 15:53:41.017 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448 15:53:41.334 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152 15:53:42.017 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448 15:53:42.017 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 15:53:42.017 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 15:53:42.017 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 15:53:42.017 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 15:53:42.018 [Lua] ### Received rpc_level_loaded 15:53:42.018 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 15:53:42.018 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:53:42.018 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:53:42.018 [Umbra] Init version: 3.4.15 :: 16 threads 15:53:42.019 [Lua] Async level spawning done 15:53:42.019 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:53:43.018 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:53:43.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:53:43.018 [Lua] [Matchmaking] unregister rpcs 15:53:43.019 [Lua] Set lobby begin: 15:53:43.019 [Lua] Lobby data twitch_enabled = false 15:53:43.019 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:43.019 [Lua] Lobby data num_players = 2 15:53:43.019 [Lua] Lobby data difficulty_tweak = 0 15:53:43.019 [Lua] Lobby data host = 110000106a92ce4 15:53:43.019 [Lua] Lobby data matchmaking_type = 2 15:53:43.019 [Lua] Lobby data is_private = true 15:53:43.019 [Lua] Lobby data match_started = true 15:53:43.019 [Lua] Lobby data difficulty = cataclysm 15:53:43.019 [Lua] Lobby data player_slot_1 = 0:0 15:53:43.019 [Lua] Lobby data player_slot_4 = 0:0 15:53:43.019 [Lua] Lobby data unique_server_name = Amber Baal 15:53:43.019 [Lua] Lobby data quick_game = false 15:53:43.019 [Lua] Lobby data country_code = GB 15:53:43.019 [Lua] Lobby data matchmaking = false 15:53:43.019 [Lua] Lobby data power_level = 0 15:53:43.019 [Lua] Lobby data mission_id = dlc_morris_map 15:53:43.019 [Lua] Lobby data mechanism = deus 15:53:43.019 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:43.019 [Lua] Lobby data player_slot_2 = 0:0 15:53:43.019 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:43.019 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:43.019 [Lua] Lobby data eac_authorized = true 15:53:43.019 [Lua] Set lobby end. 15:53:43.019 [Lua] [Managers] Destroying manager group: 15:53:43.020 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:53:43.020 [Lua] [Gamestate] Enter StateIngame HOST 15:53:43.020 [Lua] [Managers] Calling function on all managers: 15:53:43.020 [Lua] <>level = dlc_morris_map<> 15:53:43.020 [Lua] [StateIngame] Server ingame 15:53:43.023 [Lua] Set lobby begin: 15:53:43.023 [Lua] Lobby data twitch_enabled = false 15:53:43.023 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:43.023 [Lua] Lobby data num_players = 2 15:53:43.023 [Lua] Lobby data difficulty_tweak = -10 15:53:43.023 [Lua] Lobby data host = 110000106a92ce4 15:53:43.023 [Lua] Lobby data matchmaking_type = 2 15:53:43.023 [Lua] Lobby data is_private = true 15:53:43.023 [Lua] Lobby data match_started = true 15:53:43.023 [Lua] Lobby data difficulty = cataclysm 15:53:43.023 [Lua] Lobby data player_slot_1 = 0:0 15:53:43.023 [Lua] Lobby data player_slot_4 = 0:0 15:53:43.023 [Lua] Lobby data unique_server_name = Amber Baal 15:53:43.023 [Lua] Lobby data quick_game = false 15:53:43.023 [Lua] Lobby data country_code = GB 15:53:43.023 [Lua] Lobby data matchmaking = false 15:53:43.023 [Lua] Lobby data power_level = 0 15:53:43.023 [Lua] Lobby data mission_id = dlc_morris_map 15:53:43.023 [Lua] Lobby data mechanism = deus 15:53:43.023 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:43.023 [Lua] Lobby data player_slot_2 = 0:0 15:53:43.023 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:43.023 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:43.023 [Lua] Lobby data eac_authorized = true 15:53:43.023 [Lua] Set lobby end. 15:53:43.023 [Lua] [Matchmaking] register rpcs 15:53:43.024 [Lua] GameNetworkManager:init... creating game session 15:53:43.024 [Lua] Host GameSession.make_game_session_host with session: 15:53:43.024 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:53:43.024 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 15:53:43.024 [Lua] [GameNetworkManager] self.is_server = true 15:53:43.024 [Network] Setting artificial MTU limit to 65536 15:53:43.026 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 1 15:53:43.034 [Lua] Switching ConflictSettings: to: disabled 15:53:43.034 [Lua] pacing=disabled 15:53:43.034 [Lua] roaming=nil 15:53:43.034 [Lua] specials=disabled 15:53:43.034 [Lua] debug_color=black 15:53:43.034 [Lua] pack_spawning=disabled 15:53:43.034 [Lua] contained_breeds=nil 15:53:43.034 [Lua] disabled=true 15:53:43.034 [Lua] boss=disabled 15:53:43.034 [Lua] horde=disabled 15:53:43.034 [Lua] name=disabled 15:53:43.034 [Lua] intensity=disabled 15:53:43.034 [Lua] --- 15:53:43.034 [Lua] [LevelAnalysis] set_random_seed( -45953758) 15:53:43.037 [Lua] [AIInterestPointSystem] Level Seed: -45953758 15:53:43.038 [Lua] 15:53:43.038 [Lua] [entity_system_bag] = table 15:53:43.038 [Lua] [entity_system_bag] = metatable 15:53:43.038 [Lua] [startup_data] = table 15:53:43.038 [Lua] [entity_manager] = table 15:53:43.038 [Lua] [entity_manager] = metatable 15:53:43.038 [Lua] [unit_spawner] = table 15:53:43.038 [Lua] [unit_spawner] = metatable 15:53:43.038 [Lua] [unit_storage] = table 15:53:43.038 [Lua] [unit_storage] = metatable 15:53:43.038 [Lua] [dice_keeper] = table 15:53:43.038 [Lua] [dice_keeper] = metatable 15:53:43.038 [Lua] [is_server] = true (boolean) 15:53:43.038 [Lua] [world] = [World] 15:53:43.038 [Lua] [system_api] = table 15:53:43.038 [Lua] [entity_system] = table 15:53:43.038 [Lua] [entity_system] = metatable 15:53:43.038 [Lua] [network_lobby] = table 15:53:43.038 [Lua] [network_lobby] = metatable 15:53:43.038 [Lua] [profile_synchronizer] = table 15:53:43.038 [Lua] [profile_synchronizer] = metatable 15:53:43.038 [Lua] [level_transition_handler] = table 15:53:43.038 [Lua] [level_transition_handler] = metatable 15:53:43.038 [Lua] [num_local_human_players] = 1 (number) 15:53:43.038 [Lua] [statistics_db] = table 15:53:43.038 [Lua] [statistics_db] = metatable 15:53:43.038 [Lua] [network_server] = table 15:53:43.038 [Lua] [network_server] = metatable 15:53:43.038 [Lua] [input_manager] = table 15:53:43.038 [Lua] [input_manager] = metatable 15:53:43.038 [Lua] [network_clock] = table 15:53:43.038 [Lua] [network_clock] = metatable 15:53:43.038 [Lua] [network_transmit] = table 15:53:43.038 [Lua] [network_transmit] = metatable 15:53:43.038 [Lua] [free_flight_manager] = table 15:53:43.038 [Lua] [free_flight_manager] = metatable 15:53:43.038 [Lua] [network_manager] = table 15:53:43.038 [Lua] [network_manager] = metatable 15:53:43.038 [Lua] [network_event_delegate] = table 15:53:43.038 [Lua] [network_event_delegate] = metatable 15:53:43.038 [Lua] 15:53:43.038 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:53:43.038 [Lua] ignoring extension VersusInteractObjectiveExtension 15:53:43.038 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:53:43.038 [Lua] ignoring extension VersusSocketObjectiveExtension 15:53:43.038 [Lua] ignoring extension VersusTargetObjectiveExtension 15:53:43.038 [Lua] ignoring extension VersusMissionObjectiveExtension 15:53:43.060 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:53:43.060 [Lua] [AchievementManager] Achievements using the steam platform 15:53:43.060 [Lua] PlayerManager:add_player player_1 15:53:43.077 [Lua] [StateIngame] Level seed: -45953758 15:53:43.077 [Lua] [LevelAnalysis] set_random_seed( -45953758) 15:53:43.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:53:43.078 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:53:43.078 [Lua] [IngameUI] init 15:53:43.088 [Lua] cb_razer_chroma_setup 15:53:43.109 [Lua] completed 15:53:43.110 [Lua] completed 15:53:43.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:53:43.110 [Lua] Set lobby begin: 15:53:43.110 [Lua] Lobby data twitch_enabled = false 15:53:43.110 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:43.110 [Lua] Lobby data num_players = 2 15:53:43.111 [Lua] Lobby data difficulty_tweak = -10 15:53:43.111 [Lua] Lobby data host = 110000106a92ce4 15:53:43.111 [Lua] Lobby data matchmaking_type = 2 15:53:43.111 [Lua] Lobby data is_private = true 15:53:43.111 [Lua] Lobby data match_started = true 15:53:43.111 [Lua] Lobby data difficulty = cataclysm 15:53:43.111 [Lua] Lobby data player_slot_1 = 0:0 15:53:43.111 [Lua] Lobby data player_slot_4 = 0:0 15:53:43.111 [Lua] Lobby data unique_server_name = Amber Baal 15:53:43.111 [Lua] Lobby data quick_game = false 15:53:43.111 [Lua] Lobby data country_code = GB 15:53:43.111 [Lua] Lobby data matchmaking = false 15:53:43.111 [Lua] Lobby data power_level = 715 15:53:43.111 [Lua] Lobby data mission_id = dlc_morris_map 15:53:43.111 [Lua] Lobby data mechanism = deus 15:53:43.111 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:43.111 [Lua] Lobby data player_slot_2 = 0:0 15:53:43.111 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:43.111 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:43.111 [Lua] Lobby data eac_authorized = true 15:53:43.111 [Lua] Set lobby end. 15:53:43.111 [Lua] CurrentConflictSettings disabled 15:53:43.111 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:53:43.111 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:53:43.111 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:53:43.111 [Lua] [Managers] Calling function on all managers: 15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 15:53:43.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 15:53:43.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:53:43.117 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 15:53:43.117 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 15:53:43.135 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 15:53:43.135 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 15:53:43.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 15:53:43.170 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 15:53:43.170 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 15:53:43.178 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 15:53:43.179 [Lua] PlayerManager:add_remote_player 110000109992595 15:53:43.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:53:43.179 [Lua] RemotePlayer:create_game_object( ) 3 15:53:43.190 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 15:53:43.190 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 15:53:43.190 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 15:53:43.190 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 15:53:43.190 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448 15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152 15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:53:43.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 15:53:43.192 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 15:53:43.192 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 15:53:43.192 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 15:53:43.260 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 15:53:43.260 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:53:43.260 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 15:53:43.277 [Lua] StateInGameRunning:_game_actually_starts() 15:53:43.277 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 15:53:43.277 [Lua] ################################################################################################################# 15:53:43.277 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:53:43.277 [Lua] ################################################################################################################# 15:53:43.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 15:53:43.277 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 15:53:43.277 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: ready:0:0:0:0 = true 15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = STARTING 15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: final_node_selected:0:0:0:0 = 15:53:43.279 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = 15:53:43.280 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 15:53:43.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: ready:0:0:0:0 = true 15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = 15:53:43.359 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 15:53:43.359 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = WAITING 15:53:43.370 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:53:43.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 15:53:43.461 [Lua] Commit load time data 15:53:48.134 [Lua] Set lobby begin: 15:53:48.134 [Lua] Lobby data twitch_enabled = false 15:53:48.134 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:48.134 [Lua] Lobby data num_players = 2 15:53:48.134 [Lua] Lobby data difficulty_tweak = -10 15:53:48.134 [Lua] Lobby data host = 110000106a92ce4 15:53:48.134 [Lua] Lobby data matchmaking_type = 2 15:53:48.134 [Lua] Lobby data is_private = true 15:53:48.134 [Lua] Lobby data match_started = true 15:53:48.134 [Lua] Lobby data difficulty = cataclysm 15:53:48.134 [Lua] Lobby data player_slot_1 = 0:0 15:53:48.134 [Lua] Lobby data player_slot_4 = 0:0 15:53:48.134 [Lua] Lobby data unique_server_name = Amber Baal 15:53:48.134 [Lua] Lobby data quick_game = false 15:53:48.134 [Lua] Lobby data country_code = GB 15:53:48.134 [Lua] Lobby data matchmaking = false 15:53:48.134 [Lua] Lobby data power_level = 357 15:53:48.134 [Lua] Lobby data mission_id = dlc_morris_map 15:53:48.134 [Lua] Lobby data mechanism = deus 15:53:48.134 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:48.134 [Lua] Lobby data player_slot_2 = 0:0 15:53:48.134 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:48.134 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:48.134 [Lua] Lobby data eac_authorized = true 15:53:48.134 [Lua] Set lobby end. 15:53:49.829 [Window] Window => active 15:53:52.934 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = node_1 15:53:52.934 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = VOTING 15:53:53.145 [Lua] Set lobby begin: 15:53:53.145 [Lua] Lobby data twitch_enabled = false 15:53:53.145 [Lua] Lobby data selected_mission_id = journey_citadel 15:53:53.145 [Lua] Lobby data num_players = 2 15:53:53.145 [Lua] Lobby data difficulty_tweak = -10 15:53:53.145 [Lua] Lobby data host = 110000106a92ce4 15:53:53.145 [Lua] Lobby data matchmaking_type = 2 15:53:53.145 [Lua] Lobby data is_private = true 15:53:53.145 [Lua] Lobby data match_started = true 15:53:53.145 [Lua] Lobby data difficulty = cataclysm 15:53:53.145 [Lua] Lobby data player_slot_1 = 0:0 15:53:53.145 [Lua] Lobby data player_slot_4 = 0:0 15:53:53.145 [Lua] Lobby data unique_server_name = Amber Baal 15:53:53.145 [Lua] Lobby data quick_game = false 15:53:53.145 [Lua] Lobby data country_code = GB 15:53:53.145 [Lua] Lobby data matchmaking = false 15:53:53.145 [Lua] Lobby data power_level = 715 15:53:53.145 [Lua] Lobby data mission_id = dlc_morris_map 15:53:53.145 [Lua] Lobby data mechanism = deus 15:53:53.145 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:53:53.145 [Lua] Lobby data player_slot_2 = 0:0 15:53:53.146 [Lua] Lobby data network_hash = 65e25336687ca88 15:53:53.146 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:53:53.146 [Lua] Lobby data eac_authorized = true 15:53:53.146 [Lua] Set lobby end. 15:54:01.373 [Lua] [SharedState] [SharedState] deus_map_13487274_start: vote:0:0:0:0 = node_1 15:54:01.383 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = VOTING_FINISHING 15:54:01.880 [Window] Window => inactive 15:54:02.938 [Window] Window => active 15:54:03.136 [Window] Window => inactive 15:54:04.415 [Window] Window => active 15:54:04.577 [Window] Window => inactive 15:54:06.565 [Lua] [SharedState] [SharedState] deus_map_13487274_start: final_node_selected:0:0:0:0 = node_1 15:54:06.565 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = FINISHING 15:54:06.565 [Lua] [SharedState] [SharedState] deus_run_state_13487274: twitch_vote:0:0:0:0 = 15:54:09.571 [Lua] [SharedState] [SharedState] deus_map_13487274_start: map_state:0:0:0:0 = FINISHED 15:54:09.571 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 15:54:10.573 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 15:54:10.639 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 15:54:10.639 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 15:54:10.647 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 15:54:10.670 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 15:54:10.671 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = node_1 15:54:10.671 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_khorne_path3, mc:deus, gm:deus, env:0, seed:1207929456, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:449399552, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 15:54:10.671 [Lua] [LevelTransitionHandler] promote_next_level_data 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = sig_volcano_khorne_path3 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 1207929456 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -10 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 449399552 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 15:54:10.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 15:54:10.671 [Lua] [NetworkServer] Entering post game 15:54:10.671 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 15:54:10.671 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 15:54:10.671 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 15:54:10.671 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 15:54:10.672 [Save] Saving `save_data` 15:54:10.672 [Lua] gm_event_end_conditions_met true false 15:54:10.673 [Lua] Game won 15:54:10.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:54:10.675 [Lua] generate_backend_stats 110000106a92ce4:1 15:54:10.676 [Save] Save done 15:54:10.676 [Save] Saving `save_data` 15:54:10.679 [Save] Save done 15:54:10.697 [Lua] PlayFabMirrorBase:_commit_internal nil 15:54:10.697 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:54:10.697 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:54:10.698 [Save] Saving `save_data` 15:54:10.698 [Lua] TRANSITION nil nil load_next_level 15:54:10.698 [Lua] Transition type "load_next_level", is server: true 15:54:10.698 [Lua] [GameNetworkManager] Leaving game... 15:54:10.698 [Lua] [GameNetworkManager] Shutting down game session host. 15:54:10.698 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:54:10.698 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:54:10.698 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.41 15:54:10.700 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 15:54:10.700 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 15:54:10.700 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:54:10.700 [Lua] commit result success 10 15:54:10.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 15:54:10.700 [Lua] none table: 00000000118BF660 nil 15:54:10.702 [Save] Save done 15:54:10.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 15:54:10.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 15:54:12.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:54:12.704 [Lua] [Managers] Calling function on all managers: 15:54:12.704 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 15:54:12.704 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 15:54:12.704 [Lua] Clearing all global lookup lists 15:54:12.704 [Lua] [IngamePlayerListUI] - Destroy 15:54:12.705 [Lua] [IngameUI] destroy 15:54:12.706 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 15:54:12.706 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 15:54:12.706 [Lua] [Managers] Destroying manager group: 15:54:12.707 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:54:12.707 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 15:54:12.707 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 15:54:12.707 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 15:54:12.707 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 15:54:12.707 [Lua] [Matchmaking] unregister rpcs 15:54:12.707 [Lua] ############### UNLOADING PACKAGES ############### 15:54:12.707 [Lua] [Gamestate] Enter state StateLoading 15:54:12.708 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:54:12.708 [Lua] [Matchmaking] register rpcs 15:54:12.708 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:54:12.708 [Lua] Set lobby begin: 15:54:12.708 [Lua] Lobby data twitch_enabled = false 15:54:12.708 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:12.708 [Lua] Lobby data num_players = 2 15:54:12.708 [Lua] Lobby data difficulty_tweak = -10 15:54:12.708 [Lua] Lobby data host = 110000106a92ce4 15:54:12.708 [Lua] Lobby data matchmaking_type = 2 15:54:12.708 [Lua] Lobby data is_private = true 15:54:12.708 [Lua] Lobby data match_started = true 15:54:12.708 [Lua] Lobby data difficulty = cataclysm 15:54:12.708 [Lua] Lobby data player_slot_1 = 0:0 15:54:12.709 [Lua] Lobby data player_slot_4 = 0:0 15:54:12.709 [Lua] Lobby data unique_server_name = Amber Baal 15:54:12.709 [Lua] Lobby data quick_game = false 15:54:12.709 [Lua] Lobby data country_code = GB 15:54:12.709 [Lua] Lobby data matchmaking = false 15:54:12.709 [Lua] Lobby data power_level = 0 15:54:12.709 [Lua] Lobby data mission_id = dlc_morris_map 15:54:12.709 [Lua] Lobby data mechanism = deus 15:54:12.709 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:12.709 [Lua] Lobby data player_slot_2 = 0:0 15:54:12.709 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:12.709 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:12.709 [Lua] Lobby data eac_authorized = true 15:54:12.709 [Lua] Set lobby end. 15:54:12.709 [Lua] registering RPCs 15:54:12.709 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:54:12.709 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:54:12.709 [Lua] Set lobby begin: 15:54:12.709 [Lua] Lobby data twitch_enabled = false 15:54:12.709 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:12.709 [Lua] Lobby data num_players = 2 15:54:12.709 [Lua] Lobby data difficulty_tweak = -10 15:54:12.709 [Lua] Lobby data host = 110000106a92ce4 15:54:12.709 [Lua] Lobby data matchmaking_type = 2 15:54:12.709 [Lua] Lobby data is_private = true 15:54:12.709 [Lua] Lobby data match_started = true 15:54:12.709 [Lua] Lobby data difficulty = cataclysm 15:54:12.709 [Lua] Lobby data player_slot_1 = 0:0 15:54:12.709 [Lua] Lobby data player_slot_4 = 0:0 15:54:12.709 [Lua] Lobby data unique_server_name = Amber Baal 15:54:12.709 [Lua] Lobby data quick_game = false 15:54:12.709 [Lua] Lobby data country_code = GB 15:54:12.709 [Lua] Lobby data matchmaking = false 15:54:12.709 [Lua] Lobby data power_level = 0 15:54:12.710 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:12.710 [Lua] Lobby data mechanism = deus 15:54:12.710 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:12.710 [Lua] Lobby data player_slot_2 = 0:0 15:54:12.710 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:12.710 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:12.710 [Lua] Lobby data eac_authorized = true 15:54:12.710 [Lua] Set lobby end. 15:54:12.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:54:12.714 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 15:54:12.714 [Lua] [StateLoading] load_current_level 15:54:12.714 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_khorne_path3 0 15:54:12.719 [Umbra] Unload tome 15:54:12.726 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3, sig_volcano_khorne_path3, async-read, 15:54:12.726 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, sig_volcano_khorne_path3, async-read, 15:54:12.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 15:54:12.764 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 15:54:12.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448 15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1458897152 15:54:12.764 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:54:12.947 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:54:12.947 [Lua] ### Received rpc_level_load_started 15:54:12.947 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 449399552 15:54:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:54:13.897 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:54:13.897 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:54:14.164 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:54:14.164 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:54:14.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 15:54:18.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 15:54:18.065 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 15:54:18.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:54:18.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:54:18.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:54:18.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 15:54:19.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 15:54:19.014 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 15:54:19.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 15:54:19.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 15:54:19.198 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common 15:54:19.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3 15:54:19.236 [Umbra] Loading umbra tome '#ID[fe6a566e79c889c0]' 15:54:19.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3 15:54:19.331 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3 15:54:19.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 15:54:19.348 [Lua] [LevelTransitionHandler] Level load completed! 15:54:19.348 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_khorne_path3 - level_seed: 1207929456 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:54:19.361 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:54:19.361 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 15:54:19.361 [Lua] load_startup_enemy_packages: -------------- 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_spawn 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_troll 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_rat_ogre 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_stormfiend 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_minotaur 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_plague_sorcerer 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_corruptor_sorcerer 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_gutter_runner 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_pack_master 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_poison_wind_globadier 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_ratling_gunner 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_warpfire_thrower 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_vortex_sorcerer 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_standard_bearer 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] chaos_vortex 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] critter_rat 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] critter_pig 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_gor 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_storm_vermin 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_ungor_archer 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_clan_rat 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_loot_rat 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_ungor 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] beastmen_bestigor 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_storm_vermin_with_shield 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_plague_monk 15:54:19.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:54:19.361 [Lua] skaven_clan_rat_with_shield 15:54:19.365 [Lua] ### Received rpc_level_loaded 15:54:19.365 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 460 15:54:19.365 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 15:54:19.381 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 15:54:19.381 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 15:54:19.398 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 15:54:19.398 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 15:54:19.398 [Lua] ### Received rpc_level_loaded 15:54:19.398 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 460 15:54:19.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 15:54:19.464 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 15:54:19.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 15:54:19.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:54:19.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:54:19.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:54:19.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:54:19.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:54:19.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:54:20.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:54:20.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:54:20.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:54:20.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:54:20.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:54:20.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:54:20.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:54:20.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:54:20.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:54:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:54:20.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:54:20.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:20.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:54:20.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:54:20.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:54:20.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:54:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:54:21.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:54:21.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:54:21.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:54:21.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:54:21.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:54:21.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:54:21.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:54:21.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:54:21.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:54:21.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:54:21.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:54:21.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:54:21.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:54:21.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:54:21.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:54:22.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:54:22.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:54:22.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:54:22.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:54:22.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:54:22.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:54:22.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:54:22.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:54:22.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:54:22.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:54:22.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:54:22.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:54:22.615 [Lua] ### Received rpc_level_loaded 15:54:22.615 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 460 15:54:22.615 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 15:54:22.615 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 15:54:22.615 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 15:54:22.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:54:22.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:54:22.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:54:22.632 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 15:54:22.632 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 15:54:22.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:54:22.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:54:22.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:54:23.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:54:23.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:54:23.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:54:23.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:54:23.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:54:23.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:54:23.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:54:23.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:54:23.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:54:23.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:54:23.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:54:23.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:54:24.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:54:24.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:54:24.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:24.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:24.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:54:24.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:54:24.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:54:24.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:54:24.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:25.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:25.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:54:25.121 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_khorne_path3 game_mode: deus 15:54:25.121 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:54:25.121 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 15:54:25.126 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":523128576,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 15:54:25.126 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:54:25.137 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576 15:54:25.170 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576 15:54:25.170 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:54:25.170 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/khorne_path3/world 15:54:25.171 [Umbra] Init version: 3.4.15 :: 16 threads 15:54:25.712 [Lua] Async level spawning done 15:54:25.712 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:54:26.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:54:26.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:54:26.688 [Lua] [Matchmaking] unregister rpcs 15:54:26.688 [Lua] Set lobby begin: 15:54:26.688 [Lua] Lobby data twitch_enabled = false 15:54:26.688 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:26.688 [Lua] Lobby data num_players = 2 15:54:26.689 [Lua] Lobby data difficulty_tweak = -10 15:54:26.689 [Lua] Lobby data host = 110000106a92ce4 15:54:26.689 [Lua] Lobby data matchmaking_type = 2 15:54:26.689 [Lua] Lobby data is_private = true 15:54:26.689 [Lua] Lobby data match_started = true 15:54:26.689 [Lua] Lobby data difficulty = cataclysm 15:54:26.689 [Lua] Lobby data player_slot_1 = 0:0 15:54:26.689 [Lua] Lobby data player_slot_4 = 0:0 15:54:26.689 [Lua] Lobby data unique_server_name = Amber Baal 15:54:26.689 [Lua] Lobby data quick_game = false 15:54:26.689 [Lua] Lobby data country_code = GB 15:54:26.689 [Lua] Lobby data matchmaking = false 15:54:26.689 [Lua] Lobby data power_level = 0 15:54:26.689 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:26.689 [Lua] Lobby data mechanism = deus 15:54:26.689 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:26.689 [Lua] Lobby data player_slot_2 = 0:0 15:54:26.689 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:26.689 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:26.689 [Lua] Lobby data eac_authorized = true 15:54:26.689 [Lua] Set lobby end. 15:54:26.689 [Lua] [Managers] Destroying manager group: 15:54:26.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 15:54:26.690 [Lua] [Gamestate] Enter StateIngame HOST 15:54:26.690 [Lua] <>level = sig_volcano_khorne_path3<> 15:54:26.690 [Lua] [StateIngame] Server ingame 15:54:26.693 [Lua] Set lobby begin: 15:54:26.693 [Lua] Lobby data twitch_enabled = false 15:54:26.693 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:26.693 [Lua] Lobby data num_players = 2 15:54:26.693 [Lua] Lobby data difficulty_tweak = -10 15:54:26.693 [Lua] Lobby data host = 110000106a92ce4 15:54:26.693 [Lua] Lobby data matchmaking_type = 2 15:54:26.693 [Lua] Lobby data is_private = true 15:54:26.693 [Lua] Lobby data match_started = true 15:54:26.693 [Lua] Lobby data difficulty = cataclysm 15:54:26.693 [Lua] Lobby data player_slot_1 = 0:0 15:54:26.693 [Lua] Lobby data player_slot_4 = 0:0 15:54:26.693 [Lua] Lobby data unique_server_name = Amber Baal 15:54:26.693 [Lua] Lobby data quick_game = false 15:54:26.693 [Lua] Lobby data country_code = GB 15:54:26.693 [Lua] Lobby data matchmaking = false 15:54:26.693 [Lua] Lobby data power_level = 0 15:54:26.693 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:26.693 [Lua] Lobby data mechanism = deus 15:54:26.693 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:26.693 [Lua] Lobby data player_slot_2 = 0:0 15:54:26.693 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:26.693 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:26.693 [Lua] Lobby data eac_authorized = true 15:54:26.693 [Lua] Set lobby end. 15:54:26.693 [Lua] [Matchmaking] register rpcs 15:54:26.693 [Lua] GameNetworkManager:init... creating game session 15:54:26.693 [Lua] Host GameSession.make_game_session_host with session: 15:54:26.693 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:54:26.693 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 15:54:26.693 [Lua] [GameNetworkManager] self.is_server = true 15:54:26.693 [Network] Setting artificial MTU limit to 65536 15:54:26.698 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:54:26.698 [Lua] pacing=deus_default 15:54:26.698 [Lua] locked_func_name=beastmen 15:54:26.698 [Lua] roaming=nil 15:54:26.698 [Lua] specials=deus_skaven_beastmen 15:54:26.698 [Lua] contained_breeds=nil 15:54:26.698 [Lua] debug_color=orange 15:54:26.698 [Lua] disabled=false 15:54:26.698 [Lua] pack_spawning=deus_skaven_beastmen 15:54:26.698 [Lua] factions=nil 15:54:26.698 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:54:26.698 [Lua] boss=deus_skaven_beastmen 15:54:26.698 [Lua] horde=deus_beastmen 15:54:26.698 [Lua] name=deus_skaven_beastmen 15:54:26.698 [Lua] intensity=deus_default 15:54:26.698 [Lua] --- 15:54:26.698 [Lua] [LevelAnalysis] set_random_seed( 1207929456) 15:54:26.703 [Lua] [AIInterestPointSystem] Level Seed: 1207929456 15:54:26.703 [Lua] 15:54:26.703 [Lua] [entity_system_bag] = table 15:54:26.703 [Lua] [entity_system_bag] = metatable 15:54:26.703 [Lua] [startup_data] = table 15:54:26.703 [Lua] [entity_manager] = table 15:54:26.703 [Lua] [entity_manager] = metatable 15:54:26.703 [Lua] [unit_spawner] = table 15:54:26.703 [Lua] [unit_spawner] = metatable 15:54:26.703 [Lua] [unit_storage] = table 15:54:26.703 [Lua] [unit_storage] = metatable 15:54:26.703 [Lua] [dice_keeper] = table 15:54:26.703 [Lua] [dice_keeper] = metatable 15:54:26.703 [Lua] [is_server] = true (boolean) 15:54:26.703 [Lua] [world] = [World] 15:54:26.703 [Lua] [system_api] = table 15:54:26.703 [Lua] [entity_system] = table 15:54:26.703 [Lua] [entity_system] = metatable 15:54:26.703 [Lua] [network_lobby] = table 15:54:26.703 [Lua] [network_lobby] = metatable 15:54:26.703 [Lua] [profile_synchronizer] = table 15:54:26.703 [Lua] [profile_synchronizer] = metatable 15:54:26.703 [Lua] [level_transition_handler] = table 15:54:26.703 [Lua] [level_transition_handler] = metatable 15:54:26.703 [Lua] [num_local_human_players] = 1 (number) 15:54:26.703 [Lua] [statistics_db] = table 15:54:26.703 [Lua] [statistics_db] = metatable 15:54:26.703 [Lua] [network_server] = table 15:54:26.703 [Lua] [network_server] = metatable 15:54:26.703 [Lua] [input_manager] = table 15:54:26.703 [Lua] [input_manager] = metatable 15:54:26.703 [Lua] [network_clock] = table 15:54:26.703 [Lua] [network_clock] = metatable 15:54:26.703 [Lua] [network_transmit] = table 15:54:26.703 [Lua] [network_transmit] = metatable 15:54:26.703 [Lua] [free_flight_manager] = table 15:54:26.703 [Lua] [free_flight_manager] = metatable 15:54:26.703 [Lua] [network_manager] = table 15:54:26.703 [Lua] [network_manager] = metatable 15:54:26.703 [Lua] [network_event_delegate] = table 15:54:26.703 [Lua] [network_event_delegate] = metatable 15:54:26.703 [Lua] 15:54:26.704 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:54:26.704 [Lua] ignoring extension VersusInteractObjectiveExtension 15:54:26.704 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:54:26.704 [Lua] ignoring extension VersusSocketObjectiveExtension 15:54:26.704 [Lua] ignoring extension VersusTargetObjectiveExtension 15:54:26.704 [Lua] ignoring extension VersusMissionObjectiveExtension 15:54:26.704 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:54:26.719 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:54:26.719 [Lua] [AchievementManager] Achievements using the steam platform 15:54:26.719 [Lua] PlayerManager:add_player player_1 15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn 15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn 15:54:26.751 [Lua] respawn_unit_spawned with group id: terror_respawn 15:54:26.755 [Lua] [StateIngame] Level seed: 1207929456 15:54:26.767 [Lua] [LevelAnalysis] set_random_seed( 1207929456) 15:54:26.770 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:54:26.771 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:54:26.771 [Lua] [IngameUI] init 15:54:26.787 [Lua] cb_razer_chroma_setup 15:54:26.808 [Lua] completed 15:54:26.808 [Lua] completed 15:54:26.809 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:54:26.809 [Lua] Set lobby begin: 15:54:26.809 [Lua] Lobby data twitch_enabled = false 15:54:26.809 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:26.809 [Lua] Lobby data num_players = 2 15:54:26.809 [Lua] Lobby data difficulty_tweak = -10 15:54:26.809 [Lua] Lobby data host = 110000106a92ce4 15:54:26.809 [Lua] Lobby data matchmaking_type = 2 15:54:26.809 [Lua] Lobby data is_private = true 15:54:26.809 [Lua] Lobby data match_started = true 15:54:26.809 [Lua] Lobby data difficulty = cataclysm 15:54:26.809 [Lua] Lobby data player_slot_1 = 0:0 15:54:26.809 [Lua] Lobby data player_slot_4 = 0:0 15:54:26.809 [Lua] Lobby data unique_server_name = Amber Baal 15:54:26.809 [Lua] Lobby data quick_game = false 15:54:26.809 [Lua] Lobby data country_code = GB 15:54:26.809 [Lua] Lobby data matchmaking = false 15:54:26.809 [Lua] Lobby data power_level = 715 15:54:26.809 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:26.809 [Lua] Lobby data mechanism = deus 15:54:26.809 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:26.809 [Lua] Lobby data player_slot_2 = 0:0 15:54:26.809 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:26.809 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:26.809 [Lua] Lobby data eac_authorized = true 15:54:26.809 [Lua] Set lobby end. 15:54:26.811 [Lua] CurrentConflictSettings deus_skaven_beastmen 15:54:26.811 [Lua] [ConflictDirector] conflict_director is ai_ready 15:54:26.812 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:54:26.812 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 167.73538208007812 15:54:26.814 [Lua] [waypoints] = table 15:54:26.814 [Lua] [astar_points] = table 15:54:26.814 [Lua] [travel_dist] = 167.73538565635681 (number) 15:54:26.814 [Lua] [one_directional] = false (boolean) 15:54:26.814 [Lua] [id] = boss_1 (string) 15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 365.56082153320312 15:54:26.814 [Lua] [waypoints] = table 15:54:26.814 [Lua] [astar_points] = table 15:54:26.814 [Lua] [travel_dist] = 365.56080412864685 (number) 15:54:26.814 [Lua] [one_directional] = false (boolean) 15:54:26.814 [Lua] [id] = boss_2 (string) 15:54:26.814 [Lua] NORMAL PATROL MAIN PATH 731.78875732421875 15:54:26.814 [Lua] [waypoints] = table 15:54:26.814 [Lua] [astar_points] = table 15:54:26.814 [Lua] [travel_dist] = 731.78878530859947 (number) 15:54:26.814 [Lua] [one_directional] = false (boolean) 15:54:26.814 [Lua] [id] = boss_3 (string) 15:54:26.818 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:54:26.818 [Lua] Forming navigation groups in one frame 15:54:26.818 [Lua] Forming navigation groups 15:54:26.821 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931 15:54:26.942 [Lua] NavigationGroupManager -> calulation time B: 0.1209999999999809 15:54:26.942 [Lua] number of nav groups: 192 15:54:26.943 [Lua] number of refined nav groups : 113 15:54:26.944 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 15:54:26.945 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.212087192386385 Normalized coefficient: 1.2897058260294205 15:54:26.946 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.413245978951453 Normalized coefficient: 1.3799755152080722 15:54:26.948 [Lua] -------------> JOW Perfect-density 13.049999999999994 Sum density 12.312959104031325 Normalized coefficient: 1.059858957521215 15:54:26.951 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:54:26.953 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_khorne_path3 15:54:26.953 [Lua] [LevelAnalysis] This level has a total main-path length of 1058.884 meters. 15:54:26.953 [Lua] [LevelAnalysis] num_event_places_f: 0.67258952458699539 , num_event_places: 0 , trailing_event_fraction: 0.67258952458699539 , num_events: 1 15:54:26.953 [Lua] [LevelAnalysis] Level path distance: 1058.8842868804932 15:54:26.953 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1058.8842868804932 forbidden_dist: -958.88428688049316 15:54:26.953 [Lua] [LevelAnalysis] wanted_distance: 1048.0897789189185 15:54:26.953 [Lua] [LevelAnalysis] Terror events added: 15:54:26.953 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:54:26.953 [Lua] Adding main path event: Vector3Box(-124.436, 174.033, 97.6304) rare_event_loot_rat 45 table: 000000001B584850 15:54:26.953 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:54:26.955 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:54:26.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:54:26.960 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46 15:54:26.961 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:54:26.961 [Lua] [Managers] Calling function on all managers: 15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 15:54:26.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 15:54:26.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:54:26.972 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 15:54:26.972 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 15:54:26.975 [Lua] FIRST UPDATE @0.043375872075558 15:54:26.975 [Lua] player (110000106a92ce4,3) was put into party 1 15:54:26.987 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 15:54:26.987 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 15:54:26.987 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:3) to profile(2) career(3) 15:54:26.987 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:3:2:3 = [{"client_id":835821696,"name":"talent_1_2","rarity":"exotic"},{"client_id":1516568320,"name":"talent_2_1","rarity":"rare"},{"client_id":1616421632,"name":"talent_3_3","rarity":"exotic"},{"client_id":1034667072,"name":"talent_4_2","rarity":"rare"},{"client_id":1485574400,"name":"talent_5_2","rarity":"rare"},{"client_id":352383136,"name":"talent_6_3","rarity":"unique"}] 15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:3:2:3 = item_key=deus_bw_1h_flail_flaming,powerlevel=450,rarity=plentiful,skin=bw_1h_flail_flaming_skin_01 15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:3:2:3 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:3:2:3 = true 15:54:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:3:2:3 = true 15:54:26.994 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":2067792512,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 15:54:26.994 [Lua] player (110000106a92ce4,2) was put into party 1 15:54:27.008 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49 15:54:27.008 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50 15:54:27.008 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 15:54:27.008 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:2:1:3 = [{"client_id":1685267328,"name":"talent_1_1","rarity":"exotic"},{"client_id":240235136,"name":"talent_2_1","rarity":"rare"},{"client_id":1398240000,"name":"talent_3_1","rarity":"exotic"},{"client_id":1758368000,"name":"talent_4_2","rarity":"rare"},{"client_id":1653709568,"name":"talent_5_2","rarity":"rare"},{"client_id":1253827328,"name":"talent_6_2","rarity":"unique"}] 15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_melee:110000106a92ce4:2:1:3 = item_key=deus_es_1h_flail,powerlevel=450,rarity=plentiful 15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: slot_ranged:110000106a92ce4:2:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: profile_initialized:110000106a92ce4:2:1:3 = true 15:54:27.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:2:1:3 = true 15:54:27.013 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1865110656,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":299044448,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 299044448 15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576 15:54:27.074 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 15:54:27.074 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:54:27.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000106a92ce4:1:3:1 = true 15:54:27.075 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 15:54:27.075 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 15:54:27.080 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF 15:54:27.080 [Flow] **********************DEBUG************************volcano_ruins ON 15:54:27.080 [Flow] **********************DEBUG************************volcano_arena_02 ON 15:54:27.080 [Flow] **********************DEBUG************************volcano_end ON 15:54:27.080 [Flow] **********************DEBUG************************volcano_arena_01 ON 15:54:27.080 [Flow] **********************DEBUG************************volcano_end_lowres OFF 15:54:27.081 [Flow] **********************DEBUG************************volcano_bridge ON 15:54:27.081 [Flow] **********************DEBUG************************volcano_abbey ON 15:54:27.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:54:27.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:54:27.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:54:27.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:54:27.297 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 15:54:27.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:54:27.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:54:27.507 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:54:27.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 15:54:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 15:54:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 15:54:27.582 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 15:54:27.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 15:54:27.618 [Lua] [PackageManager] Force_load: wwise/pistol 15:54:27.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 15:54:27.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 15:54:27.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 15:54:27.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:27.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:27.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:54:27.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:54:27.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:54:27.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:54:27.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:54:27.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:54:27.953 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 15:54:27.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:54:27.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:54:27.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:54:27.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:54:28.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:54:28.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:54:28.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:54:28.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:54:28.164 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:54:28.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 15:54:28.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 15:54:28.207 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 15:54:28.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:54:28.245 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:54:28.245 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 15:54:28.245 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:54:28.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:54:28.371 [Lua] [PackageManager] Force_load: wwise/staff 15:54:28.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:54:28.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:54:28.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:54:28.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:54:28.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:54:28.801 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:54:28.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:28.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:28.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:54:28.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:54:28.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:54:28.982 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:54:28.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:54:29.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:54:29.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:54:29.106 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:54:29.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:54:29.141 [Lua] [PackageManager] Force_load: wwise/flail 15:54:29.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:54:29.151 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1865110656 15:54:29.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:54:29.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:54:29.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:54:29.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:54:29.525 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:54:29.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:54:29.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:54:29.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:54:29.578 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":240844800,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 240844800 15:54:32.567 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 240844800 15:54:35.704 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1865110656 15:54:36.041 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 15:54:37.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 15:54:37.747 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 15:54:37.747 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 15:54:37.754 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 15:54:37.757 [Lua] Breedfreezer (server) starting a hot join sync 15:54:37.757 [Lua] packing 0 units of breed skaven_clan_rat 15:54:37.757 [Lua] packing 0 units of breed skaven_storm_vermin 15:54:37.757 [Lua] packing 0 units of breed beastmen_ungor_archer 15:54:37.757 [Lua] packing 0 units of breed beastmen_bestigor 15:54:37.757 [Lua] packing 0 units of breed beastmen_ungor 15:54:37.757 [Lua] packing 0 units of breed skaven_plague_monk 15:54:37.757 [Lua] packing 0 units of breed beastmen_gor 15:54:37.757 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:54:37.757 [Lua] 15:54:37.757 [Lua] [1] = 1 (number) 15:54:37.757 [Lua] [2] = 0 (number) 15:54:37.757 [Lua] [3] = 1 (number) 15:54:37.757 [Lua] [4] = 0 (number) 15:54:37.757 [Lua] [5] = 1 (number) 15:54:37.757 [Lua] [6] = 0 (number) 15:54:37.757 [Lua] [7] = 1 (number) 15:54:37.757 [Lua] [8] = 0 (number) 15:54:37.757 [Lua] [9] = 1 (number) 15:54:37.757 [Lua] [10] = 0 (number) 15:54:37.757 [Lua] [11] = 1 (number) 15:54:37.757 [Lua] [12] = 0 (number) 15:54:37.757 [Lua] [13] = 1 (number) 15:54:37.757 [Lua] [14] = 0 (number) 15:54:37.757 [Lua] 15:54:37.757 [Lua] 15:54:37.757 [Lua] 15:54:37.757 [Lua] PlayerManager:add_remote_player 110000109992595 15:54:37.757 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 15:54:37.757 [Lua] RemotePlayer:create_game_object( ) 51 15:54:37.772 [Lua] [SharedState] [SharedState] deus_run_state_13487274: spawned_once:110000109992595:1:5:2 = true 15:54:37.773 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 15:54:37.773 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 15:54:37.773 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 15:54:37.773 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 15:54:37.773 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 15:54:37.773 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 15:54:37.774 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000106a92ce4 3 15:54:37.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:37.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 15:54:37.776 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 15:54:37.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:37.778 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 15:54:37.778 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 15:54:37.780 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(28.8389, -187.498, 30), Vector4(0, 0, -0.52412, -0.851645)) 15:54:37.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:37.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:37.783 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:54:37.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 15:54:37.784 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 15:54:37.784 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 15:54:37.784 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 15:54:37.784 [Lua] [GameNetworkManager] destroying game object with go_id=55 15:54:37.792 [Lua] Switching ConflictSettings: to: deus_beastmen 15:54:37.792 [Lua] pacing=deus_beastmen 15:54:37.792 [Lua] locked_func_name=beastmen 15:54:37.792 [Lua] roaming=nil 15:54:37.792 [Lua] specials=deus_beastmen 15:54:37.792 [Lua] debug_color=purple 15:54:37.792 [Lua] contained_breeds=nil 15:54:37.792 [Lua] pack_spawning=deus_beastmen 15:54:37.792 [Lua] disabled=false 15:54:37.792 [Lua] factions=nil 15:54:37.792 [Lua] boss=deus_beastmen 15:54:37.792 [Lua] horde=deus_beastmen 15:54:37.792 [Lua] name=deus_beastmen 15:54:37.792 [Lua] intensity=deus_default 15:54:37.792 [Lua] --- 15:54:37.792 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 15:54:37.792 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 15:54:37.802 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:37.802 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 15:54:37.802 [Lua] [GameNetworkManager] destroying game object with go_id=49 15:54:37.802 [Lua] player (110000106a92ce4,2) was put into party 1 15:54:37.816 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 15:54:37.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 15:54:37.816 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 15:54:37.816 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:37.821 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1264863616,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 15:54:37.825 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1264863616 15:54:37.843 [Flow] **********************DEBUG************************volcano_abbey ON 15:54:37.843 [Flow] **********************DEBUG************************volcano_end OFF 15:54:37.843 [Flow] **********************DEBUG************************volcano_end_lowres ON 15:54:37.843 [Flow] **********************DEBUG************************volcano_arena_01 OFF 15:54:37.844 [Flow] **********************DEBUG************************volcano_arena_02 OFF 15:54:37.844 [Flow] **********************DEBUG************************volcano_bridge OFF 15:54:37.844 [Flow] **********************DEBUG************************volcano_bridge_lowres ON 15:54:37.844 [Flow] **********************DEBUG************************volcano_ruins OFF 15:54:37.844 [Flow] **********************DEBUG************************volcano_abbey trigger TOUCH 15:54:37.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:54:37.868 [Lua] Spline already found! 15:54:37.929 [Lua] Init group template: spline_patrol 15:54:37.974 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 15:54:37.974 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:54:37.974 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 15:54:37.983 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1264863616 15:54:37.986 [Lua] rpc_to_client_spawn_player 110000109992595 1 15:54:37.986 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 15:54:37.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:37.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 15:54:37.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 15:54:37.993 [Lua] [GameNetworkManager] destroying game object with go_id=69 15:54:37.996 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:37.996 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 15:54:37.996 [Lua] [GameNetworkManager] destroying game object with go_id=58 15:54:37.996 [Lua] player (110000106a92ce4,2) was put into party 1 15:54:38.010 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 15:54:38.010 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 15:54:38.010 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 15:54:38.010 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 15:54:38.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1387903488,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 15:54:38.019 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 15:54:38.066 [Lua] StateInGameRunning:_game_actually_starts() 15:54:38.067 [Lua] ################################################################################################################# 15:54:38.067 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_volcano_khorne_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:54:38.067 [Lua] ################################################################################################################# 15:54:38.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 15:54:38.067 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 15:54:38.068 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 15:54:38.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 15:54:38.118 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:54:38.118 [Lua] [NetworkServer] Peer 110000109992595 spawned player. 15:54:38.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 15:54:38.119 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1 15:54:38.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:38.120 [Lua] TalentSystem:rpc_sync_talents 1 1025 15:54:38.120 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 15:54:38.123 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 15:54:38.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:54:38.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 15:54:38.131 [Lua] updating bot weapon metadata for weapon: one_handed_flail_template_1 15:54:38.131 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 15:54:38.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 15:54:38.262 [Lua] Commit load time data 15:54:38.347 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 15:54:40.533 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:40.536 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:40.987 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:41.875 [Lua] Set lobby begin: 15:54:41.875 [Lua] Lobby data twitch_enabled = false 15:54:41.875 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:41.875 [Lua] Lobby data num_players = 2 15:54:41.875 [Lua] Lobby data difficulty_tweak = -10 15:54:41.875 [Lua] Lobby data host = 110000106a92ce4 15:54:41.875 [Lua] Lobby data matchmaking_type = 2 15:54:41.875 [Lua] Lobby data is_private = true 15:54:41.875 [Lua] Lobby data match_started = true 15:54:41.875 [Lua] Lobby data difficulty = cataclysm 15:54:41.875 [Lua] Lobby data player_slot_1 = 0:0 15:54:41.875 [Lua] Lobby data player_slot_4 = 0:0 15:54:41.875 [Lua] Lobby data unique_server_name = Amber Baal 15:54:41.876 [Lua] Lobby data quick_game = false 15:54:41.876 [Lua] Lobby data country_code = GB 15:54:41.876 [Lua] Lobby data matchmaking = false 15:54:41.876 [Lua] Lobby data power_level = 357 15:54:41.876 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:41.876 [Lua] Lobby data mechanism = deus 15:54:41.876 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:41.876 [Lua] Lobby data player_slot_2 = 0:0 15:54:41.876 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:41.876 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:41.876 [Lua] Lobby data eac_authorized = true 15:54:41.876 [Lua] Set lobby end. 15:54:42.102 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:42.139 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 15:54:42.676 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:42.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:43.489 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:43.492 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 15:54:43.527 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:43.848 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:44.146 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 15:54:44.279 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:44.282 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:44.447 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 15:54:44.685 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:44.914 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:45.332 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:45.833 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:45.865 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:45.998 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 15:54:46.301 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:46.746 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:46.749 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:54:46.830 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 15:54:46.971 [Lua] Set lobby begin: 15:54:46.971 [Lua] Lobby data twitch_enabled = false 15:54:46.971 [Lua] Lobby data selected_mission_id = journey_citadel 15:54:46.972 [Lua] Lobby data num_players = 2 15:54:46.972 [Lua] Lobby data difficulty_tweak = -10 15:54:46.972 [Lua] Lobby data host = 110000106a92ce4 15:54:46.972 [Lua] Lobby data matchmaking_type = 2 15:54:46.972 [Lua] Lobby data is_private = true 15:54:46.972 [Lua] Lobby data match_started = true 15:54:46.972 [Lua] Lobby data difficulty = cataclysm 15:54:46.972 [Lua] Lobby data player_slot_1 = 0:0 15:54:46.972 [Lua] Lobby data player_slot_4 = 0:0 15:54:46.972 [Lua] Lobby data unique_server_name = Amber Baal 15:54:46.972 [Lua] Lobby data quick_game = false 15:54:46.972 [Lua] Lobby data country_code = GB 15:54:46.972 [Lua] Lobby data matchmaking = false 15:54:46.972 [Lua] Lobby data power_level = 715 15:54:46.972 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 15:54:46.972 [Lua] Lobby data mechanism = deus 15:54:46.972 [Lua] Lobby data player_slot_5 = 110000109992595:1 15:54:46.972 [Lua] Lobby data player_slot_2 = 0:0 15:54:46.972 [Lua] Lobby data network_hash = 65e25336687ca88 15:54:46.972 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 15:54:46.972 [Lua] Lobby data eac_authorized = true 15:54:46.972 [Lua] Set lobby end. 15:54:47.256 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:47.720 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:48.208 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:54:48.374 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:48.872 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:01.844 [Window] Window => active 15:55:04.122 [Window] Window => inactive 15:55:07.467 [Window] Window => active 15:55:08.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 1 15:55:08.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 79 15:55:08.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 243 15:55:08.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 1 15:55:08.114 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 1 15:55:08.114 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 189 15:55:08.115 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 268 15:55:09.627 [Window] Window => inactive 15:55:10.137 [Window] Window => active 15:55:11.594 [Window] Window => inactive 15:55:12.273 [Lua] Players are leaving the safe zone 15:55:13.533 [Window] Window => active 15:55:15.113 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:15.116 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:55:15.156 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 15:55:15.567 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:18.034 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:18.037 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:55:18.412 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:18.929 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:18.932 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 15:55:18.994 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 15:55:19.448 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:21.094 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:21.608 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:22.482 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:22.485 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 15:55:22.951 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:23.514 [Lua] Time for new HOOORDE! multi_first_wave 15:55:23.514 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 15:55:23.514 [Lua] horde requested: vector_blob 15:55:23.514 [Lua] wants to spawn behind within distance: 60 15:55:23.514 [Lua] could not, tries to spawnahead 15:55:23.514 [Lua] horde crated with id 2 of type vector_blob 15:55:23.514 [Lua] managed to spawn 20/20 horde enemies 15:55:23.514 [Lua] vector blob horde has started 15:55:23.778 [Lua] Init group template: horde 15:55:24.470 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:24.500 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 15:55:24.953 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:26.385 [Window] Window => inactive 15:55:26.429 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:26.485 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 15:55:26.782 [Window] Window => active 15:55:26.906 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:27.922 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:27.972 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 15:55:28.525 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:28.708 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true,"wwise\/steampistol":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":true} 15:55:28.708 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 15:55:28.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:55:28.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 15:55:28.708 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 15:55:28.708 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 15:55:28.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 15:55:28.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 15:55:28.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 15:55:28.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 15:55:28.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 15:55:28.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 15:55:29.377 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":true,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":true,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_emp_bow_03\/wpn_emp_bow_03_3p":true,"wwise\/es_deus_01":true} 15:55:29.557 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:29.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:55:30.027 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:30.904 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_hold_my_beer_01 15:55:31.097 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:31.131 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:55:31.619 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:32.625 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:32.629 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:55:32.768 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:55:33.110 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:33.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem, async-read, 15:55:33.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem, async-read, 15:55:33.784 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 15:55:33.784 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:55:33.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read, 15:55:33.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:55:33.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 15:55:33.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 15:55:34.551 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:34.876 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:35.789 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 15:55:35.789 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:55:35.789 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 15:55:35.789 [Lua] horde requested: vector_blob 15:55:35.790 [Lua] wants to spawn ahead within distance: 60 15:55:35.790 [Lua] horde crated with id 3 of type vector_blob 15:55:35.790 [Lua] managed to spawn 20/20 horde enemies 15:55:35.790 [Lua] vector blob horde has started 15:55:36.089 [Lua] Init group template: horde 15:55:39.654 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.90000000000000002 15:55:41.653 [Lua] Destroying unit since outside mesh or world 15:55:41.667 [Lua] Destroying unit since outside mesh or world 15:55:42.977 [Lua] Horde killed: ? 15:55:42.989 [Lua] HORDE: last wave, reset to standard horde delay 15:55:42.989 [Lua] Time for new HOOORDE! multi_last_wave 15:55:42.989 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 15:55:42.989 [Lua] horde requested: vector_blob 15:55:42.989 [Lua] wants to spawn ahead within distance: 60 15:55:42.989 [Lua] horde crated with id 4 of type vector_blob 15:55:42.989 [Lua] managed to spawn 20/20 horde enemies 15:55:42.989 [Lua] vector blob horde has started 15:55:43.246 [Lua] Init group template: horde 15:55:44.602 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 15:55:45.524 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 15:55:46.400 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 15:55:47.435 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 15:55:47.722 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 15:55:48.016 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 15:55:48.990 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:49.036 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:55:49.534 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:51.000 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:51.004 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 15:55:51.190 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:55:51.405 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:55:52.242 [Window] Window => inactive 15:55:52.499 [Window] Window => active 15:55:52.983 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 15:55:54.371 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 15:55:54.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:55:54.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:55:54.911 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000109992595, connection_key=0, breed_name=chaos_warrior) 15:55:55.054 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 15:55:55.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 15:55:55.635 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 15:55:55.931 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 15:55:56.212 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 15:55:56.497 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 15:55:58.407 [Lua] Horde killed: ? 15:55:59.165 [Window] Window => inactive 15:56:01.531 [Window] Window => active 15:56:04.554 [Lua] Time for new HOOORDE! multi_first_wave 15:56:04.554 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 15:56:04.554 [Lua] horde requested: ambush 15:56:04.554 [Lua] setting up ambush-horde 15:56:04.554 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 15:56:04.554 [Lua] -> spawning: 18 15:56:04.554 [Lua] horde crated with id 5 of type ambush 15:56:04.554 [Lua] ambush horde has started 15:56:05.057 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:05.391 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:06.198 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:06.201 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:06.570 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:06.828 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:07.427 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:07.462 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:07.763 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:08.138 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:08.362 [Lua] Init group template: horde 15:56:08.742 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:08.772 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 15:56:09.093 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:11.974 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.72333333333333338 15:56:11.974 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.46000000000000002 15:56:15.918 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.46000000000000002 15:56:16.899 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000109992595:1:5:2 = disabled 15:56:16.899 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78249999999999997 15:56:17.556 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.6825 15:56:17.795 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.58250000000000002 15:56:17.972 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.96666666666666667 15:56:18.016 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000109992595:1:5:2 = alive 15:56:20.891 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:20.928 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:21.568 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:26.361 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.93333333333333335 15:56:28.453 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 15:56:28.746 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 15:56:29.042 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 15:56:29.131 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:29.135 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:29.209 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:29.347 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 15:56:29.491 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:29.646 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 15:56:29.938 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 15:56:30.609 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:30.662 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:31.012 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:32.083 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:32.168 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 15:56:32.168 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:32.474 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:32.478 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 15:56:32.768 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 15:56:33.062 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 15:56:33.374 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 15:56:33.493 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:33.528 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:33.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:33.682 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 15:56:33.867 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:35.029 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:35.033 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:35.395 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:36.769 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:36.822 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.44500000000000001 15:56:36.890 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 15:56:37.157 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:37.711 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.90000000000000002 15:56:38.158 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.63666666666666671 15:56:38.240 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:38.244 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:56:38.350 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.58666666666666667 15:56:38.584 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:56:38.866 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.52000000000000002 15:56:39.253 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.34000000000000002 15:56:39.367 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.27333333333333332 15:56:39.531 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.093333333333333338 15:56:39.881 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.026666666666666668 15:56:40.402 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = knocked_down 15:56:40.402 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0 15:56:40.416 [Lua] Horde killed: ? 15:56:41.086 [Lua] Destroying unit since outside mesh or world 15:56:41.272 [Window] Window => inactive 15:56:41.514 [Window] Window => active 15:56:42.592 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 15:56:43.703 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = alive 15:56:46.418 [Window] Window => inactive 15:56:46.750 [Window] Window => active 15:56:48.419 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 15:56:49.400 [Lua] Horde killed: ? 15:56:51.760 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = potion_healing_draught_01 15:56:55.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 2 15:56:55.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 122 15:56:55.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 311 15:56:55.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 2 15:56:55.595 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 2 15:56:55.595 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 232 15:56:55.595 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 354 15:56:55.759 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000109992595:1:5:2 = potion_healing_draught_01 15:57:00.029 [Flow] **********************DEBUG************************volcano_arena_01 OFF 15:57:00.029 [Flow] **********************DEBUG************************volcano_end_lowres ON 15:57:00.029 [Flow] **********************DEBUG************************volcano_bridge_lowres ON 15:57:00.029 [Flow] **********************DEBUG************************volcano_bridge OFF 15:57:00.029 [Flow] **********************DEBUG************************volcano_end OFF 15:57:00.029 [Flow] **********************DEBUG************************volcano_abbey trigger UNTOUCH 15:57:00.029 [Flow] **********************DEBUG************************volcano_ruins OFF 15:57:00.030 [Flow] **********************DEBUG************************volcano_abbey OFF 15:57:00.030 [Flow] **********************DEBUG************************volcano_arena_02 OFF 15:57:02.468 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:1:3:1 = grenade_fire_01 15:57:04.152 [Window] Window => inactive 15:57:04.411 [Window] Window => active 15:57:06.381 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 15:57:07.490 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 15:57:09.608 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000109992595:1:5:2 = grenade_fire_01 15:57:11.653 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 15:57:11.677 [Lua] Boss gave [Unit '#ID[62b71dbf0cf420ec]'] initial aggro 15:57:16.270 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = 15:57:17.181 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:17.185 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:17.517 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:17.837 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:57:17.958 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:57:18.707 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:18.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:19.039 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:19.378 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:57:19.471 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:19.505 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = knocked_down 15:57:19.505 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0 15:57:19.826 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:20.116 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:20.159 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:20.303 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:57:20.466 [Window] Window => inactive 15:57:20.736 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:20.739 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:20.906 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:57:21.101 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:21.362 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:21.365 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:21.392 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:21.533 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 15:57:21.776 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:21.886 [Window] Window => active 15:57:21.997 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:22.414 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:22.688 [Window] Window => inactive 15:57:23.593 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:23.595 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 15:57:23.729 [Window] Window => active 15:57:23.923 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:24.488 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = alive 15:57:25.856 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 15:57:26.147 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 15:57:26.446 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 15:57:28.497 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 15:57:29.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 15:57:29.460 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 15:57:29.749 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 15:57:30.038 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:30.041 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 15:57:30.413 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:31.735 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:32.085 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:33.241 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:33.275 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.73228347301483154 15:57:33.615 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:34.954 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:34.959 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 15:57:35.312 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:36.718 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:36.784 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.73228347301483154 15:57:37.076 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:37.980 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 15:57:38.273 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 15:57:38.462 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:38.465 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 15:57:38.567 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 15:57:38.825 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:38.855 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 15:57:39.156 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 15:57:39.449 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 15:57:40.016 [Window] Window => inactive 15:57:40.189 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:40.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 15:57:40.251 [Window] Window => active 15:57:40.522 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:41.841 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:41.979 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 15:57:42.203 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:42.279 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 15:57:42.580 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 15:57:42.872 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 15:57:43.160 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 15:57:43.368 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:43.371 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 15:57:43.458 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 15:57:43.709 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:45.019 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:45.022 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 15:57:45.050 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 15:57:45.369 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:45.825 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 15:57:46.123 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 15:57:46.429 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3611111111111111 15:57:46.626 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:46.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_chests_purified:110000106a92ce4:0:0:0 = 1 15:57:46.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_chests_purified:110000109992595:0:0:0 = 1 15:57:46.728 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.33333333333333331 15:57:46.975 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:57:49.661 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.75 15:57:49.661 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = 15:57:50.895 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 3 15:57:50.895 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 182 15:57:50.895 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 414 15:57:50.895 [Lua] [SharedState] [SharedState] deus_run_state_13487274: monster_coins_picked_up:0:0:0:0 = 1 15:57:50.983 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 3 15:57:50.983 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 292 15:57:50.983 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 474 15:57:51.207 [Window] Window => inactive 15:57:51.885 [Window] Window => active 15:57:52.170 [Window] Window => inactive 15:57:52.453 [Window] Window => active 15:57:53.876 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 15:57:53.882 [Lua] [IngameUI] menu view post_update_on_enter table: 0x123cd6a0 15:58:00.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":1482728704,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":942022400,"name":"talent_1_1"},{"rarity":"rare","client_id":820289920,"name":"talent_2_1"},{"rarity":"exotic","client_id":1963695360,"name":"talent_3_3"},{"rarity":"rare","client_id":21699228,"name":"talent_4_2"},{"rarity":"rare","client_id":884466304,"name":"talent_5_1"},{"rarity":"unique","client_id":790112896,"name":"talent_6_2"}] 15:58:02.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"rarity":"exotic","client_id":717429376,"name":"talent_1_1"},{"rarity":"rare","client_id":495433568,"name":"talent_2_3"},{"rarity":"exotic","client_id":423614304,"name":"talent_3_3"},{"rarity":"rare","client_id":1602063616,"name":"talent_4_2"},{"rarity":"rare","client_id":1116919424,"name":"talent_5_1"},{"rarity":"unique","client_id":1975873664,"name":"talent_6_3"},{"client_id":1823012992,"name":"deus_push_cost_reduction","rarity":"exotic"}] 15:58:02.009 [Lua] min_height 160 15:58:02.009 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 15:58:02.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x123cd6a0 15:58:02.229 [Window] Window => inactive 15:58:02.504 [Window] Window => active 15:58:03.282 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59250000000000003 15:58:03.616 [Window] Window => inactive 15:58:03.862 [Window] Window => active 15:58:06.382 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60250000000000004 15:58:09.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.61250000000000004 15:58:11.712 [Window] Window => inactive 15:58:11.957 [Window] Window => active 15:58:12.515 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62250000000000005 15:58:14.540 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 4 15:58:14.540 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 215 15:58:14.540 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 507 15:58:14.540 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 3 15:58:14.616 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 4 15:58:14.616 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 325 15:58:14.616 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 540 15:58:15.545 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63249999999999995 15:58:18.590 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64249999999999996 15:58:19.891 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:58:20.669 [Window] Window => inactive 15:58:20.901 [Window] Window => active 15:58:21.715 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65249999999999997 15:58:22.784 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 15:58:22.784 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.784 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 15:58:22.789 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:22.789 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:24.728 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66249999999999998 15:58:26.183 [Lua] Time for new HOOORDE! multi_first_wave 15:58:26.183 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 15:58:26.183 [Lua] horde requested: vector 15:58:26.183 [Lua] setting up vector-horde 15:58:26.183 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 15:58:26.183 [Lua] --> horde wants to spawn behind players (0.86716839878111/0.67 15:58:26.183 [Lua] -> spawning: 17 15:58:26.183 [Lua] horde crated with id 6 of type vector 15:58:26.183 [Lua] vector horde has started 15:58:27.786 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67249999999999999 15:58:30.871 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.6825 15:58:33.699 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 5 15:58:33.699 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 266 15:58:33.699 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 591 15:58:33.699 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 4 15:58:33.741 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 5 15:58:33.741 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 376 15:58:33.741 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 642 15:58:33.926 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.6925 15:58:36.370 [Window] Window => inactive 15:58:36.598 [Window] Window => active 15:58:37.094 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70250000000000001 15:58:37.637 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.30555555555555558 15:58:37.794 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:37.797 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 15:58:38.143 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:58:40.073 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:40.076 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 15:58:40.108 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 15:58:40.203 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71250000000000002 15:58:40.276 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.27777777777777779 15:58:40.452 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:58:42.782 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.25 15:58:43.236 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72250000000000003 15:58:43.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.22222222222222221 15:58:44.825 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.19444444444444445 15:58:45.809 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:45.956 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 15:58:46.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.16666666666666666 15:58:46.311 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73250000000000004 15:58:46.342 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:58:47.144 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1388888888888889 15:58:48.119 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1111111111111111 15:58:49.418 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.74250000000000005 15:58:50.264 [Window] Window => inactive 15:58:50.502 [Window] Window => active 15:58:52.499 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:52.504 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 15:58:52.539 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75249999999999995 15:58:52.828 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:58:54.304 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_poison_proof_01 15:58:55.625 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76249999999999996 15:58:56.224 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:56.227 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 15:58:56.342 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 15:58:57.806 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:58:58.706 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77249999999999996 15:58:59.117 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:59.194 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 15:59:00.048 [Window] Window => inactive 15:59:00.284 [Window] Window => active 15:59:01.114 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:59:01.593 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:59:01.593 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:59:01.593 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 15:59:01.593 [Lua] horde requested: vector 15:59:01.593 [Lua] setting up vector-horde 15:59:01.593 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 15:59:01.593 [Lua] --> horde wants to spawn ahead of players (0.043330705326028/0.67 15:59:01.593 [Lua] -> spawning: 17 15:59:01.593 [Lua] horde crated with id 7 of type vector 15:59:01.593 [Lua] vector horde has started 15:59:01.820 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78249999999999997 15:59:02.776 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:02.785 [Lua] Spline already found! 15:59:02.822 [Lua] Init group template: spline_patrol 15:59:04.935 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79249999999999998 15:59:07.365 [Window] Window => inactive 15:59:07.650 [Window] Window => active 15:59:08.014 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80249999999999999 15:59:10.678 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 6 15:59:10.678 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 307 15:59:10.678 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 683 15:59:10.678 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 5 15:59:10.731 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 6 15:59:10.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 417 15:59:10.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 724 15:59:10.823 [Lua] HORDE: last wave, reset to standard horde delay 15:59:10.823 [Lua] Time for new HOOORDE! multi_last_wave 15:59:10.823 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 15:59:10.823 [Lua] horde requested: vector 15:59:10.823 [Lua] setting up vector-horde 15:59:10.823 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 15:59:10.823 [Lua] --> horde wants to spawn ahead of players (0.025513536059774/0.67 15:59:10.824 [Lua] -> spawning: 19 15:59:10.824 [Lua] horde crated with id 9 of type vector 15:59:10.824 [Lua] vector horde has started 15:59:11.060 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.8125 15:59:13.511 [Window] Window => inactive 15:59:13.766 [Window] Window => active 15:59:14.182 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82250000000000001 15:59:15.768 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 15:59:15.768 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 15:59:15.768 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 15:59:15.768 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 15:59:17.234 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83250000000000002 15:59:17.840 [Window] Window => inactive 15:59:18.078 [Window] Window => active 15:59:20.349 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84250000000000003 15:59:23.451 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85250000000000004 15:59:25.872 [Window] Window => inactive 15:59:26.094 [Window] Window => active 15:59:26.592 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.86250000000000004 15:59:29.633 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87250000000000005 15:59:31.176 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.8666666666666667 15:59:32.001 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.83333333333333337 15:59:32.760 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88249999999999995 15:59:32.786 [Window] Window => inactive 15:59:33.055 [Window] Window => active 15:59:33.148 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 13 26 15:59:33.227 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.80000000000000004 15:59:34.313 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.73228347301483154 15:59:35.008 [Lua] Coordinated attack! 15:59:35.834 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89249999999999996 15:59:36.545 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 18 24 15:59:36.596 [Window] Window => inactive 15:59:36.861 [Window] Window => active 15:59:38.703 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 23 15:59:38.916 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90249999999999997 15:59:39.087 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 22 15:59:40.025 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 19 19 15:59:40.144 [Window] Window => inactive 15:59:40.377 [Window] Window => active 15:59:40.403 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 15 18 15:59:40.689 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 16 17 15:59:40.851 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 10 16 15:59:40.918 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 15 15 15:59:41.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 14 15:59:42.072 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91249999999999998 15:59:42.497 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 15:59:44.272 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 15:59:44.429 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 11 12 15:59:44.528 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 8 11 15:59:44.762 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 1 10 15:59:45.145 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 15:59:45.650 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:45.694 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 15:59:46.188 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:59:47.008 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:47.011 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 15:59:47.156 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 15:59:47.291 [Flow] **********************DEBUG************************volcano_bridge ON 15:59:47.291 [Flow] **********************DEBUG************************volcano_bridge_lowres OFF 15:59:47.291 [Flow] **********************DEBUG************************volcano_bridge trigger TOUCH 15:59:47.291 [Flow] **********************DEBUG************************volcano_abbey OFF 15:59:47.291 [Flow] **********************DEBUG************************volcano_ruins OFF 15:59:47.601 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:59:48.221 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 15:59:48.468 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:48.471 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 15:59:48.576 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 15:59:48.880 [Window] Window => inactive 15:59:48.944 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:59:49.118 [Window] Window => active 15:59:49.918 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:50.444 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 15:59:51.320 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 15:59:51.881 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 7 15:59:51.881 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 338 15:59:51.881 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 755 15:59:51.881 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 6 15:59:51.991 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 7 15:59:51.991 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 448 15:59:51.991 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 786 15:59:54.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 15:59:54.589 [Window] Window => inactive 15:59:55.986 [Window] Window => active 15:59:56.114 [Window] Window => inactive 15:59:57.542 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 15:59:57.642 [Window] Window => active 15:59:58.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"name":"talent_1_1","rarity":"exotic","client_id":717429376},{"name":"talent_2_3","rarity":"rare","client_id":495433568},{"name":"talent_3_3","rarity":"exotic","client_id":423614304},{"name":"talent_4_2","rarity":"rare","client_id":1602063616},{"name":"talent_5_1","rarity":"rare","client_id":1116919424},{"name":"talent_6_3","rarity":"unique","client_id":1975873664},{"rarity":"exotic","client_id":1823012992,"name":"deus_push_cost_reduction"},{"client_id":687287872,"name":"explosive_ordinance","rarity":"rare"}] 15:59:58.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 138 15:59:58.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -200 15:59:58.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_up_chests_used:0:0:0:0 = 1 15:59:58.841 [Lua] min_height 160 15:59:59.351 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":1586890496,"name":"deus_block_procs_parry","rarity":"exotic"},{"rarity":"exotic","client_id":1482728704,"name":"deus_health_regeneration"},{"name":"talent_1_1","rarity":"exotic","client_id":942022400},{"name":"talent_2_1","rarity":"rare","client_id":820289920},{"name":"talent_3_3","rarity":"exotic","client_id":1963695360},{"name":"talent_4_2","rarity":"rare","client_id":21699228},{"name":"talent_5_1","rarity":"rare","client_id":884466304},{"name":"talent_6_2","rarity":"unique","client_id":790112896}] 15:59:59.351 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 248 15:59:59.351 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_up_chests_used:0:0:0:0 = 2 15:59:59.351 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -400 16:00:00.617 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:00:03.681 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:00:03.855 [Window] Window => inactive 16:00:04.093 [Window] Window => active 16:00:05.195 [Window] Window => inactive 16:00:06.577 [Lua] Time for new HOOORDE! multi_first_wave 16:00:06.577 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 16:00:06.577 [Lua] horde requested: vector 16:00:06.577 [Lua] setting up vector-horde 16:00:06.577 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:00:06.577 [Lua] --> horde wants to spawn ahead of players (0.49128791173546/0.67 16:00:06.577 [Lua] -> spawning: 18 16:00:06.577 [Lua] horde crated with id 10 of type vector 16:00:06.577 [Lua] vector horde has started 16:00:06.806 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:00:06.944 [Window] Window => active 16:00:08.298 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:08.301 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 16:00:08.455 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 16:00:08.499 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:00:08.756 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:09.926 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:00:10.035 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:10.039 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 16:00:10.109 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:00:10.220 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:00:10.443 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:10.691 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:00:10.814 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3611111111111111 16:00:11.880 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:11.886 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:00:11.997 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:00:12.082 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:00:12.328 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:12.912 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:00:12.984 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:00:13.073 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:00:14.083 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:00:14.854 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:00:14.854 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:00:14.854 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 16:00:14.854 [Lua] horde requested: vector 16:00:14.854 [Lua] setting up vector-horde 16:00:14.854 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:00:14.854 [Lua] --> horde wants to spawn ahead of players (0.66500011584958/0.67 16:00:14.854 [Lua] -> spawning: 19 16:00:14.854 [Lua] horde crated with id 11 of type vector 16:00:14.854 [Lua] vector horde has started 16:00:15.066 [Lua] Init group template: horde 16:00:16.099 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:00:17.168 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:17.684 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:19.165 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:00:19.302 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:19.644 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:20.898 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:20.937 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:21.278 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:22.300 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:00:22.514 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:22.518 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:00:22.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:22.854 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:23.354 [Lua] Init group template: horde 16:00:23.442 [Window] Window => inactive 16:00:24.280 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:24.369 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:00:24.651 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:24.863 [Window] Window => active 16:00:25.098 [Window] Window => inactive 16:00:25.356 [Window] Window => active 16:00:25.405 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:00:27.088 [Window] Window => inactive 16:00:27.336 [Window] Window => active 16:00:28.144 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:00:28.432 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:00:28.470 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95999999999999996 16:00:28.723 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:00:28.980 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:29.023 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:00:29.035 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:29.326 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:00:30.103 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:30.646 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:30.651 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:00:30.684 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:30.984 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:31.469 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:00:31.555 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:00:32.156 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:32.201 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:00:32.238 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:32.339 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:00:32.559 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:32.633 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:00:32.923 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:00:33.217 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = dead 16:00:33.230 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:00:33.511 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:00:33.778 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:33.807 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:00:33.860 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:00:34.137 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:34.687 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97999999999999998 16:00:35.154 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.29333333333333333 16:00:35.280 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:35.284 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:35.363 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:00:35.679 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:35.885 [Lua] HORDE: last wave, reset to standard horde delay 16:00:35.885 [Lua] Time for new HOOORDE! multi_last_wave 16:00:35.885 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 16:00:35.885 [Lua] horde requested: vector 16:00:35.885 [Lua] setting up vector-horde 16:00:35.885 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:00:35.885 [Lua] --> horde wants to spawn ahead of players (0.25076362191707/0.67 16:00:35.885 [Lua] -> spawning: 20 16:00:35.885 [Lua] horde crated with id 12 of type vector 16:00:35.885 [Lua] vector horde has started 16:00:37.769 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.98999999999999999 16:00:38.385 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:00:38.395 [Lua] state dead despawn 16:00:38.407 [Lua] [GameNetworkManager] destroying game object with go_id=53 16:00:38.684 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:00:39.822 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:00:40.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:00:40.202 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:00:40.226 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.40000000000000002 16:00:40.433 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:00:40.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:00:40.862 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.40999999999999998 16:00:41.202 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.011666666666666667 16:00:43.924 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.41999999999999998 16:00:44.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:00:45.190 [Lua] Init group template: horde 16:00:45.367 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:00:45.401 [Lua] Horde killed: ? 16:00:45.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:00:45.972 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:00:46.254 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:00:46.556 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:00:46.992 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.42999999999999999 16:00:48.418 [Window] Window => inactive 16:00:48.620 [Window] Window => active 16:00:50.095 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.44 16:00:50.997 [Lua] Horde killed: ? 16:00:53.177 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.45000000000000001 16:00:55.556 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:55.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:00:55.635 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:00:55.949 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:00:56.282 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46000000000000002 16:00:56.286 [Window] Window => inactive 16:00:56.523 [Window] Window => active 16:00:59.380 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46999999999999997 16:01:02.463 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.47999999999999998 16:01:04.092 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000106a92ce4 3 16:01:04.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:01:04.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=321 16:01:04.102 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = respawn 16:01:04.102 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.5 16:01:05.551 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.48999999999999999 16:01:07.656 [Window] Window => inactive 16:01:07.887 [Window] Window => active 16:01:08.682 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:01:10.224 [Window] Window => inactive 16:01:10.473 [Window] Window => active 16:01:11.794 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:01:13.813 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:13.857 [Lua] Horde killed: ? 16:01:14.419 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:01:14.897 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:01:15.805 [Window] Window => inactive 16:01:16.093 [Window] Window => active 16:01:17.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.53000000000000003 16:01:20.212 [Window] Window => inactive 16:01:20.616 [Window] Window => active 16:01:21.042 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.54000000000000004 16:01:21.945 [Window] Window => inactive 16:01:23.380 [Window] Window => active 16:01:24.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.55000000000000004 16:01:25.790 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 8 16:01:25.790 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 187 16:01:25.790 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 835 16:01:25.790 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 7 16:01:25.862 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 8 16:01:25.862 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 297 16:01:25.862 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 884 16:01:27.198 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56000000000000005 16:01:30.249 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56999999999999995 16:01:31.553 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:01:33.339 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.57999999999999996 16:01:36.327 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.58999999999999997 16:01:37.160 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:01:39.427 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:01:42.481 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:01:45.542 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:01:48.583 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:01:51.625 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:01:52.029 [Lua] Time for new HOOORDE! multi_first_wave 16:01:52.029 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 16:01:52.029 [Lua] horde requested: vector 16:01:52.029 [Lua] setting up vector-horde 16:01:52.029 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:01:52.029 [Lua] --> horde wants to spawn behind players (0.76560805717676/0.67 16:01:52.029 [Lua] -> spawning: 19 16:01:52.029 [Lua] horde crated with id 13 of type vector 16:01:52.029 [Lua] vector horde has started 16:01:53.973 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 9 16:01:53.973 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 226 16:01:53.973 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 923 16:01:53.973 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 8 16:01:54.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 9 16:01:54.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 336 16:01:54.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 962 16:01:54.654 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:01:57.716 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:01:58.559 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:58.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:01:58.711 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:01:59.098 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:00.034 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:00.038 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:00.147 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:00.313 [Lua] Init group template: horde 16:02:00.575 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:00.764 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:02:01.479 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:02.018 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:03.108 [Window] Window => inactive 16:02:03.235 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:02:03.235 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:02:03.235 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 16:02:03.235 [Lua] horde requested: vector 16:02:03.235 [Lua] setting up vector-horde 16:02:03.235 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:02:03.235 [Lua] --> horde wants to spawn ahead of players (0.23916279371719/0.67 16:02:03.235 [Lua] -> spawning: 17 16:02:03.235 [Lua] horde crated with id 14 of type vector 16:02:03.235 [Lua] vector horde has started 16:02:03.365 [Window] Window => active 16:02:03.844 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:02:06.994 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:02:08.690 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:08.734 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:09.063 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:09.428 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:02:09.739 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:02:10.033 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:02:10.074 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:02:10.322 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:02:12.145 [Lua] Init group template: horde 16:02:12.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:02:13.139 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:02:13.544 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:02:13.636 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:13.665 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:02:13.749 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:14.460 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:15.789 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:15.941 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:16.189 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:16.193 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:02:17.207 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.47999999999999998 16:02:17.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = knocked_down 16:02:17.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0 16:02:17.745 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:02:17.838 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:17.842 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:18.382 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:18.392 [Window] Window => inactive 16:02:18.504 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:19.175 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:19.179 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:19.281 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:02:19.536 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:19.817 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:20.601 [Window] Window => active 16:02:20.880 [Window] Window => inactive 16:02:21.179 [Window] Window => active 16:02:21.866 [Window] Window => inactive 16:02:22.112 [Window] Window => active 16:02:22.388 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:02:23.079 [Lua] HORDE: last wave, reset to standard horde delay 16:02:23.079 [Lua] Time for new HOOORDE! multi_last_wave 16:02:23.079 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 16:02:23.079 [Lua] horde requested: vector 16:02:23.079 [Lua] setting up vector-horde 16:02:23.079 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:02:23.079 [Lua] --> horde wants to spawn behind players (0.89513320259041/0.67 16:02:23.079 [Lua] -> spawning: 20 16:02:23.079 [Lua] horde crated with id 15 of type vector 16:02:23.079 [Lua] vector horde has started 16:02:23.822 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = alive 16:02:25.616 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:02:27.145 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:02:27.435 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:02:27.677 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:27.729 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:02:28.025 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:02:28.052 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:28.322 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:02:28.606 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:02:29.150 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:29.154 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:29.495 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:29.499 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46000000000000002 16:02:31.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:02:31.297 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:02:31.707 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46999999999999997 16:02:34.679 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:02:34.769 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.47999999999999998 16:02:35.746 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = potion_healing_draught_01 16:02:35.746 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000109992595:1:5:2 = 16:02:36.768 [Lua] Horde killed: ? 16:02:37.860 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.48999999999999999 16:02:38.768 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:40.219 [Lua] Horde killed: ? 16:02:40.916 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:02:42.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":1700284288,"name":"talent_5_3","rarity":"rare"},{"rarity":"exotic","client_id":1586890496,"name":"deus_block_procs_parry"},{"name":"deus_health_regeneration","rarity":"exotic","client_id":1482728704},{"client_id":942022400,"name":"talent_1_1","rarity":"exotic"},{"client_id":820289920,"name":"talent_2_1","rarity":"rare"},{"client_id":1963695360,"name":"talent_3_3","rarity":"exotic"},{"client_id":21699228,"name":"talent_4_2","rarity":"rare"},{"client_id":884466304,"name":"talent_5_1","rarity":"rare"},{"client_id":790112896,"name":"talent_6_2","rarity":"unique"}] 16:02:42.597 [Lua] TalentSystem:rpc_sync_talents 1 1025 16:02:42.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 136 16:02:42.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_up_chests_used:0:0:0:0 = 3 16:02:42.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -600 16:02:43.705 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:43.709 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:43.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:02:44.050 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:45.339 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:45.394 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:02:45.682 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:45.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"client_id":717429376,"name":"talent_1_1","rarity":"exotic"},{"client_id":495433568,"name":"talent_2_3","rarity":"rare"},{"client_id":423614304,"name":"talent_3_3","rarity":"exotic"},{"client_id":1602063616,"name":"talent_4_2","rarity":"rare"},{"client_id":1116919424,"name":"talent_5_1","rarity":"rare"},{"client_id":1975873664,"name":"talent_6_3","rarity":"unique"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":1823012992},{"rarity":"rare","client_id":687287872,"name":"explosive_ordinance"},{"client_id":824846272,"name":"deus_barrel_power","rarity":"exotic"}] 16:02:45.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 26 16:02:45.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -800 16:02:45.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_up_chests_used:0:0:0:0 = 4 16:02:45.750 [Lua] min_height 160 16:02:47.048 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:02:47.638 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:47.950 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:48.576 [Window] Window => inactive 16:02:48.790 [Window] Window => active 16:02:49.132 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:49.136 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:02:49.445 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:02:50.145 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.53000000000000003 16:02:51.379 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:02:53.221 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.54000000000000004 16:02:56.330 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.55000000000000004 16:02:59.164 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0 16:02:59.172 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:2:1:3 = knocked_down 16:02:59.397 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56000000000000005 16:03:02.494 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56999999999999995 16:03:03.464 [Window] Window => inactive 16:03:03.701 [Window] Window => active 16:03:04.000 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:2:1:3 = alive 16:03:05.580 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.57999999999999996 16:03:07.410 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.75 16:03:07.410 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = 16:03:08.693 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.58999999999999997 16:03:11.759 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:03:12.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:03:14.801 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:03:15.019 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:03:16.054 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:03:17.855 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:03:20.622 [Lua] Switching ConflictSettings: to: deus_skaven 16:03:20.622 [Lua] pacing=deus_default 16:03:20.622 [Lua] roaming=nil 16:03:20.622 [Lua] specials=deus_skaven 16:03:20.622 [Lua] contained_breeds=nil 16:03:20.622 [Lua] debug_color=orange 16:03:20.622 [Lua] disabled=false 16:03:20.622 [Lua] pack_spawning=skaven 16:03:20.622 [Lua] description=deus_conflict_director_skaven_chaos_name 16:03:20.622 [Lua] factions=nil 16:03:20.622 [Lua] boss=deus_skaven 16:03:20.622 [Lua] horde=deus_default 16:03:20.622 [Lua] name=deus_skaven 16:03:20.622 [Lua] intensity=deus_default 16:03:20.622 [Lua] --- 16:03:20.886 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:03:22.645 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 10 16:03:22.645 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 56 16:03:22.645 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 992 16:03:22.645 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 9 16:03:22.715 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 10 16:03:22.715 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 166 16:03:22.715 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1022 16:03:23.949 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:03:25.312 [Window] Window => inactive 16:03:25.590 [Window] Window => active 16:03:27.041 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:03:30.083 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:03:33.119 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:03:36.204 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:03:36.419 [Window] Window => inactive 16:03:36.646 [Window] Window => active 16:03:39.323 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:03:39.465 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = healthkit_first_aid_kit_01 16:03:40.139 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_pockets_full_of_bombs_01 16:03:40.693 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = alive 16:03:42.439 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:03:43.535 [Flow] **********************DEBUG************************volcano_arena_02 trigger TOUCH 16:03:43.535 [Flow] **********************DEBUG************************volcano_abbey OFF 16:03:43.535 [Flow] **********************DEBUG************************volcano_end ON 16:03:43.535 [Flow] **********************DEBUG************************volcano_ruins OFF 16:03:43.535 [Flow] **********************DEBUG************************volcano_end_lowres OFF 16:03:43.535 [Flow] **********************DEBUG************************volcano_arena_02 ON 16:03:43.535 [Flow] **********************DEBUG************************volcano_arena_01 OFF 16:03:45.471 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:03:46.850 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/two_handed_axes":true} 16:03:46.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 16:03:46.850 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:03:46.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 16:03:46.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 16:03:46.871 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:03:46.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:03:46.901 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:03:48.526 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:03:49.670 [Window] Window => inactive 16:03:49.937 [Window] Window => active 16:03:51.012 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":true,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 16:03:51.359 [Flow] **********************DEBUG************************volcano_ruins OFF 16:03:51.359 [Flow] **********************DEBUG************************volcano_bridge_lowres ON 16:03:51.359 [Flow] **********************DEBUG************************volcano_abbey OFF 16:03:51.359 [Flow] **********************DEBUG************************volcano_bridge OFF 16:03:51.359 [Flow] **********************DEBUG************************volcano_bridge trigger UNTOUCH 16:03:51.621 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:03:51.997 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:03:51.997 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 16:03:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 16:03:51.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 16:03:52.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:03:52.024 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:03:52.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:03:52.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:03:52.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:03:52.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 16:03:52.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 16:03:52.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 16:03:52.844 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:52.923 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:03:52.991 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:03:53.308 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:03:54.714 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:03:54.735 [Lua] Time for new HOOORDE! multi_first_wave 16:03:54.735 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 16:03:54.735 [Lua] horde requested: ambush 16:03:54.735 [Lua] setting up ambush-horde 16:03:54.735 [Lua] Composing horde 'large' .. using variant 'plain' 16:03:54.735 [Lua] -> spawning: 56 16:03:54.735 [Lua] horde crated with id 16 of type ambush 16:03:54.735 [Lua] ambush horde has started 16:03:55.452 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:03:55.647 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 11 16:03:55.647 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 89 16:03:55.647 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1055 16:03:55.647 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 10 16:03:55.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 11 16:03:55.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 199 16:03:55.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1088 16:03:56.420 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:03:57.828 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:03:58.342 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:03:58.342 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 16:03:58.342 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.342 [Lua] ->moving spawner 16:03:58.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:03:58.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:03:58.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:03:58.727 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000109992595, connection_key=0, breed_name=skaven_slave) 16:03:59.911 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:04:00.287 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:00.338 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:04:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:00.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:04:01.415 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:01.421 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:04:01.806 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:01.935 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:04:02.032 [Lua] Init group template: horde 16:04:02.782 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:02.786 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:04:03.191 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:04.055 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:04:05.691 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:04:05.947 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:2:1:3 = dead 16:04:05.991 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:04:06.529 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:04:06.827 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:04:07.107 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:04:07.137 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:04:07.410 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:04:07.703 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:04:08.301 [Lua] HORDE: Pushing horde in time; too many units out 63 16:04:09.116 [Window] Window => inactive 16:04:09.328 [Window] Window => active 16:04:10.208 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:04:11.084 [Lua] state dead despawn 16:04:11.092 [Lua] [GameNetworkManager] destroying game object with go_id=74 16:04:13.262 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:04:13.421 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:04:13.421 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:04:13.421 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 16:04:13.421 [Lua] horde requested: ambush 16:04:13.421 [Lua] setting up ambush-horde 16:04:13.421 [Lua] Composing horde 'large' .. using variant 'plain' 16:04:13.421 [Lua] -> spawning: 52 16:04:13.421 [Lua] horde crated with id 17 of type ambush 16:04:13.421 [Lua] ambush horde has started 16:04:16.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:04:19.079 [Lua] Init group template: horde 16:04:19.465 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:04:22.263 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:22.527 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:04:23.629 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:23.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:04:23.705 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:04:24.077 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:24.285 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:24.681 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:04:24.742 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:24.949 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:25.412 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:25.557 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:25.593 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:04:25.999 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:26.159 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:26.624 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:26.743 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:26.785 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:26.826 [Lua] HORDE: Pushing horde in time; too many units out 62 16:04:27.183 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:27.245 [Lua] Horde killed: ? 16:04:27.250 [Lua] HORDE: last wave, reset to standard horde delay 16:04:27.250 [Lua] Time for new HOOORDE! multi_last_wave 16:04:27.250 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 16:04:27.250 [Lua] horde requested: ambush 16:04:27.250 [Lua] setting up ambush-horde 16:04:27.250 [Lua] Composing horde 'large' .. using variant 'plain' 16:04:27.251 [Lua] -> spawning: 54 16:04:27.251 [Lua] horde crated with id 18 of type ambush 16:04:27.251 [Lua] ambush horde has started 16:04:27.417 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:27.781 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 16:04:27.995 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:28.039 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:28.564 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:28.620 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:04:28.678 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:29.205 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:31.688 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:04:32.012 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:32.059 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:04:32.179 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:04:32.278 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:04:32.444 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:32.576 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:04:32.871 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:04:33.365 [Lua] Init group template: horde 16:04:34.776 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:04:36.133 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:36.137 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:04:36.163 [Lua] Horde killed: ? 16:04:36.604 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:36.642 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:04:36.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80000000000000004) 16:04:36.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=631 16:04:36.653 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:2:1:3 = respawn 16:04:36.653 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.5 16:04:36.653 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.5 16:04:37.241 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:37.244 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:04:37.263 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:04:37.791 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:37.821 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:04:40.922 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:04:43.996 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:04:45.512 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:04:46.457 [Lua] Time for new HOOORDE! multi_first_wave 16:04:46.457 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 16:04:46.457 [Lua] horde requested: vector_blob 16:04:46.457 [Lua] wants to spawn ahead within distance: 60 16:04:46.457 [Lua] horde crated with id 19 of type vector_blob 16:04:46.458 [Lua] managed to spawn 54/54 horde enemies 16:04:46.458 [Lua] vector blob horde has started 16:04:47.006 [Lua] Init group template: horde 16:04:47.101 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:04:47.960 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 16:04:48.247 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 16:04:48.536 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 16:04:48.829 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 16:04:50.114 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:04:50.736 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:04:50.810 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:50.816 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:04:51.205 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:52.952 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:04:53.172 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:04:55.029 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:55.033 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:04:55.464 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:56.100 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:56.108 [Flow] **********************DEBUG************************volcano_arena_02 OFF 16:04:56.108 [Flow] **********************DEBUG************************volcano_abbey OFF 16:04:56.108 [Flow] **********************DEBUG************************volcano_end OFF 16:04:56.108 [Flow] **********************DEBUG************************volcano_arena_02 trigger UNTOUCH 16:04:56.108 [Flow] **********************DEBUG************************volcano_arena_01 OFF 16:04:56.108 [Flow] **********************DEBUG************************volcano_end_lowres ON 16:04:56.108 [Flow] **********************DEBUG************************volcano_ruins OFF 16:04:56.229 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:04:56.778 [Window] Window => inactive 16:04:56.870 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:56.874 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:04:57.016 [Window] Window => active 16:04:57.049 [Lua] Horde killed: ? 16:04:57.263 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:04:57.514 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:57.514 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:57.519 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:04:58.250 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:58.254 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:04:58.358 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:58.828 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:58.869 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:58.873 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:04:59.195 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:04:59.316 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:04:59.429 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:04:59.489 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:59.504 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:04:59.804 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:05:00.090 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:00.090 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:00.094 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:05:00.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:05:00.304 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:05:00.384 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:05:00.622 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:00.666 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:05:00.738 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:00.743 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:05:00.926 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:05:01.266 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:01.378 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:01.392 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:05:01.849 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:02.309 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:02.405 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:05:02.972 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:05:03.276 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:05:03.569 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:05:03.875 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:05:04.166 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:05:04.451 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:05:05.443 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:05:06.418 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:05:07.184 [Flow] **********************DEBUG************************volcano_arena_02 trigger TOUCH 16:05:07.184 [Flow] **********************DEBUG************************volcano_abbey OFF 16:05:07.184 [Flow] **********************DEBUG************************volcano_end ON 16:05:07.184 [Flow] **********************DEBUG************************volcano_ruins OFF 16:05:07.184 [Flow] **********************DEBUG************************volcano_end_lowres OFF 16:05:07.184 [Flow] **********************DEBUG************************volcano_arena_02 ON 16:05:07.184 [Flow] **********************DEBUG************************volcano_arena_01 OFF 16:05:07.374 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:05:07.441 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:05:08.509 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:05:09.698 [Window] Window => inactive 16:05:09.943 [Window] Window => active 16:05:11.043 [Window] Window => inactive 16:05:11.291 [Window] Window => active 16:05:11.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:05:12.940 [Lua] Horde killed: ? 16:05:13.459 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:05:14.679 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:05:14.818 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:05:15.780 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:05:16.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 12 16:05:16.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 139 16:05:16.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1138 16:05:16.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 11 16:05:16.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 12 16:05:16.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 249 16:05:16.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1188 16:05:17.395 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:05:17.768 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:05:18.372 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:05:18.387 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:18.822 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:19.354 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:05:19.555 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:19.585 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:05:19.987 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:20.466 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:20.468 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:05:20.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:05:20.837 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:21.269 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:21.702 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:05:21.792 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:21.994 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:05:22.027 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:22.030 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:05:22.285 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:05:22.516 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:22.654 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:22.657 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:05:23.126 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:23.868 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:05:24.986 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:24.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:05:25.372 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:26.927 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:05:27.068 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:27.071 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:05:27.529 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:28.188 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:28.669 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:28.703 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:05:29.432 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:05:29.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 16:05:29.433 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 16:05:29.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:05:30.266 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:05:30.636 [Window] Window => inactive 16:05:30.720 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000109992595:1:5:2 = potion_liquid_bravado_01 16:05:30.904 [Window] Window => active 16:05:33.036 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:05:34.525 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:05:34.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 16:05:34.529 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 16:05:34.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 16:05:36.106 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:05:37.968 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:37.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 16:05:38.048 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:05:38.067 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:05:38.375 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:05:38.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1915c, position: 0 16:05:39.018 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:05:39.147 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:05:41.356 [Window] Window => inactive 16:05:41.613 [Window] Window => active 16:05:42.272 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:05:45.274 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:05:46.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 13 16:05:46.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 180 16:05:46.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1229 16:05:46.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 12 16:05:46.498 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 13 16:05:46.498 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 290 16:05:46.498 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1270 16:05:47.738 [Window] Window => inactive 16:05:48.006 [Window] Window => active 16:05:48.382 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:05:50.440 [Window] Window => inactive 16:05:51.490 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:05:51.783 [Window] Window => active 16:05:54.562 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:05:57.601 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:05:58.280 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:2:1:3 = alive 16:06:00.632 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:06:03.597 [Lua] Override Player Respawning terror_respawn true 16:06:03.700 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:06:06.714 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:06:07.439 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:06:09.759 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:06:12.586 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 14 16:06:12.586 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 211 16:06:12.586 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1301 16:06:12.586 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 13 16:06:12.654 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 14 16:06:12.654 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 321 16:06:12.654 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1332 16:06:12.782 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:06:12.809 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:06:14.499 [Lua] Time for new HOOORDE! multi_first_wave 16:06:14.499 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 16:06:14.499 [Lua] horde requested: vector_blob 16:06:14.499 [Lua] wants to spawn ahead within distance: 60 16:06:14.499 [Lua] horde crated with id 20 of type vector_blob 16:06:14.499 [Lua] managed to spawn 55/55 horde enemies 16:06:14.499 [Lua] vector blob horde has started 16:06:14.984 [Lua] Init group template: horde 16:06:15.321 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 16:06:15.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 16:06:15.321 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 16:06:15.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 16:06:15.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 16:06:15.364 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 16:06:15.383 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 16:06:15.383 [Lua] [PackageManager] Force_load: wwise/handgun 16:06:15.829 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:06:15.829 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 1 16:06:16.308 [Window] Window => inactive 16:06:16.562 [Window] Window => active 16:06:17.540 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 16:06:18.878 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:06:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 16:06:20.385 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 16:06:20.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:06:20.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:06:20.421 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:06:20.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:06:20.470 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:06:21.927 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:06:22.677 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:22.681 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:06:23.091 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = potion_liquid_bravado_01 16:06:23.235 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:23.275 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:23.309 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:06:23.897 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:23.897 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:23.901 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:06:24.267 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:06:24.548 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:24.548 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:24.552 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:24.563 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:06:24.856 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:06:24.968 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:06:25.019 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:25.154 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:06:25.165 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:25.194 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:06:25.460 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:06:25.729 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:25.744 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:06:25.866 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:25.915 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:25.948 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:06:26.234 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:26.454 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:26.490 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:26.565 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:06:26.674 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:06:26.674 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:06:26.674 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 16:06:26.674 [Lua] horde requested: vector_blob 16:06:26.674 [Lua] wants to spawn ahead within distance: 60 16:06:26.674 [Lua] horde crated with id 21 of type vector_blob 16:06:26.674 [Lua] managed to spawn 57/57 horde enemies 16:06:26.674 [Lua] vector blob horde has started 16:06:26.938 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:27.124 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:27.130 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:27.213 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:06:27.357 [Lua] Init group template: horde 16:06:27.506 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:28.036 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:06:31.056 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:06:33.648 [Lua] main path terror event triggered: rare_event_loot_rat 16:06:33.648 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:06:34.107 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95999999999999996 16:06:36.252 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:36.257 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:36.451 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:06:36.781 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:36.859 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:37.107 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:06:37.155 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:06:37.400 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:37.475 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:37.520 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:06:37.953 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:38.081 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:38.121 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:06:38.583 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:38.956 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:39.364 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:39.990 [Lua] HORDE: Pushing horde in time; too many units out 65 16:06:40.157 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97999999999999998 16:06:40.445 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:40.449 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:40.814 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:41.281 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:06:41.574 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:41.579 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:06:41.579 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:06:41.867 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:06:41.968 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:42.168 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:06:42.454 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:06:42.696 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.36833333333333335 16:06:42.752 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:06:43.177 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.98999999999999999 16:06:43.232 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:43.315 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:43.620 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:44.433 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:44.474 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:06:44.856 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:44.971 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.59999999999999998 16:06:45.044 [Lua] HORDE: last wave, reset to standard horde delay 16:06:45.044 [Lua] Time for new HOOORDE! multi_last_wave 16:06:45.044 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 16:06:45.044 [Lua] horde requested: vector_blob 16:06:45.044 [Lua] wants to spawn ahead within distance: 60 16:06:45.044 [Lua] horde crated with id 22 of type vector_blob 16:06:45.044 [Lua] managed to spawn 56/56 horde enemies 16:06:45.044 [Lua] vector blob horde has started 16:06:45.578 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:45.584 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:06:45.627 [Lua] Init group template: horde 16:06:45.672 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:06:45.962 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:46.098 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:06:46.150 [Lua] Horde killed: ? 16:06:46.222 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 1 16:06:46.398 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:06:46.689 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:06:48.937 [Window] Window => inactive 16:06:49.188 [Window] Window => active 16:06:49.634 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.30166666666666669 16:06:49.780 [Lua] ready to jump failed 16:06:49.817 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.035000000000000003 16:06:50.685 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:50.689 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:06:50.874 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:06:51.106 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:06:51.586 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:06:51.892 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:06:55.892 [Lua] Horde killed: ? 16:06:57.063 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 1207929472) 16:07:00.342 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:00.418 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:07:00.749 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:01.002 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:01.040 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:07:01.386 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:01.648 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:01.653 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:01.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:07:02.092 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:03.267 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:07:04.227 [Window] Window => inactive 16:07:04.479 [Window] Window => active 16:07:04.614 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:07:07.627 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:07:10.657 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:07:11.127 [Lua] Horde killed: ? 16:07:13.689 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:07:16.742 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:07:16.794 [Window] Window => inactive 16:07:18.256 [Window] Window => active 16:07:19.261 [Window] Window => inactive 16:07:19.582 [Window] Window => active 16:07:19.809 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:07:21.528 [Lua] event horde ends! 16:07:22.859 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:07:25.927 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:07:28.983 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:07:29.704 [Lua] event horde ends! 16:07:30.348 [Window] Window => inactive 16:07:30.758 [Window] Window => active 16:07:30.860 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:30.971 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:07:31.270 [Window] Window => inactive 16:07:31.289 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:31.524 [Window] Window => active 16:07:31.843 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:31.879 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:32.098 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:07:32.437 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:32.678 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:32.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:32.870 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:33.185 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:33.305 [Window] Window => inactive 16:07:33.567 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:33.570 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:33.752 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:34.074 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:34.651 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:34.955 [Window] Window => active 16:07:35.147 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:07:35.171 [Window] Window => inactive 16:07:35.256 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:35.411 [Window] Window => active 16:07:35.708 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:35.712 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:35.751 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:36.141 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:36.792 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:36.832 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:36.920 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:37.237 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:38.226 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:07:38.449 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:38.628 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:07:38.906 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:39.437 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 16:07:39.714 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:39.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:39.748 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 16:07:40.037 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 16:07:40.200 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:40.356 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 16:07:40.366 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:07:40.637 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3611111111111111 16:07:41.191 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:41.194 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:07:41.310 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:07:41.396 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:07:41.590 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:41.833 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:07:42.593 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:42.596 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:07:42.885 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:07:43.077 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:43.248 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:07:43.451 [Window] Window => inactive 16:07:43.612 [Lua] event horde ends! 16:07:43.716 [Window] Window => active 16:07:43.898 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:43.902 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:07:44.314 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:44.388 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:07:44.523 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:07:45.189 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:45.606 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:46.096 [Lua] -----Enter charged 16:07:46.720 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:46.724 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:07:47.070 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:07:47.110 [Lua] -----Exit charged 16:07:47.216 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:47.380 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:07:47.448 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:07:47.691 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:07:48.928 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:07:49.208 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:07:49.494 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 16:07:49.869 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.96666666666666667 16:07:50.486 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:07:51.809 [Lua] event horde ends! 16:07:52.060 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 16:07:52.361 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 16:07:52.645 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 16:07:52.944 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3611111111111111 16:07:53.247 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.33333333333333331 16:07:53.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:07:53.542 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.30555555555555558 16:07:54.050 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:54.056 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:07:54.381 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:07:54.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8071, position: 0 16:07:56.614 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:07:59.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:07:59.992 [Lua] event horde ends! 16:08:00.436 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:08:02.280 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:02.323 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:08:02.680 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:02.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:08:03.464 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.27777777777777779 16:08:03.777 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.25 16:08:03.811 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:03.816 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:08:03.861 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:08:04.076 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.22222222222222221 16:08:04.158 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:04.176 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.0066666666666666671 16:08:04.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.19444444444444445 16:08:05.130 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.16666666666666666 16:08:05.436 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1388888888888889 16:08:05.479 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:05.791 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:08:05.828 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:07.611 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:07.615 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.86614173650741577 16:08:08.202 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:08.696 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1111111111111111 16:08:08.863 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:08:08.997 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.083333333333333329 16:08:09.294 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.055555555555555552 16:08:10.000 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:10.034 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.83464568853378296 16:08:10.477 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:11.903 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:08:12.021 [Window] Window => inactive 16:08:12.297 [Window] Window => active 16:08:12.644 [Window] Window => inactive 16:08:12.729 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:12.768 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.80314958095550537 16:08:12.896 [Window] Window => active 16:08:13.188 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:14.213 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.33333333333333331 16:08:15.011 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:08:15.817 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:15.821 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 16:08:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:17.899 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:18.094 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:08:18.445 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:18.962 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:18.966 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.73228347301483154 16:08:19.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 16:08:19.472 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:20.131 [Window] Window => inactive 16:08:20.403 [Window] Window => active 16:08:20.574 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:20.577 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.73228347301483154 16:08:20.999 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:21.213 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:08:22.108 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:22.112 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.70078742504119873 16:08:22.136 [Window] Window => inactive 16:08:22.410 [Window] Window => active 16:08:22.540 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:23.726 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:24.167 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:24.356 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:08:25.821 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:25.826 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 16:08:26.208 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:27.396 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:08:27.430 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:27.436 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 16:08:27.757 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.30555555555555558 16:08:27.872 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:28.043 [Lua] event horde ends! 16:08:29.237 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.27777777777777779 16:08:30.057 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.25 16:08:30.359 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.22222222222222221 16:08:30.491 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:08:31.194 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:31.198 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:08:31.434 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 16:08:31.712 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:32.502 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.19444444444444445 16:08:32.690 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:32.900 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 16:08:33.218 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:33.511 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.16666666666666666 16:08:33.526 [Lua] -----Enter charged 16:08:33.528 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:08:34.428 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:34.432 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 16:08:34.564 [Lua] -----Exit charged 16:08:34.772 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:35.693 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:35.698 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:08:36.052 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:36.233 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1388888888888889 16:08:36.642 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:08:37.523 [Lua] event horde ends! 16:08:37.531 [Lua] event horde ends! 16:08:37.541 [Lua] event horde ends! 16:08:37.549 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:37.769 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.1111111111111111 16:08:38.107 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:39.679 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:08:40.970 [Window] Window => inactive 16:08:41.215 [Window] Window => active 16:08:42.800 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:08:43.055 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:43.060 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:08:43.060 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.46166666666666667 16:08:43.092 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:08:43.536 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:43.666 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.27000000000000002 16:08:44.959 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:44.963 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:08:45.228 [Window] Window => inactive 16:08:45.436 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:45.547 [Window] Window => active 16:08:45.786 [Window] Window => inactive 16:08:45.875 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:08:46.430 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:46.435 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:08:46.469 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:08:46.868 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:47.368 [Window] Window => active 16:08:47.670 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:47.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:08:48.144 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:48.163 [Window] Window => inactive 16:08:48.648 [Window] Window => active 16:08:48.972 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:08:48.996 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.93333333333333335 16:08:50.314 [Window] Window => inactive 16:08:50.562 [Window] Window => active 16:08:52.058 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95999999999999996 16:08:52.105 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:52.109 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:08:52.476 [Lua] event horde ends! 16:08:52.556 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:53.186 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:08:54.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8071, position: 2880000 16:08:55.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:08:55.624 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:55.627 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:08:56.032 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:56.272 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:08:57.104 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:57.749 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:58.080 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:58.120 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:08:58.198 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:08:58.512 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:08:58.741 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:08:59.479 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:59.483 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:08:59.843 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:00.130 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:09:00.470 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.41666666666666669 16:09:00.548 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:00.552 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:09:00.877 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:01.071 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.083333333333333329 16:09:01.200 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:09:01.253 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:09:01.363 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.055555555555555552 16:09:01.617 [Lua] Override Player Respawning terror_respawn false 16:09:01.617 [Flow] -------------- STOPPED FROM OPENING 16:09:01.617 [Flow] -------------- REAL STOPPED 16:09:01.617 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:09:01.617 [Flow] opening_stopped 16:09:01.650 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.027777777777777776 16:09:01.948 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0 16:09:04.313 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:09:04.668 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.17333333333333334 16:09:07.364 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:09:08.305 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:08.718 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:08.821 [Lua] event horde ends! 16:09:09.131 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:09.134 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:09:09.558 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:09.890 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:09.892 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:09:10.004 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:09:10.433 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:10.459 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:09:10.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 15 16:09:10.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 260 16:09:10.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1381 16:09:10.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 14 16:09:10.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 15 16:09:10.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 370 16:09:10.732 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1430 16:09:13.560 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:09:15.436 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000109992595:1:5:2 = healthkit_first_aid_kit_01 16:09:16.618 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:09:19.662 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:09:22.146 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:09:22.723 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:09:24.258 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 3 3 16:09:25.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:09:26.156 [Window] Window => inactive 16:09:26.204 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:26.413 [Window] Window => active 16:09:26.547 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:27.874 [Window] Window => inactive 16:09:28.110 [Window] Window => active 16:09:28.140 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:28.143 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:09:28.648 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:28.890 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.53000000000000003 16:09:29.015 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:29.019 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:09:29.364 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:09:31.918 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.54000000000000004 16:09:32.862 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = potion_friendly_murderer_01 16:09:33.414 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_vampiric_draught_01 16:09:34.964 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.55000000000000004 16:09:37.880 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = potion_pockets_full_of_bombs_01 16:09:37.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 54, name: `unknown` 16:09:37.987 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56000000000000005 16:09:41.018 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56999999999999995 16:09:41.497 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:09:44.031 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.57999999999999996 16:09:44.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 16:09:44.736 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 16:09:47.058 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.58999999999999997 16:09:47.404 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = potion_liquid_bravado_01 16:09:48.748 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_pockets_full_of_bombs_01 16:09:50.115 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:09:53.185 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:09:54.889 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:09:54.895 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 16:09:54.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 16:09:56.207 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:09:59.209 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:10:00.259 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:10:01.176 [Window] Window => inactive 16:10:02.255 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:10:02.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:10:03.411 [Lua] Complete level triggered. 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: blessings_with_buyer:0:0:0:0 = {} 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: completed_level_count:0:0:0:0 = 1 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: traversed_nodes:0:0:0:0 = ["node_1"] 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_levels_completed:110000106a92ce4:0:0:0 = 1 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_levels_completed:110000109992595:0:0:0 = 1 16:10:03.411 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2043691264, lt:load_next_level, extra_packages:{ }) 16:10:03.411 [Lua] [NetworkServer] Entering post game 16:10:03.411 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 16:10:03.411 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 16:10:03.411 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 16:10:03.411 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 16:10:03.411 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,97,70,1,1014.25,4001.5,0,0,180,0,0,64,0,1] 16:10:03.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000109992595:1:0:0 = [0,2,0,0,4,0,0,4,3,1,4,1,0,0,0,6,276,133,135,313,11810.75,0,0,843.75,0,0,180,0,2] 16:10:03.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:1:0:0 = [0,1,0,0,1,0,0,6,0,1,1,0,1,0,0,0,321,15,152,397.5,10636.75,0,0,1977.75,0,0,43,0,0] 16:10:03.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:3:0:0 = [0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,132,102,4,584,4509,0,0,254.25,0,0,141,0,1] 16:10:03.413 [Save] Saving `save_data` 16:10:03.413 [Lua] gm_event_end_conditions_met true false 16:10:03.413 [Lua] Game won 16:10:03.413 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:03.415 [Lua] generate_backend_stats 110000106a92ce4:1 16:10:03.416 [Save] Save done 16:10:03.416 [Save] Saving `save_data` 16:10:03.420 [Save] Save done 16:10:03.438 [Lua] [SharedState] [SharedState] deus_run_state_13487274: party_power_ups:0:0:0:0 = [{"client_id":535139904,"name":"crit_chance","rarity":"rare"}] 16:10:03.438 [Lua] PlayFabMirrorBase:_commit_internal nil 16:10:03.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 16:10:03.441 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:10:03.442 [Save] Saving `save_data` 16:10:03.445 [Save] Save done 16:10:03.446 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 16:10:03.446 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 16:10:03.447 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 2 16:10:03.448 [Lua] Complete level triggered. 16:10:03.456 [Lua] Complete level triggered. 16:10:03.462 [Lua] Complete level triggered. 16:10:03.469 [Lua] Complete level triggered. 16:10:03.476 [Lua] Complete level triggered. 16:10:03.482 [Lua] Complete level triggered. 16:10:03.488 [Lua] Complete level triggered. 16:10:03.495 [Lua] Complete level triggered. 16:10:03.501 [Lua] Complete level triggered. 16:10:03.508 [Lua] Complete level triggered. 16:10:03.514 [Lua] Complete level triggered. 16:10:03.521 [Lua] Complete level triggered. 16:10:03.528 [Lua] Complete level triggered. 16:10:03.535 [Lua] Complete level triggered. 16:10:03.542 [Lua] Complete level triggered. 16:10:03.548 [Lua] Complete level triggered. 16:10:03.555 [Lua] Complete level triggered. 16:10:03.561 [Lua] Complete level triggered. 16:10:03.568 [Lua] Complete level triggered. 16:10:03.575 [Lua] Complete level triggered. 16:10:03.582 [Lua] Complete level triggered. 16:10:03.589 [Lua] Complete level triggered. 16:10:03.596 [Lua] Complete level triggered. 16:10:03.603 [Lua] Complete level triggered. 16:10:03.610 [Lua] Complete level triggered. 16:10:03.617 [Lua] Complete level triggered. 16:10:03.623 [Lua] Complete level triggered. 16:10:03.630 [Lua] Complete level triggered. 16:10:03.636 [Lua] Complete level triggered. 16:10:04.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 16:10:04.117 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 16:10:04.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 16:10:04.539 [Lua] commit result success 11 16:10:04.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 16:10:04.539 [Lua] none table: 000000001BB5BC90 table: 000000001B2E3430 16:10:04.539 [Lua] min_height 160 16:10:04.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 16:10:04.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 16:10:05.155 [Lua] THIS IS A FUNCTION 16:10:13.300 [Lua] ConflictDirector - destroy all units 16:10:13.530 [Lua] [LevelTransitionHandler] promote_next_level_data 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 2043691264 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 16:10:13.530 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:10:13.530 [Lua] TRANSITION nil nil load_next_level 16:10:13.530 [Lua] Transition type "load_next_level", is server: true 16:10:13.530 [Lua] [GameNetworkManager] Leaving game... 16:10:13.530 [Lua] [GameNetworkManager] Shutting down game session host. 16:10:13.530 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:10:13.530 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:10:13.530 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=927.51 16:10:13.537 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:10:14.000 [Lua] [PlayerSyncData] Game session is not initialized 16:10:14.000 [Lua] Set lobby begin: 16:10:14.000 [Lua] Lobby data twitch_enabled = false 16:10:14.000 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:14.000 [Lua] Lobby data num_players = 2 16:10:14.000 [Lua] Lobby data difficulty_tweak = -10 16:10:14.000 [Lua] Lobby data host = 110000106a92ce4 16:10:14.000 [Lua] Lobby data matchmaking_type = 2 16:10:14.000 [Lua] Lobby data is_private = true 16:10:14.000 [Lua] Lobby data match_started = true 16:10:14.000 [Lua] Lobby data difficulty = cataclysm 16:10:14.000 [Lua] Lobby data player_slot_1 = 0:0 16:10:14.001 [Lua] Lobby data player_slot_4 = 0:0 16:10:14.001 [Lua] Lobby data unique_server_name = Amber Baal 16:10:14.001 [Lua] Lobby data quick_game = false 16:10:14.001 [Lua] Lobby data country_code = GB 16:10:14.001 [Lua] Lobby data matchmaking = false 16:10:14.001 [Lua] Lobby data power_level = 0 16:10:14.001 [Lua] Lobby data mission_id = sig_volcano_khorne_path3 16:10:14.001 [Lua] Lobby data mechanism = deus 16:10:14.001 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:14.001 [Lua] Lobby data player_slot_2 = 0:0 16:10:14.001 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:14.001 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:14.001 [Lua] Lobby data eac_authorized = true 16:10:14.001 [Lua] Set lobby end. 16:10:15.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:10:15.554 [Lua] [Managers] Calling function on all managers: 16:10:15.554 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 16:10:15.554 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 16:10:15.554 [Lua] Clearing all global lookup lists 16:10:15.555 [Lua] [IngamePlayerListUI] - Destroy 16:10:15.555 [Lua] [EquipmentUI] - Destroy 16:10:15.555 [Lua] [AbilityUI] - Destroy 16:10:15.555 [Lua] [GamePadEquipmentUI] - Destroy 16:10:15.555 [Lua] [GamePadAbilityUI] - Destroy 16:10:15.555 [Lua] [IngameUI] destroy 16:10:15.555 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,97,70,1,1014.25,4001.5,0,0,180,0,0,64,0,1] 16:10:15.555 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:10:15.555 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:10:15.555 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:3:0:0 = [0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,132,102,4,584,4509,0,0,254.25,0,0,141,0,1] 16:10:15.555 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"}] 16:10:15.555 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 3 16:10:15.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:10:15.573 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 16:10:15.573 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 16:10:15.608 [Lua] [Managers] Destroying manager group: 16:10:15.616 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:10:15.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:10:15.689 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:10:15.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:10:15.690 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:10:15.690 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:10:15.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:10:15.696 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:10:15.697 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:10:15.698 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:10:15.700 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:10:15.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:10:15.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:10:15.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:10:15.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:10:15.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:10:15.709 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:10:15.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:10:15.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:10:15.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:10:15.715 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:10:15.717 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:10:15.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:10:15.719 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:10:15.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:10:15.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:10:15.726 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:10:15.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:10:15.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:10:15.738 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:10:15.738 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 16:10:15.738 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 16:10:15.738 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 16:10:15.738 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 16:10:15.738 [Lua] [Matchmaking] unregister rpcs 16:10:15.738 [Lua] ############### UNLOADING PACKAGES ############### 16:10:15.738 [Lua] [Gamestate] Enter state StateLoading 16:10:15.740 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:10:15.740 [Lua] [Matchmaking] register rpcs 16:10:15.740 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:10:15.740 [Lua] registering RPCs 16:10:15.740 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:10:15.740 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:10:15.740 [Lua] Set lobby begin: 16:10:15.740 [Lua] Lobby data twitch_enabled = false 16:10:15.740 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:15.740 [Lua] Lobby data num_players = 2 16:10:15.740 [Lua] Lobby data difficulty_tweak = -10 16:10:15.740 [Lua] Lobby data host = 110000106a92ce4 16:10:15.740 [Lua] Lobby data matchmaking_type = 2 16:10:15.740 [Lua] Lobby data is_private = true 16:10:15.740 [Lua] Lobby data match_started = true 16:10:15.740 [Lua] Lobby data difficulty = cataclysm 16:10:15.740 [Lua] Lobby data player_slot_1 = 0:0 16:10:15.740 [Lua] Lobby data player_slot_4 = 0:0 16:10:15.740 [Lua] Lobby data unique_server_name = Amber Baal 16:10:15.740 [Lua] Lobby data quick_game = false 16:10:15.740 [Lua] Lobby data country_code = GB 16:10:15.740 [Lua] Lobby data matchmaking = false 16:10:15.740 [Lua] Lobby data power_level = 0 16:10:15.740 [Lua] Lobby data mission_id = dlc_morris_map 16:10:15.741 [Lua] Lobby data mechanism = deus 16:10:15.741 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:15.741 [Lua] Lobby data player_slot_2 = 0:0 16:10:15.741 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:15.741 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:15.741 [Lua] Lobby data eac_authorized = true 16:10:15.741 [Lua] Set lobby end. 16:10:15.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:10:15.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer 16:10:15.760 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 16:10:15.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer 16:10:15.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 16:10:15.760 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 16:10:15.760 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 16:10:15.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer 16:10:15.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:10:15.763 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 16:10:15.791 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:10:15.791 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:10:15.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer 16:10:15.791 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 16:10:15.791 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer 16:10:15.795 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:10:15.798 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:10:15.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 16:10:15.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer 16:10:15.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 16:10:15.801 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:10:15.801 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:10:15.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 16:10:15.807 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:10:15.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:10:15.807 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:10:15.807 [Lua] [StateLoading] load_current_level 16:10:15.807 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:10:15.807 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, sig_volcano_khorne_path3 16:10:15.807 [Umbra] Unload tome 16:10:15.809 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/khorne_path3, sig_volcano_khorne_path3 16:10:15.810 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/khorne_common, sig_volcano_khorne_path3 16:10:15.812 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_volcano_khorne_path3 16:10:15.821 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_khorne_path3 16:10:15.861 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_khorne_path3 16:10:15.863 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_khorne_path3 16:10:15.880 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_khorne_path3 16:10:15.880 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:10:15.890 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:10:15.890 [Lua] ### Received rpc_level_load_started 16:10:15.890 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 2043691264 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":240844800,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 240844800 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 523128576 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 16:10:15.972 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:10:15.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:10:15.989 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:10:15.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:10:16.031 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:10:16.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:10:16.891 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:10:16.908 [Lua] [LevelTransitionHandler] Level load completed! 16:10:16.908 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:10:16.908 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:10:16.908 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:10:16.908 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:10:16.908 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 16:10:16.913 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":708144384,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 16:10:16.914 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:10:16.925 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 708144384 16:10:16.925 [Lua] ### Received rpc_level_loaded 16:10:16.925 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 16:10:16.925 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 16:10:16.941 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 16:10:16.941 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 16:10:16.974 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 708144384 16:10:16.975 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 16:10:16.975 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 16:10:16.975 [Lua] ### Received rpc_level_loaded 16:10:16.975 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 16:10:16.975 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:10:16.975 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:10:16.975 [Umbra] Init version: 3.4.15 :: 16 threads 16:10:16.976 [Lua] Async level spawning done 16:10:16.991 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:10:17.258 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1744351872,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:10:17.258 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1744351872 16:10:17.258 [Lua] ### Received rpc_level_loaded 16:10:17.258 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 327 16:10:17.258 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 16:10:17.258 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1744351872 16:10:17.258 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 16:10:17.258 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 16:10:17.274 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 16:10:17.275 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 16:10:17.992 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:10:17.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:10:17.992 [Lua] [Matchmaking] unregister rpcs 16:10:17.992 [Lua] Set lobby begin: 16:10:17.992 [Lua] Lobby data twitch_enabled = false 16:10:17.992 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:17.992 [Lua] Lobby data num_players = 2 16:10:17.992 [Lua] Lobby data difficulty_tweak = -10 16:10:17.992 [Lua] Lobby data host = 110000106a92ce4 16:10:17.992 [Lua] Lobby data matchmaking_type = 2 16:10:17.992 [Lua] Lobby data is_private = true 16:10:17.992 [Lua] Lobby data match_started = true 16:10:17.992 [Lua] Lobby data difficulty = cataclysm 16:10:17.992 [Lua] Lobby data player_slot_1 = 0:0 16:10:17.992 [Lua] Lobby data player_slot_4 = 0:0 16:10:17.992 [Lua] Lobby data unique_server_name = Amber Baal 16:10:17.992 [Lua] Lobby data quick_game = false 16:10:17.992 [Lua] Lobby data country_code = GB 16:10:17.992 [Lua] Lobby data matchmaking = false 16:10:17.992 [Lua] Lobby data power_level = 0 16:10:17.992 [Lua] Lobby data mission_id = dlc_morris_map 16:10:17.992 [Lua] Lobby data mechanism = deus 16:10:17.992 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:17.992 [Lua] Lobby data player_slot_2 = 0:0 16:10:17.992 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:17.992 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:17.992 [Lua] Lobby data eac_authorized = true 16:10:17.992 [Lua] Set lobby end. 16:10:17.992 [Lua] [Managers] Destroying manager group: 16:10:17.993 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:10:17.993 [Lua] [Gamestate] Enter StateIngame HOST 16:10:17.993 [Lua] <>level = dlc_morris_map<> 16:10:17.993 [Lua] [StateIngame] Server ingame 16:10:17.996 [Lua] Set lobby begin: 16:10:17.996 [Lua] Lobby data twitch_enabled = false 16:10:17.996 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:17.996 [Lua] Lobby data num_players = 2 16:10:17.996 [Lua] Lobby data difficulty_tweak = 0 16:10:17.996 [Lua] Lobby data host = 110000106a92ce4 16:10:17.996 [Lua] Lobby data matchmaking_type = 2 16:10:17.996 [Lua] Lobby data is_private = true 16:10:17.996 [Lua] Lobby data match_started = true 16:10:17.996 [Lua] Lobby data difficulty = normal 16:10:17.996 [Lua] Lobby data player_slot_1 = 0:0 16:10:17.996 [Lua] Lobby data player_slot_4 = 0:0 16:10:17.996 [Lua] Lobby data unique_server_name = Amber Baal 16:10:17.996 [Lua] Lobby data quick_game = false 16:10:17.996 [Lua] Lobby data country_code = GB 16:10:17.996 [Lua] Lobby data matchmaking = false 16:10:17.996 [Lua] Lobby data power_level = 0 16:10:17.996 [Lua] Lobby data mission_id = dlc_morris_map 16:10:17.996 [Lua] Lobby data mechanism = deus 16:10:17.996 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:17.997 [Lua] Lobby data player_slot_2 = 0:0 16:10:17.997 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:17.997 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:17.997 [Lua] Lobby data eac_authorized = true 16:10:17.997 [Lua] Set lobby end. 16:10:17.997 [Lua] [Matchmaking] register rpcs 16:10:17.997 [Lua] GameNetworkManager:init... creating game session 16:10:17.997 [Lua] Host GameSession.make_game_session_host with session: 16:10:17.997 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:10:17.997 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 16:10:17.997 [Lua] [GameNetworkManager] self.is_server = true 16:10:17.997 [Network] Setting artificial MTU limit to 65536 16:10:17.999 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 1 16:10:18.008 [Lua] Switching ConflictSettings: to: disabled 16:10:18.008 [Lua] pacing=disabled 16:10:18.008 [Lua] roaming=nil 16:10:18.008 [Lua] specials=disabled 16:10:18.008 [Lua] debug_color=black 16:10:18.008 [Lua] pack_spawning=disabled 16:10:18.008 [Lua] contained_breeds=nil 16:10:18.008 [Lua] disabled=true 16:10:18.008 [Lua] boss=disabled 16:10:18.008 [Lua] horde=disabled 16:10:18.008 [Lua] name=disabled 16:10:18.008 [Lua] intensity=disabled 16:10:18.008 [Lua] --- 16:10:18.008 [Lua] [LevelAnalysis] set_random_seed( 0) 16:10:18.011 [Lua] [AIInterestPointSystem] Level Seed: 1207929456 16:10:18.011 [Lua] 16:10:18.011 [Lua] [entity_system_bag] = table 16:10:18.011 [Lua] [entity_system_bag] = metatable 16:10:18.011 [Lua] [startup_data] = table 16:10:18.011 [Lua] [entity_manager] = table 16:10:18.011 [Lua] [entity_manager] = metatable 16:10:18.011 [Lua] [unit_spawner] = table 16:10:18.011 [Lua] [unit_spawner] = metatable 16:10:18.011 [Lua] [unit_storage] = table 16:10:18.011 [Lua] [unit_storage] = metatable 16:10:18.011 [Lua] [dice_keeper] = table 16:10:18.011 [Lua] [dice_keeper] = metatable 16:10:18.011 [Lua] [is_server] = true (boolean) 16:10:18.011 [Lua] [world] = [World] 16:10:18.011 [Lua] [system_api] = table 16:10:18.011 [Lua] [entity_system] = table 16:10:18.011 [Lua] [entity_system] = metatable 16:10:18.011 [Lua] [network_lobby] = table 16:10:18.011 [Lua] [network_lobby] = metatable 16:10:18.011 [Lua] [profile_synchronizer] = table 16:10:18.011 [Lua] [profile_synchronizer] = metatable 16:10:18.011 [Lua] [level_transition_handler] = table 16:10:18.011 [Lua] [level_transition_handler] = metatable 16:10:18.011 [Lua] [num_local_human_players] = 1 (number) 16:10:18.011 [Lua] [statistics_db] = table 16:10:18.011 [Lua] [statistics_db] = metatable 16:10:18.011 [Lua] [network_server] = table 16:10:18.011 [Lua] [network_server] = metatable 16:10:18.011 [Lua] [input_manager] = table 16:10:18.011 [Lua] [input_manager] = metatable 16:10:18.011 [Lua] [network_clock] = table 16:10:18.011 [Lua] [network_clock] = metatable 16:10:18.011 [Lua] [network_transmit] = table 16:10:18.011 [Lua] [network_transmit] = metatable 16:10:18.011 [Lua] [free_flight_manager] = table 16:10:18.011 [Lua] [free_flight_manager] = metatable 16:10:18.011 [Lua] [network_manager] = table 16:10:18.011 [Lua] [network_manager] = metatable 16:10:18.011 [Lua] [network_event_delegate] = table 16:10:18.011 [Lua] [network_event_delegate] = metatable 16:10:18.011 [Lua] 16:10:18.011 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:10:18.011 [Lua] ignoring extension VersusInteractObjectiveExtension 16:10:18.011 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:10:18.011 [Lua] ignoring extension VersusSocketObjectiveExtension 16:10:18.011 [Lua] ignoring extension VersusTargetObjectiveExtension 16:10:18.011 [Lua] ignoring extension VersusMissionObjectiveExtension 16:10:18.022 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:10:18.022 [Lua] [AchievementManager] Achievements using the steam platform 16:10:18.022 [Lua] PlayerManager:add_player player_1 16:10:18.040 [Lua] [StateIngame] Level seed: 0 16:10:18.040 [Lua] [LevelAnalysis] set_random_seed( 1207929456) 16:10:18.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:10:18.040 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:10:18.041 [Lua] [IngameUI] init 16:10:18.052 [Lua] cb_razer_chroma_setup 16:10:18.073 [Lua] completed 16:10:18.074 [Lua] completed 16:10:18.074 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:10:18.074 [Lua] Set lobby begin: 16:10:18.074 [Lua] Lobby data twitch_enabled = false 16:10:18.074 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:18.074 [Lua] Lobby data num_players = 2 16:10:18.074 [Lua] Lobby data difficulty_tweak = 0 16:10:18.074 [Lua] Lobby data host = 110000106a92ce4 16:10:18.074 [Lua] Lobby data matchmaking_type = 2 16:10:18.074 [Lua] Lobby data is_private = true 16:10:18.075 [Lua] Lobby data match_started = true 16:10:18.075 [Lua] Lobby data difficulty = normal 16:10:18.075 [Lua] Lobby data player_slot_1 = 0:0 16:10:18.075 [Lua] Lobby data player_slot_4 = 0:0 16:10:18.075 [Lua] Lobby data unique_server_name = Amber Baal 16:10:18.075 [Lua] Lobby data quick_game = false 16:10:18.075 [Lua] Lobby data country_code = GB 16:10:18.075 [Lua] Lobby data matchmaking = false 16:10:18.075 [Lua] Lobby data power_level = 715 16:10:18.075 [Lua] Lobby data mission_id = dlc_morris_map 16:10:18.075 [Lua] Lobby data mechanism = deus 16:10:18.075 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:18.075 [Lua] Lobby data player_slot_2 = 0:0 16:10:18.075 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:18.075 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:18.075 [Lua] Lobby data eac_authorized = true 16:10:18.075 [Lua] Set lobby end. 16:10:18.075 [Lua] CurrentConflictSettings disabled 16:10:18.075 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 16:10:18.075 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 16:10:18.075 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:10:18.075 [Lua] [Managers] Calling function on all managers: 16:10:18.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:10:18.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 16:10:18.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 16:10:18.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:10:18.077 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 16:10:18.077 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 16:10:18.096 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 16:10:18.096 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1744351872,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1744351872 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 708144384 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 16:10:18.123 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:10:18.123 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:10:18.123 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 16:10:18.123 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:10:18.123 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:10:18.240 [Lua] StateInGameRunning:_game_actually_starts() 16:10:18.240 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:10:18.240 [Lua] ################################################################################################################# 16:10:18.240 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_volcano_khorne_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:10:18.240 [Lua] ################################################################################################################# 16:10:18.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 16:10:18.240 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 16:10:18.240 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 16:10:18.242 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: ready:0:0:0:0 = true 16:10:18.242 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = STARTING 16:10:18.242 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: final_node_selected:0:0:0:0 = 16:10:18.242 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: vote:0:0:0:0 = 16:10:18.243 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:10:18.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 16:10:18.425 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:10:18.425 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:10:18.425 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:10:18.425 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 16:10:18.425 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 16:10:18.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 16:10:18.426 [Lua] Commit load time data 16:10:18.434 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 16:10:18.435 [Lua] PlayerManager:add_remote_player 110000109992595 16:10:18.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:10:18.435 [Lua] RemotePlayer:create_game_object( ) 3 16:10:18.446 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 16:10:18.446 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 16:10:18.446 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 16:10:18.446 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 16:10:18.446 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 16:10:18.448 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 16:10:18.448 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 16:10:18.448 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 16:10:18.530 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 16:10:18.530 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:18.530 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 16:10:18.626 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 16:10:18.670 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: ready:0:0:0:0 = true 16:10:18.670 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: vote:0:0:0:0 = 16:10:18.670 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:10:18.671 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = WAITING 16:10:23.140 [Lua] Set lobby begin: 16:10:23.140 [Lua] Lobby data twitch_enabled = false 16:10:23.140 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:23.140 [Lua] Lobby data num_players = 2 16:10:23.140 [Lua] Lobby data difficulty_tweak = 0 16:10:23.140 [Lua] Lobby data host = 110000106a92ce4 16:10:23.140 [Lua] Lobby data matchmaking_type = 2 16:10:23.140 [Lua] Lobby data is_private = true 16:10:23.140 [Lua] Lobby data match_started = true 16:10:23.141 [Lua] Lobby data difficulty = normal 16:10:23.141 [Lua] Lobby data player_slot_1 = 0:0 16:10:23.141 [Lua] Lobby data player_slot_4 = 0:0 16:10:23.141 [Lua] Lobby data unique_server_name = Amber Baal 16:10:23.141 [Lua] Lobby data quick_game = false 16:10:23.141 [Lua] Lobby data country_code = GB 16:10:23.141 [Lua] Lobby data matchmaking = false 16:10:23.141 [Lua] Lobby data power_level = 357 16:10:23.141 [Lua] Lobby data mission_id = dlc_morris_map 16:10:23.141 [Lua] Lobby data mechanism = deus 16:10:23.141 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:23.141 [Lua] Lobby data player_slot_2 = 0:0 16:10:23.141 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:23.141 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:23.141 [Lua] Lobby data eac_authorized = true 16:10:23.141 [Lua] Set lobby end. 16:10:28.145 [Lua] Set lobby begin: 16:10:28.145 [Lua] Lobby data twitch_enabled = false 16:10:28.145 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:28.145 [Lua] Lobby data num_players = 2 16:10:28.145 [Lua] Lobby data difficulty_tweak = 0 16:10:28.145 [Lua] Lobby data host = 110000106a92ce4 16:10:28.145 [Lua] Lobby data matchmaking_type = 2 16:10:28.145 [Lua] Lobby data is_private = true 16:10:28.145 [Lua] Lobby data match_started = true 16:10:28.145 [Lua] Lobby data difficulty = normal 16:10:28.145 [Lua] Lobby data player_slot_1 = 0:0 16:10:28.145 [Lua] Lobby data player_slot_4 = 0:0 16:10:28.145 [Lua] Lobby data unique_server_name = Amber Baal 16:10:28.145 [Lua] Lobby data quick_game = false 16:10:28.145 [Lua] Lobby data country_code = GB 16:10:28.145 [Lua] Lobby data matchmaking = false 16:10:28.145 [Lua] Lobby data power_level = 715 16:10:28.145 [Lua] Lobby data mission_id = dlc_morris_map 16:10:28.145 [Lua] Lobby data mechanism = deus 16:10:28.145 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:28.146 [Lua] Lobby data player_slot_2 = 0:0 16:10:28.146 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:28.146 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:28.146 [Lua] Lobby data eac_authorized = true 16:10:28.146 [Lua] Set lobby end. 16:10:42.253 [Window] Window => active 16:10:45.860 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: vote:0:0:0:0 = node_9 16:10:45.870 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = VOTING 16:10:46.557 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: vote:0:0:0:0 = node_9 16:10:46.558 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = VOTING_FINISHING 16:10:48.472 [Window] Window => inactive 16:10:50.305 [Window] Window => active 16:10:51.549 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: final_node_selected:0:0:0:0 = node_9 16:10:51.549 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = FINISHING 16:10:51.549 [Lua] [SharedState] [SharedState] deus_run_state_13487274: twitch_vote:0:0:0:0 = 16:10:54.553 [Lua] [SharedState] [SharedState] deus_map_13487274_node_1: map_state:0:0:0:0 = FINISHED 16:10:54.554 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:10:55.555 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:10:55.636 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:10:55.637 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:10:55.644 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:10:55.668 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:10:55.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = node_9 16:10:55.669 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_nurgle_path4, mc:deus, gm:deus, env:0, seed:-1491986411, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-7, id:860881408, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_corrupted_flesh", }) 16:10:55.669 [Lua] [LevelTransitionHandler] promote_next_level_data 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = pat_town_nurgle_path4 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -1491986411 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = -7 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 860881408 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_corrupted_flesh"] 16:10:55.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:10:55.669 [Lua] [NetworkServer] Entering post game 16:10:55.669 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 16:10:55.669 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 16:10:55.669 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 16:10:55.669 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 16:10:55.670 [Save] Saving `save_data` 16:10:55.670 [Lua] gm_event_end_conditions_met true false 16:10:55.671 [Lua] Game won 16:10:55.671 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:55.672 [Lua] generate_backend_stats 110000106a92ce4:1 16:10:55.673 [Save] Save done 16:10:55.673 [Save] Saving `save_data` 16:10:55.676 [Save] Save done 16:10:55.695 [Lua] PlayFabMirrorBase:_commit_internal nil 16:10:55.695 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:10:55.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:10:55.696 [Save] Saving `save_data` 16:10:55.696 [Lua] TRANSITION nil nil load_next_level 16:10:55.696 [Lua] Transition type "load_next_level", is server: true 16:10:55.696 [Lua] [GameNetworkManager] Leaving game... 16:10:55.696 [Lua] [GameNetworkManager] Shutting down game session host. 16:10:55.696 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:10:55.696 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:10:55.696 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.57 16:10:55.697 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 16:10:55.697 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 16:10:55.698 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:10:55.698 [Lua] commit result success 12 16:10:55.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 16:10:55.698 [Lua] none table: 000000000EC1DAA0 nil 16:10:55.700 [Save] Save done 16:10:55.702 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 16:10:55.863 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 16:10:57.699 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:10:57.699 [Lua] [Managers] Calling function on all managers: 16:10:57.699 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 16:10:57.699 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 16:10:57.699 [Lua] Clearing all global lookup lists 16:10:57.699 [Lua] [IngamePlayerListUI] - Destroy 16:10:57.700 [Lua] [IngameUI] destroy 16:10:57.701 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 16:10:57.701 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 16:10:57.701 [Lua] [Managers] Destroying manager group: 16:10:57.702 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:10:57.702 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 16:10:57.702 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 16:10:57.702 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 16:10:57.702 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 16:10:57.702 [Lua] [Matchmaking] unregister rpcs 16:10:57.702 [Lua] ############### UNLOADING PACKAGES ############### 16:10:57.702 [Lua] [Gamestate] Enter state StateLoading 16:10:57.703 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:10:57.703 [Lua] [Matchmaking] register rpcs 16:10:57.703 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:10:57.703 [Lua] Set lobby begin: 16:10:57.703 [Lua] Lobby data twitch_enabled = false 16:10:57.703 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:57.703 [Lua] Lobby data num_players = 2 16:10:57.703 [Lua] Lobby data difficulty_tweak = 0 16:10:57.703 [Lua] Lobby data host = 110000106a92ce4 16:10:57.703 [Lua] Lobby data matchmaking_type = 2 16:10:57.703 [Lua] Lobby data is_private = true 16:10:57.704 [Lua] Lobby data match_started = true 16:10:57.704 [Lua] Lobby data difficulty = normal 16:10:57.704 [Lua] Lobby data player_slot_1 = 0:0 16:10:57.704 [Lua] Lobby data player_slot_4 = 0:0 16:10:57.704 [Lua] Lobby data unique_server_name = Amber Baal 16:10:57.704 [Lua] Lobby data quick_game = false 16:10:57.704 [Lua] Lobby data country_code = GB 16:10:57.704 [Lua] Lobby data matchmaking = false 16:10:57.704 [Lua] Lobby data power_level = 0 16:10:57.704 [Lua] Lobby data mission_id = dlc_morris_map 16:10:57.704 [Lua] Lobby data mechanism = deus 16:10:57.704 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:57.704 [Lua] Lobby data player_slot_2 = 0:0 16:10:57.704 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:57.704 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:57.704 [Lua] Lobby data eac_authorized = true 16:10:57.704 [Lua] Set lobby end. 16:10:57.704 [Lua] registering RPCs 16:10:57.704 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:10:57.704 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:10:57.704 [Lua] Set lobby begin: 16:10:57.704 [Lua] Lobby data twitch_enabled = false 16:10:57.704 [Lua] Lobby data selected_mission_id = journey_citadel 16:10:57.704 [Lua] Lobby data num_players = 2 16:10:57.704 [Lua] Lobby data difficulty_tweak = 0 16:10:57.704 [Lua] Lobby data host = 110000106a92ce4 16:10:57.704 [Lua] Lobby data matchmaking_type = 2 16:10:57.704 [Lua] Lobby data is_private = true 16:10:57.704 [Lua] Lobby data match_started = true 16:10:57.704 [Lua] Lobby data difficulty = normal 16:10:57.704 [Lua] Lobby data player_slot_1 = 0:0 16:10:57.704 [Lua] Lobby data player_slot_4 = 0:0 16:10:57.704 [Lua] Lobby data unique_server_name = Amber Baal 16:10:57.704 [Lua] Lobby data quick_game = false 16:10:57.705 [Lua] Lobby data country_code = GB 16:10:57.705 [Lua] Lobby data matchmaking = false 16:10:57.705 [Lua] Lobby data power_level = 0 16:10:57.705 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:10:57.705 [Lua] Lobby data mechanism = deus 16:10:57.705 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:10:57.705 [Lua] Lobby data player_slot_2 = 0:0 16:10:57.705 [Lua] Lobby data network_hash = 65e25336687ca88 16:10:57.705 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:10:57.705 [Lua] Lobby data eac_authorized = true 16:10:57.705 [Lua] Set lobby end. 16:10:57.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:10:57.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 16:10:57.711 [Lua] [StateLoading] load_current_level 16:10:57.711 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_nurgle_path4 0 16:10:57.713 [Umbra] Unload tome 16:10:57.721 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/nurgle_common, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/nurgle_path4, pat_town_nurgle_path4, async-read, 16:10:57.721 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_town_nurgle_path4, async-read, 16:10:57.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 16:10:57.761 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 16:10:57.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1744351872,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1744351872 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 708144384 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 16:10:57.761 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 16:10:57.843 [Window] Window => inactive 16:10:57.957 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:10:57.957 [Lua] ### Received rpc_level_load_started 16:10:57.957 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 860881408 16:10:58.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:10:58.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:10:58.891 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:10:59.023 [Window] Window => active 16:10:59.157 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:10:59.157 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:10:59.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 16:10:59.257 [Window] Window => inactive 16:11:01.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 16:11:01.641 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 16:11:01.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 16:11:01.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 16:11:01.775 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 16:11:01.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 16:11:02.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 16:11:02.058 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 16:11:02.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/nurgle_common 16:11:02.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/nurgle_common 16:11:02.274 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/nurgle_common 16:11:02.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/nurgle_path4 16:11:02.322 [Umbra] Loading umbra tome '#ID[3ef933d8bc40201e]' 16:11:02.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/nurgle_path4 16:11:02.358 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/nurgle_path4 16:11:02.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_corrupted_flesh 16:11:02.375 [Lua] [LevelTransitionHandler] Level load completed! 16:11:02.375 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_nurgle_path4 - level_seed: -1491986411 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:11:02.387 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:11:02.387 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:11:02.387 [Lua] load_startup_enemy_packages: -------------- 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_spawn 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_troll 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_rat_ogre 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_stormfiend 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_minotaur 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_plague_sorcerer 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_corruptor_sorcerer 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_gutter_runner 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_pack_master 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_poison_wind_globadier 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_ratling_gunner 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_warpfire_thrower 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_vortex_sorcerer 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_standard_bearer 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] chaos_vortex 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] critter_rat 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] critter_pig 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_gor 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_storm_vermin 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_ungor_archer 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_clan_rat 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_loot_rat 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_ungor 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] beastmen_bestigor 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_storm_vermin_with_shield 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_plague_monk 16:11:02.387 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:11:02.387 [Lua] skaven_clan_rat_with_shield 16:11:02.392 [Lua] ### Received rpc_level_loaded 16:11:02.392 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 333 16:11:02.392 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 16:11:02.408 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 16:11:02.408 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 16:11:02.425 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 16:11:02.425 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 16:11:02.425 [Lua] ### Received rpc_level_loaded 16:11:02.425 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 333 16:11:02.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_corrupted_flesh 16:11:02.474 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_corrupted_flesh 16:11:02.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 16:11:02.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:11:02.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:11:02.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:11:02.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:11:02.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:11:02.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:11:03.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:11:03.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:11:03.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:11:03.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:11:03.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:11:03.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:11:03.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:11:03.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:11:03.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:11:03.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:11:03.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:11:03.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:11:03.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:11:03.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:11:03.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:11:03.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:11:03.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:11:03.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:11:04.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:11:04.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:11:04.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:11:04.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:11:04.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:11:04.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:11:04.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:11:04.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:11:04.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:11:04.525 [Lua] ### Received rpc_level_loaded 16:11:04.525 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 333 16:11:04.525 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 16:11:04.526 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 16:11:04.526 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 16:11:04.541 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 16:11:04.541 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 16:11:04.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:11:04.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:11:04.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:11:04.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:11:04.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:11:04.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:11:05.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:11:05.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:11:05.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:11:05.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:11:05.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:11:05.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:11:05.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:11:05.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:11:05.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:11:05.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:11:05.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:11:05.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:11:05.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:11:05.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:11:05.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:11:05.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:11:05.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:11:05.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:11:06.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:11:06.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:11:06.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:11:06.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:11:06.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:11:06.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:11:06.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:11:06.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:11:06.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:11:06.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:11:06.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:11:06.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:11:07.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:11:07.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:11:07.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:11:07.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:11:07.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:11:07.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:11:07.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:11:07.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:11:07.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:11:08.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:11:08.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:11:08.059 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_nurgle_path4 game_mode: deus 16:11:08.059 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:11:08.059 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 16:11:08.065 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":2105234176,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 16:11:08.065 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:11:08.075 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 2105234176 16:11:08.125 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 2105234176 16:11:08.125 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:11:08.125 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/nurgle_path4/world 16:11:08.125 [Umbra] Init version: 3.4.15 :: 16 threads 16:11:08.446 [Lua] Async level spawning done 16:11:08.446 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:11:09.415 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:11:09.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:11:09.415 [Lua] [Matchmaking] unregister rpcs 16:11:09.415 [Lua] Set lobby begin: 16:11:09.415 [Lua] Lobby data twitch_enabled = false 16:11:09.415 [Lua] Lobby data selected_mission_id = journey_citadel 16:11:09.415 [Lua] Lobby data num_players = 2 16:11:09.415 [Lua] Lobby data difficulty_tweak = 0 16:11:09.415 [Lua] Lobby data host = 110000106a92ce4 16:11:09.415 [Lua] Lobby data matchmaking_type = 2 16:11:09.415 [Lua] Lobby data is_private = true 16:11:09.415 [Lua] Lobby data match_started = true 16:11:09.415 [Lua] Lobby data difficulty = normal 16:11:09.415 [Lua] Lobby data player_slot_1 = 0:0 16:11:09.415 [Lua] Lobby data player_slot_4 = 0:0 16:11:09.415 [Lua] Lobby data unique_server_name = Amber Baal 16:11:09.415 [Lua] Lobby data quick_game = false 16:11:09.415 [Lua] Lobby data country_code = GB 16:11:09.415 [Lua] Lobby data matchmaking = false 16:11:09.415 [Lua] Lobby data power_level = 0 16:11:09.415 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:11:09.415 [Lua] Lobby data mechanism = deus 16:11:09.415 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:11:09.415 [Lua] Lobby data player_slot_2 = 0:0 16:11:09.415 [Lua] Lobby data network_hash = 65e25336687ca88 16:11:09.415 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:11:09.415 [Lua] Lobby data eac_authorized = true 16:11:09.415 [Lua] Set lobby end. 16:11:09.416 [Lua] [Managers] Destroying manager group: 16:11:09.416 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 16:11:09.416 [Lua] [Gamestate] Enter StateIngame HOST 16:11:09.416 [Lua] <>level = pat_town_nurgle_path4<> 16:11:09.416 [Lua] [StateIngame] Server ingame 16:11:09.419 [Lua] Set lobby begin: 16:11:09.419 [Lua] Lobby data twitch_enabled = false 16:11:09.420 [Lua] Lobby data selected_mission_id = journey_citadel 16:11:09.420 [Lua] Lobby data num_players = 2 16:11:09.420 [Lua] Lobby data difficulty_tweak = -7 16:11:09.420 [Lua] Lobby data host = 110000106a92ce4 16:11:09.420 [Lua] Lobby data matchmaking_type = 2 16:11:09.420 [Lua] Lobby data is_private = true 16:11:09.420 [Lua] Lobby data match_started = true 16:11:09.420 [Lua] Lobby data difficulty = cataclysm 16:11:09.420 [Lua] Lobby data player_slot_1 = 0:0 16:11:09.420 [Lua] Lobby data player_slot_4 = 0:0 16:11:09.420 [Lua] Lobby data unique_server_name = Amber Baal 16:11:09.420 [Lua] Lobby data quick_game = false 16:11:09.420 [Lua] Lobby data country_code = GB 16:11:09.420 [Lua] Lobby data matchmaking = false 16:11:09.420 [Lua] Lobby data power_level = 0 16:11:09.420 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:11:09.420 [Lua] Lobby data mechanism = deus 16:11:09.420 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:11:09.420 [Lua] Lobby data player_slot_2 = 0:0 16:11:09.420 [Lua] Lobby data network_hash = 65e25336687ca88 16:11:09.420 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:11:09.420 [Lua] Lobby data eac_authorized = true 16:11:09.420 [Lua] Set lobby end. 16:11:09.420 [Lua] [Matchmaking] register rpcs 16:11:09.420 [Lua] GameNetworkManager:init... creating game session 16:11:09.420 [Lua] Host GameSession.make_game_session_host with session: 16:11:09.420 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:11:09.421 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 16:11:09.421 [Lua] [GameNetworkManager] self.is_server = true 16:11:09.421 [Network] Setting artificial MTU limit to 65536 16:11:09.426 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:11:09.426 [Lua] pacing=deus_default 16:11:09.426 [Lua] locked_func_name=beastmen 16:11:09.426 [Lua] roaming=nil 16:11:09.426 [Lua] specials=deus_skaven_beastmen 16:11:09.426 [Lua] contained_breeds=nil 16:11:09.426 [Lua] debug_color=orange 16:11:09.426 [Lua] disabled=false 16:11:09.426 [Lua] pack_spawning=deus_skaven_beastmen 16:11:09.426 [Lua] factions=nil 16:11:09.426 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:11:09.426 [Lua] boss=deus_skaven_beastmen 16:11:09.426 [Lua] horde=deus_beastmen 16:11:09.426 [Lua] name=deus_skaven_beastmen 16:11:09.426 [Lua] intensity=deus_default 16:11:09.426 [Lua] --- 16:11:09.426 [Lua] [LevelAnalysis] set_random_seed( -1491986411) 16:11:09.432 [Lua] [AIInterestPointSystem] Level Seed: -1491986411 16:11:09.432 [Lua] 16:11:09.432 [Lua] [entity_system_bag] = table 16:11:09.432 [Lua] [entity_system_bag] = metatable 16:11:09.432 [Lua] [startup_data] = table 16:11:09.432 [Lua] [entity_manager] = table 16:11:09.432 [Lua] [entity_manager] = metatable 16:11:09.432 [Lua] [unit_spawner] = table 16:11:09.432 [Lua] [unit_spawner] = metatable 16:11:09.432 [Lua] [unit_storage] = table 16:11:09.432 [Lua] [unit_storage] = metatable 16:11:09.432 [Lua] [dice_keeper] = table 16:11:09.432 [Lua] [dice_keeper] = metatable 16:11:09.432 [Lua] [is_server] = true (boolean) 16:11:09.432 [Lua] [world] = [World] 16:11:09.432 [Lua] [system_api] = table 16:11:09.432 [Lua] [entity_system] = table 16:11:09.432 [Lua] [entity_system] = metatable 16:11:09.432 [Lua] [network_lobby] = table 16:11:09.432 [Lua] [network_lobby] = metatable 16:11:09.432 [Lua] [profile_synchronizer] = table 16:11:09.432 [Lua] [profile_synchronizer] = metatable 16:11:09.432 [Lua] [level_transition_handler] = table 16:11:09.432 [Lua] [level_transition_handler] = metatable 16:11:09.432 [Lua] [num_local_human_players] = 1 (number) 16:11:09.432 [Lua] [statistics_db] = table 16:11:09.432 [Lua] [statistics_db] = metatable 16:11:09.432 [Lua] [network_server] = table 16:11:09.432 [Lua] [network_server] = metatable 16:11:09.432 [Lua] [input_manager] = table 16:11:09.432 [Lua] [input_manager] = metatable 16:11:09.432 [Lua] [network_clock] = table 16:11:09.432 [Lua] [network_clock] = metatable 16:11:09.432 [Lua] [network_transmit] = table 16:11:09.432 [Lua] [network_transmit] = metatable 16:11:09.432 [Lua] [free_flight_manager] = table 16:11:09.432 [Lua] [free_flight_manager] = metatable 16:11:09.432 [Lua] [network_manager] = table 16:11:09.432 [Lua] [network_manager] = metatable 16:11:09.432 [Lua] [network_event_delegate] = table 16:11:09.432 [Lua] [network_event_delegate] = metatable 16:11:09.432 [Lua] 16:11:09.432 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:11:09.432 [Lua] ignoring extension VersusInteractObjectiveExtension 16:11:09.432 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:11:09.432 [Lua] ignoring extension VersusSocketObjectiveExtension 16:11:09.432 [Lua] ignoring extension VersusTargetObjectiveExtension 16:11:09.432 [Lua] ignoring extension VersusMissionObjectiveExtension 16:11:09.433 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:11:09.449 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:11:09.449 [Lua] [AchievementManager] Achievements using the steam platform 16:11:09.450 [Lua] PlayerManager:add_player player_1 16:11:09.479 [Lua] respawn_unit_spawned with group id: terror_event_respawn 16:11:09.479 [Lua] respawn_unit_spawned with group id: terror_event_respawn 16:11:09.479 [Lua] respawn_unit_spawned with group id: terror_event_respawn 16:11:09.490 [Lua] [StateIngame] Level seed: -1491986411 16:11:09.508 [Lua] [LevelAnalysis] set_random_seed( -1491986411) 16:11:09.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:11:09.511 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:11:09.511 [Lua] [IngameUI] init 16:11:09.535 [Lua] cb_razer_chroma_setup 16:11:09.557 [Lua] completed 16:11:09.557 [Lua] completed 16:11:09.558 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:11:09.558 [Lua] Set lobby begin: 16:11:09.558 [Lua] Lobby data twitch_enabled = false 16:11:09.558 [Lua] Lobby data selected_mission_id = journey_citadel 16:11:09.558 [Lua] Lobby data num_players = 2 16:11:09.558 [Lua] Lobby data difficulty_tweak = -7 16:11:09.558 [Lua] Lobby data host = 110000106a92ce4 16:11:09.558 [Lua] Lobby data matchmaking_type = 2 16:11:09.558 [Lua] Lobby data is_private = true 16:11:09.559 [Lua] Lobby data match_started = true 16:11:09.559 [Lua] Lobby data difficulty = cataclysm 16:11:09.559 [Lua] Lobby data player_slot_1 = 0:0 16:11:09.559 [Lua] Lobby data player_slot_4 = 0:0 16:11:09.559 [Lua] Lobby data unique_server_name = Amber Baal 16:11:09.559 [Lua] Lobby data quick_game = false 16:11:09.559 [Lua] Lobby data country_code = GB 16:11:09.559 [Lua] Lobby data matchmaking = false 16:11:09.559 [Lua] Lobby data power_level = 715 16:11:09.559 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:11:09.559 [Lua] Lobby data mechanism = deus 16:11:09.559 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:11:09.559 [Lua] Lobby data player_slot_2 = 0:0 16:11:09.559 [Lua] Lobby data network_hash = 65e25336687ca88 16:11:09.559 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:11:09.559 [Lua] Lobby data eac_authorized = true 16:11:09.559 [Lua] Set lobby end. 16:11:09.559 [Lua] CurrentConflictSettings deus_skaven_beastmen 16:11:09.559 [Lua] [ConflictDirector] conflict_director is ai_ready 16:11:09.560 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:11:09.560 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:11:09.561 [Lua] NORMAL PATROL MAIN PATH 182.1473388671875 16:11:09.561 [Lua] [waypoints] = table 16:11:09.561 [Lua] [astar_points] = table 16:11:09.561 [Lua] [travel_dist] = 182.14734256267548 (number) 16:11:09.561 [Lua] [one_directional] = false (boolean) 16:11:09.561 [Lua] [id] = boss_1 (string) 16:11:09.561 [Lua] NORMAL PATROL MAIN PATH 279.61029052734375 16:11:09.561 [Lua] [waypoints] = table 16:11:09.561 [Lua] [astar_points] = table 16:11:09.561 [Lua] [travel_dist] = 279.61027550697327 (number) 16:11:09.561 [Lua] [one_directional] = false (boolean) 16:11:09.561 [Lua] [id] = boss_2 (string) 16:11:09.561 [Lua] NORMAL PATROL MAIN PATH 497.73391723632812 16:11:09.561 [Lua] [waypoints] = table 16:11:09.561 [Lua] [astar_points] = table 16:11:09.561 [Lua] [travel_dist] = 496.80627369880676 (number) 16:11:09.561 [Lua] [one_directional] = false (boolean) 16:11:09.561 [Lua] [id] = boss_3 (string) 16:11:09.562 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:11:09.562 [Lua] Forming navigation groups in one frame 16:11:09.562 [Lua] Forming navigation groups 16:11:09.598 [Lua] NavigationGroupManager -> calulation time A: 0.035999999999830834 16:11:09.658 [Lua] NavigationGroupManager -> calulation time B: 0.060000000000172804 16:11:09.658 [Lua] number of nav groups: 98 16:11:09.658 [Lua] number of refined nav groups : 70 16:11:09.663 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 16:11:09.664 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.682363583892579 Normalized coefficient: 1.3481860829700412 16:11:09.666 [Lua] Warning: missing nodes! in zones 16:11:09.666 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 4.8433366030454641 Normalized coefficient: 1.7653119534627857 16:11:09.670 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_nurgle_path4 16:11:09.670 [Lua] [LevelAnalysis] This level has a total main-path length of 560.043 meters. 16:11:09.670 [Lua] [LevelAnalysis] num_event_places_f: 0.34002842315038045 , num_event_places: 0 , trailing_event_fraction: 0.34002842315038045 , num_events: 1 16:11:09.670 [Lua] [LevelAnalysis] Level path distance: 560.04263472557068 16:11:09.670 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 560.04263472557068 forbidden_dist: -460.04263472557068 16:11:09.670 [Lua] [LevelAnalysis] wanted_distance: 166.56520622499642 16:11:09.670 [Lua] [LevelAnalysis] Terror events added: 16:11:09.670 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:11:09.671 [Lua] Adding main path event: Vector3Box(-40.2198, 44.9451, -14.144) rare_event_loot_rat 45 table: 0000000016DFE7C0 16:11:09.671 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:11:09.672 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:11:09.674 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:11:09.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 16:11:09.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:11:09.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:11:09.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:11:09.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:11:09.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=42 16:11:09.677 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:11:09.677 [Lua] [Managers] Calling function on all managers: 16:11:09.677 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:11:09.677 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 16:11:09.677 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 16:11:09.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:11:09.683 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 16:11:09.683 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 16:11:09.686 [Lua] player (110000106a92ce4,3) was put into party 1 16:11:09.697 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 16:11:09.697 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 16:11:09.697 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:3) to profile(2) career(3) 16:11:09.697 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:09.702 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1398073984,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:11:09.702 [Lua] player (110000106a92ce4,2) was put into party 1 16:11:09.714 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 16:11:09.714 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 16:11:09.714 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:11:09.714 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:09.719 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":625863424,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1744351872,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1744351872 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 2105234176 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1387903488 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 2067792512 16:11:09.766 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:11:09.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:11:09.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 16:11:09.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:11:09.766 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:11:09.767 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 16:11:09.767 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 16:11:09.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 16:11:09.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 16:11:09.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:11:10.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:11:10.032 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:11:10.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:11:10.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:11:10.228 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:11:10.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:11:10.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:11:10.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:11:10.294 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 16:11:10.391 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:11:10.391 [Lua] [PackageManager] Force_load: wwise/pistol 16:11:10.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:11:10.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:11:10.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:11:10.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:11:10.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:11:10.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:11:10.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:11:10.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:11:10.677 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:11:10.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:11:10.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:11:10.710 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:11:10.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:11:10.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:11:10.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:11:10.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:11:10.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:11:10.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:11:10.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:11:10.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:11:10.917 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:11:10.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:11:10.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:11:10.966 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:11:10.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:11:11.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:11:11.006 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:11:11.007 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:11:11.114 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:11:11.114 [Lua] [PackageManager] Force_load: wwise/staff 16:11:11.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:11:11.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:11:11.203 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:11:11.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:11:11.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:11:11.552 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:11:11.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:11:11.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:11:11.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:11:11.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:11:11.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:11:11.738 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:11:11.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:11:11.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:11:11.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:11:11.861 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:11:11.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:11:11.890 [Lua] [PackageManager] Force_load: wwise/flail 16:11:11.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:11:11.900 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 625863424 16:11:11.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:11:11.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:11:11.933 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:11:12.286 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":407134560,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:11:12.286 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 407134560 16:11:12.286 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 407134560 16:11:12.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:11:12.286 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:11:12.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:11:12.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:11:12.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:11:12.348 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:11:14.161 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 625863424 16:11:14.525 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:11:15.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:11:15.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:11:15.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:11:15.990 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 16:11:15.990 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 16:11:15.998 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 16:11:16.002 [Lua] Breedfreezer (server) starting a hot join sync 16:11:16.002 [Lua] packing 0 units of breed skaven_clan_rat 16:11:16.002 [Lua] packing 0 units of breed skaven_storm_vermin 16:11:16.002 [Lua] packing 0 units of breed beastmen_ungor_archer 16:11:16.002 [Lua] packing 0 units of breed beastmen_bestigor 16:11:16.002 [Lua] packing 0 units of breed beastmen_ungor 16:11:16.002 [Lua] packing 0 units of breed skaven_plague_monk 16:11:16.002 [Lua] packing 0 units of breed beastmen_gor 16:11:16.002 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:11:16.002 [Lua] 16:11:16.002 [Lua] [1] = 1 (number) 16:11:16.002 [Lua] [2] = 0 (number) 16:11:16.002 [Lua] [3] = 1 (number) 16:11:16.002 [Lua] [4] = 0 (number) 16:11:16.002 [Lua] [5] = 1 (number) 16:11:16.002 [Lua] [6] = 0 (number) 16:11:16.002 [Lua] [7] = 1 (number) 16:11:16.002 [Lua] [8] = 0 (number) 16:11:16.002 [Lua] [9] = 1 (number) 16:11:16.002 [Lua] [10] = 0 (number) 16:11:16.002 [Lua] [11] = 1 (number) 16:11:16.002 [Lua] [12] = 0 (number) 16:11:16.002 [Lua] [13] = 1 (number) 16:11:16.002 [Lua] [14] = 0 (number) 16:11:16.002 [Lua] 16:11:16.002 [Lua] 16:11:16.002 [Lua] 16:11:16.002 [Lua] PlayerManager:add_remote_player 110000109992595 16:11:16.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 16:11:16.002 [Lua] RemotePlayer:create_game_object( ) 47 16:11:16.019 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 16:11:16.019 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 16:11:16.019 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 16:11:16.019 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 16:11:16.019 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 16:11:16.019 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 16:11:16.020 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000106a92ce4 3 16:11:16.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:11:16.022 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:11:16.022 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:11:16.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335) 16:11:16.024 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:11:16.024 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,97,70,1,1014.25,4001.5,0,0,180,0,0,64,0,1] 16:11:16.026 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-30.7749, 175.21, -12.9562), Vector4(0, 0, 0.997223, -0.074478)) 16:11:16.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 16:11:16.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 16:11:16.029 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:11:16.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 16:11:16.030 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 16:11:16.030 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 16:11:16.030 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 16:11:16.030 [Lua] [GameNetworkManager] destroying game object with go_id=51 16:11:16.037 [Lua] Switching ConflictSettings: to: deus_skaven 16:11:16.037 [Lua] pacing=deus_default 16:11:16.037 [Lua] roaming=nil 16:11:16.037 [Lua] specials=deus_skaven 16:11:16.037 [Lua] contained_breeds=nil 16:11:16.037 [Lua] debug_color=orange 16:11:16.037 [Lua] disabled=false 16:11:16.037 [Lua] pack_spawning=skaven 16:11:16.037 [Lua] description=deus_conflict_director_skaven_chaos_name 16:11:16.037 [Lua] factions=nil 16:11:16.037 [Lua] boss=deus_skaven 16:11:16.037 [Lua] horde=deus_default 16:11:16.037 [Lua] name=deus_skaven 16:11:16.037 [Lua] intensity=deus_default 16:11:16.037 [Lua] --- 16:11:16.047 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:16.047 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:11:16.047 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:11:16.047 [Lua] player (110000106a92ce4,2) was put into party 1 16:11:16.061 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 16:11:16.061 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 16:11:16.061 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:11:16.061 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:16.067 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":49880492,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:11:16.067 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.5 16:11:16.071 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 49880492 16:11:16.072 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.5 16:11:16.200 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 16:11:16.200 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109992595 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:11:16.200 [Lua] Adding player sync data to peer=110000109992595 local_player_id=1 16:11:16.200 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 49880492 16:11:16.202 [Lua] rpc_to_client_spawn_player 110000109992595 1 16:11:16.202 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:11:16.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335) 16:11:16.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:11:16.205 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,97,70,1,1014.25,4001.5,0,0,180,0,0,64,0,1] 16:11:16.208 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:11:16.210 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:16.210 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:11:16.210 [Lua] [GameNetworkManager] destroying game object with go_id=54 16:11:16.210 [Lua] player (110000106a92ce4,2) was put into party 1 16:11:16.225 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 16:11:16.225 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 16:11:16.225 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:11:16.225 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:11:16.231 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":702380544,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:11:16.235 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:11:16.253 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109992595 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:11:16.253 [Lua] [NetworkServer] Peer 110000109992595 spawned player. 16:11:16.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:11:16.254 [Lua] PlayerManager:assign_unit_ownership James 110000109992595 1 16:11:16.255 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64000000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.40157479047775269) 16:11:16.255 [Lua] TalentSystem:rpc_sync_talents 1 1025 16:11:16.256 [Lua] StateInGameRunning:_game_actually_starts() 16:11:16.256 [Lua] ################################################################################################################# 16:11:16.256 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_town_nurgle_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:11:16.256 [Lua] ################################################################################################################# 16:11:16.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 16:11:16.256 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 16:11:16.257 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 16:11:16.263 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 16:11:16.265 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:11:16.318 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:11:16.321 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:11:16.322 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:11:16.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335) 16:11:16.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:11:16.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.5 16:11:16.425 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 16:11:16.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 16:11:16.459 [Lua] Commit load time data 16:11:19.090 [Window] Window => active 16:11:19.372 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:11:19.682 [Lua] Set lobby begin: 16:11:19.682 [Lua] Lobby data twitch_enabled = false 16:11:19.682 [Lua] Lobby data selected_mission_id = journey_citadel 16:11:19.682 [Lua] Lobby data num_players = 2 16:11:19.682 [Lua] Lobby data difficulty_tweak = -7 16:11:19.682 [Lua] Lobby data host = 110000106a92ce4 16:11:19.682 [Lua] Lobby data matchmaking_type = 2 16:11:19.682 [Lua] Lobby data is_private = true 16:11:19.682 [Lua] Lobby data match_started = true 16:11:19.682 [Lua] Lobby data difficulty = cataclysm 16:11:19.682 [Lua] Lobby data player_slot_1 = 0:0 16:11:19.682 [Lua] Lobby data player_slot_4 = 0:0 16:11:19.682 [Lua] Lobby data unique_server_name = Amber Baal 16:11:19.682 [Lua] Lobby data quick_game = false 16:11:19.682 [Lua] Lobby data country_code = GB 16:11:19.682 [Lua] Lobby data matchmaking = false 16:11:19.682 [Lua] Lobby data power_level = 357 16:11:19.682 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:11:19.682 [Lua] Lobby data mechanism = deus 16:11:19.682 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:11:19.682 [Lua] Lobby data player_slot_2 = 0:0 16:11:19.682 [Lua] Lobby data network_hash = 65e25336687ca88 16:11:19.683 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:11:19.683 [Lua] Lobby data eac_authorized = true 16:11:19.683 [Lua] Set lobby end. 16:11:21.867 [Window] Window => inactive 16:11:22.469 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:11:22.713 [Window] Window => active 16:11:24.805 [Lua] Set lobby begin: 16:11:24.805 [Lua] Lobby data twitch_enabled = false 16:11:24.805 [Lua] Lobby data selected_mission_id = journey_citadel 16:11:24.805 [Lua] Lobby data num_players = 2 16:11:24.805 [Lua] Lobby data difficulty_tweak = -7 16:11:24.805 [Lua] Lobby data host = 110000106a92ce4 16:11:24.805 [Lua] Lobby data matchmaking_type = 2 16:11:24.806 [Lua] Lobby data is_private = true 16:11:24.806 [Lua] Lobby data match_started = true 16:11:24.806 [Lua] Lobby data difficulty = cataclysm 16:11:24.806 [Lua] Lobby data player_slot_1 = 0:0 16:11:24.806 [Lua] Lobby data player_slot_4 = 0:0 16:11:24.806 [Lua] Lobby data unique_server_name = Amber Baal 16:11:24.806 [Lua] Lobby data quick_game = false 16:11:24.806 [Lua] Lobby data country_code = GB 16:11:24.806 [Lua] Lobby data matchmaking = false 16:11:24.806 [Lua] Lobby data power_level = 715 16:11:24.806 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:11:24.806 [Lua] Lobby data mechanism = deus 16:11:24.806 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:11:24.806 [Lua] Lobby data player_slot_2 = 0:0 16:11:24.806 [Lua] Lobby data network_hash = 65e25336687ca88 16:11:24.806 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:11:24.806 [Lua] Lobby data eac_authorized = true 16:11:24.806 [Lua] Set lobby end. 16:11:25.523 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:11:28.543 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:11:30.423 [Lua] Players are leaving the safe zone 16:11:31.259 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:31.300 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:11:31.404 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:11:31.559 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:11:31.717 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:32.913 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:32.915 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:11:33.333 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:33.603 [Window] Window => inactive 16:11:33.856 [Window] Window => active 16:11:34.692 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:11:37.266 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:37.269 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:11:37.334 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:11:37.624 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:37.749 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:11:40.782 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:11:43.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:11:45.827 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:46.240 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:46.815 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:11:47.026 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.23250000000000001 16:11:47.440 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:47.442 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:11:47.554 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:11:47.613 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:11:47.879 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:49.860 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:11:52.848 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:11:55.729 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:55.733 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:11:55.831 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:11:55.845 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.84750000000000003 16:11:55.857 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = 16:11:55.937 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:11:56.087 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:11:58.031 [Window] Window => inactive 16:11:58.331 [Window] Window => active 16:11:58.869 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.46666666666666667 16:11:59.009 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:12:00.729 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:00.918 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:12:01.238 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:02.064 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:12:02.324 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:02.327 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:12:02.463 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:12:02.787 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:05.145 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:12:07.018 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":true,"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":true} 16:12:07.019 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:12:07.019 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:12:07.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 16:12:07.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 16:12:07.019 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 16:12:07.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 16:12:07.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:12:07.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:12:07.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:07.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:07.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:07.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:07.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:07.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:08.174 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:12:08.306 [Lua] main path terror event triggered: rare_event_loot_rat 16:12:08.306 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:12:09.855 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.50749999999999995 16:12:11.223 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:12:11.260 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:11.263 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:12:11.714 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:12.657 [Window] Window => inactive 16:12:12.907 [Window] Window => active 16:12:13.208 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:13.765 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:14.081 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":true,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":true,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"units\/weapons\/player\/wpn_emp_bow_04\/wpn_emp_bow_04_3p":true,"wwise\/bow":true,"wwise\/es_deus_01":true} 16:12:14.255 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:12:15.889 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:15.894 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:12:16.020 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:12:16.263 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:17.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 16:12:17.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 16:12:17.137 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 16:12:17.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem, async-read, 16:12:17.137 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:12:17.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:12:17.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:12:17.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:12:17.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:12:17.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:12:17.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:12:17.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:12:17.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:12:17.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:12:17.265 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:12:20.298 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:12:20.314 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 16 16:12:20.314 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 296 16:12:20.314 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1466 16:12:20.314 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 15 16:12:20.355 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 16 16:12:20.355 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 406 16:12:20.355 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1502 16:12:22.236 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:12:22.236 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:12:22.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 16:12:22.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 16:12:22.242 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:12:22.242 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:12:22.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 16:12:23.359 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:12:24.074 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:24.077 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:12:24.241 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.90000000000000002 16:12:24.456 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:25.685 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:25.689 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:12:26.059 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:26.446 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:12:29.454 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:12:31.000 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:2:1:3 = grenade_fire_01 16:12:31.418 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:31.421 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.23622047901153564 16:12:31.568 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:12:31.873 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:32.391 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":true,"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":true} 16:12:32.391 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:12:32.391 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:12:32.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 16:12:32.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 16:12:32.391 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 16:12:32.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 16:12:32.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:12:32.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:12:32.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:32.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:32.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:12:32.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:32.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:32.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:12:32.502 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:12:32.918 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:33.027 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:12:33.100 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:12:33.541 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:34.617 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:34.620 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:12:35.074 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:3:2:3 = grenade_fire_01 16:12:35.195 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:35.482 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:12:37.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 17 16:12:37.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 322 16:12:37.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1528 16:12:37.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 16 16:12:37.071 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 17 16:12:37.072 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 432 16:12:37.072 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1554 16:12:37.507 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000109992595:1:5:2 = potion_healing_draught_01 16:12:38.505 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:12:38.620 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = healthkit_first_aid_kit_01 16:12:41.545 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:12:44.554 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:12:46.273 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:46.276 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.23622047901153564 16:12:46.533 [Lua] Time for new HOOORDE! multi_first_wave 16:12:46.533 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 16:12:46.533 [Lua] horde requested: ambush 16:12:46.533 [Lua] setting up ambush-horde 16:12:46.533 [Lua] Composing horde 'large' .. using variant 'plain' 16:12:46.533 [Lua] -> spawning: 55 16:12:46.533 [Lua] horde crated with id 1 of type ambush 16:12:46.533 [Lua] ambush horde has started 16:12:46.665 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:47.574 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:12:48.283 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:48.287 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.19685038924217224 16:12:48.705 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:48.941 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.23622047901153564 16:12:49.319 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:49.322 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.19685038924217224 16:12:49.785 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:49.965 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.23622047901153564 16:12:50.012 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:12:50.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:12:50.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:12:50.460 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000109992595, connection_key=0, breed_name=skaven_slave) 16:12:50.620 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:12:53.674 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95999999999999996 16:12:54.311 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = potion_healing_draught_01 16:12:55.084 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:55.499 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:12:56.029 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:3:2:3 = healthkit_first_aid_kit_01 16:12:56.673 [Lua] HORDE: Pushing horde in time; too many units out 61 16:12:56.717 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:12:57.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x226d7, position: 0 16:12:59.744 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97999999999999998 16:13:01.740 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:13:01.740 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:13:01.740 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 16:13:01.740 [Lua] horde requested: ambush 16:13:01.740 [Lua] setting up ambush-horde 16:13:01.740 [Lua] Composing horde 'large' .. using variant 'plain' 16:13:01.741 [Lua] -> spawning: 54 16:13:01.741 [Lua] horde crated with id 2 of type ambush 16:13:01.741 [Lua] ambush horde has started 16:13:02.778 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.98999999999999999 16:13:05.421 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:13:05.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 18 16:13:05.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 356 16:13:05.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1588 16:13:05.758 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 17 16:13:05.803 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 18 16:13:05.803 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 466 16:13:05.803 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1622 16:13:05.843 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 1 16:13:09.486 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:13:09.497 [Lua] Spline already found! 16:13:09.528 [Lua] Init group template: spline_patrol 16:13:10.008 [Lua] simple los failed 16:13:11.115 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = potion_liquid_bravado_01 16:13:13.321 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_friendly_murderer_01 16:13:15.007 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_pockets_full_of_bombs_01 16:13:16.543 [Lua] fence jumping 16:13:17.071 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.49833333333333335 16:13:17.072 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.54666666666666663 16:13:17.725 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.52000000000000002 16:13:17.725 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.57333333333333336 16:13:17.766 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 16:13:17.977 [Lua] simple los failed 16:13:18.150 [Lua] Init group template: horde 16:13:18.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.54500000000000004 16:13:18.412 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.60666666666666669 16:13:18.868 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.51000000000000001 16:13:20.243 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:13:20.300 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 1 16:13:20.300 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.54166666666666663 16:13:20.300 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.64833333333333332 16:13:20.478 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:13:21.136 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97999999999999998 16:13:22.360 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:13:22.372 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:13:22.380 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:22.420 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.19685038924217224 16:13:22.840 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:23.930 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:23.935 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.16535432636737823 16:13:24.129 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:13:24.172 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:13:24.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:13:24.343 [Lua] HORDE: Pushing horde in time; too many units out 69 16:13:24.395 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:24.716 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.99750000000000005 16:13:27.597 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_friendly_murderer_01 16:13:30.051 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.52000000000000002 16:13:31.272 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.49666666666666665 16:13:31.284 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.44666666666666666 16:13:31.330 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.27777777777777779 16:13:31.471 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:13:31.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.39666666666666667 16:13:31.788 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.28000000000000003 16:13:32.065 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.23000000000000001 16:13:32.302 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.16333333333333333 16:13:32.316 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.11333333333333333 16:13:32.734 [Window] Window => inactive 16:13:32.842 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.046666666666666669 16:13:32.949 [Window] Window => active 16:13:33.372 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = knocked_down 16:13:33.372 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0 16:13:33.606 [Lua] HORDE: Pushing horde in time; too many units out 68 16:13:37.576 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:37.627 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:13:37.674 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:13:37.694 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:13:37.734 [Lua] Coordinated attack! 16:13:37.811 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:3:2:3 = alive 16:13:37.929 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:38.557 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:13:38.663 [Lua] HORDE: last wave, reset to standard horde delay 16:13:38.663 [Lua] Time for new HOOORDE! multi_last_wave 16:13:38.663 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 16:13:38.663 [Lua] horde requested: ambush 16:13:38.663 [Lua] setting up ambush-horde 16:13:38.663 [Lua] Composing horde 'large' .. using variant 'plain' 16:13:38.663 [Lua] -> spawning: 53 16:13:38.663 [Lua] horde crated with id 4 of type ambush 16:13:38.663 [Lua] ambush horde has started 16:13:38.891 [Window] Window => inactive 16:13:39.133 [Window] Window => active 16:13:39.721 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:13:39.779 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = potion_pockets_full_of_bombs_01 16:13:41.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_liquid_bravado_01 16:13:43.093 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_emp_bow_02\/wpn_emp_bow_02_3p":true} 16:13:43.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem, async-read, 16:13:43.555 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:13:43.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 16:13:43.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 16:13:43.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem 16:13:43.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p 16:13:43.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p 16:13:44.378 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:44.481 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:13:44.806 [Lua] Init group template: horde 16:13:44.835 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:47.043 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:47.048 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:13:47.447 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:47.646 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:47.686 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:13:47.786 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:13:48.112 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:51.786 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:13:53.749 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:13:54.035 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:13:54.361 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:13:54.668 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:13:54.968 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:13:57.166 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:57.225 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:13:57.557 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:57.810 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:57.814 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:13:58.196 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:58.341 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 19 16:13:58.341 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 400 16:13:58.341 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1666 16:13:58.341 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 18 16:13:58.400 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 19 16:13:58.400 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 510 16:13:58.400 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1710 16:13:58.444 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:58.448 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:13:58.494 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:13:58.518 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:13:58.792 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:13:59.989 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:14:00.266 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:14:01.240 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.59999999999999998 16:14:01.809 [Window] Window => inactive 16:14:02.034 [Window] Window => active 16:14:03.927 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.60999999999999999 16:14:04.565 [Lua] Horde killed: ? 16:14:07.004 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.62 16:14:09.024 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:14:09.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 16:14:09.024 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 16:14:09.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:14:09.024 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:14:09.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 16:14:09.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 16:14:09.029 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:14:09.029 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:14:09.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 16:14:09.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 16:14:09.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 16:14:09.044 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 16:14:09.073 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 16:14:09.073 [Lua] [PackageManager] Force_load: wwise/crossbow 16:14:09.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:14:09.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:14:09.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:14:10.029 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.63 16:14:13.042 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.64000000000000001 16:14:14.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 20 16:14:14.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 425 16:14:14.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1735 16:14:14.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 19 16:14:14.460 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 20 16:14:14.460 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 535 16:14:14.460 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1760 16:14:16.140 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.65000000000000002 16:14:16.634 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 16:14:18.648 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:14:18.946 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:14:19.182 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.66000000000000003 16:14:19.255 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:14:19.548 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:14:19.844 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:14:20.141 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:14:20.205 [Lua] Horde killed: ? 16:14:22.296 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.67000000000000004 16:14:25.295 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68000000000000005 16:14:26.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 21 16:14:26.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 467 16:14:26.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1802 16:14:26.970 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 20 16:14:27.061 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 21 16:14:27.061 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 577 16:14:27.061 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1844 16:14:28.281 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.68999999999999995 16:14:31.176 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 16:14:31.202 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 16:14:31.382 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.69999999999999996 16:14:31.871 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:32.331 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:14:32.403 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.80000000000000004 16:14:32.414 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:3:2:3 = 16:14:32.794 [Window] Window => inactive 16:14:33.315 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:33.320 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:14:33.767 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:14:34.479 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:14:34.740 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:34.783 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:14:34.845 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:14:34.912 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:14:35.141 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:14:35.989 [Window] Window => active 16:14:37.212 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_friendly_murderer_01 16:14:37.477 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:14:39.013 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:14:39.416 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_liquid_bravado_01 16:14:40.619 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:14:43.659 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:14:46.695 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:14:49.686 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:14:51.592 [Window] Window => inactive 16:14:51.845 [Window] Window => active 16:14:52.521 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 1 16:14:52.521 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = 16:14:52.767 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:14:54.480 [Window] Window => inactive 16:14:55.803 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:14:57.753 [Window] Window => active 16:14:57.971 [Window] Window => inactive 16:14:58.241 [Window] Window => active 16:14:58.737 [Window] Window => inactive 16:14:58.890 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:14:59.019 [Window] Window => active 16:15:00.100 [Window] Window => inactive 16:15:00.363 [Window] Window => active 16:15:02.044 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:15:05.031 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:15:06.672 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = 16:15:06.899 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_liquid_bravado_01 16:15:06.899 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = 16:15:07.398 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:07.402 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:07.523 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:07.810 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:08.079 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:15:09.074 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:09.077 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:09.159 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:09.187 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = potion_friendly_murderer_01 16:15:09.465 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:09.651 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:15:09.664 [Lua] Spline already found! 16:15:09.711 [Lua] Init group template: spline_patrol 16:15:09.944 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:15:10.239 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:15:10.539 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:15:10.597 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:10.833 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:15:10.993 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:11.115 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:15:11.168 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:15:11.402 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:15:12.126 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:12.131 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:12.499 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:12.783 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:13.500 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:13.503 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:13.883 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:14.121 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:14.171 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:15:14.182 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:15:14.990 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:15.356 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:16.271 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:15:16.529 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:16.533 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:16.547 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:15:16.845 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:15:16.854 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:17.144 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:15:17.144 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:17.197 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:15:17.439 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:15:17.735 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:15:17.923 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:17.953 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:15:17.993 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:15:18.290 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:19.488 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:19.533 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:15:19.554 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_chests_purified:110000106a92ce4:0:0:0 = 2 16:15:19.554 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_chests_purified:110000109992595:0:0:0 = 2 16:15:19.840 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:15:20.182 [Window] Window => inactive 16:15:20.241 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:15:20.423 [Window] Window => active 16:15:21.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 22 16:15:21.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 546 16:15:21.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 1923 16:15:21.831 [Lua] [SharedState] [SharedState] deus_run_state_13487274: monster_coins_picked_up:0:0:0:0 = 2 16:15:21.906 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 22 16:15:21.906 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 656 16:15:21.906 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2002 16:15:23.396 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:15:25.992 [Window] Window => inactive 16:15:26.245 [Window] Window => active 16:15:26.431 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:15:29.465 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:15:32.503 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:15:35.251 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:15:35.260 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16d60630 16:15:35.543 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:15:38.547 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92000000000000004 16:15:41.555 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93000000000000005 16:15:44.559 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.93999999999999995 16:15:46.723 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"rarity":"exotic","client_id":717429376,"name":"talent_1_1"},{"rarity":"rare","client_id":495433568,"name":"talent_2_3"},{"rarity":"exotic","client_id":423614304,"name":"talent_3_3"},{"rarity":"rare","client_id":1602063616,"name":"talent_4_2"},{"rarity":"rare","client_id":1116919424,"name":"talent_5_1"},{"rarity":"unique","client_id":1975873664,"name":"talent_6_3"},{"client_id":1823012992,"name":"deus_push_cost_reduction","rarity":"exotic"},{"name":"explosive_ordinance","rarity":"rare","client_id":687287872},{"rarity":"exotic","client_id":824846272,"name":"deus_barrel_power"},{"client_id":718858496,"name":"deus_skill_on_special_kill","rarity":"rare"}] 16:15:46.724 [Lua] min_height 160 16:15:46.724 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:15:46.728 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16d60630 16:15:47.640 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.94999999999999996 16:15:50.650 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95999999999999996 16:15:51.112 [Window] Window => inactive 16:15:51.409 [Window] Window => active 16:15:53.705 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96999999999999997 16:15:55.328 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000109992595:1:5:2 = [{"client_id":1626356864,"name":"deus_target_full_health_damage_mult","rarity":"exotic"},{"rarity":"rare","client_id":1700284288,"name":"talent_5_3"},{"name":"deus_block_procs_parry","rarity":"exotic","client_id":1586890496},{"client_id":1482728704,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":942022400,"name":"talent_1_1"},{"rarity":"rare","client_id":820289920,"name":"talent_2_1"},{"rarity":"exotic","client_id":1963695360,"name":"talent_3_3"},{"rarity":"rare","client_id":21699228,"name":"talent_4_2"},{"rarity":"rare","client_id":884466304,"name":"talent_5_1"},{"rarity":"unique","client_id":790112896,"name":"talent_6_2"}] 16:15:56.743 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97999999999999998 16:15:56.856 [Window] Window => inactive 16:15:57.124 [Window] Window => active 16:15:58.880 [Lua] Time for new HOOORDE! multi_first_wave 16:15:58.880 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 16:15:58.880 [Lua] horde requested: vector 16:15:58.880 [Lua] setting up vector-horde 16:15:58.880 [Lua] Composing horde 'large' .. using variant 'plain' 16:15:58.880 [Lua] --> horde wants to spawn behind players (0.85991750526259/0.67 16:15:58.880 [Lua] -> spawning: 55 16:15:58.880 [Lua] horde crated with id 6 of type vector 16:15:58.880 [Lua] vector horde has started 16:15:59.801 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.98999999999999999 16:16:02.786 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 1 16:16:04.732 [Lua] Override Player Respawning terror_event_respawn true 16:16:07.851 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:07.855 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:16:07.942 [Lua] HORDE: Pushing horde in time; too many units out 63 16:16:08.240 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:10.045 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:10.060 [Lua] Init group template: horde 16:16:10.082 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:16:10.381 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:11.195 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:11.201 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:16:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:14.869 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:16:15.184 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:16:16.189 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:16:16.513 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 16:16:16.550 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:16.555 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:16:16.807 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 16:16:16.945 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:17.111 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 16:16:17.235 [Lua] HORDE: Pushing horde in time; too many units out 68 16:16:17.701 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:17.706 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:16:18.138 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:20.051 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:20.430 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:21.484 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:21.489 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:16:21.856 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:22.260 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:16:22.288 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:16:22.288 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:16:22.288 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 16:16:22.288 [Lua] horde requested: vector 16:16:22.288 [Lua] setting up vector-horde 16:16:22.288 [Lua] Composing horde 'large' .. using variant 'plain' 16:16:22.288 [Lua] --> horde wants to spawn ahead of players (0.18390787847675/0.67 16:16:22.288 [Lua] -> spawning: 55 16:16:22.288 [Lua] horde crated with id 7 of type vector 16:16:22.288 [Lua] vector horde has started 16:16:23.185 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:23.215 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:16:23.228 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.90000000000000002 16:16:23.228 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:16:23.253 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:16:23.526 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:16:23.526 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:24.118 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91000000000000003 16:16:24.273 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:16:24.284 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.81999999999999995 16:16:24.525 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.71999999999999997 16:16:24.668 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:24.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:16:24.988 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:25.276 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.62 16:16:25.524 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.70999999999999996 16:16:25.536 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.52000000000000002 16:16:26.570 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.42499999999999999 16:16:27.151 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.71999999999999997 16:16:29.720 [Lua] fence jumping 16:16:30.175 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.72999999999999998 16:16:30.323 [Lua] ready to jump failed 16:16:31.395 [Lua] HORDE: Pushing horde in time; too many units out 73 16:16:33.211 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.73999999999999999 16:16:35.528 [Lua] ready to jump failed 16:16:36.233 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.75 16:16:38.064 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:16:38.622 [Lua] HORDE: Pushing horde in time; too many units out 65 16:16:39.308 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.76000000000000001 16:16:41.244 [Lua] ready to jump failed 16:16:42.353 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:42.357 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:16:42.384 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.77000000000000002 16:16:42.499 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:16:42.700 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:43.717 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:1:3:1 = 16:16:43.739 [Lua] HORDE: last wave, reset to standard horde delay 16:16:43.739 [Lua] Time for new HOOORDE! multi_last_wave 16:16:43.739 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 16:16:43.739 [Lua] horde requested: vector 16:16:43.739 [Lua] setting up vector-horde 16:16:43.739 [Lua] Composing horde 'large' .. using variant 'plain' 16:16:43.739 [Lua] --> horde wants to spawn behind players (0.72533206918527/0.67 16:16:43.739 [Lua] -> spawning: 55 16:16:43.739 [Lua] horde crated with id 8 of type vector 16:16:43.739 [Lua] vector horde has started 16:16:43.806 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:1:3:1 = grenade_fire_01 16:16:43.806 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:2:1:3 = 16:16:43.872 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000106a92ce4:2:1:3 = grenade_frag_01 16:16:43.989 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:16:44.916 [Lua] Horde killed: ? 16:16:45.436 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78000000000000003 16:16:45.956 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.8666666666666667 16:16:46.387 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:16:46.687 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.83333333333333337 16:16:46.851 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:47.457 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:48.293 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.80000000000000004 16:16:48.301 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:48.306 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:16:48.422 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79000000000000004 16:16:48.662 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:48.935 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3888888888888889 16:16:49.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.3611111111111111 16:16:50.168 [Window] Window => inactive 16:16:50.747 [Window] Window => active 16:16:51.106 [Window] Window => inactive 16:16:51.428 [Window] Window => active 16:16:51.492 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80000000000000004 16:16:52.373 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:52.377 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:16:52.727 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:16:54.590 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81000000000000005 16:16:54.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:16:55.158 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:16:57.603 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.81999999999999995 16:17:00.227 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.51666666666666672 16:17:00.675 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82999999999999996 16:17:01.156 [Lua] Init group template: horde 16:17:02.803 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:17:03.179 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -1491986432) 16:17:03.713 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83999999999999997 16:17:06.742 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84999999999999998 16:17:06.836 [Window] Window => inactive 16:17:07.093 [Window] Window => active 16:17:09.877 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85999999999999999 16:17:10.441 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:17:12.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem 16:17:12.181 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:17:12.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:17:12.950 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87 16:17:15.993 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88 16:17:17.237 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:17:17.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 16:17:17.243 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 16:17:17.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:17:18.002 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.43333333333333335 16:17:18.221 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:17:18.928 [Lua] FAIL INTEREST POINT SPAWN UNIT 16:17:19.019 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89000000000000001 16:17:19.245 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:17:20.213 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:17:21.194 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:17:22.053 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90000000000000002 16:17:22.295 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:22.299 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.23622047901153564 16:17:22.529 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:22.574 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:17:22.769 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:24.236 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.73666666666666669 16:17:24.519 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:17:25.134 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:17:26.057 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.69666666666666666 16:17:27.763 [Lua] event horde ends! 16:17:27.887 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:17:28.164 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:17:29.903 [Lua] Horde killed: ? 16:17:31.221 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.53000000000000003 16:17:34.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.54000000000000004 16:17:35.920 [Lua] event horde ends! 16:17:36.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 16:17:36.104 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 16:17:36.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 16:17:36.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 16:17:37.283 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.55000000000000004 16:17:37.579 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:37.622 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:37.921 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:38.231 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:38.841 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:39.228 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:39.586 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:39.591 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:39.935 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:40.214 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:40.324 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.56000000000000005 16:17:40.357 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:17:40.360 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51749999999999996 16:17:40.822 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:40.827 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:41.190 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:41.438 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:41.703 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:41.708 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:41.920 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51249999999999996 16:17:42.068 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:42.329 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:42.814 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.59166666666666667 16:17:42.901 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:43.259 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:43.396 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52249999999999996 16:17:43.781 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:17:45.110 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:17:45.429 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:17:45.711 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:17:45.999 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:17:46.286 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:17:46.286 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.45250000000000001 16:17:46.348 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.388 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:46.438 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46250000000000002 16:17:46.579 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:17:46.772 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:47.442 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:47.446 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:17:47.499 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.30499999999999999 16:17:47.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:17:47.586 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 49 action: nil 16:17:47.780 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:48.635 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.668 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:49.177 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:49.477 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.315 16:17:50.047 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:17:50.341 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:17:50.405 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.27250000000000002 16:17:50.982 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:51.018 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:17:51.041 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:17:51.346 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:17:51.396 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:52.294 [Lua] event horde ends! 16:17:52.305 [Lua] event horde ends! 16:17:52.550 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.32500000000000001 16:17:53.012 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.017 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.26771652698516846 16:17:53.167 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.37007874250411987 16:17:53.374 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:53.988 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:17:55.060 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.34666666666666668 16:17:55.609 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.33500000000000002 16:17:56.837 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:57.283 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:57.526 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.11 16:17:58.227 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:58.232 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:17:58.470 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:17:58.679 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:17:58.708 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.34499999999999997 16:17:59.419 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:17:59.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20df6, position: 0 16:18:00.574 [Lua] event horde ends! 16:18:01.091 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:01.095 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:18:01.163 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.33070865273475647 16:18:01.485 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:01.741 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.35499999999999998 16:18:02.418 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:18:02.717 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:18:03.012 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:18:03.020 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:03.301 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:18:03.384 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:03.589 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:18:03.886 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:18:04.599 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:04.611 [Window] Window => inactive 16:18:04.650 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.29921260476112366 16:18:04.767 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.36499999999999999 16:18:04.960 [Window] Window => active 16:18:05.148 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:07.840 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.375 16:18:08.679 [Lua] event horde ends! 16:18:08.699 [Lua] event horde ends! 16:18:08.719 [Window] Window => inactive 16:18:08.946 [Window] Window => active 16:18:10.946 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.38500000000000001 16:18:13.008 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:18:13.977 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.39500000000000002 16:18:16.539 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:18:17.041 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.40500000000000003 16:18:18.898 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:18:20.091 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.41499999999999998 16:18:22.786 [Window] Window => inactive 16:18:23.187 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.42499999999999999 16:18:26.256 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.435 16:18:26.396 [Window] Window => active 16:18:26.864 [Window] Window => inactive 16:18:27.020 [Lua] event horde ends! 16:18:27.126 [Window] Window => active 16:18:29.312 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.44500000000000001 16:18:32.334 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.45500000000000002 16:18:34.470 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:34.518 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:18:34.879 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:35.454 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46500000000000002 16:18:36.039 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:36.043 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:18:36.081 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:18:36.383 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:37.066 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = 16:18:37.182 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_friendly_murderer_01 16:18:37.183 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = 16:18:37.580 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:37.870 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:38.473 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.47499999999999998 16:18:38.794 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_shield_04_t1\/wpn_dw_shield_04_3p":true,"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":true} 16:18:38.794 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:18:38.794 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:18:38.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 16:18:38.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 16:18:38.794 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 16:18:38.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 16:18:38.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:18:38.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 16:18:38.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:18:38.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:18:38.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 16:18:38.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:18:38.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:18:38.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:18:39.074 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:39.421 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:40.233 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = 16:18:40.724 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:40.727 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:18:41.139 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:41.506 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.48499999999999999 16:18:41.939 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:18:42.283 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:18:42.317 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 1 16:18:42.579 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:18:42.874 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.96666666666666667 16:18:43.049 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:43.090 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:18:43.454 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:43.557 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:18:43.610 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 1 16:18:43.852 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:18:43.865 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.8783333333333333 16:18:44.142 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:18:44.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 1 16:18:44.436 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:18:44.535 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.495 16:18:44.917 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.08666666666666667 16:18:45.238 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:45.347 [Lua] event horde ends! 16:18:45.606 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:45.672 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:1:3:1 = potion_pockets_full_of_bombs_01 16:18:45.672 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = 16:18:47.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:18:47.319 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90249999999999997 16:18:47.319 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.56333333333333335 16:18:47.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:18:47.581 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91249999999999998 16:18:48.917 [Lua] fence jumping 16:18:48.984 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:18:49.265 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:18:49.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:18:49.684 [Lua] ready to jump failed 16:18:49.857 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:18:49.949 [Lua] fence jumping 16:18:50.589 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92249999999999999 16:18:50.726 [Lua] ready to jump failed 16:18:51.113 [Window] Window => inactive 16:18:51.349 [Window] Window => active 16:18:51.453 [Lua] Destroying unit since outside mesh or world 16:18:51.552 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:51.593 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:18:52.027 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:52.671 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:52.711 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:18:52.956 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:18:53.187 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:53.684 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.9325 16:18:54.585 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":true,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":true,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"units\/weapons\/player\/wpn_emp_bow_04\/wpn_emp_bow_04_3p":true,"wwise\/bow":true,"wwise\/es_deus_01":true} 16:18:55.490 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.95333333333333337 16:18:55.550 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:18:56.181 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.23000000000000001 16:18:56.215 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:56.218 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:18:56.568 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:56.706 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.9425 16:18:56.848 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:18:57.569 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:57.774 [Lua] simple los failed 16:18:57.919 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:58.823 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:58.827 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:18:59.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 16:18:59.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 16:18:59.068 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 16:18:59.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem, async-read, 16:18:59.068 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:18:59.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:18:59.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:18:59.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:18:59.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:18:59.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:18:59.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:18:59.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:18:59.142 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:18:59.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:18:59.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:18:59.441 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:18:59.747 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:18:59.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20df6, position: 2880000 16:18:59.751 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95250000000000001 16:19:00.086 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:00.126 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:00.442 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:00.748 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:19:01.442 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:01.489 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:19:01.806 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:02.746 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:02.747 [Lua] event horde ends! 16:19:02.750 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:19:02.794 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96250000000000002 16:19:02.794 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.86333333333333329 16:19:03.103 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:03.741 [Lua] ready to jump failed 16:19:04.152 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:04.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 16:19:04.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:04.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 16:19:04.159 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:04.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem 16:19:04.273 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:04.277 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:04.638 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:05.095 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:19:05.807 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97250000000000003 16:19:05.817 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:05.886 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:19:06.177 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:06.193 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:19:06.299 [Lua] fence jumping 16:19:06.474 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:19:06.767 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:19:06.888 [Lua] ready to jump failed 16:19:07.076 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:19:07.178 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:07.222 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:07.328 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:19:07.370 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:19:07.524 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:07.660 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:19:08.261 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.185 16:19:08.272 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87250000000000005 16:19:08.297 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.83833333333333337 16:19:08.807 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88249999999999995 16:19:09.319 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.11833333333333333 16:19:09.334 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.78249999999999997 16:19:09.344 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.80500000000000005 16:19:10.160 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_3p":true,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_3p":true,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"units\/weapons\/player\/wpn_emp_bow_04\/wpn_emp_bow_04_3p":true,"wwise\/bow":true,"wwise\/es_deus_01":true} 16:19:10.333 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.051666666666666666 16:19:10.345 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.77166666666666661 16:19:10.441 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:19:11.549 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:11.553 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:19:11.580 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:11.864 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:11.867 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:19:11.883 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.79249999999999998 16:19:12.157 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:19:12.170 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 0.0066666666666666671 16:19:12.453 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:19:12.466 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.69499999999999995 16:19:12.753 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:19:13.046 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:19:13.169 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:13.335 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:19:13.527 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:14.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 16:19:14.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 16:19:14.265 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 16:19:14.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem, async-read, 16:19:14.265 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:19:14.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:19:14.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:19:14.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 16:19:14.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:19:14.313 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:14.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:19:14.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 16:19:14.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:19:14.318 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:19:14.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:19:14.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 16:19:14.360 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:14.660 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:14.798 [Window] Window => inactive 16:19:14.909 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.80249999999999999 16:19:15.073 [Window] Window => active 16:19:15.398 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:15.871 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:19:16.027 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:16.168 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:19:16.461 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:19:16.756 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:19:16.798 [Lua] Override Player Respawning terror_event_respawn false 16:19:16.822 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:16.825 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:19:16.873 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:17.044 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:19:17.237 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:17.343 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:19:17.944 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.8125 16:19:19.321 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:19:19.322 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:19.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 16:19:19.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 16:19:19.328 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:19.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 16:19:19.328 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:20.534 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:19:20.953 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.82250000000000001 16:19:23.544 [Window] Window => inactive 16:19:23.795 [Window] Window => active 16:19:23.994 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.83250000000000002 16:19:24.390 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 16:19:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 16:19:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, DeusChestPreloadSystem 16:19:24.396 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:19:25.539 [Lua] ready to jump failed 16:19:27.037 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.84250000000000003 16:19:27.893 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:27.896 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.4645669162273407 16:19:27.990 [Lua] ready to jump failed 16:19:28.362 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:29.387 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:29.391 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.43307086825370789 16:19:29.821 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:30.129 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.85250000000000004 16:19:33.099 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.86250000000000004 16:19:33.120 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.63888888888888884 16:19:33.408 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.61111111111111116 16:19:33.699 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.58333333333333337 16:19:33.979 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.55555555555555558 16:19:34.276 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.52777777777777779 16:19:34.568 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.5 16:19:36.093 [Lua] ready to jump failed 16:19:36.134 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.87250000000000005 16:19:38.370 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.47222222222222221 16:19:38.663 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.44444444444444442 16:19:38.958 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.41666666666666669 16:19:38.996 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = disabled 16:19:39.200 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.88249999999999995 16:19:39.460 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:39.463 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.40157479047775269 16:19:39.533 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_state:110000106a92ce4:1:3:1 = alive 16:19:39.601 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:39.859 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:40.338 [Window] Window => inactive 16:19:40.582 [Window] Window => active 16:19:41.226 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:19:42.241 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.89249999999999996 16:19:43.016 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:43.215 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:19:43.527 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:45.316 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.90249999999999997 16:19:48.296 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:2:1:3 = potion_poison_proof_01 16:19:48.362 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.91249999999999998 16:19:51.369 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.92249999999999999 16:19:52.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 23 16:19:52.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 578 16:19:52.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2034 16:19:52.530 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 21 16:19:52.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 23 16:19:52.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 688 16:19:52.575 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2066 16:19:52.713 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 24 16:19:52.713 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 628 16:19:52.713 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2116 16:19:52.713 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 22 16:19:52.789 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 24 16:19:52.789 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 738 16:19:52.789 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2166 16:19:54.422 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.9325 16:19:54.810 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:54.851 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5039370059967041 16:19:54.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 16:19:54.886 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.53543305397033691 16:19:54.965 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.62992125749588013 16:19:55.214 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:19:56.075 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:19:56.174 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:19:56.961 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:19:57.141 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.17249999999999999 16:19:57.463 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.9425 16:19:58.788 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:58.792 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.59842520952224731 16:19:58.848 [Window] Window => inactive 16:19:58.996 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:19:59.103 [Window] Window => active 16:19:59.260 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:00.558 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.95250000000000001 16:20:01.552 [Window] Window => inactive 16:20:03.557 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.76666666666666672 16:20:03.664 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.96250000000000002 16:20:04.791 [Window] Window => active 16:20:05.192 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.73333333333333328 16:20:06.057 [Lua] Time for new HOOORDE! multi_first_wave 16:20:06.057 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 16:20:06.057 [Lua] horde requested: ambush 16:20:06.057 [Lua] setting up ambush-horde 16:20:06.057 [Lua] Composing horde 'large' .. using variant 'plain' 16:20:06.057 [Lua] -> spawning: 54 16:20:06.057 [Lua] horde crated with id 9 of type ambush 16:20:06.057 [Lua] ambush horde has started 16:20:06.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.97250000000000003 16:20:09.255 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:09.553 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:09.553 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 16:20:09.553 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.553 [Lua] ->moving spawner 16:20:09.759 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.98250000000000004 16:20:09.769 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:10.347 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:10.389 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.5669291615486145 16:20:10.726 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.66929131746292114 16:20:10.954 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:11.663 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:20:11.957 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:20:12.251 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:20:12.856 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.99250000000000005 16:20:14.256 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:20:14.256 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:20:14.256 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 16:20:14.256 [Lua] horde requested: ambush 16:20:14.256 [Lua] setting up ambush-horde 16:20:14.256 [Lua] Composing horde 'large' .. using variant 'plain' 16:20:14.257 [Lua] -> spawning: 53 16:20:14.257 [Lua] horde crated with id 10 of type ambush 16:20:14.257 [Lua] ambush horde has started 16:20:15.355 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true} 16:20:15.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 16:20:15.355 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 16:20:15.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 16:20:15.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 16:20:15.383 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:20:15.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:20:15.419 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:20:15.913 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 1 16:20:16.033 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.76377952098846436 16:20:16.433 [Lua] Coordinated attack! 16:20:17.343 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:20:17.576 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = healthkit_first_aid_kit_01 16:20:17.730 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:17.730 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 16:20:17.730 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:17.730 [Lua] ->moving spawner 16:20:19.923 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:20.895 [Window] Window => inactive 16:20:21.113 [Window] Window => active 16:20:23.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 92 action: nil 16:20:23.119 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 91 action: nil 16:20:27.050 [Lua] Init group template: horde 16:20:28.498 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 16:20:29.491 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:29.496 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:29.554 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:20:29.613 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:20:29.912 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:30.479 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:20:30.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 16:20:30.562 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:20:30.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 16:20:30.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 16:20:30.594 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:20:30.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:20:30.632 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:20:30.792 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:20:31.048 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 90 action: nil 16:20:31.088 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:20:31.378 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:20:31.669 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:20:31.944 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:20:32.793 [Lua] HORDE: Pushing horde in time; too many units out 77 16:20:36.135 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:20:37.806 [Lua] HORDE: Pushing horde in time; too many units out 75 16:20:37.974 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = potion_vampiric_draught_01 16:20:38.200 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:38.319 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:38.628 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:39.028 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 25 16:20:39.028 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 659 16:20:39.028 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2197 16:20:39.028 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 23 16:20:39.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 25 16:20:39.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 769 16:20:39.128 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2228 16:20:39.740 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 26 16:20:39.740 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 699 16:20:39.740 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2268 16:20:39.740 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 24 16:20:39.836 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 26 16:20:39.836 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 809 16:20:39.836 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2308 16:20:42.668 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:42.672 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:42.767 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:20:42.791 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:42.848 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:20:42.924 [Lua] HORDE: Pushing horde in time; too many units out 74 16:20:43.064 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:20:43.113 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:43.367 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:20:43.646 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:20:44.167 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:44.171 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:44.766 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:44.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:20:44.806 [Lua] Spline already found! 16:20:44.838 [Lua] Init group template: spline_patrol 16:20:45.590 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:45.673 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:46.023 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:46.813 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:20:47.100 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:20:47.993 [Lua] HORDE: last wave, reset to standard horde delay 16:20:47.993 [Lua] Time for new HOOORDE! multi_last_wave 16:20:47.993 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 16:20:47.993 [Lua] horde requested: ambush 16:20:47.993 [Lua] setting up ambush-horde 16:20:47.993 [Lua] Composing horde 'large' .. using variant 'plain' 16:20:47.993 [Lua] -> spawning: 54 16:20:47.993 [Lua] horde crated with id 12 of type ambush 16:20:47.993 [Lua] ambush horde has started 16:20:50.027 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.80555555555555558 16:20:50.874 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":true,"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true} 16:20:50.874 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:20:50.874 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:20:50.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 16:20:50.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 16:20:50.874 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 16:20:50.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 16:20:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 16:20:50.878 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 16:20:50.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 16:20:50.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 16:20:50.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:20:50.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:20:50.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:20:51.046 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:51.049 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.77777777777777779 16:20:51.049 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:51.207 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:51.349 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.75 16:20:51.488 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:51.488 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 16:20:51.488 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 16:20:51.488 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 16:20:51.489 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 16:20:51.489 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 16:20:51.489 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 16:20:51.489 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 16:20:51.489 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 16:20:51.489 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 16:20:51.489 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 16:20:51.518 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:51.652 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.72222222222222221 16:20:51.946 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.69444444444444442 16:20:52.239 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.66666666666666663 16:20:53.559 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:53.565 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:54.111 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:54.368 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 27 16:20:54.368 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 723 16:20:54.368 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2332 16:20:54.368 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 25 16:20:54.417 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 27 16:20:54.417 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 833 16:20:54.417 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2356 16:20:54.451 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":true,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":true,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_emp_bow_03\/wpn_emp_bow_03_3p":true,"wwise\/es_deus_01":true} 16:20:54.719 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:54.756 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:20:55.178 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:55.237 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 16:20:55.823 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:55.827 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:20:55.864 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:20:55.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem, async-read, 16:20:55.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem, async-read, 16:20:55.983 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 16:20:55.983 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:20:55.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read, 16:20:55.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:20:55.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 16:20:55.986 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 16:20:56.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 16:20:56.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 16:20:56.183 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:56.529 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:56.943 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:57.612 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:3:2:3 = healthkit_first_aid_kit_01 16:20:58.395 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.69999999999999996 16:20:58.546 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:58.551 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:20:58.595 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:58.903 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:58.985 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.83499999999999996 16:20:58.997 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:1:3:1 = 16:20:59.009 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:20:59.284 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:59.325 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:20:59.670 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:20:59.939 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:59.944 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:00.390 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:00.774 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:21:00.805 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:00.810 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:01.223 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:01.425 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:01.587 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:01.789 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:02.059 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:02.064 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:02.242 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:02.495 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:04.831 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:04.836 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:04.863 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:05.175 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:05.812 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:21:05.972 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:06.449 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:06.520 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:21:06.872 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:06.878 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:07.274 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:07.439 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.66666666666666663 16:21:07.683 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:21:09.061 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:09.066 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:21:09.135 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:09.174 [Lua] Horde killed: ? 16:21:09.238 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:09.443 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:10.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x30d5f, position: 0 16:21:10.693 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:21:11.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x30e4e, position: 0 16:21:12.090 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:12.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30ec1, position: 0 16:21:12.728 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:13.611 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.6333333333333333 16:21:13.763 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.53000000000000003 16:21:15.143 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000106a92ce4:0:0:0 = 28 16:21:15.143 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 757 16:21:15.143 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2390 16:21:15.143 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ground_coins_picked_up:0:0:0:0 = 26 16:21:15.206 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coin_chests_collected:110000109992595:0:0:0 = 28 16:21:15.206 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 867 16:21:15.206 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_earned:0:0:0:0 = 2424 16:21:16.325 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000109992595 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:21:16.449 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:2:1:3 = 0.59999999999999998 16:21:16.834 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.54000000000000004 16:21:16.962 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:21:17.026 [Flow] destructible planks state 1 16:21:17.026 [Flow] destructible planks state 2 16:21:17.026 [Flow] destructible planks state 3 - destroyed 16:21:17.063 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:21:17.265 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:21:17.321 [Flow] destructible planks state 1 16:21:17.321 [Flow] destructible planks state 2 16:21:17.321 [Flow] destructible planks state 3 - destroyed 16:21:17.360 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:21:17.561 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:21:17.852 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:21:17.904 [Flow] destructible planks state 1 16:21:17.904 [Flow] destructible planks state 2 16:21:17.904 [Flow] destructible planks state 3 - destroyed 16:21:17.942 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:21:18.140 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:21:18.193 [Flow] destructible planks state 1 16:21:18.193 [Flow] destructible planks state 2 16:21:18.193 [Flow] destructible planks state 3 - destroyed 16:21:18.233 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:21:18.429 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:21:18.534 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:2:1:3 = 1 16:21:18.548 [Lua] [SharedState] [SharedState] deus_run_state_13487274: healthkit:110000106a92ce4:3:2:3 = 16:21:19.056 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.41999999999999998 16:21:19.848 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.42999999999999999 16:21:20.141 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:21:22.035 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:22.038 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:22.103 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:22.475 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:22.867 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.44 16:21:22.876 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:22.898 [Window] Window => inactive 16:21:22.947 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:23.281 [Window] Window => active 16:21:23.446 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:24.204 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:24.279 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 1 16:21:24.685 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:24.827 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:24.868 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.96850395202636719 16:21:25.453 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:25.493 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:21:25.518 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:21:25.562 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:25.810 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:21:25.916 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.45000000000000001 16:21:26.105 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:21:26.189 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:26.394 [Lua] Time for new HOOORDE! multi_first_wave 16:21:26.394 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 16:21:26.394 [Lua] horde requested: vector 16:21:26.394 [Lua] setting up vector-horde 16:21:26.394 [Lua] Composing horde 'large' .. using variant 'plain' 16:21:26.394 [Lua] --> horde wants to spawn ahead of players (0.44627889022679/0.67 16:21:26.394 [Lua] -> spawning: 57 16:21:26.394 [Lua] horde crated with id 13 of type vector 16:21:26.395 [Lua] vector horde has started 16:21:26.398 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.88888888888888884 16:21:26.692 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.86111111111111116 16:21:26.865 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:26.869 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:21:26.988 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.83333333333333337 16:21:27.387 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:27.605 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 1 16:21:28.011 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:28.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:21:28.474 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:28.920 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46000000000000002 16:21:29.222 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:29.225 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:21:29.289 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:21:29.692 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:31.973 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.46999999999999997 16:21:32.490 [Window] Window => inactive 16:21:32.772 [Window] Window => active 16:21:35.047 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.47999999999999998 16:21:36.157 [Window] Window => inactive 16:21:36.419 [Window] Window => active 16:21:36.591 [Lua] HORDE: Pushing horde in time; too many units out 88 16:21:38.150 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.48999999999999999 16:21:38.692 [Lua] Init group template: horde 16:21:40.763 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:40.799 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.89763778448104858 16:21:40.979 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000109992595:1:5:2 = 0.9370078444480896 16:21:41.156 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.5 16:21:41.304 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:41.653 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:21:41.656 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:1:3:1 = 0.81999999999999995 16:21:41.662 [Lua] HORDE: Pushing horde in time; too many units out 84 16:21:44.174 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.51000000000000001 16:21:46.701 [Lua] HORDE: Pushing horde in time; too many units out 71 16:21:47.247 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.52000000000000002 16:21:48.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x323f0, position: 0 16:21:48.789 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.040000000000000001 16:21:50.243 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.050000000000000003 16:21:51.727 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:21:51.763 [Lua] HORDE: Pushing horde in time; too many units out 66 16:21:51.786 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:21:51.786 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem 16:21:51.786 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:51.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 16:21:51.786 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:21:52.309 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.97222222222222221 16:21:53.262 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.059999999999999998 16:21:53.271 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.94444444444444442 16:21:53.367 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000109992595 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:53.702 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 53 63 16:21:53.782 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109992595 16:21:54.238 [Lua] [SharedState] [SharedState] deus_run_state_13487274: ranged_ammo:110000106a92ce4:1:3:1 = 0.91666666666666663 16:21:54.324 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 40 60 16:21:54.454 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 59 16:21:54.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 58 16:21:54.553 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 57 16:21:54.781 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 52 56 16:21:54.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 55 16:21:54.933 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 54 16:21:55.527 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000106a92ce4:3:2:3 = 0.65666666666666662 16:21:55.545 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 53 16:21:55.663 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 51 51 16:21:55.721 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 50 16:21:55.942 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 49 16:21:55.942 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 48 16:21:56.081 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 47 16:21:56.334 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.070000000000000007 16:21:56.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 46 16:21:56.858 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:21:56.858 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:21:56.858 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 16:21:56.858 [Lua] horde requested: vector 16:21:56.858 [Lua] setting up vector-horde 16:21:56.858 [Lua] Composing horde 'large' .. using variant 'plain' 16:21:56.858 [Lua] --> horde wants to spawn ahead of players (0.25841755261539/0.67 16:21:56.858 [Lua] -> spawning: 54 16:21:56.858 [Lua] horde crated with id 14 of type vector 16:21:56.858 [Lua] vector horde has started 16:21:57.474 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 42 16:21:57.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32830, position: 0 16:21:57.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 16:21:57.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 16:21:57.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 16:21:57.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 16:21:57.869 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 41 16:21:58.102 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 39 16:21:58.448 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 38 16:21:58.784 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 36 16:21:59.078 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 35 16:21:59.091 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 34 16:21:59.396 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.080000000000000002 16:22:02.410 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.089999999999999997 16:22:05.003 [Lua] HORDE: last wave, reset to standard horde delay 16:22:05.003 [Lua] Time for new HOOORDE! multi_last_wave 16:22:05.003 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 16:22:05.003 [Lua] horde requested: vector 16:22:05.003 [Lua] setting up vector-horde 16:22:05.003 [Lua] Composing horde 'large' .. using variant 'plain' 16:22:05.003 [Lua] --> horde wants to spawn ahead of players (0.27295754503891/0.67 16:22:05.003 [Lua] -> spawning: 54 16:22:05.003 [Lua] horde crated with id 15 of type vector 16:22:05.003 [Lua] vector horde has started 16:22:05.487 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.10000000000000001 16:22:05.628 [Lua] specialspawn: random infront 16:22:05.628 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:06.377 [Lua] [LobbyMembers] Member left 110000109992595 16:22:06.377 [Lua] [LobbyMembers] Member left 110000106a92ce4 16:22:06.386 [Lua] [NetworkServer] Changing num_players from 2 to 0 16:22:06.386 [Lua] Players: 0 16:22:06.386 [Lua] Set lobby begin: 16:22:06.386 [Lua] Lobby data twitch_enabled = false 16:22:06.386 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:06.386 [Lua] Lobby data num_players = 0 16:22:06.386 [Lua] Lobby data difficulty_tweak = -7 16:22:06.386 [Lua] Lobby data host = 110000106a92ce4 16:22:06.386 [Lua] Lobby data matchmaking_type = 2 16:22:06.386 [Lua] Lobby data is_private = true 16:22:06.386 [Lua] Lobby data match_started = true 16:22:06.386 [Lua] Lobby data difficulty = cataclysm 16:22:06.386 [Lua] Lobby data player_slot_1 = 0:0 16:22:06.386 [Lua] Lobby data player_slot_4 = 0:0 16:22:06.386 [Lua] Lobby data unique_server_name = Amber Baal 16:22:06.386 [Lua] Lobby data quick_game = false 16:22:06.386 [Lua] Lobby data country_code = GB 16:22:06.386 [Lua] Lobby data matchmaking = false 16:22:06.386 [Lua] Lobby data power_level = 715 16:22:06.386 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:22:06.386 [Lua] Lobby data mechanism = deus 16:22:06.386 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:06.387 [Lua] Lobby data player_slot_2 = 0:0 16:22:06.387 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:06.387 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:06.387 [Lua] Lobby data eac_authorized = true 16:22:06.387 [Lua] Set lobby end. 16:22:06.679 [Lua] specialspawn: random infront 16:22:06.679 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:06.926 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 22 16:22:07.258 [Window] Window => inactive 16:22:07.522 [Window] Window => active 16:22:07.524 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 21 16:22:07.736 [Lua] specialspawn: random infront 16:22:07.736 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:08.585 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.11 16:22:08.742 [Lua] specialspawn: random infront 16:22:08.742 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:09.765 [Lua] specialspawn: rule: only_ahead --> 16:22:09.765 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:10.611 [Lua] Set lobby begin: 16:22:10.611 [Lua] Lobby data twitch_enabled = false 16:22:10.611 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:10.611 [Lua] Lobby data num_players = 0 16:22:10.611 [Lua] Lobby data difficulty_tweak = -7 16:22:10.611 [Lua] Lobby data host = 110000106a92ce4 16:22:10.612 [Lua] Lobby data matchmaking_type = 2 16:22:10.612 [Lua] Lobby data is_private = true 16:22:10.612 [Lua] Lobby data match_started = true 16:22:10.612 [Lua] Lobby data difficulty = cataclysm 16:22:10.612 [Lua] Lobby data player_slot_1 = 0:0 16:22:10.612 [Lua] Lobby data player_slot_4 = 0:0 16:22:10.612 [Lua] Lobby data unique_server_name = Amber Baal 16:22:10.612 [Lua] Lobby data quick_game = false 16:22:10.612 [Lua] Lobby data country_code = GB 16:22:10.612 [Lua] Lobby data matchmaking = false 16:22:10.612 [Lua] Lobby data power_level = 675 16:22:10.612 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:22:10.612 [Lua] Lobby data mechanism = deus 16:22:10.612 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:10.612 [Lua] Lobby data player_slot_2 = 0:0 16:22:10.612 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:10.612 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:10.612 [Lua] Lobby data eac_authorized = true 16:22:10.612 [Lua] Set lobby end. 16:22:10.782 [Lua] specialspawn: rule: only_ahead --> 16:22:10.782 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:11.559 [Lua] [SharedState] [SharedState] deus_run_state_13487274: potion:110000106a92ce4:3:2:3 = potion_pockets_full_of_bombs_01 16:22:11.607 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.12 16:22:11.795 [Lua] specialspawn: rule: only_ahead --> 16:22:11.795 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:12.805 [Lua] specialspawn: rule: only_ahead --> 16:22:12.805 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:13.817 [Lua] specialspawn: rule: only_ahead --> 16:22:13.817 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:14.623 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.13 16:22:14.824 [Lua] specialspawn: random behind 16:22:14.824 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:15.849 [Lua] specialspawn: rule: only_ahead --> 16:22:15.849 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:15.959 [Lua] Horde killed: ? 16:22:16.849 [Lua] specialspawn: rule: only_ahead --> 16:22:16.849 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:17.208 [Window] Window => inactive 16:22:17.685 [Lua] [SharedState] [SharedState] deus_run_state_13487274: health_percentage:110000109992595:1:5:2 = 0.14000000000000001 16:22:17.898 [Lua] specialspawn: rule: only_ahead --> 16:22:17.898 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:18.906 [Lua] specialspawn: rule: only_ahead --> 16:22:18.906 [Lua] FAIL: Special spawn no hidden pos found :/ 16:22:19.331 [Lua] Complete level triggered. 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: blessings_with_buyer:0:0:0:0 = {} 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: completed_level_count:0:0:0:0 = 2 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: traversed_nodes:0:0:0:0 = ["node_1","node_9"] 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_levels_completed:110000106a92ce4:0:0:0 = 2 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: cursed_levels_completed:110000109992595:0:0:0 = 2 16:22:19.332 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:338747136, lt:load_next_level, extra_packages:{ }) 16:22:19.332 [Lua] [NetworkServer] Entering post game 16:22:19.332 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 16:22:19.332 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 16:22:19.332 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 16:22:19.332 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,1,0,0,0,0,0,0,3,0,2,1,0,0,0,1,196,159,5,1504.75,6243,0,0,180,0,0,122,0,2] 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000109992595:1:0:0 = [0,15,3,10,4,0,0,4,5,3,7,4,5,0,0,6,463,225,230,611.5,18816,0,618.5,843.75,0,0,283,0,2] 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:1:0:0 = [0,13,8,13,1,0,0,6,1,1,1,0,3,0,0,0,548,27,188,648,18415.25,0,1827.25,1977.75,0,0,71,0,0] 16:22:19.332 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:3:0:0 = [0,0,4,0,1,0,0,1,0,0,0,0,1,0,0,0,265,196,11,984.5,7324.5,0,29.25,254.25,0,0,254,0,1] 16:22:19.333 [Save] Saving `save_data` 16:22:19.333 [Lua] gm_event_end_conditions_met true false 16:22:19.334 [Lua] Game won 16:22:19.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:22:19.337 [Save] Save done 16:22:19.337 [Save] Saving `save_data` 16:22:19.337 [Lua] generate_backend_stats 110000106a92ce4:1 16:22:19.340 [Save] Save done 16:22:19.361 [Lua] [SharedState] [SharedState] deus_run_state_13487274: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":535139904,"name":"crit_chance"},{"client_id":1674465152,"name":"fatigue_regen","rarity":"rare"}] 16:22:19.361 [Lua] PlayFabMirrorBase:_commit_internal nil 16:22:19.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 16:22:19.365 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:22:19.366 [Save] Saving `save_data` 16:22:19.370 [Save] Save done 16:22:19.371 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 16:22:19.371 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 16:22:19.372 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 3 16:22:19.374 [Lua] Complete level triggered. 16:22:19.382 [Lua] Complete level triggered. 16:22:19.389 [Lua] Complete level triggered. 16:22:19.395 [Lua] Complete level triggered. 16:22:19.402 [Lua] Complete level triggered. 16:22:19.409 [Lua] Complete level triggered. 16:22:19.418 [Lua] Complete level triggered. 16:22:19.425 [Lua] Complete level triggered. 16:22:19.432 [Lua] Complete level triggered. 16:22:19.439 [Lua] Complete level triggered. 16:22:19.446 [Lua] Complete level triggered. 16:22:19.453 [Lua] Complete level triggered. 16:22:19.460 [Lua] Complete level triggered. 16:22:19.467 [Lua] Complete level triggered. 16:22:19.474 [Lua] Complete level triggered. 16:22:19.481 [Lua] Complete level triggered. 16:22:19.488 [Lua] Complete level triggered. 16:22:19.495 [Lua] Complete level triggered. 16:22:19.502 [Lua] Complete level triggered. 16:22:19.509 [Lua] Complete level triggered. 16:22:19.517 [Lua] Complete level triggered. 16:22:19.524 [Lua] Complete level triggered. 16:22:19.531 [Lua] Complete level triggered. 16:22:19.538 [Lua] Complete level triggered. 16:22:19.545 [Lua] Complete level triggered. 16:22:19.552 [Lua] Complete level triggered. 16:22:19.561 [Lua] Complete level triggered. 16:22:19.568 [Lua] Complete level triggered. 16:22:20.031 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 16:22:20.031 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 16:22:20.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 16:22:20.426 [Lua] commit result success 13 16:22:20.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 16:22:20.426 [Lua] none table: 00000000102F6330 table: 0000000006A98430 16:22:20.427 [Lua] min_height 160 16:22:20.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 16:22:20.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 16:22:21.047 [Lua] THIS IS A FUNCTION 16:22:25.783 [Window] Window => active 16:22:26.320 [Window] Window => inactive 16:22:29.254 [Lua] ConflictDirector - destroy all units 16:22:29.532 [Lua] [LevelTransitionHandler] promote_next_level_data 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = dlc_morris_map 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = disabled 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = map_deus 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 338747136 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 16:22:29.532 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:22:29.532 [Lua] TRANSITION nil nil load_next_level 16:22:29.532 [Lua] Transition type "load_next_level", is server: true 16:22:29.532 [Lua] [GameNetworkManager] Leaving game... 16:22:29.532 [Lua] [GameNetworkManager] Shutting down game session host. 16:22:29.532 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:22:29.532 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:22:29.532 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=671.48 16:22:29.539 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:22:30.839 [Lua] [PlayerSyncData] Game session is not initialized 16:22:30.839 [Lua] Set lobby begin: 16:22:30.839 [Lua] Lobby data twitch_enabled = false 16:22:30.839 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:30.840 [Lua] Lobby data num_players = 0 16:22:30.840 [Lua] Lobby data difficulty_tweak = -7 16:22:30.840 [Lua] Lobby data host = 110000106a92ce4 16:22:30.840 [Lua] Lobby data matchmaking_type = 2 16:22:30.840 [Lua] Lobby data is_private = true 16:22:30.840 [Lua] Lobby data match_started = true 16:22:30.840 [Lua] Lobby data difficulty = cataclysm 16:22:30.840 [Lua] Lobby data player_slot_1 = 0:0 16:22:30.840 [Lua] Lobby data player_slot_4 = 0:0 16:22:30.840 [Lua] Lobby data unique_server_name = Amber Baal 16:22:30.840 [Lua] Lobby data quick_game = false 16:22:30.840 [Lua] Lobby data country_code = GB 16:22:30.840 [Lua] Lobby data matchmaking = false 16:22:30.840 [Lua] Lobby data power_level = 0 16:22:30.840 [Lua] Lobby data mission_id = pat_town_nurgle_path4 16:22:30.840 [Lua] Lobby data mechanism = deus 16:22:30.840 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:30.840 [Lua] Lobby data player_slot_2 = 0:0 16:22:30.840 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:30.840 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:30.840 [Lua] Lobby data eac_authorized = true 16:22:30.840 [Lua] Set lobby end. 16:22:31.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:22:31.537 [Lua] [Managers] Calling function on all managers: 16:22:31.537 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 16:22:31.537 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 16:22:31.537 [Lua] Clearing all global lookup lists 16:22:31.537 [Lua] [IngamePlayerListUI] - Destroy 16:22:31.538 [Lua] [EquipmentUI] - Destroy 16:22:31.538 [Lua] [AbilityUI] - Destroy 16:22:31.538 [Lua] [GamePadEquipmentUI] - Destroy 16:22:31.538 [Lua] [GamePadAbilityUI] - Destroy 16:22:31.538 [Lua] [IngameUI] destroy 16:22:31.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,1,0,0,0,0,0,0,3,0,2,1,0,0,0,1,196,159,5,1504.75,6243,0,0,180,0,0,122,0,2] 16:22:31.538 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:22:31.538 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:22:31.538 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:3:0:0 = [0,0,4,0,1,0,0,1,0,0,0,0,1,0,0,0,265,196,11,984.5,7324.5,0,29.25,254.25,0,0,254,0,1] 16:22:31.538 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"}] 16:22:31.538 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 3 16:22:31.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:22:31.551 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 16:22:31.551 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 16:22:31.578 [Lua] [Managers] Destroying manager group: 16:22:31.584 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:22:31.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:22:31.630 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:22:31.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:22:31.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:22:31.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:22:31.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:22:31.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:22:31.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:22:31.640 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:22:31.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:22:31.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:22:31.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:22:31.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:22:31.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:22:31.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:22:31.649 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:22:31.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:22:31.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:22:31.654 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:22:31.657 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:22:31.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:22:31.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:22:31.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:22:31.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:22:31.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:22:31.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:22:31.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:22:31.676 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:22:31.676 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 16:22:31.676 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 16:22:31.676 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 16:22:31.676 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 16:22:31.676 [Lua] [Matchmaking] unregister rpcs 16:22:31.676 [Lua] ############### UNLOADING PACKAGES ############### 16:22:31.676 [Lua] [Gamestate] Enter state StateLoading 16:22:31.678 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:22:31.678 [Lua] [Matchmaking] register rpcs 16:22:31.678 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:22:31.678 [Lua] registering RPCs 16:22:31.678 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:22:31.678 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:22:31.678 [Lua] Set lobby begin: 16:22:31.678 [Lua] Lobby data twitch_enabled = false 16:22:31.678 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:31.678 [Lua] Lobby data num_players = 0 16:22:31.678 [Lua] Lobby data difficulty_tweak = -7 16:22:31.678 [Lua] Lobby data host = 110000106a92ce4 16:22:31.678 [Lua] Lobby data matchmaking_type = 2 16:22:31.678 [Lua] Lobby data is_private = true 16:22:31.678 [Lua] Lobby data match_started = true 16:22:31.678 [Lua] Lobby data difficulty = cataclysm 16:22:31.678 [Lua] Lobby data player_slot_1 = 0:0 16:22:31.678 [Lua] Lobby data player_slot_4 = 0:0 16:22:31.678 [Lua] Lobby data unique_server_name = Amber Baal 16:22:31.678 [Lua] Lobby data quick_game = false 16:22:31.678 [Lua] Lobby data country_code = GB 16:22:31.678 [Lua] Lobby data matchmaking = false 16:22:31.678 [Lua] Lobby data power_level = 0 16:22:31.678 [Lua] Lobby data mission_id = dlc_morris_map 16:22:31.678 [Lua] Lobby data mechanism = deus 16:22:31.679 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:31.679 [Lua] Lobby data player_slot_2 = 0:0 16:22:31.679 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:31.679 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:31.679 [Lua] Lobby data eac_authorized = true 16:22:31.679 [Lua] Set lobby end. 16:22:31.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:22:31.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer 16:22:31.689 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 16:22:31.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer 16:22:31.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 16:22:31.689 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 16:22:31.689 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 16:22:31.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer 16:22:31.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 16:22:31.694 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 16:22:31.695 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:22:31.695 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 16:22:31.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer 16:22:31.695 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 16:22:31.695 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer 16:22:31.700 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:22:31.704 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 16:22:31.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 16:22:31.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer 16:22:31.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 16:22:31.707 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:22:31.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:22:31.712 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 16:22:31.712 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 16:22:31.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:22:31.713 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:22:31.713 [Lua] [StateLoading] load_current_level 16:22:31.713 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:22:31.715 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_town_nurgle_path4 16:22:31.716 [Umbra] Unload tome 16:22:31.716 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/nurgle_path4, pat_town_nurgle_path4 16:22:31.721 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/nurgle_common, pat_town_nurgle_path4 16:22:31.724 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, pat_town_nurgle_path4 16:22:31.727 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_nurgle_path4 16:22:31.759 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_nurgle_path4 16:22:31.761 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_nurgle_path4 16:22:31.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_nurgle_path4 16:22:31.778 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:22:31.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:22:31.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:22:31.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:22:31.888 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:22:31.888 [Lua] ### Received rpc_level_load_started 16:22:31.888 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 338747136 16:22:31.917 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":407134560,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 407134560 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 2105234176 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:22:31.920 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:22:32.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:22:32.770 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:22:32.787 [Lua] [LevelTransitionHandler] Level load completed! 16:22:32.787 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:22:32.787 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:22:32.787 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:22:32.787 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:22:32.787 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 16:22:32.793 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":598173184,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 16:22:32.793 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:22:32.803 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 598173184 16:22:32.804 [Lua] ### Received rpc_level_loaded 16:22:32.804 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 327 16:22:32.804 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 16:22:32.820 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 16:22:32.820 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 16:22:32.837 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 598173184 16:22:32.837 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 16:22:32.837 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 16:22:32.837 [Lua] ### Received rpc_level_loaded 16:22:32.837 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 327 16:22:32.837 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:22:32.837 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:22:32.837 [Umbra] Init version: 3.4.15 :: 16 threads 16:22:32.838 [Lua] Async level spawning done 16:22:32.872 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:22:33.405 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1403382272,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:22:33.405 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1403382272 16:22:33.405 [Lua] ### Received rpc_level_loaded 16:22:33.405 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 327 16:22:33.405 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 16:22:33.405 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1403382272 16:22:33.405 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 16:22:33.405 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 16:22:33.422 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 16:22:33.422 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 16:22:33.628 [Window] Window => active 16:22:33.879 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:22:33.879 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:22:33.879 [Lua] [Matchmaking] unregister rpcs 16:22:33.879 [Lua] Set lobby begin: 16:22:33.879 [Lua] Lobby data twitch_enabled = false 16:22:33.879 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:33.879 [Lua] Lobby data num_players = 0 16:22:33.879 [Lua] Lobby data difficulty_tweak = -7 16:22:33.879 [Lua] Lobby data host = 110000106a92ce4 16:22:33.879 [Lua] Lobby data matchmaking_type = 2 16:22:33.879 [Lua] Lobby data is_private = true 16:22:33.880 [Lua] Lobby data match_started = true 16:22:33.880 [Lua] Lobby data difficulty = cataclysm 16:22:33.880 [Lua] Lobby data player_slot_1 = 0:0 16:22:33.880 [Lua] Lobby data player_slot_4 = 0:0 16:22:33.880 [Lua] Lobby data unique_server_name = Amber Baal 16:22:33.880 [Lua] Lobby data quick_game = false 16:22:33.880 [Lua] Lobby data country_code = GB 16:22:33.880 [Lua] Lobby data matchmaking = false 16:22:33.880 [Lua] Lobby data power_level = 0 16:22:33.880 [Lua] Lobby data mission_id = dlc_morris_map 16:22:33.880 [Lua] Lobby data mechanism = deus 16:22:33.880 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:33.880 [Lua] Lobby data player_slot_2 = 0:0 16:22:33.880 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:33.880 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:33.880 [Lua] Lobby data eac_authorized = true 16:22:33.880 [Lua] Set lobby end. 16:22:33.880 [Lua] [Managers] Destroying manager group: 16:22:33.881 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:22:33.881 [Lua] [Gamestate] Enter StateIngame HOST 16:22:33.881 [Lua] <>level = dlc_morris_map<> 16:22:33.881 [Lua] [StateIngame] Server ingame 16:22:33.884 [Lua] Set lobby begin: 16:22:33.884 [Lua] Lobby data twitch_enabled = false 16:22:33.884 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:33.884 [Lua] Lobby data num_players = 0 16:22:33.884 [Lua] Lobby data difficulty_tweak = 0 16:22:33.884 [Lua] Lobby data host = 110000106a92ce4 16:22:33.884 [Lua] Lobby data matchmaking_type = 2 16:22:33.884 [Lua] Lobby data is_private = true 16:22:33.884 [Lua] Lobby data match_started = true 16:22:33.884 [Lua] Lobby data difficulty = normal 16:22:33.884 [Lua] Lobby data player_slot_1 = 0:0 16:22:33.884 [Lua] Lobby data player_slot_4 = 0:0 16:22:33.884 [Lua] Lobby data unique_server_name = Amber Baal 16:22:33.884 [Lua] Lobby data quick_game = false 16:22:33.884 [Lua] Lobby data country_code = GB 16:22:33.884 [Lua] Lobby data matchmaking = false 16:22:33.884 [Lua] Lobby data power_level = 0 16:22:33.884 [Lua] Lobby data mission_id = dlc_morris_map 16:22:33.885 [Lua] Lobby data mechanism = deus 16:22:33.885 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:33.885 [Lua] Lobby data player_slot_2 = 0:0 16:22:33.885 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:33.885 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:33.885 [Lua] Lobby data eac_authorized = true 16:22:33.885 [Lua] Set lobby end. 16:22:33.885 [Lua] [Matchmaking] register rpcs 16:22:33.885 [Lua] GameNetworkManager:init... creating game session 16:22:33.885 [Lua] Host GameSession.make_game_session_host with session: 16:22:33.885 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:22:33.885 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 16:22:33.885 [Lua] [GameNetworkManager] self.is_server = true 16:22:33.885 [Network] Setting artificial MTU limit to 65536 16:22:33.887 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 1 16:22:33.896 [Lua] Switching ConflictSettings: to: disabled 16:22:33.896 [Lua] pacing=disabled 16:22:33.896 [Lua] roaming=nil 16:22:33.896 [Lua] specials=disabled 16:22:33.896 [Lua] debug_color=black 16:22:33.896 [Lua] pack_spawning=disabled 16:22:33.896 [Lua] contained_breeds=nil 16:22:33.896 [Lua] disabled=true 16:22:33.896 [Lua] boss=disabled 16:22:33.896 [Lua] horde=disabled 16:22:33.896 [Lua] name=disabled 16:22:33.896 [Lua] intensity=disabled 16:22:33.896 [Lua] --- 16:22:33.896 [Lua] [LevelAnalysis] set_random_seed( 0) 16:22:33.899 [Lua] [AIInterestPointSystem] Level Seed: -1491986411 16:22:33.899 [Lua] 16:22:33.899 [Lua] [entity_system_bag] = table 16:22:33.899 [Lua] [entity_system_bag] = metatable 16:22:33.899 [Lua] [startup_data] = table 16:22:33.899 [Lua] [entity_manager] = table 16:22:33.899 [Lua] [entity_manager] = metatable 16:22:33.899 [Lua] [unit_spawner] = table 16:22:33.899 [Lua] [unit_spawner] = metatable 16:22:33.899 [Lua] [unit_storage] = table 16:22:33.899 [Lua] [unit_storage] = metatable 16:22:33.899 [Lua] [dice_keeper] = table 16:22:33.899 [Lua] [dice_keeper] = metatable 16:22:33.899 [Lua] [is_server] = true (boolean) 16:22:33.899 [Lua] [world] = [World] 16:22:33.899 [Lua] [system_api] = table 16:22:33.899 [Lua] [entity_system] = table 16:22:33.899 [Lua] [entity_system] = metatable 16:22:33.899 [Lua] [network_lobby] = table 16:22:33.899 [Lua] [network_lobby] = metatable 16:22:33.899 [Lua] [profile_synchronizer] = table 16:22:33.899 [Lua] [profile_synchronizer] = metatable 16:22:33.899 [Lua] [level_transition_handler] = table 16:22:33.899 [Lua] [level_transition_handler] = metatable 16:22:33.899 [Lua] [num_local_human_players] = 1 (number) 16:22:33.899 [Lua] [statistics_db] = table 16:22:33.899 [Lua] [statistics_db] = metatable 16:22:33.899 [Lua] [network_server] = table 16:22:33.899 [Lua] [network_server] = metatable 16:22:33.899 [Lua] [input_manager] = table 16:22:33.899 [Lua] [input_manager] = metatable 16:22:33.899 [Lua] [network_clock] = table 16:22:33.899 [Lua] [network_clock] = metatable 16:22:33.899 [Lua] [network_transmit] = table 16:22:33.899 [Lua] [network_transmit] = metatable 16:22:33.899 [Lua] [free_flight_manager] = table 16:22:33.899 [Lua] [free_flight_manager] = metatable 16:22:33.899 [Lua] [network_manager] = table 16:22:33.899 [Lua] [network_manager] = metatable 16:22:33.899 [Lua] [network_event_delegate] = table 16:22:33.899 [Lua] [network_event_delegate] = metatable 16:22:33.899 [Lua] 16:22:33.899 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:22:33.899 [Lua] ignoring extension VersusInteractObjectiveExtension 16:22:33.899 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:22:33.899 [Lua] ignoring extension VersusSocketObjectiveExtension 16:22:33.899 [Lua] ignoring extension VersusTargetObjectiveExtension 16:22:33.899 [Lua] ignoring extension VersusMissionObjectiveExtension 16:22:33.910 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:22:33.910 [Lua] [AchievementManager] Achievements using the steam platform 16:22:33.910 [Lua] PlayerManager:add_player player_1 16:22:33.927 [Lua] [StateIngame] Level seed: 0 16:22:33.928 [Lua] [LevelAnalysis] set_random_seed( -1491986411) 16:22:33.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:22:33.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:22:33.928 [Lua] [IngameUI] init 16:22:33.939 [Lua] cb_razer_chroma_setup 16:22:33.960 [Lua] completed 16:22:33.960 [Lua] completed 16:22:33.961 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:22:33.961 [Lua] Set lobby begin: 16:22:33.961 [Lua] Lobby data twitch_enabled = false 16:22:33.961 [Lua] Lobby data selected_mission_id = journey_citadel 16:22:33.961 [Lua] Lobby data num_players = 0 16:22:33.961 [Lua] Lobby data difficulty_tweak = 0 16:22:33.961 [Lua] Lobby data host = 110000106a92ce4 16:22:33.961 [Lua] Lobby data matchmaking_type = 2 16:22:33.961 [Lua] Lobby data is_private = true 16:22:33.961 [Lua] Lobby data match_started = true 16:22:33.961 [Lua] Lobby data difficulty = normal 16:22:33.961 [Lua] Lobby data player_slot_1 = 0:0 16:22:33.961 [Lua] Lobby data player_slot_4 = 0:0 16:22:33.961 [Lua] Lobby data unique_server_name = Amber Baal 16:22:33.961 [Lua] Lobby data quick_game = false 16:22:33.961 [Lua] Lobby data country_code = GB 16:22:33.961 [Lua] Lobby data matchmaking = false 16:22:33.961 [Lua] Lobby data power_level = 635 16:22:33.961 [Lua] Lobby data mission_id = dlc_morris_map 16:22:33.961 [Lua] Lobby data mechanism = deus 16:22:33.961 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:22:33.961 [Lua] Lobby data player_slot_2 = 0:0 16:22:33.961 [Lua] Lobby data network_hash = 65e25336687ca88 16:22:33.961 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:22:33.961 [Lua] Lobby data eac_authorized = true 16:22:33.961 [Lua] Set lobby end. 16:22:33.961 [Lua] CurrentConflictSettings disabled 16:22:33.961 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 16:22:33.961 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 16:22:33.961 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:22:33.962 [Lua] [Managers] Calling function on all managers: 16:22:33.962 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:22:33.962 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 16:22:33.962 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 16:22:33.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:22:33.963 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 16:22:33.963 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 16:22:33.978 [Window] Window => inactive 16:22:33.981 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 16:22:33.981 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1403382272,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1403382272 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 598173184 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:22:34.015 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:22:34.015 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:22:34.015 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 16:22:34.015 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:22:34.015 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:22:34.160 [Lua] StateInGameRunning:_game_actually_starts() 16:22:34.160 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:22:34.160 [Lua] ################################################################################################################# 16:22:34.160 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_nurgle_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:22:34.160 [Lua] ################################################################################################################# 16:22:34.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 16:22:34.160 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 16:22:34.160 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 16:22:34.170 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: ready:0:0:0:0 = true 16:22:34.170 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = STARTING 16:22:34.170 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: final_node_selected:0:0:0:0 = 16:22:34.170 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: vote:0:0:0:0 = 16:22:34.170 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:22:34.172 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 16:22:34.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 16:22:34.351 [Lua] Commit load time data 16:22:34.585 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:22:34.585 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:22:34.585 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:22:34.585 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 16:22:34.585 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 16:22:34.594 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 16:22:34.595 [Lua] PlayerManager:add_remote_player 110000109992595 16:22:34.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:22:34.595 [Lua] RemotePlayer:create_game_object( ) 3 16:22:34.606 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 16:22:34.606 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 16:22:34.606 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 16:22:34.606 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 16:22:34.606 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 16:22:34.610 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 16:22:34.610 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 16:22:34.610 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 16:22:34.678 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 16:22:34.786 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 16:22:34.823 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: ready:0:0:0:0 = true 16:22:34.823 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: vote:0:0:0:0 = 16:22:34.823 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:22:34.824 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = WAITING 16:22:40.968 [Window] Window => active 16:22:41.863 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: vote:0:0:0:0 = node_11 16:22:41.873 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = VOTING 16:22:42.208 [Window] Window => inactive 16:22:43.259 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: vote:0:0:0:0 = node_11 16:22:43.260 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = VOTING_FINISHING 16:22:48.259 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: final_node_selected:0:0:0:0 = node_11 16:22:48.259 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = FINISHING 16:22:48.260 [Lua] [SharedState] [SharedState] deus_run_state_13487274: twitch_vote:0:0:0:0 = 16:22:49.699 [Window] Window => active 16:22:50.681 [Window] Window => inactive 16:22:51.266 [Lua] [SharedState] [SharedState] deus_map_13487274_node_9: map_state:0:0:0:0 = FINISHED 16:22:51.267 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:22:52.275 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:22:52.369 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:22:52.369 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = node_11 16:22:52.369 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 3 16:22:52.377 [Lua] [SharedState] [SharedState] deus_shop_13487274: peer_state:0:0:0:0 = 1 16:22:52.377 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 2 16:22:52.379 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 16:22:52.379 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 3 16:22:52.406 [Lua] [SharedState] [SharedState] deus_shop_13487274: peer_state:0:0:0:0 = 1 16:22:52.406 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 3 16:22:52.406 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 16:22:52.406 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 16:22:52.407 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 3 16:22:54.822 [Window] Window => active 16:23:02.376 [Window] Window => inactive 16:23:02.784 [Window] Window => active 16:23:07.536 [Window] Window => inactive 16:23:11.571 [Window] Window => active 16:23:27.475 [Window] Window => inactive 16:23:30.363 [Window] Window => active 16:23:31.376 [Window] Window => inactive 16:23:31.808 [Window] Window => active 16:23:32.170 [Window] Window => inactive 16:23:33.363 [Window] Window => active 16:23:49.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"name":"talent_1_1","rarity":"exotic","client_id":717429376},{"name":"talent_2_3","rarity":"rare","client_id":495433568},{"name":"talent_3_3","rarity":"exotic","client_id":423614304},{"name":"talent_4_2","rarity":"rare","client_id":1602063616},{"name":"talent_5_1","rarity":"rare","client_id":1116919424},{"name":"talent_6_3","rarity":"unique","client_id":1975873664},{"rarity":"exotic","client_id":1823012992,"name":"deus_push_cost_reduction"},{"client_id":687287872,"name":"explosive_ordinance","rarity":"rare"},{"name":"deus_barrel_power","rarity":"exotic","client_id":824846272},{"rarity":"rare","client_id":718858496,"name":"deus_skill_on_special_kill"},{"client_id":1898607488,"name":"deus_reckless_swings","rarity":"unique"}] 16:23:49.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 457 16:23:49.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -1100 16:23:49.292 [Lua] [SharedState] [SharedState] deus_run_state_13487274: bought_power_ups:0:0:0:0 = ["deus_reckless_swings"] 16:23:50.174 [Lua] [SharedState] [SharedState] deus_run_state_13487274: power_ups:110000106a92ce4:1:3:1 = [{"client_id":717429376,"name":"talent_1_1","rarity":"exotic"},{"client_id":495433568,"name":"talent_2_3","rarity":"rare"},{"client_id":423614304,"name":"talent_3_3","rarity":"exotic"},{"client_id":1602063616,"name":"talent_4_2","rarity":"rare"},{"client_id":1116919424,"name":"talent_5_1","rarity":"rare"},{"client_id":1975873664,"name":"talent_6_3","rarity":"unique"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":1823012992},{"rarity":"rare","client_id":687287872,"name":"explosive_ordinance"},{"client_id":824846272,"name":"deus_barrel_power","rarity":"exotic"},{"name":"deus_skill_on_special_kill","rarity":"rare","client_id":718858496},{"rarity":"unique","client_id":1898607488,"name":"deus_reckless_swings"},{"client_id":361390560,"name":"melee_killing_spree_speed","rarity":"unique"}] 16:23:50.175 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000106a92ce4:1:0:0 = 157 16:23:50.175 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -1400 16:23:50.175 [Lua] [SharedState] [SharedState] deus_run_state_13487274: bought_power_ups:0:0:0:0 = ["deus_reckless_swings","melee_killing_spree_speed"] 16:23:51.984 [Window] Window => inactive 16:23:52.547 [Window] Window => active 16:23:53.369 [Window] Window => inactive 16:23:54.416 [Window] Window => active 16:23:54.680 [Window] Window => inactive 16:23:54.976 [Window] Window => active 16:23:57.339 [Window] Window => inactive 16:24:04.903 [Window] Window => active 16:24:05.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: grenade:110000109992595:1:5:2 = holy_hand_grenade 16:24:05.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"110000109992595"} 16:24:05.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: soft_currency:110000109992595:1:0:0 = 667 16:24:05.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: bought_blessings:0:0:0:0 = ["blessing_holy_hand_grenade"] 16:24:05.161 [Lua] [SharedState] [SharedState] deus_run_state_13487274: coins_spent:0:0:0:0 = -1600 16:24:05.626 [Window] Window => inactive 16:24:06.140 [Window] Window => active 16:24:06.489 [Window] Window => inactive 16:24:07.144 [Window] Window => active 16:24:07.553 [Lua] [SharedState] [SharedState] deus_shop_13487274: peer_state:0:0:0:0 = 2 16:24:09.132 [Lua] [SharedState] [SharedState] deus_shop_13487274: peer_state:0:0:0:0 = 2 16:24:09.133 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 4 16:24:14.148 [Lua] [SharedState] [SharedState] deus_shop_13487274: shop_state:0:0:0:0 = 5 16:24:14.151 [Lua] [SharedState] [SharedState] deus_run_state_13487274: traversed_nodes:0:0:0:0 = ["node_1","node_9","node_11"] 16:24:14.151 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 4 16:24:14.280 [Window] Window => inactive 16:24:15.212 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 16:24:15.216 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 4 16:24:15.251 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 4 16:24:15.252 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:24:15.263 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: ready:0:0:0:0 = true 16:24:15.263 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = STARTING 16:24:15.263 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: final_node_selected:0:0:0:0 = 16:24:15.263 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: vote:0:0:0:0 = 16:24:15.263 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:24:15.284 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: ready:0:0:0:0 = true 16:24:15.284 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: vote:0:0:0:0 = 16:24:15.284 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 1 16:24:15.285 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = WAITING 16:24:15.321 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: ready:0:0:0:0 = true 16:24:15.321 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: vote:0:0:0:0 = 16:24:17.462 [Window] Window => active 16:24:18.486 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: vote:0:0:0:0 = node_4 16:24:18.497 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = VOTING 16:24:21.373 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: vote:0:0:0:0 = node_4 16:24:21.374 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = VOTING_FINISHING 16:24:23.464 [Window] Window => inactive 16:24:24.163 [Window] Window => active 16:24:26.448 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: final_node_selected:0:0:0:0 = node_4 16:24:26.448 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = FINISHING 16:24:26.449 [Lua] [SharedState] [SharedState] deus_run_state_13487274: twitch_vote:0:0:0:0 = 16:24:27.032 [Window] Window => inactive 16:24:29.480 [Lua] [SharedState] [SharedState] deus_map_13487274_node_11: map_state:0:0:0:0 = FINISHED 16:24:29.481 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:24:30.481 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:24:30.610 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 2 16:24:30.610 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:24:30.618 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:24:30.641 [Lua] [SharedState] [SharedState] deus_game_mode_map_13487274: state:0:0:0:0 = 5 16:24:30.641 [Lua] [SharedState] [SharedState] deus_run_state_13487274: run_node_key:0:0:0:0 = node_4 16:24:30.641 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_nurgle_path3, mc:deus, gm:deus, env:0, seed:-1838960717, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:303605216, lt:load_next_level, extra_packages:{ }) 16:24:30.641 [Lua] [LevelTransitionHandler] promote_next_level_data 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = pat_mountain_nurgle_path3 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = -1838960717 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {} 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = deus 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = deus 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = cataclysm 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 303605216 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {} 16:24:30.641 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data 16:24:30.641 [Lua] [NetworkServer] Entering post game 16:24:30.641 [Lua] [PeerSM] 110000109992595 :: on_exit InGame 16:24:30.641 [Lua] [PeerSM] 110000109992595 :: on_enter InPostGame 16:24:30.641 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InGame 16:24:30.641 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InPostGame 16:24:30.642 [Save] Saving `save_data` 16:24:30.642 [Lua] gm_event_end_conditions_met true false 16:24:30.644 [Lua] Game won 16:24:30.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:24:30.645 [Lua] generate_backend_stats 110000106a92ce4:1 16:24:30.646 [Save] Save done 16:24:30.646 [Save] Saving `save_data` 16:24:30.649 [Save] Save done 16:24:30.667 [Lua] PlayFabMirrorBase:_commit_internal nil 16:24:30.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:24:30.667 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:24:30.668 [Save] Saving `save_data` 16:24:30.668 [Lua] TRANSITION nil nil load_next_level 16:24:30.668 [Lua] Transition type "load_next_level", is server: true 16:24:30.668 [Lua] [GameNetworkManager] Leaving game... 16:24:30.668 [Lua] [GameNetworkManager] Shutting down game session host. 16:24:30.668 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:24:30.668 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:24:30.668 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=118.31 16:24:30.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = false 16:24:30.669 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = false 16:24:30.669 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:24:30.670 [Lua] commit result success 14 16:24:30.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 16:24:30.670 [Lua] none table: 000000001FFE4350 nil 16:24:30.672 [Save] Save done 16:24:30.680 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 16:24:31.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 16:24:32.662 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:24:32.662 [Lua] [Managers] Calling function on all managers: 16:24:32.662 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 1 16:24:32.662 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = false 16:24:32.662 [Lua] Clearing all global lookup lists 16:24:32.662 [Lua] [IngamePlayerListUI] - Destroy 16:24:32.663 [Lua] [IngameUI] destroy 16:24:32.664 [Lua] [MOD][VMF][INFO] Removed 110000109992595 from the VMF users list. 16:24:32.664 [Lua] PlayerManager:remove_player peer_id=110000109992595 1 16:24:32.664 [Lua] [Managers] Destroying manager group: 16:24:32.665 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:24:32.665 [Lua] [PeerSM] 110000109992595 :: on_exit InPostGame 16:24:32.665 [Lua] [PeerSM] 110000109992595 :: on_enter Loading 16:24:32.665 [Lua] [PeerSM] 110000106a92ce4 :: on_exit InPostGame 16:24:32.665 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading 16:24:32.665 [Lua] [Matchmaking] unregister rpcs 16:24:32.665 [Lua] ############### UNLOADING PACKAGES ############### 16:24:32.665 [Lua] [Gamestate] Enter state StateLoading 16:24:32.666 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:24:32.666 [Lua] [Matchmaking] register rpcs 16:24:32.666 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:24:32.666 [Lua] Set lobby begin: 16:24:32.666 [Lua] Lobby data twitch_enabled = false 16:24:32.666 [Lua] Lobby data selected_mission_id = journey_citadel 16:24:32.666 [Lua] Lobby data num_players = 0 16:24:32.666 [Lua] Lobby data difficulty_tweak = 0 16:24:32.666 [Lua] Lobby data host = 110000106a92ce4 16:24:32.666 [Lua] Lobby data matchmaking_type = 2 16:24:32.666 [Lua] Lobby data is_private = true 16:24:32.667 [Lua] Lobby data match_started = true 16:24:32.667 [Lua] Lobby data difficulty = normal 16:24:32.667 [Lua] Lobby data player_slot_1 = 0:0 16:24:32.667 [Lua] Lobby data player_slot_4 = 0:0 16:24:32.667 [Lua] Lobby data unique_server_name = Amber Baal 16:24:32.667 [Lua] Lobby data quick_game = false 16:24:32.667 [Lua] Lobby data country_code = GB 16:24:32.667 [Lua] Lobby data matchmaking = false 16:24:32.667 [Lua] Lobby data power_level = 0 16:24:32.667 [Lua] Lobby data mission_id = dlc_morris_map 16:24:32.667 [Lua] Lobby data mechanism = deus 16:24:32.667 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:24:32.667 [Lua] Lobby data player_slot_2 = 0:0 16:24:32.667 [Lua] Lobby data network_hash = 65e25336687ca88 16:24:32.667 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:24:32.667 [Lua] Lobby data eac_authorized = true 16:24:32.667 [Lua] Set lobby end. 16:24:32.667 [Lua] registering RPCs 16:24:32.667 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:24:32.667 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:24:32.667 [Lua] Set lobby begin: 16:24:32.667 [Lua] Lobby data twitch_enabled = false 16:24:32.667 [Lua] Lobby data selected_mission_id = journey_citadel 16:24:32.667 [Lua] Lobby data num_players = 0 16:24:32.667 [Lua] Lobby data difficulty_tweak = 0 16:24:32.667 [Lua] Lobby data host = 110000106a92ce4 16:24:32.667 [Lua] Lobby data matchmaking_type = 2 16:24:32.667 [Lua] Lobby data is_private = true 16:24:32.667 [Lua] Lobby data match_started = true 16:24:32.667 [Lua] Lobby data difficulty = normal 16:24:32.667 [Lua] Lobby data player_slot_1 = 0:0 16:24:32.667 [Lua] Lobby data player_slot_4 = 0:0 16:24:32.667 [Lua] Lobby data unique_server_name = Amber Baal 16:24:32.667 [Lua] Lobby data quick_game = false 16:24:32.668 [Lua] Lobby data country_code = GB 16:24:32.668 [Lua] Lobby data matchmaking = false 16:24:32.668 [Lua] Lobby data power_level = 0 16:24:32.668 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3 16:24:32.668 [Lua] Lobby data mechanism = deus 16:24:32.668 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:24:32.668 [Lua] Lobby data player_slot_2 = 0:0 16:24:32.668 [Lua] Lobby data network_hash = 65e25336687ca88 16:24:32.668 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:24:32.668 [Lua] Lobby data eac_authorized = true 16:24:32.668 [Lua] Set lobby end. 16:24:32.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:24:32.672 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 16:24:32.672 [Lua] [StateLoading] load_current_level 16:24:32.672 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_nurgle_path3 0 16:24:32.677 [Umbra] Unload tome 16:24:32.687 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common, pat_mountain_nurgle_path3, async-read, 16:24:32.687 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3, pat_mountain_nurgle_path3, async-read, 16:24:32.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 16:24:32.722 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 16:24:32.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1403382272,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1403382272 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 598173184 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:24:32.722 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = true 16:24:32.939 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:24:32.939 [Lua] ### Received rpc_level_load_started 16:24:32.939 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_session_id: 303605216 16:24:33.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:24:33.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:24:33.822 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:24:34.089 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:24:34.089 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:24:34.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 16:24:36.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 16:24:36.506 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 16:24:36.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:24:36.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:24:36.789 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 16:24:36.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 16:24:37.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 16:24:37.056 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 16:24:37.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 16:24:37.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 16:24:37.289 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 16:24:37.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3 16:24:37.326 [Umbra] Loading umbra tome '#ID[874036e11afa9bd5]' 16:24:37.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3 16:24:37.406 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3 16:24:37.423 [Lua] [LevelTransitionHandler] Level load completed! 16:24:37.423 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_nurgle_path3 - level_seed: -1838960717 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:24:37.434 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 16:24:37.434 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 16:24:37.434 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 16:24:37.434 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 6 16:24:37.434 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:24:37.434 [Lua] load_startup_enemy_packages: -------------- 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_spawn 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_troll 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_rat_ogre 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_stormfiend 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_minotaur 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_plague_sorcerer 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_corruptor_sorcerer 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_gutter_runner 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_pack_master 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_poison_wind_globadier 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_ratling_gunner 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_warpfire_thrower 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_vortex_sorcerer 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_standard_bearer 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] chaos_vortex 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] critter_rat 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] critter_pig 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_gor 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_storm_vermin 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_ungor_archer 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_clan_rat 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_loot_rat 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_ungor 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] beastmen_bestigor 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_storm_vermin_with_shield 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_plague_monk 16:24:37.434 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:24:37.434 [Lua] skaven_clan_rat_with_shield 16:24:37.440 [Lua] ### Received rpc_level_loaded 16:24:37.440 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 398 16:24:37.440 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded 16:24:37.457 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading 16:24:37.457 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages 16:24:37.473 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages 16:24:37.473 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame 16:24:37.473 [Lua] ### Received rpc_level_loaded 16:24:37.473 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 398 16:24:37.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:24:37.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:24:37.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:24:37.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:24:37.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:24:37.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:24:37.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:24:37.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:24:37.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:24:38.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:24:38.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:24:38.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:24:38.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:24:38.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:24:38.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:24:38.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:24:38.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:24:38.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:38.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:38.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:24:38.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:24:38.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:24:38.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:24:38.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:24:39.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:24:39.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:24:39.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:24:39.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:24:39.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:24:39.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:24:39.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:24:39.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:24:39.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:24:39.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:24:39.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:24:39.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:24:39.773 [Lua] ### Received rpc_level_loaded 16:24:39.773 [Lua] #### Has state machine: true, peer_id: 110000109992595, level_id: 398 16:24:39.773 [Lua] Peer 110000109992595 has loaded the level and all enemies are loaded 16:24:39.773 [Lua] [PeerSM] 110000109992595 :: on_exit Loading 16:24:39.773 [Lua] [PeerSM] 110000109992595 :: on_enter LoadingProfilePackages 16:24:39.790 [Lua] [PeerSM] 110000109992595 :: on_exit LoadingProfilePackages 16:24:39.790 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForEnterGame 16:24:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:24:39.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:24:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:24:40.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:24:40.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:24:40.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:24:40.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:24:40.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:24:40.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:24:40.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:24:40.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:24:40.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:24:40.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:24:40.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:24:40.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:24:40.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:24:40.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:24:40.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:24:40.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:24:40.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:24:40.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:24:41.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:24:41.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:24:41.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:24:41.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:24:41.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:24:41.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:24:41.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:24:41.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:24:41.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:24:41.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:24:41.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:24:41.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:24:42.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:24:42.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:24:42.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:42.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:42.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:42.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:24:42.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:24:42.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:24:42.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:42.873 [Window] Window => active 16:24:43.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:43.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:43.007 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_nurgle_path3 game_mode: deus 16:24:43.008 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:24:43.008 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106a92ce4:1) 16:24:43.013 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false},"inventory_id":1092364160,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/black_and_gold\/chr_dwarf_ranger_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_10":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"wwise\/two_handed_hammers":false}} 16:24:43.013 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:24:43.023 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1092364160 16:24:43.057 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1092364160 16:24:43.057 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:24:43.057 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/nurgle_path3/world 16:24:43.057 [Umbra] Init version: 3.4.15 :: 16 threads 16:24:43.171 [Window] Window => inactive 16:24:43.424 [Lua] Async level spawning done 16:24:43.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:24:44.389 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:24:44.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:24:44.389 [Lua] [Matchmaking] unregister rpcs 16:24:44.389 [Lua] Set lobby begin: 16:24:44.389 [Lua] Lobby data twitch_enabled = false 16:24:44.389 [Lua] Lobby data selected_mission_id = journey_citadel 16:24:44.390 [Lua] Lobby data num_players = 0 16:24:44.390 [Lua] Lobby data difficulty_tweak = 0 16:24:44.390 [Lua] Lobby data host = 110000106a92ce4 16:24:44.390 [Lua] Lobby data matchmaking_type = 2 16:24:44.390 [Lua] Lobby data is_private = true 16:24:44.390 [Lua] Lobby data match_started = true 16:24:44.390 [Lua] Lobby data difficulty = normal 16:24:44.390 [Lua] Lobby data player_slot_1 = 0:0 16:24:44.390 [Lua] Lobby data player_slot_4 = 0:0 16:24:44.390 [Lua] Lobby data unique_server_name = Amber Baal 16:24:44.390 [Lua] Lobby data quick_game = false 16:24:44.390 [Lua] Lobby data country_code = GB 16:24:44.390 [Lua] Lobby data matchmaking = false 16:24:44.390 [Lua] Lobby data power_level = 0 16:24:44.390 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3 16:24:44.390 [Lua] Lobby data mechanism = deus 16:24:44.390 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:24:44.390 [Lua] Lobby data player_slot_2 = 0:0 16:24:44.390 [Lua] Lobby data network_hash = 65e25336687ca88 16:24:44.390 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:24:44.390 [Lua] Lobby data eac_authorized = true 16:24:44.390 [Lua] Set lobby end. 16:24:44.390 [Lua] [Managers] Destroying manager group: 16:24:44.391 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 16:24:44.391 [Lua] [Gamestate] Enter StateIngame HOST 16:24:44.391 [Lua] <>level = pat_mountain_nurgle_path3<> 16:24:44.391 [Lua] [StateIngame] Server ingame 16:24:44.394 [Lua] Set lobby begin: 16:24:44.394 [Lua] Lobby data twitch_enabled = false 16:24:44.394 [Lua] Lobby data selected_mission_id = journey_citadel 16:24:44.394 [Lua] Lobby data num_players = 0 16:24:44.394 [Lua] Lobby data difficulty_tweak = 0 16:24:44.394 [Lua] Lobby data host = 110000106a92ce4 16:24:44.394 [Lua] Lobby data matchmaking_type = 2 16:24:44.394 [Lua] Lobby data is_private = true 16:24:44.394 [Lua] Lobby data match_started = true 16:24:44.394 [Lua] Lobby data difficulty = cataclysm 16:24:44.394 [Lua] Lobby data player_slot_1 = 0:0 16:24:44.394 [Lua] Lobby data player_slot_4 = 0:0 16:24:44.394 [Lua] Lobby data unique_server_name = Amber Baal 16:24:44.394 [Lua] Lobby data quick_game = false 16:24:44.394 [Lua] Lobby data country_code = GB 16:24:44.394 [Lua] Lobby data matchmaking = false 16:24:44.394 [Lua] Lobby data power_level = 0 16:24:44.394 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3 16:24:44.394 [Lua] Lobby data mechanism = deus 16:24:44.394 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:24:44.394 [Lua] Lobby data player_slot_2 = 0:0 16:24:44.395 [Lua] Lobby data network_hash = 65e25336687ca88 16:24:44.395 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:24:44.395 [Lua] Lobby data eac_authorized = true 16:24:44.395 [Lua] Set lobby end. 16:24:44.395 [Lua] [Matchmaking] register rpcs 16:24:44.395 [Lua] GameNetworkManager:init... creating game session 16:24:44.395 [Lua] Host GameSession.make_game_session_host with session: 16:24:44.395 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:24:44.395 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4 16:24:44.395 [Lua] [GameNetworkManager] self.is_server = true 16:24:44.395 [Network] Setting artificial MTU limit to 65536 16:24:44.409 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:24:44.409 [Lua] pacing=deus_default 16:24:44.409 [Lua] locked_func_name=beastmen 16:24:44.409 [Lua] roaming=nil 16:24:44.409 [Lua] specials=deus_skaven_beastmen 16:24:44.409 [Lua] contained_breeds=nil 16:24:44.409 [Lua] debug_color=orange 16:24:44.409 [Lua] disabled=false 16:24:44.409 [Lua] pack_spawning=deus_skaven_beastmen 16:24:44.409 [Lua] factions=nil 16:24:44.409 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:24:44.409 [Lua] boss=deus_skaven_beastmen 16:24:44.409 [Lua] horde=deus_beastmen 16:24:44.409 [Lua] name=deus_skaven_beastmen 16:24:44.409 [Lua] intensity=deus_default 16:24:44.409 [Lua] --- 16:24:44.409 [Lua] [LevelAnalysis] set_random_seed( -1838960717) 16:24:44.413 [Lua] [AIInterestPointSystem] Level Seed: -1838960717 16:24:44.413 [Lua] 16:24:44.413 [Lua] [entity_system_bag] = table 16:24:44.413 [Lua] [entity_system_bag] = metatable 16:24:44.413 [Lua] [startup_data] = table 16:24:44.413 [Lua] [entity_manager] = table 16:24:44.413 [Lua] [entity_manager] = metatable 16:24:44.413 [Lua] [unit_spawner] = table 16:24:44.413 [Lua] [unit_spawner] = metatable 16:24:44.413 [Lua] [unit_storage] = table 16:24:44.413 [Lua] [unit_storage] = metatable 16:24:44.413 [Lua] [dice_keeper] = table 16:24:44.413 [Lua] [dice_keeper] = metatable 16:24:44.413 [Lua] [is_server] = true (boolean) 16:24:44.413 [Lua] [world] = [World] 16:24:44.413 [Lua] [system_api] = table 16:24:44.413 [Lua] [entity_system] = table 16:24:44.413 [Lua] [entity_system] = metatable 16:24:44.413 [Lua] [network_lobby] = table 16:24:44.413 [Lua] [network_lobby] = metatable 16:24:44.413 [Lua] [profile_synchronizer] = table 16:24:44.413 [Lua] [profile_synchronizer] = metatable 16:24:44.413 [Lua] [level_transition_handler] = table 16:24:44.413 [Lua] [level_transition_handler] = metatable 16:24:44.414 [Lua] [num_local_human_players] = 1 (number) 16:24:44.414 [Lua] [statistics_db] = table 16:24:44.414 [Lua] [statistics_db] = metatable 16:24:44.414 [Lua] [network_server] = table 16:24:44.414 [Lua] [network_server] = metatable 16:24:44.414 [Lua] [input_manager] = table 16:24:44.414 [Lua] [input_manager] = metatable 16:24:44.414 [Lua] [network_clock] = table 16:24:44.414 [Lua] [network_clock] = metatable 16:24:44.414 [Lua] [network_transmit] = table 16:24:44.414 [Lua] [network_transmit] = metatable 16:24:44.414 [Lua] [free_flight_manager] = table 16:24:44.414 [Lua] [free_flight_manager] = metatable 16:24:44.414 [Lua] [network_manager] = table 16:24:44.414 [Lua] [network_manager] = metatable 16:24:44.414 [Lua] [network_event_delegate] = table 16:24:44.414 [Lua] [network_event_delegate] = metatable 16:24:44.414 [Lua] 16:24:44.414 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:24:44.414 [Lua] ignoring extension VersusInteractObjectiveExtension 16:24:44.414 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:24:44.414 [Lua] ignoring extension VersusSocketObjectiveExtension 16:24:44.414 [Lua] ignoring extension VersusTargetObjectiveExtension 16:24:44.414 [Lua] ignoring extension VersusMissionObjectiveExtension 16:24:44.415 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:24:44.434 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:24:44.435 [Lua] [AchievementManager] Achievements using the steam platform 16:24:44.435 [Lua] PlayerManager:add_player player_1 16:24:44.474 [Lua] respawn_unit_spawned with group id: terror_respawn 16:24:44.474 [Lua] respawn_unit_spawned with group id: terror_respawn 16:24:44.474 [Lua] respawn_unit_spawned with group id: terror_respawn 16:24:44.481 [Lua] [StateIngame] Level seed: -1838960717 16:24:44.497 [Lua] [LevelAnalysis] set_random_seed( -1838960717) 16:24:44.500 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:24:44.500 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:24:44.501 [Lua] [IngameUI] init 16:24:44.517 [Lua] cb_razer_chroma_setup 16:24:44.539 [Lua] completed 16:24:44.539 [Lua] completed 16:24:44.540 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:24:44.540 [Lua] Set lobby begin: 16:24:44.540 [Lua] Lobby data twitch_enabled = false 16:24:44.540 [Lua] Lobby data selected_mission_id = journey_citadel 16:24:44.540 [Lua] Lobby data num_players = 0 16:24:44.540 [Lua] Lobby data difficulty_tweak = 0 16:24:44.540 [Lua] Lobby data host = 110000106a92ce4 16:24:44.540 [Lua] Lobby data matchmaking_type = 2 16:24:44.540 [Lua] Lobby data is_private = true 16:24:44.540 [Lua] Lobby data match_started = true 16:24:44.540 [Lua] Lobby data difficulty = cataclysm 16:24:44.540 [Lua] Lobby data player_slot_1 = 0:0 16:24:44.540 [Lua] Lobby data player_slot_4 = 0:0 16:24:44.540 [Lua] Lobby data unique_server_name = Amber Baal 16:24:44.540 [Lua] Lobby data quick_game = false 16:24:44.540 [Lua] Lobby data country_code = GB 16:24:44.540 [Lua] Lobby data matchmaking = false 16:24:44.540 [Lua] Lobby data power_level = 635 16:24:44.540 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3 16:24:44.540 [Lua] Lobby data mechanism = deus 16:24:44.540 [Lua] Lobby data player_slot_5 = 110000109992595:1 16:24:44.540 [Lua] Lobby data player_slot_2 = 0:0 16:24:44.540 [Lua] Lobby data network_hash = 65e25336687ca88 16:24:44.541 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1 16:24:44.541 [Lua] Lobby data eac_authorized = true 16:24:44.541 [Lua] Set lobby end. 16:24:44.541 [Lua] CurrentConflictSettings deus_skaven_beastmen 16:24:44.541 [Lua] [ConflictDirector] conflict_director is ai_ready 16:24:44.542 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 16:24:44.542 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 16:24:44.542 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 16:24:44.542 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 6 16:24:44.542 [Lua] [1] = table 16:24:44.542 [Lua] [2] = table 16:24:44.542 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:24:44.543 [Lua] NORMAL PATROL MAIN PATH 43.900516510009766 16:24:44.543 [Lua] [waypoints] = table 16:24:44.543 [Lua] [astar_points] = table 16:24:44.543 [Lua] [travel_dist] = 43.900517463684082 (number) 16:24:44.543 [Lua] [one_directional] = false (boolean) 16:24:44.543 [Lua] [id] = boss_2 (string) 16:24:44.543 [Lua] NORMAL PATROL MAIN PATH 448.36691284179688 16:24:44.543 [Lua] [waypoints] = table 16:24:44.543 [Lua] [astar_points] = table 16:24:44.543 [Lua] [travel_dist] = 521.98031681776047 (number) 16:24:44.543 [Lua] [one_directional] = false (boolean) 16:24:44.543 [Lua] [id] = boss_3 (string) 16:24:44.543 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:24:44.543 [Lua] Forming navigation groups in one frame 16:24:44.543 [Lua] Forming navigation groups 16:24:44.556 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000170985 16:24:44.623 [Lua] NavigationGroupManager -> calulation time B: 0.067000000000007276 16:24:44.623 [Lua] number of nav groups: 113 16:24:44.624 [Lua] number of refined nav groups : 67 16:24:44.626 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 16:24:44.626 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.119363543391227 Normalized coefficient: 1.7270942127769391 16:24:44.629 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 7.8374960571527499 Normalized coefficient: 0.97607704606350232 16:24:44.631 [Lua] Warning: missing nodes! in zones 16:24:44.633 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_nurgle_path3 16:24:44.633 [Lua] [LevelAnalysis] This level has a total main-path length of 594.187 meters. 16:24:44.633 [Lua] [LevelAnalysis] num_event_places_f: 0.36279109382629393 , num_event_places: 0 , trailing_event_fraction: 0.36279109382629393 , num_events: 0 16:24:44.633 [Lua] [LevelAnalysis] Level path distance: 594.18664073944092 16:24:44.633 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:24:44.634 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:24:44.637 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:24:44.641 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:24:44.641 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:24:44.641 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:24:44.641 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:24:44.641 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 16:24:44.641 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:24:44.641 [Lua] [Managers] Calling function on all managers: 16:24:44.641 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:24:44.641 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_season_04_tier_4 16:24:44.641 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = Amber Baal 16:24:44.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:24:44.652 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame 16:24:44.652 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync 16:24:44.654 [Lua] player (110000106a92ce4,3) was put into party 1 16:24:44.666 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 16:24:44.666 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 16:24:44.666 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:3) to profile(2) career(3) 16:24:44.666 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:44.671 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":237314816,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:24:44.671 [Lua] player (110000106a92ce4,2) was put into party 1 16:24:44.683 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 16:24:44.683 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 16:24:44.683 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:24:44.683 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:44.688 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1552960000,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1403382272,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1403382272 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1092364160 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 702380544 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 1398073984 16:24:44.763 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000109992595:0:0:0 = false 16:24:44.763 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:24:44.763 [Lua] [SharedState] [SharedState] deus_run_state_13487274: telemetry_id:0:0:0:0 = 5C2D16F7DA09E149 16:24:44.763 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:24:44.763 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:24:44.763 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync 16:24:44.763 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers 16:24:44.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 16:24:44.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 16:24:44.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:24:44.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:24:44.920 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:24:44.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:24:45.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:24:45.083 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:24:45.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:24:45.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:24:45.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 16:24:45.126 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 16:24:45.149 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:24:45.149 [Lua] [PackageManager] Force_load: wwise/pistol 16:24:45.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:24:45.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:24:45.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:24:45.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:45.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:45.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:24:45.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:24:45.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:24:45.415 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:24:45.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:24:45.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:24:45.440 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 16:24:45.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:24:45.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:24:45.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:24:45.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:24:45.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:24:45.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:24:45.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:24:45.592 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:24:45.592 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:24:45.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:24:45.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:24:45.620 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:24:45.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:24:45.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:24:45.642 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:24:45.643 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:24:45.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:24:45.728 [Lua] [PackageManager] Force_load: wwise/staff 16:24:45.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:45.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:45.802 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:24:45.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:46.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:46.111 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:24:46.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:24:46.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:24:46.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:24:46.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:24:46.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:24:46.248 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:24:46.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:24:46.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:24:46.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 16:24:46.352 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:24:46.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:24:46.379 [Lua] [PackageManager] Force_load: wwise/flail 16:24:46.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:24:46.384 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1552960000 16:24:46.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:24:46.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:24:46.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:24:46.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:24:46.701 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:24:46.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:46.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:46.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:46.738 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 237314816 16:24:47.063 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false},"inventory_id":1109685760,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01_3p":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_bow_01\/wpn_emp_bow_01":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}} 16:24:47.063 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1109685760 16:24:47.063 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000109992595:1:0:0 = 1109685760 16:24:48.861 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1552960000 16:24:49.180 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:3:0:0 = 237314816 16:24:49.370 [Flow] timexyz 16:24:50.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_level:0:0:0:0 = 35 16:24:50.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 16:24:50.719 [Lua] [SharedState] [SharedState] deus_run_state_13487274: player_name:0:0:0:0 = James 16:24:50.719 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForEnterGame 16:24:50.719 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForGameObjectSync 16:24:50.722 [Lua] [NetworkServer] Game_object_sync_done for peer 110000109992595 16:24:50.726 [Lua] Breedfreezer (server) starting a hot join sync 16:24:50.726 [Lua] packing 0 units of breed skaven_clan_rat 16:24:50.726 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:50.726 [Lua] packing 0 units of breed beastmen_ungor_archer 16:24:50.726 [Lua] packing 0 units of breed beastmen_bestigor 16:24:50.726 [Lua] packing 0 units of breed beastmen_ungor 16:24:50.726 [Lua] packing 0 units of breed skaven_plague_monk 16:24:50.726 [Lua] packing 0 units of breed beastmen_gor 16:24:50.726 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:50.726 [Lua] 16:24:50.726 [Lua] [1] = 1 (number) 16:24:50.726 [Lua] [2] = 0 (number) 16:24:50.726 [Lua] [3] = 1 (number) 16:24:50.726 [Lua] [4] = 0 (number) 16:24:50.726 [Lua] [5] = 1 (number) 16:24:50.726 [Lua] [6] = 0 (number) 16:24:50.726 [Lua] [7] = 1 (number) 16:24:50.726 [Lua] [8] = 0 (number) 16:24:50.726 [Lua] [9] = 1 (number) 16:24:50.726 [Lua] [10] = 0 (number) 16:24:50.726 [Lua] [11] = 1 (number) 16:24:50.726 [Lua] [12] = 0 (number) 16:24:50.726 [Lua] [13] = 1 (number) 16:24:50.726 [Lua] [14] = 0 (number) 16:24:50.726 [Lua] 16:24:50.726 [Lua] 16:24:50.726 [Lua] 16:24:50.726 [Lua] PlayerManager:add_remote_player 110000109992595 16:24:50.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:24:50.726 [Lua] RemotePlayer:create_game_object( ) 58 16:24:50.742 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForGameObjectSync 16:24:50.742 [Lua] [PeerSM] 110000109992595 :: on_enter WaitingForPlayers 16:24:50.742 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers 16:24:50.742 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame 16:24:50.742 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true 16:24:50.742 [Lua] rpc_to_client_spawn_player 110000106a92ce4 1 16:24:50.743 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000106a92ce4 3 16:24:50.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.65666666666666662) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:50.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:24:50.745 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:24:50.747 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.59999999999999998) 16:24:50.747 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:24:50.747 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,1,0,0,0,0,0,0,3,0,2,1,0,0,0,1,196,159,5,1504.75,6243,0,0,180,0,0,122,0,2] 16:24:50.749 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(177.93, -223.067, 309.425), Vector4(0, 0, -0.505083, -0.863071)) 16:24:50.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81999999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.91666666666666663) 16:24:50.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81999999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.91666666666666663) 16:24:50.752 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1 16:24:50.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:24:50.753 [Lua] [PeerSM] 110000109992595 :: on_exit WaitingForPlayers 16:24:50.753 [Lua] [PeerSM] 110000109992595 :: on_enter InGame 16:24:50.753 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000109992595:0:0:0 = true 16:24:50.753 [Lua] [GameNetworkManager] destroying game object with go_id=62 16:24:50.759 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 16:24:50.759 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 16:24:50.759 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 16:24:50.759 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 16:24:50.759 [Lua] Switching ConflictSettings: to: deus_skaven 16:24:50.759 [Lua] pacing=deus_default 16:24:50.759 [Lua] roaming=nil 16:24:50.759 [Lua] specials=deus_skaven 16:24:50.759 [Lua] contained_breeds=nil 16:24:50.759 [Lua] debug_color=orange 16:24:50.759 [Lua] disabled=false 16:24:50.759 [Lua] pack_spawning=skaven 16:24:50.759 [Lua] description=deus_conflict_director_skaven_chaos_name 16:24:50.759 [Lua] factions=nil 16:24:50.759 [Lua] boss=deus_skaven 16:24:50.759 [Lua] horde=deus_default 16:24:50.759 [Lua] name=deus_skaven 16:24:50.759 [Lua] intensity=deus_default 16:24:50.759 [Lua] --- 16:24:50.759 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:24:50.767 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":true} 16:24:50.767 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:24:50.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 16:24:50.768 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:50.768 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:24:50.768 [Lua] [GameNetworkManager] destroying game object with go_id=56 16:24:50.768 [Lua] player (110000106a92ce4,2) was put into party 1 16:24:50.782 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 16:24:50.782 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 16:24:50.782 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:24:50.782 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:50.787 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1954713728,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:24:50.791 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1954713728 16:24:50.791 [Lua] Spline already found! 16:24:50.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:24:50.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 16:24:50.875 [Lua] Init group template: spline_patrol 16:24:50.928 [Lua] [MOD][VMF][INFO] Added 110000109992595 to the VMF users list. 16:24:50.960 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1954713728 16:24:50.961 [Lua] StateInGameRunning:_game_actually_starts() 16:24:50.962 [Lua] ################################################################################################################# 16:24:50.962 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_mountain_nurgle_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:24:50.962 [Lua] ################################################################################################################# 16:24:50.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 16:24:50.962 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 16:24:50.962 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true 16:24:50.964 [Lua] rpc_to_client_spawn_player 110000109992595 1 16:24:50.965 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000106a92ce4 2 16:24:50.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.59999999999999998) 16:24:50.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 16:24:50.968 [Lua] [SharedState] [SharedState] deus_run_state_13487274: persisted_score:110000106a92ce4:2:0:0 = [0,1,0,0,0,0,0,0,3,0,2,1,0,0,0,1,196,159,5,1504.75,6243,0,0,180,0,0,122,0,2] 16:24:50.971 [Lua] [GameNetworkManager] destroying game object with go_id=86 16:24:50.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 16:24:50.974 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:50.974 [Lua] PlayerManager:remove_player peer_id=110000106a92ce4 2 16:24:50.974 [Lua] [GameNetworkManager] destroying game object with go_id=69 16:24:50.974 [Lua] player (110000106a92ce4,2) was put into party 1 16:24:50.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=87 16:24:50.988 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=88 16:24:50.988 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:2) to profile(1) career(3) 16:24:50.988 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000109992595"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"110000106a92ce4"}] 16:24:50.994 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:2:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false},"inventory_id":1886191104,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false}} 16:24:50.998 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:2:0:0 = 1886191104 16:24:51.072 [Lua] [AttachmentSystem] Unit not found, delaying creation of attachment nil 16:24:51.072 [Lua] TalentSystem:rpc_sync_talents 1 1025 16:24:51.283 <>scripts/entity_system/systems/talents/talent_system.lua:40: attempt to index local 'talent_extension' (a nil value)<> <> {000000013f8b0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {000007fee88b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x000000013f8b0000:0x00000000002d9c1d 0x000000013f8b0000:0x000000000032adbb 0x000000013f8b0000:0x00000000000bb2e4 0x000000013f8b0000:0x00000000001a0b95 0x000000013f8b0000:0x00000000000d85f0 0x000000013f8b0000:0x00000000000d8574 0x000000013f8b0000:0x00000000000d0eeb 0x000000013f8b0000:0x00000000000d1419 0x000000013f8b0000:0x00000000000ce764 0x000000013f8b0000:0x00000000000d84fd 0x000000013f8b0000:0x00000000000d7433 0x000000013f8b0000:0x00000000001a1896 0x000007fee88b0000:0x000000000000286e 0x000007fee88b0000:0x000000000000bb8d lua_pcall 0x000000013f8b0000:0x000000000032a759 0x000000013f8b0000:0x00000000000308ee 0x000000013f8b0000:0x00000000000302b8 0x000000013f8b0000:0x0000000000021935 0x000000013f8b0000:0x0000000000021fc9 0x000000013f8b0000:0x0000000000022182 <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>6017104d-d3f1-4cc8-8f0c-a9c144c09368<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32701MB Available: 25324MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 4af03574-6b25-4747-9f84-d5508d833619 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Logitech USB Keyboard Input device: Generic (17.0): DigiHug USB Audio <> <>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-15-15.44.50-6017104d-d3f1-4cc8-8f0c-a9c144c09368.log<> <>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-15-15.44.50-6017104d-d3f1-4cc8-8f0c-a9c144c09368.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_sync_talents <> <> <> [1] @scripts/entity_system/systems/talents/talent_system.lua:40:in function [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:882: in function game_update [8] @scripts/boot.lua:639:in function <> <> [1] self = table: 000000001B4679E0; channel_id = 1; unit_game_object_id = 1025; talent_ids = table: 000000001705F570; unit = nil; talent_extension = nil [2] event_table = table: 0000000017F0D100; registered_objects = table: 000000001723AEB0; num_registered_objects = 1; i = 1; object = table: 000000001B4679E0 [4] self = table: 0000000011940660; dt = 0.0090002268552780151 [5] self = table: 000000001BF8AD60; dt = 0.0090002268552780151; t = 6.6330420137383044; network_manager = table: 0000000011940660 [6] self = table: 000000001DF0C390; dt = 0.0090002268552780151; t = 2350.4596315129311 [7] self = table: 00000000057E58E0; real_world_dt = 0.0090002268552780151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0090002268552780151; t = 2350.4596315129311 [8] dt = 0.0090002268552780151 <> <> [1] network_event_delegate = table: 0000000017F0CE80; profiler_names = table: 000000001DBF5E90; entity_manager = table: 00000000072BEE60; extension_init_context = table: 000000001B178920; NAME = "talent_system"; unit_storage = table: 000000001815F090; update_list = table: 000000001DBF5FE0; statistics_db = table: 0000000005DEE820; is_server = true; extensions = table: 000000001DBF5E60; network_transmit = table: 0000000009831BF0; world = [World]; name = "talent_system"; system_api = table: 0000000020139440; [4] _left_game = false; unit_spawner = table: 000000002016D2E0; _world = [World]; unit_storage = table: 000000001815F090; _game_object_disconnect_callbacks = table: 0000000011940980; entity_system = table: 0000000020139470; game_session = [GameSession]; matchmaking_manager = table: 000000000734EEF0; _lobby = table: 00000000098238F0; game_mode = table: 0000000012634EA0; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 00000000119408E0; peer_id = "110000106a92ce4"; network_server = table: 0000000009826D00; _session_id = "3baee69f-8590-4cad-9bfc-66b42bf47ddc"; _event_delegate = table: 0000000017F0CE80; statistics_db = table: 0000000005DEE820; profile_synchronizer = table: 00000000098311E0; voting_manager = table: 0000000011FAE5B0; _game_session_host = "110000106a92ce4"; player_manager = table: 00000000085B5D10; _game_object_types = table: 0000000011940840; spawn_manager = table: 000000000FFEDE70; networked_flow_state = table: 0000000009CDA2A0; network_transmit = table: 0000000009831BF0; network_clock = table: 0000000011940340; difficulty_manager = table: 00000000176EF2F0; weave_manager = table: 00000000082A9400; [5] world_name = "level_world"; entity_system_bag = table: 00000000060F8D20; network_server = table: 0000000009826D00; entity_system = table: 0000000020139470; parent = table: 00000000057E58E0; _level_flow_events = table: 000000001BC63DD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000102EBA70; profile_synchronizer = table: 00000000098311E0; _debug_gui = [Gui]; network_transmit = table: 0000000009831BF0; _max_local_players = 4; _fps_reporter = table: 0000000017D80550; num_local_human_players = 1; _ping_reporter = table: 0000000016EB1460; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0090173762291669846; peer_id = "110000106a92ce4"; level = [Level]; network_timer_handler = table: 00000000102D0440; machines = table: 000000000F622340; _camera_carrier = table: 0000000016EB10D0; _quit_game = false; network_clock = table: 0000000011940340; _onclose_called = false; _lobby_host = table: 00000000098238F0; statistics_db = table: 0000000005DEE820; game_mode_key = "deus"; level_key = "pat_mountain_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000085B9FB0; dice_keeper = table: 00000000069D6700; network_event_delegate = table: 0000000017F0CE80; [6] _params = table: 000000001DD28A70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000057E58E0; _state = table: 000000001BF8AD60; [7] startup_package_handles = table: 00000000057E95E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057E9560; flow_return_table = table: 00000000057E5910; _machine = table: 000000001DF0C390; has_booted = true; loading_context = table: 0000000008E86FB0; startup_timer = 4.0071397867868654; bar_timer = 0; disable_loading_bar = true; <> [Log end]