[Log version] 1 [Session] c41ecfcd-46e1-4f7a-8689-e7e2e4e50d34 UTC time stamps 19:44:43.346 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3564 19:44:43.346 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3576 19:44:43.346 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579 19:44:43.346 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3584 19:44:43.346 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3587 19:44:43.347 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3603 19:44:43.364 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629 19:44:43.370 [HTTP Cache] Initialized cache: C:\Users\Tutto\AppData\Roaming\Fatshark\Darktide\http_cache.db 19:44:43.370 [HTTP Cache] Cache file size: 26564 kB 19:44:43.370 [Backend] Created 19:44:43.370 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3634 19:44:43.726 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3655 19:44:43.734 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 19:44:43.770 [EOS] Has EAC Client 19:44:43.770 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8] 19:44:43.770 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9] 19:44:43.770 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10] 19:44:43.770 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11] 19:44:43.770 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3663 19:44:43.962 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 19:44:45.266 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 19:44:45.266 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 19:44:46.111 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i9-12900K Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00101000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32476MB Available: 23474MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 40807951-e8de-46af-84e8-b8d8d64a72b9 <>os_build = 22621<> --- Network Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24340MB) Driver version: 52737 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3090<> <>driver = 52737<> 19:44:46.111 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3667 19:44:46.125 [Window] Window => active 19:44:46.144 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3678 19:44:46.146 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3684 19:44:46.147 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3687 19:44:46.262 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-46][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:46.322 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:46.322 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:46.322 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:46.322 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:46.322 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:46.942 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3690 19:44:47.058 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3692 19:44:47.058 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3694 19:44:47.058 [Save] Save dir: `C:\Users\Tutto\AppData\Roaming\Fatshark\Darktide` 19:44:47.058 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3733 19:44:47.063 [Lua] [ParameterResolver] Resolving Game Parameters 19:44:47.063 [Lua] [ParameterResolver] Resolving Development Parameters 19:44:47.064 [Lua] [GameStateMachine] Init state StateBoot 19:44:47.064 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 19:44:47.064 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 4155 19:44:47.064 [EOS] Updating Platform SDK Config, Time: 3.294269 19:44:47.073 [SteamStats] RequestCurrentStats success: true 19:44:47.074 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.074 [Application] apply_user_settings 19:44:47.132 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.132 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.132 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.132 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.187 [Lua] [RenderSettings] Time to apply settings: 112.9ms 19:44:47.187 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.187 [Application] apply_user_settings 19:44:47.188 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.210 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.210 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.210 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.264 [Lua] [RenderSettings] Time to apply settings: 77.2ms 19:44:47.264 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.264 [Application] apply_user_settings 19:44:47.266 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.287 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.287 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.287 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.340 [Lua] [RenderSettings] Time to apply settings: 75.3ms 19:44:47.340 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.340 [Application] apply_user_settings 19:44:47.341 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.361 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.361 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.361 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.415 [Lua] [RenderSettings] Time to apply settings: 74.6ms 19:44:47.415 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.415 [Lua] [RenderSettings] Time to save settings: 0.1ms 19:44:47.415 [Application] apply_user_settings 19:44:47.416 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.435 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.435 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.435 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.487 [Lua] [RenderSettings] Time to apply settings: 71.6ms 19:44:47.487 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.487 [Application] apply_user_settings 19:44:47.488 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 20-44-47][streamline][error]dxgiswapchain.cpp:223[operator ()] IDXGISwapChain::SetFullscreenState failed with error code Eine Ressource steht zum Zeitpunkt des Aufrufs nicht zur Verfügung. Möglicherweise ist sie jedoch zu einem späteren Zeitpunkt verfügbar. ' 19:44:47.508 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:44:47.508 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:44:47.508 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:44:47.559 [Lua] [RenderSettings] Time to apply settings: 72.0ms 19:44:47.559 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:44:47.560 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 19:44:48.052 [Lua] [LocalizationManager] Setup localizers 19:44:48.296 [Lua] [GameStateMachine] Changing state to StateRequireScripts 19:44:48.296 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 19:44:48.296 [Lua] INFO [Log Internal] Global log level set to: 2 19:44:48.296 [Lua] <>project = bishop<> 19:44:48.296 [Lua] <>project_branch = rel_2022_10_27_week2and3_external<> 19:44:48.296 [Lua] <>build = release<> 19:44:48.296 [Lua] <>platform = win32<> 19:44:48.296 [Lua] <>title_id = 4711<> 19:44:48.296 [Lua] <>content_revision = 68805<> 19:44:48.296 [Lua] <>engine_revision = 8b38e7b9e3e6a47d0b756329da3b3dd503465e2e<> 19:44:48.296 [Lua] <>rendering_backend = dx12<> 19:44:48.296 [Lua] <>teamcity_build_id = 246572<> 19:44:48.296 [Lua] <>server = false<> 19:44:48.296 [Lua] <>backend_env = prod<> 19:44:48.296 [Lua] <>steam = true<> 19:44:48.296 [Lua] <>steam_id = 110000101ee6c05<> 19:44:48.296 [Lua] <>steam_user_name = Jack_intheBox<> 19:44:48.297 [Lua] <>steam_app_id = 1361210<> 19:44:48.297 [Lua] <>machine_id = 40807951-e8de-46af-84e8-b8d8d64a72b9<> 19:44:48.297 [Lua] INFO [Testify] Ready! 19:44:48.351 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 19:44:48.353 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 19:44:48.377 [EOS] SDK Config Platform Update Request Successful, Time: 4.525802 19:44:48.377 [EOS] Start Session (User: ...) 19:44:48.377 warning: [EOS] EOS SDK Analytics disabled for route [1]. 19:44:48.378 [EOS] Updating Product SDK Config, Time: 4.606634 19:44:48.409 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 19:44:48.436 [Lua] INFO [GameStateMachine] Changing state to StateGame 19:44:48.436 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 19:44:48.436 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 19:44:48.436 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 19:44:48.436 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 19:44:48.436 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 19:44:48.436 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 19:44:48.436 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:44:48.436 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 19:44:48.436 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:44:48.436 [Lua] INFO [Input Manager] Init device: mouse, 1 19:44:48.436 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 19:44:48.436 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 19:44:48.436 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 19:44:48.437 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 19:44:48.437 [Lua] INFO [Input Manager] Init device: keyboard, 1 19:44:48.437 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 19:44:48.437 [Lua] INFO [Input Manager] Using input from: keyboard(1) 19:44:48.437 [Lua] INFO [MechanismManager] Initialized without mechanism 19:44:48.437 [Lua] INFO [ConnectionManager] Combined hash: 7ce29535d0027053 19:44:48.437 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:44:48.437 [Lua] INFO [AccountManager] Using base account manager 19:44:48.443 [Lua] INFO [GameStateMachine] Init state StateSplash 19:44:48.443 [Lua] INFO [Input Manager] Created a InputService of type [View] 19:44:48.443 [Lua] INFO [ConstantElementLoading] State changed nil -> 19:44:48.443 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 19:44:48.559 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:44:48.559 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 19:44:48.577 [EOS] Start Session (User: ...) 19:44:48.728 [EOS] SDK Config Product Update Request Successful, Time: 4.941287 19:44:48.729 [EOS] SDK Config Data - Watermark: -934553538 19:44:48.729 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4.941287, Update Interval: 351.595215 19:44:55.274 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:44:55.274 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 19:44:56.905 [Lua] INFO [GameStateMachine] Changing state to StateTitle 19:44:56.905 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 19:44:56.905 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 19:44:57.007 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 19:44:57.023 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 19:44:57.525 [Lua] INFO [StateTitle] Changing state idle -> signing_in 19:45:12.569 error: [Backend] Timed out waiting on Steam auth 19:45:12.586 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:477<>; [2] (*temporary) = function: 0x0290c600; [3] q = table: 0x02308970; i = 1; obj = table: 0x028fb0f0; [4] dt = 0.016667300022171; t = 24.245011642936; async = function: 0x03acce70; [5] self = table: 0x000f4750; dt = 0.016667300022171; network_is_active = false; t = 24.245011642936; [6] self = table: 0x00162c10; dt = 0.016667300022171; t = nil; [7] self = table: 0x00073f00; dt = 0.016667300022171; [8] dt = 0.016667300022171; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:477<>", code = 0, description = "", } 19:45:12.586 [Lua] INFO [StateTitle] Changing state signing_in -> error 19:45:13.986 [Lua] INFO [StateTitle] Changing state error -> idle 19:45:15.573 [Lua] INFO [StateTitle] Changing state idle -> signing_in 19:45:30.623 error: [Backend] Timed out waiting on Steam auth 19:45:30.640 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:477<>; [2] (*temporary) = function: 0x02df69a0; [3] q = table: 0x02dea920; i = 1; obj = table: 0x02e1bf80; [4] dt = 0.016671099975896; t = 42.299401043445; async = function: 0x00df5590; [5] self = table: 0x000f4750; dt = 0.016671099975896; network_is_active = false; t = 42.299401043445; [6] self = table: 0x00162c10; dt = 0.016671099975896; t = nil; [7] self = table: 0x00073f00; dt = 0.016671099975896; [8] dt = 0.016671099975896; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:477<>", code = 0, description = "", } 19:45:30.640 [Lua] INFO [StateTitle] Changing state signing_in -> error 19:45:32.124 [Lua] INFO [StateTitle] Changing state error -> idle 19:45:33.641 [Lua] <>shutdown = true<> 19:45:33.641 [Application] Window signals application exit. 19:45:33.710 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8] 19:45:33.710 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9] 19:45:33.710 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10] 19:45:33.710 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11] 19:45:34.237 [Lua] <>shutdown = true<> 19:45:34.237 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 19:45:34.238 [Lua] INFO [Log Internal] Global log level set to: 5 19:45:34.238 [Lua] INFO [Log Internal] Global log level set to: 2 19:45:44.797 warning: [D3D12ArrayStorage] 560 of 646 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]