[Log version] 1 [Session] cea48574-f58a-45fa-8903-eeaa5d0dca5d UTC time stamps 13:50:09.657 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 13:50:09.657 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 13:50:09.657 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 13:50:09.658 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 13:50:09.658 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 13:50:09.658 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 13:50:09.664 [RazerChroma] Setup Razer Chroma resources 13:50:09.664 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 13:50:09.686 [Window] Window => active 13:50:09.763 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 13:50:09.803 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 13:50:10.362 [EAC] Init client 110000103dec252 13:50:10.362 [EAC] EAC client initialized 13:50:10.362 warning: [EAC] Failed to initialize localization 13:50:10.362 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 13:50:10.452 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 13:50:10.816 [AFTERMATH] Initialized Aftermath 13:50:10.833 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 13:50:10.927 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 13:50:11.331 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 13:50:11.332 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 13:50:11.358 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 13:50:11.358 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 13:50:11.358 [Save] Save dir: `C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2` 13:50:11.358 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 13:50:11.358 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 13:50:11.420 [LightFX ] Loaded DLL. 13:50:11.420 [LightFX ] Init() 13:50:11.424 [LightFX ] LightFX failed to initialize 13:50:11.425 [Lua] boot.lua start, os clock: 3.1790000000000003 13:50:11.425 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1790000000000003 13:50:11.425 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16334MB Available: 11222MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Mouse G502 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Quickfire Pro Ultimate N key 13:50:11.425 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 13:50:11.435 [SteamStats] RequestCurrentStats success: true 13:50:12.786 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0086016798741184 os-clock: 4.54 13:50:12.786 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:50:12.787 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 13:50:12.787 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 13:50:12.788 [Lua] ***************************************************************** 13:50:12.788 [Lua] ** Initial contents of script_data ** 13:50:12.788 [Lua] script_data.beta_level_progression = false 13:50:12.788 [Lua] script_data.build_identifier = b88a289d1769 13:50:12.788 [Lua] script_data.debug_interactions = false 13:50:12.788 [Lua] script_data.disable_debug_draw = true 13:50:12.788 [Lua] script_data.disable_intro_trailer = false 13:50:12.788 [Lua] script_data.disable_tutorial_at_start = false 13:50:12.788 [Lua] script_data.enable_detailed_tooltips = false 13:50:12.788 [Lua] script_data.force_debug_disabled = true 13:50:12.788 [Lua] script_data.force_steam = true 13:50:12.788 [Lua] script_data.hide_fps = true 13:50:12.788 [Lua] script_data.hide_version_info = true 13:50:12.788 [Lua] script_data.matchmaking_debug = true 13:50:12.788 [Lua] script_data.network_debug = true 13:50:12.788 [Lua] script_data.package_debug = true 13:50:12.788 [Lua] script_data.packaged_build = true 13:50:12.788 [Lua] script_data.settings = { } 13:50:12.788 [Lua] script_data.show_fps = false 13:50:12.788 [Lua] script_data.spawn_empty_chest = true 13:50:12.788 [Lua] script_data.telemetry_log_interval = 600 13:50:12.788 [Lua] script_data.test_backend = stage_steam_playfab 13:50:12.788 [Lua] script_data.tobii_button = false 13:50:12.788 [Lua] script_data.use_beta_overlay = false 13:50:12.788 [Lua] script_data.use_local_backend = false 13:50:12.788 [Lua] script_data.use_tech_telemetry = true 13:50:12.788 [Lua] script_data.use_telemetry = true 13:50:12.788 [Lua] ***************************************************************** 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 13:50:12.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:50:12.792 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:50:12.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 13:50:12.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 13:50:12.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 13:50:12.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 13:50:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 13:50:12.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 13:50:12.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 13:50:13.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 13:50:13.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 13:50:13.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 13:50:13.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 13:50:13.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 13:50:13.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 13:50:13.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 13:50:13.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 13:50:13.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 13:50:13.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 13:50:13.212 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 13:50:13.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 13:50:13.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 13:50:13.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 13:50:13.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 13:50:13.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 13:50:13.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 13:50:13.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 13:50:13.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 13:50:13.576 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 13:50:13.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 13:50:13.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 13:50:13.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 13:50:13.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 13:50:14.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 13:50:14.258 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 13:50:14.260 [Lua] Using test backend: stage_steam_playfab 13:50:14.260 [Lua] nil 13:50:14.260 [Lua] table: 000000000005EAD0 13:50:14.309 [Lua] [1] = beastmen_minotaur (string) 13:50:14.309 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 13:50:14.309 [Lua] [3] = chaos_dummy_sorcerer (string) 13:50:14.309 [Lua] [4] = chaos_vortex (string) 13:50:14.309 [Lua] [5] = skaven_stormfiend_demo (string) 13:50:14.309 [Lua] [6] = skaven_loot_rat (string) 13:50:14.309 [Lua] [7] = chaos_troll (string) 13:50:14.309 [Lua] [8] = chaos_tentacle (string) 13:50:14.309 [Lua] [9] = skaven_stormfiend (string) 13:50:14.309 [Lua] [10] = skaven_rat_ogre (string) 13:50:14.309 [Lua] [11] = chaos_dummy_troll (string) 13:50:14.309 [Lua] [12] = skaven_stormfiend_boss (string) 13:50:14.309 [Lua] [13] = critter_rat (string) 13:50:14.309 [Lua] [14] = skaven_grey_seer (string) 13:50:14.309 [Lua] [15] = skaven_storm_vermin_champion (string) 13:50:14.309 [Lua] [16] = chaos_spawn (string) 13:50:14.309 [Lua] [17] = skaven_explosive_loot_rat (string) 13:50:14.309 [Lua] [18] = skaven_storm_vermin_warlord (string) 13:50:14.309 [Lua] [19] = critter_pig (string) 13:50:14.309 [Lua] [20] = chaos_plague_wave_spawner (string) 13:50:14.309 [Lua] [21] = chaos_exalted_sorcerer (string) 13:50:14.309 [Lua] [22] = chaos_corruptor_sorcerer (string) 13:50:14.309 [Lua] [23] = skaven_poison_wind_globadier (string) 13:50:14.309 [Lua] [24] = chaos_tentacle_sorcerer (string) 13:50:14.309 [Lua] [25] = chaos_exalted_champion_norsca (string) 13:50:14.309 [Lua] [26] = chaos_exalted_champion_warcamp (string) 13:50:14.309 [Lua] [27] = chaos_vortex_sorcerer (string) 13:50:14.309 [Lua] [28] = chaos_plague_sorcerer (string) 13:50:14.309 [Lua] [29] = chaos_warrior (string) 13:50:14.309 [Lua] [30] = skaven_pack_master (string) 13:50:14.309 [Lua] [31] = skaven_gutter_runner (string) 13:50:14.309 [Lua] [32] = skaven_ratling_gunner (string) 13:50:14.309 [Lua] [33] = skaven_warpfire_thrower (string) 13:50:14.309 [Lua] [34] = beastmen_bestigor (string) 13:50:14.309 [Lua] [35] = skaven_storm_vermin_with_shield (string) 13:50:14.309 [Lua] [36] = skaven_plague_monk (string) 13:50:14.309 [Lua] [37] = chaos_raider_tutorial (string) 13:50:14.309 [Lua] [38] = beastmen_gor (string) 13:50:14.309 [Lua] [39] = chaos_raider (string) 13:50:14.309 [Lua] [40] = beastmen_standard_bearer (string) 13:50:14.309 [Lua] [41] = beastmen_ungor_archer (string) 13:50:14.309 [Lua] [42] = beastmen_ungor (string) 13:50:14.309 [Lua] [43] = skaven_storm_vermin (string) 13:50:14.309 [Lua] [44] = beastmen_ungor_dummy (string) 13:50:14.309 [Lua] [45] = beastmen_gor_dummy (string) 13:50:14.309 [Lua] [46] = beastmen_bestigor_dummy (string) 13:50:14.309 [Lua] [47] = chaos_berzerker (string) 13:50:14.309 [Lua] [48] = skaven_storm_vermin_commander (string) 13:50:14.309 [Lua] [49] = beastmen_standard_bearer_crater (string) 13:50:14.309 [Lua] [50] = skaven_clan_rat_tutorial (string) 13:50:14.309 [Lua] [51] = chaos_marauder_tutorial (string) 13:50:14.309 [Lua] [52] = skaven_dummy_clan_rat (string) 13:50:14.309 [Lua] [53] = chaos_marauder_with_shield (string) 13:50:14.309 [Lua] [54] = chaos_marauder (string) 13:50:14.309 [Lua] [55] = skaven_clan_rat_with_shield (string) 13:50:14.309 [Lua] [56] = chaos_fanatic (string) 13:50:14.309 [Lua] [57] = chaos_zombie (string) 13:50:14.309 [Lua] [58] = skaven_clan_rat (string) 13:50:14.309 [Lua] [59] = skaven_dummy_slave (string) 13:50:14.309 [Lua] [60] = skaven_slave (string) 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 13:50:14.364 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 13:50:14.372 [Lua] level display name prologue 13:50:14.372 [Lua] level display name dlc_bogenhafen_city 13:50:14.372 [Lua] level display name dlc_bogenhafen_slum 13:50:14.372 [Lua] level display name cemetery 13:50:14.372 [Lua] level display name forest_ambush 13:50:14.372 [Lua] level display name mines 13:50:14.372 [Lua] level display name nurgle 13:50:14.372 [Lua] level display name dlc_celebrate_crawl 13:50:14.372 [Lua] level display name magnus 13:50:14.372 [Lua] level display name ussingen 13:50:14.372 [Lua] level display name crater 13:50:14.372 [Lua] level display name warcamp 13:50:14.372 [Lua] level display name skittergate 13:50:14.372 [Lua] level display name military 13:50:14.372 [Lua] level display name skaven_stronghold 13:50:14.372 [Lua] level display name elven_ruins 13:50:14.372 [Lua] level display name catacombs 13:50:14.372 [Lua] level display name fort 13:50:14.372 [Lua] level display name farmlands 13:50:14.372 [Lua] level display name plaza 13:50:14.372 [Lua] level display name ground_zero 13:50:14.372 [Lua] level display name bell 13:50:14.749 [Lua] [ConflictSettings] Contained breeds generated in: 0.33499999999999996 13:50:14.879 [Window] Window => inactive 13:50:14.895 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.908 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.913 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.925 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.925 warning: [ModManager] Mod with id 1674278953ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1674278953\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.925 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1437609033ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1437609033\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1652856346ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652856346\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.926 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1707891720ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.928 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.929 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.929 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.929 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.929 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:14.929 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 13:50:15.088 [Lua] 13:50:15.088 [Lua] [1] = table 13:50:15.088 [Lua] [download_pending] = false (boolean) 13:50:15.088 [Lua] [id] = 1369573612 (string) 13:50:15.088 [Lua] [banned] = false (boolean) 13:50:15.088 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.088 [Lua] [tags] = table 13:50:15.088 [Lua] [1] = approved (string) 13:50:15.088 [Lua] [2] = Tools (string) 13:50:15.088 [Lua] [author] = bIbIbI(rus) (string) 13:50:15.088 [Lua] [sanctioned] = true (boolean) 13:50:15.088 [Lua] [out_of_date] = false (boolean) 13:50:15.088 [Lua] [downloading] = false (boolean) 13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 13:50:15.088 [Lua] [num_children] = 0 (number) 13:50:15.088 [Lua] [ugc_status] = 3 (number) 13:50:15.088 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 13:50:15.088 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 13:50:15.088 [Lua] [installed] = true (boolean) 13:50:15.088 [Lua] [enabled] = true (boolean) 13:50:15.088 [Lua] [name] = Vermintide Mod Framework (string) 13:50:15.088 [Lua] [dependency_error] = (string) 13:50:15.088 [Lua] [2] = table 13:50:15.088 [Lua] [download_pending] = false (boolean) 13:50:15.088 [Lua] [id] = 1374248490 (string) 13:50:15.088 [Lua] [children] = table 13:50:15.088 [Lua] [1] = 1369573612 (string) 13:50:15.088 [Lua] [banned] = false (boolean) 13:50:15.088 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.088 [Lua] [tags] = table 13:50:15.088 [Lua] [1] = approved (string) 13:50:15.088 [Lua] [author] = prop joe (string) 13:50:15.088 [Lua] [sanctioned] = true (boolean) 13:50:15.088 [Lua] [out_of_date] = false (boolean) 13:50:15.088 [Lua] [downloading] = false (boolean) 13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 13:50:15.088 [Lua] [num_children] = 1 (number) 13:50:15.088 [Lua] [ugc_status] = 3 (number) 13:50:15.088 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 13:50:15.088 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 13:50:15.088 [Lua] [installed] = true (boolean) 13:50:15.088 [Lua] [enabled] = true (boolean) 13:50:15.088 [Lua] [name] = Penlight Lua Libraries (string) 13:50:15.088 [Lua] [dependency_error] = (string) 13:50:15.088 [Lua] [3] = table 13:50:15.088 [Lua] [download_pending] = false (boolean) 13:50:15.088 [Lua] [id] = 1389872347 (string) 13:50:15.088 [Lua] [children] = table 13:50:15.088 [Lua] [1] = 1369573612 (string) 13:50:15.088 [Lua] [banned] = false (boolean) 13:50:15.088 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.088 [Lua] [tags] = table 13:50:15.088 [Lua] [1] = approved (string) 13:50:15.088 [Lua] [2] = UI (string) 13:50:15.088 [Lua] [author] = grasmann (string) 13:50:15.088 [Lua] [sanctioned] = true (boolean) 13:50:15.088 [Lua] [out_of_date] = false (boolean) 13:50:15.088 [Lua] [downloading] = false (boolean) 13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:50:15.088 [Lua] [num_children] = 1 (number) 13:50:15.088 [Lua] [ugc_status] = 3 (number) 13:50:15.088 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 13:50:15.088 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string) 13:50:15.088 [Lua] [installed] = true (boolean) 13:50:15.088 [Lua] [enabled] = true (boolean) 13:50:15.088 [Lua] [name] = Simple UI (string) 13:50:15.088 [Lua] [dependency_error] = (string) 13:50:15.088 [Lua] [4] = table 13:50:15.088 [Lua] [download_pending] = false (boolean) 13:50:15.088 [Lua] [id] = 1448714756 (string) 13:50:15.088 [Lua] [children] = table 13:50:15.088 [Lua] [1] = 1369573612 (string) 13:50:15.088 [Lua] [banned] = false (boolean) 13:50:15.088 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.088 [Lua] [tags] = table 13:50:15.088 [Lua] [1] = approved (string) 13:50:15.088 [Lua] [2] = QoL (string) 13:50:15.088 [Lua] [3] = Misc (string) 13:50:15.088 [Lua] [author] = 🔰SkacikPL🗾 (string) 13:50:15.088 [Lua] [sanctioned] = true (boolean) 13:50:15.088 [Lua] [out_of_date] = false (boolean) 13:50:15.088 [Lua] [downloading] = false (boolean) 13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 13:50:15.088 [Lua] [num_children] = 1 (number) 13:50:15.088 [Lua] [ugc_status] = 3 (number) 13:50:15.088 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 13:50:15.088 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 13:50:15.088 [Lua] [installed] = true (boolean) 13:50:15.088 [Lua] [enabled] = true (boolean) 13:50:15.088 [Lua] [name] = No Wobble (string) 13:50:15.088 [Lua] [dependency_error] = (string) 13:50:15.088 [Lua] [5] = table 13:50:15.088 [Lua] [download_pending] = false (boolean) 13:50:15.088 [Lua] [id] = 1402971136 (string) 13:50:15.088 [Lua] [children] = table 13:50:15.088 [Lua] [1] = 1369573612 (string) 13:50:15.088 [Lua] [banned] = false (boolean) 13:50:15.088 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.088 [Lua] [tags] = table 13:50:15.088 [Lua] [1] = approved (string) 13:50:15.088 [Lua] [2] = UI (string) 13:50:15.088 [Lua] [3] = QoL (string) 13:50:15.088 [Lua] [author] = Tomoko 👿 (string) 13:50:15.088 [Lua] [sanctioned] = true (boolean) 13:50:15.088 [Lua] [out_of_date] = false (boolean) 13:50:15.088 [Lua] [downloading] = false (boolean) 13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 13:50:15.088 [Lua] [num_children] = 1 (number) 13:50:15.088 [Lua] [ugc_status] = 3 (number) 13:50:15.088 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 13:50:15.090 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Needii (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [6] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1397265260 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = Necrossin (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 13:50:15.090 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Numeric UI (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [7] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1393343095 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [2] = 1374248490 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [author] = prop joe (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 13:50:15.090 [Lua] [num_children] = 2 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.090 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Scoreboard Tweaks (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [8] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1402835022 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = applied (string) 13:50:15.090 [Lua] [2] = approved (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = Badwin (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 13:50:15.090 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = StickyGrim (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [9] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1395453301 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = QoL (string) 13:50:15.090 [Lua] [author] = bIbIbI(rus) (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 13:50:15.090 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Skip Intro (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [10] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1421155919 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [author] = th-om (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 13:50:15.090 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Mission timer (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [11] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1383433646 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = prop joe (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 13:50:15.090 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Persistent Ammo Counter (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [12] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1384094638 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [2] = 1374248490 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = prop joe (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 13:50:15.090 [Lua] [num_children] = 2 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.090 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Crosshair Customization (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [13] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1495937978 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = QoL (string) 13:50:15.090 [Lua] [author] = (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = ======================================================================= The option to host private quick play games had to be removed for the mod to get sanctioned. ======================================================================= Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby. type [b]/host_toggle[/b] to toggle on and off. [h1] Update [/h1] - Added option to use a hotkey to toggle the mod on and off. - You can now host the weekly challenges with this mod. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 13:50:15.090 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Host Your Own Games (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [14] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1569650837 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = Skwuruhl (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 13:50:15.090 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = false (boolean) 13:50:15.090 [Lua] [name] = Crosshairs Fix (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [15] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1487862316 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = prop joe (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.090 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Reroll Improvements (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [16] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1431393962 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = Misc (string) 13:50:15.090 [Lua] [author] = Fracticality (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 13:50:15.090 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = false (boolean) 13:50:15.090 [Lua] [name] = Bestiary (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [17] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1464907434 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.090 [Lua] [2] = UI (string) 13:50:15.090 [Lua] [3] = Misc (string) 13:50:15.090 [Lua] [author] = Fracticality (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 13:50:15.090 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = false (boolean) 13:50:15.090 [Lua] [name] = Armory (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [18] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1502859403 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = applied (string) 13:50:15.090 [Lua] [2] = approved (string) 13:50:15.090 [Lua] [3] = QoL (string) 13:50:15.090 [Lua] [author] = (string) 13:50:15.090 [Lua] [sanctioned] = true (boolean) 13:50:15.090 [Lua] [out_of_date] = false (boolean) 13:50:15.090 [Lua] [downloading] = false (boolean) 13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 13:50:15.090 [Lua] [num_children] = 1 (number) 13:50:15.090 [Lua] [ugc_status] = 3 (number) 13:50:15.090 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 13:50:15.090 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 13:50:15.090 [Lua] [installed] = true (boolean) 13:50:15.090 [Lua] [enabled] = true (boolean) 13:50:15.090 [Lua] [name] = Notice Key Pickup (string) 13:50:15.090 [Lua] [dependency_error] = (string) 13:50:15.090 [Lua] [19] = table 13:50:15.090 [Lua] [download_pending] = false (boolean) 13:50:15.090 [Lua] [id] = 1498189723 (string) 13:50:15.090 [Lua] [children] = table 13:50:15.090 [Lua] [1] = 1369573612 (string) 13:50:15.090 [Lua] [banned] = false (boolean) 13:50:15.090 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.090 [Lua] [tags] = table 13:50:15.090 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = QoL (string) 13:50:15.091 [Lua] [author] = Skwuruhl (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 13:50:15.091 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = Customizable Zoom Sensitivity (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [20] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1388911015 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [author] = grasmann (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 13:50:15.091 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = Chat Block (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [21] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1516618647 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [3] = QoL (string) 13:50:15.091 [Lua] [author] = (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 13:50:15.091 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = [CRASHES WITH PATCH 2.0] Damage Indicator Tweaks (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [22] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1395655171 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = QoL (string) 13:50:15.091 [Lua] [3] = Balance/Tweaks (string) 13:50:15.091 [Lua] [author] = Grimalackt (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 13:50:15.091 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = Bot Improvements - Combat (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [23] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1445717962 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [2] = 1389872347 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = applied (string) 13:50:15.091 [Lua] [2] = approved (string) 13:50:15.091 [Lua] [3] = UI (string) 13:50:15.091 [Lua] [4] = QoL (string) 13:50:15.091 [Lua] [author] = Squatting Bear (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 13:50:15.091 [Lua] [num_children] = 2 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 13:50:15.091 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = Loadout Manager (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [24] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1455893647 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = applied (string) 13:50:15.091 [Lua] [2] = approved (string) 13:50:15.091 [Lua] [3] = UI (string) 13:50:15.091 [Lua] [4] = QoL (string) 13:50:15.091 [Lua] [author] = Squatting Bear (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 13:50:15.091 [Lua] [num_children] = 0 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 13:50:15.091 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = Player List Plus (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [25] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1384066089 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [2] = 1374248490 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = QoL (string) 13:50:15.091 [Lua] [2] = approved (string) 13:50:15.091 [Lua] [author] = prop joe (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 13:50:15.091 [Lua] [num_children] = 2 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.091 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = Neuter Ult Effects - CRASHING (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [26] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1459917022 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [3] = QoL (string) 13:50:15.091 [Lua] [author] = Gohas (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 13:50:15.091 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = Parry Indicator (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [27] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1383452616 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [2] = 1374248490 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [3] = QoL (string) 13:50:15.091 [Lua] [author] = prop joe (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 13:50:15.091 [Lua] [num_children] = 2 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.091 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = Killfeed Tweaks (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [28] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1504702573 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [2] = 1374248490 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [author] = prop joe (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 13:50:15.091 [Lua] [num_children] = 2 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. For other modders, you can add your lines with: [code] local streaming_info = get_mod("StreamingInfo") streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines [/code] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.091 [Lua] [last_updated] = 5/21/2019 9:32:36 AM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = Info Dump For Streaming (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [29] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1460327284 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [author] = (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [April 19] [/h1] - fixed an issue where the mod does not work for clients when fighting a lord. - [strike]the chat will not be spammed anymore when the trolls die in the finale of "hunger in the dark"[/strike] (only fixed for hosts) [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 13:50:15.091 [Lua] [last_updated] = 4/25/2019 3:02:33 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = false (boolean) 13:50:15.091 [Lua] [name] = [CRASHES WITH PATCH 2.0] BossKillTimer (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.091 [Lua] [30] = table 13:50:15.091 [Lua] [download_pending] = false (boolean) 13:50:15.091 [Lua] [id] = 1391228174 (string) 13:50:15.091 [Lua] [children] = table 13:50:15.091 [Lua] [1] = 1369573612 (string) 13:50:15.091 [Lua] [banned] = false (boolean) 13:50:15.091 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.091 [Lua] [tags] = table 13:50:15.091 [Lua] [1] = approved (string) 13:50:15.091 [Lua] [2] = UI (string) 13:50:15.091 [Lua] [3] = QoL (string) 13:50:15.091 [Lua] [author] = grasmann (string) 13:50:15.091 [Lua] [sanctioned] = true (boolean) 13:50:15.091 [Lua] [out_of_date] = false (boolean) 13:50:15.091 [Lua] [downloading] = false (boolean) 13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 13:50:15.091 [Lua] [num_children] = 1 (number) 13:50:15.091 [Lua] [ugc_status] = 3 (number) 13:50:15.091 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 13:50:15.091 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 13:50:15.091 [Lua] [installed] = true (boolean) 13:50:15.091 [Lua] [enabled] = true (boolean) 13:50:15.091 [Lua] [name] = UI Improvements (string) 13:50:15.091 [Lua] [dependency_error] = (string) 13:50:15.092 [Lua] [31] = table 13:50:15.092 [Lua] [download_pending] = false (boolean) 13:50:15.092 [Lua] [id] = 1467751760 (string) 13:50:15.092 [Lua] [children] = table 13:50:15.092 [Lua] [1] = 1369573612 (string) 13:50:15.092 [Lua] [2] = 1374248490 (string) 13:50:15.092 [Lua] [3] = 1389872347 (string) 13:50:15.092 [Lua] [banned] = false (boolean) 13:50:15.092 [Lua] [author_id] = 76561202255233024 (number) 13:50:15.092 [Lua] [tags] = table 13:50:15.092 [Lua] [1] = UI (string) 13:50:15.092 [Lua] [2] = QoL (string) 13:50:15.092 [Lua] [3] = approved (string) 13:50:15.092 [Lua] [author] = prop joe (string) 13:50:15.092 [Lua] [sanctioned] = true (boolean) 13:50:15.092 [Lua] [out_of_date] = false (boolean) 13:50:15.092 [Lua] [downloading] = false (boolean) 13:50:15.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 13:50:15.092 [Lua] [num_children] = 3 (number) 13:50:15.092 [Lua] [ugc_status] = 3 (number) 13:50:15.092 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. Preset uploading: Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future. What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option. To add a comment to your upload write: /ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI. You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:50:15.092 [Lua] [last_updated] = 8/8/2019 9:53:58 AM (string) 13:50:15.092 [Lua] [installed] = true (boolean) 13:50:15.092 [Lua] [enabled] = true (boolean) 13:50:15.092 [Lua] [name] = UI Tweaks - WORKS (string) 13:50:15.092 [Lua] [dependency_error] = (string) 13:50:15.092 [Lua] 13:50:15.092 [Lua] 13:50:15.092 [Lua] [1467751760] = 29 (number) 13:50:15.092 [Lua] [1384066089] = 30 (number) 13:50:15.092 [Lua] [1504702573] = 28 (number) 13:50:15.092 [Lua] [1389872347] = 27 (number) 13:50:15.092 [Lua] [1459917022] = 23 (number) 13:50:15.092 [Lua] [1391228174] = 10 (number) 13:50:15.092 [Lua] [1402835022] = 4 (number) 13:50:15.092 [Lua] [1498189723] = 17 (number) 13:50:15.092 [Lua] [1388911015] = 26 (number) 13:50:15.092 [Lua] [1395453301] = 5 (number) 13:50:15.092 [Lua] [1395655171] = 20 (number) 13:50:15.092 [Lua] [1569650837] = 12 (number) 13:50:15.092 [Lua] [1402971136] = 1 (number) 13:50:15.092 [Lua] [1431393962] = 14 (number) 13:50:15.092 [Lua] [1383452616] = 24 (number) 13:50:15.092 [Lua] [1495937978] = 11 (number) 13:50:15.092 [Lua] [1455893647] = 22 (number) 13:50:15.092 [Lua] [1445717962] = 21 (number) 13:50:15.092 [Lua] [1516618647] = 19 (number) 13:50:15.092 [Lua] [1487862316] = 13 (number) 13:50:15.092 [Lua] [1421155919] = 7 (number) 13:50:15.092 [Lua] [1502859403] = 16 (number) 13:50:15.092 [Lua] [1448714756] = 0 (number) 13:50:15.092 [Lua] [1464907434] = 15 (number) 13:50:15.092 [Lua] [1384094638] = 9 (number) 13:50:15.092 [Lua] [1374248490] = 6 (number) 13:50:15.092 [Lua] [1369573612] = 18 (number) 13:50:15.092 [Lua] [1383433646] = 8 (number) 13:50:15.092 [Lua] [1397265260] = 2 (number) 13:50:15.092 [Lua] [1393343095] = 3 (number) 13:50:15.092 [Lua] [1460327284] = 25 (number) 13:50:15.092 [Lua] 13:50:15.108 [Lua] 13:50:15.108 [Lua] [1467751760] = 29 (number) 13:50:15.108 [Lua] [1384066089] = 30 (number) 13:50:15.108 [Lua] [1504702573] = 28 (number) 13:50:15.108 [Lua] [1389872347] = 27 (number) 13:50:15.108 [Lua] [1459917022] = 23 (number) 13:50:15.108 [Lua] [1391228174] = 10 (number) 13:50:15.108 [Lua] [1402835022] = 4 (number) 13:50:15.108 [Lua] [1498189723] = 17 (number) 13:50:15.108 [Lua] [1388911015] = 26 (number) 13:50:15.108 [Lua] [1395453301] = 5 (number) 13:50:15.108 [Lua] [1395655171] = 20 (number) 13:50:15.108 [Lua] [1569650837] = 12 (number) 13:50:15.108 [Lua] [1402971136] = 1 (number) 13:50:15.108 [Lua] [1431393962] = 14 (number) 13:50:15.108 [Lua] [1383452616] = 24 (number) 13:50:15.108 [Lua] [1495937978] = 11 (number) 13:50:15.108 [Lua] [1455893647] = 22 (number) 13:50:15.108 [Lua] [1445717962] = 21 (number) 13:50:15.108 [Lua] [1516618647] = 19 (number) 13:50:15.108 [Lua] [1487862316] = 13 (number) 13:50:15.108 [Lua] [1421155919] = 7 (number) 13:50:15.108 [Lua] [1502859403] = 16 (number) 13:50:15.108 [Lua] [1448714756] = 0 (number) 13:50:15.108 [Lua] [1464907434] = 15 (number) 13:50:15.108 [Lua] [1384094638] = 9 (number) 13:50:15.108 [Lua] [1374248490] = 6 (number) 13:50:15.108 [Lua] [1369573612] = 18 (number) 13:50:15.108 [Lua] [1383433646] = 8 (number) 13:50:15.108 [Lua] [1397265260] = 2 (number) 13:50:15.108 [Lua] [1393343095] = 3 (number) 13:50:15.108 [Lua] [1460327284] = 25 (number) 13:50:15.108 [Lua] 13:50:15.108 [Lua] <>modded = true<> 13:50:15.109 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 13:50:15.166 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 13:50:15.177 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 13:50:15.177 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 13:50:15.178 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:50:15.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a834d00) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a834e20) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0233f310) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0233f4a0) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7e00) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7ff0) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8580b0) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858260) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8940) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ae89860) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c370) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0b9ebe60) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c410) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c350) 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cb9c1d0) 13:50:15.179 [Lua] <>modded = true<> 13:50:15.179 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 13:50:15.182 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 13:50:15.184 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 13:50:15.184 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 13:50:15.184 [Lua] <>modded = true<> 13:50:15.185 [Lua] <>Mod:1389872347:Simple UI = true<> 13:50:15.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 13:50:15.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 13:50:15.188 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:50:15.188 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:50:15.189 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a4edc00) 13:50:15.189 [Lua] <>modded = true<> 13:50:15.189 [Lua] <>Mod:1448714756:No Wobble = true<> 13:50:15.190 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 13:50:15.191 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 13:50:15.191 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 13:50:15.191 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.191 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d7fc40) 13:50:15.191 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 13:50:15.191 [Lua] <>modded = true<> 13:50:15.192 [Lua] <>Mod:1402971136:Needii = true<> 13:50:15.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 13:50:15.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 13:50:15.194 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 13:50:15.194 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.194 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b0d4650) 13:50:15.194 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 13:50:15.194 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 13:50:15.194 [Lua] <>modded = true<> 13:50:15.194 [Lua] <>Mod:1397265260:Numeric UI = true<> 13:50:15.196 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 13:50:15.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 13:50:15.197 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 13:50:15.197 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.197 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a24f0) 13:50:15.197 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0a37b0) 13:50:15.197 [Lua] <>modded = true<> 13:50:15.197 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 13:50:15.199 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 13:50:15.200 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 13:50:15.200 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c93bfc0) 13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a470) 13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c93c0b0) 13:50:15.200 [Lua] <>modded = true<> 13:50:15.201 [Lua] <>Mod:1402835022:StickyGrim = true<> 13:50:15.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 13:50:15.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 13:50:15.204 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 13:50:15.204 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.204 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017bca70) 13:50:15.204 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 13:50:15.204 [Lua] <>modded = true<> 13:50:15.204 [Lua] <>Mod:1395453301:Skip Intro = true<> 13:50:15.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 13:50:15.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 13:50:15.207 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x023072b0) 13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02307460) 13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 13:50:15.208 [Lua] <>modded = true<> 13:50:15.208 [Lua] <>Mod:1421155919:Mission timer = true<> 13:50:15.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 13:50:15.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 13:50:15.210 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 13:50:15.210 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010ece30) 13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a81a8b0) 13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c93bd90) 13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0255c6b0) 13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 13:50:15.211 [Lua] <>modded = true<> 13:50:15.211 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 13:50:15.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 13:50:15.213 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 13:50:15.213 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 13:50:15.213 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb280) 13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2a0) 13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb2e0) 13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af10) 13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 13:50:15.214 [Lua] <>modded = true<> 13:50:15.214 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 13:50:15.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 13:50:15.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 13:50:15.216 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 13:50:15.216 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0af93010) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931b0) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93190) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93300) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93150) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93130) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93170) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0af92ff0) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02216670) 13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0af92fd0) 13:50:15.217 [Lua] <>modded = true<> 13:50:15.217 [Lua] <>Mod:1495937978:Host Your Own Games = true<> 13:50:15.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 13:50:15.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 13:50:15.219 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Your Own Games', workshop_id: 1495937978] 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a4ede90) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeb910) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdebab0) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba70) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba00) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c273300) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734c0) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c273410) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c273480) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be1ce20) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be1d040) 13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 13:50:15.220 [Lua] <>modded = true<> 13:50:15.220 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 13:50:15.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 13:50:15.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 13:50:15.223 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a560) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a540) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b42a4e0) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b42a300) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfd0) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfb0) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b40df50) 13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b40dd70) 13:50:15.223 [Lua] <>modded = true<> 13:50:15.224 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 13:50:15.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 13:50:15.226 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 13:50:15.226 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0115fcf0) 13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0115fc20) 13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 13:50:15.226 [Lua] <>modded = true<> 13:50:15.227 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 13:50:15.228 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 13:50:15.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 13:50:15.229 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 13:50:15.229 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a7c1d0) 13:50:15.229 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 13:50:15.229 [Lua] <>modded = true<> 13:50:15.229 [Lua] <>Mod:1388911015:Chat Block = true<> 13:50:15.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 13:50:15.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 13:50:15.232 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 13:50:15.232 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a7ca60) 13:50:15.232 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 13:50:15.232 [Lua] <>modded = true<> 13:50:15.232 [Lua] <>Mod:1459917022:Parry Indicator = true<> 13:50:15.234 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 13:50:15.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 13:50:15.235 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af5ae40) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010de660) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010de680) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010de700) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0178c8c0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0178c9c0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0178cbb0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017968c0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01797160) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0120] (Origin: function: 0x001d0150) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0120] (Origin: function: 0x001d0170) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0120] (Origin: function: 0x001d0190) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05a0] (Origin: function: 0x001d05d0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05a0] (Origin: function: 0x001d05f0) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05a0] (Origin: function: 0x001d0610) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f10] (Origin: function: 0x001d0f40) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f10] (Origin: function: 0x001d0f60) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f10] (Origin: function: 0x001d0f80) 13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 13:50:15.235 [Lua] <>modded = true<> 13:50:15.236 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 13:50:15.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 13:50:15.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 13:50:15.238 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0afc75a0) 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0afc7700) 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0233f2d0) 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0afc79b0) 13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0afc7660) 13:50:15.238 [Lua] <>modded = true<> 13:50:15.239 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<> 13:50:15.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]` 13:50:15.241 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]` 13:50:15.241 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573] 13:50:15.241 [Lua] [MOD][StreamingInfo][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'set_difficulty' from [DifficultyManager] (Origin: function: 0x0a4c2820) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0073df90) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [StateLoading] (Origin: function: 0x025f0e90) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [LevelEndView] (Origin: function: 0x0c977cc0) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'draw' from [EndScreenUI] (Origin: function: 0x0b1ace10) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'server_update' from [GameModeManager] (Origin: function: 0x02e05230) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584a0) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [LevelEndView] (Origin: function: 0x0c977d80) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [EndScreenUI] (Origin: function: 0x0b1acd70) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [GameModeManager] (Origin: function: 0x02e04510) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858260) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'on_exit' from [StateLoading] (Origin: function: 0x025f10d0) 13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hooks): Enabling all hooks for mod: StreamingInfo 13:50:15.242 [Lua] <>modded = true<> 13:50:15.242 [Lua] <>Mod:1391228174:UI Improvements = true<> 13:50:15.244 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 13:50:15.245 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 13:50:15.245 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b3c64f0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b3c5de0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b3c6510) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f40) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f80) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba5b7f0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba5b790) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023cdcf0] (Origin: function: 0x023cde60) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b2c34a0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6743d0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b674780) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b4c2070) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b4c23e0) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b4c2230) 13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b4c2210) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b4c21d0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b4c1ff0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b4c2360) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b560c60) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5ee8c0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5eed10) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bafc320) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055e50) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055ed0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056020) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056070) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bc902e0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc90310) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bc90350) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fb50) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bc903b0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fbd0) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdbe300) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba5b140) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdbde40) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdbe380) 13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 13:50:15.246 [Lua] <>modded = true<> 13:50:15.246 [Lua] <>Mod:1467751760:UI Tweaks - WORKS = true<> 13:50:15.248 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 13:50:15.251 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 13:50:15.251 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - WORKS', workshop_id: 1467751760] 13:50:15.252 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b0a18d0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b0a1b30) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b0a1d40) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b0a1bb0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b0a1af0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b0a1e40) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b0a1bd0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b0a1ff0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036290) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a24f0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b0a3c40) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b0a2380) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b051230) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b051130) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b051570) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0afa8e20) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b0bdae0) 13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e04740) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1739a0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011ab930) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01138320) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x017cda70) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b00fdc0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b122d10) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b0cba50) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a863ca0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b0a2b30) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b0b1490) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b0b1680) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b0b1870) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b0f4bd0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b0eb660) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b0eb330) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b0b1300) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b0b1520) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b0b14e0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b0b1500) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b0b5a40) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x025f1180) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x024c78b0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x024c7530) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb280) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2a0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb2e0) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af10) 13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bafd430) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bafc8c0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcec0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcf00) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b0b1660) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x02e702c0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4e0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0186df10) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0186e1d0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a470) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02217580) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0a81a6a0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00038be0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b0b15d0) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0af5ae60) 13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0af5aeb0) 13:50:15.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b0ca000) 13:50:15.257 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b0c9de0) 13:50:15.258 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 13:50:15.258 [Lua] <>project = vermintide 2<> 13:50:15.258 [Lua] <>build = release<> 13:50:15.258 [Lua] <>platform = win32<> 13:50:15.258 [Lua] <>title_id = 5107<> 13:50:15.258 [Lua] <>content_revision = 137288<> 13:50:15.258 [Lua] <>engine_revision = b88a289d1769<> 13:50:15.258 [Lua] <>release_version = 2.0.3<> 13:50:15.258 [Lua] <>rendering_backend = dx11<> 13:50:15.258 [Lua] <>teamcity_build_id = 45379<> 13:50:15.258 [Lua] <>steam_id = 110000103dec252<> 13:50:15.258 [Lua] <>steam_profile_name = Alistair MacBain<> 13:50:15.258 [Lua] <>machine_id = 8fabfcb1-d015-4925-acb8-d273a23231e7<> 13:50:15.259 [Lua] [Boot] Application build: release 13:50:15.259 [Lua] [Boot] Content revision: 137288 13:50:15.259 [Lua] [Boot] Engine revision: b88a289d1769 13:50:15.259 [Lua] [Boot] Release version: 2.0.3 13:50:15.259 [Lua] [Boot] User ID: 110000103dec252 Alistair MacBain 13:50:15.262 [Lua] [SmokeTest] Disabled 13:50:15.263 [Lua] initializing mechanism to: adventure 13:50:15.263 [Lua] Game:setup() total time: 0.0040000000000004 13:50:15.263 [Lua] handle rev info: 0 13:50:15.263 [Lua] handle gfx quality: 0 13:50:15.263 [Lua] default settings: 0 13:50:15.263 [Lua] user settings: 0 13:50:15.263 [Lua] set frame times: 0 13:50:15.263 [Lua] init random: 0 13:50:15.263 [Lua] managers: 0.0040000000000004476 13:50:15.263 [Lua] 13:50:15.263 [Lua] unaccounted: 0 13:50:15.263 [Lua] [Boot] use baked enemy meshes: false 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:50:15.263 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:50:15.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 13:50:15.280 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 13:50:15.280 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 13:50:15.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:50:15.280 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:50:15.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:50:15.280 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:50:15.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:50:15.383 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:50:15.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:50:15.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:50:15.620 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:50:15.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:50:15.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:50:15.671 [Lua] [PackageManager] Force_load: resource_packages/menu 13:50:15.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:50:15.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:50:15.755 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:50:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:50:16.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:50:16.026 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:50:16.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:50:16.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:50:16.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 13:50:16.127 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 13:50:16.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:50:16.160 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:50:16.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:50:16.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:50:16.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:50:16.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:50:16.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:50:16.715 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:50:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:50:17.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:50:17.001 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:50:17.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:50:17.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:50:17.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:50:17.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:50:17.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:50:17.474 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:50:17.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:50:17.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:50:17.625 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:50:17.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:50:17.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:50:17.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:50:17.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:50:17.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:50:17.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:50:17.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:50:18.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:50:18.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:50:18.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:50:18.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 13:50:18.163 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 13:50:18.163 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x002f0cc0) 13:50:18.163 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0aae9530) 13:50:18.163 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0aae8490) 13:50:18.163 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0c283560) 13:50:18.163 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0ab1e250) 13:50:18.172 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:50:18.172 [Lua] [Gamestate] Enter StateTitleScreen 13:50:18.173 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:50:18.175 warning: [Lua] CHAT FONT SIZE DISABLED 13:50:18.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:50:18.188 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:50:18.188 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:50:18.188 [Save] Loading `save_data` 13:50:18.188 [Save] Load done 13:50:18.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:50:18.204 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:50:18.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:50:18.205 [Lua] [BackendManagerPlayFab] Backend Enabled 13:50:18.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:50:18.231 [Lua] [PackageManager] Force_load: resource_packages/careers 13:50:18.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:50:18.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:50:18.264 [Lua] [PackageManager] Force_load: resource_packages/decals 13:50:18.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:50:18.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:50:18.332 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:50:18.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:50:18.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:50:18.873 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:50:18.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 13:50:19.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 13:50:19.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 13:50:19.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:50:20.201 [Lua] <>playfab_id = F59025264C50DD82<> 13:50:20.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:50:20.415 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:50:20.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:50:21.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:50:21.142 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:50:21.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:50:21.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:50:21.227 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:50:21.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 13:50:21.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 13:50:21.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 13:50:21.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 13:50:21.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 13:50:21.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 13:50:25.046 [Lua] Populating data for character 1 15 13:50:25.301 [Lua] Requesting character data for index 2 15 13:50:25.301 [Lua] Populating data for character 2 15 13:50:25.538 [Lua] Requesting character data for index 3 15 13:50:25.538 [Lua] Populating data for character 3 15 13:50:25.775 [Lua] Requesting character data for index 4 15 13:50:25.775 [Lua] Populating data for character 4 15 13:50:26.012 [Lua] Requesting character data for index 5 15 13:50:26.012 [Lua] Populating data for character 5 15 13:50:26.248 [Lua] Requesting character data for index 6 15 13:50:26.248 [Lua] Populating data for character 6 15 13:50:26.485 [Lua] Requesting character data for index 7 15 13:50:26.485 [Lua] Populating data for character 7 15 13:50:26.720 [Lua] Requesting character data for index 8 15 13:50:26.720 [Lua] Populating data for character 8 15 13:50:26.958 [Lua] Requesting character data for index 9 15 13:50:26.958 [Lua] Populating data for character 9 15 13:50:27.195 [Lua] Requesting character data for index 10 15 13:50:27.195 [Lua] Populating data for character 10 15 13:50:27.432 [Lua] Requesting character data for index 11 15 13:50:27.432 [Lua] Populating data for character 11 15 13:50:27.686 [Lua] Requesting character data for index 12 15 13:50:27.686 [Lua] Populating data for character 12 15 13:50:27.923 [Lua] Requesting character data for index 13 15 13:50:27.923 [Lua] Populating data for character 13 15 13:50:28.143 [Lua] Requesting character data for index 14 15 13:50:28.143 [Lua] Populating data for character 14 15 13:50:28.517 [Lua] Requesting character data for index 15 15 13:50:28.517 [Lua] Populating data for character 15 15 13:50:29.080 [Lua] Player statistics loaded! 13:50:29.087 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:50:30.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:50:30.120 [Lua] [Managers] Destroying state managers... 13:50:30.120 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 13:50:30.120 [Lua] [Gamestate] Enter state StateLoading 13:50:30.125 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:50:30.125 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:50:30.125 [Lua] [LobbyManager] Setting up network options 13:50:30.125 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:50:30.125 [Lua] registering RPCs 13:50:30.125 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:50:30.125 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 13:50:30.126 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:50:30.126 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:50:30.126 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:50:30.126 [Lua] [LevelTransitionHandler] load_level inn_level 13:50:30.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:50:30.126 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:50:30.126 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:50:30.126 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:50:30.126 [SteamVoipRoom] Creating room ee531fe31cbb145 13:50:30.126 [SteamVoipRoom] Joining room ee531fe31cbb145 13:50:30.131 [EAC] EAC server 110000103dec252 is initializing 13:50:30.151 [EAC] Server is also client 110000103dec252 13:50:30.151 [EACServer] [SetLogCallback] Procedure: 00007FF7085AB750 LogLevel: Info. 13:50:30.151 [Lua] ### Created peer state machine for 110000103dec252 13:50:30.151 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:50:30.151 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 13:50:30.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 13:50:30.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:50:30.152 warning: [Application] Application.update_render_world is deprecated. 13:50:30.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 13:50:30.155 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:50:30.155 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:50:30.155 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:50:30.155 [Lua] Set lobby begin: 13:50:30.155 [Lua] Set lobby end. 13:50:30.155 [Lua] [PSM] Peer 110000103dec252 joined. Want to use profile index "4" 13:50:30.155 [Lua] [LobbyHost] Changed state from 0 to creating 13:50:30.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:50:30.188 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:50:30.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:30.206 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 13:50:30.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:30.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:50:30.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:50:30.259 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:50:30.363 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 13:50:30.379 [SteamLobby] Detected added member 110000103dec252 13:50:30.380 [Lua] [LobbyHost] Changed state from creating to joined 13:50:30.380 [Lua] [PartyManager] Leader is set to 110000103dec252 13:50:30.380 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dec252 my_peer_id:110000103dec252 13:50:30.380 [Lua] [ChatManager] Registering channel 1 13:50:30.380 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 13:50:30.380 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 13:50:30.380 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 13:50:30.396 [Lua] [NetworkServer] Changing num_players from nil to 1 13:50:30.396 [Lua] Players: 1 13:50:30.396 [Lua] Set lobby begin: 13:50:30.396 [Lua] Lobby data num_players = 1 13:50:30.396 [Lua] Lobby data level_key = inn_level 13:50:30.396 [Lua] Lobby data game_mode = 3 13:50:30.396 [Lua] Lobby data matchmaking = false 13:50:30.396 [Lua] Set lobby end. 13:50:32.146 [Lua] player (110000103dec252,1) was put into party 0 13:50:32.146 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 13:50:32.147 [Lua] [StateLoading] got rpc_load_level 49 inn_level 13:50:36.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:50:36.455 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:50:36.470 [Lua] [LevelTransitionHandler] Level load completed! 13:50:36.470 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:50:36.470 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:50:36.470 [Lua] ### Sending rpc_level_loaded 13:50:36.470 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49 13:50:36.470 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 13:50:36.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:50:36.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:50:36.487 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252 13:50:36.487 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252 13:50:36.503 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 13:50:36.504 [Lua] ### Sending rpc_level_loaded 13:50:36.504 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49 13:50:36.504 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:50:37.515 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:50:37.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:50:37.516 [Lua] Set lobby begin: 13:50:37.516 [Lua] Lobby data host = 110000103dec252 13:50:37.516 [Lua] Lobby data level_key = inn_level 13:50:37.516 [Lua] Lobby data game_mode = 3 13:50:37.516 [Lua] Lobby data country_code = DE 13:50:37.516 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:37.516 [Lua] Lobby data num_players = 1 13:50:37.516 [Lua] Lobby data matchmaking = false 13:50:37.516 [Lua] Set lobby end. 13:50:37.516 [Lua] [Managers] Destroying state managers... 13:50:37.517 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:50:37.517 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 13:50:37.517 [Lua] [Gamestate] Enter StateIngame HOST 13:50:37.517 [Lua] <>level = inn_level<> 13:50:37.517 [Lua] Set lobby begin: 13:50:37.517 [Lua] Lobby data host = 110000103dec252 13:50:37.517 [Lua] Lobby data level_key = inn_level 13:50:37.517 [Lua] Lobby data game_mode = 3 13:50:37.517 [Lua] Lobby data selected_level_key = inn_level 13:50:37.518 [Lua] Lobby data country_code = DE 13:50:37.518 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:37.518 [Lua] Lobby data num_players = 1 13:50:37.518 [Lua] Lobby data matchmaking = false 13:50:37.518 [Lua] Set lobby end. 13:50:37.518 [Umbra] Init version: 3.4.15 :: 16 threads 13:50:37.518 [Lua] [StateIngame] Server ingame 13:50:37.522 [Lua] Set lobby begin: 13:50:37.522 [Lua] Lobby data level_key = inn_level 13:50:37.522 [Lua] Lobby data selected_level_key = inn_level 13:50:37.523 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:37.523 [Lua] Lobby data matchmaking = false 13:50:37.523 [Lua] Lobby data host = 110000103dec252 13:50:37.523 [Lua] Lobby data country_code = DE 13:50:37.523 [Lua] Lobby data game_mode = 3 13:50:37.523 [Lua] Lobby data difficulty = normal 13:50:37.523 [Lua] Lobby data num_players = 1 13:50:37.523 [Lua] Set lobby end. 13:50:37.523 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 13:50:37.523 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 13:50:37.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:50:37.523 [Lua] [Matchmaking] initializing 13:50:37.523 [Lua] [Matchmaking] my_peer_id: 110000103dec252, I am server 13:50:37.523 [Lua] [Matchmaking] register rpcs 13:50:37.523 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:50:37.524 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 13:50:37.524 [Lua] [GameNetworkManager] self.is_server = true 13:50:37.524 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:50:37.524 [Network] Setting artificial MTU limit to 65536 13:50:37.528 [Lua] Switching ConflictSettings: to: disabled 13:50:37.528 [Lua] pacing=disabled 13:50:37.528 [Lua] roaming=nil 13:50:37.528 [Lua] specials=disabled 13:50:37.528 [Lua] debug_color=black 13:50:37.528 [Lua] pack_spawning=disabled 13:50:37.528 [Lua] contained_breeds=nil 13:50:37.528 [Lua] disabled=true 13:50:37.528 [Lua] boss=disabled 13:50:37.528 [Lua] horde=disabled 13:50:37.528 [Lua] name=disabled 13:50:37.528 [Lua] intensity=disabled 13:50:37.528 [Lua] --- 13:50:37.528 [Lua] [LevelAnalysis] set_random_seed( 255653) 13:50:37.533 [Lua] [AIInterestPointSystem] Level Seed: 255653 13:50:37.533 [Lua] 13:50:37.533 [Lua] [entity_system_bag] = table 13:50:37.533 [Lua] [entity_system_bag] = metatable 13:50:37.533 [Lua] [startup_data] = table 13:50:37.533 [Lua] [entity_manager] = table 13:50:37.533 [Lua] [entity_manager] = metatable 13:50:37.533 [Lua] [unit_spawner] = table 13:50:37.533 [Lua] [unit_spawner] = metatable 13:50:37.533 [Lua] [unit_storage] = table 13:50:37.533 [Lua] [unit_storage] = metatable 13:50:37.533 [Lua] [dice_keeper] = table 13:50:37.533 [Lua] [dice_keeper] = metatable 13:50:37.533 [Lua] [is_server] = true (boolean) 13:50:37.533 [Lua] [world] = [World] 13:50:37.533 [Lua] [system_api] = table 13:50:37.533 [Lua] [entity_system] = table 13:50:37.533 [Lua] [entity_system] = metatable 13:50:37.533 [Lua] [network_lobby] = table 13:50:37.533 [Lua] [network_lobby] = metatable 13:50:37.533 [Lua] [profile_synchronizer] = table 13:50:37.533 [Lua] [profile_synchronizer] = metatable 13:50:37.533 [Lua] [level_transition_handler] = table 13:50:37.533 [Lua] [level_transition_handler] = metatable 13:50:37.533 [Lua] [num_local_human_players] = 1 (number) 13:50:37.533 [Lua] [statistics_db] = table 13:50:37.533 [Lua] [statistics_db] = metatable 13:50:37.533 [Lua] [network_server] = table 13:50:37.533 [Lua] [network_server] = metatable 13:50:37.533 [Lua] [input_manager] = table 13:50:37.533 [Lua] [input_manager] = metatable 13:50:37.533 [Lua] [network_clock] = table 13:50:37.533 [Lua] [network_clock] = metatable 13:50:37.533 [Lua] [network_transmit] = table 13:50:37.533 [Lua] [network_transmit] = metatable 13:50:37.533 [Lua] [free_flight_manager] = table 13:50:37.533 [Lua] [free_flight_manager] = metatable 13:50:37.533 [Lua] [network_manager] = table 13:50:37.533 [Lua] [network_manager] = metatable 13:50:37.533 [Lua] [network_event_delegate] = table 13:50:37.533 [Lua] [network_event_delegate] = metatable 13:50:37.533 [Lua] 13:50:37.533 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:50:37.537 [Lua] [AchievementManager] Achievements using the steam platform 13:50:37.537 [Lua] [StateIngame] Level seed: 255653 13:50:37.537 [World] Spawning level. 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:50:37.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:50:37.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read, 13:50:37.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 13:50:37.730 [Lua] [LevelAnalysis] set_random_seed( 255653) 13:50:37.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 13:50:37.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 13:50:37.742 [Lua] [IngameUI] init 13:50:37.755 [SteamVoipClient] select_out(110000103dec252, off) 13:50:37.798 [Lua] [Matchmaking] Cancelling matchmaking 13:50:37.798 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:50:37.798 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:50:37.798 [Lua] Set lobby begin: 13:50:37.798 [Lua] Lobby data level_key = inn_level 13:50:37.798 [Lua] Lobby data power_level = 0 13:50:37.799 [Lua] Lobby data selected_level_key = inn_level 13:50:37.799 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:37.799 [Lua] Lobby data matchmaking = false 13:50:37.799 [Lua] Lobby data host = 110000103dec252 13:50:37.799 [Lua] Lobby data country_code = DE 13:50:37.799 [Lua] Lobby data game_mode = 3 13:50:37.799 [Lua] Lobby data difficulty = normal 13:50:37.800 [Lua] Lobby data num_players = 1 13:50:37.800 [Lua] Set lobby end. 13:50:37.800 [Flow] complete_skittergate_legend true 13:50:37.800 [Flow] complete_all_helmgart_levels_recruit true 13:50:37.802 [Flow] WitchHunterLevel:32 13:50:37.802 [Flow] LeaderYes 13:50:37.802 [Flow] ALL PC XP:260924 13:50:37.802 [Flow] Has "bogenhafen" DLC:true 13:50:37.802 [Flow] WH XP:51312 13:50:37.802 [Flow] Number of crafted items:5895 13:50:37.802 [Flow] Has "pre_order" DLC:true 13:50:37.802 [Flow] Sum of Powe Levels:1500 13:50:37.802 [Flow] lodestone diff 1:false 13:50:37.802 [Flow] magnus and forest activated 13:50:37.802 [Flow] magnus and forest activated 13:50:37.802 [Flow] cemetery and forest activated 13:50:37.802 [Flow] magnus and cemetery 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.802 [Flow] ALL RUNES ACTIVATED 13:50:37.802 [Flow] magnus and forest activated 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.802 [Flow] ALL RUNES ACTIVATED 13:50:37.802 [Flow] cemetery and forest activated 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.802 [Flow] ALL RUNES ACTIVATED 13:50:37.802 [Flow] magnus and forest activated 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.802 [Flow] ALL RUNES ACTIVATED 13:50:37.802 [Flow] magnus and cemetery 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.802 [Flow] ALL RUNES ACTIVATED 13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:50:37.804 [Lua] CurrentConflictSettings disabled 13:50:37.804 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:50:37.806 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 13:50:37.806 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:50:37.806 [Save] Loading `ut_tweaks_presets` 13:50:37.806 warning: [Save] Missing filename `ut_tweaks_presets` 13:50:37.834 [Lua] MUSIC: nil -> explore 13:50:38.308 [Lua] player (110000103dec252,1) was put into party 1 13:50:38.308 [Lua] Assigning peer(110000103dec252:1) to profile(4) career(1) 13:50:38.308 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(1) profile_index(4) career_index(1) 13:50:38.308 [Lua] Set lobby begin: 13:50:38.308 [Lua] Lobby data level_key = inn_level 13:50:38.308 [Lua] Lobby data power_level = 0 13:50:38.308 [Lua] Lobby data selected_level_key = inn_level 13:50:38.308 [Lua] Lobby data difficulty = normal 13:50:38.308 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:50:38.308 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:38.308 [Lua] Lobby data matchmaking = false 13:50:38.308 [Lua] Lobby data host = 110000103dec252 13:50:38.308 [Lua] Lobby data country_code = DE 13:50:38.308 [Lua] Lobby data game_mode = 3 13:50:38.308 [Lua] Lobby data player_slot_5 = 0:0 13:50:38.308 [Lua] Lobby data player_slot_2 = 0:0 13:50:38.308 [Lua] Lobby data player_slot_1 = 0:0 13:50:38.309 [Lua] Lobby data player_slot_3 = 0:0 13:50:38.309 [Lua] Lobby data num_players = 1 13:50:38.309 [Lua] Set lobby end. 13:50:38.309 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:0 13:50:38.309 [Lua] 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 13:50:38.309 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] 13:50:38.309 [Lua] 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:50:38.309 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 13:50:38.309 [Lua] 13:50:38.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:50:38.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 13:50:38.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 13:50:38.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:50:38.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252 13:50:38.346 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:50:38.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:50:38.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 13:50:38.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 13:50:38.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:38.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:38.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:50:38.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:50:38.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:50:38.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:50:38.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:50:38.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:50:38.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 13:50:38.534 [Flow] DISABLE 13:50:38.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 13:50:38.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 13:50:38.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:50:38.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 13:50:38.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 13:50:38.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 13:50:38.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:50:38.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:50:38.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:50:38.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:50:38.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:50:38.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 13:50:38.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 13:50:38.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 13:50:38.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:50:38.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 13:50:38.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 13:50:38.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 13:50:38.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:50:38.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 13:50:38.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 13:50:38.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 13:50:38.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:50:38.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:50:38.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:50:38.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:50:38.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:50:38.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 13:50:38.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 13:50:38.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 13:50:38.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:50:38.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 13:50:38.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 13:50:38.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 13:50:38.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:50:38.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:50:38.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:50:38.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 13:50:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:50:38.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:50:38.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:50:38.939 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:50:38.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:50:39.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:50:39.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:50:39.147 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:50:39.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:50:39.278 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:50:39.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:50:39.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:50:39.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:50:39.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:50:39.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:50:39.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:50:39.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 13:50:39.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 13:50:39.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 13:50:39.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:50:39.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:50:39.692 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:50:39.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 13:50:39.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 13:50:39.780 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 13:50:39.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 13:50:39.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 13:50:39.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 13:50:39.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:40.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:40.091 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:50:40.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:50:40.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:50:40.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:50:40.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:50:40.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:50:40.446 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:50:40.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 13:50:40.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 13:50:40.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 13:50:40.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 13:50:40.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 13:50:40.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 13:50:40.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:50:40.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:50:40.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:50:40.736 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:50:40.755 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:50:40.756 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:50:40.756 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:50:41.040 [Lua] ################################################################################################################# 13:50:41.040 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:50:41.040 [Lua] ################################################################################################################# 13:50:41.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 13:50:41.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 13:50:41.054 [Lua] [IngameUI] menu view on_enter start_menu_view 13:50:41.054 [Lua] hero_fullscreen_menu_on_enter 13:50:41.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6d250 13:50:41.060 [World] Spawning level. 13:50:41.068 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:50:41.073 [SteamVoipClient] select_out(110000103dec252, off) 13:50:41.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized 13:50:41.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized 13:50:41.088 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized 13:50:41.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 13:50:41.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80 13:50:41.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized 13:50:41.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 13:50:41.134 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 13:50:41.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:50:41.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:50:41.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:50:41.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 13:50:41.285 [Lua] Commit load time data 13:50:41.910 [Window] Window => active 13:50:42.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x30c, position: 0 13:50:42.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x30c, position: 27249 13:50:42.711 [Lua] PlayFabMirror:_commit_internal 1 13:50:42.711 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:50:42.712 [Lua] generate_backend_stats 110000103dec252:1 13:50:42.720 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:50:42.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 13:50:42.720 [Lua] Set lobby begin: 13:50:42.720 [Lua] Lobby data level_key = inn_level 13:50:42.720 [Lua] Lobby data power_level = 815 13:50:42.720 [Lua] Lobby data selected_level_key = inn_level 13:50:42.720 [Lua] Lobby data difficulty = normal 13:50:42.720 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:50:42.720 [Lua] Lobby data unique_server_name = Alistair MacBain 13:50:42.720 [Lua] Lobby data matchmaking = false 13:50:42.720 [Lua] Lobby data host = 110000103dec252 13:50:42.720 [Lua] Lobby data country_code = DE 13:50:42.720 [Lua] Lobby data game_mode = 3 13:50:42.720 [Lua] Lobby data player_slot_5 = 0:0 13:50:42.720 [Lua] Lobby data player_slot_2 = 0:0 13:50:42.720 [Lua] Lobby data player_slot_1 = 0:0 13:50:42.720 [Lua] Lobby data player_slot_3 = 0:0 13:50:42.720 [Lua] Lobby data num_players = 1 13:50:42.720 [Lua] Set lobby end. 13:50:42.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 13:50:42.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 13:50:42.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:50:42.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 13:50:42.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:50:42.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 13:50:42.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:50:42.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 13:50:42.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:50:42.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 13:50:42.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:50:42.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 13:50:42.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:50:43.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 13:50:43.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:50:43.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 13:50:43.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:50:43.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 13:50:43.155 [Lua] commit result success 1 13:50:43.522 [Lua] [IngameUI] menu view on_exit start_menu_view 13:50:43.522 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:50:43.522 [Lua] hero_fullscreen_menu_on_exit 13:50:43.526 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6d250 13:50:43.527 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BE80 -> Package still referenced, NOT unloaded: 13:50:43.527 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000237BE80 13:50:43.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80 13:50:54.473 [Lua] [IngameUI] menu view on_enter hero_view 13:50:54.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:50:54.478 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:50:54.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:50:54.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:50:54.489 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:50:54.489 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:50:54.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:50:54.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:50:54.875 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:50:54.885 [World] Spawning level. 13:50:54.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:50:55.464 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:50:55.473 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:50:55.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:50:55.475 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:50:55.475 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:05.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:51:05.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:05.883 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:05.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:05.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:06.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:06.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:06.264 [World] Spawning level. 13:51:06.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:06.945 [Lua] [IngameUI] menu view on_exit hero_view 13:51:06.949 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:51:06.949 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:51:06.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:51:06.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:06.958 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:06.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:06.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:16.939 [Lua] PlayFabMirror:_commit_internal 2 13:51:16.939 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:51:16.940 [Lua] generate_backend_stats 110000103dec252:1 13:51:16.948 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:51:16.955 [Lua] commit result success 2 13:51:48.625 [Lua] [IngameUI] menu view on_enter hero_view 13:51:48.630 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:51:48.630 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:51:48.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:51:48.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:48.642 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:48.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:48.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:49.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:49.014 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:49.022 [World] Spawning level. 13:51:49.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:49.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:51:49.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:49.488 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:49.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:49.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:49.492 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:51:49.492 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:51:49.498 [World] Spawning level. 13:51:49.509 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:51:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:51:49.680 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:51:49.680 [Lua] on loaded complet 13:51:51.523 [Lua] [IngameUI] menu view on_exit hero_view 13:51:51.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:51:51.527 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:51:51.535 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:51:52.238 [Lua] [IngameUI] menu view on_enter hero_view 13:51:52.244 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:51:52.244 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:51:52.253 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:51:52.254 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:52.255 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:52.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:52.259 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:52.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:52.628 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:52.638 [World] Spawning level. 13:51:52.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:53.036 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:51:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:51:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:53.046 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:53.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:53.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:53.046 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:51:53.054 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:51:53.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:53.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:53.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:53.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:53.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:53.408 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:53.417 [World] Spawning level. 13:51:53.438 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:53.438 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:53.576 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:51:53.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:51:53.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:53.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 13:51:53.630 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 13:51:53.646 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewertable: 000000000B9F7F90 13:51:53.654 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:53.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:53.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:53.654 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:51:53.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:51:53.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:53.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:53.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:53.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:54.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:54.071 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:54.079 [World] Spawning level. 13:51:54.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 13:51:54.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 13:51:54.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:51:54.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:51:54.564 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:51:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:51:54.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:54.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:51:54.654 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:51:54.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 13:51:54.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:51:54.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:54.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.710 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 13:51:54.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:54.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:54.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:51:54.728 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:51:54.728 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:51:54.734 [World] Spawning level. 13:51:54.745 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:51:54.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:51:54.844 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:51:54.845 [Lua] on loaded complet 13:51:55.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 4 13:51:55.317 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 4 1 13:51:55.555 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 13:51:55.555 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 4 13:51:56.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 4 13:51:56.439 [Save] Saving `save_data` 13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read, 13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read, 13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer3, async-read, 13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:56.460 [Save] Save done 13:51:56.460 [Save] Saving `save_data` 13:51:56.479 [Save] Save done 13:51:56.479 [Save] Saving `save_data` 13:51:56.496 [Save] Save done 13:51:56.505 [Window] Window => inactive 13:51:56.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 13:51:56.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 13:51:56.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 13:51:56.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 13:51:56.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 13:51:56.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 13:51:56.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 13:51:56.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 13:51:56.793 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:51:56.794 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:51:56.794 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:51:57.426 [Window] Window => active 13:51:57.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1 13:51:57.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2 13:51:57.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer3 13:51:57.837 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:51:57.837 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:51:57.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 13:51:57.951 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 13:51:57.951 [Lua] on loaded complet 13:51:58.756 [Lua] [IngameUI] menu view on_exit hero_view 13:51:58.761 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:51:58.761 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:51:58.769 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 13:51:59.018 [Lua] [IngameUI] menu view on_enter hero_view 13:51:59.025 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:51:59.025 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:51:59.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:51:59.047 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:51:59.048 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:51:59.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:51:59.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:51:59.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:51:59.463 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:51:59.487 [World] Spawning level. 13:51:59.508 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:59.508 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:51:59.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:51:59.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:59.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:51:59.589 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:51:59.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:51:59.591 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:51:59.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:51:59.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:51:59.599 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:52:00.383 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:52:00.383 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:52:00.383 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:00.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:00.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:52:00.394 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:52:00.395 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:52:01.365 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:52:01.365 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:52:01.365 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:01.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:01.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:52:01.375 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:52:01.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:52:02.417 [Lua] PlayFabMirror:_commit_internal 3 13:52:02.417 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:52:02.418 [Lua] generate_backend_stats 110000103dec252:1 13:52:02.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:52:02.435 [Lua] commit result success 3 13:52:03.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 5 13:52:03.873 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 5 2 13:52:04.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 13:52:04.113 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 5 13:52:04.597 [Window] Window => inactive 13:52:05.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 5 13:52:05.082 [Save] Saving `save_data` 13:52:05.093 [Save] Save done 13:52:05.093 [Save] Saving `save_data` 13:52:05.101 [Save] Save done 13:52:05.101 [Save] Saving `save_data` 13:52:05.109 [Save] Save done 13:52:05.109 [Save] Saving `save_data` 13:52:05.121 [Save] Save done 13:52:07.906 [Window] Window => active 13:52:08.626 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:52:08.626 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:52:08.626 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:08.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:08.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:52:08.636 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:52:08.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:52:09.274 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:52:09.283 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:09.283 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:52:09.290 [World] Spawning level. 13:52:09.302 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 13:52:09.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 13:52:09.436 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 13:52:09.436 [Lua] on loaded complet 13:52:09.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 6 13:52:09.917 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 6 3 13:52:10.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 13:52:10.145 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 6 13:52:10.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 6 13:52:10.943 [Save] Saving `save_data` 13:52:10.951 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:10.952 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:10.952 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:10.961 [Save] Save done 13:52:10.961 [Save] Saving `save_data` 13:52:10.982 [Save] Save done 13:52:10.982 [Save] Saving `save_data` 13:52:10.993 [Save] Save done 13:52:11.265 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:11.265 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:11.266 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:11.991 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 13:52:11.991 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 13:52:12.088 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 13:52:12.088 [Lua] on loaded complet 13:52:12.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7 13:52:12.425 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 4 13:52:12.653 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 13:52:12.653 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7 13:52:13.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7 13:52:13.478 [Save] Saving `save_data` 13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, LootItemUnitPreviewer1, async-read, 13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, LootItemUnitPreviewer2, async-read, 13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, LootItemUnitPreviewer3, async-read, 13:52:13.489 [Save] Save done 13:52:13.489 [Save] Saving `save_data` 13:52:13.504 [Save] Save done 13:52:13.504 [Save] Saving `save_data` 13:52:13.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 13:52:13.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 13:52:13.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 13:52:13.518 [Save] Save done 13:52:13.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 13:52:13.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 13:52:13.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 13:52:13.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 13:52:13.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT 13:52:14.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, LootItemUnitPreviewer1 13:52:14.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, LootItemUnitPreviewer2 13:52:14.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, LootItemUnitPreviewer3 13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT 13:52:15.555 [Lua] [IngameUI] menu view on_exit hero_view 13:52:15.559 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:52:15.559 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:52:15.567 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 13:52:15.940 [Lua] [IngameUI] menu view on_enter hero_view 13:52:15.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:52:15.947 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:15.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:15.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:52:15.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:52:15.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:52:15.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:52:16.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:52:16.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:52:16.408 [World] Spawning level. 13:52:16.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:16.745 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:16.757 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:52:16.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:52:16.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:52:16.757 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:16.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:16.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:52:16.767 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:52:16.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:52:16.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:52:17.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:52:17.191 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:52:17.199 [World] Spawning level. 13:52:17.221 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:17.529 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:52:17.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 13:52:17.638 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:52:17.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:52:17.639 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:52:17.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:52:17.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:52:17.646 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:52:19.464 [Lua] PlayFabMirror:_commit_internal 4 13:52:19.464 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:52:19.465 [Lua] generate_backend_stats 110000103dec252:1 13:52:19.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 13:52:19.482 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 5 13:52:19.716 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 13:52:19.716 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 13:52:20.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 13:52:20.167 [Lua] commit result success 4 13:52:21.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 9 13:52:21.428 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 9 6 13:52:21.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 13:52:21.685 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 9 13:52:23.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 9 13:52:23.047 [Save] Saving `save_data` 13:52:23.059 [Save] Save done 13:52:23.059 [Save] Saving `save_data` 13:52:23.069 [Save] Save done 13:52:23.069 [Save] Saving `save_data` 13:52:23.078 [Save] Save done 13:52:24.258 [Lua] [IngameUI] menu view on_exit hero_view 13:52:24.265 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:52:24.265 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:52:24.265 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:52:30.447 [EACServer] [Cerberus] [Backend] Connection established. 13:52:40.445 [Lua] [IngameUI] menu view on_enter hero_view 13:52:40.452 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:52:40.452 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:52:40.849 [Lua] [IngameUI] menu view on_exit hero_view 13:52:40.856 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:52:40.856 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:52:40.965 [Lua] [IngameUI] menu view on_enter hero_view 13:52:40.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:52:40.972 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:52:40.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:52:40.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:52:40.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:52:40.984 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:52:40.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:52:41.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:52:41.354 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:52:41.364 [World] Spawning level. 13:52:41.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:52:41.913 [Lua] PlayFabMirror:_commit_internal 5 13:52:41.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:52:41.914 [Lua] generate_backend_stats 110000103dec252:1 13:52:41.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 13:52:41.935 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 7 13:52:42.170 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 13:52:42.170 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 13:52:42.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:52:42.665 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:52:42.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:52:42.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:52:42.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:52:42.678 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 13:52:42.685 [Lua] commit result success 5 13:53:10.023 [Lua] [IngameUI] menu view on_exit hero_view 13:53:10.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:53:10.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:53:10.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:53:10.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:53:19.951 [Lua] [IngameUI] menu view on_enter hero_view 13:53:19.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:53:19.956 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:53:19.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:53:19.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:53:19.968 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:53:19.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:53:19.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:53:20.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:53:20.350 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:53:20.361 [World] Spawning level. 13:53:20.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:53:20.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:53:20.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:53:20.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:53:20.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:53:20.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:53:25.750 [Lua] [IngameUI] menu view on_exit hero_view 13:53:25.757 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:53:25.757 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:53:25.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:53:25.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:53:30.273 [Lua] PlayFabMirror:_commit_internal 6 13:53:30.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11 13:53:30.273 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:53:30.274 [Lua] generate_backend_stats 110000103dec252:1 13:53:30.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:53:30.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11 13:53:30.536 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11 13:53:30.540 [Lua] commit result success 6 13:54:13.482 [SteamLobby] Detected added member 110000102bb965d 13:54:13.483 [Lua] [NetworkServer] Changing num_players from 1 to 2 13:54:13.483 [Lua] Players: 2 13:54:13.483 [Lua] Set lobby begin: 13:54:13.483 [Lua] Lobby data level_key = inn_level 13:54:13.483 [Lua] Lobby data power_level = 815 13:54:13.483 [Lua] Lobby data selected_level_key = inn_level 13:54:13.483 [Lua] Lobby data difficulty = normal 13:54:13.483 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:13.483 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:13.483 [Lua] Lobby data matchmaking = false 13:54:13.483 [Lua] Lobby data host = 110000103dec252 13:54:13.483 [Lua] Lobby data country_code = DE 13:54:13.483 [Lua] Lobby data game_mode = 3 13:54:13.483 [Lua] Lobby data player_slot_5 = 0:0 13:54:13.483 [Lua] Lobby data player_slot_2 = 0:0 13:54:13.483 [Lua] Lobby data player_slot_1 = 0:0 13:54:13.483 [Lua] Lobby data player_slot_3 = 0:0 13:54:13.483 [Lua] Lobby data num_players = 2 13:54:13.483 [Lua] Set lobby end. 13:54:13.484 [Lua] [LobbyMembers] Member joined 110000102bb965d 13:54:13.492 [Connection] Creating endpoint 110000102bb965d - reliable message sent 13:54:13.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:13.492 [Lua] [ChatManager][1]System: Crash is joining the game 13:54:13.500 [SteamAuthenticator] Sent ticket request to 110000102bb965d 13:54:17.648 [SteamAuthenticator] Got ticket from 110000102bb965d 13:54:17.648 [SteamAuthenticator] BeginAuthSession 110000102bb965d 13:54:17.648 [SteamAuthenticator] Authenticating 110000102bb965d 13:54:17.648 [SteamAuthenticator] Got ticket request from 110000102bb965d 13:54:17.648 [SteamAuthenticator] GetAuthSessionTicket 110000102bb965d 13:54:17.648 [SteamAuthenticator] Sent ticket to 110000102bb965d 13:54:17.984 [SteamAuthenticator] Steam validation for 110000102bb965d with response 0 13:54:18.010 [Connection] New session id 133 to 110000102bb965d. 13:54:18.064 [Connection] Established a connection <108.133> to 110000102bb965d 13:54:18.064 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:54:18.064 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash' 13:54:18.162 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 110000102bb965d, replying lobby_ok 13:54:18.221 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102bb965d REPLY wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:0 13:54:18.325 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102bb965d 13:54:18.325 [Lua] Set lobby begin: 13:54:18.325 [Lua] Lobby data level_key = inn_level 13:54:18.325 [Lua] Lobby data power_level = 815 13:54:18.325 [Lua] Lobby data selected_level_key = inn_level 13:54:18.325 [Lua] Lobby data difficulty = normal 13:54:18.325 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:18.326 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:18.326 [Lua] Lobby data matchmaking = false 13:54:18.326 [Lua] Lobby data host = 110000103dec252 13:54:18.326 [Lua] Lobby data country_code = DE 13:54:18.326 [Lua] Lobby data game_mode = 3 13:54:18.326 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:54:18.326 [Lua] Lobby data player_slot_2 = 0:0 13:54:18.326 [Lua] Lobby data player_slot_1 = 0:0 13:54:18.326 [Lua] Lobby data player_slot_3 = 0:0 13:54:18.326 [Lua] Lobby data num_players = 2 13:54:18.326 [Lua] Set lobby end. 13:54:18.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d 13:54:20.591 [Lua] ### CLEARING PEER STATE FOR 110000102bb965d 13:54:20.660 [Lua] [PSM] Peer 110000102bb965d joined. Want to use profile index "5" 13:54:20.660 [Lua] Mechanism says: a client joined the game! 110000102bb965d 13:54:20.661 [EAC] EAC server has client 110000102bb965d (and owner 110000102bb965d) 13:54:20.661 [EACServer] [RegisterClient] Client: 0110000102BB965D PlayerGUID: 76561198006113885 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006113885 PlayerName: Alistair MacBain 13:54:20.661 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102bb965d, connection_key=0) 13:54:21.240 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 1 Status: Client Authenticated Message: Client authenticated. 13:54:21.242 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedLocal 13:54:21.979 [EACServer] [Register Client] Success (1/2). Client: 0110000102BB965D. 13:54:22.182 [EACServer] [Register Client] Success (2/2). Client: 0110000102BB965D 13:54:22.182 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:54:22.185 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedRemote 13:54:22.755 [Lua] player (110000102bb965d,1) was put into party 0 13:54:22.755 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 13:54:22.813 [Lua] ### Sending rpc_level_loaded 13:54:22.813 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49 13:54:22.813 [Lua] Peer 110000102bb965d has loaded the level but not all enemies, so we wait 13:54:22.851 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102bb965d, connection_key=0) 13:54:22.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:1 my_peer_id:110000103dec252 13:54:24.669 [SteamVoipClient] select_out(110000102bb965d, on) 13:54:24.669 [SteamVoipClient] select_in(110000102bb965d, on) 13:54:24.669 [SteamVoipClient] select_out(110000102bb965d, off) 13:54:25.599 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:54:25.599 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash' 13:54:25.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=183 13:54:25.613 [Lua] RemotePlayer:create_game_object( ) 183 13:54:25.623 [Lua] player (110000102bb965d,1) was put into party 1 13:54:25.623 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(1) 13:54:25.623 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(1) 13:54:25.623 [Lua] Set lobby begin: 13:54:25.623 [Lua] Lobby data level_key = inn_level 13:54:25.623 [Lua] Lobby data power_level = 815 13:54:25.623 [Lua] Lobby data selected_level_key = inn_level 13:54:25.623 [Lua] Lobby data difficulty = normal 13:54:25.623 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:25.623 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:25.623 [Lua] Lobby data matchmaking = false 13:54:25.623 [Lua] Lobby data host = 110000103dec252 13:54:25.623 [Lua] Lobby data country_code = DE 13:54:25.623 [Lua] Lobby data game_mode = 3 13:54:25.623 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:54:25.623 [Lua] Lobby data player_slot_2 = 0:0 13:54:25.623 [Lua] Lobby data player_slot_1 = 0:0 13:54:25.624 [Lua] Lobby data player_slot_3 = 0:0 13:54:25.624 [Lua] Lobby data num_players = 2 13:54:25.624 [Lua] Set lobby end. 13:54:25.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d 13:54:25.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 13:54:25.985 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 13:54:25.985 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:54:25.985 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 13:54:25.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:2 my_peer_id:110000103dec252 13:54:25.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252 13:54:25.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 13:54:25.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252 13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:54:25.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:54:25.994 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:54:25.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:54:26.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 13:54:26.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 13:54:26.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:54:26.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:54:26.053 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 13:54:26.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:26.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:26.599 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 13:54:26.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:54:26.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:54:26.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:54:26.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 13:54:26.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 13:54:26.776 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 13:54:26.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:26.832 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:54:26.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 13:54:26.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 13:54:26.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 13:54:26.903 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 13:54:27.041 [Lua] Set lobby begin: 13:54:27.041 [Lua] Lobby data level_key = inn_level 13:54:27.041 [Lua] Lobby data power_level = 407 13:54:27.041 [Lua] Lobby data selected_level_key = inn_level 13:54:27.041 [Lua] Lobby data difficulty = normal 13:54:27.041 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:27.041 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:27.041 [Lua] Lobby data matchmaking = false 13:54:27.041 [Lua] Lobby data host = 110000103dec252 13:54:27.041 [Lua] Lobby data country_code = DE 13:54:27.042 [Lua] Lobby data game_mode = 3 13:54:27.042 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:54:27.042 [Lua] Lobby data player_slot_2 = 0:0 13:54:27.042 [Lua] Lobby data player_slot_1 = 0:0 13:54:27.042 [Lua] Lobby data player_slot_3 = 0:0 13:54:27.042 [Lua] Lobby data num_players = 2 13:54:27.042 [Lua] Set lobby end. 13:54:28.665 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 13:54:28.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=184 13:54:28.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:54:32.084 [Lua] Set lobby begin: 13:54:32.084 [Lua] Lobby data level_key = inn_level 13:54:32.084 [Lua] Lobby data power_level = 810 13:54:32.084 [Lua] Lobby data selected_level_key = inn_level 13:54:32.084 [Lua] Lobby data difficulty = normal 13:54:32.084 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:32.084 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:32.084 [Lua] Lobby data matchmaking = false 13:54:32.084 [Lua] Lobby data host = 110000103dec252 13:54:32.084 [Lua] Lobby data country_code = DE 13:54:32.084 [Lua] Lobby data game_mode = 3 13:54:32.084 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:54:32.084 [Lua] Lobby data player_slot_2 = 0:0 13:54:32.085 [Lua] Lobby data player_slot_1 = 0:0 13:54:32.085 [Lua] Lobby data player_slot_3 = 0:0 13:54:32.085 [Lua] Lobby data num_players = 2 13:54:32.085 [Lua] Set lobby end. 13:54:46.104 [Lua] PlayFabMirror:_commit_internal 7 13:54:46.104 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:54:46.106 [Lua] generate_backend_stats 110000103dec252:1 13:54:46.113 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:54:46.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 13:54:46.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 13:54:47.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 13:54:47.166 [Lua] commit result success 7 13:54:59.886 [SteamLobby] Detected added member 1100001010fea5b 13:54:59.886 [Lua] [NetworkServer] Changing num_players from 2 to 3 13:54:59.886 [Lua] Players: 3 13:54:59.886 [Lua] Set lobby begin: 13:54:59.886 [Lua] Lobby data level_key = inn_level 13:54:59.887 [Lua] Lobby data power_level = 810 13:54:59.887 [Lua] Lobby data selected_level_key = inn_level 13:54:59.887 [Lua] Lobby data difficulty = normal 13:54:59.887 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:54:59.887 [Lua] Lobby data unique_server_name = Alistair MacBain 13:54:59.887 [Lua] Lobby data matchmaking = false 13:54:59.887 [Lua] Lobby data host = 110000103dec252 13:54:59.887 [Lua] Lobby data country_code = DE 13:54:59.887 [Lua] Lobby data game_mode = 3 13:54:59.887 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:54:59.887 [Lua] Lobby data player_slot_2 = 0:0 13:54:59.887 [Lua] Lobby data player_slot_1 = 0:0 13:54:59.887 [Lua] Lobby data player_slot_3 = 0:0 13:54:59.887 [Lua] Lobby data num_players = 3 13:54:59.887 [Lua] Set lobby end. 13:54:59.887 [Lua] [LobbyMembers] Member joined 1100001010fea5b 13:54:59.897 [Connection] Creating endpoint 1100001010fea5b - reliable message sent 13:54:59.897 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:54:59.897 [Lua] [ChatManager][1]System: rapa pott is joining the game 13:54:59.907 [SteamAuthenticator] Sent ticket request to 1100001010fea5b 13:55:04.113 [SteamAuthenticator] Got ticket from 1100001010fea5b 13:55:04.113 [SteamAuthenticator] BeginAuthSession 1100001010fea5b 13:55:04.113 [SteamAuthenticator] Authenticating 1100001010fea5b 13:55:04.126 [SteamAuthenticator] Got ticket request from 1100001010fea5b 13:55:04.126 [SteamAuthenticator] GetAuthSessionTicket 1100001010fea5b 13:55:04.126 [SteamAuthenticator] Sent ticket to 1100001010fea5b 13:55:04.431 [SteamAuthenticator] Steam validation for 1100001010fea5b with response 0 13:55:04.543 [Connection] New session id 92 to 1100001010fea5b. 13:55:04.599 [Connection] Established a connection <92.231> to 1100001010fea5b 13:55:04.599 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:55:04.599 [Lua] [Matchmaking] Got a handshake request from 1100001010fea5b with user name 'rapa pott' 13:55:04.693 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 1100001010fea5b, replying lobby_ok 13:55:04.757 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001010fea5b REPLY wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d 13:55:04.837 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001010fea5b 13:55:04.837 [Lua] Set lobby begin: 13:55:04.837 [Lua] Lobby data level_key = inn_level 13:55:04.837 [Lua] Lobby data power_level = 810 13:55:04.837 [Lua] Lobby data selected_level_key = inn_level 13:55:04.838 [Lua] Lobby data difficulty = normal 13:55:04.838 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:55:04.838 [Lua] Lobby data unique_server_name = Alistair MacBain 13:55:04.838 [Lua] Lobby data matchmaking = false 13:55:04.838 [Lua] Lobby data host = 110000103dec252 13:55:04.838 [Lua] Lobby data country_code = DE 13:55:04.838 [Lua] Lobby data game_mode = 3 13:55:04.838 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:55:04.838 [Lua] Lobby data player_slot_2 = 0:0 13:55:04.838 [Lua] Lobby data player_slot_1 = 0:0 13:55:04.838 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:55:04.838 [Lua] Lobby data num_players = 3 13:55:04.838 [Lua] Set lobby end. 13:55:04.838 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 13:55:07.109 [Lua] ### CLEARING PEER STATE FOR 1100001010fea5b 13:55:07.175 [Lua] [PSM] Peer 1100001010fea5b joined. Want to use profile index "3" 13:55:07.175 [Lua] Mechanism says: a client joined the game! 1100001010fea5b 13:55:07.176 [EAC] EAC server has client 1100001010fea5b (and owner 1100001010fea5b) 13:55:07.176 [EACServer] [RegisterClient] Client: 01100001010FEA5B PlayerGUID: 76561197978085979 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978085979 PlayerName: Alistair MacBain 13:55:07.176 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001010fea5b, connection_key=1) 13:55:07.387 [EACServer] [QueueClientUpdate] Client: 01100001010FEA5B Session: 2 Status: Client Authenticated Message: Client authenticated. 13:55:07.388 [EAC] Peer 1100001010fea5b switched EAC state to ClientAuthenticatedLocal 13:55:07.581 [EACServer] [Register Client] Success (1/2). Client: 01100001010FEA5B. 13:55:07.781 [EACServer] [Register Client] Success (2/2). Client: 01100001010FEA5B 13:55:07.781 [EACServer] [QueueClientUpdate] Client: 01100001010FEA5B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:55:07.787 [EAC] Peer 1100001010fea5b switched EAC state to ClientAuthenticatedRemote 13:55:09.244 [Lua] player (1100001010fea5b,1) was put into party 0 13:55:09.244 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 13:55:09.342 [Lua] ### Sending rpc_level_loaded 13:55:09.342 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49 13:55:09.342 [Lua] Peer 1100001010fea5b has loaded the level but not all enemies, so we wait 13:55:09.342 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001010fea5b, connection_key=1) 13:55:09.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:2 my_peer_id:110000103dec252 13:55:14.060 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:55:14.060 [Lua] [Matchmaking] Got a handshake request from 1100001010fea5b with user name 'rapa pott' 13:55:14.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=189 13:55:14.078 [Lua] RemotePlayer:create_game_object( ) 189 13:55:14.088 [Lua] player (1100001010fea5b,1) was put into party 1 13:55:14.088 [Lua] Assigning peer(1100001010fea5b:1) to profile(3) career(1) 13:55:14.088 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001010fea5b) local_player_id(1) profile_index(3) career_index(1) 13:55:14.088 [Lua] Set lobby begin: 13:55:14.088 [Lua] Lobby data level_key = inn_level 13:55:14.088 [Lua] Lobby data power_level = 810 13:55:14.089 [Lua] Lobby data selected_level_key = inn_level 13:55:14.089 [Lua] Lobby data difficulty = normal 13:55:14.089 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:55:14.089 [Lua] Lobby data unique_server_name = Alistair MacBain 13:55:14.089 [Lua] Lobby data matchmaking = false 13:55:14.089 [Lua] Lobby data host = 110000103dec252 13:55:14.089 [Lua] Lobby data country_code = DE 13:55:14.089 [Lua] Lobby data game_mode = 3 13:55:14.089 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:55:14.089 [Lua] Lobby data player_slot_2 = 0:0 13:55:14.089 [Lua] Lobby data player_slot_1 = 0:0 13:55:14.089 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:55:14.089 [Lua] Lobby data num_players = 3 13:55:14.089 [Lua] Set lobby end. 13:55:14.089 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 13:55:14.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 13:55:14.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:55:14.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 13:55:14.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:55:14.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 13:55:14.421 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:55:14.421 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:3 my_peer_id:110000103dec252 13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:3 my_peer_id:110000103dec252 13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252 13:55:14.422 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 13:55:14.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252 13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read, 13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:55:14.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:55:14.432 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, InventoryPackageSynchronizerClient, async-read, 13:55:14.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:55:14.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 13:55:14.452 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 13:55:14.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 13:55:14.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 13:55:14.867 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 13:55:14.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 13:55:14.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 13:55:14.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 13:55:14.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 13:55:15.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 13:55:15.103 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 13:55:15.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 13:55:15.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 13:55:15.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 13:55:15.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 13:55:15.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 13:55:15.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 13:55:15.250 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 13:55:17.907 [Lua] Set lobby begin: 13:55:17.907 [Lua] Lobby data level_key = inn_level 13:55:17.907 [Lua] Lobby data power_level = 540 13:55:17.907 [Lua] Lobby data selected_level_key = inn_level 13:55:17.907 [Lua] Lobby data difficulty = normal 13:55:17.907 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:55:17.907 [Lua] Lobby data unique_server_name = Alistair MacBain 13:55:17.907 [Lua] Lobby data matchmaking = false 13:55:17.907 [Lua] Lobby data host = 110000103dec252 13:55:17.907 [Lua] Lobby data country_code = DE 13:55:17.907 [Lua] Lobby data game_mode = 3 13:55:17.907 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:55:17.907 [Lua] Lobby data player_slot_2 = 0:0 13:55:17.907 [Lua] Lobby data player_slot_1 = 0:0 13:55:17.907 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:55:17.908 [Lua] Lobby data num_players = 3 13:55:17.908 [Lua] Set lobby end. 13:55:19.451 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 13:55:19.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=192 13:55:19.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:23.004 [Lua] Set lobby begin: 13:55:23.004 [Lua] Lobby data level_key = inn_level 13:55:23.004 [Lua] Lobby data power_level = 811 13:55:23.004 [Lua] Lobby data selected_level_key = inn_level 13:55:23.004 [Lua] Lobby data difficulty = normal 13:55:23.004 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:55:23.004 [Lua] Lobby data unique_server_name = Alistair MacBain 13:55:23.004 [Lua] Lobby data matchmaking = false 13:55:23.004 [Lua] Lobby data host = 110000103dec252 13:55:23.004 [Lua] Lobby data country_code = DE 13:55:23.004 [Lua] Lobby data game_mode = 3 13:55:23.005 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:55:23.005 [Lua] Lobby data player_slot_2 = 0:0 13:55:23.005 [Lua] Lobby data player_slot_1 = 0:0 13:55:23.005 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:55:23.005 [Lua] Lobby data num_players = 3 13:55:23.005 [Lua] Set lobby end. 13:55:25.531 [Lua] [IngameUI] menu view on_enter hero_view 13:55:25.537 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0 13:55:25.537 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:55:25.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:55:25.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:55:25.550 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:55:25.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:55:25.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:55:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:55:25.948 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:55:25.956 [World] Spawning level. 13:55:25.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:25.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 13:55:26.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 13:55:26.410 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:55:26.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 13:55:26.411 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:55:26.411 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:55:29.717 [Lua] [IngameUI] menu view on_exit hero_view 13:55:29.723 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0 13:55:29.723 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:55:29.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:55:29.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 13:55:39.461 [Lua] PlayFabMirror:_commit_internal 8 13:55:39.461 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:55:39.462 [Lua] generate_backend_stats 110000103dec252:1 13:55:39.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 13:55:39.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 13:55:39.480 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 8 13:55:39.712 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 13:55:39.712 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 13:55:40.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 13:55:40.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 13:55:40.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 13:55:40.575 [Lua] commit result success 8 13:57:24.683 [SteamLobby] Detected added member 11000010192a7b8 13:57:24.684 [Lua] [NetworkServer] Changing num_players from 3 to 4 13:57:24.684 [Lua] Players: 4 13:57:24.684 [Lua] Set lobby begin: 13:57:24.684 [Lua] Lobby data level_key = inn_level 13:57:24.684 [Lua] Lobby data power_level = 811 13:57:24.684 [Lua] Lobby data selected_level_key = inn_level 13:57:24.684 [Lua] Lobby data difficulty = normal 13:57:24.684 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:57:24.684 [Lua] Lobby data unique_server_name = Alistair MacBain 13:57:24.684 [Lua] Lobby data matchmaking = false 13:57:24.684 [Lua] Lobby data host = 110000103dec252 13:57:24.684 [Lua] Lobby data country_code = DE 13:57:24.684 [Lua] Lobby data game_mode = 3 13:57:24.684 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:57:24.684 [Lua] Lobby data player_slot_2 = 0:0 13:57:24.684 [Lua] Lobby data player_slot_1 = 0:0 13:57:24.684 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:57:24.684 [Lua] Lobby data num_players = 4 13:57:24.684 [Lua] Set lobby end. 13:57:24.685 [Lua] [LobbyMembers] Member joined 11000010192a7b8 13:57:24.694 [Connection] Creating endpoint 11000010192a7b8 - reliable message sent 13:57:24.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:57:24.695 [Lua] [ChatManager][1]System: Marokelo is joining the game 13:57:24.704 [SteamAuthenticator] Sent ticket request to 11000010192a7b8 13:57:29.238 [SteamAuthenticator] Got ticket from 11000010192a7b8 13:57:29.238 [SteamAuthenticator] BeginAuthSession 11000010192a7b8 13:57:29.238 [SteamAuthenticator] Authenticating 11000010192a7b8 13:57:29.258 [SteamAuthenticator] Got ticket request from 11000010192a7b8 13:57:29.258 [SteamAuthenticator] GetAuthSessionTicket 11000010192a7b8 13:57:29.258 [SteamAuthenticator] Sent ticket to 11000010192a7b8 13:57:29.539 [SteamAuthenticator] Steam validation for 11000010192a7b8 with response 0 13:57:29.636 [Connection] New session id 29 to 11000010192a7b8. 13:57:29.732 [Connection] Established a connection <29.235> to 11000010192a7b8 13:57:29.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:57:29.733 [Lua] [Matchmaking] Got a handshake request from 11000010192a7b8 with user name 'Marokelo' 13:57:29.856 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 11000010192a7b8, replying lobby_ok 13:57:29.952 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010192a7b8 REPLY wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 13:57:34.111 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010192a7b8 13:57:34.111 [Lua] Set lobby begin: 13:57:34.111 [Lua] Lobby data level_key = inn_level 13:57:34.111 [Lua] Lobby data power_level = 811 13:57:34.111 [Lua] Lobby data selected_level_key = inn_level 13:57:34.111 [Lua] Lobby data difficulty = normal 13:57:34.112 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:57:34.112 [Lua] Lobby data unique_server_name = Alistair MacBain 13:57:34.112 [Lua] Lobby data matchmaking = false 13:57:34.112 [Lua] Lobby data host = 110000103dec252 13:57:34.112 [Lua] Lobby data country_code = DE 13:57:34.112 [Lua] Lobby data game_mode = 3 13:57:34.112 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:57:34.112 [Lua] Lobby data player_slot_2 = 0:0 13:57:34.112 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:57:34.112 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:57:34.112 [Lua] Lobby data num_players = 4 13:57:34.112 [Lua] Set lobby end. 13:57:34.112 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 13:57:36.304 [Lua] ### CLEARING PEER STATE FOR 11000010192a7b8 13:57:36.415 [Lua] [PSM] Peer 11000010192a7b8 joined. Want to use profile index "1" 13:57:36.415 [Lua] Mechanism says: a client joined the game! 11000010192a7b8 13:57:36.415 [EAC] EAC server has client 11000010192a7b8 (and owner 11000010192a7b8) 13:57:36.415 [EACServer] [RegisterClient] Client: 011000010192A7B8 PlayerGUID: 76561197986654136 PlayerIP: 0.0.0.0 OwnerGUID: 76561197986654136 PlayerName: Alistair MacBain 13:57:36.415 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010192a7b8, connection_key=2) 13:57:36.659 [EACServer] [QueueClientUpdate] Client: 011000010192A7B8 Session: 3 Status: Client Authenticated Message: Client authenticated. 13:57:36.661 [EAC] Peer 11000010192a7b8 switched EAC state to ClientAuthenticatedLocal 13:57:36.793 [EACServer] [Register Client] Success (1/2). Client: 011000010192A7B8. 13:57:36.994 [EACServer] [Register Client] Success (2/2). Client: 011000010192A7B8 13:57:36.994 [EACServer] [QueueClientUpdate] Client: 011000010192A7B8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 13:57:37.005 [EAC] Peer 11000010192a7b8 switched EAC state to ClientAuthenticatedRemote 13:57:38.436 [Lua] player (11000010192a7b8,1) was put into party 0 13:57:38.436 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 13:57:38.517 [Lua] ### Sending rpc_level_loaded 13:57:38.517 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49 13:57:38.517 [Lua] Peer 11000010192a7b8 has loaded the level but not all enemies, so we wait 13:57:38.550 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010192a7b8, connection_key=2) 13:57:38.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:3 my_peer_id:110000103dec252 13:57:42.973 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 13:57:42.973 [Lua] [Matchmaking] Got a handshake request from 11000010192a7b8 with user name 'Marokelo' 13:57:42.990 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=319 13:57:42.990 [Lua] RemotePlayer:create_game_object( ) 319 13:57:42.998 [Lua] player (11000010192a7b8,1) was put into party 1 13:57:42.998 [Lua] Assigning peer(11000010192a7b8:1) to profile(1) career(3) 13:57:42.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010192a7b8) local_player_id(1) profile_index(1) career_index(3) 13:57:42.998 [Lua] Set lobby begin: 13:57:42.998 [Lua] Lobby data level_key = inn_level 13:57:42.998 [Lua] Lobby data power_level = 811 13:57:42.998 [Lua] Lobby data selected_level_key = inn_level 13:57:42.998 [Lua] Lobby data difficulty = normal 13:57:42.998 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:57:42.998 [Lua] Lobby data unique_server_name = Alistair MacBain 13:57:42.998 [Lua] Lobby data matchmaking = false 13:57:42.998 [Lua] Lobby data host = 110000103dec252 13:57:42.998 [Lua] Lobby data country_code = DE 13:57:42.998 [Lua] Lobby data game_mode = 3 13:57:42.998 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:57:42.998 [Lua] Lobby data player_slot_2 = 0:0 13:57:42.998 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:57:42.998 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:57:42.998 [Lua] Lobby data num_players = 4 13:57:42.999 [Lua] Set lobby end. 13:57:42.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 13:57:43.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 13:57:43.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:57:43.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 13:57:43.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 13:57:43.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read, 13:57:43.451 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:57:43.451 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:4 my_peer_id:110000103dec252 13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:4 my_peer_id:110000103dec252 13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:4 my_peer_id:110000103dec252 13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252 13:57:43.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 13:57:43.459 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252 13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:57:43.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:57:43.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:57:43.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:57:43.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:57:43.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:57:43.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:57:43.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 13:57:43.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 13:57:43.566 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 13:57:43.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 13:57:43.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 13:57:43.595 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 13:57:43.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 13:57:43.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 13:57:43.624 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 13:57:43.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 13:57:43.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 13:57:43.978 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 13:57:43.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 13:57:44.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 13:57:44.076 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 13:57:44.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 13:57:44.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 13:57:44.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 13:57:44.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 13:57:44.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 13:57:44.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 13:57:44.229 [Lua] Set lobby begin: 13:57:44.229 [Lua] Lobby data level_key = inn_level 13:57:44.229 [Lua] Lobby data power_level = 608 13:57:44.229 [Lua] Lobby data selected_level_key = inn_level 13:57:44.229 [Lua] Lobby data difficulty = normal 13:57:44.230 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:57:44.230 [Lua] Lobby data unique_server_name = Alistair MacBain 13:57:44.230 [Lua] Lobby data matchmaking = false 13:57:44.230 [Lua] Lobby data host = 110000103dec252 13:57:44.230 [Lua] Lobby data country_code = DE 13:57:44.230 [Lua] Lobby data game_mode = 3 13:57:44.230 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:57:44.230 [Lua] Lobby data player_slot_2 = 0:0 13:57:44.230 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:57:44.230 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:57:44.230 [Lua] Lobby data num_players = 4 13:57:44.230 [Lua] Set lobby end. 13:57:44.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 13:57:49.196 [Lua] Set lobby begin: 13:57:49.196 [Lua] Lobby data level_key = inn_level 13:57:49.196 [Lua] Lobby data power_level = 810 13:57:49.196 [Lua] Lobby data selected_level_key = inn_level 13:57:49.197 [Lua] Lobby data difficulty = normal 13:57:49.197 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:57:49.197 [Lua] Lobby data unique_server_name = Alistair MacBain 13:57:49.197 [Lua] Lobby data matchmaking = false 13:57:49.197 [Lua] Lobby data host = 110000103dec252 13:57:49.197 [Lua] Lobby data country_code = DE 13:57:49.197 [Lua] Lobby data game_mode = 3 13:57:49.197 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:57:49.197 [Lua] Lobby data player_slot_2 = 0:0 13:57:49.197 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:57:49.197 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:57:49.197 [Lua] Lobby data num_players = 4 13:57:49.197 [Lua] Set lobby end. 13:57:56.016 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 13:58:03.087 [Lua] PlayFabMirror:_commit_internal 9 13:58:03.087 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:58:03.088 [Lua] generate_backend_stats 110000103dec252:1 13:58:03.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 13:58:03.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 13:58:03.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 9 13:58:03.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 13:58:03.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 13:58:04.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 13:58:04.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 13:58:04.949 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 13:58:04.955 [Lua] commit result success 9 13:58:08.531 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:58:08.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=323 13:58:08.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:58:11.691 [Lua] [IngameUI] menu view on_enter start_game_view 13:58:11.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60 13:58:11.697 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:58:11.699 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 13:58:12.795 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 13:58:12.795 [Lua] ............................................................................................................ 13:58:12.795 [Lua] ............................................................................................................ 13:58:12.795 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 13:58:12.795 [Lua] ............................................................................................................ 13:58:12.795 [Lua] ............................................................................................................ 13:58:12.795 [Lua] [Matchmaking] Cancelling matchmaking 13:58:12.795 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:58:12.897 [Lua] [IngameUI] menu view on_exit start_game_view 13:58:12.897 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:58:12.897 [Save] Saving `save_data` 13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 13:58:12.907 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60 13:58:12.916 [Save] Save done 13:58:14.620 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:58:14.620 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:58:14.622 [Lua] Set lobby begin: 13:58:14.622 [Lua] Lobby data level_key = inn_level 13:58:14.622 [Lua] Lobby data power_level = 810 13:58:14.622 [Lua] Lobby data selected_level_key = inn_level 13:58:14.622 [Lua] Lobby data difficulty = hardest 13:58:14.622 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:14.622 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:14.622 [Lua] Lobby data matchmaking = false 13:58:14.622 [Lua] Lobby data host = 110000103dec252 13:58:14.622 [Lua] Lobby data country_code = DE 13:58:14.623 [Lua] Lobby data game_mode = 3 13:58:14.623 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:14.623 [Lua] Lobby data player_slot_2 = 0:0 13:58:14.623 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:14.623 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:14.623 [Lua] Lobby data num_players = 4 13:58:14.623 [Lua] Set lobby end. 13:58:14.623 [Lua] [PartyManager] Leader is set to 110000103dec252 13:58:14.623 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 13:58:14.623 [Lua] [LevelTransitionHandler] set_next_level( nil ) 13:58:14.623 [Lua] Set lobby begin: 13:58:14.623 [Lua] Lobby data twitch_enabled = false 13:58:14.623 [Lua] Lobby data power_level = 810 13:58:14.623 [Lua] Lobby data num_players = 4 13:58:14.623 [Lua] Lobby data host = 110000103dec252 13:58:14.623 [Lua] Lobby data game_mode = 1 13:58:14.623 [Lua] Lobby data level_key = inn_level 13:58:14.624 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:14.624 [Lua] Lobby data selected_level_key = inn_level 13:58:14.624 [Lua] Lobby data quick_game = true 13:58:14.624 [Lua] Lobby data matchmaking = true 13:58:14.624 [Lua] Lobby data difficulty = hardest 13:58:14.624 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:14.624 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:14.624 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:14.624 [Lua] Lobby data player_slot_2 = 0:0 13:58:14.624 [Lua] Lobby data country_code = DE 13:58:14.624 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:14.624 [Lua] Lobby data eac_authorized = true 13:58:14.624 [Lua] Set lobby end. 13:58:14.624 [Lua] Set lobby begin: 13:58:14.624 [Lua] Lobby data twitch_enabled = false 13:58:14.624 [Lua] Lobby data power_level = 810 13:58:14.624 [Lua] Lobby data num_players = 4 13:58:14.624 [Lua] Lobby data host = 110000103dec252 13:58:14.624 [Lua] Lobby data game_mode = 1 13:58:14.624 [Lua] Lobby data is_private = false 13:58:14.624 [Lua] Lobby data level_key = inn_level 13:58:14.624 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:14.625 [Lua] Lobby data selected_level_key = inn_level 13:58:14.625 [Lua] Lobby data quick_game = true 13:58:14.625 [Lua] Lobby data matchmaking = true 13:58:14.625 [Lua] Lobby data difficulty = hardest 13:58:14.625 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:14.625 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:14.625 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:14.625 [Lua] Lobby data player_slot_2 = 0:0 13:58:14.625 [Lua] Lobby data country_code = DE 13:58:14.625 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:14.625 [Lua] Lobby data eac_authorized = true 13:58:14.625 [Lua] Set lobby end. 13:58:14.627 [Lua] [ChatManager][1]System: Starting hosted game... 13:58:14.627 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:58:14.627 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:58:19.955 [Window] Window => inactive 13:58:20.374 [Window] Window => active 13:58:21.760 [Window] Window => inactive 13:58:23.131 [Window] Window => active 13:58:24.974 [Lua] [Matchmaking] Cancelling matchmaking 13:58:24.974 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:58:24.975 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:58:24.975 [Lua] Set lobby begin: 13:58:24.975 [Lua] Lobby data twitch_enabled = false 13:58:24.975 [Lua] Lobby data power_level = 810 13:58:24.975 [Lua] Lobby data num_players = 4 13:58:24.975 [Lua] Lobby data host = 110000103dec252 13:58:24.975 [Lua] Lobby data game_mode = 3 13:58:24.975 [Lua] Lobby data is_private = false 13:58:24.976 [Lua] Lobby data level_key = inn_level 13:58:24.976 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:24.976 [Lua] Lobby data selected_level_key = inn_level 13:58:24.976 [Lua] Lobby data quick_game = true 13:58:24.976 [Lua] Lobby data matchmaking = false 13:58:24.976 [Lua] Lobby data difficulty = normal 13:58:24.976 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:24.976 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:24.976 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:24.976 [Lua] Lobby data player_slot_2 = 0:0 13:58:24.976 [Lua] Lobby data country_code = DE 13:58:24.976 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:24.976 [Lua] Lobby data eac_authorized = true 13:58:24.976 [Lua] Set lobby end. 13:58:24.978 [Lua] Set lobby begin: 13:58:24.978 [Lua] Lobby data twitch_enabled = false 13:58:24.978 [Lua] Lobby data power_level = 810 13:58:24.978 [Lua] Lobby data num_players = 4 13:58:24.978 [Lua] Lobby data host = 110000103dec252 13:58:24.978 [Lua] Lobby data game_mode = 3 13:58:24.978 [Lua] Lobby data is_private = false 13:58:24.978 [Lua] Lobby data level_key = inn_level 13:58:24.978 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:24.978 [Lua] Lobby data selected_level_key = inn_level 13:58:24.979 [Lua] Lobby data quick_game = true 13:58:24.979 [Lua] Lobby data matchmaking = false 13:58:24.979 [Lua] Lobby data difficulty = normal 13:58:24.979 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:24.979 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:24.979 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:24.979 [Lua] Lobby data player_slot_2 = 0:0 13:58:24.979 [Lua] Lobby data country_code = DE 13:58:24.979 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:24.979 [Lua] Lobby data eac_authorized = true 13:58:24.979 [Lua] Set lobby end. 13:58:24.979 [Lua] [PartyManager] Leader is set to 110000103dec252 13:58:24.979 [Lua] [LevelTransitionHandler] set_next_level( nil ) 13:58:25.688 [Lua] [IngameUI] menu view on_enter start_game_view 13:58:25.694 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60 13:58:25.694 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:58:25.696 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 13:58:27.114 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:58:27.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 13:58:27.114 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:58:27.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 13:58:27.114 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:27.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 13:58:27.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:27.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 13:58:27.557 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:27.557 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:29.007 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 13:58:29.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 13:58:29.018 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 13:58:30.667 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:58:30.667 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:31.056 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:58:31.056 [Lua] ............................................................................................................ 13:58:31.056 [Lua] ............................................................................................................ 13:58:31.056 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:58:31.056 [Lua] ............................................................................................................ 13:58:31.056 [Lua] ............................................................................................................ 13:58:31.056 [Lua] [Matchmaking] Cancelling matchmaking 13:58:31.056 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:58:31.166 [Lua] [IngameUI] menu view on_exit start_game_view 13:58:31.166 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:58:31.166 [Save] Saving `save_data` 13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:31.178 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60 13:58:31.182 [Save] Save done 13:58:33.267 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:58:33.267 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:58:33.269 [Lua] Set lobby begin: 13:58:33.269 [Lua] Lobby data twitch_enabled = false 13:58:33.269 [Lua] Lobby data power_level = 810 13:58:33.269 [Lua] Lobby data num_players = 4 13:58:33.269 [Lua] Lobby data host = 110000103dec252 13:58:33.269 [Lua] Lobby data game_mode = 3 13:58:33.269 [Lua] Lobby data is_private = false 13:58:33.269 [Lua] Lobby data level_key = inn_level 13:58:33.269 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:33.269 [Lua] Lobby data selected_level_key = inn_level 13:58:33.269 [Lua] Lobby data quick_game = true 13:58:33.269 [Lua] Lobby data matchmaking = false 13:58:33.269 [Lua] Lobby data difficulty = harder 13:58:33.270 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:33.270 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:33.270 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:33.270 [Lua] Lobby data player_slot_2 = 0:0 13:58:33.270 [Lua] Lobby data country_code = DE 13:58:33.270 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:33.270 [Lua] Lobby data eac_authorized = true 13:58:33.270 [Lua] Set lobby end. 13:58:33.270 [Lua] [PartyManager] Leader is set to 110000103dec252 13:58:33.271 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 13:58:33.271 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 13:58:33.271 [Lua] Set lobby begin: 13:58:33.271 [Lua] Lobby data twitch_enabled = false 13:58:33.271 [Lua] Lobby data power_level = 810 13:58:33.271 [Lua] Lobby data num_players = 4 13:58:33.271 [Lua] Lobby data host = 110000103dec252 13:58:33.271 [Lua] Lobby data game_mode = 2 13:58:33.271 [Lua] Lobby data is_private = false 13:58:33.271 [Lua] Lobby data level_key = inn_level 13:58:33.271 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:33.271 [Lua] Lobby data selected_level_key = skittergate 13:58:33.271 [Lua] Lobby data quick_game = false 13:58:33.271 [Lua] Lobby data matchmaking = true 13:58:33.271 [Lua] Lobby data difficulty = harder 13:58:33.271 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:33.272 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:33.272 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:33.272 [Lua] Lobby data player_slot_2 = 0:0 13:58:33.272 [Lua] Lobby data country_code = DE 13:58:33.272 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:33.272 [Lua] Lobby data eac_authorized = true 13:58:33.272 [Lua] Set lobby end. 13:58:33.272 [Lua] Set lobby begin: 13:58:33.272 [Lua] Lobby data twitch_enabled = false 13:58:33.272 [Lua] Lobby data power_level = 810 13:58:33.272 [Lua] Lobby data num_players = 4 13:58:33.272 [Lua] Lobby data host = 110000103dec252 13:58:33.272 [Lua] Lobby data game_mode = 2 13:58:33.272 [Lua] Lobby data is_private = false 13:58:33.272 [Lua] Lobby data level_key = inn_level 13:58:33.272 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:33.272 [Lua] Lobby data selected_level_key = skittergate 13:58:33.272 [Lua] Lobby data quick_game = false 13:58:33.272 [Lua] Lobby data matchmaking = true 13:58:33.272 [Lua] Lobby data difficulty = harder 13:58:33.272 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:33.272 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:33.272 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:33.272 [Lua] Lobby data player_slot_2 = 0:0 13:58:33.272 [Lua] Lobby data country_code = DE 13:58:33.272 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:33.272 [Lua] Lobby data eac_authorized = true 13:58:33.272 [Lua] Set lobby end. 13:58:33.274 [Lua] [ChatManager][1]System: Starting hosted game... 13:58:33.274 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:58:33.274 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:58:36.771 [Lua] [Matchmaking] Cancelling matchmaking 13:58:36.771 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:58:36.773 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:58:36.773 [Lua] Set lobby begin: 13:58:36.773 [Lua] Lobby data twitch_enabled = false 13:58:36.773 [Lua] Lobby data power_level = 810 13:58:36.773 [Lua] Lobby data num_players = 4 13:58:36.773 [Lua] Lobby data host = 110000103dec252 13:58:36.773 [Lua] Lobby data game_mode = 3 13:58:36.773 [Lua] Lobby data is_private = false 13:58:36.774 [Lua] Lobby data level_key = inn_level 13:58:36.774 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:36.774 [Lua] Lobby data selected_level_key = inn_level 13:58:36.774 [Lua] Lobby data quick_game = false 13:58:36.774 [Lua] Lobby data matchmaking = false 13:58:36.774 [Lua] Lobby data difficulty = normal 13:58:36.774 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:36.774 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:36.774 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:36.774 [Lua] Lobby data player_slot_2 = 0:0 13:58:36.774 [Lua] Lobby data country_code = DE 13:58:36.774 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:36.774 [Lua] Lobby data eac_authorized = true 13:58:36.774 [Lua] Set lobby end. 13:58:36.776 [Lua] Set lobby begin: 13:58:36.776 [Lua] Lobby data twitch_enabled = false 13:58:36.776 [Lua] Lobby data power_level = 810 13:58:36.776 [Lua] Lobby data num_players = 4 13:58:36.776 [Lua] Lobby data host = 110000103dec252 13:58:36.776 [Lua] Lobby data game_mode = 3 13:58:36.777 [Lua] Lobby data is_private = false 13:58:36.777 [Lua] Lobby data level_key = inn_level 13:58:36.777 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:36.777 [Lua] Lobby data selected_level_key = inn_level 13:58:36.777 [Lua] Lobby data quick_game = false 13:58:36.777 [Lua] Lobby data matchmaking = false 13:58:36.777 [Lua] Lobby data difficulty = normal 13:58:36.777 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:36.777 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:36.777 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:36.777 [Lua] Lobby data player_slot_2 = 0:0 13:58:36.777 [Lua] Lobby data country_code = DE 13:58:36.777 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:36.777 [Lua] Lobby data eac_authorized = true 13:58:36.778 [Lua] Set lobby end. 13:58:36.778 [Lua] [PartyManager] Leader is set to 110000103dec252 13:58:36.778 [Lua] [LevelTransitionHandler] set_next_level( nil ) 13:58:37.213 [Lua] [IngameUI] menu view on_enter start_game_view 13:58:37.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60 13:58:37.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:58:37.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:37.892 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 13:58:37.892 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:37.892 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 13:58:37.893 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:37.893 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:39.307 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:58:39.307 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 13:58:39.307 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:58:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:39.674 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:58:39.674 [Lua] ............................................................................................................ 13:58:39.674 [Lua] ............................................................................................................ 13:58:39.674 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:58:39.674 [Lua] ............................................................................................................ 13:58:39.674 [Lua] ............................................................................................................ 13:58:39.674 [Lua] [Matchmaking] Cancelling matchmaking 13:58:39.674 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:58:39.777 [Lua] [IngameUI] menu view on_exit start_game_view 13:58:39.777 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:58:39.777 [Save] Saving `save_data` 13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:39.784 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60 13:58:39.792 [Save] Save done 13:58:40.840 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:58:40.840 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:58:40.842 [Lua] Set lobby begin: 13:58:40.842 [Lua] Lobby data twitch_enabled = false 13:58:40.842 [Lua] Lobby data power_level = 810 13:58:40.842 [Lua] Lobby data num_players = 4 13:58:40.842 [Lua] Lobby data host = 110000103dec252 13:58:40.842 [Lua] Lobby data game_mode = 3 13:58:40.842 [Lua] Lobby data is_private = false 13:58:40.842 [Lua] Lobby data level_key = inn_level 13:58:40.842 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:40.842 [Lua] Lobby data selected_level_key = inn_level 13:58:40.842 [Lua] Lobby data quick_game = false 13:58:40.842 [Lua] Lobby data matchmaking = false 13:58:40.842 [Lua] Lobby data difficulty = hardest 13:58:40.842 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:40.842 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:40.842 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:40.843 [Lua] Lobby data player_slot_2 = 0:0 13:58:40.843 [Lua] Lobby data country_code = DE 13:58:40.843 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:40.843 [Lua] Lobby data eac_authorized = true 13:58:40.843 [Lua] Set lobby end. 13:58:40.843 [Lua] [PartyManager] Leader is set to 110000103dec252 13:58:40.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 13:58:40.843 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 13:58:40.843 [Lua] Set lobby begin: 13:58:40.843 [Lua] Lobby data twitch_enabled = false 13:58:40.843 [Lua] Lobby data power_level = 810 13:58:40.843 [Lua] Lobby data num_players = 4 13:58:40.843 [Lua] Lobby data host = 110000103dec252 13:58:40.843 [Lua] Lobby data game_mode = 2 13:58:40.843 [Lua] Lobby data is_private = false 13:58:40.843 [Lua] Lobby data level_key = inn_level 13:58:40.843 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:40.843 [Lua] Lobby data selected_level_key = skittergate 13:58:40.843 [Lua] Lobby data quick_game = false 13:58:40.844 [Lua] Lobby data matchmaking = true 13:58:40.844 [Lua] Lobby data difficulty = hardest 13:58:40.844 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:40.844 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:40.844 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:40.844 [Lua] Lobby data player_slot_2 = 0:0 13:58:40.844 [Lua] Lobby data country_code = DE 13:58:40.844 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:40.844 [Lua] Lobby data eac_authorized = true 13:58:40.844 [Lua] Set lobby end. 13:58:40.844 [Lua] Set lobby begin: 13:58:40.844 [Lua] Lobby data twitch_enabled = false 13:58:40.844 [Lua] Lobby data power_level = 810 13:58:40.844 [Lua] Lobby data num_players = 4 13:58:40.844 [Lua] Lobby data host = 110000103dec252 13:58:40.845 [Lua] Lobby data game_mode = 2 13:58:40.845 [Lua] Lobby data is_private = false 13:58:40.845 [Lua] Lobby data level_key = inn_level 13:58:40.845 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:40.845 [Lua] Lobby data selected_level_key = skittergate 13:58:40.845 [Lua] Lobby data quick_game = false 13:58:40.845 [Lua] Lobby data matchmaking = true 13:58:40.845 [Lua] Lobby data difficulty = hardest 13:58:40.845 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:40.845 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:40.845 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:40.845 [Lua] Lobby data player_slot_2 = 0:0 13:58:40.845 [Lua] Lobby data country_code = DE 13:58:40.845 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:40.845 [Lua] Lobby data eac_authorized = true 13:58:40.845 [Lua] Set lobby end. 13:58:40.848 [Lua] [ChatManager][1]System: Starting hosted game... 13:58:40.848 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:58:40.848 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:58:45.368 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:58:45.370 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:58:45.370 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 13:58:45.370 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 13:58:45.370 [Lua] Set lobby begin: 13:58:45.370 [Lua] Lobby data twitch_enabled = false 13:58:45.371 [Lua] Lobby data power_level = 810 13:58:45.371 [Lua] Lobby data num_players = 4 13:58:45.371 [Lua] Lobby data host = 110000103dec252 13:58:45.371 [Lua] Lobby data game_mode = 2 13:58:45.371 [Lua] Lobby data is_private = false 13:58:45.371 [Lua] Lobby data level_key = inn_level 13:58:45.371 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:45.371 [Lua] Lobby data selected_level_key = skittergate 13:58:45.371 [Lua] Lobby data quick_game = false 13:58:45.371 [Lua] Lobby data matchmaking = true 13:58:45.371 [Lua] Lobby data difficulty = hardest 13:58:45.372 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:45.372 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:45.372 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:45.372 [Lua] Lobby data player_slot_2 = 0:0 13:58:45.372 [Lua] Lobby data country_code = DE 13:58:45.372 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:45.372 [Lua] Lobby data eac_authorized = true 13:58:45.372 [Lua] Set lobby end. 13:58:45.374 [Lua] Set lobby begin: 13:58:45.374 [Lua] Lobby data twitch_enabled = false 13:58:45.374 [Lua] Lobby data power_level = 810 13:58:45.374 [Lua] Lobby data num_players = 4 13:58:45.374 [Lua] Lobby data host = 110000103dec252 13:58:45.374 [Lua] Lobby data game_mode = 2 13:58:45.374 [Lua] Lobby data is_private = false 13:58:45.374 [Lua] Lobby data level_key = inn_level 13:58:45.374 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:45.374 [Lua] Lobby data selected_level_key = skittergate 13:58:45.374 [Lua] Lobby data quick_game = false 13:58:45.374 [Lua] Lobby data matchmaking = true 13:58:45.374 [Lua] Lobby data difficulty = hardest 13:58:45.374 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:45.374 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:45.374 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:45.375 [Lua] Lobby data player_slot_2 = 0:0 13:58:45.375 [Lua] Lobby data country_code = DE 13:58:45.375 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:45.375 [Lua] Lobby data eac_authorized = true 13:58:45.375 [Lua] Set lobby end. 13:58:45.375 [Lua] Complete level triggered. 13:58:45.377 [Save] Saving `save_data` 13:58:45.377 [Lua] gm_event_end_conditions_met false false 13:58:45.377 [Lua] PlayFabMirror:_commit_internal nil 13:58:45.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:58:45.378 [Lua] generate_backend_stats 110000103dec252:1 13:58:45.385 [Save] Save done 13:58:45.385 [Save] Saving `save_data` 13:58:45.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17 13:58:45.387 [Lua] TRANSITION nil nil skittergate 13:58:45.387 [Lua] Transition type "skittergate", is server: true 13:58:45.387 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:58:45.387 [Lua] [GameNetworkManager] Leaving game... 13:58:45.387 [Lua] [GameNetworkManager] Shutting down game session host. 13:58:45.387 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:58:45.387 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:58:45.387 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=483.11 13:58:45.393 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:58:45.393 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 10 13:58:45.395 [Save] Save done 13:58:45.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 13:58:45.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 13:58:46.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17 13:58:46.090 [Lua] commit result success 10 13:58:47.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:58:47.392 [Lua] Clearing all global lookup lists 13:58:47.392 [Lua] [IngamePlayerListUI] - Destroy 13:58:47.392 [Lua] [EquipmentUI] - Destroy 13:58:47.392 [Lua] [AbilityUI] - Destroy 13:58:47.392 [Lua] [GamePadEquipmentUI] - Destroy 13:58:47.392 [Lua] [GamePadAbilityUI] - Destroy 13:58:47.393 [Lua] [IngameUI] destroy 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1 13:58:47.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 13:58:47.410 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 13:58:47.457 [Lua] [Managers] Destroying state managers... 13:58:47.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 13:58:47.463 [Lua] [Matchmaking] unregister rpcs 13:58:47.463 [Lua] ############### UNLOADING PACKAGES ############### 13:58:47.463 [Lua] [Gamestate] Enter state StateLoading 13:58:47.465 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:58:47.465 [Lua] [Matchmaking] register rpcs 13:58:47.465 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:58:47.465 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 13:58:47.465 [Lua] Set lobby begin: 13:58:47.465 [Lua] Lobby data twitch_enabled = false 13:58:47.465 [Lua] Lobby data power_level = 0 13:58:47.465 [Lua] Lobby data num_players = 4 13:58:47.465 [Lua] Lobby data host = 110000103dec252 13:58:47.465 [Lua] Lobby data game_mode = 2 13:58:47.465 [Lua] Lobby data is_private = false 13:58:47.465 [Lua] Lobby data level_key = inn_level 13:58:47.465 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:47.465 [Lua] Lobby data selected_level_key = skittergate 13:58:47.465 [Lua] Lobby data quick_game = false 13:58:47.465 [Lua] Lobby data matchmaking = true 13:58:47.465 [Lua] Lobby data difficulty = hardest 13:58:47.465 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:47.465 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:47.466 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:47.466 [Lua] Lobby data player_slot_2 = 0:0 13:58:47.466 [Lua] Lobby data country_code = DE 13:58:47.466 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:47.466 [Lua] Lobby data eac_authorized = true 13:58:47.466 [Lua] Set lobby end. 13:58:47.466 [Lua] registering RPCs 13:58:47.466 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:58:47.466 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:58:47.466 [Lua] Set lobby begin: 13:58:47.466 [Lua] Lobby data twitch_enabled = false 13:58:47.466 [Lua] Lobby data power_level = 0 13:58:47.466 [Lua] Lobby data num_players = 4 13:58:47.466 [Lua] Lobby data host = 110000103dec252 13:58:47.466 [Lua] Lobby data game_mode = 2 13:58:47.466 [Lua] Lobby data is_private = false 13:58:47.466 [Lua] Lobby data level_key = skittergate 13:58:47.466 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:58:47.466 [Lua] Lobby data selected_level_key = skittergate 13:58:47.466 [Lua] Lobby data quick_game = false 13:58:47.466 [Lua] Lobby data matchmaking = true 13:58:47.466 [Lua] Lobby data difficulty = hardest 13:58:47.466 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:58:47.466 [Lua] Lobby data unique_server_name = Alistair MacBain 13:58:47.466 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:58:47.467 [Lua] Lobby data player_slot_2 = 0:0 13:58:47.467 [Lua] Lobby data country_code = DE 13:58:47.467 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:58:47.467 [Lua] Lobby data eac_authorized = true 13:58:47.467 [Lua] Set lobby end. 13:58:47.467 [Lua] MUSIC MANAGER unmute_all_world_sounds 239932 0 13:58:47.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 13:58:47.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:58:47.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 13:58:47.470 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 13:58:47.470 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 13:58:47.470 [Lua] [LevelTransitionHandler] load_level skittergate 13:58:47.522 [Umbra] Unload tome 13:58:47.632 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:58:47.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:58:47.632 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 13:58:47.632 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 13:58:47.632 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 13:58:47.632 [Lua] [StateLoading] got rpc_load_level 82 skittergate 13:58:47.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 13:58:47.701 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 13:58:47.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 13:58:47.721 [Lua] MUSIC MANAGER Play_loading_screen_music 239933 0 13:58:47.735 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 13:58:47.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 13:58:52.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 13:58:52.871 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 13:58:52.888 [Lua] [LevelTransitionHandler] Level load completed! 13:58:52.888 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:58:52.898 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:58:52.898 [Lua] checking dlc's against conflict directors 13:58:52.898 [Lua] --- --- --- 13:58:52.898 [Lua] Starting... difficulty 'hardest' 13:58:52.898 [Lua] These are the starting conflict directors: 13:58:52.898 [Lua] chaos 13:58:52.898 [Lua] skaven 13:58:52.898 [Lua] default 13:58:52.898 [Lua] --- --- --- 13:58:52.898 [Lua] 13:58:52.898 [Lua] DONE! Found the following directors: 13:58:52.898 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 13:58:52.899 [Lua] ### Sending rpc_level_loaded 13:58:52.899 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 82 13:58:52.899 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 13:58:52.923 [Lua] ### Sending rpc_level_loaded 13:58:52.923 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 82 13:58:53.021 [Lua] ### Sending rpc_level_loaded 13:58:53.021 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 82 13:58:53.022 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 13:58:53.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:58:53.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:58:53.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:58:53.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:58:53.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:58:53.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:58:53.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:58:53.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:58:53.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:58:53.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:58:53.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:58:53.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:58:54.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:58:54.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:58:54.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:58:54.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:58:54.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:58:54.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:54.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:54.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:54.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:58:54.439 [Lua] ### Sending rpc_level_loaded 13:58:54.439 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 82 13:58:54.439 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 13:58:54.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:58:54.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:58:54.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:58:54.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:58:54.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:58:54.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:54.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:54.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:58:54.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:58:54.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:58:54.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:58:54.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:58:55.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:58:55.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:58:55.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:55.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:55.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:58:55.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:58:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:58:55.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:58:55.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:58:55.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:58:55.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:58:55.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 13:58:55.826 [Lua] ### Sending rpc_level_loaded 13:58:55.826 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 82 13:58:55.826 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 13:58:56.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 13:58:56.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 13:58:56.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:58:56.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:58:56.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:58:56.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:58:56.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:58:56.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:58:56.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 13:58:56.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 13:58:56.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 13:58:56.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:58:57.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:58:57.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:58:57.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:58:57.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:58:57.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:58:57.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:57.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:57.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:57.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:58:58.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:58:58.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:58:58.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:58:58.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:58:58.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:58:58.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 13:58:58.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 13:58:58.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 13:58:58.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:58.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:58.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:58.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:58:58.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:58:58.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:58:58.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:58:58.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:58:58.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:58:58.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:58:58.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:58:58.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:58:58.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:58:59.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:58:59.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:58:59.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:58:59.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:58:59.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:58:59.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:58:59.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:58:59.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:58:59.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:59:00.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:59:00.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:59:00.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:59:00.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:59:00.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:59:00.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 13:59:00.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 13:59:00.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 13:59:00.734 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 13:59:00.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:59:00.734 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:59:01.744 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:59:01.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:59:01.744 [Lua] [Matchmaking] unregister rpcs 13:59:01.745 [Lua] Set lobby begin: 13:59:01.745 [Lua] Lobby data twitch_enabled = false 13:59:01.745 [Lua] Lobby data power_level = 0 13:59:01.745 [Lua] Lobby data num_players = 4 13:59:01.745 [Lua] Lobby data host = 110000103dec252 13:59:01.745 [Lua] Lobby data game_mode = 2 13:59:01.745 [Lua] Lobby data is_private = false 13:59:01.745 [Lua] Lobby data level_key = skittergate 13:59:01.745 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:01.745 [Lua] Lobby data selected_level_key = skittergate 13:59:01.745 [Lua] Lobby data quick_game = false 13:59:01.745 [Lua] Lobby data matchmaking = true 13:59:01.745 [Lua] Lobby data difficulty = hardest 13:59:01.745 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:01.745 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:01.745 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:01.745 [Lua] Lobby data player_slot_2 = 0:0 13:59:01.745 [Lua] Lobby data country_code = DE 13:59:01.745 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:01.745 [Lua] Lobby data eac_authorized = true 13:59:01.745 [Lua] Set lobby end. 13:59:01.746 [Lua] [Managers] Destroying state managers... 13:59:01.746 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 13:59:01.746 [Lua] MUSIC MANAGER Stop_loading_screen_music 239934 0 13:59:01.746 [Lua] [Gamestate] Enter StateIngame HOST 13:59:01.747 [Lua] <>level = skittergate<> 13:59:01.747 [Lua] Set lobby begin: 13:59:01.747 [Lua] Lobby data twitch_enabled = false 13:59:01.747 [Lua] Lobby data power_level = 0 13:59:01.747 [Lua] Lobby data num_players = 4 13:59:01.747 [Lua] Lobby data host = 110000103dec252 13:59:01.747 [Lua] Lobby data game_mode = 2 13:59:01.747 [Lua] Lobby data is_private = false 13:59:01.747 [Lua] Lobby data level_key = skittergate 13:59:01.747 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:01.747 [Lua] Lobby data selected_level_key = skittergate 13:59:01.747 [Lua] Lobby data quick_game = false 13:59:01.747 [Lua] Lobby data matchmaking = true 13:59:01.747 [Lua] Lobby data difficulty = hardest 13:59:01.747 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:01.747 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:01.747 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:01.747 [Lua] Lobby data player_slot_2 = 0:0 13:59:01.747 [Lua] Lobby data country_code = DE 13:59:01.747 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:01.747 [Lua] Lobby data eac_authorized = true 13:59:01.748 [Lua] Set lobby end. 13:59:01.748 [Umbra] Init version: 3.4.15 :: 16 threads 13:59:01.748 [Lua] [StateIngame] Server ingame 13:59:01.750 [Lua] Set lobby begin: 13:59:01.750 [Lua] Lobby data twitch_enabled = false 13:59:01.750 [Lua] Lobby data power_level = 0 13:59:01.751 [Lua] Lobby data num_players = 4 13:59:01.751 [Lua] Lobby data host = 110000103dec252 13:59:01.751 [Lua] Lobby data game_mode = 2 13:59:01.751 [Lua] Lobby data is_private = false 13:59:01.751 [Lua] Lobby data level_key = skittergate 13:59:01.752 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:01.752 [Lua] Lobby data selected_level_key = skittergate 13:59:01.752 [Lua] Lobby data quick_game = false 13:59:01.752 [Lua] Lobby data matchmaking = true 13:59:01.752 [Lua] Lobby data difficulty = hardest 13:59:01.752 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:01.752 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:01.752 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:01.752 [Lua] Lobby data player_slot_2 = 0:0 13:59:01.752 [Lua] Lobby data country_code = DE 13:59:01.752 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:01.752 [Lua] Lobby data eac_authorized = true 13:59:01.752 [Lua] Set lobby end. 13:59:01.752 [Lua] [Matchmaking] register rpcs 13:59:01.752 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:59:01.752 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 13:59:01.752 [Lua] [GameNetworkManager] self.is_server = true 13:59:01.752 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 13:59:01.752 [Network] Setting artificial MTU limit to 65536 13:59:01.756 [Lua] Switching ConflictSettings: to: default 13:59:01.756 [Lua] pacing=default 13:59:01.756 [Lua] roaming=nil 13:59:01.756 [Lua] specials=default 13:59:01.756 [Lua] debug_color=maroon 13:59:01.756 [Lua] pack_spawning=default 13:59:01.756 [Lua] contained_breeds=nil 13:59:01.756 [Lua] disabled=false 13:59:01.756 [Lua] boss=default 13:59:01.756 [Lua] horde=default 13:59:01.756 [Lua] name=default 13:59:01.756 [Lua] intensity=default 13:59:01.756 [Lua] --- 13:59:01.757 [Lua] [LevelAnalysis] set_random_seed( 5693363) 13:59:01.759 [Lua] [AIInterestPointSystem] Level Seed: 5693363 13:59:01.759 [Lua] 13:59:01.759 [Lua] [entity_system_bag] = table 13:59:01.759 [Lua] [entity_system_bag] = metatable 13:59:01.759 [Lua] [startup_data] = table 13:59:01.759 [Lua] [entity_manager] = table 13:59:01.759 [Lua] [entity_manager] = metatable 13:59:01.759 [Lua] [unit_spawner] = table 13:59:01.759 [Lua] [unit_spawner] = metatable 13:59:01.759 [Lua] [unit_storage] = table 13:59:01.759 [Lua] [unit_storage] = metatable 13:59:01.759 [Lua] [dice_keeper] = table 13:59:01.759 [Lua] [dice_keeper] = metatable 13:59:01.759 [Lua] [is_server] = true (boolean) 13:59:01.760 [Lua] [world] = [World] 13:59:01.760 [Lua] [system_api] = table 13:59:01.760 [Lua] [entity_system] = table 13:59:01.760 [Lua] [entity_system] = metatable 13:59:01.760 [Lua] [network_lobby] = table 13:59:01.760 [Lua] [network_lobby] = metatable 13:59:01.760 [Lua] [profile_synchronizer] = table 13:59:01.760 [Lua] [profile_synchronizer] = metatable 13:59:01.760 [Lua] [level_transition_handler] = table 13:59:01.760 [Lua] [level_transition_handler] = metatable 13:59:01.760 [Lua] [num_local_human_players] = 1 (number) 13:59:01.760 [Lua] [statistics_db] = table 13:59:01.760 [Lua] [statistics_db] = metatable 13:59:01.760 [Lua] [network_server] = table 13:59:01.760 [Lua] [network_server] = metatable 13:59:01.760 [Lua] [input_manager] = table 13:59:01.760 [Lua] [input_manager] = metatable 13:59:01.760 [Lua] [network_clock] = table 13:59:01.760 [Lua] [network_clock] = metatable 13:59:01.760 [Lua] [network_transmit] = table 13:59:01.760 [Lua] [network_transmit] = metatable 13:59:01.760 [Lua] [free_flight_manager] = table 13:59:01.760 [Lua] [free_flight_manager] = metatable 13:59:01.760 [Lua] [network_manager] = table 13:59:01.760 [Lua] [network_manager] = metatable 13:59:01.760 [Lua] [network_event_delegate] = table 13:59:01.760 [Lua] [network_event_delegate] = metatable 13:59:01.760 [Lua] 13:59:01.762 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:59:01.778 [Lua] [AchievementManager] Achievements using the steam platform 13:59:01.778 [Lua] [StateIngame] Level seed: 5693363 13:59:01.778 [World] Spawning level. 13:59:02.072 warning: [Lua] This function is deprecated and shouldn't be called 13:59:02.103 warning: [Lua] This function is deprecated and shouldn't be called 13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena 13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena 13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena 13:59:02.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 85. 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns 13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns 13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1 13:59:02.185 [Lua] [LevelAnalysis] set_random_seed( 5693363) 13:59:02.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:59:02.203 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:59:02.203 [Lua] [IngameUI] init 13:59:02.216 [SteamVoipClient] select_out(110000102bb965d, off) 13:59:02.216 [SteamVoipClient] select_out(110000103dec252, off) 13:59:02.249 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 13:59:02.249 [Lua] Set lobby begin: 13:59:02.249 [Lua] Lobby data twitch_enabled = false 13:59:02.250 [Lua] Lobby data power_level = 815 13:59:02.250 [Lua] Lobby data num_players = 4 13:59:02.250 [Lua] Lobby data host = 110000103dec252 13:59:02.250 [Lua] Lobby data game_mode = 2 13:59:02.250 [Lua] Lobby data is_private = false 13:59:02.250 [Lua] Lobby data level_key = skittergate 13:59:02.250 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:02.250 [Lua] Lobby data selected_level_key = skittergate 13:59:02.250 [Lua] Lobby data quick_game = false 13:59:02.250 [Lua] Lobby data matchmaking = true 13:59:02.250 [Lua] Lobby data difficulty = hardest 13:59:02.250 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:02.250 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:02.251 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:02.251 [Lua] Lobby data player_slot_2 = 0:0 13:59:02.251 [Lua] Lobby data country_code = DE 13:59:02.251 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:02.251 [Lua] Lobby data eac_authorized = true 13:59:02.251 [Lua] Set lobby end. 13:59:02.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 96. 13:59:02.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 82. 13:59:02.252 warning: [Lua] This function is deprecated and shouldn't be called 13:59:02.252 [Lua] CurrentConflictSettings default 13:59:02.252 [Lua] [ConflictDirector] conflict_director is ai_ready 13:59:02.253 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:59:02.254 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:59:02.261 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:59:02.261 [Lua] Forming navigation groups in one frame 13:59:02.261 [Lua] Forming navigation groups 13:59:02.262 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 13:59:02.356 [Lua] NavigationGroupManager -> calulation time B: 0.095000000000027285 13:59:02.356 [Lua] number of nav groups: 302 13:59:02.358 [Lua] number of refined nav groups : 204 13:59:02.360 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 13:59:02.360 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.283354318514467 Normalized coefficient: 1.395861510274153 13:59:02.363 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.876591578871009 Normalized coefficient: 1.4480639348999846 13:59:02.364 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.355475567281248 Normalized coefficient: 1.5209344947674899 13:59:02.366 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.811030090600255 Normalized coefficient: 1.6053360202298981 13:59:02.368 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.3376236528158181 Normalized coefficient: 1.2878828960345432 13:59:02.375 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 13:59:02.375 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 13:59:02.375 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 13:59:02.375 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 13:59:02.380 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 13:59:02.380 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters. 13:59:02.380 [Lua] [LevelAnalysis] grouping spawners for event_patrol 13:59:02.380 [Lua] [LevelAnalysis] 13:59:02.380 [Lua] [LevelAnalysis] grouping spawners for event_boss 13:59:02.380 [Lua] [LevelAnalysis] 13:59:02.380 [Lua] [LevelAnalysis] Terror events added: 13:59:02.380 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 13:59:02.380 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 13:59:02.380 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 13:59:02.380 [Lua] NORMAL PATROL MAIN PATH 2152.734130859375 13:59:02.380 [Lua] [waypoints] = table 13:59:02.380 [Lua] [astar_points] = table 13:59:02.380 [Lua] [travel_dist] = 2152.7341692298651 (number) 13:59:02.380 [Lua] [one_directional] = true (boolean) 13:59:02.380 [Lua] [id] = boss1 (string) 13:59:02.380 [Lua] ----> using boss spline path! 13:59:02.381 [Lua] Adding main path event: Vector3Box(349.14, 382.729, -28.869) boss_event_chaos_spline_patrol 45 table: 000000000524C540 13:59:02.381 [Lua] ----> using boss gizmo! 13:59:02.381 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -365.5 start-travel-dist: 2528.2, end-travel-dist: 2607.6 spawn_distance 2152.7 13:59:02.382 [Lua] Adding main path event: Vector3Box(175, 417, -2.92) boss_event_chaos_spawn 45 table: 000000000524CB00 13:59:02.382 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1 13:59:02.382 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346 13:59:02.382 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 13:59:02.382 [Lua] [LevelAnalysis] wanted_distance: 1114.0679001808167 13:59:02.382 [Lua] [LevelAnalysis] Terror events added: 13:59:02.382 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 13:59:02.382 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 000000000524D090 13:59:02.383 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00100000000009004 13:59:02.387 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:59:02.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 13:59:02.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:59:02.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 13:59:02.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:59:02.394 [Save] Loading `ut_tweaks_presets` 13:59:02.394 warning: [Save] Missing filename `ut_tweaks_presets` 13:59:02.504 [Lua] MUSIC: explore -> lost 13:59:02.829 [Lua] MUSIC: lost -> explore 13:59:04.044 [Lua] Set lobby begin: 13:59:04.044 [Lua] Lobby data twitch_enabled = false 13:59:04.044 [Lua] Lobby data power_level = 815 13:59:04.044 [Lua] Lobby data num_players = 4 13:59:04.044 [Lua] Lobby data host = 110000103dec252 13:59:04.044 [Lua] Lobby data game_mode = 2 13:59:04.045 [Lua] Lobby data is_private = false 13:59:04.045 [Lua] Lobby data level_key = skittergate 13:59:04.045 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:04.045 [Lua] Lobby data selected_level_key = skittergate 13:59:04.045 [Lua] Lobby data quick_game = false 13:59:04.045 [Lua] Lobby data matchmaking = true 13:59:04.045 [Lua] Lobby data difficulty = hardest 13:59:04.045 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:04.045 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:04.045 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:04.045 [Lua] Lobby data player_slot_2 = 0:0 13:59:04.045 [Lua] Lobby data country_code = DE 13:59:04.045 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:04.045 [Lua] Lobby data eac_authorized = true 13:59:04.045 [Lua] Set lobby end. 13:59:04.045 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 13:59:04.045 [Lua] Breedfreezer (server) starting a hot join sync 13:59:04.045 [Lua] packing 0 units of breed chaos_marauder 13:59:04.045 [Lua] packing 0 units of breed skaven_clan_rat 13:59:04.045 [Lua] packing 0 units of breed skaven_storm_vermin 13:59:04.045 [Lua] packing 0 units of breed skaven_slave 13:59:04.045 [Lua] packing 0 units of breed chaos_fanatic 13:59:04.045 [Lua] packing 0 units of breed beastmen_bestigor 13:59:04.045 [Lua] packing 0 units of breed beastmen_gor 13:59:04.045 [Lua] packing 0 units of breed chaos_berzerker 13:59:04.045 [Lua] packing 0 units of breed chaos_warrior 13:59:04.045 [Lua] packing 0 units of breed beastmen_ungor 13:59:04.045 [Lua] packing 0 units of breed skaven_plague_monk 13:59:04.045 [Lua] packing 0 units of breed chaos_raider 13:59:04.045 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:59:04.045 [Lua] 13:59:04.045 [Lua] [1] = 1 (number) 13:59:04.045 [Lua] [2] = 0 (number) 13:59:04.045 [Lua] [3] = 1 (number) 13:59:04.045 [Lua] [4] = 0 (number) 13:59:04.045 [Lua] [5] = 1 (number) 13:59:04.045 [Lua] [6] = 0 (number) 13:59:04.045 [Lua] [7] = 1 (number) 13:59:04.045 [Lua] [8] = 0 (number) 13:59:04.045 [Lua] [9] = 1 (number) 13:59:04.045 [Lua] [10] = 0 (number) 13:59:04.045 [Lua] [11] = 1 (number) 13:59:04.045 [Lua] [12] = 0 (number) 13:59:04.045 [Lua] [13] = 1 (number) 13:59:04.045 [Lua] [14] = 0 (number) 13:59:04.045 [Lua] [15] = 1 (number) 13:59:04.045 [Lua] [16] = 0 (number) 13:59:04.045 [Lua] [17] = 1 (number) 13:59:04.045 [Lua] [18] = 0 (number) 13:59:04.045 [Lua] [19] = 1 (number) 13:59:04.045 [Lua] [20] = 0 (number) 13:59:04.045 [Lua] [21] = 1 (number) 13:59:04.045 [Lua] [22] = 0 (number) 13:59:04.045 [Lua] [23] = 1 (number) 13:59:04.045 [Lua] [24] = 0 (number) 13:59:04.045 [Lua] 13:59:04.045 [Lua] 13:59:04.045 [Lua] 13:59:04.046 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 13:59:04.046 [Lua] RemotePlayer:create_game_object( ) 74 13:59:04.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 13:59:04.290 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 13:59:04.290 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:59:04.290 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 13:59:04.465 [Window] Window => inactive 13:59:07.143 [Lua] Set lobby begin: 13:59:07.144 [Lua] Lobby data twitch_enabled = false 13:59:07.144 [Lua] Lobby data power_level = 407 13:59:07.144 [Lua] Lobby data num_players = 4 13:59:07.144 [Lua] Lobby data host = 110000103dec252 13:59:07.144 [Lua] Lobby data game_mode = 2 13:59:07.144 [Lua] Lobby data is_private = false 13:59:07.144 [Lua] Lobby data level_key = skittergate 13:59:07.144 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:07.144 [Lua] Lobby data selected_level_key = skittergate 13:59:07.144 [Lua] Lobby data quick_game = false 13:59:07.144 [Lua] Lobby data matchmaking = true 13:59:07.144 [Lua] Lobby data difficulty = hardest 13:59:07.144 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:07.144 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:07.144 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:07.144 [Lua] Lobby data player_slot_2 = 0:0 13:59:07.144 [Lua] Lobby data country_code = DE 13:59:07.144 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:07.144 [Lua] Lobby data eac_authorized = true 13:59:07.144 [Lua] Set lobby end. 13:59:07.714 [Lua] Set lobby begin: 13:59:07.714 [Lua] Lobby data twitch_enabled = false 13:59:07.715 [Lua] Lobby data power_level = 407 13:59:07.715 [Lua] Lobby data num_players = 4 13:59:07.715 [Lua] Lobby data host = 110000103dec252 13:59:07.715 [Lua] Lobby data game_mode = 2 13:59:07.715 [Lua] Lobby data is_private = false 13:59:07.715 [Lua] Lobby data level_key = skittergate 13:59:07.715 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:07.715 [Lua] Lobby data selected_level_key = skittergate 13:59:07.715 [Lua] Lobby data quick_game = false 13:59:07.715 [Lua] Lobby data matchmaking = true 13:59:07.715 [Lua] Lobby data difficulty = hardest 13:59:07.715 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:07.715 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:07.715 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:07.715 [Lua] Lobby data player_slot_2 = 0:0 13:59:07.715 [Lua] Lobby data country_code = DE 13:59:07.715 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:07.715 [Lua] Lobby data eac_authorized = true 13:59:07.715 [Lua] Set lobby end. 13:59:07.715 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 13:59:07.715 [Lua] Breedfreezer (server) starting a hot join sync 13:59:07.715 [Lua] packing 0 units of breed chaos_marauder 13:59:07.715 [Lua] packing 0 units of breed skaven_clan_rat 13:59:07.715 [Lua] packing 0 units of breed skaven_storm_vermin 13:59:07.715 [Lua] packing 0 units of breed skaven_slave 13:59:07.715 [Lua] packing 0 units of breed chaos_fanatic 13:59:07.715 [Lua] packing 0 units of breed beastmen_bestigor 13:59:07.715 [Lua] packing 0 units of breed beastmen_gor 13:59:07.715 [Lua] packing 0 units of breed chaos_berzerker 13:59:07.715 [Lua] packing 0 units of breed chaos_warrior 13:59:07.715 [Lua] packing 0 units of breed beastmen_ungor 13:59:07.715 [Lua] packing 0 units of breed skaven_plague_monk 13:59:07.715 [Lua] packing 0 units of breed chaos_raider 13:59:07.715 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:59:07.715 [Lua] 13:59:07.715 [Lua] [1] = 1 (number) 13:59:07.715 [Lua] [2] = 0 (number) 13:59:07.715 [Lua] [3] = 1 (number) 13:59:07.715 [Lua] [4] = 0 (number) 13:59:07.715 [Lua] [5] = 1 (number) 13:59:07.715 [Lua] [6] = 0 (number) 13:59:07.715 [Lua] [7] = 1 (number) 13:59:07.715 [Lua] [8] = 0 (number) 13:59:07.715 [Lua] [9] = 1 (number) 13:59:07.715 [Lua] [10] = 0 (number) 13:59:07.715 [Lua] [11] = 1 (number) 13:59:07.715 [Lua] [12] = 0 (number) 13:59:07.716 [Lua] [13] = 1 (number) 13:59:07.716 [Lua] [14] = 0 (number) 13:59:07.716 [Lua] [15] = 1 (number) 13:59:07.716 [Lua] [16] = 0 (number) 13:59:07.716 [Lua] [17] = 1 (number) 13:59:07.716 [Lua] [18] = 0 (number) 13:59:07.716 [Lua] [19] = 1 (number) 13:59:07.716 [Lua] [20] = 0 (number) 13:59:07.716 [Lua] [21] = 1 (number) 13:59:07.716 [Lua] [22] = 0 (number) 13:59:07.716 [Lua] [23] = 1 (number) 13:59:07.716 [Lua] [24] = 0 (number) 13:59:07.716 [Lua] 13:59:07.716 [Lua] 13:59:07.716 [Lua] 13:59:07.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 13:59:07.716 [Lua] RemotePlayer:create_game_object( ) 75 13:59:07.727 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 13:59:08.252 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:59:08.252 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 13:59:10.691 [Lua] Set lobby begin: 13:59:10.691 [Lua] Lobby data twitch_enabled = false 13:59:10.691 [Lua] Lobby data power_level = 407 13:59:10.691 [Lua] Lobby data num_players = 4 13:59:10.691 [Lua] Lobby data host = 110000103dec252 13:59:10.691 [Lua] Lobby data game_mode = 2 13:59:10.691 [Lua] Lobby data is_private = false 13:59:10.692 [Lua] Lobby data level_key = skittergate 13:59:10.692 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:10.692 [Lua] Lobby data selected_level_key = skittergate 13:59:10.692 [Lua] Lobby data quick_game = false 13:59:10.692 [Lua] Lobby data matchmaking = true 13:59:10.692 [Lua] Lobby data difficulty = hardest 13:59:10.692 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:10.692 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:10.692 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:10.692 [Lua] Lobby data player_slot_2 = 0:0 13:59:10.692 [Lua] Lobby data country_code = DE 13:59:10.692 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:10.692 [Lua] Lobby data eac_authorized = true 13:59:10.692 [Lua] Set lobby end. 13:59:10.692 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 13:59:10.692 [Lua] Breedfreezer (server) starting a hot join sync 13:59:10.692 [Lua] packing 0 units of breed chaos_marauder 13:59:10.692 [Lua] packing 0 units of breed skaven_clan_rat 13:59:10.692 [Lua] packing 0 units of breed skaven_storm_vermin 13:59:10.692 [Lua] packing 0 units of breed skaven_slave 13:59:10.692 [Lua] packing 0 units of breed chaos_fanatic 13:59:10.692 [Lua] packing 0 units of breed beastmen_bestigor 13:59:10.692 [Lua] packing 0 units of breed beastmen_gor 13:59:10.692 [Lua] packing 0 units of breed chaos_berzerker 13:59:10.692 [Lua] packing 0 units of breed chaos_warrior 13:59:10.692 [Lua] packing 0 units of breed beastmen_ungor 13:59:10.692 [Lua] packing 0 units of breed skaven_plague_monk 13:59:10.692 [Lua] packing 0 units of breed chaos_raider 13:59:10.692 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:59:10.692 [Lua] 13:59:10.692 [Lua] [1] = 1 (number) 13:59:10.692 [Lua] [2] = 0 (number) 13:59:10.692 [Lua] [3] = 1 (number) 13:59:10.692 [Lua] [4] = 0 (number) 13:59:10.692 [Lua] [5] = 1 (number) 13:59:10.692 [Lua] [6] = 0 (number) 13:59:10.692 [Lua] [7] = 1 (number) 13:59:10.692 [Lua] [8] = 0 (number) 13:59:10.692 [Lua] [9] = 1 (number) 13:59:10.692 [Lua] [10] = 0 (number) 13:59:10.692 [Lua] [11] = 1 (number) 13:59:10.692 [Lua] [12] = 0 (number) 13:59:10.692 [Lua] [13] = 1 (number) 13:59:10.692 [Lua] [14] = 0 (number) 13:59:10.692 [Lua] [15] = 1 (number) 13:59:10.692 [Lua] [16] = 0 (number) 13:59:10.692 [Lua] [17] = 1 (number) 13:59:10.692 [Lua] [18] = 0 (number) 13:59:10.692 [Lua] [19] = 1 (number) 13:59:10.692 [Lua] [20] = 0 (number) 13:59:10.692 [Lua] [21] = 1 (number) 13:59:10.692 [Lua] [22] = 0 (number) 13:59:10.692 [Lua] [23] = 1 (number) 13:59:10.692 [Lua] [24] = 0 (number) 13:59:10.692 [Lua] 13:59:10.692 [Lua] 13:59:10.692 [Lua] 13:59:10.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 13:59:10.693 [Lua] RemotePlayer:create_game_object( ) 76 13:59:10.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 13:59:10.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:10.709 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:10.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 13:59:10.780 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 13:59:10.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 13:59:10.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:10.800 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:59:10.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 13:59:10.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:10.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3. 13:59:10.879 [Lua] ################################################################################################################# 13:59:10.879 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:59:10.879 [Lua] ################################################################################################################# 13:59:10.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 13:59:10.879 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 13:59:10.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 13:59:10.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 13:59:10.895 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 13:59:10.943 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:59:10.943 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 13:59:10.943 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 13:59:10.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 13:59:10.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:11.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 13:59:11.164 [Lua] Commit load time data 13:59:12.287 [Lua] Set lobby begin: 13:59:12.287 [Lua] Lobby data twitch_enabled = false 13:59:12.287 [Lua] Lobby data power_level = 606 13:59:12.287 [Lua] Lobby data num_players = 4 13:59:12.287 [Lua] Lobby data host = 110000103dec252 13:59:12.287 [Lua] Lobby data game_mode = 2 13:59:12.287 [Lua] Lobby data is_private = false 13:59:12.287 [Lua] Lobby data level_key = skittergate 13:59:12.287 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:12.287 [Lua] Lobby data selected_level_key = skittergate 13:59:12.287 [Lua] Lobby data quick_game = false 13:59:12.287 [Lua] Lobby data matchmaking = true 13:59:12.287 [Lua] Lobby data difficulty = hardest 13:59:12.287 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:12.287 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:12.287 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:12.288 [Lua] Lobby data player_slot_2 = 0:0 13:59:12.288 [Lua] Lobby data country_code = DE 13:59:12.288 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:12.288 [Lua] Lobby data eac_authorized = true 13:59:12.288 [Lua] Set lobby end. 13:59:17.307 [Lua] Set lobby begin: 13:59:17.307 [Lua] Lobby data twitch_enabled = false 13:59:17.307 [Lua] Lobby data power_level = 810 13:59:17.307 [Lua] Lobby data num_players = 4 13:59:17.307 [Lua] Lobby data host = 110000103dec252 13:59:17.307 [Lua] Lobby data game_mode = 2 13:59:17.307 [Lua] Lobby data is_private = false 13:59:17.307 [Lua] Lobby data level_key = skittergate 13:59:17.307 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 13:59:17.307 [Lua] Lobby data selected_level_key = skittergate 13:59:17.307 [Lua] Lobby data quick_game = false 13:59:17.307 [Lua] Lobby data matchmaking = true 13:59:17.307 [Lua] Lobby data difficulty = hardest 13:59:17.307 [Lua] Lobby data player_slot_4 = 110000103dec252:1 13:59:17.307 [Lua] Lobby data unique_server_name = Alistair MacBain 13:59:17.307 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 13:59:17.307 [Lua] Lobby data player_slot_2 = 0:0 13:59:17.307 [Lua] Lobby data country_code = DE 13:59:17.307 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 13:59:17.308 [Lua] Lobby data eac_authorized = true 13:59:17.308 [Lua] Set lobby end. 13:59:22.089 [Window] Window => active 13:59:29.543 [Lua] Override Player Respawning pre_norsca_1 true 13:59:44.298 [Lua] Players are leaving the safe zone 13:59:47.891 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:00:07.970 [Lua] Switching ConflictSettings: to: skaven 14:00:07.970 [Lua] pacing=default 14:00:07.970 [Lua] roaming=nil 14:00:07.970 [Lua] specials=skaven 14:00:07.970 [Lua] debug_color=orange 14:00:07.970 [Lua] pack_spawning=skaven 14:00:07.970 [Lua] contained_breeds=nil 14:00:07.970 [Lua] disabled=false 14:00:07.970 [Lua] boss=skaven 14:00:07.970 [Lua] horde=default 14:00:07.970 [Lua] name=skaven 14:00:07.970 [Lua] intensity=default 14:00:07.970 [Lua] --- 14:00:08.576 [Lua] Switching ConflictSettings: to: default 14:00:08.576 [Lua] pacing=default 14:00:08.576 [Lua] roaming=nil 14:00:08.576 [Lua] specials=default 14:00:08.576 [Lua] debug_color=maroon 14:00:08.576 [Lua] pack_spawning=default 14:00:08.576 [Lua] contained_breeds=nil 14:00:08.576 [Lua] disabled=false 14:00:08.576 [Lua] boss=default 14:00:08.576 [Lua] horde=default 14:00:08.576 [Lua] name=default 14:00:08.576 [Lua] intensity=default 14:00:08.576 [Lua] --- 14:00:10.107 [Lua] Switching ConflictSettings: to: skaven 14:00:10.107 [Lua] pacing=default 14:00:10.107 [Lua] roaming=nil 14:00:10.107 [Lua] specials=skaven 14:00:10.107 [Lua] debug_color=orange 14:00:10.107 [Lua] pack_spawning=skaven 14:00:10.107 [Lua] contained_breeds=nil 14:00:10.107 [Lua] disabled=false 14:00:10.107 [Lua] boss=skaven 14:00:10.107 [Lua] horde=default 14:00:10.107 [Lua] name=skaven 14:00:10.107 [Lua] intensity=default 14:00:10.107 [Lua] --- 14:00:23.478 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:00:37.469 [Lua] fence jumping 14:00:38.394 [Lua] ready to jump failed 14:00:41.172 [Lua] fence jumping 14:00:42.258 [Lua] ready to jump failed 14:00:44.228 [Lua] Coordinated attack! 14:00:46.509 [Lua] [ChatManager][1]System: Alistair MacBain picked up a piece of Ravaged Art 14:01:02.972 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:01:05.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:01:08.767 [Lua] fence jumping 14:01:10.522 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 245327 0 14:01:16.656 [Lua] Time for new HOOORDE! multi_first_wave 14:01:16.656 [Lua] horde requested: ambush 14:01:16.656 [Lua] setting up ambush-horde 14:01:16.656 [Lua] Composing horde 'large' .. using variant 'plain' 14:01:16.656 [Lua] -> spawning: 56 14:01:16.656 [Lua] horde crated with id 1 of type ambush 14:01:16.656 [Lua] ambush horde has started 14:01:16.662 [Lua] MUSIC: explore -> pre_ambush 14:01:20.093 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:01:20.093 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:01:20.093 [Lua] ->moving spawner 14:01:20.093 [Lua] ->moving spawner 14:01:20.093 [Lua] ->moving spawner 14:01:20.093 [Lua] ->moving spawner 14:01:20.093 [Lua] ->moving spawner 14:01:20.103 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:01:20.103 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 14:01:20.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:01:20.103 [Lua] ->moving spawner 14:01:20.103 [Lua] ->moving spawner 14:01:20.103 [Lua] ->moving spawner 14:01:20.103 [Lua] ->moving spawner 14:01:20.103 [Lua] ->moving spawner 14:01:21.737 [Lua] MUSIC: pre_ambush -> horde 14:01:23.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:01:25.739 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:01:25.739 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:01:25.739 [Lua] horde requested: ambush 14:01:25.739 [Lua] setting up ambush-horde 14:01:25.739 [Lua] Composing horde 'large' .. using variant 'plain' 14:01:25.739 [Lua] -> spawning: 55 14:01:25.739 [Lua] horde crated with id 2 of type ambush 14:01:25.739 [Lua] ambush horde has started 14:01:34.776 [Lua] HORDE: last wave, reset to standard horde delay 14:01:34.776 [Lua] Time for new HOOORDE! multi_last_wave 14:01:34.776 [Lua] horde requested: ambush 14:01:34.776 [Lua] setting up ambush-horde 14:01:34.776 [Lua] Composing horde 'large' .. using variant 'plain' 14:01:34.777 [Lua] -> spawning: 54 14:01:34.777 [Lua] horde crated with id 3 of type ambush 14:01:34.777 [Lua] ambush horde has started 14:01:38.333 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:01:38.333 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 14:01:38.333 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:01:38.333 [Lua] ->moving spawner 14:01:38.333 [Lua] ->moving spawner 14:01:38.333 [Lua] ->moving spawner 14:01:38.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3d007, position: 0 14:01:45.535 [Lua] Horde killed: ? 14:01:47.072 [Lua] [ChatManager][1]System: Crash picked up a Grimoire 14:01:49.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:01:49.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1212304 14:02:06.485 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:02:12.887 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:02:12.888 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:02:14.002 [Lua] fence jumping 14:02:14.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:02:14.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1212304 14:02:14.590 [Lua] simple los failed 14:02:21.989 [Lua] Horde killed: ? 14:02:22.349 [Lua] simple los failed 14:02:22.893 [Lua] MUSIC: horde -> explore 14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:02:25.582 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:02:25.582 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:02:25.847 [Lua] Horde killed: ? 14:02:27.694 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:02:28.004 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 14:02:28.560 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:28.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:29.203 [Lua] simple los failed 14:02:29.417 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:29.841 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:29.870 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 14:02:30.266 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:30.706 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:31.043 [Lua] Override Player Respawning pre_norsca_2 true 14:02:31.043 [Lua] Override Player Respawning pre_norsca_1 false 14:02:32.958 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 260413 0 14:02:33.864 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:34.246 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:35.047 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:35.369 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:38.494 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:38.814 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:02:53.191 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:02:53.698 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:03:20.977 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:03:20.977 [Lua] Override Player Respawning pre_norsca_2 false 14:03:21.524 [Flow] ####################81.5 244 7########################### 14:03:21.959 [Lua] main_path_player_far_away_check started 14:03:22.999 [Flow] ####################81.5 244 7########################### 14:03:23.407 [Lua] main_path_player_far_away_check started 14:03:23.463 [Flow] ####################81.5 244 7########################### 14:03:23.492 [Lua] main_path_player_far_away_check started 14:03:24.271 [Flow] ####################81.5 244 7########################### 14:03:24.683 [Lua] main_path_player_far_away_check started 14:03:25.028 [Lua] main_path_player_far_away_check started 14:03:26.456 [Lua] main_path_player_far_away_check started 14:03:26.973 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:03:27.753 [Lua] main_path_player_far_away_check started 14:03:28.089 [Lua] main_path_player_far_away_check started 14:03:28.272 [Lua] going to make a rush intervention, since loneliness_value= 183.20433701624671 and dist= 1429.119140625 14:03:28.272 [Lua] rush intervention - ambush horde! 14:03:28.272 [Lua] setting up ambush-horde 14:03:28.272 [Lua] Composing horde 'large' .. using variant 'plain' 14:03:28.272 [Lua] ambush horde failed to find spawners, starts a vector-horde instead 14:03:28.272 [Lua] setting up vector-horde 14:03:28.272 [Lua] Composing horde 'large' .. using variant 'plain' 14:03:28.272 [Lua] --> horde wants to spawn ahead of players (0.23351466745508/0.67 14:03:28.272 [Lua] -> spawning: 57 14:03:28.272 [Lua] horde crated with id 4 of type vector 14:03:28.272 [Lua] vector horde has started 14:03:28.273 [Lua] rush intervention - spawning skaven_pack_master 14:03:28.276 [Lua] MUSIC: explore -> pre_horde 14:03:29.509 [Lua] main_path_player_far_away_check started 14:03:31.030 [Lua] main_path_player_far_away_check started 14:03:31.555 [Lua] main_path_player_far_away_check started 14:03:34.227 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:34.656 [Lua] main_path_player_far_away_check started 14:03:34.976 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:03:35.422 [Lua] Switching ConflictSettings: to: chaos 14:03:35.422 [Lua] pacing=chaos 14:03:35.422 [Lua] roaming=nil 14:03:35.422 [Lua] specials=chaos 14:03:35.422 [Lua] debug_color=purple 14:03:35.422 [Lua] pack_spawning=chaos 14:03:35.422 [Lua] contained_breeds=nil 14:03:35.422 [Lua] disabled=false 14:03:35.422 [Lua] boss=chaos 14:03:35.422 [Lua] horde=chaos 14:03:35.422 [Lua] name=chaos 14:03:35.422 [Lua] intensity=default 14:03:35.422 [Lua] --- 14:03:37.371 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:03:37.371 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 14:03:37.371 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:03:37.371 [Lua] ->moving spawner 14:03:37.371 [Lua] ->moving spawner 14:03:37.923 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:03:38.330 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:03:47.154 [Lua] MUSIC: pre_horde -> horde 14:03:56.531 [Lua] MUSIC: horde -> explore 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:03:58.684 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:04:09.613 [Lua] Horde killed: ? 14:04:16.902 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:04:18.046 [Lua] [ChatManager][1]System: Crash picked up a Tome 14:04:45.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 14:05:39.251 [Lua] Time for new HOOORDE! multi_first_wave 14:05:39.251 [Lua] horde requested: vector_blob 14:05:39.251 [Lua] wants to spawn ahead within distance: 60 14:05:39.251 [Lua] horde crated with id 5 of type vector_blob 14:05:39.251 [Lua] managed to spawn 28/28 horde enemies 14:05:39.251 [Lua] vector blob horde has started 14:05:39.256 [Lua] MUSIC: explore -> pre_horde 14:05:39.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 14:05:42.918 [Lua] [ChatManager][1]System: Crash discarded a Tome 14:05:44.513 [Lua] [ChatManager][1]System: Crash picked up a Tome 14:05:45.096 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:05:47.372 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:05:47.372 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:05:47.372 [Lua] horde requested: vector_blob 14:05:47.372 [Lua] wants to spawn ahead within distance: 60 14:05:47.372 [Lua] horde crated with id 6 of type vector_blob 14:05:47.372 [Lua] managed to spawn 29/29 horde enemies 14:05:47.372 [Lua] vector blob horde has started 14:05:47.918 [Lua] MUSIC: pre_horde -> horde 14:05:51.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 71207 14:05:54.813 [Lua] Horde killed: ? 14:05:57.499 [Lua] HORDE: last wave, reset to standard horde delay 14:05:57.499 [Lua] Time for new HOOORDE! multi_last_wave 14:05:57.499 [Lua] horde requested: vector_blob 14:05:57.499 [Lua] wants to spawn ahead within distance: 60 14:05:57.499 [Lua] horde crated with id 7 of type vector_blob 14:05:57.499 [Lua] managed to spawn 29/29 horde enemies 14:05:57.499 [Lua] vector blob horde has started 14:06:09.179 [Lua] Horde killed: ? 14:06:15.960 [Lua] MUSIC: horde -> explore 14:06:16.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 71207 14:06:17.426 [Lua] Horde killed: ? 14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:06:23.114 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:06:23.578 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:06:50.805 [Lua] [ChatManager][1]System: Marokelo picked up a piece of Ravaged Art 14:07:00.609 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:07:10.350 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:07:10.350 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 14:07:25.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 14:07:28.701 [Lua] Time for new HOOORDE! multi_first_wave 14:07:28.701 [Lua] horde requested: vector_blob 14:07:28.701 [Lua] wants to spawn behind within distance: 60 14:07:28.701 [Lua] horde crated with id 8 of type vector_blob 14:07:28.701 [Lua] managed to spawn 30/30 horde enemies 14:07:28.701 [Lua] vector blob horde has started 14:07:28.707 [Lua] MUSIC: explore -> pre_horde 14:07:29.225 [Lua] main path terror event triggered: rare_event_loot_rat 14:07:29.225 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 14:07:29.237 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 14:07:29.237 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 14:07:29.254 [Lua] > starting new spline, using new navbot: standard , id: boss1 14:07:29.268 [Lua] > continuing spline boss1 index: 2 14:07:29.283 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.283 [Lua] > continuing spline boss1 index: 3 14:07:29.295 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.295 [Lua] > continuing spline boss1 index: 4 14:07:29.318 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 47 47 14:07:29.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.320 [Lua] > continuing spline boss1 index: 5 14:07:29.332 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.332 [Lua] > continuing spline boss1 index: 6 14:07:29.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.344 [Lua] > continuing spline boss1 index: 7 14:07:29.356 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.356 [Lua] > continuing spline boss1 index: 8 14:07:29.367 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:29.367 [Lua] > continuing spline boss1 index: 9 14:07:29.379 [Lua] > spline completed boss1 14:07:29.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 14:07:46.035 [Lua] MUSIC: pre_horde -> horde 14:07:47.281 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:48.219 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:07:49.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:07:50.561 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:07:59.814 [Lua] MUSIC: horde -> explore 14:07:59.873 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:07:59.873 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:07:59.873 [Lua] horde requested: vector_blob 14:07:59.873 [Lua] wants to spawn ahead within distance: 60 14:07:59.873 [Lua] horde crated with id 10 of type vector_blob 14:07:59.873 [Lua] managed to spawn 28/28 horde enemies 14:07:59.873 [Lua] vector blob horde has started 14:07:59.879 [Lua] MUSIC: explore -> pre_horde 14:08:00.125 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:08:00.125 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:08:00.538 [Lua] MUSIC: pre_horde -> horde 14:08:04.431 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:08:04.431 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:08:05.924 [Lua] Horde killed: ? 14:08:10.618 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:08:11.051 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:08:16.115 [Lua] HORDE: last wave, reset to standard horde delay 14:08:16.115 [Lua] Time for new HOOORDE! multi_last_wave 14:08:16.115 [Lua] horde requested: vector_blob 14:08:16.115 [Lua] wants to spawn ahead within distance: 60 14:08:16.115 [Lua] horde crated with id 11 of type vector_blob 14:08:16.115 [Lua] managed to spawn 32/32 horde enemies 14:08:16.115 [Lua] vector blob horde has started 14:08:16.586 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:08:16.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 14:08:25.046 [Lua] Horde killed: ? 14:08:35.050 [Lua] MUSIC: horde -> explore 14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:08:36.347 [Lua] Horde killed: ? 14:08:39.733 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:39.743 [Lua] Spline already found! 14:08:41.795 [Lua] Coordinated attack! 14:08:59.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:59.372 [Lua] Spline already found! 14:08:59.534 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:08:59.545 [Lua] Spline already found! 14:09:09.723 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:09:09.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 14:09:13.776 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:09:15.134 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 311378 0 14:09:59.516 [Lua] Override Player Respawning gatekeeper_boss true 14:09:59.516 [Lua] Override Player Respawning gatekeeper_boss true 14:10:07.076 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 10 14:10:08.738 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 14:10:30.821 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 14:10:30.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:10:30.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1232 14:10:35.340 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:10:36.038 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:10:45.392 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro 14:10:45.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:10:45.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1232 14:10:46.588 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:10:46.588 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:10:51.303 [Lua] [ChatManager][1]System: Crash picked up a Loot Die 14:10:52.757 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:10:52.757 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:10:55.437 [Lua] Override Player Respawning gatekeeper_boss false 14:10:55.437 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 14:10:55.437 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 14:10:57.877 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:57.887 [Lua] Spline already found! 14:10:58.944 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:10:58.955 [Lua] Spline already found! 14:10:59.589 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:11:01.258 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:11:01.331 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:01.340 [Lua] Spline already found! 14:11:07.017 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:07.028 [Lua] Spline already found! 14:11:28.351 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:28.365 [Lua] Spline already found! 14:11:29.004 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:11:29.004 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 14:11:29.802 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:29.812 [Lua] Spline already found! 14:11:31.082 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:31.094 [Lua] Spline already found! 14:11:32.350 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:32.360 [Lua] Spline already found! 14:11:33.628 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:33.638 [Lua] Spline already found! 14:11:41.686 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:11:41.687 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 14:11:49.849 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:11:49.861 [Lua] Spline already found! 14:11:51.706 [Lua] [ChatManager][1]System: Marokelo picked up a Tome 14:11:53.038 [Lua] Time for new HOOORDE! multi_first_wave 14:11:53.038 [Lua] horde requested: vector_blob 14:11:53.038 [Lua] wants to spawn ahead within distance: 60 14:11:53.038 [Lua] horde crated with id 25 of type vector_blob 14:11:53.038 [Lua] managed to spawn 30/30 horde enemies 14:11:53.038 [Lua] vector blob horde has started 14:11:53.047 [Lua] MUSIC: explore -> pre_horde 14:11:53.067 [Lua] main path terror event triggered: boss_event_chaos_spawn 14:11:53.067 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 14:11:53.493 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 14:11:59.507 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:11:59.841 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:12:00.132 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:00.608 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:12:06.456 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:12:07.549 [Lua] moving away from target, need to turn left to get back 14:12:09.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835 14:12:09.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:12:10.092 [Lua] MUSIC: pre_horde -> horde 14:12:11.379 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:12.296 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:12:15.705 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:12:17.002 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:12:18.560 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:12:20.940 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:12:20.940 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:12:24.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835 14:12:24.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:12:29.546 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:12:29.546 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:12:29.546 [Lua] horde requested: vector_blob 14:12:29.546 [Lua] wants to spawn ahead within distance: 60 14:12:29.546 [Lua] horde crated with id 27 of type vector_blob 14:12:29.546 [Lua] managed to spawn 28/28 horde enemies 14:12:29.546 [Lua] vector blob horde has started 14:12:30.387 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:12:31.743 [Lua] ready to jump failed 14:12:38.580 [Lua] Horde killed: ? 14:12:39.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835 14:12:39.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:12:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:12:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:12:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835 14:12:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:00.068 [Lua] HORDE: last wave, reset to standard horde delay 14:13:00.068 [Lua] Time for new HOOORDE! multi_last_wave 14:13:00.068 [Lua] horde requested: vector_blob 14:13:00.068 [Lua] wants to spawn ahead within distance: 60 14:13:00.068 [Lua] horde crated with id 28 of type vector_blob 14:13:00.068 [Lua] managed to spawn 28/28 horde enemies 14:13:00.068 [Lua] vector blob horde has started 14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:08.359 [Lua] Coordinated attack! 14:13:08.455 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:09.335 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:13:12.412 [Lua] Horde killed: ? 14:13:14.729 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:13:16.403 [Lua] MUSIC: horde -> explore 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:13:18.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 104720 14:13:26.685 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:13:27.001 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:13:32.219 [Lua] Horde killed: ? 14:13:49.692 [Lua] players are progressing too fast, leave relax 14:13:53.765 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 3 14:13:57.748 [Lua] fence jumping 14:14:09.416 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:14:10.161 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:10.382 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:10.576 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:10.767 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:10.803 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:10.935 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:11.026 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:11.225 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:11.438 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:12.089 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:12.299 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:14:12.332 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:14:12.407 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:12.644 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:15.354 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:15.985 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:16.195 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:16.406 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:16.676 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:14:22.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 14:14:23.430 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 14:14:24.320 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1 14:14:27.333 [Lua] Override Player Respawning generator_respawns true 14:14:27.353 [Lua] main_path_player_far_away_check started 14:14:27.704 [Lua] main_path_player_far_away_check started 14:14:30.439 [Lua] main_path_player_far_away_check started 14:14:30.771 [Lua] main_path_player_far_away_check started 14:14:32.306 [Lua] main_path_player_far_away_check started 14:14:33.603 [Lua] main_path_player_far_away_check started 14:14:38.845 [Lua] main_path_player_far_away_check started 14:14:38.878 [Lua] main_path_player_far_away_check started 14:14:39.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:14:40.032 [Lua] main_path_player_far_away_check started 14:14:40.064 [Lua] main_path_player_far_away_check started 14:14:41.891 [Lua] main_path_player_far_away_check started 14:14:41.956 [Lua] main_path_player_far_away_check started 14:14:43.085 [Lua] main_path_player_far_away_check started 14:14:43.112 [Lua] main_path_player_far_away_check started 14:14:44.975 [Lua] main_path_player_far_away_check started 14:14:45.040 [Lua] main_path_player_far_away_check started 14:14:46.163 [Lua] main_path_player_far_away_check started 14:14:46.187 [Lua] main_path_player_far_away_check started 14:14:48.037 [Lua] main_path_player_far_away_check started 14:14:48.099 [Lua] main_path_player_far_away_check started 14:14:49.213 [Lua] main_path_player_far_away_check started 14:14:50.428 [Lua] Override Player Respawning generator_respawns false 14:14:50.432 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 14:14:50.464 [Lua] MUSIC: explore -> pre_horde 14:14:50.502 [Lua] Switching ConflictSettings: to: skaven 14:14:50.502 [Lua] pacing=default 14:14:50.502 [Lua] roaming=nil 14:14:50.502 [Lua] specials=skaven 14:14:50.502 [Lua] debug_color=orange 14:14:50.502 [Lua] pack_spawning=skaven 14:14:50.502 [Lua] contained_breeds=nil 14:14:50.502 [Lua] disabled=false 14:14:50.502 [Lua] boss=skaven 14:14:50.502 [Lua] horde=default 14:14:50.502 [Lua] name=skaven 14:14:50.502 [Lua] intensity=default 14:14:50.502 [Lua] --- 14:14:51.112 [Lua] main_path_player_far_away_check started 14:14:51.446 [Lua] Override Player Respawning rasknitt_arena true 14:14:59.722 [Lua] MUSIC: pre_horde -> horde 14:15:14.779 [Lua] event horde ends! 14:15:19.834 [Lua] event horde ends! 14:15:19.852 [Lua] MUSIC: horde -> explore 14:15:22.232 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 14:15:22.275 [Lua] MUSIC: explore -> pre_horde 14:15:22.286 [Lua] MUSIC: pre_horde -> horde 14:15:22.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:15:22.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0 14:15:26.853 [Lua] main_path_player_far_away_check started 14:15:29.923 [Lua] main_path_player_far_away_check started 14:15:40.377 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 14:15:41.412 [Lua] main_path_player_far_away_check started 14:15:41.476 [Lua] Switching ConflictSettings: to: chaos 14:15:41.476 [Lua] pacing=chaos 14:15:41.476 [Lua] roaming=nil 14:15:41.476 [Lua] specials=chaos 14:15:41.476 [Lua] debug_color=purple 14:15:41.476 [Lua] pack_spawning=chaos 14:15:41.476 [Lua] contained_breeds=nil 14:15:41.476 [Lua] disabled=false 14:15:41.476 [Lua] boss=chaos 14:15:41.476 [Lua] horde=chaos 14:15:41.476 [Lua] name=chaos 14:15:41.476 [Lua] intensity=default 14:15:41.476 [Lua] --- 14:15:41.494 [Lua] Switching ConflictSettings: to: skaven 14:15:41.494 [Lua] pacing=default 14:15:41.494 [Lua] roaming=nil 14:15:41.494 [Lua] specials=skaven 14:15:41.494 [Lua] debug_color=orange 14:15:41.494 [Lua] pack_spawning=skaven 14:15:41.494 [Lua] contained_breeds=nil 14:15:41.494 [Lua] disabled=false 14:15:41.494 [Lua] boss=skaven 14:15:41.494 [Lua] horde=default 14:15:41.494 [Lua] name=skaven 14:15:41.494 [Lua] intensity=default 14:15:41.494 [Lua] --- 14:15:41.979 [Lua] main_path_player_far_away_check started 14:15:42.044 [Lua] Switching ConflictSettings: to: chaos 14:15:42.044 [Lua] pacing=chaos 14:15:42.044 [Lua] roaming=nil 14:15:42.044 [Lua] specials=chaos 14:15:42.044 [Lua] debug_color=purple 14:15:42.044 [Lua] pack_spawning=chaos 14:15:42.044 [Lua] contained_breeds=nil 14:15:42.044 [Lua] disabled=false 14:15:42.044 [Lua] boss=chaos 14:15:42.044 [Lua] horde=chaos 14:15:42.044 [Lua] name=chaos 14:15:42.044 [Lua] intensity=default 14:15:42.044 [Lua] --- 14:15:42.053 [Flow] ##################-335 -412 -123.5################### 14:15:42.072 [Lua] Switching ConflictSettings: to: skaven 14:15:42.072 [Lua] pacing=default 14:15:42.072 [Lua] roaming=nil 14:15:42.072 [Lua] specials=skaven 14:15:42.072 [Lua] debug_color=orange 14:15:42.072 [Lua] pack_spawning=skaven 14:15:42.072 [Lua] contained_breeds=nil 14:15:42.072 [Lua] disabled=false 14:15:42.072 [Lua] boss=skaven 14:15:42.072 [Lua] horde=default 14:15:42.072 [Lua] name=skaven 14:15:42.072 [Lua] intensity=default 14:15:42.072 [Lua] --- 14:15:42.408 [Lua] main_path_player_far_away_check started 14:15:42.600 [Lua] main_path_player_far_away_check started 14:15:42.655 [Lua] Switching ConflictSettings: to: chaos 14:15:42.655 [Lua] pacing=chaos 14:15:42.655 [Lua] roaming=nil 14:15:42.655 [Lua] specials=chaos 14:15:42.655 [Lua] debug_color=purple 14:15:42.655 [Lua] pack_spawning=chaos 14:15:42.655 [Lua] contained_breeds=nil 14:15:42.655 [Lua] disabled=false 14:15:42.655 [Lua] boss=chaos 14:15:42.655 [Lua] horde=chaos 14:15:42.655 [Lua] name=chaos 14:15:42.655 [Lua] intensity=default 14:15:42.655 [Lua] --- 14:15:46.448 [Lua] event horde ends! 14:15:48.251 [Lua] main_path_player_far_away_check started 14:15:49.519 [Lua] Switching ConflictSettings: to: skaven 14:15:49.519 [Lua] pacing=default 14:15:49.519 [Lua] roaming=nil 14:15:49.519 [Lua] specials=skaven 14:15:49.519 [Lua] debug_color=orange 14:15:49.519 [Lua] pack_spawning=skaven 14:15:49.519 [Lua] contained_breeds=nil 14:15:49.519 [Lua] disabled=false 14:15:49.519 [Lua] boss=skaven 14:15:49.519 [Lua] horde=default 14:15:49.519 [Lua] name=skaven 14:15:49.519 [Lua] intensity=default 14:15:49.519 [Lua] --- 14:15:51.541 [Lua] event horde ends! 14:15:51.562 [Lua] MUSIC: horde -> explore 14:15:55.917 [Flow] ##################-335 -412 -123.5################### 14:15:55.961 [Lua] main_path_player_far_away_check started 14:15:57.038 [Flow] ##################-335 -412 -123.5################### 14:15:57.446 [Lua] main_path_player_far_away_check started 14:15:58.655 [Flow] ##################-335 -412 -123.5################### 14:15:58.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 15 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 14 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 13 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 12 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 11 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 10 14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 8 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 7 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 6 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 5 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 4 14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 3 14:15:58.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 2 14:15:58.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 1 14:15:59.007 [Lua] main_path_player_far_away_check started 14:16:00.493 [Lua] main_path_player_far_away_check started 14:16:02.070 [Lua] main_path_player_far_away_check started 14:16:02.193 [Lua] main_path_player_far_away_check started 14:16:03.639 [Lua] main_path_player_far_away_check started 14:16:05.257 [Lua] main_path_player_far_away_check started 14:16:16.852 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 14:16:16.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 14:16:17.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 14:16:17.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 14:16:17.154 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_grey_seer) 14:16:17.295 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_grey_seer) 14:16:20.547 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_grey_seer) 14:16:20.549 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 14:16:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 14:16:35.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 14:16:35.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 14:16:36.066 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_stormfiend_boss) 14:16:36.279 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_stormfiend_boss) 14:16:41.217 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_stormfiend_boss) 14:16:41.219 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 14:16:45.237 [Lua] event horde failed 14:16:51.291 [Lua] event horde failed 14:16:56.136 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:16:56.136 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:16:58.906 [Flow] SEERDamage taken 14:16:59.752 [Flow] SEERDamage taken 14:17:07.050 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:17:07.050 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:17:14.681 [Flow] SEERDisable physics 14:17:14.681 [Flow] SEERTeleport 14:17:23.480 [Lua] event horde ends! 14:17:35.543 [Lua] event horde ends! 14:17:41.526 [Lua] event horde ends! 14:17:43.185 [Flow] SEERDamage taken 14:17:47.211 [Flow] SEERDamage taken 14:17:47.260 [Flow] SEERDamage taken 14:17:47.393 [Lua] event horde ends! 14:17:53.022 [Lua] event horde ends! 14:17:53.661 [Lua] event horde failed 14:17:58.302 [Lua] event horde ends! 14:18:03.468 [Lua] event horde ends! 14:18:14.233 [Lua] event horde failed 14:18:15.648 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:16.508 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:18:23.559 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:18:23.559 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:18:24.057 [Lua] event horde ends! 14:18:24.114 [Lua] event horde failed 14:18:30.028 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:18:39.323 [Lua] event horde ends! 14:18:42.531 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:18:42.531 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:18:50.581 [Lua] event horde ends! 14:18:58.278 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:18:59.368 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:19:07.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x5b865, position: 0 14:19:13.742 [Lua] event horde ends! 14:19:16.770 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:16.947 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:17.244 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:19:17.420 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:19:17.705 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:18.303 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:18.653 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:19:18.751 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:19:19.213 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:19:19.613 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:19:35.193 [Lua] event horde ends! 14:19:44.140 [Lua] event horde failed 14:19:50.712 [Lua] Override Player Respawning rasknitt_arena false 14:19:50.825 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:19:50.868 [Lua] MUSIC: explore -> pre_horde 14:19:50.881 [Lua] MUSIC: pre_horde -> horde 14:19:51.762 [Lua] Override Player Respawning skittergate_ending true 14:19:54.853 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:19:55.755 warning: [Lua] This function is deprecated and shouldn't be called 14:19:56.311 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:19:56.545 [Lua] [ChatManager][1]System: Crash picked up a Loot Die 14:19:57.026 [Lua] event horde ends! 14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.676 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:00.676 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:01.042 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:04.354 [Lua] main_path_player_far_away_check started 14:20:05.432 [Lua] main_path_player_far_away_check started 14:20:08.920 [Lua] main_path_player_far_away_check started 14:20:08.980 [Flow] Playing story:escape_path_crash_01 14:20:11.271 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:12.021 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:12.021 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:13.394 [Lua] main_path_player_far_away_check started 14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:14.999 [Lua] event horde ends! 14:20:19.148 [Flow] Playing story:escape_falling_beams_01 14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.601 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.601 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.675 [Flow] Playing story:large_falling_rocks_on_machines_01 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.389 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.389 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.901 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:20.901 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.423 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.423 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.452 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.452 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.471 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.657 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.657 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.729 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.729 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:25.213 [Lua] event horde ends! 14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.999 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:28.999 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:31.657 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:35.398 [Lua] event horde ends! 14:20:37.226 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 19 14:20:37.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 20 14:20:37.738 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 19 14:20:37.779 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 18 14:20:41.899 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:45.581 [Lua] event horde ends! 14:20:45.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 22 14:20:46.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 22 14:20:46.983 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24 14:20:47.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 25 14:20:52.059 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 14:20:54.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 20 14:20:54.466 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 19 14:20:54.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 18 14:20:55.822 [Lua] event horde ends! 14:20:56.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 22 14:20:56.267 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 18 14:20:56.687 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 20 14:20:56.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19 14:20:57.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 19 14:20:57.236 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 20 14:20:57.740 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:20:57.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 19 14:20:57.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 21 14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:00.098 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:21:00.567 [Window] Window => inactive 14:21:05.945 [Window] Window => active 14:21:06.323 [Lua] event horde ends! 14:21:07.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.264 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.386 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.386 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.922 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.922 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:13.477 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:21:13.478 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:21:16.581 [Lua] event horde ends! 14:21:16.606 [Lua] MUSIC: horde -> explore 14:21:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:21:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average. 14:21:25.027 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 10 action: nil 14:21:26.890 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 7 action: nil 14:21:47.102 [Lua] Complete level triggered. 14:21:47.102 [Lua] gm_event_end_conditions_met true false 14:21:47.103 [Save] Saving `save_data` 14:21:47.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:21:47.105 [Lua] Game won 14:21:47.105 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:21:47.106 [Lua] generate_backend_stats 110000103dec252:1 14:21:47.112 [Save] Save done 14:21:47.114 [Lua] PlayFabMirror:_commit_internal nil 14:21:47.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 14:21:47.115 [Save] Saving `save_data` 14:21:47.115 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:21:47.117 [Lua] MUSIC: explore -> won 14:21:47.124 [Save] Save done 14:21:47.124 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 11 14:21:47.125 [Lua] Complete level triggered. 14:21:47.136 [Lua] Complete level triggered. 14:21:47.147 [Lua] Complete level triggered. 14:21:47.158 [Lua] Complete level triggered. 14:21:47.170 [Lua] Complete level triggered. 14:21:47.181 [Lua] Complete level triggered. 14:21:47.192 [Lua] Complete level triggered. 14:21:47.203 [Lua] Complete level triggered. 14:21:47.215 [Lua] Complete level triggered. 14:21:47.226 [Lua] Complete level triggered. 14:21:47.237 [Lua] Complete level triggered. 14:21:47.248 [Lua] Complete level triggered. 14:21:47.259 [Lua] Complete level triggered. 14:21:47.270 [Lua] Complete level triggered. 14:21:47.281 [Lua] Complete level triggered. 14:21:47.292 [Lua] Complete level triggered. 14:21:47.301 [Window] Window => inactive 14:21:47.313 [Lua] Complete level triggered. 14:21:47.342 [Lua] Complete level triggered. 14:21:47.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 14:21:47.986 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 14:21:48.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 14:21:48.638 [Lua] commit result success 11 14:21:48.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 21 14:21:48.638 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:21:48.757 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 21 12 14:21:49.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 14:21:49.576 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 21 14:21:49.859 [Window] Window => active 14:21:50.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 21 14:21:50.371 [Save] Saving `save_data` 14:21:50.393 [Save] Save done 14:21:55.594 [Lua] Set lobby begin: 14:21:55.594 [Lua] Lobby data twitch_enabled = false 14:21:55.594 [Lua] Lobby data power_level = 812 14:21:55.594 [Lua] Lobby data num_players = 4 14:21:55.594 [Lua] Lobby data host = 110000103dec252 14:21:55.594 [Lua] Lobby data game_mode = 2 14:21:55.595 [Lua] Lobby data is_private = false 14:21:55.595 [Lua] Lobby data level_key = skittergate 14:21:55.595 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:21:55.595 [Lua] Lobby data selected_level_key = skittergate 14:21:55.595 [Lua] Lobby data quick_game = false 14:21:55.595 [Lua] Lobby data matchmaking = true 14:21:55.595 [Lua] Lobby data difficulty = hardest 14:21:55.595 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:21:55.595 [Lua] Lobby data unique_server_name = Alistair MacBain 14:21:55.595 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:21:55.595 [Lua] Lobby data player_slot_2 = 0:0 14:21:55.595 [Lua] Lobby data country_code = DE 14:21:55.595 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:21:55.595 [Lua] Lobby data eac_authorized = true 14:21:55.595 [Lua] Set lobby end. 14:21:56.341 [Lua] ConflictDirector - destroy all units 14:21:56.532 [Lua] TRANSITION nil nil inn_level 14:21:56.532 [Lua] Transition type "inn_level", is server: true 14:21:56.532 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:21:56.532 [Lua] [GameNetworkManager] Leaving game... 14:21:56.532 [Lua] [GameNetworkManager] Shutting down game session host. 14:21:56.532 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:21:56.532 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:21:56.532 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1364.94 14:21:56.539 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:21:58.538 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:21:58.539 [Lua] Clearing all global lookup lists 14:21:58.539 [Lua] [IngamePlayerListUI] - Destroy 14:21:58.539 [Lua] [EquipmentUI] - Destroy 14:21:58.539 [Lua] [AbilityUI] - Destroy 14:21:58.539 [Lua] [GamePadEquipmentUI] - Destroy 14:21:58.539 [Lua] [GamePadAbilityUI] - Destroy 14:21:58.539 [Lua] [IngameUI] destroy 14:21:58.564 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:21:58.640 [Lua] [Managers] Destroying state managers... 14:21:58.652 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:21:58.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:21:58.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:21:58.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:21:58.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 14:21:58.754 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:21:58.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:21:58.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:21:58.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:21:58.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:21:58.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:21:58.763 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:21:58.768 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:21:58.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:21:58.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:21:58.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:21:58.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:21:58.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:21:58.779 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:21:58.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 14:21:58.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 14:21:58.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:21:58.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:21:58.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:21:58.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:21:58.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:21:58.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:21:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:21:58.806 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:21:58.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:21:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:21:58.814 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:21:58.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:21:58.819 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:21:58.833 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:21:58.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:21:58.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:21:58.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:21:58.849 [Lua] [Matchmaking] unregister rpcs 14:21:58.849 [Lua] ############### UNLOADING PACKAGES ############### 14:21:58.849 [Lua] [Gamestate] Enter state StateLoading 14:21:58.852 [World] Spawning level. 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] Found camera: end_screen_camera 14:21:58.859 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:21:58.860 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:21:58.860 [Lua] [Matchmaking] register rpcs 14:21:58.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:21:58.860 [Lua] Set lobby begin: 14:21:58.860 [Lua] Lobby data twitch_enabled = false 14:21:58.860 [Lua] Lobby data power_level = 0 14:21:58.860 [Lua] Lobby data num_players = 4 14:21:58.860 [Lua] Lobby data host = 110000103dec252 14:21:58.860 [Lua] Lobby data game_mode = 2 14:21:58.860 [Lua] Lobby data is_private = false 14:21:58.860 [Lua] Lobby data level_key = skittergate 14:21:58.860 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:21:58.860 [Lua] Lobby data selected_level_key = skittergate 14:21:58.861 [Lua] Lobby data quick_game = false 14:21:58.861 [Lua] Lobby data matchmaking = true 14:21:58.861 [Lua] Lobby data difficulty = hardest 14:21:58.861 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:21:58.861 [Lua] Lobby data unique_server_name = Alistair MacBain 14:21:58.861 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:21:58.861 [Lua] Lobby data player_slot_2 = 0:0 14:21:58.861 [Lua] Lobby data country_code = DE 14:21:58.861 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:21:58.861 [Lua] Lobby data eac_authorized = true 14:21:58.861 [Lua] Set lobby end. 14:21:58.861 [Lua] registering RPCs 14:21:58.861 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:21:58.861 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:21:58.861 [Lua] Set lobby begin: 14:21:58.861 [Lua] Lobby data twitch_enabled = false 14:21:58.861 [Lua] Lobby data power_level = 0 14:21:58.861 [Lua] Lobby data num_players = 4 14:21:58.861 [Lua] Lobby data host = 110000103dec252 14:21:58.861 [Lua] Lobby data game_mode = 3 14:21:58.861 [Lua] Lobby data is_private = false 14:21:58.861 [Lua] Lobby data level_key = inn_level 14:21:58.861 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:21:58.861 [Lua] Lobby data selected_level_key = skittergate 14:21:58.862 [Lua] Lobby data quick_game = false 14:21:58.862 [Lua] Lobby data matchmaking = false 14:21:58.862 [Lua] Lobby data difficulty = hardest 14:21:58.862 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:21:58.862 [Lua] Lobby data unique_server_name = Alistair MacBain 14:21:58.862 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:21:58.862 [Lua] Lobby data player_slot_2 = 0:0 14:21:58.862 [Lua] Lobby data country_code = DE 14:21:58.862 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:21:58.862 [Lua] Lobby data eac_authorized = true 14:21:58.862 [Lua] Set lobby end. 14:21:58.862 [Lua] MUSIC MANAGER unmute_all_world_sounds 389803 0 14:21:58.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 22 14:21:58.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:21:58.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 22 14:21:58.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:21:58.866 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:21:58.866 [Lua] [LevelTransitionHandler] load_level inn_level 14:21:58.910 [Umbra] Unload tome 14:21:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x5f2ac, position: 0 14:21:58.999 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 14:21:58.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:21:58.999 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:21:58.999 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:21:58.999 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:21:58.999 [Lua] [StateLoading] got rpc_load_level 49 inn_level 14:21:59.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:21:59.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:21:59.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:21:59.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 22 14:21:59.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:21:59.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:21:59.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:21:59.230 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:22:05.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:22:05.007 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:22:05.025 [Lua] [LevelTransitionHandler] Level load completed! 14:22:05.025 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:22:05.025 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:22:05.026 [Lua] ### Sending rpc_level_loaded 14:22:05.026 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49 14:22:05.026 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:22:05.026 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:22:05.026 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:22:05.060 [Lua] ### Sending rpc_level_loaded 14:22:05.060 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49 14:22:05.211 [Lua] ### Sending rpc_level_loaded 14:22:05.211 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49 14:22:05.211 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:22:06.242 [Lua] ### Sending rpc_level_loaded 14:22:06.242 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49 14:22:06.242 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 14:22:10.258 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:22:10.258 [Lua] [PlayState] Enter Substate EndViewStateChest 14:22:11.165 [Lua] ### Sending rpc_level_loaded 14:22:11.165 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49 14:22:11.165 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:22:32.880 [Lua] min_height 98.875 14:22:38.471 [Lua] [PlayState] Exit Substate EndViewStateChest 14:22:38.471 [Lua] [PlayState] Enter Substate EndViewStateScore 14:22:54.526 [Lua] [PlayState] Exit Substate EndViewStateScore 14:22:54.532 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:22:55.535 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:22:55.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:22:55.536 [Lua] [Matchmaking] unregister rpcs 14:22:55.536 [Lua] Set lobby begin: 14:22:55.536 [Lua] Lobby data twitch_enabled = false 14:22:55.536 [Lua] Lobby data power_level = 0 14:22:55.536 [Lua] Lobby data num_players = 4 14:22:55.536 [Lua] Lobby data host = 110000103dec252 14:22:55.536 [Lua] Lobby data game_mode = 3 14:22:55.536 [Lua] Lobby data is_private = false 14:22:55.536 [Lua] Lobby data level_key = inn_level 14:22:55.536 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.536 [Lua] Lobby data selected_level_key = skittergate 14:22:55.536 [Lua] Lobby data quick_game = false 14:22:55.536 [Lua] Lobby data matchmaking = false 14:22:55.536 [Lua] Lobby data difficulty = hardest 14:22:55.536 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.536 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.536 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.536 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.536 [Lua] Lobby data country_code = DE 14:22:55.536 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.536 [Lua] Lobby data eac_authorized = true 14:22:55.537 [Lua] Set lobby end. 14:22:55.537 [Lua] [Managers] Destroying state managers... 14:22:55.537 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:22:55.537 [Lua] MUSIC MANAGER Stop_loading_screen_music 390013 0 14:22:55.537 [Lua] [Gamestate] Enter StateIngame HOST 14:22:55.538 [Lua] <>level = inn_level<> 14:22:55.538 [Lua] Set lobby begin: 14:22:55.538 [Lua] Lobby data twitch_enabled = false 14:22:55.538 [Lua] Lobby data power_level = 0 14:22:55.538 [Lua] Lobby data num_players = 4 14:22:55.538 [Lua] Lobby data host = 110000103dec252 14:22:55.538 [Lua] Lobby data game_mode = 3 14:22:55.538 [Lua] Lobby data is_private = false 14:22:55.538 [Lua] Lobby data level_key = inn_level 14:22:55.538 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.538 [Lua] Lobby data selected_level_key = inn_level 14:22:55.538 [Lua] Lobby data quick_game = false 14:22:55.538 [Lua] Lobby data matchmaking = false 14:22:55.538 [Lua] Lobby data difficulty = hardest 14:22:55.538 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.538 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.538 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.538 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.538 [Lua] Lobby data country_code = DE 14:22:55.538 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.539 [Lua] Lobby data eac_authorized = true 14:22:55.539 [Lua] Set lobby end. 14:22:55.539 [Umbra] Init version: 3.4.15 :: 16 threads 14:22:55.539 [Lua] [StateIngame] Server ingame 14:22:55.541 [Lua] Set lobby begin: 14:22:55.541 [Lua] Lobby data twitch_enabled = false 14:22:55.541 [Lua] Lobby data power_level = 0 14:22:55.542 [Lua] Lobby data num_players = 4 14:22:55.542 [Lua] Lobby data host = 110000103dec252 14:22:55.542 [Lua] Lobby data game_mode = 3 14:22:55.542 [Lua] Lobby data is_private = false 14:22:55.542 [Lua] Lobby data level_key = inn_level 14:22:55.542 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.542 [Lua] Lobby data selected_level_key = inn_level 14:22:55.542 [Lua] Lobby data quick_game = false 14:22:55.542 [Lua] Lobby data matchmaking = false 14:22:55.542 [Lua] Lobby data difficulty = hardest 14:22:55.542 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.542 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.542 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.542 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.542 [Lua] Lobby data country_code = DE 14:22:55.542 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.542 [Lua] Lobby data eac_authorized = true 14:22:55.543 [Lua] Set lobby end. 14:22:55.543 [Lua] [Matchmaking] register rpcs 14:22:55.543 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:22:55.543 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:22:55.543 [Lua] [GameNetworkManager] self.is_server = true 14:22:55.543 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:22:55.543 [Network] Setting artificial MTU limit to 65536 14:22:55.547 [Lua] Switching ConflictSettings: to: disabled 14:22:55.547 [Lua] pacing=disabled 14:22:55.547 [Lua] roaming=nil 14:22:55.547 [Lua] specials=disabled 14:22:55.547 [Lua] debug_color=black 14:22:55.547 [Lua] pack_spawning=disabled 14:22:55.547 [Lua] contained_breeds=nil 14:22:55.547 [Lua] disabled=true 14:22:55.547 [Lua] boss=disabled 14:22:55.547 [Lua] horde=disabled 14:22:55.547 [Lua] name=disabled 14:22:55.547 [Lua] intensity=disabled 14:22:55.547 [Lua] --- 14:22:55.547 [Lua] [LevelAnalysis] set_random_seed( 4212056) 14:22:55.550 [Lua] [AIInterestPointSystem] Level Seed: 4212056 14:22:55.550 [Lua] 14:22:55.550 [Lua] [entity_system_bag] = table 14:22:55.550 [Lua] [entity_system_bag] = metatable 14:22:55.550 [Lua] [startup_data] = table 14:22:55.550 [Lua] [entity_manager] = table 14:22:55.550 [Lua] [entity_manager] = metatable 14:22:55.550 [Lua] [unit_spawner] = table 14:22:55.550 [Lua] [unit_spawner] = metatable 14:22:55.550 [Lua] [unit_storage] = table 14:22:55.550 [Lua] [unit_storage] = metatable 14:22:55.550 [Lua] [dice_keeper] = table 14:22:55.550 [Lua] [dice_keeper] = metatable 14:22:55.550 [Lua] [is_server] = true (boolean) 14:22:55.552 [Lua] [world] = [World] 14:22:55.552 [Lua] [system_api] = table 14:22:55.552 [Lua] [entity_system] = table 14:22:55.552 [Lua] [entity_system] = metatable 14:22:55.552 [Lua] [network_lobby] = table 14:22:55.552 [Lua] [network_lobby] = metatable 14:22:55.552 [Lua] [profile_synchronizer] = table 14:22:55.552 [Lua] [profile_synchronizer] = metatable 14:22:55.552 [Lua] [level_transition_handler] = table 14:22:55.552 [Lua] [level_transition_handler] = metatable 14:22:55.552 [Lua] [num_local_human_players] = 1 (number) 14:22:55.552 [Lua] [statistics_db] = table 14:22:55.552 [Lua] [statistics_db] = metatable 14:22:55.552 [Lua] [network_server] = table 14:22:55.552 [Lua] [network_server] = metatable 14:22:55.552 [Lua] [input_manager] = table 14:22:55.552 [Lua] [input_manager] = metatable 14:22:55.552 [Lua] [network_clock] = table 14:22:55.552 [Lua] [network_clock] = metatable 14:22:55.552 [Lua] [network_transmit] = table 14:22:55.552 [Lua] [network_transmit] = metatable 14:22:55.552 [Lua] [free_flight_manager] = table 14:22:55.552 [Lua] [free_flight_manager] = metatable 14:22:55.552 [Lua] [network_manager] = table 14:22:55.552 [Lua] [network_manager] = metatable 14:22:55.552 [Lua] [network_event_delegate] = table 14:22:55.552 [Lua] [network_event_delegate] = metatable 14:22:55.552 [Lua] 14:22:55.553 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:22:55.555 [Lua] [AchievementManager] Achievements using the steam platform 14:22:55.556 [Lua] [StateIngame] Level seed: 4212056 14:22:55.556 [World] Spawning level. 14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:22:55.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read, 14:22:55.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 14:22:55.711 [Lua] [LevelAnalysis] set_random_seed( 4212056) 14:22:55.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 14:22:55.726 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 14:22:55.726 [Lua] [IngameUI] init 14:22:55.738 [SteamVoipClient] select_out(110000102bb965d, off) 14:22:55.738 [SteamVoipClient] select_out(110000103dec252, off) 14:22:55.784 [Lua] [Matchmaking] Cancelling matchmaking 14:22:55.784 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:22:55.784 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:22:55.784 [Lua] Set lobby begin: 14:22:55.784 [Lua] Lobby data twitch_enabled = false 14:22:55.784 [Lua] Lobby data power_level = 0 14:22:55.784 [Lua] Lobby data num_players = 4 14:22:55.784 [Lua] Lobby data host = 110000103dec252 14:22:55.785 [Lua] Lobby data game_mode = 3 14:22:55.785 [Lua] Lobby data is_private = false 14:22:55.785 [Lua] Lobby data level_key = inn_level 14:22:55.785 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.785 [Lua] Lobby data selected_level_key = inn_level 14:22:55.785 [Lua] Lobby data quick_game = false 14:22:55.785 [Lua] Lobby data matchmaking = false 14:22:55.785 [Lua] Lobby data difficulty = normal 14:22:55.786 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.786 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.786 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.786 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.786 [Lua] Lobby data country_code = DE 14:22:55.786 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.786 [Lua] Lobby data eac_authorized = true 14:22:55.786 [Lua] Set lobby end. 14:22:55.788 [Lua] Set lobby begin: 14:22:55.788 [Lua] Lobby data twitch_enabled = false 14:22:55.788 [Lua] Lobby data power_level = 0 14:22:55.788 [Lua] Lobby data num_players = 4 14:22:55.788 [Lua] Lobby data host = 110000103dec252 14:22:55.788 [Lua] Lobby data game_mode = 3 14:22:55.788 [Lua] Lobby data is_private = false 14:22:55.788 [Lua] Lobby data level_key = inn_level 14:22:55.788 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.788 [Lua] Lobby data selected_level_key = inn_level 14:22:55.789 [Lua] Lobby data quick_game = false 14:22:55.789 [Lua] Lobby data matchmaking = false 14:22:55.789 [Lua] Lobby data difficulty = normal 14:22:55.789 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.789 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.789 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.789 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.789 [Lua] Lobby data country_code = DE 14:22:55.789 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.789 [Lua] Lobby data eac_authorized = true 14:22:55.789 [Lua] Set lobby end. 14:22:55.789 [Lua] [PartyManager] Leader is set to 110000103dec252 14:22:55.789 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:22:55.789 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:22:55.789 [Lua] Set lobby begin: 14:22:55.789 [Lua] Lobby data twitch_enabled = false 14:22:55.789 [Lua] Lobby data power_level = 815 14:22:55.789 [Lua] Lobby data num_players = 4 14:22:55.789 [Lua] Lobby data host = 110000103dec252 14:22:55.790 [Lua] Lobby data game_mode = 3 14:22:55.790 [Lua] Lobby data is_private = false 14:22:55.790 [Lua] Lobby data level_key = inn_level 14:22:55.790 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:55.790 [Lua] Lobby data selected_level_key = inn_level 14:22:55.790 [Lua] Lobby data quick_game = false 14:22:55.790 [Lua] Lobby data matchmaking = false 14:22:55.790 [Lua] Lobby data difficulty = normal 14:22:55.790 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:55.790 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:55.790 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:55.790 [Lua] Lobby data player_slot_2 = 0:0 14:22:55.790 [Lua] Lobby data country_code = DE 14:22:55.790 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:55.790 [Lua] Lobby data eac_authorized = true 14:22:55.790 [Lua] Set lobby end. 14:22:55.791 [Flow] complete_skittergate_legend true 14:22:55.791 [Flow] complete_all_helmgart_levels_recruit true 14:22:55.792 [Flow] WitchHunterLevel:32 14:22:55.792 [Flow] LeaderYes 14:22:55.792 [Flow] ALL PC XP:262194 14:22:55.792 [Flow] Has "bogenhafen" DLC:true 14:22:55.792 [Flow] WH XP:51312 14:22:55.792 [Flow] Number of crafted items:5895 14:22:55.792 [Flow] Has "pre_order" DLC:true 14:22:55.792 [Flow] Sum of Powe Levels:1500 14:22:55.792 [Flow] lodestone diff 1:false 14:22:55.792 [Flow] magnus and forest activated 14:22:55.792 [Flow] magnus and forest activated 14:22:55.793 [Flow] cemetery and forest activated 14:22:55.793 [Flow] magnus and cemetery 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.793 [Flow] ALL RUNES ACTIVATED 14:22:55.793 [Flow] magnus and forest activated 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.793 [Flow] ALL RUNES ACTIVATED 14:22:55.793 [Flow] cemetery and forest activated 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.793 [Flow] ALL RUNES ACTIVATED 14:22:55.793 [Flow] magnus and forest activated 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.793 [Flow] ALL RUNES ACTIVATED 14:22:55.793 [Flow] magnus and cemetery 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.793 [Flow] ALL RUNES ACTIVATED 14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:22:55.794 [Lua] CurrentConflictSettings disabled 14:22:55.794 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:22:55.797 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 14:22:55.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:22:55.797 [Save] Loading `ut_tweaks_presets` 14:22:55.797 warning: [Save] Missing filename `ut_tweaks_presets` 14:22:55.820 [Lua] MUSIC: won -> explore 14:22:56.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:22:56.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:22:56.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:22:56.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:22:56.142 [Lua] Set lobby begin: 14:22:56.142 [Lua] Lobby data twitch_enabled = false 14:22:56.142 [Lua] Lobby data power_level = 815 14:22:56.142 [Lua] Lobby data num_players = 4 14:22:56.142 [Lua] Lobby data host = 110000103dec252 14:22:56.142 [Lua] Lobby data game_mode = 3 14:22:56.142 [Lua] Lobby data is_private = false 14:22:56.142 [Lua] Lobby data level_key = inn_level 14:22:56.142 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:56.142 [Lua] Lobby data selected_level_key = inn_level 14:22:56.142 [Lua] Lobby data quick_game = false 14:22:56.142 [Lua] Lobby data matchmaking = false 14:22:56.142 [Lua] Lobby data difficulty = normal 14:22:56.143 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:56.143 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:56.143 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:56.143 [Lua] Lobby data player_slot_2 = 0:0 14:22:56.143 [Lua] Lobby data country_code = DE 14:22:56.143 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:56.143 [Lua] Lobby data eac_authorized = true 14:22:56.143 [Lua] Set lobby end. 14:22:56.143 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:22:56.144 [Lua] Set lobby begin: 14:22:56.144 [Lua] Lobby data twitch_enabled = false 14:22:56.144 [Lua] Lobby data power_level = 815 14:22:56.144 [Lua] Lobby data num_players = 4 14:22:56.144 [Lua] Lobby data host = 110000103dec252 14:22:56.144 [Lua] Lobby data game_mode = 3 14:22:56.144 [Lua] Lobby data is_private = false 14:22:56.144 [Lua] Lobby data level_key = inn_level 14:22:56.144 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:56.144 [Lua] Lobby data selected_level_key = inn_level 14:22:56.144 [Lua] Lobby data quick_game = false 14:22:56.144 [Lua] Lobby data matchmaking = false 14:22:56.144 [Lua] Lobby data difficulty = normal 14:22:56.144 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:56.144 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:56.144 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:56.144 [Lua] Lobby data player_slot_2 = 0:0 14:22:56.144 [Lua] Lobby data country_code = DE 14:22:56.144 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:56.145 [Lua] Lobby data eac_authorized = true 14:22:56.145 [Lua] Set lobby end. 14:22:56.145 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 14:22:56.146 [Lua] Set lobby begin: 14:22:56.146 [Lua] Lobby data twitch_enabled = false 14:22:56.146 [Lua] Lobby data power_level = 815 14:22:56.146 [Lua] Lobby data num_players = 4 14:22:56.146 [Lua] Lobby data host = 110000103dec252 14:22:56.146 [Lua] Lobby data game_mode = 3 14:22:56.146 [Lua] Lobby data is_private = false 14:22:56.146 [Lua] Lobby data level_key = inn_level 14:22:56.146 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:22:56.146 [Lua] Lobby data selected_level_key = inn_level 14:22:56.146 [Lua] Lobby data quick_game = false 14:22:56.146 [Lua] Lobby data matchmaking = false 14:22:56.146 [Lua] Lobby data difficulty = normal 14:22:56.146 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:22:56.146 [Lua] Lobby data unique_server_name = Alistair MacBain 14:22:56.146 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:22:56.146 [Lua] Lobby data player_slot_2 = 0:0 14:22:56.146 [Lua] Lobby data country_code = DE 14:22:56.146 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:22:56.146 [Lua] Lobby data eac_authorized = true 14:22:56.146 [Lua] Set lobby end. 14:22:56.146 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:22:56.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 14:22:56.147 [Lua] RemotePlayer:create_game_object( ) 29 14:22:56.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 14:22:56.155 [Lua] RemotePlayer:create_game_object( ) 30 14:22:56.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 14:22:56.171 [Lua] RemotePlayer:create_game_object( ) 31 14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:22:56.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:22:56.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:22:56.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 14:22:56.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:22:56.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:22:56.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:22:56.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:22:56.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:22:56.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:22:56.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:22:56.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:22:56.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:22:56.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:22:56.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:22:56.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:22:56.296 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3, async-read, 14:22:56.296 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:22:56.296 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:22:56.296 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:22:56.297 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 14:22:56.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:22:56.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:22:56.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:22:56.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:22:56.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:22:56.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3, async-read, 14:22:56.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 14:22:56.334 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:22:56.334 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:22:56.334 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:22:56.334 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:22:56.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 14:22:56.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:22:56.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:22:56.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:22:56.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:22:56.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:22:56.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:22:56.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:22:56.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:22:56.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read, 14:22:56.386 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:22:56.386 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 14:22:56.405 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:22:56.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 14:22:56.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:22:56.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:22:56.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:22:56.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 14:22:56.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:22:56.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:22:56.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:22:56.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 14:22:56.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:22:56.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:22:56.475 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:22:56.475 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 14:22:56.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:22:56.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:22:56.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:22:56.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 14:22:56.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 14:22:56.521 [Lua] ################################################################################################################# 14:22:56.521 [Lua] [Loading Time]: 00:00:58 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:22:56.521 [Lua] ################################################################################################################# 14:22:56.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 14:22:56.528 [Flow] DISABLE 14:22:56.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 14:22:56.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 14:22:56.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 14:22:56.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:22:56.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 14:22:56.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:22:56.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:22:56.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 14:22:56.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:22:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:22:56.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:22:56.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 14:22:56.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:22:56.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:22:56.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:22:56.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:22:56.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:22:56.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:22:56.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:22:56.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:22:56.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:22:56.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 14:22:56.770 [Lua] Commit load time data 14:23:00.684 [Lua] PlayFabMirror:_commit_internal 12 14:23:00.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:23:00.685 [Lua] generate_backend_stats 110000103dec252:1 14:23:00.694 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:23:00.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 14:23:00.694 [Lua] Set lobby begin: 14:23:00.694 [Lua] Lobby data twitch_enabled = false 14:23:00.694 [Lua] Lobby data power_level = 203 14:23:00.694 [Lua] Lobby data num_players = 4 14:23:00.694 [Lua] Lobby data host = 110000103dec252 14:23:00.694 [Lua] Lobby data game_mode = 3 14:23:00.694 [Lua] Lobby data is_private = false 14:23:00.694 [Lua] Lobby data level_key = inn_level 14:23:00.694 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:23:00.694 [Lua] Lobby data selected_level_key = inn_level 14:23:00.695 [Lua] Lobby data quick_game = false 14:23:00.695 [Lua] Lobby data matchmaking = false 14:23:00.695 [Lua] Lobby data difficulty = normal 14:23:00.695 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:23:00.695 [Lua] Lobby data unique_server_name = Alistair MacBain 14:23:00.695 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:23:00.695 [Lua] Lobby data player_slot_2 = 0:0 14:23:00.695 [Lua] Lobby data country_code = DE 14:23:00.695 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:23:00.695 [Lua] Lobby data eac_authorized = true 14:23:00.695 [Lua] Set lobby end. 14:23:00.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 14:23:01.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 14:23:01.133 [Lua] commit result success 12 14:23:03.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:23:03.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:23:03.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:23:03.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:23:03.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:23:03.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:23:03.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:23:03.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:23:03.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:23:03.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:23:03.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:23:03.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:23:03.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:23:03.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:23:03.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:23:03.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:23:05.700 [Lua] Set lobby begin: 14:23:05.700 [Lua] Lobby data twitch_enabled = false 14:23:05.700 [Lua] Lobby data power_level = 812 14:23:05.700 [Lua] Lobby data num_players = 4 14:23:05.700 [Lua] Lobby data host = 110000103dec252 14:23:05.700 [Lua] Lobby data game_mode = 3 14:23:05.700 [Lua] Lobby data is_private = false 14:23:05.700 [Lua] Lobby data level_key = inn_level 14:23:05.700 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:23:05.700 [Lua] Lobby data selected_level_key = inn_level 14:23:05.700 [Lua] Lobby data quick_game = false 14:23:05.700 [Lua] Lobby data matchmaking = false 14:23:05.700 [Lua] Lobby data difficulty = normal 14:23:05.700 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:23:05.700 [Lua] Lobby data unique_server_name = Alistair MacBain 14:23:05.700 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:23:05.700 [Lua] Lobby data player_slot_2 = 0:0 14:23:05.700 [Lua] Lobby data country_code = DE 14:23:05.700 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:23:05.700 [Lua] Lobby data eac_authorized = true 14:23:05.700 [Lua] Set lobby end. 14:24:17.474 [Lua] [IngameUI] menu view on_enter hero_view 14:24:17.481 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03528080 14:24:17.481 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:24:17.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:24:17.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:24:17.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:24:17.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:24:17.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:24:17.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:24:17.839 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:24:17.848 [World] Spawning level. 14:24:17.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:24:18.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:24:18.612 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:24:18.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:24:18.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:24:18.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:24:21.284 [Lua] [IngameUI] menu view on_exit hero_view 14:24:21.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03528080 14:24:21.291 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:24:21.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:24:21.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:24:21.819 [Window] Window => inactive 14:24:26.420 [Lua] PlayFabMirror:_commit_internal 13 14:24:26.420 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:24:26.422 [Lua] generate_backend_stats 110000103dec252:1 14:24:26.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:24:26.440 [Lua] commit result success 13 14:24:38.995 [Window] Window => active 14:24:39.993 [Window] Window => inactive 14:25:19.992 [Window] Window => active 14:25:25.165 [Window] Window => inactive 14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:5 my_peer_id:110000103dec252 14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:5 my_peer_id:110000103dec252 14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:5 my_peer_id:110000103dec252 14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252 14:26:49.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252 14:26:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:26:49.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 14:26:49.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p 14:26:49.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p 14:26:49.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 14:27:46.314 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(3) 14:27:46.314 [Lua] Set lobby begin: 14:27:46.314 [Lua] Lobby data twitch_enabled = false 14:27:46.314 [Lua] Lobby data power_level = 812 14:27:46.315 [Lua] Lobby data num_players = 4 14:27:46.315 [Lua] Lobby data host = 110000103dec252 14:27:46.315 [Lua] Lobby data game_mode = 3 14:27:46.315 [Lua] Lobby data is_private = false 14:27:46.315 [Lua] Lobby data level_key = inn_level 14:27:46.315 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:27:46.315 [Lua] Lobby data selected_level_key = inn_level 14:27:46.315 [Lua] Lobby data quick_game = false 14:27:46.315 [Lua] Lobby data matchmaking = false 14:27:46.315 [Lua] Lobby data difficulty = normal 14:27:46.315 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:27:46.315 [Lua] Lobby data unique_server_name = Alistair MacBain 14:27:46.315 [Lua] Lobby data player_slot_5 = 0:0 14:27:46.315 [Lua] Lobby data player_slot_2 = 0:0 14:27:46.315 [Lua] Lobby data country_code = DE 14:27:46.315 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:27:46.315 [Lua] Lobby data eac_authorized = true 14:27:46.315 [Lua] Set lobby end. 14:27:46.315 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(3) 14:27:46.315 [Lua] Set lobby begin: 14:27:46.315 [Lua] Lobby data twitch_enabled = false 14:27:46.315 [Lua] Lobby data power_level = 812 14:27:46.315 [Lua] Lobby data num_players = 4 14:27:46.315 [Lua] Lobby data host = 110000103dec252 14:27:46.315 [Lua] Lobby data game_mode = 3 14:27:46.315 [Lua] Lobby data is_private = false 14:27:46.315 [Lua] Lobby data level_key = inn_level 14:27:46.315 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:27:46.315 [Lua] Lobby data selected_level_key = inn_level 14:27:46.315 [Lua] Lobby data quick_game = false 14:27:46.315 [Lua] Lobby data matchmaking = false 14:27:46.315 [Lua] Lobby data difficulty = normal 14:27:46.316 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:27:46.316 [Lua] Lobby data unique_server_name = Alistair MacBain 14:27:46.316 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:27:46.316 [Lua] Lobby data player_slot_2 = 0:0 14:27:46.316 [Lua] Lobby data country_code = DE 14:27:46.316 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:27:46.316 [Lua] Lobby data eac_authorized = true 14:27:46.316 [Lua] Set lobby end. 14:27:46.316 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:6 my_peer_id:110000103dec252 14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:6 my_peer_id:110000103dec252 14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:6 my_peer_id:110000103dec252 14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252 14:27:46.382 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d 14:27:46.383 [Lua] [GameNetworkManager] destroying game object with go_id=39 14:27:46.391 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252 14:27:46.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:27:46.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 14:27:46.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:27:46.391 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 14:27:46.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:27:46.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:27:46.448 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 14:27:46.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:27:46.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 14:27:46.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 14:27:46.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient 14:27:46.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 14:27:46.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 14:27:46.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 14:27:46.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 14:27:46.506 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 14:27:46.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:27:46.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:27:46.970 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 14:27:46.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 14:27:47.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 14:27:47.023 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 14:27:47.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 14:27:47.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 14:27:47.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 14:27:47.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:27:47.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:27:47.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:27:47.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 14:27:47.865 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:27:47.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 14:27:47.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:28:36.123 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(2) 14:28:36.123 [Lua] Set lobby begin: 14:28:36.123 [Lua] Lobby data twitch_enabled = false 14:28:36.123 [Lua] Lobby data power_level = 812 14:28:36.123 [Lua] Lobby data num_players = 4 14:28:36.123 [Lua] Lobby data host = 110000103dec252 14:28:36.123 [Lua] Lobby data game_mode = 3 14:28:36.123 [Lua] Lobby data is_private = false 14:28:36.123 [Lua] Lobby data level_key = inn_level 14:28:36.123 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:28:36.124 [Lua] Lobby data selected_level_key = inn_level 14:28:36.124 [Lua] Lobby data quick_game = false 14:28:36.124 [Lua] Lobby data matchmaking = false 14:28:36.124 [Lua] Lobby data difficulty = normal 14:28:36.124 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:28:36.124 [Lua] Lobby data unique_server_name = Alistair MacBain 14:28:36.124 [Lua] Lobby data player_slot_5 = 0:0 14:28:36.124 [Lua] Lobby data player_slot_2 = 0:0 14:28:36.124 [Lua] Lobby data country_code = DE 14:28:36.124 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:28:36.124 [Lua] Lobby data eac_authorized = true 14:28:36.124 [Lua] Set lobby end. 14:28:36.124 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(2) 14:28:36.124 [Lua] Set lobby begin: 14:28:36.124 [Lua] Lobby data twitch_enabled = false 14:28:36.124 [Lua] Lobby data power_level = 812 14:28:36.124 [Lua] Lobby data num_players = 4 14:28:36.124 [Lua] Lobby data host = 110000103dec252 14:28:36.124 [Lua] Lobby data game_mode = 3 14:28:36.125 [Lua] Lobby data is_private = false 14:28:36.125 [Lua] Lobby data level_key = inn_level 14:28:36.125 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:28:36.125 [Lua] Lobby data selected_level_key = inn_level 14:28:36.125 [Lua] Lobby data quick_game = false 14:28:36.125 [Lua] Lobby data matchmaking = false 14:28:36.125 [Lua] Lobby data difficulty = normal 14:28:36.125 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:28:36.125 [Lua] Lobby data unique_server_name = Alistair MacBain 14:28:36.125 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:28:36.125 [Lua] Lobby data player_slot_2 = 0:0 14:28:36.125 [Lua] Lobby data country_code = DE 14:28:36.125 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:28:36.125 [Lua] Lobby data eac_authorized = true 14:28:36.125 [Lua] Set lobby end. 14:28:36.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:7 my_peer_id:110000103dec252 14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:7 my_peer_id:110000103dec252 14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:7 my_peer_id:110000103dec252 14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252 14:28:36.222 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d 14:28:36.223 [Lua] [GameNetworkManager] destroying game object with go_id=50 14:28:36.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252 14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read, 14:28:36.234 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:28:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:28:36.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:28:36.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:28:36.320 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 14:28:36.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient 14:28:36.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 14:28:36.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 14:28:36.320 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 14:28:36.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 14:28:36.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 14:28:36.410 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 14:28:36.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 14:28:36.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 14:28:36.460 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 14:28:36.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:28:37.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:28:37.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:28:37.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 14:28:37.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 14:28:37.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 14:28:37.226 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 14:28:37.884 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:28:37.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 14:28:37.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:8 my_peer_id:110000103dec252 14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:8 my_peer_id:110000103dec252 14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:8 my_peer_id:110000103dec252 14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252 14:29:06.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252 14:29:06.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:29:06.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:29:06.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:29:06.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:29:06.936 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 14:29:24.511 [Window] Window => active 14:29:25.716 [Lua] [IngameUI] menu view on_enter start_game_view 14:29:25.722 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04f50070 14:29:25.722 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:29:25.724 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:29:27.872 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:29:27.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:29:27.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:29:27.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:29:27.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:29:28.529 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 14:29:28.529 [Lua] ............................................................................................................ 14:29:28.529 [Lua] ............................................................................................................ 14:29:28.529 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 14:29:28.529 [Lua] ............................................................................................................ 14:29:28.529 [Lua] ............................................................................................................ 14:29:28.529 [Lua] [Matchmaking] Cancelling matchmaking 14:29:28.529 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:29:28.633 [Lua] [IngameUI] menu view on_exit start_game_view 14:29:28.633 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:29:28.634 [Save] Saving `save_data` 14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:29:28.642 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04f50070 14:29:28.649 [Save] Save done 14:29:30.625 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:29:30.625 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:29:30.627 [Lua] Set lobby begin: 14:29:30.627 [Lua] Lobby data twitch_enabled = false 14:29:30.627 [Lua] Lobby data power_level = 812 14:29:30.627 [Lua] Lobby data num_players = 4 14:29:30.627 [Lua] Lobby data host = 110000103dec252 14:29:30.627 [Lua] Lobby data game_mode = 3 14:29:30.627 [Lua] Lobby data is_private = false 14:29:30.627 [Lua] Lobby data level_key = inn_level 14:29:30.627 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:30.627 [Lua] Lobby data selected_level_key = inn_level 14:29:30.627 [Lua] Lobby data quick_game = false 14:29:30.628 [Lua] Lobby data matchmaking = false 14:29:30.628 [Lua] Lobby data difficulty = hardest 14:29:30.628 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:30.628 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:30.628 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:30.628 [Lua] Lobby data player_slot_2 = 0:0 14:29:30.628 [Lua] Lobby data country_code = DE 14:29:30.628 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:30.628 [Lua] Lobby data eac_authorized = true 14:29:30.628 [Lua] Set lobby end. 14:29:30.628 [Lua] [PartyManager] Leader is set to 110000103dec252 14:29:30.628 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 14:29:30.628 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:29:30.628 [Lua] Set lobby begin: 14:29:30.628 [Lua] Lobby data twitch_enabled = false 14:29:30.628 [Lua] Lobby data power_level = 812 14:29:30.629 [Lua] Lobby data num_players = 4 14:29:30.629 [Lua] Lobby data host = 110000103dec252 14:29:30.629 [Lua] Lobby data game_mode = 1 14:29:30.629 [Lua] Lobby data is_private = false 14:29:30.629 [Lua] Lobby data level_key = inn_level 14:29:30.629 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:30.629 [Lua] Lobby data selected_level_key = inn_level 14:29:30.629 [Lua] Lobby data quick_game = true 14:29:30.629 [Lua] Lobby data matchmaking = true 14:29:30.629 [Lua] Lobby data difficulty = hardest 14:29:30.629 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:30.629 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:30.629 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:30.629 [Lua] Lobby data player_slot_2 = 0:0 14:29:30.629 [Lua] Lobby data country_code = DE 14:29:30.629 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:30.629 [Lua] Lobby data eac_authorized = true 14:29:30.629 [Lua] Set lobby end. 14:29:30.629 [Lua] Set lobby begin: 14:29:30.629 [Lua] Lobby data twitch_enabled = false 14:29:30.629 [Lua] Lobby data power_level = 812 14:29:30.629 [Lua] Lobby data num_players = 4 14:29:30.630 [Lua] Lobby data host = 110000103dec252 14:29:30.630 [Lua] Lobby data game_mode = 1 14:29:30.630 [Lua] Lobby data is_private = false 14:29:30.630 [Lua] Lobby data level_key = inn_level 14:29:30.630 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:30.630 [Lua] Lobby data selected_level_key = inn_level 14:29:30.630 [Lua] Lobby data quick_game = true 14:29:30.630 [Lua] Lobby data matchmaking = true 14:29:30.630 [Lua] Lobby data difficulty = hardest 14:29:30.630 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:30.630 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:30.630 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:30.630 [Lua] Lobby data player_slot_2 = 0:0 14:29:30.630 [Lua] Lobby data country_code = DE 14:29:30.630 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:30.630 [Lua] Lobby data eac_authorized = true 14:29:30.630 [Lua] Set lobby end. 14:29:30.632 [Lua] [ChatManager][1]System: Starting hosted game... 14:29:30.632 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:29:30.632 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:29:45.180 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:29:45.182 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:29:45.182 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 14:29:45.182 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 14:29:45.182 [Lua] Set lobby begin: 14:29:45.182 [Lua] Lobby data twitch_enabled = false 14:29:45.182 [Lua] Lobby data power_level = 812 14:29:45.182 [Lua] Lobby data num_players = 4 14:29:45.182 [Lua] Lobby data host = 110000103dec252 14:29:45.182 [Lua] Lobby data game_mode = 2 14:29:45.182 [Lua] Lobby data is_private = false 14:29:45.182 [Lua] Lobby data level_key = inn_level 14:29:45.183 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:45.183 [Lua] Lobby data selected_level_key = skittergate 14:29:45.183 [Lua] Lobby data quick_game = true 14:29:45.183 [Lua] Lobby data matchmaking = true 14:29:45.183 [Lua] Lobby data difficulty = hardest 14:29:45.183 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:45.183 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:45.183 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:45.183 [Lua] Lobby data player_slot_2 = 0:0 14:29:45.183 [Lua] Lobby data country_code = DE 14:29:45.183 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:45.183 [Lua] Lobby data eac_authorized = true 14:29:45.183 [Lua] Set lobby end. 14:29:45.185 [Lua] Set lobby begin: 14:29:45.185 [Lua] Lobby data twitch_enabled = false 14:29:45.185 [Lua] Lobby data power_level = 812 14:29:45.185 [Lua] Lobby data num_players = 4 14:29:45.185 [Lua] Lobby data host = 110000103dec252 14:29:45.185 [Lua] Lobby data game_mode = 2 14:29:45.185 [Lua] Lobby data is_private = false 14:29:45.185 [Lua] Lobby data level_key = inn_level 14:29:45.185 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:45.185 [Lua] Lobby data selected_level_key = skittergate 14:29:45.185 [Lua] Lobby data quick_game = true 14:29:45.185 [Lua] Lobby data matchmaking = true 14:29:45.186 [Lua] Lobby data difficulty = hardest 14:29:45.186 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:45.186 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:45.186 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:45.186 [Lua] Lobby data player_slot_2 = 0:0 14:29:45.186 [Lua] Lobby data country_code = DE 14:29:45.186 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:45.186 [Lua] Lobby data eac_authorized = true 14:29:45.186 [Lua] Set lobby end. 14:29:45.186 [Lua] Complete level triggered. 14:29:45.188 [Lua] gm_event_end_conditions_met false false 14:29:45.188 [Save] Saving `save_data` 14:29:45.188 [Lua] PlayFabMirror:_commit_internal nil 14:29:45.188 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:29:45.190 [Lua] generate_backend_stats 110000103dec252:1 14:29:45.197 [Save] Save done 14:29:45.197 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:29:45.198 [Save] Saving `save_data` 14:29:45.198 [Lua] TRANSITION nil nil skittergate 14:29:45.198 [Lua] Transition type "skittergate", is server: true 14:29:45.198 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:29:45.198 [Lua] [GameNetworkManager] Leaving game... 14:29:45.198 [Lua] [GameNetworkManager] Shutting down game session host. 14:29:45.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:29:45.198 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:29:45.198 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=404.90 14:29:45.205 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:29:45.205 [Lua] commit result success 14 14:29:45.210 [Save] Save done 14:29:46.063 [Window] Window => inactive 14:29:47.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:29:47.304 [Lua] Clearing all global lookup lists 14:29:47.304 [Lua] [IngamePlayerListUI] - Destroy 14:29:47.305 [Lua] [EquipmentUI] - Destroy 14:29:47.305 [Lua] [AbilityUI] - Destroy 14:29:47.305 [Lua] [GamePadEquipmentUI] - Destroy 14:29:47.305 [Lua] [GamePadAbilityUI] - Destroy 14:29:47.305 [Lua] [IngameUI] destroy 14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1 14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 14:29:47.323 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 14:29:47.323 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1 14:29:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 14:29:47.326 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:29:47.379 [Lua] [Managers] Destroying state managers... 14:29:47.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:29:47.384 [Lua] [Matchmaking] unregister rpcs 14:29:47.385 [Lua] ############### UNLOADING PACKAGES ############### 14:29:47.385 [Lua] [Gamestate] Enter state StateLoading 14:29:47.387 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:29:47.387 [Lua] [Matchmaking] register rpcs 14:29:47.387 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:29:47.387 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:29:47.387 [Lua] Set lobby begin: 14:29:47.387 [Lua] Lobby data twitch_enabled = false 14:29:47.387 [Lua] Lobby data power_level = 0 14:29:47.387 [Lua] Lobby data num_players = 4 14:29:47.387 [Lua] Lobby data host = 110000103dec252 14:29:47.387 [Lua] Lobby data game_mode = 2 14:29:47.387 [Lua] Lobby data is_private = false 14:29:47.387 [Lua] Lobby data level_key = inn_level 14:29:47.387 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:47.388 [Lua] Lobby data selected_level_key = skittergate 14:29:47.388 [Lua] Lobby data quick_game = true 14:29:47.388 [Lua] Lobby data matchmaking = true 14:29:47.388 [Lua] Lobby data difficulty = hardest 14:29:47.388 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:47.388 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:47.388 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:47.388 [Lua] Lobby data player_slot_2 = 0:0 14:29:47.388 [Lua] Lobby data country_code = DE 14:29:47.388 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:47.388 [Lua] Lobby data eac_authorized = true 14:29:47.388 [Lua] Set lobby end. 14:29:47.388 [Lua] registering RPCs 14:29:47.388 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:29:47.388 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:29:47.388 [Lua] Set lobby begin: 14:29:47.388 [Lua] Lobby data twitch_enabled = false 14:29:47.388 [Lua] Lobby data power_level = 0 14:29:47.388 [Lua] Lobby data num_players = 4 14:29:47.388 [Lua] Lobby data host = 110000103dec252 14:29:47.388 [Lua] Lobby data game_mode = 2 14:29:47.388 [Lua] Lobby data is_private = false 14:29:47.388 [Lua] Lobby data level_key = skittergate 14:29:47.389 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:29:47.389 [Lua] Lobby data selected_level_key = skittergate 14:29:47.389 [Lua] Lobby data quick_game = true 14:29:47.389 [Lua] Lobby data matchmaking = true 14:29:47.389 [Lua] Lobby data difficulty = hardest 14:29:47.389 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:29:47.389 [Lua] Lobby data unique_server_name = Alistair MacBain 14:29:47.389 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:29:47.389 [Lua] Lobby data player_slot_2 = 0:0 14:29:47.389 [Lua] Lobby data country_code = DE 14:29:47.389 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:29:47.389 [Lua] Lobby data eac_authorized = true 14:29:47.389 [Lua] Set lobby end. 14:29:47.389 [Lua] MUSIC MANAGER unmute_all_world_sounds 466219 0 14:29:47.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 25 14:29:47.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:29:47.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 25 14:29:47.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 14:29:47.394 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 14:29:47.394 [Lua] [LevelTransitionHandler] load_level skittergate 14:29:47.442 [Umbra] Unload tome 14:29:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:29:47.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:29:47.553 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 14:29:47.553 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 14:29:47.553 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 14:29:47.553 [Lua] [StateLoading] got rpc_load_level 82 skittergate 14:29:47.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 14:29:47.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 14:29:47.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 14:29:47.632 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 14:29:47.643 [Lua] MUSIC MANAGER Play_loading_screen_music 466220 0 14:29:47.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 25 14:29:52.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 14:29:52.756 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 14:29:52.757 [Lua] ### Sending rpc_level_loaded 14:29:52.757 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 82 14:29:52.757 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:29:52.773 [Lua] [LevelTransitionHandler] Level load completed! 14:29:52.773 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:29:52.785 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:29:52.785 [Lua] checking dlc's against conflict directors 14:29:52.785 [Lua] --- --- --- 14:29:52.785 [Lua] Starting... difficulty 'hardest' 14:29:52.785 [Lua] These are the starting conflict directors: 14:29:52.785 [Lua] chaos 14:29:52.785 [Lua] skaven 14:29:52.785 [Lua] default 14:29:52.785 [Lua] --- --- --- 14:29:52.785 [Lua] 14:29:52.785 [Lua] DONE! Found the following directors: 14:29:52.785 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 14:29:52.786 [Lua] ### Sending rpc_level_loaded 14:29:52.786 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 82 14:29:52.786 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:29:52.809 [Lua] ### Sending rpc_level_loaded 14:29:52.809 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 82 14:29:53.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:29:53.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:29:53.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:29:53.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:29:53.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:29:53.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:29:53.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:29:53.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:29:53.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:29:53.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:29:53.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:29:53.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:29:54.022 [Lua] ### Sending rpc_level_loaded 14:29:54.022 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 82 14:29:54.022 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:29:54.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:29:54.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:29:54.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:29:54.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:29:54.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:29:54.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:29:54.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:29:54.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:29:54.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:29:54.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:29:54.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:29:54.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:29:54.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:29:54.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:29:54.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:29:54.664 [Lua] ### Sending rpc_level_loaded 14:29:54.664 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 82 14:29:54.664 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 14:29:54.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:29:54.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:29:54.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:29:54.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:29:54.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:29:54.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:29:55.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:29:55.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:29:55.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:29:55.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:29:55.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:29:55.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:29:55.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:29:55.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:29:55.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:29:55.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:29:55.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:29:55.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:29:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:29:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:29:56.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:29:56.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:29:56.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:29:56.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:29:56.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:29:56.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:29:56.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:29:56.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:29:56.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:29:56.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:29:57.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:29:57.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:29:57.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:29:57.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:29:57.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:29:57.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:29:57.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:29:57.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:29:57.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:29:57.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:29:57.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:29:57.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:29:58.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:29:58.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:29:58.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:29:58.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:29:58.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:29:58.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:29:58.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:29:58.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:29:58.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:29:58.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:29:58.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:29:58.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:29:58.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:29:58.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:29:58.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:29:58.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:29:58.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:29:58.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:29:58.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:29:58.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:29:58.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:29:59.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:29:59.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:29:59.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:29:59.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:29:59.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:29:59.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:30:00.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:30:00.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:30:00.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:30:00.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:30:00.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:30:00.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 14:30:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 14:30:00.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 14:30:00.627 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 14:30:00.627 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:30:00.627 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:30:01.639 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:30:01.639 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:30:01.639 [Lua] [Matchmaking] unregister rpcs 14:30:01.639 [Lua] Set lobby begin: 14:30:01.639 [Lua] Lobby data twitch_enabled = false 14:30:01.641 [Lua] Lobby data power_level = 0 14:30:01.641 [Lua] Lobby data num_players = 4 14:30:01.641 [Lua] Lobby data host = 110000103dec252 14:30:01.641 [Lua] Lobby data game_mode = 2 14:30:01.641 [Lua] Lobby data is_private = false 14:30:01.641 [Lua] Lobby data level_key = skittergate 14:30:01.642 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:01.642 [Lua] Lobby data selected_level_key = skittergate 14:30:01.642 [Lua] Lobby data quick_game = true 14:30:01.642 [Lua] Lobby data matchmaking = true 14:30:01.642 [Lua] Lobby data difficulty = hardest 14:30:01.642 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:01.642 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:01.642 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:01.642 [Lua] Lobby data player_slot_2 = 0:0 14:30:01.642 [Lua] Lobby data country_code = DE 14:30:01.643 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:01.643 [Lua] Lobby data eac_authorized = true 14:30:01.643 [Lua] Set lobby end. 14:30:01.643 [Lua] [Managers] Destroying state managers... 14:30:01.644 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 14:30:01.644 [Lua] MUSIC MANAGER Stop_loading_screen_music 466221 0 14:30:01.644 [Lua] [Gamestate] Enter StateIngame HOST 14:30:01.644 [Lua] <>level = skittergate<> 14:30:01.644 [Lua] Set lobby begin: 14:30:01.644 [Lua] Lobby data twitch_enabled = false 14:30:01.644 [Lua] Lobby data power_level = 0 14:30:01.644 [Lua] Lobby data num_players = 4 14:30:01.645 [Lua] Lobby data host = 110000103dec252 14:30:01.645 [Lua] Lobby data game_mode = 2 14:30:01.645 [Lua] Lobby data is_private = false 14:30:01.645 [Lua] Lobby data level_key = skittergate 14:30:01.645 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:01.645 [Lua] Lobby data selected_level_key = skittergate 14:30:01.645 [Lua] Lobby data quick_game = true 14:30:01.645 [Lua] Lobby data matchmaking = true 14:30:01.645 [Lua] Lobby data difficulty = hardest 14:30:01.645 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:01.645 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:01.645 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:01.645 [Lua] Lobby data player_slot_2 = 0:0 14:30:01.645 [Lua] Lobby data country_code = DE 14:30:01.645 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:01.646 [Lua] Lobby data eac_authorized = true 14:30:01.646 [Lua] Set lobby end. 14:30:01.646 [Umbra] Init version: 3.4.15 :: 16 threads 14:30:01.646 [Lua] [StateIngame] Server ingame 14:30:01.649 [Lua] Set lobby begin: 14:30:01.649 [Lua] Lobby data twitch_enabled = false 14:30:01.649 [Lua] Lobby data power_level = 0 14:30:01.650 [Lua] Lobby data num_players = 4 14:30:01.650 [Lua] Lobby data host = 110000103dec252 14:30:01.650 [Lua] Lobby data game_mode = 2 14:30:01.650 [Lua] Lobby data is_private = false 14:30:01.650 [Lua] Lobby data level_key = skittergate 14:30:01.650 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:01.650 [Lua] Lobby data selected_level_key = skittergate 14:30:01.651 [Lua] Lobby data quick_game = true 14:30:01.651 [Lua] Lobby data matchmaking = true 14:30:01.651 [Lua] Lobby data difficulty = hardest 14:30:01.651 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:01.651 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:01.651 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:01.651 [Lua] Lobby data player_slot_2 = 0:0 14:30:01.651 [Lua] Lobby data country_code = DE 14:30:01.652 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:01.652 [Lua] Lobby data eac_authorized = true 14:30:01.652 [Lua] Set lobby end. 14:30:01.652 [Lua] [Matchmaking] register rpcs 14:30:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:30:01.652 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:30:01.652 [Lua] [GameNetworkManager] self.is_server = true 14:30:01.652 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:30:01.652 [Network] Setting artificial MTU limit to 65536 14:30:01.658 [Lua] Switching ConflictSettings: to: default 14:30:01.658 [Lua] pacing=default 14:30:01.658 [Lua] roaming=nil 14:30:01.658 [Lua] specials=default 14:30:01.658 [Lua] debug_color=maroon 14:30:01.658 [Lua] pack_spawning=default 14:30:01.658 [Lua] contained_breeds=nil 14:30:01.658 [Lua] disabled=false 14:30:01.658 [Lua] boss=default 14:30:01.658 [Lua] horde=default 14:30:01.658 [Lua] name=default 14:30:01.658 [Lua] intensity=default 14:30:01.658 [Lua] --- 14:30:01.658 [Lua] [LevelAnalysis] set_random_seed( 8872716) 14:30:01.661 [Lua] [AIInterestPointSystem] Level Seed: 8872716 14:30:01.662 [Lua] 14:30:01.662 [Lua] [entity_system_bag] = table 14:30:01.662 [Lua] [entity_system_bag] = metatable 14:30:01.662 [Lua] [startup_data] = table 14:30:01.662 [Lua] [entity_manager] = table 14:30:01.662 [Lua] [entity_manager] = metatable 14:30:01.662 [Lua] [unit_spawner] = table 14:30:01.662 [Lua] [unit_spawner] = metatable 14:30:01.662 [Lua] [unit_storage] = table 14:30:01.662 [Lua] [unit_storage] = metatable 14:30:01.662 [Lua] [dice_keeper] = table 14:30:01.662 [Lua] [dice_keeper] = metatable 14:30:01.662 [Lua] [is_server] = true (boolean) 14:30:01.665 [Lua] [world] = [World] 14:30:01.665 [Lua] [system_api] = table 14:30:01.665 [Lua] [entity_system] = table 14:30:01.665 [Lua] [entity_system] = metatable 14:30:01.665 [Lua] [network_lobby] = table 14:30:01.665 [Lua] [network_lobby] = metatable 14:30:01.665 [Lua] [profile_synchronizer] = table 14:30:01.665 [Lua] [profile_synchronizer] = metatable 14:30:01.666 [Lua] [level_transition_handler] = table 14:30:01.666 [Lua] [level_transition_handler] = metatable 14:30:01.666 [Lua] [num_local_human_players] = 1 (number) 14:30:01.666 [Lua] [statistics_db] = table 14:30:01.666 [Lua] [statistics_db] = metatable 14:30:01.666 [Lua] [network_server] = table 14:30:01.666 [Lua] [network_server] = metatable 14:30:01.666 [Lua] [input_manager] = table 14:30:01.666 [Lua] [input_manager] = metatable 14:30:01.666 [Lua] [network_clock] = table 14:30:01.666 [Lua] [network_clock] = metatable 14:30:01.666 [Lua] [network_transmit] = table 14:30:01.666 [Lua] [network_transmit] = metatable 14:30:01.666 [Lua] [free_flight_manager] = table 14:30:01.666 [Lua] [free_flight_manager] = metatable 14:30:01.666 [Lua] [network_manager] = table 14:30:01.666 [Lua] [network_manager] = metatable 14:30:01.666 [Lua] [network_event_delegate] = table 14:30:01.666 [Lua] [network_event_delegate] = metatable 14:30:01.666 [Lua] 14:30:01.668 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:30:01.686 [Lua] [AchievementManager] Achievements using the steam platform 14:30:01.687 [Lua] [StateIngame] Level seed: 8872716 14:30:01.687 [World] Spawning level. 14:30:02.001 warning: [Lua] This function is deprecated and shouldn't be called 14:30:02.030 warning: [Lua] This function is deprecated and shouldn't be called 14:30:02.040 [Lua] respawn_unit_spawned with group id: rasknitt_arena 14:30:02.041 [Lua] respawn_unit_spawned with group id: rasknitt_arena 14:30:02.041 [Lua] respawn_unit_spawned with group id: rasknitt_arena 14:30:02.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 148. 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending 14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending 14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending 14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns 14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns 14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1 14:30:02.107 [Lua] [LevelAnalysis] set_random_seed( 8872716) 14:30:02.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:30:02.124 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:30:02.125 [Lua] [IngameUI] init 14:30:02.136 [SteamVoipClient] select_out(110000102bb965d, off) 14:30:02.136 [SteamVoipClient] select_out(110000103dec252, off) 14:30:02.169 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:30:02.169 [Lua] Set lobby begin: 14:30:02.169 [Lua] Lobby data twitch_enabled = false 14:30:02.169 [Lua] Lobby data power_level = 815 14:30:02.169 [Lua] Lobby data num_players = 4 14:30:02.169 [Lua] Lobby data host = 110000103dec252 14:30:02.169 [Lua] Lobby data game_mode = 2 14:30:02.169 [Lua] Lobby data is_private = false 14:30:02.169 [Lua] Lobby data level_key = skittergate 14:30:02.169 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:02.169 [Lua] Lobby data selected_level_key = skittergate 14:30:02.169 [Lua] Lobby data quick_game = true 14:30:02.169 [Lua] Lobby data matchmaking = true 14:30:02.169 [Lua] Lobby data difficulty = hardest 14:30:02.169 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:02.169 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:02.169 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:02.169 [Lua] Lobby data player_slot_2 = 0:0 14:30:02.169 [Lua] Lobby data country_code = DE 14:30:02.170 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:02.170 [Lua] Lobby data eac_authorized = true 14:30:02.170 [Lua] Set lobby end. 14:30:02.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 142. 14:30:02.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 128. 14:30:02.171 warning: [Lua] This function is deprecated and shouldn't be called 14:30:02.171 [Lua] CurrentConflictSettings default 14:30:02.171 [Lua] [ConflictDirector] conflict_director is ai_ready 14:30:02.172 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:30:02.172 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:30:02.179 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:30:02.179 [Lua] Forming navigation groups in one frame 14:30:02.179 [Lua] Forming navigation groups 14:30:02.180 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 14:30:02.279 [Lua] NavigationGroupManager -> calulation time B: 0.098999999999705324 14:30:02.279 [Lua] number of nav groups: 302 14:30:02.281 [Lua] number of refined nav groups : 204 14:30:02.283 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000003601599 14:30:02.283 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.221122483909133 Normalized coefficient: 1.4036028946823438 14:30:02.286 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.80314344115323 Normalized coefficient: 1.2301666440270176 14:30:02.288 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.212298381328578 Normalized coefficient: 1.192071170770534 14:30:02.291 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.855950596928599 Normalized coefficient: 1.5980193736876225 14:30:02.293 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 6.1430142894387254 Normalized coefficient: 1.5383327393925736 14:30:02.301 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:30:02.301 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 14:30:02.301 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 14:30:02.301 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 14:30:02.306 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 14:30:02.306 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters. 14:30:02.306 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:30:02.306 [Lua] [LevelAnalysis] 14:30:02.306 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:30:02.306 [Lua] [LevelAnalysis] 14:30:02.306 [Lua] [LevelAnalysis] Terror events added: 14:30:02.306 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 14:30:02.306 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 14:30:02.306 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 14:30:02.306 [Lua] ----> using boss gizmo! 14:30:02.306 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1684.7 start-travel-dist: 1946.1, end-travel-dist: 2140.8 spawn_distance 251.4 14:30:02.309 [Lua] Adding main path event: Vector3Box(308, 230, -12.305) boss_event_chaos_troll 45 table: 0000000001C1E0F0 14:30:02.309 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1 14:30:02.309 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346 14:30:02.309 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 14:30:02.309 [Lua] [LevelAnalysis] wanted_distance: 824.92058277130127 14:30:02.309 [Lua] [LevelAnalysis] Terror events added: 14:30:02.309 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:30:02.312 [Lua] Adding main path event: Vector3Box(161.984, -160.949, -39.4608) rare_event_loot_rat 45 table: 0000000001C1E700 14:30:02.312 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946 14:30:02.316 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:30:02.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:30:02.323 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:30:02.324 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76 14:30:02.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:30:02.324 [Save] Loading `ut_tweaks_presets` 14:30:02.324 warning: [Save] Missing filename `ut_tweaks_presets` 14:30:02.452 [Lua] MUSIC: explore -> lost 14:30:02.741 [Lua] MUSIC: lost -> explore 14:30:02.881 [Lua] Set lobby begin: 14:30:02.881 [Lua] Lobby data twitch_enabled = false 14:30:02.881 [Lua] Lobby data power_level = 815 14:30:02.881 [Lua] Lobby data num_players = 4 14:30:02.881 [Lua] Lobby data host = 110000103dec252 14:30:02.881 [Lua] Lobby data game_mode = 2 14:30:02.881 [Lua] Lobby data is_private = false 14:30:02.881 [Lua] Lobby data level_key = skittergate 14:30:02.881 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:02.881 [Lua] Lobby data selected_level_key = skittergate 14:30:02.881 [Lua] Lobby data quick_game = true 14:30:02.881 [Lua] Lobby data matchmaking = true 14:30:02.881 [Lua] Lobby data difficulty = hardest 14:30:02.881 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:02.881 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:02.881 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:02.881 [Lua] Lobby data player_slot_2 = 0:0 14:30:02.881 [Lua] Lobby data country_code = DE 14:30:02.881 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:02.882 [Lua] Lobby data eac_authorized = true 14:30:02.882 [Lua] Set lobby end. 14:30:02.882 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:30:02.882 [Lua] Breedfreezer (server) starting a hot join sync 14:30:02.882 [Lua] packing 0 units of breed chaos_marauder 14:30:02.882 [Lua] packing 0 units of breed skaven_clan_rat 14:30:02.882 [Lua] packing 0 units of breed skaven_storm_vermin 14:30:02.882 [Lua] packing 0 units of breed skaven_slave 14:30:02.882 [Lua] packing 0 units of breed chaos_fanatic 14:30:02.882 [Lua] packing 0 units of breed beastmen_bestigor 14:30:02.882 [Lua] packing 0 units of breed beastmen_gor 14:30:02.882 [Lua] packing 0 units of breed chaos_berzerker 14:30:02.882 [Lua] packing 0 units of breed chaos_warrior 14:30:02.882 [Lua] packing 0 units of breed beastmen_ungor 14:30:02.882 [Lua] packing 0 units of breed skaven_plague_monk 14:30:02.882 [Lua] packing 0 units of breed chaos_raider 14:30:02.882 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:30:02.882 [Lua] 14:30:02.882 [Lua] [1] = 1 (number) 14:30:02.882 [Lua] [2] = 0 (number) 14:30:02.882 [Lua] [3] = 1 (number) 14:30:02.882 [Lua] [4] = 0 (number) 14:30:02.882 [Lua] [5] = 1 (number) 14:30:02.882 [Lua] [6] = 0 (number) 14:30:02.882 [Lua] [7] = 1 (number) 14:30:02.882 [Lua] [8] = 0 (number) 14:30:02.882 [Lua] [9] = 1 (number) 14:30:02.882 [Lua] [10] = 0 (number) 14:30:02.882 [Lua] [11] = 1 (number) 14:30:02.882 [Lua] [12] = 0 (number) 14:30:02.882 [Lua] [13] = 1 (number) 14:30:02.882 [Lua] [14] = 0 (number) 14:30:02.882 [Lua] [15] = 1 (number) 14:30:02.882 [Lua] [16] = 0 (number) 14:30:02.882 [Lua] [17] = 1 (number) 14:30:02.882 [Lua] [18] = 0 (number) 14:30:02.882 [Lua] [19] = 1 (number) 14:30:02.882 [Lua] [20] = 0 (number) 14:30:02.882 [Lua] [21] = 1 (number) 14:30:02.882 [Lua] [22] = 0 (number) 14:30:02.882 [Lua] [23] = 1 (number) 14:30:02.882 [Lua] [24] = 0 (number) 14:30:02.882 [Lua] 14:30:02.882 [Lua] 14:30:02.882 [Lua] 14:30:02.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 14:30:02.883 [Lua] RemotePlayer:create_game_object( ) 77 14:30:02.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:30:03.201 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:30:03.201 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:30:03.201 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:30:05.177 [Lua] Set lobby begin: 14:30:05.177 [Lua] Lobby data twitch_enabled = false 14:30:05.177 [Lua] Lobby data power_level = 815 14:30:05.178 [Lua] Lobby data num_players = 4 14:30:05.178 [Lua] Lobby data host = 110000103dec252 14:30:05.178 [Lua] Lobby data game_mode = 2 14:30:05.178 [Lua] Lobby data is_private = false 14:30:05.178 [Lua] Lobby data level_key = skittergate 14:30:05.178 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:05.178 [Lua] Lobby data selected_level_key = skittergate 14:30:05.178 [Lua] Lobby data quick_game = true 14:30:05.178 [Lua] Lobby data matchmaking = true 14:30:05.178 [Lua] Lobby data difficulty = hardest 14:30:05.178 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:05.178 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:05.178 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:05.178 [Lua] Lobby data player_slot_2 = 0:0 14:30:05.179 [Lua] Lobby data country_code = DE 14:30:05.179 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:05.179 [Lua] Lobby data eac_authorized = true 14:30:05.179 [Lua] Set lobby end. 14:30:05.179 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 14:30:05.179 [Lua] Breedfreezer (server) starting a hot join sync 14:30:05.179 [Lua] packing 0 units of breed chaos_marauder 14:30:05.179 [Lua] packing 0 units of breed skaven_clan_rat 14:30:05.179 [Lua] packing 0 units of breed skaven_storm_vermin 14:30:05.179 [Lua] packing 0 units of breed skaven_slave 14:30:05.179 [Lua] packing 0 units of breed chaos_fanatic 14:30:05.179 [Lua] packing 0 units of breed beastmen_bestigor 14:30:05.179 [Lua] packing 0 units of breed beastmen_gor 14:30:05.179 [Lua] packing 0 units of breed chaos_berzerker 14:30:05.179 [Lua] packing 0 units of breed chaos_warrior 14:30:05.179 [Lua] packing 0 units of breed beastmen_ungor 14:30:05.179 [Lua] packing 0 units of breed skaven_plague_monk 14:30:05.179 [Lua] packing 0 units of breed chaos_raider 14:30:05.179 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:30:05.179 [Lua] 14:30:05.179 [Lua] [1] = 1 (number) 14:30:05.179 [Lua] [2] = 0 (number) 14:30:05.179 [Lua] [3] = 1 (number) 14:30:05.179 [Lua] [4] = 0 (number) 14:30:05.179 [Lua] [5] = 1 (number) 14:30:05.179 [Lua] [6] = 0 (number) 14:30:05.179 [Lua] [7] = 1 (number) 14:30:05.179 [Lua] [8] = 0 (number) 14:30:05.179 [Lua] [9] = 1 (number) 14:30:05.179 [Lua] [10] = 0 (number) 14:30:05.179 [Lua] [11] = 1 (number) 14:30:05.179 [Lua] [12] = 0 (number) 14:30:05.179 [Lua] [13] = 1 (number) 14:30:05.179 [Lua] [14] = 0 (number) 14:30:05.179 [Lua] [15] = 1 (number) 14:30:05.179 [Lua] [16] = 0 (number) 14:30:05.179 [Lua] [17] = 1 (number) 14:30:05.179 [Lua] [18] = 0 (number) 14:30:05.179 [Lua] [19] = 1 (number) 14:30:05.179 [Lua] [20] = 0 (number) 14:30:05.179 [Lua] [21] = 1 (number) 14:30:05.179 [Lua] [22] = 0 (number) 14:30:05.179 [Lua] [23] = 1 (number) 14:30:05.179 [Lua] [24] = 0 (number) 14:30:05.179 [Lua] 14:30:05.179 [Lua] 14:30:05.179 [Lua] 14:30:05.180 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 14:30:05.180 [Lua] RemotePlayer:create_game_object( ) 78 14:30:05.190 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 14:30:05.854 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:30:05.854 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 14:30:06.531 [Window] Window => active 14:30:07.078 [Lua] Set lobby begin: 14:30:07.078 [Lua] Lobby data twitch_enabled = false 14:30:07.078 [Lua] Lobby data power_level = 271 14:30:07.078 [Lua] Lobby data num_players = 4 14:30:07.078 [Lua] Lobby data host = 110000103dec252 14:30:07.078 [Lua] Lobby data game_mode = 2 14:30:07.078 [Lua] Lobby data is_private = false 14:30:07.078 [Lua] Lobby data level_key = skittergate 14:30:07.078 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:07.078 [Lua] Lobby data selected_level_key = skittergate 14:30:07.079 [Lua] Lobby data quick_game = true 14:30:07.079 [Lua] Lobby data matchmaking = true 14:30:07.079 [Lua] Lobby data difficulty = hardest 14:30:07.079 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:07.079 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:07.079 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:07.079 [Lua] Lobby data player_slot_2 = 0:0 14:30:07.079 [Lua] Lobby data country_code = DE 14:30:07.079 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:07.079 [Lua] Lobby data eac_authorized = true 14:30:07.079 [Lua] Set lobby end. 14:30:09.975 [Lua] Set lobby begin: 14:30:09.975 [Lua] Lobby data twitch_enabled = false 14:30:09.975 [Lua] Lobby data power_level = 271 14:30:09.975 [Lua] Lobby data num_players = 4 14:30:09.975 [Lua] Lobby data host = 110000103dec252 14:30:09.975 [Lua] Lobby data game_mode = 2 14:30:09.975 [Lua] Lobby data is_private = false 14:30:09.975 [Lua] Lobby data level_key = skittergate 14:30:09.975 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:09.975 [Lua] Lobby data selected_level_key = skittergate 14:30:09.975 [Lua] Lobby data quick_game = true 14:30:09.975 [Lua] Lobby data matchmaking = true 14:30:09.975 [Lua] Lobby data difficulty = hardest 14:30:09.975 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:09.975 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:09.975 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:09.975 [Lua] Lobby data player_slot_2 = 0:0 14:30:09.976 [Lua] Lobby data country_code = DE 14:30:09.976 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:09.976 [Lua] Lobby data eac_authorized = true 14:30:09.976 [Lua] Set lobby end. 14:30:09.976 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:30:09.976 [Lua] Breedfreezer (server) starting a hot join sync 14:30:09.976 [Lua] packing 0 units of breed chaos_marauder 14:30:09.976 [Lua] packing 0 units of breed skaven_clan_rat 14:30:09.976 [Lua] packing 0 units of breed skaven_storm_vermin 14:30:09.976 [Lua] packing 0 units of breed skaven_slave 14:30:09.976 [Lua] packing 0 units of breed chaos_fanatic 14:30:09.976 [Lua] packing 0 units of breed beastmen_bestigor 14:30:09.976 [Lua] packing 0 units of breed beastmen_gor 14:30:09.976 [Lua] packing 0 units of breed chaos_berzerker 14:30:09.976 [Lua] packing 0 units of breed chaos_warrior 14:30:09.976 [Lua] packing 0 units of breed beastmen_ungor 14:30:09.976 [Lua] packing 0 units of breed skaven_plague_monk 14:30:09.976 [Lua] packing 0 units of breed chaos_raider 14:30:09.976 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:30:09.976 [Lua] 14:30:09.976 [Lua] [1] = 1 (number) 14:30:09.976 [Lua] [2] = 0 (number) 14:30:09.976 [Lua] [3] = 1 (number) 14:30:09.976 [Lua] [4] = 0 (number) 14:30:09.976 [Lua] [5] = 1 (number) 14:30:09.976 [Lua] [6] = 0 (number) 14:30:09.976 [Lua] [7] = 1 (number) 14:30:09.976 [Lua] [8] = 0 (number) 14:30:09.976 [Lua] [9] = 1 (number) 14:30:09.976 [Lua] [10] = 0 (number) 14:30:09.976 [Lua] [11] = 1 (number) 14:30:09.976 [Lua] [12] = 0 (number) 14:30:09.976 [Lua] [13] = 1 (number) 14:30:09.976 [Lua] [14] = 0 (number) 14:30:09.976 [Lua] [15] = 1 (number) 14:30:09.976 [Lua] [16] = 0 (number) 14:30:09.976 [Lua] [17] = 1 (number) 14:30:09.976 [Lua] [18] = 0 (number) 14:30:09.976 [Lua] [19] = 1 (number) 14:30:09.976 [Lua] [20] = 0 (number) 14:30:09.976 [Lua] [21] = 1 (number) 14:30:09.976 [Lua] [22] = 0 (number) 14:30:09.976 [Lua] [23] = 1 (number) 14:30:09.976 [Lua] [24] = 0 (number) 14:30:09.976 [Lua] 14:30:09.976 [Lua] 14:30:09.976 [Lua] 14:30:09.976 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 14:30:09.976 [Lua] RemotePlayer:create_game_object( ) 79 14:30:09.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:30:09.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:09.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:09.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 14:30:10.054 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:30:10.055 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 14:30:10.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:10.074 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:30:10.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 14:30:10.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:10.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3. 14:30:10.156 [Lua] ################################################################################################################# 14:30:10.156 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:30:10.156 [Lua] ################################################################################################################# 14:30:10.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 14:30:10.156 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:30:10.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 14:30:10.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:30:10.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:30:10.313 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:30:10.313 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:30:10.313 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:30:10.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 14:30:10.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:30:10.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 14:30:10.460 [Lua] Commit load time data 14:30:12.167 [Lua] Set lobby begin: 14:30:12.167 [Lua] Lobby data twitch_enabled = false 14:30:12.167 [Lua] Lobby data power_level = 608 14:30:12.167 [Lua] Lobby data num_players = 4 14:30:12.167 [Lua] Lobby data host = 110000103dec252 14:30:12.167 [Lua] Lobby data game_mode = 2 14:30:12.167 [Lua] Lobby data is_private = false 14:30:12.167 [Lua] Lobby data level_key = skittergate 14:30:12.167 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:12.167 [Lua] Lobby data selected_level_key = skittergate 14:30:12.167 [Lua] Lobby data quick_game = true 14:30:12.167 [Lua] Lobby data matchmaking = true 14:30:12.167 [Lua] Lobby data difficulty = hardest 14:30:12.167 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:12.167 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:12.167 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:12.167 [Lua] Lobby data player_slot_2 = 0:0 14:30:12.167 [Lua] Lobby data country_code = DE 14:30:12.167 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:12.167 [Lua] Lobby data eac_authorized = true 14:30:12.167 [Lua] Set lobby end. 14:30:17.172 [Lua] Set lobby begin: 14:30:17.172 [Lua] Lobby data twitch_enabled = false 14:30:17.172 [Lua] Lobby data power_level = 812 14:30:17.172 [Lua] Lobby data num_players = 4 14:30:17.172 [Lua] Lobby data host = 110000103dec252 14:30:17.172 [Lua] Lobby data game_mode = 2 14:30:17.172 [Lua] Lobby data is_private = false 14:30:17.172 [Lua] Lobby data level_key = skittergate 14:30:17.172 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:17.172 [Lua] Lobby data selected_level_key = skittergate 14:30:17.172 [Lua] Lobby data quick_game = true 14:30:17.172 [Lua] Lobby data matchmaking = true 14:30:17.172 [Lua] Lobby data difficulty = hardest 14:30:17.172 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:17.173 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:17.173 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:17.173 [Lua] Lobby data player_slot_2 = 0:0 14:30:17.173 [Lua] Lobby data country_code = DE 14:30:17.173 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:17.173 [Lua] Lobby data eac_authorized = true 14:30:17.173 [Lua] Set lobby end. 14:30:29.263 [Lua] Override Player Respawning pre_norsca_1 true 14:30:36.860 [Lua] Players are leaving the safe zone 14:30:41.537 [Lua] MUSIC: explore -> lost 14:30:42.217 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010192a7b8 14:30:42.218 [Lua] [GameNetworkManager] destroying game object with go_id=91 14:30:43.825 [Lua] [GameNetworkManager] destroying game object with go_id=81 14:30:44.317 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001010fea5b 14:30:44.318 [Lua] [GameNetworkManager] destroying game object with go_id=94 14:30:45.543 [Lua] gm_event_end_conditions_met false true 14:30:45.543 [Save] Saving `save_data` 14:30:45.544 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:30:45.544 [Lua] Game lost 14:30:45.544 [Lua] PlayFabMirror:_commit_internal nil 14:30:45.544 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:30:45.545 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:30:45.549 [Lua] commit result success 15 14:30:45.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 27 14:30:45.550 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:30:45.555 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 27 13 14:30:45.559 [Save] Save done 14:30:45.559 [Save] Saving `save_data` 14:30:45.581 [Save] Save done 14:30:46.381 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 14:30:46.381 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 27 14:30:46.397 [Window] Window => inactive 14:30:47.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 27 14:30:53.256 [Lua] ConflictDirector - destroy all units 14:30:53.330 [Lua] TRANSITION nil nil inn_level 14:30:53.330 [Lua] Transition type "inn_level", is server: true 14:30:53.330 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:30:53.330 [Lua] [GameNetworkManager] Leaving game... 14:30:53.330 [Lua] [GameNetworkManager] Shutting down game session host. 14:30:53.330 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:30:53.330 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:30:53.330 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.21 14:30:53.334 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:30:55.476 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:30:55.476 [Lua] Clearing all global lookup lists 14:30:55.476 [Lua] [IngamePlayerListUI] - Destroy 14:30:55.477 [Lua] [EquipmentUI] - Destroy 14:30:55.477 [Lua] [AbilityUI] - Destroy 14:30:55.477 [Lua] [GamePadEquipmentUI] - Destroy 14:30:55.477 [Lua] [GamePadAbilityUI] - Destroy 14:30:55.477 [Lua] [IngameUI] destroy 14:30:55.486 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:30:55.593 [Lua] [Managers] Destroying state managers... 14:30:55.602 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:30:55.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:30:55.701 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:30:55.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:30:55.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:30:55.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:30:55.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:30:55.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:30:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:30:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:30:55.719 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:30:55.724 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:30:55.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:30:55.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:30:55.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:30:55.732 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:30:55.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:30:55.737 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:30:55.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 14:30:55.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:30:55.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:30:55.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:30:55.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:30:55.753 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:30:55.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:30:55.763 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:30:55.766 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:30:55.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:30:55.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:30:55.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:30:55.777 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:30:55.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:30:55.809 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:30:55.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:30:55.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:30:55.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:30:55.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:30:55.829 [Lua] [Matchmaking] unregister rpcs 14:30:55.829 [Lua] ############### UNLOADING PACKAGES ############### 14:30:55.829 [Lua] [Gamestate] Enter state StateLoading 14:30:55.831 [World] Spawning level. 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] Found camera: end_screen_camera 14:30:55.840 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:30:55.840 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:30:55.840 [Lua] [Matchmaking] register rpcs 14:30:55.840 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:30:55.840 [Lua] Set lobby begin: 14:30:55.840 [Lua] Lobby data twitch_enabled = false 14:30:55.840 [Lua] Lobby data power_level = 0 14:30:55.841 [Lua] Lobby data num_players = 4 14:30:55.841 [Lua] Lobby data host = 110000103dec252 14:30:55.841 [Lua] Lobby data game_mode = 2 14:30:55.841 [Lua] Lobby data is_private = false 14:30:55.841 [Lua] Lobby data level_key = skittergate 14:30:55.841 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:55.841 [Lua] Lobby data selected_level_key = skittergate 14:30:55.841 [Lua] Lobby data quick_game = true 14:30:55.841 [Lua] Lobby data matchmaking = true 14:30:55.841 [Lua] Lobby data difficulty = hardest 14:30:55.841 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:55.841 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:55.841 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:55.841 [Lua] Lobby data player_slot_2 = 0:0 14:30:55.841 [Lua] Lobby data country_code = DE 14:30:55.841 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:55.841 [Lua] Lobby data eac_authorized = true 14:30:55.841 [Lua] Set lobby end. 14:30:55.841 [Lua] registering RPCs 14:30:55.841 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:30:55.841 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:30:55.841 [Lua] Set lobby begin: 14:30:55.841 [Lua] Lobby data twitch_enabled = false 14:30:55.842 [Lua] Lobby data power_level = 0 14:30:55.842 [Lua] Lobby data num_players = 4 14:30:55.842 [Lua] Lobby data host = 110000103dec252 14:30:55.842 [Lua] Lobby data game_mode = 3 14:30:55.842 [Lua] Lobby data is_private = false 14:30:55.842 [Lua] Lobby data level_key = inn_level 14:30:55.842 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:30:55.842 [Lua] Lobby data selected_level_key = skittergate 14:30:55.842 [Lua] Lobby data quick_game = true 14:30:55.842 [Lua] Lobby data matchmaking = false 14:30:55.842 [Lua] Lobby data difficulty = hardest 14:30:55.842 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:30:55.842 [Lua] Lobby data unique_server_name = Alistair MacBain 14:30:55.842 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:30:55.842 [Lua] Lobby data player_slot_2 = 0:0 14:30:55.842 [Lua] Lobby data country_code = DE 14:30:55.842 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:30:55.842 [Lua] Lobby data eac_authorized = true 14:30:55.842 [Lua] Set lobby end. 14:30:55.842 [Lua] MUSIC MANAGER unmute_all_world_sounds 467287 0 14:30:55.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28 14:30:55.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:30:55.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28 14:30:55.847 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:30:55.847 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:30:55.847 [Lua] [LevelTransitionHandler] load_level inn_level 14:30:55.909 [Umbra] Unload tome 14:30:56.003 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 14:30:56.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:30:56.003 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:30:56.003 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:30:56.003 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:30:56.003 [Lua] [StateLoading] got rpc_load_level 49 inn_level 14:30:56.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:30:56.087 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:30:56.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:30:56.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:30:56.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:30:56.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:30:56.135 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:30:56.199 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28 14:30:56.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x72158, position: 4813914 14:31:01.752 [Lua] ### Sending rpc_level_loaded 14:31:01.752 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49 14:31:01.752 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:31:02.150 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:31:02.150 [Lua] [PlayState] Enter Substate EndViewStateScore 14:31:02.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:31:02.369 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:31:02.386 [Lua] [LevelTransitionHandler] Level load completed! 14:31:02.386 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:31:02.386 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:31:02.390 [Lua] ### Sending rpc_level_loaded 14:31:02.390 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49 14:31:02.390 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:31:02.390 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:31:02.390 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:31:02.423 [Lua] ### Sending rpc_level_loaded 14:31:02.423 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49 14:31:02.535 [Lua] ### Sending rpc_level_loaded 14:31:02.535 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49 14:31:02.535 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 14:31:03.778 [Window] Window => active 14:31:06.365 [Lua] [PlayState] Exit Substate EndViewStateScore 14:31:06.370 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:31:07.375 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:31:07.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:31:07.376 [Lua] [Matchmaking] unregister rpcs 14:31:07.376 [Lua] Set lobby begin: 14:31:07.376 [Lua] Lobby data twitch_enabled = false 14:31:07.376 [Lua] Lobby data power_level = 0 14:31:07.376 [Lua] Lobby data num_players = 4 14:31:07.376 [Lua] Lobby data host = 110000103dec252 14:31:07.376 [Lua] Lobby data game_mode = 3 14:31:07.376 [Lua] Lobby data is_private = false 14:31:07.377 [Lua] Lobby data level_key = inn_level 14:31:07.377 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.377 [Lua] Lobby data selected_level_key = skittergate 14:31:07.377 [Lua] Lobby data quick_game = true 14:31:07.377 [Lua] Lobby data matchmaking = false 14:31:07.377 [Lua] Lobby data difficulty = hardest 14:31:07.377 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.377 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.377 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.377 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.377 [Lua] Lobby data country_code = DE 14:31:07.377 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.377 [Lua] Lobby data eac_authorized = true 14:31:07.377 [Lua] Set lobby end. 14:31:07.378 [Lua] [Managers] Destroying state managers... 14:31:07.378 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:31:07.378 [Lua] MUSIC MANAGER Stop_loading_screen_music 467308 0 14:31:07.378 [Lua] [Gamestate] Enter StateIngame HOST 14:31:07.379 [Lua] <>level = inn_level<> 14:31:07.379 [Lua] Set lobby begin: 14:31:07.379 [Lua] Lobby data twitch_enabled = false 14:31:07.379 [Lua] Lobby data power_level = 0 14:31:07.379 [Lua] Lobby data num_players = 4 14:31:07.379 [Lua] Lobby data host = 110000103dec252 14:31:07.379 [Lua] Lobby data game_mode = 3 14:31:07.379 [Lua] Lobby data is_private = false 14:31:07.379 [Lua] Lobby data level_key = inn_level 14:31:07.379 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.379 [Lua] Lobby data selected_level_key = inn_level 14:31:07.380 [Lua] Lobby data quick_game = true 14:31:07.380 [Lua] Lobby data matchmaking = false 14:31:07.380 [Lua] Lobby data difficulty = hardest 14:31:07.380 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.380 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.380 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.380 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.380 [Lua] Lobby data country_code = DE 14:31:07.380 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.380 [Lua] Lobby data eac_authorized = true 14:31:07.380 [Lua] Set lobby end. 14:31:07.380 [Umbra] Init version: 3.4.15 :: 16 threads 14:31:07.380 [Lua] [StateIngame] Server ingame 14:31:07.383 [Lua] Set lobby begin: 14:31:07.383 [Lua] Lobby data twitch_enabled = false 14:31:07.383 [Lua] Lobby data power_level = 0 14:31:07.383 [Lua] Lobby data num_players = 4 14:31:07.383 [Lua] Lobby data host = 110000103dec252 14:31:07.383 [Lua] Lobby data game_mode = 3 14:31:07.383 [Lua] Lobby data is_private = false 14:31:07.383 [Lua] Lobby data level_key = inn_level 14:31:07.383 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.383 [Lua] Lobby data selected_level_key = inn_level 14:31:07.383 [Lua] Lobby data quick_game = true 14:31:07.383 [Lua] Lobby data matchmaking = false 14:31:07.383 [Lua] Lobby data difficulty = hardest 14:31:07.383 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.383 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.384 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.384 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.384 [Lua] Lobby data country_code = DE 14:31:07.384 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.384 [Lua] Lobby data eac_authorized = true 14:31:07.384 [Lua] Set lobby end. 14:31:07.384 [Lua] [Matchmaking] register rpcs 14:31:07.384 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:31:07.384 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:31:07.384 [Lua] [GameNetworkManager] self.is_server = true 14:31:07.384 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:07.384 [Network] Setting artificial MTU limit to 65536 14:31:07.388 [Lua] Switching ConflictSettings: to: disabled 14:31:07.388 [Lua] pacing=disabled 14:31:07.388 [Lua] roaming=nil 14:31:07.388 [Lua] specials=disabled 14:31:07.388 [Lua] debug_color=black 14:31:07.388 [Lua] pack_spawning=disabled 14:31:07.388 [Lua] contained_breeds=nil 14:31:07.388 [Lua] disabled=true 14:31:07.388 [Lua] boss=disabled 14:31:07.388 [Lua] horde=disabled 14:31:07.388 [Lua] name=disabled 14:31:07.388 [Lua] intensity=disabled 14:31:07.388 [Lua] --- 14:31:07.388 [Lua] [LevelAnalysis] set_random_seed( 9315136) 14:31:07.391 [Lua] [AIInterestPointSystem] Level Seed: 9315136 14:31:07.392 [Lua] 14:31:07.392 [Lua] [entity_system_bag] = table 14:31:07.392 [Lua] [entity_system_bag] = metatable 14:31:07.392 [Lua] [startup_data] = table 14:31:07.392 [Lua] [entity_manager] = table 14:31:07.392 [Lua] [entity_manager] = metatable 14:31:07.392 [Lua] [unit_spawner] = table 14:31:07.392 [Lua] [unit_spawner] = metatable 14:31:07.392 [Lua] [unit_storage] = table 14:31:07.392 [Lua] [unit_storage] = metatable 14:31:07.392 [Lua] [dice_keeper] = table 14:31:07.392 [Lua] [dice_keeper] = metatable 14:31:07.392 [Lua] [is_server] = true (boolean) 14:31:07.394 [Lua] [world] = [World] 14:31:07.394 [Lua] [system_api] = table 14:31:07.394 [Lua] [entity_system] = table 14:31:07.394 [Lua] [entity_system] = metatable 14:31:07.394 [Lua] [network_lobby] = table 14:31:07.394 [Lua] [network_lobby] = metatable 14:31:07.394 [Lua] [profile_synchronizer] = table 14:31:07.394 [Lua] [profile_synchronizer] = metatable 14:31:07.394 [Lua] [level_transition_handler] = table 14:31:07.394 [Lua] [level_transition_handler] = metatable 14:31:07.394 [Lua] [num_local_human_players] = 1 (number) 14:31:07.394 [Lua] [statistics_db] = table 14:31:07.394 [Lua] [statistics_db] = metatable 14:31:07.394 [Lua] [network_server] = table 14:31:07.394 [Lua] [network_server] = metatable 14:31:07.394 [Lua] [input_manager] = table 14:31:07.394 [Lua] [input_manager] = metatable 14:31:07.394 [Lua] [network_clock] = table 14:31:07.394 [Lua] [network_clock] = metatable 14:31:07.394 [Lua] [network_transmit] = table 14:31:07.394 [Lua] [network_transmit] = metatable 14:31:07.394 [Lua] [free_flight_manager] = table 14:31:07.394 [Lua] [free_flight_manager] = metatable 14:31:07.394 [Lua] [network_manager] = table 14:31:07.394 [Lua] [network_manager] = metatable 14:31:07.394 [Lua] [network_event_delegate] = table 14:31:07.394 [Lua] [network_event_delegate] = metatable 14:31:07.394 [Lua] 14:31:07.395 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:31:07.397 [Lua] [AchievementManager] Achievements using the steam platform 14:31:07.398 [Lua] [StateIngame] Level seed: 9315136 14:31:07.398 [World] Spawning level. 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read, 14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read, 14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read, 14:31:07.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 14:31:07.551 [Lua] [LevelAnalysis] set_random_seed( 9315136) 14:31:07.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 14:31:07.566 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 14:31:07.566 [Lua] [IngameUI] init 14:31:07.579 [SteamVoipClient] select_out(110000102bb965d, off) 14:31:07.579 [SteamVoipClient] select_out(110000103dec252, off) 14:31:07.624 [Lua] [Matchmaking] Cancelling matchmaking 14:31:07.624 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:31:07.624 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:31:07.624 [Lua] Set lobby begin: 14:31:07.624 [Lua] Lobby data twitch_enabled = false 14:31:07.624 [Lua] Lobby data power_level = 0 14:31:07.625 [Lua] Lobby data num_players = 4 14:31:07.625 [Lua] Lobby data host = 110000103dec252 14:31:07.625 [Lua] Lobby data game_mode = 3 14:31:07.625 [Lua] Lobby data is_private = false 14:31:07.625 [Lua] Lobby data level_key = inn_level 14:31:07.625 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.626 [Lua] Lobby data selected_level_key = inn_level 14:31:07.626 [Lua] Lobby data quick_game = true 14:31:07.626 [Lua] Lobby data matchmaking = false 14:31:07.626 [Lua] Lobby data difficulty = normal 14:31:07.626 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.626 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.626 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.626 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.627 [Lua] Lobby data country_code = DE 14:31:07.627 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.627 [Lua] Lobby data eac_authorized = true 14:31:07.627 [Lua] Set lobby end. 14:31:07.629 [Lua] Set lobby begin: 14:31:07.629 [Lua] Lobby data twitch_enabled = false 14:31:07.629 [Lua] Lobby data power_level = 0 14:31:07.629 [Lua] Lobby data num_players = 4 14:31:07.629 [Lua] Lobby data host = 110000103dec252 14:31:07.629 [Lua] Lobby data game_mode = 3 14:31:07.629 [Lua] Lobby data is_private = false 14:31:07.630 [Lua] Lobby data level_key = inn_level 14:31:07.630 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.630 [Lua] Lobby data selected_level_key = inn_level 14:31:07.630 [Lua] Lobby data quick_game = true 14:31:07.630 [Lua] Lobby data matchmaking = false 14:31:07.630 [Lua] Lobby data difficulty = normal 14:31:07.630 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.630 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.630 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.630 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.630 [Lua] Lobby data country_code = DE 14:31:07.630 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.630 [Lua] Lobby data eac_authorized = true 14:31:07.630 [Lua] Set lobby end. 14:31:07.631 [Lua] [PartyManager] Leader is set to 110000103dec252 14:31:07.631 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:31:07.631 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:31:07.631 [Lua] Set lobby begin: 14:31:07.631 [Lua] Lobby data twitch_enabled = false 14:31:07.631 [Lua] Lobby data power_level = 815 14:31:07.631 [Lua] Lobby data num_players = 4 14:31:07.631 [Lua] Lobby data host = 110000103dec252 14:31:07.631 [Lua] Lobby data game_mode = 3 14:31:07.631 [Lua] Lobby data is_private = false 14:31:07.631 [Lua] Lobby data level_key = inn_level 14:31:07.631 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.631 [Lua] Lobby data selected_level_key = inn_level 14:31:07.631 [Lua] Lobby data quick_game = true 14:31:07.631 [Lua] Lobby data matchmaking = false 14:31:07.631 [Lua] Lobby data difficulty = normal 14:31:07.631 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.631 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.631 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.631 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.631 [Lua] Lobby data country_code = DE 14:31:07.631 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.632 [Lua] Lobby data eac_authorized = true 14:31:07.632 [Lua] Set lobby end. 14:31:07.632 [Flow] complete_skittergate_legend true 14:31:07.632 [Flow] complete_all_helmgart_levels_recruit true 14:31:07.634 [Flow] WitchHunterLevel:32 14:31:07.634 [Flow] LeaderYes 14:31:07.634 [Flow] ALL PC XP:262202 14:31:07.634 [Flow] Has "bogenhafen" DLC:true 14:31:07.634 [Flow] WH XP:51312 14:31:07.634 [Flow] Number of crafted items:5895 14:31:07.634 [Flow] Has "pre_order" DLC:true 14:31:07.634 [Flow] Sum of Powe Levels:1500 14:31:07.634 [Flow] lodestone diff 1:false 14:31:07.634 [Flow] magnus and forest activated 14:31:07.634 [Flow] magnus and forest activated 14:31:07.634 [Flow] cemetery and forest activated 14:31:07.634 [Flow] magnus and cemetery 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.634 [Flow] ALL RUNES ACTIVATED 14:31:07.634 [Flow] magnus and forest activated 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.634 [Flow] ALL RUNES ACTIVATED 14:31:07.634 [Flow] cemetery and forest activated 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.634 [Flow] ALL RUNES ACTIVATED 14:31:07.634 [Flow] magnus and forest activated 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.634 [Flow] ALL RUNES ACTIVATED 14:31:07.634 [Flow] magnus and cemetery 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.634 [Flow] ALL RUNES ACTIVATED 14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:31:07.636 [Lua] CurrentConflictSettings disabled 14:31:07.636 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:31:07.638 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 14:31:07.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:31:07.638 [Save] Loading `ut_tweaks_presets` 14:31:07.638 warning: [Save] Missing filename `ut_tweaks_presets` 14:31:07.659 [Lua] MUSIC: lost -> explore 14:31:07.680 [Lua] ### Sending rpc_level_loaded 14:31:07.680 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49 14:31:07.680 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:31:07.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:31:07.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:31:07.972 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:31:07.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:31:07.992 [Lua] Set lobby begin: 14:31:07.992 [Lua] Lobby data twitch_enabled = false 14:31:07.992 [Lua] Lobby data power_level = 815 14:31:07.992 [Lua] Lobby data num_players = 4 14:31:07.992 [Lua] Lobby data host = 110000103dec252 14:31:07.992 [Lua] Lobby data game_mode = 3 14:31:07.992 [Lua] Lobby data is_private = false 14:31:07.992 [Lua] Lobby data level_key = inn_level 14:31:07.992 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.992 [Lua] Lobby data selected_level_key = inn_level 14:31:07.992 [Lua] Lobby data quick_game = true 14:31:07.992 [Lua] Lobby data matchmaking = false 14:31:07.993 [Lua] Lobby data difficulty = normal 14:31:07.993 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.993 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.993 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.993 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.993 [Lua] Lobby data country_code = DE 14:31:07.993 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.993 [Lua] Lobby data eac_authorized = true 14:31:07.993 [Lua] Set lobby end. 14:31:07.993 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 14:31:07.994 [Lua] Set lobby begin: 14:31:07.994 [Lua] Lobby data twitch_enabled = false 14:31:07.994 [Lua] Lobby data power_level = 815 14:31:07.994 [Lua] Lobby data num_players = 4 14:31:07.994 [Lua] Lobby data host = 110000103dec252 14:31:07.994 [Lua] Lobby data game_mode = 3 14:31:07.994 [Lua] Lobby data is_private = false 14:31:07.994 [Lua] Lobby data level_key = inn_level 14:31:07.994 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:07.994 [Lua] Lobby data selected_level_key = inn_level 14:31:07.994 [Lua] Lobby data quick_game = true 14:31:07.994 [Lua] Lobby data matchmaking = false 14:31:07.995 [Lua] Lobby data difficulty = normal 14:31:07.995 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:07.995 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:07.995 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:07.995 [Lua] Lobby data player_slot_2 = 0:0 14:31:07.995 [Lua] Lobby data country_code = DE 14:31:07.995 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:07.995 [Lua] Lobby data eac_authorized = true 14:31:07.995 [Lua] Set lobby end. 14:31:07.995 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:31:07.996 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 14:31:07.996 [Lua] RemotePlayer:create_game_object( ) 29 14:31:08.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 14:31:08.003 [Lua] RemotePlayer:create_game_object( ) 30 14:31:08.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 14:31:08.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:31:08.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:31:08.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:31:08.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 14:31:08.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:31:08.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:31:08.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:31:08.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 14:31:08.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:31:08.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:31:08.124 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:31:08.124 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:08.124 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:31:08.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:31:08.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:31:08.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 14:31:08.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:31:08.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:31:08.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:31:08.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:31:08.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:31:08.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:31:08.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:31:08.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:31:08.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:31:08.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:31:08.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 14:31:08.202 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:08.202 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 14:31:08.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:31:08.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:31:08.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:31:08.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:31:08.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:31:08.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:31:08.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:31:08.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:31:08.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:31:08.283 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:31:08.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:31:08.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:31:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:31:08.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:31:08.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:31:08.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:31:08.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:31:08.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:31:08.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:31:08.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 14:31:08.345 [Flow] DISABLE 14:31:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 14:31:08.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 14:31:08.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:31:08.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:31:08.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:31:08.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:31:08.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 14:31:08.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:31:08.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:31:08.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:31:08.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 14:31:08.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:31:08.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:31:08.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:31:08.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:31:08.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:31:08.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:31:08.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:31:09.387 [Lua] Set lobby begin: 14:31:09.387 [Lua] Lobby data twitch_enabled = false 14:31:09.387 [Lua] Lobby data power_level = 815 14:31:09.387 [Lua] Lobby data num_players = 4 14:31:09.388 [Lua] Lobby data host = 110000103dec252 14:31:09.388 [Lua] Lobby data game_mode = 3 14:31:09.388 [Lua] Lobby data is_private = false 14:31:09.388 [Lua] Lobby data level_key = inn_level 14:31:09.388 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:09.388 [Lua] Lobby data selected_level_key = inn_level 14:31:09.388 [Lua] Lobby data quick_game = true 14:31:09.388 [Lua] Lobby data matchmaking = false 14:31:09.388 [Lua] Lobby data difficulty = normal 14:31:09.388 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:09.388 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:09.388 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:09.388 [Lua] Lobby data player_slot_2 = 0:0 14:31:09.388 [Lua] Lobby data country_code = DE 14:31:09.388 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:09.388 [Lua] Lobby data eac_authorized = true 14:31:09.388 [Lua] Set lobby end. 14:31:09.388 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:31:09.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 14:31:09.389 [Lua] RemotePlayer:create_game_object( ) 44 14:31:09.400 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:31:09.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:31:09.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:31:09.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 14:31:09.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:31:09.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:09.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:09.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 14:31:09.475 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:09.476 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:31:09.477 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:09.506 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:09.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 14:31:09.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:09.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 14:31:09.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 14:31:09.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 14:31:09.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read, 14:31:09.752 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:09.752 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:31:09.752 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:09.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 14:31:09.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:09.755 [Lua] ################################################################################################################# 14:31:09.755 [Lua] [Loading Time]: 00:00:14 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:31:09.755 [Lua] ################################################################################################################# 14:31:09.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 14:31:09.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 14:31:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:31:09.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:31:09.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:31:09.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 14:31:09.992 [Lua] Commit load time data 14:31:10.744 [Lua] [IngameUI] menu view on_enter start_game_view 14:31:10.749 [Lua] [IngameUI] menu view post_update_on_enter table: 0x042e0330 14:31:10.749 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:31:10.751 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:31:10.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:31:10.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:31:10.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:31:12.415 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:31:12.415 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:31:12.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:31:12.415 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:31:12.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:31:12.578 [Lua] Set lobby begin: 14:31:12.578 [Lua] Lobby data twitch_enabled = false 14:31:12.578 [Lua] Lobby data power_level = 608 14:31:12.578 [Lua] Lobby data num_players = 4 14:31:12.578 [Lua] Lobby data host = 110000103dec252 14:31:12.578 [Lua] Lobby data game_mode = 3 14:31:12.579 [Lua] Lobby data is_private = false 14:31:12.579 [Lua] Lobby data level_key = inn_level 14:31:12.579 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:12.579 [Lua] Lobby data selected_level_key = inn_level 14:31:12.579 [Lua] Lobby data quick_game = true 14:31:12.579 [Lua] Lobby data matchmaking = false 14:31:12.579 [Lua] Lobby data difficulty = normal 14:31:12.579 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:12.579 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:12.579 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:12.579 [Lua] Lobby data player_slot_2 = 0:0 14:31:12.579 [Lua] Lobby data country_code = DE 14:31:12.579 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:12.579 [Lua] Lobby data eac_authorized = true 14:31:12.579 [Lua] Set lobby end. 14:31:12.705 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:31:12.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:31:12.705 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:31:12.706 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:31:12.706 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:31:14.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 14:31:14.488 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:31:14.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 14:31:14.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:31:14.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:31:15.567 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:31:15.567 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 14:31:15.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:31:15.569 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:31:15.569 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:31:15.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:31:15.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:31:15.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:31:15.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:31:15.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:31:15.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:31:15.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:31:15.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:31:15.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:31:15.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:31:16.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:31:16.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:31:16.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:31:16.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:31:16.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:31:16.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:31:16.255 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 14:31:16.255 [Lua] ............................................................................................................ 14:31:16.255 [Lua] ............................................................................................................ 14:31:16.255 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 14:31:16.255 [Lua] ............................................................................................................ 14:31:16.255 [Lua] ............................................................................................................ 14:31:16.255 [Lua] [Matchmaking] Cancelling matchmaking 14:31:16.255 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:31:16.363 [Lua] [IngameUI] menu view on_exit start_game_view 14:31:16.363 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:31:16.363 [Save] Saving `save_data` 14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:31:16.373 [Save] Save done 14:31:16.373 [Lua] [IngameUI] menu view post_update_on_exit table: 0x042e0330 14:31:17.609 [Lua] PlayFabMirror:_commit_internal 16 14:31:17.609 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:31:17.611 [Lua] generate_backend_stats 110000103dec252:1 14:31:17.619 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:31:17.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 14:31:17.620 [Lua] Set lobby begin: 14:31:17.620 [Lua] Lobby data twitch_enabled = false 14:31:17.620 [Lua] Lobby data power_level = 812 14:31:17.620 [Lua] Lobby data num_players = 4 14:31:17.620 [Lua] Lobby data host = 110000103dec252 14:31:17.620 [Lua] Lobby data game_mode = 3 14:31:17.620 [Lua] Lobby data is_private = false 14:31:17.620 [Lua] Lobby data level_key = inn_level 14:31:17.620 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:17.620 [Lua] Lobby data selected_level_key = inn_level 14:31:17.620 [Lua] Lobby data quick_game = true 14:31:17.620 [Lua] Lobby data matchmaking = false 14:31:17.620 [Lua] Lobby data difficulty = normal 14:31:17.620 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:17.620 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:17.620 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:17.620 [Lua] Lobby data player_slot_2 = 0:0 14:31:17.620 [Lua] Lobby data country_code = DE 14:31:17.620 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:17.621 [Lua] Lobby data eac_authorized = true 14:31:17.621 [Lua] Set lobby end. 14:31:17.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 14:31:17.722 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:31:17.722 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:31:17.724 [Lua] Set lobby begin: 14:31:17.724 [Lua] Lobby data twitch_enabled = false 14:31:17.724 [Lua] Lobby data power_level = 812 14:31:17.724 [Lua] Lobby data num_players = 4 14:31:17.724 [Lua] Lobby data host = 110000103dec252 14:31:17.724 [Lua] Lobby data game_mode = 3 14:31:17.724 [Lua] Lobby data is_private = false 14:31:17.724 [Lua] Lobby data level_key = inn_level 14:31:17.724 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:17.724 [Lua] Lobby data selected_level_key = inn_level 14:31:17.724 [Lua] Lobby data quick_game = true 14:31:17.724 [Lua] Lobby data matchmaking = false 14:31:17.724 [Lua] Lobby data difficulty = hardest 14:31:17.724 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:17.725 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:17.725 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:17.725 [Lua] Lobby data player_slot_2 = 0:0 14:31:17.725 [Lua] Lobby data country_code = DE 14:31:17.725 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:17.725 [Lua] Lobby data eac_authorized = true 14:31:17.725 [Lua] Set lobby end. 14:31:17.725 [Lua] [PartyManager] Leader is set to 110000103dec252 14:31:17.725 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 14:31:17.725 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:31:17.725 [Lua] Set lobby begin: 14:31:17.725 [Lua] Lobby data twitch_enabled = false 14:31:17.725 [Lua] Lobby data power_level = 812 14:31:17.725 [Lua] Lobby data num_players = 4 14:31:17.725 [Lua] Lobby data host = 110000103dec252 14:31:17.725 [Lua] Lobby data game_mode = 1 14:31:17.725 [Lua] Lobby data is_private = false 14:31:17.725 [Lua] Lobby data level_key = inn_level 14:31:17.725 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:17.725 [Lua] Lobby data selected_level_key = inn_level 14:31:17.725 [Lua] Lobby data quick_game = true 14:31:17.725 [Lua] Lobby data matchmaking = true 14:31:17.726 [Lua] Lobby data difficulty = hardest 14:31:17.726 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:17.726 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:17.726 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:17.726 [Lua] Lobby data player_slot_2 = 0:0 14:31:17.726 [Lua] Lobby data country_code = DE 14:31:17.726 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:17.726 [Lua] Lobby data eac_authorized = true 14:31:17.726 [Lua] Set lobby end. 14:31:17.726 [Lua] Set lobby begin: 14:31:17.726 [Lua] Lobby data twitch_enabled = false 14:31:17.726 [Lua] Lobby data power_level = 812 14:31:17.726 [Lua] Lobby data num_players = 4 14:31:17.726 [Lua] Lobby data host = 110000103dec252 14:31:17.726 [Lua] Lobby data game_mode = 1 14:31:17.726 [Lua] Lobby data is_private = false 14:31:17.726 [Lua] Lobby data level_key = inn_level 14:31:17.726 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:17.726 [Lua] Lobby data selected_level_key = inn_level 14:31:17.726 [Lua] Lobby data quick_game = true 14:31:17.726 [Lua] Lobby data matchmaking = true 14:31:17.726 [Lua] Lobby data difficulty = hardest 14:31:17.726 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:17.726 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:17.726 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:17.727 [Lua] Lobby data player_slot_2 = 0:0 14:31:17.727 [Lua] Lobby data country_code = DE 14:31:17.727 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:17.727 [Lua] Lobby data eac_authorized = true 14:31:17.727 [Lua] Set lobby end. 14:31:17.729 [Lua] [ChatManager][1]System: Starting hosted game... 14:31:17.729 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:31:17.729 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:31:18.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 14:31:18.068 [Lua] commit result success 16 14:31:29.855 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:31:29.857 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:31:29.857 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 14:31:29.857 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 14:31:29.857 [Lua] Set lobby begin: 14:31:29.857 [Lua] Lobby data twitch_enabled = false 14:31:29.858 [Lua] Lobby data power_level = 812 14:31:29.858 [Lua] Lobby data num_players = 4 14:31:29.858 [Lua] Lobby data host = 110000103dec252 14:31:29.858 [Lua] Lobby data game_mode = 2 14:31:29.858 [Lua] Lobby data is_private = false 14:31:29.858 [Lua] Lobby data level_key = inn_level 14:31:29.858 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:29.858 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:29.858 [Lua] Lobby data quick_game = true 14:31:29.858 [Lua] Lobby data matchmaking = true 14:31:29.858 [Lua] Lobby data difficulty = hardest 14:31:29.858 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:29.858 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:29.858 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:29.858 [Lua] Lobby data player_slot_2 = 0:0 14:31:29.858 [Lua] Lobby data country_code = DE 14:31:29.859 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:29.859 [Lua] Lobby data eac_authorized = true 14:31:29.859 [Lua] Set lobby end. 14:31:29.860 [Lua] Set lobby begin: 14:31:29.860 [Lua] Lobby data twitch_enabled = false 14:31:29.861 [Lua] Lobby data power_level = 812 14:31:29.861 [Lua] Lobby data num_players = 4 14:31:29.861 [Lua] Lobby data host = 110000103dec252 14:31:29.861 [Lua] Lobby data game_mode = 2 14:31:29.861 [Lua] Lobby data is_private = false 14:31:29.861 [Lua] Lobby data level_key = inn_level 14:31:29.861 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:29.861 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:29.861 [Lua] Lobby data quick_game = true 14:31:29.861 [Lua] Lobby data matchmaking = true 14:31:29.861 [Lua] Lobby data difficulty = hardest 14:31:29.861 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:29.861 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:29.861 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:29.861 [Lua] Lobby data player_slot_2 = 0:0 14:31:29.861 [Lua] Lobby data country_code = DE 14:31:29.861 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:29.861 [Lua] Lobby data eac_authorized = true 14:31:29.861 [Lua] Set lobby end. 14:31:29.862 [Lua] Complete level triggered. 14:31:29.863 [Lua] gm_event_end_conditions_met false false 14:31:29.863 [Save] Saving `save_data` 14:31:29.863 [Lua] PlayFabMirror:_commit_internal nil 14:31:29.863 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:31:29.865 [Lua] generate_backend_stats 110000103dec252:1 14:31:29.871 [Save] Save done 14:31:29.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:31:29.873 [Save] Saving `save_data` 14:31:29.873 [Lua] TRANSITION nil nil skaven_stronghold 14:31:29.873 [Lua] Transition type "skaven_stronghold", is server: true 14:31:29.873 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:31:29.873 [Lua] [GameNetworkManager] Leaving game... 14:31:29.873 [Lua] [GameNetworkManager] Shutting down game session host. 14:31:29.873 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:31:29.873 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:31:29.873 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.43 14:31:29.880 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:31:29.880 [Lua] commit result success 17 14:31:29.885 [Save] Save done 14:31:31.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:31:31.874 [Lua] Clearing all global lookup lists 14:31:31.874 [Lua] [IngamePlayerListUI] - Destroy 14:31:31.874 [Lua] [EquipmentUI] - Destroy 14:31:31.874 [Lua] [AbilityUI] - Destroy 14:31:31.874 [Lua] [GamePadEquipmentUI] - Destroy 14:31:31.874 [Lua] [GamePadAbilityUI] - Destroy 14:31:31.874 [Lua] [IngameUI] destroy 14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 14:31:31.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1 14:31:31.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 14:31:31.884 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:31:31.933 [Lua] [Managers] Destroying state managers... 14:31:31.939 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:31:31.939 [Lua] [Matchmaking] unregister rpcs 14:31:31.939 [Lua] ############### UNLOADING PACKAGES ############### 14:31:31.939 [Lua] [Gamestate] Enter state StateLoading 14:31:31.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:31:31.941 [Lua] [Matchmaking] register rpcs 14:31:31.942 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:31:31.942 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:31:31.942 [Lua] Set lobby begin: 14:31:31.942 [Lua] Lobby data twitch_enabled = false 14:31:31.942 [Lua] Lobby data power_level = 0 14:31:31.942 [Lua] Lobby data num_players = 4 14:31:31.942 [Lua] Lobby data host = 110000103dec252 14:31:31.942 [Lua] Lobby data game_mode = 2 14:31:31.942 [Lua] Lobby data is_private = false 14:31:31.942 [Lua] Lobby data level_key = inn_level 14:31:31.942 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:31.942 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:31.942 [Lua] Lobby data quick_game = true 14:31:31.942 [Lua] Lobby data matchmaking = true 14:31:31.942 [Lua] Lobby data difficulty = hardest 14:31:31.942 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:31.942 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:31.942 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:31.942 [Lua] Lobby data player_slot_2 = 0:0 14:31:31.942 [Lua] Lobby data country_code = DE 14:31:31.942 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:31.943 [Lua] Lobby data eac_authorized = true 14:31:31.943 [Lua] Set lobby end. 14:31:31.943 [Lua] registering RPCs 14:31:31.943 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:31:31.943 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:31:31.943 [Lua] Set lobby begin: 14:31:31.943 [Lua] Lobby data twitch_enabled = false 14:31:31.943 [Lua] Lobby data power_level = 0 14:31:31.943 [Lua] Lobby data num_players = 4 14:31:31.943 [Lua] Lobby data host = 110000103dec252 14:31:31.943 [Lua] Lobby data game_mode = 2 14:31:31.943 [Lua] Lobby data is_private = false 14:31:31.943 [Lua] Lobby data level_key = skaven_stronghold 14:31:31.943 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:31.943 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:31.943 [Lua] Lobby data quick_game = true 14:31:31.943 [Lua] Lobby data matchmaking = true 14:31:31.943 [Lua] Lobby data difficulty = hardest 14:31:31.943 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:31.943 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:31.943 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:31.943 [Lua] Lobby data player_slot_2 = 0:0 14:31:31.944 [Lua] Lobby data country_code = DE 14:31:31.944 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:31.944 [Lua] Lobby data eac_authorized = true 14:31:31.944 [Lua] Set lobby end. 14:31:31.944 [Lua] MUSIC MANAGER unmute_all_world_sounds 468162 0 14:31:31.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 31 14:31:31.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:31:31.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 31 14:31:31.946 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 14:31:31.947 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 14:31:31.947 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 14:31:31.992 [Umbra] Unload tome 14:31:32.091 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:31:32.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:31:32.091 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 14:31:32.091 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 14:31:32.091 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 14:31:32.091 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold 14:31:32.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 14:31:32.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 14:31:32.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 14:31:32.168 [Lua] MUSIC MANAGER Play_loading_screen_music 468163 0 14:31:32.185 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 14:31:32.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 31 14:31:36.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 14:31:36.094 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 14:31:36.112 [Lua] [LevelTransitionHandler] Level load completed! 14:31:36.112 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:31:36.122 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 14:31:36.122 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 14:31:36.122 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 14:31:36.122 [Lua] checking dlc's against conflict directors 14:31:36.122 [Lua] --- --- --- 14:31:36.122 [Lua] Starting... difficulty 'hardest' 14:31:36.122 [Lua] These are the starting conflict directors: 14:31:36.122 [Lua] skaven 14:31:36.122 [Lua] --- --- --- 14:31:36.122 [Lua] 14:31:36.122 [Lua] DONE! Found the following directors: 14:31:36.122 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:31:36.123 [Lua] ### Sending rpc_level_loaded 14:31:36.123 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 85 14:31:36.123 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:31:36.147 [Lua] ### Sending rpc_level_loaded 14:31:36.147 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 85 14:31:36.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:31:36.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:31:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:31:36.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:31:36.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:31:36.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:31:36.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:31:36.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:31:36.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:31:36.718 [Lua] ### Sending rpc_level_loaded 14:31:36.718 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 85 14:31:36.718 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:31:36.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:31:36.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:31:36.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:31:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:31:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:31:37.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:31:37.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:31:37.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:31:37.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:31:37.496 [Lua] ### Sending rpc_level_loaded 14:31:37.496 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 85 14:31:37.496 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:31:37.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:31:37.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:31:37.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:31:37.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:31:37.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:31:37.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:31:37.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:31:37.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:31:37.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:31:37.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:31:37.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:31:37.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:31:38.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:31:38.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:31:38.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:31:38.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:31:38.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:31:38.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:31:38.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:31:38.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:31:38.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:31:38.473 [Lua] ### Sending rpc_level_loaded 14:31:38.473 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 85 14:31:38.473 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 14:31:38.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:31:38.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:31:38.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:31:39.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:31:39.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:31:39.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:31:39.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:31:39.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:31:39.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:31:39.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:31:39.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:31:39.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:31:39.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:31:39.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:31:39.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:31:39.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:31:39.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:31:39.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:31:40.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:31:40.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:31:40.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:31:40.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:31:40.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:31:40.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:31:40.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:31:40.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:31:40.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:31:41.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:31:41.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:31:41.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:31:41.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:31:41.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:31:41.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:31:41.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:31:41.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:31:41.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:31:41.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:31:41.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:31:41.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:31:42.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:31:42.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:31:42.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:31:42.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:31:42.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:31:42.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:31:42.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:31:42.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:31:42.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:31:42.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:31:42.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:31:42.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:31:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:31:42.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:31:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:31:42.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:31:42.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:31:42.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:31:43.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:31:43.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:31:43.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:31:43.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:31:43.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:31:43.575 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 14:31:43.575 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:31:43.575 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:31:44.583 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:31:44.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:31:44.583 [Lua] [Matchmaking] unregister rpcs 14:31:44.583 [Lua] Set lobby begin: 14:31:44.583 [Lua] Lobby data twitch_enabled = false 14:31:44.583 [Lua] Lobby data power_level = 0 14:31:44.583 [Lua] Lobby data num_players = 4 14:31:44.583 [Lua] Lobby data host = 110000103dec252 14:31:44.583 [Lua] Lobby data game_mode = 2 14:31:44.584 [Lua] Lobby data is_private = false 14:31:44.584 [Lua] Lobby data level_key = skaven_stronghold 14:31:44.584 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:44.584 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:44.584 [Lua] Lobby data quick_game = true 14:31:44.584 [Lua] Lobby data matchmaking = true 14:31:44.584 [Lua] Lobby data difficulty = hardest 14:31:44.584 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:44.584 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:44.584 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:44.584 [Lua] Lobby data player_slot_2 = 0:0 14:31:44.584 [Lua] Lobby data country_code = DE 14:31:44.584 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:44.584 [Lua] Lobby data eac_authorized = true 14:31:44.584 [Lua] Set lobby end. 14:31:44.584 [Lua] [Managers] Destroying state managers... 14:31:44.585 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 14:31:44.585 [Lua] MUSIC MANAGER Stop_loading_screen_music 468164 0 14:31:44.585 [Lua] [Gamestate] Enter StateIngame HOST 14:31:44.586 [Lua] <>level = skaven_stronghold<> 14:31:44.586 [Lua] Set lobby begin: 14:31:44.586 [Lua] Lobby data twitch_enabled = false 14:31:44.586 [Lua] Lobby data power_level = 0 14:31:44.586 [Lua] Lobby data num_players = 4 14:31:44.586 [Lua] Lobby data host = 110000103dec252 14:31:44.586 [Lua] Lobby data game_mode = 2 14:31:44.586 [Lua] Lobby data is_private = false 14:31:44.586 [Lua] Lobby data level_key = skaven_stronghold 14:31:44.586 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:44.586 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:44.586 [Lua] Lobby data quick_game = true 14:31:44.586 [Lua] Lobby data matchmaking = true 14:31:44.586 [Lua] Lobby data difficulty = hardest 14:31:44.586 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:44.586 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:44.586 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:44.586 [Lua] Lobby data player_slot_2 = 0:0 14:31:44.586 [Lua] Lobby data country_code = DE 14:31:44.586 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:44.586 [Lua] Lobby data eac_authorized = true 14:31:44.586 [Lua] Set lobby end. 14:31:44.586 [Umbra] Init version: 3.4.15 :: 16 threads 14:31:44.587 [Lua] [StateIngame] Server ingame 14:31:44.590 [Lua] Set lobby begin: 14:31:44.590 [Lua] Lobby data twitch_enabled = false 14:31:44.590 [Lua] Lobby data power_level = 0 14:31:44.590 [Lua] Lobby data num_players = 4 14:31:44.590 [Lua] Lobby data host = 110000103dec252 14:31:44.590 [Lua] Lobby data game_mode = 2 14:31:44.590 [Lua] Lobby data is_private = false 14:31:44.590 [Lua] Lobby data level_key = skaven_stronghold 14:31:44.590 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:44.590 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:44.590 [Lua] Lobby data quick_game = true 14:31:44.590 [Lua] Lobby data matchmaking = true 14:31:44.590 [Lua] Lobby data difficulty = hardest 14:31:44.591 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:44.591 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:44.591 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:44.591 [Lua] Lobby data player_slot_2 = 0:0 14:31:44.591 [Lua] Lobby data country_code = DE 14:31:44.591 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:44.591 [Lua] Lobby data eac_authorized = true 14:31:44.591 [Lua] Set lobby end. 14:31:44.591 [Lua] [Matchmaking] register rpcs 14:31:44.591 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:31:44.591 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:31:44.591 [Lua] [GameNetworkManager] self.is_server = true 14:31:44.591 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:31:44.591 [Network] Setting artificial MTU limit to 65536 14:31:44.596 [Lua] Switching ConflictSettings: to: skaven 14:31:44.596 [Lua] pacing=default 14:31:44.596 [Lua] roaming=nil 14:31:44.596 [Lua] specials=skaven 14:31:44.596 [Lua] debug_color=orange 14:31:44.596 [Lua] pack_spawning=skaven 14:31:44.596 [Lua] contained_breeds=nil 14:31:44.596 [Lua] disabled=false 14:31:44.596 [Lua] boss=skaven 14:31:44.596 [Lua] horde=default 14:31:44.596 [Lua] name=skaven 14:31:44.596 [Lua] intensity=default 14:31:44.596 [Lua] --- 14:31:44.596 [Lua] [LevelAnalysis] set_random_seed( 10310566) 14:31:44.598 [Lua] [AIInterestPointSystem] Level Seed: 10310566 14:31:44.598 [Lua] 14:31:44.598 [Lua] [entity_system_bag] = table 14:31:44.598 [Lua] [entity_system_bag] = metatable 14:31:44.598 [Lua] [startup_data] = table 14:31:44.598 [Lua] [entity_manager] = table 14:31:44.598 [Lua] [entity_manager] = metatable 14:31:44.598 [Lua] [unit_spawner] = table 14:31:44.598 [Lua] [unit_spawner] = metatable 14:31:44.598 [Lua] [unit_storage] = table 14:31:44.598 [Lua] [unit_storage] = metatable 14:31:44.598 [Lua] [dice_keeper] = table 14:31:44.598 [Lua] [dice_keeper] = metatable 14:31:44.598 [Lua] [is_server] = true (boolean) 14:31:44.601 [Lua] [world] = [World] 14:31:44.601 [Lua] [system_api] = table 14:31:44.601 [Lua] [entity_system] = table 14:31:44.601 [Lua] [entity_system] = metatable 14:31:44.601 [Lua] [network_lobby] = table 14:31:44.601 [Lua] [network_lobby] = metatable 14:31:44.601 [Lua] [profile_synchronizer] = table 14:31:44.601 [Lua] [profile_synchronizer] = metatable 14:31:44.601 [Lua] [level_transition_handler] = table 14:31:44.601 [Lua] [level_transition_handler] = metatable 14:31:44.601 [Lua] [num_local_human_players] = 1 (number) 14:31:44.601 [Lua] [statistics_db] = table 14:31:44.601 [Lua] [statistics_db] = metatable 14:31:44.601 [Lua] [network_server] = table 14:31:44.601 [Lua] [network_server] = metatable 14:31:44.601 [Lua] [input_manager] = table 14:31:44.601 [Lua] [input_manager] = metatable 14:31:44.601 [Lua] [network_clock] = table 14:31:44.601 [Lua] [network_clock] = metatable 14:31:44.601 [Lua] [network_transmit] = table 14:31:44.601 [Lua] [network_transmit] = metatable 14:31:44.601 [Lua] [free_flight_manager] = table 14:31:44.601 [Lua] [free_flight_manager] = metatable 14:31:44.601 [Lua] [network_manager] = table 14:31:44.601 [Lua] [network_manager] = metatable 14:31:44.601 [Lua] [network_event_delegate] = table 14:31:44.601 [Lua] [network_event_delegate] = metatable 14:31:44.601 [Lua] 14:31:44.603 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:31:44.616 [Lua] [AchievementManager] Achievements using the steam platform 14:31:44.617 [Lua] [StateIngame] Level seed: 10310566 14:31:44.617 [World] Spawning level. 14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns 14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns 14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns 14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena 14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena 14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena 14:31:45.356 [Lua] [LevelAnalysis] set_random_seed( 10310566) 14:31:45.375 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:31:45.375 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:31:45.375 [Lua] [IngameUI] init 14:31:45.387 [SteamVoipClient] select_out(110000102bb965d, off) 14:31:45.387 [SteamVoipClient] select_out(110000103dec252, off) 14:31:45.420 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:31:45.420 [Lua] Set lobby begin: 14:31:45.420 [Lua] Lobby data twitch_enabled = false 14:31:45.420 [Lua] Lobby data power_level = 815 14:31:45.420 [Lua] Lobby data num_players = 4 14:31:45.420 [Lua] Lobby data host = 110000103dec252 14:31:45.420 [Lua] Lobby data game_mode = 2 14:31:45.420 [Lua] Lobby data is_private = false 14:31:45.420 [Lua] Lobby data level_key = skaven_stronghold 14:31:45.420 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:45.420 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:45.420 [Lua] Lobby data quick_game = true 14:31:45.420 [Lua] Lobby data matchmaking = true 14:31:45.420 [Lua] Lobby data difficulty = hardest 14:31:45.420 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:45.420 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:45.420 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:45.421 [Lua] Lobby data player_slot_2 = 0:0 14:31:45.421 [Lua] Lobby data country_code = DE 14:31:45.421 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:45.421 [Lua] Lobby data eac_authorized = true 14:31:45.421 [Lua] Set lobby end. 14:31:45.421 [Flow] SSM bake 14:31:45.421 [Flow] Path A1 14:31:45.422 [Lua] CurrentConflictSettings skaven 14:31:45.422 [Lua] [ConflictDirector] conflict_director is ai_ready 14:31:45.423 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 14:31:45.423 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 14:31:45.423 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 14:31:45.423 [Lua] [1] = table 14:31:45.423 [Lua] [2] = table 14:31:45.423 [Lua] [1] = table 14:31:45.423 [Lua] [1] = table 14:31:45.423 [Lua] [2] = table 14:31:45.423 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:31:45.431 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:31:45.431 [Lua] Forming navigation groups in one frame 14:31:45.431 [Lua] Forming navigation groups 14:31:45.432 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 14:31:45.507 [Lua] NavigationGroupManager -> calulation time B: 0.074999999999818101 14:31:45.507 [Lua] number of nav groups: 244 14:31:45.508 [Lua] number of refined nav groups : 190 14:31:45.511 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 14:31:45.511 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.447042858600616 Normalized coefficient: 1.2653607912273803 14:31:45.514 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1117894319817392 Normalized coefficient: 1.7285298477946163 14:31:45.517 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.828424116969108 Normalized coefficient: 1.3315383219481429 14:31:45.520 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.667582601308824 Normalized coefficient: 1.1523617935546078 14:31:45.523 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.203750962018962 Normalized coefficient: 1.1466371576051264 14:31:45.527 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:31:45.527 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 14:31:45.527 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 14:31:45.527 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 14:31:45.527 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 14:31:45.529 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 14:31:45.529 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters. 14:31:45.529 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:31:45.529 [Lua] [LevelAnalysis] 14:31:45.529 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:31:45.529 [Lua] [LevelAnalysis] 14:31:45.529 [Lua] [LevelAnalysis] Terror events added: 14:31:45.529 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:31:45.529 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 14:31:45.529 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 14:31:45.529 [Lua] ----> using boss gizmo! 14:31:45.529 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0 14:31:45.532 [Lua] Adding main path event: Vector3Box(-125.951, 76.5499, 32.3867) boss_event_rat_ogre 45 table: 0000000001CF4590 14:31:45.532 [Lua] NORMAL PATROL MAIN PATH 838.87567138671875 14:31:45.532 [Lua] [waypoints] = table 14:31:45.532 [Lua] [astar_points] = table 14:31:45.532 [Lua] [travel_dist] = 838.6052481085062 (number) 14:31:45.532 [Lua] [one_directional] = true (boolean) 14:31:45.532 [Lua] [id] = boss_8 (string) 14:31:45.532 [Lua] ----> using boss spline path! 14:31:45.535 [Lua] Adding main path event: Vector3Box(-48, 217, -3.358) boss_event_skaven_spline_patrol 45 table: 0000000001CF49C0 14:31:45.535 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 2 14:31:45.535 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905 14:31:45.535 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 14:31:45.535 [Lua] [LevelAnalysis] wanted_distance: 109.82569418847561 14:31:45.535 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1753.710738658905 forbidden_dist: -1543.8850444704294 14:31:45.535 [Lua] [LevelAnalysis] wanted_distance: 1715.2962836853274 14:31:45.535 [Lua] [LevelAnalysis] Terror events added: 14:31:45.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:31:45.535 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 14:31:45.538 [Lua] Adding main path event: Vector3Box(-79.326, -81.6725, 64.55) rare_event_loot_rat 45 table: 0000000001CF5340 14:31:45.541 [Lua] Adding main path event: Vector3Box(171.493, -24.999, 42.8883) rare_event_loot_rat 45 table: 0000000001CF5500 14:31:45.541 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:31:45.544 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:31:45.547 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:31:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:31:45.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 14:31:45.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:31:45.549 [Save] Loading `ut_tweaks_presets` 14:31:45.550 warning: [Save] Missing filename `ut_tweaks_presets` 14:31:45.599 [Flow] SSM bake 14:31:45.608 [Lua] MUSIC: explore -> lost 14:31:45.924 [Lua] MUSIC: lost -> explore 14:31:45.929 [Lua] Set lobby begin: 14:31:45.929 [Lua] Lobby data twitch_enabled = false 14:31:45.929 [Lua] Lobby data power_level = 815 14:31:45.929 [Lua] Lobby data num_players = 4 14:31:45.929 [Lua] Lobby data host = 110000103dec252 14:31:45.930 [Lua] Lobby data game_mode = 2 14:31:45.930 [Lua] Lobby data is_private = false 14:31:45.930 [Lua] Lobby data level_key = skaven_stronghold 14:31:45.930 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:45.930 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:45.930 [Lua] Lobby data quick_game = true 14:31:45.930 [Lua] Lobby data matchmaking = true 14:31:45.930 [Lua] Lobby data difficulty = hardest 14:31:45.930 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:45.930 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:45.930 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:45.930 [Lua] Lobby data player_slot_2 = 0:0 14:31:45.930 [Lua] Lobby data country_code = DE 14:31:45.930 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:45.930 [Lua] Lobby data eac_authorized = true 14:31:45.930 [Lua] Set lobby end. 14:31:45.930 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:31:45.930 [Lua] Breedfreezer (server) starting a hot join sync 14:31:45.930 [Lua] packing 0 units of breed chaos_marauder 14:31:45.930 [Lua] packing 0 units of breed skaven_clan_rat 14:31:45.930 [Lua] packing 0 units of breed skaven_storm_vermin 14:31:45.930 [Lua] packing 0 units of breed skaven_slave 14:31:45.930 [Lua] packing 0 units of breed chaos_fanatic 14:31:45.930 [Lua] packing 0 units of breed beastmen_bestigor 14:31:45.930 [Lua] packing 0 units of breed beastmen_gor 14:31:45.930 [Lua] packing 0 units of breed chaos_berzerker 14:31:45.930 [Lua] packing 0 units of breed chaos_warrior 14:31:45.930 [Lua] packing 0 units of breed beastmen_ungor 14:31:45.930 [Lua] packing 0 units of breed skaven_plague_monk 14:31:45.930 [Lua] packing 0 units of breed chaos_raider 14:31:45.930 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:31:45.930 [Lua] 14:31:45.930 [Lua] [1] = 1 (number) 14:31:45.930 [Lua] [2] = 0 (number) 14:31:45.930 [Lua] [3] = 1 (number) 14:31:45.930 [Lua] [4] = 0 (number) 14:31:45.930 [Lua] [5] = 1 (number) 14:31:45.930 [Lua] [6] = 0 (number) 14:31:45.930 [Lua] [7] = 1 (number) 14:31:45.930 [Lua] [8] = 0 (number) 14:31:45.930 [Lua] [9] = 1 (number) 14:31:45.930 [Lua] [10] = 0 (number) 14:31:45.930 [Lua] [11] = 1 (number) 14:31:45.930 [Lua] [12] = 0 (number) 14:31:45.930 [Lua] [13] = 1 (number) 14:31:45.930 [Lua] [14] = 0 (number) 14:31:45.930 [Lua] [15] = 1 (number) 14:31:45.930 [Lua] [16] = 0 (number) 14:31:45.930 [Lua] [17] = 1 (number) 14:31:45.930 [Lua] [18] = 0 (number) 14:31:45.930 [Lua] [19] = 1 (number) 14:31:45.930 [Lua] [20] = 0 (number) 14:31:45.930 [Lua] [21] = 1 (number) 14:31:45.930 [Lua] [22] = 0 (number) 14:31:45.930 [Lua] [23] = 1 (number) 14:31:45.930 [Lua] [24] = 0 (number) 14:31:45.930 [Lua] 14:31:45.930 [Lua] 14:31:45.930 [Lua] 14:31:45.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 14:31:45.931 [Lua] RemotePlayer:create_game_object( ) 55 14:31:45.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:31:45.949 [Flow] SSM bake 14:31:46.275 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:31:46.275 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:46.275 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:31:49.029 [Lua] Set lobby begin: 14:31:49.029 [Lua] Lobby data twitch_enabled = false 14:31:49.029 [Lua] Lobby data power_level = 815 14:31:49.029 [Lua] Lobby data num_players = 4 14:31:49.029 [Lua] Lobby data host = 110000103dec252 14:31:49.029 [Lua] Lobby data game_mode = 2 14:31:49.029 [Lua] Lobby data is_private = false 14:31:49.029 [Lua] Lobby data level_key = skaven_stronghold 14:31:49.029 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:49.029 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:49.029 [Lua] Lobby data quick_game = true 14:31:49.029 [Lua] Lobby data matchmaking = true 14:31:49.029 [Lua] Lobby data difficulty = hardest 14:31:49.029 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:49.029 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:49.029 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:49.029 [Lua] Lobby data player_slot_2 = 0:0 14:31:49.030 [Lua] Lobby data country_code = DE 14:31:49.030 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:49.030 [Lua] Lobby data eac_authorized = true 14:31:49.030 [Lua] Set lobby end. 14:31:49.030 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 14:31:49.030 [Lua] Breedfreezer (server) starting a hot join sync 14:31:49.030 [Lua] packing 0 units of breed chaos_marauder 14:31:49.030 [Lua] packing 0 units of breed skaven_clan_rat 14:31:49.030 [Lua] packing 0 units of breed skaven_storm_vermin 14:31:49.030 [Lua] packing 0 units of breed skaven_slave 14:31:49.030 [Lua] packing 0 units of breed chaos_fanatic 14:31:49.030 [Lua] packing 0 units of breed beastmen_bestigor 14:31:49.030 [Lua] packing 0 units of breed beastmen_gor 14:31:49.030 [Lua] packing 0 units of breed chaos_berzerker 14:31:49.030 [Lua] packing 0 units of breed chaos_warrior 14:31:49.030 [Lua] packing 0 units of breed beastmen_ungor 14:31:49.030 [Lua] packing 0 units of breed skaven_plague_monk 14:31:49.030 [Lua] packing 0 units of breed chaos_raider 14:31:49.030 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:31:49.030 [Lua] 14:31:49.030 [Lua] [1] = 1 (number) 14:31:49.030 [Lua] [2] = 0 (number) 14:31:49.030 [Lua] [3] = 1 (number) 14:31:49.030 [Lua] [4] = 0 (number) 14:31:49.030 [Lua] [5] = 1 (number) 14:31:49.030 [Lua] [6] = 0 (number) 14:31:49.030 [Lua] [7] = 1 (number) 14:31:49.030 [Lua] [8] = 0 (number) 14:31:49.030 [Lua] [9] = 1 (number) 14:31:49.030 [Lua] [10] = 0 (number) 14:31:49.030 [Lua] [11] = 1 (number) 14:31:49.030 [Lua] [12] = 0 (number) 14:31:49.030 [Lua] [13] = 1 (number) 14:31:49.030 [Lua] [14] = 0 (number) 14:31:49.030 [Lua] [15] = 1 (number) 14:31:49.030 [Lua] [16] = 0 (number) 14:31:49.030 [Lua] [17] = 1 (number) 14:31:49.030 [Lua] [18] = 0 (number) 14:31:49.030 [Lua] [19] = 1 (number) 14:31:49.030 [Lua] [20] = 0 (number) 14:31:49.030 [Lua] [21] = 1 (number) 14:31:49.030 [Lua] [22] = 0 (number) 14:31:49.030 [Lua] [23] = 1 (number) 14:31:49.030 [Lua] [24] = 0 (number) 14:31:49.030 [Lua] 14:31:49.030 [Lua] 14:31:49.030 [Lua] 14:31:49.030 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 14:31:49.030 [Lua] RemotePlayer:create_game_object( ) 56 14:31:49.041 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 14:31:49.479 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:49.479 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 14:31:50.051 [Lua] Set lobby begin: 14:31:50.051 [Lua] Lobby data twitch_enabled = false 14:31:50.051 [Lua] Lobby data power_level = 540 14:31:50.051 [Lua] Lobby data num_players = 4 14:31:50.051 [Lua] Lobby data host = 110000103dec252 14:31:50.051 [Lua] Lobby data game_mode = 2 14:31:50.051 [Lua] Lobby data is_private = false 14:31:50.051 [Lua] Lobby data level_key = skaven_stronghold 14:31:50.051 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:50.051 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:50.051 [Lua] Lobby data quick_game = true 14:31:50.051 [Lua] Lobby data matchmaking = true 14:31:50.051 [Lua] Lobby data difficulty = hardest 14:31:50.051 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:50.051 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:50.051 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:50.051 [Lua] Lobby data player_slot_2 = 0:0 14:31:50.051 [Lua] Lobby data country_code = DE 14:31:50.051 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:50.051 [Lua] Lobby data eac_authorized = true 14:31:50.052 [Lua] Set lobby end. 14:31:53.418 [Lua] Set lobby begin: 14:31:53.418 [Lua] Lobby data twitch_enabled = false 14:31:53.418 [Lua] Lobby data power_level = 540 14:31:53.418 [Lua] Lobby data num_players = 4 14:31:53.418 [Lua] Lobby data host = 110000103dec252 14:31:53.419 [Lua] Lobby data game_mode = 2 14:31:53.419 [Lua] Lobby data is_private = false 14:31:53.419 [Lua] Lobby data level_key = skaven_stronghold 14:31:53.419 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:53.419 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:53.419 [Lua] Lobby data quick_game = true 14:31:53.419 [Lua] Lobby data matchmaking = true 14:31:53.419 [Lua] Lobby data difficulty = hardest 14:31:53.419 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:53.419 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:53.419 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:53.419 [Lua] Lobby data player_slot_2 = 0:0 14:31:53.419 [Lua] Lobby data country_code = DE 14:31:53.419 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:53.419 [Lua] Lobby data eac_authorized = true 14:31:53.419 [Lua] Set lobby end. 14:31:53.419 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:31:53.419 [Lua] Breedfreezer (server) starting a hot join sync 14:31:53.419 [Lua] packing 0 units of breed chaos_marauder 14:31:53.419 [Lua] packing 0 units of breed skaven_clan_rat 14:31:53.419 [Lua] packing 0 units of breed skaven_storm_vermin 14:31:53.419 [Lua] packing 0 units of breed skaven_slave 14:31:53.419 [Lua] packing 0 units of breed chaos_fanatic 14:31:53.419 [Lua] packing 0 units of breed beastmen_bestigor 14:31:53.419 [Lua] packing 0 units of breed beastmen_gor 14:31:53.419 [Lua] packing 0 units of breed chaos_berzerker 14:31:53.419 [Lua] packing 0 units of breed chaos_warrior 14:31:53.419 [Lua] packing 0 units of breed beastmen_ungor 14:31:53.419 [Lua] packing 0 units of breed skaven_plague_monk 14:31:53.419 [Lua] packing 0 units of breed chaos_raider 14:31:53.419 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:31:53.419 [Lua] 14:31:53.419 [Lua] [1] = 1 (number) 14:31:53.419 [Lua] [2] = 0 (number) 14:31:53.419 [Lua] [3] = 1 (number) 14:31:53.419 [Lua] [4] = 0 (number) 14:31:53.419 [Lua] [5] = 1 (number) 14:31:53.419 [Lua] [6] = 0 (number) 14:31:53.419 [Lua] [7] = 1 (number) 14:31:53.419 [Lua] [8] = 0 (number) 14:31:53.419 [Lua] [9] = 1 (number) 14:31:53.419 [Lua] [10] = 0 (number) 14:31:53.419 [Lua] [11] = 1 (number) 14:31:53.419 [Lua] [12] = 0 (number) 14:31:53.419 [Lua] [13] = 1 (number) 14:31:53.419 [Lua] [14] = 0 (number) 14:31:53.419 [Lua] [15] = 1 (number) 14:31:53.419 [Lua] [16] = 0 (number) 14:31:53.419 [Lua] [17] = 1 (number) 14:31:53.419 [Lua] [18] = 0 (number) 14:31:53.419 [Lua] [19] = 1 (number) 14:31:53.419 [Lua] [20] = 0 (number) 14:31:53.419 [Lua] [21] = 1 (number) 14:31:53.419 [Lua] [22] = 0 (number) 14:31:53.419 [Lua] [23] = 1 (number) 14:31:53.419 [Lua] [24] = 0 (number) 14:31:53.419 [Lua] 14:31:53.419 [Lua] 14:31:53.419 [Lua] 14:31:53.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 14:31:53.420 [Lua] RemotePlayer:create_game_object( ) 57 14:31:53.430 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:31:53.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:53.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:53.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 14:31:53.501 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:53.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 14:31:53.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:53.523 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 14:31:53.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:53.584 [Lua] ################################################################################################################# 14:31:53.584 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:31:53.584 [Lua] ################################################################################################################# 14:31:53.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 14:31:53.584 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:31:53.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 14:31:53.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:31:53.599 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:31:53.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 14:31:53.812 [Lua] Commit load time data 14:31:53.944 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:53.944 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:31:53.944 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:53.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 14:31:53.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:54.602 [Flow] SSM bake 14:31:55.153 [Lua] Set lobby begin: 14:31:55.153 [Lua] Lobby data twitch_enabled = false 14:31:55.153 [Lua] Lobby data power_level = 608 14:31:55.153 [Lua] Lobby data num_players = 4 14:31:55.153 [Lua] Lobby data host = 110000103dec252 14:31:55.153 [Lua] Lobby data game_mode = 2 14:31:55.153 [Lua] Lobby data is_private = false 14:31:55.153 [Lua] Lobby data level_key = skaven_stronghold 14:31:55.153 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:31:55.153 [Lua] Lobby data selected_level_key = skaven_stronghold 14:31:55.153 [Lua] Lobby data quick_game = true 14:31:55.153 [Lua] Lobby data matchmaking = true 14:31:55.153 [Lua] Lobby data difficulty = hardest 14:31:55.153 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:31:55.153 [Lua] Lobby data unique_server_name = Alistair MacBain 14:31:55.153 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:31:55.153 [Lua] Lobby data player_slot_2 = 0:0 14:31:55.153 [Lua] Lobby data country_code = DE 14:31:55.153 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:31:55.153 [Lua] Lobby data eac_authorized = true 14:31:55.154 [Lua] Set lobby end. 14:32:00.192 [Lua] Set lobby begin: 14:32:00.192 [Lua] Lobby data twitch_enabled = false 14:32:00.192 [Lua] Lobby data power_level = 812 14:32:00.192 [Lua] Lobby data num_players = 4 14:32:00.192 [Lua] Lobby data host = 110000103dec252 14:32:00.192 [Lua] Lobby data game_mode = 2 14:32:00.192 [Lua] Lobby data is_private = false 14:32:00.192 [Lua] Lobby data level_key = skaven_stronghold 14:32:00.192 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:32:00.192 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:00.192 [Lua] Lobby data quick_game = true 14:32:00.192 [Lua] Lobby data matchmaking = true 14:32:00.192 [Lua] Lobby data difficulty = hardest 14:32:00.192 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:32:00.192 [Lua] Lobby data unique_server_name = Alistair MacBain 14:32:00.193 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:32:00.193 [Lua] Lobby data player_slot_2 = 0:0 14:32:00.193 [Lua] Lobby data country_code = DE 14:32:00.193 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:32:00.193 [Lua] Lobby data eac_authorized = true 14:32:00.193 [Lua] Set lobby end. 14:32:11.789 [Flow] SSM bake 14:32:21.227 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:32:23.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:32:23.595 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:32:25.530 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:32:27.476 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:32:27.484 [Lua] Spline already found! 14:32:30.105 [Lua] Players are leaving the safe zone 14:32:30.562 [Flow] SSM bake 14:32:34.414 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:32:34.783 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:32:53.103 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:32:53.113 [Lua] Spline already found! 14:32:54.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x72ebf, position: 0 14:32:54.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x72eda, position: 0 14:33:03.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:33:03.542 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 14:33:16.808 [Lua] [ChatManager][1]System: Marokelo picked up a Tome 14:33:21.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:33:22.011 [Lua] fence jumping 14:33:22.596 [Lua] simple los failed 14:33:27.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:33:27.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 14:33:29.507 [Lua] Time for new HOOORDE! multi_first_wave 14:33:29.507 [Lua] horde requested: vector_blob 14:33:29.507 [Lua] wants to spawn ahead within distance: 60 14:33:29.507 [Lua] horde crated with id 3 of type vector_blob 14:33:29.507 [Lua] managed to spawn 55/55 horde enemies 14:33:29.507 [Lua] vector blob horde has started 14:33:29.512 [Lua] MUSIC: explore -> pre_horde 14:33:36.086 [Lua] MUSIC: pre_horde -> horde 14:33:39.222 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:33:39.574 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:33:39.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:33:39.650 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:33:39.650 [Lua] horde requested: vector_blob 14:33:39.650 [Lua] wants to spawn ahead within distance: 60 14:33:39.650 [Lua] horde crated with id 4 of type vector_blob 14:33:39.651 [Lua] managed to spawn 55/55 horde enemies 14:33:39.651 [Lua] vector blob horde has started 14:33:39.844 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:33:39.976 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:33:40.468 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:33:40.968 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:33:44.219 [Lua] Horde killed: ? 14:33:48.601 [Lua] Pushing horde in time; too many units out 14:33:53.740 [Lua] HORDE: last wave, reset to standard horde delay 14:33:53.740 [Lua] Time for new HOOORDE! multi_last_wave 14:33:53.740 [Lua] horde requested: vector_blob 14:33:53.740 [Lua] wants to spawn ahead within distance: 60 14:33:53.740 [Lua] horde crated with id 5 of type vector_blob 14:33:53.740 [Lua] managed to spawn 59/59 horde enemies 14:33:53.740 [Lua] vector blob horde has started 14:33:58.170 [Lua] Horde killed: ? 14:34:01.821 [Lua] main path terror event triggered: rare_event_loot_rat 14:34:01.821 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 14:34:01.837 [Lua] main path terror event triggered: boss_event_rat_ogre 14:34:01.837 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 14:34:01.871 [Flow] Boss DoorStormfiend 14:34:01.872 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 14:34:01.872 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 71 72 14:34:02.319 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:34:03.424 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:34:07.242 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:34:11.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7560f, position: 0 14:34:13.682 [Lua] MUSIC: horde -> explore 14:34:21.146 [Lua] Horde killed: ? 14:34:23.749 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:34:23.749 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:34:35.149 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:35.809 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:34:41.136 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:34:41.136 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:34:41.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:34:41.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 14:34:42.026 [Lua] rat ogre died! 14:34:43.412 [Lua] [ChatManager][1]System: Crash picked up a Loot Die 14:34:46.239 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:34:46.252 [Lua] Spline already found! 14:34:47.664 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:34:47.676 [Lua] Spline already found! 14:34:48.105 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Grimoire 14:34:48.825 [Lua] simple los failed 14:34:49.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:35:14.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x764bd, position: 0 14:35:15.635 [Lua] Time for new HOOORDE! multi_first_wave 14:35:15.635 [Lua] horde requested: vector_blob 14:35:15.635 [Lua] wants to spawn ahead within distance: 60 14:35:15.635 [Lua] horde crated with id 9 of type vector_blob 14:35:15.635 [Lua] managed to spawn 57/57 horde enemies 14:35:15.635 [Lua] vector blob horde has started 14:35:15.643 [Lua] MUSIC: explore -> pre_horde 14:35:15.814 [Lua] rat ogre was despawned! 14:35:19.069 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:35:19.080 [Lua] Spline already found! 14:35:22.640 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:35:22.655 [Lua] Spline already found! 14:35:23.637 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:35:23.652 [Lua] Spline already found! 14:35:23.699 [Lua] MUSIC: pre_horde -> horde 14:35:24.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:25.781 [Lua] Pushing horde in time; too many units out 14:35:28.071 [Lua] MUSIC: horde -> explore 14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882 14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882 14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882 14:35:30.752 [Lua] Horde killed: ? 14:35:30.762 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:35:30.762 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:35:30.762 [Lua] horde requested: vector_blob 14:35:30.762 [Lua] wants to spawn ahead within distance: 60 14:35:30.762 [Lua] horde crated with id 13 of type vector_blob 14:35:30.763 [Lua] managed to spawn 55/55 horde enemies 14:35:30.763 [Lua] vector blob horde has started 14:35:30.770 [Lua] MUSIC: explore -> pre_horde 14:35:33.265 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:35:33.265 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:35:35.911 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:35:35.924 [Lua] Spline already found! 14:35:37.023 [Lua] MUSIC: pre_horde -> horde 14:35:40.857 [Lua] HORDE: last wave, reset to standard horde delay 14:35:40.857 [Lua] Time for new HOOORDE! multi_last_wave 14:35:40.857 [Lua] horde requested: vector_blob 14:35:40.857 [Lua] wants to spawn behind within distance: 60 14:35:40.857 [Lua] horde crated with id 15 of type vector_blob 14:35:40.857 [Lua] managed to spawn 55/55 horde enemies 14:35:40.857 [Lua] vector blob horde has started 14:36:00.777 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:36:02.331 [Lua] Horde killed: ? 14:36:06.890 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:07.299 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:36:07.472 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 495355 0 14:36:07.536 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:07.899 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:36:16.771 [Lua] MUSIC: horde -> explore 14:36:17.014 [Lua] Horde killed: ? 14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:36:28.120 [Lua] Coordinated attack! 14:36:41.335 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 14:36:41.370 [Lua] MUSIC: explore -> pre_horde 14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average. 14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average. 14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average. 14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average. 14:36:46.107 [Lua] main_path_player_far_away_check started 14:36:48.453 [Lua] [ChatManager][1]System: rapa pott picked up a Grimoire 14:36:49.240 [Lua] main_path_player_far_away_check started 14:36:51.230 [Lua] [ChatManager][1]System: Crash picked up a Tome 14:37:02.546 [Lua] MUSIC: pre_horde -> horde 14:37:05.546 [Lua] event horde ends! 14:37:05.565 [Lua] MUSIC: horde -> explore 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:37:13.347 [Lua] Time for new HOOORDE! multi_first_wave 14:37:13.347 [Lua] horde requested: vector 14:37:13.347 [Lua] setting up vector-horde 14:37:13.347 [Lua] Composing horde 'large' .. using variant 'plain' 14:37:13.347 [Lua] --> horde wants to spawn ahead of players (0.32329613559532/0.67 14:37:13.347 [Lua] -> spawning: 56 14:37:13.347 [Lua] horde crated with id 16 of type vector 14:37:13.347 [Lua] vector horde has started 14:37:13.352 [Lua] MUSIC: explore -> pre_horde 14:37:22.045 [Lua] MUSIC: pre_horde -> horde 14:37:22.375 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:22.375 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:22.375 [Lua] ->moving spawner 14:37:23.425 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:37:23.425 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:37:23.425 [Lua] horde requested: vector 14:37:23.425 [Lua] setting up vector-horde 14:37:23.425 [Lua] Composing horde 'large' .. using variant 'plain' 14:37:23.425 [Lua] --> horde wants to spawn ahead of players (0.12699777881127/0.67 14:37:23.425 [Lua] -> spawning: 54 14:37:23.425 [Lua] horde crated with id 17 of type vector 14:37:23.425 [Lua] vector horde has started 14:37:24.451 [Lua] main_path_player_far_away_check started 14:37:24.669 [Window] Window => inactive 14:37:28.429 [Window] Window => active 14:37:30.679 [Lua] HORDE: last wave, reset to standard horde delay 14:37:30.679 [Lua] Time for new HOOORDE! multi_last_wave 14:37:30.679 [Lua] horde requested: vector 14:37:30.679 [Lua] setting up vector-horde 14:37:30.680 [Lua] Composing horde 'large' .. using variant 'plain' 14:37:30.680 [Lua] --> horde wants to spawn behind players (0.91650286491381/0.67 14:37:30.680 [Lua] --> can't find spawners in this direction, switching to ahead 14:37:30.680 [Lua] -> spawning: 54 14:37:30.680 [Lua] horde crated with id 18 of type vector 14:37:30.680 [Lua] vector horde has started 14:37:31.650 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:31.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:31.650 [Lua] ->moving spawner 14:37:31.957 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:37:38.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:38.685 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:38.685 [Lua] ->moving spawner 14:37:48.663 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:37:53.760 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.760 [Lua] ->moving spawner 14:37:53.773 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.773 [Lua] ->moving spawner 14:37:53.773 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.773 [Lua] ->moving spawner 14:37:53.787 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.787 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.787 [Lua] ->moving spawner 14:37:53.788 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.788 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.788 [Lua] ->moving spawner 14:37:53.802 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.802 [Lua] ->moving spawner 14:37:53.802 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.802 [Lua] ->moving spawner 14:37:53.814 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.814 [Lua] ->moving spawner 14:37:53.814 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.814 [Lua] ->moving spawner 14:37:53.829 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.829 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.829 [Lua] ->moving spawner 14:37:53.829 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.829 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.829 [Lua] ->moving spawner 14:37:53.843 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.843 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.843 [Lua] ->moving spawner 14:37:53.843 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.843 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.843 [Lua] ->moving spawner 14:37:53.856 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.856 [Lua] ->moving spawner 14:37:53.856 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.856 [Lua] ->moving spawner 14:37:53.868 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.868 [Lua] ->moving spawner 14:37:53.868 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.868 [Lua] ->moving spawner 14:37:53.881 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.881 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.881 [Lua] ->moving spawner 14:37:53.881 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.881 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.881 [Lua] ->moving spawner 14:37:53.893 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.893 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.893 [Lua] ->moving spawner 14:37:53.893 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.893 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.893 [Lua] ->moving spawner 14:37:53.907 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.907 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.907 [Lua] ->moving spawner 14:37:53.907 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.907 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.907 [Lua] ->moving spawner 14:37:53.919 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.919 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.919 [Lua] ->moving spawner 14:37:53.919 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.919 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.919 [Lua] ->moving spawner 14:37:53.933 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.933 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.933 [Lua] ->moving spawner 14:37:53.933 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.933 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.933 [Lua] ->moving spawner 14:37:53.945 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.945 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.945 [Lua] ->moving spawner 14:37:53.945 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.945 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.945 [Lua] ->moving spawner 14:37:53.958 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.958 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.958 [Lua] ->moving spawner 14:37:53.958 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.958 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.958 [Lua] ->moving spawner 14:37:53.970 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.970 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.970 [Lua] ->moving spawner 14:37:53.970 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.970 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.970 [Lua] ->moving spawner 14:37:53.982 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.982 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.982 [Lua] ->moving spawner 14:37:53.982 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.982 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.982 [Lua] ->moving spawner 14:37:53.994 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:53.994 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.994 [Lua] ->moving spawner 14:37:53.994 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:53.994 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:53.994 [Lua] ->moving spawner 14:37:54.007 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.007 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.007 [Lua] ->moving spawner 14:37:54.007 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.007 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.007 [Lua] ->moving spawner 14:37:54.020 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.020 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.020 [Lua] ->moving spawner 14:37:54.020 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.020 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.020 [Lua] ->moving spawner 14:37:54.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.033 [Lua] ->moving spawner 14:37:54.033 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.033 [Lua] ->moving spawner 14:37:54.046 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.046 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.046 [Lua] ->moving spawner 14:37:54.046 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.046 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.046 [Lua] ->moving spawner 14:37:54.058 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.058 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.058 [Lua] ->moving spawner 14:37:54.058 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.058 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.058 [Lua] ->moving spawner 14:37:54.070 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.070 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.070 [Lua] ->moving spawner 14:37:54.070 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.070 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.070 [Lua] ->moving spawner 14:37:54.083 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.083 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.083 [Lua] ->moving spawner 14:37:54.083 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.083 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.083 [Lua] ->moving spawner 14:37:54.098 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.098 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.098 [Lua] ->moving spawner 14:37:54.098 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.098 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.098 [Lua] ->moving spawner 14:37:54.110 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.110 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.110 [Lua] ->moving spawner 14:37:54.110 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.110 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.110 [Lua] ->moving spawner 14:37:54.122 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.122 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.122 [Lua] ->moving spawner 14:37:54.122 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.122 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.122 [Lua] ->moving spawner 14:37:54.134 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.134 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.134 [Lua] ->moving spawner 14:37:54.134 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.134 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.134 [Lua] ->moving spawner 14:37:54.146 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.146 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.146 [Lua] ->moving spawner 14:37:54.146 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.146 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.146 [Lua] ->moving spawner 14:37:54.159 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.159 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.159 [Lua] ->moving spawner 14:37:54.159 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.159 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.159 [Lua] ->moving spawner 14:37:54.171 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.171 [Lua] ->moving spawner 14:37:54.171 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.171 [Lua] ->moving spawner 14:37:54.184 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.184 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.184 [Lua] ->moving spawner 14:37:54.184 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.184 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.184 [Lua] ->moving spawner 14:37:54.196 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:54.196 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.196 [Lua] ->moving spawner 14:37:54.196 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.196 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.196 [Lua] ->moving spawner 14:37:54.209 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:54.209 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:54.209 [Lua] ->moving spawner 14:37:57.770 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.770 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.770 [Lua] ->moving spawner 14:37:57.784 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.784 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.784 [Lua] ->moving spawner 14:37:57.784 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.784 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.784 [Lua] ->moving spawner 14:37:57.798 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.798 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.798 [Lua] ->moving spawner 14:37:57.798 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.798 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.798 [Lua] ->moving spawner 14:37:57.811 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.811 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.811 [Lua] ->moving spawner 14:37:57.811 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.811 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.811 [Lua] ->moving spawner 14:37:57.823 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.823 [Lua] ->moving spawner 14:37:57.823 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.823 [Lua] ->moving spawner 14:37:57.838 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.838 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.838 [Lua] ->moving spawner 14:37:57.838 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.838 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.838 [Lua] ->moving spawner 14:37:57.851 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.851 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.851 [Lua] ->moving spawner 14:37:57.851 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.851 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.851 [Lua] ->moving spawner 14:37:57.863 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.863 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.863 [Lua] ->moving spawner 14:37:57.864 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.864 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.864 [Lua] ->moving spawner 14:37:57.876 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.876 [Lua] ->moving spawner 14:37:57.876 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.876 [Lua] ->moving spawner 14:37:57.890 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.890 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.890 [Lua] ->moving spawner 14:37:57.890 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.890 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.890 [Lua] ->moving spawner 14:37:57.903 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.903 [Lua] ->moving spawner 14:37:57.903 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.903 [Lua] ->moving spawner 14:37:57.917 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.917 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.917 [Lua] ->moving spawner 14:37:57.917 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.917 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.917 [Lua] ->moving spawner 14:37:57.930 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.930 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.930 [Lua] ->moving spawner 14:37:57.930 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.930 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.930 [Lua] ->moving spawner 14:37:57.943 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.943 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.943 [Lua] ->moving spawner 14:37:57.943 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.943 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.943 [Lua] ->moving spawner 14:37:57.955 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.955 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.955 [Lua] ->moving spawner 14:37:57.955 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.955 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.955 [Lua] ->moving spawner 14:37:57.968 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.968 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.968 [Lua] ->moving spawner 14:37:57.968 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.968 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.968 [Lua] ->moving spawner 14:37:57.981 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.981 [Lua] ->moving spawner 14:37:57.981 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.981 [Lua] ->moving spawner 14:37:57.995 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:57.995 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.995 [Lua] ->moving spawner 14:37:57.995 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:57.995 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:57.995 [Lua] ->moving spawner 14:37:58.008 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.008 [Lua] ->moving spawner 14:37:58.008 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.008 [Lua] ->moving spawner 14:37:58.020 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.020 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.021 [Lua] ->moving spawner 14:37:58.021 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.021 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.021 [Lua] ->moving spawner 14:37:58.033 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.033 [Lua] ->moving spawner 14:37:58.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.033 [Lua] ->moving spawner 14:37:58.045 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.045 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.045 [Lua] ->moving spawner 14:37:58.046 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.046 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.046 [Lua] ->moving spawner 14:37:58.061 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.061 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.061 [Lua] ->moving spawner 14:37:58.061 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.061 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.061 [Lua] ->moving spawner 14:37:58.075 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.075 [Lua] ->moving spawner 14:37:58.075 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.075 [Lua] ->moving spawner 14:37:58.089 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.089 [Lua] ->moving spawner 14:37:58.089 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.089 [Lua] ->moving spawner 14:37:58.101 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.101 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.101 [Lua] ->moving spawner 14:37:58.101 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.101 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.101 [Lua] ->moving spawner 14:37:58.114 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.114 [Lua] ->moving spawner 14:37:58.114 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.114 [Lua] ->moving spawner 14:37:58.127 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.127 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.127 [Lua] ->moving spawner 14:37:58.127 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.127 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.127 [Lua] ->moving spawner 14:37:58.141 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.141 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.141 [Lua] ->moving spawner 14:37:58.141 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.141 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.141 [Lua] ->moving spawner 14:37:58.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.153 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.153 [Lua] ->moving spawner 14:37:58.153 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.153 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.153 [Lua] ->moving spawner 14:37:58.166 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.166 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.166 [Lua] ->moving spawner 14:37:58.167 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.167 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.167 [Lua] ->moving spawner 14:37:58.179 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.179 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.179 [Lua] ->moving spawner 14:37:58.179 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:37:58.179 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.179 [Lua] ->moving spawner 14:37:58.192 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:37:58.192 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:37:58.192 [Lua] ->moving spawner 14:38:01.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7b582, position: 0 14:38:02.795 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:38:02.795 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:02.795 [Lua] ->moving spawner 14:38:02.809 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:38:02.809 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 14:38:02.809 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:02.809 [Lua] ->moving spawner 14:38:02.809 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:38:02.809 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:02.809 [Lua] ->moving spawner 14:38:02.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:38:02.821 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 14:38:02.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:02.821 [Lua] ->moving spawner 14:38:13.055 [Lua] [ChatManager][1]System: Crash discarded a Tome 14:38:13.182 [Lua] fence jumping 14:38:14.501 [Lua] ready to jump failed 14:38:17.623 [Lua] [ChatManager][1]System: Crash picked up a Tome 14:38:27.829 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:28.623 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:38:32.832 [Flow] SSM bake 14:38:37.752 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:38.276 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:38:38.994 [Lua] Horde killed: ? 14:38:39.710 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:38:39.730 [Lua] Spline already found! 14:38:48.960 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Loot Die 14:38:54.029 [Lua] Horde killed: ? 14:38:55.052 [Lua] MUSIC: horde -> explore 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:39:13.323 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 14:39:13.323 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 14:39:13.336 [Lua] > starting new spline, using new navbot: standard , id: boss_8 14:39:13.347 [Lua] > continuing spline boss_8 index: 2 14:39:13.357 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.357 [Lua] > continuing spline boss_8 index: 3 14:39:13.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.369 [Lua] > continuing spline boss_8 index: 4 14:39:13.380 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.380 [Lua] > continuing spline boss_8 index: 5 14:39:13.391 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.391 [Lua] > continuing spline boss_8 index: 6 14:39:13.401 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.401 [Lua] > continuing spline boss_8 index: 7 14:39:13.411 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.411 [Lua] > continuing spline boss_8 index: 8 14:39:13.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:13.422 [Lua] > continuing spline boss_8 index: 9 14:39:13.433 [Lua] > spline completed boss_8 14:39:13.433 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 14:39:20.649 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:39:22.213 [Lua] Horde killed: ? 14:39:31.334 [Flow] SSM bake 14:39:32.430 [Flow] SSM bake 14:39:33.894 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:39:33.894 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:39:39.432 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:39:39.432 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:39:46.869 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:39:46.869 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 14:39:49.616 [Flow] SSM bake 14:40:02.571 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:40:07.147 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 14:40:19.910 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:40:19.910 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:40:25.242 [Flow] SSM bake 14:40:29.705 [Flow] SSM bake 14:40:33.344 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:33.358 [Lua] Spline already found! 14:40:41.701 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:41.713 [Lua] Spline already found! 14:40:42.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7ee0e, position: 0 14:40:43.713 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 14:41:08.593 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:41:08.608 [Lua] Spline already found! 14:41:17.346 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:41:21.148 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:41:37.938 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:41:37.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 14:41:56.260 [Lua] Time for new HOOORDE! multi_first_wave 14:41:56.260 [Lua] horde requested: ambush 14:41:56.260 [Lua] setting up ambush-horde 14:41:56.260 [Lua] Composing horde 'large' .. using variant 'plain' 14:41:56.260 [Lua] -> spawning: 55 14:41:56.260 [Lua] horde crated with id 24 of type ambush 14:41:56.260 [Lua] ambush horde has started 14:41:56.265 [Lua] MUSIC: explore -> pre_ambush 14:41:56.661 [Lua] ready to jump failed 14:41:59.393 [Lua] fence jumping 14:41:59.778 [Lua] replace_hidden_spawners -> first try found: 6 cover points 14:41:59.778 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.778 [Lua] ->moving spawner 14:41:59.791 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:41:59.791 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 14:41:59.791 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:41:59.791 [Lua] ->moving spawner 14:42:00.046 [Lua] simple los failed 14:42:01.314 [Lua] MUSIC: pre_ambush -> horde 14:42:06.195 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:42:06.196 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:42:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:42:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:42:07.947 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:42:07.947 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:42:07.947 [Lua] horde requested: ambush 14:42:07.947 [Lua] setting up ambush-horde 14:42:07.947 [Lua] Composing horde 'large' .. using variant 'plain' 14:42:07.947 [Lua] -> spawning: 55 14:42:07.947 [Lua] horde crated with id 25 of type ambush 14:42:07.947 [Lua] ambush horde has started 14:42:09.391 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:42:09.558 [Lua] simple los failed 14:42:11.410 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:42:11.410 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.410 [Lua] ->moving spawner 14:42:11.794 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 527869 0 14:42:12.776 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:13.155 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:42:13.370 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:13.725 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:42:26.264 [Lua] HORDE: last wave, reset to standard horde delay 14:42:26.265 [Lua] Time for new HOOORDE! multi_last_wave 14:42:26.265 [Lua] horde requested: ambush 14:42:26.265 [Lua] setting up ambush-horde 14:42:26.265 [Lua] Composing horde 'large' .. using variant 'plain' 14:42:26.265 [Lua] -> spawning: 54 14:42:26.265 [Lua] horde crated with id 26 of type ambush 14:42:26.265 [Lua] ambush horde has started 14:42:29.200 [Lua] Coordinated attack! 14:42:38.380 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:42:38.380 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:42:41.643 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:42:41.643 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:42:48.591 [Lua] Horde killed: ? 14:42:51.385 [Lua] Horde killed: ? 14:42:58.201 [Lua] MUSIC: horde -> explore 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:43:00.181 [Lua] Horde killed: ? 14:43:49.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x84196, position: 0 14:43:53.822 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:43:55.691 [Lua] simple los failed 14:43:56.469 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:44:02.293 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 14:44:03.377 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:03.775 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:44:05.525 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 542111 0 14:44:10.941 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:44:20.627 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:44:20.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 14:44:51.525 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:44:54.958 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:45:01.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x8582e, position: 0 14:45:02.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x85871, position: 0 14:45:03.173 [Lua] Time for new HOOORDE! multi_first_wave 14:45:03.173 [Lua] horde requested: vector_blob 14:45:03.173 [Lua] wants to spawn ahead within distance: 60 14:45:03.173 [Lua] horde crated with id 27 of type vector_blob 14:45:03.173 [Lua] managed to spawn 58/58 horde enemies 14:45:03.173 [Lua] vector blob horde has started 14:45:03.178 [Lua] MUSIC: explore -> pre_horde 14:45:10.989 [Lua] MUSIC: pre_horde -> horde 14:45:12.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:45:12.893 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:45:12.893 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:45:12.893 [Lua] horde requested: vector_blob 14:45:12.893 [Lua] wants to spawn ahead within distance: 60 14:45:12.893 [Lua] horde crated with id 28 of type vector_blob 14:45:12.893 [Lua] managed to spawn 58/58 horde enemies 14:45:12.893 [Lua] vector blob horde has started 14:45:23.903 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 4 53 14:45:24.087 [Lua] HORDE: last wave, reset to standard horde delay 14:45:24.087 [Lua] Time for new HOOORDE! multi_last_wave 14:45:24.087 [Lua] horde requested: vector_blob 14:45:24.087 [Lua] wants to spawn ahead within distance: 60 14:45:24.087 [Lua] horde crated with id 29 of type vector_blob 14:45:24.088 [Lua] managed to spawn 55/55 horde enemies 14:45:24.088 [Lua] vector blob horde has started 14:45:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x86b9d, position: 0 14:45:31.068 [Lua] Override Player Respawning respawns_arena true 14:45:31.072 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 14:45:32.957 [Lua] Horde killed: ? 14:45:37.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:45:37.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 1212304 14:45:40.927 [Lua] Horde killed: ? 14:45:42.646 [Lua] MUSIC: horde -> explore 14:45:43.741 [Lua] Horde killed: ? 14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:45:49.462 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:45:52.061 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:45:56.616 [Lua] main path terror event triggered: rare_event_loot_rat 14:45:56.616 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 14:46:02.097 [Lua] TerrorEventMixer.start_event: stronghold_boss 14:46:02.142 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 14:46:02.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 14:46:02.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 14:46:02.475 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_storm_vermin_warlord) 14:46:02.593 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_storm_vermin_warlord) 14:46:02.628 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_storm_vermin_warlord) 14:46:16.066 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:16.803 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:46:19.020 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:19.953 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:46:24.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x88614, position: 0 14:46:24.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x88645, position: 0 14:46:26.575 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:27.469 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:46:28.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x8883d, position: 0 14:46:30.013 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:46:30.014 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:46:34.941 [Lua] event horde ends! 14:46:42.648 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:46:42.648 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:46:50.106 [Lua] event horde ends! 14:46:54.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x89729, position: 0 14:47:00.503 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:00.746 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:00.897 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:00.935 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:01.137 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:01.164 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:01.275 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:01.387 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:01.505 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:01.571 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:01.766 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:01.806 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:01.950 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:02.033 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:02.142 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:02.215 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:47:02.224 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:02.458 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:02.628 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:02.748 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001010fea5b 14:47:02.750 [Lua] [GameNetworkManager] destroying game object with go_id=62 14:47:02.893 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8 14:47:03.537 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:47:04.852 [Lua] event horde ends! 14:47:05.394 [Lua] event horde ends! 14:47:13.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0 14:47:13.738 [Lua] Override Player Respawning exit_respawns true 14:47:13.738 [Lua] Override Player Respawning respawns_arena false 14:47:13.738 warning: [Physics] Create Actor: Shape density varies. Using average. 14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average. 14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average. 14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average. 14:47:14.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 37599 14:47:16.012 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome 14:47:18.829 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome 14:47:19.375 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:47:20.034 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:47:27.881 [Lua] Returning override respawn unit 14:47:27.957 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:47:27.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=280 14:47:27.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 14:47:28.173 [Lua] [ChatManager][1]System: Marokelo discarded a Tome 14:47:28.882 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die 14:47:30.565 [Lua] [ChatManager][1]System: Marokelo picked up a Tome 14:47:33.067 [Lua] event horde ends! 14:47:41.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x8a77b, position: 0 14:47:51.860 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 1 action: nil 14:47:58.115 [Lua] main_path_player_far_away_check started 14:47:58.379 [Lua] main_path_player_far_away_check started 14:47:58.669 [Lua] main_path_player_far_away_check started 14:48:01.184 [Lua] main_path_player_far_away_check started 14:48:01.453 [Lua] main_path_player_far_away_check started 14:48:01.728 [Lua] main_path_player_far_away_check started 14:48:04.280 [Lua] main_path_player_far_away_check started 14:48:04.527 [Lua] main_path_player_far_away_check started 14:48:04.804 [Lua] main_path_player_far_away_check started 14:48:07.343 [Lua] main_path_player_far_away_check started 14:48:07.582 [Lua] main_path_player_far_away_check started 14:48:07.879 [Lua] main_path_player_far_away_check started 14:48:09.644 [Flow] SSM bake 14:48:10.002 [Flow] SSM bake 14:48:10.455 [Lua] main_path_player_far_away_check started 14:48:10.689 [Lua] main_path_player_far_away_check started 14:48:10.844 [Flow] SSM bake 14:48:10.995 [Lua] main_path_player_far_away_check started 14:48:11.383 [Flow] SSM bake 14:48:11.959 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 14:48:12.743 [Flow] SSM bake 14:48:42.342 [Flow] SSM bake 14:48:46.074 [Window] Window => inactive 14:48:48.739 [Lua] Complete level triggered. 14:48:48.739 [Lua] gm_event_end_conditions_met true false 14:48:48.740 [Save] Saving `save_data` 14:48:48.741 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:48:48.741 [Lua] Game won 14:48:48.741 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:48:48.742 [Lua] generate_backend_stats 110000103dec252:1 14:48:48.748 [Save] Save done 14:48:48.750 [Lua] PlayFabMirror:_commit_internal nil 14:48:48.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 14:48:48.750 [Save] Saving `save_data` 14:48:48.750 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:48:48.752 [Lua] MUSIC: explore -> won 14:48:48.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 14 14:48:48.760 [Save] Save done 14:48:48.761 [Lua] Complete level triggered. 14:48:48.771 [Lua] Complete level triggered. 14:48:48.779 [Lua] Complete level triggered. 14:48:48.788 [Lua] Complete level triggered. 14:48:48.798 [Lua] Complete level triggered. 14:48:48.808 [Lua] Complete level triggered. 14:48:48.817 [Lua] Complete level triggered. 14:48:48.827 [Lua] Complete level triggered. 14:48:48.836 [Lua] Complete level triggered. 14:48:48.845 [Lua] Complete level triggered. 14:48:48.855 [Lua] Complete level triggered. 14:48:48.865 [Lua] Complete level triggered. 14:48:48.874 [Lua] Complete level triggered. 14:48:48.883 [Lua] Complete level triggered. 14:48:48.892 [Lua] Complete level triggered. 14:48:48.901 [Lua] Complete level triggered. 14:48:48.911 [Lua] Complete level triggered. 14:48:48.920 [Lua] Complete level triggered. 14:48:48.929 [Lua] Complete level triggered. 14:48:48.938 [Lua] Complete level triggered. 14:48:48.948 [Lua] Complete level triggered. 14:48:49.621 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 14:48:49.621 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 14:48:50.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 14:48:50.239 [Lua] commit result success 18 14:48:50.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 14:48:50.240 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:48:50.247 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 15 14:48:51.042 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 14:48:51.042 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 14:48:51.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 14:48:51.836 [Save] Saving `save_data` 14:48:51.848 [Save] Save done 14:48:51.849 [Save] Saving `save_data` 14:48:52.122 [Save] Save done 14:48:54.943 [Lua] Set lobby begin: 14:48:54.943 [Lua] Lobby data twitch_enabled = false 14:48:54.943 [Lua] Lobby data power_level = 817 14:48:54.943 [Lua] Lobby data num_players = 4 14:48:54.943 [Lua] Lobby data host = 110000103dec252 14:48:54.943 [Lua] Lobby data game_mode = 2 14:48:54.943 [Lua] Lobby data is_private = false 14:48:54.943 [Lua] Lobby data level_key = skaven_stronghold 14:48:54.943 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:48:54.943 [Lua] Lobby data selected_level_key = skaven_stronghold 14:48:54.943 [Lua] Lobby data quick_game = true 14:48:54.944 [Lua] Lobby data matchmaking = true 14:48:54.944 [Lua] Lobby data difficulty = hardest 14:48:54.944 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:48:54.944 [Lua] Lobby data unique_server_name = Alistair MacBain 14:48:54.944 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:48:54.944 [Lua] Lobby data player_slot_2 = 0:0 14:48:54.944 [Lua] Lobby data country_code = DE 14:48:54.944 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:48:54.944 [Lua] Lobby data eac_authorized = true 14:48:54.944 [Lua] Set lobby end. 14:48:57.954 [Lua] ConflictDirector - destroy all units 14:48:58.152 [Lua] TRANSITION nil nil inn_level 14:48:58.152 [Lua] Transition type "inn_level", is server: true 14:48:58.152 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:48:58.152 [Lua] [GameNetworkManager] Leaving game... 14:48:58.152 [Lua] [GameNetworkManager] Shutting down game session host. 14:48:58.152 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:48:58.152 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:48:58.152 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1026.89 14:48:58.159 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized 14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized 14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized 14:48:59.964 [Lua] Set lobby begin: 14:48:59.964 [Lua] Lobby data twitch_enabled = false 14:48:59.964 [Lua] Lobby data power_level = 0 14:48:59.964 [Lua] Lobby data num_players = 4 14:48:59.964 [Lua] Lobby data host = 110000103dec252 14:48:59.965 [Lua] Lobby data game_mode = 2 14:48:59.965 [Lua] Lobby data is_private = false 14:48:59.965 [Lua] Lobby data level_key = skaven_stronghold 14:48:59.965 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:48:59.965 [Lua] Lobby data selected_level_key = skaven_stronghold 14:48:59.965 [Lua] Lobby data quick_game = true 14:48:59.965 [Lua] Lobby data matchmaking = true 14:48:59.965 [Lua] Lobby data difficulty = hardest 14:48:59.965 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:48:59.965 [Lua] Lobby data unique_server_name = Alistair MacBain 14:48:59.965 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:48:59.965 [Lua] Lobby data player_slot_2 = 0:0 14:48:59.965 [Lua] Lobby data country_code = DE 14:48:59.965 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:48:59.965 [Lua] Lobby data eac_authorized = true 14:48:59.965 [Lua] Set lobby end. 14:49:00.165 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:49:00.167 [Lua] Clearing all global lookup lists 14:49:00.167 [Lua] [IngamePlayerListUI] - Destroy 14:49:00.167 [Lua] [EquipmentUI] - Destroy 14:49:00.167 [Lua] [AbilityUI] - Destroy 14:49:00.167 [Lua] [GamePadEquipmentUI] - Destroy 14:49:00.167 [Lua] [GamePadAbilityUI] - Destroy 14:49:00.167 [Lua] [IngameUI] destroy 14:49:00.188 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:49:00.310 [Lua] [Managers] Destroying state managers... 14:49:00.324 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:49:00.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:49:00.459 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:49:00.465 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:49:00.471 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:49:00.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:49:00.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:49:00.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:49:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:49:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:49:00.480 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:49:00.485 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:49:00.485 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:49:00.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:49:00.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:49:00.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:49:00.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:49:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:49:00.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 14:49:00.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:49:00.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:49:00.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:49:00.511 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:49:00.511 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:49:00.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:49:00.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:49:00.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:49:00.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:49:00.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:49:00.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:49:00.535 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:49:00.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:49:00.551 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:49:00.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:49:00.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:49:00.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8 14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:49:00.568 [Lua] [Matchmaking] unregister rpcs 14:49:00.568 [Lua] ############### UNLOADING PACKAGES ############### 14:49:00.568 [Lua] [Gamestate] Enter state StateLoading 14:49:00.571 [World] Spawning level. 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] Found camera: end_screen_camera 14:49:00.578 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:49:00.579 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:49:00.579 [Lua] [Matchmaking] register rpcs 14:49:00.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:49:00.579 [Lua] registering RPCs 14:49:00.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:49:00.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:49:00.579 [Lua] Set lobby begin: 14:49:00.579 [Lua] Lobby data twitch_enabled = false 14:49:00.579 [Lua] Lobby data power_level = 0 14:49:00.579 [Lua] Lobby data num_players = 4 14:49:00.579 [Lua] Lobby data host = 110000103dec252 14:49:00.579 [Lua] Lobby data game_mode = 3 14:49:00.579 [Lua] Lobby data is_private = false 14:49:00.579 [Lua] Lobby data level_key = inn_level 14:49:00.579 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:00.579 [Lua] Lobby data selected_level_key = skaven_stronghold 14:49:00.580 [Lua] Lobby data quick_game = true 14:49:00.580 [Lua] Lobby data matchmaking = false 14:49:00.580 [Lua] Lobby data difficulty = hardest 14:49:00.580 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:00.580 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:00.580 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:00.580 [Lua] Lobby data player_slot_2 = 0:0 14:49:00.580 [Lua] Lobby data country_code = DE 14:49:00.580 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:00.580 [Lua] Lobby data eac_authorized = true 14:49:00.580 [Lua] Set lobby end. 14:49:00.580 [Lua] MUSIC MANAGER unmute_all_world_sounds 569042 0 14:49:00.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35 14:49:00.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:49:00.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35 14:49:00.585 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:49:00.585 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:49:00.585 [Lua] [LevelTransitionHandler] load_level inn_level 14:49:00.626 [Umbra] Unload tome 14:49:00.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x8aed3, position: 0 14:49:00.706 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 14:49:00.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:49:00.706 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:49:00.706 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:49:00.706 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:49:00.706 [Lua] [StateLoading] got rpc_load_level 49 inn_level 14:49:00.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:49:00.782 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:49:00.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:49:00.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:49:00.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:49:00.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:49:00.829 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:49:00.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35 14:49:06.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:49:06.816 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:49:06.834 [Lua] [LevelTransitionHandler] Level load completed! 14:49:06.834 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:49:06.834 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:49:06.835 [Lua] ### Sending rpc_level_loaded 14:49:06.835 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49 14:49:06.835 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:49:06.835 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:49:06.835 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:49:06.869 [Lua] ### Sending rpc_level_loaded 14:49:06.869 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49 14:49:06.969 [Lua] ### Sending rpc_level_loaded 14:49:06.969 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49 14:49:06.969 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:49:07.530 [Lua] ### Sending rpc_level_loaded 14:49:07.530 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49 14:49:07.530 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded 14:49:08.214 [Window] Window => active 14:49:11.152 [Lua] min_height 98.875 14:49:12.768 [Lua] ### Sending rpc_level_loaded 14:49:12.768 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49 14:49:12.768 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:49:17.560 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:49:17.560 [Lua] [PlayState] Enter Substate EndViewStateChest 14:49:30.581 [Window] Window => inactive 14:49:35.775 [Window] Window => active 14:49:49.523 [Lua] min_height 98.875 14:49:55.128 [Lua] [PlayState] Exit Substate EndViewStateChest 14:49:55.128 [Lua] [PlayState] Enter Substate EndViewStateScore 14:49:58.556 [Lua] [PlayState] Exit Substate EndViewStateScore 14:49:58.562 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:49:59.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:49:59.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:49:59.562 [Lua] [Matchmaking] unregister rpcs 14:49:59.562 [Lua] Set lobby begin: 14:49:59.562 [Lua] Lobby data twitch_enabled = false 14:49:59.563 [Lua] Lobby data power_level = 0 14:49:59.563 [Lua] Lobby data num_players = 4 14:49:59.563 [Lua] Lobby data host = 110000103dec252 14:49:59.563 [Lua] Lobby data game_mode = 3 14:49:59.563 [Lua] Lobby data is_private = false 14:49:59.563 [Lua] Lobby data level_key = inn_level 14:49:59.563 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.563 [Lua] Lobby data selected_level_key = skaven_stronghold 14:49:59.563 [Lua] Lobby data quick_game = true 14:49:59.563 [Lua] Lobby data matchmaking = false 14:49:59.563 [Lua] Lobby data difficulty = hardest 14:49:59.563 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.564 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.564 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.564 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.564 [Lua] Lobby data country_code = DE 14:49:59.564 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.564 [Lua] Lobby data eac_authorized = true 14:49:59.564 [Lua] Set lobby end. 14:49:59.564 [Lua] [Managers] Destroying state managers... 14:49:59.565 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:49:59.565 [Lua] MUSIC MANAGER Stop_loading_screen_music 569265 0 14:49:59.565 [Lua] [Gamestate] Enter StateIngame HOST 14:49:59.565 [Lua] <>level = inn_level<> 14:49:59.565 [Lua] Set lobby begin: 14:49:59.565 [Lua] Lobby data twitch_enabled = false 14:49:59.565 [Lua] Lobby data power_level = 0 14:49:59.565 [Lua] Lobby data num_players = 4 14:49:59.565 [Lua] Lobby data host = 110000103dec252 14:49:59.565 [Lua] Lobby data game_mode = 3 14:49:59.565 [Lua] Lobby data is_private = false 14:49:59.565 [Lua] Lobby data level_key = inn_level 14:49:59.565 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.565 [Lua] Lobby data selected_level_key = inn_level 14:49:59.566 [Lua] Lobby data quick_game = true 14:49:59.566 [Lua] Lobby data matchmaking = false 14:49:59.566 [Lua] Lobby data difficulty = hardest 14:49:59.566 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.566 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.566 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.566 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.566 [Lua] Lobby data country_code = DE 14:49:59.566 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.566 [Lua] Lobby data eac_authorized = true 14:49:59.566 [Lua] Set lobby end. 14:49:59.566 [Umbra] Init version: 3.4.15 :: 16 threads 14:49:59.566 [Lua] [StateIngame] Server ingame 14:49:59.569 [Lua] Set lobby begin: 14:49:59.569 [Lua] Lobby data twitch_enabled = false 14:49:59.569 [Lua] Lobby data power_level = 0 14:49:59.569 [Lua] Lobby data num_players = 4 14:49:59.570 [Lua] Lobby data host = 110000103dec252 14:49:59.570 [Lua] Lobby data game_mode = 3 14:49:59.570 [Lua] Lobby data is_private = false 14:49:59.570 [Lua] Lobby data level_key = inn_level 14:49:59.570 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.570 [Lua] Lobby data selected_level_key = inn_level 14:49:59.570 [Lua] Lobby data quick_game = true 14:49:59.570 [Lua] Lobby data matchmaking = false 14:49:59.570 [Lua] Lobby data difficulty = hardest 14:49:59.570 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.570 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.570 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.570 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.570 [Lua] Lobby data country_code = DE 14:49:59.570 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.570 [Lua] Lobby data eac_authorized = true 14:49:59.570 [Lua] Set lobby end. 14:49:59.570 [Lua] [Matchmaking] register rpcs 14:49:59.571 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:49:59.571 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:49:59.571 [Lua] [GameNetworkManager] self.is_server = true 14:49:59.571 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:49:59.571 [Network] Setting artificial MTU limit to 65536 14:49:59.576 [Lua] Switching ConflictSettings: to: disabled 14:49:59.576 [Lua] pacing=disabled 14:49:59.576 [Lua] roaming=nil 14:49:59.576 [Lua] specials=disabled 14:49:59.576 [Lua] debug_color=black 14:49:59.576 [Lua] pack_spawning=disabled 14:49:59.576 [Lua] contained_breeds=nil 14:49:59.576 [Lua] disabled=true 14:49:59.576 [Lua] boss=disabled 14:49:59.576 [Lua] horde=disabled 14:49:59.576 [Lua] name=disabled 14:49:59.576 [Lua] intensity=disabled 14:49:59.576 [Lua] --- 14:49:59.576 [Lua] [LevelAnalysis] set_random_seed( 5158589) 14:49:59.579 [Lua] [AIInterestPointSystem] Level Seed: 5158589 14:49:59.579 [Lua] 14:49:59.579 [Lua] [entity_system_bag] = table 14:49:59.579 [Lua] [entity_system_bag] = metatable 14:49:59.579 [Lua] [startup_data] = table 14:49:59.579 [Lua] [entity_manager] = table 14:49:59.579 [Lua] [entity_manager] = metatable 14:49:59.579 [Lua] [unit_spawner] = table 14:49:59.579 [Lua] [unit_spawner] = metatable 14:49:59.579 [Lua] [unit_storage] = table 14:49:59.579 [Lua] [unit_storage] = metatable 14:49:59.579 [Lua] [dice_keeper] = table 14:49:59.579 [Lua] [dice_keeper] = metatable 14:49:59.579 [Lua] [is_server] = true (boolean) 14:49:59.583 [Lua] [world] = [World] 14:49:59.583 [Lua] [system_api] = table 14:49:59.583 [Lua] [entity_system] = table 14:49:59.583 [Lua] [entity_system] = metatable 14:49:59.583 [Lua] [network_lobby] = table 14:49:59.583 [Lua] [network_lobby] = metatable 14:49:59.583 [Lua] [profile_synchronizer] = table 14:49:59.583 [Lua] [profile_synchronizer] = metatable 14:49:59.583 [Lua] [level_transition_handler] = table 14:49:59.583 [Lua] [level_transition_handler] = metatable 14:49:59.583 [Lua] [num_local_human_players] = 1 (number) 14:49:59.583 [Lua] [statistics_db] = table 14:49:59.583 [Lua] [statistics_db] = metatable 14:49:59.583 [Lua] [network_server] = table 14:49:59.583 [Lua] [network_server] = metatable 14:49:59.583 [Lua] [input_manager] = table 14:49:59.583 [Lua] [input_manager] = metatable 14:49:59.583 [Lua] [network_clock] = table 14:49:59.583 [Lua] [network_clock] = metatable 14:49:59.583 [Lua] [network_transmit] = table 14:49:59.583 [Lua] [network_transmit] = metatable 14:49:59.583 [Lua] [free_flight_manager] = table 14:49:59.583 [Lua] [free_flight_manager] = metatable 14:49:59.583 [Lua] [network_manager] = table 14:49:59.583 [Lua] [network_manager] = metatable 14:49:59.583 [Lua] [network_event_delegate] = table 14:49:59.583 [Lua] [network_event_delegate] = metatable 14:49:59.583 [Lua] 14:49:59.584 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:49:59.586 [Lua] [AchievementManager] Achievements using the steam platform 14:49:59.587 [Lua] [StateIngame] Level seed: 5158589 14:49:59.587 [World] Spawning level. 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read, 14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:49:59.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:49:59.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read, 14:49:59.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 14:49:59.742 [Lua] [LevelAnalysis] set_random_seed( 5158589) 14:49:59.757 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 14:49:59.757 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 14:49:59.757 [Lua] [IngameUI] init 14:49:59.770 [SteamVoipClient] select_out(110000102bb965d, off) 14:49:59.770 [SteamVoipClient] select_out(110000103dec252, off) 14:49:59.816 [Lua] [Matchmaking] Cancelling matchmaking 14:49:59.816 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:49:59.816 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:49:59.816 [Lua] Set lobby begin: 14:49:59.816 [Lua] Lobby data twitch_enabled = false 14:49:59.816 [Lua] Lobby data power_level = 0 14:49:59.816 [Lua] Lobby data num_players = 4 14:49:59.816 [Lua] Lobby data host = 110000103dec252 14:49:59.816 [Lua] Lobby data game_mode = 3 14:49:59.817 [Lua] Lobby data is_private = false 14:49:59.817 [Lua] Lobby data level_key = inn_level 14:49:59.817 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.817 [Lua] Lobby data selected_level_key = inn_level 14:49:59.817 [Lua] Lobby data quick_game = true 14:49:59.817 [Lua] Lobby data matchmaking = false 14:49:59.817 [Lua] Lobby data difficulty = normal 14:49:59.817 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.817 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.817 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.818 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.818 [Lua] Lobby data country_code = DE 14:49:59.818 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.818 [Lua] Lobby data eac_authorized = true 14:49:59.818 [Lua] Set lobby end. 14:49:59.820 [Lua] Set lobby begin: 14:49:59.820 [Lua] Lobby data twitch_enabled = false 14:49:59.820 [Lua] Lobby data power_level = 0 14:49:59.820 [Lua] Lobby data num_players = 4 14:49:59.820 [Lua] Lobby data host = 110000103dec252 14:49:59.820 [Lua] Lobby data game_mode = 3 14:49:59.820 [Lua] Lobby data is_private = false 14:49:59.821 [Lua] Lobby data level_key = inn_level 14:49:59.821 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.821 [Lua] Lobby data selected_level_key = inn_level 14:49:59.821 [Lua] Lobby data quick_game = true 14:49:59.821 [Lua] Lobby data matchmaking = false 14:49:59.821 [Lua] Lobby data difficulty = normal 14:49:59.821 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.821 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.821 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.822 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.822 [Lua] Lobby data country_code = DE 14:49:59.822 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.822 [Lua] Lobby data eac_authorized = true 14:49:59.822 [Lua] Set lobby end. 14:49:59.822 [Lua] [PartyManager] Leader is set to 110000103dec252 14:49:59.822 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:49:59.822 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:49:59.822 [Lua] Set lobby begin: 14:49:59.822 [Lua] Lobby data twitch_enabled = false 14:49:59.822 [Lua] Lobby data power_level = 825 14:49:59.823 [Lua] Lobby data num_players = 4 14:49:59.823 [Lua] Lobby data host = 110000103dec252 14:49:59.823 [Lua] Lobby data game_mode = 3 14:49:59.823 [Lua] Lobby data is_private = false 14:49:59.823 [Lua] Lobby data level_key = inn_level 14:49:59.823 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:49:59.823 [Lua] Lobby data selected_level_key = inn_level 14:49:59.823 [Lua] Lobby data quick_game = true 14:49:59.823 [Lua] Lobby data matchmaking = false 14:49:59.823 [Lua] Lobby data difficulty = normal 14:49:59.823 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:49:59.823 [Lua] Lobby data unique_server_name = Alistair MacBain 14:49:59.823 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:49:59.823 [Lua] Lobby data player_slot_2 = 0:0 14:49:59.823 [Lua] Lobby data country_code = DE 14:49:59.823 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:49:59.823 [Lua] Lobby data eac_authorized = true 14:49:59.823 [Lua] Set lobby end. 14:49:59.824 [Flow] complete_skittergate_legend true 14:49:59.824 [Flow] complete_all_helmgart_levels_recruit true 14:49:59.825 [Flow] WitchHunterLevel:32 14:49:59.825 [Flow] LeaderYes 14:49:59.825 [Flow] ALL PC XP:263472 14:49:59.825 [Flow] Has "bogenhafen" DLC:true 14:49:59.825 [Flow] WH XP:51312 14:49:59.825 [Flow] Number of crafted items:5895 14:49:59.825 [Flow] Has "pre_order" DLC:true 14:49:59.825 [Flow] Sum of Powe Levels:1500 14:49:59.825 [Flow] lodestone diff 1:false 14:49:59.826 [Flow] magnus and forest activated 14:49:59.826 [Flow] magnus and forest activated 14:49:59.826 [Flow] cemetery and forest activated 14:49:59.826 [Flow] magnus and cemetery 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.826 [Flow] ALL RUNES ACTIVATED 14:49:59.826 [Flow] magnus and forest activated 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.826 [Flow] ALL RUNES ACTIVATED 14:49:59.826 [Flow] cemetery and forest activated 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.826 [Flow] ALL RUNES ACTIVATED 14:49:59.826 [Flow] magnus and forest activated 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.826 [Flow] ALL RUNES ACTIVATED 14:49:59.826 [Flow] magnus and cemetery 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.826 [Flow] ALL RUNES ACTIVATED 14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:49:59.828 [Lua] CurrentConflictSettings disabled 14:49:59.828 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:49:59.830 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 14:49:59.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:49:59.830 [Save] Loading `ut_tweaks_presets` 14:49:59.830 warning: [Save] Missing filename `ut_tweaks_presets` 14:49:59.851 [Lua] MUSIC: won -> explore 14:50:00.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:50:00.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:50:00.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:50:00.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:50:00.191 [Lua] Set lobby begin: 14:50:00.191 [Lua] Lobby data twitch_enabled = false 14:50:00.191 [Lua] Lobby data power_level = 825 14:50:00.191 [Lua] Lobby data num_players = 4 14:50:00.192 [Lua] Lobby data host = 110000103dec252 14:50:00.192 [Lua] Lobby data game_mode = 3 14:50:00.192 [Lua] Lobby data is_private = false 14:50:00.192 [Lua] Lobby data level_key = inn_level 14:50:00.192 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:50:00.192 [Lua] Lobby data selected_level_key = inn_level 14:50:00.192 [Lua] Lobby data quick_game = true 14:50:00.192 [Lua] Lobby data matchmaking = false 14:50:00.192 [Lua] Lobby data difficulty = normal 14:50:00.192 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:00.192 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:00.192 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:00.192 [Lua] Lobby data player_slot_2 = 0:0 14:50:00.192 [Lua] Lobby data country_code = DE 14:50:00.192 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:00.192 [Lua] Lobby data eac_authorized = true 14:50:00.192 [Lua] Set lobby end. 14:50:00.192 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:50:00.194 [Lua] Set lobby begin: 14:50:00.194 [Lua] Lobby data twitch_enabled = false 14:50:00.194 [Lua] Lobby data power_level = 825 14:50:00.194 [Lua] Lobby data num_players = 4 14:50:00.194 [Lua] Lobby data host = 110000103dec252 14:50:00.194 [Lua] Lobby data game_mode = 3 14:50:00.194 [Lua] Lobby data is_private = false 14:50:00.194 [Lua] Lobby data level_key = inn_level 14:50:00.194 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:50:00.194 [Lua] Lobby data selected_level_key = inn_level 14:50:00.194 [Lua] Lobby data quick_game = true 14:50:00.194 [Lua] Lobby data matchmaking = false 14:50:00.194 [Lua] Lobby data difficulty = normal 14:50:00.194 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:00.194 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:00.194 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:00.194 [Lua] Lobby data player_slot_2 = 0:0 14:50:00.194 [Lua] Lobby data country_code = DE 14:50:00.194 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:00.194 [Lua] Lobby data eac_authorized = true 14:50:00.194 [Lua] Set lobby end. 14:50:00.194 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing 14:50:00.196 [Lua] Set lobby begin: 14:50:00.196 [Lua] Lobby data twitch_enabled = false 14:50:00.196 [Lua] Lobby data power_level = 825 14:50:00.196 [Lua] Lobby data num_players = 4 14:50:00.197 [Lua] Lobby data host = 110000103dec252 14:50:00.197 [Lua] Lobby data game_mode = 3 14:50:00.197 [Lua] Lobby data is_private = false 14:50:00.197 [Lua] Lobby data level_key = inn_level 14:50:00.197 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:50:00.197 [Lua] Lobby data selected_level_key = inn_level 14:50:00.197 [Lua] Lobby data quick_game = true 14:50:00.197 [Lua] Lobby data matchmaking = false 14:50:00.198 [Lua] Lobby data difficulty = normal 14:50:00.198 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:00.198 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:00.198 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:00.198 [Lua] Lobby data player_slot_2 = 0:0 14:50:00.198 [Lua] Lobby data country_code = DE 14:50:00.198 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:00.198 [Lua] Lobby data eac_authorized = true 14:50:00.198 [Lua] Set lobby end. 14:50:00.198 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:50:00.199 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 14:50:00.199 [Lua] RemotePlayer:create_game_object( ) 29 14:50:00.207 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 14:50:00.207 [Lua] RemotePlayer:create_game_object( ) 30 14:50:00.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 14:50:00.216 [Lua] RemotePlayer:create_game_object( ) 31 14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8 14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:50:00.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:50:00.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:50:00.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 14:50:00.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:50:00.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 14:50:00.243 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:50:00.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:50:00.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:50:00.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:50:00.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:50:00.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:50:00.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:50:00.376 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:50:00.376 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:50:00.376 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:50:00.376 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:50:00.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 14:50:00.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:50:00.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:50:00.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 14:50:00.379 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:50:00.379 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:50:00.379 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:50:00.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 14:50:00.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:50:00.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:50:00.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 14:50:00.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:50:00.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read, 14:50:00.416 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:50:00.416 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1 14:50:00.416 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:50:00.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 14:50:00.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:50:00.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:50:00.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:50:00.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:50:00.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:50:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:50:00.454 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 14:50:00.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:50:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:50:00.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:50:00.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:50:00.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 14:50:00.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:50:00.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:50:00.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 14:50:00.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 14:50:00.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:50:00.541 [Flow] DISABLE 14:50:00.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:50:00.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 14:50:00.567 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 14:50:00.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:50:00.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:50:00.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 14:50:00.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 14:50:00.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:50:00.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:50:00.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:50:00.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 14:50:00.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 14:50:00.658 [Lua] ################################################################################################################# 14:50:00.658 [Lua] [Loading Time]: 00:01:01 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:50:00.658 [Lua] ################################################################################################################# 14:50:00.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 14:50:00.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 14:50:00.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 14:50:00.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 14:50:00.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:50:00.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 14:50:00.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:50:00.717 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:50:00.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 14:50:00.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:50:00.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:50:00.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 14:50:00.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 14:50:00.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:50:00.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:50:00.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:50:00.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:50:00.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:50:00.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:50:00.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:50:00.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:50:00.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:50:00.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 14:50:00.985 [Lua] Commit load time data 14:50:04.691 [Lua] PlayFabMirror:_commit_internal 19 14:50:04.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:50:04.693 [Lua] generate_backend_stats 110000103dec252:1 14:50:04.702 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:50:04.702 [Lua] Set lobby begin: 14:50:04.702 [Lua] Lobby data twitch_enabled = false 14:50:04.702 [Lua] Lobby data power_level = 206 14:50:04.702 [Lua] Lobby data num_players = 4 14:50:04.702 [Lua] Lobby data host = 110000103dec252 14:50:04.702 [Lua] Lobby data game_mode = 3 14:50:04.702 [Lua] Lobby data is_private = false 14:50:04.702 [Lua] Lobby data level_key = inn_level 14:50:04.702 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:50:04.702 [Lua] Lobby data selected_level_key = inn_level 14:50:04.702 [Lua] Lobby data quick_game = true 14:50:04.702 [Lua] Lobby data matchmaking = false 14:50:04.702 [Lua] Lobby data difficulty = normal 14:50:04.702 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:04.702 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:04.702 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:04.703 [Lua] Lobby data player_slot_2 = 0:0 14:50:04.703 [Lua] Lobby data country_code = DE 14:50:04.703 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:04.703 [Lua] Lobby data eac_authorized = true 14:50:04.703 [Lua] Set lobby end. 14:50:04.711 [Lua] commit result success 19 14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:9 my_peer_id:110000103dec252 14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:9 my_peer_id:110000103dec252 14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:9 my_peer_id:110000103dec252 14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252 14:50:05.765 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252 14:50:05.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:50:05.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient 14:50:05.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 14:50:05.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 14:50:05.840 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 14:50:07.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 14:50:07.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:50:07.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 14:50:07.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:50:07.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 14:50:07.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:50:07.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 14:50:07.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:50:07.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 14:50:07.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:50:07.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 14:50:07.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:50:07.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:50:07.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:50:07.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 14:50:07.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:50:09.712 [Lua] Set lobby begin: 14:50:09.712 [Lua] Lobby data twitch_enabled = false 14:50:09.712 [Lua] Lobby data power_level = 817 14:50:09.712 [Lua] Lobby data num_players = 4 14:50:09.712 [Lua] Lobby data host = 110000103dec252 14:50:09.713 [Lua] Lobby data game_mode = 3 14:50:09.713 [Lua] Lobby data is_private = false 14:50:09.713 [Lua] Lobby data level_key = inn_level 14:50:09.713 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1 14:50:09.713 [Lua] Lobby data selected_level_key = inn_level 14:50:09.713 [Lua] Lobby data quick_game = true 14:50:09.713 [Lua] Lobby data matchmaking = false 14:50:09.713 [Lua] Lobby data difficulty = normal 14:50:09.713 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:09.713 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:09.713 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:09.713 [Lua] Lobby data player_slot_2 = 0:0 14:50:09.713 [Lua] Lobby data country_code = DE 14:50:09.713 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:09.713 [Lua] Lobby data eac_authorized = true 14:50:09.713 [Lua] Set lobby end. 14:50:18.676 [Lua] [PSM] Disconnected peer 11000010192a7b8 is being removed from session. 14:50:18.676 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010192a7b8 14:50:18.676 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010192a7b8 14:50:18.676 [Lua] [GameNetworkManager] destroying game object with go_id=30 14:50:18.676 [Lua] Set lobby begin: 14:50:18.676 [Lua] Lobby data twitch_enabled = false 14:50:18.677 [Lua] Lobby data power_level = 817 14:50:18.677 [Lua] Lobby data num_players = 4 14:50:18.677 [Lua] Lobby data host = 110000103dec252 14:50:18.677 [Lua] Lobby data game_mode = 3 14:50:18.677 [Lua] Lobby data is_private = false 14:50:18.677 [Lua] Lobby data level_key = inn_level 14:50:18.677 [Lua] Lobby data player_slot_1 = 0:0 14:50:18.677 [Lua] Lobby data selected_level_key = inn_level 14:50:18.677 [Lua] Lobby data quick_game = true 14:50:18.677 [Lua] Lobby data matchmaking = false 14:50:18.677 [Lua] Lobby data difficulty = normal 14:50:18.677 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:18.677 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:18.677 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:18.677 [Lua] Lobby data player_slot_2 = 0:0 14:50:18.677 [Lua] Lobby data country_code = DE 14:50:18.677 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:18.677 [Lua] Lobby data eac_authorized = true 14:50:18.677 [Lua] Set lobby end. 14:50:18.677 [EAC] EAC server lost client 11000010192a7b8 14:50:18.677 [EACServer] [UnregisterClient] Client: 011000010192A7B8 PlayerGUID: 76561197986654136 14:50:18.678 [Lua] [GameNetworkManager] destroying game object with go_id=39 14:50:18.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:50:18.684 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 14:50:18.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 14:50:18.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:50:18.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 14:50:19.757 [Lua] Set lobby begin: 14:50:19.757 [Lua] Lobby data twitch_enabled = false 14:50:19.757 [Lua] Lobby data power_level = 818 14:50:19.757 [Lua] Lobby data num_players = 4 14:50:19.757 [Lua] Lobby data host = 110000103dec252 14:50:19.757 [Lua] Lobby data game_mode = 3 14:50:19.757 [Lua] Lobby data is_private = false 14:50:19.757 [Lua] Lobby data level_key = inn_level 14:50:19.757 [Lua] Lobby data player_slot_1 = 0:0 14:50:19.757 [Lua] Lobby data selected_level_key = inn_level 14:50:19.757 [Lua] Lobby data quick_game = true 14:50:19.757 [Lua] Lobby data matchmaking = false 14:50:19.757 [Lua] Lobby data difficulty = normal 14:50:19.757 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:19.757 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:19.757 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:19.757 [Lua] Lobby data player_slot_2 = 0:0 14:50:19.757 [Lua] Lobby data country_code = DE 14:50:19.757 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:19.758 [Lua] Lobby data eac_authorized = true 14:50:19.758 [Lua] Set lobby end. 14:50:21.092 [SteamAuthenticator] Steam validation for 11000010192a7b8 with response 6 14:50:21.092 [SteamAuthenticator] Ignoring error when already accepted 14:50:21.094 [SteamLobby] Detected removed member 11000010192a7b8 14:50:21.094 [Connection] Destroying endpoint 11000010192a7b8 - explicit request 14:50:21.096 [SteamAuthenticator] CancelAuthTicket 11000010192a7b8 14:50:21.096 [SteamAuthenticator] EndAuthSession 11000010192a7b8 14:50:21.096 [Lua] [NetworkServer] Changing num_players from 4 to 3 14:50:21.096 [Lua] Players: 3 14:50:21.096 [Lua] Set lobby begin: 14:50:21.096 [Lua] Lobby data twitch_enabled = false 14:50:21.096 [Lua] Lobby data power_level = 818 14:50:21.096 [Lua] Lobby data num_players = 3 14:50:21.096 [Lua] Lobby data host = 110000103dec252 14:50:21.096 [Lua] Lobby data game_mode = 3 14:50:21.096 [Lua] Lobby data is_private = false 14:50:21.096 [Lua] Lobby data level_key = inn_level 14:50:21.097 [Lua] Lobby data player_slot_1 = 0:0 14:50:21.097 [Lua] Lobby data selected_level_key = inn_level 14:50:21.097 [Lua] Lobby data quick_game = true 14:50:21.097 [Lua] Lobby data matchmaking = false 14:50:21.097 [Lua] Lobby data difficulty = normal 14:50:21.097 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:50:21.098 [Lua] Lobby data unique_server_name = Alistair MacBain 14:50:21.098 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:50:21.098 [Lua] Lobby data player_slot_2 = 0:0 14:50:21.098 [Lua] Lobby data country_code = DE 14:50:21.098 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:50:21.098 [Lua] Lobby data eac_authorized = true 14:50:21.098 [Lua] Set lobby end. 14:50:21.098 [Lua] [LobbyMembers] Member left 11000010192a7b8 14:50:21.109 [Lua] [ChatManager][1]System: Marokelo has left the game 14:50:21.109 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010192a7b8) 14:50:21.147 [Lua] [Matchmaking] Handshake host removing client 11000010192a7b8 14:50:21.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 14:50:28.795 [Lua] PlayFabMirror:_commit_internal 20 14:50:28.795 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:50:28.797 [Lua] generate_backend_stats 110000103dec252:1 14:50:28.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 14:50:28.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 14:50:28.814 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 16 14:50:29.045 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 14:50:29.045 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 14:50:29.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 14:50:29.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 14:50:29.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 14:50:29.932 [Lua] commit result success 20 14:50:45.688 [Window] Window => inactive 14:50:50.899 [Window] Window => active 14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:10 my_peer_id:110000103dec252 14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:10 my_peer_id:110000103dec252 14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252 14:50:56.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252 14:50:56.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:50:56.690 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:50:56.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:50:56.693 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:50:56.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p 14:50:56.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p 14:50:56.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 14:51:12.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:11 my_peer_id:110000103dec252 14:51:12.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:11 my_peer_id:110000103dec252 14:51:12.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252 14:51:12.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252 14:51:12.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:51:12.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient 14:51:12.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 14:51:12.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 14:51:12.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 14:51:25.895 [SteamLobby] Detected added member 110000107c956c5 14:51:25.895 [Lua] [NetworkServer] Changing num_players from 3 to 4 14:51:25.895 [Lua] Players: 4 14:51:25.895 [Lua] Set lobby begin: 14:51:25.895 [Lua] Lobby data twitch_enabled = false 14:51:25.895 [Lua] Lobby data power_level = 818 14:51:25.895 [Lua] Lobby data num_players = 4 14:51:25.895 [Lua] Lobby data host = 110000103dec252 14:51:25.895 [Lua] Lobby data game_mode = 3 14:51:25.895 [Lua] Lobby data is_private = false 14:51:25.895 [Lua] Lobby data level_key = inn_level 14:51:25.895 [Lua] Lobby data player_slot_1 = 0:0 14:51:25.895 [Lua] Lobby data selected_level_key = inn_level 14:51:25.895 [Lua] Lobby data quick_game = true 14:51:25.896 [Lua] Lobby data matchmaking = false 14:51:25.896 [Lua] Lobby data difficulty = normal 14:51:25.896 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:25.896 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:25.896 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:25.896 [Lua] Lobby data player_slot_2 = 0:0 14:51:25.896 [Lua] Lobby data country_code = DE 14:51:25.896 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:25.896 [Lua] Lobby data eac_authorized = true 14:51:25.896 [Lua] Set lobby end. 14:51:25.896 [Lua] [LobbyMembers] Member joined 110000107c956c5 14:51:25.906 [Connection] Creating endpoint 110000107c956c5 - reliable message sent 14:51:25.906 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:51:25.906 [Lua] [ChatManager][1]System: Redscreen is joining the game 14:51:25.915 [SteamAuthenticator] Sent ticket request to 110000107c956c5 14:51:30.156 [SteamAuthenticator] Got ticket from 110000107c956c5 14:51:30.156 [SteamAuthenticator] BeginAuthSession 110000107c956c5 14:51:30.156 [SteamAuthenticator] Authenticating 110000107c956c5 14:51:30.156 [SteamAuthenticator] Got ticket request from 110000107c956c5 14:51:30.157 [SteamAuthenticator] GetAuthSessionTicket 110000107c956c5 14:51:30.157 [SteamAuthenticator] Sent ticket to 110000107c956c5 14:51:30.498 [SteamAuthenticator] Steam validation for 110000107c956c5 with response 0 14:51:30.711 [Connection] New session id 110 to 110000107c956c5. 14:51:30.793 [Connection] Established a connection <110.221> to 110000107c956c5 14:51:30.793 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:51:30.793 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen' 14:51:30.849 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 110000107c956c5, replying lobby_ok 14:51:30.960 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c956c5 REPLY wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d 14:51:31.014 [Lua] [Matchmaking] Assigning profile slot 2 to 110000107c956c5 14:51:31.014 [Lua] Set lobby begin: 14:51:31.014 [Lua] Lobby data twitch_enabled = false 14:51:31.014 [Lua] Lobby data power_level = 818 14:51:31.014 [Lua] Lobby data num_players = 4 14:51:31.014 [Lua] Lobby data host = 110000103dec252 14:51:31.014 [Lua] Lobby data game_mode = 3 14:51:31.014 [Lua] Lobby data is_private = false 14:51:31.014 [Lua] Lobby data level_key = inn_level 14:51:31.014 [Lua] Lobby data player_slot_1 = 0:0 14:51:31.014 [Lua] Lobby data selected_level_key = inn_level 14:51:31.014 [Lua] Lobby data quick_game = true 14:51:31.014 [Lua] Lobby data matchmaking = false 14:51:31.014 [Lua] Lobby data difficulty = normal 14:51:31.014 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:31.014 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:31.014 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:31.014 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:31.014 [Lua] Lobby data country_code = DE 14:51:31.014 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:31.014 [Lua] Lobby data eac_authorized = true 14:51:31.015 [Lua] Set lobby end. 14:51:31.015 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:110000107c956c5 | es:110000102bb965d 14:51:33.244 [Lua] ### CLEARING PEER STATE FOR 110000107c956c5 14:51:33.318 [Lua] [PSM] Peer 110000107c956c5 joined. Want to use profile index "2" 14:51:33.318 [Lua] Mechanism says: a client joined the game! 110000107c956c5 14:51:33.318 [EAC] EAC server has client 110000107c956c5 (and owner 110000107c956c5) 14:51:33.318 [EACServer] [RegisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090901189 PlayerName: Alistair MacBain 14:51:33.318 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c956c5, connection_key=3) 14:51:33.500 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 4 Status: Client Authenticated Message: Client authenticated. 14:51:33.502 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedLocal 14:51:33.641 [EACServer] [Register Client] Success (1/2). Client: 0110000107C956C5. 14:51:33.842 [EACServer] [Register Client] Success (2/2). Client: 0110000107C956C5 14:51:33.842 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:51:33.845 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedRemote 14:51:35.318 [Lua] player (110000107c956c5,1) was put into party 0 14:51:35.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5 14:51:35.386 [Lua] ### Sending rpc_level_loaded 14:51:35.386 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 49 14:51:35.386 [Lua] Peer 110000107c956c5 has loaded the level but not all enemies, so we wait 14:51:35.386 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107c956c5, connection_key=3) 14:51:35.387 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:11 my_peer_id:110000103dec252 14:51:37.062 [SteamVoipClient] select_out(110000107c956c5, on) 14:51:37.062 [SteamVoipClient] select_in(110000107c956c5, on) 14:51:37.062 [SteamVoipClient] select_out(110000107c956c5, off) 14:51:37.443 [Lua] [IngameUI] menu view on_enter hero_view 14:51:37.450 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9fcf80 14:51:37.450 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:51:37.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:51:37.464 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:51:37.465 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:51:37.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:51:37.471 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:51:37.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:51:37.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:51:37.841 [World] Spawning level. 14:51:37.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized 14:51:38.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded: 14:51:38.194 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:51:38.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:51:38.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:51:38.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:51:40.689 [Lua] [IngameUI] menu view on_exit hero_view 14:51:40.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9fcf80 14:51:40.695 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:51:40.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:51:40.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:51:42.067 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:51:42.067 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen' 14:51:42.083 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=153 14:51:42.083 [Lua] RemotePlayer:create_game_object( ) 153 14:51:42.094 [Lua] player (110000107c956c5,1) was put into party 1 14:51:42.094 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(1) 14:51:42.094 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(1) 14:51:42.094 [Lua] Set lobby begin: 14:51:42.094 [Lua] Lobby data twitch_enabled = false 14:51:42.094 [Lua] Lobby data power_level = 818 14:51:42.094 [Lua] Lobby data num_players = 4 14:51:42.094 [Lua] Lobby data host = 110000103dec252 14:51:42.094 [Lua] Lobby data game_mode = 3 14:51:42.094 [Lua] Lobby data is_private = false 14:51:42.094 [Lua] Lobby data level_key = inn_level 14:51:42.094 [Lua] Lobby data player_slot_1 = 0:0 14:51:42.094 [Lua] Lobby data selected_level_key = inn_level 14:51:42.094 [Lua] Lobby data quick_game = true 14:51:42.094 [Lua] Lobby data matchmaking = false 14:51:42.094 [Lua] Lobby data difficulty = normal 14:51:42.094 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:42.094 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:42.094 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:42.094 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:42.094 [Lua] Lobby data country_code = DE 14:51:42.094 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:42.095 [Lua] Lobby data eac_authorized = true 14:51:42.095 [Lua] Set lobby end. 14:51:42.095 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:110000107c956c5 | es:110000102bb965d 14:51:42.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 14:51:42.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:51:42.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read, 14:51:42.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read, 14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read, 14:51:42.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read, 14:51:42.457 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list. 14:51:42.457 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:51:42.457 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1 14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:12 my_peer_id:110000103dec252 14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:12 my_peer_id:110000103dec252 14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:12 my_peer_id:110000103dec252 14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252 14:51:42.458 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5 14:51:42.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252 14:51:42.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:51:42.465 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:51:42.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 14:51:42.465 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 14:51:42.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:51:42.465 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 14:51:42.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 14:51:42.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 14:51:42.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:51:42.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 14:51:42.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 14:51:42.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 14:51:42.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 14:51:42.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 14:51:42.977 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 14:51:42.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:51:43.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:51:43.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:51:43.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 14:51:43.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 14:51:43.244 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 14:51:43.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 14:51:43.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 14:51:43.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 14:51:43.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 14:51:43.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 14:51:43.435 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 14:51:43.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 14:51:45.546 [Lua] Set lobby begin: 14:51:45.546 [Lua] Lobby data twitch_enabled = false 14:51:45.546 [Lua] Lobby data power_level = 613 14:51:45.546 [Lua] Lobby data num_players = 4 14:51:45.546 [Lua] Lobby data host = 110000103dec252 14:51:45.546 [Lua] Lobby data game_mode = 3 14:51:45.546 [Lua] Lobby data is_private = false 14:51:45.546 [Lua] Lobby data level_key = inn_level 14:51:45.546 [Lua] Lobby data player_slot_1 = 0:0 14:51:45.546 [Lua] Lobby data selected_level_key = inn_level 14:51:45.547 [Lua] Lobby data quick_game = true 14:51:45.547 [Lua] Lobby data matchmaking = false 14:51:45.547 [Lua] Lobby data difficulty = normal 14:51:45.547 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:45.547 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:45.547 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:45.547 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:45.547 [Lua] Lobby data country_code = DE 14:51:45.547 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:45.547 [Lua] Lobby data eac_authorized = true 14:51:45.547 [Lua] Set lobby end. 14:51:48.879 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:51:48.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154 14:51:48.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:51:50.531 [Lua] Set lobby begin: 14:51:50.531 [Lua] Lobby data twitch_enabled = false 14:51:50.531 [Lua] Lobby data power_level = 812 14:51:50.531 [Lua] Lobby data num_players = 4 14:51:50.531 [Lua] Lobby data host = 110000103dec252 14:51:50.531 [Lua] Lobby data game_mode = 3 14:51:50.532 [Lua] Lobby data is_private = false 14:51:50.532 [Lua] Lobby data level_key = inn_level 14:51:50.532 [Lua] Lobby data player_slot_1 = 0:0 14:51:50.532 [Lua] Lobby data selected_level_key = inn_level 14:51:50.532 [Lua] Lobby data quick_game = true 14:51:50.532 [Lua] Lobby data matchmaking = false 14:51:50.532 [Lua] Lobby data difficulty = normal 14:51:50.532 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:50.532 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:50.532 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:50.532 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:50.532 [Lua] Lobby data country_code = DE 14:51:50.532 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:50.532 [Lua] Lobby data eac_authorized = true 14:51:50.532 [Lua] Set lobby end. 14:51:50.722 [Lua] PlayFabMirror:_commit_internal 21 14:51:50.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:51:50.723 [Lua] generate_backend_stats 110000103dec252:1 14:51:50.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 14:51:50.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 14:51:50.741 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 17 14:51:51.835 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 14:51:51.835 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 14:51:54.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 14:51:54.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 14:51:54.611 [Lua] [IngameUI] menu view on_enter start_game_view 14:51:54.613 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a2ac30 14:51:54.613 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:51:54.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:51:54.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:51:54.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:51:54.616 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:51:54.992 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 113 1342 14:51:54.992 warning: [Lua] Following data will be uploaded to Crashify: <> 14:51:55.002 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0b0ff050", Num ocurrencies: 1, User: 110000103dec252 "Alistair MacBain" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/managers/backend/playfab_https_curl.lua:53: in function on_error [3] scripts/managers/backend/playfab_https_curl.lua:77: in function cb [4] scripts/managers/curl/curl_manager.lua:89: in function update [5] scripts/boot.lua:789: in function game_update [6] scripts/boot.lua:528:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0b0ff050"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0b0ff050\", Num ocurrencies: 1, User: 110000103dec252 \"Alistair MacBain\"" [2] request_data = table: 000000000B0FF050; result = table: 000000000051CD20; id = 113; error_override = nil; error_code = 1342; url = "https://5107.playfabapi.com//Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"updateHeroAttributes\",\"FunctionParameter\":{\"hero_attributes\":{\"keep_decorations\":\"{\\\"keep_kruber_painting_wood_base_1\\\":\\\"ver_tzeentch01\\\",\\\"keep_hall_painting_wood_base_client_1\\\":\\\"ver_wearelegion\\\",\\\"keep_hall_painting_wood_base_5\\\":\\\"ver_bw01\\\",\\\"keep_hall_painting_wood_base_3\\\":\\\"ver_wearelegion\\\",\\\"keep_hall_painting_wood_base_client_2\\\":\\\"hor_dragon01\\\",\\\"keep_hall_painting_wood_base_4\\\":\\\"ver_slaanesh03\\\",\\\"keep_bardin_painting_wood_base_1\\\":\\\"hor_military01\\\",\\\"keep_hall_painting_wood_base_client_3\\\":\\\"ver_khorne07\\\",\\\"keep_bugmans_painting_wood_base_1\\\":\\\"ver_nurgle06\\\",\\\"keep_sienna_painting_wood_base_2\\\":\\\"ver_victor01\\\",\\\"keep_bardin_painting_wood_base_2\\\":\\\"hor_mansion01\\\",\\\"keep_kerillian_painting_wood_base_1\\\":\\\"ver_manaan01\\\",\\\"keep_sienna_painting_wood_base_1\\\":\\\"ver_warriors_of_chaos_page_35\\\",\\\"keep_salty_painting_wood_base_2\\\":\\\"hor_shallya01\\\",\\\"keep_salty_painting_wood_base_1\\\":\\\"ver_hugeldal01\\\",\\\"keep_hall_painting_wood_base_2\\\":\\\"ver_beastmen_page_98\\\",\\\"keep_hall_painting_wood_base_1\\\":\\\"ver_slaanesh01\\\"}\"}}}"; headers = table: 0000000008904F40; request_cb = [function]; options = table: 00000000049FC5C0 [3] success = true; code = 200; headers = table: 00000000052F6980; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; id = 113; request_data = table: 000000000B0FF050; _ = true; response = table: 000000000051CD20 [4] self = table: 0000000002E657A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000493A9E0; code = 200 [5] self = table: 00000000000136D0; real_world_dt = 0.0094267809763550758; dt = 0.0094267809763550758; t = 3664.1510848934995 [6] dt = 0.0094267809763550758 [4] _requests = table: 0000000000EEAFE0; _multi = [unknown]; _curl = table: 0000000002E65B30; [5] startup_package_handles = table: 000000000008EBE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB50; flow_return_table = table: 0000000000013780; _machine = table: 00000000023645E0; startup_timer = 4.4374465034925379; has_booted = true; loading_context = table: 0000000004546B20; <> 14:51:55.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 14:51:55.568 [Lua] commit result success 21 14:51:55.804 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 114 1342 14:51:55.804 warning: [Lua] Following data will be uploaded to Crashify: <> 14:51:55.804 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x00a64b10", Num ocurrencies: 2, User: 110000103dec252 "Alistair MacBain" <> 14:51:55.901 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 14:51:55.901 [Lua] ............................................................................................................ 14:51:55.901 [Lua] ............................................................................................................ 14:51:55.901 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 14:51:55.901 [Lua] ............................................................................................................ 14:51:55.901 [Lua] ............................................................................................................ 14:51:55.901 [Lua] [Matchmaking] Cancelling matchmaking 14:51:55.901 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:51:56.004 [Lua] [IngameUI] menu view on_exit start_game_view 14:51:56.004 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:51:56.004 [Save] Saving `save_data` 14:51:56.006 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:51:56.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:51:56.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:51:56.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a2ac30 14:51:56.330 [Save] Save done 14:51:57.444 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:51:57.444 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:51:57.445 [Lua] Set lobby begin: 14:51:57.445 [Lua] Lobby data twitch_enabled = false 14:51:57.446 [Lua] Lobby data power_level = 812 14:51:57.446 [Lua] Lobby data num_players = 4 14:51:57.446 [Lua] Lobby data host = 110000103dec252 14:51:57.446 [Lua] Lobby data game_mode = 3 14:51:57.446 [Lua] Lobby data is_private = false 14:51:57.446 [Lua] Lobby data level_key = inn_level 14:51:57.446 [Lua] Lobby data player_slot_1 = 0:0 14:51:57.446 [Lua] Lobby data selected_level_key = inn_level 14:51:57.446 [Lua] Lobby data quick_game = true 14:51:57.446 [Lua] Lobby data matchmaking = false 14:51:57.446 [Lua] Lobby data difficulty = hardest 14:51:57.446 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:57.446 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:57.446 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:57.446 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:57.446 [Lua] Lobby data country_code = DE 14:51:57.446 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:57.447 [Lua] Lobby data eac_authorized = true 14:51:57.447 [Lua] Set lobby end. 14:51:57.447 [Lua] [PartyManager] Leader is set to 110000103dec252 14:51:57.447 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 14:51:57.447 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:51:57.447 [Lua] Set lobby begin: 14:51:57.447 [Lua] Lobby data twitch_enabled = false 14:51:57.447 [Lua] Lobby data power_level = 812 14:51:57.447 [Lua] Lobby data num_players = 4 14:51:57.447 [Lua] Lobby data host = 110000103dec252 14:51:57.447 [Lua] Lobby data game_mode = 1 14:51:57.447 [Lua] Lobby data is_private = false 14:51:57.447 [Lua] Lobby data level_key = inn_level 14:51:57.447 [Lua] Lobby data player_slot_1 = 0:0 14:51:57.447 [Lua] Lobby data selected_level_key = inn_level 14:51:57.447 [Lua] Lobby data quick_game = true 14:51:57.447 [Lua] Lobby data matchmaking = true 14:51:57.447 [Lua] Lobby data difficulty = hardest 14:51:57.447 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:57.447 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:57.447 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:57.448 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:57.448 [Lua] Lobby data country_code = DE 14:51:57.448 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:57.448 [Lua] Lobby data eac_authorized = true 14:51:57.448 [Lua] Set lobby end. 14:51:57.448 [Lua] Set lobby begin: 14:51:57.448 [Lua] Lobby data twitch_enabled = false 14:51:57.448 [Lua] Lobby data power_level = 812 14:51:57.448 [Lua] Lobby data num_players = 4 14:51:57.448 [Lua] Lobby data host = 110000103dec252 14:51:57.448 [Lua] Lobby data game_mode = 1 14:51:57.448 [Lua] Lobby data is_private = false 14:51:57.448 [Lua] Lobby data level_key = inn_level 14:51:57.448 [Lua] Lobby data player_slot_1 = 0:0 14:51:57.448 [Lua] Lobby data selected_level_key = inn_level 14:51:57.448 [Lua] Lobby data quick_game = true 14:51:57.448 [Lua] Lobby data matchmaking = true 14:51:57.448 [Lua] Lobby data difficulty = hardest 14:51:57.448 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:51:57.448 [Lua] Lobby data unique_server_name = Alistair MacBain 14:51:57.448 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:51:57.449 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:51:57.449 [Lua] Lobby data country_code = DE 14:51:57.449 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:51:57.449 [Lua] Lobby data eac_authorized = true 14:51:57.449 [Lua] Set lobby end. 14:51:57.451 [Lua] [ChatManager][1]System: Starting hosted game... 14:51:57.451 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:51:57.451 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:52:07.213 [Window] Window => inactive 14:52:08.676 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:52:08.678 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:52:08.679 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 14:52:08.679 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 14:52:08.679 [Lua] Set lobby begin: 14:52:08.679 [Lua] Lobby data twitch_enabled = false 14:52:08.679 [Lua] Lobby data power_level = 812 14:52:08.679 [Lua] Lobby data num_players = 4 14:52:08.679 [Lua] Lobby data host = 110000103dec252 14:52:08.679 [Lua] Lobby data game_mode = 2 14:52:08.679 [Lua] Lobby data is_private = false 14:52:08.679 [Lua] Lobby data level_key = inn_level 14:52:08.679 [Lua] Lobby data player_slot_1 = 0:0 14:52:08.679 [Lua] Lobby data selected_level_key = forest_ambush 14:52:08.679 [Lua] Lobby data quick_game = true 14:52:08.679 [Lua] Lobby data matchmaking = true 14:52:08.679 [Lua] Lobby data difficulty = hardest 14:52:08.679 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:08.679 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:08.679 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:08.679 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:08.679 [Lua] Lobby data country_code = DE 14:52:08.679 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:08.679 [Lua] Lobby data eac_authorized = true 14:52:08.680 [Lua] Set lobby end. 14:52:08.682 [Lua] Set lobby begin: 14:52:08.682 [Lua] Lobby data twitch_enabled = false 14:52:08.682 [Lua] Lobby data power_level = 812 14:52:08.682 [Lua] Lobby data num_players = 4 14:52:08.682 [Lua] Lobby data host = 110000103dec252 14:52:08.682 [Lua] Lobby data game_mode = 2 14:52:08.682 [Lua] Lobby data is_private = false 14:52:08.682 [Lua] Lobby data level_key = inn_level 14:52:08.682 [Lua] Lobby data player_slot_1 = 0:0 14:52:08.682 [Lua] Lobby data selected_level_key = forest_ambush 14:52:08.682 [Lua] Lobby data quick_game = true 14:52:08.682 [Lua] Lobby data matchmaking = true 14:52:08.682 [Lua] Lobby data difficulty = hardest 14:52:08.682 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:08.682 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:08.682 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:08.683 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:08.683 [Lua] Lobby data country_code = DE 14:52:08.683 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:08.683 [Lua] Lobby data eac_authorized = true 14:52:08.683 [Lua] Set lobby end. 14:52:08.683 [Lua] Complete level triggered. 14:52:08.687 [Connection] Creating endpoint 11000010192a7b8 - reliable message sent 14:52:08.688 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:52:08.688 [Lua] gm_event_end_conditions_met false false 14:52:08.689 [Lua] PlayFabMirror:_commit_internal nil 14:52:08.689 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:52:08.690 [Save] Saving `save_data` 14:52:08.691 [Lua] generate_backend_stats 110000103dec252:1 14:52:08.701 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:52:08.702 [Lua] TRANSITION nil nil forest_ambush 14:52:08.702 [Lua] Transition type "forest_ambush", is server: true 14:52:08.702 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:52:08.702 [Lua] [GameNetworkManager] Leaving game... 14:52:08.702 [Lua] [GameNetworkManager] Shutting down game session host. 14:52:08.702 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:52:08.702 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:52:08.702 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=130.08 14:52:08.714 [SteamAuthenticator] Sent ticket request to 11000010192a7b8 14:52:08.717 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:52:08.718 [Lua] commit result success 22 14:52:08.733 [Connection] Destroying endpoint 11000010192a7b8 - explicit request 14:52:08.799 [Network] Ignoring message `rpc_anim_event` from wrong session d2d0 or from non-session peer 110000107c956c5 14:52:09.018 [Save] Save done 14:52:09.018 [Save] Saving `save_data` 14:52:09.248 [Save] Save done 14:52:10.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:52:10.681 [Lua] Clearing all global lookup lists 14:52:10.681 [Lua] [IngamePlayerListUI] - Destroy 14:52:10.681 [Lua] [EquipmentUI] - Destroy 14:52:10.681 [Lua] [AbilityUI] - Destroy 14:52:10.681 [Lua] [GamePadEquipmentUI] - Destroy 14:52:10.681 [Lua] [GamePadAbilityUI] - Destroy 14:52:10.682 [Lua] [IngameUI] destroy 14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1 14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1 14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 14:52:10.699 [Lua] [MOD][VMF][INFO] Removed 110000107c956c5 from the VMF users list. 14:52:10.699 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 14:52:10.749 [Lua] [Managers] Destroying state managers... 14:52:10.753 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:52:10.753 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5 14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b 14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 14:52:10.754 [Lua] [Matchmaking] unregister rpcs 14:52:10.754 [Lua] ############### UNLOADING PACKAGES ############### 14:52:10.754 [Lua] [Gamestate] Enter state StateLoading 14:52:10.756 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:52:10.756 [Lua] [Matchmaking] register rpcs 14:52:10.756 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:52:10.756 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:52:10.756 [Lua] Set lobby begin: 14:52:10.756 [Lua] Lobby data twitch_enabled = false 14:52:10.756 [Lua] Lobby data power_level = 0 14:52:10.756 [Lua] Lobby data num_players = 4 14:52:10.756 [Lua] Lobby data host = 110000103dec252 14:52:10.757 [Lua] Lobby data game_mode = 2 14:52:10.757 [Lua] Lobby data is_private = false 14:52:10.757 [Lua] Lobby data level_key = inn_level 14:52:10.757 [Lua] Lobby data player_slot_1 = 0:0 14:52:10.757 [Lua] Lobby data selected_level_key = forest_ambush 14:52:10.757 [Lua] Lobby data quick_game = true 14:52:10.757 [Lua] Lobby data matchmaking = true 14:52:10.757 [Lua] Lobby data difficulty = hardest 14:52:10.757 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:10.757 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:10.757 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:10.757 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:10.757 [Lua] Lobby data country_code = DE 14:52:10.757 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:10.757 [Lua] Lobby data eac_authorized = true 14:52:10.757 [Lua] Set lobby end. 14:52:10.757 [Lua] registering RPCs 14:52:10.757 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:52:10.757 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:52:10.757 [Lua] Set lobby begin: 14:52:10.757 [Lua] Lobby data twitch_enabled = false 14:52:10.757 [Lua] Lobby data power_level = 0 14:52:10.757 [Lua] Lobby data num_players = 4 14:52:10.757 [Lua] Lobby data host = 110000103dec252 14:52:10.757 [Lua] Lobby data game_mode = 2 14:52:10.758 [Lua] Lobby data is_private = false 14:52:10.758 [Lua] Lobby data level_key = forest_ambush 14:52:10.758 [Lua] Lobby data player_slot_1 = 0:0 14:52:10.758 [Lua] Lobby data selected_level_key = forest_ambush 14:52:10.758 [Lua] Lobby data quick_game = true 14:52:10.758 [Lua] Lobby data matchmaking = true 14:52:10.758 [Lua] Lobby data difficulty = hardest 14:52:10.758 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:10.758 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:10.758 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:10.758 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:10.758 [Lua] Lobby data country_code = DE 14:52:10.758 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:10.758 [Lua] Lobby data eac_authorized = true 14:52:10.758 [Lua] Set lobby end. 14:52:10.758 [Lua] MUSIC MANAGER unmute_all_world_sounds 630464 0 14:52:10.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41 14:52:10.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:52:10.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41 14:52:10.761 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized 14:52:10.761 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil] 14:52:10.761 [Lua] [LevelTransitionHandler] load_level forest_ambush 14:52:10.804 [Umbra] Unload tome 14:52:10.910 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:52:10.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:52:10.910 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush" 14:52:10.910 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush" 14:52:10.910 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read, 14:52:10.911 [Lua] [StateLoading] got rpc_load_level 50 forest_ambush 14:52:10.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18 14:52:10.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18 14:52:10.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush 14:52:10.988 [Lua] MUSIC MANAGER Play_loading_screen_music 630465 0 14:52:11.015 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]' 14:52:11.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41 14:52:15.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush 14:52:15.736 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush 14:52:15.754 [Lua] [LevelTransitionHandler] Level load completed! 14:52:15.754 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:52:15.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:52:15.788 [Lua] checking dlc's against conflict directors 14:52:15.788 [Lua] --- --- --- 14:52:15.788 [Lua] Starting... difficulty 'hardest' 14:52:15.788 [Lua] These are the starting conflict directors: 14:52:15.788 [Lua] skaven 14:52:15.788 [Lua] --- --- --- 14:52:15.788 [Lua] 14:52:15.788 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: chaos_beastmen 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_ungor beastmen_minotaur beastmen_bestigor beastmen_ungor_archer chaos_spawn chaos_troll 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: chaos 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: beastmen 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: chaos 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: default 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: default 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: skaven 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] Looking for a new director: 14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] ->trying director: chaos_beastmen 14:52:15.789 [Lua] --> success! 14:52:15.789 [Lua] --> re-used the same breeds 14:52:15.789 [Lua] 14:52:15.789 [Lua] DONE! Found the following directors: 14:52:15.789 [Lua] chaos_beastmen 14:52:15.789 [Lua] chaos 14:52:15.789 [Lua] beastmen 14:52:15.789 [Lua] chaos 14:52:15.789 [Lua] default 14:52:15.789 [Lua] default 14:52:15.789 [Lua] skaven 14:52:15.789 [Lua] chaos_beastmen 14:52:15.789 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:52:15.789 [Lua] ### Sending rpc_level_loaded 14:52:15.789 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 50 14:52:15.789 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 14:52:15.811 [Lua] ### Sending rpc_level_loaded 14:52:15.811 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 50 14:52:16.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:52:16.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:52:16.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:52:16.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:52:16.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:52:16.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:52:16.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:52:16.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:52:16.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:52:16.515 [Lua] ### Sending rpc_level_loaded 14:52:16.515 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 50 14:52:16.515 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 14:52:16.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:52:16.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:52:16.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:52:17.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:52:17.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:52:17.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:52:17.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:52:17.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:52:17.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:52:17.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:52:17.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:52:17.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:52:17.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:52:17.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:52:17.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:52:17.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:52:17.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:52:17.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:52:17.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:52:17.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:52:17.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:52:17.697 [Lua] ### Sending rpc_level_loaded 14:52:17.697 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 50 14:52:17.697 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded 14:52:17.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:52:17.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:52:17.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:52:18.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:52:18.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:52:18.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:52:18.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:52:18.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:52:18.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:52:18.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:52:18.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:52:18.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:52:18.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:52:18.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:52:18.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:52:19.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:52:19.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:52:19.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:52:19.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:52:19.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:52:19.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:52:19.384 [Lua] ### Sending rpc_level_loaded 14:52:19.384 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 50 14:52:19.384 [Lua] Peer 110000107c956c5 has loaded the level and all enemies are loaded 14:52:19.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:52:19.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:52:19.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:52:19.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:52:19.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:52:19.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:52:19.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:52:19.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:52:19.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:52:20.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:52:20.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:52:20.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:52:20.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:52:20.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:52:20.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:52:20.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:52:20.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:52:20.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:52:20.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:52:20.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:52:20.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:52:21.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:52:21.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:52:21.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:52:21.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:52:21.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:52:21.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:52:21.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:52:21.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:52:21.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:52:21.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:52:21.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:52:21.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:52:21.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:52:21.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:52:21.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:52:21.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:52:21.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:52:21.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:52:22.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:52:22.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:52:22.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:52:22.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:52:22.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:52:22.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:52:22.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:52:22.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:52:22.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:52:23.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:52:23.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:52:23.307 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom 14:52:23.307 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:52:23.307 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:52:24.319 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:52:24.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:52:24.319 [Lua] [Matchmaking] unregister rpcs 14:52:24.320 [Lua] Set lobby begin: 14:52:24.320 [Lua] Lobby data twitch_enabled = false 14:52:24.320 [Lua] Lobby data power_level = 0 14:52:24.320 [Lua] Lobby data num_players = 4 14:52:24.320 [Lua] Lobby data host = 110000103dec252 14:52:24.320 [Lua] Lobby data game_mode = 2 14:52:24.321 [Lua] Lobby data is_private = false 14:52:24.321 [Lua] Lobby data level_key = forest_ambush 14:52:24.321 [Lua] Lobby data player_slot_1 = 0:0 14:52:24.321 [Lua] Lobby data selected_level_key = forest_ambush 14:52:24.321 [Lua] Lobby data quick_game = true 14:52:24.321 [Lua] Lobby data matchmaking = true 14:52:24.322 [Lua] Lobby data difficulty = hardest 14:52:24.322 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:24.322 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:24.322 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:24.322 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:24.322 [Lua] Lobby data country_code = DE 14:52:24.323 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:24.323 [Lua] Lobby data eac_authorized = true 14:52:24.323 [Lua] Set lobby end. 14:52:24.323 [Lua] [Managers] Destroying state managers... 14:52:24.325 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens 14:52:24.325 [Lua] MUSIC MANAGER Stop_loading_screen_music 630466 0 14:52:24.325 [Lua] [Gamestate] Enter StateIngame HOST 14:52:24.325 [Lua] <>level = forest_ambush<> 14:52:24.325 [Lua] Set lobby begin: 14:52:24.325 [Lua] Lobby data twitch_enabled = false 14:52:24.325 [Lua] Lobby data power_level = 0 14:52:24.326 [Lua] Lobby data num_players = 4 14:52:24.326 [Lua] Lobby data host = 110000103dec252 14:52:24.326 [Lua] Lobby data game_mode = 2 14:52:24.326 [Lua] Lobby data is_private = false 14:52:24.326 [Lua] Lobby data level_key = forest_ambush 14:52:24.326 [Lua] Lobby data player_slot_1 = 0:0 14:52:24.326 [Lua] Lobby data selected_level_key = forest_ambush 14:52:24.326 [Lua] Lobby data quick_game = true 14:52:24.327 [Lua] Lobby data matchmaking = true 14:52:24.327 [Lua] Lobby data difficulty = hardest 14:52:24.327 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:24.327 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:24.327 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:24.327 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:24.327 [Lua] Lobby data country_code = DE 14:52:24.328 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:24.328 [Lua] Lobby data eac_authorized = true 14:52:24.328 [Lua] Set lobby end. 14:52:24.328 [Umbra] Init version: 3.4.15 :: 16 threads 14:52:24.328 [Lua] [StateIngame] Server ingame 14:52:24.333 [Lua] Set lobby begin: 14:52:24.333 [Lua] Lobby data twitch_enabled = false 14:52:24.334 [Lua] Lobby data power_level = 0 14:52:24.334 [Lua] Lobby data num_players = 4 14:52:24.334 [Lua] Lobby data host = 110000103dec252 14:52:24.334 [Lua] Lobby data game_mode = 2 14:52:24.334 [Lua] Lobby data is_private = false 14:52:24.334 [Lua] Lobby data level_key = forest_ambush 14:52:24.335 [Lua] Lobby data player_slot_1 = 0:0 14:52:24.335 [Lua] Lobby data selected_level_key = forest_ambush 14:52:24.335 [Lua] Lobby data quick_game = true 14:52:24.335 [Lua] Lobby data matchmaking = true 14:52:24.335 [Lua] Lobby data difficulty = hardest 14:52:24.335 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:24.336 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:24.336 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:24.336 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:24.336 [Lua] Lobby data country_code = DE 14:52:24.336 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:24.336 [Lua] Lobby data eac_authorized = true 14:52:24.336 [Lua] Set lobby end. 14:52:24.336 [Lua] [Matchmaking] register rpcs 14:52:24.337 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:52:24.337 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 14:52:24.337 [Lua] [GameNetworkManager] self.is_server = true 14:52:24.337 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 14:52:24.337 [Network] Setting artificial MTU limit to 65536 14:52:24.347 [Lua] Switching ConflictSettings: to: default 14:52:24.347 [Lua] pacing=default 14:52:24.347 [Lua] roaming=nil 14:52:24.347 [Lua] specials=default 14:52:24.347 [Lua] debug_color=maroon 14:52:24.347 [Lua] pack_spawning=default 14:52:24.347 [Lua] contained_breeds=nil 14:52:24.347 [Lua] disabled=false 14:52:24.347 [Lua] boss=default 14:52:24.347 [Lua] horde=default 14:52:24.347 [Lua] name=default 14:52:24.347 [Lua] intensity=default 14:52:24.347 [Lua] --- 14:52:24.347 [Lua] [LevelAnalysis] set_random_seed( 7056089) 14:52:24.363 [Lua] [AIInterestPointSystem] Level Seed: 7056089 14:52:24.363 [Lua] 14:52:24.363 [Lua] [entity_system_bag] = table 14:52:24.363 [Lua] [entity_system_bag] = metatable 14:52:24.363 [Lua] [startup_data] = table 14:52:24.363 [Lua] [entity_manager] = table 14:52:24.363 [Lua] [entity_manager] = metatable 14:52:24.363 [Lua] [unit_spawner] = table 14:52:24.363 [Lua] [unit_spawner] = metatable 14:52:24.363 [Lua] [unit_storage] = table 14:52:24.363 [Lua] [unit_storage] = metatable 14:52:24.363 [Lua] [dice_keeper] = table 14:52:24.363 [Lua] [dice_keeper] = metatable 14:52:24.363 [Lua] [is_server] = true (boolean) 14:52:24.369 [Lua] [world] = [World] 14:52:24.369 [Lua] [system_api] = table 14:52:24.369 [Lua] [entity_system] = table 14:52:24.369 [Lua] [entity_system] = metatable 14:52:24.369 [Lua] [network_lobby] = table 14:52:24.369 [Lua] [network_lobby] = metatable 14:52:24.369 [Lua] [profile_synchronizer] = table 14:52:24.369 [Lua] [profile_synchronizer] = metatable 14:52:24.370 [Lua] [level_transition_handler] = table 14:52:24.370 [Lua] [level_transition_handler] = metatable 14:52:24.370 [Lua] [num_local_human_players] = 1 (number) 14:52:24.370 [Lua] [statistics_db] = table 14:52:24.370 [Lua] [statistics_db] = metatable 14:52:24.370 [Lua] [network_server] = table 14:52:24.370 [Lua] [network_server] = metatable 14:52:24.370 [Lua] [input_manager] = table 14:52:24.370 [Lua] [input_manager] = metatable 14:52:24.370 [Lua] [network_clock] = table 14:52:24.370 [Lua] [network_clock] = metatable 14:52:24.370 [Lua] [network_transmit] = table 14:52:24.370 [Lua] [network_transmit] = metatable 14:52:24.370 [Lua] [free_flight_manager] = table 14:52:24.370 [Lua] [free_flight_manager] = metatable 14:52:24.370 [Lua] [network_manager] = table 14:52:24.370 [Lua] [network_manager] = metatable 14:52:24.370 [Lua] [network_event_delegate] = table 14:52:24.370 [Lua] [network_event_delegate] = metatable 14:52:24.370 [Lua] 14:52:24.374 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:52:24.388 [Lua] [AchievementManager] Achievements using the steam platform 14:52:24.388 [Lua] [StateIngame] Level seed: 7056089 14:52:24.388 [World] Spawning level. 14:52:24.751 warning: [Lua] This function is deprecated and shouldn't be called 14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event 14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event 14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event 14:52:24.770 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state. 14:52:24.826 [Lua] [LevelAnalysis] set_random_seed( 7056089) 14:52:24.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:52:24.845 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:52:24.845 [Lua] [IngameUI] init 14:52:24.856 [SteamVoipClient] select_out(110000102bb965d, off) 14:52:24.856 [SteamVoipClient] select_out(110000103dec252, off) 14:52:24.856 [SteamVoipClient] select_out(110000107c956c5, off) 14:52:24.890 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:52:24.890 [Lua] Set lobby begin: 14:52:24.890 [Lua] Lobby data twitch_enabled = false 14:52:24.890 [Lua] Lobby data power_level = 825 14:52:24.890 [Lua] Lobby data num_players = 4 14:52:24.890 [Lua] Lobby data host = 110000103dec252 14:52:24.890 [Lua] Lobby data game_mode = 2 14:52:24.890 [Lua] Lobby data is_private = false 14:52:24.891 [Lua] Lobby data level_key = forest_ambush 14:52:24.891 [Lua] Lobby data player_slot_1 = 0:0 14:52:24.891 [Lua] Lobby data selected_level_key = forest_ambush 14:52:24.891 [Lua] Lobby data quick_game = true 14:52:24.891 [Lua] Lobby data matchmaking = true 14:52:24.891 [Lua] Lobby data difficulty = hardest 14:52:24.891 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:24.891 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:24.891 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:24.891 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:24.891 [Lua] Lobby data country_code = DE 14:52:24.891 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:24.891 [Lua] Lobby data eac_authorized = true 14:52:24.891 [Lua] Set lobby end. 14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:52:24.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:52:24.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:52:24.892 [Flow] BENCHMARK NO 14:52:24.892 [Lua] CurrentConflictSettings default 14:52:24.892 [Lua] [ConflictDirector] conflict_director is ai_ready 14:52:24.893 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:52:24.893 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:52:24.905 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:52:24.905 [Lua] Forming navigation groups in one frame 14:52:24.905 [Lua] Forming navigation groups 14:52:24.924 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 14:52:25.242 [Lua] NavigationGroupManager -> calulation time B: 0.318000000000211 14:52:25.242 [Lua] number of nav groups: 406 14:52:25.246 [Lua] number of refined nav groups : 240 14:52:25.252 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314 14:52:25.252 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.395403997786342 Normalized coefficient: 1.5150926316431652 14:52:25.255 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.84807255417109 Normalized coefficient: 1.3293301444592551 14:52:25.258 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.998889499902733 Normalized coefficient: 1.1250892436938962 14:52:25.262 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.8502638101577757 Normalized coefficient: 1.9456684934528452 14:52:25.273 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 14:52:25.282 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush 14:52:25.282 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.596 meters. 14:52:25.282 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:52:25.282 [Lua] [LevelAnalysis] 14:52:25.282 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:52:25.282 [Lua] [LevelAnalysis] 14:52:25.282 [Lua] [LevelAnalysis] Terror events added: 14:52:25.282 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 14:52:25.282 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 14:52:25.282 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 14:52:25.282 [Lua] ----> using boss gizmo! 14:52:25.282 [Lua] [LevelAnalysis] section: 2, start-index: 22, end-index: 35, forbidden-dist: -148.5 start-travel-dist: 391.8, end-travel-dist: 617.0 spawn_distance 233.3 14:52:25.287 [Lua] Adding main path event: Vector3Box(90.5466, -166.041, -8.37269) boss_event_chaos_spawn 45 table: 000000000575CC80 14:52:25.287 [Lua] NORMAL PATROL MAIN PATH 960.75933837890625 14:52:25.287 [Lua] [waypoints] = table 14:52:25.287 [Lua] [astar_points] = table 14:52:25.287 [Lua] [travel_dist] = 960.75932541489601 (number) 14:52:25.287 [Lua] [one_directional] = false (boolean) 14:52:25.287 [Lua] [id] = boss_4 (string) 14:52:25.287 [Lua] ----> using boss spline path! 14:52:25.291 [Lua] Adding main path event: Vector3Box(381.96, 25.5049, 32.304) boss_event_spline_patrol 45 table: 0000000005764F10 14:52:25.291 [Lua] [LevelAnalysis] num_event_places_f: 0.74173038482666021 , num_event_places: 0 , trailing_event_fraction: 0.74173038482666021 , num_events: 0 14:52:25.291 [Lua] [LevelAnalysis] Level path distance: 1162.5955772399902 14:52:25.291 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 14:52:25.295 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:52:25.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:52:25.301 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 14:52:25.301 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:52:25.301 [Save] Loading `ut_tweaks_presets` 14:52:25.301 warning: [Save] Missing filename `ut_tweaks_presets` 14:52:25.338 [Lua] MUSIC: explore -> lost 14:52:25.671 [Lua] MUSIC: lost -> explore 14:52:26.362 [Lua] Set lobby begin: 14:52:26.362 [Lua] Lobby data twitch_enabled = false 14:52:26.362 [Lua] Lobby data power_level = 825 14:52:26.362 [Lua] Lobby data num_players = 4 14:52:26.362 [Lua] Lobby data host = 110000103dec252 14:52:26.362 [Lua] Lobby data game_mode = 2 14:52:26.362 [Lua] Lobby data is_private = false 14:52:26.362 [Lua] Lobby data level_key = forest_ambush 14:52:26.362 [Lua] Lobby data player_slot_1 = 0:0 14:52:26.362 [Lua] Lobby data selected_level_key = forest_ambush 14:52:26.362 [Lua] Lobby data quick_game = true 14:52:26.362 [Lua] Lobby data matchmaking = true 14:52:26.362 [Lua] Lobby data difficulty = hardest 14:52:26.362 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:26.362 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:26.362 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:26.362 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:26.362 [Lua] Lobby data country_code = DE 14:52:26.362 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:26.362 [Lua] Lobby data eac_authorized = true 14:52:26.362 [Lua] Set lobby end. 14:52:26.362 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 14:52:26.362 [Lua] Breedfreezer (server) starting a hot join sync 14:52:26.362 [Lua] packing 0 units of breed chaos_marauder 14:52:26.362 [Lua] packing 0 units of breed skaven_clan_rat 14:52:26.362 [Lua] packing 0 units of breed skaven_storm_vermin 14:52:26.362 [Lua] packing 0 units of breed skaven_slave 14:52:26.362 [Lua] packing 0 units of breed chaos_fanatic 14:52:26.362 [Lua] packing 0 units of breed beastmen_bestigor 14:52:26.362 [Lua] packing 0 units of breed beastmen_gor 14:52:26.362 [Lua] packing 0 units of breed chaos_berzerker 14:52:26.362 [Lua] packing 0 units of breed chaos_warrior 14:52:26.362 [Lua] packing 0 units of breed beastmen_ungor 14:52:26.362 [Lua] packing 0 units of breed skaven_plague_monk 14:52:26.362 [Lua] packing 0 units of breed chaos_raider 14:52:26.362 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:52:26.362 [Lua] 14:52:26.362 [Lua] [1] = 1 (number) 14:52:26.362 [Lua] [2] = 0 (number) 14:52:26.362 [Lua] [3] = 1 (number) 14:52:26.362 [Lua] [4] = 0 (number) 14:52:26.362 [Lua] [5] = 1 (number) 14:52:26.362 [Lua] [6] = 0 (number) 14:52:26.362 [Lua] [7] = 1 (number) 14:52:26.362 [Lua] [8] = 0 (number) 14:52:26.362 [Lua] [9] = 1 (number) 14:52:26.363 [Lua] [10] = 0 (number) 14:52:26.363 [Lua] [11] = 1 (number) 14:52:26.363 [Lua] [12] = 0 (number) 14:52:26.363 [Lua] [13] = 1 (number) 14:52:26.363 [Lua] [14] = 0 (number) 14:52:26.363 [Lua] [15] = 1 (number) 14:52:26.363 [Lua] [16] = 0 (number) 14:52:26.363 [Lua] [17] = 1 (number) 14:52:26.363 [Lua] [18] = 0 (number) 14:52:26.363 [Lua] [19] = 1 (number) 14:52:26.363 [Lua] [20] = 0 (number) 14:52:26.363 [Lua] [21] = 1 (number) 14:52:26.363 [Lua] [22] = 0 (number) 14:52:26.363 [Lua] [23] = 1 (number) 14:52:26.363 [Lua] [24] = 0 (number) 14:52:26.363 [Lua] 14:52:26.363 [Lua] 14:52:26.363 [Lua] 14:52:26.363 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 14:52:26.363 [Lua] RemotePlayer:create_game_object( ) 58 14:52:26.373 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 14:52:26.698 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 14:52:26.698 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:52:26.698 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 14:52:29.783 [Lua] Set lobby begin: 14:52:29.783 [Lua] Lobby data twitch_enabled = false 14:52:29.784 [Lua] Lobby data power_level = 412 14:52:29.784 [Lua] Lobby data num_players = 4 14:52:29.784 [Lua] Lobby data host = 110000103dec252 14:52:29.784 [Lua] Lobby data game_mode = 2 14:52:29.784 [Lua] Lobby data is_private = false 14:52:29.784 [Lua] Lobby data level_key = forest_ambush 14:52:29.784 [Lua] Lobby data player_slot_1 = 0:0 14:52:29.784 [Lua] Lobby data selected_level_key = forest_ambush 14:52:29.784 [Lua] Lobby data quick_game = true 14:52:29.784 [Lua] Lobby data matchmaking = true 14:52:29.784 [Lua] Lobby data difficulty = hardest 14:52:29.784 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:29.784 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:29.784 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:29.784 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:29.784 [Lua] Lobby data country_code = DE 14:52:29.784 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:29.784 [Lua] Lobby data eac_authorized = true 14:52:29.784 [Lua] Set lobby end. 14:52:31.286 [Window] Window => active 14:52:32.435 [Lua] Set lobby begin: 14:52:32.435 [Lua] Lobby data twitch_enabled = false 14:52:32.435 [Lua] Lobby data power_level = 412 14:52:32.435 [Lua] Lobby data num_players = 4 14:52:32.435 [Lua] Lobby data host = 110000103dec252 14:52:32.435 [Lua] Lobby data game_mode = 2 14:52:32.435 [Lua] Lobby data is_private = false 14:52:32.435 [Lua] Lobby data level_key = forest_ambush 14:52:32.435 [Lua] Lobby data player_slot_1 = 0:0 14:52:32.436 [Lua] Lobby data selected_level_key = forest_ambush 14:52:32.436 [Lua] Lobby data quick_game = true 14:52:32.436 [Lua] Lobby data matchmaking = true 14:52:32.436 [Lua] Lobby data difficulty = hardest 14:52:32.436 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:32.436 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:32.436 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:32.436 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:32.436 [Lua] Lobby data country_code = DE 14:52:32.436 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:32.436 [Lua] Lobby data eac_authorized = true 14:52:32.436 [Lua] Set lobby end. 14:52:32.436 [Lua] [Matchmaking] Assigned player 110000107c956c5 to slot 2 when hot join syncing 14:52:32.436 [Lua] Breedfreezer (server) starting a hot join sync 14:52:32.436 [Lua] packing 0 units of breed chaos_marauder 14:52:32.436 [Lua] packing 0 units of breed skaven_clan_rat 14:52:32.436 [Lua] packing 0 units of breed skaven_storm_vermin 14:52:32.436 [Lua] packing 0 units of breed skaven_slave 14:52:32.436 [Lua] packing 0 units of breed chaos_fanatic 14:52:32.436 [Lua] packing 0 units of breed beastmen_bestigor 14:52:32.436 [Lua] packing 0 units of breed beastmen_gor 14:52:32.436 [Lua] packing 0 units of breed chaos_berzerker 14:52:32.436 [Lua] packing 0 units of breed chaos_warrior 14:52:32.436 [Lua] packing 0 units of breed beastmen_ungor 14:52:32.436 [Lua] packing 0 units of breed skaven_plague_monk 14:52:32.436 [Lua] packing 0 units of breed chaos_raider 14:52:32.436 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:52:32.436 [Lua] 14:52:32.436 [Lua] [1] = 1 (number) 14:52:32.436 [Lua] [2] = 0 (number) 14:52:32.436 [Lua] [3] = 1 (number) 14:52:32.436 [Lua] [4] = 0 (number) 14:52:32.436 [Lua] [5] = 1 (number) 14:52:32.436 [Lua] [6] = 0 (number) 14:52:32.436 [Lua] [7] = 1 (number) 14:52:32.436 [Lua] [8] = 0 (number) 14:52:32.436 [Lua] [9] = 1 (number) 14:52:32.436 [Lua] [10] = 0 (number) 14:52:32.436 [Lua] [11] = 1 (number) 14:52:32.436 [Lua] [12] = 0 (number) 14:52:32.436 [Lua] [13] = 1 (number) 14:52:32.436 [Lua] [14] = 0 (number) 14:52:32.436 [Lua] [15] = 1 (number) 14:52:32.436 [Lua] [16] = 0 (number) 14:52:32.436 [Lua] [17] = 1 (number) 14:52:32.436 [Lua] [18] = 0 (number) 14:52:32.436 [Lua] [19] = 1 (number) 14:52:32.436 [Lua] [20] = 0 (number) 14:52:32.436 [Lua] [21] = 1 (number) 14:52:32.436 [Lua] [22] = 0 (number) 14:52:32.436 [Lua] [23] = 1 (number) 14:52:32.436 [Lua] [24] = 0 (number) 14:52:32.436 [Lua] 14:52:32.436 [Lua] 14:52:32.436 [Lua] 14:52:32.437 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 14:52:32.437 [Lua] RemotePlayer:create_game_object( ) 59 14:52:32.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5 14:52:32.677 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list. 14:52:32.677 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:52:32.677 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1 14:52:33.392 [Lua] Set lobby begin: 14:52:33.392 [Lua] Lobby data twitch_enabled = false 14:52:33.392 [Lua] Lobby data power_level = 412 14:52:33.392 [Lua] Lobby data num_players = 4 14:52:33.393 [Lua] Lobby data host = 110000103dec252 14:52:33.393 [Lua] Lobby data game_mode = 2 14:52:33.393 [Lua] Lobby data is_private = false 14:52:33.393 [Lua] Lobby data level_key = forest_ambush 14:52:33.393 [Lua] Lobby data player_slot_1 = 0:0 14:52:33.393 [Lua] Lobby data selected_level_key = forest_ambush 14:52:33.393 [Lua] Lobby data quick_game = true 14:52:33.393 [Lua] Lobby data matchmaking = true 14:52:33.393 [Lua] Lobby data difficulty = hardest 14:52:33.393 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:33.393 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:33.393 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:33.393 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:33.393 [Lua] Lobby data country_code = DE 14:52:33.393 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:33.393 [Lua] Lobby data eac_authorized = true 14:52:33.393 [Lua] Set lobby end. 14:52:33.393 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing 14:52:33.393 [Lua] Breedfreezer (server) starting a hot join sync 14:52:33.393 [Lua] packing 0 units of breed chaos_marauder 14:52:33.393 [Lua] packing 0 units of breed skaven_clan_rat 14:52:33.393 [Lua] packing 0 units of breed skaven_storm_vermin 14:52:33.393 [Lua] packing 0 units of breed skaven_slave 14:52:33.393 [Lua] packing 0 units of breed chaos_fanatic 14:52:33.393 [Lua] packing 0 units of breed beastmen_bestigor 14:52:33.393 [Lua] packing 0 units of breed beastmen_gor 14:52:33.393 [Lua] packing 0 units of breed chaos_berzerker 14:52:33.393 [Lua] packing 0 units of breed chaos_warrior 14:52:33.393 [Lua] packing 0 units of breed beastmen_ungor 14:52:33.393 [Lua] packing 0 units of breed skaven_plague_monk 14:52:33.393 [Lua] packing 0 units of breed chaos_raider 14:52:33.393 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:52:33.393 [Lua] 14:52:33.393 [Lua] [1] = 1 (number) 14:52:33.393 [Lua] [2] = 0 (number) 14:52:33.393 [Lua] [3] = 1 (number) 14:52:33.393 [Lua] [4] = 0 (number) 14:52:33.393 [Lua] [5] = 1 (number) 14:52:33.393 [Lua] [6] = 0 (number) 14:52:33.393 [Lua] [7] = 1 (number) 14:52:33.393 [Lua] [8] = 0 (number) 14:52:33.393 [Lua] [9] = 1 (number) 14:52:33.393 [Lua] [10] = 0 (number) 14:52:33.393 [Lua] [11] = 1 (number) 14:52:33.393 [Lua] [12] = 0 (number) 14:52:33.393 [Lua] [13] = 1 (number) 14:52:33.393 [Lua] [14] = 0 (number) 14:52:33.393 [Lua] [15] = 1 (number) 14:52:33.393 [Lua] [16] = 0 (number) 14:52:33.393 [Lua] [17] = 1 (number) 14:52:33.393 [Lua] [18] = 0 (number) 14:52:33.393 [Lua] [19] = 1 (number) 14:52:33.393 [Lua] [20] = 0 (number) 14:52:33.393 [Lua] [21] = 1 (number) 14:52:33.393 [Lua] [22] = 0 (number) 14:52:33.393 [Lua] [23] = 1 (number) 14:52:33.393 [Lua] [24] = 0 (number) 14:52:33.393 [Lua] 14:52:33.393 [Lua] 14:52:33.393 [Lua] 14:52:33.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 14:52:33.394 [Lua] RemotePlayer:create_game_object( ) 60 14:52:33.405 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b 14:52:33.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:52:33.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:52:33.411 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 14:52:33.419 [Lua] Switching ConflictSettings: to: chaos_beastmen 14:52:33.419 [Lua] pacing=default 14:52:33.419 [Lua] locked_func_name=beastmen 14:52:33.419 [Lua] roaming=nil 14:52:33.419 [Lua] specials=chaos_beastmen 14:52:33.419 [Lua] debug_color=orange 14:52:33.419 [Lua] pack_spawning=chaos_beastmen 14:52:33.419 [Lua] contained_breeds=nil 14:52:33.419 [Lua] disabled=false 14:52:33.419 [Lua] boss=chaos_beastmen 14:52:33.419 [Lua] horde=beastmen 14:52:33.419 [Lua] name=chaos_beastmen 14:52:33.419 [Lua] intensity=default 14:52:33.419 [Lua] --- 14:52:33.487 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:52:33.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 14:52:33.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:52:33.496 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:52:33.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 14:52:33.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:52:33.616 [Lua] ################################################################################################################# 14:52:33.616 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:52:33.616 [Lua] ################################################################################################################# 14:52:33.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 14:52:33.616 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:52:33.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 14:52:33.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:52:33.639 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:52:33.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x99f65, position: 0 14:52:33.819 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:52:33.819 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1 14:52:33.819 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit 14:52:33.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 14:52:33.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:52:34.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 14:52:34.083 [Lua] Commit load time data 14:52:34.937 [Lua] Set lobby begin: 14:52:34.937 [Lua] Lobby data twitch_enabled = false 14:52:34.937 [Lua] Lobby data power_level = 410 14:52:34.937 [Lua] Lobby data num_players = 4 14:52:34.937 [Lua] Lobby data host = 110000103dec252 14:52:34.937 [Lua] Lobby data game_mode = 2 14:52:34.937 [Lua] Lobby data is_private = false 14:52:34.937 [Lua] Lobby data level_key = forest_ambush 14:52:34.937 [Lua] Lobby data player_slot_1 = 0:0 14:52:34.937 [Lua] Lobby data selected_level_key = forest_ambush 14:52:34.937 [Lua] Lobby data quick_game = true 14:52:34.937 [Lua] Lobby data matchmaking = true 14:52:34.937 [Lua] Lobby data difficulty = hardest 14:52:34.937 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:34.937 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:34.937 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:34.937 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:34.937 [Lua] Lobby data country_code = DE 14:52:34.938 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:34.938 [Lua] Lobby data eac_authorized = true 14:52:34.938 [Lua] Set lobby end. 14:52:39.960 [Lua] Set lobby begin: 14:52:39.960 [Lua] Lobby data twitch_enabled = false 14:52:39.961 [Lua] Lobby data power_level = 812 14:52:39.961 [Lua] Lobby data num_players = 4 14:52:39.961 [Lua] Lobby data host = 110000103dec252 14:52:39.961 [Lua] Lobby data game_mode = 2 14:52:39.961 [Lua] Lobby data is_private = false 14:52:39.961 [Lua] Lobby data level_key = forest_ambush 14:52:39.961 [Lua] Lobby data player_slot_1 = 0:0 14:52:39.961 [Lua] Lobby data selected_level_key = forest_ambush 14:52:39.961 [Lua] Lobby data quick_game = true 14:52:39.961 [Lua] Lobby data matchmaking = true 14:52:39.961 [Lua] Lobby data difficulty = hardest 14:52:39.961 [Lua] Lobby data player_slot_4 = 110000103dec252:1 14:52:39.961 [Lua] Lobby data unique_server_name = Alistair MacBain 14:52:39.961 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 14:52:39.962 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 14:52:39.962 [Lua] Lobby data country_code = DE 14:52:39.962 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1 14:52:39.962 [Lua] Lobby data eac_authorized = true 14:52:39.962 [Lua] Set lobby end. 14:52:54.468 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:55.258 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:52:55.917 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:56.673 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:52:57.888 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:58.517 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:58.617 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:52:59.128 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:59.209 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:52:59.760 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:59.783 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:00.363 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:00.418 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:00.980 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:01.048 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:01.467 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:01.590 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:02.198 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:03.055 [Lua] Players are leaving the safe zone 14:53:03.869 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:53:03.880 [Lua] Spline already found! 14:53:19.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x99f65, position: 2183952 14:53:35.674 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:53:35.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 14:53:35.845 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:53:35.858 [Lua] Spline already found! 14:53:41.265 [Lua] Coordinated attack! 14:53:42.865 [Lua] Switching ConflictSettings: to: chaos 14:53:42.865 [Lua] pacing=chaos 14:53:42.865 [Lua] roaming=nil 14:53:42.865 [Lua] specials=chaos 14:53:42.865 [Lua] debug_color=purple 14:53:42.865 [Lua] pack_spawning=chaos 14:53:42.865 [Lua] contained_breeds=nil 14:53:42.865 [Lua] disabled=false 14:53:42.865 [Lua] boss=chaos 14:53:42.865 [Lua] horde=chaos 14:53:42.865 [Lua] name=chaos 14:53:42.865 [Lua] intensity=default 14:53:42.865 [Lua] --- 14:53:49.878 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:53:49.890 [Lua] Spline already found! 14:53:53.785 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:54.070 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:53:54.083 [Lua] Spline already found! 14:53:54.494 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:54.862 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:55.349 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:56.078 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:56.639 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:56.712 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:57.262 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:57.335 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:57.967 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:58.094 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 14:53:58.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 14:53:58.435 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:58.616 [Lua] Coordinated attack! 14:53:58.817 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:53:59.852 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:00.276 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:54:08.548 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:09.155 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:54:09.155 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:09.797 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:09.984 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:54:10.282 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:54:18.679 [Lua] [ChatManager][1]System: Crash picked up a piece of Ravaged Art 14:54:19.018 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:54:19.029 [Lua] Spline already found! 14:54:21.468 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:54:32.655 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 14:54:46.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 14:54:49.369 [Lua] Switching ConflictSettings: to: beastmen 14:54:49.369 [Lua] pacing=beastmen 14:54:49.369 [Lua] locked_func_name=beastmen 14:54:49.369 [Lua] roaming=nil 14:54:49.369 [Lua] specials=beastmen 14:54:49.369 [Lua] debug_color=purple 14:54:49.369 [Lua] pack_spawning=beastmen 14:54:49.369 [Lua] contained_breeds=nil 14:54:49.369 [Lua] disabled=false 14:54:49.369 [Lua] boss=beastmen 14:54:49.369 [Lua] horde=beastmen 14:54:49.369 [Lua] name=beastmen 14:54:49.369 [Lua] intensity=default 14:54:49.369 [Lua] --- 14:54:50.263 [Lua] Time for new HOOORDE! multi_first_wave 14:54:50.263 [Lua] horde requested: ambush 14:54:50.263 [Lua] setting up ambush-horde 14:54:50.263 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:54:50.263 [Lua] -> spawning: 22 14:54:50.263 [Lua] horde crated with id 6 of type ambush 14:54:50.263 [Lua] ambush horde has started 14:54:50.270 [Lua] MUSIC: explore -> pre_ambush 14:54:53.764 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:54:53.764 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.764 [Lua] ->moving spawner 14:54:53.777 [Lua] replace_hidden_spawners -> first try found: 5 cover points 14:54:53.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.777 [Lua] ->moving spawner 14:54:53.791 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:54:53.791 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.791 [Lua] ->moving spawner 14:54:53.806 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:54:53.806 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 14:54:53.806 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:53.806 [Lua] ->moving spawner 14:54:55.355 [Lua] MUSIC: pre_ambush -> horde 14:54:56.713 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:54:56.731 [Lua] Spline already found! 14:54:58.887 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:54:59.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:54:59.390 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:54:59.390 [Lua] horde requested: ambush 14:54:59.390 [Lua] setting up ambush-horde 14:54:59.390 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:54:59.390 [Lua] -> spawning: 23 14:54:59.391 [Lua] horde crated with id 8 of type ambush 14:54:59.391 [Lua] ambush horde has started 14:55:08.513 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:55:15.689 [Lua] HORDE: last wave, reset to standard horde delay 14:55:15.689 [Lua] Time for new HOOORDE! multi_last_wave 14:55:15.689 [Lua] horde requested: ambush 14:55:15.689 [Lua] setting up ambush-horde 14:55:15.689 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:55:15.689 [Lua] -> spawning: 24 14:55:15.689 [Lua] horde crated with id 9 of type ambush 14:55:15.689 [Lua] ambush horde has started 14:55:16.938 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:55:18.342 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:55:29.073 [Lua] Coordinated attack! 14:55:37.290 [Lua] Horde killed: ? 14:55:37.296 [Lua] MUSIC: horde -> explore 14:55:37.732 [Lua] Horde killed: ? 14:55:47.637 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:55:47.649 [Lua] Spline already found! 14:55:49.944 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 653290 0 14:56:02.361 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 37 action: nil 14:56:02.373 [Lua] Horde killed: ? 14:56:02.785 [Lua] main path terror event triggered: boss_event_chaos_spawn 14:56:02.785 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 14:56:02.811 [Flow] Boss DoorStormfiend 14:56:02.812 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 14:56:05.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:05.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:05.502 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:05.894 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:06.145 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:06.739 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:06.739 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:07.377 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:07.377 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:07.971 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:08.021 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:08.655 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:08.656 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:09.056 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:09.835 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:10.260 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:10.438 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:11.162 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:26.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 2447835 14:56:26.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:56:29.953 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:30.389 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:30.553 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:30.953 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:31.185 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:31.600 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:31.974 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:32.357 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:32.586 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:33.010 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:33.215 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:33.631 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:33.840 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:34.230 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:34.464 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:34.965 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:35.108 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:35.517 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:35.848 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:36.201 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:36.451 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:36.870 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:37.100 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:37.450 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:37.710 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:38.186 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:38.318 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:38.762 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:39.877 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:40.296 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:40.513 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:40.928 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:41.788 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:42.217 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:56:42.439 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:56:42.937 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 14:57:03.996 [Lua] [ChatManager][1]System: rapa pott picked up a Loot Die 14:57:06.772 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:07.449 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:11.010 [Lua] Time for new HOOORDE! multi_first_wave 14:57:11.010 [Lua] horde requested: ambush 14:57:11.010 [Lua] setting up ambush-horde 14:57:11.010 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:57:11.010 [Lua] -> spawning: 22 14:57:11.010 [Lua] horde crated with id 12 of type ambush 14:57:11.010 [Lua] ambush horde has started 14:57:11.018 [Lua] MUSIC: explore -> pre_ambush 14:57:12.806 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:13.508 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:14.485 [Lua] replace_hidden_spawners -> first try found: 7 cover points 14:57:14.485 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.485 [Lua] ->moving spawner 14:57:14.494 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:14.496 [Lua] replace_hidden_spawners -> first try found: 11 cover points 14:57:14.496 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.496 [Lua] ->moving spawner 14:57:14.507 [Lua] replace_hidden_spawners -> first try found: 8 cover points 14:57:14.507 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.507 [Lua] ->moving spawner 14:57:14.519 [Lua] replace_hidden_spawners -> first try found: 8 cover points 14:57:14.519 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.519 [Lua] ->moving spawner 14:57:14.530 [Lua] replace_hidden_spawners -> first try found: 7 cover points 14:57:14.530 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.530 [Lua] ->moving spawner 14:57:14.542 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:57:14.542 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.542 [Lua] ->moving spawner 14:57:14.846 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:16.074 [Lua] MUSIC: pre_ambush -> horde 14:57:16.391 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:17.011 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:17.045 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:17.352 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 14:57:18.767 [Lua] MUSIC: horde -> explore 14:57:19.161 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:57:19.161 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:57:19.161 [Lua] horde requested: ambush 14:57:19.161 [Lua] setting up ambush-horde 14:57:19.161 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:57:19.161 [Lua] -> spawning: 22 14:57:19.161 [Lua] horde crated with id 13 of type ambush 14:57:19.161 [Lua] ambush horde has started 14:57:19.172 [Lua] MUSIC: explore -> pre_ambush 14:57:20.723 [Lua] MUSIC: pre_ambush -> horde 14:57:26.192 [Lua] HORDE: last wave, reset to standard horde delay 14:57:26.192 [Lua] Time for new HOOORDE! multi_last_wave 14:57:26.192 [Lua] horde requested: ambush 14:57:26.192 [Lua] setting up ambush-horde 14:57:26.192 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:57:26.192 [Lua] -> spawning: 21 14:57:26.192 [Lua] horde crated with id 14 of type ambush 14:57:26.192 [Lua] ambush horde has started 14:57:38.588 [Lua] Horde killed: ? 14:57:49.769 [Lua] Horde killed: ? 14:57:49.911 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:57:50.779 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 14:57:52.822 [Lua] MUSIC: horde -> explore 14:57:54.675 [Lua] Horde killed: ? 14:57:55.845 [Lua] [ChatManager][1]System: Crash picked up a Tome 14:58:03.203 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source. 14:58:20.575 [Lua] Switching ConflictSettings: to: chaos 14:58:20.575 [Lua] pacing=chaos 14:58:20.575 [Lua] roaming=nil 14:58:20.575 [Lua] specials=chaos 14:58:20.575 [Lua] debug_color=purple 14:58:20.575 [Lua] pack_spawning=chaos 14:58:20.575 [Lua] contained_breeds=nil 14:58:20.575 [Lua] disabled=false 14:58:20.575 [Lua] boss=chaos 14:58:20.575 [Lua] horde=chaos 14:58:20.575 [Lua] name=chaos 14:58:20.575 [Lua] intensity=default 14:58:20.575 [Lua] --- 14:58:25.279 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 14:58:25.473 [Lua] Coordinated attack! 14:58:35.849 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:58:35.862 [Lua] Spline already found! 14:58:45.807 [Lua] specialspawn: random infront 14:58:45.807 [Lua] FAIL: Special spawn no hidden pos found :/ 14:58:46.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 14:58:49.871 [Lua] specialspawn: random infront 14:58:49.871 [Lua] FAIL: Special spawn no hidden pos found :/ 14:58:50.373 [Lua] simple los failed 14:58:57.344 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 674028 0 14:59:10.204 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:59:10.216 [Lua] Spline already found! 14:59:14.758 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 30 14:59:24.527 [Lua] Time for new HOOORDE! multi_first_wave 14:59:24.527 [Lua] horde requested: vector_blob 14:59:24.527 [Lua] wants to spawn ahead within distance: 60 14:59:24.527 [Lua] horde crated with id 17 of type vector_blob 14:59:24.527 [Lua] managed to spawn 31/31 horde enemies 14:59:24.527 [Lua] vector blob horde has started 14:59:24.533 [Lua] MUSIC: explore -> pre_horde 14:59:36.702 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 14:59:36.702 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 14:59:47.516 [Lua] MUSIC: pre_horde -> horde 14:59:49.213 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:59:49.213 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 14:59:49.289 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Grimoire 14:59:50.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 71207 14:59:56.546 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:59:56.546 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:59:56.546 [Lua] horde requested: vector_blob 14:59:56.546 [Lua] wants to spawn behind within distance: 60 14:59:56.546 [Lua] horde crated with id 18 of type vector_blob 14:59:56.546 [Lua] managed to spawn 29/29 horde enemies 14:59:56.546 [Lua] vector blob horde has started 14:59:57.433 [Lua] Coordinated attack! 15:00:04.693 [Lua] HORDE: last wave, reset to standard horde delay 15:00:04.693 [Lua] Time for new HOOORDE! multi_last_wave 15:00:04.693 [Lua] horde requested: vector_blob 15:00:04.693 [Lua] wants to spawn ahead within distance: 60 15:00:04.693 [Lua] horde crated with id 19 of type vector_blob 15:00:04.693 [Lua] managed to spawn 28/28 horde enemies 15:00:04.693 [Lua] vector blob horde has started 15:00:06.231 [Lua] Horde killed: ? 15:00:12.165 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:00:12.556 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:00:13.067 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:00:13.473 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:00:16.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 71207 15:00:19.188 [Lua] specialspawn: random behind 15:00:19.188 [Lua] FAIL: Special spawn no hidden pos found :/ 15:00:20.171 [Lua] Horde killed: ? 15:00:20.719 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:00:20.719 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 15:00:27.304 [Lua] MUSIC: horde -> explore 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:00:35.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 282899 15:00:38.510 [Lua] Coordinated attack! 15:00:50.795 [Lua] Horde killed: ? 15:01:00.512 [Lua] Override Player Respawning doomwheel_event true 15:01:00.515 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01 15:01:02.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 0 15:01:15.664 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 15:01:16.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:01:17.063 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 15:01:17.063 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02 15:01:17.102 [Lua] MUSIC: explore -> pre_horde 15:01:24.235 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:01:27.763 [Lua] Coordinated attack! 15:01:31.010 [Lua] MUSIC: pre_horde -> horde 15:01:38.127 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 15:01:41.516 [Lua] event horde ends! 15:01:45.545 [Lua] event horde ends! 15:01:46.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2078066 15:01:46.347 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:01:46.658 [Lua] Switching ConflictSettings: to: skaven 15:01:46.658 [Lua] pacing=default 15:01:46.658 [Lua] roaming=nil 15:01:46.658 [Lua] specials=skaven 15:01:46.658 [Lua] debug_color=orange 15:01:46.658 [Lua] pack_spawning=skaven 15:01:46.658 [Lua] contained_breeds=nil 15:01:46.658 [Lua] disabled=false 15:01:46.658 [Lua] boss=skaven 15:01:46.658 [Lua] horde=default 15:01:46.658 [Lua] name=skaven 15:01:46.658 [Lua] intensity=default 15:01:46.658 [Lua] --- 15:01:47.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2137506 15:01:47.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2137506 15:01:48.344 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 15:01:55.318 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:01:55.318 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 15:01:55.597 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:02:02.509 [Lua] event horde ends! 15:02:06.551 [Lua] event horde ends! 15:02:10.918 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:02:11.218 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:02:11.805 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 15:02:12.996 [Lua] event horde ends! 15:02:14.900 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:02:16.287 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:02:16.287 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 15:02:16.441 [Lua] ready to jump failed 15:02:17.047 [Lua] event horde ends! 15:02:17.662 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:02:18.001 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:02:19.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:02:19.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064913 15:02:19.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064918 15:02:27.268 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:02:28.446 [Lua] simple los failed 15:02:31.194 [Lua] Time for new HOOORDE! multi_first_wave 15:02:31.194 [Lua] horde requested: vector 15:02:31.194 [Lua] setting up vector-horde 15:02:31.194 [Lua] Composing horde 'large' .. using variant 'plain' 15:02:31.194 [Lua] --> horde wants to spawn behind players (0.88879463011125/0.67 15:02:31.194 [Lua] -> spawning: 56 15:02:31.194 [Lua] horde crated with id 20 of type vector 15:02:31.194 [Lua] vector horde has started 15:02:34.016 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 709255 0 15:02:36.706 [Lua] Coordinated attack! 15:02:37.305 [Lua] event horde ends! 15:02:40.288 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:02:40.288 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:02:40.288 [Lua] horde requested: vector 15:02:40.288 [Lua] setting up vector-horde 15:02:40.288 [Lua] Composing horde 'large' .. using variant 'plain' 15:02:40.288 [Lua] --> horde wants to spawn ahead of players (0.52262951647811/0.67 15:02:40.288 [Lua] -> spawning: 54 15:02:40.288 [Lua] horde crated with id 21 of type vector 15:02:40.288 [Lua] vector horde has started 15:02:41.971 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 15:02:41.971 [Flow] Socket 1 occupied 15:02:41.971 [Lua] [flow:Sockets occupied:] float=1.000000 15:02:41.971 [Flow] Objective unit hit socket:true 15:02:45.023 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_b 15:02:45.026 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_b 15:02:45.064 [Lua] [flow] string="Force Destroy" 15:02:45.064 [Lua] [flow] string="Counter" float=1.000000 15:02:45.064 [Lua] [flow] string="Broken State Destroyed" 15:02:46.492 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:02:53.624 [Lua] event horde ends! 15:02:55.151 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:02:55.151 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:03:09.467 [Lua] event horde ends! 15:03:12.910 [Lua] event horde ends! 15:03:22.333 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 15:03:22.333 [Flow] Socket 1 occupied 15:03:22.333 [Lua] [flow:Sockets occupied:] float=1.000000 15:03:22.333 [Flow] Objective unit hit socket:true 15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064913 15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064918 15:03:25.436 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c 15:03:25.443 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c 15:03:25.500 [Lua] [flow] string="Force Destroy" 15:03:25.500 [Lua] [flow] string="Counter" float=1.000000 15:03:25.500 [Lua] [flow] string="Broken State Destroyed" 15:03:26.209 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03 15:03:34.025 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:03:38.217 [Lua] Horde killed: ? 15:03:40.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb1893, position: 0 15:03:49.786 [Lua] event horde ends! 15:03:52.345 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:03:55.090 [Lua] Horde killed: ? 15:04:00.376 [Lua] event horde ends! 15:04:09.566 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 15:04:13.540 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 15:04:13.540 [Flow] Socket 1 occupied 15:04:13.540 [Lua] [flow:Sockets occupied:] float=1.000000 15:04:13.540 [Flow] Objective unit hit socket:true 15:04:16.607 [Lua] [flow] string="Force Destroy" 15:04:16.607 [Lua] [flow] string="Counter" float=1.000000 15:04:16.607 [Lua] [flow] string="Broken State Destroyed" 15:04:18.618 [Lua] event horde ends! 15:04:18.618 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale 15:04:19.638 warning: [Lua] This function is deprecated and shouldn't be called 15:04:19.638 [Lua] Override Player Respawning doomwheel_event false 15:04:33.434 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:04:33.434 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 15:04:35.957 [Lua] event horde ends! 15:04:42.981 [Lua] event horde ends! 15:04:42.996 [Lua] event horde ends! 15:04:43.020 [Lua] MUSIC: horde -> explore 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:04:49.805 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 15:04:51.100 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:04:51.100 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:04:59.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 6 15:04:59.472 [Lua] MUSIC: explore -> pre_horde 15:05:03.499 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:05:03.500 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 15:05:03.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 14 15:05:09.787 [Lua] Switching ConflictSettings: to: default 15:05:09.787 [Lua] pacing=default 15:05:09.787 [Lua] roaming=nil 15:05:09.787 [Lua] specials=default 15:05:09.787 [Lua] debug_color=maroon 15:05:09.787 [Lua] pack_spawning=default 15:05:09.787 [Lua] contained_breeds=nil 15:05:09.787 [Lua] disabled=false 15:05:09.787 [Lua] boss=default 15:05:09.787 [Lua] horde=default 15:05:09.787 [Lua] name=default 15:05:09.787 [Lua] intensity=default 15:05:09.787 [Lua] --- 15:05:09.862 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:05:09.874 [Lua] Spline already found! 15:05:13.628 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 12 15:05:13.628 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 11 15:05:21.062 [Lua] [ChatManager][1]System: Redscreen picked up a Tome 15:05:22.041 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:05:22.052 [Lua] Spline already found! 15:05:23.644 [Lua] event horde ends! 15:05:23.662 [Lua] MUSIC: pre_horde -> explore 15:05:37.926 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:05:37.940 [Lua] Spline already found! 15:06:03.025 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:03.465 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:06:05.410 [Lua] ready to jump failed 15:06:32.386 [Lua] Time for new HOOORDE! multi_first_wave 15:06:32.386 [Lua] horde requested: ambush 15:06:32.386 [Lua] setting up ambush-horde 15:06:32.386 [Lua] Composing horde 'large' .. using variant 'plain' 15:06:32.386 [Lua] -> spawning: 53 15:06:32.386 [Lua] horde crated with id 25 of type ambush 15:06:32.387 [Lua] ambush horde has started 15:06:32.393 [Lua] MUSIC: explore -> pre_ambush 15:06:35.951 [Lua] replace_hidden_spawners -> first try found: 3 cover points 15:06:35.951 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.951 [Lua] ->moving spawner 15:06:35.970 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:35.970 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.970 [Lua] ->moving spawner 15:06:35.988 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:35.988 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:35.988 [Lua] ->moving spawner 15:06:36.007 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.007 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.007 [Lua] ->moving spawner 15:06:36.027 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.027 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.027 [Lua] ->moving spawner 15:06:36.045 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.045 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.045 [Lua] ->moving spawner 15:06:36.062 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.062 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.062 [Lua] ->moving spawner 15:06:36.082 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.082 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.082 [Lua] ->moving spawner 15:06:36.100 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.100 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.100 [Lua] ->moving spawner 15:06:36.100 [Lua] ->moving spawner 15:06:36.100 [Lua] ->moving spawner 15:06:36.100 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.101 [Lua] ->moving spawner 15:06:36.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.118 [Lua] ->moving spawner 15:06:36.133 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.133 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.133 [Lua] ->moving spawner 15:06:36.150 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.150 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.150 [Lua] ->moving spawner 15:06:36.168 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.168 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.168 [Lua] ->moving spawner 15:06:36.188 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.188 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.188 [Lua] ->moving spawner 15:06:36.188 [Lua] ->moving spawner 15:06:36.188 [Lua] ->moving spawner 15:06:36.188 [Lua] ->moving spawner 15:06:36.205 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.205 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.205 [Lua] ->moving spawner 15:06:36.205 [Lua] ->moving spawner 15:06:36.205 [Lua] ->moving spawner 15:06:36.205 [Lua] ->moving spawner 15:06:36.221 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.221 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.221 [Lua] ->moving spawner 15:06:36.239 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:06:36.239 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:36.239 [Lua] ->moving spawner 15:06:37.502 [Lua] MUSIC: pre_ambush -> horde 15:06:41.538 [Lua] Pushing horde in time; too many units out 15:06:46.122 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:06:46.122 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 15:06:46.634 [Lua] Pushing horde in time; too many units out 15:06:47.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb6486, position: 0 15:06:51.626 [Lua] MUSIC: horde -> explore 15:06:51.744 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:06:51.744 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:06:51.744 [Lua] horde requested: ambush 15:06:51.744 [Lua] setting up ambush-horde 15:06:51.745 [Lua] Composing horde 'large' .. using variant 'plain' 15:06:51.745 [Lua] -> spawning: 56 15:06:51.745 [Lua] horde crated with id 26 of type ambush 15:06:51.745 [Lua] ambush horde has started 15:06:51.760 [Lua] MUSIC: explore -> pre_ambush 15:06:53.309 [Lua] MUSIC: pre_ambush -> horde 15:06:55.254 [Lua] replace_hidden_spawners -> first try found: 7 cover points 15:06:55.254 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:55.254 [Lua] ->moving spawner 15:06:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:06:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:07:01.653 [Lua] [ChatManager][1]System: rapa pott picked up a Grimoire 15:07:01.806 [Lua] Pushing horde in time; too many units out 15:07:06.920 [Lua] HORDE: last wave, reset to standard horde delay 15:07:06.920 [Lua] Time for new HOOORDE! multi_last_wave 15:07:06.920 [Lua] horde requested: ambush 15:07:06.920 [Lua] setting up ambush-horde 15:07:06.920 [Lua] Composing horde 'large' .. using variant 'plain' 15:07:06.920 [Lua] -> spawning: 55 15:07:06.920 [Lua] horde crated with id 27 of type ambush 15:07:06.920 [Lua] ambush horde has started 15:07:10.366 [Lua] replace_hidden_spawners -> first try found: 8 cover points 15:07:10.366 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.366 [Lua] ->moving spawner 15:07:10.384 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.384 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.384 [Lua] ->moving spawner 15:07:10.402 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.402 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.402 [Lua] ->moving spawner 15:07:10.423 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.423 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.423 [Lua] ->moving spawner 15:07:10.442 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.442 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.442 [Lua] ->moving spawner 15:07:10.464 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.464 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.464 [Lua] ->moving spawner 15:07:10.485 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.485 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.485 [Lua] ->moving spawner 15:07:10.506 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.506 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.506 [Lua] ->moving spawner 15:07:10.525 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.525 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.525 [Lua] ->moving spawner 15:07:10.525 [Lua] ->moving spawner 15:07:10.525 [Lua] ->moving spawner 15:07:10.525 [Lua] ->moving spawner 15:07:10.545 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.545 [Lua] ->moving spawner 15:07:10.545 [Lua] ->moving spawner 15:07:10.545 [Lua] ->moving spawner 15:07:10.545 [Lua] ->moving spawner 15:07:10.564 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.564 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.564 [Lua] ->moving spawner 15:07:10.592 [Lua] replace_hidden_spawners -> first try found: 5 cover points 15:07:10.592 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:07:10.592 [Lua] ->moving spawner 15:07:20.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 15:07:27.420 [Lua] MUSIC: horde -> explore 15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:07:35.515 [Lua] Horde killed: ? 15:07:38.521 [Lua] Horde killed: ? 15:07:46.678 [Lua] ready to jump failed 15:07:48.604 [Lua] fence jumping 15:07:49.029 [Lua] Horde killed: ? 15:07:50.039 [Lua] ready to jump failed 15:07:52.837 [Lua] simple los failed 15:07:53.246 [Lua] main path terror event triggered: boss_event_spline_patrol 15:07:53.246 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 15:07:53.265 [Lua] > starting new spline, using new navbot: standard , id: boss_4 15:07:53.300 [Lua] > continuing spline boss_4 index: 2 15:07:53.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 15:07:53.314 [Lua] > continuing spline boss_4 index: 3 15:07:53.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss_4 15:07:53.329 [Lua] > continuing spline boss_4 index: 4 15:07:53.343 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 15:07:53.343 [Lua] > continuing spline boss_4 index: 5 15:07:53.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 15:07:53.372 [Lua] > continuing spline boss_4 index: 6 15:07:53.403 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_4 15:07:53.403 [Lua] > continuing spline boss_4 index: 7 15:07:53.436 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 15:07:53.436 [Lua] > continuing spline boss_4 index: 8 15:07:53.452 [Lua] > spline completed boss_4 15:07:53.452 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 15:07:54.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb98ca, position: 0 15:07:54.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb9920, position: 0 15:07:56.264 [Lua] ready to jump failed 15:07:57.393 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:07:57.410 [Lua] Spline already found! 15:07:58.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb9c37, position: 0 15:07:58.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:08:13.987 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:08:13.987 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 15:08:20.028 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:08:20.028 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:08:40.700 [Lua] Time for new HOOORDE! multi_first_wave 15:08:40.700 [Lua] horde requested: ambush 15:08:40.700 [Lua] setting up ambush-horde 15:08:40.700 [Lua] Composing horde 'large' .. using variant 'plain' 15:08:40.700 [Lua] -> spawning: 52 15:08:40.700 [Lua] horde crated with id 30 of type ambush 15:08:40.700 [Lua] ambush horde has started 15:08:40.708 [Lua] MUSIC: explore -> pre_ambush 15:08:41.958 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:08:41.972 [Lua] Spline already found! 15:08:44.232 [Lua] replace_hidden_spawners -> first try found: 8 cover points 15:08:44.232 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.232 [Lua] ->moving spawner 15:08:44.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:08:44.246 [Lua] replace_hidden_spawners -> second try try found: 18 cover points 15:08:44.246 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.246 [Lua] ->moving spawner 15:08:44.261 [Lua] replace_hidden_spawners -> first try found: 3 cover points 15:08:44.261 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:08:44.261 [Lua] ->moving spawner 15:08:44.261 [Lua] ->moving spawner 15:08:44.261 [Lua] ->moving spawner 15:08:44.261 [Lua] ->moving spawner 15:08:44.261 [Lua] ->moving spawner 15:08:44.261 [Lua] ->moving spawner 15:08:45.786 [Lua] MUSIC: pre_ambush -> horde 15:08:50.508 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:08:50.508 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:08:50.508 [Lua] horde requested: ambush 15:08:50.508 [Lua] setting up ambush-horde 15:08:50.508 [Lua] Composing horde 'large' .. using variant 'plain' 15:08:50.508 [Lua] -> spawning: 56 15:08:50.508 [Lua] horde crated with id 32 of type ambush 15:08:50.508 [Lua] ambush horde has started 15:08:54.554 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:08:54.554 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 15:09:04.843 [Lua] HORDE: last wave, reset to standard horde delay 15:09:04.843 [Lua] Time for new HOOORDE! multi_last_wave 15:09:04.843 [Lua] horde requested: ambush 15:09:04.843 [Lua] setting up ambush-horde 15:09:04.843 [Lua] Composing horde 'large' .. using variant 'plain' 15:09:04.843 [Lua] -> spawning: 52 15:09:04.843 [Lua] horde crated with id 33 of type ambush 15:09:04.843 [Lua] ambush horde has started 15:09:06.652 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:09:06.670 [Lua] Spline already found! 15:09:08.380 [Lua] replace_hidden_spawners -> first try found: 3 cover points 15:09:08.380 [Lua] replace_hidden_spawners -> replacing hidden spawners! 15:09:08.380 [Lua] ->moving spawner 15:09:08.380 [Lua] ->moving spawner 15:09:08.380 [Lua] ->moving spawner 15:09:08.380 [Lua] ->moving spawner 15:09:25.270 [Lua] MUSIC: horde -> explore 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:09:27.804 [Lua] Horde killed: ? 15:09:40.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 29 action: nil 15:09:40.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 28 action: nil 15:09:40.946 [Lua] Horde killed: ? 15:09:42.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 27 action: nil 15:09:42.685 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 26 action: nil 15:10:00.851 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:10:01.257 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:10:01.809 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:10:01.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe4da, position: 0 15:10:02.271 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:10:02.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe502, position: 0 15:10:05.640 [Window] Window => inactive 15:10:06.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 229284 15:10:07.184 [Lua] [GameNetworkManager] destroying game object with go_id=62 15:10:07.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 21 action: nil 15:10:07.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 20 action: nil 15:10:07.390 [Lua] Horde killed: ? 15:10:15.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe76f, position: 0 15:10:24.486 [Window] Window => active 15:10:27.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:10:32.439 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dec252, 4) 15:10:32.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004) 15:10:32.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004) 15:10:32.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=594 15:10:33.544 [Lua] fence jumping 15:10:34.021 [Lua] ready to jump failed 15:10:37.201 [Lua] [ChatManager][1]System: rapa pott picked up a Tome 15:10:40.860 [Window] Window => inactive 15:10:52.950 [Lua] Destroying unit since outside mesh or world 15:11:06.971 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:08.369 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:08.807 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:11:08.932 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:11:09.001 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:09.472 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:11:10.811 [Lua] Time for new HOOORDE! multi_first_wave 15:11:10.811 [Lua] horde requested: vector_blob 15:11:10.811 [Lua] wants to spawn behind within distance: 60 15:11:10.811 [Lua] horde crated with id 35 of type vector_blob 15:11:10.811 [Lua] managed to spawn 57/57 horde enemies 15:11:10.811 [Lua] vector blob horde has started 15:11:10.817 [Lua] MUSIC: explore -> pre_horde 15:11:11.128 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 7 35 15:11:12.443 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:11:12.461 [Lua] Spline already found! 15:11:17.409 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:17.759 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:11:27.071 [Window] Window => active 15:11:28.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:11:28.632 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:11:28.632 [Lua] horde requested: vector_blob 15:11:28.632 [Lua] wants to spawn behind within distance: 60 15:11:28.632 [Lua] horde crated with id 37 of type vector_blob 15:11:28.632 [Lua] managed to spawn 57/57 horde enemies 15:11:28.632 [Lua] vector blob horde has started 15:11:29.277 [Lua] MUSIC: pre_horde -> horde 15:11:40.839 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 15:11:40.872 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 15:11:41.319 [Lua] Horde killed: ? 15:11:44.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xc0d76, position: 0 15:11:55.969 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:56.768 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d 15:11:57.045 [Lua] HORDE: last wave, reset to standard horde delay 15:11:57.045 [Lua] Time for new HOOORDE! multi_last_wave 15:11:57.045 [Lua] horde requested: vector_blob 15:11:57.045 [Lua] wants to spawn ahead within distance: 60 15:11:57.045 [Lua] horde crated with id 38 of type vector_blob 15:11:57.045 [Lua] managed to spawn 59/59 horde enemies 15:11:57.045 [Lua] vector blob horde has started 15:12:12.779 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:12:12.779 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 15:12:21.837 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 15:12:23.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc2efb, position: 0 15:12:23.810 [Lua] MUSIC: horde -> explore 15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0 15:12:24.753 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:12:24.753 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b 15:12:25.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc30ec, position: 0 15:12:27.030 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d 15:12:27.031 [Lua] [GameNetworkManager] destroying game object with go_id=63 15:12:27.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc32c2, position: 0 15:12:28.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc32f0, position: 0 15:12:33.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc34ca, position: 0 15:12:33.335 [Window] Window => inactive 15:12:35.361 [Window] Window => active 15:12:36.256 [Lua] [GameNetworkManager] destroying game object with go_id=594 15:12:37.673 [Lua] Horde killed: ? 15:12:42.936 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:12:42.948 [Lua] Spline already found! 15:12:43.727 [Lua] Horde killed: ? 15:12:48.231 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2 15:12:50.651 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:51.067 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:12:51.267 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:51.642 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5 15:12:52.103 <>scripts/unit_extensions/generic/interactions.lua:843: attempt to index local 'buff_extension' (a nil value)<> <> {00007ff7081f0000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007ffe92cc0000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb} {00007ffe90d70000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff7081f0000:0x00000000002bc950 0x00007ff7081f0000:0x00000000002be282 0x00007ff7081f0000:0x00000000002be53b 0x00007ff7081f0000:0x00000000002bafa0 0x00007ff7081f0000:0x000000000030a894 0x00007ff7081f0000:0x000000000030a25a 0x00007ff7081f0000:0x000000000002f5a9 0x00007ff7081f0000:0x000000000002effb 0x00007ff7081f0000:0x0000000000021656 0x00007ff7081f0000:0x0000000000021c69 0x00007ff7081f0000:0x0000000000021d72 0x00007ff7081f0000:0x00000000004660c7 0x00007ffe90d70000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffe92cc0000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>cea48574-f58a-45fa-8903-eeaa5d0dca5d<> <>--- CPU CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16334MB Available: 11222MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Mouse G502 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Quickfire Pro Ultimate N key <> <>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-09-13.50.09-cea48574-f58a-45fa-8903-eeaa5d0dca5d.log<> <>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-09-13.50.09-cea48574-f58a-45fa-8903-eeaa5d0dca5d.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] scripts/unit_extensions/generic/interactions.lua:843: in function stop [2] ...extensions/generic/generic_husk_interactor_extension.lua:109: in function _stop_interaction [3] ...extensions/generic/generic_husk_interactor_extension.lua:118: in function stop_interaction [4] ...extensions/generic/generic_husk_interactor_extension.lua:76: in function update [5] scripts/entity_system/systems/extension_system_base.lua:112:in function [6] scripts/entity_system/entity_system_bag.lua:56: in function update [7] scripts/entity_system/entity_system.lua:413: in function system_update [8] scripts/entity_system/entity_system.lua:382: in function update [9] scripts/game_state/state_ingame.lua:967: in function hook_chain [10] scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] foundation/scripts/util/state_machine.lua:145: in function update [12] scripts/boot.lua:764: in function game_update [13] scripts/boot.lua:528:in function <> <> [1] world = [World]; interactor_unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; data = table: 00000000072AFB40; config = table: 00000000007B0A20; t = 1212.9356156131253; result = 2; interactor_buff_extension = table: 0000000007EF8980; pickup_extension = table: 00000000093C5220; pickup_settings = table: 00000000004C0BD0; side = table: 00000000060B1350; player_and_bot_units = table: 000000000059C870; num_players_and_bots = 2; local_player = table: 0000000009F96780; local_player_unit = nil; buff_extension = nil [2] self = table: 0000000009C0A5A0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; t = 1212.9356156131253; world = [World]; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; interaction_context = table: 0000000009C0A8E0; interaction_data = table: 00000000072AFB40; interaction_type = "pickup_object"; interaction_template = table: 00000000007B0750; interaction_config = table: 00000000007B0A20; go_id = 649; is_level_unit = false; interaction_result = 2 [3] self = table: 0000000009C0A5A0; t = 1212.9356156131253; interaction_context = table: 0000000009C0A8E0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\'] [4] self = table: 0000000009C0A5A0; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; input = table: 00000000002A26A0; dt = 0.010023055598139763; context = table: 0000000008B9D160; t = 1212.9356156131253; world = [World]; interaction_context = table: 0000000009C0A8E0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; interaction_data = table: 00000000072AFB40; interaction_type = "pickup_object"; interaction_template = table: 00000000007B0750; interaction_config = table: 00000000007B0A20; interaction_result = 2 [5] self = table: 0000000009533220; context = table: 0000000008B9D160; t = 1212.9356156131253; dt = 0.010023055598139763; update_list = table: 0000000009533370; dummy_input = table: 00000000002A26A0; extension_name = "GenericHuskInteractorExtension"; _ = 2; profiler_name = "GenericHuskInteractorExtension [ALL]"; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; extension = table: 0000000009C0A5A0 [6] self = table: 0000000009598560; entity_system_update_context = table: 0000000008B9D160; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000095985C0; t = 1212.9356156131253; i = 48; system = table: 0000000009533220 [7] self = table: 0000000008B9D130; update_func = "update"; dt = 0.010023055598139763; entity_system_update_context = table: 0000000008B9D160 [8] self = table: 0000000008B9D130; dt = 0.010023055598139763 [9] self = table: 0000000001CC0CF0; dt = 0.010023055598139763; main_t = 4906.1082623946713; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 1212.9356156131253; game_mode_ended = false [10] hook_chain = [function] [11] self = table: 00000000023645E0; dt = 0.010023055598139763; t = 4906.1082623946713 [12] self = table: 00000000000136D0; real_world_dt = 0.010023055598139763; dt = 0.010023055598139763; t = 4906.1082623946713 [13] dt = 0.010023055598139763 <> <> [2] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true; [3] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true; [4] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true; [5] network_event_delegate = table: 0000000004593270; profiler_names = table: 00000000069F6000; entity_manager = table: 0000000001E845D0; extension_init_context = table: 00000000069F5FA0; NAME = "interactor_system"; unit_storage = table: 00000000092FF410; update_list = table: 0000000009533370; statistics_db = table: 00000000059C18D0; is_server = true; extensions = table: 00000000069F5FD0; network_transmit = table: 000000000A56D210; world = [World]; name = "interactor_system"; system_api = table: 0000000008B9D100; [6] num_systems = 0; systems_pre_update = table: 00000000095985F0; systems = table: 0000000009598590; systems_update = table: 00000000095985C0; systems_post_update = table: 0000000009598620; systems_physics_async_update = table: 00000000012C37C0; [7] entity_system_bag = table: 0000000009598560; startup_data = table: 00000000012C3820; entity_manager = table: 0000000001E845D0; unit_spawner = table: 000000000A3132E0; statistics_db = table: 00000000059C18D0; is_server = true; system_update_context = table: 0000000008B9D160; network_transmit = table: 000000000A56D210; network_clock = table: 0000000001745950; dice_keeper = table: 0000000001ED9F50; world = [World]; [8] entity_system_bag = table: 0000000009598560; startup_data = table: 00000000012C3820; entity_manager = table: 0000000001E845D0; unit_spawner = table: 000000000A3132E0; statistics_db = table: 00000000059C18D0; is_server = true; system_update_context = table: 0000000008B9D160; network_transmit = table: 000000000A56D210; network_clock = table: 0000000001745950; dice_keeper = table: 0000000001ED9F50; world = [World]; [9] world_name = "level_world"; entity_system_bag = table: 0000000009598560; network_server = table: 000000000C1D16B0; entity_system = table: 0000000008B9D130; parent = table: 00000000000136D0; _level_flow_events = table: 000000000120B850; statistics_db = table: 00000000059C18D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008355E00; profile_synchronizer = table: 0000000002639A70; _debug_gui = [Gui]; network_transmit = table: 000000000A56D210; _max_local_players = 4; _fps_reporter = table: 00000000055C9870; num_local_human_players = 1; _lobby_host = table: 00000000002EA610; world = [World]; last_connected_to_network_at = 1212.9255925575271; peer_id = "110000103dec252"; level = [Level]; network_timer_handler = table: 000000000A1833E0; dt = 0.010023055598139763; viewport_name = "player_1"; _camera_carrier = table: 00000000055C93D0; machines = table: 0000000009F96110; _quit_game = false; level_transition_handler = table: 0000000000927AF0; _onclose_called = false; dice_keeper = table: 0000000001ED9F50; network_clock = table: 0000000001745950; game_mode_key = "adventure"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000F12200; level_key = "forest_ambush"; network_event_delegate = table: 0000000004593270; [11] _params = table: 0000000002364540; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000001CC0CF0; [12] startup_package_handles = table: 000000000008EBE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB50; flow_return_table = table: 0000000000013780; _machine = table: 00000000023645E0; startup_timer = 4.4374465034925379; has_booted = true; loading_context = table: 00000000007C30D0; <> [Log end]