[Log version] 1
[Session] cea48574-f58a-45fa-8903-eeaa5d0dca5d
UTC time stamps
13:50:09.657 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501
13:50:09.657 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513
13:50:09.657 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516
13:50:09.658 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521
13:50:09.658 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524
13:50:09.658 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526
13:50:09.664 [RazerChroma] Setup Razer Chroma resources
13:50:09.664 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534
13:50:09.686 [Window] Window => active
13:50:09.763 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553
13:50:09.803 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558
13:50:10.362 [EAC] Init client 110000103dec252
13:50:10.362 [EAC] EAC client initialized
13:50:10.362 warning: [EAC] Failed to initialize localization
13:50:10.362 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564
13:50:10.452 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
13:50:10.816 [AFTERMATH] Initialized Aftermath
13:50:10.833 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569
13:50:10.927 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575
13:50:11.331 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577
13:50:11.332 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580
13:50:11.358 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582
13:50:11.358 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584
13:50:11.358 [Save] Save dir: `C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2`
13:50:11.358 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598
13:50:11.358 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617
13:50:11.420 [LightFX ] Loaded DLL.
13:50:11.420 [LightFX ] Init()
13:50:11.424 [LightFX ] LightFX failed to initialize
13:50:11.425 [Lua] boot.lua start, os clock: 3.1790000000000003
13:50:11.425 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1790000000000003
13:50:11.425 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16334MB
Available: 11222MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Mouse G502
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Quickfire Pro Ultimate N key
13:50:11.425 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933
13:50:11.435 [SteamStats] RequestCurrentStats success: true
13:50:12.786 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0086016798741184 os-clock: 4.54
13:50:12.786 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:50:12.787 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:50:12.787 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:50:12.788 [Lua] *****************************************************************
13:50:12.788 [Lua] ** Initial contents of script_data **
13:50:12.788 [Lua] script_data.beta_level_progression = false
13:50:12.788 [Lua] script_data.build_identifier = b88a289d1769
13:50:12.788 [Lua] script_data.debug_interactions = false
13:50:12.788 [Lua] script_data.disable_debug_draw = true
13:50:12.788 [Lua] script_data.disable_intro_trailer = false
13:50:12.788 [Lua] script_data.disable_tutorial_at_start = false
13:50:12.788 [Lua] script_data.enable_detailed_tooltips = false
13:50:12.788 [Lua] script_data.force_debug_disabled = true
13:50:12.788 [Lua] script_data.force_steam = true
13:50:12.788 [Lua] script_data.hide_fps = true
13:50:12.788 [Lua] script_data.hide_version_info = true
13:50:12.788 [Lua] script_data.matchmaking_debug = true
13:50:12.788 [Lua] script_data.network_debug = true
13:50:12.788 [Lua] script_data.package_debug = true
13:50:12.788 [Lua] script_data.packaged_build = true
13:50:12.788 [Lua] script_data.settings = { }
13:50:12.788 [Lua] script_data.show_fps = false
13:50:12.788 [Lua] script_data.spawn_empty_chest = true
13:50:12.788 [Lua] script_data.telemetry_log_interval = 600
13:50:12.788 [Lua] script_data.test_backend = stage_steam_playfab
13:50:12.788 [Lua] script_data.tobii_button = false
13:50:12.788 [Lua] script_data.use_beta_overlay = false
13:50:12.788 [Lua] script_data.use_local_backend = false
13:50:12.788 [Lua] script_data.use_tech_telemetry = true
13:50:12.788 [Lua] script_data.use_telemetry = true
13:50:12.788 [Lua] *****************************************************************
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
13:50:12.788 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
13:50:12.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:50:12.792 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:50:12.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
13:50:12.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
13:50:12.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
13:50:12.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
13:50:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
13:50:12.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
13:50:12.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
13:50:13.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
13:50:13.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
13:50:13.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
13:50:13.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
13:50:13.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
13:50:13.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
13:50:13.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
13:50:13.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
13:50:13.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
13:50:13.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
13:50:13.212 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
13:50:13.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
13:50:13.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
13:50:13.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
13:50:13.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
13:50:13.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
13:50:13.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
13:50:13.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
13:50:13.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
13:50:13.576 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
13:50:13.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
13:50:13.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
13:50:13.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
13:50:13.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
13:50:14.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
13:50:14.258 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
13:50:14.260 [Lua] Using test backend: stage_steam_playfab
13:50:14.260 [Lua] nil
13:50:14.260 [Lua] table: 000000000005EAD0
13:50:14.309 [Lua] [1] = beastmen_minotaur (string)
13:50:14.309 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
13:50:14.309 [Lua] [3] = chaos_dummy_sorcerer (string)
13:50:14.309 [Lua] [4] = chaos_vortex (string)
13:50:14.309 [Lua] [5] = skaven_stormfiend_demo (string)
13:50:14.309 [Lua] [6] = skaven_loot_rat (string)
13:50:14.309 [Lua] [7] = chaos_troll (string)
13:50:14.309 [Lua] [8] = chaos_tentacle (string)
13:50:14.309 [Lua] [9] = skaven_stormfiend (string)
13:50:14.309 [Lua] [10] = skaven_rat_ogre (string)
13:50:14.309 [Lua] [11] = chaos_dummy_troll (string)
13:50:14.309 [Lua] [12] = skaven_stormfiend_boss (string)
13:50:14.309 [Lua] [13] = critter_rat (string)
13:50:14.309 [Lua] [14] = skaven_grey_seer (string)
13:50:14.309 [Lua] [15] = skaven_storm_vermin_champion (string)
13:50:14.309 [Lua] [16] = chaos_spawn (string)
13:50:14.309 [Lua] [17] = skaven_explosive_loot_rat (string)
13:50:14.309 [Lua] [18] = skaven_storm_vermin_warlord (string)
13:50:14.309 [Lua] [19] = critter_pig (string)
13:50:14.309 [Lua] [20] = chaos_plague_wave_spawner (string)
13:50:14.309 [Lua] [21] = chaos_exalted_sorcerer (string)
13:50:14.309 [Lua] [22] = chaos_corruptor_sorcerer (string)
13:50:14.309 [Lua] [23] = skaven_poison_wind_globadier (string)
13:50:14.309 [Lua] [24] = chaos_tentacle_sorcerer (string)
13:50:14.309 [Lua] [25] = chaos_exalted_champion_norsca (string)
13:50:14.309 [Lua] [26] = chaos_exalted_champion_warcamp (string)
13:50:14.309 [Lua] [27] = chaos_vortex_sorcerer (string)
13:50:14.309 [Lua] [28] = chaos_plague_sorcerer (string)
13:50:14.309 [Lua] [29] = chaos_warrior (string)
13:50:14.309 [Lua] [30] = skaven_pack_master (string)
13:50:14.309 [Lua] [31] = skaven_gutter_runner (string)
13:50:14.309 [Lua] [32] = skaven_ratling_gunner (string)
13:50:14.309 [Lua] [33] = skaven_warpfire_thrower (string)
13:50:14.309 [Lua] [34] = beastmen_bestigor (string)
13:50:14.309 [Lua] [35] = skaven_storm_vermin_with_shield (string)
13:50:14.309 [Lua] [36] = skaven_plague_monk (string)
13:50:14.309 [Lua] [37] = chaos_raider_tutorial (string)
13:50:14.309 [Lua] [38] = beastmen_gor (string)
13:50:14.309 [Lua] [39] = chaos_raider (string)
13:50:14.309 [Lua] [40] = beastmen_standard_bearer (string)
13:50:14.309 [Lua] [41] = beastmen_ungor_archer (string)
13:50:14.309 [Lua] [42] = beastmen_ungor (string)
13:50:14.309 [Lua] [43] = skaven_storm_vermin (string)
13:50:14.309 [Lua] [44] = beastmen_ungor_dummy (string)
13:50:14.309 [Lua] [45] = beastmen_gor_dummy (string)
13:50:14.309 [Lua] [46] = beastmen_bestigor_dummy (string)
13:50:14.309 [Lua] [47] = chaos_berzerker (string)
13:50:14.309 [Lua] [48] = skaven_storm_vermin_commander (string)
13:50:14.309 [Lua] [49] = beastmen_standard_bearer_crater (string)
13:50:14.309 [Lua] [50] = skaven_clan_rat_tutorial (string)
13:50:14.309 [Lua] [51] = chaos_marauder_tutorial (string)
13:50:14.309 [Lua] [52] = skaven_dummy_clan_rat (string)
13:50:14.309 [Lua] [53] = chaos_marauder_with_shield (string)
13:50:14.309 [Lua] [54] = chaos_marauder (string)
13:50:14.309 [Lua] [55] = skaven_clan_rat_with_shield (string)
13:50:14.309 [Lua] [56] = chaos_fanatic (string)
13:50:14.309 [Lua] [57] = chaos_zombie (string)
13:50:14.309 [Lua] [58] = skaven_clan_rat (string)
13:50:14.309 [Lua] [59] = skaven_dummy_slave (string)
13:50:14.309 [Lua] [60] = skaven_slave (string)
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
13:50:14.364 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
13:50:14.372 [Lua] level display name prologue
13:50:14.372 [Lua] level display name dlc_bogenhafen_city
13:50:14.372 [Lua] level display name dlc_bogenhafen_slum
13:50:14.372 [Lua] level display name cemetery
13:50:14.372 [Lua] level display name forest_ambush
13:50:14.372 [Lua] level display name mines
13:50:14.372 [Lua] level display name nurgle
13:50:14.372 [Lua] level display name dlc_celebrate_crawl
13:50:14.372 [Lua] level display name magnus
13:50:14.372 [Lua] level display name ussingen
13:50:14.372 [Lua] level display name crater
13:50:14.372 [Lua] level display name warcamp
13:50:14.372 [Lua] level display name skittergate
13:50:14.372 [Lua] level display name military
13:50:14.372 [Lua] level display name skaven_stronghold
13:50:14.372 [Lua] level display name elven_ruins
13:50:14.372 [Lua] level display name catacombs
13:50:14.372 [Lua] level display name fort
13:50:14.372 [Lua] level display name farmlands
13:50:14.372 [Lua] level display name plaza
13:50:14.372 [Lua] level display name ground_zero
13:50:14.372 [Lua] level display name bell
13:50:14.749 [Lua] [ConflictSettings] Contained breeds generated in: 0.33499999999999996
13:50:14.879 [Window] Window => inactive
13:50:14.895 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.908 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.913 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.925 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.925 warning: [ModManager] Mod with id 1674278953ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1674278953\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.925 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1437609033ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1437609033\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1652856346ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652856346\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.926 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1707891720ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.928 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.929 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.929 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.929 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.929 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:14.929 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
13:50:15.088 [Lua]
13:50:15.088 [Lua] [1] = table
13:50:15.088 [Lua] [download_pending] = false (boolean)
13:50:15.088 [Lua] [id] = 1369573612 (string)
13:50:15.088 [Lua] [banned] = false (boolean)
13:50:15.088 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.088 [Lua] [tags] = table
13:50:15.088 [Lua] [1] = approved (string)
13:50:15.088 [Lua] [2] = Tools (string)
13:50:15.088 [Lua] [author] = bIbIbI(rus) (string)
13:50:15.088 [Lua] [sanctioned] = true (boolean)
13:50:15.088 [Lua] [out_of_date] = false (boolean)
13:50:15.088 [Lua] [downloading] = false (boolean)
13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:50:15.088 [Lua] [num_children] = 0 (number)
13:50:15.088 [Lua] [ugc_status] = 3 (number)
13:50:15.088 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:50:15.088 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
13:50:15.088 [Lua] [installed] = true (boolean)
13:50:15.088 [Lua] [enabled] = true (boolean)
13:50:15.088 [Lua] [name] = Vermintide Mod Framework (string)
13:50:15.088 [Lua] [dependency_error] = (string)
13:50:15.088 [Lua] [2] = table
13:50:15.088 [Lua] [download_pending] = false (boolean)
13:50:15.088 [Lua] [id] = 1374248490 (string)
13:50:15.088 [Lua] [children] = table
13:50:15.088 [Lua] [1] = 1369573612 (string)
13:50:15.088 [Lua] [banned] = false (boolean)
13:50:15.088 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.088 [Lua] [tags] = table
13:50:15.088 [Lua] [1] = approved (string)
13:50:15.088 [Lua] [author] = prop joe (string)
13:50:15.088 [Lua] [sanctioned] = true (boolean)
13:50:15.088 [Lua] [out_of_date] = false (boolean)
13:50:15.088 [Lua] [downloading] = false (boolean)
13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
13:50:15.088 [Lua] [num_children] = 1 (number)
13:50:15.088 [Lua] [ugc_status] = 3 (number)
13:50:15.088 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:50:15.088 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
13:50:15.088 [Lua] [installed] = true (boolean)
13:50:15.088 [Lua] [enabled] = true (boolean)
13:50:15.088 [Lua] [name] = Penlight Lua Libraries (string)
13:50:15.088 [Lua] [dependency_error] = (string)
13:50:15.088 [Lua] [3] = table
13:50:15.088 [Lua] [download_pending] = false (boolean)
13:50:15.088 [Lua] [id] = 1389872347 (string)
13:50:15.088 [Lua] [children] = table
13:50:15.088 [Lua] [1] = 1369573612 (string)
13:50:15.088 [Lua] [banned] = false (boolean)
13:50:15.088 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.088 [Lua] [tags] = table
13:50:15.088 [Lua] [1] = approved (string)
13:50:15.088 [Lua] [2] = UI (string)
13:50:15.088 [Lua] [author] = grasmann (string)
13:50:15.088 [Lua] [sanctioned] = true (boolean)
13:50:15.088 [Lua] [out_of_date] = false (boolean)
13:50:15.088 [Lua] [downloading] = false (boolean)
13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:50:15.088 [Lua] [num_children] = 1 (number)
13:50:15.088 [Lua] [ugc_status] = 3 (number)
13:50:15.088 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
13:50:15.088 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string)
13:50:15.088 [Lua] [installed] = true (boolean)
13:50:15.088 [Lua] [enabled] = true (boolean)
13:50:15.088 [Lua] [name] = Simple UI (string)
13:50:15.088 [Lua] [dependency_error] = (string)
13:50:15.088 [Lua] [4] = table
13:50:15.088 [Lua] [download_pending] = false (boolean)
13:50:15.088 [Lua] [id] = 1448714756 (string)
13:50:15.088 [Lua] [children] = table
13:50:15.088 [Lua] [1] = 1369573612 (string)
13:50:15.088 [Lua] [banned] = false (boolean)
13:50:15.088 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.088 [Lua] [tags] = table
13:50:15.088 [Lua] [1] = approved (string)
13:50:15.088 [Lua] [2] = QoL (string)
13:50:15.088 [Lua] [3] = Misc (string)
13:50:15.088 [Lua] [author] = 🔰SkacikPL🗾 (string)
13:50:15.088 [Lua] [sanctioned] = true (boolean)
13:50:15.088 [Lua] [out_of_date] = false (boolean)
13:50:15.088 [Lua] [downloading] = false (boolean)
13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
13:50:15.088 [Lua] [num_children] = 1 (number)
13:50:15.088 [Lua] [ugc_status] = 3 (number)
13:50:15.088 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
13:50:15.088 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
13:50:15.088 [Lua] [installed] = true (boolean)
13:50:15.088 [Lua] [enabled] = true (boolean)
13:50:15.088 [Lua] [name] = No Wobble (string)
13:50:15.088 [Lua] [dependency_error] = (string)
13:50:15.088 [Lua] [5] = table
13:50:15.088 [Lua] [download_pending] = false (boolean)
13:50:15.088 [Lua] [id] = 1402971136 (string)
13:50:15.088 [Lua] [children] = table
13:50:15.088 [Lua] [1] = 1369573612 (string)
13:50:15.088 [Lua] [banned] = false (boolean)
13:50:15.088 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.088 [Lua] [tags] = table
13:50:15.088 [Lua] [1] = approved (string)
13:50:15.088 [Lua] [2] = UI (string)
13:50:15.088 [Lua] [3] = QoL (string)
13:50:15.088 [Lua] [author] = Tomoko 👿 (string)
13:50:15.088 [Lua] [sanctioned] = true (boolean)
13:50:15.088 [Lua] [out_of_date] = false (boolean)
13:50:15.088 [Lua] [downloading] = false (boolean)
13:50:15.088 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
13:50:15.088 [Lua] [num_children] = 1 (number)
13:50:15.088 [Lua] [ugc_status] = 3 (number)
13:50:15.088 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
13:50:15.090 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Needii (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [6] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1397265260 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = Necrossin (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
13:50:15.090 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Numeric UI (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [7] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1393343095 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [2] = 1374248490 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [author] = prop joe (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
13:50:15.090 [Lua] [num_children] = 2 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.090 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Scoreboard Tweaks (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [8] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1402835022 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = applied (string)
13:50:15.090 [Lua] [2] = approved (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = Badwin (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
13:50:15.090 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = StickyGrim (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [9] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1395453301 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = QoL (string)
13:50:15.090 [Lua] [author] = bIbIbI(rus) (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
13:50:15.090 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Skip Intro (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [10] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1421155919 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [author] = th-om (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
13:50:15.090 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Mission timer (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [11] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1383433646 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = prop joe (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
13:50:15.090 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Persistent Ammo Counter (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [12] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1384094638 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [2] = 1374248490 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = prop joe (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
13:50:15.090 [Lua] [num_children] = 2 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.090 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Crosshair Customization (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [13] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1495937978 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = QoL (string)
13:50:15.090 [Lua] [author] = (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] =
=======================================================================
The option to host private quick play games had to be removed for the mod to get sanctioned.
=======================================================================
Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby.
type [b]/host_toggle[/b] to toggle on and off.
[h1] Update [/h1]
- Added option to use a hotkey to toggle the mod on and off.
- You can now host the weekly challenges with this mod.
[h1] Important [/h1]
As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby).
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
13:50:15.090 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Host Your Own Games (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [14] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1569650837 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = Skwuruhl (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
13:50:15.090 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = false (boolean)
13:50:15.090 [Lua] [name] = Crosshairs Fix (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [15] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1487862316 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = prop joe (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.090 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Reroll Improvements (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [16] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1431393962 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = Misc (string)
13:50:15.090 [Lua] [author] = Fracticality (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
------------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
13:50:15.090 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = false (boolean)
13:50:15.090 [Lua] [name] = Bestiary (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [17] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1464907434 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.090 [Lua] [2] = UI (string)
13:50:15.090 [Lua] [3] = Misc (string)
13:50:15.090 [Lua] [author] = Fracticality (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
13:50:15.090 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = false (boolean)
13:50:15.090 [Lua] [name] = Armory (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [18] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1502859403 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = applied (string)
13:50:15.090 [Lua] [2] = approved (string)
13:50:15.090 [Lua] [3] = QoL (string)
13:50:15.090 [Lua] [author] = (string)
13:50:15.090 [Lua] [sanctioned] = true (boolean)
13:50:15.090 [Lua] [out_of_date] = false (boolean)
13:50:15.090 [Lua] [downloading] = false (boolean)
13:50:15.090 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
13:50:15.090 [Lua] [num_children] = 1 (number)
13:50:15.090 [Lua] [ugc_status] = 3 (number)
13:50:15.090 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
13:50:15.090 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
13:50:15.090 [Lua] [installed] = true (boolean)
13:50:15.090 [Lua] [enabled] = true (boolean)
13:50:15.090 [Lua] [name] = Notice Key Pickup (string)
13:50:15.090 [Lua] [dependency_error] = (string)
13:50:15.090 [Lua] [19] = table
13:50:15.090 [Lua] [download_pending] = false (boolean)
13:50:15.090 [Lua] [id] = 1498189723 (string)
13:50:15.090 [Lua] [children] = table
13:50:15.090 [Lua] [1] = 1369573612 (string)
13:50:15.090 [Lua] [banned] = false (boolean)
13:50:15.090 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.090 [Lua] [tags] = table
13:50:15.090 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = QoL (string)
13:50:15.091 [Lua] [author] = Skwuruhl (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
13:50:15.091 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = Customizable Zoom Sensitivity (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [20] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1388911015 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [author] = grasmann (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
13:50:15.091 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = Chat Block (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [21] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1516618647 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [3] = QoL (string)
13:50:15.091 [Lua] [author] = (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string)
13:50:15.091 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = [CRASHES WITH PATCH 2.0] Damage Indicator Tweaks (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [22] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1395655171 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = QoL (string)
13:50:15.091 [Lua] [3] = Balance/Tweaks (string)
13:50:15.091 [Lua] [author] = Grimalackt (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
13:50:15.091 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = Bot Improvements - Combat (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [23] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1445717962 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [2] = 1389872347 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = applied (string)
13:50:15.091 [Lua] [2] = approved (string)
13:50:15.091 [Lua] [3] = UI (string)
13:50:15.091 [Lua] [4] = QoL (string)
13:50:15.091 [Lua] [author] = Squatting Bear (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
13:50:15.091 [Lua] [num_children] = 2 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.0
Changelist:
1.1.1: Fix for breakage caused by patch 1.5 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
13:50:15.091 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = Loadout Manager (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [24] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1455893647 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = applied (string)
13:50:15.091 [Lua] [2] = approved (string)
13:50:15.091 [Lua] [3] = UI (string)
13:50:15.091 [Lua] [4] = QoL (string)
13:50:15.091 [Lua] [author] = Squatting Bear (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:50:15.091 [Lua] [num_children] = 0 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
Changelist:
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
13:50:15.091 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = Player List Plus (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [25] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1384066089 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [2] = 1374248490 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = QoL (string)
13:50:15.091 [Lua] [2] = approved (string)
13:50:15.091 [Lua] [author] = prop joe (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
13:50:15.091 [Lua] [num_children] = 2 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.091 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = Neuter Ult Effects - CRASHING (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [26] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1459917022 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [3] = QoL (string)
13:50:15.091 [Lua] [author] = Gohas (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
13:50:15.091 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = Parry Indicator (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [27] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1383452616 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [2] = 1374248490 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [3] = QoL (string)
13:50:15.091 [Lua] [author] = prop joe (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
13:50:15.091 [Lua] [num_children] = 2 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.091 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = Killfeed Tweaks (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [28] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1504702573 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [2] = 1374248490 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [author] = prop joe (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
13:50:15.091 [Lua] [num_children] = 2 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
For other modders, you can add your lines with:
[code]
local streaming_info = get_mod("StreamingInfo")
streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines
streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines
[/code]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.091 [Lua] [last_updated] = 5/21/2019 9:32:36 AM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = Info Dump For Streaming (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [29] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1460327284 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [author] = (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [April 19] [/h1]
- fixed an issue where the mod does not work for clients when fighting a lord.
- [strike]the chat will not be spammed anymore when the trolls die in the finale of "hunger in the dark"[/strike] (only fixed for hosts)
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
13:50:15.091 [Lua] [last_updated] = 4/25/2019 3:02:33 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = false (boolean)
13:50:15.091 [Lua] [name] = [CRASHES WITH PATCH 2.0] BossKillTimer (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.091 [Lua] [30] = table
13:50:15.091 [Lua] [download_pending] = false (boolean)
13:50:15.091 [Lua] [id] = 1391228174 (string)
13:50:15.091 [Lua] [children] = table
13:50:15.091 [Lua] [1] = 1369573612 (string)
13:50:15.091 [Lua] [banned] = false (boolean)
13:50:15.091 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.091 [Lua] [tags] = table
13:50:15.091 [Lua] [1] = approved (string)
13:50:15.091 [Lua] [2] = UI (string)
13:50:15.091 [Lua] [3] = QoL (string)
13:50:15.091 [Lua] [author] = grasmann (string)
13:50:15.091 [Lua] [sanctioned] = true (boolean)
13:50:15.091 [Lua] [out_of_date] = false (boolean)
13:50:15.091 [Lua] [downloading] = false (boolean)
13:50:15.091 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
13:50:15.091 [Lua] [num_children] = 1 (number)
13:50:15.091 [Lua] [ugc_status] = 3 (number)
13:50:15.091 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.8.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
13:50:15.091 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
13:50:15.091 [Lua] [installed] = true (boolean)
13:50:15.091 [Lua] [enabled] = true (boolean)
13:50:15.091 [Lua] [name] = UI Improvements (string)
13:50:15.091 [Lua] [dependency_error] = (string)
13:50:15.092 [Lua] [31] = table
13:50:15.092 [Lua] [download_pending] = false (boolean)
13:50:15.092 [Lua] [id] = 1467751760 (string)
13:50:15.092 [Lua] [children] = table
13:50:15.092 [Lua] [1] = 1369573612 (string)
13:50:15.092 [Lua] [2] = 1374248490 (string)
13:50:15.092 [Lua] [3] = 1389872347 (string)
13:50:15.092 [Lua] [banned] = false (boolean)
13:50:15.092 [Lua] [author_id] = 76561202255233024 (number)
13:50:15.092 [Lua] [tags] = table
13:50:15.092 [Lua] [1] = UI (string)
13:50:15.092 [Lua] [2] = QoL (string)
13:50:15.092 [Lua] [3] = approved (string)
13:50:15.092 [Lua] [author] = prop joe (string)
13:50:15.092 [Lua] [sanctioned] = true (boolean)
13:50:15.092 [Lua] [out_of_date] = false (boolean)
13:50:15.092 [Lua] [downloading] = false (boolean)
13:50:15.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
13:50:15.092 [Lua] [num_children] = 3 (number)
13:50:15.092 [Lua] [ugc_status] = 3 (number)
13:50:15.092 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
Preset uploading:
Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future.
What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option.
To add a comment to your upload write:
/ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI.
You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:50:15.092 [Lua] [last_updated] = 8/8/2019 9:53:58 AM (string)
13:50:15.092 [Lua] [installed] = true (boolean)
13:50:15.092 [Lua] [enabled] = true (boolean)
13:50:15.092 [Lua] [name] = UI Tweaks - WORKS (string)
13:50:15.092 [Lua] [dependency_error] = (string)
13:50:15.092 [Lua]
13:50:15.092 [Lua]
13:50:15.092 [Lua] [1467751760] = 29 (number)
13:50:15.092 [Lua] [1384066089] = 30 (number)
13:50:15.092 [Lua] [1504702573] = 28 (number)
13:50:15.092 [Lua] [1389872347] = 27 (number)
13:50:15.092 [Lua] [1459917022] = 23 (number)
13:50:15.092 [Lua] [1391228174] = 10 (number)
13:50:15.092 [Lua] [1402835022] = 4 (number)
13:50:15.092 [Lua] [1498189723] = 17 (number)
13:50:15.092 [Lua] [1388911015] = 26 (number)
13:50:15.092 [Lua] [1395453301] = 5 (number)
13:50:15.092 [Lua] [1395655171] = 20 (number)
13:50:15.092 [Lua] [1569650837] = 12 (number)
13:50:15.092 [Lua] [1402971136] = 1 (number)
13:50:15.092 [Lua] [1431393962] = 14 (number)
13:50:15.092 [Lua] [1383452616] = 24 (number)
13:50:15.092 [Lua] [1495937978] = 11 (number)
13:50:15.092 [Lua] [1455893647] = 22 (number)
13:50:15.092 [Lua] [1445717962] = 21 (number)
13:50:15.092 [Lua] [1516618647] = 19 (number)
13:50:15.092 [Lua] [1487862316] = 13 (number)
13:50:15.092 [Lua] [1421155919] = 7 (number)
13:50:15.092 [Lua] [1502859403] = 16 (number)
13:50:15.092 [Lua] [1448714756] = 0 (number)
13:50:15.092 [Lua] [1464907434] = 15 (number)
13:50:15.092 [Lua] [1384094638] = 9 (number)
13:50:15.092 [Lua] [1374248490] = 6 (number)
13:50:15.092 [Lua] [1369573612] = 18 (number)
13:50:15.092 [Lua] [1383433646] = 8 (number)
13:50:15.092 [Lua] [1397265260] = 2 (number)
13:50:15.092 [Lua] [1393343095] = 3 (number)
13:50:15.092 [Lua] [1460327284] = 25 (number)
13:50:15.092 [Lua]
13:50:15.108 [Lua]
13:50:15.108 [Lua] [1467751760] = 29 (number)
13:50:15.108 [Lua] [1384066089] = 30 (number)
13:50:15.108 [Lua] [1504702573] = 28 (number)
13:50:15.108 [Lua] [1389872347] = 27 (number)
13:50:15.108 [Lua] [1459917022] = 23 (number)
13:50:15.108 [Lua] [1391228174] = 10 (number)
13:50:15.108 [Lua] [1402835022] = 4 (number)
13:50:15.108 [Lua] [1498189723] = 17 (number)
13:50:15.108 [Lua] [1388911015] = 26 (number)
13:50:15.108 [Lua] [1395453301] = 5 (number)
13:50:15.108 [Lua] [1395655171] = 20 (number)
13:50:15.108 [Lua] [1569650837] = 12 (number)
13:50:15.108 [Lua] [1402971136] = 1 (number)
13:50:15.108 [Lua] [1431393962] = 14 (number)
13:50:15.108 [Lua] [1383452616] = 24 (number)
13:50:15.108 [Lua] [1495937978] = 11 (number)
13:50:15.108 [Lua] [1455893647] = 22 (number)
13:50:15.108 [Lua] [1445717962] = 21 (number)
13:50:15.108 [Lua] [1516618647] = 19 (number)
13:50:15.108 [Lua] [1487862316] = 13 (number)
13:50:15.108 [Lua] [1421155919] = 7 (number)
13:50:15.108 [Lua] [1502859403] = 16 (number)
13:50:15.108 [Lua] [1448714756] = 0 (number)
13:50:15.108 [Lua] [1464907434] = 15 (number)
13:50:15.108 [Lua] [1384094638] = 9 (number)
13:50:15.108 [Lua] [1374248490] = 6 (number)
13:50:15.108 [Lua] [1369573612] = 18 (number)
13:50:15.108 [Lua] [1383433646] = 8 (number)
13:50:15.108 [Lua] [1397265260] = 2 (number)
13:50:15.108 [Lua] [1393343095] = 3 (number)
13:50:15.108 [Lua] [1460327284] = 25 (number)
13:50:15.108 [Lua]
13:50:15.108 [Lua] <>modded = true<>
13:50:15.109 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
13:50:15.166 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:50:15.177 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:50:15.177 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
13:50:15.178 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:50:15.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a834d00)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a834e20)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0233f310)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0233f4a0)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7e00)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7ff0)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8580b0)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858260)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8940)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ae89860)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c370)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0b9ebe60)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c410)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c350)
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:50:15.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cb9c1d0)
13:50:15.179 [Lua] <>modded = true<>
13:50:15.179 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
13:50:15.182 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
13:50:15.184 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
13:50:15.184 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
13:50:15.184 [Lua] <>modded = true<>
13:50:15.185 [Lua] <>Mod:1389872347:Simple UI = true<>
13:50:15.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
13:50:15.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
13:50:15.188 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:50:15.188 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:50:15.189 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a4edc00)
13:50:15.189 [Lua] <>modded = true<>
13:50:15.189 [Lua] <>Mod:1448714756:No Wobble = true<>
13:50:15.190 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
13:50:15.191 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
13:50:15.191 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
13:50:15.191 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.191 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d7fc40)
13:50:15.191 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
13:50:15.191 [Lua] <>modded = true<>
13:50:15.192 [Lua] <>Mod:1402971136:Needii = true<>
13:50:15.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
13:50:15.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
13:50:15.194 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
13:50:15.194 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.194 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b0d4650)
13:50:15.194 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
13:50:15.194 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
13:50:15.194 [Lua] <>modded = true<>
13:50:15.194 [Lua] <>Mod:1397265260:Numeric UI = true<>
13:50:15.196 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
13:50:15.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
13:50:15.197 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
13:50:15.197 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.197 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a24f0)
13:50:15.197 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0a37b0)
13:50:15.197 [Lua] <>modded = true<>
13:50:15.197 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
13:50:15.199 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
13:50:15.200 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
13:50:15.200 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c93bfc0)
13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a470)
13:50:15.200 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c93c0b0)
13:50:15.200 [Lua] <>modded = true<>
13:50:15.201 [Lua] <>Mod:1402835022:StickyGrim = true<>
13:50:15.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
13:50:15.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
13:50:15.204 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
13:50:15.204 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.204 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017bca70)
13:50:15.204 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
13:50:15.204 [Lua] <>modded = true<>
13:50:15.204 [Lua] <>Mod:1395453301:Skip Intro = true<>
13:50:15.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
13:50:15.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
13:50:15.207 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x023072b0)
13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02307460)
13:50:15.208 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
13:50:15.208 [Lua] <>modded = true<>
13:50:15.208 [Lua] <>Mod:1421155919:Mission timer = true<>
13:50:15.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
13:50:15.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
13:50:15.210 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
13:50:15.210 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010ece30)
13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a81a8b0)
13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c93bd90)
13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0255c6b0)
13:50:15.211 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
13:50:15.211 [Lua] <>modded = true<>
13:50:15.211 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
13:50:15.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
13:50:15.213 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
13:50:15.213 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
13:50:15.213 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb280)
13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2a0)
13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb2e0)
13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af10)
13:50:15.214 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
13:50:15.214 [Lua] <>modded = true<>
13:50:15.214 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
13:50:15.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
13:50:15.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
13:50:15.216 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
13:50:15.216 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0af93010)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931b0)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93190)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93300)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93150)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93130)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93170)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0af92ff0)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02216670)
13:50:15.217 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0af92fd0)
13:50:15.217 [Lua] <>modded = true<>
13:50:15.217 [Lua] <>Mod:1495937978:Host Your Own Games = true<>
13:50:15.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
13:50:15.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
13:50:15.219 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Your Own Games', workshop_id: 1495937978]
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a4ede90)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeb910)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdebab0)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba70)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba00)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c273300)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734c0)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c273410)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c273480)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be1ce20)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be1d040)
13:50:15.220 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
13:50:15.220 [Lua] <>modded = true<>
13:50:15.220 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
13:50:15.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
13:50:15.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
13:50:15.223 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a560)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a540)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b42a4e0)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b42a300)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfd0)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfb0)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b40df50)
13:50:15.223 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b40dd70)
13:50:15.223 [Lua] <>modded = true<>
13:50:15.224 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
13:50:15.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
13:50:15.226 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
13:50:15.226 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0115fcf0)
13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0115fc20)
13:50:15.226 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
13:50:15.226 [Lua] <>modded = true<>
13:50:15.227 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
13:50:15.228 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
13:50:15.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
13:50:15.229 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
13:50:15.229 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a7c1d0)
13:50:15.229 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
13:50:15.229 [Lua] <>modded = true<>
13:50:15.229 [Lua] <>Mod:1388911015:Chat Block = true<>
13:50:15.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
13:50:15.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
13:50:15.232 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
13:50:15.232 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a7ca60)
13:50:15.232 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
13:50:15.232 [Lua] <>modded = true<>
13:50:15.232 [Lua] <>Mod:1459917022:Parry Indicator = true<>
13:50:15.234 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
13:50:15.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
13:50:15.235 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af5ae40)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010de660)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010de680)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010de700)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0178c8c0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0178c9c0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0178cbb0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017968c0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01797160)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0120] (Origin: function: 0x001d0150)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0120] (Origin: function: 0x001d0170)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0120] (Origin: function: 0x001d0190)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05a0] (Origin: function: 0x001d05d0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05a0] (Origin: function: 0x001d05f0)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05a0] (Origin: function: 0x001d0610)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f10] (Origin: function: 0x001d0f40)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f10] (Origin: function: 0x001d0f60)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f10] (Origin: function: 0x001d0f80)
13:50:15.235 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
13:50:15.235 [Lua] <>modded = true<>
13:50:15.236 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
13:50:15.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
13:50:15.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
13:50:15.238 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0afc75a0)
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0afc7700)
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0233f2d0)
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0afc79b0)
13:50:15.238 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0afc7660)
13:50:15.238 [Lua] <>modded = true<>
13:50:15.239 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<>
13:50:15.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]`
13:50:15.241 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]`
13:50:15.241 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573]
13:50:15.241 [Lua] [MOD][StreamingInfo][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'set_difficulty' from [DifficultyManager] (Origin: function: 0x0a4c2820)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0073df90)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [StateLoading] (Origin: function: 0x025f0e90)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [LevelEndView] (Origin: function: 0x0c977cc0)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'draw' from [EndScreenUI] (Origin: function: 0x0b1ace10)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'server_update' from [GameModeManager] (Origin: function: 0x02e05230)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584a0)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [LevelEndView] (Origin: function: 0x0c977d80)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [EndScreenUI] (Origin: function: 0x0b1acd70)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [GameModeManager] (Origin: function: 0x02e04510)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858260)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'on_exit' from [StateLoading] (Origin: function: 0x025f10d0)
13:50:15.242 [Lua] [MOD][StreamingInfo][INFO] (hooks): Enabling all hooks for mod: StreamingInfo
13:50:15.242 [Lua] <>modded = true<>
13:50:15.242 [Lua] <>Mod:1391228174:UI Improvements = true<>
13:50:15.244 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
13:50:15.245 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
13:50:15.245 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b3c64f0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b3c5de0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b3c6510)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f40)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f80)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba5b7f0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba5b790)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023cdcf0] (Origin: function: 0x023cde60)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b2c34a0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6743d0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b674780)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b4c2070)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b4c23e0)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b4c2230)
13:50:15.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b4c2210)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b4c21d0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b4c1ff0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b4c2360)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b560c60)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5ee8c0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5eed10)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bafc320)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055e50)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055ed0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056020)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056070)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bc902e0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc90310)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bc90350)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fb50)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bc903b0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fbd0)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdbe300)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba5b140)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdbde40)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdbe380)
13:50:15.246 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
13:50:15.246 [Lua] <>modded = true<>
13:50:15.246 [Lua] <>Mod:1467751760:UI Tweaks - WORKS = true<>
13:50:15.248 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
13:50:15.251 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
13:50:15.251 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - WORKS', workshop_id: 1467751760]
13:50:15.252 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b0a18d0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b0a1b30)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b0a1d40)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b0a1bb0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b0a1af0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b0a1e40)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b0a1bd0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b0a1ff0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036290)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a24f0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b0a3c40)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b0a2380)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b051230)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b051130)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b051570)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0afa8e20)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b0bdae0)
13:50:15.253 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e04740)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1739a0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011ab930)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01138320)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x017cda70)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b00fdc0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b122d10)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b0cba50)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a863ca0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b0a2b30)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b0b1490)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b0b1680)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b0b1870)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b0f4bd0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b0eb660)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b0eb330)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b0b1300)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b0b1520)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b0b14e0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b0b1500)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b0b5a40)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x025f1180)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x024c78b0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x024c7530)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb280)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2a0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb2e0)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af10)
13:50:15.254 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bafd430)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bafc8c0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcec0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcf00)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b0b1660)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x02e702c0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4e0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0186df10)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0186e1d0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a470)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02217580)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0a81a6a0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00038be0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b0b15d0)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0af5ae60)
13:50:15.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0af5aeb0)
13:50:15.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b0ca000)
13:50:15.257 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b0c9de0)
13:50:15.258 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
13:50:15.258 [Lua] <>project = vermintide 2<>
13:50:15.258 [Lua] <>build = release<>
13:50:15.258 [Lua] <>platform = win32<>
13:50:15.258 [Lua] <>title_id = 5107<>
13:50:15.258 [Lua] <>content_revision = 137288<>
13:50:15.258 [Lua] <>engine_revision = b88a289d1769<>
13:50:15.258 [Lua] <>release_version = 2.0.3<>
13:50:15.258 [Lua] <>rendering_backend = dx11<>
13:50:15.258 [Lua] <>teamcity_build_id = 45379<>
13:50:15.258 [Lua] <>steam_id = 110000103dec252<>
13:50:15.258 [Lua] <>steam_profile_name = Alistair MacBain<>
13:50:15.258 [Lua] <>machine_id = 8fabfcb1-d015-4925-acb8-d273a23231e7<>
13:50:15.259 [Lua] [Boot] Application build: release
13:50:15.259 [Lua] [Boot] Content revision: 137288
13:50:15.259 [Lua] [Boot] Engine revision: b88a289d1769
13:50:15.259 [Lua] [Boot] Release version: 2.0.3
13:50:15.259 [Lua] [Boot] User ID: 110000103dec252 Alistair MacBain
13:50:15.262 [Lua] [SmokeTest] Disabled
13:50:15.263 [Lua] initializing mechanism to: adventure
13:50:15.263 [Lua] Game:setup() total time: 0.0040000000000004
13:50:15.263 [Lua] handle rev info: 0
13:50:15.263 [Lua] handle gfx quality: 0
13:50:15.263 [Lua] default settings: 0
13:50:15.263 [Lua] user settings: 0
13:50:15.263 [Lua] set frame times: 0
13:50:15.263 [Lua] init random: 0
13:50:15.263 [Lua] managers: 0.0040000000000004476
13:50:15.263 [Lua]
13:50:15.263 [Lua] unaccounted: 0
13:50:15.263 [Lua] [Boot] use baked enemy meshes: false
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:50:15.263 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:50:15.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:50:15.280 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
13:50:15.280 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
13:50:15.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:50:15.280 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:50:15.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:50:15.280 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:50:15.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:50:15.383 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:50:15.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:50:15.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:50:15.620 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:50:15.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:50:15.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:50:15.671 [Lua] [PackageManager] Force_load: resource_packages/menu
13:50:15.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:50:15.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:50:15.755 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:50:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:50:16.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:50:16.026 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:50:16.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:50:16.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:50:16.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
13:50:16.127 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
13:50:16.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:50:16.160 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:50:16.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:50:16.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:50:16.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:50:16.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:50:16.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:50:16.715 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:50:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:50:17.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:50:17.001 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:50:17.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:50:17.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:50:17.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:50:17.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:50:17.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:50:17.474 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:50:17.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:50:17.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:50:17.625 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:50:17.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:50:17.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:50:17.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:50:17.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:50:17.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:50:17.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:50:17.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:50:18.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:50:18.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:50:18.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:50:18.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:50:18.163 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
13:50:18.163 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x002f0cc0)
13:50:18.163 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0aae9530)
13:50:18.163 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0aae8490)
13:50:18.163 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0c283560)
13:50:18.163 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0ab1e250)
13:50:18.172 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:50:18.172 [Lua] [Gamestate] Enter StateTitleScreen
13:50:18.173 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:50:18.173 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:50:18.175 warning: [Lua] CHAT FONT SIZE DISABLED
13:50:18.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:50:18.188 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:50:18.188 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:50:18.188 [Save] Loading `save_data`
13:50:18.188 [Save] Load done
13:50:18.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:50:18.204 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:50:18.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:50:18.205 [Lua] [BackendManagerPlayFab] Backend Enabled
13:50:18.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:50:18.231 [Lua] [PackageManager] Force_load: resource_packages/careers
13:50:18.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:50:18.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:50:18.264 [Lua] [PackageManager] Force_load: resource_packages/decals
13:50:18.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:50:18.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:50:18.332 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:50:18.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:50:18.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:50:18.873 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:50:18.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
13:50:19.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
13:50:19.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
13:50:19.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:50:20.201 [Lua] <>playfab_id = F59025264C50DD82<>
13:50:20.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:50:20.415 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:50:20.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:50:21.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:50:21.142 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:50:21.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:50:21.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:50:21.227 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:50:21.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
13:50:21.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
13:50:21.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
13:50:21.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
13:50:21.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
13:50:21.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
13:50:25.046 [Lua] Populating data for character 1 15
13:50:25.301 [Lua] Requesting character data for index 2 15
13:50:25.301 [Lua] Populating data for character 2 15
13:50:25.538 [Lua] Requesting character data for index 3 15
13:50:25.538 [Lua] Populating data for character 3 15
13:50:25.775 [Lua] Requesting character data for index 4 15
13:50:25.775 [Lua] Populating data for character 4 15
13:50:26.012 [Lua] Requesting character data for index 5 15
13:50:26.012 [Lua] Populating data for character 5 15
13:50:26.248 [Lua] Requesting character data for index 6 15
13:50:26.248 [Lua] Populating data for character 6 15
13:50:26.485 [Lua] Requesting character data for index 7 15
13:50:26.485 [Lua] Populating data for character 7 15
13:50:26.720 [Lua] Requesting character data for index 8 15
13:50:26.720 [Lua] Populating data for character 8 15
13:50:26.958 [Lua] Requesting character data for index 9 15
13:50:26.958 [Lua] Populating data for character 9 15
13:50:27.195 [Lua] Requesting character data for index 10 15
13:50:27.195 [Lua] Populating data for character 10 15
13:50:27.432 [Lua] Requesting character data for index 11 15
13:50:27.432 [Lua] Populating data for character 11 15
13:50:27.686 [Lua] Requesting character data for index 12 15
13:50:27.686 [Lua] Populating data for character 12 15
13:50:27.923 [Lua] Requesting character data for index 13 15
13:50:27.923 [Lua] Populating data for character 13 15
13:50:28.143 [Lua] Requesting character data for index 14 15
13:50:28.143 [Lua] Populating data for character 14 15
13:50:28.517 [Lua] Requesting character data for index 15 15
13:50:28.517 [Lua] Populating data for character 15 15
13:50:29.080 [Lua] Player statistics loaded!
13:50:29.087 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:50:30.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:50:30.120 [Lua] [Managers] Destroying state managers...
13:50:30.120 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
13:50:30.120 [Lua] [Gamestate] Enter state StateLoading
13:50:30.125 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:50:30.125 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:50:30.125 [Lua] [LobbyManager] Setting up network options
13:50:30.125 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:50:30.125 [Lua] registering RPCs
13:50:30.125 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
13:50:30.125 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
13:50:30.126 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:50:30.126 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:50:30.126 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:50:30.126 [Lua] [LevelTransitionHandler] load_level inn_level
13:50:30.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:50:30.126 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:50:30.126 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:50:30.126 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:50:30.126 [SteamVoipRoom] Creating room ee531fe31cbb145
13:50:30.126 [SteamVoipRoom] Joining room ee531fe31cbb145
13:50:30.131 [EAC] EAC server 110000103dec252 is initializing
13:50:30.151 [EAC] Server is also client 110000103dec252
13:50:30.151 [EACServer] [SetLogCallback] Procedure: 00007FF7085AB750 LogLevel: Info.
13:50:30.151 [Lua] ### Created peer state machine for 110000103dec252
13:50:30.151 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
13:50:30.151 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
13:50:30.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
13:50:30.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:50:30.152 warning: [Application] Application.update_render_world is deprecated.
13:50:30.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
13:50:30.155 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:50:30.155 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:50:30.155 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
13:50:30.155 [Lua] Set lobby begin:
13:50:30.155 [Lua] Set lobby end.
13:50:30.155 [Lua] [PSM] Peer 110000103dec252 joined. Want to use profile index "4"
13:50:30.155 [Lua] [LobbyHost] Changed state from 0 to creating
13:50:30.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:50:30.188 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:50:30.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:50:30.206 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
13:50:30.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:50:30.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:50:30.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:50:30.259 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:50:30.363 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
13:50:30.379 [SteamLobby] Detected added member 110000103dec252
13:50:30.380 [Lua] [LobbyHost] Changed state from creating to joined
13:50:30.380 [Lua] [PartyManager] Leader is set to 110000103dec252
13:50:30.380 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dec252 my_peer_id:110000103dec252
13:50:30.380 [Lua] [ChatManager] Registering channel 1
13:50:30.380 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
13:50:30.380 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
13:50:30.380 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
13:50:30.396 [Lua] [NetworkServer] Changing num_players from nil to 1
13:50:30.396 [Lua] Players: 1
13:50:30.396 [Lua] Set lobby begin:
13:50:30.396 [Lua] Lobby data num_players = 1
13:50:30.396 [Lua] Lobby data level_key = inn_level
13:50:30.396 [Lua] Lobby data game_mode = 3
13:50:30.396 [Lua] Lobby data matchmaking = false
13:50:30.396 [Lua] Set lobby end.
13:50:32.146 [Lua] player (110000103dec252,1) was put into party 0
13:50:32.146 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
13:50:32.147 [Lua] [StateLoading] got rpc_load_level 49 inn_level
13:50:36.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:50:36.455 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:50:36.470 [Lua] [LevelTransitionHandler] Level load completed!
13:50:36.470 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:50:36.470 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:50:36.470 [Lua] ### Sending rpc_level_loaded
13:50:36.470 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49
13:50:36.470 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
13:50:36.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:50:36.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:50:36.487 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252
13:50:36.487 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252
13:50:36.503 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
13:50:36.504 [Lua] ### Sending rpc_level_loaded
13:50:36.504 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49
13:50:36.504 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:50:37.515 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:50:37.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:50:37.516 [Lua] Set lobby begin:
13:50:37.516 [Lua] Lobby data host = 110000103dec252
13:50:37.516 [Lua] Lobby data level_key = inn_level
13:50:37.516 [Lua] Lobby data game_mode = 3
13:50:37.516 [Lua] Lobby data country_code = DE
13:50:37.516 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:37.516 [Lua] Lobby data num_players = 1
13:50:37.516 [Lua] Lobby data matchmaking = false
13:50:37.516 [Lua] Set lobby end.
13:50:37.516 [Lua] [Managers] Destroying state managers...
13:50:37.517 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:50:37.517 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
13:50:37.517 [Lua] [Gamestate] Enter StateIngame HOST
13:50:37.517 [Lua] <>level = inn_level<>
13:50:37.517 [Lua] Set lobby begin:
13:50:37.517 [Lua] Lobby data host = 110000103dec252
13:50:37.517 [Lua] Lobby data level_key = inn_level
13:50:37.517 [Lua] Lobby data game_mode = 3
13:50:37.517 [Lua] Lobby data selected_level_key = inn_level
13:50:37.518 [Lua] Lobby data country_code = DE
13:50:37.518 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:37.518 [Lua] Lobby data num_players = 1
13:50:37.518 [Lua] Lobby data matchmaking = false
13:50:37.518 [Lua] Set lobby end.
13:50:37.518 [Umbra] Init version: 3.4.15 :: 16 threads
13:50:37.518 [Lua] [StateIngame] Server ingame
13:50:37.522 [Lua] Set lobby begin:
13:50:37.522 [Lua] Lobby data level_key = inn_level
13:50:37.522 [Lua] Lobby data selected_level_key = inn_level
13:50:37.523 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:37.523 [Lua] Lobby data matchmaking = false
13:50:37.523 [Lua] Lobby data host = 110000103dec252
13:50:37.523 [Lua] Lobby data country_code = DE
13:50:37.523 [Lua] Lobby data game_mode = 3
13:50:37.523 [Lua] Lobby data difficulty = normal
13:50:37.523 [Lua] Lobby data num_players = 1
13:50:37.523 [Lua] Set lobby end.
13:50:37.523 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
13:50:37.523 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
13:50:37.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:50:37.523 [Lua] [Matchmaking] initializing
13:50:37.523 [Lua] [Matchmaking] my_peer_id: 110000103dec252, I am server
13:50:37.523 [Lua] [Matchmaking] register rpcs
13:50:37.523 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:50:37.524 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
13:50:37.524 [Lua] [GameNetworkManager] self.is_server = true
13:50:37.524 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
13:50:37.524 [Network] Setting artificial MTU limit to 65536
13:50:37.528 [Lua] Switching ConflictSettings: to: disabled
13:50:37.528 [Lua] pacing=disabled
13:50:37.528 [Lua] roaming=nil
13:50:37.528 [Lua] specials=disabled
13:50:37.528 [Lua] debug_color=black
13:50:37.528 [Lua] pack_spawning=disabled
13:50:37.528 [Lua] contained_breeds=nil
13:50:37.528 [Lua] disabled=true
13:50:37.528 [Lua] boss=disabled
13:50:37.528 [Lua] horde=disabled
13:50:37.528 [Lua] name=disabled
13:50:37.528 [Lua] intensity=disabled
13:50:37.528 [Lua] ---
13:50:37.528 [Lua] [LevelAnalysis] set_random_seed( 255653)
13:50:37.533 [Lua] [AIInterestPointSystem] Level Seed: 255653
13:50:37.533 [Lua]
13:50:37.533 [Lua] [entity_system_bag] = table
13:50:37.533 [Lua] [entity_system_bag] = metatable
13:50:37.533 [Lua] [startup_data] = table
13:50:37.533 [Lua] [entity_manager] = table
13:50:37.533 [Lua] [entity_manager] = metatable
13:50:37.533 [Lua] [unit_spawner] = table
13:50:37.533 [Lua] [unit_spawner] = metatable
13:50:37.533 [Lua] [unit_storage] = table
13:50:37.533 [Lua] [unit_storage] = metatable
13:50:37.533 [Lua] [dice_keeper] = table
13:50:37.533 [Lua] [dice_keeper] = metatable
13:50:37.533 [Lua] [is_server] = true (boolean)
13:50:37.533 [Lua] [world] = [World]
13:50:37.533 [Lua] [system_api] = table
13:50:37.533 [Lua] [entity_system] = table
13:50:37.533 [Lua] [entity_system] = metatable
13:50:37.533 [Lua] [network_lobby] = table
13:50:37.533 [Lua] [network_lobby] = metatable
13:50:37.533 [Lua] [profile_synchronizer] = table
13:50:37.533 [Lua] [profile_synchronizer] = metatable
13:50:37.533 [Lua] [level_transition_handler] = table
13:50:37.533 [Lua] [level_transition_handler] = metatable
13:50:37.533 [Lua] [num_local_human_players] = 1 (number)
13:50:37.533 [Lua] [statistics_db] = table
13:50:37.533 [Lua] [statistics_db] = metatable
13:50:37.533 [Lua] [network_server] = table
13:50:37.533 [Lua] [network_server] = metatable
13:50:37.533 [Lua] [input_manager] = table
13:50:37.533 [Lua] [input_manager] = metatable
13:50:37.533 [Lua] [network_clock] = table
13:50:37.533 [Lua] [network_clock] = metatable
13:50:37.533 [Lua] [network_transmit] = table
13:50:37.533 [Lua] [network_transmit] = metatable
13:50:37.533 [Lua] [free_flight_manager] = table
13:50:37.533 [Lua] [free_flight_manager] = metatable
13:50:37.533 [Lua] [network_manager] = table
13:50:37.533 [Lua] [network_manager] = metatable
13:50:37.533 [Lua] [network_event_delegate] = table
13:50:37.533 [Lua] [network_event_delegate] = metatable
13:50:37.533 [Lua]
13:50:37.533 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:50:37.537 [Lua] [AchievementManager] Achievements using the steam platform
13:50:37.537 [Lua] [StateIngame] Level seed: 255653
13:50:37.537 [World] Spawning level.
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:50:37.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
13:50:37.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:50:37.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:50:37.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
13:50:37.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read,
13:50:37.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
13:50:37.730 [Lua] [LevelAnalysis] set_random_seed( 255653)
13:50:37.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
13:50:37.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
13:50:37.742 [Lua] [IngameUI] init
13:50:37.755 [SteamVoipClient] select_out(110000103dec252, off)
13:50:37.798 [Lua] [Matchmaking] Cancelling matchmaking
13:50:37.798 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:50:37.798 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:50:37.798 [Lua] Set lobby begin:
13:50:37.798 [Lua] Lobby data level_key = inn_level
13:50:37.798 [Lua] Lobby data power_level = 0
13:50:37.799 [Lua] Lobby data selected_level_key = inn_level
13:50:37.799 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:37.799 [Lua] Lobby data matchmaking = false
13:50:37.799 [Lua] Lobby data host = 110000103dec252
13:50:37.799 [Lua] Lobby data country_code = DE
13:50:37.799 [Lua] Lobby data game_mode = 3
13:50:37.799 [Lua] Lobby data difficulty = normal
13:50:37.800 [Lua] Lobby data num_players = 1
13:50:37.800 [Lua] Set lobby end.
13:50:37.800 [Flow] complete_skittergate_legend true
13:50:37.800 [Flow] complete_all_helmgart_levels_recruit true
13:50:37.802 [Flow] WitchHunterLevel:32
13:50:37.802 [Flow] LeaderYes
13:50:37.802 [Flow] ALL PC XP:260924
13:50:37.802 [Flow] Has "bogenhafen" DLC:true
13:50:37.802 [Flow] WH XP:51312
13:50:37.802 [Flow] Number of crafted items:5895
13:50:37.802 [Flow] Has "pre_order" DLC:true
13:50:37.802 [Flow] Sum of Powe Levels:1500
13:50:37.802 [Flow] lodestone diff 1:false
13:50:37.802 [Flow] magnus and forest activated
13:50:37.802 [Flow] magnus and forest activated
13:50:37.802 [Flow] cemetery and forest activated
13:50:37.802 [Flow] magnus and cemetery
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.802 [Flow] ALL RUNES ACTIVATED
13:50:37.802 [Flow] magnus and forest activated
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.802 [Flow] ALL RUNES ACTIVATED
13:50:37.802 [Flow] cemetery and forest activated
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.802 [Flow] ALL RUNES ACTIVATED
13:50:37.802 [Flow] magnus and forest activated
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.802 [Flow] ALL RUNES ACTIVATED
13:50:37.802 [Flow] magnus and cemetery
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.802 [Flow] ALL RUNES ACTIVATED
13:50:37.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:50:37.804 [Lua] CurrentConflictSettings disabled
13:50:37.804 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:50:37.806 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:50:37.806 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
13:50:37.806 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:50:37.806 [Save] Loading `ut_tweaks_presets`
13:50:37.806 warning: [Save] Missing filename `ut_tweaks_presets`
13:50:37.834 [Lua] MUSIC: nil -> explore
13:50:38.308 [Lua] player (110000103dec252,1) was put into party 1
13:50:38.308 [Lua] Assigning peer(110000103dec252:1) to profile(4) career(1)
13:50:38.308 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(1) profile_index(4) career_index(1)
13:50:38.308 [Lua] Set lobby begin:
13:50:38.308 [Lua] Lobby data level_key = inn_level
13:50:38.308 [Lua] Lobby data power_level = 0
13:50:38.308 [Lua] Lobby data selected_level_key = inn_level
13:50:38.308 [Lua] Lobby data difficulty = normal
13:50:38.308 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:50:38.308 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:38.308 [Lua] Lobby data matchmaking = false
13:50:38.308 [Lua] Lobby data host = 110000103dec252
13:50:38.308 [Lua] Lobby data country_code = DE
13:50:38.308 [Lua] Lobby data game_mode = 3
13:50:38.308 [Lua] Lobby data player_slot_5 = 0:0
13:50:38.308 [Lua] Lobby data player_slot_2 = 0:0
13:50:38.308 [Lua] Lobby data player_slot_1 = 0:0
13:50:38.309 [Lua] Lobby data player_slot_3 = 0:0
13:50:38.309 [Lua] Lobby data num_players = 1
13:50:38.309 [Lua] Set lobby end.
13:50:38.309 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:0
13:50:38.309 [Lua]
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean)
13:50:38.309 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:50:38.309 [Lua]
13:50:38.309 [Lua]
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:50:38.309 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
13:50:38.309 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
13:50:38.309 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:50:38.309 [Lua]
13:50:38.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:50:38.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:50:38.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:50:38.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:50:38.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252
13:50:38.346 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:50:38.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:50:38.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:50:38.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:50:38.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:50:38.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:50:38.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:50:38.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:50:38.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:50:38.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:50:38.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:50:38.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
13:50:38.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:50:38.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
13:50:38.534 [Flow] DISABLE
13:50:38.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
13:50:38.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
13:50:38.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:50:38.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:50:38.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:50:38.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
13:50:38.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:50:38.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:50:38.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:50:38.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:50:38.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:50:38.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
13:50:38.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
13:50:38.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
13:50:38.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:50:38.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
13:50:38.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
13:50:38.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
13:50:38.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:50:38.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
13:50:38.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
13:50:38.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
13:50:38.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:50:38.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:50:38.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:50:38.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:50:38.757 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:50:38.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:50:38.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:50:38.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:50:38.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:50:38.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
13:50:38.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
13:50:38.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
13:50:38.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:50:38.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:50:38.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:50:38.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:50:38.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:50:38.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
13:50:38.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
13:50:38.939 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
13:50:38.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:50:39.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:50:39.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:50:39.147 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:50:39.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:50:39.278 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:50:39.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:50:39.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:50:39.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:50:39.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03
13:50:39.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03
13:50:39.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03
13:50:39.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
13:50:39.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
13:50:39.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
13:50:39.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:50:39.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:50:39.692 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:50:39.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
13:50:39.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
13:50:39.780 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
13:50:39.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
13:50:39.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
13:50:39.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
13:50:39.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:50:40.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:50:40.091 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:50:40.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:50:40.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:50:40.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:50:40.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:50:40.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:50:40.446 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:50:40.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
13:50:40.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
13:50:40.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
13:50:40.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
13:50:40.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
13:50:40.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
13:50:40.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:50:40.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:50:40.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:50:40.736 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:50:40.755 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:50:40.756 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:50:40.756 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:50:41.040 [Lua] #################################################################################################################
13:50:41.040 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:50:41.040 [Lua] #################################################################################################################
13:50:41.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
13:50:41.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
13:50:41.054 [Lua] [IngameUI] menu view on_enter start_menu_view
13:50:41.054 [Lua] hero_fullscreen_menu_on_enter
13:50:41.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6d250
13:50:41.060 [World] Spawning level.
13:50:41.068 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:50:41.073 [SteamVoipClient] select_out(110000103dec252, off)
13:50:41.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized
13:50:41.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized
13:50:41.088 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized
13:50:41.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
13:50:41.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80
13:50:41.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80, async-read, prioritized
13:50:41.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
13:50:41.134 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
13:50:41.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:50:41.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:50:41.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:50:41.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
13:50:41.285 [Lua] Commit load time data
13:50:41.910 [Window] Window => active
13:50:42.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x30c, position: 0
13:50:42.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x30c, position: 27249
13:50:42.711 [Lua] PlayFabMirror:_commit_internal 1
13:50:42.711 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:50:42.712 [Lua] generate_backend_stats 110000103dec252:1
13:50:42.720 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:50:42.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
13:50:42.720 [Lua] Set lobby begin:
13:50:42.720 [Lua] Lobby data level_key = inn_level
13:50:42.720 [Lua] Lobby data power_level = 815
13:50:42.720 [Lua] Lobby data selected_level_key = inn_level
13:50:42.720 [Lua] Lobby data difficulty = normal
13:50:42.720 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:50:42.720 [Lua] Lobby data unique_server_name = Alistair MacBain
13:50:42.720 [Lua] Lobby data matchmaking = false
13:50:42.720 [Lua] Lobby data host = 110000103dec252
13:50:42.720 [Lua] Lobby data country_code = DE
13:50:42.720 [Lua] Lobby data game_mode = 3
13:50:42.720 [Lua] Lobby data player_slot_5 = 0:0
13:50:42.720 [Lua] Lobby data player_slot_2 = 0:0
13:50:42.720 [Lua] Lobby data player_slot_1 = 0:0
13:50:42.720 [Lua] Lobby data player_slot_3 = 0:0
13:50:42.720 [Lua] Lobby data num_players = 1
13:50:42.720 [Lua] Set lobby end.
13:50:42.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
13:50:42.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
13:50:42.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:50:42.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
13:50:42.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:50:42.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
13:50:42.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:50:42.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
13:50:42.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:50:42.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
13:50:42.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:50:42.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
13:50:42.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:50:43.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
13:50:43.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:50:43.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
13:50:43.032 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:50:43.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
13:50:43.155 [Lua] commit result success 1
13:50:43.522 [Lua] [IngameUI] menu view on_exit start_menu_view
13:50:43.522 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:50:43.522 [Lua] hero_fullscreen_menu_on_exit
13:50:43.526 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6d250
13:50:43.527 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BE80 -> Package still referenced, NOT unloaded:
13:50:43.527 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000237BE80
13:50:43.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000237BE80
13:50:54.473 [Lua] [IngameUI] menu view on_enter hero_view
13:50:54.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:50:54.478 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:50:54.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:50:54.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:50:54.489 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:50:54.489 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:50:54.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:50:54.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:50:54.875 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:50:54.885 [World] Spawning level.
13:50:54.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:54.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:54.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:50:55.464 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.464 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:50:55.473 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:50:55.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:50:55.475 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:50:55.475 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:05.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:51:05.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:05.883 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:05.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:05.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:06.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:06.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:06.264 [World] Spawning level.
13:51:06.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:06.945 [Lua] [IngameUI] menu view on_exit hero_view
13:51:06.949 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:51:06.949 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:51:06.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:51:06.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:06.958 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:06.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:06.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:16.939 [Lua] PlayFabMirror:_commit_internal 2
13:51:16.939 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:51:16.940 [Lua] generate_backend_stats 110000103dec252:1
13:51:16.948 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:51:16.955 [Lua] commit result success 2
13:51:48.625 [Lua] [IngameUI] menu view on_enter hero_view
13:51:48.630 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:51:48.630 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:51:48.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:51:48.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:48.642 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:48.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:48.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:49.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:49.014 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:49.022 [World] Spawning level.
13:51:49.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.046 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:49.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:51:49.480 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:49.488 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:49.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:49.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:49.492 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:51:49.492 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
13:51:49.498 [World] Spawning level.
13:51:49.509 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
13:51:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
13:51:49.680 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
13:51:49.680 [Lua] on loaded complet
13:51:51.523 [Lua] [IngameUI] menu view on_exit hero_view
13:51:51.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:51:51.527 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
13:51:51.535 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
13:51:52.238 [Lua] [IngameUI] menu view on_enter hero_view
13:51:52.244 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:51:52.244 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:51:52.253 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:51:52.254 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:52.255 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:52.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:52.259 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:52.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:52.628 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:52.638 [World] Spawning level.
13:51:52.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.662 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:52.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:52.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:53.036 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:51:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:51:53.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:53.046 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:53.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:53.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:53.046 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:51:53.054 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:51:53.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:53.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:53.055 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:53.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:53.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:53.408 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:53.417 [World] Spawning level.
13:51:53.438 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:53.438 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:53.576 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:51:53.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:51:53.576 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:53.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
13:51:53.630 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90
13:51:53.646 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, MenuWorldPreviewertable: 000000000B9F7F90
13:51:53.654 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:53.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:53.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:53.654 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:51:53.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:51:53.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:53.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:53.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:53.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:54.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:54.071 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:54.079 [World] Spawning level.
13:51:54.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:51:54.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:51:54.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:51:54.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:51:54.564 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:51:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:51:54.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:54.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:51:54.654 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:51:54.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
13:51:54.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:51:54.703 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:54.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.710 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90
13:51:54.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:54.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:54.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:51:54.728 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:51:54.728 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
13:51:54.734 [World] Spawning level.
13:51:54.745 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
13:51:54.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
13:51:54.844 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
13:51:54.845 [Lua] on loaded complet
13:51:55.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 4
13:51:55.317 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 4 1
13:51:55.555 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
13:51:55.555 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 4
13:51:56.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 4
13:51:56.439 [Save] Saving `save_data`
13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read,
13:51:56.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer3, async-read,
13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:56.446 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:56.460 [Save] Save done
13:51:56.460 [Save] Saving `save_data`
13:51:56.479 [Save] Save done
13:51:56.479 [Save] Saving `save_data`
13:51:56.496 [Save] Save done
13:51:56.505 [Window] Window => inactive
13:51:56.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:51:56.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:51:56.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:51:56.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:51:56.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:51:56.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
13:51:56.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
13:51:56.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
13:51:56.793 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:51:56.794 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:51:56.794 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:51:57.426 [Window] Window => active
13:51:57.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1
13:51:57.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2
13:51:57.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer3
13:51:57.837 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
13:51:57.837 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:57.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:51:57.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
13:51:57.951 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
13:51:57.951 [Lua] on loaded complet
13:51:58.756 [Lua] [IngameUI] menu view on_exit hero_view
13:51:58.761 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:51:58.761 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
13:51:58.769 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
13:51:59.018 [Lua] [IngameUI] menu view on_enter hero_view
13:51:59.025 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:51:59.025 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:51:59.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:51:59.047 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:51:59.048 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:51:59.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:51:59.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:51:59.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:51:59.463 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:51:59.487 [World] Spawning level.
13:51:59.508 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:59.508 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:51:59.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:51:59.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:59.579 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:51:59.589 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:51:59.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:51:59.591 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:51:59.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:51:59.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:51:59.599 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:52:00.383 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:52:00.383 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:52:00.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:52:00.383 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:00.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:00.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:52:00.394 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:52:00.395 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:52:01.365 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:52:01.365 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:52:01.365 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:52:01.365 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:01.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:01.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:52:01.375 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:52:01.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:52:02.417 [Lua] PlayFabMirror:_commit_internal 3
13:52:02.417 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:52:02.418 [Lua] generate_backend_stats 110000103dec252:1
13:52:02.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:52:02.435 [Lua] commit result success 3
13:52:03.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 5
13:52:03.873 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 5 2
13:52:04.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
13:52:04.113 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 5
13:52:04.597 [Window] Window => inactive
13:52:05.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 5
13:52:05.082 [Save] Saving `save_data`
13:52:05.093 [Save] Save done
13:52:05.093 [Save] Saving `save_data`
13:52:05.101 [Save] Save done
13:52:05.101 [Save] Saving `save_data`
13:52:05.109 [Save] Save done
13:52:05.109 [Save] Saving `save_data`
13:52:05.121 [Save] Save done
13:52:07.906 [Window] Window => active
13:52:08.626 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:52:08.626 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:52:08.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:52:08.626 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:08.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:08.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:52:08.636 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:52:08.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:52:09.274 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:52:09.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:52:09.283 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:09.283 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
13:52:09.290 [World] Spawning level.
13:52:09.302 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
13:52:09.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
13:52:09.436 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
13:52:09.436 [Lua] on loaded complet
13:52:09.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 6
13:52:09.917 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 6 3
13:52:10.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
13:52:10.145 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 6
13:52:10.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 6
13:52:10.943 [Save] Saving `save_data`
13:52:10.951 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:10.952 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:10.952 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:10.961 [Save] Save done
13:52:10.961 [Save] Saving `save_data`
13:52:10.982 [Save] Save done
13:52:10.982 [Save] Saving `save_data`
13:52:10.993 [Save] Save done
13:52:11.265 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:11.265 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:11.266 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:11.991 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
13:52:11.991 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:11.995 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
13:52:12.088 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
13:52:12.088 [Lua] on loaded complet
13:52:12.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7
13:52:12.425 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 4
13:52:12.653 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
13:52:12.653 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7
13:52:13.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7
13:52:13.478 [Save] Saving `save_data`
13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, LootItemUnitPreviewer1, async-read,
13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, LootItemUnitPreviewer2, async-read,
13:52:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, LootItemUnitPreviewer3, async-read,
13:52:13.489 [Save] Save done
13:52:13.489 [Save] Saving `save_data`
13:52:13.504 [Save] Save done
13:52:13.504 [Save] Saving `save_data`
13:52:13.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
13:52:13.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
13:52:13.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
13:52:13.518 [Save] Save done
13:52:13.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
13:52:13.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
13:52:13.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
13:52:13.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
13:52:13.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:13.791 [Lua] ENABLING LOOT PREVIEW VIEWPORT
13:52:14.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, LootItemUnitPreviewer1
13:52:14.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, LootItemUnitPreviewer2
13:52:14.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, LootItemUnitPreviewer3
13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:14.734 [Lua] DISABLING LOOT PREVIEW VIEWPORT
13:52:15.555 [Lua] [IngameUI] menu view on_exit hero_view
13:52:15.559 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:52:15.559 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
13:52:15.567 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
13:52:15.940 [Lua] [IngameUI] menu view on_enter hero_view
13:52:15.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:52:15.947 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:15.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:15.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:52:15.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:52:15.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:52:15.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:52:16.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:52:16.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:52:16.408 [World] Spawning level.
13:52:16.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.427 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:16.745 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.746 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:16.757 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:52:16.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:52:16.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:52:16.757 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:16.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:16.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:52:16.767 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:52:16.767 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:52:16.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:52:17.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:52:17.191 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:52:17.199 [World] Spawning level.
13:52:17.221 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:17.529 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:52:17.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90
13:52:17.638 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:52:17.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:52:17.639 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:52:17.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:52:17.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:52:17.646 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:52:19.464 [Lua] PlayFabMirror:_commit_internal 4
13:52:19.464 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:52:19.465 [Lua] generate_backend_stats 110000103dec252:1
13:52:19.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
13:52:19.482 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 5
13:52:19.716 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
13:52:19.716 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
13:52:20.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
13:52:20.167 [Lua] commit result success 4
13:52:21.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 9
13:52:21.428 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 9 6
13:52:21.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
13:52:21.685 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 9
13:52:23.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 9
13:52:23.047 [Save] Saving `save_data`
13:52:23.059 [Save] Save done
13:52:23.059 [Save] Saving `save_data`
13:52:23.069 [Save] Save done
13:52:23.069 [Save] Saving `save_data`
13:52:23.078 [Save] Save done
13:52:24.258 [Lua] [IngameUI] menu view on_exit hero_view
13:52:24.265 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:52:24.265 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:52:24.265 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:52:24.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:52:30.447 [EACServer] [Cerberus] [Backend] Connection established.
13:52:40.445 [Lua] [IngameUI] menu view on_enter hero_view
13:52:40.452 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:52:40.452 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
13:52:40.849 [Lua] [IngameUI] menu view on_exit hero_view
13:52:40.856 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:52:40.856 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
13:52:40.965 [Lua] [IngameUI] menu view on_enter hero_view
13:52:40.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:52:40.972 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:52:40.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:52:40.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:52:40.984 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:52:40.984 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:52:40.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:52:41.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:52:41.354 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:52:41.364 [World] Spawning level.
13:52:41.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:41.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:52:41.913 [Lua] PlayFabMirror:_commit_internal 5
13:52:41.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:52:41.914 [Lua] generate_backend_stats 110000103dec252:1
13:52:41.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
13:52:41.935 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 7
13:52:42.170 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
13:52:42.170 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
13:52:42.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.655 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:52:42.665 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:52:42.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:52:42.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:52:42.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:52:42.678 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
13:52:42.685 [Lua] commit result success 5
13:53:10.023 [Lua] [IngameUI] menu view on_exit hero_view
13:53:10.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:53:10.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:53:10.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:53:10.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:53:19.951 [Lua] [IngameUI] menu view on_enter hero_view
13:53:19.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:53:19.956 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:53:19.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:53:19.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:53:19.968 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:53:19.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:53:19.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:53:20.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:53:20.350 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:53:20.361 [World] Spawning level.
13:53:20.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:53:20.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:53:20.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:53:20.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:53:20.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:53:20.905 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:53:25.750 [Lua] [IngameUI] menu view on_exit hero_view
13:53:25.757 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:53:25.757 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:53:25.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:53:25.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:53:30.273 [Lua] PlayFabMirror:_commit_internal 6
13:53:30.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11
13:53:30.273 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:53:30.274 [Lua] generate_backend_stats 110000103dec252:1
13:53:30.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:53:30.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11
13:53:30.536 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11
13:53:30.540 [Lua] commit result success 6
13:54:13.482 [SteamLobby] Detected added member 110000102bb965d
13:54:13.483 [Lua] [NetworkServer] Changing num_players from 1 to 2
13:54:13.483 [Lua] Players: 2
13:54:13.483 [Lua] Set lobby begin:
13:54:13.483 [Lua] Lobby data level_key = inn_level
13:54:13.483 [Lua] Lobby data power_level = 815
13:54:13.483 [Lua] Lobby data selected_level_key = inn_level
13:54:13.483 [Lua] Lobby data difficulty = normal
13:54:13.483 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:13.483 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:13.483 [Lua] Lobby data matchmaking = false
13:54:13.483 [Lua] Lobby data host = 110000103dec252
13:54:13.483 [Lua] Lobby data country_code = DE
13:54:13.483 [Lua] Lobby data game_mode = 3
13:54:13.483 [Lua] Lobby data player_slot_5 = 0:0
13:54:13.483 [Lua] Lobby data player_slot_2 = 0:0
13:54:13.483 [Lua] Lobby data player_slot_1 = 0:0
13:54:13.483 [Lua] Lobby data player_slot_3 = 0:0
13:54:13.483 [Lua] Lobby data num_players = 2
13:54:13.483 [Lua] Set lobby end.
13:54:13.484 [Lua] [LobbyMembers] Member joined 110000102bb965d
13:54:13.492 [Connection] Creating endpoint 110000102bb965d - reliable message sent
13:54:13.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:54:13.492 [Lua] [ChatManager][1]System: Crash is joining the game
13:54:13.500 [SteamAuthenticator] Sent ticket request to 110000102bb965d
13:54:17.648 [SteamAuthenticator] Got ticket from 110000102bb965d
13:54:17.648 [SteamAuthenticator] BeginAuthSession 110000102bb965d
13:54:17.648 [SteamAuthenticator] Authenticating 110000102bb965d
13:54:17.648 [SteamAuthenticator] Got ticket request from 110000102bb965d
13:54:17.648 [SteamAuthenticator] GetAuthSessionTicket 110000102bb965d
13:54:17.648 [SteamAuthenticator] Sent ticket to 110000102bb965d
13:54:17.984 [SteamAuthenticator] Steam validation for 110000102bb965d with response 0
13:54:18.010 [Connection] New session id 133 to 110000102bb965d.
13:54:18.064 [Connection] Established a connection <108.133> to 110000102bb965d
13:54:18.064 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:54:18.064 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash'
13:54:18.162 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 110000102bb965d, replying lobby_ok
13:54:18.221 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102bb965d REPLY wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:0
13:54:18.325 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102bb965d
13:54:18.325 [Lua] Set lobby begin:
13:54:18.325 [Lua] Lobby data level_key = inn_level
13:54:18.325 [Lua] Lobby data power_level = 815
13:54:18.325 [Lua] Lobby data selected_level_key = inn_level
13:54:18.325 [Lua] Lobby data difficulty = normal
13:54:18.325 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:18.326 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:18.326 [Lua] Lobby data matchmaking = false
13:54:18.326 [Lua] Lobby data host = 110000103dec252
13:54:18.326 [Lua] Lobby data country_code = DE
13:54:18.326 [Lua] Lobby data game_mode = 3
13:54:18.326 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:54:18.326 [Lua] Lobby data player_slot_2 = 0:0
13:54:18.326 [Lua] Lobby data player_slot_1 = 0:0
13:54:18.326 [Lua] Lobby data player_slot_3 = 0:0
13:54:18.326 [Lua] Lobby data num_players = 2
13:54:18.326 [Lua] Set lobby end.
13:54:18.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d
13:54:20.591 [Lua] ### CLEARING PEER STATE FOR 110000102bb965d
13:54:20.660 [Lua] [PSM] Peer 110000102bb965d joined. Want to use profile index "5"
13:54:20.660 [Lua] Mechanism says: a client joined the game! 110000102bb965d
13:54:20.661 [EAC] EAC server has client 110000102bb965d (and owner 110000102bb965d)
13:54:20.661 [EACServer] [RegisterClient] Client: 0110000102BB965D PlayerGUID: 76561198006113885 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006113885 PlayerName: Alistair MacBain
13:54:20.661 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102bb965d, connection_key=0)
13:54:21.240 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 1 Status: Client Authenticated Message: Client authenticated.
13:54:21.242 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedLocal
13:54:21.979 [EACServer] [Register Client] Success (1/2). Client: 0110000102BB965D.
13:54:22.182 [EACServer] [Register Client] Success (2/2). Client: 0110000102BB965D
13:54:22.182 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:54:22.185 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedRemote
13:54:22.755 [Lua] player (110000102bb965d,1) was put into party 0
13:54:22.755 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
13:54:22.813 [Lua] ### Sending rpc_level_loaded
13:54:22.813 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49
13:54:22.813 [Lua] Peer 110000102bb965d has loaded the level but not all enemies, so we wait
13:54:22.851 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102bb965d, connection_key=0)
13:54:22.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:1 my_peer_id:110000103dec252
13:54:24.669 [SteamVoipClient] select_out(110000102bb965d, on)
13:54:24.669 [SteamVoipClient] select_in(110000102bb965d, on)
13:54:24.669 [SteamVoipClient] select_out(110000102bb965d, off)
13:54:25.599 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:54:25.599 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash'
13:54:25.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=183
13:54:25.613 [Lua] RemotePlayer:create_game_object( ) 183
13:54:25.623 [Lua] player (110000102bb965d,1) was put into party 1
13:54:25.623 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(1)
13:54:25.623 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(1)
13:54:25.623 [Lua] Set lobby begin:
13:54:25.623 [Lua] Lobby data level_key = inn_level
13:54:25.623 [Lua] Lobby data power_level = 815
13:54:25.623 [Lua] Lobby data selected_level_key = inn_level
13:54:25.623 [Lua] Lobby data difficulty = normal
13:54:25.623 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:25.623 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:25.623 [Lua] Lobby data matchmaking = false
13:54:25.623 [Lua] Lobby data host = 110000103dec252
13:54:25.623 [Lua] Lobby data country_code = DE
13:54:25.623 [Lua] Lobby data game_mode = 3
13:54:25.623 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:54:25.623 [Lua] Lobby data player_slot_2 = 0:0
13:54:25.623 [Lua] Lobby data player_slot_1 = 0:0
13:54:25.624 [Lua] Lobby data player_slot_3 = 0:0
13:54:25.624 [Lua] Lobby data num_players = 2
13:54:25.624 [Lua] Set lobby end.
13:54:25.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d
13:54:25.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
13:54:25.985 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
13:54:25.985 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:54:25.985 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
13:54:25.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:2 my_peer_id:110000103dec252
13:54:25.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252
13:54:25.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
13:54:25.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252
13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:54:25.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:54:25.994 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
13:54:25.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:54:25.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:54:26.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:54:26.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:54:26.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
13:54:26.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
13:54:26.053 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
13:54:26.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
13:54:26.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
13:54:26.599 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
13:54:26.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
13:54:26.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
13:54:26.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
13:54:26.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
13:54:26.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
13:54:26.776 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
13:54:26.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
13:54:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
13:54:26.832 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
13:54:26.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
13:54:26.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
13:54:26.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
13:54:26.903 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
13:54:27.041 [Lua] Set lobby begin:
13:54:27.041 [Lua] Lobby data level_key = inn_level
13:54:27.041 [Lua] Lobby data power_level = 407
13:54:27.041 [Lua] Lobby data selected_level_key = inn_level
13:54:27.041 [Lua] Lobby data difficulty = normal
13:54:27.041 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:27.041 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:27.041 [Lua] Lobby data matchmaking = false
13:54:27.041 [Lua] Lobby data host = 110000103dec252
13:54:27.041 [Lua] Lobby data country_code = DE
13:54:27.042 [Lua] Lobby data game_mode = 3
13:54:27.042 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:54:27.042 [Lua] Lobby data player_slot_2 = 0:0
13:54:27.042 [Lua] Lobby data player_slot_1 = 0:0
13:54:27.042 [Lua] Lobby data player_slot_3 = 0:0
13:54:27.042 [Lua] Lobby data num_players = 2
13:54:27.042 [Lua] Set lobby end.
13:54:28.665 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
13:54:28.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=184
13:54:28.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:32.084 [Lua] Set lobby begin:
13:54:32.084 [Lua] Lobby data level_key = inn_level
13:54:32.084 [Lua] Lobby data power_level = 810
13:54:32.084 [Lua] Lobby data selected_level_key = inn_level
13:54:32.084 [Lua] Lobby data difficulty = normal
13:54:32.084 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:32.084 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:32.084 [Lua] Lobby data matchmaking = false
13:54:32.084 [Lua] Lobby data host = 110000103dec252
13:54:32.084 [Lua] Lobby data country_code = DE
13:54:32.084 [Lua] Lobby data game_mode = 3
13:54:32.084 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:54:32.084 [Lua] Lobby data player_slot_2 = 0:0
13:54:32.085 [Lua] Lobby data player_slot_1 = 0:0
13:54:32.085 [Lua] Lobby data player_slot_3 = 0:0
13:54:32.085 [Lua] Lobby data num_players = 2
13:54:32.085 [Lua] Set lobby end.
13:54:46.104 [Lua] PlayFabMirror:_commit_internal 7
13:54:46.104 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:54:46.106 [Lua] generate_backend_stats 110000103dec252:1
13:54:46.113 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:54:46.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
13:54:46.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
13:54:47.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
13:54:47.166 [Lua] commit result success 7
13:54:59.886 [SteamLobby] Detected added member 1100001010fea5b
13:54:59.886 [Lua] [NetworkServer] Changing num_players from 2 to 3
13:54:59.886 [Lua] Players: 3
13:54:59.886 [Lua] Set lobby begin:
13:54:59.886 [Lua] Lobby data level_key = inn_level
13:54:59.887 [Lua] Lobby data power_level = 810
13:54:59.887 [Lua] Lobby data selected_level_key = inn_level
13:54:59.887 [Lua] Lobby data difficulty = normal
13:54:59.887 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:54:59.887 [Lua] Lobby data unique_server_name = Alistair MacBain
13:54:59.887 [Lua] Lobby data matchmaking = false
13:54:59.887 [Lua] Lobby data host = 110000103dec252
13:54:59.887 [Lua] Lobby data country_code = DE
13:54:59.887 [Lua] Lobby data game_mode = 3
13:54:59.887 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:54:59.887 [Lua] Lobby data player_slot_2 = 0:0
13:54:59.887 [Lua] Lobby data player_slot_1 = 0:0
13:54:59.887 [Lua] Lobby data player_slot_3 = 0:0
13:54:59.887 [Lua] Lobby data num_players = 3
13:54:59.887 [Lua] Set lobby end.
13:54:59.887 [Lua] [LobbyMembers] Member joined 1100001010fea5b
13:54:59.897 [Connection] Creating endpoint 1100001010fea5b - reliable message sent
13:54:59.897 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:54:59.897 [Lua] [ChatManager][1]System: rapa pott is joining the game
13:54:59.907 [SteamAuthenticator] Sent ticket request to 1100001010fea5b
13:55:04.113 [SteamAuthenticator] Got ticket from 1100001010fea5b
13:55:04.113 [SteamAuthenticator] BeginAuthSession 1100001010fea5b
13:55:04.113 [SteamAuthenticator] Authenticating 1100001010fea5b
13:55:04.126 [SteamAuthenticator] Got ticket request from 1100001010fea5b
13:55:04.126 [SteamAuthenticator] GetAuthSessionTicket 1100001010fea5b
13:55:04.126 [SteamAuthenticator] Sent ticket to 1100001010fea5b
13:55:04.431 [SteamAuthenticator] Steam validation for 1100001010fea5b with response 0
13:55:04.543 [Connection] New session id 92 to 1100001010fea5b.
13:55:04.599 [Connection] Established a connection <92.231> to 1100001010fea5b
13:55:04.599 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:55:04.599 [Lua] [Matchmaking] Got a handshake request from 1100001010fea5b with user name 'rapa pott'
13:55:04.693 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 1100001010fea5b, replying lobby_ok
13:55:04.757 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001010fea5b REPLY wh:0 | we:110000103dec252 | dr:0 | bw:0 | es:110000102bb965d
13:55:04.837 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001010fea5b
13:55:04.837 [Lua] Set lobby begin:
13:55:04.837 [Lua] Lobby data level_key = inn_level
13:55:04.837 [Lua] Lobby data power_level = 810
13:55:04.837 [Lua] Lobby data selected_level_key = inn_level
13:55:04.838 [Lua] Lobby data difficulty = normal
13:55:04.838 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:55:04.838 [Lua] Lobby data unique_server_name = Alistair MacBain
13:55:04.838 [Lua] Lobby data matchmaking = false
13:55:04.838 [Lua] Lobby data host = 110000103dec252
13:55:04.838 [Lua] Lobby data country_code = DE
13:55:04.838 [Lua] Lobby data game_mode = 3
13:55:04.838 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:55:04.838 [Lua] Lobby data player_slot_2 = 0:0
13:55:04.838 [Lua] Lobby data player_slot_1 = 0:0
13:55:04.838 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:55:04.838 [Lua] Lobby data num_players = 3
13:55:04.838 [Lua] Set lobby end.
13:55:04.838 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
13:55:07.109 [Lua] ### CLEARING PEER STATE FOR 1100001010fea5b
13:55:07.175 [Lua] [PSM] Peer 1100001010fea5b joined. Want to use profile index "3"
13:55:07.175 [Lua] Mechanism says: a client joined the game! 1100001010fea5b
13:55:07.176 [EAC] EAC server has client 1100001010fea5b (and owner 1100001010fea5b)
13:55:07.176 [EACServer] [RegisterClient] Client: 01100001010FEA5B PlayerGUID: 76561197978085979 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978085979 PlayerName: Alistair MacBain
13:55:07.176 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001010fea5b, connection_key=1)
13:55:07.387 [EACServer] [QueueClientUpdate] Client: 01100001010FEA5B Session: 2 Status: Client Authenticated Message: Client authenticated.
13:55:07.388 [EAC] Peer 1100001010fea5b switched EAC state to ClientAuthenticatedLocal
13:55:07.581 [EACServer] [Register Client] Success (1/2). Client: 01100001010FEA5B.
13:55:07.781 [EACServer] [Register Client] Success (2/2). Client: 01100001010FEA5B
13:55:07.781 [EACServer] [QueueClientUpdate] Client: 01100001010FEA5B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:55:07.787 [EAC] Peer 1100001010fea5b switched EAC state to ClientAuthenticatedRemote
13:55:09.244 [Lua] player (1100001010fea5b,1) was put into party 0
13:55:09.244 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
13:55:09.342 [Lua] ### Sending rpc_level_loaded
13:55:09.342 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49
13:55:09.342 [Lua] Peer 1100001010fea5b has loaded the level but not all enemies, so we wait
13:55:09.342 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001010fea5b, connection_key=1)
13:55:09.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:2 my_peer_id:110000103dec252
13:55:14.060 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:55:14.060 [Lua] [Matchmaking] Got a handshake request from 1100001010fea5b with user name 'rapa pott'
13:55:14.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=189
13:55:14.078 [Lua] RemotePlayer:create_game_object( ) 189
13:55:14.088 [Lua] player (1100001010fea5b,1) was put into party 1
13:55:14.088 [Lua] Assigning peer(1100001010fea5b:1) to profile(3) career(1)
13:55:14.088 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001010fea5b) local_player_id(1) profile_index(3) career_index(1)
13:55:14.088 [Lua] Set lobby begin:
13:55:14.088 [Lua] Lobby data level_key = inn_level
13:55:14.088 [Lua] Lobby data power_level = 810
13:55:14.089 [Lua] Lobby data selected_level_key = inn_level
13:55:14.089 [Lua] Lobby data difficulty = normal
13:55:14.089 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:55:14.089 [Lua] Lobby data unique_server_name = Alistair MacBain
13:55:14.089 [Lua] Lobby data matchmaking = false
13:55:14.089 [Lua] Lobby data host = 110000103dec252
13:55:14.089 [Lua] Lobby data country_code = DE
13:55:14.089 [Lua] Lobby data game_mode = 3
13:55:14.089 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:55:14.089 [Lua] Lobby data player_slot_2 = 0:0
13:55:14.089 [Lua] Lobby data player_slot_1 = 0:0
13:55:14.089 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:55:14.089 [Lua] Lobby data num_players = 3
13:55:14.089 [Lua] Set lobby end.
13:55:14.089 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
13:55:14.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
13:55:14.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:55:14.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
13:55:14.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:55:14.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
13:55:14.421 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:55:14.421 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:3 my_peer_id:110000103dec252
13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:3 my_peer_id:110000103dec252
13:55:14.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252
13:55:14.422 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
13:55:14.432 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252
13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:55:14.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:55:14.432 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
13:55:14.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, InventoryPackageSynchronizerClient, async-read,
13:55:14.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:55:14.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
13:55:14.452 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
13:55:14.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
13:55:14.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
13:55:14.867 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
13:55:14.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
13:55:14.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
13:55:14.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
13:55:14.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
13:55:15.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
13:55:15.103 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
13:55:15.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
13:55:15.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
13:55:15.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
13:55:15.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
13:55:15.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
13:55:15.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
13:55:15.250 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
13:55:17.907 [Lua] Set lobby begin:
13:55:17.907 [Lua] Lobby data level_key = inn_level
13:55:17.907 [Lua] Lobby data power_level = 540
13:55:17.907 [Lua] Lobby data selected_level_key = inn_level
13:55:17.907 [Lua] Lobby data difficulty = normal
13:55:17.907 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:55:17.907 [Lua] Lobby data unique_server_name = Alistair MacBain
13:55:17.907 [Lua] Lobby data matchmaking = false
13:55:17.907 [Lua] Lobby data host = 110000103dec252
13:55:17.907 [Lua] Lobby data country_code = DE
13:55:17.907 [Lua] Lobby data game_mode = 3
13:55:17.907 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:55:17.907 [Lua] Lobby data player_slot_2 = 0:0
13:55:17.907 [Lua] Lobby data player_slot_1 = 0:0
13:55:17.907 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:55:17.908 [Lua] Lobby data num_players = 3
13:55:17.908 [Lua] Set lobby end.
13:55:19.451 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
13:55:19.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=192
13:55:19.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:55:23.004 [Lua] Set lobby begin:
13:55:23.004 [Lua] Lobby data level_key = inn_level
13:55:23.004 [Lua] Lobby data power_level = 811
13:55:23.004 [Lua] Lobby data selected_level_key = inn_level
13:55:23.004 [Lua] Lobby data difficulty = normal
13:55:23.004 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:55:23.004 [Lua] Lobby data unique_server_name = Alistair MacBain
13:55:23.004 [Lua] Lobby data matchmaking = false
13:55:23.004 [Lua] Lobby data host = 110000103dec252
13:55:23.004 [Lua] Lobby data country_code = DE
13:55:23.004 [Lua] Lobby data game_mode = 3
13:55:23.005 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:55:23.005 [Lua] Lobby data player_slot_2 = 0:0
13:55:23.005 [Lua] Lobby data player_slot_1 = 0:0
13:55:23.005 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:55:23.005 [Lua] Lobby data num_players = 3
13:55:23.005 [Lua] Set lobby end.
13:55:25.531 [Lua] [IngameUI] menu view on_enter hero_view
13:55:25.537 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00916de0
13:55:25.537 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:55:25.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:55:25.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:55:25.550 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:55:25.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:55:25.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:55:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:55:25.948 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:55:25.956 [World] Spawning level.
13:55:25.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:25.976 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
13:55:26.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
13:55:26.410 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:55:26.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:55:26.411 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:55:26.411 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:55:29.717 [Lua] [IngameUI] menu view on_exit hero_view
13:55:29.723 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00916de0
13:55:29.723 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:55:29.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:55:29.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:55:39.461 [Lua] PlayFabMirror:_commit_internal 8
13:55:39.461 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:55:39.462 [Lua] generate_backend_stats 110000103dec252:1
13:55:39.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
13:55:39.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
13:55:39.480 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 8
13:55:39.712 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
13:55:39.712 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
13:55:40.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
13:55:40.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
13:55:40.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
13:55:40.575 [Lua] commit result success 8
13:57:24.683 [SteamLobby] Detected added member 11000010192a7b8
13:57:24.684 [Lua] [NetworkServer] Changing num_players from 3 to 4
13:57:24.684 [Lua] Players: 4
13:57:24.684 [Lua] Set lobby begin:
13:57:24.684 [Lua] Lobby data level_key = inn_level
13:57:24.684 [Lua] Lobby data power_level = 811
13:57:24.684 [Lua] Lobby data selected_level_key = inn_level
13:57:24.684 [Lua] Lobby data difficulty = normal
13:57:24.684 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:57:24.684 [Lua] Lobby data unique_server_name = Alistair MacBain
13:57:24.684 [Lua] Lobby data matchmaking = false
13:57:24.684 [Lua] Lobby data host = 110000103dec252
13:57:24.684 [Lua] Lobby data country_code = DE
13:57:24.684 [Lua] Lobby data game_mode = 3
13:57:24.684 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:57:24.684 [Lua] Lobby data player_slot_2 = 0:0
13:57:24.684 [Lua] Lobby data player_slot_1 = 0:0
13:57:24.684 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:57:24.684 [Lua] Lobby data num_players = 4
13:57:24.684 [Lua] Set lobby end.
13:57:24.685 [Lua] [LobbyMembers] Member joined 11000010192a7b8
13:57:24.694 [Connection] Creating endpoint 11000010192a7b8 - reliable message sent
13:57:24.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:57:24.695 [Lua] [ChatManager][1]System: Marokelo is joining the game
13:57:24.704 [SteamAuthenticator] Sent ticket request to 11000010192a7b8
13:57:29.238 [SteamAuthenticator] Got ticket from 11000010192a7b8
13:57:29.238 [SteamAuthenticator] BeginAuthSession 11000010192a7b8
13:57:29.238 [SteamAuthenticator] Authenticating 11000010192a7b8
13:57:29.258 [SteamAuthenticator] Got ticket request from 11000010192a7b8
13:57:29.258 [SteamAuthenticator] GetAuthSessionTicket 11000010192a7b8
13:57:29.258 [SteamAuthenticator] Sent ticket to 11000010192a7b8
13:57:29.539 [SteamAuthenticator] Steam validation for 11000010192a7b8 with response 0
13:57:29.636 [Connection] New session id 29 to 11000010192a7b8.
13:57:29.732 [Connection] Established a connection <29.235> to 11000010192a7b8
13:57:29.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:57:29.733 [Lua] [Matchmaking] Got a handshake request from 11000010192a7b8 with user name 'Marokelo'
13:57:29.856 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 11000010192a7b8, replying lobby_ok
13:57:29.952 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010192a7b8 REPLY wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
13:57:34.111 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010192a7b8
13:57:34.111 [Lua] Set lobby begin:
13:57:34.111 [Lua] Lobby data level_key = inn_level
13:57:34.111 [Lua] Lobby data power_level = 811
13:57:34.111 [Lua] Lobby data selected_level_key = inn_level
13:57:34.111 [Lua] Lobby data difficulty = normal
13:57:34.112 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:57:34.112 [Lua] Lobby data unique_server_name = Alistair MacBain
13:57:34.112 [Lua] Lobby data matchmaking = false
13:57:34.112 [Lua] Lobby data host = 110000103dec252
13:57:34.112 [Lua] Lobby data country_code = DE
13:57:34.112 [Lua] Lobby data game_mode = 3
13:57:34.112 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:57:34.112 [Lua] Lobby data player_slot_2 = 0:0
13:57:34.112 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:57:34.112 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:57:34.112 [Lua] Lobby data num_players = 4
13:57:34.112 [Lua] Set lobby end.
13:57:34.112 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
13:57:36.304 [Lua] ### CLEARING PEER STATE FOR 11000010192a7b8
13:57:36.415 [Lua] [PSM] Peer 11000010192a7b8 joined. Want to use profile index "1"
13:57:36.415 [Lua] Mechanism says: a client joined the game! 11000010192a7b8
13:57:36.415 [EAC] EAC server has client 11000010192a7b8 (and owner 11000010192a7b8)
13:57:36.415 [EACServer] [RegisterClient] Client: 011000010192A7B8 PlayerGUID: 76561197986654136 PlayerIP: 0.0.0.0 OwnerGUID: 76561197986654136 PlayerName: Alistair MacBain
13:57:36.415 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010192a7b8, connection_key=2)
13:57:36.659 [EACServer] [QueueClientUpdate] Client: 011000010192A7B8 Session: 3 Status: Client Authenticated Message: Client authenticated.
13:57:36.661 [EAC] Peer 11000010192a7b8 switched EAC state to ClientAuthenticatedLocal
13:57:36.793 [EACServer] [Register Client] Success (1/2). Client: 011000010192A7B8.
13:57:36.994 [EACServer] [Register Client] Success (2/2). Client: 011000010192A7B8
13:57:36.994 [EACServer] [QueueClientUpdate] Client: 011000010192A7B8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:57:37.005 [EAC] Peer 11000010192a7b8 switched EAC state to ClientAuthenticatedRemote
13:57:38.436 [Lua] player (11000010192a7b8,1) was put into party 0
13:57:38.436 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
13:57:38.517 [Lua] ### Sending rpc_level_loaded
13:57:38.517 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49
13:57:38.517 [Lua] Peer 11000010192a7b8 has loaded the level but not all enemies, so we wait
13:57:38.550 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010192a7b8, connection_key=2)
13:57:38.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:3 my_peer_id:110000103dec252
13:57:42.973 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:57:42.973 [Lua] [Matchmaking] Got a handshake request from 11000010192a7b8 with user name 'Marokelo'
13:57:42.990 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=319
13:57:42.990 [Lua] RemotePlayer:create_game_object( ) 319
13:57:42.998 [Lua] player (11000010192a7b8,1) was put into party 1
13:57:42.998 [Lua] Assigning peer(11000010192a7b8:1) to profile(1) career(3)
13:57:42.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010192a7b8) local_player_id(1) profile_index(1) career_index(3)
13:57:42.998 [Lua] Set lobby begin:
13:57:42.998 [Lua] Lobby data level_key = inn_level
13:57:42.998 [Lua] Lobby data power_level = 811
13:57:42.998 [Lua] Lobby data selected_level_key = inn_level
13:57:42.998 [Lua] Lobby data difficulty = normal
13:57:42.998 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:57:42.998 [Lua] Lobby data unique_server_name = Alistair MacBain
13:57:42.998 [Lua] Lobby data matchmaking = false
13:57:42.998 [Lua] Lobby data host = 110000103dec252
13:57:42.998 [Lua] Lobby data country_code = DE
13:57:42.998 [Lua] Lobby data game_mode = 3
13:57:42.998 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:57:42.998 [Lua] Lobby data player_slot_2 = 0:0
13:57:42.998 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:57:42.998 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:57:42.998 [Lua] Lobby data num_players = 4
13:57:42.999 [Lua] Set lobby end.
13:57:42.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
13:57:43.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
13:57:43.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:57:43.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
13:57:43.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read,
13:57:43.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
13:57:43.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read,
13:57:43.451 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:57:43.451 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:4 my_peer_id:110000103dec252
13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:4 my_peer_id:110000103dec252
13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:4 my_peer_id:110000103dec252
13:57:43.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252
13:57:43.453 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
13:57:43.459 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252
13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:57:43.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:57:43.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:57:43.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:57:43.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:57:43.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:57:43.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:57:43.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:57:43.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
13:57:43.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
13:57:43.566 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
13:57:43.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
13:57:43.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
13:57:43.595 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
13:57:43.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
13:57:43.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
13:57:43.624 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
13:57:43.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
13:57:43.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
13:57:43.978 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
13:57:43.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:57:44.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:57:44.076 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:57:44.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
13:57:44.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
13:57:44.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
13:57:44.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:57:44.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:57:44.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
13:57:44.229 [Lua] Set lobby begin:
13:57:44.229 [Lua] Lobby data level_key = inn_level
13:57:44.229 [Lua] Lobby data power_level = 608
13:57:44.229 [Lua] Lobby data selected_level_key = inn_level
13:57:44.229 [Lua] Lobby data difficulty = normal
13:57:44.230 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:57:44.230 [Lua] Lobby data unique_server_name = Alistair MacBain
13:57:44.230 [Lua] Lobby data matchmaking = false
13:57:44.230 [Lua] Lobby data host = 110000103dec252
13:57:44.230 [Lua] Lobby data country_code = DE
13:57:44.230 [Lua] Lobby data game_mode = 3
13:57:44.230 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:57:44.230 [Lua] Lobby data player_slot_2 = 0:0
13:57:44.230 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:57:44.230 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:57:44.230 [Lua] Lobby data num_players = 4
13:57:44.230 [Lua] Set lobby end.
13:57:44.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
13:57:49.196 [Lua] Set lobby begin:
13:57:49.196 [Lua] Lobby data level_key = inn_level
13:57:49.196 [Lua] Lobby data power_level = 810
13:57:49.196 [Lua] Lobby data selected_level_key = inn_level
13:57:49.197 [Lua] Lobby data difficulty = normal
13:57:49.197 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:57:49.197 [Lua] Lobby data unique_server_name = Alistair MacBain
13:57:49.197 [Lua] Lobby data matchmaking = false
13:57:49.197 [Lua] Lobby data host = 110000103dec252
13:57:49.197 [Lua] Lobby data country_code = DE
13:57:49.197 [Lua] Lobby data game_mode = 3
13:57:49.197 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:57:49.197 [Lua] Lobby data player_slot_2 = 0:0
13:57:49.197 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:57:49.197 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:57:49.197 [Lua] Lobby data num_players = 4
13:57:49.197 [Lua] Set lobby end.
13:57:56.016 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
13:58:03.087 [Lua] PlayFabMirror:_commit_internal 9
13:58:03.087 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:58:03.088 [Lua] generate_backend_stats 110000103dec252:1
13:58:03.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
13:58:03.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
13:58:03.106 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 9
13:58:03.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
13:58:03.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
13:58:04.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
13:58:04.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
13:58:04.949 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
13:58:04.955 [Lua] commit result success 9
13:58:08.531 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:58:08.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=323
13:58:08.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:58:11.691 [Lua] [IngameUI] menu view on_enter start_game_view
13:58:11.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60
13:58:11.697 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:58:11.699 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:58:11.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:58:12.795 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
13:58:12.795 [Lua] ............................................................................................................
13:58:12.795 [Lua] ............................................................................................................
13:58:12.795 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
13:58:12.795 [Lua] ............................................................................................................
13:58:12.795 [Lua] ............................................................................................................
13:58:12.795 [Lua] [Matchmaking] Cancelling matchmaking
13:58:12.795 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:58:12.897 [Lua] [IngameUI] menu view on_exit start_game_view
13:58:12.897 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:58:12.897 [Save] Saving `save_data`
13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:58:12.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:58:12.907 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60
13:58:12.916 [Save] Save done
13:58:14.620 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:58:14.620 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:58:14.622 [Lua] Set lobby begin:
13:58:14.622 [Lua] Lobby data level_key = inn_level
13:58:14.622 [Lua] Lobby data power_level = 810
13:58:14.622 [Lua] Lobby data selected_level_key = inn_level
13:58:14.622 [Lua] Lobby data difficulty = hardest
13:58:14.622 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:14.622 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:14.622 [Lua] Lobby data matchmaking = false
13:58:14.622 [Lua] Lobby data host = 110000103dec252
13:58:14.622 [Lua] Lobby data country_code = DE
13:58:14.623 [Lua] Lobby data game_mode = 3
13:58:14.623 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:14.623 [Lua] Lobby data player_slot_2 = 0:0
13:58:14.623 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:14.623 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:14.623 [Lua] Lobby data num_players = 4
13:58:14.623 [Lua] Set lobby end.
13:58:14.623 [Lua] [PartyManager] Leader is set to 110000103dec252
13:58:14.623 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
13:58:14.623 [Lua] [LevelTransitionHandler] set_next_level( nil )
13:58:14.623 [Lua] Set lobby begin:
13:58:14.623 [Lua] Lobby data twitch_enabled = false
13:58:14.623 [Lua] Lobby data power_level = 810
13:58:14.623 [Lua] Lobby data num_players = 4
13:58:14.623 [Lua] Lobby data host = 110000103dec252
13:58:14.623 [Lua] Lobby data game_mode = 1
13:58:14.623 [Lua] Lobby data level_key = inn_level
13:58:14.624 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:14.624 [Lua] Lobby data selected_level_key = inn_level
13:58:14.624 [Lua] Lobby data quick_game = true
13:58:14.624 [Lua] Lobby data matchmaking = true
13:58:14.624 [Lua] Lobby data difficulty = hardest
13:58:14.624 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:14.624 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:14.624 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:14.624 [Lua] Lobby data player_slot_2 = 0:0
13:58:14.624 [Lua] Lobby data country_code = DE
13:58:14.624 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:14.624 [Lua] Lobby data eac_authorized = true
13:58:14.624 [Lua] Set lobby end.
13:58:14.624 [Lua] Set lobby begin:
13:58:14.624 [Lua] Lobby data twitch_enabled = false
13:58:14.624 [Lua] Lobby data power_level = 810
13:58:14.624 [Lua] Lobby data num_players = 4
13:58:14.624 [Lua] Lobby data host = 110000103dec252
13:58:14.624 [Lua] Lobby data game_mode = 1
13:58:14.624 [Lua] Lobby data is_private = false
13:58:14.624 [Lua] Lobby data level_key = inn_level
13:58:14.624 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:14.625 [Lua] Lobby data selected_level_key = inn_level
13:58:14.625 [Lua] Lobby data quick_game = true
13:58:14.625 [Lua] Lobby data matchmaking = true
13:58:14.625 [Lua] Lobby data difficulty = hardest
13:58:14.625 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:14.625 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:14.625 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:14.625 [Lua] Lobby data player_slot_2 = 0:0
13:58:14.625 [Lua] Lobby data country_code = DE
13:58:14.625 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:14.625 [Lua] Lobby data eac_authorized = true
13:58:14.625 [Lua] Set lobby end.
13:58:14.627 [Lua] [ChatManager][1]System: Starting hosted game...
13:58:14.627 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:58:14.627 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:58:19.955 [Window] Window => inactive
13:58:20.374 [Window] Window => active
13:58:21.760 [Window] Window => inactive
13:58:23.131 [Window] Window => active
13:58:24.974 [Lua] [Matchmaking] Cancelling matchmaking
13:58:24.974 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:58:24.975 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:58:24.975 [Lua] Set lobby begin:
13:58:24.975 [Lua] Lobby data twitch_enabled = false
13:58:24.975 [Lua] Lobby data power_level = 810
13:58:24.975 [Lua] Lobby data num_players = 4
13:58:24.975 [Lua] Lobby data host = 110000103dec252
13:58:24.975 [Lua] Lobby data game_mode = 3
13:58:24.975 [Lua] Lobby data is_private = false
13:58:24.976 [Lua] Lobby data level_key = inn_level
13:58:24.976 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:24.976 [Lua] Lobby data selected_level_key = inn_level
13:58:24.976 [Lua] Lobby data quick_game = true
13:58:24.976 [Lua] Lobby data matchmaking = false
13:58:24.976 [Lua] Lobby data difficulty = normal
13:58:24.976 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:24.976 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:24.976 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:24.976 [Lua] Lobby data player_slot_2 = 0:0
13:58:24.976 [Lua] Lobby data country_code = DE
13:58:24.976 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:24.976 [Lua] Lobby data eac_authorized = true
13:58:24.976 [Lua] Set lobby end.
13:58:24.978 [Lua] Set lobby begin:
13:58:24.978 [Lua] Lobby data twitch_enabled = false
13:58:24.978 [Lua] Lobby data power_level = 810
13:58:24.978 [Lua] Lobby data num_players = 4
13:58:24.978 [Lua] Lobby data host = 110000103dec252
13:58:24.978 [Lua] Lobby data game_mode = 3
13:58:24.978 [Lua] Lobby data is_private = false
13:58:24.978 [Lua] Lobby data level_key = inn_level
13:58:24.978 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:24.978 [Lua] Lobby data selected_level_key = inn_level
13:58:24.979 [Lua] Lobby data quick_game = true
13:58:24.979 [Lua] Lobby data matchmaking = false
13:58:24.979 [Lua] Lobby data difficulty = normal
13:58:24.979 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:24.979 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:24.979 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:24.979 [Lua] Lobby data player_slot_2 = 0:0
13:58:24.979 [Lua] Lobby data country_code = DE
13:58:24.979 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:24.979 [Lua] Lobby data eac_authorized = true
13:58:24.979 [Lua] Set lobby end.
13:58:24.979 [Lua] [PartyManager] Leader is set to 110000103dec252
13:58:24.979 [Lua] [LevelTransitionHandler] set_next_level( nil )
13:58:25.688 [Lua] [IngameUI] menu view on_enter start_game_view
13:58:25.694 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60
13:58:25.694 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:58:25.696 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:58:25.696 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:58:27.114 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:58:27.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:58:27.114 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:58:27.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:58:27.114 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:27.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
13:58:27.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:27.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
13:58:27.557 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:27.557 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:29.007 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
13:58:29.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
13:58:29.018 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
13:58:30.667 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:58:30.667 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:58:30.667 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:31.056 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
13:58:31.056 [Lua] ............................................................................................................
13:58:31.056 [Lua] ............................................................................................................
13:58:31.056 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
13:58:31.056 [Lua] ............................................................................................................
13:58:31.056 [Lua] ............................................................................................................
13:58:31.056 [Lua] [Matchmaking] Cancelling matchmaking
13:58:31.056 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:58:31.166 [Lua] [IngameUI] menu view on_exit start_game_view
13:58:31.166 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:58:31.166 [Save] Saving `save_data`
13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:31.166 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:31.178 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60
13:58:31.182 [Save] Save done
13:58:33.267 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:58:33.267 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:58:33.269 [Lua] Set lobby begin:
13:58:33.269 [Lua] Lobby data twitch_enabled = false
13:58:33.269 [Lua] Lobby data power_level = 810
13:58:33.269 [Lua] Lobby data num_players = 4
13:58:33.269 [Lua] Lobby data host = 110000103dec252
13:58:33.269 [Lua] Lobby data game_mode = 3
13:58:33.269 [Lua] Lobby data is_private = false
13:58:33.269 [Lua] Lobby data level_key = inn_level
13:58:33.269 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:33.269 [Lua] Lobby data selected_level_key = inn_level
13:58:33.269 [Lua] Lobby data quick_game = true
13:58:33.269 [Lua] Lobby data matchmaking = false
13:58:33.269 [Lua] Lobby data difficulty = harder
13:58:33.270 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:33.270 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:33.270 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:33.270 [Lua] Lobby data player_slot_2 = 0:0
13:58:33.270 [Lua] Lobby data country_code = DE
13:58:33.270 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:33.270 [Lua] Lobby data eac_authorized = true
13:58:33.270 [Lua] Set lobby end.
13:58:33.270 [Lua] [PartyManager] Leader is set to 110000103dec252
13:58:33.271 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
13:58:33.271 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
13:58:33.271 [Lua] Set lobby begin:
13:58:33.271 [Lua] Lobby data twitch_enabled = false
13:58:33.271 [Lua] Lobby data power_level = 810
13:58:33.271 [Lua] Lobby data num_players = 4
13:58:33.271 [Lua] Lobby data host = 110000103dec252
13:58:33.271 [Lua] Lobby data game_mode = 2
13:58:33.271 [Lua] Lobby data is_private = false
13:58:33.271 [Lua] Lobby data level_key = inn_level
13:58:33.271 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:33.271 [Lua] Lobby data selected_level_key = skittergate
13:58:33.271 [Lua] Lobby data quick_game = false
13:58:33.271 [Lua] Lobby data matchmaking = true
13:58:33.271 [Lua] Lobby data difficulty = harder
13:58:33.271 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:33.272 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:33.272 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:33.272 [Lua] Lobby data player_slot_2 = 0:0
13:58:33.272 [Lua] Lobby data country_code = DE
13:58:33.272 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:33.272 [Lua] Lobby data eac_authorized = true
13:58:33.272 [Lua] Set lobby end.
13:58:33.272 [Lua] Set lobby begin:
13:58:33.272 [Lua] Lobby data twitch_enabled = false
13:58:33.272 [Lua] Lobby data power_level = 810
13:58:33.272 [Lua] Lobby data num_players = 4
13:58:33.272 [Lua] Lobby data host = 110000103dec252
13:58:33.272 [Lua] Lobby data game_mode = 2
13:58:33.272 [Lua] Lobby data is_private = false
13:58:33.272 [Lua] Lobby data level_key = inn_level
13:58:33.272 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:33.272 [Lua] Lobby data selected_level_key = skittergate
13:58:33.272 [Lua] Lobby data quick_game = false
13:58:33.272 [Lua] Lobby data matchmaking = true
13:58:33.272 [Lua] Lobby data difficulty = harder
13:58:33.272 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:33.272 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:33.272 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:33.272 [Lua] Lobby data player_slot_2 = 0:0
13:58:33.272 [Lua] Lobby data country_code = DE
13:58:33.272 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:33.272 [Lua] Lobby data eac_authorized = true
13:58:33.272 [Lua] Set lobby end.
13:58:33.274 [Lua] [ChatManager][1]System: Starting hosted game...
13:58:33.274 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:58:33.274 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:58:36.771 [Lua] [Matchmaking] Cancelling matchmaking
13:58:36.771 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:58:36.773 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:58:36.773 [Lua] Set lobby begin:
13:58:36.773 [Lua] Lobby data twitch_enabled = false
13:58:36.773 [Lua] Lobby data power_level = 810
13:58:36.773 [Lua] Lobby data num_players = 4
13:58:36.773 [Lua] Lobby data host = 110000103dec252
13:58:36.773 [Lua] Lobby data game_mode = 3
13:58:36.773 [Lua] Lobby data is_private = false
13:58:36.774 [Lua] Lobby data level_key = inn_level
13:58:36.774 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:36.774 [Lua] Lobby data selected_level_key = inn_level
13:58:36.774 [Lua] Lobby data quick_game = false
13:58:36.774 [Lua] Lobby data matchmaking = false
13:58:36.774 [Lua] Lobby data difficulty = normal
13:58:36.774 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:36.774 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:36.774 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:36.774 [Lua] Lobby data player_slot_2 = 0:0
13:58:36.774 [Lua] Lobby data country_code = DE
13:58:36.774 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:36.774 [Lua] Lobby data eac_authorized = true
13:58:36.774 [Lua] Set lobby end.
13:58:36.776 [Lua] Set lobby begin:
13:58:36.776 [Lua] Lobby data twitch_enabled = false
13:58:36.776 [Lua] Lobby data power_level = 810
13:58:36.776 [Lua] Lobby data num_players = 4
13:58:36.776 [Lua] Lobby data host = 110000103dec252
13:58:36.776 [Lua] Lobby data game_mode = 3
13:58:36.777 [Lua] Lobby data is_private = false
13:58:36.777 [Lua] Lobby data level_key = inn_level
13:58:36.777 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:36.777 [Lua] Lobby data selected_level_key = inn_level
13:58:36.777 [Lua] Lobby data quick_game = false
13:58:36.777 [Lua] Lobby data matchmaking = false
13:58:36.777 [Lua] Lobby data difficulty = normal
13:58:36.777 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:36.777 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:36.777 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:36.777 [Lua] Lobby data player_slot_2 = 0:0
13:58:36.777 [Lua] Lobby data country_code = DE
13:58:36.777 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:36.777 [Lua] Lobby data eac_authorized = true
13:58:36.778 [Lua] Set lobby end.
13:58:36.778 [Lua] [PartyManager] Leader is set to 110000103dec252
13:58:36.778 [Lua] [LevelTransitionHandler] set_next_level( nil )
13:58:37.213 [Lua] [IngameUI] menu view on_enter start_game_view
13:58:37.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d6eb60
13:58:37.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:58:37.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:58:37.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:37.892 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
13:58:37.892 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:37.892 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
13:58:37.893 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:37.893 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:39.307 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:58:39.307 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
13:58:39.307 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:58:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:39.674 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
13:58:39.674 [Lua] ............................................................................................................
13:58:39.674 [Lua] ............................................................................................................
13:58:39.674 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
13:58:39.674 [Lua] ............................................................................................................
13:58:39.674 [Lua] ............................................................................................................
13:58:39.674 [Lua] [Matchmaking] Cancelling matchmaking
13:58:39.674 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:58:39.777 [Lua] [IngameUI] menu view on_exit start_game_view
13:58:39.777 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:58:39.777 [Save] Saving `save_data`
13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:39.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:39.784 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d6eb60
13:58:39.792 [Save] Save done
13:58:40.840 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:58:40.840 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:58:40.842 [Lua] Set lobby begin:
13:58:40.842 [Lua] Lobby data twitch_enabled = false
13:58:40.842 [Lua] Lobby data power_level = 810
13:58:40.842 [Lua] Lobby data num_players = 4
13:58:40.842 [Lua] Lobby data host = 110000103dec252
13:58:40.842 [Lua] Lobby data game_mode = 3
13:58:40.842 [Lua] Lobby data is_private = false
13:58:40.842 [Lua] Lobby data level_key = inn_level
13:58:40.842 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:40.842 [Lua] Lobby data selected_level_key = inn_level
13:58:40.842 [Lua] Lobby data quick_game = false
13:58:40.842 [Lua] Lobby data matchmaking = false
13:58:40.842 [Lua] Lobby data difficulty = hardest
13:58:40.842 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:40.842 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:40.842 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:40.843 [Lua] Lobby data player_slot_2 = 0:0
13:58:40.843 [Lua] Lobby data country_code = DE
13:58:40.843 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:40.843 [Lua] Lobby data eac_authorized = true
13:58:40.843 [Lua] Set lobby end.
13:58:40.843 [Lua] [PartyManager] Leader is set to 110000103dec252
13:58:40.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
13:58:40.843 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
13:58:40.843 [Lua] Set lobby begin:
13:58:40.843 [Lua] Lobby data twitch_enabled = false
13:58:40.843 [Lua] Lobby data power_level = 810
13:58:40.843 [Lua] Lobby data num_players = 4
13:58:40.843 [Lua] Lobby data host = 110000103dec252
13:58:40.843 [Lua] Lobby data game_mode = 2
13:58:40.843 [Lua] Lobby data is_private = false
13:58:40.843 [Lua] Lobby data level_key = inn_level
13:58:40.843 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:40.843 [Lua] Lobby data selected_level_key = skittergate
13:58:40.843 [Lua] Lobby data quick_game = false
13:58:40.844 [Lua] Lobby data matchmaking = true
13:58:40.844 [Lua] Lobby data difficulty = hardest
13:58:40.844 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:40.844 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:40.844 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:40.844 [Lua] Lobby data player_slot_2 = 0:0
13:58:40.844 [Lua] Lobby data country_code = DE
13:58:40.844 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:40.844 [Lua] Lobby data eac_authorized = true
13:58:40.844 [Lua] Set lobby end.
13:58:40.844 [Lua] Set lobby begin:
13:58:40.844 [Lua] Lobby data twitch_enabled = false
13:58:40.844 [Lua] Lobby data power_level = 810
13:58:40.844 [Lua] Lobby data num_players = 4
13:58:40.844 [Lua] Lobby data host = 110000103dec252
13:58:40.845 [Lua] Lobby data game_mode = 2
13:58:40.845 [Lua] Lobby data is_private = false
13:58:40.845 [Lua] Lobby data level_key = inn_level
13:58:40.845 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:40.845 [Lua] Lobby data selected_level_key = skittergate
13:58:40.845 [Lua] Lobby data quick_game = false
13:58:40.845 [Lua] Lobby data matchmaking = true
13:58:40.845 [Lua] Lobby data difficulty = hardest
13:58:40.845 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:40.845 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:40.845 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:40.845 [Lua] Lobby data player_slot_2 = 0:0
13:58:40.845 [Lua] Lobby data country_code = DE
13:58:40.845 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:40.845 [Lua] Lobby data eac_authorized = true
13:58:40.845 [Lua] Set lobby end.
13:58:40.848 [Lua] [ChatManager][1]System: Starting hosted game...
13:58:40.848 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:58:40.848 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:58:45.368 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:58:45.370 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:58:45.370 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
13:58:45.370 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
13:58:45.370 [Lua] Set lobby begin:
13:58:45.370 [Lua] Lobby data twitch_enabled = false
13:58:45.371 [Lua] Lobby data power_level = 810
13:58:45.371 [Lua] Lobby data num_players = 4
13:58:45.371 [Lua] Lobby data host = 110000103dec252
13:58:45.371 [Lua] Lobby data game_mode = 2
13:58:45.371 [Lua] Lobby data is_private = false
13:58:45.371 [Lua] Lobby data level_key = inn_level
13:58:45.371 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:45.371 [Lua] Lobby data selected_level_key = skittergate
13:58:45.371 [Lua] Lobby data quick_game = false
13:58:45.371 [Lua] Lobby data matchmaking = true
13:58:45.371 [Lua] Lobby data difficulty = hardest
13:58:45.372 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:45.372 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:45.372 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:45.372 [Lua] Lobby data player_slot_2 = 0:0
13:58:45.372 [Lua] Lobby data country_code = DE
13:58:45.372 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:45.372 [Lua] Lobby data eac_authorized = true
13:58:45.372 [Lua] Set lobby end.
13:58:45.374 [Lua] Set lobby begin:
13:58:45.374 [Lua] Lobby data twitch_enabled = false
13:58:45.374 [Lua] Lobby data power_level = 810
13:58:45.374 [Lua] Lobby data num_players = 4
13:58:45.374 [Lua] Lobby data host = 110000103dec252
13:58:45.374 [Lua] Lobby data game_mode = 2
13:58:45.374 [Lua] Lobby data is_private = false
13:58:45.374 [Lua] Lobby data level_key = inn_level
13:58:45.374 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:45.374 [Lua] Lobby data selected_level_key = skittergate
13:58:45.374 [Lua] Lobby data quick_game = false
13:58:45.374 [Lua] Lobby data matchmaking = true
13:58:45.374 [Lua] Lobby data difficulty = hardest
13:58:45.374 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:45.374 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:45.374 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:45.375 [Lua] Lobby data player_slot_2 = 0:0
13:58:45.375 [Lua] Lobby data country_code = DE
13:58:45.375 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:45.375 [Lua] Lobby data eac_authorized = true
13:58:45.375 [Lua] Set lobby end.
13:58:45.375 [Lua] Complete level triggered.
13:58:45.377 [Save] Saving `save_data`
13:58:45.377 [Lua] gm_event_end_conditions_met false false
13:58:45.377 [Lua] PlayFabMirror:_commit_internal nil
13:58:45.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:58:45.378 [Lua] generate_backend_stats 110000103dec252:1
13:58:45.385 [Save] Save done
13:58:45.385 [Save] Saving `save_data`
13:58:45.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
13:58:45.387 [Lua] TRANSITION nil nil skittergate
13:58:45.387 [Lua] Transition type "skittergate", is server: true
13:58:45.387 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:58:45.387 [Lua] [GameNetworkManager] Leaving game...
13:58:45.387 [Lua] [GameNetworkManager] Shutting down game session host.
13:58:45.387 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:58:45.387 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:58:45.387 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=483.11
13:58:45.393 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:58:45.393 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 10
13:58:45.395 [Save] Save done
13:58:45.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
13:58:45.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
13:58:46.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
13:58:46.090 [Lua] commit result success 10
13:58:47.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:58:47.392 [Lua] Clearing all global lookup lists
13:58:47.392 [Lua] [IngamePlayerListUI] - Destroy
13:58:47.392 [Lua] [EquipmentUI] - Destroy
13:58:47.392 [Lua] [AbilityUI] - Destroy
13:58:47.392 [Lua] [GamePadEquipmentUI] - Destroy
13:58:47.392 [Lua] [GamePadAbilityUI] - Destroy
13:58:47.393 [Lua] [IngameUI] destroy
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2
13:58:47.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1
13:58:47.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1
13:58:47.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
13:58:47.410 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
13:58:47.457 [Lua] [Managers] Destroying state managers...
13:58:47.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
13:58:47.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
13:58:47.463 [Lua] [Matchmaking] unregister rpcs
13:58:47.463 [Lua] ############### UNLOADING PACKAGES ###############
13:58:47.463 [Lua] [Gamestate] Enter state StateLoading
13:58:47.465 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:58:47.465 [Lua] [Matchmaking] register rpcs
13:58:47.465 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:58:47.465 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
13:58:47.465 [Lua] Set lobby begin:
13:58:47.465 [Lua] Lobby data twitch_enabled = false
13:58:47.465 [Lua] Lobby data power_level = 0
13:58:47.465 [Lua] Lobby data num_players = 4
13:58:47.465 [Lua] Lobby data host = 110000103dec252
13:58:47.465 [Lua] Lobby data game_mode = 2
13:58:47.465 [Lua] Lobby data is_private = false
13:58:47.465 [Lua] Lobby data level_key = inn_level
13:58:47.465 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:47.465 [Lua] Lobby data selected_level_key = skittergate
13:58:47.465 [Lua] Lobby data quick_game = false
13:58:47.465 [Lua] Lobby data matchmaking = true
13:58:47.465 [Lua] Lobby data difficulty = hardest
13:58:47.465 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:47.465 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:47.466 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:47.466 [Lua] Lobby data player_slot_2 = 0:0
13:58:47.466 [Lua] Lobby data country_code = DE
13:58:47.466 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:47.466 [Lua] Lobby data eac_authorized = true
13:58:47.466 [Lua] Set lobby end.
13:58:47.466 [Lua] registering RPCs
13:58:47.466 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:58:47.466 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:58:47.466 [Lua] Set lobby begin:
13:58:47.466 [Lua] Lobby data twitch_enabled = false
13:58:47.466 [Lua] Lobby data power_level = 0
13:58:47.466 [Lua] Lobby data num_players = 4
13:58:47.466 [Lua] Lobby data host = 110000103dec252
13:58:47.466 [Lua] Lobby data game_mode = 2
13:58:47.466 [Lua] Lobby data is_private = false
13:58:47.466 [Lua] Lobby data level_key = skittergate
13:58:47.466 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:58:47.466 [Lua] Lobby data selected_level_key = skittergate
13:58:47.466 [Lua] Lobby data quick_game = false
13:58:47.466 [Lua] Lobby data matchmaking = true
13:58:47.466 [Lua] Lobby data difficulty = hardest
13:58:47.466 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:58:47.466 [Lua] Lobby data unique_server_name = Alistair MacBain
13:58:47.466 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:58:47.467 [Lua] Lobby data player_slot_2 = 0:0
13:58:47.467 [Lua] Lobby data country_code = DE
13:58:47.467 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:58:47.467 [Lua] Lobby data eac_authorized = true
13:58:47.467 [Lua] Set lobby end.
13:58:47.467 [Lua] MUSIC MANAGER unmute_all_world_sounds 239932 0
13:58:47.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
13:58:47.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:58:47.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
13:58:47.470 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
13:58:47.470 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
13:58:47.470 [Lua] [LevelTransitionHandler] load_level skittergate
13:58:47.522 [Umbra] Unload tome
13:58:47.632 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:58:47.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:58:47.632 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
13:58:47.632 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
13:58:47.632 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
13:58:47.632 [Lua] [StateLoading] got rpc_load_level 82 skittergate
13:58:47.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
13:58:47.701 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
13:58:47.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
13:58:47.721 [Lua] MUSIC MANAGER Play_loading_screen_music 239933 0
13:58:47.735 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
13:58:47.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
13:58:52.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
13:58:52.871 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
13:58:52.888 [Lua] [LevelTransitionHandler] Level load completed!
13:58:52.888 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:58:52.898 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:58:52.898 [Lua] checking dlc's against conflict directors
13:58:52.898 [Lua] --- --- ---
13:58:52.898 [Lua] Starting... difficulty 'hardest'
13:58:52.898 [Lua] These are the starting conflict directors:
13:58:52.898 [Lua] chaos
13:58:52.898 [Lua] skaven
13:58:52.898 [Lua] default
13:58:52.898 [Lua] --- --- ---
13:58:52.898 [Lua]
13:58:52.898 [Lua] DONE! Found the following directors:
13:58:52.898 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
13:58:52.898 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read,
13:58:52.899 [Lua] ### Sending rpc_level_loaded
13:58:52.899 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 82
13:58:52.899 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
13:58:52.923 [Lua] ### Sending rpc_level_loaded
13:58:52.923 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 82
13:58:53.021 [Lua] ### Sending rpc_level_loaded
13:58:53.021 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 82
13:58:53.022 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
13:58:53.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:58:53.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:58:53.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:58:53.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:58:53.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:58:53.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:58:53.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:58:53.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:58:53.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:58:53.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:58:53.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:58:53.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
13:58:54.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
13:58:54.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
13:58:54.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:58:54.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:58:54.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:58:54.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:54.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:54.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:54.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:58:54.439 [Lua] ### Sending rpc_level_loaded
13:58:54.439 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 82
13:58:54.439 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
13:58:54.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:58:54.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:58:54.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:58:54.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:58:54.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:58:54.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:58:54.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:58:54.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:58:54.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:58:54.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:58:54.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:58:54.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:58:55.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:58:55.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:58:55.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:58:55.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:58:55.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:58:55.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
13:58:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
13:58:55.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
13:58:55.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
13:58:55.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
13:58:55.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
13:58:55.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
13:58:55.826 [Lua] ### Sending rpc_level_loaded
13:58:55.826 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 82
13:58:55.826 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
13:58:56.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
13:58:56.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
13:58:56.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
13:58:56.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
13:58:56.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
13:58:56.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
13:58:56.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
13:58:56.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
13:58:56.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
13:58:56.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
13:58:56.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
13:58:56.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:58:57.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:58:57.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:58:57.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
13:58:57.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
13:58:57.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
13:58:57.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:57.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:57.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:57.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:58:58.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:58:58.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:58:58.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
13:58:58.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
13:58:58.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
13:58:58.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
13:58:58.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
13:58:58.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
13:58:58.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:58.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:58.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:58.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
13:58:58.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
13:58:58.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
13:58:58.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:58:58.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:58:58.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:58:58.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:58:58.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:58:58.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:58:58.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:58:59.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:58:59.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:58:59.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
13:58:59.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
13:58:59.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
13:58:59.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
13:58:59.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
13:58:59.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
13:58:59.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
13:59:00.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
13:59:00.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
13:59:00.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
13:59:00.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
13:59:00.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
13:59:00.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp
13:59:00.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
13:59:00.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
13:59:00.734 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
13:59:00.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:59:00.734 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:59:01.744 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:59:01.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:59:01.744 [Lua] [Matchmaking] unregister rpcs
13:59:01.745 [Lua] Set lobby begin:
13:59:01.745 [Lua] Lobby data twitch_enabled = false
13:59:01.745 [Lua] Lobby data power_level = 0
13:59:01.745 [Lua] Lobby data num_players = 4
13:59:01.745 [Lua] Lobby data host = 110000103dec252
13:59:01.745 [Lua] Lobby data game_mode = 2
13:59:01.745 [Lua] Lobby data is_private = false
13:59:01.745 [Lua] Lobby data level_key = skittergate
13:59:01.745 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:01.745 [Lua] Lobby data selected_level_key = skittergate
13:59:01.745 [Lua] Lobby data quick_game = false
13:59:01.745 [Lua] Lobby data matchmaking = true
13:59:01.745 [Lua] Lobby data difficulty = hardest
13:59:01.745 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:01.745 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:01.745 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:01.745 [Lua] Lobby data player_slot_2 = 0:0
13:59:01.745 [Lua] Lobby data country_code = DE
13:59:01.745 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:01.745 [Lua] Lobby data eac_authorized = true
13:59:01.745 [Lua] Set lobby end.
13:59:01.746 [Lua] [Managers] Destroying state managers...
13:59:01.746 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
13:59:01.746 [Lua] MUSIC MANAGER Stop_loading_screen_music 239934 0
13:59:01.746 [Lua] [Gamestate] Enter StateIngame HOST
13:59:01.747 [Lua] <>level = skittergate<>
13:59:01.747 [Lua] Set lobby begin:
13:59:01.747 [Lua] Lobby data twitch_enabled = false
13:59:01.747 [Lua] Lobby data power_level = 0
13:59:01.747 [Lua] Lobby data num_players = 4
13:59:01.747 [Lua] Lobby data host = 110000103dec252
13:59:01.747 [Lua] Lobby data game_mode = 2
13:59:01.747 [Lua] Lobby data is_private = false
13:59:01.747 [Lua] Lobby data level_key = skittergate
13:59:01.747 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:01.747 [Lua] Lobby data selected_level_key = skittergate
13:59:01.747 [Lua] Lobby data quick_game = false
13:59:01.747 [Lua] Lobby data matchmaking = true
13:59:01.747 [Lua] Lobby data difficulty = hardest
13:59:01.747 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:01.747 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:01.747 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:01.747 [Lua] Lobby data player_slot_2 = 0:0
13:59:01.747 [Lua] Lobby data country_code = DE
13:59:01.747 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:01.747 [Lua] Lobby data eac_authorized = true
13:59:01.748 [Lua] Set lobby end.
13:59:01.748 [Umbra] Init version: 3.4.15 :: 16 threads
13:59:01.748 [Lua] [StateIngame] Server ingame
13:59:01.750 [Lua] Set lobby begin:
13:59:01.750 [Lua] Lobby data twitch_enabled = false
13:59:01.750 [Lua] Lobby data power_level = 0
13:59:01.751 [Lua] Lobby data num_players = 4
13:59:01.751 [Lua] Lobby data host = 110000103dec252
13:59:01.751 [Lua] Lobby data game_mode = 2
13:59:01.751 [Lua] Lobby data is_private = false
13:59:01.751 [Lua] Lobby data level_key = skittergate
13:59:01.752 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:01.752 [Lua] Lobby data selected_level_key = skittergate
13:59:01.752 [Lua] Lobby data quick_game = false
13:59:01.752 [Lua] Lobby data matchmaking = true
13:59:01.752 [Lua] Lobby data difficulty = hardest
13:59:01.752 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:01.752 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:01.752 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:01.752 [Lua] Lobby data player_slot_2 = 0:0
13:59:01.752 [Lua] Lobby data country_code = DE
13:59:01.752 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:01.752 [Lua] Lobby data eac_authorized = true
13:59:01.752 [Lua] Set lobby end.
13:59:01.752 [Lua] [Matchmaking] register rpcs
13:59:01.752 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:59:01.752 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
13:59:01.752 [Lua] [GameNetworkManager] self.is_server = true
13:59:01.752 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:59:01.752 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
13:59:01.752 [Network] Setting artificial MTU limit to 65536
13:59:01.756 [Lua] Switching ConflictSettings: to: default
13:59:01.756 [Lua] pacing=default
13:59:01.756 [Lua] roaming=nil
13:59:01.756 [Lua] specials=default
13:59:01.756 [Lua] debug_color=maroon
13:59:01.756 [Lua] pack_spawning=default
13:59:01.756 [Lua] contained_breeds=nil
13:59:01.756 [Lua] disabled=false
13:59:01.756 [Lua] boss=default
13:59:01.756 [Lua] horde=default
13:59:01.756 [Lua] name=default
13:59:01.756 [Lua] intensity=default
13:59:01.756 [Lua] ---
13:59:01.757 [Lua] [LevelAnalysis] set_random_seed( 5693363)
13:59:01.759 [Lua] [AIInterestPointSystem] Level Seed: 5693363
13:59:01.759 [Lua]
13:59:01.759 [Lua] [entity_system_bag] = table
13:59:01.759 [Lua] [entity_system_bag] = metatable
13:59:01.759 [Lua] [startup_data] = table
13:59:01.759 [Lua] [entity_manager] = table
13:59:01.759 [Lua] [entity_manager] = metatable
13:59:01.759 [Lua] [unit_spawner] = table
13:59:01.759 [Lua] [unit_spawner] = metatable
13:59:01.759 [Lua] [unit_storage] = table
13:59:01.759 [Lua] [unit_storage] = metatable
13:59:01.759 [Lua] [dice_keeper] = table
13:59:01.759 [Lua] [dice_keeper] = metatable
13:59:01.759 [Lua] [is_server] = true (boolean)
13:59:01.760 [Lua] [world] = [World]
13:59:01.760 [Lua] [system_api] = table
13:59:01.760 [Lua] [entity_system] = table
13:59:01.760 [Lua] [entity_system] = metatable
13:59:01.760 [Lua] [network_lobby] = table
13:59:01.760 [Lua] [network_lobby] = metatable
13:59:01.760 [Lua] [profile_synchronizer] = table
13:59:01.760 [Lua] [profile_synchronizer] = metatable
13:59:01.760 [Lua] [level_transition_handler] = table
13:59:01.760 [Lua] [level_transition_handler] = metatable
13:59:01.760 [Lua] [num_local_human_players] = 1 (number)
13:59:01.760 [Lua] [statistics_db] = table
13:59:01.760 [Lua] [statistics_db] = metatable
13:59:01.760 [Lua] [network_server] = table
13:59:01.760 [Lua] [network_server] = metatable
13:59:01.760 [Lua] [input_manager] = table
13:59:01.760 [Lua] [input_manager] = metatable
13:59:01.760 [Lua] [network_clock] = table
13:59:01.760 [Lua] [network_clock] = metatable
13:59:01.760 [Lua] [network_transmit] = table
13:59:01.760 [Lua] [network_transmit] = metatable
13:59:01.760 [Lua] [free_flight_manager] = table
13:59:01.760 [Lua] [free_flight_manager] = metatable
13:59:01.760 [Lua] [network_manager] = table
13:59:01.760 [Lua] [network_manager] = metatable
13:59:01.760 [Lua] [network_event_delegate] = table
13:59:01.760 [Lua] [network_event_delegate] = metatable
13:59:01.760 [Lua]
13:59:01.762 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:59:01.778 [Lua] [AchievementManager] Achievements using the steam platform
13:59:01.778 [Lua] [StateIngame] Level seed: 5693363
13:59:01.778 [World] Spawning level.
13:59:02.072 warning: [Lua] This function is deprecated and shouldn't be called
13:59:02.103 warning: [Lua] This function is deprecated and shouldn't be called
13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena
13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena
13:59:02.115 [Lua] respawn_unit_spawned with group id: rasknitt_arena
13:59:02.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 85.
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
13:59:02.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending
13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending
13:59:02.133 [Lua] respawn_unit_spawned with group id: skittergate_ending
13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns
13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns
13:59:02.133 [Lua] respawn_unit_spawned with group id: generator_respawns
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_2
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.147 [Lua] respawn_unit_spawned with group id: pre_norsca_1
13:59:02.185 [Lua] [LevelAnalysis] set_random_seed( 5693363)
13:59:02.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:59:02.203 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:59:02.203 [Lua] [IngameUI] init
13:59:02.216 [SteamVoipClient] select_out(110000102bb965d, off)
13:59:02.216 [SteamVoipClient] select_out(110000103dec252, off)
13:59:02.249 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
13:59:02.249 [Lua] Set lobby begin:
13:59:02.249 [Lua] Lobby data twitch_enabled = false
13:59:02.250 [Lua] Lobby data power_level = 815
13:59:02.250 [Lua] Lobby data num_players = 4
13:59:02.250 [Lua] Lobby data host = 110000103dec252
13:59:02.250 [Lua] Lobby data game_mode = 2
13:59:02.250 [Lua] Lobby data is_private = false
13:59:02.250 [Lua] Lobby data level_key = skittergate
13:59:02.250 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:02.250 [Lua] Lobby data selected_level_key = skittergate
13:59:02.250 [Lua] Lobby data quick_game = false
13:59:02.250 [Lua] Lobby data matchmaking = true
13:59:02.250 [Lua] Lobby data difficulty = hardest
13:59:02.250 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:02.250 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:02.251 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:02.251 [Lua] Lobby data player_slot_2 = 0:0
13:59:02.251 [Lua] Lobby data country_code = DE
13:59:02.251 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:02.251 [Lua] Lobby data eac_authorized = true
13:59:02.251 [Lua] Set lobby end.
13:59:02.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 96.
13:59:02.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 82.
13:59:02.252 warning: [Lua] This function is deprecated and shouldn't be called
13:59:02.252 [Lua] CurrentConflictSettings default
13:59:02.252 [Lua] [ConflictDirector] conflict_director is ai_ready
13:59:02.253 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:59:02.254 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:59:02.261 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:59:02.261 [Lua] Forming navigation groups in one frame
13:59:02.261 [Lua] Forming navigation groups
13:59:02.262 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
13:59:02.356 [Lua] NavigationGroupManager -> calulation time B: 0.095000000000027285
13:59:02.356 [Lua] number of nav groups: 302
13:59:02.358 [Lua] number of refined nav groups : 204
13:59:02.360 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
13:59:02.360 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.283354318514467 Normalized coefficient: 1.395861510274153
13:59:02.363 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.876591578871009 Normalized coefficient: 1.4480639348999846
13:59:02.364 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.355475567281248 Normalized coefficient: 1.5209344947674899
13:59:02.366 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.811030090600255 Normalized coefficient: 1.6053360202298981
13:59:02.368 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.3376236528158181 Normalized coefficient: 1.2878828960345432
13:59:02.375 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
13:59:02.375 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
13:59:02.375 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
13:59:02.375 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
13:59:02.380 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
13:59:02.380 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters.
13:59:02.380 [Lua] [LevelAnalysis] grouping spawners for event_patrol
13:59:02.380 [Lua] [LevelAnalysis]
13:59:02.380 [Lua] [LevelAnalysis] grouping spawners for event_boss
13:59:02.380 [Lua] [LevelAnalysis]
13:59:02.380 [Lua] [LevelAnalysis] Terror events added:
13:59:02.380 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
13:59:02.380 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
13:59:02.380 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
13:59:02.380 [Lua] NORMAL PATROL MAIN PATH 2152.734130859375
13:59:02.380 [Lua] [waypoints] = table
13:59:02.380 [Lua] [astar_points] = table
13:59:02.380 [Lua] [travel_dist] = 2152.7341692298651 (number)
13:59:02.380 [Lua] [one_directional] = true (boolean)
13:59:02.380 [Lua] [id] = boss1 (string)
13:59:02.380 [Lua] ----> using boss spline path!
13:59:02.381 [Lua] Adding main path event: Vector3Box(349.14, 382.729, -28.869) boss_event_chaos_spline_patrol 45 table: 000000000524C540
13:59:02.381 [Lua] ----> using boss gizmo!
13:59:02.381 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -365.5 start-travel-dist: 2528.2, end-travel-dist: 2607.6 spawn_distance 2152.7
13:59:02.382 [Lua] Adding main path event: Vector3Box(175, 417, -2.92) boss_event_chaos_spawn 45 table: 000000000524CB00
13:59:02.382 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1
13:59:02.382 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346
13:59:02.382 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
13:59:02.382 [Lua] [LevelAnalysis] wanted_distance: 1114.0679001808167
13:59:02.382 [Lua] [LevelAnalysis] Terror events added:
13:59:02.382 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:59:02.382 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 000000000524D090
13:59:02.383 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00100000000009004
13:59:02.387 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
13:59:02.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
13:59:02.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:59:02.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73
13:59:02.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:59:02.394 [Save] Loading `ut_tweaks_presets`
13:59:02.394 warning: [Save] Missing filename `ut_tweaks_presets`
13:59:02.504 [Lua] MUSIC: explore -> lost
13:59:02.829 [Lua] MUSIC: lost -> explore
13:59:04.044 [Lua] Set lobby begin:
13:59:04.044 [Lua] Lobby data twitch_enabled = false
13:59:04.044 [Lua] Lobby data power_level = 815
13:59:04.044 [Lua] Lobby data num_players = 4
13:59:04.044 [Lua] Lobby data host = 110000103dec252
13:59:04.044 [Lua] Lobby data game_mode = 2
13:59:04.045 [Lua] Lobby data is_private = false
13:59:04.045 [Lua] Lobby data level_key = skittergate
13:59:04.045 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:04.045 [Lua] Lobby data selected_level_key = skittergate
13:59:04.045 [Lua] Lobby data quick_game = false
13:59:04.045 [Lua] Lobby data matchmaking = true
13:59:04.045 [Lua] Lobby data difficulty = hardest
13:59:04.045 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:04.045 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:04.045 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:04.045 [Lua] Lobby data player_slot_2 = 0:0
13:59:04.045 [Lua] Lobby data country_code = DE
13:59:04.045 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:04.045 [Lua] Lobby data eac_authorized = true
13:59:04.045 [Lua] Set lobby end.
13:59:04.045 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
13:59:04.045 [Lua] Breedfreezer (server) starting a hot join sync
13:59:04.045 [Lua] packing 0 units of breed chaos_marauder
13:59:04.045 [Lua] packing 0 units of breed skaven_clan_rat
13:59:04.045 [Lua] packing 0 units of breed skaven_storm_vermin
13:59:04.045 [Lua] packing 0 units of breed skaven_slave
13:59:04.045 [Lua] packing 0 units of breed chaos_fanatic
13:59:04.045 [Lua] packing 0 units of breed beastmen_bestigor
13:59:04.045 [Lua] packing 0 units of breed beastmen_gor
13:59:04.045 [Lua] packing 0 units of breed chaos_berzerker
13:59:04.045 [Lua] packing 0 units of breed chaos_warrior
13:59:04.045 [Lua] packing 0 units of breed beastmen_ungor
13:59:04.045 [Lua] packing 0 units of breed skaven_plague_monk
13:59:04.045 [Lua] packing 0 units of breed chaos_raider
13:59:04.045 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:59:04.045 [Lua]
13:59:04.045 [Lua] [1] = 1 (number)
13:59:04.045 [Lua] [2] = 0 (number)
13:59:04.045 [Lua] [3] = 1 (number)
13:59:04.045 [Lua] [4] = 0 (number)
13:59:04.045 [Lua] [5] = 1 (number)
13:59:04.045 [Lua] [6] = 0 (number)
13:59:04.045 [Lua] [7] = 1 (number)
13:59:04.045 [Lua] [8] = 0 (number)
13:59:04.045 [Lua] [9] = 1 (number)
13:59:04.045 [Lua] [10] = 0 (number)
13:59:04.045 [Lua] [11] = 1 (number)
13:59:04.045 [Lua] [12] = 0 (number)
13:59:04.045 [Lua] [13] = 1 (number)
13:59:04.045 [Lua] [14] = 0 (number)
13:59:04.045 [Lua] [15] = 1 (number)
13:59:04.045 [Lua] [16] = 0 (number)
13:59:04.045 [Lua] [17] = 1 (number)
13:59:04.045 [Lua] [18] = 0 (number)
13:59:04.045 [Lua] [19] = 1 (number)
13:59:04.045 [Lua] [20] = 0 (number)
13:59:04.045 [Lua] [21] = 1 (number)
13:59:04.045 [Lua] [22] = 0 (number)
13:59:04.045 [Lua] [23] = 1 (number)
13:59:04.045 [Lua] [24] = 0 (number)
13:59:04.045 [Lua]
13:59:04.045 [Lua]
13:59:04.045 [Lua]
13:59:04.046 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74
13:59:04.046 [Lua] RemotePlayer:create_game_object( ) 74
13:59:04.056 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
13:59:04.290 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
13:59:04.290 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:59:04.290 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
13:59:04.465 [Window] Window => inactive
13:59:07.143 [Lua] Set lobby begin:
13:59:07.144 [Lua] Lobby data twitch_enabled = false
13:59:07.144 [Lua] Lobby data power_level = 407
13:59:07.144 [Lua] Lobby data num_players = 4
13:59:07.144 [Lua] Lobby data host = 110000103dec252
13:59:07.144 [Lua] Lobby data game_mode = 2
13:59:07.144 [Lua] Lobby data is_private = false
13:59:07.144 [Lua] Lobby data level_key = skittergate
13:59:07.144 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:07.144 [Lua] Lobby data selected_level_key = skittergate
13:59:07.144 [Lua] Lobby data quick_game = false
13:59:07.144 [Lua] Lobby data matchmaking = true
13:59:07.144 [Lua] Lobby data difficulty = hardest
13:59:07.144 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:07.144 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:07.144 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:07.144 [Lua] Lobby data player_slot_2 = 0:0
13:59:07.144 [Lua] Lobby data country_code = DE
13:59:07.144 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:07.144 [Lua] Lobby data eac_authorized = true
13:59:07.144 [Lua] Set lobby end.
13:59:07.714 [Lua] Set lobby begin:
13:59:07.714 [Lua] Lobby data twitch_enabled = false
13:59:07.715 [Lua] Lobby data power_level = 407
13:59:07.715 [Lua] Lobby data num_players = 4
13:59:07.715 [Lua] Lobby data host = 110000103dec252
13:59:07.715 [Lua] Lobby data game_mode = 2
13:59:07.715 [Lua] Lobby data is_private = false
13:59:07.715 [Lua] Lobby data level_key = skittergate
13:59:07.715 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:07.715 [Lua] Lobby data selected_level_key = skittergate
13:59:07.715 [Lua] Lobby data quick_game = false
13:59:07.715 [Lua] Lobby data matchmaking = true
13:59:07.715 [Lua] Lobby data difficulty = hardest
13:59:07.715 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:07.715 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:07.715 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:07.715 [Lua] Lobby data player_slot_2 = 0:0
13:59:07.715 [Lua] Lobby data country_code = DE
13:59:07.715 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:07.715 [Lua] Lobby data eac_authorized = true
13:59:07.715 [Lua] Set lobby end.
13:59:07.715 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
13:59:07.715 [Lua] Breedfreezer (server) starting a hot join sync
13:59:07.715 [Lua] packing 0 units of breed chaos_marauder
13:59:07.715 [Lua] packing 0 units of breed skaven_clan_rat
13:59:07.715 [Lua] packing 0 units of breed skaven_storm_vermin
13:59:07.715 [Lua] packing 0 units of breed skaven_slave
13:59:07.715 [Lua] packing 0 units of breed chaos_fanatic
13:59:07.715 [Lua] packing 0 units of breed beastmen_bestigor
13:59:07.715 [Lua] packing 0 units of breed beastmen_gor
13:59:07.715 [Lua] packing 0 units of breed chaos_berzerker
13:59:07.715 [Lua] packing 0 units of breed chaos_warrior
13:59:07.715 [Lua] packing 0 units of breed beastmen_ungor
13:59:07.715 [Lua] packing 0 units of breed skaven_plague_monk
13:59:07.715 [Lua] packing 0 units of breed chaos_raider
13:59:07.715 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:59:07.715 [Lua]
13:59:07.715 [Lua] [1] = 1 (number)
13:59:07.715 [Lua] [2] = 0 (number)
13:59:07.715 [Lua] [3] = 1 (number)
13:59:07.715 [Lua] [4] = 0 (number)
13:59:07.715 [Lua] [5] = 1 (number)
13:59:07.715 [Lua] [6] = 0 (number)
13:59:07.715 [Lua] [7] = 1 (number)
13:59:07.715 [Lua] [8] = 0 (number)
13:59:07.715 [Lua] [9] = 1 (number)
13:59:07.715 [Lua] [10] = 0 (number)
13:59:07.715 [Lua] [11] = 1 (number)
13:59:07.715 [Lua] [12] = 0 (number)
13:59:07.716 [Lua] [13] = 1 (number)
13:59:07.716 [Lua] [14] = 0 (number)
13:59:07.716 [Lua] [15] = 1 (number)
13:59:07.716 [Lua] [16] = 0 (number)
13:59:07.716 [Lua] [17] = 1 (number)
13:59:07.716 [Lua] [18] = 0 (number)
13:59:07.716 [Lua] [19] = 1 (number)
13:59:07.716 [Lua] [20] = 0 (number)
13:59:07.716 [Lua] [21] = 1 (number)
13:59:07.716 [Lua] [22] = 0 (number)
13:59:07.716 [Lua] [23] = 1 (number)
13:59:07.716 [Lua] [24] = 0 (number)
13:59:07.716 [Lua]
13:59:07.716 [Lua]
13:59:07.716 [Lua]
13:59:07.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
13:59:07.716 [Lua] RemotePlayer:create_game_object( ) 75
13:59:07.727 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
13:59:08.252 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:59:08.252 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
13:59:10.691 [Lua] Set lobby begin:
13:59:10.691 [Lua] Lobby data twitch_enabled = false
13:59:10.691 [Lua] Lobby data power_level = 407
13:59:10.691 [Lua] Lobby data num_players = 4
13:59:10.691 [Lua] Lobby data host = 110000103dec252
13:59:10.691 [Lua] Lobby data game_mode = 2
13:59:10.691 [Lua] Lobby data is_private = false
13:59:10.692 [Lua] Lobby data level_key = skittergate
13:59:10.692 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:10.692 [Lua] Lobby data selected_level_key = skittergate
13:59:10.692 [Lua] Lobby data quick_game = false
13:59:10.692 [Lua] Lobby data matchmaking = true
13:59:10.692 [Lua] Lobby data difficulty = hardest
13:59:10.692 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:10.692 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:10.692 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:10.692 [Lua] Lobby data player_slot_2 = 0:0
13:59:10.692 [Lua] Lobby data country_code = DE
13:59:10.692 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:10.692 [Lua] Lobby data eac_authorized = true
13:59:10.692 [Lua] Set lobby end.
13:59:10.692 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
13:59:10.692 [Lua] Breedfreezer (server) starting a hot join sync
13:59:10.692 [Lua] packing 0 units of breed chaos_marauder
13:59:10.692 [Lua] packing 0 units of breed skaven_clan_rat
13:59:10.692 [Lua] packing 0 units of breed skaven_storm_vermin
13:59:10.692 [Lua] packing 0 units of breed skaven_slave
13:59:10.692 [Lua] packing 0 units of breed chaos_fanatic
13:59:10.692 [Lua] packing 0 units of breed beastmen_bestigor
13:59:10.692 [Lua] packing 0 units of breed beastmen_gor
13:59:10.692 [Lua] packing 0 units of breed chaos_berzerker
13:59:10.692 [Lua] packing 0 units of breed chaos_warrior
13:59:10.692 [Lua] packing 0 units of breed beastmen_ungor
13:59:10.692 [Lua] packing 0 units of breed skaven_plague_monk
13:59:10.692 [Lua] packing 0 units of breed chaos_raider
13:59:10.692 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:59:10.692 [Lua]
13:59:10.692 [Lua] [1] = 1 (number)
13:59:10.692 [Lua] [2] = 0 (number)
13:59:10.692 [Lua] [3] = 1 (number)
13:59:10.692 [Lua] [4] = 0 (number)
13:59:10.692 [Lua] [5] = 1 (number)
13:59:10.692 [Lua] [6] = 0 (number)
13:59:10.692 [Lua] [7] = 1 (number)
13:59:10.692 [Lua] [8] = 0 (number)
13:59:10.692 [Lua] [9] = 1 (number)
13:59:10.692 [Lua] [10] = 0 (number)
13:59:10.692 [Lua] [11] = 1 (number)
13:59:10.692 [Lua] [12] = 0 (number)
13:59:10.692 [Lua] [13] = 1 (number)
13:59:10.692 [Lua] [14] = 0 (number)
13:59:10.692 [Lua] [15] = 1 (number)
13:59:10.692 [Lua] [16] = 0 (number)
13:59:10.692 [Lua] [17] = 1 (number)
13:59:10.692 [Lua] [18] = 0 (number)
13:59:10.692 [Lua] [19] = 1 (number)
13:59:10.692 [Lua] [20] = 0 (number)
13:59:10.692 [Lua] [21] = 1 (number)
13:59:10.692 [Lua] [22] = 0 (number)
13:59:10.692 [Lua] [23] = 1 (number)
13:59:10.692 [Lua] [24] = 0 (number)
13:59:10.692 [Lua]
13:59:10.692 [Lua]
13:59:10.692 [Lua]
13:59:10.693 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
13:59:10.693 [Lua] RemotePlayer:create_game_object( ) 76
13:59:10.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
13:59:10.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:10.709 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:10.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
13:59:10.780 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
13:59:10.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
13:59:10.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:10.800 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:59:10.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
13:59:10.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:10.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3.
13:59:10.879 [Lua] #################################################################################################################
13:59:10.879 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:59:10.879 [Lua] #################################################################################################################
13:59:10.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
13:59:10.879 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
13:59:10.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
13:59:10.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
13:59:10.895 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
13:59:10.943 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:59:10.943 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
13:59:10.943 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
13:59:10.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
13:59:10.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:11.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
13:59:11.164 [Lua] Commit load time data
13:59:12.287 [Lua] Set lobby begin:
13:59:12.287 [Lua] Lobby data twitch_enabled = false
13:59:12.287 [Lua] Lobby data power_level = 606
13:59:12.287 [Lua] Lobby data num_players = 4
13:59:12.287 [Lua] Lobby data host = 110000103dec252
13:59:12.287 [Lua] Lobby data game_mode = 2
13:59:12.287 [Lua] Lobby data is_private = false
13:59:12.287 [Lua] Lobby data level_key = skittergate
13:59:12.287 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:12.287 [Lua] Lobby data selected_level_key = skittergate
13:59:12.287 [Lua] Lobby data quick_game = false
13:59:12.287 [Lua] Lobby data matchmaking = true
13:59:12.287 [Lua] Lobby data difficulty = hardest
13:59:12.287 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:12.287 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:12.287 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:12.288 [Lua] Lobby data player_slot_2 = 0:0
13:59:12.288 [Lua] Lobby data country_code = DE
13:59:12.288 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:12.288 [Lua] Lobby data eac_authorized = true
13:59:12.288 [Lua] Set lobby end.
13:59:17.307 [Lua] Set lobby begin:
13:59:17.307 [Lua] Lobby data twitch_enabled = false
13:59:17.307 [Lua] Lobby data power_level = 810
13:59:17.307 [Lua] Lobby data num_players = 4
13:59:17.307 [Lua] Lobby data host = 110000103dec252
13:59:17.307 [Lua] Lobby data game_mode = 2
13:59:17.307 [Lua] Lobby data is_private = false
13:59:17.307 [Lua] Lobby data level_key = skittergate
13:59:17.307 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
13:59:17.307 [Lua] Lobby data selected_level_key = skittergate
13:59:17.307 [Lua] Lobby data quick_game = false
13:59:17.307 [Lua] Lobby data matchmaking = true
13:59:17.307 [Lua] Lobby data difficulty = hardest
13:59:17.307 [Lua] Lobby data player_slot_4 = 110000103dec252:1
13:59:17.307 [Lua] Lobby data unique_server_name = Alistair MacBain
13:59:17.307 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
13:59:17.307 [Lua] Lobby data player_slot_2 = 0:0
13:59:17.307 [Lua] Lobby data country_code = DE
13:59:17.307 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
13:59:17.308 [Lua] Lobby data eac_authorized = true
13:59:17.308 [Lua] Set lobby end.
13:59:22.089 [Window] Window => active
13:59:29.543 [Lua] Override Player Respawning pre_norsca_1 true
13:59:44.298 [Lua] Players are leaving the safe zone
13:59:47.891 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:00:07.970 [Lua] Switching ConflictSettings: to: skaven
14:00:07.970 [Lua] pacing=default
14:00:07.970 [Lua] roaming=nil
14:00:07.970 [Lua] specials=skaven
14:00:07.970 [Lua] debug_color=orange
14:00:07.970 [Lua] pack_spawning=skaven
14:00:07.970 [Lua] contained_breeds=nil
14:00:07.970 [Lua] disabled=false
14:00:07.970 [Lua] boss=skaven
14:00:07.970 [Lua] horde=default
14:00:07.970 [Lua] name=skaven
14:00:07.970 [Lua] intensity=default
14:00:07.970 [Lua] ---
14:00:08.576 [Lua] Switching ConflictSettings: to: default
14:00:08.576 [Lua] pacing=default
14:00:08.576 [Lua] roaming=nil
14:00:08.576 [Lua] specials=default
14:00:08.576 [Lua] debug_color=maroon
14:00:08.576 [Lua] pack_spawning=default
14:00:08.576 [Lua] contained_breeds=nil
14:00:08.576 [Lua] disabled=false
14:00:08.576 [Lua] boss=default
14:00:08.576 [Lua] horde=default
14:00:08.576 [Lua] name=default
14:00:08.576 [Lua] intensity=default
14:00:08.576 [Lua] ---
14:00:10.107 [Lua] Switching ConflictSettings: to: skaven
14:00:10.107 [Lua] pacing=default
14:00:10.107 [Lua] roaming=nil
14:00:10.107 [Lua] specials=skaven
14:00:10.107 [Lua] debug_color=orange
14:00:10.107 [Lua] pack_spawning=skaven
14:00:10.107 [Lua] contained_breeds=nil
14:00:10.107 [Lua] disabled=false
14:00:10.107 [Lua] boss=skaven
14:00:10.107 [Lua] horde=default
14:00:10.107 [Lua] name=skaven
14:00:10.107 [Lua] intensity=default
14:00:10.107 [Lua] ---
14:00:23.478 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:00:37.469 [Lua] fence jumping
14:00:38.394 [Lua] ready to jump failed
14:00:41.172 [Lua] fence jumping
14:00:42.258 [Lua] ready to jump failed
14:00:44.228 [Lua] Coordinated attack!
14:00:46.509 [Lua] [ChatManager][1]System: Alistair MacBain picked up a piece of Ravaged Art
14:01:02.972 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:01:05.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:01:08.767 [Lua] fence jumping
14:01:10.522 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 245327 0
14:01:16.656 [Lua] Time for new HOOORDE! multi_first_wave
14:01:16.656 [Lua] horde requested: ambush
14:01:16.656 [Lua] setting up ambush-horde
14:01:16.656 [Lua] Composing horde 'large' .. using variant 'plain'
14:01:16.656 [Lua] -> spawning: 56
14:01:16.656 [Lua] horde crated with id 1 of type ambush
14:01:16.656 [Lua] ambush horde has started
14:01:16.662 [Lua] MUSIC: explore -> pre_ambush
14:01:20.093 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:01:20.093 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:01:20.093 [Lua] ->moving spawner
14:01:20.093 [Lua] ->moving spawner
14:01:20.093 [Lua] ->moving spawner
14:01:20.093 [Lua] ->moving spawner
14:01:20.093 [Lua] ->moving spawner
14:01:20.103 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:01:20.103 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
14:01:20.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:01:20.103 [Lua] ->moving spawner
14:01:20.103 [Lua] ->moving spawner
14:01:20.103 [Lua] ->moving spawner
14:01:20.103 [Lua] ->moving spawner
14:01:20.103 [Lua] ->moving spawner
14:01:21.737 [Lua] MUSIC: pre_ambush -> horde
14:01:23.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:01:25.739 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:01:25.739 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:01:25.739 [Lua] horde requested: ambush
14:01:25.739 [Lua] setting up ambush-horde
14:01:25.739 [Lua] Composing horde 'large' .. using variant 'plain'
14:01:25.739 [Lua] -> spawning: 55
14:01:25.739 [Lua] horde crated with id 2 of type ambush
14:01:25.739 [Lua] ambush horde has started
14:01:34.776 [Lua] HORDE: last wave, reset to standard horde delay
14:01:34.776 [Lua] Time for new HOOORDE! multi_last_wave
14:01:34.776 [Lua] horde requested: ambush
14:01:34.776 [Lua] setting up ambush-horde
14:01:34.776 [Lua] Composing horde 'large' .. using variant 'plain'
14:01:34.777 [Lua] -> spawning: 54
14:01:34.777 [Lua] horde crated with id 3 of type ambush
14:01:34.777 [Lua] ambush horde has started
14:01:38.333 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:01:38.333 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
14:01:38.333 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:01:38.333 [Lua] ->moving spawner
14:01:38.333 [Lua] ->moving spawner
14:01:38.333 [Lua] ->moving spawner
14:01:38.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3d007, position: 0
14:01:45.535 [Lua] Horde killed: ?
14:01:47.072 [Lua] [ChatManager][1]System: Crash picked up a Grimoire
14:01:49.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:01:49.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1212304
14:02:06.485 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:02:12.887 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:02:12.888 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:02:14.002 [Lua] fence jumping
14:02:14.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:02:14.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1212304
14:02:14.590 [Lua] simple los failed
14:02:21.989 [Lua] Horde killed: ?
14:02:22.349 [Lua] simple los failed
14:02:22.893 [Lua] MUSIC: horde -> explore
14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:02:23.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:02:25.582 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:02:25.582 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:02:25.847 [Lua] Horde killed: ?
14:02:27.694 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:02:28.004 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
14:02:28.560 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:28.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:29.203 [Lua] simple los failed
14:02:29.417 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:29.841 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:29.870 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
14:02:30.266 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:30.706 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:31.043 [Lua] Override Player Respawning pre_norsca_2 true
14:02:31.043 [Lua] Override Player Respawning pre_norsca_1 false
14:02:32.958 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 260413 0
14:02:33.864 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:34.246 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:35.047 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:35.369 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:38.494 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:38.814 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:02:53.191 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:53.698 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:03:20.977 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
14:03:20.977 [Lua] Override Player Respawning pre_norsca_2 false
14:03:21.524 [Flow] ####################81.5 244 7###########################
14:03:21.959 [Lua] main_path_player_far_away_check started
14:03:22.999 [Flow] ####################81.5 244 7###########################
14:03:23.407 [Lua] main_path_player_far_away_check started
14:03:23.463 [Flow] ####################81.5 244 7###########################
14:03:23.492 [Lua] main_path_player_far_away_check started
14:03:24.271 [Flow] ####################81.5 244 7###########################
14:03:24.683 [Lua] main_path_player_far_away_check started
14:03:25.028 [Lua] main_path_player_far_away_check started
14:03:26.456 [Lua] main_path_player_far_away_check started
14:03:26.973 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
14:03:27.753 [Lua] main_path_player_far_away_check started
14:03:28.089 [Lua] main_path_player_far_away_check started
14:03:28.272 [Lua] going to make a rush intervention, since loneliness_value= 183.20433701624671 and dist= 1429.119140625
14:03:28.272 [Lua] rush intervention - ambush horde!
14:03:28.272 [Lua] setting up ambush-horde
14:03:28.272 [Lua] Composing horde 'large' .. using variant 'plain'
14:03:28.272 [Lua] ambush horde failed to find spawners, starts a vector-horde instead
14:03:28.272 [Lua] setting up vector-horde
14:03:28.272 [Lua] Composing horde 'large' .. using variant 'plain'
14:03:28.272 [Lua] --> horde wants to spawn ahead of players (0.23351466745508/0.67
14:03:28.272 [Lua] -> spawning: 57
14:03:28.272 [Lua] horde crated with id 4 of type vector
14:03:28.272 [Lua] vector horde has started
14:03:28.273 [Lua] rush intervention - spawning skaven_pack_master
14:03:28.276 [Lua] MUSIC: explore -> pre_horde
14:03:29.509 [Lua] main_path_player_far_away_check started
14:03:31.030 [Lua] main_path_player_far_away_check started
14:03:31.555 [Lua] main_path_player_far_away_check started
14:03:34.227 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:03:34.656 [Lua] main_path_player_far_away_check started
14:03:34.976 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:03:35.422 [Lua] Switching ConflictSettings: to: chaos
14:03:35.422 [Lua] pacing=chaos
14:03:35.422 [Lua] roaming=nil
14:03:35.422 [Lua] specials=chaos
14:03:35.422 [Lua] debug_color=purple
14:03:35.422 [Lua] pack_spawning=chaos
14:03:35.422 [Lua] contained_breeds=nil
14:03:35.422 [Lua] disabled=false
14:03:35.422 [Lua] boss=chaos
14:03:35.422 [Lua] horde=chaos
14:03:35.422 [Lua] name=chaos
14:03:35.422 [Lua] intensity=default
14:03:35.422 [Lua] ---
14:03:37.371 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:03:37.371 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
14:03:37.371 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:03:37.371 [Lua] ->moving spawner
14:03:37.371 [Lua] ->moving spawner
14:03:37.923 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:03:38.330 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:03:47.154 [Lua] MUSIC: pre_horde -> horde
14:03:56.531 [Lua] MUSIC: horde -> explore
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:03:58.684 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:04:09.613 [Lua] Horde killed: ?
14:04:16.902 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:04:18.046 [Lua] [ChatManager][1]System: Crash picked up a Tome
14:04:45.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
14:05:39.251 [Lua] Time for new HOOORDE! multi_first_wave
14:05:39.251 [Lua] horde requested: vector_blob
14:05:39.251 [Lua] wants to spawn ahead within distance: 60
14:05:39.251 [Lua] horde crated with id 5 of type vector_blob
14:05:39.251 [Lua] managed to spawn 28/28 horde enemies
14:05:39.251 [Lua] vector blob horde has started
14:05:39.256 [Lua] MUSIC: explore -> pre_horde
14:05:39.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
14:05:42.918 [Lua] [ChatManager][1]System: Crash discarded a Tome
14:05:44.513 [Lua] [ChatManager][1]System: Crash picked up a Tome
14:05:45.096 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:05:47.372 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:05:47.372 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:05:47.372 [Lua] horde requested: vector_blob
14:05:47.372 [Lua] wants to spawn ahead within distance: 60
14:05:47.372 [Lua] horde crated with id 6 of type vector_blob
14:05:47.372 [Lua] managed to spawn 29/29 horde enemies
14:05:47.372 [Lua] vector blob horde has started
14:05:47.918 [Lua] MUSIC: pre_horde -> horde
14:05:51.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 71207
14:05:54.813 [Lua] Horde killed: ?
14:05:57.499 [Lua] HORDE: last wave, reset to standard horde delay
14:05:57.499 [Lua] Time for new HOOORDE! multi_last_wave
14:05:57.499 [Lua] horde requested: vector_blob
14:05:57.499 [Lua] wants to spawn ahead within distance: 60
14:05:57.499 [Lua] horde crated with id 7 of type vector_blob
14:05:57.499 [Lua] managed to spawn 29/29 horde enemies
14:05:57.499 [Lua] vector blob horde has started
14:06:09.179 [Lua] Horde killed: ?
14:06:15.960 [Lua] MUSIC: horde -> explore
14:06:16.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 71207
14:06:17.426 [Lua] Horde killed: ?
14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:06:18.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:06:23.114 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:23.578 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:06:50.805 [Lua] [ChatManager][1]System: Marokelo picked up a piece of Ravaged Art
14:07:00.609 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:07:10.350 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:07:10.350 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
14:07:25.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
14:07:28.701 [Lua] Time for new HOOORDE! multi_first_wave
14:07:28.701 [Lua] horde requested: vector_blob
14:07:28.701 [Lua] wants to spawn behind within distance: 60
14:07:28.701 [Lua] horde crated with id 8 of type vector_blob
14:07:28.701 [Lua] managed to spawn 30/30 horde enemies
14:07:28.701 [Lua] vector blob horde has started
14:07:28.707 [Lua] MUSIC: explore -> pre_horde
14:07:29.225 [Lua] main path terror event triggered: rare_event_loot_rat
14:07:29.225 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
14:07:29.237 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
14:07:29.237 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
14:07:29.254 [Lua] > starting new spline, using new navbot: standard , id: boss1
14:07:29.268 [Lua] > continuing spline boss1 index: 2
14:07:29.283 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.283 [Lua] > continuing spline boss1 index: 3
14:07:29.295 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.295 [Lua] > continuing spline boss1 index: 4
14:07:29.318 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 47 47
14:07:29.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.320 [Lua] > continuing spline boss1 index: 5
14:07:29.332 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.332 [Lua] > continuing spline boss1 index: 6
14:07:29.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.344 [Lua] > continuing spline boss1 index: 7
14:07:29.356 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.356 [Lua] > continuing spline boss1 index: 8
14:07:29.367 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:29.367 [Lua] > continuing spline boss1 index: 9
14:07:29.379 [Lua] > spline completed boss1
14:07:29.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
14:07:46.035 [Lua] MUSIC: pre_horde -> horde
14:07:47.281 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:48.219 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:07:49.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:50.561 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:07:59.814 [Lua] MUSIC: horde -> explore
14:07:59.873 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:07:59.873 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:07:59.873 [Lua] horde requested: vector_blob
14:07:59.873 [Lua] wants to spawn ahead within distance: 60
14:07:59.873 [Lua] horde crated with id 10 of type vector_blob
14:07:59.873 [Lua] managed to spawn 28/28 horde enemies
14:07:59.873 [Lua] vector blob horde has started
14:07:59.879 [Lua] MUSIC: explore -> pre_horde
14:08:00.125 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:08:00.125 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:08:00.538 [Lua] MUSIC: pre_horde -> horde
14:08:04.431 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:08:04.431 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:08:05.924 [Lua] Horde killed: ?
14:08:10.618 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:11.051 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:08:16.115 [Lua] HORDE: last wave, reset to standard horde delay
14:08:16.115 [Lua] Time for new HOOORDE! multi_last_wave
14:08:16.115 [Lua] horde requested: vector_blob
14:08:16.115 [Lua] wants to spawn ahead within distance: 60
14:08:16.115 [Lua] horde crated with id 11 of type vector_blob
14:08:16.115 [Lua] managed to spawn 32/32 horde enemies
14:08:16.115 [Lua] vector blob horde has started
14:08:16.586 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:08:16.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
14:08:25.046 [Lua] Horde killed: ?
14:08:35.050 [Lua] MUSIC: horde -> explore
14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:08:35.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:08:36.347 [Lua] Horde killed: ?
14:08:39.733 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:08:39.743 [Lua] Spline already found!
14:08:41.795 [Lua] Coordinated attack!
14:08:59.361 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:08:59.372 [Lua] Spline already found!
14:08:59.534 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:08:59.545 [Lua] Spline already found!
14:09:09.723 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:09:09.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
14:09:13.776 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:09:15.134 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 311378 0
14:09:59.516 [Lua] Override Player Respawning gatekeeper_boss true
14:09:59.516 [Lua] Override Player Respawning gatekeeper_boss true
14:10:07.076 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 10
14:10:08.738 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
14:10:30.821 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
14:10:30.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:10:30.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1232
14:10:35.340 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:10:36.038 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:10:45.392 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
14:10:45.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:10:45.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 1232
14:10:46.588 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:10:46.588 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:10:51.303 [Lua] [ChatManager][1]System: Crash picked up a Loot Die
14:10:52.757 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:10:52.757 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:10:55.437 [Lua] Override Player Respawning gatekeeper_boss false
14:10:55.437 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
14:10:55.437 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
14:10:57.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:10:57.887 [Lua] Spline already found!
14:10:58.944 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:10:58.955 [Lua] Spline already found!
14:10:59.589 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:11:01.258 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:11:01.331 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:01.340 [Lua] Spline already found!
14:11:07.017 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:07.028 [Lua] Spline already found!
14:11:28.351 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:28.365 [Lua] Spline already found!
14:11:29.004 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:11:29.004 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source.
14:11:29.802 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:29.812 [Lua] Spline already found!
14:11:31.082 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:31.094 [Lua] Spline already found!
14:11:32.350 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:32.360 [Lua] Spline already found!
14:11:33.628 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:33.638 [Lua] Spline already found!
14:11:41.686 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:11:41.687 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
14:11:49.849 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:11:49.861 [Lua] Spline already found!
14:11:51.706 [Lua] [ChatManager][1]System: Marokelo picked up a Tome
14:11:53.038 [Lua] Time for new HOOORDE! multi_first_wave
14:11:53.038 [Lua] horde requested: vector_blob
14:11:53.038 [Lua] wants to spawn ahead within distance: 60
14:11:53.038 [Lua] horde crated with id 25 of type vector_blob
14:11:53.038 [Lua] managed to spawn 30/30 horde enemies
14:11:53.038 [Lua] vector blob horde has started
14:11:53.047 [Lua] MUSIC: explore -> pre_horde
14:11:53.067 [Lua] main path terror event triggered: boss_event_chaos_spawn
14:11:53.067 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
14:11:53.493 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
14:11:59.507 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:11:59.841 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:12:00.132 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:12:00.608 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:12:06.456 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:12:07.549 [Lua] moving away from target, need to turn left to get back
14:12:09.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835
14:12:09.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:12:10.092 [Lua] MUSIC: pre_horde -> horde
14:12:11.379 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:12:12.296 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:12:15.705 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:12:17.002 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:12:18.560 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:12:20.940 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:12:20.940 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:12:24.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835
14:12:24.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:12:29.546 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:12:29.546 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:12:29.546 [Lua] horde requested: vector_blob
14:12:29.546 [Lua] wants to spawn ahead within distance: 60
14:12:29.546 [Lua] horde crated with id 27 of type vector_blob
14:12:29.546 [Lua] managed to spawn 28/28 horde enemies
14:12:29.546 [Lua] vector blob horde has started
14:12:30.387 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:12:31.743 [Lua] ready to jump failed
14:12:38.580 [Lua] Horde killed: ?
14:12:39.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835
14:12:39.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:12:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:12:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:12:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 2447835
14:12:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:00.068 [Lua] HORDE: last wave, reset to standard horde delay
14:13:00.068 [Lua] Time for new HOOORDE! multi_last_wave
14:13:00.068 [Lua] horde requested: vector_blob
14:13:00.068 [Lua] wants to spawn ahead within distance: 60
14:13:00.068 [Lua] horde crated with id 28 of type vector_blob
14:13:00.068 [Lua] managed to spawn 28/28 horde enemies
14:13:00.068 [Lua] vector blob horde has started
14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:00.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:08.359 [Lua] Coordinated attack!
14:13:08.455 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:13:09.335 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:13:12.412 [Lua] Horde killed: ?
14:13:14.729 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:13:16.403 [Lua] MUSIC: horde -> explore
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:16.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:13:18.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 104720
14:13:26.685 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:13:27.001 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:13:32.219 [Lua] Horde killed: ?
14:13:49.692 [Lua] players are progressing too fast, leave relax
14:13:53.765 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 3
14:13:57.748 [Lua] fence jumping
14:14:09.416 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:14:10.161 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:10.382 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:10.576 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:10.767 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:10.803 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:10.935 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:11.026 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:11.225 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:11.438 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:12.089 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:12.299 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:14:12.332 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:14:12.407 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:12.644 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:15.354 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:15.985 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:16.195 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:16.406 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:16.676 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:14:22.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
14:14:23.430 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
14:14:24.320 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1
14:14:27.333 [Lua] Override Player Respawning generator_respawns true
14:14:27.353 [Lua] main_path_player_far_away_check started
14:14:27.704 [Lua] main_path_player_far_away_check started
14:14:30.439 [Lua] main_path_player_far_away_check started
14:14:30.771 [Lua] main_path_player_far_away_check started
14:14:32.306 [Lua] main_path_player_far_away_check started
14:14:33.603 [Lua] main_path_player_far_away_check started
14:14:38.845 [Lua] main_path_player_far_away_check started
14:14:38.878 [Lua] main_path_player_far_away_check started
14:14:39.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:14:40.032 [Lua] main_path_player_far_away_check started
14:14:40.064 [Lua] main_path_player_far_away_check started
14:14:41.891 [Lua] main_path_player_far_away_check started
14:14:41.956 [Lua] main_path_player_far_away_check started
14:14:43.085 [Lua] main_path_player_far_away_check started
14:14:43.112 [Lua] main_path_player_far_away_check started
14:14:44.975 [Lua] main_path_player_far_away_check started
14:14:45.040 [Lua] main_path_player_far_away_check started
14:14:46.163 [Lua] main_path_player_far_away_check started
14:14:46.187 [Lua] main_path_player_far_away_check started
14:14:48.037 [Lua] main_path_player_far_away_check started
14:14:48.099 [Lua] main_path_player_far_away_check started
14:14:49.213 [Lua] main_path_player_far_away_check started
14:14:50.428 [Lua] Override Player Respawning generator_respawns false
14:14:50.432 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
14:14:50.464 [Lua] MUSIC: explore -> pre_horde
14:14:50.502 [Lua] Switching ConflictSettings: to: skaven
14:14:50.502 [Lua] pacing=default
14:14:50.502 [Lua] roaming=nil
14:14:50.502 [Lua] specials=skaven
14:14:50.502 [Lua] debug_color=orange
14:14:50.502 [Lua] pack_spawning=skaven
14:14:50.502 [Lua] contained_breeds=nil
14:14:50.502 [Lua] disabled=false
14:14:50.502 [Lua] boss=skaven
14:14:50.502 [Lua] horde=default
14:14:50.502 [Lua] name=skaven
14:14:50.502 [Lua] intensity=default
14:14:50.502 [Lua] ---
14:14:51.112 [Lua] main_path_player_far_away_check started
14:14:51.446 [Lua] Override Player Respawning rasknitt_arena true
14:14:59.722 [Lua] MUSIC: pre_horde -> horde
14:15:14.779 [Lua] event horde ends!
14:15:19.834 [Lua] event horde ends!
14:15:19.852 [Lua] MUSIC: horde -> explore
14:15:22.232 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
14:15:22.275 [Lua] MUSIC: explore -> pre_horde
14:15:22.286 [Lua] MUSIC: pre_horde -> horde
14:15:22.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:15:22.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3a948, position: 0
14:15:26.853 [Lua] main_path_player_far_away_check started
14:15:29.923 [Lua] main_path_player_far_away_check started
14:15:40.377 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
14:15:41.412 [Lua] main_path_player_far_away_check started
14:15:41.476 [Lua] Switching ConflictSettings: to: chaos
14:15:41.476 [Lua] pacing=chaos
14:15:41.476 [Lua] roaming=nil
14:15:41.476 [Lua] specials=chaos
14:15:41.476 [Lua] debug_color=purple
14:15:41.476 [Lua] pack_spawning=chaos
14:15:41.476 [Lua] contained_breeds=nil
14:15:41.476 [Lua] disabled=false
14:15:41.476 [Lua] boss=chaos
14:15:41.476 [Lua] horde=chaos
14:15:41.476 [Lua] name=chaos
14:15:41.476 [Lua] intensity=default
14:15:41.476 [Lua] ---
14:15:41.494 [Lua] Switching ConflictSettings: to: skaven
14:15:41.494 [Lua] pacing=default
14:15:41.494 [Lua] roaming=nil
14:15:41.494 [Lua] specials=skaven
14:15:41.494 [Lua] debug_color=orange
14:15:41.494 [Lua] pack_spawning=skaven
14:15:41.494 [Lua] contained_breeds=nil
14:15:41.494 [Lua] disabled=false
14:15:41.494 [Lua] boss=skaven
14:15:41.494 [Lua] horde=default
14:15:41.494 [Lua] name=skaven
14:15:41.494 [Lua] intensity=default
14:15:41.494 [Lua] ---
14:15:41.979 [Lua] main_path_player_far_away_check started
14:15:42.044 [Lua] Switching ConflictSettings: to: chaos
14:15:42.044 [Lua] pacing=chaos
14:15:42.044 [Lua] roaming=nil
14:15:42.044 [Lua] specials=chaos
14:15:42.044 [Lua] debug_color=purple
14:15:42.044 [Lua] pack_spawning=chaos
14:15:42.044 [Lua] contained_breeds=nil
14:15:42.044 [Lua] disabled=false
14:15:42.044 [Lua] boss=chaos
14:15:42.044 [Lua] horde=chaos
14:15:42.044 [Lua] name=chaos
14:15:42.044 [Lua] intensity=default
14:15:42.044 [Lua] ---
14:15:42.053 [Flow] ##################-335 -412 -123.5###################
14:15:42.072 [Lua] Switching ConflictSettings: to: skaven
14:15:42.072 [Lua] pacing=default
14:15:42.072 [Lua] roaming=nil
14:15:42.072 [Lua] specials=skaven
14:15:42.072 [Lua] debug_color=orange
14:15:42.072 [Lua] pack_spawning=skaven
14:15:42.072 [Lua] contained_breeds=nil
14:15:42.072 [Lua] disabled=false
14:15:42.072 [Lua] boss=skaven
14:15:42.072 [Lua] horde=default
14:15:42.072 [Lua] name=skaven
14:15:42.072 [Lua] intensity=default
14:15:42.072 [Lua] ---
14:15:42.408 [Lua] main_path_player_far_away_check started
14:15:42.600 [Lua] main_path_player_far_away_check started
14:15:42.655 [Lua] Switching ConflictSettings: to: chaos
14:15:42.655 [Lua] pacing=chaos
14:15:42.655 [Lua] roaming=nil
14:15:42.655 [Lua] specials=chaos
14:15:42.655 [Lua] debug_color=purple
14:15:42.655 [Lua] pack_spawning=chaos
14:15:42.655 [Lua] contained_breeds=nil
14:15:42.655 [Lua] disabled=false
14:15:42.655 [Lua] boss=chaos
14:15:42.655 [Lua] horde=chaos
14:15:42.655 [Lua] name=chaos
14:15:42.655 [Lua] intensity=default
14:15:42.655 [Lua] ---
14:15:46.448 [Lua] event horde ends!
14:15:48.251 [Lua] main_path_player_far_away_check started
14:15:49.519 [Lua] Switching ConflictSettings: to: skaven
14:15:49.519 [Lua] pacing=default
14:15:49.519 [Lua] roaming=nil
14:15:49.519 [Lua] specials=skaven
14:15:49.519 [Lua] debug_color=orange
14:15:49.519 [Lua] pack_spawning=skaven
14:15:49.519 [Lua] contained_breeds=nil
14:15:49.519 [Lua] disabled=false
14:15:49.519 [Lua] boss=skaven
14:15:49.519 [Lua] horde=default
14:15:49.519 [Lua] name=skaven
14:15:49.519 [Lua] intensity=default
14:15:49.519 [Lua] ---
14:15:51.541 [Lua] event horde ends!
14:15:51.562 [Lua] MUSIC: horde -> explore
14:15:55.917 [Flow] ##################-335 -412 -123.5###################
14:15:55.961 [Lua] main_path_player_far_away_check started
14:15:57.038 [Flow] ##################-335 -412 -123.5###################
14:15:57.446 [Lua] main_path_player_far_away_check started
14:15:58.655 [Flow] ##################-335 -412 -123.5###################
14:15:58.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 15
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 14
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 13
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 12
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 11
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 10
14:15:58.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 8
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 7
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 6
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 5
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 4
14:15:58.720 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 3
14:15:58.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 2
14:15:58.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 1
14:15:59.007 [Lua] main_path_player_far_away_check started
14:16:00.493 [Lua] main_path_player_far_away_check started
14:16:02.070 [Lua] main_path_player_far_away_check started
14:16:02.193 [Lua] main_path_player_far_away_check started
14:16:03.639 [Lua] main_path_player_far_away_check started
14:16:05.257 [Lua] main_path_player_far_away_check started
14:16:16.852 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
14:16:16.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
14:16:17.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
14:16:17.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
14:16:17.154 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_grey_seer)
14:16:17.295 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_grey_seer)
14:16:20.547 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_grey_seer)
14:16:20.549 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
14:16:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
14:16:35.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
14:16:35.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
14:16:36.066 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_stormfiend_boss)
14:16:36.279 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_stormfiend_boss)
14:16:41.217 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_stormfiend_boss)
14:16:41.219 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro
14:16:45.237 [Lua] event horde failed
14:16:51.291 [Lua] event horde failed
14:16:56.136 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:16:56.136 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:16:58.906 [Flow] SEERDamage taken
14:16:59.752 [Flow] SEERDamage taken
14:17:07.050 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:17:07.050 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:17:14.681 [Flow] SEERDisable physics
14:17:14.681 [Flow] SEERTeleport
14:17:23.480 [Lua] event horde ends!
14:17:35.543 [Lua] event horde ends!
14:17:41.526 [Lua] event horde ends!
14:17:43.185 [Flow] SEERDamage taken
14:17:47.211 [Flow] SEERDamage taken
14:17:47.260 [Flow] SEERDamage taken
14:17:47.393 [Lua] event horde ends!
14:17:53.022 [Lua] event horde ends!
14:17:53.661 [Lua] event horde failed
14:17:58.302 [Lua] event horde ends!
14:18:03.468 [Lua] event horde ends!
14:18:14.233 [Lua] event horde failed
14:18:15.648 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:18:16.508 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:18:23.559 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:18:23.559 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:18:24.057 [Lua] event horde ends!
14:18:24.114 [Lua] event horde failed
14:18:30.028 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:18:39.323 [Lua] event horde ends!
14:18:42.531 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:18:42.531 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:18:50.581 [Lua] event horde ends!
14:18:58.278 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:18:59.368 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:19:07.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x5b865, position: 0
14:19:13.742 [Lua] event horde ends!
14:19:16.770 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:19:16.947 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:19:17.244 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:19:17.420 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:19:17.705 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:19:18.303 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:19:18.653 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:19:18.751 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:19:19.213 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:19:19.613 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:19:35.193 [Lua] event horde ends!
14:19:44.140 [Lua] event horde failed
14:19:50.712 [Lua] Override Player Respawning rasknitt_arena false
14:19:50.825 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:19:50.868 [Lua] MUSIC: explore -> pre_horde
14:19:50.881 [Lua] MUSIC: pre_horde -> horde
14:19:51.762 [Lua] Override Player Respawning skittergate_ending true
14:19:54.853 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:19:55.755 warning: [Lua] This function is deprecated and shouldn't be called
14:19:56.311 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:19:56.545 [Lua] [ChatManager][1]System: Crash picked up a Loot Die
14:19:57.026 [Lua] event horde ends!
14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.460 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.515 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.676 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:00.676 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:01.042 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:04.354 [Lua] main_path_player_far_away_check started
14:20:05.432 [Lua] main_path_player_far_away_check started
14:20:08.920 [Lua] main_path_player_far_away_check started
14:20:08.980 [Flow] Playing story:escape_path_crash_01
14:20:11.271 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:12.021 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:12.021 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:12.074 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:13.394 [Lua] main_path_player_far_away_check started
14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:14.296 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:14.999 [Lua] event horde ends!
14:20:19.148 [Flow] Playing story:escape_falling_beams_01
14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.148 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.209 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.396 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.456 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.601 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.601 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.661 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.662 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.675 [Flow] Playing story:large_falling_rocks_on_machines_01
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.723 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:19.883 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.188 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.238 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.389 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.389 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.698 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.748 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.901 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:20.901 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.212 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.423 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.423 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.451 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.452 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.452 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.471 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.506 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.507 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.657 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.657 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.729 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.729 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:21.784 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:25.213 [Lua] event horde ends!
14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:26.111 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.388 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.442 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.787 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.840 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.999 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:28.999 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:29.146 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:31.657 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:35.398 [Lua] event horde ends!
14:20:37.226 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 19
14:20:37.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 20
14:20:37.738 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 19
14:20:37.779 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 18
14:20:41.899 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:45.581 [Lua] event horde ends!
14:20:45.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 22
14:20:46.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 22
14:20:46.983 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24
14:20:47.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 25
14:20:52.059 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
14:20:54.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 20
14:20:54.466 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 19
14:20:54.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 18
14:20:55.822 [Lua] event horde ends!
14:20:56.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 22
14:20:56.267 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 18
14:20:56.687 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 20
14:20:56.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19
14:20:57.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 19
14:20:57.236 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 20
14:20:57.740 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:20:57.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 19
14:20:57.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 21
14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:20:59.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:00.098 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:21:00.567 [Window] Window => inactive
14:21:05.945 [Window] Window => active
14:21:06.323 [Lua] event horde ends!
14:21:07.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.264 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.334 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.386 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.386 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.457 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.508 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.612 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.663 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.808 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.874 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.922 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.922 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:07.991 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.025 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:08.145 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:13.477 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:21:13.478 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:21:16.581 [Lua] event horde ends!
14:21:16.606 [Lua] MUSIC: horde -> explore
14:21:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:21:16.718 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:23.625 warning: [Physics] Create Actor: Shape density varies. Using average.
14:21:25.027 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 10 action: nil
14:21:26.890 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 7 action: nil
14:21:47.102 [Lua] Complete level triggered.
14:21:47.102 [Lua] gm_event_end_conditions_met true false
14:21:47.103 [Save] Saving `save_data`
14:21:47.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:21:47.105 [Lua] Game won
14:21:47.105 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:21:47.106 [Lua] generate_backend_stats 110000103dec252:1
14:21:47.112 [Save] Save done
14:21:47.114 [Lua] PlayFabMirror:_commit_internal nil
14:21:47.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
14:21:47.115 [Save] Saving `save_data`
14:21:47.115 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:21:47.117 [Lua] MUSIC: explore -> won
14:21:47.124 [Save] Save done
14:21:47.124 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 11
14:21:47.125 [Lua] Complete level triggered.
14:21:47.136 [Lua] Complete level triggered.
14:21:47.147 [Lua] Complete level triggered.
14:21:47.158 [Lua] Complete level triggered.
14:21:47.170 [Lua] Complete level triggered.
14:21:47.181 [Lua] Complete level triggered.
14:21:47.192 [Lua] Complete level triggered.
14:21:47.203 [Lua] Complete level triggered.
14:21:47.215 [Lua] Complete level triggered.
14:21:47.226 [Lua] Complete level triggered.
14:21:47.237 [Lua] Complete level triggered.
14:21:47.248 [Lua] Complete level triggered.
14:21:47.259 [Lua] Complete level triggered.
14:21:47.270 [Lua] Complete level triggered.
14:21:47.281 [Lua] Complete level triggered.
14:21:47.292 [Lua] Complete level triggered.
14:21:47.301 [Window] Window => inactive
14:21:47.313 [Lua] Complete level triggered.
14:21:47.342 [Lua] Complete level triggered.
14:21:47.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
14:21:47.986 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
14:21:48.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
14:21:48.638 [Lua] commit result success 11
14:21:48.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 21
14:21:48.638 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:21:48.757 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 21 12
14:21:49.576 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
14:21:49.576 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 21
14:21:49.859 [Window] Window => active
14:21:50.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 21
14:21:50.371 [Save] Saving `save_data`
14:21:50.393 [Save] Save done
14:21:55.594 [Lua] Set lobby begin:
14:21:55.594 [Lua] Lobby data twitch_enabled = false
14:21:55.594 [Lua] Lobby data power_level = 812
14:21:55.594 [Lua] Lobby data num_players = 4
14:21:55.594 [Lua] Lobby data host = 110000103dec252
14:21:55.594 [Lua] Lobby data game_mode = 2
14:21:55.595 [Lua] Lobby data is_private = false
14:21:55.595 [Lua] Lobby data level_key = skittergate
14:21:55.595 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:21:55.595 [Lua] Lobby data selected_level_key = skittergate
14:21:55.595 [Lua] Lobby data quick_game = false
14:21:55.595 [Lua] Lobby data matchmaking = true
14:21:55.595 [Lua] Lobby data difficulty = hardest
14:21:55.595 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:21:55.595 [Lua] Lobby data unique_server_name = Alistair MacBain
14:21:55.595 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:21:55.595 [Lua] Lobby data player_slot_2 = 0:0
14:21:55.595 [Lua] Lobby data country_code = DE
14:21:55.595 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:21:55.595 [Lua] Lobby data eac_authorized = true
14:21:55.595 [Lua] Set lobby end.
14:21:56.341 [Lua] ConflictDirector - destroy all units
14:21:56.532 [Lua] TRANSITION nil nil inn_level
14:21:56.532 [Lua] Transition type "inn_level", is server: true
14:21:56.532 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:21:56.532 [Lua] [GameNetworkManager] Leaving game...
14:21:56.532 [Lua] [GameNetworkManager] Shutting down game session host.
14:21:56.532 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:21:56.532 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:21:56.532 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1364.94
14:21:56.539 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:21:58.538 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:21:58.539 [Lua] Clearing all global lookup lists
14:21:58.539 [Lua] [IngamePlayerListUI] - Destroy
14:21:58.539 [Lua] [EquipmentUI] - Destroy
14:21:58.539 [Lua] [AbilityUI] - Destroy
14:21:58.539 [Lua] [GamePadEquipmentUI] - Destroy
14:21:58.539 [Lua] [GamePadAbilityUI] - Destroy
14:21:58.539 [Lua] [IngameUI] destroy
14:21:58.564 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:21:58.640 [Lua] [Managers] Destroying state managers...
14:21:58.652 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:21:58.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:21:58.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
14:21:58.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:21:58.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
14:21:58.754 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
14:21:58.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:21:58.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:21:58.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:21:58.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:21:58.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:21:58.763 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:21:58.768 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
14:21:58.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:21:58.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:21:58.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:21:58.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:21:58.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:21:58.779 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:21:58.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
14:21:58.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
14:21:58.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:21:58.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:21:58.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:21:58.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:21:58.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:21:58.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:21:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:21:58.806 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:21:58.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:21:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:21:58.814 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:21:58.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:21:58.819 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:21:58.833 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
14:21:58.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:21:58.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:21:58.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:21:58.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:21:58.849 [Lua] [Matchmaking] unregister rpcs
14:21:58.849 [Lua] ############### UNLOADING PACKAGES ###############
14:21:58.849 [Lua] [Gamestate] Enter state StateLoading
14:21:58.852 [World] Spawning level.
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] Found camera: end_screen_camera
14:21:58.859 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:21:58.860 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:21:58.860 [Lua] [Matchmaking] register rpcs
14:21:58.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:21:58.860 [Lua] Set lobby begin:
14:21:58.860 [Lua] Lobby data twitch_enabled = false
14:21:58.860 [Lua] Lobby data power_level = 0
14:21:58.860 [Lua] Lobby data num_players = 4
14:21:58.860 [Lua] Lobby data host = 110000103dec252
14:21:58.860 [Lua] Lobby data game_mode = 2
14:21:58.860 [Lua] Lobby data is_private = false
14:21:58.860 [Lua] Lobby data level_key = skittergate
14:21:58.860 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:21:58.860 [Lua] Lobby data selected_level_key = skittergate
14:21:58.861 [Lua] Lobby data quick_game = false
14:21:58.861 [Lua] Lobby data matchmaking = true
14:21:58.861 [Lua] Lobby data difficulty = hardest
14:21:58.861 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:21:58.861 [Lua] Lobby data unique_server_name = Alistair MacBain
14:21:58.861 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:21:58.861 [Lua] Lobby data player_slot_2 = 0:0
14:21:58.861 [Lua] Lobby data country_code = DE
14:21:58.861 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:21:58.861 [Lua] Lobby data eac_authorized = true
14:21:58.861 [Lua] Set lobby end.
14:21:58.861 [Lua] registering RPCs
14:21:58.861 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:21:58.861 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:21:58.861 [Lua] Set lobby begin:
14:21:58.861 [Lua] Lobby data twitch_enabled = false
14:21:58.861 [Lua] Lobby data power_level = 0
14:21:58.861 [Lua] Lobby data num_players = 4
14:21:58.861 [Lua] Lobby data host = 110000103dec252
14:21:58.861 [Lua] Lobby data game_mode = 3
14:21:58.861 [Lua] Lobby data is_private = false
14:21:58.861 [Lua] Lobby data level_key = inn_level
14:21:58.861 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:21:58.861 [Lua] Lobby data selected_level_key = skittergate
14:21:58.862 [Lua] Lobby data quick_game = false
14:21:58.862 [Lua] Lobby data matchmaking = false
14:21:58.862 [Lua] Lobby data difficulty = hardest
14:21:58.862 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:21:58.862 [Lua] Lobby data unique_server_name = Alistair MacBain
14:21:58.862 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:21:58.862 [Lua] Lobby data player_slot_2 = 0:0
14:21:58.862 [Lua] Lobby data country_code = DE
14:21:58.862 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:21:58.862 [Lua] Lobby data eac_authorized = true
14:21:58.862 [Lua] Set lobby end.
14:21:58.862 [Lua] MUSIC MANAGER unmute_all_world_sounds 389803 0
14:21:58.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 22
14:21:58.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:21:58.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 22
14:21:58.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:21:58.866 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
14:21:58.866 [Lua] [LevelTransitionHandler] load_level inn_level
14:21:58.910 [Umbra] Unload tome
14:21:58.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x5f2ac, position: 0
14:21:58.999 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
14:21:58.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:21:58.999 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:21:58.999 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:21:58.999 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:21:58.999 [Lua] [StateLoading] got rpc_load_level 49 inn_level
14:21:59.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:21:59.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:21:59.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:21:59.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 22
14:21:59.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:21:59.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:21:59.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:21:59.230 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:22:05.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:22:05.007 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:22:05.025 [Lua] [LevelTransitionHandler] Level load completed!
14:22:05.025 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:22:05.025 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:22:05.026 [Lua] ### Sending rpc_level_loaded
14:22:05.026 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49
14:22:05.026 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:22:05.026 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:22:05.026 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:22:05.060 [Lua] ### Sending rpc_level_loaded
14:22:05.060 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49
14:22:05.211 [Lua] ### Sending rpc_level_loaded
14:22:05.211 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49
14:22:05.211 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:22:06.242 [Lua] ### Sending rpc_level_loaded
14:22:06.242 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49
14:22:06.242 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
14:22:10.258 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:22:10.258 [Lua] [PlayState] Enter Substate EndViewStateChest
14:22:11.165 [Lua] ### Sending rpc_level_loaded
14:22:11.165 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49
14:22:11.165 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:22:32.880 [Lua] min_height 98.875
14:22:38.471 [Lua] [PlayState] Exit Substate EndViewStateChest
14:22:38.471 [Lua] [PlayState] Enter Substate EndViewStateScore
14:22:54.526 [Lua] [PlayState] Exit Substate EndViewStateScore
14:22:54.532 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:22:55.535 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:22:55.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:22:55.536 [Lua] [Matchmaking] unregister rpcs
14:22:55.536 [Lua] Set lobby begin:
14:22:55.536 [Lua] Lobby data twitch_enabled = false
14:22:55.536 [Lua] Lobby data power_level = 0
14:22:55.536 [Lua] Lobby data num_players = 4
14:22:55.536 [Lua] Lobby data host = 110000103dec252
14:22:55.536 [Lua] Lobby data game_mode = 3
14:22:55.536 [Lua] Lobby data is_private = false
14:22:55.536 [Lua] Lobby data level_key = inn_level
14:22:55.536 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.536 [Lua] Lobby data selected_level_key = skittergate
14:22:55.536 [Lua] Lobby data quick_game = false
14:22:55.536 [Lua] Lobby data matchmaking = false
14:22:55.536 [Lua] Lobby data difficulty = hardest
14:22:55.536 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.536 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.536 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.536 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.536 [Lua] Lobby data country_code = DE
14:22:55.536 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.536 [Lua] Lobby data eac_authorized = true
14:22:55.537 [Lua] Set lobby end.
14:22:55.537 [Lua] [Managers] Destroying state managers...
14:22:55.537 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:22:55.537 [Lua] MUSIC MANAGER Stop_loading_screen_music 390013 0
14:22:55.537 [Lua] [Gamestate] Enter StateIngame HOST
14:22:55.538 [Lua] <>level = inn_level<>
14:22:55.538 [Lua] Set lobby begin:
14:22:55.538 [Lua] Lobby data twitch_enabled = false
14:22:55.538 [Lua] Lobby data power_level = 0
14:22:55.538 [Lua] Lobby data num_players = 4
14:22:55.538 [Lua] Lobby data host = 110000103dec252
14:22:55.538 [Lua] Lobby data game_mode = 3
14:22:55.538 [Lua] Lobby data is_private = false
14:22:55.538 [Lua] Lobby data level_key = inn_level
14:22:55.538 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.538 [Lua] Lobby data selected_level_key = inn_level
14:22:55.538 [Lua] Lobby data quick_game = false
14:22:55.538 [Lua] Lobby data matchmaking = false
14:22:55.538 [Lua] Lobby data difficulty = hardest
14:22:55.538 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.538 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.538 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.538 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.538 [Lua] Lobby data country_code = DE
14:22:55.538 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.539 [Lua] Lobby data eac_authorized = true
14:22:55.539 [Lua] Set lobby end.
14:22:55.539 [Umbra] Init version: 3.4.15 :: 16 threads
14:22:55.539 [Lua] [StateIngame] Server ingame
14:22:55.541 [Lua] Set lobby begin:
14:22:55.541 [Lua] Lobby data twitch_enabled = false
14:22:55.541 [Lua] Lobby data power_level = 0
14:22:55.542 [Lua] Lobby data num_players = 4
14:22:55.542 [Lua] Lobby data host = 110000103dec252
14:22:55.542 [Lua] Lobby data game_mode = 3
14:22:55.542 [Lua] Lobby data is_private = false
14:22:55.542 [Lua] Lobby data level_key = inn_level
14:22:55.542 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.542 [Lua] Lobby data selected_level_key = inn_level
14:22:55.542 [Lua] Lobby data quick_game = false
14:22:55.542 [Lua] Lobby data matchmaking = false
14:22:55.542 [Lua] Lobby data difficulty = hardest
14:22:55.542 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.542 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.542 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.542 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.542 [Lua] Lobby data country_code = DE
14:22:55.542 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.542 [Lua] Lobby data eac_authorized = true
14:22:55.543 [Lua] Set lobby end.
14:22:55.543 [Lua] [Matchmaking] register rpcs
14:22:55.543 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:22:55.543 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:22:55.543 [Lua] [GameNetworkManager] self.is_server = true
14:22:55.543 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:22:55.543 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:22:55.543 [Network] Setting artificial MTU limit to 65536
14:22:55.547 [Lua] Switching ConflictSettings: to: disabled
14:22:55.547 [Lua] pacing=disabled
14:22:55.547 [Lua] roaming=nil
14:22:55.547 [Lua] specials=disabled
14:22:55.547 [Lua] debug_color=black
14:22:55.547 [Lua] pack_spawning=disabled
14:22:55.547 [Lua] contained_breeds=nil
14:22:55.547 [Lua] disabled=true
14:22:55.547 [Lua] boss=disabled
14:22:55.547 [Lua] horde=disabled
14:22:55.547 [Lua] name=disabled
14:22:55.547 [Lua] intensity=disabled
14:22:55.547 [Lua] ---
14:22:55.547 [Lua] [LevelAnalysis] set_random_seed( 4212056)
14:22:55.550 [Lua] [AIInterestPointSystem] Level Seed: 4212056
14:22:55.550 [Lua]
14:22:55.550 [Lua] [entity_system_bag] = table
14:22:55.550 [Lua] [entity_system_bag] = metatable
14:22:55.550 [Lua] [startup_data] = table
14:22:55.550 [Lua] [entity_manager] = table
14:22:55.550 [Lua] [entity_manager] = metatable
14:22:55.550 [Lua] [unit_spawner] = table
14:22:55.550 [Lua] [unit_spawner] = metatable
14:22:55.550 [Lua] [unit_storage] = table
14:22:55.550 [Lua] [unit_storage] = metatable
14:22:55.550 [Lua] [dice_keeper] = table
14:22:55.550 [Lua] [dice_keeper] = metatable
14:22:55.550 [Lua] [is_server] = true (boolean)
14:22:55.552 [Lua] [world] = [World]
14:22:55.552 [Lua] [system_api] = table
14:22:55.552 [Lua] [entity_system] = table
14:22:55.552 [Lua] [entity_system] = metatable
14:22:55.552 [Lua] [network_lobby] = table
14:22:55.552 [Lua] [network_lobby] = metatable
14:22:55.552 [Lua] [profile_synchronizer] = table
14:22:55.552 [Lua] [profile_synchronizer] = metatable
14:22:55.552 [Lua] [level_transition_handler] = table
14:22:55.552 [Lua] [level_transition_handler] = metatable
14:22:55.552 [Lua] [num_local_human_players] = 1 (number)
14:22:55.552 [Lua] [statistics_db] = table
14:22:55.552 [Lua] [statistics_db] = metatable
14:22:55.552 [Lua] [network_server] = table
14:22:55.552 [Lua] [network_server] = metatable
14:22:55.552 [Lua] [input_manager] = table
14:22:55.552 [Lua] [input_manager] = metatable
14:22:55.552 [Lua] [network_clock] = table
14:22:55.552 [Lua] [network_clock] = metatable
14:22:55.552 [Lua] [network_transmit] = table
14:22:55.552 [Lua] [network_transmit] = metatable
14:22:55.552 [Lua] [free_flight_manager] = table
14:22:55.552 [Lua] [free_flight_manager] = metatable
14:22:55.552 [Lua] [network_manager] = table
14:22:55.552 [Lua] [network_manager] = metatable
14:22:55.552 [Lua] [network_event_delegate] = table
14:22:55.552 [Lua] [network_event_delegate] = metatable
14:22:55.552 [Lua]
14:22:55.553 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:22:55.555 [Lua] [AchievementManager] Achievements using the steam platform
14:22:55.556 [Lua] [StateIngame] Level seed: 4212056
14:22:55.556 [World] Spawning level.
14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:22:55.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:22:55.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:22:55.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:22:55.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read,
14:22:55.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
14:22:55.711 [Lua] [LevelAnalysis] set_random_seed( 4212056)
14:22:55.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
14:22:55.726 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
14:22:55.726 [Lua] [IngameUI] init
14:22:55.738 [SteamVoipClient] select_out(110000102bb965d, off)
14:22:55.738 [SteamVoipClient] select_out(110000103dec252, off)
14:22:55.784 [Lua] [Matchmaking] Cancelling matchmaking
14:22:55.784 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:22:55.784 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:22:55.784 [Lua] Set lobby begin:
14:22:55.784 [Lua] Lobby data twitch_enabled = false
14:22:55.784 [Lua] Lobby data power_level = 0
14:22:55.784 [Lua] Lobby data num_players = 4
14:22:55.784 [Lua] Lobby data host = 110000103dec252
14:22:55.785 [Lua] Lobby data game_mode = 3
14:22:55.785 [Lua] Lobby data is_private = false
14:22:55.785 [Lua] Lobby data level_key = inn_level
14:22:55.785 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.785 [Lua] Lobby data selected_level_key = inn_level
14:22:55.785 [Lua] Lobby data quick_game = false
14:22:55.785 [Lua] Lobby data matchmaking = false
14:22:55.785 [Lua] Lobby data difficulty = normal
14:22:55.786 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.786 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.786 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.786 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.786 [Lua] Lobby data country_code = DE
14:22:55.786 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.786 [Lua] Lobby data eac_authorized = true
14:22:55.786 [Lua] Set lobby end.
14:22:55.788 [Lua] Set lobby begin:
14:22:55.788 [Lua] Lobby data twitch_enabled = false
14:22:55.788 [Lua] Lobby data power_level = 0
14:22:55.788 [Lua] Lobby data num_players = 4
14:22:55.788 [Lua] Lobby data host = 110000103dec252
14:22:55.788 [Lua] Lobby data game_mode = 3
14:22:55.788 [Lua] Lobby data is_private = false
14:22:55.788 [Lua] Lobby data level_key = inn_level
14:22:55.788 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.788 [Lua] Lobby data selected_level_key = inn_level
14:22:55.789 [Lua] Lobby data quick_game = false
14:22:55.789 [Lua] Lobby data matchmaking = false
14:22:55.789 [Lua] Lobby data difficulty = normal
14:22:55.789 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.789 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.789 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.789 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.789 [Lua] Lobby data country_code = DE
14:22:55.789 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.789 [Lua] Lobby data eac_authorized = true
14:22:55.789 [Lua] Set lobby end.
14:22:55.789 [Lua] [PartyManager] Leader is set to 110000103dec252
14:22:55.789 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:22:55.789 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:22:55.789 [Lua] Set lobby begin:
14:22:55.789 [Lua] Lobby data twitch_enabled = false
14:22:55.789 [Lua] Lobby data power_level = 815
14:22:55.789 [Lua] Lobby data num_players = 4
14:22:55.789 [Lua] Lobby data host = 110000103dec252
14:22:55.790 [Lua] Lobby data game_mode = 3
14:22:55.790 [Lua] Lobby data is_private = false
14:22:55.790 [Lua] Lobby data level_key = inn_level
14:22:55.790 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:55.790 [Lua] Lobby data selected_level_key = inn_level
14:22:55.790 [Lua] Lobby data quick_game = false
14:22:55.790 [Lua] Lobby data matchmaking = false
14:22:55.790 [Lua] Lobby data difficulty = normal
14:22:55.790 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:55.790 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:55.790 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:55.790 [Lua] Lobby data player_slot_2 = 0:0
14:22:55.790 [Lua] Lobby data country_code = DE
14:22:55.790 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:55.790 [Lua] Lobby data eac_authorized = true
14:22:55.790 [Lua] Set lobby end.
14:22:55.791 [Flow] complete_skittergate_legend true
14:22:55.791 [Flow] complete_all_helmgart_levels_recruit true
14:22:55.792 [Flow] WitchHunterLevel:32
14:22:55.792 [Flow] LeaderYes
14:22:55.792 [Flow] ALL PC XP:262194
14:22:55.792 [Flow] Has "bogenhafen" DLC:true
14:22:55.792 [Flow] WH XP:51312
14:22:55.792 [Flow] Number of crafted items:5895
14:22:55.792 [Flow] Has "pre_order" DLC:true
14:22:55.792 [Flow] Sum of Powe Levels:1500
14:22:55.792 [Flow] lodestone diff 1:false
14:22:55.792 [Flow] magnus and forest activated
14:22:55.792 [Flow] magnus and forest activated
14:22:55.793 [Flow] cemetery and forest activated
14:22:55.793 [Flow] magnus and cemetery
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.793 [Flow] ALL RUNES ACTIVATED
14:22:55.793 [Flow] magnus and forest activated
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.793 [Flow] ALL RUNES ACTIVATED
14:22:55.793 [Flow] cemetery and forest activated
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.793 [Flow] ALL RUNES ACTIVATED
14:22:55.793 [Flow] magnus and forest activated
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.793 [Flow] ALL RUNES ACTIVATED
14:22:55.793 [Flow] magnus and cemetery
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.793 [Flow] ALL RUNES ACTIVATED
14:22:55.793 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:22:55.794 [Lua] CurrentConflictSettings disabled
14:22:55.794 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:22:55.797 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:22:55.797 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
14:22:55.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:22:55.797 [Save] Loading `ut_tweaks_presets`
14:22:55.797 warning: [Save] Missing filename `ut_tweaks_presets`
14:22:55.820 [Lua] MUSIC: won -> explore
14:22:56.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:22:56.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:22:56.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:22:56.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:22:56.142 [Lua] Set lobby begin:
14:22:56.142 [Lua] Lobby data twitch_enabled = false
14:22:56.142 [Lua] Lobby data power_level = 815
14:22:56.142 [Lua] Lobby data num_players = 4
14:22:56.142 [Lua] Lobby data host = 110000103dec252
14:22:56.142 [Lua] Lobby data game_mode = 3
14:22:56.142 [Lua] Lobby data is_private = false
14:22:56.142 [Lua] Lobby data level_key = inn_level
14:22:56.142 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:56.142 [Lua] Lobby data selected_level_key = inn_level
14:22:56.142 [Lua] Lobby data quick_game = false
14:22:56.142 [Lua] Lobby data matchmaking = false
14:22:56.142 [Lua] Lobby data difficulty = normal
14:22:56.143 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:56.143 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:56.143 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:56.143 [Lua] Lobby data player_slot_2 = 0:0
14:22:56.143 [Lua] Lobby data country_code = DE
14:22:56.143 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:56.143 [Lua] Lobby data eac_authorized = true
14:22:56.143 [Lua] Set lobby end.
14:22:56.143 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:22:56.144 [Lua] Set lobby begin:
14:22:56.144 [Lua] Lobby data twitch_enabled = false
14:22:56.144 [Lua] Lobby data power_level = 815
14:22:56.144 [Lua] Lobby data num_players = 4
14:22:56.144 [Lua] Lobby data host = 110000103dec252
14:22:56.144 [Lua] Lobby data game_mode = 3
14:22:56.144 [Lua] Lobby data is_private = false
14:22:56.144 [Lua] Lobby data level_key = inn_level
14:22:56.144 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:56.144 [Lua] Lobby data selected_level_key = inn_level
14:22:56.144 [Lua] Lobby data quick_game = false
14:22:56.144 [Lua] Lobby data matchmaking = false
14:22:56.144 [Lua] Lobby data difficulty = normal
14:22:56.144 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:56.144 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:56.144 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:56.144 [Lua] Lobby data player_slot_2 = 0:0
14:22:56.144 [Lua] Lobby data country_code = DE
14:22:56.144 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:56.145 [Lua] Lobby data eac_authorized = true
14:22:56.145 [Lua] Set lobby end.
14:22:56.145 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
14:22:56.146 [Lua] Set lobby begin:
14:22:56.146 [Lua] Lobby data twitch_enabled = false
14:22:56.146 [Lua] Lobby data power_level = 815
14:22:56.146 [Lua] Lobby data num_players = 4
14:22:56.146 [Lua] Lobby data host = 110000103dec252
14:22:56.146 [Lua] Lobby data game_mode = 3
14:22:56.146 [Lua] Lobby data is_private = false
14:22:56.146 [Lua] Lobby data level_key = inn_level
14:22:56.146 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:22:56.146 [Lua] Lobby data selected_level_key = inn_level
14:22:56.146 [Lua] Lobby data quick_game = false
14:22:56.146 [Lua] Lobby data matchmaking = false
14:22:56.146 [Lua] Lobby data difficulty = normal
14:22:56.146 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:22:56.146 [Lua] Lobby data unique_server_name = Alistair MacBain
14:22:56.146 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:22:56.146 [Lua] Lobby data player_slot_2 = 0:0
14:22:56.146 [Lua] Lobby data country_code = DE
14:22:56.146 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:22:56.146 [Lua] Lobby data eac_authorized = true
14:22:56.146 [Lua] Set lobby end.
14:22:56.146 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:22:56.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
14:22:56.147 [Lua] RemotePlayer:create_game_object( ) 29
14:22:56.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
14:22:56.155 [Lua] RemotePlayer:create_game_object( ) 30
14:22:56.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
14:22:56.171 [Lua] RemotePlayer:create_game_object( ) 31
14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:22:56.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:22:56.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:22:56.191 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:22:56.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
14:22:56.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:22:56.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:22:56.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:22:56.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:22:56.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:22:56.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:22:56.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:22:56.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:22:56.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:22:56.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:22:56.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:22:56.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:22:56.296 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3, async-read,
14:22:56.296 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:22:56.296 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:22:56.296 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:22:56.297 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
14:22:56.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:22:56.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:22:56.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:22:56.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:22:56.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:22:56.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3, async-read,
14:22:56.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read,
14:22:56.334 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:22:56.334 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:22:56.334 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:22:56.334 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:22:56.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
14:22:56.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:22:56.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:22:56.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:22:56.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:22:56.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:22:56.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:22:56.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:22:56.371 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:22:56.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
14:22:56.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read,
14:22:56.386 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:22:56.386 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
14:22:56.405 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:22:56.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
14:22:56.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:22:56.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:22:56.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:22:56.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
14:22:56.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:22:56.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:22:56.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:22:56.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
14:22:56.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:22:56.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:22:56.475 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:22:56.475 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
14:22:56.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:22:56.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:22:56.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:22:56.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
14:22:56.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
14:22:56.521 [Lua] #################################################################################################################
14:22:56.521 [Lua] [Loading Time]: 00:00:58 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:22:56.521 [Lua] #################################################################################################################
14:22:56.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
14:22:56.528 [Flow] DISABLE
14:22:56.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
14:22:56.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
14:22:56.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
14:22:56.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:22:56.537 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
14:22:56.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:22:56.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:22:56.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
14:22:56.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:22:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:22:56.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:22:56.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
14:22:56.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:22:56.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:22:56.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:22:56.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:22:56.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:22:56.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:22:56.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:22:56.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:22:56.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:22:56.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
14:22:56.770 [Lua] Commit load time data
14:23:00.684 [Lua] PlayFabMirror:_commit_internal 12
14:23:00.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:23:00.685 [Lua] generate_backend_stats 110000103dec252:1
14:23:00.694 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:23:00.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
14:23:00.694 [Lua] Set lobby begin:
14:23:00.694 [Lua] Lobby data twitch_enabled = false
14:23:00.694 [Lua] Lobby data power_level = 203
14:23:00.694 [Lua] Lobby data num_players = 4
14:23:00.694 [Lua] Lobby data host = 110000103dec252
14:23:00.694 [Lua] Lobby data game_mode = 3
14:23:00.694 [Lua] Lobby data is_private = false
14:23:00.694 [Lua] Lobby data level_key = inn_level
14:23:00.694 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:23:00.694 [Lua] Lobby data selected_level_key = inn_level
14:23:00.695 [Lua] Lobby data quick_game = false
14:23:00.695 [Lua] Lobby data matchmaking = false
14:23:00.695 [Lua] Lobby data difficulty = normal
14:23:00.695 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:23:00.695 [Lua] Lobby data unique_server_name = Alistair MacBain
14:23:00.695 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:23:00.695 [Lua] Lobby data player_slot_2 = 0:0
14:23:00.695 [Lua] Lobby data country_code = DE
14:23:00.695 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:23:00.695 [Lua] Lobby data eac_authorized = true
14:23:00.695 [Lua] Set lobby end.
14:23:00.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
14:23:01.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
14:23:01.133 [Lua] commit result success 12
14:23:03.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:23:03.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:23:03.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:23:03.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:23:03.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:23:03.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:23:03.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:23:03.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:23:03.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:23:03.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:23:03.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:23:03.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:23:03.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:23:03.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:23:03.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:23:03.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:23:05.700 [Lua] Set lobby begin:
14:23:05.700 [Lua] Lobby data twitch_enabled = false
14:23:05.700 [Lua] Lobby data power_level = 812
14:23:05.700 [Lua] Lobby data num_players = 4
14:23:05.700 [Lua] Lobby data host = 110000103dec252
14:23:05.700 [Lua] Lobby data game_mode = 3
14:23:05.700 [Lua] Lobby data is_private = false
14:23:05.700 [Lua] Lobby data level_key = inn_level
14:23:05.700 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:23:05.700 [Lua] Lobby data selected_level_key = inn_level
14:23:05.700 [Lua] Lobby data quick_game = false
14:23:05.700 [Lua] Lobby data matchmaking = false
14:23:05.700 [Lua] Lobby data difficulty = normal
14:23:05.700 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:23:05.700 [Lua] Lobby data unique_server_name = Alistair MacBain
14:23:05.700 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:23:05.700 [Lua] Lobby data player_slot_2 = 0:0
14:23:05.700 [Lua] Lobby data country_code = DE
14:23:05.700 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:23:05.700 [Lua] Lobby data eac_authorized = true
14:23:05.700 [Lua] Set lobby end.
14:24:17.474 [Lua] [IngameUI] menu view on_enter hero_view
14:24:17.481 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03528080
14:24:17.481 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:24:17.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:24:17.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:24:17.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:24:17.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:24:17.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:24:17.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:24:17.839 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:24:17.848 [World] Spawning level.
14:24:17.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:17.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:17.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:24:18.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.602 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:24:18.612 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:24:18.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
14:24:18.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:24:18.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:24:21.284 [Lua] [IngameUI] menu view on_exit hero_view
14:24:21.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03528080
14:24:21.291 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:24:21.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:24:21.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
14:24:21.819 [Window] Window => inactive
14:24:26.420 [Lua] PlayFabMirror:_commit_internal 13
14:24:26.420 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:24:26.422 [Lua] generate_backend_stats 110000103dec252:1
14:24:26.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:24:26.440 [Lua] commit result success 13
14:24:38.995 [Window] Window => active
14:24:39.993 [Window] Window => inactive
14:25:19.992 [Window] Window => active
14:25:25.165 [Window] Window => inactive
14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:5 my_peer_id:110000103dec252
14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:5 my_peer_id:110000103dec252
14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:5 my_peer_id:110000103dec252
14:26:49.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252
14:26:49.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252
14:26:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:26:49.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
14:26:49.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p
14:26:49.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p
14:26:49.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:27:46.314 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(3)
14:27:46.314 [Lua] Set lobby begin:
14:27:46.314 [Lua] Lobby data twitch_enabled = false
14:27:46.314 [Lua] Lobby data power_level = 812
14:27:46.315 [Lua] Lobby data num_players = 4
14:27:46.315 [Lua] Lobby data host = 110000103dec252
14:27:46.315 [Lua] Lobby data game_mode = 3
14:27:46.315 [Lua] Lobby data is_private = false
14:27:46.315 [Lua] Lobby data level_key = inn_level
14:27:46.315 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:27:46.315 [Lua] Lobby data selected_level_key = inn_level
14:27:46.315 [Lua] Lobby data quick_game = false
14:27:46.315 [Lua] Lobby data matchmaking = false
14:27:46.315 [Lua] Lobby data difficulty = normal
14:27:46.315 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:27:46.315 [Lua] Lobby data unique_server_name = Alistair MacBain
14:27:46.315 [Lua] Lobby data player_slot_5 = 0:0
14:27:46.315 [Lua] Lobby data player_slot_2 = 0:0
14:27:46.315 [Lua] Lobby data country_code = DE
14:27:46.315 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:27:46.315 [Lua] Lobby data eac_authorized = true
14:27:46.315 [Lua] Set lobby end.
14:27:46.315 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(3)
14:27:46.315 [Lua] Set lobby begin:
14:27:46.315 [Lua] Lobby data twitch_enabled = false
14:27:46.315 [Lua] Lobby data power_level = 812
14:27:46.315 [Lua] Lobby data num_players = 4
14:27:46.315 [Lua] Lobby data host = 110000103dec252
14:27:46.315 [Lua] Lobby data game_mode = 3
14:27:46.315 [Lua] Lobby data is_private = false
14:27:46.315 [Lua] Lobby data level_key = inn_level
14:27:46.315 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:27:46.315 [Lua] Lobby data selected_level_key = inn_level
14:27:46.315 [Lua] Lobby data quick_game = false
14:27:46.315 [Lua] Lobby data matchmaking = false
14:27:46.315 [Lua] Lobby data difficulty = normal
14:27:46.316 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:27:46.316 [Lua] Lobby data unique_server_name = Alistair MacBain
14:27:46.316 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:27:46.316 [Lua] Lobby data player_slot_2 = 0:0
14:27:46.316 [Lua] Lobby data country_code = DE
14:27:46.316 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:27:46.316 [Lua] Lobby data eac_authorized = true
14:27:46.316 [Lua] Set lobby end.
14:27:46.316 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:6 my_peer_id:110000103dec252
14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:6 my_peer_id:110000103dec252
14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:6 my_peer_id:110000103dec252
14:27:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252
14:27:46.382 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d
14:27:46.383 [Lua] [GameNetworkManager] destroying game object with go_id=39
14:27:46.391 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252
14:27:46.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:46.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
14:27:46.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:27:46.391 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
14:27:46.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:46.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:27:46.448 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
14:27:46.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:27:46.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
14:27:46.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
14:27:46.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient
14:27:46.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
14:27:46.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
14:27:46.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
14:27:46.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
14:27:46.506 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
14:27:46.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:27:46.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:27:46.970 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:27:46.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
14:27:47.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
14:27:47.023 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
14:27:47.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:27:47.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:27:47.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
14:27:47.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
14:27:47.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
14:27:47.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
14:27:47.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
14:27:47.865 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:27:47.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
14:27:47.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:28:36.123 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(2)
14:28:36.123 [Lua] Set lobby begin:
14:28:36.123 [Lua] Lobby data twitch_enabled = false
14:28:36.123 [Lua] Lobby data power_level = 812
14:28:36.123 [Lua] Lobby data num_players = 4
14:28:36.123 [Lua] Lobby data host = 110000103dec252
14:28:36.123 [Lua] Lobby data game_mode = 3
14:28:36.123 [Lua] Lobby data is_private = false
14:28:36.123 [Lua] Lobby data level_key = inn_level
14:28:36.123 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:28:36.124 [Lua] Lobby data selected_level_key = inn_level
14:28:36.124 [Lua] Lobby data quick_game = false
14:28:36.124 [Lua] Lobby data matchmaking = false
14:28:36.124 [Lua] Lobby data difficulty = normal
14:28:36.124 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:28:36.124 [Lua] Lobby data unique_server_name = Alistair MacBain
14:28:36.124 [Lua] Lobby data player_slot_5 = 0:0
14:28:36.124 [Lua] Lobby data player_slot_2 = 0:0
14:28:36.124 [Lua] Lobby data country_code = DE
14:28:36.124 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:28:36.124 [Lua] Lobby data eac_authorized = true
14:28:36.124 [Lua] Set lobby end.
14:28:36.124 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(2)
14:28:36.124 [Lua] Set lobby begin:
14:28:36.124 [Lua] Lobby data twitch_enabled = false
14:28:36.124 [Lua] Lobby data power_level = 812
14:28:36.124 [Lua] Lobby data num_players = 4
14:28:36.124 [Lua] Lobby data host = 110000103dec252
14:28:36.124 [Lua] Lobby data game_mode = 3
14:28:36.125 [Lua] Lobby data is_private = false
14:28:36.125 [Lua] Lobby data level_key = inn_level
14:28:36.125 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:28:36.125 [Lua] Lobby data selected_level_key = inn_level
14:28:36.125 [Lua] Lobby data quick_game = false
14:28:36.125 [Lua] Lobby data matchmaking = false
14:28:36.125 [Lua] Lobby data difficulty = normal
14:28:36.125 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:28:36.125 [Lua] Lobby data unique_server_name = Alistair MacBain
14:28:36.125 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:28:36.125 [Lua] Lobby data player_slot_2 = 0:0
14:28:36.125 [Lua] Lobby data country_code = DE
14:28:36.125 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:28:36.125 [Lua] Lobby data eac_authorized = true
14:28:36.125 [Lua] Set lobby end.
14:28:36.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010192a7b8 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:7 my_peer_id:110000103dec252
14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:7 my_peer_id:110000103dec252
14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:7 my_peer_id:110000103dec252
14:28:36.222 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252
14:28:36.222 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d
14:28:36.223 [Lua] [GameNetworkManager] destroying game object with go_id=50
14:28:36.234 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252
14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read,
14:28:36.234 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
14:28:36.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:28:36.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:28:36.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:28:36.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:28:36.320 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
14:28:36.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient
14:28:36.320 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
14:28:36.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
14:28:36.320 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
14:28:36.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
14:28:36.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
14:28:36.410 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
14:28:36.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
14:28:36.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
14:28:36.460 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
14:28:36.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:28:37.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:28:37.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:28:37.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
14:28:37.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
14:28:37.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
14:28:37.226 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
14:28:37.884 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:28:37.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
14:28:37.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:8 my_peer_id:110000103dec252
14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:8 my_peer_id:110000103dec252
14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:8 my_peer_id:110000103dec252
14:29:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252
14:29:06.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252
14:29:06.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:29:06.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:29:06.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
14:29:06.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
14:29:06.936 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
14:29:24.511 [Window] Window => active
14:29:25.716 [Lua] [IngameUI] menu view on_enter start_game_view
14:29:25.722 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04f50070
14:29:25.722 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:29:25.724 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:29:25.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:29:27.872 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:29:27.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:29:27.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:29:27.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:29:27.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:29:28.529 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
14:29:28.529 [Lua] ............................................................................................................
14:29:28.529 [Lua] ............................................................................................................
14:29:28.529 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
14:29:28.529 [Lua] ............................................................................................................
14:29:28.529 [Lua] ............................................................................................................
14:29:28.529 [Lua] [Matchmaking] Cancelling matchmaking
14:29:28.529 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:29:28.633 [Lua] [IngameUI] menu view on_exit start_game_view
14:29:28.633 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:29:28.634 [Save] Saving `save_data`
14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:29:28.634 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:29:28.642 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04f50070
14:29:28.649 [Save] Save done
14:29:30.625 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:29:30.625 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:29:30.627 [Lua] Set lobby begin:
14:29:30.627 [Lua] Lobby data twitch_enabled = false
14:29:30.627 [Lua] Lobby data power_level = 812
14:29:30.627 [Lua] Lobby data num_players = 4
14:29:30.627 [Lua] Lobby data host = 110000103dec252
14:29:30.627 [Lua] Lobby data game_mode = 3
14:29:30.627 [Lua] Lobby data is_private = false
14:29:30.627 [Lua] Lobby data level_key = inn_level
14:29:30.627 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:30.627 [Lua] Lobby data selected_level_key = inn_level
14:29:30.627 [Lua] Lobby data quick_game = false
14:29:30.628 [Lua] Lobby data matchmaking = false
14:29:30.628 [Lua] Lobby data difficulty = hardest
14:29:30.628 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:30.628 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:30.628 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:30.628 [Lua] Lobby data player_slot_2 = 0:0
14:29:30.628 [Lua] Lobby data country_code = DE
14:29:30.628 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:30.628 [Lua] Lobby data eac_authorized = true
14:29:30.628 [Lua] Set lobby end.
14:29:30.628 [Lua] [PartyManager] Leader is set to 110000103dec252
14:29:30.628 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
14:29:30.628 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:29:30.628 [Lua] Set lobby begin:
14:29:30.628 [Lua] Lobby data twitch_enabled = false
14:29:30.628 [Lua] Lobby data power_level = 812
14:29:30.629 [Lua] Lobby data num_players = 4
14:29:30.629 [Lua] Lobby data host = 110000103dec252
14:29:30.629 [Lua] Lobby data game_mode = 1
14:29:30.629 [Lua] Lobby data is_private = false
14:29:30.629 [Lua] Lobby data level_key = inn_level
14:29:30.629 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:30.629 [Lua] Lobby data selected_level_key = inn_level
14:29:30.629 [Lua] Lobby data quick_game = true
14:29:30.629 [Lua] Lobby data matchmaking = true
14:29:30.629 [Lua] Lobby data difficulty = hardest
14:29:30.629 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:30.629 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:30.629 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:30.629 [Lua] Lobby data player_slot_2 = 0:0
14:29:30.629 [Lua] Lobby data country_code = DE
14:29:30.629 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:30.629 [Lua] Lobby data eac_authorized = true
14:29:30.629 [Lua] Set lobby end.
14:29:30.629 [Lua] Set lobby begin:
14:29:30.629 [Lua] Lobby data twitch_enabled = false
14:29:30.629 [Lua] Lobby data power_level = 812
14:29:30.629 [Lua] Lobby data num_players = 4
14:29:30.630 [Lua] Lobby data host = 110000103dec252
14:29:30.630 [Lua] Lobby data game_mode = 1
14:29:30.630 [Lua] Lobby data is_private = false
14:29:30.630 [Lua] Lobby data level_key = inn_level
14:29:30.630 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:30.630 [Lua] Lobby data selected_level_key = inn_level
14:29:30.630 [Lua] Lobby data quick_game = true
14:29:30.630 [Lua] Lobby data matchmaking = true
14:29:30.630 [Lua] Lobby data difficulty = hardest
14:29:30.630 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:30.630 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:30.630 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:30.630 [Lua] Lobby data player_slot_2 = 0:0
14:29:30.630 [Lua] Lobby data country_code = DE
14:29:30.630 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:30.630 [Lua] Lobby data eac_authorized = true
14:29:30.630 [Lua] Set lobby end.
14:29:30.632 [Lua] [ChatManager][1]System: Starting hosted game...
14:29:30.632 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:29:30.632 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:29:45.180 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:29:45.182 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:29:45.182 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
14:29:45.182 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
14:29:45.182 [Lua] Set lobby begin:
14:29:45.182 [Lua] Lobby data twitch_enabled = false
14:29:45.182 [Lua] Lobby data power_level = 812
14:29:45.182 [Lua] Lobby data num_players = 4
14:29:45.182 [Lua] Lobby data host = 110000103dec252
14:29:45.182 [Lua] Lobby data game_mode = 2
14:29:45.182 [Lua] Lobby data is_private = false
14:29:45.182 [Lua] Lobby data level_key = inn_level
14:29:45.183 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:45.183 [Lua] Lobby data selected_level_key = skittergate
14:29:45.183 [Lua] Lobby data quick_game = true
14:29:45.183 [Lua] Lobby data matchmaking = true
14:29:45.183 [Lua] Lobby data difficulty = hardest
14:29:45.183 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:45.183 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:45.183 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:45.183 [Lua] Lobby data player_slot_2 = 0:0
14:29:45.183 [Lua] Lobby data country_code = DE
14:29:45.183 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:45.183 [Lua] Lobby data eac_authorized = true
14:29:45.183 [Lua] Set lobby end.
14:29:45.185 [Lua] Set lobby begin:
14:29:45.185 [Lua] Lobby data twitch_enabled = false
14:29:45.185 [Lua] Lobby data power_level = 812
14:29:45.185 [Lua] Lobby data num_players = 4
14:29:45.185 [Lua] Lobby data host = 110000103dec252
14:29:45.185 [Lua] Lobby data game_mode = 2
14:29:45.185 [Lua] Lobby data is_private = false
14:29:45.185 [Lua] Lobby data level_key = inn_level
14:29:45.185 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:45.185 [Lua] Lobby data selected_level_key = skittergate
14:29:45.185 [Lua] Lobby data quick_game = true
14:29:45.185 [Lua] Lobby data matchmaking = true
14:29:45.186 [Lua] Lobby data difficulty = hardest
14:29:45.186 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:45.186 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:45.186 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:45.186 [Lua] Lobby data player_slot_2 = 0:0
14:29:45.186 [Lua] Lobby data country_code = DE
14:29:45.186 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:45.186 [Lua] Lobby data eac_authorized = true
14:29:45.186 [Lua] Set lobby end.
14:29:45.186 [Lua] Complete level triggered.
14:29:45.188 [Lua] gm_event_end_conditions_met false false
14:29:45.188 [Save] Saving `save_data`
14:29:45.188 [Lua] PlayFabMirror:_commit_internal nil
14:29:45.188 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:29:45.190 [Lua] generate_backend_stats 110000103dec252:1
14:29:45.197 [Save] Save done
14:29:45.197 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:29:45.198 [Save] Saving `save_data`
14:29:45.198 [Lua] TRANSITION nil nil skittergate
14:29:45.198 [Lua] Transition type "skittergate", is server: true
14:29:45.198 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:29:45.198 [Lua] [GameNetworkManager] Leaving game...
14:29:45.198 [Lua] [GameNetworkManager] Shutting down game session host.
14:29:45.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:29:45.198 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:29:45.198 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=404.90
14:29:45.205 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:29:45.205 [Lua] commit result success 14
14:29:45.210 [Save] Save done
14:29:46.063 [Window] Window => inactive
14:29:47.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:29:47.304 [Lua] Clearing all global lookup lists
14:29:47.304 [Lua] [IngamePlayerListUI] - Destroy
14:29:47.305 [Lua] [EquipmentUI] - Destroy
14:29:47.305 [Lua] [AbilityUI] - Destroy
14:29:47.305 [Lua] [GamePadEquipmentUI] - Destroy
14:29:47.305 [Lua] [GamePadAbilityUI] - Destroy
14:29:47.305 [Lua] [IngameUI] destroy
14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1
14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1
14:29:47.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1
14:29:47.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
14:29:47.323 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1
14:29:47.323 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1
14:29:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
14:29:47.326 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:29:47.379 [Lua] [Managers] Destroying state managers...
14:29:47.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:29:47.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:29:47.384 [Lua] [Matchmaking] unregister rpcs
14:29:47.385 [Lua] ############### UNLOADING PACKAGES ###############
14:29:47.385 [Lua] [Gamestate] Enter state StateLoading
14:29:47.387 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:29:47.387 [Lua] [Matchmaking] register rpcs
14:29:47.387 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:29:47.387 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:29:47.387 [Lua] Set lobby begin:
14:29:47.387 [Lua] Lobby data twitch_enabled = false
14:29:47.387 [Lua] Lobby data power_level = 0
14:29:47.387 [Lua] Lobby data num_players = 4
14:29:47.387 [Lua] Lobby data host = 110000103dec252
14:29:47.387 [Lua] Lobby data game_mode = 2
14:29:47.387 [Lua] Lobby data is_private = false
14:29:47.387 [Lua] Lobby data level_key = inn_level
14:29:47.387 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:47.388 [Lua] Lobby data selected_level_key = skittergate
14:29:47.388 [Lua] Lobby data quick_game = true
14:29:47.388 [Lua] Lobby data matchmaking = true
14:29:47.388 [Lua] Lobby data difficulty = hardest
14:29:47.388 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:47.388 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:47.388 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:47.388 [Lua] Lobby data player_slot_2 = 0:0
14:29:47.388 [Lua] Lobby data country_code = DE
14:29:47.388 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:47.388 [Lua] Lobby data eac_authorized = true
14:29:47.388 [Lua] Set lobby end.
14:29:47.388 [Lua] registering RPCs
14:29:47.388 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:29:47.388 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:29:47.388 [Lua] Set lobby begin:
14:29:47.388 [Lua] Lobby data twitch_enabled = false
14:29:47.388 [Lua] Lobby data power_level = 0
14:29:47.388 [Lua] Lobby data num_players = 4
14:29:47.388 [Lua] Lobby data host = 110000103dec252
14:29:47.388 [Lua] Lobby data game_mode = 2
14:29:47.388 [Lua] Lobby data is_private = false
14:29:47.388 [Lua] Lobby data level_key = skittergate
14:29:47.389 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:29:47.389 [Lua] Lobby data selected_level_key = skittergate
14:29:47.389 [Lua] Lobby data quick_game = true
14:29:47.389 [Lua] Lobby data matchmaking = true
14:29:47.389 [Lua] Lobby data difficulty = hardest
14:29:47.389 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:29:47.389 [Lua] Lobby data unique_server_name = Alistair MacBain
14:29:47.389 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:29:47.389 [Lua] Lobby data player_slot_2 = 0:0
14:29:47.389 [Lua] Lobby data country_code = DE
14:29:47.389 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:29:47.389 [Lua] Lobby data eac_authorized = true
14:29:47.389 [Lua] Set lobby end.
14:29:47.389 [Lua] MUSIC MANAGER unmute_all_world_sounds 466219 0
14:29:47.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 25
14:29:47.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:29:47.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 25
14:29:47.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
14:29:47.394 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
14:29:47.394 [Lua] [LevelTransitionHandler] load_level skittergate
14:29:47.442 [Umbra] Unload tome
14:29:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:29:47.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:29:47.553 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
14:29:47.553 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
14:29:47.553 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
14:29:47.553 [Lua] [StateLoading] got rpc_load_level 82 skittergate
14:29:47.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
14:29:47.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
14:29:47.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
14:29:47.632 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
14:29:47.643 [Lua] MUSIC MANAGER Play_loading_screen_music 466220 0
14:29:47.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 25
14:29:52.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
14:29:52.756 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
14:29:52.757 [Lua] ### Sending rpc_level_loaded
14:29:52.757 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 82
14:29:52.757 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:29:52.773 [Lua] [LevelTransitionHandler] Level load completed!
14:29:52.773 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:29:52.785 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:29:52.785 [Lua] checking dlc's against conflict directors
14:29:52.785 [Lua] --- --- ---
14:29:52.785 [Lua] Starting... difficulty 'hardest'
14:29:52.785 [Lua] These are the starting conflict directors:
14:29:52.785 [Lua] chaos
14:29:52.785 [Lua] skaven
14:29:52.785 [Lua] default
14:29:52.785 [Lua] --- --- ---
14:29:52.785 [Lua]
14:29:52.785 [Lua] DONE! Found the following directors:
14:29:52.785 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:29:52.785 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read,
14:29:52.786 [Lua] ### Sending rpc_level_loaded
14:29:52.786 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 82
14:29:52.786 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:29:52.809 [Lua] ### Sending rpc_level_loaded
14:29:52.809 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 82
14:29:53.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:29:53.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:29:53.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:29:53.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:29:53.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:29:53.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:29:53.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:29:53.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:29:53.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:29:53.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:29:53.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:29:53.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:29:54.022 [Lua] ### Sending rpc_level_loaded
14:29:54.022 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 82
14:29:54.022 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:29:54.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:29:54.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:29:54.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:29:54.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:29:54.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:29:54.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:54.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:54.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:29:54.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:29:54.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:29:54.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:29:54.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:29:54.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:29:54.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:29:54.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:29:54.664 [Lua] ### Sending rpc_level_loaded
14:29:54.664 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 82
14:29:54.664 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
14:29:54.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:29:54.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:29:54.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:29:54.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:29:54.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:29:54.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:29:55.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:29:55.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:29:55.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:29:55.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:29:55.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:29:55.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:29:55.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:29:55.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:29:55.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:29:55.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:29:55.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:29:55.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:29:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:29:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:29:56.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:29:56.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:29:56.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:29:56.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:29:56.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:29:56.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:29:56.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:29:56.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:29:56.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:29:56.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:29:57.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:29:57.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:29:57.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:29:57.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:29:57.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:29:57.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:57.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:57.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:29:57.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:29:57.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:29:57.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:29:57.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:29:58.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:29:58.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:29:58.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:29:58.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:29:58.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:29:58.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:58.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:58.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:29:58.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:29:58.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:29:58.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:29:58.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:29:58.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:29:58.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:29:58.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:29:58.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:29:58.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:29:58.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:29:58.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:29:58.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:29:58.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
14:29:59.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
14:29:59.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
14:29:59.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
14:29:59.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
14:29:59.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
14:29:59.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
14:30:00.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
14:30:00.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
14:30:00.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
14:30:00.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
14:30:00.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
14:30:00.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp
14:30:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
14:30:00.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
14:30:00.627 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
14:30:00.627 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:30:00.627 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:30:01.639 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:30:01.639 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:30:01.639 [Lua] [Matchmaking] unregister rpcs
14:30:01.639 [Lua] Set lobby begin:
14:30:01.639 [Lua] Lobby data twitch_enabled = false
14:30:01.641 [Lua] Lobby data power_level = 0
14:30:01.641 [Lua] Lobby data num_players = 4
14:30:01.641 [Lua] Lobby data host = 110000103dec252
14:30:01.641 [Lua] Lobby data game_mode = 2
14:30:01.641 [Lua] Lobby data is_private = false
14:30:01.641 [Lua] Lobby data level_key = skittergate
14:30:01.642 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:01.642 [Lua] Lobby data selected_level_key = skittergate
14:30:01.642 [Lua] Lobby data quick_game = true
14:30:01.642 [Lua] Lobby data matchmaking = true
14:30:01.642 [Lua] Lobby data difficulty = hardest
14:30:01.642 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:01.642 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:01.642 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:01.642 [Lua] Lobby data player_slot_2 = 0:0
14:30:01.642 [Lua] Lobby data country_code = DE
14:30:01.643 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:01.643 [Lua] Lobby data eac_authorized = true
14:30:01.643 [Lua] Set lobby end.
14:30:01.643 [Lua] [Managers] Destroying state managers...
14:30:01.644 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
14:30:01.644 [Lua] MUSIC MANAGER Stop_loading_screen_music 466221 0
14:30:01.644 [Lua] [Gamestate] Enter StateIngame HOST
14:30:01.644 [Lua] <>level = skittergate<>
14:30:01.644 [Lua] Set lobby begin:
14:30:01.644 [Lua] Lobby data twitch_enabled = false
14:30:01.644 [Lua] Lobby data power_level = 0
14:30:01.644 [Lua] Lobby data num_players = 4
14:30:01.645 [Lua] Lobby data host = 110000103dec252
14:30:01.645 [Lua] Lobby data game_mode = 2
14:30:01.645 [Lua] Lobby data is_private = false
14:30:01.645 [Lua] Lobby data level_key = skittergate
14:30:01.645 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:01.645 [Lua] Lobby data selected_level_key = skittergate
14:30:01.645 [Lua] Lobby data quick_game = true
14:30:01.645 [Lua] Lobby data matchmaking = true
14:30:01.645 [Lua] Lobby data difficulty = hardest
14:30:01.645 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:01.645 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:01.645 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:01.645 [Lua] Lobby data player_slot_2 = 0:0
14:30:01.645 [Lua] Lobby data country_code = DE
14:30:01.645 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:01.646 [Lua] Lobby data eac_authorized = true
14:30:01.646 [Lua] Set lobby end.
14:30:01.646 [Umbra] Init version: 3.4.15 :: 16 threads
14:30:01.646 [Lua] [StateIngame] Server ingame
14:30:01.649 [Lua] Set lobby begin:
14:30:01.649 [Lua] Lobby data twitch_enabled = false
14:30:01.649 [Lua] Lobby data power_level = 0
14:30:01.650 [Lua] Lobby data num_players = 4
14:30:01.650 [Lua] Lobby data host = 110000103dec252
14:30:01.650 [Lua] Lobby data game_mode = 2
14:30:01.650 [Lua] Lobby data is_private = false
14:30:01.650 [Lua] Lobby data level_key = skittergate
14:30:01.650 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:01.650 [Lua] Lobby data selected_level_key = skittergate
14:30:01.651 [Lua] Lobby data quick_game = true
14:30:01.651 [Lua] Lobby data matchmaking = true
14:30:01.651 [Lua] Lobby data difficulty = hardest
14:30:01.651 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:01.651 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:01.651 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:01.651 [Lua] Lobby data player_slot_2 = 0:0
14:30:01.651 [Lua] Lobby data country_code = DE
14:30:01.652 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:01.652 [Lua] Lobby data eac_authorized = true
14:30:01.652 [Lua] Set lobby end.
14:30:01.652 [Lua] [Matchmaking] register rpcs
14:30:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:30:01.652 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:30:01.652 [Lua] [GameNetworkManager] self.is_server = true
14:30:01.652 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:30:01.652 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:30:01.652 [Network] Setting artificial MTU limit to 65536
14:30:01.658 [Lua] Switching ConflictSettings: to: default
14:30:01.658 [Lua] pacing=default
14:30:01.658 [Lua] roaming=nil
14:30:01.658 [Lua] specials=default
14:30:01.658 [Lua] debug_color=maroon
14:30:01.658 [Lua] pack_spawning=default
14:30:01.658 [Lua] contained_breeds=nil
14:30:01.658 [Lua] disabled=false
14:30:01.658 [Lua] boss=default
14:30:01.658 [Lua] horde=default
14:30:01.658 [Lua] name=default
14:30:01.658 [Lua] intensity=default
14:30:01.658 [Lua] ---
14:30:01.658 [Lua] [LevelAnalysis] set_random_seed( 8872716)
14:30:01.661 [Lua] [AIInterestPointSystem] Level Seed: 8872716
14:30:01.662 [Lua]
14:30:01.662 [Lua] [entity_system_bag] = table
14:30:01.662 [Lua] [entity_system_bag] = metatable
14:30:01.662 [Lua] [startup_data] = table
14:30:01.662 [Lua] [entity_manager] = table
14:30:01.662 [Lua] [entity_manager] = metatable
14:30:01.662 [Lua] [unit_spawner] = table
14:30:01.662 [Lua] [unit_spawner] = metatable
14:30:01.662 [Lua] [unit_storage] = table
14:30:01.662 [Lua] [unit_storage] = metatable
14:30:01.662 [Lua] [dice_keeper] = table
14:30:01.662 [Lua] [dice_keeper] = metatable
14:30:01.662 [Lua] [is_server] = true (boolean)
14:30:01.665 [Lua] [world] = [World]
14:30:01.665 [Lua] [system_api] = table
14:30:01.665 [Lua] [entity_system] = table
14:30:01.665 [Lua] [entity_system] = metatable
14:30:01.665 [Lua] [network_lobby] = table
14:30:01.665 [Lua] [network_lobby] = metatable
14:30:01.665 [Lua] [profile_synchronizer] = table
14:30:01.665 [Lua] [profile_synchronizer] = metatable
14:30:01.666 [Lua] [level_transition_handler] = table
14:30:01.666 [Lua] [level_transition_handler] = metatable
14:30:01.666 [Lua] [num_local_human_players] = 1 (number)
14:30:01.666 [Lua] [statistics_db] = table
14:30:01.666 [Lua] [statistics_db] = metatable
14:30:01.666 [Lua] [network_server] = table
14:30:01.666 [Lua] [network_server] = metatable
14:30:01.666 [Lua] [input_manager] = table
14:30:01.666 [Lua] [input_manager] = metatable
14:30:01.666 [Lua] [network_clock] = table
14:30:01.666 [Lua] [network_clock] = metatable
14:30:01.666 [Lua] [network_transmit] = table
14:30:01.666 [Lua] [network_transmit] = metatable
14:30:01.666 [Lua] [free_flight_manager] = table
14:30:01.666 [Lua] [free_flight_manager] = metatable
14:30:01.666 [Lua] [network_manager] = table
14:30:01.666 [Lua] [network_manager] = metatable
14:30:01.666 [Lua] [network_event_delegate] = table
14:30:01.666 [Lua] [network_event_delegate] = metatable
14:30:01.666 [Lua]
14:30:01.668 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:30:01.686 [Lua] [AchievementManager] Achievements using the steam platform
14:30:01.687 [Lua] [StateIngame] Level seed: 8872716
14:30:01.687 [World] Spawning level.
14:30:02.001 warning: [Lua] This function is deprecated and shouldn't be called
14:30:02.030 warning: [Lua] This function is deprecated and shouldn't be called
14:30:02.040 [Lua] respawn_unit_spawned with group id: rasknitt_arena
14:30:02.041 [Lua] respawn_unit_spawned with group id: rasknitt_arena
14:30:02.041 [Lua] respawn_unit_spawned with group id: rasknitt_arena
14:30:02.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 148.
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.054 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
14:30:02.055 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending
14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending
14:30:02.055 [Lua] respawn_unit_spawned with group id: skittergate_ending
14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns
14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns
14:30:02.055 [Lua] respawn_unit_spawned with group id: generator_respawns
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_2
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.068 [Lua] respawn_unit_spawned with group id: pre_norsca_1
14:30:02.107 [Lua] [LevelAnalysis] set_random_seed( 8872716)
14:30:02.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:30:02.124 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:30:02.125 [Lua] [IngameUI] init
14:30:02.136 [SteamVoipClient] select_out(110000102bb965d, off)
14:30:02.136 [SteamVoipClient] select_out(110000103dec252, off)
14:30:02.169 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:30:02.169 [Lua] Set lobby begin:
14:30:02.169 [Lua] Lobby data twitch_enabled = false
14:30:02.169 [Lua] Lobby data power_level = 815
14:30:02.169 [Lua] Lobby data num_players = 4
14:30:02.169 [Lua] Lobby data host = 110000103dec252
14:30:02.169 [Lua] Lobby data game_mode = 2
14:30:02.169 [Lua] Lobby data is_private = false
14:30:02.169 [Lua] Lobby data level_key = skittergate
14:30:02.169 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:02.169 [Lua] Lobby data selected_level_key = skittergate
14:30:02.169 [Lua] Lobby data quick_game = true
14:30:02.169 [Lua] Lobby data matchmaking = true
14:30:02.169 [Lua] Lobby data difficulty = hardest
14:30:02.169 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:02.169 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:02.169 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:02.169 [Lua] Lobby data player_slot_2 = 0:0
14:30:02.169 [Lua] Lobby data country_code = DE
14:30:02.170 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:02.170 [Lua] Lobby data eac_authorized = true
14:30:02.170 [Lua] Set lobby end.
14:30:02.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 142.
14:30:02.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 128.
14:30:02.171 warning: [Lua] This function is deprecated and shouldn't be called
14:30:02.171 [Lua] CurrentConflictSettings default
14:30:02.171 [Lua] [ConflictDirector] conflict_director is ai_ready
14:30:02.172 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:30:02.172 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:30:02.179 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:30:02.179 [Lua] Forming navigation groups in one frame
14:30:02.179 [Lua] Forming navigation groups
14:30:02.180 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268
14:30:02.279 [Lua] NavigationGroupManager -> calulation time B: 0.098999999999705324
14:30:02.279 [Lua] number of nav groups: 302
14:30:02.281 [Lua] number of refined nav groups : 204
14:30:02.283 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000003601599
14:30:02.283 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.221122483909133 Normalized coefficient: 1.4036028946823438
14:30:02.286 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.80314344115323 Normalized coefficient: 1.2301666440270176
14:30:02.288 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.212298381328578 Normalized coefficient: 1.192071170770534
14:30:02.291 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.855950596928599 Normalized coefficient: 1.5980193736876225
14:30:02.293 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 6.1430142894387254 Normalized coefficient: 1.5383327393925736
14:30:02.301 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
14:30:02.301 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
14:30:02.301 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
14:30:02.301 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
14:30:02.306 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
14:30:02.306 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters.
14:30:02.306 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:30:02.306 [Lua] [LevelAnalysis]
14:30:02.306 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:30:02.306 [Lua] [LevelAnalysis]
14:30:02.306 [Lua] [LevelAnalysis] Terror events added:
14:30:02.306 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
14:30:02.306 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
14:30:02.306 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
14:30:02.306 [Lua] ----> using boss gizmo!
14:30:02.306 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1684.7 start-travel-dist: 1946.1, end-travel-dist: 2140.8 spawn_distance 251.4
14:30:02.309 [Lua] Adding main path event: Vector3Box(308, 230, -12.305) boss_event_chaos_troll 45 table: 0000000001C1E0F0
14:30:02.309 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1
14:30:02.309 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346
14:30:02.309 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
14:30:02.309 [Lua] [LevelAnalysis] wanted_distance: 824.92058277130127
14:30:02.309 [Lua] [LevelAnalysis] Terror events added:
14:30:02.309 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:30:02.312 [Lua] Adding main path event: Vector3Box(161.984, -160.949, -39.4608) rare_event_loot_rat 45 table: 0000000001C1E700
14:30:02.312 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946
14:30:02.316 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:30:02.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
14:30:02.323 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:30:02.324 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76
14:30:02.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:30:02.324 [Save] Loading `ut_tweaks_presets`
14:30:02.324 warning: [Save] Missing filename `ut_tweaks_presets`
14:30:02.452 [Lua] MUSIC: explore -> lost
14:30:02.741 [Lua] MUSIC: lost -> explore
14:30:02.881 [Lua] Set lobby begin:
14:30:02.881 [Lua] Lobby data twitch_enabled = false
14:30:02.881 [Lua] Lobby data power_level = 815
14:30:02.881 [Lua] Lobby data num_players = 4
14:30:02.881 [Lua] Lobby data host = 110000103dec252
14:30:02.881 [Lua] Lobby data game_mode = 2
14:30:02.881 [Lua] Lobby data is_private = false
14:30:02.881 [Lua] Lobby data level_key = skittergate
14:30:02.881 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:02.881 [Lua] Lobby data selected_level_key = skittergate
14:30:02.881 [Lua] Lobby data quick_game = true
14:30:02.881 [Lua] Lobby data matchmaking = true
14:30:02.881 [Lua] Lobby data difficulty = hardest
14:30:02.881 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:02.881 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:02.881 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:02.881 [Lua] Lobby data player_slot_2 = 0:0
14:30:02.881 [Lua] Lobby data country_code = DE
14:30:02.881 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:02.882 [Lua] Lobby data eac_authorized = true
14:30:02.882 [Lua] Set lobby end.
14:30:02.882 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:30:02.882 [Lua] Breedfreezer (server) starting a hot join sync
14:30:02.882 [Lua] packing 0 units of breed chaos_marauder
14:30:02.882 [Lua] packing 0 units of breed skaven_clan_rat
14:30:02.882 [Lua] packing 0 units of breed skaven_storm_vermin
14:30:02.882 [Lua] packing 0 units of breed skaven_slave
14:30:02.882 [Lua] packing 0 units of breed chaos_fanatic
14:30:02.882 [Lua] packing 0 units of breed beastmen_bestigor
14:30:02.882 [Lua] packing 0 units of breed beastmen_gor
14:30:02.882 [Lua] packing 0 units of breed chaos_berzerker
14:30:02.882 [Lua] packing 0 units of breed chaos_warrior
14:30:02.882 [Lua] packing 0 units of breed beastmen_ungor
14:30:02.882 [Lua] packing 0 units of breed skaven_plague_monk
14:30:02.882 [Lua] packing 0 units of breed chaos_raider
14:30:02.882 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:30:02.882 [Lua]
14:30:02.882 [Lua] [1] = 1 (number)
14:30:02.882 [Lua] [2] = 0 (number)
14:30:02.882 [Lua] [3] = 1 (number)
14:30:02.882 [Lua] [4] = 0 (number)
14:30:02.882 [Lua] [5] = 1 (number)
14:30:02.882 [Lua] [6] = 0 (number)
14:30:02.882 [Lua] [7] = 1 (number)
14:30:02.882 [Lua] [8] = 0 (number)
14:30:02.882 [Lua] [9] = 1 (number)
14:30:02.882 [Lua] [10] = 0 (number)
14:30:02.882 [Lua] [11] = 1 (number)
14:30:02.882 [Lua] [12] = 0 (number)
14:30:02.882 [Lua] [13] = 1 (number)
14:30:02.882 [Lua] [14] = 0 (number)
14:30:02.882 [Lua] [15] = 1 (number)
14:30:02.882 [Lua] [16] = 0 (number)
14:30:02.882 [Lua] [17] = 1 (number)
14:30:02.882 [Lua] [18] = 0 (number)
14:30:02.882 [Lua] [19] = 1 (number)
14:30:02.882 [Lua] [20] = 0 (number)
14:30:02.882 [Lua] [21] = 1 (number)
14:30:02.882 [Lua] [22] = 0 (number)
14:30:02.882 [Lua] [23] = 1 (number)
14:30:02.882 [Lua] [24] = 0 (number)
14:30:02.882 [Lua]
14:30:02.882 [Lua]
14:30:02.882 [Lua]
14:30:02.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
14:30:02.883 [Lua] RemotePlayer:create_game_object( ) 77
14:30:02.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:30:03.201 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:30:03.201 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:30:03.201 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:30:05.177 [Lua] Set lobby begin:
14:30:05.177 [Lua] Lobby data twitch_enabled = false
14:30:05.177 [Lua] Lobby data power_level = 815
14:30:05.178 [Lua] Lobby data num_players = 4
14:30:05.178 [Lua] Lobby data host = 110000103dec252
14:30:05.178 [Lua] Lobby data game_mode = 2
14:30:05.178 [Lua] Lobby data is_private = false
14:30:05.178 [Lua] Lobby data level_key = skittergate
14:30:05.178 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:05.178 [Lua] Lobby data selected_level_key = skittergate
14:30:05.178 [Lua] Lobby data quick_game = true
14:30:05.178 [Lua] Lobby data matchmaking = true
14:30:05.178 [Lua] Lobby data difficulty = hardest
14:30:05.178 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:05.178 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:05.178 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:05.178 [Lua] Lobby data player_slot_2 = 0:0
14:30:05.179 [Lua] Lobby data country_code = DE
14:30:05.179 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:05.179 [Lua] Lobby data eac_authorized = true
14:30:05.179 [Lua] Set lobby end.
14:30:05.179 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
14:30:05.179 [Lua] Breedfreezer (server) starting a hot join sync
14:30:05.179 [Lua] packing 0 units of breed chaos_marauder
14:30:05.179 [Lua] packing 0 units of breed skaven_clan_rat
14:30:05.179 [Lua] packing 0 units of breed skaven_storm_vermin
14:30:05.179 [Lua] packing 0 units of breed skaven_slave
14:30:05.179 [Lua] packing 0 units of breed chaos_fanatic
14:30:05.179 [Lua] packing 0 units of breed beastmen_bestigor
14:30:05.179 [Lua] packing 0 units of breed beastmen_gor
14:30:05.179 [Lua] packing 0 units of breed chaos_berzerker
14:30:05.179 [Lua] packing 0 units of breed chaos_warrior
14:30:05.179 [Lua] packing 0 units of breed beastmen_ungor
14:30:05.179 [Lua] packing 0 units of breed skaven_plague_monk
14:30:05.179 [Lua] packing 0 units of breed chaos_raider
14:30:05.179 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:30:05.179 [Lua]
14:30:05.179 [Lua] [1] = 1 (number)
14:30:05.179 [Lua] [2] = 0 (number)
14:30:05.179 [Lua] [3] = 1 (number)
14:30:05.179 [Lua] [4] = 0 (number)
14:30:05.179 [Lua] [5] = 1 (number)
14:30:05.179 [Lua] [6] = 0 (number)
14:30:05.179 [Lua] [7] = 1 (number)
14:30:05.179 [Lua] [8] = 0 (number)
14:30:05.179 [Lua] [9] = 1 (number)
14:30:05.179 [Lua] [10] = 0 (number)
14:30:05.179 [Lua] [11] = 1 (number)
14:30:05.179 [Lua] [12] = 0 (number)
14:30:05.179 [Lua] [13] = 1 (number)
14:30:05.179 [Lua] [14] = 0 (number)
14:30:05.179 [Lua] [15] = 1 (number)
14:30:05.179 [Lua] [16] = 0 (number)
14:30:05.179 [Lua] [17] = 1 (number)
14:30:05.179 [Lua] [18] = 0 (number)
14:30:05.179 [Lua] [19] = 1 (number)
14:30:05.179 [Lua] [20] = 0 (number)
14:30:05.179 [Lua] [21] = 1 (number)
14:30:05.179 [Lua] [22] = 0 (number)
14:30:05.179 [Lua] [23] = 1 (number)
14:30:05.179 [Lua] [24] = 0 (number)
14:30:05.179 [Lua]
14:30:05.179 [Lua]
14:30:05.179 [Lua]
14:30:05.180 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78
14:30:05.180 [Lua] RemotePlayer:create_game_object( ) 78
14:30:05.190 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
14:30:05.854 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:30:05.854 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
14:30:06.531 [Window] Window => active
14:30:07.078 [Lua] Set lobby begin:
14:30:07.078 [Lua] Lobby data twitch_enabled = false
14:30:07.078 [Lua] Lobby data power_level = 271
14:30:07.078 [Lua] Lobby data num_players = 4
14:30:07.078 [Lua] Lobby data host = 110000103dec252
14:30:07.078 [Lua] Lobby data game_mode = 2
14:30:07.078 [Lua] Lobby data is_private = false
14:30:07.078 [Lua] Lobby data level_key = skittergate
14:30:07.078 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:07.078 [Lua] Lobby data selected_level_key = skittergate
14:30:07.079 [Lua] Lobby data quick_game = true
14:30:07.079 [Lua] Lobby data matchmaking = true
14:30:07.079 [Lua] Lobby data difficulty = hardest
14:30:07.079 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:07.079 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:07.079 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:07.079 [Lua] Lobby data player_slot_2 = 0:0
14:30:07.079 [Lua] Lobby data country_code = DE
14:30:07.079 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:07.079 [Lua] Lobby data eac_authorized = true
14:30:07.079 [Lua] Set lobby end.
14:30:09.975 [Lua] Set lobby begin:
14:30:09.975 [Lua] Lobby data twitch_enabled = false
14:30:09.975 [Lua] Lobby data power_level = 271
14:30:09.975 [Lua] Lobby data num_players = 4
14:30:09.975 [Lua] Lobby data host = 110000103dec252
14:30:09.975 [Lua] Lobby data game_mode = 2
14:30:09.975 [Lua] Lobby data is_private = false
14:30:09.975 [Lua] Lobby data level_key = skittergate
14:30:09.975 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:09.975 [Lua] Lobby data selected_level_key = skittergate
14:30:09.975 [Lua] Lobby data quick_game = true
14:30:09.975 [Lua] Lobby data matchmaking = true
14:30:09.975 [Lua] Lobby data difficulty = hardest
14:30:09.975 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:09.975 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:09.975 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:09.975 [Lua] Lobby data player_slot_2 = 0:0
14:30:09.976 [Lua] Lobby data country_code = DE
14:30:09.976 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:09.976 [Lua] Lobby data eac_authorized = true
14:30:09.976 [Lua] Set lobby end.
14:30:09.976 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:30:09.976 [Lua] Breedfreezer (server) starting a hot join sync
14:30:09.976 [Lua] packing 0 units of breed chaos_marauder
14:30:09.976 [Lua] packing 0 units of breed skaven_clan_rat
14:30:09.976 [Lua] packing 0 units of breed skaven_storm_vermin
14:30:09.976 [Lua] packing 0 units of breed skaven_slave
14:30:09.976 [Lua] packing 0 units of breed chaos_fanatic
14:30:09.976 [Lua] packing 0 units of breed beastmen_bestigor
14:30:09.976 [Lua] packing 0 units of breed beastmen_gor
14:30:09.976 [Lua] packing 0 units of breed chaos_berzerker
14:30:09.976 [Lua] packing 0 units of breed chaos_warrior
14:30:09.976 [Lua] packing 0 units of breed beastmen_ungor
14:30:09.976 [Lua] packing 0 units of breed skaven_plague_monk
14:30:09.976 [Lua] packing 0 units of breed chaos_raider
14:30:09.976 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:30:09.976 [Lua]
14:30:09.976 [Lua] [1] = 1 (number)
14:30:09.976 [Lua] [2] = 0 (number)
14:30:09.976 [Lua] [3] = 1 (number)
14:30:09.976 [Lua] [4] = 0 (number)
14:30:09.976 [Lua] [5] = 1 (number)
14:30:09.976 [Lua] [6] = 0 (number)
14:30:09.976 [Lua] [7] = 1 (number)
14:30:09.976 [Lua] [8] = 0 (number)
14:30:09.976 [Lua] [9] = 1 (number)
14:30:09.976 [Lua] [10] = 0 (number)
14:30:09.976 [Lua] [11] = 1 (number)
14:30:09.976 [Lua] [12] = 0 (number)
14:30:09.976 [Lua] [13] = 1 (number)
14:30:09.976 [Lua] [14] = 0 (number)
14:30:09.976 [Lua] [15] = 1 (number)
14:30:09.976 [Lua] [16] = 0 (number)
14:30:09.976 [Lua] [17] = 1 (number)
14:30:09.976 [Lua] [18] = 0 (number)
14:30:09.976 [Lua] [19] = 1 (number)
14:30:09.976 [Lua] [20] = 0 (number)
14:30:09.976 [Lua] [21] = 1 (number)
14:30:09.976 [Lua] [22] = 0 (number)
14:30:09.976 [Lua] [23] = 1 (number)
14:30:09.976 [Lua] [24] = 0 (number)
14:30:09.976 [Lua]
14:30:09.976 [Lua]
14:30:09.976 [Lua]
14:30:09.976 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
14:30:09.976 [Lua] RemotePlayer:create_game_object( ) 79
14:30:09.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:30:09.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:30:09.992 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:30:09.992 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
14:30:10.054 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:30:10.055 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
14:30:10.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:30:10.074 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:30:10.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91
14:30:10.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:30:10.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3.
14:30:10.156 [Lua] #################################################################################################################
14:30:10.156 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:30:10.156 [Lua] #################################################################################################################
14:30:10.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
14:30:10.156 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:30:10.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
14:30:10.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:30:10.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:30:10.313 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:30:10.313 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:30:10.313 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:30:10.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
14:30:10.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:30:10.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
14:30:10.460 [Lua] Commit load time data
14:30:12.167 [Lua] Set lobby begin:
14:30:12.167 [Lua] Lobby data twitch_enabled = false
14:30:12.167 [Lua] Lobby data power_level = 608
14:30:12.167 [Lua] Lobby data num_players = 4
14:30:12.167 [Lua] Lobby data host = 110000103dec252
14:30:12.167 [Lua] Lobby data game_mode = 2
14:30:12.167 [Lua] Lobby data is_private = false
14:30:12.167 [Lua] Lobby data level_key = skittergate
14:30:12.167 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:12.167 [Lua] Lobby data selected_level_key = skittergate
14:30:12.167 [Lua] Lobby data quick_game = true
14:30:12.167 [Lua] Lobby data matchmaking = true
14:30:12.167 [Lua] Lobby data difficulty = hardest
14:30:12.167 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:12.167 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:12.167 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:12.167 [Lua] Lobby data player_slot_2 = 0:0
14:30:12.167 [Lua] Lobby data country_code = DE
14:30:12.167 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:12.167 [Lua] Lobby data eac_authorized = true
14:30:12.167 [Lua] Set lobby end.
14:30:17.172 [Lua] Set lobby begin:
14:30:17.172 [Lua] Lobby data twitch_enabled = false
14:30:17.172 [Lua] Lobby data power_level = 812
14:30:17.172 [Lua] Lobby data num_players = 4
14:30:17.172 [Lua] Lobby data host = 110000103dec252
14:30:17.172 [Lua] Lobby data game_mode = 2
14:30:17.172 [Lua] Lobby data is_private = false
14:30:17.172 [Lua] Lobby data level_key = skittergate
14:30:17.172 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:17.172 [Lua] Lobby data selected_level_key = skittergate
14:30:17.172 [Lua] Lobby data quick_game = true
14:30:17.172 [Lua] Lobby data matchmaking = true
14:30:17.172 [Lua] Lobby data difficulty = hardest
14:30:17.172 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:17.173 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:17.173 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:17.173 [Lua] Lobby data player_slot_2 = 0:0
14:30:17.173 [Lua] Lobby data country_code = DE
14:30:17.173 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:17.173 [Lua] Lobby data eac_authorized = true
14:30:17.173 [Lua] Set lobby end.
14:30:29.263 [Lua] Override Player Respawning pre_norsca_1 true
14:30:36.860 [Lua] Players are leaving the safe zone
14:30:41.537 [Lua] MUSIC: explore -> lost
14:30:42.217 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010192a7b8
14:30:42.218 [Lua] [GameNetworkManager] destroying game object with go_id=91
14:30:43.825 [Lua] [GameNetworkManager] destroying game object with go_id=81
14:30:44.317 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001010fea5b
14:30:44.318 [Lua] [GameNetworkManager] destroying game object with go_id=94
14:30:45.543 [Lua] gm_event_end_conditions_met false true
14:30:45.543 [Save] Saving `save_data`
14:30:45.544 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:30:45.544 [Lua] Game lost
14:30:45.544 [Lua] PlayFabMirror:_commit_internal nil
14:30:45.544 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:30:45.545 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:30:45.549 [Lua] commit result success 15
14:30:45.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 27
14:30:45.550 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:30:45.555 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 27 13
14:30:45.559 [Save] Save done
14:30:45.559 [Save] Saving `save_data`
14:30:45.581 [Save] Save done
14:30:46.381 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
14:30:46.381 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 27
14:30:46.397 [Window] Window => inactive
14:30:47.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 27
14:30:53.256 [Lua] ConflictDirector - destroy all units
14:30:53.330 [Lua] TRANSITION nil nil inn_level
14:30:53.330 [Lua] Transition type "inn_level", is server: true
14:30:53.330 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:30:53.330 [Lua] [GameNetworkManager] Leaving game...
14:30:53.330 [Lua] [GameNetworkManager] Shutting down game session host.
14:30:53.330 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:30:53.330 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:30:53.330 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.21
14:30:53.334 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:30:55.476 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:30:55.476 [Lua] Clearing all global lookup lists
14:30:55.476 [Lua] [IngamePlayerListUI] - Destroy
14:30:55.477 [Lua] [EquipmentUI] - Destroy
14:30:55.477 [Lua] [AbilityUI] - Destroy
14:30:55.477 [Lua] [GamePadEquipmentUI] - Destroy
14:30:55.477 [Lua] [GamePadAbilityUI] - Destroy
14:30:55.477 [Lua] [IngameUI] destroy
14:30:55.486 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:30:55.593 [Lua] [Managers] Destroying state managers...
14:30:55.602 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:30:55.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:30:55.701 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
14:30:55.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:30:55.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
14:30:55.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:30:55.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:30:55.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:30:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:30:55.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:30:55.719 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:30:55.724 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
14:30:55.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:30:55.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:30:55.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:30:55.732 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:30:55.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:30:55.737 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:30:55.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
14:30:55.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:30:55.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:30:55.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:30:55.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:30:55.753 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:30:55.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:30:55.763 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:30:55.766 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:30:55.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:30:55.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:30:55.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:30:55.777 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:30:55.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:30:55.809 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
14:30:55.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:30:55.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:30:55.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
14:30:55.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:30:55.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:30:55.829 [Lua] [Matchmaking] unregister rpcs
14:30:55.829 [Lua] ############### UNLOADING PACKAGES ###############
14:30:55.829 [Lua] [Gamestate] Enter state StateLoading
14:30:55.831 [World] Spawning level.
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] Found camera: end_screen_camera
14:30:55.840 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:30:55.840 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:30:55.840 [Lua] [Matchmaking] register rpcs
14:30:55.840 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:30:55.840 [Lua] Set lobby begin:
14:30:55.840 [Lua] Lobby data twitch_enabled = false
14:30:55.840 [Lua] Lobby data power_level = 0
14:30:55.841 [Lua] Lobby data num_players = 4
14:30:55.841 [Lua] Lobby data host = 110000103dec252
14:30:55.841 [Lua] Lobby data game_mode = 2
14:30:55.841 [Lua] Lobby data is_private = false
14:30:55.841 [Lua] Lobby data level_key = skittergate
14:30:55.841 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:55.841 [Lua] Lobby data selected_level_key = skittergate
14:30:55.841 [Lua] Lobby data quick_game = true
14:30:55.841 [Lua] Lobby data matchmaking = true
14:30:55.841 [Lua] Lobby data difficulty = hardest
14:30:55.841 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:55.841 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:55.841 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:55.841 [Lua] Lobby data player_slot_2 = 0:0
14:30:55.841 [Lua] Lobby data country_code = DE
14:30:55.841 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:55.841 [Lua] Lobby data eac_authorized = true
14:30:55.841 [Lua] Set lobby end.
14:30:55.841 [Lua] registering RPCs
14:30:55.841 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:30:55.841 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:30:55.841 [Lua] Set lobby begin:
14:30:55.841 [Lua] Lobby data twitch_enabled = false
14:30:55.842 [Lua] Lobby data power_level = 0
14:30:55.842 [Lua] Lobby data num_players = 4
14:30:55.842 [Lua] Lobby data host = 110000103dec252
14:30:55.842 [Lua] Lobby data game_mode = 3
14:30:55.842 [Lua] Lobby data is_private = false
14:30:55.842 [Lua] Lobby data level_key = inn_level
14:30:55.842 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:30:55.842 [Lua] Lobby data selected_level_key = skittergate
14:30:55.842 [Lua] Lobby data quick_game = true
14:30:55.842 [Lua] Lobby data matchmaking = false
14:30:55.842 [Lua] Lobby data difficulty = hardest
14:30:55.842 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:30:55.842 [Lua] Lobby data unique_server_name = Alistair MacBain
14:30:55.842 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:30:55.842 [Lua] Lobby data player_slot_2 = 0:0
14:30:55.842 [Lua] Lobby data country_code = DE
14:30:55.842 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:30:55.842 [Lua] Lobby data eac_authorized = true
14:30:55.842 [Lua] Set lobby end.
14:30:55.842 [Lua] MUSIC MANAGER unmute_all_world_sounds 467287 0
14:30:55.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28
14:30:55.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:30:55.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28
14:30:55.847 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:30:55.847 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
14:30:55.847 [Lua] [LevelTransitionHandler] load_level inn_level
14:30:55.909 [Umbra] Unload tome
14:30:56.003 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
14:30:56.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:30:56.003 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:30:56.003 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:30:56.003 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:30:56.003 [Lua] [StateLoading] got rpc_load_level 49 inn_level
14:30:56.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:30:56.087 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:30:56.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:30:56.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:30:56.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:30:56.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:30:56.135 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:30:56.199 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28
14:30:56.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x72158, position: 4813914
14:31:01.752 [Lua] ### Sending rpc_level_loaded
14:31:01.752 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49
14:31:01.752 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:31:02.150 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:31:02.150 [Lua] [PlayState] Enter Substate EndViewStateScore
14:31:02.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:31:02.369 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:31:02.386 [Lua] [LevelTransitionHandler] Level load completed!
14:31:02.386 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:31:02.386 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:31:02.390 [Lua] ### Sending rpc_level_loaded
14:31:02.390 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49
14:31:02.390 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:31:02.390 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:31:02.390 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:31:02.423 [Lua] ### Sending rpc_level_loaded
14:31:02.423 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49
14:31:02.535 [Lua] ### Sending rpc_level_loaded
14:31:02.535 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49
14:31:02.535 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
14:31:03.778 [Window] Window => active
14:31:06.365 [Lua] [PlayState] Exit Substate EndViewStateScore
14:31:06.370 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:31:07.375 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:31:07.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:31:07.376 [Lua] [Matchmaking] unregister rpcs
14:31:07.376 [Lua] Set lobby begin:
14:31:07.376 [Lua] Lobby data twitch_enabled = false
14:31:07.376 [Lua] Lobby data power_level = 0
14:31:07.376 [Lua] Lobby data num_players = 4
14:31:07.376 [Lua] Lobby data host = 110000103dec252
14:31:07.376 [Lua] Lobby data game_mode = 3
14:31:07.376 [Lua] Lobby data is_private = false
14:31:07.377 [Lua] Lobby data level_key = inn_level
14:31:07.377 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.377 [Lua] Lobby data selected_level_key = skittergate
14:31:07.377 [Lua] Lobby data quick_game = true
14:31:07.377 [Lua] Lobby data matchmaking = false
14:31:07.377 [Lua] Lobby data difficulty = hardest
14:31:07.377 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.377 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.377 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.377 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.377 [Lua] Lobby data country_code = DE
14:31:07.377 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.377 [Lua] Lobby data eac_authorized = true
14:31:07.377 [Lua] Set lobby end.
14:31:07.378 [Lua] [Managers] Destroying state managers...
14:31:07.378 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:31:07.378 [Lua] MUSIC MANAGER Stop_loading_screen_music 467308 0
14:31:07.378 [Lua] [Gamestate] Enter StateIngame HOST
14:31:07.379 [Lua] <>level = inn_level<>
14:31:07.379 [Lua] Set lobby begin:
14:31:07.379 [Lua] Lobby data twitch_enabled = false
14:31:07.379 [Lua] Lobby data power_level = 0
14:31:07.379 [Lua] Lobby data num_players = 4
14:31:07.379 [Lua] Lobby data host = 110000103dec252
14:31:07.379 [Lua] Lobby data game_mode = 3
14:31:07.379 [Lua] Lobby data is_private = false
14:31:07.379 [Lua] Lobby data level_key = inn_level
14:31:07.379 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.379 [Lua] Lobby data selected_level_key = inn_level
14:31:07.380 [Lua] Lobby data quick_game = true
14:31:07.380 [Lua] Lobby data matchmaking = false
14:31:07.380 [Lua] Lobby data difficulty = hardest
14:31:07.380 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.380 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.380 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.380 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.380 [Lua] Lobby data country_code = DE
14:31:07.380 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.380 [Lua] Lobby data eac_authorized = true
14:31:07.380 [Lua] Set lobby end.
14:31:07.380 [Umbra] Init version: 3.4.15 :: 16 threads
14:31:07.380 [Lua] [StateIngame] Server ingame
14:31:07.383 [Lua] Set lobby begin:
14:31:07.383 [Lua] Lobby data twitch_enabled = false
14:31:07.383 [Lua] Lobby data power_level = 0
14:31:07.383 [Lua] Lobby data num_players = 4
14:31:07.383 [Lua] Lobby data host = 110000103dec252
14:31:07.383 [Lua] Lobby data game_mode = 3
14:31:07.383 [Lua] Lobby data is_private = false
14:31:07.383 [Lua] Lobby data level_key = inn_level
14:31:07.383 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.383 [Lua] Lobby data selected_level_key = inn_level
14:31:07.383 [Lua] Lobby data quick_game = true
14:31:07.383 [Lua] Lobby data matchmaking = false
14:31:07.383 [Lua] Lobby data difficulty = hardest
14:31:07.383 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.383 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.384 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.384 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.384 [Lua] Lobby data country_code = DE
14:31:07.384 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.384 [Lua] Lobby data eac_authorized = true
14:31:07.384 [Lua] Set lobby end.
14:31:07.384 [Lua] [Matchmaking] register rpcs
14:31:07.384 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:31:07.384 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:31:07.384 [Lua] [GameNetworkManager] self.is_server = true
14:31:07.384 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:07.384 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:07.384 [Network] Setting artificial MTU limit to 65536
14:31:07.388 [Lua] Switching ConflictSettings: to: disabled
14:31:07.388 [Lua] pacing=disabled
14:31:07.388 [Lua] roaming=nil
14:31:07.388 [Lua] specials=disabled
14:31:07.388 [Lua] debug_color=black
14:31:07.388 [Lua] pack_spawning=disabled
14:31:07.388 [Lua] contained_breeds=nil
14:31:07.388 [Lua] disabled=true
14:31:07.388 [Lua] boss=disabled
14:31:07.388 [Lua] horde=disabled
14:31:07.388 [Lua] name=disabled
14:31:07.388 [Lua] intensity=disabled
14:31:07.388 [Lua] ---
14:31:07.388 [Lua] [LevelAnalysis] set_random_seed( 9315136)
14:31:07.391 [Lua] [AIInterestPointSystem] Level Seed: 9315136
14:31:07.392 [Lua]
14:31:07.392 [Lua] [entity_system_bag] = table
14:31:07.392 [Lua] [entity_system_bag] = metatable
14:31:07.392 [Lua] [startup_data] = table
14:31:07.392 [Lua] [entity_manager] = table
14:31:07.392 [Lua] [entity_manager] = metatable
14:31:07.392 [Lua] [unit_spawner] = table
14:31:07.392 [Lua] [unit_spawner] = metatable
14:31:07.392 [Lua] [unit_storage] = table
14:31:07.392 [Lua] [unit_storage] = metatable
14:31:07.392 [Lua] [dice_keeper] = table
14:31:07.392 [Lua] [dice_keeper] = metatable
14:31:07.392 [Lua] [is_server] = true (boolean)
14:31:07.394 [Lua] [world] = [World]
14:31:07.394 [Lua] [system_api] = table
14:31:07.394 [Lua] [entity_system] = table
14:31:07.394 [Lua] [entity_system] = metatable
14:31:07.394 [Lua] [network_lobby] = table
14:31:07.394 [Lua] [network_lobby] = metatable
14:31:07.394 [Lua] [profile_synchronizer] = table
14:31:07.394 [Lua] [profile_synchronizer] = metatable
14:31:07.394 [Lua] [level_transition_handler] = table
14:31:07.394 [Lua] [level_transition_handler] = metatable
14:31:07.394 [Lua] [num_local_human_players] = 1 (number)
14:31:07.394 [Lua] [statistics_db] = table
14:31:07.394 [Lua] [statistics_db] = metatable
14:31:07.394 [Lua] [network_server] = table
14:31:07.394 [Lua] [network_server] = metatable
14:31:07.394 [Lua] [input_manager] = table
14:31:07.394 [Lua] [input_manager] = metatable
14:31:07.394 [Lua] [network_clock] = table
14:31:07.394 [Lua] [network_clock] = metatable
14:31:07.394 [Lua] [network_transmit] = table
14:31:07.394 [Lua] [network_transmit] = metatable
14:31:07.394 [Lua] [free_flight_manager] = table
14:31:07.394 [Lua] [free_flight_manager] = metatable
14:31:07.394 [Lua] [network_manager] = table
14:31:07.394 [Lua] [network_manager] = metatable
14:31:07.394 [Lua] [network_event_delegate] = table
14:31:07.394 [Lua] [network_event_delegate] = metatable
14:31:07.394 [Lua]
14:31:07.395 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:31:07.397 [Lua] [AchievementManager] Achievements using the steam platform
14:31:07.398 [Lua] [StateIngame] Level seed: 9315136
14:31:07.398 [World] Spawning level.
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:31:07.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
14:31:07.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read,
14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read,
14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:31:07.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read,
14:31:07.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
14:31:07.551 [Lua] [LevelAnalysis] set_random_seed( 9315136)
14:31:07.566 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
14:31:07.566 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
14:31:07.566 [Lua] [IngameUI] init
14:31:07.579 [SteamVoipClient] select_out(110000102bb965d, off)
14:31:07.579 [SteamVoipClient] select_out(110000103dec252, off)
14:31:07.624 [Lua] [Matchmaking] Cancelling matchmaking
14:31:07.624 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:31:07.624 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:31:07.624 [Lua] Set lobby begin:
14:31:07.624 [Lua] Lobby data twitch_enabled = false
14:31:07.624 [Lua] Lobby data power_level = 0
14:31:07.625 [Lua] Lobby data num_players = 4
14:31:07.625 [Lua] Lobby data host = 110000103dec252
14:31:07.625 [Lua] Lobby data game_mode = 3
14:31:07.625 [Lua] Lobby data is_private = false
14:31:07.625 [Lua] Lobby data level_key = inn_level
14:31:07.625 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.626 [Lua] Lobby data selected_level_key = inn_level
14:31:07.626 [Lua] Lobby data quick_game = true
14:31:07.626 [Lua] Lobby data matchmaking = false
14:31:07.626 [Lua] Lobby data difficulty = normal
14:31:07.626 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.626 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.626 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.626 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.627 [Lua] Lobby data country_code = DE
14:31:07.627 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.627 [Lua] Lobby data eac_authorized = true
14:31:07.627 [Lua] Set lobby end.
14:31:07.629 [Lua] Set lobby begin:
14:31:07.629 [Lua] Lobby data twitch_enabled = false
14:31:07.629 [Lua] Lobby data power_level = 0
14:31:07.629 [Lua] Lobby data num_players = 4
14:31:07.629 [Lua] Lobby data host = 110000103dec252
14:31:07.629 [Lua] Lobby data game_mode = 3
14:31:07.629 [Lua] Lobby data is_private = false
14:31:07.630 [Lua] Lobby data level_key = inn_level
14:31:07.630 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.630 [Lua] Lobby data selected_level_key = inn_level
14:31:07.630 [Lua] Lobby data quick_game = true
14:31:07.630 [Lua] Lobby data matchmaking = false
14:31:07.630 [Lua] Lobby data difficulty = normal
14:31:07.630 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.630 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.630 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.630 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.630 [Lua] Lobby data country_code = DE
14:31:07.630 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.630 [Lua] Lobby data eac_authorized = true
14:31:07.630 [Lua] Set lobby end.
14:31:07.631 [Lua] [PartyManager] Leader is set to 110000103dec252
14:31:07.631 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:31:07.631 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:31:07.631 [Lua] Set lobby begin:
14:31:07.631 [Lua] Lobby data twitch_enabled = false
14:31:07.631 [Lua] Lobby data power_level = 815
14:31:07.631 [Lua] Lobby data num_players = 4
14:31:07.631 [Lua] Lobby data host = 110000103dec252
14:31:07.631 [Lua] Lobby data game_mode = 3
14:31:07.631 [Lua] Lobby data is_private = false
14:31:07.631 [Lua] Lobby data level_key = inn_level
14:31:07.631 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.631 [Lua] Lobby data selected_level_key = inn_level
14:31:07.631 [Lua] Lobby data quick_game = true
14:31:07.631 [Lua] Lobby data matchmaking = false
14:31:07.631 [Lua] Lobby data difficulty = normal
14:31:07.631 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.631 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.631 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.631 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.631 [Lua] Lobby data country_code = DE
14:31:07.631 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.632 [Lua] Lobby data eac_authorized = true
14:31:07.632 [Lua] Set lobby end.
14:31:07.632 [Flow] complete_skittergate_legend true
14:31:07.632 [Flow] complete_all_helmgart_levels_recruit true
14:31:07.634 [Flow] WitchHunterLevel:32
14:31:07.634 [Flow] LeaderYes
14:31:07.634 [Flow] ALL PC XP:262202
14:31:07.634 [Flow] Has "bogenhafen" DLC:true
14:31:07.634 [Flow] WH XP:51312
14:31:07.634 [Flow] Number of crafted items:5895
14:31:07.634 [Flow] Has "pre_order" DLC:true
14:31:07.634 [Flow] Sum of Powe Levels:1500
14:31:07.634 [Flow] lodestone diff 1:false
14:31:07.634 [Flow] magnus and forest activated
14:31:07.634 [Flow] magnus and forest activated
14:31:07.634 [Flow] cemetery and forest activated
14:31:07.634 [Flow] magnus and cemetery
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.634 [Flow] ALL RUNES ACTIVATED
14:31:07.634 [Flow] magnus and forest activated
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.634 [Flow] ALL RUNES ACTIVATED
14:31:07.634 [Flow] cemetery and forest activated
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.634 [Flow] ALL RUNES ACTIVATED
14:31:07.634 [Flow] magnus and forest activated
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.634 [Flow] ALL RUNES ACTIVATED
14:31:07.634 [Flow] magnus and cemetery
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.634 [Flow] ALL RUNES ACTIVATED
14:31:07.634 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:31:07.636 [Lua] CurrentConflictSettings disabled
14:31:07.636 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:31:07.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:31:07.638 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
14:31:07.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:31:07.638 [Save] Loading `ut_tweaks_presets`
14:31:07.638 warning: [Save] Missing filename `ut_tweaks_presets`
14:31:07.659 [Lua] MUSIC: lost -> explore
14:31:07.680 [Lua] ### Sending rpc_level_loaded
14:31:07.680 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49
14:31:07.680 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:31:07.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:31:07.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:31:07.972 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:31:07.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:31:07.992 [Lua] Set lobby begin:
14:31:07.992 [Lua] Lobby data twitch_enabled = false
14:31:07.992 [Lua] Lobby data power_level = 815
14:31:07.992 [Lua] Lobby data num_players = 4
14:31:07.992 [Lua] Lobby data host = 110000103dec252
14:31:07.992 [Lua] Lobby data game_mode = 3
14:31:07.992 [Lua] Lobby data is_private = false
14:31:07.992 [Lua] Lobby data level_key = inn_level
14:31:07.992 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.992 [Lua] Lobby data selected_level_key = inn_level
14:31:07.992 [Lua] Lobby data quick_game = true
14:31:07.992 [Lua] Lobby data matchmaking = false
14:31:07.993 [Lua] Lobby data difficulty = normal
14:31:07.993 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.993 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.993 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.993 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.993 [Lua] Lobby data country_code = DE
14:31:07.993 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.993 [Lua] Lobby data eac_authorized = true
14:31:07.993 [Lua] Set lobby end.
14:31:07.993 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
14:31:07.994 [Lua] Set lobby begin:
14:31:07.994 [Lua] Lobby data twitch_enabled = false
14:31:07.994 [Lua] Lobby data power_level = 815
14:31:07.994 [Lua] Lobby data num_players = 4
14:31:07.994 [Lua] Lobby data host = 110000103dec252
14:31:07.994 [Lua] Lobby data game_mode = 3
14:31:07.994 [Lua] Lobby data is_private = false
14:31:07.994 [Lua] Lobby data level_key = inn_level
14:31:07.994 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:07.994 [Lua] Lobby data selected_level_key = inn_level
14:31:07.994 [Lua] Lobby data quick_game = true
14:31:07.994 [Lua] Lobby data matchmaking = false
14:31:07.995 [Lua] Lobby data difficulty = normal
14:31:07.995 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:07.995 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:07.995 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:07.995 [Lua] Lobby data player_slot_2 = 0:0
14:31:07.995 [Lua] Lobby data country_code = DE
14:31:07.995 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:07.995 [Lua] Lobby data eac_authorized = true
14:31:07.995 [Lua] Set lobby end.
14:31:07.995 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:31:07.996 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
14:31:07.996 [Lua] RemotePlayer:create_game_object( ) 29
14:31:08.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
14:31:08.003 [Lua] RemotePlayer:create_game_object( ) 30
14:31:08.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
14:31:08.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:31:08.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:31:08.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:31:08.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:31:08.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:31:08.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:31:08.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:31:08.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:31:08.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:31:08.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:31:08.124 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:31:08.124 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:08.124 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:31:08.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:31:08.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:31:08.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:31:08.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:31:08.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:31:08.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:31:08.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:31:08.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:31:08.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:31:08.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:31:08.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:31:08.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:31:08.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:31:08.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
14:31:08.202 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:08.202 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
14:31:08.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:31:08.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:31:08.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:31:08.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:31:08.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:31:08.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:31:08.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:31:08.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:31:08.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:31:08.283 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:31:08.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:31:08.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:31:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:31:08.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:31:08.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:31:08.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:31:08.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:31:08.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:31:08.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:31:08.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
14:31:08.345 [Flow] DISABLE
14:31:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
14:31:08.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
14:31:08.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:31:08.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:31:08.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:31:08.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:31:08.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
14:31:08.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:31:08.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:31:08.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:31:08.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
14:31:08.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:31:08.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:31:08.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:31:08.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:31:08.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:31:08.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:31:08.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:31:09.387 [Lua] Set lobby begin:
14:31:09.387 [Lua] Lobby data twitch_enabled = false
14:31:09.387 [Lua] Lobby data power_level = 815
14:31:09.387 [Lua] Lobby data num_players = 4
14:31:09.388 [Lua] Lobby data host = 110000103dec252
14:31:09.388 [Lua] Lobby data game_mode = 3
14:31:09.388 [Lua] Lobby data is_private = false
14:31:09.388 [Lua] Lobby data level_key = inn_level
14:31:09.388 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:09.388 [Lua] Lobby data selected_level_key = inn_level
14:31:09.388 [Lua] Lobby data quick_game = true
14:31:09.388 [Lua] Lobby data matchmaking = false
14:31:09.388 [Lua] Lobby data difficulty = normal
14:31:09.388 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:09.388 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:09.388 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:09.388 [Lua] Lobby data player_slot_2 = 0:0
14:31:09.388 [Lua] Lobby data country_code = DE
14:31:09.388 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:09.388 [Lua] Lobby data eac_authorized = true
14:31:09.388 [Lua] Set lobby end.
14:31:09.388 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:31:09.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
14:31:09.389 [Lua] RemotePlayer:create_game_object( ) 44
14:31:09.400 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:31:09.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:31:09.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:31:09.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
14:31:09.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:31:09.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:09.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:09.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
14:31:09.475 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:09.476 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
14:31:09.477 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:09.506 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:09.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
14:31:09.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:09.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
14:31:09.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3
14:31:09.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read,
14:31:09.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read,
14:31:09.752 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:09.752 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:31:09.752 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:09.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
14:31:09.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:09.755 [Lua] #################################################################################################################
14:31:09.755 [Lua] [Loading Time]: 00:00:14 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:31:09.755 [Lua] #################################################################################################################
14:31:09.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
14:31:09.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
14:31:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:31:09.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:31:09.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:31:09.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
14:31:09.992 [Lua] Commit load time data
14:31:10.744 [Lua] [IngameUI] menu view on_enter start_game_view
14:31:10.749 [Lua] [IngameUI] menu view post_update_on_enter table: 0x042e0330
14:31:10.749 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:31:10.751 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:31:10.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:31:10.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:31:10.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:31:12.415 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
14:31:12.415 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:31:12.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:31:12.415 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:31:12.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:31:12.578 [Lua] Set lobby begin:
14:31:12.578 [Lua] Lobby data twitch_enabled = false
14:31:12.578 [Lua] Lobby data power_level = 608
14:31:12.578 [Lua] Lobby data num_players = 4
14:31:12.578 [Lua] Lobby data host = 110000103dec252
14:31:12.578 [Lua] Lobby data game_mode = 3
14:31:12.579 [Lua] Lobby data is_private = false
14:31:12.579 [Lua] Lobby data level_key = inn_level
14:31:12.579 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:12.579 [Lua] Lobby data selected_level_key = inn_level
14:31:12.579 [Lua] Lobby data quick_game = true
14:31:12.579 [Lua] Lobby data matchmaking = false
14:31:12.579 [Lua] Lobby data difficulty = normal
14:31:12.579 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:12.579 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:12.579 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:12.579 [Lua] Lobby data player_slot_2 = 0:0
14:31:12.579 [Lua] Lobby data country_code = DE
14:31:12.579 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:12.579 [Lua] Lobby data eac_authorized = true
14:31:12.579 [Lua] Set lobby end.
14:31:12.705 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:31:12.705 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:31:12.705 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:31:12.706 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:31:12.706 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:31:14.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
14:31:14.488 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:31:14.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
14:31:14.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:31:14.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:31:15.567 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:31:15.567 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
14:31:15.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:31:15.569 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:31:15.569 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:31:15.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:31:15.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:31:15.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:31:15.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:31:15.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:31:15.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:31:15.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:31:15.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:31:15.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:31:15.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:31:16.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:31:16.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:31:16.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:31:16.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:31:16.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:31:16.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:31:16.255 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
14:31:16.255 [Lua] ............................................................................................................
14:31:16.255 [Lua] ............................................................................................................
14:31:16.255 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
14:31:16.255 [Lua] ............................................................................................................
14:31:16.255 [Lua] ............................................................................................................
14:31:16.255 [Lua] [Matchmaking] Cancelling matchmaking
14:31:16.255 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:31:16.363 [Lua] [IngameUI] menu view on_exit start_game_view
14:31:16.363 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:31:16.363 [Save] Saving `save_data`
14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:31:16.363 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:31:16.373 [Save] Save done
14:31:16.373 [Lua] [IngameUI] menu view post_update_on_exit table: 0x042e0330
14:31:17.609 [Lua] PlayFabMirror:_commit_internal 16
14:31:17.609 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:31:17.611 [Lua] generate_backend_stats 110000103dec252:1
14:31:17.619 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:31:17.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
14:31:17.620 [Lua] Set lobby begin:
14:31:17.620 [Lua] Lobby data twitch_enabled = false
14:31:17.620 [Lua] Lobby data power_level = 812
14:31:17.620 [Lua] Lobby data num_players = 4
14:31:17.620 [Lua] Lobby data host = 110000103dec252
14:31:17.620 [Lua] Lobby data game_mode = 3
14:31:17.620 [Lua] Lobby data is_private = false
14:31:17.620 [Lua] Lobby data level_key = inn_level
14:31:17.620 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:17.620 [Lua] Lobby data selected_level_key = inn_level
14:31:17.620 [Lua] Lobby data quick_game = true
14:31:17.620 [Lua] Lobby data matchmaking = false
14:31:17.620 [Lua] Lobby data difficulty = normal
14:31:17.620 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:17.620 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:17.620 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:17.620 [Lua] Lobby data player_slot_2 = 0:0
14:31:17.620 [Lua] Lobby data country_code = DE
14:31:17.620 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:17.621 [Lua] Lobby data eac_authorized = true
14:31:17.621 [Lua] Set lobby end.
14:31:17.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
14:31:17.722 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:31:17.722 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:31:17.724 [Lua] Set lobby begin:
14:31:17.724 [Lua] Lobby data twitch_enabled = false
14:31:17.724 [Lua] Lobby data power_level = 812
14:31:17.724 [Lua] Lobby data num_players = 4
14:31:17.724 [Lua] Lobby data host = 110000103dec252
14:31:17.724 [Lua] Lobby data game_mode = 3
14:31:17.724 [Lua] Lobby data is_private = false
14:31:17.724 [Lua] Lobby data level_key = inn_level
14:31:17.724 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:17.724 [Lua] Lobby data selected_level_key = inn_level
14:31:17.724 [Lua] Lobby data quick_game = true
14:31:17.724 [Lua] Lobby data matchmaking = false
14:31:17.724 [Lua] Lobby data difficulty = hardest
14:31:17.724 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:17.725 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:17.725 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:17.725 [Lua] Lobby data player_slot_2 = 0:0
14:31:17.725 [Lua] Lobby data country_code = DE
14:31:17.725 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:17.725 [Lua] Lobby data eac_authorized = true
14:31:17.725 [Lua] Set lobby end.
14:31:17.725 [Lua] [PartyManager] Leader is set to 110000103dec252
14:31:17.725 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
14:31:17.725 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:31:17.725 [Lua] Set lobby begin:
14:31:17.725 [Lua] Lobby data twitch_enabled = false
14:31:17.725 [Lua] Lobby data power_level = 812
14:31:17.725 [Lua] Lobby data num_players = 4
14:31:17.725 [Lua] Lobby data host = 110000103dec252
14:31:17.725 [Lua] Lobby data game_mode = 1
14:31:17.725 [Lua] Lobby data is_private = false
14:31:17.725 [Lua] Lobby data level_key = inn_level
14:31:17.725 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:17.725 [Lua] Lobby data selected_level_key = inn_level
14:31:17.725 [Lua] Lobby data quick_game = true
14:31:17.725 [Lua] Lobby data matchmaking = true
14:31:17.726 [Lua] Lobby data difficulty = hardest
14:31:17.726 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:17.726 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:17.726 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:17.726 [Lua] Lobby data player_slot_2 = 0:0
14:31:17.726 [Lua] Lobby data country_code = DE
14:31:17.726 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:17.726 [Lua] Lobby data eac_authorized = true
14:31:17.726 [Lua] Set lobby end.
14:31:17.726 [Lua] Set lobby begin:
14:31:17.726 [Lua] Lobby data twitch_enabled = false
14:31:17.726 [Lua] Lobby data power_level = 812
14:31:17.726 [Lua] Lobby data num_players = 4
14:31:17.726 [Lua] Lobby data host = 110000103dec252
14:31:17.726 [Lua] Lobby data game_mode = 1
14:31:17.726 [Lua] Lobby data is_private = false
14:31:17.726 [Lua] Lobby data level_key = inn_level
14:31:17.726 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:17.726 [Lua] Lobby data selected_level_key = inn_level
14:31:17.726 [Lua] Lobby data quick_game = true
14:31:17.726 [Lua] Lobby data matchmaking = true
14:31:17.726 [Lua] Lobby data difficulty = hardest
14:31:17.726 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:17.726 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:17.726 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:17.727 [Lua] Lobby data player_slot_2 = 0:0
14:31:17.727 [Lua] Lobby data country_code = DE
14:31:17.727 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:17.727 [Lua] Lobby data eac_authorized = true
14:31:17.727 [Lua] Set lobby end.
14:31:17.729 [Lua] [ChatManager][1]System: Starting hosted game...
14:31:17.729 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:31:17.729 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:31:18.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
14:31:18.068 [Lua] commit result success 16
14:31:29.855 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:31:29.857 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:31:29.857 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
14:31:29.857 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
14:31:29.857 [Lua] Set lobby begin:
14:31:29.857 [Lua] Lobby data twitch_enabled = false
14:31:29.858 [Lua] Lobby data power_level = 812
14:31:29.858 [Lua] Lobby data num_players = 4
14:31:29.858 [Lua] Lobby data host = 110000103dec252
14:31:29.858 [Lua] Lobby data game_mode = 2
14:31:29.858 [Lua] Lobby data is_private = false
14:31:29.858 [Lua] Lobby data level_key = inn_level
14:31:29.858 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:29.858 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:29.858 [Lua] Lobby data quick_game = true
14:31:29.858 [Lua] Lobby data matchmaking = true
14:31:29.858 [Lua] Lobby data difficulty = hardest
14:31:29.858 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:29.858 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:29.858 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:29.858 [Lua] Lobby data player_slot_2 = 0:0
14:31:29.858 [Lua] Lobby data country_code = DE
14:31:29.859 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:29.859 [Lua] Lobby data eac_authorized = true
14:31:29.859 [Lua] Set lobby end.
14:31:29.860 [Lua] Set lobby begin:
14:31:29.860 [Lua] Lobby data twitch_enabled = false
14:31:29.861 [Lua] Lobby data power_level = 812
14:31:29.861 [Lua] Lobby data num_players = 4
14:31:29.861 [Lua] Lobby data host = 110000103dec252
14:31:29.861 [Lua] Lobby data game_mode = 2
14:31:29.861 [Lua] Lobby data is_private = false
14:31:29.861 [Lua] Lobby data level_key = inn_level
14:31:29.861 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:29.861 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:29.861 [Lua] Lobby data quick_game = true
14:31:29.861 [Lua] Lobby data matchmaking = true
14:31:29.861 [Lua] Lobby data difficulty = hardest
14:31:29.861 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:29.861 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:29.861 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:29.861 [Lua] Lobby data player_slot_2 = 0:0
14:31:29.861 [Lua] Lobby data country_code = DE
14:31:29.861 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:29.861 [Lua] Lobby data eac_authorized = true
14:31:29.861 [Lua] Set lobby end.
14:31:29.862 [Lua] Complete level triggered.
14:31:29.863 [Lua] gm_event_end_conditions_met false false
14:31:29.863 [Save] Saving `save_data`
14:31:29.863 [Lua] PlayFabMirror:_commit_internal nil
14:31:29.863 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:31:29.865 [Lua] generate_backend_stats 110000103dec252:1
14:31:29.871 [Save] Save done
14:31:29.873 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:31:29.873 [Save] Saving `save_data`
14:31:29.873 [Lua] TRANSITION nil nil skaven_stronghold
14:31:29.873 [Lua] Transition type "skaven_stronghold", is server: true
14:31:29.873 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:31:29.873 [Lua] [GameNetworkManager] Leaving game...
14:31:29.873 [Lua] [GameNetworkManager] Shutting down game session host.
14:31:29.873 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:31:29.873 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:31:29.873 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.43
14:31:29.880 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:31:29.880 [Lua] commit result success 17
14:31:29.885 [Save] Save done
14:31:31.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:31:31.874 [Lua] Clearing all global lookup lists
14:31:31.874 [Lua] [IngamePlayerListUI] - Destroy
14:31:31.874 [Lua] [EquipmentUI] - Destroy
14:31:31.874 [Lua] [AbilityUI] - Destroy
14:31:31.874 [Lua] [GamePadEquipmentUI] - Destroy
14:31:31.874 [Lua] [GamePadAbilityUI] - Destroy
14:31:31.874 [Lua] [IngameUI] destroy
14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1
14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1
14:31:31.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
14:31:31.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1
14:31:31.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1
14:31:31.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
14:31:31.884 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:31:31.933 [Lua] [Managers] Destroying state managers...
14:31:31.939 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:31:31.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:31:31.939 [Lua] [Matchmaking] unregister rpcs
14:31:31.939 [Lua] ############### UNLOADING PACKAGES ###############
14:31:31.939 [Lua] [Gamestate] Enter state StateLoading
14:31:31.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:31:31.941 [Lua] [Matchmaking] register rpcs
14:31:31.942 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:31:31.942 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:31:31.942 [Lua] Set lobby begin:
14:31:31.942 [Lua] Lobby data twitch_enabled = false
14:31:31.942 [Lua] Lobby data power_level = 0
14:31:31.942 [Lua] Lobby data num_players = 4
14:31:31.942 [Lua] Lobby data host = 110000103dec252
14:31:31.942 [Lua] Lobby data game_mode = 2
14:31:31.942 [Lua] Lobby data is_private = false
14:31:31.942 [Lua] Lobby data level_key = inn_level
14:31:31.942 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:31.942 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:31.942 [Lua] Lobby data quick_game = true
14:31:31.942 [Lua] Lobby data matchmaking = true
14:31:31.942 [Lua] Lobby data difficulty = hardest
14:31:31.942 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:31.942 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:31.942 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:31.942 [Lua] Lobby data player_slot_2 = 0:0
14:31:31.942 [Lua] Lobby data country_code = DE
14:31:31.942 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:31.943 [Lua] Lobby data eac_authorized = true
14:31:31.943 [Lua] Set lobby end.
14:31:31.943 [Lua] registering RPCs
14:31:31.943 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:31:31.943 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:31:31.943 [Lua] Set lobby begin:
14:31:31.943 [Lua] Lobby data twitch_enabled = false
14:31:31.943 [Lua] Lobby data power_level = 0
14:31:31.943 [Lua] Lobby data num_players = 4
14:31:31.943 [Lua] Lobby data host = 110000103dec252
14:31:31.943 [Lua] Lobby data game_mode = 2
14:31:31.943 [Lua] Lobby data is_private = false
14:31:31.943 [Lua] Lobby data level_key = skaven_stronghold
14:31:31.943 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:31.943 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:31.943 [Lua] Lobby data quick_game = true
14:31:31.943 [Lua] Lobby data matchmaking = true
14:31:31.943 [Lua] Lobby data difficulty = hardest
14:31:31.943 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:31.943 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:31.943 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:31.943 [Lua] Lobby data player_slot_2 = 0:0
14:31:31.944 [Lua] Lobby data country_code = DE
14:31:31.944 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:31.944 [Lua] Lobby data eac_authorized = true
14:31:31.944 [Lua] Set lobby end.
14:31:31.944 [Lua] MUSIC MANAGER unmute_all_world_sounds 468162 0
14:31:31.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 31
14:31:31.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:31:31.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 31
14:31:31.946 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
14:31:31.947 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
14:31:31.947 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
14:31:31.992 [Umbra] Unload tome
14:31:32.091 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:31:32.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:31:32.091 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
14:31:32.091 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
14:31:32.091 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
14:31:32.091 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold
14:31:32.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
14:31:32.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
14:31:32.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
14:31:32.168 [Lua] MUSIC MANAGER Play_loading_screen_music 468163 0
14:31:32.185 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
14:31:32.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 31
14:31:36.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
14:31:36.094 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
14:31:36.112 [Lua] [LevelTransitionHandler] Level load completed!
14:31:36.112 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:31:36.122 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
14:31:36.122 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
14:31:36.122 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
14:31:36.122 [Lua] checking dlc's against conflict directors
14:31:36.122 [Lua] --- --- ---
14:31:36.122 [Lua] Starting... difficulty 'hardest'
14:31:36.122 [Lua] These are the starting conflict directors:
14:31:36.122 [Lua] skaven
14:31:36.122 [Lua] --- --- ---
14:31:36.122 [Lua]
14:31:36.122 [Lua] DONE! Found the following directors:
14:31:36.122 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:31:36.122 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
14:31:36.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
14:31:36.123 [Lua] ### Sending rpc_level_loaded
14:31:36.123 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 85
14:31:36.123 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:31:36.147 [Lua] ### Sending rpc_level_loaded
14:31:36.147 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 85
14:31:36.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:31:36.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:31:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:31:36.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:31:36.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:31:36.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:31:36.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:31:36.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:31:36.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:31:36.718 [Lua] ### Sending rpc_level_loaded
14:31:36.718 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 85
14:31:36.718 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:31:36.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:31:36.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:31:36.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:31:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:31:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:31:37.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:31:37.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:31:37.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:31:37.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:31:37.496 [Lua] ### Sending rpc_level_loaded
14:31:37.496 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 85
14:31:37.496 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:31:37.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:31:37.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:31:37.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:31:37.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:31:37.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:31:37.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:31:37.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:31:37.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:31:37.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:31:37.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:31:37.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:31:37.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:31:38.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:31:38.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:31:38.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:31:38.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:31:38.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:31:38.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:31:38.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:31:38.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:31:38.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:31:38.473 [Lua] ### Sending rpc_level_loaded
14:31:38.473 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 85
14:31:38.473 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
14:31:38.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:31:38.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:31:38.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:31:39.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:31:39.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:31:39.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:31:39.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:31:39.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:31:39.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:31:39.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:31:39.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:31:39.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:31:39.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:31:39.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:31:39.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:31:39.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:31:39.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:31:39.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:31:40.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:31:40.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:31:40.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:31:40.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:31:40.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:31:40.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:31:40.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:31:40.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:31:40.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:31:41.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:31:41.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:31:41.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:31:41.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:31:41.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:31:41.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:31:41.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:31:41.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:31:41.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:31:41.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:31:41.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:31:41.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:31:42.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:31:42.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:31:42.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:31:42.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:31:42.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:31:42.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:31:42.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:31:42.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:31:42.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:31:42.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:31:42.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:31:42.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
14:31:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
14:31:42.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
14:31:42.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
14:31:42.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
14:31:42.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
14:31:42.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
14:31:43.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
14:31:43.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
14:31:43.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
14:31:43.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
14:31:43.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
14:31:43.575 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
14:31:43.575 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:31:43.575 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:31:44.583 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:31:44.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:31:44.583 [Lua] [Matchmaking] unregister rpcs
14:31:44.583 [Lua] Set lobby begin:
14:31:44.583 [Lua] Lobby data twitch_enabled = false
14:31:44.583 [Lua] Lobby data power_level = 0
14:31:44.583 [Lua] Lobby data num_players = 4
14:31:44.583 [Lua] Lobby data host = 110000103dec252
14:31:44.583 [Lua] Lobby data game_mode = 2
14:31:44.584 [Lua] Lobby data is_private = false
14:31:44.584 [Lua] Lobby data level_key = skaven_stronghold
14:31:44.584 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:44.584 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:44.584 [Lua] Lobby data quick_game = true
14:31:44.584 [Lua] Lobby data matchmaking = true
14:31:44.584 [Lua] Lobby data difficulty = hardest
14:31:44.584 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:44.584 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:44.584 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:44.584 [Lua] Lobby data player_slot_2 = 0:0
14:31:44.584 [Lua] Lobby data country_code = DE
14:31:44.584 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:44.584 [Lua] Lobby data eac_authorized = true
14:31:44.584 [Lua] Set lobby end.
14:31:44.584 [Lua] [Managers] Destroying state managers...
14:31:44.585 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
14:31:44.585 [Lua] MUSIC MANAGER Stop_loading_screen_music 468164 0
14:31:44.585 [Lua] [Gamestate] Enter StateIngame HOST
14:31:44.586 [Lua] <>level = skaven_stronghold<>
14:31:44.586 [Lua] Set lobby begin:
14:31:44.586 [Lua] Lobby data twitch_enabled = false
14:31:44.586 [Lua] Lobby data power_level = 0
14:31:44.586 [Lua] Lobby data num_players = 4
14:31:44.586 [Lua] Lobby data host = 110000103dec252
14:31:44.586 [Lua] Lobby data game_mode = 2
14:31:44.586 [Lua] Lobby data is_private = false
14:31:44.586 [Lua] Lobby data level_key = skaven_stronghold
14:31:44.586 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:44.586 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:44.586 [Lua] Lobby data quick_game = true
14:31:44.586 [Lua] Lobby data matchmaking = true
14:31:44.586 [Lua] Lobby data difficulty = hardest
14:31:44.586 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:44.586 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:44.586 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:44.586 [Lua] Lobby data player_slot_2 = 0:0
14:31:44.586 [Lua] Lobby data country_code = DE
14:31:44.586 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:44.586 [Lua] Lobby data eac_authorized = true
14:31:44.586 [Lua] Set lobby end.
14:31:44.586 [Umbra] Init version: 3.4.15 :: 16 threads
14:31:44.587 [Lua] [StateIngame] Server ingame
14:31:44.590 [Lua] Set lobby begin:
14:31:44.590 [Lua] Lobby data twitch_enabled = false
14:31:44.590 [Lua] Lobby data power_level = 0
14:31:44.590 [Lua] Lobby data num_players = 4
14:31:44.590 [Lua] Lobby data host = 110000103dec252
14:31:44.590 [Lua] Lobby data game_mode = 2
14:31:44.590 [Lua] Lobby data is_private = false
14:31:44.590 [Lua] Lobby data level_key = skaven_stronghold
14:31:44.590 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:44.590 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:44.590 [Lua] Lobby data quick_game = true
14:31:44.590 [Lua] Lobby data matchmaking = true
14:31:44.590 [Lua] Lobby data difficulty = hardest
14:31:44.591 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:44.591 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:44.591 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:44.591 [Lua] Lobby data player_slot_2 = 0:0
14:31:44.591 [Lua] Lobby data country_code = DE
14:31:44.591 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:44.591 [Lua] Lobby data eac_authorized = true
14:31:44.591 [Lua] Set lobby end.
14:31:44.591 [Lua] [Matchmaking] register rpcs
14:31:44.591 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:31:44.591 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:31:44.591 [Lua] [GameNetworkManager] self.is_server = true
14:31:44.591 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:44.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:31:44.591 [Network] Setting artificial MTU limit to 65536
14:31:44.596 [Lua] Switching ConflictSettings: to: skaven
14:31:44.596 [Lua] pacing=default
14:31:44.596 [Lua] roaming=nil
14:31:44.596 [Lua] specials=skaven
14:31:44.596 [Lua] debug_color=orange
14:31:44.596 [Lua] pack_spawning=skaven
14:31:44.596 [Lua] contained_breeds=nil
14:31:44.596 [Lua] disabled=false
14:31:44.596 [Lua] boss=skaven
14:31:44.596 [Lua] horde=default
14:31:44.596 [Lua] name=skaven
14:31:44.596 [Lua] intensity=default
14:31:44.596 [Lua] ---
14:31:44.596 [Lua] [LevelAnalysis] set_random_seed( 10310566)
14:31:44.598 [Lua] [AIInterestPointSystem] Level Seed: 10310566
14:31:44.598 [Lua]
14:31:44.598 [Lua] [entity_system_bag] = table
14:31:44.598 [Lua] [entity_system_bag] = metatable
14:31:44.598 [Lua] [startup_data] = table
14:31:44.598 [Lua] [entity_manager] = table
14:31:44.598 [Lua] [entity_manager] = metatable
14:31:44.598 [Lua] [unit_spawner] = table
14:31:44.598 [Lua] [unit_spawner] = metatable
14:31:44.598 [Lua] [unit_storage] = table
14:31:44.598 [Lua] [unit_storage] = metatable
14:31:44.598 [Lua] [dice_keeper] = table
14:31:44.598 [Lua] [dice_keeper] = metatable
14:31:44.598 [Lua] [is_server] = true (boolean)
14:31:44.601 [Lua] [world] = [World]
14:31:44.601 [Lua] [system_api] = table
14:31:44.601 [Lua] [entity_system] = table
14:31:44.601 [Lua] [entity_system] = metatable
14:31:44.601 [Lua] [network_lobby] = table
14:31:44.601 [Lua] [network_lobby] = metatable
14:31:44.601 [Lua] [profile_synchronizer] = table
14:31:44.601 [Lua] [profile_synchronizer] = metatable
14:31:44.601 [Lua] [level_transition_handler] = table
14:31:44.601 [Lua] [level_transition_handler] = metatable
14:31:44.601 [Lua] [num_local_human_players] = 1 (number)
14:31:44.601 [Lua] [statistics_db] = table
14:31:44.601 [Lua] [statistics_db] = metatable
14:31:44.601 [Lua] [network_server] = table
14:31:44.601 [Lua] [network_server] = metatable
14:31:44.601 [Lua] [input_manager] = table
14:31:44.601 [Lua] [input_manager] = metatable
14:31:44.601 [Lua] [network_clock] = table
14:31:44.601 [Lua] [network_clock] = metatable
14:31:44.601 [Lua] [network_transmit] = table
14:31:44.601 [Lua] [network_transmit] = metatable
14:31:44.601 [Lua] [free_flight_manager] = table
14:31:44.601 [Lua] [free_flight_manager] = metatable
14:31:44.601 [Lua] [network_manager] = table
14:31:44.601 [Lua] [network_manager] = metatable
14:31:44.601 [Lua] [network_event_delegate] = table
14:31:44.601 [Lua] [network_event_delegate] = metatable
14:31:44.601 [Lua]
14:31:44.603 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:31:44.616 [Lua] [AchievementManager] Achievements using the steam platform
14:31:44.617 [Lua] [StateIngame] Level seed: 10310566
14:31:44.617 [World] Spawning level.
14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns
14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns
14:31:45.287 [Lua] respawn_unit_spawned with group id: exit_respawns
14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena
14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena
14:31:45.292 [Lua] respawn_unit_spawned with group id: respawns_arena
14:31:45.356 [Lua] [LevelAnalysis] set_random_seed( 10310566)
14:31:45.375 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:31:45.375 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:31:45.375 [Lua] [IngameUI] init
14:31:45.387 [SteamVoipClient] select_out(110000102bb965d, off)
14:31:45.387 [SteamVoipClient] select_out(110000103dec252, off)
14:31:45.420 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:31:45.420 [Lua] Set lobby begin:
14:31:45.420 [Lua] Lobby data twitch_enabled = false
14:31:45.420 [Lua] Lobby data power_level = 815
14:31:45.420 [Lua] Lobby data num_players = 4
14:31:45.420 [Lua] Lobby data host = 110000103dec252
14:31:45.420 [Lua] Lobby data game_mode = 2
14:31:45.420 [Lua] Lobby data is_private = false
14:31:45.420 [Lua] Lobby data level_key = skaven_stronghold
14:31:45.420 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:45.420 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:45.420 [Lua] Lobby data quick_game = true
14:31:45.420 [Lua] Lobby data matchmaking = true
14:31:45.420 [Lua] Lobby data difficulty = hardest
14:31:45.420 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:45.420 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:45.420 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:45.421 [Lua] Lobby data player_slot_2 = 0:0
14:31:45.421 [Lua] Lobby data country_code = DE
14:31:45.421 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:45.421 [Lua] Lobby data eac_authorized = true
14:31:45.421 [Lua] Set lobby end.
14:31:45.421 [Flow] SSM bake
14:31:45.421 [Flow] Path A1
14:31:45.422 [Lua] CurrentConflictSettings skaven
14:31:45.422 [Lua] [ConflictDirector] conflict_director is ai_ready
14:31:45.423 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
14:31:45.423 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
14:31:45.423 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
14:31:45.423 [Lua] [1] = table
14:31:45.423 [Lua] [2] = table
14:31:45.423 [Lua] [1] = table
14:31:45.423 [Lua] [1] = table
14:31:45.423 [Lua] [2] = table
14:31:45.423 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:31:45.431 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:31:45.431 [Lua] Forming navigation groups in one frame
14:31:45.431 [Lua] Forming navigation groups
14:31:45.432 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268
14:31:45.507 [Lua] NavigationGroupManager -> calulation time B: 0.074999999999818101
14:31:45.507 [Lua] number of nav groups: 244
14:31:45.508 [Lua] number of refined nav groups : 190
14:31:45.511 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
14:31:45.511 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.447042858600616 Normalized coefficient: 1.2653607912273803
14:31:45.514 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1117894319817392 Normalized coefficient: 1.7285298477946163
14:31:45.517 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.828424116969108 Normalized coefficient: 1.3315383219481429
14:31:45.520 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.667582601308824 Normalized coefficient: 1.1523617935546078
14:31:45.523 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.203750962018962 Normalized coefficient: 1.1466371576051264
14:31:45.527 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
14:31:45.527 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
14:31:45.527 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
14:31:45.527 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
14:31:45.527 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
14:31:45.529 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
14:31:45.529 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters.
14:31:45.529 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:31:45.529 [Lua] [LevelAnalysis]
14:31:45.529 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:31:45.529 [Lua] [LevelAnalysis]
14:31:45.529 [Lua] [LevelAnalysis] Terror events added:
14:31:45.529 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:31:45.529 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
14:31:45.529 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
14:31:45.529 [Lua] ----> using boss gizmo!
14:31:45.529 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0
14:31:45.532 [Lua] Adding main path event: Vector3Box(-125.951, 76.5499, 32.3867) boss_event_rat_ogre 45 table: 0000000001CF4590
14:31:45.532 [Lua] NORMAL PATROL MAIN PATH 838.87567138671875
14:31:45.532 [Lua] [waypoints] = table
14:31:45.532 [Lua] [astar_points] = table
14:31:45.532 [Lua] [travel_dist] = 838.6052481085062 (number)
14:31:45.532 [Lua] [one_directional] = true (boolean)
14:31:45.532 [Lua] [id] = boss_8 (string)
14:31:45.532 [Lua] ----> using boss spline path!
14:31:45.535 [Lua] Adding main path event: Vector3Box(-48, 217, -3.358) boss_event_skaven_spline_patrol 45 table: 0000000001CF49C0
14:31:45.535 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 2
14:31:45.535 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905
14:31:45.535 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
14:31:45.535 [Lua] [LevelAnalysis] wanted_distance: 109.82569418847561
14:31:45.535 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1753.710738658905 forbidden_dist: -1543.8850444704294
14:31:45.535 [Lua] [LevelAnalysis] wanted_distance: 1715.2962836853274
14:31:45.535 [Lua] [LevelAnalysis] Terror events added:
14:31:45.535 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:31:45.535 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
14:31:45.538 [Lua] Adding main path event: Vector3Box(-79.326, -81.6725, 64.55) rare_event_loot_rat 45 table: 0000000001CF5340
14:31:45.541 [Lua] Adding main path event: Vector3Box(171.493, -24.999, 42.8883) rare_event_loot_rat 45 table: 0000000001CF5500
14:31:45.541 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:31:45.544 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:31:45.547 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:31:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:31:45.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
14:31:45.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:31:45.549 [Save] Loading `ut_tweaks_presets`
14:31:45.550 warning: [Save] Missing filename `ut_tweaks_presets`
14:31:45.599 [Flow] SSM bake
14:31:45.608 [Lua] MUSIC: explore -> lost
14:31:45.924 [Lua] MUSIC: lost -> explore
14:31:45.929 [Lua] Set lobby begin:
14:31:45.929 [Lua] Lobby data twitch_enabled = false
14:31:45.929 [Lua] Lobby data power_level = 815
14:31:45.929 [Lua] Lobby data num_players = 4
14:31:45.929 [Lua] Lobby data host = 110000103dec252
14:31:45.930 [Lua] Lobby data game_mode = 2
14:31:45.930 [Lua] Lobby data is_private = false
14:31:45.930 [Lua] Lobby data level_key = skaven_stronghold
14:31:45.930 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:45.930 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:45.930 [Lua] Lobby data quick_game = true
14:31:45.930 [Lua] Lobby data matchmaking = true
14:31:45.930 [Lua] Lobby data difficulty = hardest
14:31:45.930 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:45.930 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:45.930 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:45.930 [Lua] Lobby data player_slot_2 = 0:0
14:31:45.930 [Lua] Lobby data country_code = DE
14:31:45.930 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:45.930 [Lua] Lobby data eac_authorized = true
14:31:45.930 [Lua] Set lobby end.
14:31:45.930 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:31:45.930 [Lua] Breedfreezer (server) starting a hot join sync
14:31:45.930 [Lua] packing 0 units of breed chaos_marauder
14:31:45.930 [Lua] packing 0 units of breed skaven_clan_rat
14:31:45.930 [Lua] packing 0 units of breed skaven_storm_vermin
14:31:45.930 [Lua] packing 0 units of breed skaven_slave
14:31:45.930 [Lua] packing 0 units of breed chaos_fanatic
14:31:45.930 [Lua] packing 0 units of breed beastmen_bestigor
14:31:45.930 [Lua] packing 0 units of breed beastmen_gor
14:31:45.930 [Lua] packing 0 units of breed chaos_berzerker
14:31:45.930 [Lua] packing 0 units of breed chaos_warrior
14:31:45.930 [Lua] packing 0 units of breed beastmen_ungor
14:31:45.930 [Lua] packing 0 units of breed skaven_plague_monk
14:31:45.930 [Lua] packing 0 units of breed chaos_raider
14:31:45.930 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:31:45.930 [Lua]
14:31:45.930 [Lua] [1] = 1 (number)
14:31:45.930 [Lua] [2] = 0 (number)
14:31:45.930 [Lua] [3] = 1 (number)
14:31:45.930 [Lua] [4] = 0 (number)
14:31:45.930 [Lua] [5] = 1 (number)
14:31:45.930 [Lua] [6] = 0 (number)
14:31:45.930 [Lua] [7] = 1 (number)
14:31:45.930 [Lua] [8] = 0 (number)
14:31:45.930 [Lua] [9] = 1 (number)
14:31:45.930 [Lua] [10] = 0 (number)
14:31:45.930 [Lua] [11] = 1 (number)
14:31:45.930 [Lua] [12] = 0 (number)
14:31:45.930 [Lua] [13] = 1 (number)
14:31:45.930 [Lua] [14] = 0 (number)
14:31:45.930 [Lua] [15] = 1 (number)
14:31:45.930 [Lua] [16] = 0 (number)
14:31:45.930 [Lua] [17] = 1 (number)
14:31:45.930 [Lua] [18] = 0 (number)
14:31:45.930 [Lua] [19] = 1 (number)
14:31:45.930 [Lua] [20] = 0 (number)
14:31:45.930 [Lua] [21] = 1 (number)
14:31:45.930 [Lua] [22] = 0 (number)
14:31:45.930 [Lua] [23] = 1 (number)
14:31:45.930 [Lua] [24] = 0 (number)
14:31:45.930 [Lua]
14:31:45.930 [Lua]
14:31:45.930 [Lua]
14:31:45.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
14:31:45.931 [Lua] RemotePlayer:create_game_object( ) 55
14:31:45.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:31:45.949 [Flow] SSM bake
14:31:46.275 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:31:46.275 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:46.275 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:31:49.029 [Lua] Set lobby begin:
14:31:49.029 [Lua] Lobby data twitch_enabled = false
14:31:49.029 [Lua] Lobby data power_level = 815
14:31:49.029 [Lua] Lobby data num_players = 4
14:31:49.029 [Lua] Lobby data host = 110000103dec252
14:31:49.029 [Lua] Lobby data game_mode = 2
14:31:49.029 [Lua] Lobby data is_private = false
14:31:49.029 [Lua] Lobby data level_key = skaven_stronghold
14:31:49.029 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:49.029 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:49.029 [Lua] Lobby data quick_game = true
14:31:49.029 [Lua] Lobby data matchmaking = true
14:31:49.029 [Lua] Lobby data difficulty = hardest
14:31:49.029 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:49.029 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:49.029 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:49.029 [Lua] Lobby data player_slot_2 = 0:0
14:31:49.030 [Lua] Lobby data country_code = DE
14:31:49.030 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:49.030 [Lua] Lobby data eac_authorized = true
14:31:49.030 [Lua] Set lobby end.
14:31:49.030 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
14:31:49.030 [Lua] Breedfreezer (server) starting a hot join sync
14:31:49.030 [Lua] packing 0 units of breed chaos_marauder
14:31:49.030 [Lua] packing 0 units of breed skaven_clan_rat
14:31:49.030 [Lua] packing 0 units of breed skaven_storm_vermin
14:31:49.030 [Lua] packing 0 units of breed skaven_slave
14:31:49.030 [Lua] packing 0 units of breed chaos_fanatic
14:31:49.030 [Lua] packing 0 units of breed beastmen_bestigor
14:31:49.030 [Lua] packing 0 units of breed beastmen_gor
14:31:49.030 [Lua] packing 0 units of breed chaos_berzerker
14:31:49.030 [Lua] packing 0 units of breed chaos_warrior
14:31:49.030 [Lua] packing 0 units of breed beastmen_ungor
14:31:49.030 [Lua] packing 0 units of breed skaven_plague_monk
14:31:49.030 [Lua] packing 0 units of breed chaos_raider
14:31:49.030 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:31:49.030 [Lua]
14:31:49.030 [Lua] [1] = 1 (number)
14:31:49.030 [Lua] [2] = 0 (number)
14:31:49.030 [Lua] [3] = 1 (number)
14:31:49.030 [Lua] [4] = 0 (number)
14:31:49.030 [Lua] [5] = 1 (number)
14:31:49.030 [Lua] [6] = 0 (number)
14:31:49.030 [Lua] [7] = 1 (number)
14:31:49.030 [Lua] [8] = 0 (number)
14:31:49.030 [Lua] [9] = 1 (number)
14:31:49.030 [Lua] [10] = 0 (number)
14:31:49.030 [Lua] [11] = 1 (number)
14:31:49.030 [Lua] [12] = 0 (number)
14:31:49.030 [Lua] [13] = 1 (number)
14:31:49.030 [Lua] [14] = 0 (number)
14:31:49.030 [Lua] [15] = 1 (number)
14:31:49.030 [Lua] [16] = 0 (number)
14:31:49.030 [Lua] [17] = 1 (number)
14:31:49.030 [Lua] [18] = 0 (number)
14:31:49.030 [Lua] [19] = 1 (number)
14:31:49.030 [Lua] [20] = 0 (number)
14:31:49.030 [Lua] [21] = 1 (number)
14:31:49.030 [Lua] [22] = 0 (number)
14:31:49.030 [Lua] [23] = 1 (number)
14:31:49.030 [Lua] [24] = 0 (number)
14:31:49.030 [Lua]
14:31:49.030 [Lua]
14:31:49.030 [Lua]
14:31:49.030 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
14:31:49.030 [Lua] RemotePlayer:create_game_object( ) 56
14:31:49.041 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
14:31:49.479 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:49.479 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
14:31:50.051 [Lua] Set lobby begin:
14:31:50.051 [Lua] Lobby data twitch_enabled = false
14:31:50.051 [Lua] Lobby data power_level = 540
14:31:50.051 [Lua] Lobby data num_players = 4
14:31:50.051 [Lua] Lobby data host = 110000103dec252
14:31:50.051 [Lua] Lobby data game_mode = 2
14:31:50.051 [Lua] Lobby data is_private = false
14:31:50.051 [Lua] Lobby data level_key = skaven_stronghold
14:31:50.051 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:50.051 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:50.051 [Lua] Lobby data quick_game = true
14:31:50.051 [Lua] Lobby data matchmaking = true
14:31:50.051 [Lua] Lobby data difficulty = hardest
14:31:50.051 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:50.051 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:50.051 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:50.051 [Lua] Lobby data player_slot_2 = 0:0
14:31:50.051 [Lua] Lobby data country_code = DE
14:31:50.051 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:50.051 [Lua] Lobby data eac_authorized = true
14:31:50.052 [Lua] Set lobby end.
14:31:53.418 [Lua] Set lobby begin:
14:31:53.418 [Lua] Lobby data twitch_enabled = false
14:31:53.418 [Lua] Lobby data power_level = 540
14:31:53.418 [Lua] Lobby data num_players = 4
14:31:53.418 [Lua] Lobby data host = 110000103dec252
14:31:53.419 [Lua] Lobby data game_mode = 2
14:31:53.419 [Lua] Lobby data is_private = false
14:31:53.419 [Lua] Lobby data level_key = skaven_stronghold
14:31:53.419 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:53.419 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:53.419 [Lua] Lobby data quick_game = true
14:31:53.419 [Lua] Lobby data matchmaking = true
14:31:53.419 [Lua] Lobby data difficulty = hardest
14:31:53.419 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:53.419 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:53.419 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:53.419 [Lua] Lobby data player_slot_2 = 0:0
14:31:53.419 [Lua] Lobby data country_code = DE
14:31:53.419 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:53.419 [Lua] Lobby data eac_authorized = true
14:31:53.419 [Lua] Set lobby end.
14:31:53.419 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:31:53.419 [Lua] Breedfreezer (server) starting a hot join sync
14:31:53.419 [Lua] packing 0 units of breed chaos_marauder
14:31:53.419 [Lua] packing 0 units of breed skaven_clan_rat
14:31:53.419 [Lua] packing 0 units of breed skaven_storm_vermin
14:31:53.419 [Lua] packing 0 units of breed skaven_slave
14:31:53.419 [Lua] packing 0 units of breed chaos_fanatic
14:31:53.419 [Lua] packing 0 units of breed beastmen_bestigor
14:31:53.419 [Lua] packing 0 units of breed beastmen_gor
14:31:53.419 [Lua] packing 0 units of breed chaos_berzerker
14:31:53.419 [Lua] packing 0 units of breed chaos_warrior
14:31:53.419 [Lua] packing 0 units of breed beastmen_ungor
14:31:53.419 [Lua] packing 0 units of breed skaven_plague_monk
14:31:53.419 [Lua] packing 0 units of breed chaos_raider
14:31:53.419 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:31:53.419 [Lua]
14:31:53.419 [Lua] [1] = 1 (number)
14:31:53.419 [Lua] [2] = 0 (number)
14:31:53.419 [Lua] [3] = 1 (number)
14:31:53.419 [Lua] [4] = 0 (number)
14:31:53.419 [Lua] [5] = 1 (number)
14:31:53.419 [Lua] [6] = 0 (number)
14:31:53.419 [Lua] [7] = 1 (number)
14:31:53.419 [Lua] [8] = 0 (number)
14:31:53.419 [Lua] [9] = 1 (number)
14:31:53.419 [Lua] [10] = 0 (number)
14:31:53.419 [Lua] [11] = 1 (number)
14:31:53.419 [Lua] [12] = 0 (number)
14:31:53.419 [Lua] [13] = 1 (number)
14:31:53.419 [Lua] [14] = 0 (number)
14:31:53.419 [Lua] [15] = 1 (number)
14:31:53.419 [Lua] [16] = 0 (number)
14:31:53.419 [Lua] [17] = 1 (number)
14:31:53.419 [Lua] [18] = 0 (number)
14:31:53.419 [Lua] [19] = 1 (number)
14:31:53.419 [Lua] [20] = 0 (number)
14:31:53.419 [Lua] [21] = 1 (number)
14:31:53.419 [Lua] [22] = 0 (number)
14:31:53.419 [Lua] [23] = 1 (number)
14:31:53.419 [Lua] [24] = 0 (number)
14:31:53.419 [Lua]
14:31:53.419 [Lua]
14:31:53.419 [Lua]
14:31:53.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
14:31:53.420 [Lua] RemotePlayer:create_game_object( ) 57
14:31:53.430 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:31:53.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:53.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:53.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
14:31:53.501 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:53.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
14:31:53.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:53.523 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
14:31:53.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:53.584 [Lua] #################################################################################################################
14:31:53.584 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:31:53.584 [Lua] #################################################################################################################
14:31:53.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
14:31:53.584 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:31:53.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
14:31:53.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:31:53.599 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:31:53.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
14:31:53.812 [Lua] Commit load time data
14:31:53.944 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:53.944 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:31:53.944 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:53.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
14:31:53.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:54.602 [Flow] SSM bake
14:31:55.153 [Lua] Set lobby begin:
14:31:55.153 [Lua] Lobby data twitch_enabled = false
14:31:55.153 [Lua] Lobby data power_level = 608
14:31:55.153 [Lua] Lobby data num_players = 4
14:31:55.153 [Lua] Lobby data host = 110000103dec252
14:31:55.153 [Lua] Lobby data game_mode = 2
14:31:55.153 [Lua] Lobby data is_private = false
14:31:55.153 [Lua] Lobby data level_key = skaven_stronghold
14:31:55.153 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:31:55.153 [Lua] Lobby data selected_level_key = skaven_stronghold
14:31:55.153 [Lua] Lobby data quick_game = true
14:31:55.153 [Lua] Lobby data matchmaking = true
14:31:55.153 [Lua] Lobby data difficulty = hardest
14:31:55.153 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:31:55.153 [Lua] Lobby data unique_server_name = Alistair MacBain
14:31:55.153 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:31:55.153 [Lua] Lobby data player_slot_2 = 0:0
14:31:55.153 [Lua] Lobby data country_code = DE
14:31:55.153 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:31:55.153 [Lua] Lobby data eac_authorized = true
14:31:55.154 [Lua] Set lobby end.
14:32:00.192 [Lua] Set lobby begin:
14:32:00.192 [Lua] Lobby data twitch_enabled = false
14:32:00.192 [Lua] Lobby data power_level = 812
14:32:00.192 [Lua] Lobby data num_players = 4
14:32:00.192 [Lua] Lobby data host = 110000103dec252
14:32:00.192 [Lua] Lobby data game_mode = 2
14:32:00.192 [Lua] Lobby data is_private = false
14:32:00.192 [Lua] Lobby data level_key = skaven_stronghold
14:32:00.192 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:32:00.192 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:00.192 [Lua] Lobby data quick_game = true
14:32:00.192 [Lua] Lobby data matchmaking = true
14:32:00.192 [Lua] Lobby data difficulty = hardest
14:32:00.192 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:32:00.192 [Lua] Lobby data unique_server_name = Alistair MacBain
14:32:00.193 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:32:00.193 [Lua] Lobby data player_slot_2 = 0:0
14:32:00.193 [Lua] Lobby data country_code = DE
14:32:00.193 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:32:00.193 [Lua] Lobby data eac_authorized = true
14:32:00.193 [Lua] Set lobby end.
14:32:11.789 [Flow] SSM bake
14:32:21.227 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:32:23.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:32:23.595 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:32:25.530 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:32:27.476 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:32:27.484 [Lua] Spline already found!
14:32:30.105 [Lua] Players are leaving the safe zone
14:32:30.562 [Flow] SSM bake
14:32:34.414 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:34.783 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:32:53.103 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:32:53.113 [Lua] Spline already found!
14:32:54.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x72ebf, position: 0
14:32:54.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x72eda, position: 0
14:33:03.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:33:03.542 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
14:33:16.808 [Lua] [ChatManager][1]System: Marokelo picked up a Tome
14:33:21.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:33:22.011 [Lua] fence jumping
14:33:22.596 [Lua] simple los failed
14:33:27.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:33:27.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
14:33:29.507 [Lua] Time for new HOOORDE! multi_first_wave
14:33:29.507 [Lua] horde requested: vector_blob
14:33:29.507 [Lua] wants to spawn ahead within distance: 60
14:33:29.507 [Lua] horde crated with id 3 of type vector_blob
14:33:29.507 [Lua] managed to spawn 55/55 horde enemies
14:33:29.507 [Lua] vector blob horde has started
14:33:29.512 [Lua] MUSIC: explore -> pre_horde
14:33:36.086 [Lua] MUSIC: pre_horde -> horde
14:33:39.222 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:39.574 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:33:39.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:33:39.650 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:33:39.650 [Lua] horde requested: vector_blob
14:33:39.650 [Lua] wants to spawn ahead within distance: 60
14:33:39.650 [Lua] horde crated with id 4 of type vector_blob
14:33:39.651 [Lua] managed to spawn 55/55 horde enemies
14:33:39.651 [Lua] vector blob horde has started
14:33:39.844 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:39.976 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:40.468 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:33:40.968 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:33:44.219 [Lua] Horde killed: ?
14:33:48.601 [Lua] Pushing horde in time; too many units out
14:33:53.740 [Lua] HORDE: last wave, reset to standard horde delay
14:33:53.740 [Lua] Time for new HOOORDE! multi_last_wave
14:33:53.740 [Lua] horde requested: vector_blob
14:33:53.740 [Lua] wants to spawn ahead within distance: 60
14:33:53.740 [Lua] horde crated with id 5 of type vector_blob
14:33:53.740 [Lua] managed to spawn 59/59 horde enemies
14:33:53.740 [Lua] vector blob horde has started
14:33:58.170 [Lua] Horde killed: ?
14:34:01.821 [Lua] main path terror event triggered: rare_event_loot_rat
14:34:01.821 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
14:34:01.837 [Lua] main path terror event triggered: boss_event_rat_ogre
14:34:01.837 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
14:34:01.871 [Flow] Boss DoorStormfiend
14:34:01.872 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
14:34:01.872 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 71 72
14:34:02.319 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:34:03.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:34:03.424 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:34:07.242 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:34:11.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7560f, position: 0
14:34:13.682 [Lua] MUSIC: horde -> explore
14:34:21.146 [Lua] Horde killed: ?
14:34:23.749 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:34:23.749 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:34:35.149 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:35.809 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:34:41.136 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:34:41.136 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:34:41.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:34:41.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
14:34:42.026 [Lua] rat ogre died!
14:34:43.412 [Lua] [ChatManager][1]System: Crash picked up a Loot Die
14:34:46.239 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:46.252 [Lua] Spline already found!
14:34:47.664 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:47.676 [Lua] Spline already found!
14:34:48.105 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Grimoire
14:34:48.825 [Lua] simple los failed
14:34:49.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:35:14.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x764bd, position: 0
14:35:15.635 [Lua] Time for new HOOORDE! multi_first_wave
14:35:15.635 [Lua] horde requested: vector_blob
14:35:15.635 [Lua] wants to spawn ahead within distance: 60
14:35:15.635 [Lua] horde crated with id 9 of type vector_blob
14:35:15.635 [Lua] managed to spawn 57/57 horde enemies
14:35:15.635 [Lua] vector blob horde has started
14:35:15.643 [Lua] MUSIC: explore -> pre_horde
14:35:15.814 [Lua] rat ogre was despawned!
14:35:19.069 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:19.080 [Lua] Spline already found!
14:35:22.640 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:22.655 [Lua] Spline already found!
14:35:23.637 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:23.652 [Lua] Spline already found!
14:35:23.699 [Lua] MUSIC: pre_horde -> horde
14:35:24.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:25.781 [Lua] Pushing horde in time; too many units out
14:35:28.071 [Lua] MUSIC: horde -> explore
14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:28.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882
14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882
14:35:30.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 97882
14:35:30.752 [Lua] Horde killed: ?
14:35:30.762 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:35:30.762 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:35:30.762 [Lua] horde requested: vector_blob
14:35:30.762 [Lua] wants to spawn ahead within distance: 60
14:35:30.762 [Lua] horde crated with id 13 of type vector_blob
14:35:30.763 [Lua] managed to spawn 55/55 horde enemies
14:35:30.763 [Lua] vector blob horde has started
14:35:30.770 [Lua] MUSIC: explore -> pre_horde
14:35:33.265 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
14:35:33.265 [Lua] ERROR: Tried to freeze unit twice in the same frame.
14:35:35.911 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:35.924 [Lua] Spline already found!
14:35:37.023 [Lua] MUSIC: pre_horde -> horde
14:35:40.857 [Lua] HORDE: last wave, reset to standard horde delay
14:35:40.857 [Lua] Time for new HOOORDE! multi_last_wave
14:35:40.857 [Lua] horde requested: vector_blob
14:35:40.857 [Lua] wants to spawn behind within distance: 60
14:35:40.857 [Lua] horde crated with id 15 of type vector_blob
14:35:40.857 [Lua] managed to spawn 55/55 horde enemies
14:35:40.857 [Lua] vector blob horde has started
14:36:00.777 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:36:02.331 [Lua] Horde killed: ?
14:36:06.890 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:07.299 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:36:07.472 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 495355 0
14:36:07.536 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:07.899 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:36:16.771 [Lua] MUSIC: horde -> explore
14:36:17.014 [Lua] Horde killed: ?
14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:36:18.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:36:28.120 [Lua] Coordinated attack!
14:36:41.335 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
14:36:41.370 [Lua] MUSIC: explore -> pre_horde
14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average.
14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average.
14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average.
14:36:44.585 warning: [Physics] Create Actor: Shape density varies. Using average.
14:36:46.107 [Lua] main_path_player_far_away_check started
14:36:48.453 [Lua] [ChatManager][1]System: rapa pott picked up a Grimoire
14:36:49.240 [Lua] main_path_player_far_away_check started
14:36:51.230 [Lua] [ChatManager][1]System: Crash picked up a Tome
14:37:02.546 [Lua] MUSIC: pre_horde -> horde
14:37:05.546 [Lua] event horde ends!
14:37:05.565 [Lua] MUSIC: horde -> explore
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:05.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:37:13.347 [Lua] Time for new HOOORDE! multi_first_wave
14:37:13.347 [Lua] horde requested: vector
14:37:13.347 [Lua] setting up vector-horde
14:37:13.347 [Lua] Composing horde 'large' .. using variant 'plain'
14:37:13.347 [Lua] --> horde wants to spawn ahead of players (0.32329613559532/0.67
14:37:13.347 [Lua] -> spawning: 56
14:37:13.347 [Lua] horde crated with id 16 of type vector
14:37:13.347 [Lua] vector horde has started
14:37:13.352 [Lua] MUSIC: explore -> pre_horde
14:37:22.045 [Lua] MUSIC: pre_horde -> horde
14:37:22.375 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:22.375 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:22.375 [Lua] ->moving spawner
14:37:23.425 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:37:23.425 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:37:23.425 [Lua] horde requested: vector
14:37:23.425 [Lua] setting up vector-horde
14:37:23.425 [Lua] Composing horde 'large' .. using variant 'plain'
14:37:23.425 [Lua] --> horde wants to spawn ahead of players (0.12699777881127/0.67
14:37:23.425 [Lua] -> spawning: 54
14:37:23.425 [Lua] horde crated with id 17 of type vector
14:37:23.425 [Lua] vector horde has started
14:37:24.451 [Lua] main_path_player_far_away_check started
14:37:24.669 [Window] Window => inactive
14:37:28.429 [Window] Window => active
14:37:30.679 [Lua] HORDE: last wave, reset to standard horde delay
14:37:30.679 [Lua] Time for new HOOORDE! multi_last_wave
14:37:30.679 [Lua] horde requested: vector
14:37:30.679 [Lua] setting up vector-horde
14:37:30.680 [Lua] Composing horde 'large' .. using variant 'plain'
14:37:30.680 [Lua] --> horde wants to spawn behind players (0.91650286491381/0.67
14:37:30.680 [Lua] --> can't find spawners in this direction, switching to ahead
14:37:30.680 [Lua] -> spawning: 54
14:37:30.680 [Lua] horde crated with id 18 of type vector
14:37:30.680 [Lua] vector horde has started
14:37:31.650 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:31.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:31.650 [Lua] ->moving spawner
14:37:31.957 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:37:38.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:38.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:38.685 [Lua] ->moving spawner
14:37:48.663 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:37:53.760 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.760 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.760 [Lua] ->moving spawner
14:37:53.773 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.773 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.773 [Lua] ->moving spawner
14:37:53.773 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.773 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.773 [Lua] ->moving spawner
14:37:53.787 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.787 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.787 [Lua] ->moving spawner
14:37:53.788 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.788 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.788 [Lua] ->moving spawner
14:37:53.802 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.802 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.802 [Lua] ->moving spawner
14:37:53.802 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.802 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.802 [Lua] ->moving spawner
14:37:53.814 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.814 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.814 [Lua] ->moving spawner
14:37:53.814 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.814 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.814 [Lua] ->moving spawner
14:37:53.829 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.829 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.829 [Lua] ->moving spawner
14:37:53.829 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.829 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.829 [Lua] ->moving spawner
14:37:53.843 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.843 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.843 [Lua] ->moving spawner
14:37:53.843 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.843 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.843 [Lua] ->moving spawner
14:37:53.856 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.856 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.856 [Lua] ->moving spawner
14:37:53.856 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.856 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.856 [Lua] ->moving spawner
14:37:53.868 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.868 [Lua] ->moving spawner
14:37:53.868 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.868 [Lua] ->moving spawner
14:37:53.881 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.881 [Lua] ->moving spawner
14:37:53.881 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.881 [Lua] ->moving spawner
14:37:53.893 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.893 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.893 [Lua] ->moving spawner
14:37:53.893 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.893 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.893 [Lua] ->moving spawner
14:37:53.907 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.907 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.907 [Lua] ->moving spawner
14:37:53.907 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.907 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.907 [Lua] ->moving spawner
14:37:53.919 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.919 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.919 [Lua] ->moving spawner
14:37:53.919 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.919 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.919 [Lua] ->moving spawner
14:37:53.933 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.933 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.933 [Lua] ->moving spawner
14:37:53.933 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.933 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.933 [Lua] ->moving spawner
14:37:53.945 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.945 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.945 [Lua] ->moving spawner
14:37:53.945 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.945 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.945 [Lua] ->moving spawner
14:37:53.958 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.958 [Lua] ->moving spawner
14:37:53.958 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.958 [Lua] ->moving spawner
14:37:53.970 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.970 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.970 [Lua] ->moving spawner
14:37:53.970 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.970 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.970 [Lua] ->moving spawner
14:37:53.982 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.982 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.982 [Lua] ->moving spawner
14:37:53.982 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.982 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.982 [Lua] ->moving spawner
14:37:53.994 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:53.994 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.994 [Lua] ->moving spawner
14:37:53.994 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:53.994 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:53.994 [Lua] ->moving spawner
14:37:54.007 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.007 [Lua] ->moving spawner
14:37:54.007 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.007 [Lua] ->moving spawner
14:37:54.020 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.020 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.020 [Lua] ->moving spawner
14:37:54.020 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.020 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.020 [Lua] ->moving spawner
14:37:54.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.033 [Lua] ->moving spawner
14:37:54.033 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.033 [Lua] ->moving spawner
14:37:54.046 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.046 [Lua] ->moving spawner
14:37:54.046 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.046 [Lua] ->moving spawner
14:37:54.058 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.058 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.058 [Lua] ->moving spawner
14:37:54.058 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.058 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.058 [Lua] ->moving spawner
14:37:54.070 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.070 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.070 [Lua] ->moving spawner
14:37:54.070 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.070 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.070 [Lua] ->moving spawner
14:37:54.083 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.083 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.083 [Lua] ->moving spawner
14:37:54.083 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.083 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.083 [Lua] ->moving spawner
14:37:54.098 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.098 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.098 [Lua] ->moving spawner
14:37:54.098 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.098 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.098 [Lua] ->moving spawner
14:37:54.110 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.110 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.110 [Lua] ->moving spawner
14:37:54.110 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.110 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.110 [Lua] ->moving spawner
14:37:54.122 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.122 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.122 [Lua] ->moving spawner
14:37:54.122 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.122 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.122 [Lua] ->moving spawner
14:37:54.134 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.134 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.134 [Lua] ->moving spawner
14:37:54.134 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.134 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.134 [Lua] ->moving spawner
14:37:54.146 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.146 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.146 [Lua] ->moving spawner
14:37:54.146 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.146 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.146 [Lua] ->moving spawner
14:37:54.159 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.159 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.159 [Lua] ->moving spawner
14:37:54.159 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.159 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.159 [Lua] ->moving spawner
14:37:54.171 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.171 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.171 [Lua] ->moving spawner
14:37:54.171 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.171 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.171 [Lua] ->moving spawner
14:37:54.184 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.184 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.184 [Lua] ->moving spawner
14:37:54.184 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.184 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.184 [Lua] ->moving spawner
14:37:54.196 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:54.196 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.196 [Lua] ->moving spawner
14:37:54.196 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.196 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.196 [Lua] ->moving spawner
14:37:54.209 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:54.209 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:54.209 [Lua] ->moving spawner
14:37:57.770 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.770 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.770 [Lua] ->moving spawner
14:37:57.784 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.784 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.784 [Lua] ->moving spawner
14:37:57.784 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.784 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.784 [Lua] ->moving spawner
14:37:57.798 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.798 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.798 [Lua] ->moving spawner
14:37:57.798 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.798 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.798 [Lua] ->moving spawner
14:37:57.811 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.811 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.811 [Lua] ->moving spawner
14:37:57.811 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.811 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.811 [Lua] ->moving spawner
14:37:57.823 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.823 [Lua] ->moving spawner
14:37:57.823 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.823 [Lua] ->moving spawner
14:37:57.838 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.838 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.838 [Lua] ->moving spawner
14:37:57.838 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.838 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.838 [Lua] ->moving spawner
14:37:57.851 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.851 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.851 [Lua] ->moving spawner
14:37:57.851 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.851 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.851 [Lua] ->moving spawner
14:37:57.863 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.863 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.863 [Lua] ->moving spawner
14:37:57.864 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.864 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.864 [Lua] ->moving spawner
14:37:57.876 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.876 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.876 [Lua] ->moving spawner
14:37:57.876 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.876 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.876 [Lua] ->moving spawner
14:37:57.890 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.890 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.890 [Lua] ->moving spawner
14:37:57.890 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.890 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.890 [Lua] ->moving spawner
14:37:57.903 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.903 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.903 [Lua] ->moving spawner
14:37:57.903 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.903 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.903 [Lua] ->moving spawner
14:37:57.917 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.917 [Lua] ->moving spawner
14:37:57.917 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.917 [Lua] ->moving spawner
14:37:57.930 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.930 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.930 [Lua] ->moving spawner
14:37:57.930 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.930 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.930 [Lua] ->moving spawner
14:37:57.943 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.943 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.943 [Lua] ->moving spawner
14:37:57.943 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.943 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.943 [Lua] ->moving spawner
14:37:57.955 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.955 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.955 [Lua] ->moving spawner
14:37:57.955 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.955 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.955 [Lua] ->moving spawner
14:37:57.968 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.968 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.968 [Lua] ->moving spawner
14:37:57.968 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.968 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.968 [Lua] ->moving spawner
14:37:57.981 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.981 [Lua] ->moving spawner
14:37:57.981 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.981 [Lua] ->moving spawner
14:37:57.995 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:57.995 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.995 [Lua] ->moving spawner
14:37:57.995 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:57.995 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:57.995 [Lua] ->moving spawner
14:37:58.008 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.008 [Lua] ->moving spawner
14:37:58.008 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.008 [Lua] ->moving spawner
14:37:58.020 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.020 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.021 [Lua] ->moving spawner
14:37:58.021 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.021 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.021 [Lua] ->moving spawner
14:37:58.033 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.033 [Lua] ->moving spawner
14:37:58.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.033 [Lua] ->moving spawner
14:37:58.045 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.045 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.045 [Lua] ->moving spawner
14:37:58.046 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.046 [Lua] ->moving spawner
14:37:58.061 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.061 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.061 [Lua] ->moving spawner
14:37:58.061 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.061 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.061 [Lua] ->moving spawner
14:37:58.075 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.075 [Lua] ->moving spawner
14:37:58.075 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.075 [Lua] ->moving spawner
14:37:58.089 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.089 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.089 [Lua] ->moving spawner
14:37:58.089 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.089 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.089 [Lua] ->moving spawner
14:37:58.101 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.101 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.101 [Lua] ->moving spawner
14:37:58.101 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.101 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.101 [Lua] ->moving spawner
14:37:58.114 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.114 [Lua] ->moving spawner
14:37:58.114 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.114 [Lua] ->moving spawner
14:37:58.127 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.127 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.127 [Lua] ->moving spawner
14:37:58.127 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.127 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.127 [Lua] ->moving spawner
14:37:58.141 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.141 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.141 [Lua] ->moving spawner
14:37:58.141 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.141 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.141 [Lua] ->moving spawner
14:37:58.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.153 [Lua] ->moving spawner
14:37:58.153 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.153 [Lua] ->moving spawner
14:37:58.166 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.166 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.166 [Lua] ->moving spawner
14:37:58.167 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.167 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.167 [Lua] ->moving spawner
14:37:58.179 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.179 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.179 [Lua] ->moving spawner
14:37:58.179 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:37:58.179 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.179 [Lua] ->moving spawner
14:37:58.192 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:37:58.192 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:37:58.192 [Lua] ->moving spawner
14:38:01.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7b582, position: 0
14:38:02.795 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:38:02.795 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:02.795 [Lua] ->moving spawner
14:38:02.809 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:38:02.809 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
14:38:02.809 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:02.809 [Lua] ->moving spawner
14:38:02.809 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:38:02.809 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:02.809 [Lua] ->moving spawner
14:38:02.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:38:02.821 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
14:38:02.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:02.821 [Lua] ->moving spawner
14:38:13.055 [Lua] [ChatManager][1]System: Crash discarded a Tome
14:38:13.182 [Lua] fence jumping
14:38:14.501 [Lua] ready to jump failed
14:38:17.623 [Lua] [ChatManager][1]System: Crash picked up a Tome
14:38:27.829 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:28.623 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:38:32.832 [Flow] SSM bake
14:38:37.752 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:38.276 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:38:38.994 [Lua] Horde killed: ?
14:38:39.710 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:39.730 [Lua] Spline already found!
14:38:48.960 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Loot Die
14:38:54.029 [Lua] Horde killed: ?
14:38:55.052 [Lua] MUSIC: horde -> explore
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:38:55.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:39:13.323 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
14:39:13.323 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
14:39:13.336 [Lua] > starting new spline, using new navbot: standard , id: boss_8
14:39:13.347 [Lua] > continuing spline boss_8 index: 2
14:39:13.357 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.357 [Lua] > continuing spline boss_8 index: 3
14:39:13.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.369 [Lua] > continuing spline boss_8 index: 4
14:39:13.380 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.380 [Lua] > continuing spline boss_8 index: 5
14:39:13.391 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.391 [Lua] > continuing spline boss_8 index: 6
14:39:13.401 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.401 [Lua] > continuing spline boss_8 index: 7
14:39:13.411 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.411 [Lua] > continuing spline boss_8 index: 8
14:39:13.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:13.422 [Lua] > continuing spline boss_8 index: 9
14:39:13.433 [Lua] > spline completed boss_8
14:39:13.433 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:39:20.649 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:39:22.213 [Lua] Horde killed: ?
14:39:31.334 [Flow] SSM bake
14:39:32.430 [Flow] SSM bake
14:39:33.894 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:39:33.894 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:39:39.432 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:39:39.432 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:39:46.869 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:39:46.869 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source.
14:39:49.616 [Flow] SSM bake
14:40:02.571 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:40:07.147 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
14:40:19.910 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
14:40:19.910 [Lua] ERROR: Tried to freeze unit twice in the same frame.
14:40:25.242 [Flow] SSM bake
14:40:29.705 [Flow] SSM bake
14:40:33.344 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:40:33.358 [Lua] Spline already found!
14:40:41.701 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:40:41.713 [Lua] Spline already found!
14:40:42.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x7ee0e, position: 0
14:40:43.713 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
14:41:08.593 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:41:08.608 [Lua] Spline already found!
14:41:17.346 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:41:21.148 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:41:37.938 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:41:37.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
14:41:56.260 [Lua] Time for new HOOORDE! multi_first_wave
14:41:56.260 [Lua] horde requested: ambush
14:41:56.260 [Lua] setting up ambush-horde
14:41:56.260 [Lua] Composing horde 'large' .. using variant 'plain'
14:41:56.260 [Lua] -> spawning: 55
14:41:56.260 [Lua] horde crated with id 24 of type ambush
14:41:56.260 [Lua] ambush horde has started
14:41:56.265 [Lua] MUSIC: explore -> pre_ambush
14:41:56.661 [Lua] ready to jump failed
14:41:59.393 [Lua] fence jumping
14:41:59.778 [Lua] replace_hidden_spawners -> first try found: 6 cover points
14:41:59.778 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.778 [Lua] ->moving spawner
14:41:59.791 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:41:59.791 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
14:41:59.791 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:41:59.791 [Lua] ->moving spawner
14:42:00.046 [Lua] simple los failed
14:42:01.314 [Lua] MUSIC: pre_ambush -> horde
14:42:06.195 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:42:06.196 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:42:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:42:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:42:07.947 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:42:07.947 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:42:07.947 [Lua] horde requested: ambush
14:42:07.947 [Lua] setting up ambush-horde
14:42:07.947 [Lua] Composing horde 'large' .. using variant 'plain'
14:42:07.947 [Lua] -> spawning: 55
14:42:07.947 [Lua] horde crated with id 25 of type ambush
14:42:07.947 [Lua] ambush horde has started
14:42:09.391 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:42:09.558 [Lua] simple los failed
14:42:11.410 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:42:11.410 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.410 [Lua] ->moving spawner
14:42:11.794 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 527869 0
14:42:12.776 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:13.155 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:42:13.370 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:13.725 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:42:26.264 [Lua] HORDE: last wave, reset to standard horde delay
14:42:26.265 [Lua] Time for new HOOORDE! multi_last_wave
14:42:26.265 [Lua] horde requested: ambush
14:42:26.265 [Lua] setting up ambush-horde
14:42:26.265 [Lua] Composing horde 'large' .. using variant 'plain'
14:42:26.265 [Lua] -> spawning: 54
14:42:26.265 [Lua] horde crated with id 26 of type ambush
14:42:26.265 [Lua] ambush horde has started
14:42:29.200 [Lua] Coordinated attack!
14:42:38.380 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:42:38.380 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:42:41.643 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:42:41.643 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:42:48.591 [Lua] Horde killed: ?
14:42:51.385 [Lua] Horde killed: ?
14:42:58.201 [Lua] MUSIC: horde -> explore
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:42:59.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:43:00.181 [Lua] Horde killed: ?
14:43:49.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x84196, position: 0
14:43:53.822 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:43:55.691 [Lua] simple los failed
14:43:56.469 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:44:02.293 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
14:44:03.377 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:03.775 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:44:05.525 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 542111 0
14:44:10.941 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:44:20.627 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:44:20.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
14:44:51.525 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:44:54.958 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:45:01.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x8582e, position: 0
14:45:02.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x85871, position: 0
14:45:03.173 [Lua] Time for new HOOORDE! multi_first_wave
14:45:03.173 [Lua] horde requested: vector_blob
14:45:03.173 [Lua] wants to spawn ahead within distance: 60
14:45:03.173 [Lua] horde crated with id 27 of type vector_blob
14:45:03.173 [Lua] managed to spawn 58/58 horde enemies
14:45:03.173 [Lua] vector blob horde has started
14:45:03.178 [Lua] MUSIC: explore -> pre_horde
14:45:10.989 [Lua] MUSIC: pre_horde -> horde
14:45:12.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:45:12.893 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:45:12.893 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:45:12.893 [Lua] horde requested: vector_blob
14:45:12.893 [Lua] wants to spawn ahead within distance: 60
14:45:12.893 [Lua] horde crated with id 28 of type vector_blob
14:45:12.893 [Lua] managed to spawn 58/58 horde enemies
14:45:12.893 [Lua] vector blob horde has started
14:45:23.903 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 4 53
14:45:24.087 [Lua] HORDE: last wave, reset to standard horde delay
14:45:24.087 [Lua] Time for new HOOORDE! multi_last_wave
14:45:24.087 [Lua] horde requested: vector_blob
14:45:24.087 [Lua] wants to spawn ahead within distance: 60
14:45:24.087 [Lua] horde crated with id 29 of type vector_blob
14:45:24.088 [Lua] managed to spawn 55/55 horde enemies
14:45:24.088 [Lua] vector blob horde has started
14:45:25.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x86b9d, position: 0
14:45:31.068 [Lua] Override Player Respawning respawns_arena true
14:45:31.072 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
14:45:32.957 [Lua] Horde killed: ?
14:45:37.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:45:37.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 1212304
14:45:40.927 [Lua] Horde killed: ?
14:45:42.646 [Lua] MUSIC: horde -> explore
14:45:43.741 [Lua] Horde killed: ?
14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:45:43.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:45:49.462 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:45:52.061 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:45:56.616 [Lua] main path terror event triggered: rare_event_loot_rat
14:45:56.616 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
14:46:02.097 [Lua] TerrorEventMixer.start_event: stronghold_boss
14:46:02.142 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
14:46:02.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
14:46:02.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
14:46:02.475 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102bb965d, connection_key=0, breed_name=skaven_storm_vermin_warlord)
14:46:02.593 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010192a7b8, connection_key=2, breed_name=skaven_storm_vermin_warlord)
14:46:02.628 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001010fea5b, connection_key=1, breed_name=skaven_storm_vermin_warlord)
14:46:16.066 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:16.803 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:46:19.020 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:19.953 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:46:24.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x88614, position: 0
14:46:24.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x88645, position: 0
14:46:26.575 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001010fea5b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:27.469 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:46:28.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x8883d, position: 0
14:46:30.013 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:46:30.014 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:46:34.941 [Lua] event horde ends!
14:46:42.648 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:46:42.648 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:46:50.106 [Lua] event horde ends!
14:46:54.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x89729, position: 0
14:47:00.503 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:00.746 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:00.897 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:00.935 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:01.137 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:01.164 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:01.275 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:01.387 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:01.505 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:01.571 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:01.766 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:01.806 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:01.950 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:02.033 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:02.142 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:02.215 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:47:02.224 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:02.458 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010192a7b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:02.628 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:02.748 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001010fea5b
14:47:02.750 [Lua] [GameNetworkManager] destroying game object with go_id=62
14:47:02.893 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010192a7b8
14:47:03.537 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:47:04.852 [Lua] event horde ends!
14:47:05.394 [Lua] event horde ends!
14:47:13.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 0
14:47:13.738 [Lua] Override Player Respawning exit_respawns true
14:47:13.738 [Lua] Override Player Respawning respawns_arena false
14:47:13.738 warning: [Physics] Create Actor: Shape density varies. Using average.
14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average.
14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average.
14:47:13.739 warning: [Physics] Create Actor: Shape density varies. Using average.
14:47:14.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x724ca, position: 37599
14:47:16.012 [Lua] [ChatManager][1]System: Alistair MacBain discarded a Tome
14:47:18.829 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Tome
14:47:19.375 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:47:20.034 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:47:27.881 [Lua] Returning override respawn unit
14:47:27.957 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:47:27.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=280
14:47:27.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
14:47:28.173 [Lua] [ChatManager][1]System: Marokelo discarded a Tome
14:47:28.882 [Lua] [ChatManager][1]System: Marokelo picked up a Loot Die
14:47:30.565 [Lua] [ChatManager][1]System: Marokelo picked up a Tome
14:47:33.067 [Lua] event horde ends!
14:47:41.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x8a77b, position: 0
14:47:51.860 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 1 action: nil
14:47:58.115 [Lua] main_path_player_far_away_check started
14:47:58.379 [Lua] main_path_player_far_away_check started
14:47:58.669 [Lua] main_path_player_far_away_check started
14:48:01.184 [Lua] main_path_player_far_away_check started
14:48:01.453 [Lua] main_path_player_far_away_check started
14:48:01.728 [Lua] main_path_player_far_away_check started
14:48:04.280 [Lua] main_path_player_far_away_check started
14:48:04.527 [Lua] main_path_player_far_away_check started
14:48:04.804 [Lua] main_path_player_far_away_check started
14:48:07.343 [Lua] main_path_player_far_away_check started
14:48:07.582 [Lua] main_path_player_far_away_check started
14:48:07.879 [Lua] main_path_player_far_away_check started
14:48:09.644 [Flow] SSM bake
14:48:10.002 [Flow] SSM bake
14:48:10.455 [Lua] main_path_player_far_away_check started
14:48:10.689 [Lua] main_path_player_far_away_check started
14:48:10.844 [Flow] SSM bake
14:48:10.995 [Lua] main_path_player_far_away_check started
14:48:11.383 [Flow] SSM bake
14:48:11.959 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
14:48:12.743 [Flow] SSM bake
14:48:42.342 [Flow] SSM bake
14:48:46.074 [Window] Window => inactive
14:48:48.739 [Lua] Complete level triggered.
14:48:48.739 [Lua] gm_event_end_conditions_met true false
14:48:48.740 [Save] Saving `save_data`
14:48:48.741 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:48:48.741 [Lua] Game won
14:48:48.741 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:48:48.742 [Lua] generate_backend_stats 110000103dec252:1
14:48:48.748 [Save] Save done
14:48:48.750 [Lua] PlayFabMirror:_commit_internal nil
14:48:48.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33
14:48:48.750 [Save] Saving `save_data`
14:48:48.750 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:48:48.752 [Lua] MUSIC: explore -> won
14:48:48.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 14
14:48:48.760 [Save] Save done
14:48:48.761 [Lua] Complete level triggered.
14:48:48.771 [Lua] Complete level triggered.
14:48:48.779 [Lua] Complete level triggered.
14:48:48.788 [Lua] Complete level triggered.
14:48:48.798 [Lua] Complete level triggered.
14:48:48.808 [Lua] Complete level triggered.
14:48:48.817 [Lua] Complete level triggered.
14:48:48.827 [Lua] Complete level triggered.
14:48:48.836 [Lua] Complete level triggered.
14:48:48.845 [Lua] Complete level triggered.
14:48:48.855 [Lua] Complete level triggered.
14:48:48.865 [Lua] Complete level triggered.
14:48:48.874 [Lua] Complete level triggered.
14:48:48.883 [Lua] Complete level triggered.
14:48:48.892 [Lua] Complete level triggered.
14:48:48.901 [Lua] Complete level triggered.
14:48:48.911 [Lua] Complete level triggered.
14:48:48.920 [Lua] Complete level triggered.
14:48:48.929 [Lua] Complete level triggered.
14:48:48.938 [Lua] Complete level triggered.
14:48:48.948 [Lua] Complete level triggered.
14:48:49.621 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
14:48:49.621 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33
14:48:50.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33
14:48:50.239 [Lua] commit result success 18
14:48:50.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
14:48:50.240 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:48:50.247 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 15
14:48:51.042 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
14:48:51.042 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
14:48:51.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
14:48:51.836 [Save] Saving `save_data`
14:48:51.848 [Save] Save done
14:48:51.849 [Save] Saving `save_data`
14:48:52.122 [Save] Save done
14:48:54.943 [Lua] Set lobby begin:
14:48:54.943 [Lua] Lobby data twitch_enabled = false
14:48:54.943 [Lua] Lobby data power_level = 817
14:48:54.943 [Lua] Lobby data num_players = 4
14:48:54.943 [Lua] Lobby data host = 110000103dec252
14:48:54.943 [Lua] Lobby data game_mode = 2
14:48:54.943 [Lua] Lobby data is_private = false
14:48:54.943 [Lua] Lobby data level_key = skaven_stronghold
14:48:54.943 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:48:54.943 [Lua] Lobby data selected_level_key = skaven_stronghold
14:48:54.943 [Lua] Lobby data quick_game = true
14:48:54.944 [Lua] Lobby data matchmaking = true
14:48:54.944 [Lua] Lobby data difficulty = hardest
14:48:54.944 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:48:54.944 [Lua] Lobby data unique_server_name = Alistair MacBain
14:48:54.944 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:48:54.944 [Lua] Lobby data player_slot_2 = 0:0
14:48:54.944 [Lua] Lobby data country_code = DE
14:48:54.944 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:48:54.944 [Lua] Lobby data eac_authorized = true
14:48:54.944 [Lua] Set lobby end.
14:48:57.954 [Lua] ConflictDirector - destroy all units
14:48:58.152 [Lua] TRANSITION nil nil inn_level
14:48:58.152 [Lua] Transition type "inn_level", is server: true
14:48:58.152 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:48:58.152 [Lua] [GameNetworkManager] Leaving game...
14:48:58.152 [Lua] [GameNetworkManager] Shutting down game session host.
14:48:58.152 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:48:58.152 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:48:58.152 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1026.89
14:48:58.159 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized
14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized
14:48:59.964 [Lua] [PlayerSyncData] Game session is not initialized
14:48:59.964 [Lua] Set lobby begin:
14:48:59.964 [Lua] Lobby data twitch_enabled = false
14:48:59.964 [Lua] Lobby data power_level = 0
14:48:59.964 [Lua] Lobby data num_players = 4
14:48:59.964 [Lua] Lobby data host = 110000103dec252
14:48:59.965 [Lua] Lobby data game_mode = 2
14:48:59.965 [Lua] Lobby data is_private = false
14:48:59.965 [Lua] Lobby data level_key = skaven_stronghold
14:48:59.965 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:48:59.965 [Lua] Lobby data selected_level_key = skaven_stronghold
14:48:59.965 [Lua] Lobby data quick_game = true
14:48:59.965 [Lua] Lobby data matchmaking = true
14:48:59.965 [Lua] Lobby data difficulty = hardest
14:48:59.965 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:48:59.965 [Lua] Lobby data unique_server_name = Alistair MacBain
14:48:59.965 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:48:59.965 [Lua] Lobby data player_slot_2 = 0:0
14:48:59.965 [Lua] Lobby data country_code = DE
14:48:59.965 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:48:59.965 [Lua] Lobby data eac_authorized = true
14:48:59.965 [Lua] Set lobby end.
14:49:00.165 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:49:00.167 [Lua] Clearing all global lookup lists
14:49:00.167 [Lua] [IngamePlayerListUI] - Destroy
14:49:00.167 [Lua] [EquipmentUI] - Destroy
14:49:00.167 [Lua] [AbilityUI] - Destroy
14:49:00.167 [Lua] [GamePadEquipmentUI] - Destroy
14:49:00.167 [Lua] [GamePadAbilityUI] - Destroy
14:49:00.167 [Lua] [IngameUI] destroy
14:49:00.188 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:49:00.310 [Lua] [Managers] Destroying state managers...
14:49:00.324 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:49:00.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:49:00.459 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
14:49:00.465 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:49:00.471 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
14:49:00.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:49:00.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:49:00.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:49:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:49:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:49:00.480 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:49:00.485 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
14:49:00.485 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:49:00.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:49:00.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:49:00.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:49:00.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:49:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:49:00.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
14:49:00.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:49:00.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:49:00.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:49:00.511 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:49:00.511 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:49:00.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:49:00.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:49:00.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:49:00.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:49:00.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:49:00.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:49:00.535 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:49:00.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:49:00.551 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
14:49:00.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:49:00.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:49:00.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010192a7b8
14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:49:00.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:49:00.568 [Lua] [Matchmaking] unregister rpcs
14:49:00.568 [Lua] ############### UNLOADING PACKAGES ###############
14:49:00.568 [Lua] [Gamestate] Enter state StateLoading
14:49:00.571 [World] Spawning level.
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] Found camera: end_screen_camera
14:49:00.578 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:49:00.579 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:49:00.579 [Lua] [Matchmaking] register rpcs
14:49:00.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:49:00.579 [Lua] registering RPCs
14:49:00.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:49:00.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:49:00.579 [Lua] Set lobby begin:
14:49:00.579 [Lua] Lobby data twitch_enabled = false
14:49:00.579 [Lua] Lobby data power_level = 0
14:49:00.579 [Lua] Lobby data num_players = 4
14:49:00.579 [Lua] Lobby data host = 110000103dec252
14:49:00.579 [Lua] Lobby data game_mode = 3
14:49:00.579 [Lua] Lobby data is_private = false
14:49:00.579 [Lua] Lobby data level_key = inn_level
14:49:00.579 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:00.579 [Lua] Lobby data selected_level_key = skaven_stronghold
14:49:00.580 [Lua] Lobby data quick_game = true
14:49:00.580 [Lua] Lobby data matchmaking = false
14:49:00.580 [Lua] Lobby data difficulty = hardest
14:49:00.580 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:00.580 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:00.580 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:00.580 [Lua] Lobby data player_slot_2 = 0:0
14:49:00.580 [Lua] Lobby data country_code = DE
14:49:00.580 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:00.580 [Lua] Lobby data eac_authorized = true
14:49:00.580 [Lua] Set lobby end.
14:49:00.580 [Lua] MUSIC MANAGER unmute_all_world_sounds 569042 0
14:49:00.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35
14:49:00.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:49:00.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35
14:49:00.585 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:49:00.585 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
14:49:00.585 [Lua] [LevelTransitionHandler] load_level inn_level
14:49:00.626 [Umbra] Unload tome
14:49:00.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x8aed3, position: 0
14:49:00.706 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
14:49:00.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:49:00.706 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:49:00.706 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:49:00.706 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:49:00.706 [Lua] [StateLoading] got rpc_load_level 49 inn_level
14:49:00.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:49:00.782 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:49:00.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:49:00.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:49:00.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:49:00.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:49:00.829 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:49:00.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35
14:49:06.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:49:06.816 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:49:06.834 [Lua] [LevelTransitionHandler] Level load completed!
14:49:06.834 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:49:06.834 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:49:06.835 [Lua] ### Sending rpc_level_loaded
14:49:06.835 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49
14:49:06.835 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:49:06.835 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:49:06.835 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:49:06.869 [Lua] ### Sending rpc_level_loaded
14:49:06.869 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49
14:49:06.969 [Lua] ### Sending rpc_level_loaded
14:49:06.969 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49
14:49:06.969 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:49:07.530 [Lua] ### Sending rpc_level_loaded
14:49:07.530 [Lua] #### Has state machine: true, sender: 11000010192a7b8, level_id: 49
14:49:07.530 [Lua] Peer 11000010192a7b8 has loaded the level and all enemies are loaded
14:49:08.214 [Window] Window => active
14:49:11.152 [Lua] min_height 98.875
14:49:12.768 [Lua] ### Sending rpc_level_loaded
14:49:12.768 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 49
14:49:12.768 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:49:17.560 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:49:17.560 [Lua] [PlayState] Enter Substate EndViewStateChest
14:49:30.581 [Window] Window => inactive
14:49:35.775 [Window] Window => active
14:49:49.523 [Lua] min_height 98.875
14:49:55.128 [Lua] [PlayState] Exit Substate EndViewStateChest
14:49:55.128 [Lua] [PlayState] Enter Substate EndViewStateScore
14:49:58.556 [Lua] [PlayState] Exit Substate EndViewStateScore
14:49:58.562 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:49:59.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:49:59.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:49:59.562 [Lua] [Matchmaking] unregister rpcs
14:49:59.562 [Lua] Set lobby begin:
14:49:59.562 [Lua] Lobby data twitch_enabled = false
14:49:59.563 [Lua] Lobby data power_level = 0
14:49:59.563 [Lua] Lobby data num_players = 4
14:49:59.563 [Lua] Lobby data host = 110000103dec252
14:49:59.563 [Lua] Lobby data game_mode = 3
14:49:59.563 [Lua] Lobby data is_private = false
14:49:59.563 [Lua] Lobby data level_key = inn_level
14:49:59.563 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.563 [Lua] Lobby data selected_level_key = skaven_stronghold
14:49:59.563 [Lua] Lobby data quick_game = true
14:49:59.563 [Lua] Lobby data matchmaking = false
14:49:59.563 [Lua] Lobby data difficulty = hardest
14:49:59.563 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.564 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.564 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.564 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.564 [Lua] Lobby data country_code = DE
14:49:59.564 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.564 [Lua] Lobby data eac_authorized = true
14:49:59.564 [Lua] Set lobby end.
14:49:59.564 [Lua] [Managers] Destroying state managers...
14:49:59.565 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:49:59.565 [Lua] MUSIC MANAGER Stop_loading_screen_music 569265 0
14:49:59.565 [Lua] [Gamestate] Enter StateIngame HOST
14:49:59.565 [Lua] <>level = inn_level<>
14:49:59.565 [Lua] Set lobby begin:
14:49:59.565 [Lua] Lobby data twitch_enabled = false
14:49:59.565 [Lua] Lobby data power_level = 0
14:49:59.565 [Lua] Lobby data num_players = 4
14:49:59.565 [Lua] Lobby data host = 110000103dec252
14:49:59.565 [Lua] Lobby data game_mode = 3
14:49:59.565 [Lua] Lobby data is_private = false
14:49:59.565 [Lua] Lobby data level_key = inn_level
14:49:59.565 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.565 [Lua] Lobby data selected_level_key = inn_level
14:49:59.566 [Lua] Lobby data quick_game = true
14:49:59.566 [Lua] Lobby data matchmaking = false
14:49:59.566 [Lua] Lobby data difficulty = hardest
14:49:59.566 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.566 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.566 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.566 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.566 [Lua] Lobby data country_code = DE
14:49:59.566 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.566 [Lua] Lobby data eac_authorized = true
14:49:59.566 [Lua] Set lobby end.
14:49:59.566 [Umbra] Init version: 3.4.15 :: 16 threads
14:49:59.566 [Lua] [StateIngame] Server ingame
14:49:59.569 [Lua] Set lobby begin:
14:49:59.569 [Lua] Lobby data twitch_enabled = false
14:49:59.569 [Lua] Lobby data power_level = 0
14:49:59.569 [Lua] Lobby data num_players = 4
14:49:59.570 [Lua] Lobby data host = 110000103dec252
14:49:59.570 [Lua] Lobby data game_mode = 3
14:49:59.570 [Lua] Lobby data is_private = false
14:49:59.570 [Lua] Lobby data level_key = inn_level
14:49:59.570 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.570 [Lua] Lobby data selected_level_key = inn_level
14:49:59.570 [Lua] Lobby data quick_game = true
14:49:59.570 [Lua] Lobby data matchmaking = false
14:49:59.570 [Lua] Lobby data difficulty = hardest
14:49:59.570 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.570 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.570 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.570 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.570 [Lua] Lobby data country_code = DE
14:49:59.570 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.570 [Lua] Lobby data eac_authorized = true
14:49:59.570 [Lua] Set lobby end.
14:49:59.570 [Lua] [Matchmaking] register rpcs
14:49:59.571 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:49:59.571 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:49:59.571 [Lua] [GameNetworkManager] self.is_server = true
14:49:59.571 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:49:59.571 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:49:59.571 [Network] Setting artificial MTU limit to 65536
14:49:59.576 [Lua] Switching ConflictSettings: to: disabled
14:49:59.576 [Lua] pacing=disabled
14:49:59.576 [Lua] roaming=nil
14:49:59.576 [Lua] specials=disabled
14:49:59.576 [Lua] debug_color=black
14:49:59.576 [Lua] pack_spawning=disabled
14:49:59.576 [Lua] contained_breeds=nil
14:49:59.576 [Lua] disabled=true
14:49:59.576 [Lua] boss=disabled
14:49:59.576 [Lua] horde=disabled
14:49:59.576 [Lua] name=disabled
14:49:59.576 [Lua] intensity=disabled
14:49:59.576 [Lua] ---
14:49:59.576 [Lua] [LevelAnalysis] set_random_seed( 5158589)
14:49:59.579 [Lua] [AIInterestPointSystem] Level Seed: 5158589
14:49:59.579 [Lua]
14:49:59.579 [Lua] [entity_system_bag] = table
14:49:59.579 [Lua] [entity_system_bag] = metatable
14:49:59.579 [Lua] [startup_data] = table
14:49:59.579 [Lua] [entity_manager] = table
14:49:59.579 [Lua] [entity_manager] = metatable
14:49:59.579 [Lua] [unit_spawner] = table
14:49:59.579 [Lua] [unit_spawner] = metatable
14:49:59.579 [Lua] [unit_storage] = table
14:49:59.579 [Lua] [unit_storage] = metatable
14:49:59.579 [Lua] [dice_keeper] = table
14:49:59.579 [Lua] [dice_keeper] = metatable
14:49:59.579 [Lua] [is_server] = true (boolean)
14:49:59.583 [Lua] [world] = [World]
14:49:59.583 [Lua] [system_api] = table
14:49:59.583 [Lua] [entity_system] = table
14:49:59.583 [Lua] [entity_system] = metatable
14:49:59.583 [Lua] [network_lobby] = table
14:49:59.583 [Lua] [network_lobby] = metatable
14:49:59.583 [Lua] [profile_synchronizer] = table
14:49:59.583 [Lua] [profile_synchronizer] = metatable
14:49:59.583 [Lua] [level_transition_handler] = table
14:49:59.583 [Lua] [level_transition_handler] = metatable
14:49:59.583 [Lua] [num_local_human_players] = 1 (number)
14:49:59.583 [Lua] [statistics_db] = table
14:49:59.583 [Lua] [statistics_db] = metatable
14:49:59.583 [Lua] [network_server] = table
14:49:59.583 [Lua] [network_server] = metatable
14:49:59.583 [Lua] [input_manager] = table
14:49:59.583 [Lua] [input_manager] = metatable
14:49:59.583 [Lua] [network_clock] = table
14:49:59.583 [Lua] [network_clock] = metatable
14:49:59.583 [Lua] [network_transmit] = table
14:49:59.583 [Lua] [network_transmit] = metatable
14:49:59.583 [Lua] [free_flight_manager] = table
14:49:59.583 [Lua] [free_flight_manager] = metatable
14:49:59.583 [Lua] [network_manager] = table
14:49:59.583 [Lua] [network_manager] = metatable
14:49:59.583 [Lua] [network_event_delegate] = table
14:49:59.583 [Lua] [network_event_delegate] = metatable
14:49:59.583 [Lua]
14:49:59.584 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:49:59.586 [Lua] [AchievementManager] Achievements using the steam platform
14:49:59.587 [Lua] [StateIngame] Level seed: 5158589
14:49:59.587 [World] Spawning level.
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:49:59.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read,
14:49:59.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:49:59.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:49:59.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read,
14:49:59.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
14:49:59.742 [Lua] [LevelAnalysis] set_random_seed( 5158589)
14:49:59.757 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
14:49:59.757 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
14:49:59.757 [Lua] [IngameUI] init
14:49:59.770 [SteamVoipClient] select_out(110000102bb965d, off)
14:49:59.770 [SteamVoipClient] select_out(110000103dec252, off)
14:49:59.816 [Lua] [Matchmaking] Cancelling matchmaking
14:49:59.816 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:49:59.816 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:49:59.816 [Lua] Set lobby begin:
14:49:59.816 [Lua] Lobby data twitch_enabled = false
14:49:59.816 [Lua] Lobby data power_level = 0
14:49:59.816 [Lua] Lobby data num_players = 4
14:49:59.816 [Lua] Lobby data host = 110000103dec252
14:49:59.816 [Lua] Lobby data game_mode = 3
14:49:59.817 [Lua] Lobby data is_private = false
14:49:59.817 [Lua] Lobby data level_key = inn_level
14:49:59.817 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.817 [Lua] Lobby data selected_level_key = inn_level
14:49:59.817 [Lua] Lobby data quick_game = true
14:49:59.817 [Lua] Lobby data matchmaking = false
14:49:59.817 [Lua] Lobby data difficulty = normal
14:49:59.817 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.817 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.817 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.818 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.818 [Lua] Lobby data country_code = DE
14:49:59.818 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.818 [Lua] Lobby data eac_authorized = true
14:49:59.818 [Lua] Set lobby end.
14:49:59.820 [Lua] Set lobby begin:
14:49:59.820 [Lua] Lobby data twitch_enabled = false
14:49:59.820 [Lua] Lobby data power_level = 0
14:49:59.820 [Lua] Lobby data num_players = 4
14:49:59.820 [Lua] Lobby data host = 110000103dec252
14:49:59.820 [Lua] Lobby data game_mode = 3
14:49:59.820 [Lua] Lobby data is_private = false
14:49:59.821 [Lua] Lobby data level_key = inn_level
14:49:59.821 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.821 [Lua] Lobby data selected_level_key = inn_level
14:49:59.821 [Lua] Lobby data quick_game = true
14:49:59.821 [Lua] Lobby data matchmaking = false
14:49:59.821 [Lua] Lobby data difficulty = normal
14:49:59.821 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.821 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.821 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.822 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.822 [Lua] Lobby data country_code = DE
14:49:59.822 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.822 [Lua] Lobby data eac_authorized = true
14:49:59.822 [Lua] Set lobby end.
14:49:59.822 [Lua] [PartyManager] Leader is set to 110000103dec252
14:49:59.822 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:49:59.822 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:49:59.822 [Lua] Set lobby begin:
14:49:59.822 [Lua] Lobby data twitch_enabled = false
14:49:59.822 [Lua] Lobby data power_level = 825
14:49:59.823 [Lua] Lobby data num_players = 4
14:49:59.823 [Lua] Lobby data host = 110000103dec252
14:49:59.823 [Lua] Lobby data game_mode = 3
14:49:59.823 [Lua] Lobby data is_private = false
14:49:59.823 [Lua] Lobby data level_key = inn_level
14:49:59.823 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:49:59.823 [Lua] Lobby data selected_level_key = inn_level
14:49:59.823 [Lua] Lobby data quick_game = true
14:49:59.823 [Lua] Lobby data matchmaking = false
14:49:59.823 [Lua] Lobby data difficulty = normal
14:49:59.823 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:49:59.823 [Lua] Lobby data unique_server_name = Alistair MacBain
14:49:59.823 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:49:59.823 [Lua] Lobby data player_slot_2 = 0:0
14:49:59.823 [Lua] Lobby data country_code = DE
14:49:59.823 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:49:59.823 [Lua] Lobby data eac_authorized = true
14:49:59.823 [Lua] Set lobby end.
14:49:59.824 [Flow] complete_skittergate_legend true
14:49:59.824 [Flow] complete_all_helmgart_levels_recruit true
14:49:59.825 [Flow] WitchHunterLevel:32
14:49:59.825 [Flow] LeaderYes
14:49:59.825 [Flow] ALL PC XP:263472
14:49:59.825 [Flow] Has "bogenhafen" DLC:true
14:49:59.825 [Flow] WH XP:51312
14:49:59.825 [Flow] Number of crafted items:5895
14:49:59.825 [Flow] Has "pre_order" DLC:true
14:49:59.825 [Flow] Sum of Powe Levels:1500
14:49:59.825 [Flow] lodestone diff 1:false
14:49:59.826 [Flow] magnus and forest activated
14:49:59.826 [Flow] magnus and forest activated
14:49:59.826 [Flow] cemetery and forest activated
14:49:59.826 [Flow] magnus and cemetery
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.826 [Flow] ALL RUNES ACTIVATED
14:49:59.826 [Flow] magnus and forest activated
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.826 [Flow] ALL RUNES ACTIVATED
14:49:59.826 [Flow] cemetery and forest activated
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.826 [Flow] ALL RUNES ACTIVATED
14:49:59.826 [Flow] magnus and forest activated
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.826 [Flow] ALL RUNES ACTIVATED
14:49:59.826 [Flow] magnus and cemetery
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.826 [Flow] ALL RUNES ACTIVATED
14:49:59.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:49:59.828 [Lua] CurrentConflictSettings disabled
14:49:59.828 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:49:59.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:49:59.830 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
14:49:59.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:49:59.830 [Save] Loading `ut_tweaks_presets`
14:49:59.830 warning: [Save] Missing filename `ut_tweaks_presets`
14:49:59.851 [Lua] MUSIC: won -> explore
14:50:00.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:50:00.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:50:00.169 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:50:00.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:50:00.191 [Lua] Set lobby begin:
14:50:00.191 [Lua] Lobby data twitch_enabled = false
14:50:00.191 [Lua] Lobby data power_level = 825
14:50:00.191 [Lua] Lobby data num_players = 4
14:50:00.192 [Lua] Lobby data host = 110000103dec252
14:50:00.192 [Lua] Lobby data game_mode = 3
14:50:00.192 [Lua] Lobby data is_private = false
14:50:00.192 [Lua] Lobby data level_key = inn_level
14:50:00.192 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:50:00.192 [Lua] Lobby data selected_level_key = inn_level
14:50:00.192 [Lua] Lobby data quick_game = true
14:50:00.192 [Lua] Lobby data matchmaking = false
14:50:00.192 [Lua] Lobby data difficulty = normal
14:50:00.192 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:00.192 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:00.192 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:00.192 [Lua] Lobby data player_slot_2 = 0:0
14:50:00.192 [Lua] Lobby data country_code = DE
14:50:00.192 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:00.192 [Lua] Lobby data eac_authorized = true
14:50:00.192 [Lua] Set lobby end.
14:50:00.192 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:50:00.194 [Lua] Set lobby begin:
14:50:00.194 [Lua] Lobby data twitch_enabled = false
14:50:00.194 [Lua] Lobby data power_level = 825
14:50:00.194 [Lua] Lobby data num_players = 4
14:50:00.194 [Lua] Lobby data host = 110000103dec252
14:50:00.194 [Lua] Lobby data game_mode = 3
14:50:00.194 [Lua] Lobby data is_private = false
14:50:00.194 [Lua] Lobby data level_key = inn_level
14:50:00.194 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:50:00.194 [Lua] Lobby data selected_level_key = inn_level
14:50:00.194 [Lua] Lobby data quick_game = true
14:50:00.194 [Lua] Lobby data matchmaking = false
14:50:00.194 [Lua] Lobby data difficulty = normal
14:50:00.194 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:00.194 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:00.194 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:00.194 [Lua] Lobby data player_slot_2 = 0:0
14:50:00.194 [Lua] Lobby data country_code = DE
14:50:00.194 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:00.194 [Lua] Lobby data eac_authorized = true
14:50:00.194 [Lua] Set lobby end.
14:50:00.194 [Lua] [Matchmaking] Assigned player 11000010192a7b8 to slot 1 when hot join syncing
14:50:00.196 [Lua] Set lobby begin:
14:50:00.196 [Lua] Lobby data twitch_enabled = false
14:50:00.196 [Lua] Lobby data power_level = 825
14:50:00.196 [Lua] Lobby data num_players = 4
14:50:00.197 [Lua] Lobby data host = 110000103dec252
14:50:00.197 [Lua] Lobby data game_mode = 3
14:50:00.197 [Lua] Lobby data is_private = false
14:50:00.197 [Lua] Lobby data level_key = inn_level
14:50:00.197 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:50:00.197 [Lua] Lobby data selected_level_key = inn_level
14:50:00.197 [Lua] Lobby data quick_game = true
14:50:00.197 [Lua] Lobby data matchmaking = false
14:50:00.198 [Lua] Lobby data difficulty = normal
14:50:00.198 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:00.198 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:00.198 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:00.198 [Lua] Lobby data player_slot_2 = 0:0
14:50:00.198 [Lua] Lobby data country_code = DE
14:50:00.198 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:00.198 [Lua] Lobby data eac_authorized = true
14:50:00.198 [Lua] Set lobby end.
14:50:00.198 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:50:00.199 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
14:50:00.199 [Lua] RemotePlayer:create_game_object( ) 29
14:50:00.207 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
14:50:00.207 [Lua] RemotePlayer:create_game_object( ) 30
14:50:00.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
14:50:00.216 [Lua] RemotePlayer:create_game_object( ) 31
14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010192a7b8
14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:50:00.229 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:50:00.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:50:00.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:50:00.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
14:50:00.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:50:00.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
14:50:00.243 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:50:00.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:50:00.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:50:00.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:50:00.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:50:00.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:50:00.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:50:00.376 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:50:00.376 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:50:00.376 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:50:00.376 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:50:00.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
14:50:00.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:50:00.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:50:00.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
14:50:00.379 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:50:00.379 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:50:00.379 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:50:00.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
14:50:00.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:50:00.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:50:00.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
14:50:00.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:50:00.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read,
14:50:00.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read,
14:50:00.416 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010192a7b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:50:00.416 [Lua] Adding player sync data to peer=11000010192a7b8 local_player_id=1
14:50:00.416 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010192a7b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:50:00.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
14:50:00.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:50:00.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:50:00.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:50:00.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:50:00.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:50:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:50:00.454 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
14:50:00.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:50:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:50:00.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:50:00.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:50:00.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
14:50:00.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:50:00.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:50:00.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
14:50:00.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
14:50:00.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:50:00.541 [Flow] DISABLE
14:50:00.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:50:00.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
14:50:00.567 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
14:50:00.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:50:00.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:50:00.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
14:50:00.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
14:50:00.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:50:00.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:50:00.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:50:00.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
14:50:00.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
14:50:00.658 [Lua] #################################################################################################################
14:50:00.658 [Lua] [Loading Time]: 00:01:01 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:50:00.658 [Lua] #################################################################################################################
14:50:00.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
14:50:00.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
14:50:00.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
14:50:00.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
14:50:00.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:50:00.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
14:50:00.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:50:00.717 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:50:00.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
14:50:00.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:50:00.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:50:00.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
14:50:00.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
14:50:00.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:50:00.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:50:00.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:50:00.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:50:00.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:50:00.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:50:00.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:50:00.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:50:00.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:50:00.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
14:50:00.985 [Lua] Commit load time data
14:50:04.691 [Lua] PlayFabMirror:_commit_internal 19
14:50:04.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:50:04.693 [Lua] generate_backend_stats 110000103dec252:1
14:50:04.702 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:50:04.702 [Lua] Set lobby begin:
14:50:04.702 [Lua] Lobby data twitch_enabled = false
14:50:04.702 [Lua] Lobby data power_level = 206
14:50:04.702 [Lua] Lobby data num_players = 4
14:50:04.702 [Lua] Lobby data host = 110000103dec252
14:50:04.702 [Lua] Lobby data game_mode = 3
14:50:04.702 [Lua] Lobby data is_private = false
14:50:04.702 [Lua] Lobby data level_key = inn_level
14:50:04.702 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:50:04.702 [Lua] Lobby data selected_level_key = inn_level
14:50:04.702 [Lua] Lobby data quick_game = true
14:50:04.702 [Lua] Lobby data matchmaking = false
14:50:04.702 [Lua] Lobby data difficulty = normal
14:50:04.702 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:04.702 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:04.702 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:04.703 [Lua] Lobby data player_slot_2 = 0:0
14:50:04.703 [Lua] Lobby data country_code = DE
14:50:04.703 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:04.703 [Lua] Lobby data eac_authorized = true
14:50:04.703 [Lua] Set lobby end.
14:50:04.711 [Lua] commit result success 19
14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:9 my_peer_id:110000103dec252
14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010192a7b8 inventory_sync_id:9 my_peer_id:110000103dec252
14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:9 my_peer_id:110000103dec252
14:50:05.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252
14:50:05.765 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252
14:50:05.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:50:05.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient
14:50:05.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
14:50:05.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
14:50:05.840 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
14:50:07.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
14:50:07.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:50:07.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
14:50:07.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:50:07.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
14:50:07.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:50:07.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
14:50:07.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:50:07.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
14:50:07.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:50:07.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
14:50:07.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:50:07.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
14:50:07.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:50:07.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
14:50:07.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:50:09.712 [Lua] Set lobby begin:
14:50:09.712 [Lua] Lobby data twitch_enabled = false
14:50:09.712 [Lua] Lobby data power_level = 817
14:50:09.712 [Lua] Lobby data num_players = 4
14:50:09.712 [Lua] Lobby data host = 110000103dec252
14:50:09.713 [Lua] Lobby data game_mode = 3
14:50:09.713 [Lua] Lobby data is_private = false
14:50:09.713 [Lua] Lobby data level_key = inn_level
14:50:09.713 [Lua] Lobby data player_slot_1 = 11000010192a7b8:1
14:50:09.713 [Lua] Lobby data selected_level_key = inn_level
14:50:09.713 [Lua] Lobby data quick_game = true
14:50:09.713 [Lua] Lobby data matchmaking = false
14:50:09.713 [Lua] Lobby data difficulty = normal
14:50:09.713 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:09.713 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:09.713 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:09.713 [Lua] Lobby data player_slot_2 = 0:0
14:50:09.713 [Lua] Lobby data country_code = DE
14:50:09.713 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:09.713 [Lua] Lobby data eac_authorized = true
14:50:09.713 [Lua] Set lobby end.
14:50:18.676 [Lua] [PSM] Disconnected peer 11000010192a7b8 is being removed from session.
14:50:18.676 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010192a7b8
14:50:18.676 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010192a7b8
14:50:18.676 [Lua] [GameNetworkManager] destroying game object with go_id=30
14:50:18.676 [Lua] Set lobby begin:
14:50:18.676 [Lua] Lobby data twitch_enabled = false
14:50:18.677 [Lua] Lobby data power_level = 817
14:50:18.677 [Lua] Lobby data num_players = 4
14:50:18.677 [Lua] Lobby data host = 110000103dec252
14:50:18.677 [Lua] Lobby data game_mode = 3
14:50:18.677 [Lua] Lobby data is_private = false
14:50:18.677 [Lua] Lobby data level_key = inn_level
14:50:18.677 [Lua] Lobby data player_slot_1 = 0:0
14:50:18.677 [Lua] Lobby data selected_level_key = inn_level
14:50:18.677 [Lua] Lobby data quick_game = true
14:50:18.677 [Lua] Lobby data matchmaking = false
14:50:18.677 [Lua] Lobby data difficulty = normal
14:50:18.677 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:18.677 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:18.677 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:18.677 [Lua] Lobby data player_slot_2 = 0:0
14:50:18.677 [Lua] Lobby data country_code = DE
14:50:18.677 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:18.677 [Lua] Lobby data eac_authorized = true
14:50:18.677 [Lua] Set lobby end.
14:50:18.677 [EAC] EAC server lost client 11000010192a7b8
14:50:18.677 [EACServer] [UnregisterClient] Client: 011000010192A7B8 PlayerGUID: 76561197986654136
14:50:18.678 [Lua] [GameNetworkManager] destroying game object with go_id=39
14:50:18.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:50:18.684 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
14:50:18.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
14:50:18.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:50:18.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
14:50:19.757 [Lua] Set lobby begin:
14:50:19.757 [Lua] Lobby data twitch_enabled = false
14:50:19.757 [Lua] Lobby data power_level = 818
14:50:19.757 [Lua] Lobby data num_players = 4
14:50:19.757 [Lua] Lobby data host = 110000103dec252
14:50:19.757 [Lua] Lobby data game_mode = 3
14:50:19.757 [Lua] Lobby data is_private = false
14:50:19.757 [Lua] Lobby data level_key = inn_level
14:50:19.757 [Lua] Lobby data player_slot_1 = 0:0
14:50:19.757 [Lua] Lobby data selected_level_key = inn_level
14:50:19.757 [Lua] Lobby data quick_game = true
14:50:19.757 [Lua] Lobby data matchmaking = false
14:50:19.757 [Lua] Lobby data difficulty = normal
14:50:19.757 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:19.757 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:19.757 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:19.757 [Lua] Lobby data player_slot_2 = 0:0
14:50:19.757 [Lua] Lobby data country_code = DE
14:50:19.757 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:19.758 [Lua] Lobby data eac_authorized = true
14:50:19.758 [Lua] Set lobby end.
14:50:21.092 [SteamAuthenticator] Steam validation for 11000010192a7b8 with response 6
14:50:21.092 [SteamAuthenticator] Ignoring error when already accepted
14:50:21.094 [SteamLobby] Detected removed member 11000010192a7b8
14:50:21.094 [Connection] Destroying endpoint 11000010192a7b8 - explicit request
14:50:21.096 [SteamAuthenticator] CancelAuthTicket 11000010192a7b8
14:50:21.096 [SteamAuthenticator] EndAuthSession 11000010192a7b8
14:50:21.096 [Lua] [NetworkServer] Changing num_players from 4 to 3
14:50:21.096 [Lua] Players: 3
14:50:21.096 [Lua] Set lobby begin:
14:50:21.096 [Lua] Lobby data twitch_enabled = false
14:50:21.096 [Lua] Lobby data power_level = 818
14:50:21.096 [Lua] Lobby data num_players = 3
14:50:21.096 [Lua] Lobby data host = 110000103dec252
14:50:21.096 [Lua] Lobby data game_mode = 3
14:50:21.096 [Lua] Lobby data is_private = false
14:50:21.096 [Lua] Lobby data level_key = inn_level
14:50:21.097 [Lua] Lobby data player_slot_1 = 0:0
14:50:21.097 [Lua] Lobby data selected_level_key = inn_level
14:50:21.097 [Lua] Lobby data quick_game = true
14:50:21.097 [Lua] Lobby data matchmaking = false
14:50:21.097 [Lua] Lobby data difficulty = normal
14:50:21.097 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:50:21.098 [Lua] Lobby data unique_server_name = Alistair MacBain
14:50:21.098 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:50:21.098 [Lua] Lobby data player_slot_2 = 0:0
14:50:21.098 [Lua] Lobby data country_code = DE
14:50:21.098 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:50:21.098 [Lua] Lobby data eac_authorized = true
14:50:21.098 [Lua] Set lobby end.
14:50:21.098 [Lua] [LobbyMembers] Member left 11000010192a7b8
14:50:21.109 [Lua] [ChatManager][1]System: Marokelo has left the game
14:50:21.109 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010192a7b8)
14:50:21.147 [Lua] [Matchmaking] Handshake host removing client 11000010192a7b8
14:50:21.963 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
14:50:28.795 [Lua] PlayFabMirror:_commit_internal 20
14:50:28.795 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:50:28.797 [Lua] generate_backend_stats 110000103dec252:1
14:50:28.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
14:50:28.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
14:50:28.814 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 16
14:50:29.045 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
14:50:29.045 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
14:50:29.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
14:50:29.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
14:50:29.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
14:50:29.932 [Lua] commit result success 20
14:50:45.688 [Window] Window => inactive
14:50:50.899 [Window] Window => active
14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:10 my_peer_id:110000103dec252
14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:10 my_peer_id:110000103dec252
14:50:56.647 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252
14:50:56.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252
14:50:56.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:50:56.690 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:50:56.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:50:56.693 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
14:50:56.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
14:50:56.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:50:56.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p
14:50:56.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p
14:50:56.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
14:51:12.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:11 my_peer_id:110000103dec252
14:51:12.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:11 my_peer_id:110000103dec252
14:51:12.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252
14:51:12.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252
14:51:12.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:51:12.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient
14:51:12.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
14:51:12.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
14:51:12.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
14:51:25.895 [SteamLobby] Detected added member 110000107c956c5
14:51:25.895 [Lua] [NetworkServer] Changing num_players from 3 to 4
14:51:25.895 [Lua] Players: 4
14:51:25.895 [Lua] Set lobby begin:
14:51:25.895 [Lua] Lobby data twitch_enabled = false
14:51:25.895 [Lua] Lobby data power_level = 818
14:51:25.895 [Lua] Lobby data num_players = 4
14:51:25.895 [Lua] Lobby data host = 110000103dec252
14:51:25.895 [Lua] Lobby data game_mode = 3
14:51:25.895 [Lua] Lobby data is_private = false
14:51:25.895 [Lua] Lobby data level_key = inn_level
14:51:25.895 [Lua] Lobby data player_slot_1 = 0:0
14:51:25.895 [Lua] Lobby data selected_level_key = inn_level
14:51:25.895 [Lua] Lobby data quick_game = true
14:51:25.896 [Lua] Lobby data matchmaking = false
14:51:25.896 [Lua] Lobby data difficulty = normal
14:51:25.896 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:25.896 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:25.896 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:25.896 [Lua] Lobby data player_slot_2 = 0:0
14:51:25.896 [Lua] Lobby data country_code = DE
14:51:25.896 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:25.896 [Lua] Lobby data eac_authorized = true
14:51:25.896 [Lua] Set lobby end.
14:51:25.896 [Lua] [LobbyMembers] Member joined 110000107c956c5
14:51:25.906 [Connection] Creating endpoint 110000107c956c5 - reliable message sent
14:51:25.906 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:51:25.906 [Lua] [ChatManager][1]System: Redscreen is joining the game
14:51:25.915 [SteamAuthenticator] Sent ticket request to 110000107c956c5
14:51:30.156 [SteamAuthenticator] Got ticket from 110000107c956c5
14:51:30.156 [SteamAuthenticator] BeginAuthSession 110000107c956c5
14:51:30.156 [SteamAuthenticator] Authenticating 110000107c956c5
14:51:30.156 [SteamAuthenticator] Got ticket request from 110000107c956c5
14:51:30.157 [SteamAuthenticator] GetAuthSessionTicket 110000107c956c5
14:51:30.157 [SteamAuthenticator] Sent ticket to 110000107c956c5
14:51:30.498 [SteamAuthenticator] Steam validation for 110000107c956c5 with response 0
14:51:30.711 [Connection] New session id 110 to 110000107c956c5.
14:51:30.793 [Connection] Established a connection <110.221> to 110000107c956c5
14:51:30.793 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:51:30.793 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen'
14:51:30.849 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000171ee97 from 110000107c956c5, replying lobby_ok
14:51:30.960 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c956c5 REPLY wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:0 | es:110000102bb965d
14:51:31.014 [Lua] [Matchmaking] Assigning profile slot 2 to 110000107c956c5
14:51:31.014 [Lua] Set lobby begin:
14:51:31.014 [Lua] Lobby data twitch_enabled = false
14:51:31.014 [Lua] Lobby data power_level = 818
14:51:31.014 [Lua] Lobby data num_players = 4
14:51:31.014 [Lua] Lobby data host = 110000103dec252
14:51:31.014 [Lua] Lobby data game_mode = 3
14:51:31.014 [Lua] Lobby data is_private = false
14:51:31.014 [Lua] Lobby data level_key = inn_level
14:51:31.014 [Lua] Lobby data player_slot_1 = 0:0
14:51:31.014 [Lua] Lobby data selected_level_key = inn_level
14:51:31.014 [Lua] Lobby data quick_game = true
14:51:31.014 [Lua] Lobby data matchmaking = false
14:51:31.014 [Lua] Lobby data difficulty = normal
14:51:31.014 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:31.014 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:31.014 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:31.014 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:31.014 [Lua] Lobby data country_code = DE
14:51:31.014 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:31.014 [Lua] Lobby data eac_authorized = true
14:51:31.015 [Lua] Set lobby end.
14:51:31.015 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:110000107c956c5 | es:110000102bb965d
14:51:33.244 [Lua] ### CLEARING PEER STATE FOR 110000107c956c5
14:51:33.318 [Lua] [PSM] Peer 110000107c956c5 joined. Want to use profile index "2"
14:51:33.318 [Lua] Mechanism says: a client joined the game! 110000107c956c5
14:51:33.318 [EAC] EAC server has client 110000107c956c5 (and owner 110000107c956c5)
14:51:33.318 [EACServer] [RegisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090901189 PlayerName: Alistair MacBain
14:51:33.318 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c956c5, connection_key=3)
14:51:33.500 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 4 Status: Client Authenticated Message: Client authenticated.
14:51:33.502 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedLocal
14:51:33.641 [EACServer] [Register Client] Success (1/2). Client: 0110000107C956C5.
14:51:33.842 [EACServer] [Register Client] Success (2/2). Client: 0110000107C956C5
14:51:33.842 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:51:33.845 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedRemote
14:51:35.318 [Lua] player (110000107c956c5,1) was put into party 0
14:51:35.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5
14:51:35.386 [Lua] ### Sending rpc_level_loaded
14:51:35.386 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 49
14:51:35.386 [Lua] Peer 110000107c956c5 has loaded the level but not all enemies, so we wait
14:51:35.386 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107c956c5, connection_key=3)
14:51:35.387 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:11 my_peer_id:110000103dec252
14:51:37.062 [SteamVoipClient] select_out(110000107c956c5, on)
14:51:37.062 [SteamVoipClient] select_in(110000107c956c5, on)
14:51:37.062 [SteamVoipClient] select_out(110000107c956c5, off)
14:51:37.443 [Lua] [IngameUI] menu view on_enter hero_view
14:51:37.450 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9fcf80
14:51:37.450 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:51:37.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:51:37.464 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:51:37.465 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:51:37.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:51:37.471 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:51:37.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:51:37.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:51:37.841 [World] Spawning level.
14:51:37.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:37.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90, async-read, prioritized
14:51:38.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.183 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7F90 -> Package still referenced, NOT unloaded:
14:51:38.194 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:51:38.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
14:51:38.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:51:38.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:51:40.689 [Lua] [IngameUI] menu view on_exit hero_view
14:51:40.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9fcf80
14:51:40.695 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:51:40.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:51:40.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
14:51:42.067 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:51:42.067 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen'
14:51:42.083 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=153
14:51:42.083 [Lua] RemotePlayer:create_game_object( ) 153
14:51:42.094 [Lua] player (110000107c956c5,1) was put into party 1
14:51:42.094 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(1)
14:51:42.094 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(1)
14:51:42.094 [Lua] Set lobby begin:
14:51:42.094 [Lua] Lobby data twitch_enabled = false
14:51:42.094 [Lua] Lobby data power_level = 818
14:51:42.094 [Lua] Lobby data num_players = 4
14:51:42.094 [Lua] Lobby data host = 110000103dec252
14:51:42.094 [Lua] Lobby data game_mode = 3
14:51:42.094 [Lua] Lobby data is_private = false
14:51:42.094 [Lua] Lobby data level_key = inn_level
14:51:42.094 [Lua] Lobby data player_slot_1 = 0:0
14:51:42.094 [Lua] Lobby data selected_level_key = inn_level
14:51:42.094 [Lua] Lobby data quick_game = true
14:51:42.094 [Lua] Lobby data matchmaking = false
14:51:42.094 [Lua] Lobby data difficulty = normal
14:51:42.094 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:42.094 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:42.094 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:42.094 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:42.094 [Lua] Lobby data country_code = DE
14:51:42.094 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:42.095 [Lua] Lobby data eac_authorized = true
14:51:42.095 [Lua] Set lobby end.
14:51:42.095 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dec252 | dr:1100001010fea5b | bw:110000107c956c5 | es:110000102bb965d
14:51:42.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
14:51:42.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:51:42.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2, async-read,
14:51:42.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read,
14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2, async-read,
14:51:42.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:51:42.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1, async-read,
14:51:42.457 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list.
14:51:42.457 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:51:42.457 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1
14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:12 my_peer_id:110000103dec252
14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001010fea5b inventory_sync_id:12 my_peer_id:110000103dec252
14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:12 my_peer_id:110000103dec252
14:51:42.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252
14:51:42.458 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5
14:51:42.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252
14:51:42.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:51:42.465 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:51:42.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:51:42.465 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
14:51:42.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:51:42.465 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
14:51:42.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
14:51:42.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
14:51:42.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:51:42.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:51:42.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:51:42.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
14:51:42.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
14:51:42.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
14:51:42.977 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
14:51:42.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:51:43.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:51:43.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:51:43.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
14:51:43.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
14:51:43.244 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
14:51:43.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
14:51:43.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
14:51:43.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
14:51:43.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:51:43.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:51:43.435 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
14:51:43.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
14:51:45.546 [Lua] Set lobby begin:
14:51:45.546 [Lua] Lobby data twitch_enabled = false
14:51:45.546 [Lua] Lobby data power_level = 613
14:51:45.546 [Lua] Lobby data num_players = 4
14:51:45.546 [Lua] Lobby data host = 110000103dec252
14:51:45.546 [Lua] Lobby data game_mode = 3
14:51:45.546 [Lua] Lobby data is_private = false
14:51:45.546 [Lua] Lobby data level_key = inn_level
14:51:45.546 [Lua] Lobby data player_slot_1 = 0:0
14:51:45.546 [Lua] Lobby data selected_level_key = inn_level
14:51:45.547 [Lua] Lobby data quick_game = true
14:51:45.547 [Lua] Lobby data matchmaking = false
14:51:45.547 [Lua] Lobby data difficulty = normal
14:51:45.547 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:45.547 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:45.547 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:45.547 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:45.547 [Lua] Lobby data country_code = DE
14:51:45.547 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:45.547 [Lua] Lobby data eac_authorized = true
14:51:45.547 [Lua] Set lobby end.
14:51:48.879 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:51:48.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154
14:51:48.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:51:50.531 [Lua] Set lobby begin:
14:51:50.531 [Lua] Lobby data twitch_enabled = false
14:51:50.531 [Lua] Lobby data power_level = 812
14:51:50.531 [Lua] Lobby data num_players = 4
14:51:50.531 [Lua] Lobby data host = 110000103dec252
14:51:50.531 [Lua] Lobby data game_mode = 3
14:51:50.532 [Lua] Lobby data is_private = false
14:51:50.532 [Lua] Lobby data level_key = inn_level
14:51:50.532 [Lua] Lobby data player_slot_1 = 0:0
14:51:50.532 [Lua] Lobby data selected_level_key = inn_level
14:51:50.532 [Lua] Lobby data quick_game = true
14:51:50.532 [Lua] Lobby data matchmaking = false
14:51:50.532 [Lua] Lobby data difficulty = normal
14:51:50.532 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:50.532 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:50.532 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:50.532 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:50.532 [Lua] Lobby data country_code = DE
14:51:50.532 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:50.532 [Lua] Lobby data eac_authorized = true
14:51:50.532 [Lua] Set lobby end.
14:51:50.722 [Lua] PlayFabMirror:_commit_internal 21
14:51:50.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:51:50.723 [Lua] generate_backend_stats 110000103dec252:1
14:51:50.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39
14:51:50.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
14:51:50.741 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 17
14:51:51.835 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
14:51:51.835 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39
14:51:54.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39
14:51:54.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
14:51:54.611 [Lua] [IngameUI] menu view on_enter start_game_view
14:51:54.613 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a2ac30
14:51:54.613 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:51:54.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:51:54.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:51:54.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:51:54.616 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:51:54.992 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 113 1342
14:51:54.992 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:51:55.002 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0b0ff050", Num ocurrencies: 1, User: 110000103dec252 "Alistair MacBain"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/managers/backend/playfab_https_curl.lua:53: in function on_error
[3] scripts/managers/backend/playfab_https_curl.lua:77: in function cb
[4] scripts/managers/curl/curl_manager.lua:89: in function update
[5] scripts/boot.lua:789: in function game_update
[6] scripts/boot.lua:528:in function
[1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0b0ff050"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0b0ff050\", Num ocurrencies: 1, User: 110000103dec252 \"Alistair MacBain\""
[2] request_data = table: 000000000B0FF050; result = table: 000000000051CD20; id = 113; error_override = nil; error_code = 1342; url = "https://5107.playfabapi.com//Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"updateHeroAttributes\",\"FunctionParameter\":{\"hero_attributes\":{\"keep_decorations\":\"{\\\"keep_kruber_painting_wood_base_1\\\":\\\"ver_tzeentch01\\\",\\\"keep_hall_painting_wood_base_client_1\\\":\\\"ver_wearelegion\\\",\\\"keep_hall_painting_wood_base_5\\\":\\\"ver_bw01\\\",\\\"keep_hall_painting_wood_base_3\\\":\\\"ver_wearelegion\\\",\\\"keep_hall_painting_wood_base_client_2\\\":\\\"hor_dragon01\\\",\\\"keep_hall_painting_wood_base_4\\\":\\\"ver_slaanesh03\\\",\\\"keep_bardin_painting_wood_base_1\\\":\\\"hor_military01\\\",\\\"keep_hall_painting_wood_base_client_3\\\":\\\"ver_khorne07\\\",\\\"keep_bugmans_painting_wood_base_1\\\":\\\"ver_nurgle06\\\",\\\"keep_sienna_painting_wood_base_2\\\":\\\"ver_victor01\\\",\\\"keep_bardin_painting_wood_base_2\\\":\\\"hor_mansion01\\\",\\\"keep_kerillian_painting_wood_base_1\\\":\\\"ver_manaan01\\\",\\\"keep_sienna_painting_wood_base_1\\\":\\\"ver_warriors_of_chaos_page_35\\\",\\\"keep_salty_painting_wood_base_2\\\":\\\"hor_shallya01\\\",\\\"keep_salty_painting_wood_base_1\\\":\\\"ver_hugeldal01\\\",\\\"keep_hall_painting_wood_base_2\\\":\\\"ver_beastmen_page_98\\\",\\\"keep_hall_painting_wood_base_1\\\":\\\"ver_slaanesh01\\\"}\"}}}"; headers = table: 0000000008904F40; request_cb = [function]; options = table: 00000000049FC5C0
[3] success = true; code = 200; headers = table: 00000000052F6980; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; id = 113; request_data = table: 000000000B0FF050; _ = true; response = table: 000000000051CD20
[4] self = table: 0000000002E657A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000493A9E0; code = 200
[5] self = table: 00000000000136D0; real_world_dt = 0.0094267809763550758; dt = 0.0094267809763550758; t = 3664.1510848934995
[6] dt = 0.0094267809763550758
[4] _requests = table: 0000000000EEAFE0; _multi = [unknown]; _curl = table: 0000000002E65B30;
[5] startup_package_handles = table: 000000000008EBE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB50; flow_return_table = table: 0000000000013780; _machine = table: 00000000023645E0; startup_timer = 4.4374465034925379; has_booted = true; loading_context = table: 0000000004546B20;
<>
14:51:55.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
14:51:55.568 [Lua] commit result success 21
14:51:55.804 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 114 1342
14:51:55.804 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:51:55.804 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x00a64b10", Num ocurrencies: 2, User: 110000103dec252 "Alistair MacBain"
<>
14:51:55.901 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
14:51:55.901 [Lua] ............................................................................................................
14:51:55.901 [Lua] ............................................................................................................
14:51:55.901 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
14:51:55.901 [Lua] ............................................................................................................
14:51:55.901 [Lua] ............................................................................................................
14:51:55.901 [Lua] [Matchmaking] Cancelling matchmaking
14:51:55.901 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:51:56.004 [Lua] [IngameUI] menu view on_exit start_game_view
14:51:56.004 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:51:56.004 [Save] Saving `save_data`
14:51:56.006 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:51:56.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:51:56.007 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:51:56.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a2ac30
14:51:56.330 [Save] Save done
14:51:57.444 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:51:57.444 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:51:57.445 [Lua] Set lobby begin:
14:51:57.445 [Lua] Lobby data twitch_enabled = false
14:51:57.446 [Lua] Lobby data power_level = 812
14:51:57.446 [Lua] Lobby data num_players = 4
14:51:57.446 [Lua] Lobby data host = 110000103dec252
14:51:57.446 [Lua] Lobby data game_mode = 3
14:51:57.446 [Lua] Lobby data is_private = false
14:51:57.446 [Lua] Lobby data level_key = inn_level
14:51:57.446 [Lua] Lobby data player_slot_1 = 0:0
14:51:57.446 [Lua] Lobby data selected_level_key = inn_level
14:51:57.446 [Lua] Lobby data quick_game = true
14:51:57.446 [Lua] Lobby data matchmaking = false
14:51:57.446 [Lua] Lobby data difficulty = hardest
14:51:57.446 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:57.446 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:57.446 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:57.446 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:57.446 [Lua] Lobby data country_code = DE
14:51:57.446 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:57.447 [Lua] Lobby data eac_authorized = true
14:51:57.447 [Lua] Set lobby end.
14:51:57.447 [Lua] [PartyManager] Leader is set to 110000103dec252
14:51:57.447 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
14:51:57.447 [Lua] [LevelTransitionHandler] set_next_level( nil )
14:51:57.447 [Lua] Set lobby begin:
14:51:57.447 [Lua] Lobby data twitch_enabled = false
14:51:57.447 [Lua] Lobby data power_level = 812
14:51:57.447 [Lua] Lobby data num_players = 4
14:51:57.447 [Lua] Lobby data host = 110000103dec252
14:51:57.447 [Lua] Lobby data game_mode = 1
14:51:57.447 [Lua] Lobby data is_private = false
14:51:57.447 [Lua] Lobby data level_key = inn_level
14:51:57.447 [Lua] Lobby data player_slot_1 = 0:0
14:51:57.447 [Lua] Lobby data selected_level_key = inn_level
14:51:57.447 [Lua] Lobby data quick_game = true
14:51:57.447 [Lua] Lobby data matchmaking = true
14:51:57.447 [Lua] Lobby data difficulty = hardest
14:51:57.447 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:57.447 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:57.447 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:57.448 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:57.448 [Lua] Lobby data country_code = DE
14:51:57.448 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:57.448 [Lua] Lobby data eac_authorized = true
14:51:57.448 [Lua] Set lobby end.
14:51:57.448 [Lua] Set lobby begin:
14:51:57.448 [Lua] Lobby data twitch_enabled = false
14:51:57.448 [Lua] Lobby data power_level = 812
14:51:57.448 [Lua] Lobby data num_players = 4
14:51:57.448 [Lua] Lobby data host = 110000103dec252
14:51:57.448 [Lua] Lobby data game_mode = 1
14:51:57.448 [Lua] Lobby data is_private = false
14:51:57.448 [Lua] Lobby data level_key = inn_level
14:51:57.448 [Lua] Lobby data player_slot_1 = 0:0
14:51:57.448 [Lua] Lobby data selected_level_key = inn_level
14:51:57.448 [Lua] Lobby data quick_game = true
14:51:57.448 [Lua] Lobby data matchmaking = true
14:51:57.448 [Lua] Lobby data difficulty = hardest
14:51:57.448 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:51:57.448 [Lua] Lobby data unique_server_name = Alistair MacBain
14:51:57.448 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:51:57.449 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:51:57.449 [Lua] Lobby data country_code = DE
14:51:57.449 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:51:57.449 [Lua] Lobby data eac_authorized = true
14:51:57.449 [Lua] Set lobby end.
14:51:57.451 [Lua] [ChatManager][1]System: Starting hosted game...
14:51:57.451 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:51:57.451 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:52:07.213 [Window] Window => inactive
14:52:08.676 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:52:08.678 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:52:08.679 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
14:52:08.679 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
14:52:08.679 [Lua] Set lobby begin:
14:52:08.679 [Lua] Lobby data twitch_enabled = false
14:52:08.679 [Lua] Lobby data power_level = 812
14:52:08.679 [Lua] Lobby data num_players = 4
14:52:08.679 [Lua] Lobby data host = 110000103dec252
14:52:08.679 [Lua] Lobby data game_mode = 2
14:52:08.679 [Lua] Lobby data is_private = false
14:52:08.679 [Lua] Lobby data level_key = inn_level
14:52:08.679 [Lua] Lobby data player_slot_1 = 0:0
14:52:08.679 [Lua] Lobby data selected_level_key = forest_ambush
14:52:08.679 [Lua] Lobby data quick_game = true
14:52:08.679 [Lua] Lobby data matchmaking = true
14:52:08.679 [Lua] Lobby data difficulty = hardest
14:52:08.679 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:08.679 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:08.679 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:08.679 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:08.679 [Lua] Lobby data country_code = DE
14:52:08.679 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:08.679 [Lua] Lobby data eac_authorized = true
14:52:08.680 [Lua] Set lobby end.
14:52:08.682 [Lua] Set lobby begin:
14:52:08.682 [Lua] Lobby data twitch_enabled = false
14:52:08.682 [Lua] Lobby data power_level = 812
14:52:08.682 [Lua] Lobby data num_players = 4
14:52:08.682 [Lua] Lobby data host = 110000103dec252
14:52:08.682 [Lua] Lobby data game_mode = 2
14:52:08.682 [Lua] Lobby data is_private = false
14:52:08.682 [Lua] Lobby data level_key = inn_level
14:52:08.682 [Lua] Lobby data player_slot_1 = 0:0
14:52:08.682 [Lua] Lobby data selected_level_key = forest_ambush
14:52:08.682 [Lua] Lobby data quick_game = true
14:52:08.682 [Lua] Lobby data matchmaking = true
14:52:08.682 [Lua] Lobby data difficulty = hardest
14:52:08.682 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:08.682 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:08.682 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:08.683 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:08.683 [Lua] Lobby data country_code = DE
14:52:08.683 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:08.683 [Lua] Lobby data eac_authorized = true
14:52:08.683 [Lua] Set lobby end.
14:52:08.683 [Lua] Complete level triggered.
14:52:08.687 [Connection] Creating endpoint 11000010192a7b8 - reliable message sent
14:52:08.688 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:52:08.688 [Lua] gm_event_end_conditions_met false false
14:52:08.689 [Lua] PlayFabMirror:_commit_internal nil
14:52:08.689 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:52:08.690 [Save] Saving `save_data`
14:52:08.691 [Lua] generate_backend_stats 110000103dec252:1
14:52:08.701 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:52:08.702 [Lua] TRANSITION nil nil forest_ambush
14:52:08.702 [Lua] Transition type "forest_ambush", is server: true
14:52:08.702 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:52:08.702 [Lua] [GameNetworkManager] Leaving game...
14:52:08.702 [Lua] [GameNetworkManager] Shutting down game session host.
14:52:08.702 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:52:08.702 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:52:08.702 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=130.08
14:52:08.714 [SteamAuthenticator] Sent ticket request to 11000010192a7b8
14:52:08.717 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:52:08.718 [Lua] commit result success 22
14:52:08.733 [Connection] Destroying endpoint 11000010192a7b8 - explicit request
14:52:08.799 [Network] Ignoring message `rpc_anim_event` from wrong session d2d0 or from non-session peer 110000107c956c5
14:52:09.018 [Save] Save done
14:52:09.018 [Save] Saving `save_data`
14:52:09.248 [Save] Save done
14:52:10.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:52:10.681 [Lua] Clearing all global lookup lists
14:52:10.681 [Lua] [IngamePlayerListUI] - Destroy
14:52:10.681 [Lua] [EquipmentUI] - Destroy
14:52:10.681 [Lua] [AbilityUI] - Destroy
14:52:10.681 [Lua] [GamePadEquipmentUI] - Destroy
14:52:10.681 [Lua] [GamePadAbilityUI] - Destroy
14:52:10.682 [Lua] [IngameUI] destroy
14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1
14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1
14:52:10.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_2
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1
14:52:10.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1
14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1
14:52:10.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
14:52:10.699 [Lua] [MOD][VMF][INFO] Removed 110000107c956c5 from the VMF users list.
14:52:10.699 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
14:52:10.749 [Lua] [Managers] Destroying state managers...
14:52:10.753 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:52:10.753 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5
14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001010fea5b
14:52:10.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
14:52:10.754 [Lua] [Matchmaking] unregister rpcs
14:52:10.754 [Lua] ############### UNLOADING PACKAGES ###############
14:52:10.754 [Lua] [Gamestate] Enter state StateLoading
14:52:10.756 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:52:10.756 [Lua] [Matchmaking] register rpcs
14:52:10.756 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:52:10.756 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:52:10.756 [Lua] Set lobby begin:
14:52:10.756 [Lua] Lobby data twitch_enabled = false
14:52:10.756 [Lua] Lobby data power_level = 0
14:52:10.756 [Lua] Lobby data num_players = 4
14:52:10.756 [Lua] Lobby data host = 110000103dec252
14:52:10.757 [Lua] Lobby data game_mode = 2
14:52:10.757 [Lua] Lobby data is_private = false
14:52:10.757 [Lua] Lobby data level_key = inn_level
14:52:10.757 [Lua] Lobby data player_slot_1 = 0:0
14:52:10.757 [Lua] Lobby data selected_level_key = forest_ambush
14:52:10.757 [Lua] Lobby data quick_game = true
14:52:10.757 [Lua] Lobby data matchmaking = true
14:52:10.757 [Lua] Lobby data difficulty = hardest
14:52:10.757 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:10.757 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:10.757 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:10.757 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:10.757 [Lua] Lobby data country_code = DE
14:52:10.757 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:10.757 [Lua] Lobby data eac_authorized = true
14:52:10.757 [Lua] Set lobby end.
14:52:10.757 [Lua] registering RPCs
14:52:10.757 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:52:10.757 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:52:10.757 [Lua] Set lobby begin:
14:52:10.757 [Lua] Lobby data twitch_enabled = false
14:52:10.757 [Lua] Lobby data power_level = 0
14:52:10.757 [Lua] Lobby data num_players = 4
14:52:10.757 [Lua] Lobby data host = 110000103dec252
14:52:10.757 [Lua] Lobby data game_mode = 2
14:52:10.758 [Lua] Lobby data is_private = false
14:52:10.758 [Lua] Lobby data level_key = forest_ambush
14:52:10.758 [Lua] Lobby data player_slot_1 = 0:0
14:52:10.758 [Lua] Lobby data selected_level_key = forest_ambush
14:52:10.758 [Lua] Lobby data quick_game = true
14:52:10.758 [Lua] Lobby data matchmaking = true
14:52:10.758 [Lua] Lobby data difficulty = hardest
14:52:10.758 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:10.758 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:10.758 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:10.758 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:10.758 [Lua] Lobby data country_code = DE
14:52:10.758 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:10.758 [Lua] Lobby data eac_authorized = true
14:52:10.758 [Lua] Set lobby end.
14:52:10.758 [Lua] MUSIC MANAGER unmute_all_world_sounds 630464 0
14:52:10.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41
14:52:10.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:52:10.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41
14:52:10.761 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
14:52:10.761 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil]
14:52:10.761 [Lua] [LevelTransitionHandler] load_level forest_ambush
14:52:10.804 [Umbra] Unload tome
14:52:10.910 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:52:10.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:52:10.910 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
14:52:10.910 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush"
14:52:10.910 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
14:52:10.911 [Lua] [StateLoading] got rpc_load_level 50 forest_ambush
14:52:10.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
14:52:10.970 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
14:52:10.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
14:52:10.988 [Lua] MUSIC MANAGER Play_loading_screen_music 630465 0
14:52:11.015 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
14:52:11.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41
14:52:15.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
14:52:15.736 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
14:52:15.754 [Lua] [LevelTransitionHandler] Level load completed!
14:52:15.754 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:52:15.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:52:15.788 [Lua] checking dlc's against conflict directors
14:52:15.788 [Lua] --- --- ---
14:52:15.788 [Lua] Starting... difficulty 'hardest'
14:52:15.788 [Lua] These are the starting conflict directors:
14:52:15.788 [Lua] skaven
14:52:15.788 [Lua] --- --- ---
14:52:15.788 [Lua]
14:52:15.788 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: chaos_beastmen
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_ungor beastmen_minotaur beastmen_bestigor beastmen_ungor_archer chaos_spawn chaos_troll
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: chaos
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: beastmen
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: chaos
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: default
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: default
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: skaven
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] Looking for a new director:
14:52:15.789 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] ->trying director: chaos_beastmen
14:52:15.789 [Lua] --> success!
14:52:15.789 [Lua] --> re-used the same breeds
14:52:15.789 [Lua]
14:52:15.789 [Lua] DONE! Found the following directors:
14:52:15.789 [Lua] chaos_beastmen
14:52:15.789 [Lua] chaos
14:52:15.789 [Lua] beastmen
14:52:15.789 [Lua] chaos
14:52:15.789 [Lua] default
14:52:15.789 [Lua] default
14:52:15.789 [Lua] skaven
14:52:15.789 [Lua] chaos_beastmen
14:52:15.789 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
14:52:15.789 [Lua] ### Sending rpc_level_loaded
14:52:15.789 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 50
14:52:15.789 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
14:52:15.811 [Lua] ### Sending rpc_level_loaded
14:52:15.811 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 50
14:52:16.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:52:16.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:52:16.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:52:16.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:52:16.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:52:16.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:52:16.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:52:16.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:52:16.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:52:16.515 [Lua] ### Sending rpc_level_loaded
14:52:16.515 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 50
14:52:16.515 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
14:52:16.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:52:16.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:52:16.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:52:17.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:52:17.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:52:17.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:52:17.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:52:17.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:52:17.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:52:17.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:52:17.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:52:17.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:52:17.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:52:17.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:52:17.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:52:17.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:52:17.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:52:17.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:52:17.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:52:17.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:52:17.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:52:17.697 [Lua] ### Sending rpc_level_loaded
14:52:17.697 [Lua] #### Has state machine: true, sender: 1100001010fea5b, level_id: 50
14:52:17.697 [Lua] Peer 1100001010fea5b has loaded the level and all enemies are loaded
14:52:17.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:52:17.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:52:17.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:52:18.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:52:18.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:52:18.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:52:18.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:52:18.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:52:18.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:52:18.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:52:18.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:52:18.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:52:18.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:52:18.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:52:18.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:52:19.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:52:19.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:52:19.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:52:19.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:52:19.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:52:19.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:52:19.384 [Lua] ### Sending rpc_level_loaded
14:52:19.384 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 50
14:52:19.384 [Lua] Peer 110000107c956c5 has loaded the level and all enemies are loaded
14:52:19.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:52:19.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:52:19.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:52:19.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:52:19.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:52:19.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:52:19.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:52:19.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:52:19.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:52:20.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:52:20.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:52:20.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:52:20.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:52:20.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:52:20.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:52:20.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:52:20.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:52:20.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:52:20.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:52:20.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:52:20.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:52:21.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:52:21.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:52:21.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:52:21.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:52:21.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:52:21.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:52:21.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:52:21.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:52:21.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:52:21.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:52:21.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:52:21.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:52:21.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:52:21.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:52:21.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:52:21.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:52:21.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:52:21.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
14:52:22.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
14:52:22.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
14:52:22.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
14:52:22.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
14:52:22.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
14:52:22.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
14:52:22.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
14:52:22.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
14:52:22.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
14:52:23.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
14:52:23.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
14:52:23.307 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom
14:52:23.307 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:52:23.307 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:52:24.319 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:52:24.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:52:24.319 [Lua] [Matchmaking] unregister rpcs
14:52:24.320 [Lua] Set lobby begin:
14:52:24.320 [Lua] Lobby data twitch_enabled = false
14:52:24.320 [Lua] Lobby data power_level = 0
14:52:24.320 [Lua] Lobby data num_players = 4
14:52:24.320 [Lua] Lobby data host = 110000103dec252
14:52:24.320 [Lua] Lobby data game_mode = 2
14:52:24.321 [Lua] Lobby data is_private = false
14:52:24.321 [Lua] Lobby data level_key = forest_ambush
14:52:24.321 [Lua] Lobby data player_slot_1 = 0:0
14:52:24.321 [Lua] Lobby data selected_level_key = forest_ambush
14:52:24.321 [Lua] Lobby data quick_game = true
14:52:24.321 [Lua] Lobby data matchmaking = true
14:52:24.322 [Lua] Lobby data difficulty = hardest
14:52:24.322 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:24.322 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:24.322 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:24.322 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:24.322 [Lua] Lobby data country_code = DE
14:52:24.323 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:24.323 [Lua] Lobby data eac_authorized = true
14:52:24.323 [Lua] Set lobby end.
14:52:24.323 [Lua] [Managers] Destroying state managers...
14:52:24.325 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
14:52:24.325 [Lua] MUSIC MANAGER Stop_loading_screen_music 630466 0
14:52:24.325 [Lua] [Gamestate] Enter StateIngame HOST
14:52:24.325 [Lua] <>level = forest_ambush<>
14:52:24.325 [Lua] Set lobby begin:
14:52:24.325 [Lua] Lobby data twitch_enabled = false
14:52:24.325 [Lua] Lobby data power_level = 0
14:52:24.326 [Lua] Lobby data num_players = 4
14:52:24.326 [Lua] Lobby data host = 110000103dec252
14:52:24.326 [Lua] Lobby data game_mode = 2
14:52:24.326 [Lua] Lobby data is_private = false
14:52:24.326 [Lua] Lobby data level_key = forest_ambush
14:52:24.326 [Lua] Lobby data player_slot_1 = 0:0
14:52:24.326 [Lua] Lobby data selected_level_key = forest_ambush
14:52:24.326 [Lua] Lobby data quick_game = true
14:52:24.327 [Lua] Lobby data matchmaking = true
14:52:24.327 [Lua] Lobby data difficulty = hardest
14:52:24.327 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:24.327 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:24.327 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:24.327 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:24.327 [Lua] Lobby data country_code = DE
14:52:24.328 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:24.328 [Lua] Lobby data eac_authorized = true
14:52:24.328 [Lua] Set lobby end.
14:52:24.328 [Umbra] Init version: 3.4.15 :: 16 threads
14:52:24.328 [Lua] [StateIngame] Server ingame
14:52:24.333 [Lua] Set lobby begin:
14:52:24.333 [Lua] Lobby data twitch_enabled = false
14:52:24.334 [Lua] Lobby data power_level = 0
14:52:24.334 [Lua] Lobby data num_players = 4
14:52:24.334 [Lua] Lobby data host = 110000103dec252
14:52:24.334 [Lua] Lobby data game_mode = 2
14:52:24.334 [Lua] Lobby data is_private = false
14:52:24.334 [Lua] Lobby data level_key = forest_ambush
14:52:24.335 [Lua] Lobby data player_slot_1 = 0:0
14:52:24.335 [Lua] Lobby data selected_level_key = forest_ambush
14:52:24.335 [Lua] Lobby data quick_game = true
14:52:24.335 [Lua] Lobby data matchmaking = true
14:52:24.335 [Lua] Lobby data difficulty = hardest
14:52:24.335 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:24.336 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:24.336 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:24.336 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:24.336 [Lua] Lobby data country_code = DE
14:52:24.336 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:24.336 [Lua] Lobby data eac_authorized = true
14:52:24.336 [Lua] Set lobby end.
14:52:24.336 [Lua] [Matchmaking] register rpcs
14:52:24.337 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:52:24.337 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
14:52:24.337 [Lua] [GameNetworkManager] self.is_server = true
14:52:24.337 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:52:24.337 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:52:24.337 [Network] Setting artificial MTU limit to 65536
14:52:24.347 [Lua] Switching ConflictSettings: to: default
14:52:24.347 [Lua] pacing=default
14:52:24.347 [Lua] roaming=nil
14:52:24.347 [Lua] specials=default
14:52:24.347 [Lua] debug_color=maroon
14:52:24.347 [Lua] pack_spawning=default
14:52:24.347 [Lua] contained_breeds=nil
14:52:24.347 [Lua] disabled=false
14:52:24.347 [Lua] boss=default
14:52:24.347 [Lua] horde=default
14:52:24.347 [Lua] name=default
14:52:24.347 [Lua] intensity=default
14:52:24.347 [Lua] ---
14:52:24.347 [Lua] [LevelAnalysis] set_random_seed( 7056089)
14:52:24.363 [Lua] [AIInterestPointSystem] Level Seed: 7056089
14:52:24.363 [Lua]
14:52:24.363 [Lua] [entity_system_bag] = table
14:52:24.363 [Lua] [entity_system_bag] = metatable
14:52:24.363 [Lua] [startup_data] = table
14:52:24.363 [Lua] [entity_manager] = table
14:52:24.363 [Lua] [entity_manager] = metatable
14:52:24.363 [Lua] [unit_spawner] = table
14:52:24.363 [Lua] [unit_spawner] = metatable
14:52:24.363 [Lua] [unit_storage] = table
14:52:24.363 [Lua] [unit_storage] = metatable
14:52:24.363 [Lua] [dice_keeper] = table
14:52:24.363 [Lua] [dice_keeper] = metatable
14:52:24.363 [Lua] [is_server] = true (boolean)
14:52:24.369 [Lua] [world] = [World]
14:52:24.369 [Lua] [system_api] = table
14:52:24.369 [Lua] [entity_system] = table
14:52:24.369 [Lua] [entity_system] = metatable
14:52:24.369 [Lua] [network_lobby] = table
14:52:24.369 [Lua] [network_lobby] = metatable
14:52:24.369 [Lua] [profile_synchronizer] = table
14:52:24.369 [Lua] [profile_synchronizer] = metatable
14:52:24.370 [Lua] [level_transition_handler] = table
14:52:24.370 [Lua] [level_transition_handler] = metatable
14:52:24.370 [Lua] [num_local_human_players] = 1 (number)
14:52:24.370 [Lua] [statistics_db] = table
14:52:24.370 [Lua] [statistics_db] = metatable
14:52:24.370 [Lua] [network_server] = table
14:52:24.370 [Lua] [network_server] = metatable
14:52:24.370 [Lua] [input_manager] = table
14:52:24.370 [Lua] [input_manager] = metatable
14:52:24.370 [Lua] [network_clock] = table
14:52:24.370 [Lua] [network_clock] = metatable
14:52:24.370 [Lua] [network_transmit] = table
14:52:24.370 [Lua] [network_transmit] = metatable
14:52:24.370 [Lua] [free_flight_manager] = table
14:52:24.370 [Lua] [free_flight_manager] = metatable
14:52:24.370 [Lua] [network_manager] = table
14:52:24.370 [Lua] [network_manager] = metatable
14:52:24.370 [Lua] [network_event_delegate] = table
14:52:24.370 [Lua] [network_event_delegate] = metatable
14:52:24.370 [Lua]
14:52:24.374 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:52:24.388 [Lua] [AchievementManager] Achievements using the steam platform
14:52:24.388 [Lua] [StateIngame] Level seed: 7056089
14:52:24.388 [World] Spawning level.
14:52:24.751 warning: [Lua] This function is deprecated and shouldn't be called
14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:52:24.761 [Lua] respawn_unit_spawned with group id: doomwheel_event
14:52:24.770 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
14:52:24.826 [Lua] [LevelAnalysis] set_random_seed( 7056089)
14:52:24.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:52:24.845 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:52:24.845 [Lua] [IngameUI] init
14:52:24.856 [SteamVoipClient] select_out(110000102bb965d, off)
14:52:24.856 [SteamVoipClient] select_out(110000103dec252, off)
14:52:24.856 [SteamVoipClient] select_out(110000107c956c5, off)
14:52:24.890 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:52:24.890 [Lua] Set lobby begin:
14:52:24.890 [Lua] Lobby data twitch_enabled = false
14:52:24.890 [Lua] Lobby data power_level = 825
14:52:24.890 [Lua] Lobby data num_players = 4
14:52:24.890 [Lua] Lobby data host = 110000103dec252
14:52:24.890 [Lua] Lobby data game_mode = 2
14:52:24.890 [Lua] Lobby data is_private = false
14:52:24.891 [Lua] Lobby data level_key = forest_ambush
14:52:24.891 [Lua] Lobby data player_slot_1 = 0:0
14:52:24.891 [Lua] Lobby data selected_level_key = forest_ambush
14:52:24.891 [Lua] Lobby data quick_game = true
14:52:24.891 [Lua] Lobby data matchmaking = true
14:52:24.891 [Lua] Lobby data difficulty = hardest
14:52:24.891 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:24.891 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:24.891 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:24.891 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:24.891 [Lua] Lobby data country_code = DE
14:52:24.891 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:24.891 [Lua] Lobby data eac_authorized = true
14:52:24.891 [Lua] Set lobby end.
14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:52:24.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:52:24.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:52:24.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:52:24.892 [Flow] BENCHMARK NO
14:52:24.892 [Lua] CurrentConflictSettings default
14:52:24.892 [Lua] [ConflictDirector] conflict_director is ai_ready
14:52:24.893 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:52:24.893 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:52:24.905 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:52:24.905 [Lua] Forming navigation groups in one frame
14:52:24.905 [Lua] Forming navigation groups
14:52:24.924 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083
14:52:25.242 [Lua] NavigationGroupManager -> calulation time B: 0.318000000000211
14:52:25.242 [Lua] number of nav groups: 406
14:52:25.246 [Lua] number of refined nav groups : 240
14:52:25.252 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999997635314
14:52:25.252 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.395403997786342 Normalized coefficient: 1.5150926316431652
14:52:25.255 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.84807255417109 Normalized coefficient: 1.3293301444592551
14:52:25.258 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.998889499902733 Normalized coefficient: 1.1250892436938962
14:52:25.262 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.8502638101577757 Normalized coefficient: 1.9456684934528452
14:52:25.273 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
14:52:25.282 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush
14:52:25.282 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.596 meters.
14:52:25.282 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:52:25.282 [Lua] [LevelAnalysis]
14:52:25.282 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:52:25.282 [Lua] [LevelAnalysis]
14:52:25.282 [Lua] [LevelAnalysis] Terror events added:
14:52:25.282 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
14:52:25.282 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
14:52:25.282 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
14:52:25.282 [Lua] ----> using boss gizmo!
14:52:25.282 [Lua] [LevelAnalysis] section: 2, start-index: 22, end-index: 35, forbidden-dist: -148.5 start-travel-dist: 391.8, end-travel-dist: 617.0 spawn_distance 233.3
14:52:25.287 [Lua] Adding main path event: Vector3Box(90.5466, -166.041, -8.37269) boss_event_chaos_spawn 45 table: 000000000575CC80
14:52:25.287 [Lua] NORMAL PATROL MAIN PATH 960.75933837890625
14:52:25.287 [Lua] [waypoints] = table
14:52:25.287 [Lua] [astar_points] = table
14:52:25.287 [Lua] [travel_dist] = 960.75932541489601 (number)
14:52:25.287 [Lua] [one_directional] = false (boolean)
14:52:25.287 [Lua] [id] = boss_4 (string)
14:52:25.287 [Lua] ----> using boss spline path!
14:52:25.291 [Lua] Adding main path event: Vector3Box(381.96, 25.5049, 32.304) boss_event_spline_patrol 45 table: 0000000005764F10
14:52:25.291 [Lua] [LevelAnalysis] num_event_places_f: 0.74173038482666021 , num_event_places: 0 , trailing_event_fraction: 0.74173038482666021 , num_events: 0
14:52:25.291 [Lua] [LevelAnalysis] Level path distance: 1162.5955772399902
14:52:25.291 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
14:52:25.295 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:52:25.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:52:25.301 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
14:52:25.301 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:52:25.301 [Save] Loading `ut_tweaks_presets`
14:52:25.301 warning: [Save] Missing filename `ut_tweaks_presets`
14:52:25.338 [Lua] MUSIC: explore -> lost
14:52:25.671 [Lua] MUSIC: lost -> explore
14:52:26.362 [Lua] Set lobby begin:
14:52:26.362 [Lua] Lobby data twitch_enabled = false
14:52:26.362 [Lua] Lobby data power_level = 825
14:52:26.362 [Lua] Lobby data num_players = 4
14:52:26.362 [Lua] Lobby data host = 110000103dec252
14:52:26.362 [Lua] Lobby data game_mode = 2
14:52:26.362 [Lua] Lobby data is_private = false
14:52:26.362 [Lua] Lobby data level_key = forest_ambush
14:52:26.362 [Lua] Lobby data player_slot_1 = 0:0
14:52:26.362 [Lua] Lobby data selected_level_key = forest_ambush
14:52:26.362 [Lua] Lobby data quick_game = true
14:52:26.362 [Lua] Lobby data matchmaking = true
14:52:26.362 [Lua] Lobby data difficulty = hardest
14:52:26.362 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:26.362 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:26.362 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:26.362 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:26.362 [Lua] Lobby data country_code = DE
14:52:26.362 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:26.362 [Lua] Lobby data eac_authorized = true
14:52:26.362 [Lua] Set lobby end.
14:52:26.362 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
14:52:26.362 [Lua] Breedfreezer (server) starting a hot join sync
14:52:26.362 [Lua] packing 0 units of breed chaos_marauder
14:52:26.362 [Lua] packing 0 units of breed skaven_clan_rat
14:52:26.362 [Lua] packing 0 units of breed skaven_storm_vermin
14:52:26.362 [Lua] packing 0 units of breed skaven_slave
14:52:26.362 [Lua] packing 0 units of breed chaos_fanatic
14:52:26.362 [Lua] packing 0 units of breed beastmen_bestigor
14:52:26.362 [Lua] packing 0 units of breed beastmen_gor
14:52:26.362 [Lua] packing 0 units of breed chaos_berzerker
14:52:26.362 [Lua] packing 0 units of breed chaos_warrior
14:52:26.362 [Lua] packing 0 units of breed beastmen_ungor
14:52:26.362 [Lua] packing 0 units of breed skaven_plague_monk
14:52:26.362 [Lua] packing 0 units of breed chaos_raider
14:52:26.362 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:52:26.362 [Lua]
14:52:26.362 [Lua] [1] = 1 (number)
14:52:26.362 [Lua] [2] = 0 (number)
14:52:26.362 [Lua] [3] = 1 (number)
14:52:26.362 [Lua] [4] = 0 (number)
14:52:26.362 [Lua] [5] = 1 (number)
14:52:26.362 [Lua] [6] = 0 (number)
14:52:26.362 [Lua] [7] = 1 (number)
14:52:26.362 [Lua] [8] = 0 (number)
14:52:26.362 [Lua] [9] = 1 (number)
14:52:26.363 [Lua] [10] = 0 (number)
14:52:26.363 [Lua] [11] = 1 (number)
14:52:26.363 [Lua] [12] = 0 (number)
14:52:26.363 [Lua] [13] = 1 (number)
14:52:26.363 [Lua] [14] = 0 (number)
14:52:26.363 [Lua] [15] = 1 (number)
14:52:26.363 [Lua] [16] = 0 (number)
14:52:26.363 [Lua] [17] = 1 (number)
14:52:26.363 [Lua] [18] = 0 (number)
14:52:26.363 [Lua] [19] = 1 (number)
14:52:26.363 [Lua] [20] = 0 (number)
14:52:26.363 [Lua] [21] = 1 (number)
14:52:26.363 [Lua] [22] = 0 (number)
14:52:26.363 [Lua] [23] = 1 (number)
14:52:26.363 [Lua] [24] = 0 (number)
14:52:26.363 [Lua]
14:52:26.363 [Lua]
14:52:26.363 [Lua]
14:52:26.363 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
14:52:26.363 [Lua] RemotePlayer:create_game_object( ) 58
14:52:26.373 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
14:52:26.698 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
14:52:26.698 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:52:26.698 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
14:52:29.783 [Lua] Set lobby begin:
14:52:29.783 [Lua] Lobby data twitch_enabled = false
14:52:29.784 [Lua] Lobby data power_level = 412
14:52:29.784 [Lua] Lobby data num_players = 4
14:52:29.784 [Lua] Lobby data host = 110000103dec252
14:52:29.784 [Lua] Lobby data game_mode = 2
14:52:29.784 [Lua] Lobby data is_private = false
14:52:29.784 [Lua] Lobby data level_key = forest_ambush
14:52:29.784 [Lua] Lobby data player_slot_1 = 0:0
14:52:29.784 [Lua] Lobby data selected_level_key = forest_ambush
14:52:29.784 [Lua] Lobby data quick_game = true
14:52:29.784 [Lua] Lobby data matchmaking = true
14:52:29.784 [Lua] Lobby data difficulty = hardest
14:52:29.784 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:29.784 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:29.784 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:29.784 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:29.784 [Lua] Lobby data country_code = DE
14:52:29.784 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:29.784 [Lua] Lobby data eac_authorized = true
14:52:29.784 [Lua] Set lobby end.
14:52:31.286 [Window] Window => active
14:52:32.435 [Lua] Set lobby begin:
14:52:32.435 [Lua] Lobby data twitch_enabled = false
14:52:32.435 [Lua] Lobby data power_level = 412
14:52:32.435 [Lua] Lobby data num_players = 4
14:52:32.435 [Lua] Lobby data host = 110000103dec252
14:52:32.435 [Lua] Lobby data game_mode = 2
14:52:32.435 [Lua] Lobby data is_private = false
14:52:32.435 [Lua] Lobby data level_key = forest_ambush
14:52:32.435 [Lua] Lobby data player_slot_1 = 0:0
14:52:32.436 [Lua] Lobby data selected_level_key = forest_ambush
14:52:32.436 [Lua] Lobby data quick_game = true
14:52:32.436 [Lua] Lobby data matchmaking = true
14:52:32.436 [Lua] Lobby data difficulty = hardest
14:52:32.436 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:32.436 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:32.436 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:32.436 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:32.436 [Lua] Lobby data country_code = DE
14:52:32.436 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:32.436 [Lua] Lobby data eac_authorized = true
14:52:32.436 [Lua] Set lobby end.
14:52:32.436 [Lua] [Matchmaking] Assigned player 110000107c956c5 to slot 2 when hot join syncing
14:52:32.436 [Lua] Breedfreezer (server) starting a hot join sync
14:52:32.436 [Lua] packing 0 units of breed chaos_marauder
14:52:32.436 [Lua] packing 0 units of breed skaven_clan_rat
14:52:32.436 [Lua] packing 0 units of breed skaven_storm_vermin
14:52:32.436 [Lua] packing 0 units of breed skaven_slave
14:52:32.436 [Lua] packing 0 units of breed chaos_fanatic
14:52:32.436 [Lua] packing 0 units of breed beastmen_bestigor
14:52:32.436 [Lua] packing 0 units of breed beastmen_gor
14:52:32.436 [Lua] packing 0 units of breed chaos_berzerker
14:52:32.436 [Lua] packing 0 units of breed chaos_warrior
14:52:32.436 [Lua] packing 0 units of breed beastmen_ungor
14:52:32.436 [Lua] packing 0 units of breed skaven_plague_monk
14:52:32.436 [Lua] packing 0 units of breed chaos_raider
14:52:32.436 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:52:32.436 [Lua]
14:52:32.436 [Lua] [1] = 1 (number)
14:52:32.436 [Lua] [2] = 0 (number)
14:52:32.436 [Lua] [3] = 1 (number)
14:52:32.436 [Lua] [4] = 0 (number)
14:52:32.436 [Lua] [5] = 1 (number)
14:52:32.436 [Lua] [6] = 0 (number)
14:52:32.436 [Lua] [7] = 1 (number)
14:52:32.436 [Lua] [8] = 0 (number)
14:52:32.436 [Lua] [9] = 1 (number)
14:52:32.436 [Lua] [10] = 0 (number)
14:52:32.436 [Lua] [11] = 1 (number)
14:52:32.436 [Lua] [12] = 0 (number)
14:52:32.436 [Lua] [13] = 1 (number)
14:52:32.436 [Lua] [14] = 0 (number)
14:52:32.436 [Lua] [15] = 1 (number)
14:52:32.436 [Lua] [16] = 0 (number)
14:52:32.436 [Lua] [17] = 1 (number)
14:52:32.436 [Lua] [18] = 0 (number)
14:52:32.436 [Lua] [19] = 1 (number)
14:52:32.436 [Lua] [20] = 0 (number)
14:52:32.436 [Lua] [21] = 1 (number)
14:52:32.436 [Lua] [22] = 0 (number)
14:52:32.436 [Lua] [23] = 1 (number)
14:52:32.436 [Lua] [24] = 0 (number)
14:52:32.436 [Lua]
14:52:32.436 [Lua]
14:52:32.436 [Lua]
14:52:32.437 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
14:52:32.437 [Lua] RemotePlayer:create_game_object( ) 59
14:52:32.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5
14:52:32.677 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list.
14:52:32.677 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:52:32.677 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1
14:52:33.392 [Lua] Set lobby begin:
14:52:33.392 [Lua] Lobby data twitch_enabled = false
14:52:33.392 [Lua] Lobby data power_level = 412
14:52:33.392 [Lua] Lobby data num_players = 4
14:52:33.393 [Lua] Lobby data host = 110000103dec252
14:52:33.393 [Lua] Lobby data game_mode = 2
14:52:33.393 [Lua] Lobby data is_private = false
14:52:33.393 [Lua] Lobby data level_key = forest_ambush
14:52:33.393 [Lua] Lobby data player_slot_1 = 0:0
14:52:33.393 [Lua] Lobby data selected_level_key = forest_ambush
14:52:33.393 [Lua] Lobby data quick_game = true
14:52:33.393 [Lua] Lobby data matchmaking = true
14:52:33.393 [Lua] Lobby data difficulty = hardest
14:52:33.393 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:33.393 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:33.393 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:33.393 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:33.393 [Lua] Lobby data country_code = DE
14:52:33.393 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:33.393 [Lua] Lobby data eac_authorized = true
14:52:33.393 [Lua] Set lobby end.
14:52:33.393 [Lua] [Matchmaking] Assigned player 1100001010fea5b to slot 3 when hot join syncing
14:52:33.393 [Lua] Breedfreezer (server) starting a hot join sync
14:52:33.393 [Lua] packing 0 units of breed chaos_marauder
14:52:33.393 [Lua] packing 0 units of breed skaven_clan_rat
14:52:33.393 [Lua] packing 0 units of breed skaven_storm_vermin
14:52:33.393 [Lua] packing 0 units of breed skaven_slave
14:52:33.393 [Lua] packing 0 units of breed chaos_fanatic
14:52:33.393 [Lua] packing 0 units of breed beastmen_bestigor
14:52:33.393 [Lua] packing 0 units of breed beastmen_gor
14:52:33.393 [Lua] packing 0 units of breed chaos_berzerker
14:52:33.393 [Lua] packing 0 units of breed chaos_warrior
14:52:33.393 [Lua] packing 0 units of breed beastmen_ungor
14:52:33.393 [Lua] packing 0 units of breed skaven_plague_monk
14:52:33.393 [Lua] packing 0 units of breed chaos_raider
14:52:33.393 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:52:33.393 [Lua]
14:52:33.393 [Lua] [1] = 1 (number)
14:52:33.393 [Lua] [2] = 0 (number)
14:52:33.393 [Lua] [3] = 1 (number)
14:52:33.393 [Lua] [4] = 0 (number)
14:52:33.393 [Lua] [5] = 1 (number)
14:52:33.393 [Lua] [6] = 0 (number)
14:52:33.393 [Lua] [7] = 1 (number)
14:52:33.393 [Lua] [8] = 0 (number)
14:52:33.393 [Lua] [9] = 1 (number)
14:52:33.393 [Lua] [10] = 0 (number)
14:52:33.393 [Lua] [11] = 1 (number)
14:52:33.393 [Lua] [12] = 0 (number)
14:52:33.393 [Lua] [13] = 1 (number)
14:52:33.393 [Lua] [14] = 0 (number)
14:52:33.393 [Lua] [15] = 1 (number)
14:52:33.393 [Lua] [16] = 0 (number)
14:52:33.393 [Lua] [17] = 1 (number)
14:52:33.393 [Lua] [18] = 0 (number)
14:52:33.393 [Lua] [19] = 1 (number)
14:52:33.393 [Lua] [20] = 0 (number)
14:52:33.393 [Lua] [21] = 1 (number)
14:52:33.393 [Lua] [22] = 0 (number)
14:52:33.393 [Lua] [23] = 1 (number)
14:52:33.393 [Lua] [24] = 0 (number)
14:52:33.393 [Lua]
14:52:33.393 [Lua]
14:52:33.393 [Lua]
14:52:33.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
14:52:33.394 [Lua] RemotePlayer:create_game_object( ) 60
14:52:33.405 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001010fea5b
14:52:33.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:52:33.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:52:33.411 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
14:52:33.419 [Lua] Switching ConflictSettings: to: chaos_beastmen
14:52:33.419 [Lua] pacing=default
14:52:33.419 [Lua] locked_func_name=beastmen
14:52:33.419 [Lua] roaming=nil
14:52:33.419 [Lua] specials=chaos_beastmen
14:52:33.419 [Lua] debug_color=orange
14:52:33.419 [Lua] pack_spawning=chaos_beastmen
14:52:33.419 [Lua] contained_breeds=nil
14:52:33.419 [Lua] disabled=false
14:52:33.419 [Lua] boss=chaos_beastmen
14:52:33.419 [Lua] horde=beastmen
14:52:33.419 [Lua] name=chaos_beastmen
14:52:33.419 [Lua] intensity=default
14:52:33.419 [Lua] ---
14:52:33.487 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:52:33.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
14:52:33.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:52:33.496 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:52:33.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
14:52:33.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:52:33.616 [Lua] #################################################################################################################
14:52:33.616 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:52:33.616 [Lua] #################################################################################################################
14:52:33.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
14:52:33.616 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:52:33.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
14:52:33.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:52:33.639 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:52:33.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x99f65, position: 0
14:52:33.819 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001010fea5b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:52:33.819 [Lua] Adding player sync data to peer=1100001010fea5b local_player_id=1
14:52:33.819 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001010fea5b go_type=player_unit go_created_func_name=game_object_created_player_unit
14:52:33.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
14:52:33.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:52:34.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
14:52:34.083 [Lua] Commit load time data
14:52:34.937 [Lua] Set lobby begin:
14:52:34.937 [Lua] Lobby data twitch_enabled = false
14:52:34.937 [Lua] Lobby data power_level = 410
14:52:34.937 [Lua] Lobby data num_players = 4
14:52:34.937 [Lua] Lobby data host = 110000103dec252
14:52:34.937 [Lua] Lobby data game_mode = 2
14:52:34.937 [Lua] Lobby data is_private = false
14:52:34.937 [Lua] Lobby data level_key = forest_ambush
14:52:34.937 [Lua] Lobby data player_slot_1 = 0:0
14:52:34.937 [Lua] Lobby data selected_level_key = forest_ambush
14:52:34.937 [Lua] Lobby data quick_game = true
14:52:34.937 [Lua] Lobby data matchmaking = true
14:52:34.937 [Lua] Lobby data difficulty = hardest
14:52:34.937 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:34.937 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:34.937 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:34.937 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:34.937 [Lua] Lobby data country_code = DE
14:52:34.938 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:34.938 [Lua] Lobby data eac_authorized = true
14:52:34.938 [Lua] Set lobby end.
14:52:39.960 [Lua] Set lobby begin:
14:52:39.960 [Lua] Lobby data twitch_enabled = false
14:52:39.961 [Lua] Lobby data power_level = 812
14:52:39.961 [Lua] Lobby data num_players = 4
14:52:39.961 [Lua] Lobby data host = 110000103dec252
14:52:39.961 [Lua] Lobby data game_mode = 2
14:52:39.961 [Lua] Lobby data is_private = false
14:52:39.961 [Lua] Lobby data level_key = forest_ambush
14:52:39.961 [Lua] Lobby data player_slot_1 = 0:0
14:52:39.961 [Lua] Lobby data selected_level_key = forest_ambush
14:52:39.961 [Lua] Lobby data quick_game = true
14:52:39.961 [Lua] Lobby data matchmaking = true
14:52:39.961 [Lua] Lobby data difficulty = hardest
14:52:39.961 [Lua] Lobby data player_slot_4 = 110000103dec252:1
14:52:39.961 [Lua] Lobby data unique_server_name = Alistair MacBain
14:52:39.961 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
14:52:39.962 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
14:52:39.962 [Lua] Lobby data country_code = DE
14:52:39.962 [Lua] Lobby data player_slot_3 = 1100001010fea5b:1
14:52:39.962 [Lua] Lobby data eac_authorized = true
14:52:39.962 [Lua] Set lobby end.
14:52:54.468 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:55.258 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:52:55.917 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:56.673 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:52:57.888 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:58.517 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:58.617 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:52:59.128 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:59.209 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:52:59.760 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:59.783 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:00.363 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:00.418 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:00.980 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:01.048 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:01.467 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:01.590 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:02.198 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:03.055 [Lua] Players are leaving the safe zone
14:53:03.869 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:53:03.880 [Lua] Spline already found!
14:53:19.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x99f65, position: 2183952
14:53:35.674 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:53:35.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
14:53:35.845 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:53:35.858 [Lua] Spline already found!
14:53:41.265 [Lua] Coordinated attack!
14:53:42.865 [Lua] Switching ConflictSettings: to: chaos
14:53:42.865 [Lua] pacing=chaos
14:53:42.865 [Lua] roaming=nil
14:53:42.865 [Lua] specials=chaos
14:53:42.865 [Lua] debug_color=purple
14:53:42.865 [Lua] pack_spawning=chaos
14:53:42.865 [Lua] contained_breeds=nil
14:53:42.865 [Lua] disabled=false
14:53:42.865 [Lua] boss=chaos
14:53:42.865 [Lua] horde=chaos
14:53:42.865 [Lua] name=chaos
14:53:42.865 [Lua] intensity=default
14:53:42.865 [Lua] ---
14:53:49.878 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:53:49.890 [Lua] Spline already found!
14:53:53.785 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:54.070 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:53:54.083 [Lua] Spline already found!
14:53:54.494 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:54.862 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:55.349 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:56.078 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:56.639 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:56.712 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:57.262 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:57.335 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:57.967 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:58.094 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
14:53:58.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
14:53:58.435 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:58.616 [Lua] Coordinated attack!
14:53:58.817 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:53:59.852 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:00.276 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:54:08.548 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:09.155 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:54:09.155 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:09.797 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:09.984 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:54:10.282 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:54:18.679 [Lua] [ChatManager][1]System: Crash picked up a piece of Ravaged Art
14:54:19.018 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:54:19.029 [Lua] Spline already found!
14:54:21.468 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:54:32.655 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
14:54:46.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
14:54:49.369 [Lua] Switching ConflictSettings: to: beastmen
14:54:49.369 [Lua] pacing=beastmen
14:54:49.369 [Lua] locked_func_name=beastmen
14:54:49.369 [Lua] roaming=nil
14:54:49.369 [Lua] specials=beastmen
14:54:49.369 [Lua] debug_color=purple
14:54:49.369 [Lua] pack_spawning=beastmen
14:54:49.369 [Lua] contained_breeds=nil
14:54:49.369 [Lua] disabled=false
14:54:49.369 [Lua] boss=beastmen
14:54:49.369 [Lua] horde=beastmen
14:54:49.369 [Lua] name=beastmen
14:54:49.369 [Lua] intensity=default
14:54:49.369 [Lua] ---
14:54:50.263 [Lua] Time for new HOOORDE! multi_first_wave
14:54:50.263 [Lua] horde requested: ambush
14:54:50.263 [Lua] setting up ambush-horde
14:54:50.263 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:54:50.263 [Lua] -> spawning: 22
14:54:50.263 [Lua] horde crated with id 6 of type ambush
14:54:50.263 [Lua] ambush horde has started
14:54:50.270 [Lua] MUSIC: explore -> pre_ambush
14:54:53.764 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:54:53.764 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.764 [Lua] ->moving spawner
14:54:53.777 [Lua] replace_hidden_spawners -> first try found: 5 cover points
14:54:53.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.777 [Lua] ->moving spawner
14:54:53.791 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:54:53.791 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.791 [Lua] ->moving spawner
14:54:53.806 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:54:53.806 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
14:54:53.806 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:53.806 [Lua] ->moving spawner
14:54:55.355 [Lua] MUSIC: pre_ambush -> horde
14:54:56.713 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:54:56.731 [Lua] Spline already found!
14:54:58.887 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:54:59.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:54:59.390 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:54:59.390 [Lua] horde requested: ambush
14:54:59.390 [Lua] setting up ambush-horde
14:54:59.390 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:54:59.390 [Lua] -> spawning: 23
14:54:59.391 [Lua] horde crated with id 8 of type ambush
14:54:59.391 [Lua] ambush horde has started
14:55:08.513 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:55:15.689 [Lua] HORDE: last wave, reset to standard horde delay
14:55:15.689 [Lua] Time for new HOOORDE! multi_last_wave
14:55:15.689 [Lua] horde requested: ambush
14:55:15.689 [Lua] setting up ambush-horde
14:55:15.689 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:55:15.689 [Lua] -> spawning: 24
14:55:15.689 [Lua] horde crated with id 9 of type ambush
14:55:15.689 [Lua] ambush horde has started
14:55:16.938 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:18.342 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:55:29.073 [Lua] Coordinated attack!
14:55:37.290 [Lua] Horde killed: ?
14:55:37.296 [Lua] MUSIC: horde -> explore
14:55:37.732 [Lua] Horde killed: ?
14:55:47.637 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:55:47.649 [Lua] Spline already found!
14:55:49.944 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 653290 0
14:56:02.361 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 37 action: nil
14:56:02.373 [Lua] Horde killed: ?
14:56:02.785 [Lua] main path terror event triggered: boss_event_chaos_spawn
14:56:02.785 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
14:56:02.811 [Flow] Boss DoorStormfiend
14:56:02.812 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
14:56:05.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:05.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:05.502 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:05.894 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:06.145 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:06.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:06.739 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:06.739 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:07.377 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:07.377 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:07.971 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:08.021 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:08.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:08.655 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:08.656 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:09.056 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:09.835 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:10.260 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:10.438 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:11.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:11.162 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:26.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 2447835
14:56:26.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:56:29.953 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:30.389 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:30.553 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:30.953 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:31.185 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:31.600 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:31.974 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:32.357 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:32.586 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:33.010 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:33.215 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:33.631 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:33.840 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:34.230 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:34.464 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:34.965 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:35.108 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:35.517 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:35.848 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:36.201 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:36.451 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:36.870 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:37.100 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:37.450 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:37.710 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:38.186 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:38.318 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:38.762 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:39.877 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:40.296 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:40.513 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:40.928 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:41.788 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:42.217 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:56:42.439 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:42.937 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:57:02.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
14:57:03.996 [Lua] [ChatManager][1]System: rapa pott picked up a Loot Die
14:57:06.772 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:07.449 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:11.010 [Lua] Time for new HOOORDE! multi_first_wave
14:57:11.010 [Lua] horde requested: ambush
14:57:11.010 [Lua] setting up ambush-horde
14:57:11.010 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:57:11.010 [Lua] -> spawning: 22
14:57:11.010 [Lua] horde crated with id 12 of type ambush
14:57:11.010 [Lua] ambush horde has started
14:57:11.018 [Lua] MUSIC: explore -> pre_ambush
14:57:12.806 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:13.508 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:14.485 [Lua] replace_hidden_spawners -> first try found: 7 cover points
14:57:14.485 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.485 [Lua] ->moving spawner
14:57:14.494 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:14.496 [Lua] replace_hidden_spawners -> first try found: 11 cover points
14:57:14.496 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.496 [Lua] ->moving spawner
14:57:14.507 [Lua] replace_hidden_spawners -> first try found: 8 cover points
14:57:14.507 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.507 [Lua] ->moving spawner
14:57:14.519 [Lua] replace_hidden_spawners -> first try found: 8 cover points
14:57:14.519 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.519 [Lua] ->moving spawner
14:57:14.530 [Lua] replace_hidden_spawners -> first try found: 7 cover points
14:57:14.530 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.530 [Lua] ->moving spawner
14:57:14.542 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:57:14.542 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.542 [Lua] ->moving spawner
14:57:14.846 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:16.074 [Lua] MUSIC: pre_ambush -> horde
14:57:16.391 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:17.011 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:17.045 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:17.352 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
14:57:18.767 [Lua] MUSIC: horde -> explore
14:57:19.161 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:57:19.161 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:57:19.161 [Lua] horde requested: ambush
14:57:19.161 [Lua] setting up ambush-horde
14:57:19.161 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:57:19.161 [Lua] -> spawning: 22
14:57:19.161 [Lua] horde crated with id 13 of type ambush
14:57:19.161 [Lua] ambush horde has started
14:57:19.172 [Lua] MUSIC: explore -> pre_ambush
14:57:20.723 [Lua] MUSIC: pre_ambush -> horde
14:57:26.192 [Lua] HORDE: last wave, reset to standard horde delay
14:57:26.192 [Lua] Time for new HOOORDE! multi_last_wave
14:57:26.192 [Lua] horde requested: ambush
14:57:26.192 [Lua] setting up ambush-horde
14:57:26.192 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:57:26.192 [Lua] -> spawning: 21
14:57:26.192 [Lua] horde crated with id 14 of type ambush
14:57:26.192 [Lua] ambush horde has started
14:57:38.588 [Lua] Horde killed: ?
14:57:49.769 [Lua] Horde killed: ?
14:57:49.911 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:50.779 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
14:57:52.822 [Lua] MUSIC: horde -> explore
14:57:54.675 [Lua] Horde killed: ?
14:57:55.845 [Lua] [ChatManager][1]System: Crash picked up a Tome
14:58:03.203 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 241 will change to a manual source.
14:58:20.575 [Lua] Switching ConflictSettings: to: chaos
14:58:20.575 [Lua] pacing=chaos
14:58:20.575 [Lua] roaming=nil
14:58:20.575 [Lua] specials=chaos
14:58:20.575 [Lua] debug_color=purple
14:58:20.575 [Lua] pack_spawning=chaos
14:58:20.575 [Lua] contained_breeds=nil
14:58:20.575 [Lua] disabled=false
14:58:20.575 [Lua] boss=chaos
14:58:20.575 [Lua] horde=chaos
14:58:20.575 [Lua] name=chaos
14:58:20.575 [Lua] intensity=default
14:58:20.575 [Lua] ---
14:58:25.279 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
14:58:25.473 [Lua] Coordinated attack!
14:58:35.849 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:58:35.862 [Lua] Spline already found!
14:58:45.807 [Lua] specialspawn: random infront
14:58:45.807 [Lua] FAIL: Special spawn no hidden pos found :/
14:58:46.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
14:58:49.871 [Lua] specialspawn: random infront
14:58:49.871 [Lua] FAIL: Special spawn no hidden pos found :/
14:58:50.373 [Lua] simple los failed
14:58:57.344 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 674028 0
14:59:10.204 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:59:10.216 [Lua] Spline already found!
14:59:14.758 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 30
14:59:24.527 [Lua] Time for new HOOORDE! multi_first_wave
14:59:24.527 [Lua] horde requested: vector_blob
14:59:24.527 [Lua] wants to spawn ahead within distance: 60
14:59:24.527 [Lua] horde crated with id 17 of type vector_blob
14:59:24.527 [Lua] managed to spawn 31/31 horde enemies
14:59:24.527 [Lua] vector blob horde has started
14:59:24.533 [Lua] MUSIC: explore -> pre_horde
14:59:36.702 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
14:59:36.702 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
14:59:47.516 [Lua] MUSIC: pre_horde -> horde
14:59:49.213 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:59:49.213 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
14:59:49.289 [Lua] [ChatManager][1]System: Alistair MacBain picked up a Grimoire
14:59:50.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 71207
14:59:56.546 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
14:59:56.546 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:59:56.546 [Lua] horde requested: vector_blob
14:59:56.546 [Lua] wants to spawn behind within distance: 60
14:59:56.546 [Lua] horde crated with id 18 of type vector_blob
14:59:56.546 [Lua] managed to spawn 29/29 horde enemies
14:59:56.546 [Lua] vector blob horde has started
14:59:57.433 [Lua] Coordinated attack!
15:00:04.693 [Lua] HORDE: last wave, reset to standard horde delay
15:00:04.693 [Lua] Time for new HOOORDE! multi_last_wave
15:00:04.693 [Lua] horde requested: vector_blob
15:00:04.693 [Lua] wants to spawn ahead within distance: 60
15:00:04.693 [Lua] horde crated with id 19 of type vector_blob
15:00:04.693 [Lua] managed to spawn 28/28 horde enemies
15:00:04.693 [Lua] vector blob horde has started
15:00:06.231 [Lua] Horde killed: ?
15:00:12.165 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:12.556 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:00:13.067 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:13.473 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:00:16.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 71207
15:00:19.188 [Lua] specialspawn: random behind
15:00:19.188 [Lua] FAIL: Special spawn no hidden pos found :/
15:00:20.171 [Lua] Horde killed: ?
15:00:20.719 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:00:20.719 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
15:00:27.304 [Lua] MUSIC: horde -> explore
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:29.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:00:35.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 282899
15:00:38.510 [Lua] Coordinated attack!
15:00:50.795 [Lua] Horde killed: ?
15:01:00.512 [Lua] Override Player Respawning doomwheel_event true
15:01:00.515 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01
15:01:02.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 0
15:01:15.664 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:01:16.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:01:17.063 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
15:01:17.063 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02
15:01:17.102 [Lua] MUSIC: explore -> pre_horde
15:01:24.235 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:01:27.763 [Lua] Coordinated attack!
15:01:31.010 [Lua] MUSIC: pre_horde -> horde
15:01:38.127 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
15:01:41.516 [Lua] event horde ends!
15:01:45.545 [Lua] event horde ends!
15:01:46.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2078066
15:01:46.347 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:01:46.658 [Lua] Switching ConflictSettings: to: skaven
15:01:46.658 [Lua] pacing=default
15:01:46.658 [Lua] roaming=nil
15:01:46.658 [Lua] specials=skaven
15:01:46.658 [Lua] debug_color=orange
15:01:46.658 [Lua] pack_spawning=skaven
15:01:46.658 [Lua] contained_breeds=nil
15:01:46.658 [Lua] disabled=false
15:01:46.658 [Lua] boss=skaven
15:01:46.658 [Lua] horde=default
15:01:46.658 [Lua] name=skaven
15:01:46.658 [Lua] intensity=default
15:01:46.658 [Lua] ---
15:01:47.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2137506
15:01:47.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x9a04ce78, playing_id: 0xa9a68, position: 2137506
15:01:48.344 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
15:01:55.318 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:01:55.318 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
15:01:55.597 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:02:02.509 [Lua] event horde ends!
15:02:06.551 [Lua] event horde ends!
15:02:10.918 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:02:11.218 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:11.805 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
15:02:12.996 [Lua] event horde ends!
15:02:14.900 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:02:16.287 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:02:16.287 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
15:02:16.441 [Lua] ready to jump failed
15:02:17.047 [Lua] event horde ends!
15:02:17.662 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:18.001 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:02:19.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:02:19.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064913
15:02:19.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064918
15:02:27.268 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:02:28.446 [Lua] simple los failed
15:02:31.194 [Lua] Time for new HOOORDE! multi_first_wave
15:02:31.194 [Lua] horde requested: vector
15:02:31.194 [Lua] setting up vector-horde
15:02:31.194 [Lua] Composing horde 'large' .. using variant 'plain'
15:02:31.194 [Lua] --> horde wants to spawn behind players (0.88879463011125/0.67
15:02:31.194 [Lua] -> spawning: 56
15:02:31.194 [Lua] horde crated with id 20 of type vector
15:02:31.194 [Lua] vector horde has started
15:02:34.016 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 709255 0
15:02:36.706 [Lua] Coordinated attack!
15:02:37.305 [Lua] event horde ends!
15:02:40.288 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:02:40.288 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:02:40.288 [Lua] horde requested: vector
15:02:40.288 [Lua] setting up vector-horde
15:02:40.288 [Lua] Composing horde 'large' .. using variant 'plain'
15:02:40.288 [Lua] --> horde wants to spawn ahead of players (0.52262951647811/0.67
15:02:40.288 [Lua] -> spawning: 54
15:02:40.288 [Lua] horde crated with id 21 of type vector
15:02:40.288 [Lua] vector horde has started
15:02:41.971 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
15:02:41.971 [Flow] Socket 1 occupied
15:02:41.971 [Lua] [flow:Sockets occupied:] float=1.000000
15:02:41.971 [Flow] Objective unit hit socket:true
15:02:45.023 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_b
15:02:45.026 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_b
15:02:45.064 [Lua] [flow] string="Force Destroy"
15:02:45.064 [Lua] [flow] string="Counter" float=1.000000
15:02:45.064 [Lua] [flow] string="Broken State Destroyed"
15:02:46.492 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:02:53.624 [Lua] event horde ends!
15:02:55.151 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:02:55.151 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:03:09.467 [Lua] event horde ends!
15:03:12.910 [Lua] event horde ends!
15:03:22.333 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
15:03:22.333 [Flow] Socket 1 occupied
15:03:22.333 [Lua] [flow:Sockets occupied:] float=1.000000
15:03:22.333 [Flow] Objective unit hit socket:true
15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064913
15:03:23.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 3064918
15:03:25.436 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c
15:03:25.443 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c
15:03:25.500 [Lua] [flow] string="Force Destroy"
15:03:25.500 [Lua] [flow] string="Counter" float=1.000000
15:03:25.500 [Lua] [flow] string="Broken State Destroyed"
15:03:26.209 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03
15:03:34.025 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:03:38.217 [Lua] Horde killed: ?
15:03:40.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb1893, position: 0
15:03:49.786 [Lua] event horde ends!
15:03:52.345 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:03:55.090 [Lua] Horde killed: ?
15:04:00.376 [Lua] event horde ends!
15:04:09.566 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
15:04:13.540 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
15:04:13.540 [Flow] Socket 1 occupied
15:04:13.540 [Lua] [flow:Sockets occupied:] float=1.000000
15:04:13.540 [Flow] Objective unit hit socket:true
15:04:16.607 [Lua] [flow] string="Force Destroy"
15:04:16.607 [Lua] [flow] string="Counter" float=1.000000
15:04:16.607 [Lua] [flow] string="Broken State Destroyed"
15:04:18.618 [Lua] event horde ends!
15:04:18.618 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale
15:04:19.638 warning: [Lua] This function is deprecated and shouldn't be called
15:04:19.638 [Lua] Override Player Respawning doomwheel_event false
15:04:33.434 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:04:33.434 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
15:04:35.957 [Lua] event horde ends!
15:04:42.981 [Lua] event horde ends!
15:04:42.996 [Lua] event horde ends!
15:04:43.020 [Lua] MUSIC: horde -> explore
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:43.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:04:49.805 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
15:04:51.100 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:04:51.100 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:04:59.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 6
15:04:59.472 [Lua] MUSIC: explore -> pre_horde
15:05:03.499 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
15:05:03.500 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']"
15:05:03.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 14
15:05:09.787 [Lua] Switching ConflictSettings: to: default
15:05:09.787 [Lua] pacing=default
15:05:09.787 [Lua] roaming=nil
15:05:09.787 [Lua] specials=default
15:05:09.787 [Lua] debug_color=maroon
15:05:09.787 [Lua] pack_spawning=default
15:05:09.787 [Lua] contained_breeds=nil
15:05:09.787 [Lua] disabled=false
15:05:09.787 [Lua] boss=default
15:05:09.787 [Lua] horde=default
15:05:09.787 [Lua] name=default
15:05:09.787 [Lua] intensity=default
15:05:09.787 [Lua] ---
15:05:09.862 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:05:09.874 [Lua] Spline already found!
15:05:13.628 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 12
15:05:13.628 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 11
15:05:21.062 [Lua] [ChatManager][1]System: Redscreen picked up a Tome
15:05:22.041 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:05:22.052 [Lua] Spline already found!
15:05:23.644 [Lua] event horde ends!
15:05:23.662 [Lua] MUSIC: pre_horde -> explore
15:05:37.926 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:05:37.940 [Lua] Spline already found!
15:06:03.025 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:03.465 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:06:05.410 [Lua] ready to jump failed
15:06:32.386 [Lua] Time for new HOOORDE! multi_first_wave
15:06:32.386 [Lua] horde requested: ambush
15:06:32.386 [Lua] setting up ambush-horde
15:06:32.386 [Lua] Composing horde 'large' .. using variant 'plain'
15:06:32.386 [Lua] -> spawning: 53
15:06:32.386 [Lua] horde crated with id 25 of type ambush
15:06:32.387 [Lua] ambush horde has started
15:06:32.393 [Lua] MUSIC: explore -> pre_ambush
15:06:35.951 [Lua] replace_hidden_spawners -> first try found: 3 cover points
15:06:35.951 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.951 [Lua] ->moving spawner
15:06:35.970 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:35.970 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.970 [Lua] ->moving spawner
15:06:35.988 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:35.988 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:35.988 [Lua] ->moving spawner
15:06:36.007 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.007 [Lua] ->moving spawner
15:06:36.027 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.027 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.027 [Lua] ->moving spawner
15:06:36.045 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.045 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.045 [Lua] ->moving spawner
15:06:36.062 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.062 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.062 [Lua] ->moving spawner
15:06:36.082 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.082 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.082 [Lua] ->moving spawner
15:06:36.100 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.100 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.100 [Lua] ->moving spawner
15:06:36.100 [Lua] ->moving spawner
15:06:36.100 [Lua] ->moving spawner
15:06:36.100 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.101 [Lua] ->moving spawner
15:06:36.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.118 [Lua] ->moving spawner
15:06:36.133 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.133 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.133 [Lua] ->moving spawner
15:06:36.150 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.150 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.150 [Lua] ->moving spawner
15:06:36.168 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.168 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.168 [Lua] ->moving spawner
15:06:36.188 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.188 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.188 [Lua] ->moving spawner
15:06:36.188 [Lua] ->moving spawner
15:06:36.188 [Lua] ->moving spawner
15:06:36.188 [Lua] ->moving spawner
15:06:36.205 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.205 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.205 [Lua] ->moving spawner
15:06:36.205 [Lua] ->moving spawner
15:06:36.205 [Lua] ->moving spawner
15:06:36.205 [Lua] ->moving spawner
15:06:36.221 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.221 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.221 [Lua] ->moving spawner
15:06:36.239 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:06:36.239 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:36.239 [Lua] ->moving spawner
15:06:37.502 [Lua] MUSIC: pre_ambush -> horde
15:06:41.538 [Lua] Pushing horde in time; too many units out
15:06:46.122 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:06:46.122 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
15:06:46.634 [Lua] Pushing horde in time; too many units out
15:06:47.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb6486, position: 0
15:06:51.626 [Lua] MUSIC: horde -> explore
15:06:51.744 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:06:51.744 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:06:51.744 [Lua] horde requested: ambush
15:06:51.744 [Lua] setting up ambush-horde
15:06:51.745 [Lua] Composing horde 'large' .. using variant 'plain'
15:06:51.745 [Lua] -> spawning: 56
15:06:51.745 [Lua] horde crated with id 26 of type ambush
15:06:51.745 [Lua] ambush horde has started
15:06:51.760 [Lua] MUSIC: explore -> pre_ambush
15:06:53.309 [Lua] MUSIC: pre_ambush -> horde
15:06:55.254 [Lua] replace_hidden_spawners -> first try found: 7 cover points
15:06:55.254 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:55.254 [Lua] ->moving spawner
15:06:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:06:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:07:01.653 [Lua] [ChatManager][1]System: rapa pott picked up a Grimoire
15:07:01.806 [Lua] Pushing horde in time; too many units out
15:07:06.920 [Lua] HORDE: last wave, reset to standard horde delay
15:07:06.920 [Lua] Time for new HOOORDE! multi_last_wave
15:07:06.920 [Lua] horde requested: ambush
15:07:06.920 [Lua] setting up ambush-horde
15:07:06.920 [Lua] Composing horde 'large' .. using variant 'plain'
15:07:06.920 [Lua] -> spawning: 55
15:07:06.920 [Lua] horde crated with id 27 of type ambush
15:07:06.920 [Lua] ambush horde has started
15:07:10.366 [Lua] replace_hidden_spawners -> first try found: 8 cover points
15:07:10.366 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.366 [Lua] ->moving spawner
15:07:10.384 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.384 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.384 [Lua] ->moving spawner
15:07:10.402 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.402 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.402 [Lua] ->moving spawner
15:07:10.423 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.423 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.423 [Lua] ->moving spawner
15:07:10.442 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.442 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.442 [Lua] ->moving spawner
15:07:10.464 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.464 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.464 [Lua] ->moving spawner
15:07:10.485 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.485 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.485 [Lua] ->moving spawner
15:07:10.506 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.506 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.506 [Lua] ->moving spawner
15:07:10.525 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.525 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.525 [Lua] ->moving spawner
15:07:10.525 [Lua] ->moving spawner
15:07:10.525 [Lua] ->moving spawner
15:07:10.525 [Lua] ->moving spawner
15:07:10.545 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.545 [Lua] ->moving spawner
15:07:10.545 [Lua] ->moving spawner
15:07:10.545 [Lua] ->moving spawner
15:07:10.545 [Lua] ->moving spawner
15:07:10.564 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.564 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.564 [Lua] ->moving spawner
15:07:10.592 [Lua] replace_hidden_spawners -> first try found: 5 cover points
15:07:10.592 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:07:10.592 [Lua] ->moving spawner
15:07:20.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
15:07:27.420 [Lua] MUSIC: horde -> explore
15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:07:27.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:07:35.515 [Lua] Horde killed: ?
15:07:38.521 [Lua] Horde killed: ?
15:07:46.678 [Lua] ready to jump failed
15:07:48.604 [Lua] fence jumping
15:07:49.029 [Lua] Horde killed: ?
15:07:50.039 [Lua] ready to jump failed
15:07:52.837 [Lua] simple los failed
15:07:53.246 [Lua] main path terror event triggered: boss_event_spline_patrol
15:07:53.246 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
15:07:53.265 [Lua] > starting new spline, using new navbot: standard , id: boss_4
15:07:53.300 [Lua] > continuing spline boss_4 index: 2
15:07:53.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
15:07:53.314 [Lua] > continuing spline boss_4 index: 3
15:07:53.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss_4
15:07:53.329 [Lua] > continuing spline boss_4 index: 4
15:07:53.343 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
15:07:53.343 [Lua] > continuing spline boss_4 index: 5
15:07:53.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
15:07:53.372 [Lua] > continuing spline boss_4 index: 6
15:07:53.403 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_4
15:07:53.403 [Lua] > continuing spline boss_4 index: 7
15:07:53.436 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
15:07:53.436 [Lua] > continuing spline boss_4 index: 8
15:07:53.452 [Lua] > spline completed boss_4
15:07:53.452 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
15:07:54.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb98ca, position: 0
15:07:54.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb9920, position: 0
15:07:56.264 [Lua] ready to jump failed
15:07:57.393 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:07:57.410 [Lua] Spline already found!
15:07:58.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb9c37, position: 0
15:07:58.975 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:08:13.987 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:08:13.987 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
15:08:20.028 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:08:20.028 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:08:40.700 [Lua] Time for new HOOORDE! multi_first_wave
15:08:40.700 [Lua] horde requested: ambush
15:08:40.700 [Lua] setting up ambush-horde
15:08:40.700 [Lua] Composing horde 'large' .. using variant 'plain'
15:08:40.700 [Lua] -> spawning: 52
15:08:40.700 [Lua] horde crated with id 30 of type ambush
15:08:40.700 [Lua] ambush horde has started
15:08:40.708 [Lua] MUSIC: explore -> pre_ambush
15:08:41.958 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:08:41.972 [Lua] Spline already found!
15:08:44.232 [Lua] replace_hidden_spawners -> first try found: 8 cover points
15:08:44.232 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.232 [Lua] ->moving spawner
15:08:44.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points
15:08:44.246 [Lua] replace_hidden_spawners -> second try try found: 18 cover points
15:08:44.246 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.246 [Lua] ->moving spawner
15:08:44.261 [Lua] replace_hidden_spawners -> first try found: 3 cover points
15:08:44.261 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:08:44.261 [Lua] ->moving spawner
15:08:44.261 [Lua] ->moving spawner
15:08:44.261 [Lua] ->moving spawner
15:08:44.261 [Lua] ->moving spawner
15:08:44.261 [Lua] ->moving spawner
15:08:44.261 [Lua] ->moving spawner
15:08:45.786 [Lua] MUSIC: pre_ambush -> horde
15:08:50.508 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:08:50.508 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:08:50.508 [Lua] horde requested: ambush
15:08:50.508 [Lua] setting up ambush-horde
15:08:50.508 [Lua] Composing horde 'large' .. using variant 'plain'
15:08:50.508 [Lua] -> spawning: 56
15:08:50.508 [Lua] horde crated with id 32 of type ambush
15:08:50.508 [Lua] ambush horde has started
15:08:54.554 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:08:54.554 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
15:09:04.843 [Lua] HORDE: last wave, reset to standard horde delay
15:09:04.843 [Lua] Time for new HOOORDE! multi_last_wave
15:09:04.843 [Lua] horde requested: ambush
15:09:04.843 [Lua] setting up ambush-horde
15:09:04.843 [Lua] Composing horde 'large' .. using variant 'plain'
15:09:04.843 [Lua] -> spawning: 52
15:09:04.843 [Lua] horde crated with id 33 of type ambush
15:09:04.843 [Lua] ambush horde has started
15:09:06.652 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:09:06.670 [Lua] Spline already found!
15:09:08.380 [Lua] replace_hidden_spawners -> first try found: 3 cover points
15:09:08.380 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:09:08.380 [Lua] ->moving spawner
15:09:08.380 [Lua] ->moving spawner
15:09:08.380 [Lua] ->moving spawner
15:09:08.380 [Lua] ->moving spawner
15:09:25.270 [Lua] MUSIC: horde -> explore
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:25.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:09:27.804 [Lua] Horde killed: ?
15:09:40.747 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 29 action: nil
15:09:40.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 28 action: nil
15:09:40.946 [Lua] Horde killed: ?
15:09:42.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 27 action: nil
15:09:42.685 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 26 action: nil
15:10:00.851 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:01.257 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:10:01.809 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:01.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe4da, position: 0
15:10:02.271 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:10:02.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe502, position: 0
15:10:05.640 [Window] Window => inactive
15:10:06.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 229284
15:10:07.184 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:10:07.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 21 action: nil
15:10:07.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 20 action: nil
15:10:07.390 [Lua] Horde killed: ?
15:10:15.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbe76f, position: 0
15:10:24.486 [Window] Window => active
15:10:27.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:10:32.439 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dec252, 4)
15:10:32.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004)
15:10:32.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004)
15:10:32.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=594
15:10:33.544 [Lua] fence jumping
15:10:34.021 [Lua] ready to jump failed
15:10:37.201 [Lua] [ChatManager][1]System: rapa pott picked up a Tome
15:10:40.860 [Window] Window => inactive
15:10:52.950 [Lua] Destroying unit since outside mesh or world
15:11:06.971 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:08.369 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:08.807 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:11:08.932 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:11:09.001 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:09.472 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:11:10.811 [Lua] Time for new HOOORDE! multi_first_wave
15:11:10.811 [Lua] horde requested: vector_blob
15:11:10.811 [Lua] wants to spawn behind within distance: 60
15:11:10.811 [Lua] horde crated with id 35 of type vector_blob
15:11:10.811 [Lua] managed to spawn 57/57 horde enemies
15:11:10.811 [Lua] vector blob horde has started
15:11:10.817 [Lua] MUSIC: explore -> pre_horde
15:11:11.128 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 7 35
15:11:12.443 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:11:12.461 [Lua] Spline already found!
15:11:17.409 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:17.759 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:11:27.071 [Window] Window => active
15:11:28.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:11:28.632 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:11:28.632 [Lua] horde requested: vector_blob
15:11:28.632 [Lua] wants to spawn behind within distance: 60
15:11:28.632 [Lua] horde crated with id 37 of type vector_blob
15:11:28.632 [Lua] managed to spawn 57/57 horde enemies
15:11:28.632 [Lua] vector blob horde has started
15:11:29.277 [Lua] MUSIC: pre_horde -> horde
15:11:40.839 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:11:40.872 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:11:41.319 [Lua] Horde killed: ?
15:11:44.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xc0d76, position: 0
15:11:55.969 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102bb965d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:56.768 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102bb965d
15:11:57.045 [Lua] HORDE: last wave, reset to standard horde delay
15:11:57.045 [Lua] Time for new HOOORDE! multi_last_wave
15:11:57.045 [Lua] horde requested: vector_blob
15:11:57.045 [Lua] wants to spawn ahead within distance: 60
15:11:57.045 [Lua] horde crated with id 38 of type vector_blob
15:11:57.045 [Lua] managed to spawn 59/59 horde enemies
15:11:57.045 [Lua] vector blob horde has started
15:12:12.779 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001010fea5b go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:12:12.779 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001010fea5b go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
15:12:21.837 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
15:12:23.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc2efb, position: 0
15:12:23.810 [Lua] MUSIC: horde -> explore
15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:12:24.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x99ed1, position: 0
15:12:24.753 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:12:24.753 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001010fea5b
15:12:25.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc30ec, position: 0
15:12:27.030 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102bb965d
15:12:27.031 [Lua] [GameNetworkManager] destroying game object with go_id=63
15:12:27.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc32c2, position: 0
15:12:28.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc32f0, position: 0
15:12:33.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc34ca, position: 0
15:12:33.335 [Window] Window => inactive
15:12:35.361 [Window] Window => active
15:12:36.256 [Lua] [GameNetworkManager] destroying game object with go_id=594
15:12:37.673 [Lua] Horde killed: ?
15:12:42.936 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:12:42.948 [Lua] Spline already found!
15:12:43.727 [Lua] Horde killed: ?
15:12:48.231 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2
15:12:50.651 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:51.067 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:12:51.267 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107c956c5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:51.642 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c956c5
15:12:52.103 <>scripts/unit_extensions/generic/interactions.lua:843: attempt to index local 'buff_extension' (a nil value)<>
<>
{00007ff7081f0000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb}
{00007ffe92cc0000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb}
{00007ffe90d70000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb}
0x00007ff7081f0000:0x00000000002bc950
0x00007ff7081f0000:0x00000000002be282
0x00007ff7081f0000:0x00000000002be53b
0x00007ff7081f0000:0x00000000002bafa0
0x00007ff7081f0000:0x000000000030a894
0x00007ff7081f0000:0x000000000030a25a
0x00007ff7081f0000:0x000000000002f5a9
0x00007ff7081f0000:0x000000000002effb
0x00007ff7081f0000:0x0000000000021656
0x00007ff7081f0000:0x0000000000021c69
0x00007ff7081f0000:0x0000000000021d72
0x00007ff7081f0000:0x00000000004660c7
0x00007ffe90d70000:0x0000000000017bd4 BaseThreadInitThunk
0x00007ffe92cc0000:0x000000000006ce71 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>b88a289d1769<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>cea48574-f58a-45fa-8903-eeaa5d0dca5d<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16334MB
Available: 11222MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Mouse G502
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Quickfire Pro Ultimate N key
<>
<>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-09-13.50.09-cea48574-f58a-45fa-8903-eeaa5d0dca5d.log<>
<>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-09-13.50.09-cea48574-f58a-45fa-8903-eeaa5d0dca5d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] scripts/unit_extensions/generic/interactions.lua:843: in function stop
[2] ...extensions/generic/generic_husk_interactor_extension.lua:109: in function _stop_interaction
[3] ...extensions/generic/generic_husk_interactor_extension.lua:118: in function stop_interaction
[4] ...extensions/generic/generic_husk_interactor_extension.lua:76: in function update
[5] scripts/entity_system/systems/extension_system_base.lua:112:in function
[6] scripts/entity_system/entity_system_bag.lua:56: in function update
[7] scripts/entity_system/entity_system.lua:413: in function system_update
[8] scripts/entity_system/entity_system.lua:382: in function update
[9] scripts/game_state/state_ingame.lua:967: in function hook_chain
[10] scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] foundation/scripts/util/state_machine.lua:145: in function update
[12] scripts/boot.lua:764: in function game_update
[13] scripts/boot.lua:528:in function
<>
<> [1] world = [World]; interactor_unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; data = table: 00000000072AFB40; config = table: 00000000007B0A20; t = 1212.9356156131253; result = 2; interactor_buff_extension = table: 0000000007EF8980; pickup_extension = table: 00000000093C5220; pickup_settings = table: 00000000004C0BD0; side = table: 00000000060B1350; player_and_bot_units = table: 000000000059C870; num_players_and_bots = 2; local_player = table: 0000000009F96780; local_player_unit = nil; buff_extension = nil
[2] self = table: 0000000009C0A5A0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; t = 1212.9356156131253; world = [World]; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; interaction_context = table: 0000000009C0A8E0; interaction_data = table: 00000000072AFB40; interaction_type = "pickup_object"; interaction_template = table: 00000000007B0750; interaction_config = table: 00000000007B0A20; go_id = 649; is_level_unit = false; interaction_result = 2
[3] self = table: 0000000009C0A5A0; t = 1212.9356156131253; interaction_context = table: 0000000009C0A8E0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']
[4] self = table: 0000000009C0A5A0; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; input = table: 00000000002A26A0; dt = 0.010023055598139763; context = table: 0000000008B9D160; t = 1212.9356156131253; world = [World]; interaction_context = table: 0000000009C0A8E0; interactable_unit = [Unit \'#ID[71b6d00b7bb4219b]\']; interaction_data = table: 00000000072AFB40; interaction_type = "pickup_object"; interaction_template = table: 00000000007B0750; interaction_config = table: 00000000007B0A20; interaction_result = 2
[5] self = table: 0000000009533220; context = table: 0000000008B9D160; t = 1212.9356156131253; dt = 0.010023055598139763; update_list = table: 0000000009533370; dummy_input = table: 00000000002A26A0; extension_name = "GenericHuskInteractorExtension"; _ = 2; profiler_name = "GenericHuskInteractorExtension [ALL]"; unit = [Unit \'#ID[4f2f1dea5b6af7d0]\']; extension = table: 0000000009C0A5A0
[6] self = table: 0000000009598560; entity_system_update_context = table: 0000000008B9D160; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000095985C0; t = 1212.9356156131253; i = 48; system = table: 0000000009533220
[7] self = table: 0000000008B9D130; update_func = "update"; dt = 0.010023055598139763; entity_system_update_context = table: 0000000008B9D160
[8] self = table: 0000000008B9D130; dt = 0.010023055598139763
[9] self = table: 0000000001CC0CF0; dt = 0.010023055598139763; main_t = 4906.1082623946713; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 1212.9356156131253; game_mode_ended = false
[10] hook_chain = [function]
[11] self = table: 00000000023645E0; dt = 0.010023055598139763; t = 4906.1082623946713
[12] self = table: 00000000000136D0; real_world_dt = 0.010023055598139763; dt = 0.010023055598139763; t = 4906.1082623946713
[13] dt = 0.010023055598139763
<>
<> [2] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true;
[3] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true;
[4] unit = [Unit '#ID[4f2f1dea5b6af7d0]']; interaction_context = table: 0000000009C0A8E0; state = "doing_interaction"; world = [World]; is_server = true;
[5] network_event_delegate = table: 0000000004593270; profiler_names = table: 00000000069F6000; entity_manager = table: 0000000001E845D0; extension_init_context = table: 00000000069F5FA0; NAME = "interactor_system"; unit_storage = table: 00000000092FF410; update_list = table: 0000000009533370; statistics_db = table: 00000000059C18D0; is_server = true; extensions = table: 00000000069F5FD0; network_transmit = table: 000000000A56D210; world = [World]; name = "interactor_system"; system_api = table: 0000000008B9D100;
[6] num_systems = 0; systems_pre_update = table: 00000000095985F0; systems = table: 0000000009598590; systems_update = table: 00000000095985C0; systems_post_update = table: 0000000009598620; systems_physics_async_update = table: 00000000012C37C0;
[7] entity_system_bag = table: 0000000009598560; startup_data = table: 00000000012C3820; entity_manager = table: 0000000001E845D0; unit_spawner = table: 000000000A3132E0; statistics_db = table: 00000000059C18D0; is_server = true; system_update_context = table: 0000000008B9D160; network_transmit = table: 000000000A56D210; network_clock = table: 0000000001745950; dice_keeper = table: 0000000001ED9F50; world = [World];
[8] entity_system_bag = table: 0000000009598560; startup_data = table: 00000000012C3820; entity_manager = table: 0000000001E845D0; unit_spawner = table: 000000000A3132E0; statistics_db = table: 00000000059C18D0; is_server = true; system_update_context = table: 0000000008B9D160; network_transmit = table: 000000000A56D210; network_clock = table: 0000000001745950; dice_keeper = table: 0000000001ED9F50; world = [World];
[9] world_name = "level_world"; entity_system_bag = table: 0000000009598560; network_server = table: 000000000C1D16B0; entity_system = table: 0000000008B9D130; parent = table: 00000000000136D0; _level_flow_events = table: 000000000120B850; statistics_db = table: 00000000059C18D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008355E00; profile_synchronizer = table: 0000000002639A70; _debug_gui = [Gui]; network_transmit = table: 000000000A56D210; _max_local_players = 4; _fps_reporter = table: 00000000055C9870; num_local_human_players = 1; _lobby_host = table: 00000000002EA610; world = [World]; last_connected_to_network_at = 1212.9255925575271; peer_id = "110000103dec252"; level = [Level]; network_timer_handler = table: 000000000A1833E0; dt = 0.010023055598139763; viewport_name = "player_1"; _camera_carrier = table: 00000000055C93D0; machines = table: 0000000009F96110; _quit_game = false; level_transition_handler = table: 0000000000927AF0; _onclose_called = false; dice_keeper = table: 0000000001ED9F50; network_clock = table: 0000000001745950; game_mode_key = "adventure"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000F12200; level_key = "forest_ambush"; network_event_delegate = table: 0000000004593270;
[11] _params = table: 0000000002364540; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000001CC0CF0;
[12] startup_package_handles = table: 000000000008EBE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB50; flow_return_table = table: 0000000000013780; _machine = table: 00000000023645E0; startup_timer = 4.4374465034925379; has_booted = true; loading_context = table: 00000000007C30D0;
<>
[Log end]