[Log version] 1 [Session] 7eef1040-b467-422e-bbac-7c04fb5cd9dd UTC time stamps 04:46:47.322 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 04:46:47.322 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 04:46:47.322 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 04:46:47.322 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 04:46:47.322 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 04:46:47.322 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 04:46:47.359 [RazerChroma] Setup Razer Chroma resources 04:46:47.359 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 04:46:47.369 [Window] Window => active 04:46:47.475 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 04:46:47.488 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 04:46:47.800 [EAC] Init client 110000106e65ab2 04:46:47.800 [EAC] EAC client initialized 04:46:47.800 warning: [EAC] Failed to initialize localization 04:46:47.800 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 04:46:47.805 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA TITAN X (Pascal)) 04:46:48.332 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 04:46:48.466 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 04:46:48.746 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 04:46:48.747 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 04:46:48.824 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 04:46:48.824 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 04:46:48.824 [Save] Save dir: `C:\Users\freed\AppData\Roaming\fatshark\Vermintide 2` 04:46:48.824 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 04:46:48.824 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 04:46:48.890 [RazerChroma] Setup Razer Chroma 04:46:48.913 [LightFX ] Loaded DLL. 04:46:48.913 [LightFX ] Init() 04:46:48.916 [LightFX ] LightFX failed to initialize 04:46:49.063 [Lua] boot.lua start, os clock: 2.6139999999999999 04:46:49.064 [Lua] LUA IS STRIPPED! 04:46:49.064 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6139999999999999 04:46:49.064 [Lua] --- CPU CPU: AMD Ryzen 7 3800X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001100 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 24494MB Available: 17726MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 8ca02739-50a8-46c9-94f2-45dc25dd216a --- Graphics Graphics card: NVIDIA TITAN X (Pascal) (DirectX 12.1, 12147MB) Driver version: 46589 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Cisco AnyConnect Secure Mobility Client Virtual Miniport Adapter for Windows x64 (IPv4, IPv6) Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX200 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #4 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Steam Controller Input device: Generic (17.0): Razer Orbweaver Chroma Input device: 1st person (24.3): Razer Orbweaver Chroma Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): USB Audio CODEC Input device: Generic (17.0): AURA LED Controller Input device: Generic (17.0): Programmable Hotkeys Input device: Generic (17.0): USB Keyboard 04:46:49.064 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 04:46:49.070 [SteamStats] RequestCurrentStats success: true 04:46:50.286 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0516544973943383 os-clock: 3.8360000000000003 04:46:50.287 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:46:50.287 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 04:46:50.290 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:46:50.290 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:46:50.294 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:46:50.294 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 04:46:50.294 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:46:50.294 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 04:46:50.294 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:46:50.297 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:46:50.297 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 04:46:50.298 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 04:46:50.299 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 04:46:50.299 [Lua] Development.init_application_parameters 04:46:50.299 [Lua] ----------------------------------------------------------------- 04:46:50.299 [Lua] -- Application parameters -- 04:46:50.299 [Lua] ----------------------------------------------------------------- 04:46:50.300 [Lua] ***************************************************************** 04:46:50.300 [Lua] ** Initial contents of script_data ** 04:46:50.300 [Lua] script_data.beta_level_progression = false 04:46:50.300 [Lua] script_data.build_identifier = f890eb9cd866 04:46:50.300 [Lua] script_data.debug_interactions = false 04:46:50.300 [Lua] script_data.disable_debug_draw = true 04:46:50.300 [Lua] script_data.disable_intro_trailer = false 04:46:50.300 [Lua] script_data.disable_store = false 04:46:50.300 [Lua] script_data.disable_tutorial_at_start = true 04:46:50.300 [Lua] script_data.eac-untrusted = false 04:46:50.300 [Lua] script_data.enable_detailed_tooltips = false 04:46:50.300 [Lua] script_data.force_debug_disabled = true 04:46:50.300 [Lua] script_data.force_steam = true 04:46:50.300 [Lua] script_data.hide_fps = true 04:46:50.300 [Lua] script_data.hide_version_info = true 04:46:50.300 [Lua] script_data.matchmaking_debug = true 04:46:50.300 [Lua] script_data.network_debug = true 04:46:50.300 [Lua] script_data.package_debug = true 04:46:50.300 [Lua] script_data.packaged_build = true 04:46:50.300 [Lua] script_data.settings = { } 04:46:50.300 [Lua] script_data.show_fps = false 04:46:50.300 [Lua] script_data.spawn_empty_chest = true 04:46:50.300 [Lua] script_data.telemetry_log_interval = 600 04:46:50.300 [Lua] script_data.tobii_button = false 04:46:50.300 [Lua] script_data.use_beta_overlay = false 04:46:50.300 [Lua] script_data.use_local_backend = false 04:46:50.300 [Lua] script_data.use_tech_telemetry = true 04:46:50.300 [Lua] script_data.use_telemetry = true 04:46:50.300 [Lua] ***************************************************************** 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 04:46:50.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:46:50.315 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:46:50.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 04:46:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 04:46:50.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 04:46:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 04:46:50.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 04:46:50.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 04:46:50.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:46:50.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:46:50.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:46:50.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 04:46:50.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 04:46:50.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 04:46:50.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 04:46:50.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 04:46:50.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 04:46:50.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 04:46:50.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 04:46:50.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 04:46:50.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 04:46:50.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 04:46:50.858 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 04:46:50.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 04:46:50.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 04:46:50.931 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 04:46:50.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:46:50.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:46:50.945 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:46:50.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 04:46:50.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 04:46:50.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 04:46:50.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:46:51.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:46:51.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:46:51.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:46:51.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:46:51.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:46:51.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 04:46:51.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 04:46:51.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 04:46:51.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 04:46:51.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 04:46:51.166 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 04:46:51.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:46:51.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:46:51.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:46:51.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:46:51.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:46:51.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:46:51.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 04:46:51.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 04:46:51.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 04:46:51.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 04:46:51.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 04:46:51.345 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 04:46:51.349 [Lua] settings.steam: nil 04:46:51.349 [Lua] Steam: table: 0000000000062450 04:46:51.349 [Lua] force_steam: true 04:46:51.349 [Lua] BUILD: release 04:46:51.349 [Lua] test_backend: nil 04:46:51.349 [Lua] DEDICATED_SERVER: false 04:46:51.349 [Lua] Using app_id '552500' to define backend 04:46:51.349 [Lua] PlayFab Title ID: 5107 04:46:51.389 [Lua] [1] = beastmen_minotaur (string) 04:46:51.389 [Lua] [2] = skaven_storm_vermin_champion (string) 04:46:51.389 [Lua] [3] = chaos_dummy_troll (string) 04:46:51.389 [Lua] [4] = skaven_grey_seer (string) 04:46:51.389 [Lua] [5] = chaos_plague_wave_spawner (string) 04:46:51.389 [Lua] [6] = chaos_vortex (string) 04:46:51.389 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 04:46:51.389 [Lua] [8] = chaos_dummy_sorcerer (string) 04:46:51.389 [Lua] [9] = chaos_tentacle (string) 04:46:51.389 [Lua] [10] = skaven_loot_rat (string) 04:46:51.389 [Lua] [11] = skaven_stormfiend_demo (string) 04:46:51.389 [Lua] [12] = critter_rat (string) 04:46:51.389 [Lua] [13] = skaven_explosive_loot_rat (string) 04:46:51.389 [Lua] [14] = chaos_spawn (string) 04:46:51.389 [Lua] [15] = skaven_stormfiend_boss (string) 04:46:51.389 [Lua] [16] = critter_pig (string) 04:46:51.389 [Lua] [17] = chaos_troll (string) 04:46:51.389 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 04:46:51.389 [Lua] [19] = skaven_rat_ogre (string) 04:46:51.389 [Lua] [20] = skaven_stormfiend (string) 04:46:51.389 [Lua] [21] = skaven_storm_vermin_warlord (string) 04:46:51.389 [Lua] [22] = skaven_warpfire_thrower (string) 04:46:51.389 [Lua] [23] = chaos_plague_sorcerer (string) 04:46:51.389 [Lua] [24] = chaos_exalted_champion_warcamp (string) 04:46:51.389 [Lua] [25] = skaven_pack_master (string) 04:46:51.389 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 04:46:51.389 [Lua] [27] = skaven_ratling_gunner (string) 04:46:51.389 [Lua] [28] = chaos_mutator_sorcerer (string) 04:46:51.389 [Lua] [29] = skaven_poison_wind_globadier (string) 04:46:51.389 [Lua] [30] = chaos_tentacle_sorcerer (string) 04:46:51.389 [Lua] [31] = chaos_exalted_champion_norsca (string) 04:46:51.389 [Lua] [32] = chaos_warrior (string) 04:46:51.389 [Lua] [33] = chaos_exalted_sorcerer (string) 04:46:51.389 [Lua] [34] = skaven_gutter_runner (string) 04:46:51.389 [Lua] [35] = chaos_corruptor_sorcerer (string) 04:46:51.389 [Lua] [36] = chaos_vortex_sorcerer (string) 04:46:51.389 [Lua] [37] = skaven_plague_monk (string) 04:46:51.389 [Lua] [38] = chaos_berzerker (string) 04:46:51.389 [Lua] [39] = beastmen_gor (string) 04:46:51.389 [Lua] [40] = beastmen_ungor_archer (string) 04:46:51.389 [Lua] [41] = beastmen_ungor_dummy (string) 04:46:51.389 [Lua] [42] = beastmen_standard_bearer_crater (string) 04:46:51.389 [Lua] [43] = skaven_storm_vermin_commander (string) 04:46:51.389 [Lua] [44] = beastmen_standard_bearer (string) 04:46:51.389 [Lua] [45] = skaven_storm_vermin (string) 04:46:51.389 [Lua] [46] = beastmen_ungor (string) 04:46:51.389 [Lua] [47] = chaos_raider_tutorial (string) 04:46:51.389 [Lua] [48] = chaos_raider (string) 04:46:51.389 [Lua] [49] = beastmen_gor_dummy (string) 04:46:51.389 [Lua] [50] = skaven_storm_vermin_with_shield (string) 04:46:51.389 [Lua] [51] = beastmen_bestigor (string) 04:46:51.389 [Lua] [52] = beastmen_bestigor_dummy (string) 04:46:51.389 [Lua] [53] = skaven_clan_rat_tutorial (string) 04:46:51.389 [Lua] [54] = chaos_marauder (string) 04:46:51.389 [Lua] [55] = skaven_dummy_clan_rat (string) 04:46:51.389 [Lua] [56] = chaos_fanatic (string) 04:46:51.389 [Lua] [57] = chaos_marauder_with_shield (string) 04:46:51.389 [Lua] [58] = chaos_zombie (string) 04:46:51.389 [Lua] [59] = skaven_clan_rat (string) 04:46:51.389 [Lua] [60] = skaven_clan_rat_with_shield (string) 04:46:51.389 [Lua] [61] = chaos_marauder_tutorial (string) 04:46:51.389 [Lua] [62] = skaven_dummy_slave (string) 04:46:51.389 [Lua] [63] = skaven_slave (string) 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 04:46:51.422 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 04:46:51.427 [Lua] level display name dlc_bogenhafen_city 04:46:51.427 [Lua] level display name cemetery 04:46:51.427 [Lua] level display name forest_ambush 04:46:51.427 [Lua] level display name mines 04:46:51.427 [Lua] level display name nurgle 04:46:51.427 [Lua] level display name warcamp 04:46:51.427 [Lua] level display name bell 04:46:51.427 [Lua] level display name skittergate 04:46:51.427 [Lua] level display name prologue 04:46:51.427 [Lua] level display name dlc_celebrate_crawl 04:46:51.427 [Lua] level display name military 04:46:51.427 [Lua] level display name magnus 04:46:51.427 [Lua] level display name skaven_stronghold 04:46:51.427 [Lua] level display name fort 04:46:51.427 [Lua] level display name ground_zero 04:46:51.427 [Lua] level display name elven_ruins 04:46:51.427 [Lua] level display name farmlands 04:46:51.427 [Lua] level display name ussingen 04:46:51.427 [Lua] level display name dlc_portals 04:46:51.427 [Lua] level display name dlc_castle 04:46:51.427 [Lua] level display name catacombs 04:46:51.427 [Lua] level display name crater 04:46:51.427 [Lua] level display name plaza 04:46:51.427 [Lua] level display name dlc_bogenhafen_slum 04:46:51.428 [Lua] level display name dlc_bastion 04:46:51.456 [Lua] TIME: 0.021 04:46:52.013 [Lua] [ConflictSettings] Contained breeds generated in: 0.52199999999999935 04:46:52.073 [Lua] <>realm = official<> 04:46:52.342 [Lua] <>project = vermintide 2<> 04:46:52.342 [Lua] <>build = release<> 04:46:52.342 [Lua] <>platform = win32<> 04:46:52.342 [Lua] <>dedicated_server = false<> 04:46:52.342 [Lua] <>title_id = 5107<> 04:46:52.342 [Lua] <>content_revision = 20130<> 04:46:52.342 [Lua] <>engine_revision = f890eb9cd866<> 04:46:52.342 [Lua] <>release_version = 4.1<> 04:46:52.342 [Lua] <>rendering_backend = dx12<> 04:46:52.342 [Lua] <>teamcity_build_id = 87304<> 04:46:52.342 [Lua] <>steam_id = 110000106e65ab2<> 04:46:52.342 [Lua] <>steam_profile_name = Stormaes<> 04:46:52.342 [Lua] <>machine_id = 8ca02739-50a8-46c9-94f2-45dc25dd216a<> 04:46:52.342 [Lua] [Boot] Application build: release 04:46:52.342 [Lua] [Boot] Content revision: 20130 04:46:52.342 [Lua] [Boot] Engine revision: f890eb9cd866 04:46:52.342 [Lua] [Boot] Release version: 4.1 04:46:52.343 [Lua] [Boot] User ID: 110000106e65ab2 Stormaes 04:46:52.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 04:46:52.347 [Lua] initializing mechanism to: adventure 04:46:52.347 [Lua] Game:setup() total time: 0.0040000000000004 04:46:52.347 [Lua] handle rev info: 0 04:46:52.347 [Lua] handle gfx quality: 0 04:46:52.347 [Lua] default settings: 0 04:46:52.347 [Lua] user settings: 0 04:46:52.347 [Lua] set frame times: 0 04:46:52.347 [Lua] init random: 0 04:46:52.347 [Lua] managers: 0.0040000000000004476 04:46:52.347 [Lua] 04:46:52.347 [Lua] unaccounted: 0 04:46:52.347 [Lua] [Boot] use baked enemy meshes: false 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:46:52.347 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:46:52.347 [Lua] [Testify] Ready! 04:46:52.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:46:52.482 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:46:52.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:46:52.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:46:52.768 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:46:52.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:46:52.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:46:52.818 [Lua] [PackageManager] Force_load: resource_packages/menu 04:46:52.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:46:52.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:46:52.903 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:46:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:46:53.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:46:53.325 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:46:53.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:46:53.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:46:53.425 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 04:46:53.426 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 04:46:53.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:46:53.475 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:46:53.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:46:53.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:46:53.828 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:46:53.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:46:54.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:46:54.467 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:46:54.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:46:54.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:46:54.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:46:54.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:46:55.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:46:55.339 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:46:55.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:46:55.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:46:55.541 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:46:55.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:46:55.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:46:55.725 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:46:55.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:46:55.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:46:55.826 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:46:55.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:46:55.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:46:55.893 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:46:55.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:46:56.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:46:56.135 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:46:56.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:46:56.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:46:56.226 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:46:56.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:46:56.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:46:56.273 [Lua] [PackageManager] Force_load: resource_packages/careers 04:46:56.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:46:56.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:46:56.307 [Lua] [PackageManager] Force_load: resource_packages/decals 04:46:56.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:46:56.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:46:56.376 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:46:56.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:46:56.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:46:56.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:46:56.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 04:46:57.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 04:46:57.710 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 04:46:57.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:46:58.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:46:58.502 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:46:58.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:46:59.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:46:59.328 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:46:59.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:46:59.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:46:59.396 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:46:59.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 04:46:59.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 04:46:59.446 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 04:46:59.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 04:46:59.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 04:46:59.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 04:47:00.837 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:47:00.837 [Lua] [Gamestate] Enter StateTitleScreen 04:47:00.837 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:47:00.855 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:47:00.855 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:47:00.855 [Save] Loading `save_data` 04:47:00.856 [Save] Load done 04:47:00.870 [Lua] [BackendManagerPlayFab] Backend Enabled 04:47:02.363 [Lua] <>playfab_id = FFF3359618FCF2E3<> 04:47:07.486 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 04:47:07.486 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 04:47:07.487 [Lua] steam item server: requesting user inventory 04:47:07.880 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 04:47:07.880 [Lua] ISI-> GET_ALL_ITEMS! 04:47:07.880 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 04:47:07.881 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 04:47:07.881 [Lua] 04:47:07.881 [Lua] 04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 04:47:08.098 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 04:47:08.098 [Lua] [SteamManager] request_item_prices 04:47:08.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 04:47:08.352 [Lua] Player statistics loaded! 04:47:08.736 [Lua] [SteamManager] on_price_result 1 AUD 04:47:08.736 [Lua] _refresh_steam_item_prices_cb 04:47:08.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 04:47:08.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 04:47:08.975 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 04:47:08.981 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock 04:47:08.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 04:47:09.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 04:47:09.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 04:47:09.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 04:47:09.456 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:47:10.476 [Lua] [Managers] Destroying manager group: 04:47:10.476 [Lua] [Gamestate] Enter state StateLoading 04:47:10.477 [Lua] [StateLoading] Auto Skip: nil 04:47:10.478 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:47:10.478 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:47:10.478 [Lua] [LobbyManager] Setting up network options 04:47:10.478 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:47:10.478 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:47:10.478 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:47:10.478 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:47:10.478 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:47:10.478 [Lua] LobbyManager:setup_network_options server_port: 27015 04:47:10.478 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:47:10.481 [Lua] registering RPCs 04:47:10.481 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:47:10.481 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer 04:47:10.481 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:47:10.481 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:47:10.481 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:47:10.481 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:47:10.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:47:10.481 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:47:10.481 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:47:10.481 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:47:10.481 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:47:10.481 [SteamVoip] Creating room 88df7f5bac69acfe 04:47:10.481 [SteamVoip] Joining room 88df7f5bac69acfe 04:47:10.481 [EAC] EAC server 110000106e65ab2 is initializing 04:47:10.488 [EAC] Server is also client 110000106e65ab2 04:47:10.488 [EACServer] [14:47:10:487][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A313A6A0 LogLevel: Info. 04:47:10.488 [Lua] ### Created peer state machine for 110000106e65ab2 04:47:10.488 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Connecting 04:47:10.488 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:47:10.488 warning: [Application] Application.update_render_world is deprecated. 04:47:10.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:47:10.493 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:47:10.493 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:47:10.493 [Lua] Set lobby begin: 04:47:10.493 [Lua] Set lobby end. 04:47:10.493 [Lua] [PSM] Peer 110000106e65ab2 joined. Want to use profile index "3" and join party "nil" 04:47:10.493 [Lua] [LobbyHost] Changed state from 0 to creating 04:47:10.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:47:10.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:47:10.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:10.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:10.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:47:10.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:47:10.581 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:47:10.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:47:10.600 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:47:10.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:47:10.661 [Lua] [LobbyHost] Changed state from creating to joined 04:47:10.661 [Lua] [PartyManager] Leader is set to 110000106e65ab2 04:47:10.661 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106e65ab2 my_peer_id:110000106e65ab2 04:47:10.661 [Lua] [ChatManager] Registering channel 1 04:47:10.661 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2) 04:47:10.661 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2) 04:47:10.661 [Lua] [PartyManager] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2) 04:47:10.662 [Lua] [NetworkServer] Changing num_players from nil to 1 04:47:10.662 [Lua] Players: 1 04:47:10.662 [Lua] Set lobby begin: 04:47:10.662 [Lua] Lobby data num_players = 1 04:47:10.662 [Lua] Lobby data level_key = inn_level 04:47:10.662 [Lua] Lobby data game_mode = 3 04:47:10.662 [Lua] Lobby data matchmaking = false 04:47:10.662 [Lua] Set lobby end. 04:47:12.434 [Lua] player (110000106e65ab2,1) was put into party 0 04:47:12.434 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Connecting 04:47:12.434 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Loading 04:47:12.434 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e65ab2 inn_level 0 04:47:12.434 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:47:17.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:47:17.513 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:47:17.518 [Lua] [LevelTransitionHandler] Level load completed! 04:47:17.519 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 274921 - use_random_directors: true - overriden_conflict: nil 04:47:17.521 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:47:17.521 [Lua] checking dlc's against conflict directors 04:47:17.521 [Lua] number of factions to include 2 04:47:17.521 [Lua] Updated list weights for random: 04:47:17.521 [Lua] skaven, 0.42 (0.00-0.42) 04:47:17.521 [Lua] chaos, 0.42 (0.42-0.83) 04:47:17.521 [Lua] beastmen, 0.17 (0.83-1.00) 04:47:17.521 [Lua] Rolled random faction: 0.64838933944702148 chaos 04:47:17.521 [Lua] Updated list weights for random: 04:47:17.521 [Lua] skaven, 0.71 (0.00-0.71) 04:47:17.521 [Lua] beastmen, 0.29 (0.71-1.00) 04:47:17.521 [Lua] Rolled random faction: 0.50247371196746826 skaven 04:47:17.521 [Lua] number of factions added 2 04:47:17.521 [Lua] --- --- --- 04:47:17.521 [Lua] Starting... difficulty 'normal' 04:47:17.521 [Lua] These are the starting conflict directors: 04:47:17.521 [Lua] inn_level 04:47:17.521 [Lua] --- --- --- 04:47:17.521 [Lua] 04:47:17.521 [Lua] DONE! Found the following directors: 04:47:17.521 [Lua] (free: 35), Master hash is: 04:47:17.521 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:47:17.521 [Lua] load_startup_enemy_packages: -------------- 04:47:17.521 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:47:17.521 [Lua] critter_rat 04:47:17.523 [Lua] ### Sending rpc_level_loaded 04:47:17.523 [Lua] #### Has state machine: true, peer_id: 110000106e65ab2, level_id: 50 04:47:17.523 [Lua] Peer 110000106e65ab2 has loaded the level and all enemies are loaded 04:47:17.524 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Loading 04:47:17.524 [Lua] [PeerSM] 110000106e65ab2 :: on_enter LoadingProfilePackages 04:47:17.524 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:0 my_peer_id:110000106e65ab2 04:47:17.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:0 my_peer_id:110000106e65ab2 04:47:17.525 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 04:47:17.525 [Lua] [PeerSM] 110000106e65ab2 :: on_exit LoadingProfilePackages 04:47:17.525 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForEnterGame 04:47:17.525 [Lua] ### Sending rpc_level_loaded 04:47:17.525 [Lua] #### Has state machine: false, peer_id: 110000106e65ab2, level_id: 50 04:47:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:47:17.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:47:17.541 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:47:17.541 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:47:17.541 [Lua] Starting async level spawning of levels/inn/world 04:47:17.541 [Umbra] Init version: 3.4.15 :: 16 threads 04:47:17.848 [Lua] Async level spawning done 04:47:17.848 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:47:18.598 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:47:18.598 [Lua] Set lobby begin: 04:47:18.598 [Lua] Lobby data host = 110000106e65ab2 04:47:18.598 [Lua] Lobby data level_key = inn_level 04:47:18.598 [Lua] Lobby data game_mode = 3 04:47:18.598 [Lua] Lobby data country_code = AU 04:47:18.598 [Lua] Lobby data unique_server_name = Stormaes 04:47:18.598 [Lua] Lobby data num_players = 1 04:47:18.598 [Lua] Lobby data matchmaking = false 04:47:18.598 [Lua] Set lobby end. 04:47:18.598 [Lua] [Managers] Destroying manager group: 04:47:18.599 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:47:18.599 [Lua] [Gamestate] Enter StateIngame HOST 04:47:18.599 [Lua] [Managers] Calling function on all managers: 04:47:18.599 [Lua] <>level = inn_level<> 04:47:18.599 [Lua] Set lobby begin: 04:47:18.599 [Lua] Lobby data host = 110000106e65ab2 04:47:18.599 [Lua] Lobby data level_key = inn_level 04:47:18.599 [Lua] Lobby data game_mode = 3 04:47:18.599 [Lua] Lobby data selected_level_key = inn_level 04:47:18.599 [Lua] Lobby data country_code = AU 04:47:18.599 [Lua] Lobby data unique_server_name = Stormaes 04:47:18.599 [Lua] Lobby data num_players = 1 04:47:18.599 [Lua] Lobby data matchmaking = false 04:47:18.599 [Lua] Set lobby end. 04:47:18.599 [Lua] [StateIngame] Server ingame 04:47:18.603 [Lua] Set lobby begin: 04:47:18.603 [Lua] Lobby data level_key = inn_level 04:47:18.603 [Lua] Lobby data selected_level_key = inn_level 04:47:18.603 [Lua] Lobby data unique_server_name = Stormaes 04:47:18.603 [Lua] Lobby data matchmaking = false 04:47:18.603 [Lua] Lobby data host = 110000106e65ab2 04:47:18.603 [Lua] Lobby data country_code = AU 04:47:18.603 [Lua] Lobby data game_mode = 3 04:47:18.603 [Lua] Lobby data difficulty_tweak = 0 04:47:18.603 [Lua] Lobby data difficulty = normal 04:47:18.603 [Lua] Lobby data num_players = 1 04:47:18.603 [Lua] Set lobby end. 04:47:18.603 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer 04:47:18.603 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:47:18.603 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:47:18.603 [Lua] [Matchmaking] initializing 04:47:18.603 [Lua] [Matchmaking] my_peer_id: 110000106e65ab2, I am server 04:47:18.603 [Lua] [Matchmaking] register rpcs 04:47:18.603 [Lua] GameNetworkManager:init... creating game session 04:47:18.603 [Lua] Host GameSession.make_game_session_host with session: 04:47:18.603 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:47:18.603 [Lua] [GameNetworkManager] My own peer_id = 110000106e65ab2 04:47:18.603 [Lua] [GameNetworkManager] self.is_server = true 04:47:18.603 [Network] Setting artificial MTU limit to 65536 04:47:18.603 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 04:47:18.610 [Lua] Switching ConflictSettings: to: inn_level 04:47:18.610 [Lua] pacing=disabled 04:47:18.610 [Lua] roaming=nil 04:47:18.610 [Lua] disabled=false 04:47:18.610 [Lua] pack_spawning=disabled 04:47:18.610 [Lua] contained_breeds=nil 04:47:18.610 [Lua] boss=disabled 04:47:18.610 [Lua] horde=disabled 04:47:18.610 [Lua] specials=disabled 04:47:18.610 [Lua] name=inn_level 04:47:18.610 [Lua] intensity=disabled 04:47:18.610 [Lua] --- 04:47:18.610 [Lua] [LevelAnalysis] set_random_seed( 274921) 04:47:18.614 [Lua] [AIInterestPointSystem] Level Seed: 274921 04:47:18.614 [Lua] 04:47:18.614 [Lua] [entity_system_bag] = table 04:47:18.614 [Lua] [entity_system_bag] = metatable 04:47:18.614 [Lua] [startup_data] = table 04:47:18.614 [Lua] [entity_manager] = table 04:47:18.614 [Lua] [entity_manager] = metatable 04:47:18.614 [Lua] [unit_spawner] = table 04:47:18.614 [Lua] [unit_spawner] = metatable 04:47:18.614 [Lua] [unit_storage] = table 04:47:18.614 [Lua] [unit_storage] = metatable 04:47:18.614 [Lua] [dice_keeper] = table 04:47:18.614 [Lua] [dice_keeper] = metatable 04:47:18.614 [Lua] [is_server] = true (boolean) 04:47:18.614 [Lua] [world] = [World] 04:47:18.614 [Lua] [system_api] = table 04:47:18.614 [Lua] [entity_system] = table 04:47:18.614 [Lua] [entity_system] = metatable 04:47:18.614 [Lua] [network_lobby] = table 04:47:18.614 [Lua] [network_lobby] = metatable 04:47:18.614 [Lua] [profile_synchronizer] = table 04:47:18.614 [Lua] [profile_synchronizer] = metatable 04:47:18.614 [Lua] [level_transition_handler] = table 04:47:18.614 [Lua] [level_transition_handler] = metatable 04:47:18.614 [Lua] [num_local_human_players] = 1 (number) 04:47:18.614 [Lua] [statistics_db] = table 04:47:18.614 [Lua] [statistics_db] = metatable 04:47:18.614 [Lua] [network_server] = table 04:47:18.614 [Lua] [network_server] = metatable 04:47:18.614 [Lua] [input_manager] = table 04:47:18.614 [Lua] [input_manager] = metatable 04:47:18.614 [Lua] [network_clock] = table 04:47:18.614 [Lua] [network_clock] = metatable 04:47:18.614 [Lua] [network_transmit] = table 04:47:18.614 [Lua] [network_transmit] = metatable 04:47:18.614 [Lua] [free_flight_manager] = table 04:47:18.614 [Lua] [free_flight_manager] = metatable 04:47:18.614 [Lua] [network_manager] = table 04:47:18.614 [Lua] [network_manager] = metatable 04:47:18.614 [Lua] [network_event_delegate] = table 04:47:18.614 [Lua] [network_event_delegate] = metatable 04:47:18.614 [Lua] 04:47:18.614 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:47:18.614 [Lua] ignoring extension VersusInteractObjectiveExtension 04:47:18.614 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:47:18.614 [Lua] ignoring extension VersusSocketObjectiveExtension 04:47:18.614 [Lua] ignoring extension VersusTargetObjectiveExtension 04:47:18.614 [Lua] ignoring extension VersusMissionObjectiveExtension 04:47:18.615 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:47:18.617 [Lua] [AchievementManager] Achievements using the steam platform 04:47:18.648 [Lua] [StateIngame] Level seed: 274921 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read, 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 04:47:18.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 04:47:18.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read, 04:47:18.657 [Lua] [LevelAnalysis] set_random_seed( 274921) 04:47:18.660 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 04:47:18.661 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 04:47:18.661 [Lua] [IngameUI] init 04:47:18.672 [SteamVoipClient] select_out(110000106e65ab2, off) 04:47:18.675 [Lua] cb_razer_chroma_setup 04:47:18.704 [Lua] [Matchmaking] Cancelling matchmaking 04:47:18.704 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:47:18.704 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:47:18.704 [Lua] Set lobby begin: 04:47:18.704 [Lua] Lobby data level_key = inn_level 04:47:18.704 [Lua] Lobby data power_level = 0 04:47:18.704 [Lua] Lobby data selected_level_key = inn_level 04:47:18.704 [Lua] Lobby data unique_server_name = Stormaes 04:47:18.704 [Lua] Lobby data matchmaking = false 04:47:18.704 [Lua] Lobby data host = 110000106e65ab2 04:47:18.704 [Lua] Lobby data country_code = AU 04:47:18.704 [Lua] Lobby data game_mode = 3 04:47:18.704 [Lua] Lobby data difficulty_tweak = 0 04:47:18.704 [Lua] Lobby data difficulty = normal 04:47:18.704 [Lua] Lobby data num_players = 1 04:47:18.704 [Lua] Set lobby end. 04:47:18.705 [Flow] complete_skittergate_legend true 04:47:18.705 [Flow] complete_all_helmgart_levels_recruit true 04:47:18.706 [Flow] WitchHunterLevel:35 04:47:18.706 [Flow] LeaderYes 04:47:18.706 [Flow] ALL PC XP:294114 04:47:18.706 [Flow] Has "bogenhafen" DLC:true 04:47:18.706 [Flow] WH XP:60850 04:47:18.706 [Flow] Number of crafted items:1864 04:47:18.706 [Flow] Has "pre_order" DLC:true 04:47:18.706 [Flow] Sum of Powe Levels:1500 04:47:18.706 [Flow] lodestone diff 1:false 04:47:18.706 [Flow] magnus and forest activated 04:47:18.706 [Flow] magnus and forest activated 04:47:18.707 [Flow] cemetery and forest activated 04:47:18.707 [Flow] magnus and cemetery 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.707 [Flow] ALL RUNES ACTIVATED 04:47:18.707 [Flow] magnus and forest activated 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.707 [Flow] ALL RUNES ACTIVATED 04:47:18.707 [Flow] cemetery and forest activated 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.707 [Flow] ALL RUNES ACTIVATED 04:47:18.707 [Flow] magnus and forest activated 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.707 [Flow] ALL RUNES ACTIVATED 04:47:18.707 [Flow] magnus and cemetery 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.707 [Flow] ALL RUNES ACTIVATED 04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:47:18.709 [Lua] CurrentConflictSettings inn_level 04:47:18.709 [Lua] [ConflictDirector] conflict_director is ai_ready 04:47:18.709 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:47:18.709 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:47:18.711 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:47:18.711 [Lua] Forming navigation groups in one frame 04:47:18.711 [Lua] Forming navigation groups 04:47:18.731 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999996021 04:47:18.732 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 04:47:18.732 [Lua] number of nav groups: 41 04:47:18.732 [Lua] number of refined nav groups : 23 04:47:18.734 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 04:47:18.734 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:47:18.734 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:47:18.734 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:47:18.736 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 04:47:18.736 [Lua] [Managers] Calling function on all managers: 04:47:18.756 [Lua] [UnlockManager] All unlocks ready 04:47:18.759 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForEnterGame 04:47:18.759 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForGameObjectSync 04:47:19.294 [Lua] player (110000106e65ab2,1) was put into party 1 04:47:19.294 [Lua] [IngamePlayerListUI] - Destroy 04:47:19.294 [Lua] [EquipmentUI] - Destroy 04:47:19.294 [Lua] [AbilityUI] - Destroy 04:47:19.294 [Lua] [GamePadAbilityUI] - Destroy 04:47:19.294 [Lua] [GamePadEquipmentUI] - Destroy 04:47:19.302 [Lua] Assigning peer(110000106e65ab2:1) to profile(3) career(1) 04:47:19.302 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(1) profile_index(3) career_index(1) 04:47:19.302 [Lua] Set lobby begin: 04:47:19.302 [Lua] Lobby data player_slot_1 = 0:0 04:47:19.302 [Lua] Lobby data level_key = inn_level 04:47:19.302 [Lua] Lobby data power_level = 0 04:47:19.302 [Lua] Lobby data selected_level_key = inn_level 04:47:19.302 [Lua] Lobby data player_slot_4 = 0:0 04:47:19.302 [Lua] Lobby data difficulty = normal 04:47:19.302 [Lua] Lobby data unique_server_name = Stormaes 04:47:19.302 [Lua] Lobby data matchmaking = false 04:47:19.302 [Lua] Lobby data host = 110000106e65ab2 04:47:19.302 [Lua] Lobby data country_code = AU 04:47:19.302 [Lua] Lobby data game_mode = 3 04:47:19.302 [Lua] Lobby data player_slot_5 = 0:0 04:47:19.302 [Lua] Lobby data player_slot_2 = 0:0 04:47:19.302 [Lua] Lobby data difficulty_tweak = 0 04:47:19.302 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:19.302 [Lua] Lobby data num_players = 1 04:47:19.302 [Lua] Set lobby end. 04:47:19.302 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0 04:47:19.303 [Lua] 04:47:19.303 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 04:47:19.303 [Lua] [wwise/coghammer] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 04:47:19.303 [Lua] [wwise/steampistol] = false (boolean) 04:47:19.303 [Lua] 04:47:19.303 [Lua] 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 04:47:19.303 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean) 04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 04:47:19.303 [Lua] [wwise/coghammer] = false (boolean) 04:47:19.303 [Lua] [wwise/steampistol] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1] = false (boolean) 04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 04:47:19.303 [Lua] 04:47:19.303 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForGameObjectSync 04:47:19.303 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForPlayers 04:47:19.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:47:19.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 04:47:19.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:47:19.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:47:19.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:1 my_peer_id:110000106e65ab2 04:47:19.309 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForPlayers 04:47:19.309 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InGame 04:47:19.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:1 my_peer_id:110000106e65ab2 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:47:19.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:47:19.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:47:19.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:47:19.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:47:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:47:19.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:47:19.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:47:19.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:47:19.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:47:19.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:47:19.536 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:47:19.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:47:19.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:47:19.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:47:19.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:47:20.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:47:20.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:47:20.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 04:47:20.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 04:47:20.155 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 04:47:20.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:47:20.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:47:20.389 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:47:20.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:47:20.435 [Flow] DISABLE 04:47:20.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:47:20.706 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:47:20.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 04:47:20.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 04:47:20.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 04:47:20.767 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 04:47:20.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 04:47:20.794 [Lua] [PackageManager] Force_load: wwise/steampistol 04:47:20.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:47:20.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:47:20.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:47:20.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:47:20.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:47:20.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:47:20.970 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 04:47:20.987 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 04:47:20.987 [Lua] [PackageManager] Force_load: wwise/coghammer 04:47:20.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:47:21.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:47:21.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:47:21.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:47:21.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:47:21.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:47:21.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:47:21.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:47:21.145 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:47:21.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 04:47:21.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:47:21.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:47:21.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:47:21.206 [Lua] Players are leaving the safe zone 04:47:21.465 [Lua] StateInGameRunning:_game_actually_starts() 04:47:21.465 [Lua] [IngameUI] menu view on_enter start_menu_view 04:47:21.466 [Lua] hero_fullscreen_menu_on_enter 04:47:21.466 [Lua] ################################################################################################################# 04:47:21.466 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:47:21.466 [Lua] ################################################################################################################# 04:47:21.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 04:47:21.471 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1274c910 04:47:21.472 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:47:21.475 [SteamVoipClient] select_out(110000106e65ab2, off) 04:47:21.479 [Lua] cb_razer_chroma_setup 04:47:21.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 04:47:21.487 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.487 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:47:21.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:47:21.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView 04:47:21.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 04:47:21.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 04:47:21.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 04:47:21.660 [Lua] Commit load time data 04:47:22.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 0 04:47:23.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 27249 04:47:24.520 [Lua] [IngameUI] menu view on_exit start_menu_view 04:47:24.520 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:47:24.520 [Lua] hero_fullscreen_menu_on_exit 04:47:24.522 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1274c910 04:47:24.523 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:47:24.523 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:47:24.575 [Lua] PlayFabMirrorBase:_commit_internal 1 04:47:24.575 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:47:24.578 [Lua] generate_backend_stats 110000106e65ab2:1 04:47:24.595 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:47:24.595 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:47:24.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 04:47:24.595 [Lua] Set lobby begin: 04:47:24.595 [Lua] Lobby data player_slot_1 = 0:0 04:47:24.595 [Lua] Lobby data level_key = inn_level 04:47:24.595 [Lua] Lobby data power_level = 835 04:47:24.595 [Lua] Lobby data selected_level_key = inn_level 04:47:24.595 [Lua] Lobby data player_slot_4 = 0:0 04:47:24.595 [Lua] Lobby data difficulty = normal 04:47:24.595 [Lua] Lobby data unique_server_name = Stormaes 04:47:24.595 [Lua] Lobby data matchmaking = false 04:47:24.595 [Lua] Lobby data host = 110000106e65ab2 04:47:24.595 [Lua] Lobby data country_code = AU 04:47:24.595 [Lua] Lobby data game_mode = 3 04:47:24.595 [Lua] Lobby data player_slot_5 = 0:0 04:47:24.595 [Lua] Lobby data player_slot_2 = 0:0 04:47:24.595 [Lua] Lobby data difficulty_tweak = 0 04:47:24.595 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:24.595 [Lua] Lobby data num_players = 1 04:47:24.595 [Lua] Set lobby end. 04:47:24.599 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 04:47:24.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 04:47:24.793 [Lua] commit result success 1 04:47:29.645 [Lua] [IngameUI] menu view on_enter start_game_view 04:47:29.650 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1274e2a0 04:47:29.650 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:47:29.651 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 04:47:31.713 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 04:47:31.713 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:47:31.713 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 04:47:31.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 04:47:31.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 04:47:36.276 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 04:47:36.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 04:47:36.287 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 04:47:40.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 04:47:40.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 04:47:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:47:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 04:47:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 04:47:42.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 04:47:42.779 [Lua] ............................................................................................................ 04:47:42.779 [Lua] ............................................................................................................ 04:47:42.779 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 04:47:42.779 [Lua] ............................................................................................................ 04:47:42.779 [Lua] ............................................................................................................ 04:47:42.779 [Lua] [Matchmaking] Cancelling matchmaking 04:47:42.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:47:42.787 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:47:42.787 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:47:42.789 [Lua] Set lobby begin: 04:47:42.789 [Lua] Lobby data player_slot_1 = 0:0 04:47:42.789 [Lua] Lobby data level_key = inn_level 04:47:42.789 [Lua] Lobby data power_level = 835 04:47:42.789 [Lua] Lobby data selected_level_key = inn_level 04:47:42.789 [Lua] Lobby data player_slot_4 = 0:0 04:47:42.789 [Lua] Lobby data difficulty = hardest 04:47:42.789 [Lua] Lobby data unique_server_name = Stormaes 04:47:42.789 [Lua] Lobby data matchmaking = false 04:47:42.789 [Lua] Lobby data host = 110000106e65ab2 04:47:42.789 [Lua] Lobby data country_code = AU 04:47:42.789 [Lua] Lobby data game_mode = 3 04:47:42.789 [Lua] Lobby data player_slot_5 = 0:0 04:47:42.789 [Lua] Lobby data player_slot_2 = 0:0 04:47:42.789 [Lua] Lobby data difficulty_tweak = 0 04:47:42.789 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:42.789 [Lua] Lobby data num_players = 1 04:47:42.789 [Lua] Set lobby end. 04:47:42.789 [Lua] [PartyManager] Leader is set to 110000106e65ab2 04:47:42.789 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 04:47:42.789 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 04:47:42.789 [Lua] Set lobby begin: 04:47:42.789 [Lua] Lobby data twitch_enabled = false 04:47:42.790 [Lua] Lobby data power_level = 835 04:47:42.790 [Lua] Lobby data unique_server_name = Stormaes 04:47:42.790 [Lua] Lobby data difficulty_tweak = 0 04:47:42.790 [Lua] Lobby data host = 110000106e65ab2 04:47:42.790 [Lua] Lobby data game_mode = 2 04:47:42.790 [Lua] Lobby data match_started = true 04:47:42.790 [Lua] Lobby data mechanism = adventure 04:47:42.790 [Lua] Lobby data level_key = inn_level 04:47:42.790 [Lua] Lobby data player_slot_1 = 0:0 04:47:42.790 [Lua] Lobby data selected_level_key = magnus 04:47:42.790 [Lua] Lobby data difficulty = hardest 04:47:42.790 [Lua] Lobby data quick_game = false 04:47:42.790 [Lua] Lobby data matchmaking = false 04:47:42.790 [Lua] Lobby data weave_name = false 04:47:42.790 [Lua] Lobby data player_slot_4 = 0:0 04:47:42.790 [Lua] Lobby data num_players = 1 04:47:42.790 [Lua] Lobby data player_slot_5 = 0:0 04:47:42.790 [Lua] Lobby data player_slot_2 = 0:0 04:47:42.790 [Lua] Lobby data country_code = AU 04:47:42.790 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:42.790 [Lua] Lobby data eac_authorized = true 04:47:42.790 [Lua] Set lobby end. 04:47:42.790 [Lua] Set lobby begin: 04:47:42.790 [Lua] Lobby data twitch_enabled = false 04:47:42.790 [Lua] Lobby data power_level = 835 04:47:42.790 [Lua] Lobby data unique_server_name = Stormaes 04:47:42.790 [Lua] Lobby data difficulty_tweak = 0 04:47:42.790 [Lua] Lobby data host = 110000106e65ab2 04:47:42.790 [Lua] Lobby data game_mode = 2 04:47:42.790 [Lua] Lobby data is_private = true 04:47:42.790 [Lua] Lobby data match_started = true 04:47:42.790 [Lua] Lobby data mechanism = adventure 04:47:42.790 [Lua] Lobby data level_key = inn_level 04:47:42.790 [Lua] Lobby data player_slot_1 = 0:0 04:47:42.790 [Lua] Lobby data selected_level_key = magnus 04:47:42.790 [Lua] Lobby data difficulty = hardest 04:47:42.790 [Lua] Lobby data quick_game = false 04:47:42.790 [Lua] Lobby data matchmaking = false 04:47:42.790 [Lua] Lobby data weave_name = false 04:47:42.790 [Lua] Lobby data player_slot_4 = 0:0 04:47:42.790 [Lua] Lobby data num_players = 1 04:47:42.791 [Lua] Lobby data player_slot_5 = 0:0 04:47:42.791 [Lua] Lobby data player_slot_2 = 0:0 04:47:42.791 [Lua] Lobby data country_code = AU 04:47:42.791 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:42.791 [Lua] Lobby data eac_authorized = true 04:47:42.791 [Lua] Set lobby end. 04:47:42.791 [Lua] [ChatManager][1]System: Starting hosted game... 04:47:42.791 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:47:42.791 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:47:42.894 [Lua] [IngameUI] menu view on_exit start_game_view 04:47:42.894 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 04:47:42.894 [Save] Saving `save_data` 04:47:42.896 [Save] Save done 04:47:42.898 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1274e2a0 04:47:53.341 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:47:53.342 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:47:53.342 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 04:47:53.342 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 04:47:53.342 [Lua] Set lobby begin: 04:47:53.342 [Lua] Lobby data twitch_enabled = false 04:47:53.342 [Lua] Lobby data power_level = 835 04:47:53.342 [Lua] Lobby data unique_server_name = Stormaes 04:47:53.342 [Lua] Lobby data difficulty_tweak = 0 04:47:53.342 [Lua] Lobby data host = 110000106e65ab2 04:47:53.342 [Lua] Lobby data game_mode = 2 04:47:53.342 [Lua] Lobby data is_private = true 04:47:53.342 [Lua] Lobby data match_started = true 04:47:53.342 [Lua] Lobby data mechanism = adventure 04:47:53.342 [Lua] Lobby data level_key = inn_level 04:47:53.342 [Lua] Lobby data player_slot_1 = 0:0 04:47:53.342 [Lua] Lobby data selected_level_key = magnus 04:47:53.342 [Lua] Lobby data difficulty = hardest 04:47:53.342 [Lua] Lobby data quick_game = false 04:47:53.342 [Lua] Lobby data matchmaking = false 04:47:53.342 [Lua] Lobby data weave_name = false 04:47:53.342 [Lua] Lobby data player_slot_4 = 0:0 04:47:53.342 [Lua] Lobby data num_players = 1 04:47:53.342 [Lua] Lobby data player_slot_5 = 0:0 04:47:53.342 [Lua] Lobby data player_slot_2 = 0:0 04:47:53.342 [Lua] Lobby data country_code = AU 04:47:53.342 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:53.342 [Lua] Lobby data eac_authorized = true 04:47:53.342 [Lua] Set lobby end. 04:47:53.344 [Lua] Set lobby begin: 04:47:53.344 [Lua] Lobby data twitch_enabled = false 04:47:53.345 [Lua] Lobby data power_level = 835 04:47:53.345 [Lua] Lobby data unique_server_name = Stormaes 04:47:53.345 [Lua] Lobby data difficulty_tweak = 0 04:47:53.345 [Lua] Lobby data host = 110000106e65ab2 04:47:53.345 [Lua] Lobby data game_mode = 2 04:47:53.345 [Lua] Lobby data is_private = true 04:47:53.345 [Lua] Lobby data match_started = true 04:47:53.345 [Lua] Lobby data mechanism = adventure 04:47:53.345 [Lua] Lobby data level_key = inn_level 04:47:53.345 [Lua] Lobby data player_slot_1 = 0:0 04:47:53.345 [Lua] Lobby data selected_level_key = magnus 04:47:53.345 [Lua] Lobby data difficulty = hardest 04:47:53.345 [Lua] Lobby data quick_game = false 04:47:53.345 [Lua] Lobby data matchmaking = false 04:47:53.345 [Lua] Lobby data weave_name = false 04:47:53.345 [Lua] Lobby data player_slot_4 = 0:0 04:47:53.345 [Lua] Lobby data num_players = 1 04:47:53.345 [Lua] Lobby data player_slot_5 = 0:0 04:47:53.345 [Lua] Lobby data player_slot_2 = 0:0 04:47:53.345 [Lua] Lobby data country_code = AU 04:47:53.345 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:53.345 [Lua] Lobby data eac_authorized = true 04:47:53.345 [Lua] Set lobby end. 04:47:53.345 [Lua] [PeerSM] 110000106e65ab2 :: on_exit InGame 04:47:53.345 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InPostGame 04:47:53.345 [Lua] Complete level triggered. 04:47:53.346 [Save] Saving `save_data` 04:47:53.346 [Lua] gm_event_end_conditions_met false false 04:47:53.346 [Lua] PlayFabMirrorBase:_commit_internal nil 04:47:53.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:47:53.348 [Save] Save done 04:47:53.348 [Save] Saving `save_data` 04:47:53.349 [Lua] generate_backend_stats 110000106e65ab2:1 04:47:53.349 [Save] Save done 04:47:53.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:47:53.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:47:53.368 [Save] Saving `save_data` 04:47:53.368 [Lua] TRANSITION nil nil magnus 04:47:53.368 [Lua] Transition type "magnus", is server: true 04:47:53.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:47:53.368 [Lua] [GameNetworkManager] Leaving game... 04:47:53.368 [Lua] [GameNetworkManager] Shutting down game session host. 04:47:53.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:47:53.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:47:53.368 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.56 04:47:53.370 [Save] Save done 04:47:53.371 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:47:53.371 [Lua] commit result success 2 04:47:54.829 [Lua] Set lobby begin: 04:47:54.829 [Lua] Lobby data twitch_enabled = false 04:47:54.830 [Lua] Lobby data power_level = 0 04:47:54.830 [Lua] Lobby data unique_server_name = Stormaes 04:47:54.830 [Lua] Lobby data difficulty_tweak = 0 04:47:54.830 [Lua] Lobby data host = 110000106e65ab2 04:47:54.830 [Lua] Lobby data game_mode = 2 04:47:54.830 [Lua] Lobby data is_private = true 04:47:54.830 [Lua] Lobby data match_started = true 04:47:54.830 [Lua] Lobby data mechanism = adventure 04:47:54.830 [Lua] Lobby data level_key = inn_level 04:47:54.830 [Lua] Lobby data player_slot_1 = 0:0 04:47:54.830 [Lua] Lobby data selected_level_key = magnus 04:47:54.830 [Lua] Lobby data difficulty = hardest 04:47:54.830 [Lua] Lobby data quick_game = false 04:47:54.830 [Lua] Lobby data matchmaking = false 04:47:54.830 [Lua] Lobby data weave_name = false 04:47:54.830 [Lua] Lobby data player_slot_4 = 0:0 04:47:54.830 [Lua] Lobby data num_players = 1 04:47:54.830 [Lua] Lobby data player_slot_5 = 0:0 04:47:54.830 [Lua] Lobby data player_slot_2 = 0:0 04:47:54.830 [Lua] Lobby data country_code = AU 04:47:54.830 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:54.830 [Lua] Lobby data eac_authorized = true 04:47:54.830 [Lua] Set lobby end. 04:47:55.366 [Lua] [Managers] Calling function on all managers: 04:47:55.366 [Lua] Clearing all global lookup lists 04:47:55.366 [Lua] [IngamePlayerListUI] - Destroy 04:47:55.366 [Lua] [EquipmentUI] - Destroy 04:47:55.366 [Lua] [AbilityUI] - Destroy 04:47:55.366 [Lua] [GamePadAbilityUI] - Destroy 04:47:55.366 [Lua] [GamePadEquipmentUI] - Destroy 04:47:55.367 [Lua] [IngameUI] destroy 04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4 04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 04:47:55.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3 04:47:55.413 [Lua] [Managers] Destroying manager group: 04:47:55.418 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:47:55.492 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:47:55.492 [Lua] [PeerSM] 110000106e65ab2 :: on_exit InPostGame 04:47:55.492 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Loading 04:47:55.492 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e65ab2 magnus 0 04:47:55.492 [Lua] [Matchmaking] unregister rpcs 04:47:55.492 [Lua] ############### UNLOADING PACKAGES ############### 04:47:55.492 [Lua] [Managers] Calling function on all managers: 04:47:55.492 [Lua] [Managers] Destroying manager group: 04:47:55.492 [Lua] [Gamestate] Enter state StateLoading 04:47:55.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:47:55.493 [Lua] [Matchmaking] register rpcs 04:47:55.493 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:47:55.493 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:47:55.493 [Lua] registering RPCs 04:47:55.493 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:47:55.493 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:47:55.493 [Lua] Set lobby begin: 04:47:55.493 [Lua] Lobby data twitch_enabled = false 04:47:55.493 [Lua] Lobby data power_level = 0 04:47:55.493 [Lua] Lobby data unique_server_name = Stormaes 04:47:55.493 [Lua] Lobby data difficulty_tweak = 0 04:47:55.494 [Lua] Lobby data host = 110000106e65ab2 04:47:55.494 [Lua] Lobby data game_mode = 2 04:47:55.494 [Lua] Lobby data is_private = true 04:47:55.494 [Lua] Lobby data match_started = true 04:47:55.494 [Lua] Lobby data mechanism = adventure 04:47:55.494 [Lua] Lobby data level_key = magnus 04:47:55.494 [Lua] Lobby data player_slot_1 = 0:0 04:47:55.494 [Lua] Lobby data selected_level_key = magnus 04:47:55.494 [Lua] Lobby data difficulty = hardest 04:47:55.494 [Lua] Lobby data quick_game = false 04:47:55.494 [Lua] Lobby data matchmaking = false 04:47:55.494 [Lua] Lobby data weave_name = false 04:47:55.494 [Lua] Lobby data player_slot_4 = 0:0 04:47:55.494 [Lua] Lobby data num_players = 1 04:47:55.494 [Lua] Lobby data player_slot_5 = 0:0 04:47:55.494 [Lua] Lobby data player_slot_2 = 0:0 04:47:55.494 [Lua] Lobby data country_code = AU 04:47:55.494 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:47:55.494 [Lua] Lobby data eac_authorized = true 04:47:55.494 [Lua] Set lobby end. 04:47:55.496 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 04:47:55.496 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 04:47:55.496 [Lua] [LevelTransitionHandler] load_level magnus 0 04:47:55.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:47:55.498 [Umbra] Unload tome 04:47:55.498 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 04:47:55.555 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:47:55.555 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read, 04:47:55.555 [Lua] [LevelTransitionHandler] Loading level: "magnus" 04:47:55.555 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta" 04:47:55.555 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 04:47:55.555 [Lua] [StateLoading] got rpc_load_level 73 magnus 04:47:55.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 04:47:55.617 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 04:47:55.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 04:47:55.636 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 04:47:55.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 04:47:55.705 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 04:47:55.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 04:48:00.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 04:48:00.821 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 04:48:00.838 [Lua] [LevelTransitionHandler] Level load completed! 04:48:00.838 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 1043791 - use_random_directors: true - overriden_conflict: nil 04:48:00.859 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:48:00.859 [Lua] checking dlc's against conflict directors 04:48:00.859 [Lua] number of factions to include 2 04:48:00.859 [Lua] Updated list weights for random: 04:48:00.859 [Lua] skaven, 0.42 (0.00-0.42) 04:48:00.859 [Lua] chaos, 0.42 (0.42-0.83) 04:48:00.859 [Lua] beastmen, 0.17 (0.83-1.00) 04:48:00.859 [Lua] Rolled random faction: 0.51497179269790649 chaos 04:48:00.859 [Lua] Updated list weights for random: 04:48:00.859 [Lua] skaven, 0.71 (0.00-0.71) 04:48:00.859 [Lua] beastmen, 0.29 (0.71-1.00) 04:48:00.859 [Lua] Rolled random faction: 0.69612592458724976 skaven 04:48:00.859 [Lua] number of factions added 2 04:48:00.859 [Lua] --- --- --- 04:48:00.859 [Lua] Starting... difficulty 'hardest' 04:48:00.859 [Lua] There are no starting conflict directors! 04:48:00.859 [Lua] --- --- --- 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_stormfiend skaven_storm_vermin skaven_clan_rat_with_shield skaven_loot_rat skaven_rat_ogre chaos_spawn chaos_troll 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: skaven 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: skaven 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: chaos 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: chaos 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: skaven 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: chaos 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: default 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] Looking for a new director: 04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] ->trying director: chaos 04:48:00.859 [Lua] --> success! 04:48:00.859 [Lua] --> re-used the same breeds 04:48:00.859 [Lua] 04:48:00.859 [Lua] DONE! Found the following directors: 04:48:00.859 [Lua] default 04:48:00.859 [Lua] default 04:48:00.859 [Lua] skaven 04:48:00.859 [Lua] skaven 04:48:00.859 [Lua] chaos 04:48:00.859 [Lua] chaos 04:48:00.859 [Lua] default 04:48:00.859 [Lua] skaven 04:48:00.859 [Lua] default 04:48:00.859 [Lua] default 04:48:00.859 [Lua] default 04:48:00.859 [Lua] chaos 04:48:00.859 [Lua] default 04:48:00.859 [Lua] chaos 04:48:00.859 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:48:00.859 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:48:00.859 [Lua] load_startup_enemy_packages: -------------- 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_spawn 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_troll 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_rat_ogre 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_stormfiend 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] beastmen_minotaur 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_plague_sorcerer 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_corruptor_sorcerer 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_gutter_runner 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_pack_master 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_poison_wind_globadier 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_ratling_gunner 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_warpfire_thrower 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_vortex_sorcerer 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] beastmen_standard_bearer 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_vortex 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] critter_rat 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] critter_pig 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_storm_vermin 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_warrior 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_loot_rat 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_clan_rat 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_clan_rat_with_shield 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_slave 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_fanatic 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_storm_vermin_with_shield 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_marauder_with_shield 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_raider 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_berzerker 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] chaos_marauder 04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:48:00.859 [Lua] skaven_plague_monk 04:48:00.862 [Lua] ### Sending rpc_level_loaded 04:48:00.862 [Lua] #### Has state machine: true, peer_id: 110000106e65ab2, level_id: 73 04:48:00.862 [Lua] Peer 110000106e65ab2 has loaded the level and all enemies are loaded 04:48:00.879 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Loading 04:48:00.879 [Lua] [PeerSM] 110000106e65ab2 :: on_enter LoadingProfilePackages 04:48:00.896 [Lua] [PeerSM] 110000106e65ab2 :: on_exit LoadingProfilePackages 04:48:00.896 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForEnterGame 04:48:00.896 [Lua] ### Sending rpc_level_loaded 04:48:00.896 [Lua] #### Has state machine: false, peer_id: 110000106e65ab2, level_id: 73 04:48:01.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:48:01.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:48:01.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:48:01.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:48:01.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:48:01.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:48:01.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:48:01.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:48:01.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:48:01.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:48:01.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:48:01.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:48:02.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:48:02.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:48:02.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:48:02.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:48:02.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:48:02.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:48:02.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:48:02.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:48:02.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:48:03.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:48:03.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:48:03.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:48:03.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:48:03.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:48:03.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:48:03.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:48:03.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:48:03.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:48:03.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:48:03.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:48:03.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:48:03.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:48:03.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:48:03.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:48:04.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:48:04.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:48:04.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:48:04.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:48:04.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:48:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:48:04.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:48:04.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:48:04.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:48:04.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:48:04.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:48:04.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:48:05.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:48:05.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:48:05.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:48:05.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:48:05.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:48:05.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:48:05.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:48:05.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:48:05.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:48:05.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:48:05.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:48:05.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:48:06.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:48:06.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:48:06.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:48:06.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:48:06.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:48:06.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:48:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:48:06.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:48:06.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:48:07.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:48:07.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:48:07.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:48:07.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:48:07.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:48:07.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:48:07.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:48:07.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:48:07.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:48:07.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:48:07.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:48:07.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:48:07.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:48:07.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:48:07.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:48:08.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:48:08.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:48:08.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:48:08.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:48:08.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:48:08.519 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 04:48:08.519 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:48:08.519 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 04:48:08.520 [Umbra] Init version: 3.4.15 :: 16 threads 04:48:09.830 [Lua] Async level spawning done 04:48:09.830 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:48:10.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:48:10.793 [Lua] [Matchmaking] unregister rpcs 04:48:10.793 [Lua] Set lobby begin: 04:48:10.793 [Lua] Lobby data twitch_enabled = false 04:48:10.793 [Lua] Lobby data power_level = 0 04:48:10.793 [Lua] Lobby data unique_server_name = Stormaes 04:48:10.794 [Lua] Lobby data difficulty_tweak = 0 04:48:10.794 [Lua] Lobby data host = 110000106e65ab2 04:48:10.794 [Lua] Lobby data game_mode = 2 04:48:10.794 [Lua] Lobby data is_private = true 04:48:10.794 [Lua] Lobby data match_started = true 04:48:10.794 [Lua] Lobby data mechanism = adventure 04:48:10.794 [Lua] Lobby data level_key = magnus 04:48:10.794 [Lua] Lobby data player_slot_1 = 0:0 04:48:10.794 [Lua] Lobby data selected_level_key = magnus 04:48:10.794 [Lua] Lobby data difficulty = hardest 04:48:10.794 [Lua] Lobby data quick_game = false 04:48:10.794 [Lua] Lobby data matchmaking = false 04:48:10.794 [Lua] Lobby data weave_name = false 04:48:10.794 [Lua] Lobby data player_slot_4 = 0:0 04:48:10.794 [Lua] Lobby data num_players = 1 04:48:10.794 [Lua] Lobby data player_slot_5 = 0:0 04:48:10.794 [Lua] Lobby data player_slot_2 = 0:0 04:48:10.794 [Lua] Lobby data country_code = AU 04:48:10.794 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:10.794 [Lua] Lobby data eac_authorized = true 04:48:10.794 [Lua] Set lobby end. 04:48:10.794 [Lua] [Managers] Destroying manager group: 04:48:10.794 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 04:48:10.794 [Lua] [Gamestate] Enter StateIngame HOST 04:48:10.794 [Lua] [Managers] Calling function on all managers: 04:48:10.795 [Lua] <>level = magnus<> 04:48:10.795 [Lua] Set lobby begin: 04:48:10.795 [Lua] Lobby data twitch_enabled = false 04:48:10.795 [Lua] Lobby data power_level = 0 04:48:10.795 [Lua] Lobby data unique_server_name = Stormaes 04:48:10.795 [Lua] Lobby data difficulty_tweak = 0 04:48:10.795 [Lua] Lobby data host = 110000106e65ab2 04:48:10.795 [Lua] Lobby data game_mode = 2 04:48:10.795 [Lua] Lobby data is_private = true 04:48:10.795 [Lua] Lobby data match_started = true 04:48:10.795 [Lua] Lobby data mechanism = adventure 04:48:10.795 [Lua] Lobby data level_key = magnus 04:48:10.795 [Lua] Lobby data player_slot_1 = 0:0 04:48:10.795 [Lua] Lobby data selected_level_key = magnus 04:48:10.795 [Lua] Lobby data difficulty = hardest 04:48:10.795 [Lua] Lobby data quick_game = false 04:48:10.795 [Lua] Lobby data matchmaking = false 04:48:10.795 [Lua] Lobby data weave_name = false 04:48:10.795 [Lua] Lobby data player_slot_4 = 0:0 04:48:10.795 [Lua] Lobby data num_players = 1 04:48:10.795 [Lua] Lobby data player_slot_5 = 0:0 04:48:10.795 [Lua] Lobby data player_slot_2 = 0:0 04:48:10.795 [Lua] Lobby data country_code = AU 04:48:10.795 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:10.795 [Lua] Lobby data eac_authorized = true 04:48:10.795 [Lua] Set lobby end. 04:48:10.795 [Lua] [StateIngame] Server ingame 04:48:10.798 [Lua] Set lobby begin: 04:48:10.798 [Lua] Lobby data twitch_enabled = false 04:48:10.798 [Lua] Lobby data power_level = 0 04:48:10.798 [Lua] Lobby data unique_server_name = Stormaes 04:48:10.798 [Lua] Lobby data difficulty_tweak = 0 04:48:10.798 [Lua] Lobby data host = 110000106e65ab2 04:48:10.798 [Lua] Lobby data game_mode = 2 04:48:10.798 [Lua] Lobby data is_private = true 04:48:10.798 [Lua] Lobby data match_started = true 04:48:10.798 [Lua] Lobby data mechanism = adventure 04:48:10.798 [Lua] Lobby data level_key = magnus 04:48:10.798 [Lua] Lobby data player_slot_1 = 0:0 04:48:10.798 [Lua] Lobby data selected_level_key = magnus 04:48:10.798 [Lua] Lobby data difficulty = hardest 04:48:10.798 [Lua] Lobby data quick_game = false 04:48:10.798 [Lua] Lobby data matchmaking = false 04:48:10.798 [Lua] Lobby data weave_name = false 04:48:10.798 [Lua] Lobby data player_slot_4 = 0:0 04:48:10.798 [Lua] Lobby data num_players = 1 04:48:10.798 [Lua] Lobby data player_slot_5 = 0:0 04:48:10.798 [Lua] Lobby data player_slot_2 = 0:0 04:48:10.798 [Lua] Lobby data country_code = AU 04:48:10.798 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:10.798 [Lua] Lobby data eac_authorized = true 04:48:10.798 [Lua] Set lobby end. 04:48:10.798 [Lua] [Matchmaking] register rpcs 04:48:10.798 [Lua] GameNetworkManager:init... creating game session 04:48:10.798 [Lua] Host GameSession.make_game_session_host with session: 04:48:10.798 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:48:10.799 [Lua] [GameNetworkManager] My own peer_id = 110000106e65ab2 04:48:10.799 [Lua] [GameNetworkManager] self.is_server = true 04:48:10.799 [Network] Setting artificial MTU limit to 65536 04:48:10.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7 04:48:10.799 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 04:48:10.806 [Lua] Switching ConflictSettings: to: default 04:48:10.806 [Lua] pacing=default 04:48:10.806 [Lua] roaming=nil 04:48:10.806 [Lua] specials=default 04:48:10.806 [Lua] debug_color=maroon 04:48:10.806 [Lua] contained_breeds=nil 04:48:10.806 [Lua] pack_spawning=default 04:48:10.806 [Lua] disabled=false 04:48:10.806 [Lua] factions=nil 04:48:10.806 [Lua] boss=default 04:48:10.806 [Lua] horde=default 04:48:10.806 [Lua] name=default 04:48:10.806 [Lua] intensity=default 04:48:10.806 [Lua] --- 04:48:10.806 [Lua] [LevelAnalysis] set_random_seed( 1043791) 04:48:10.812 [Lua] [AIInterestPointSystem] Level Seed: 1043791 04:48:10.813 [Lua] 04:48:10.813 [Lua] [entity_system_bag] = table 04:48:10.813 [Lua] [entity_system_bag] = metatable 04:48:10.813 [Lua] [startup_data] = table 04:48:10.813 [Lua] [entity_manager] = table 04:48:10.813 [Lua] [entity_manager] = metatable 04:48:10.813 [Lua] [unit_spawner] = table 04:48:10.813 [Lua] [unit_spawner] = metatable 04:48:10.813 [Lua] [unit_storage] = table 04:48:10.813 [Lua] [unit_storage] = metatable 04:48:10.813 [Lua] [dice_keeper] = table 04:48:10.813 [Lua] [dice_keeper] = metatable 04:48:10.813 [Lua] [is_server] = true (boolean) 04:48:10.813 [Lua] [world] = [World] 04:48:10.813 [Lua] [system_api] = table 04:48:10.813 [Lua] [entity_system] = table 04:48:10.813 [Lua] [entity_system] = metatable 04:48:10.813 [Lua] [network_lobby] = table 04:48:10.813 [Lua] [network_lobby] = metatable 04:48:10.813 [Lua] [profile_synchronizer] = table 04:48:10.813 [Lua] [profile_synchronizer] = metatable 04:48:10.813 [Lua] [level_transition_handler] = table 04:48:10.813 [Lua] [level_transition_handler] = metatable 04:48:10.813 [Lua] [num_local_human_players] = 1 (number) 04:48:10.813 [Lua] [statistics_db] = table 04:48:10.813 [Lua] [statistics_db] = metatable 04:48:10.813 [Lua] [network_server] = table 04:48:10.813 [Lua] [network_server] = metatable 04:48:10.813 [Lua] [input_manager] = table 04:48:10.813 [Lua] [input_manager] = metatable 04:48:10.813 [Lua] [network_clock] = table 04:48:10.813 [Lua] [network_clock] = metatable 04:48:10.813 [Lua] [network_transmit] = table 04:48:10.813 [Lua] [network_transmit] = metatable 04:48:10.813 [Lua] [free_flight_manager] = table 04:48:10.813 [Lua] [free_flight_manager] = metatable 04:48:10.813 [Lua] [network_manager] = table 04:48:10.813 [Lua] [network_manager] = metatable 04:48:10.813 [Lua] [network_event_delegate] = table 04:48:10.813 [Lua] [network_event_delegate] = metatable 04:48:10.813 [Lua] 04:48:10.813 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:48:10.813 [Lua] ignoring extension VersusInteractObjectiveExtension 04:48:10.813 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:48:10.813 [Lua] ignoring extension VersusSocketObjectiveExtension 04:48:10.813 [Lua] ignoring extension VersusTargetObjectiveExtension 04:48:10.813 [Lua] ignoring extension VersusMissionObjectiveExtension 04:48:10.815 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:48:10.831 [Lua] [AchievementManager] Achievements using the steam platform 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:48:10.879 [Lua] [StateIngame] Level seed: 1043791 04:48:10.926 [Lua] [LevelAnalysis] set_random_seed( 1043791) 04:48:10.934 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:48:10.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:48:10.935 [Lua] [IngameUI] init 04:48:10.946 [SteamVoipClient] select_out(110000106e65ab2, off) 04:48:10.948 [Lua] cb_razer_chroma_setup 04:48:10.966 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:48:10.966 [Lua] Set lobby begin: 04:48:10.966 [Lua] Lobby data twitch_enabled = false 04:48:10.966 [Lua] Lobby data power_level = 835 04:48:10.966 [Lua] Lobby data unique_server_name = Stormaes 04:48:10.966 [Lua] Lobby data difficulty_tweak = 0 04:48:10.966 [Lua] Lobby data host = 110000106e65ab2 04:48:10.966 [Lua] Lobby data game_mode = 2 04:48:10.966 [Lua] Lobby data is_private = true 04:48:10.966 [Lua] Lobby data match_started = true 04:48:10.966 [Lua] Lobby data mechanism = adventure 04:48:10.966 [Lua] Lobby data level_key = magnus 04:48:10.966 [Lua] Lobby data player_slot_1 = 0:0 04:48:10.966 [Lua] Lobby data selected_level_key = magnus 04:48:10.966 [Lua] Lobby data difficulty = hardest 04:48:10.966 [Lua] Lobby data quick_game = false 04:48:10.966 [Lua] Lobby data matchmaking = false 04:48:10.966 [Lua] Lobby data weave_name = false 04:48:10.966 [Lua] Lobby data player_slot_4 = 0:0 04:48:10.966 [Lua] Lobby data num_players = 1 04:48:10.966 [Lua] Lobby data player_slot_5 = 0:0 04:48:10.966 [Lua] Lobby data player_slot_2 = 0:0 04:48:10.966 [Lua] Lobby data country_code = AU 04:48:10.966 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:10.966 [Lua] Lobby data eac_authorized = true 04:48:10.966 [Lua] Set lobby end. 04:48:10.975 [Lua] Override Player Respawning respawn_end_event false 04:48:10.976 [Lua] CurrentConflictSettings default 04:48:10.976 [Lua] [ConflictDirector] conflict_director is ai_ready 04:48:10.977 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:48:10.977 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:48:10.980 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:48:10.980 [Lua] Forming navigation groups in one frame 04:48:10.980 [Lua] Forming navigation groups 04:48:10.985 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 04:48:11.110 [Lua] Increasing frame table size to 512 04:48:11.201 [Lua] NavigationGroupManager -> calulation time B: 0.21699999999999875 04:48:11.201 [Lua] number of nav groups: 447 04:48:11.207 [Lua] number of refined nav groups : 243 04:48:11.211 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000005116 04:48:11.211 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.443508066236967 Normalized coefficient: 1.2657202387110225 04:48:11.214 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.481050169467924 Normalized coefficient: 1.261913043064983 04:48:11.216 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 6.5329339504241952 Normalized coefficient: 1.7220440441265312 04:48:11.222 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:48:11.222 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 04:48:11.222 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 04:48:11.222 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 04:48:11.226 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 04:48:11.226 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 04:48:11.226 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:48:11.226 [Lua] [LevelAnalysis] 04:48:11.226 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:48:11.226 [Lua] [LevelAnalysis] 04:48:11.226 [Lua] [LevelAnalysis] Terror events added: 04:48:11.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 04:48:11.226 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 04:48:11.226 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 04:48:11.226 [Lua] ----> using boss gizmo! 04:48:11.226 [Lua] [LevelAnalysis] section: 2, start-index: 34, end-index: 55, forbidden-dist: -135.2 start-travel-dist: 536.5, end-travel-dist: 601.2 spawn_distance 391.3 04:48:11.226 [Lua] Adding main path event: Vector3Box(117.278, -63.6029, 21.5434) boss_event_storm_fiend 45 table: 000000000FBC2730 04:48:11.226 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0 04:48:11.226 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 04:48:11.226 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:48:11.229 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:48:11.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:48:11.234 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63 04:48:11.234 [Lua] [Managers] Calling function on all managers: 04:48:11.258 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForEnterGame 04:48:11.258 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForGameObjectSync 04:48:11.258 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7 04:48:11.262 [Lua] player (110000106e65ab2,2) was put into party 1 04:48:11.273 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 04:48:11.273 [Lua] Assigning peer(110000106e65ab2:2) to profile(5) career(4) 04:48:11.273 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(2) profile_index(5) career_index(4) 04:48:11.273 [Lua] Set lobby begin: 04:48:11.273 [Lua] Lobby data twitch_enabled = false 04:48:11.273 [Lua] Lobby data power_level = 835 04:48:11.273 [Lua] Lobby data unique_server_name = Stormaes 04:48:11.273 [Lua] Lobby data difficulty_tweak = 0 04:48:11.273 [Lua] Lobby data host = 110000106e65ab2 04:48:11.273 [Lua] Lobby data game_mode = 2 04:48:11.273 [Lua] Lobby data is_private = true 04:48:11.273 [Lua] Lobby data match_started = true 04:48:11.273 [Lua] Lobby data mechanism = adventure 04:48:11.273 [Lua] Lobby data level_key = magnus 04:48:11.273 [Lua] Lobby data player_slot_1 = 0:0 04:48:11.273 [Lua] Lobby data selected_level_key = magnus 04:48:11.273 [Lua] Lobby data difficulty = hardest 04:48:11.273 [Lua] Lobby data quick_game = false 04:48:11.273 [Lua] Lobby data matchmaking = false 04:48:11.273 [Lua] Lobby data weave_name = false 04:48:11.273 [Lua] Lobby data player_slot_4 = 0:0 04:48:11.273 [Lua] Lobby data num_players = 1 04:48:11.273 [Lua] Lobby data player_slot_5 = 0:0 04:48:11.273 [Lua] Lobby data player_slot_2 = 0:0 04:48:11.273 [Lua] Lobby data country_code = AU 04:48:11.273 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:11.273 [Lua] Lobby data eac_authorized = true 04:48:11.273 [Lua] Set lobby end. 04:48:11.273 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0 04:48:11.274 [Lua] 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 04:48:11.274 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 04:48:11.274 [Lua] [wwise/two_handed_swords] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 04:48:11.274 [Lua] 04:48:11.274 [Lua] 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 04:48:11.274 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:11.274 [Lua] [wwise/two_handed_swords] = false (boolean) 04:48:11.274 [Lua] 04:48:11.274 [Lua] player (110000106e65ab2,3) was put into party 1 04:48:11.284 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 04:48:11.284 [Lua] Assigning peer(110000106e65ab2:3) to profile(4) career(3) 04:48:11.284 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(3) profile_index(4) career_index(3) 04:48:11.284 [Lua] Set lobby begin: 04:48:11.284 [Lua] Lobby data twitch_enabled = false 04:48:11.284 [Lua] Lobby data power_level = 835 04:48:11.284 [Lua] Lobby data unique_server_name = Stormaes 04:48:11.284 [Lua] Lobby data difficulty_tweak = 0 04:48:11.285 [Lua] Lobby data host = 110000106e65ab2 04:48:11.285 [Lua] Lobby data game_mode = 2 04:48:11.285 [Lua] Lobby data is_private = true 04:48:11.285 [Lua] Lobby data match_started = true 04:48:11.285 [Lua] Lobby data mechanism = adventure 04:48:11.285 [Lua] Lobby data level_key = magnus 04:48:11.285 [Lua] Lobby data player_slot_1 = 0:0 04:48:11.285 [Lua] Lobby data selected_level_key = magnus 04:48:11.285 [Lua] Lobby data difficulty = hardest 04:48:11.285 [Lua] Lobby data quick_game = false 04:48:11.285 [Lua] Lobby data matchmaking = false 04:48:11.285 [Lua] Lobby data weave_name = false 04:48:11.285 [Lua] Lobby data player_slot_4 = 0:0 04:48:11.285 [Lua] Lobby data num_players = 1 04:48:11.285 [Lua] Lobby data player_slot_5 = 0:0 04:48:11.285 [Lua] Lobby data player_slot_2 = 0:0 04:48:11.285 [Lua] Lobby data country_code = AU 04:48:11.285 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:11.285 [Lua] Lobby data eac_authorized = true 04:48:11.285 [Lua] Set lobby end. 04:48:11.285 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0 04:48:11.285 [Lua] 04:48:11.285 [Lua] [wwise/repeating_crossbow] = false (boolean) 04:48:11.285 [Lua] [resource_packages/careers/we_shade] = false (boolean) 04:48:11.285 [Lua] [wwise/one_handed_daggers] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:48:11.285 [Lua] 04:48:11.285 [Lua] 04:48:11.285 [Lua] [wwise/repeating_crossbow] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 04:48:11.285 [Lua] [resource_packages/careers/we_shade] = false (boolean) 04:48:11.285 [Lua] [wwise/one_handed_daggers] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:48:11.285 [Lua] 04:48:11.285 [Lua] player (110000106e65ab2,4) was put into party 1 04:48:11.296 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 04:48:11.296 [Lua] Assigning peer(110000106e65ab2:4) to profile(1) career(1) 04:48:11.296 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(4) profile_index(1) career_index(1) 04:48:11.296 [Lua] Set lobby begin: 04:48:11.296 [Lua] Lobby data twitch_enabled = false 04:48:11.296 [Lua] Lobby data power_level = 835 04:48:11.296 [Lua] Lobby data unique_server_name = Stormaes 04:48:11.296 [Lua] Lobby data difficulty_tweak = 0 04:48:11.296 [Lua] Lobby data host = 110000106e65ab2 04:48:11.296 [Lua] Lobby data game_mode = 2 04:48:11.296 [Lua] Lobby data is_private = true 04:48:11.296 [Lua] Lobby data match_started = true 04:48:11.296 [Lua] Lobby data mechanism = adventure 04:48:11.296 [Lua] Lobby data level_key = magnus 04:48:11.296 [Lua] Lobby data player_slot_1 = 0:0 04:48:11.296 [Lua] Lobby data selected_level_key = magnus 04:48:11.296 [Lua] Lobby data difficulty = hardest 04:48:11.296 [Lua] Lobby data quick_game = false 04:48:11.296 [Lua] Lobby data matchmaking = false 04:48:11.296 [Lua] Lobby data weave_name = false 04:48:11.296 [Lua] Lobby data player_slot_4 = 0:0 04:48:11.296 [Lua] Lobby data num_players = 1 04:48:11.296 [Lua] Lobby data player_slot_5 = 0:0 04:48:11.296 [Lua] Lobby data player_slot_2 = 0:0 04:48:11.296 [Lua] Lobby data country_code = AU 04:48:11.296 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:11.296 [Lua] Lobby data eac_authorized = true 04:48:11.296 [Lua] Set lobby end. 04:48:11.297 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0 04:48:11.297 [Lua] 04:48:11.297 [Lua] [wwise/one_handed_swords] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 04:48:11.297 [Lua] [wwise/handgun_rifle] = false (boolean) 04:48:11.297 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 04:48:11.297 [Lua] 04:48:11.297 [Lua] 04:48:11.297 [Lua] [wwise/one_handed_swords] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 04:48:11.297 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 04:48:11.297 [Lua] [wwise/handgun_rifle] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:11.297 [Lua] 04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:2 my_peer_id:110000106e65ab2 04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:3 my_peer_id:110000106e65ab2 04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:4 my_peer_id:110000106e65ab2 04:48:11.583 [Lua] [GameNetworkManager] destroying game object with go_id=66 04:48:11.583 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForGameObjectSync 04:48:11.583 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForPlayers 04:48:11.585 [Lua] player (110000106e65ab2,4) was put into party 1 04:48:11.596 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 04:48:11.596 [Lua] Assigning peer(110000106e65ab2:4) to profile(1) career(1) 04:48:11.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(4) profile_index(1) career_index(1) 04:48:11.596 [Lua] Set lobby begin: 04:48:11.596 [Lua] Lobby data twitch_enabled = false 04:48:11.597 [Lua] Lobby data power_level = 835 04:48:11.597 [Lua] Lobby data unique_server_name = Stormaes 04:48:11.597 [Lua] Lobby data difficulty_tweak = 0 04:48:11.597 [Lua] Lobby data host = 110000106e65ab2 04:48:11.597 [Lua] Lobby data game_mode = 2 04:48:11.597 [Lua] Lobby data is_private = true 04:48:11.597 [Lua] Lobby data match_started = true 04:48:11.597 [Lua] Lobby data mechanism = adventure 04:48:11.597 [Lua] Lobby data level_key = magnus 04:48:11.597 [Lua] Lobby data player_slot_1 = 0:0 04:48:11.597 [Lua] Lobby data selected_level_key = magnus 04:48:11.597 [Lua] Lobby data difficulty = hardest 04:48:11.597 [Lua] Lobby data quick_game = false 04:48:11.597 [Lua] Lobby data matchmaking = false 04:48:11.597 [Lua] Lobby data weave_name = false 04:48:11.597 [Lua] Lobby data player_slot_4 = 0:0 04:48:11.597 [Lua] Lobby data num_players = 1 04:48:11.597 [Lua] Lobby data player_slot_5 = 0:0 04:48:11.597 [Lua] Lobby data player_slot_2 = 0:0 04:48:11.597 [Lua] Lobby data country_code = AU 04:48:11.597 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1 04:48:11.597 [Lua] Lobby data eac_authorized = true 04:48:11.597 [Lua] Set lobby end. 04:48:11.597 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0 04:48:11.597 [Lua] 04:48:11.597 [Lua] [wwise/one_handed_swords] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 04:48:11.597 [Lua] [wwise/handgun_rifle] = false (boolean) 04:48:11.597 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:11.597 [Lua] 04:48:11.597 [Lua] 04:48:11.597 [Lua] [wwise/one_handed_swords] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 04:48:11.597 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 04:48:11.597 [Lua] [wwise/handgun_rifle] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:11.597 [Lua] 04:48:11.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7 04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:2 my_peer_id:110000106e65ab2 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:3 my_peer_id:110000106e65ab2 04:48:11.601 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:4 my_peer_id:110000106e65ab2 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read, 04:48:11.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:5 my_peer_id:110000106e65ab2 04:48:11.604 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForPlayers 04:48:11.604 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InGame 04:48:11.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:5 my_peer_id:110000106e65ab2 04:48:11.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:48:11.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 04:48:11.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 04:48:11.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 04:48:11.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 04:48:11.838 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 04:48:11.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 04:48:12.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 04:48:12.296 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 04:48:12.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 04:48:12.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 04:48:12.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 04:48:12.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 04:48:12.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 04:48:12.393 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 04:48:12.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 04:48:12.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 04:48:12.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 04:48:12.424 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 04:48:12.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 04:48:12.475 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 04:48:12.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 04:48:12.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 04:48:12.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 04:48:12.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 04:48:12.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 04:48:12.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 04:48:12.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 04:48:12.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 04:48:12.705 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 04:48:12.705 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 04:48:12.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 04:48:12.739 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 04:48:12.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 04:48:12.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 04:48:12.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 04:48:12.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01 04:48:13.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01 04:48:13.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01 04:48:13.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 04:48:13.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 04:48:13.195 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 04:48:13.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 04:48:13.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 04:48:13.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 04:48:13.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:48:13.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:48:13.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:48:13.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:48:13.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:48:13.687 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:48:13.688 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 04:48:13.729 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 04:48:13.729 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 04:48:13.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 04:48:13.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 04:48:13.816 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 04:48:13.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 04:48:13.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 04:48:13.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 04:48:13.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:48:13.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:48:13.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:48:13.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 04:48:14.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 04:48:14.022 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 04:48:14.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 04:48:14.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 04:48:14.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 04:48:14.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:48:14.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:48:14.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:48:14.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:48:14.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:48:14.523 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:48:14.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:48:14.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:48:14.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:48:14.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 04:48:14.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 04:48:14.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 04:48:14.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 04:48:14.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 04:48:14.859 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 04:48:14.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 04:48:14.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 04:48:14.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 04:48:14.912 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:48:14.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:48:14.979 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:48:14.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 04:48:15.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 04:48:15.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 04:48:15.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:48:15.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:48:15.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:48:15.205 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:48:15.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 04:48:15.289 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 04:48:15.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 04:48:15.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 04:48:15.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 04:48:15.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 04:48:15.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 04:48:15.462 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 04:48:15.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 04:48:15.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 04:48:15.498 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 04:48:15.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 04:48:15.515 [Lua] test 04:48:15.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:15.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 04:48:15.519 [Lua] test 04:48:15.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:15.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 04:48:15.521 [Lua] test 04:48:15.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:15.523 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 04:48:15.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:15.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:15.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 04:48:15.530 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 04:48:15.530 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 04:48:15.530 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1 04:48:15.530 [Lua] updating bot weapon metadata for weapon: repeating_crossbow_elf_template 04:48:15.530 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 04:48:15.530 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 04:48:15.809 [Lua] StateInGameRunning:_game_actually_starts() 04:48:15.810 [Lua] ################################################################################################################# 04:48:15.810 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:48:15.810 [Lua] ################################################################################################################# 04:48:15.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 04:48:15.810 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 04:48:15.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0 04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0 04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0 04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0 04:48:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 04:48:15.879 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 04:48:16.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 04:48:16.028 [Lua] Commit load time data 04:48:51.810 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:48:51.819 [Lua] Spline already found! 04:48:51.841 [Lua] Init group template: spline_patrol 04:49:00.746 [Lua] shot_sniper 04:49:05.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:49:05.568 [Lua] Spline already found! 04:49:05.588 [Lua] Init group template: spline_patrol 04:49:05.999 [Lua] Players are leaving the safe zone 04:49:27.170 [Lua] shot_sniper 04:49:27.189 [Lua] shot_sniper 04:49:34.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 3763978 04:49:36.695 [Lua] temporary_health_degen 04:49:36.949 [Lua] temporary_health_degen 04:49:37.197 [Lua] temporary_health_degen 04:49:37.365 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 04:49:37.451 [Lua] temporary_health_degen 04:49:37.709 [Lua] temporary_health_degen 04:49:37.969 [Lua] temporary_health_degen 04:49:38.226 [Lua] temporary_health_degen 04:49:38.480 [Lua] temporary_health_degen 04:49:38.733 [Lua] temporary_health_degen 04:49:38.974 [Lua] temporary_health_degen 04:49:38.984 [Lua] temporary_health_degen 04:49:39.233 [Lua] temporary_health_degen 04:49:39.242 [Lua] temporary_health_degen 04:49:39.486 [Lua] temporary_health_degen 04:49:39.496 [Lua] temporary_health_degen 04:49:39.740 [Lua] temporary_health_degen 04:49:39.748 [Lua] temporary_health_degen 04:49:39.991 [Lua] temporary_health_degen 04:49:39.998 [Lua] temporary_health_degen 04:49:40.243 [Lua] temporary_health_degen 04:49:40.250 [Lua] temporary_health_degen 04:49:40.511 [Lua] temporary_health_degen 04:49:40.764 [Lua] temporary_health_degen 04:49:41.021 [Lua] temporary_health_degen 04:49:41.270 [Lua] temporary_health_degen 04:49:41.531 [Lua] temporary_health_degen 04:49:41.798 [Lua] temporary_health_degen 04:49:42.047 [Lua] temporary_health_degen 04:49:42.302 [Lua] temporary_health_degen 04:49:42.563 [Lua] temporary_health_degen 04:49:42.815 [Lua] temporary_health_degen 04:49:43.064 [Lua] temporary_health_degen 04:49:43.323 [Lua] temporary_health_degen 04:49:43.582 [Lua] temporary_health_degen 04:49:43.835 [Lua] temporary_health_degen 04:49:44.094 [Lua] temporary_health_degen 04:49:44.347 [Lua] temporary_health_degen 04:49:44.601 [Lua] temporary_health_degen 04:49:44.858 [Lua] temporary_health_degen 04:49:44.937 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 04:49:45.113 [Lua] temporary_health_degen 04:49:45.362 [Lua] temporary_health_degen 04:49:45.623 [Lua] temporary_health_degen 04:50:03.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x118f, position: 0 04:50:04.241 [Lua] shot_machinegun 04:50:04.250 [Lua] shot_machinegun 04:50:04.320 [Lua] shot_machinegun 04:50:04.330 [Lua] shot_machinegun 04:50:04.738 [Lua] shot_machinegun 04:50:07.386 [Lua] Time for new HOOORDE! multi_first_wave 04:50:07.386 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 04:50:07.386 [Lua] horde requested: ambush 04:50:07.386 [Lua] setting up ambush-horde 04:50:07.386 [Lua] Composing horde 'large' .. using variant 'plain' 04:50:07.387 [Lua] -> spawning: 54 04:50:07.387 [Lua] horde crated with id 3 of type ambush 04:50:07.387 [Lua] ambush horde has started 04:50:07.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:07.392 [Lua] blunt 04:50:12.424 [Lua] Init group template: horde 04:50:13.809 [Lua] Coordinated attack! 04:50:15.169 [Lua] [ChatManager][1]System: Stormaes picked up a Tome 04:50:15.879 [Lua] temporary_health_degen 04:50:16.140 [Lua] temporary_health_degen 04:50:16.395 [Lua] temporary_health_degen 04:50:16.656 [Lua] temporary_health_degen 04:50:16.917 [Lua] temporary_health_degen 04:50:17.181 [Lua] temporary_health_degen 04:50:17.455 [Lua] temporary_health_degen 04:50:18.701 [Lua] HORDE: Pushing horde in time; too many units out 67 04:50:19.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:19.155 [Lua] blunt 04:50:20.335 [Lua] shot_sniper 04:50:22.781 [Lua] temporary_health_degen 04:50:23.049 [Lua] temporary_health_degen 04:50:23.294 [Lua] temporary_health_degen 04:50:23.811 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 04:50:23.811 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:50:23.811 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 04:50:23.811 [Lua] horde requested: ambush 04:50:23.811 [Lua] setting up ambush-horde 04:50:23.811 [Lua] Composing horde 'large' .. using variant 'plain' 04:50:23.811 [Lua] -> spawning: 54 04:50:23.811 [Lua] horde crated with id 4 of type ambush 04:50:23.811 [Lua] ambush horde has started 04:50:27.092 [Lua] temporary_health_degen 04:50:27.369 [Lua] temporary_health_degen 04:50:27.615 [Lua] temporary_health_degen 04:50:27.868 [Lua] temporary_health_degen 04:50:28.132 [Lua] temporary_health_degen 04:50:28.395 [Lua] temporary_health_degen 04:50:28.655 [Lua] temporary_health_degen 04:50:28.871 [Lua] Init group template: horde 04:50:28.919 [Lua] temporary_health_degen 04:50:29.186 [Lua] temporary_health_degen 04:50:29.460 [Lua] temporary_health_degen 04:50:29.705 [Lua] temporary_health_degen 04:50:29.967 [Lua] temporary_health_degen 04:50:30.223 [Lua] temporary_health_degen 04:50:30.502 [Lua] temporary_health_degen 04:50:30.752 [Lua] temporary_health_degen 04:50:30.995 [Lua] temporary_health_degen 04:50:31.253 [Lua] temporary_health_degen 04:50:31.504 [Lua] temporary_health_degen 04:50:32.656 [Lua] temporary_health_degen 04:50:32.910 [Lua] temporary_health_degen 04:50:34.395 [Lua] temporary_health_degen 04:50:34.654 [Lua] temporary_health_degen 04:50:34.664 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:50:34.677 [Lua] Spline already found! 04:50:34.719 [Lua] Init group template: spline_patrol 04:50:34.925 [Lua] temporary_health_degen 04:50:35.036 [Lua] HORDE: Pushing horde in time; too many units out 70 04:50:35.181 [Lua] temporary_health_degen 04:50:35.433 [Lua] temporary_health_degen 04:50:35.690 [Lua] temporary_health_degen 04:50:35.950 [Lua] temporary_health_degen 04:50:36.209 [Lua] temporary_health_degen 04:50:36.462 [Lua] temporary_health_degen 04:50:36.718 [Lua] temporary_health_degen 04:50:36.900 [Lua] temporary_health_degen 04:50:36.977 [Lua] temporary_health_degen 04:50:37.171 [Lua] temporary_health_degen 04:50:37.236 [Lua] temporary_health_degen 04:50:37.429 [Lua] temporary_health_degen 04:50:37.496 [Lua] temporary_health_degen 04:50:37.693 [Lua] temporary_health_degen 04:50:39.069 [Lua] temporary_health_degen 04:50:39.332 [Lua] temporary_health_degen 04:50:39.583 [Lua] temporary_health_degen 04:50:39.844 [Lua] temporary_health_degen 04:50:40.095 [Lua] temporary_health_degen 04:50:40.115 [Lua] HORDE: Pushing horde in time; too many units out 65 04:50:45.169 [Lua] HORDE: last wave, reset to standard horde delay 04:50:45.169 [Lua] Time for new HOOORDE! multi_last_wave 04:50:45.169 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 04:50:45.169 [Lua] horde requested: ambush 04:50:45.169 [Lua] setting up ambush-horde 04:50:45.169 [Lua] Composing horde 'large' .. using variant 'plain' 04:50:45.169 [Lua] -> spawning: 56 04:50:45.169 [Lua] horde crated with id 6 of type ambush 04:50:45.169 [Lua] ambush horde has started 04:50:46.678 [Lua] temporary_health_degen 04:50:46.943 [Lua] temporary_health_degen 04:50:47.201 [Lua] temporary_health_degen 04:50:47.453 [Lua] temporary_health_degen 04:50:47.713 [Lua] temporary_health_degen 04:50:47.969 [Lua] temporary_health_degen 04:50:48.223 [Lua] temporary_health_degen 04:50:48.475 [Lua] temporary_health_degen 04:50:48.580 [Lua] temporary_health_degen 04:50:48.743 [Lua] temporary_health_degen 04:50:48.847 [Lua] temporary_health_degen 04:50:49.120 [Lua] temporary_health_degen 04:50:49.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:50:49.609 [Lua] Spline already found! 04:50:49.647 [Lua] Init group template: spline_patrol 04:50:50.287 [Lua] Init group template: horde 04:50:50.977 [Lua] Horde killed: ? 04:50:51.160 [Lua] Switching ConflictSettings: to: skaven 04:50:51.160 [Lua] pacing=default 04:50:51.160 [Lua] roaming=nil 04:50:51.160 [Lua] specials=skaven 04:50:51.160 [Lua] debug_color=orange 04:50:51.160 [Lua] contained_breeds=nil 04:50:51.160 [Lua] pack_spawning=skaven 04:50:51.160 [Lua] disabled=false 04:50:51.160 [Lua] factions=nil 04:50:51.160 [Lua] boss=skaven 04:50:51.160 [Lua] horde=default 04:50:51.160 [Lua] name=skaven 04:50:51.160 [Lua] intensity=default 04:50:51.160 [Lua] --- 04:50:53.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:53.433 [Lua] cutting 04:50:53.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:53.724 [Lua] cutting 04:50:53.920 [Lua] temporary_health_degen 04:50:54.349 [Lua] temporary_health_degen 04:50:54.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:54.469 [Lua] cutting 04:50:54.610 [Lua] temporary_health_degen 04:50:54.871 [Lua] temporary_health_degen 04:50:55.121 [Lua] temporary_health_degen 04:50:55.382 [Lua] temporary_health_degen 04:50:55.640 [Lua] temporary_health_degen 04:50:55.898 [Lua] temporary_health_degen 04:50:55.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:55.967 [Lua] cutting 04:50:56.163 [Lua] temporary_health_degen 04:50:56.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:50:56.354 [Lua] cutting 04:50:56.434 [Lua] temporary_health_degen 04:50:56.691 [Lua] temporary_health_degen 04:50:56.952 [Lua] temporary_health_degen 04:50:57.201 [Lua] temporary_health_degen 04:50:57.463 [Lua] temporary_health_degen 04:50:57.651 [Lua] fence jumping 04:50:57.728 [Lua] temporary_health_degen 04:50:57.981 [Lua] temporary_health_degen 04:50:57.993 [Lua] temporary_health_degen 04:50:58.243 [Lua] temporary_health_degen 04:50:58.255 [Lua] temporary_health_degen 04:50:58.521 [Lua] temporary_health_degen 04:50:58.534 [Lua] temporary_health_degen 04:50:58.789 [Lua] temporary_health_degen 04:50:58.803 [Lua] temporary_health_degen 04:50:59.040 [Lua] temporary_health_degen 04:50:59.070 [Lua] temporary_health_degen 04:50:59.314 [Lua] temporary_health_degen 04:50:59.340 [Lua] temporary_health_degen 04:50:59.567 [Lua] temporary_health_degen 04:50:59.591 [Lua] temporary_health_degen 04:51:02.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:51:02.859 [Lua] cutting 04:51:04.286 [Lua] Horde killed: ? 04:51:04.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:51:04.353 [Lua] cutting 04:51:05.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:51:05.319 [Lua] cutting 04:51:05.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown` 04:51:05.700 [Lua] cutting 04:51:06.540 [Lua] fence jumping 04:51:07.127 [Lua] ready to jump failed 04:51:07.128 [Lua] temporary_health_degen 04:51:07.383 [Lua] temporary_health_degen 04:51:07.643 [Lua] temporary_health_degen 04:51:07.905 [Lua] temporary_health_degen 04:51:08.077 [Lua] temporary_health_degen 04:51:08.342 [Lua] temporary_health_degen 04:51:08.512 [Lua] temporary_health_degen 04:51:08.614 [Lua] temporary_health_degen 04:51:08.764 [Lua]