[Log version] 1
[Session] 7eef1040-b467-422e-bbac-7c04fb5cd9dd
UTC time stamps
04:46:47.322 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
04:46:47.322 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
04:46:47.322 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
04:46:47.322 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
04:46:47.322 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
04:46:47.322 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
04:46:47.359 [RazerChroma] Setup Razer Chroma resources
04:46:47.359 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
04:46:47.369 [Window] Window => active
04:46:47.475 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
04:46:47.488 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
04:46:47.800 [EAC] Init client 110000106e65ab2
04:46:47.800 [EAC] EAC client initialized
04:46:47.800 warning: [EAC] Failed to initialize localization
04:46:47.800 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
04:46:47.805 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA TITAN X (Pascal))
04:46:48.332 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
04:46:48.466 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
04:46:48.746 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
04:46:48.747 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
04:46:48.824 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
04:46:48.824 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
04:46:48.824 [Save] Save dir: `C:\Users\freed\AppData\Roaming\fatshark\Vermintide 2`
04:46:48.824 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
04:46:48.824 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
04:46:48.890 [RazerChroma] Setup Razer Chroma
04:46:48.913 [LightFX ] Loaded DLL.
04:46:48.913 [LightFX ] Init()
04:46:48.916 [LightFX ] LightFX failed to initialize
04:46:49.063 [Lua] boot.lua start, os clock: 2.6139999999999999
04:46:49.064 [Lua] LUA IS STRIPPED!
04:46:49.064 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6139999999999999
04:46:49.064 [Lua] --- CPU
CPU: AMD Ryzen 7 3800X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001100 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 24494MB
Available: 17726MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 8ca02739-50a8-46c9-94f2-45dc25dd216a
--- Graphics
Graphics card: NVIDIA TITAN X (Pascal) (DirectX 12.1, 12147MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Cisco AnyConnect Secure Mobility Client Virtual Miniport Adapter for Windows x64 (IPv4, IPv6)
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX200 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #4 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Steam Controller
Input device: Generic (17.0): Razer Orbweaver Chroma
Input device: 1st person (24.3): Razer Orbweaver Chroma
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): Razer DeathAdder Elite
Input device: Generic (17.0): USB Audio CODEC
Input device: Generic (17.0): AURA LED Controller
Input device: Generic (17.0): Programmable Hotkeys
Input device: Generic (17.0): USB Keyboard
04:46:49.064 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
04:46:49.070 [SteamStats] RequestCurrentStats success: true
04:46:50.286 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0516544973943383 os-clock: 3.8360000000000003
04:46:50.287 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
04:46:50.287 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
04:46:50.290 [Lua] Flushing: resource_packages/strings [ResourcePackage]
04:46:50.290 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
04:46:50.294 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
04:46:50.294 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
04:46:50.294 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
04:46:50.294 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
04:46:50.294 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
04:46:50.297 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
04:46:50.297 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
04:46:50.298 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
04:46:50.299 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
04:46:50.299 [Lua] Development.init_application_parameters
04:46:50.299 [Lua] -----------------------------------------------------------------
04:46:50.299 [Lua] -- Application parameters --
04:46:50.299 [Lua] -----------------------------------------------------------------
04:46:50.300 [Lua] *****************************************************************
04:46:50.300 [Lua] ** Initial contents of script_data **
04:46:50.300 [Lua] script_data.beta_level_progression = false
04:46:50.300 [Lua] script_data.build_identifier = f890eb9cd866
04:46:50.300 [Lua] script_data.debug_interactions = false
04:46:50.300 [Lua] script_data.disable_debug_draw = true
04:46:50.300 [Lua] script_data.disable_intro_trailer = false
04:46:50.300 [Lua] script_data.disable_store = false
04:46:50.300 [Lua] script_data.disable_tutorial_at_start = true
04:46:50.300 [Lua] script_data.eac-untrusted = false
04:46:50.300 [Lua] script_data.enable_detailed_tooltips = false
04:46:50.300 [Lua] script_data.force_debug_disabled = true
04:46:50.300 [Lua] script_data.force_steam = true
04:46:50.300 [Lua] script_data.hide_fps = true
04:46:50.300 [Lua] script_data.hide_version_info = true
04:46:50.300 [Lua] script_data.matchmaking_debug = true
04:46:50.300 [Lua] script_data.network_debug = true
04:46:50.300 [Lua] script_data.package_debug = true
04:46:50.300 [Lua] script_data.packaged_build = true
04:46:50.300 [Lua] script_data.settings = { }
04:46:50.300 [Lua] script_data.show_fps = false
04:46:50.300 [Lua] script_data.spawn_empty_chest = true
04:46:50.300 [Lua] script_data.telemetry_log_interval = 600
04:46:50.300 [Lua] script_data.tobii_button = false
04:46:50.300 [Lua] script_data.use_beta_overlay = false
04:46:50.300 [Lua] script_data.use_local_backend = false
04:46:50.300 [Lua] script_data.use_tech_telemetry = true
04:46:50.300 [Lua] script_data.use_telemetry = true
04:46:50.300 [Lua] *****************************************************************
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
04:46:50.300 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
04:46:50.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
04:46:50.315 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
04:46:50.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
04:46:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
04:46:50.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
04:46:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
04:46:50.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
04:46:50.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
04:46:50.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
04:46:50.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
04:46:50.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
04:46:50.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
04:46:50.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
04:46:50.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
04:46:50.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
04:46:50.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
04:46:50.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
04:46:50.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
04:46:50.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
04:46:50.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
04:46:50.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
04:46:50.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
04:46:50.858 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
04:46:50.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
04:46:50.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
04:46:50.931 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
04:46:50.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
04:46:50.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
04:46:50.945 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
04:46:50.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
04:46:50.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
04:46:50.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
04:46:50.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
04:46:51.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
04:46:51.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
04:46:51.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
04:46:51.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
04:46:51.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
04:46:51.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
04:46:51.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
04:46:51.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
04:46:51.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
04:46:51.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
04:46:51.166 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
04:46:51.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
04:46:51.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
04:46:51.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
04:46:51.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
04:46:51.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
04:46:51.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
04:46:51.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
04:46:51.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
04:46:51.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
04:46:51.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
04:46:51.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
04:46:51.345 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
04:46:51.349 [Lua] settings.steam: nil
04:46:51.349 [Lua] Steam: table: 0000000000062450
04:46:51.349 [Lua] force_steam: true
04:46:51.349 [Lua] BUILD: release
04:46:51.349 [Lua] test_backend: nil
04:46:51.349 [Lua] DEDICATED_SERVER: false
04:46:51.349 [Lua] Using app_id '552500' to define backend
04:46:51.349 [Lua] PlayFab Title ID: 5107
04:46:51.389 [Lua] [1] = beastmen_minotaur (string)
04:46:51.389 [Lua] [2] = skaven_storm_vermin_champion (string)
04:46:51.389 [Lua] [3] = chaos_dummy_troll (string)
04:46:51.389 [Lua] [4] = skaven_grey_seer (string)
04:46:51.389 [Lua] [5] = chaos_plague_wave_spawner (string)
04:46:51.389 [Lua] [6] = chaos_vortex (string)
04:46:51.389 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
04:46:51.389 [Lua] [8] = chaos_dummy_sorcerer (string)
04:46:51.389 [Lua] [9] = chaos_tentacle (string)
04:46:51.389 [Lua] [10] = skaven_loot_rat (string)
04:46:51.389 [Lua] [11] = skaven_stormfiend_demo (string)
04:46:51.389 [Lua] [12] = critter_rat (string)
04:46:51.389 [Lua] [13] = skaven_explosive_loot_rat (string)
04:46:51.389 [Lua] [14] = chaos_spawn (string)
04:46:51.389 [Lua] [15] = skaven_stormfiend_boss (string)
04:46:51.389 [Lua] [16] = critter_pig (string)
04:46:51.389 [Lua] [17] = chaos_troll (string)
04:46:51.389 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
04:46:51.389 [Lua] [19] = skaven_rat_ogre (string)
04:46:51.389 [Lua] [20] = skaven_stormfiend (string)
04:46:51.389 [Lua] [21] = skaven_storm_vermin_warlord (string)
04:46:51.389 [Lua] [22] = skaven_warpfire_thrower (string)
04:46:51.389 [Lua] [23] = chaos_plague_sorcerer (string)
04:46:51.389 [Lua] [24] = chaos_exalted_champion_warcamp (string)
04:46:51.389 [Lua] [25] = skaven_pack_master (string)
04:46:51.389 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
04:46:51.389 [Lua] [27] = skaven_ratling_gunner (string)
04:46:51.389 [Lua] [28] = chaos_mutator_sorcerer (string)
04:46:51.389 [Lua] [29] = skaven_poison_wind_globadier (string)
04:46:51.389 [Lua] [30] = chaos_tentacle_sorcerer (string)
04:46:51.389 [Lua] [31] = chaos_exalted_champion_norsca (string)
04:46:51.389 [Lua] [32] = chaos_warrior (string)
04:46:51.389 [Lua] [33] = chaos_exalted_sorcerer (string)
04:46:51.389 [Lua] [34] = skaven_gutter_runner (string)
04:46:51.389 [Lua] [35] = chaos_corruptor_sorcerer (string)
04:46:51.389 [Lua] [36] = chaos_vortex_sorcerer (string)
04:46:51.389 [Lua] [37] = skaven_plague_monk (string)
04:46:51.389 [Lua] [38] = chaos_berzerker (string)
04:46:51.389 [Lua] [39] = beastmen_gor (string)
04:46:51.389 [Lua] [40] = beastmen_ungor_archer (string)
04:46:51.389 [Lua] [41] = beastmen_ungor_dummy (string)
04:46:51.389 [Lua] [42] = beastmen_standard_bearer_crater (string)
04:46:51.389 [Lua] [43] = skaven_storm_vermin_commander (string)
04:46:51.389 [Lua] [44] = beastmen_standard_bearer (string)
04:46:51.389 [Lua] [45] = skaven_storm_vermin (string)
04:46:51.389 [Lua] [46] = beastmen_ungor (string)
04:46:51.389 [Lua] [47] = chaos_raider_tutorial (string)
04:46:51.389 [Lua] [48] = chaos_raider (string)
04:46:51.389 [Lua] [49] = beastmen_gor_dummy (string)
04:46:51.389 [Lua] [50] = skaven_storm_vermin_with_shield (string)
04:46:51.389 [Lua] [51] = beastmen_bestigor (string)
04:46:51.389 [Lua] [52] = beastmen_bestigor_dummy (string)
04:46:51.389 [Lua] [53] = skaven_clan_rat_tutorial (string)
04:46:51.389 [Lua] [54] = chaos_marauder (string)
04:46:51.389 [Lua] [55] = skaven_dummy_clan_rat (string)
04:46:51.389 [Lua] [56] = chaos_fanatic (string)
04:46:51.389 [Lua] [57] = chaos_marauder_with_shield (string)
04:46:51.389 [Lua] [58] = chaos_zombie (string)
04:46:51.389 [Lua] [59] = skaven_clan_rat (string)
04:46:51.389 [Lua] [60] = skaven_clan_rat_with_shield (string)
04:46:51.389 [Lua] [61] = chaos_marauder_tutorial (string)
04:46:51.389 [Lua] [62] = skaven_dummy_slave (string)
04:46:51.389 [Lua] [63] = skaven_slave (string)
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
04:46:51.422 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
04:46:51.427 [Lua] level display name dlc_bogenhafen_city
04:46:51.427 [Lua] level display name cemetery
04:46:51.427 [Lua] level display name forest_ambush
04:46:51.427 [Lua] level display name mines
04:46:51.427 [Lua] level display name nurgle
04:46:51.427 [Lua] level display name warcamp
04:46:51.427 [Lua] level display name bell
04:46:51.427 [Lua] level display name skittergate
04:46:51.427 [Lua] level display name prologue
04:46:51.427 [Lua] level display name dlc_celebrate_crawl
04:46:51.427 [Lua] level display name military
04:46:51.427 [Lua] level display name magnus
04:46:51.427 [Lua] level display name skaven_stronghold
04:46:51.427 [Lua] level display name fort
04:46:51.427 [Lua] level display name ground_zero
04:46:51.427 [Lua] level display name elven_ruins
04:46:51.427 [Lua] level display name farmlands
04:46:51.427 [Lua] level display name ussingen
04:46:51.427 [Lua] level display name dlc_portals
04:46:51.427 [Lua] level display name dlc_castle
04:46:51.427 [Lua] level display name catacombs
04:46:51.427 [Lua] level display name crater
04:46:51.427 [Lua] level display name plaza
04:46:51.427 [Lua] level display name dlc_bogenhafen_slum
04:46:51.428 [Lua] level display name dlc_bastion
04:46:51.456 [Lua] TIME: 0.021
04:46:52.013 [Lua] [ConflictSettings] Contained breeds generated in: 0.52199999999999935
04:46:52.073 [Lua] <>realm = official<>
04:46:52.342 [Lua] <>project = vermintide 2<>
04:46:52.342 [Lua] <>build = release<>
04:46:52.342 [Lua] <>platform = win32<>
04:46:52.342 [Lua] <>dedicated_server = false<>
04:46:52.342 [Lua] <>title_id = 5107<>
04:46:52.342 [Lua] <>content_revision = 20130<>
04:46:52.342 [Lua] <>engine_revision = f890eb9cd866<>
04:46:52.342 [Lua] <>release_version = 4.1<>
04:46:52.342 [Lua] <>rendering_backend = dx12<>
04:46:52.342 [Lua] <>teamcity_build_id = 87304<>
04:46:52.342 [Lua] <>steam_id = 110000106e65ab2<>
04:46:52.342 [Lua] <>steam_profile_name = Stormaes<>
04:46:52.342 [Lua] <>machine_id = 8ca02739-50a8-46c9-94f2-45dc25dd216a<>
04:46:52.342 [Lua] [Boot] Application build: release
04:46:52.342 [Lua] [Boot] Content revision: 20130
04:46:52.342 [Lua] [Boot] Engine revision: f890eb9cd866
04:46:52.342 [Lua] [Boot] Release version: 4.1
04:46:52.343 [Lua] [Boot] User ID: 110000106e65ab2 Stormaes
04:46:52.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
04:46:52.347 [Lua] initializing mechanism to: adventure
04:46:52.347 [Lua] Game:setup() total time: 0.0040000000000004
04:46:52.347 [Lua] handle rev info: 0
04:46:52.347 [Lua] handle gfx quality: 0
04:46:52.347 [Lua] default settings: 0
04:46:52.347 [Lua] user settings: 0
04:46:52.347 [Lua] set frame times: 0
04:46:52.347 [Lua] init random: 0
04:46:52.347 [Lua] managers: 0.0040000000000004476
04:46:52.347 [Lua]
04:46:52.347 [Lua] unaccounted: 0
04:46:52.347 [Lua] [Boot] use baked enemy meshes: false
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
04:46:52.347 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
04:46:52.347 [Lua] [Testify] Ready!
04:46:52.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
04:46:52.482 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
04:46:52.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
04:46:52.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
04:46:52.768 [Lua] [PackageManager] Force_load: resource_packages/title_screen
04:46:52.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
04:46:52.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
04:46:52.818 [Lua] [PackageManager] Force_load: resource_packages/menu
04:46:52.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
04:46:52.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
04:46:52.903 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
04:46:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
04:46:53.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
04:46:53.325 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
04:46:53.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
04:46:53.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
04:46:53.425 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
04:46:53.426 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
04:46:53.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
04:46:53.475 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
04:46:53.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
04:46:53.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
04:46:53.828 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
04:46:53.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
04:46:54.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
04:46:54.467 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
04:46:54.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
04:46:54.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
04:46:54.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
04:46:54.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
04:46:55.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
04:46:55.339 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
04:46:55.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:46:55.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:46:55.541 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:46:55.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
04:46:55.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
04:46:55.725 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
04:46:55.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
04:46:55.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
04:46:55.826 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
04:46:55.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
04:46:55.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
04:46:55.893 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
04:46:55.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
04:46:56.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
04:46:56.135 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
04:46:56.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
04:46:56.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
04:46:56.226 [Lua] [PackageManager] Force_load: resource_packages/inventory
04:46:56.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
04:46:56.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
04:46:56.273 [Lua] [PackageManager] Force_load: resource_packages/careers
04:46:56.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
04:46:56.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
04:46:56.307 [Lua] [PackageManager] Force_load: resource_packages/decals
04:46:56.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
04:46:56.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
04:46:56.376 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
04:46:56.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
04:46:56.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
04:46:56.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
04:46:56.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
04:46:57.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
04:46:57.710 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
04:46:57.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
04:46:58.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
04:46:58.502 [Lua] [PackageManager] Force_load: resource_packages/ingame
04:46:58.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
04:46:59.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
04:46:59.328 [Lua] [PackageManager] Force_load: resource_packages/pickups
04:46:59.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
04:46:59.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
04:46:59.396 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
04:46:59.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
04:46:59.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
04:46:59.446 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
04:46:59.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
04:46:59.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
04:46:59.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
04:47:00.837 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
04:47:00.837 [Lua] [Gamestate] Enter StateTitleScreen
04:47:00.837 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
04:47:00.837 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
04:47:00.855 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
04:47:00.855 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
04:47:00.855 [Save] Loading `save_data`
04:47:00.856 [Save] Load done
04:47:00.870 [Lua] [BackendManagerPlayFab] Backend Enabled
04:47:02.363 [Lua] <>playfab_id = FFF3359618FCF2E3<>
04:47:07.486 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
04:47:07.486 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
04:47:07.487 [Lua] steam item server: requesting user inventory
04:47:07.880 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
04:47:07.880 [Lua] ISI-> GET_ALL_ITEMS!
04:47:07.880 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
04:47:07.881 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
04:47:07.881 [Lua]
04:47:07.881 [Lua]
04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
04:47:08.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
04:47:08.098 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
04:47:08.098 [Lua] [SteamManager] request_item_prices
04:47:08.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
04:47:08.352 [Lua] Player statistics loaded!
04:47:08.736 [Lua] [SteamManager] on_price_result 1 AUD
04:47:08.736 [Lua] _refresh_steam_item_prices_cb
04:47:08.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
04:47:08.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
04:47:08.975 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
04:47:08.981 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock
04:47:08.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
04:47:09.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
04:47:09.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
04:47:09.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
04:47:09.456 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
04:47:10.476 [Lua] [Managers] Destroying manager group:
04:47:10.476 [Lua] [Gamestate] Enter state StateLoading
04:47:10.477 [Lua] [StateLoading] Auto Skip: nil
04:47:10.478 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
04:47:10.478 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
04:47:10.478 [Lua] [LobbyManager] Setting up network options
04:47:10.478 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
04:47:10.478 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
04:47:10.478 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
04:47:10.478 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
04:47:10.478 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
04:47:10.478 [Lua] LobbyManager:setup_network_options server_port: 27015
04:47:10.478 [Lua] state_loading_restart_network JOIN VIA STEAM 0
04:47:10.481 [Lua] registering RPCs
04:47:10.481 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
04:47:10.481 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
04:47:10.481 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:47:10.481 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
04:47:10.481 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:47:10.481 [Lua] [LevelTransitionHandler] load_level inn_level 0
04:47:10.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
04:47:10.481 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
04:47:10.481 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:47:10.481 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
04:47:10.481 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:47:10.481 [SteamVoip] Creating room 88df7f5bac69acfe
04:47:10.481 [SteamVoip] Joining room 88df7f5bac69acfe
04:47:10.481 [EAC] EAC server 110000106e65ab2 is initializing
04:47:10.488 [EAC] Server is also client 110000106e65ab2
04:47:10.488 [EACServer] [14:47:10:487][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A313A6A0 LogLevel: Info.
04:47:10.488 [Lua] ### Created peer state machine for 110000106e65ab2
04:47:10.488 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Connecting
04:47:10.488 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
04:47:10.488 warning: [Application] Application.update_render_world is deprecated.
04:47:10.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:47:10.493 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:47:10.493 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
04:47:10.493 [Lua] Set lobby begin:
04:47:10.493 [Lua] Set lobby end.
04:47:10.493 [Lua] [PSM] Peer 110000106e65ab2 joined. Want to use profile index "3" and join party "nil"
04:47:10.493 [Lua] [LobbyHost] Changed state from 0 to creating
04:47:10.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:47:10.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:47:10.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:47:10.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:47:10.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:47:10.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
04:47:10.581 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:47:10.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
04:47:10.600 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
04:47:10.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:47:10.661 [Lua] [LobbyHost] Changed state from creating to joined
04:47:10.661 [Lua] [PartyManager] Leader is set to 110000106e65ab2
04:47:10.661 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106e65ab2 my_peer_id:110000106e65ab2
04:47:10.661 [Lua] [ChatManager] Registering channel 1
04:47:10.661 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2)
04:47:10.661 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2)
04:47:10.661 [Lua] [PartyManager] network_context_created (server_peer_id=110000106e65ab2, own_peer_id=110000106e65ab2)
04:47:10.662 [Lua] [NetworkServer] Changing num_players from nil to 1
04:47:10.662 [Lua] Players: 1
04:47:10.662 [Lua] Set lobby begin:
04:47:10.662 [Lua] Lobby data num_players = 1
04:47:10.662 [Lua] Lobby data level_key = inn_level
04:47:10.662 [Lua] Lobby data game_mode = 3
04:47:10.662 [Lua] Lobby data matchmaking = false
04:47:10.662 [Lua] Set lobby end.
04:47:12.434 [Lua] player (110000106e65ab2,1) was put into party 0
04:47:12.434 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Connecting
04:47:12.434 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Loading
04:47:12.434 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e65ab2 inn_level 0
04:47:12.434 [Lua] [StateLoading] got rpc_load_level 50 inn_level
04:47:17.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:47:17.513 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:47:17.518 [Lua] [LevelTransitionHandler] Level load completed!
04:47:17.519 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 274921 - use_random_directors: true - overriden_conflict: nil
04:47:17.521 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:47:17.521 [Lua] checking dlc's against conflict directors
04:47:17.521 [Lua] number of factions to include 2
04:47:17.521 [Lua] Updated list weights for random:
04:47:17.521 [Lua] skaven, 0.42 (0.00-0.42)
04:47:17.521 [Lua] chaos, 0.42 (0.42-0.83)
04:47:17.521 [Lua] beastmen, 0.17 (0.83-1.00)
04:47:17.521 [Lua] Rolled random faction: 0.64838933944702148 chaos
04:47:17.521 [Lua] Updated list weights for random:
04:47:17.521 [Lua] skaven, 0.71 (0.00-0.71)
04:47:17.521 [Lua] beastmen, 0.29 (0.71-1.00)
04:47:17.521 [Lua] Rolled random faction: 0.50247371196746826 skaven
04:47:17.521 [Lua] number of factions added 2
04:47:17.521 [Lua] --- --- ---
04:47:17.521 [Lua] Starting... difficulty 'normal'
04:47:17.521 [Lua] These are the starting conflict directors:
04:47:17.521 [Lua] inn_level
04:47:17.521 [Lua] --- --- ---
04:47:17.521 [Lua]
04:47:17.521 [Lua] DONE! Found the following directors:
04:47:17.521 [Lua] (free: 35), Master hash is:
04:47:17.521 [Lua] [EnemyPackageLoader] breed_lookup: {
}
04:47:17.521 [Lua] load_startup_enemy_packages: --------------
04:47:17.521 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:47:17.521 [Lua] critter_rat
04:47:17.523 [Lua] ### Sending rpc_level_loaded
04:47:17.523 [Lua] #### Has state machine: true, peer_id: 110000106e65ab2, level_id: 50
04:47:17.523 [Lua] Peer 110000106e65ab2 has loaded the level and all enemies are loaded
04:47:17.524 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Loading
04:47:17.524 [Lua] [PeerSM] 110000106e65ab2 :: on_enter LoadingProfilePackages
04:47:17.524 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:0 my_peer_id:110000106e65ab2
04:47:17.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:0 my_peer_id:110000106e65ab2
04:47:17.525 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
04:47:17.525 [Lua] [PeerSM] 110000106e65ab2 :: on_exit LoadingProfilePackages
04:47:17.525 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForEnterGame
04:47:17.525 [Lua] ### Sending rpc_level_loaded
04:47:17.525 [Lua] #### Has state machine: false, peer_id: 110000106e65ab2, level_id: 50
04:47:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:47:17.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:47:17.541 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
04:47:17.541 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:47:17.541 [Lua] Starting async level spawning of levels/inn/world
04:47:17.541 [Umbra] Init version: 3.4.15 :: 16 threads
04:47:17.848 [Lua] Async level spawning done
04:47:17.848 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:47:18.598 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:47:18.598 [Lua] Set lobby begin:
04:47:18.598 [Lua] Lobby data host = 110000106e65ab2
04:47:18.598 [Lua] Lobby data level_key = inn_level
04:47:18.598 [Lua] Lobby data game_mode = 3
04:47:18.598 [Lua] Lobby data country_code = AU
04:47:18.598 [Lua] Lobby data unique_server_name = Stormaes
04:47:18.598 [Lua] Lobby data num_players = 1
04:47:18.598 [Lua] Lobby data matchmaking = false
04:47:18.598 [Lua] Set lobby end.
04:47:18.598 [Lua] [Managers] Destroying manager group:
04:47:18.599 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:47:18.599 [Lua] [Gamestate] Enter StateIngame HOST
04:47:18.599 [Lua] [Managers] Calling function on all managers:
04:47:18.599 [Lua] <>level = inn_level<>
04:47:18.599 [Lua] Set lobby begin:
04:47:18.599 [Lua] Lobby data host = 110000106e65ab2
04:47:18.599 [Lua] Lobby data level_key = inn_level
04:47:18.599 [Lua] Lobby data game_mode = 3
04:47:18.599 [Lua] Lobby data selected_level_key = inn_level
04:47:18.599 [Lua] Lobby data country_code = AU
04:47:18.599 [Lua] Lobby data unique_server_name = Stormaes
04:47:18.599 [Lua] Lobby data num_players = 1
04:47:18.599 [Lua] Lobby data matchmaking = false
04:47:18.599 [Lua] Set lobby end.
04:47:18.599 [Lua] [StateIngame] Server ingame
04:47:18.603 [Lua] Set lobby begin:
04:47:18.603 [Lua] Lobby data level_key = inn_level
04:47:18.603 [Lua] Lobby data selected_level_key = inn_level
04:47:18.603 [Lua] Lobby data unique_server_name = Stormaes
04:47:18.603 [Lua] Lobby data matchmaking = false
04:47:18.603 [Lua] Lobby data host = 110000106e65ab2
04:47:18.603 [Lua] Lobby data country_code = AU
04:47:18.603 [Lua] Lobby data game_mode = 3
04:47:18.603 [Lua] Lobby data difficulty_tweak = 0
04:47:18.603 [Lua] Lobby data difficulty = normal
04:47:18.603 [Lua] Lobby data num_players = 1
04:47:18.603 [Lua] Set lobby end.
04:47:18.603 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
04:47:18.603 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
04:47:18.603 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:47:18.603 [Lua] [Matchmaking] initializing
04:47:18.603 [Lua] [Matchmaking] my_peer_id: 110000106e65ab2, I am server
04:47:18.603 [Lua] [Matchmaking] register rpcs
04:47:18.603 [Lua] GameNetworkManager:init... creating game session
04:47:18.603 [Lua] Host GameSession.make_game_session_host with session:
04:47:18.603 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:47:18.603 [Lua] [GameNetworkManager] My own peer_id = 110000106e65ab2
04:47:18.603 [Lua] [GameNetworkManager] self.is_server = true
04:47:18.603 [Network] Setting artificial MTU limit to 65536
04:47:18.603 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
04:47:18.610 [Lua] Switching ConflictSettings: to: inn_level
04:47:18.610 [Lua] pacing=disabled
04:47:18.610 [Lua] roaming=nil
04:47:18.610 [Lua] disabled=false
04:47:18.610 [Lua] pack_spawning=disabled
04:47:18.610 [Lua] contained_breeds=nil
04:47:18.610 [Lua] boss=disabled
04:47:18.610 [Lua] horde=disabled
04:47:18.610 [Lua] specials=disabled
04:47:18.610 [Lua] name=inn_level
04:47:18.610 [Lua] intensity=disabled
04:47:18.610 [Lua] ---
04:47:18.610 [Lua] [LevelAnalysis] set_random_seed( 274921)
04:47:18.614 [Lua] [AIInterestPointSystem] Level Seed: 274921
04:47:18.614 [Lua]
04:47:18.614 [Lua] [entity_system_bag] = table
04:47:18.614 [Lua] [entity_system_bag] = metatable
04:47:18.614 [Lua] [startup_data] = table
04:47:18.614 [Lua] [entity_manager] = table
04:47:18.614 [Lua] [entity_manager] = metatable
04:47:18.614 [Lua] [unit_spawner] = table
04:47:18.614 [Lua] [unit_spawner] = metatable
04:47:18.614 [Lua] [unit_storage] = table
04:47:18.614 [Lua] [unit_storage] = metatable
04:47:18.614 [Lua] [dice_keeper] = table
04:47:18.614 [Lua] [dice_keeper] = metatable
04:47:18.614 [Lua] [is_server] = true (boolean)
04:47:18.614 [Lua] [world] = [World]
04:47:18.614 [Lua] [system_api] = table
04:47:18.614 [Lua] [entity_system] = table
04:47:18.614 [Lua] [entity_system] = metatable
04:47:18.614 [Lua] [network_lobby] = table
04:47:18.614 [Lua] [network_lobby] = metatable
04:47:18.614 [Lua] [profile_synchronizer] = table
04:47:18.614 [Lua] [profile_synchronizer] = metatable
04:47:18.614 [Lua] [level_transition_handler] = table
04:47:18.614 [Lua] [level_transition_handler] = metatable
04:47:18.614 [Lua] [num_local_human_players] = 1 (number)
04:47:18.614 [Lua] [statistics_db] = table
04:47:18.614 [Lua] [statistics_db] = metatable
04:47:18.614 [Lua] [network_server] = table
04:47:18.614 [Lua] [network_server] = metatable
04:47:18.614 [Lua] [input_manager] = table
04:47:18.614 [Lua] [input_manager] = metatable
04:47:18.614 [Lua] [network_clock] = table
04:47:18.614 [Lua] [network_clock] = metatable
04:47:18.614 [Lua] [network_transmit] = table
04:47:18.614 [Lua] [network_transmit] = metatable
04:47:18.614 [Lua] [free_flight_manager] = table
04:47:18.614 [Lua] [free_flight_manager] = metatable
04:47:18.614 [Lua] [network_manager] = table
04:47:18.614 [Lua] [network_manager] = metatable
04:47:18.614 [Lua] [network_event_delegate] = table
04:47:18.614 [Lua] [network_event_delegate] = metatable
04:47:18.614 [Lua]
04:47:18.614 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:47:18.614 [Lua] ignoring extension VersusInteractObjectiveExtension
04:47:18.614 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:47:18.614 [Lua] ignoring extension VersusSocketObjectiveExtension
04:47:18.614 [Lua] ignoring extension VersusTargetObjectiveExtension
04:47:18.614 [Lua] ignoring extension VersusMissionObjectiveExtension
04:47:18.615 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:47:18.617 [Lua] [AchievementManager] Achievements using the steam platform
04:47:18.648 [Lua] [StateIngame] Level seed: 274921
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4, async-read,
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
04:47:18.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
04:47:18.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
04:47:18.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
04:47:18.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
04:47:18.657 [Lua] [LevelAnalysis] set_random_seed( 274921)
04:47:18.660 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
04:47:18.661 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
04:47:18.661 [Lua] [IngameUI] init
04:47:18.672 [SteamVoipClient] select_out(110000106e65ab2, off)
04:47:18.675 [Lua] cb_razer_chroma_setup
04:47:18.704 [Lua] [Matchmaking] Cancelling matchmaking
04:47:18.704 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:47:18.704 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:47:18.704 [Lua] Set lobby begin:
04:47:18.704 [Lua] Lobby data level_key = inn_level
04:47:18.704 [Lua] Lobby data power_level = 0
04:47:18.704 [Lua] Lobby data selected_level_key = inn_level
04:47:18.704 [Lua] Lobby data unique_server_name = Stormaes
04:47:18.704 [Lua] Lobby data matchmaking = false
04:47:18.704 [Lua] Lobby data host = 110000106e65ab2
04:47:18.704 [Lua] Lobby data country_code = AU
04:47:18.704 [Lua] Lobby data game_mode = 3
04:47:18.704 [Lua] Lobby data difficulty_tweak = 0
04:47:18.704 [Lua] Lobby data difficulty = normal
04:47:18.704 [Lua] Lobby data num_players = 1
04:47:18.704 [Lua] Set lobby end.
04:47:18.705 [Flow] complete_skittergate_legend true
04:47:18.705 [Flow] complete_all_helmgart_levels_recruit true
04:47:18.706 [Flow] WitchHunterLevel:35
04:47:18.706 [Flow] LeaderYes
04:47:18.706 [Flow] ALL PC XP:294114
04:47:18.706 [Flow] Has "bogenhafen" DLC:true
04:47:18.706 [Flow] WH XP:60850
04:47:18.706 [Flow] Number of crafted items:1864
04:47:18.706 [Flow] Has "pre_order" DLC:true
04:47:18.706 [Flow] Sum of Powe Levels:1500
04:47:18.706 [Flow] lodestone diff 1:false
04:47:18.706 [Flow] magnus and forest activated
04:47:18.706 [Flow] magnus and forest activated
04:47:18.707 [Flow] cemetery and forest activated
04:47:18.707 [Flow] magnus and cemetery
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.707 [Flow] ALL RUNES ACTIVATED
04:47:18.707 [Flow] magnus and forest activated
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.707 [Flow] ALL RUNES ACTIVATED
04:47:18.707 [Flow] cemetery and forest activated
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.707 [Flow] ALL RUNES ACTIVATED
04:47:18.707 [Flow] magnus and forest activated
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.707 [Flow] ALL RUNES ACTIVATED
04:47:18.707 [Flow] magnus and cemetery
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.707 [Flow] ALL RUNES ACTIVATED
04:47:18.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:47:18.709 [Lua] CurrentConflictSettings inn_level
04:47:18.709 [Lua] [ConflictDirector] conflict_director is ai_ready
04:47:18.709 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:47:18.709 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:47:18.711 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:47:18.711 [Lua] Forming navigation groups in one frame
04:47:18.711 [Lua] Forming navigation groups
04:47:18.731 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999996021
04:47:18.732 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
04:47:18.732 [Lua] number of nav groups: 41
04:47:18.732 [Lua] number of refined nav groups : 23
04:47:18.734 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
04:47:18.734 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
04:47:18.734 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:47:18.734 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:47:18.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:47:18.736 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37
04:47:18.736 [Lua] [Managers] Calling function on all managers:
04:47:18.756 [Lua] [UnlockManager] All unlocks ready
04:47:18.759 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForEnterGame
04:47:18.759 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForGameObjectSync
04:47:19.294 [Lua] player (110000106e65ab2,1) was put into party 1
04:47:19.294 [Lua] [IngamePlayerListUI] - Destroy
04:47:19.294 [Lua] [EquipmentUI] - Destroy
04:47:19.294 [Lua] [AbilityUI] - Destroy
04:47:19.294 [Lua] [GamePadAbilityUI] - Destroy
04:47:19.294 [Lua] [GamePadEquipmentUI] - Destroy
04:47:19.302 [Lua] Assigning peer(110000106e65ab2:1) to profile(3) career(1)
04:47:19.302 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(1) profile_index(3) career_index(1)
04:47:19.302 [Lua] Set lobby begin:
04:47:19.302 [Lua] Lobby data player_slot_1 = 0:0
04:47:19.302 [Lua] Lobby data level_key = inn_level
04:47:19.302 [Lua] Lobby data power_level = 0
04:47:19.302 [Lua] Lobby data selected_level_key = inn_level
04:47:19.302 [Lua] Lobby data player_slot_4 = 0:0
04:47:19.302 [Lua] Lobby data difficulty = normal
04:47:19.302 [Lua] Lobby data unique_server_name = Stormaes
04:47:19.302 [Lua] Lobby data matchmaking = false
04:47:19.302 [Lua] Lobby data host = 110000106e65ab2
04:47:19.302 [Lua] Lobby data country_code = AU
04:47:19.302 [Lua] Lobby data game_mode = 3
04:47:19.302 [Lua] Lobby data player_slot_5 = 0:0
04:47:19.302 [Lua] Lobby data player_slot_2 = 0:0
04:47:19.302 [Lua] Lobby data difficulty_tweak = 0
04:47:19.302 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:19.302 [Lua] Lobby data num_players = 1
04:47:19.302 [Lua] Set lobby end.
04:47:19.302 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0
04:47:19.303 [Lua]
04:47:19.303 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean)
04:47:19.303 [Lua] [wwise/coghammer] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
04:47:19.303 [Lua] [wwise/steampistol] = false (boolean)
04:47:19.303 [Lua]
04:47:19.303 [Lua]
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean)
04:47:19.303 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04] = false (boolean)
04:47:19.303 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
04:47:19.303 [Lua] [wwise/coghammer] = false (boolean)
04:47:19.303 [Lua] [wwise/steampistol] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1] = false (boolean)
04:47:19.303 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean)
04:47:19.303 [Lua]
04:47:19.303 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForGameObjectSync
04:47:19.303 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForPlayers
04:47:19.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
04:47:19.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
04:47:19.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
04:47:19.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:47:19.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:1 my_peer_id:110000106e65ab2
04:47:19.309 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForPlayers
04:47:19.309 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InGame
04:47:19.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:1 my_peer_id:110000106e65ab2
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:47:19.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:47:19.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:47:19.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:47:19.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
04:47:19.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:47:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:47:19.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:47:19.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
04:47:19.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:47:19.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:47:19.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:47:19.536 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
04:47:19.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:47:19.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:47:19.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:47:19.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
04:47:20.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
04:47:20.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
04:47:20.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
04:47:20.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
04:47:20.155 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
04:47:20.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
04:47:20.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
04:47:20.389 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
04:47:20.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
04:47:20.435 [Flow] DISABLE
04:47:20.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
04:47:20.706 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
04:47:20.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
04:47:20.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
04:47:20.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
04:47:20.767 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
04:47:20.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
04:47:20.794 [Lua] [PackageManager] Force_load: wwise/steampistol
04:47:20.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
04:47:20.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
04:47:20.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
04:47:20.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:47:20.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:47:20.969 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:47:20.970 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
04:47:20.987 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
04:47:20.987 [Lua] [PackageManager] Force_load: wwise/coghammer
04:47:20.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:47:21.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:47:21.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:47:21.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:47:21.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:47:21.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:47:21.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:47:21.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:47:21.145 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:47:21.156 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
04:47:21.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:47:21.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:47:21.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
04:47:21.206 [Lua] Players are leaving the safe zone
04:47:21.465 [Lua] StateInGameRunning:_game_actually_starts()
04:47:21.465 [Lua] [IngameUI] menu view on_enter start_menu_view
04:47:21.466 [Lua] hero_fullscreen_menu_on_enter
04:47:21.466 [Lua] #################################################################################################################
04:47:21.466 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:47:21.466 [Lua] #################################################################################################################
04:47:21.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
04:47:21.471 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1274c910
04:47:21.472 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
04:47:21.475 [SteamVoipClient] select_out(110000106e65ab2, off)
04:47:21.479 [Lua] cb_razer_chroma_setup
04:47:21.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
04:47:21.487 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.487 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:47:21.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:47:21.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView
04:47:21.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
04:47:21.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
04:47:21.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
04:47:21.660 [Lua] Commit load time data
04:47:22.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 0
04:47:23.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 27249
04:47:24.520 [Lua] [IngameUI] menu view on_exit start_menu_view
04:47:24.520 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
04:47:24.520 [Lua] hero_fullscreen_menu_on_exit
04:47:24.522 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1274c910
04:47:24.523 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:47:24.523 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:47:24.575 [Lua] PlayFabMirrorBase:_commit_internal 1
04:47:24.575 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:47:24.578 [Lua] generate_backend_stats 110000106e65ab2:1
04:47:24.595 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:47:24.595 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:47:24.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
04:47:24.595 [Lua] Set lobby begin:
04:47:24.595 [Lua] Lobby data player_slot_1 = 0:0
04:47:24.595 [Lua] Lobby data level_key = inn_level
04:47:24.595 [Lua] Lobby data power_level = 835
04:47:24.595 [Lua] Lobby data selected_level_key = inn_level
04:47:24.595 [Lua] Lobby data player_slot_4 = 0:0
04:47:24.595 [Lua] Lobby data difficulty = normal
04:47:24.595 [Lua] Lobby data unique_server_name = Stormaes
04:47:24.595 [Lua] Lobby data matchmaking = false
04:47:24.595 [Lua] Lobby data host = 110000106e65ab2
04:47:24.595 [Lua] Lobby data country_code = AU
04:47:24.595 [Lua] Lobby data game_mode = 3
04:47:24.595 [Lua] Lobby data player_slot_5 = 0:0
04:47:24.595 [Lua] Lobby data player_slot_2 = 0:0
04:47:24.595 [Lua] Lobby data difficulty_tweak = 0
04:47:24.595 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:24.595 [Lua] Lobby data num_players = 1
04:47:24.595 [Lua] Set lobby end.
04:47:24.599 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
04:47:24.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
04:47:24.793 [Lua] commit result success 1
04:47:29.645 [Lua] [IngameUI] menu view on_enter start_game_view
04:47:29.650 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1274e2a0
04:47:29.650 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:47:29.651 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:47:29.652 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:47:31.713 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
04:47:31.713 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:47:31.713 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
04:47:31.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:47:31.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:47:36.276 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
04:47:36.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
04:47:36.287 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
04:47:40.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:47:40.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
04:47:40.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:47:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:47:40.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:47:42.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
04:47:42.779 [Lua] ............................................................................................................
04:47:42.779 [Lua] ............................................................................................................
04:47:42.779 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
04:47:42.779 [Lua] ............................................................................................................
04:47:42.779 [Lua] ............................................................................................................
04:47:42.779 [Lua] [Matchmaking] Cancelling matchmaking
04:47:42.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:47:42.787 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:47:42.787 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:47:42.789 [Lua] Set lobby begin:
04:47:42.789 [Lua] Lobby data player_slot_1 = 0:0
04:47:42.789 [Lua] Lobby data level_key = inn_level
04:47:42.789 [Lua] Lobby data power_level = 835
04:47:42.789 [Lua] Lobby data selected_level_key = inn_level
04:47:42.789 [Lua] Lobby data player_slot_4 = 0:0
04:47:42.789 [Lua] Lobby data difficulty = hardest
04:47:42.789 [Lua] Lobby data unique_server_name = Stormaes
04:47:42.789 [Lua] Lobby data matchmaking = false
04:47:42.789 [Lua] Lobby data host = 110000106e65ab2
04:47:42.789 [Lua] Lobby data country_code = AU
04:47:42.789 [Lua] Lobby data game_mode = 3
04:47:42.789 [Lua] Lobby data player_slot_5 = 0:0
04:47:42.789 [Lua] Lobby data player_slot_2 = 0:0
04:47:42.789 [Lua] Lobby data difficulty_tweak = 0
04:47:42.789 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:42.789 [Lua] Lobby data num_players = 1
04:47:42.789 [Lua] Set lobby end.
04:47:42.789 [Lua] [PartyManager] Leader is set to 110000106e65ab2
04:47:42.789 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
04:47:42.789 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
04:47:42.789 [Lua] Set lobby begin:
04:47:42.789 [Lua] Lobby data twitch_enabled = false
04:47:42.790 [Lua] Lobby data power_level = 835
04:47:42.790 [Lua] Lobby data unique_server_name = Stormaes
04:47:42.790 [Lua] Lobby data difficulty_tweak = 0
04:47:42.790 [Lua] Lobby data host = 110000106e65ab2
04:47:42.790 [Lua] Lobby data game_mode = 2
04:47:42.790 [Lua] Lobby data match_started = true
04:47:42.790 [Lua] Lobby data mechanism = adventure
04:47:42.790 [Lua] Lobby data level_key = inn_level
04:47:42.790 [Lua] Lobby data player_slot_1 = 0:0
04:47:42.790 [Lua] Lobby data selected_level_key = magnus
04:47:42.790 [Lua] Lobby data difficulty = hardest
04:47:42.790 [Lua] Lobby data quick_game = false
04:47:42.790 [Lua] Lobby data matchmaking = false
04:47:42.790 [Lua] Lobby data weave_name = false
04:47:42.790 [Lua] Lobby data player_slot_4 = 0:0
04:47:42.790 [Lua] Lobby data num_players = 1
04:47:42.790 [Lua] Lobby data player_slot_5 = 0:0
04:47:42.790 [Lua] Lobby data player_slot_2 = 0:0
04:47:42.790 [Lua] Lobby data country_code = AU
04:47:42.790 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:42.790 [Lua] Lobby data eac_authorized = true
04:47:42.790 [Lua] Set lobby end.
04:47:42.790 [Lua] Set lobby begin:
04:47:42.790 [Lua] Lobby data twitch_enabled = false
04:47:42.790 [Lua] Lobby data power_level = 835
04:47:42.790 [Lua] Lobby data unique_server_name = Stormaes
04:47:42.790 [Lua] Lobby data difficulty_tweak = 0
04:47:42.790 [Lua] Lobby data host = 110000106e65ab2
04:47:42.790 [Lua] Lobby data game_mode = 2
04:47:42.790 [Lua] Lobby data is_private = true
04:47:42.790 [Lua] Lobby data match_started = true
04:47:42.790 [Lua] Lobby data mechanism = adventure
04:47:42.790 [Lua] Lobby data level_key = inn_level
04:47:42.790 [Lua] Lobby data player_slot_1 = 0:0
04:47:42.790 [Lua] Lobby data selected_level_key = magnus
04:47:42.790 [Lua] Lobby data difficulty = hardest
04:47:42.790 [Lua] Lobby data quick_game = false
04:47:42.790 [Lua] Lobby data matchmaking = false
04:47:42.790 [Lua] Lobby data weave_name = false
04:47:42.790 [Lua] Lobby data player_slot_4 = 0:0
04:47:42.790 [Lua] Lobby data num_players = 1
04:47:42.791 [Lua] Lobby data player_slot_5 = 0:0
04:47:42.791 [Lua] Lobby data player_slot_2 = 0:0
04:47:42.791 [Lua] Lobby data country_code = AU
04:47:42.791 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:42.791 [Lua] Lobby data eac_authorized = true
04:47:42.791 [Lua] Set lobby end.
04:47:42.791 [Lua] [ChatManager][1]System: Starting hosted game...
04:47:42.791 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:47:42.791 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:47:42.894 [Lua] [IngameUI] menu view on_exit start_game_view
04:47:42.894 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:47:42.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:47:42.894 [Save] Saving `save_data`
04:47:42.896 [Save] Save done
04:47:42.898 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1274e2a0
04:47:53.341 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:47:53.342 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:47:53.342 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
04:47:53.342 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
04:47:53.342 [Lua] Set lobby begin:
04:47:53.342 [Lua] Lobby data twitch_enabled = false
04:47:53.342 [Lua] Lobby data power_level = 835
04:47:53.342 [Lua] Lobby data unique_server_name = Stormaes
04:47:53.342 [Lua] Lobby data difficulty_tweak = 0
04:47:53.342 [Lua] Lobby data host = 110000106e65ab2
04:47:53.342 [Lua] Lobby data game_mode = 2
04:47:53.342 [Lua] Lobby data is_private = true
04:47:53.342 [Lua] Lobby data match_started = true
04:47:53.342 [Lua] Lobby data mechanism = adventure
04:47:53.342 [Lua] Lobby data level_key = inn_level
04:47:53.342 [Lua] Lobby data player_slot_1 = 0:0
04:47:53.342 [Lua] Lobby data selected_level_key = magnus
04:47:53.342 [Lua] Lobby data difficulty = hardest
04:47:53.342 [Lua] Lobby data quick_game = false
04:47:53.342 [Lua] Lobby data matchmaking = false
04:47:53.342 [Lua] Lobby data weave_name = false
04:47:53.342 [Lua] Lobby data player_slot_4 = 0:0
04:47:53.342 [Lua] Lobby data num_players = 1
04:47:53.342 [Lua] Lobby data player_slot_5 = 0:0
04:47:53.342 [Lua] Lobby data player_slot_2 = 0:0
04:47:53.342 [Lua] Lobby data country_code = AU
04:47:53.342 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:53.342 [Lua] Lobby data eac_authorized = true
04:47:53.342 [Lua] Set lobby end.
04:47:53.344 [Lua] Set lobby begin:
04:47:53.344 [Lua] Lobby data twitch_enabled = false
04:47:53.345 [Lua] Lobby data power_level = 835
04:47:53.345 [Lua] Lobby data unique_server_name = Stormaes
04:47:53.345 [Lua] Lobby data difficulty_tweak = 0
04:47:53.345 [Lua] Lobby data host = 110000106e65ab2
04:47:53.345 [Lua] Lobby data game_mode = 2
04:47:53.345 [Lua] Lobby data is_private = true
04:47:53.345 [Lua] Lobby data match_started = true
04:47:53.345 [Lua] Lobby data mechanism = adventure
04:47:53.345 [Lua] Lobby data level_key = inn_level
04:47:53.345 [Lua] Lobby data player_slot_1 = 0:0
04:47:53.345 [Lua] Lobby data selected_level_key = magnus
04:47:53.345 [Lua] Lobby data difficulty = hardest
04:47:53.345 [Lua] Lobby data quick_game = false
04:47:53.345 [Lua] Lobby data matchmaking = false
04:47:53.345 [Lua] Lobby data weave_name = false
04:47:53.345 [Lua] Lobby data player_slot_4 = 0:0
04:47:53.345 [Lua] Lobby data num_players = 1
04:47:53.345 [Lua] Lobby data player_slot_5 = 0:0
04:47:53.345 [Lua] Lobby data player_slot_2 = 0:0
04:47:53.345 [Lua] Lobby data country_code = AU
04:47:53.345 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:53.345 [Lua] Lobby data eac_authorized = true
04:47:53.345 [Lua] Set lobby end.
04:47:53.345 [Lua] [PeerSM] 110000106e65ab2 :: on_exit InGame
04:47:53.345 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InPostGame
04:47:53.345 [Lua] Complete level triggered.
04:47:53.346 [Save] Saving `save_data`
04:47:53.346 [Lua] gm_event_end_conditions_met false false
04:47:53.346 [Lua] PlayFabMirrorBase:_commit_internal nil
04:47:53.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:47:53.348 [Save] Save done
04:47:53.348 [Save] Saving `save_data`
04:47:53.349 [Lua] generate_backend_stats 110000106e65ab2:1
04:47:53.349 [Save] Save done
04:47:53.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:47:53.368 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:47:53.368 [Save] Saving `save_data`
04:47:53.368 [Lua] TRANSITION nil nil magnus
04:47:53.368 [Lua] Transition type "magnus", is server: true
04:47:53.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:47:53.368 [Lua] [GameNetworkManager] Leaving game...
04:47:53.368 [Lua] [GameNetworkManager] Shutting down game session host.
04:47:53.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:47:53.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:47:53.368 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.56
04:47:53.370 [Save] Save done
04:47:53.371 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:47:53.371 [Lua] commit result success 2
04:47:54.829 [Lua] Set lobby begin:
04:47:54.829 [Lua] Lobby data twitch_enabled = false
04:47:54.830 [Lua] Lobby data power_level = 0
04:47:54.830 [Lua] Lobby data unique_server_name = Stormaes
04:47:54.830 [Lua] Lobby data difficulty_tweak = 0
04:47:54.830 [Lua] Lobby data host = 110000106e65ab2
04:47:54.830 [Lua] Lobby data game_mode = 2
04:47:54.830 [Lua] Lobby data is_private = true
04:47:54.830 [Lua] Lobby data match_started = true
04:47:54.830 [Lua] Lobby data mechanism = adventure
04:47:54.830 [Lua] Lobby data level_key = inn_level
04:47:54.830 [Lua] Lobby data player_slot_1 = 0:0
04:47:54.830 [Lua] Lobby data selected_level_key = magnus
04:47:54.830 [Lua] Lobby data difficulty = hardest
04:47:54.830 [Lua] Lobby data quick_game = false
04:47:54.830 [Lua] Lobby data matchmaking = false
04:47:54.830 [Lua] Lobby data weave_name = false
04:47:54.830 [Lua] Lobby data player_slot_4 = 0:0
04:47:54.830 [Lua] Lobby data num_players = 1
04:47:54.830 [Lua] Lobby data player_slot_5 = 0:0
04:47:54.830 [Lua] Lobby data player_slot_2 = 0:0
04:47:54.830 [Lua] Lobby data country_code = AU
04:47:54.830 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:54.830 [Lua] Lobby data eac_authorized = true
04:47:54.830 [Lua] Set lobby end.
04:47:55.366 [Lua] [Managers] Calling function on all managers:
04:47:55.366 [Lua] Clearing all global lookup lists
04:47:55.366 [Lua] [IngamePlayerListUI] - Destroy
04:47:55.366 [Lua] [EquipmentUI] - Destroy
04:47:55.366 [Lua] [AbilityUI] - Destroy
04:47:55.366 [Lua] [GamePadAbilityUI] - Destroy
04:47:55.366 [Lua] [GamePadEquipmentUI] - Destroy
04:47:55.367 [Lua] [IngameUI] destroy
04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_4
04:47:55.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
04:47:55.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
04:47:55.413 [Lua] [Managers] Destroying manager group:
04:47:55.418 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:47:55.492 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:47:55.492 [Lua] [PeerSM] 110000106e65ab2 :: on_exit InPostGame
04:47:55.492 [Lua] [PeerSM] 110000106e65ab2 :: on_enter Loading
04:47:55.492 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e65ab2 magnus 0
04:47:55.492 [Lua] [Matchmaking] unregister rpcs
04:47:55.492 [Lua] ############### UNLOADING PACKAGES ###############
04:47:55.492 [Lua] [Managers] Calling function on all managers:
04:47:55.492 [Lua] [Managers] Destroying manager group:
04:47:55.492 [Lua] [Gamestate] Enter state StateLoading
04:47:55.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:47:55.493 [Lua] [Matchmaking] register rpcs
04:47:55.493 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:47:55.493 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:47:55.493 [Lua] registering RPCs
04:47:55.493 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:47:55.493 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
04:47:55.493 [Lua] Set lobby begin:
04:47:55.493 [Lua] Lobby data twitch_enabled = false
04:47:55.493 [Lua] Lobby data power_level = 0
04:47:55.493 [Lua] Lobby data unique_server_name = Stormaes
04:47:55.493 [Lua] Lobby data difficulty_tweak = 0
04:47:55.494 [Lua] Lobby data host = 110000106e65ab2
04:47:55.494 [Lua] Lobby data game_mode = 2
04:47:55.494 [Lua] Lobby data is_private = true
04:47:55.494 [Lua] Lobby data match_started = true
04:47:55.494 [Lua] Lobby data mechanism = adventure
04:47:55.494 [Lua] Lobby data level_key = magnus
04:47:55.494 [Lua] Lobby data player_slot_1 = 0:0
04:47:55.494 [Lua] Lobby data selected_level_key = magnus
04:47:55.494 [Lua] Lobby data difficulty = hardest
04:47:55.494 [Lua] Lobby data quick_game = false
04:47:55.494 [Lua] Lobby data matchmaking = false
04:47:55.494 [Lua] Lobby data weave_name = false
04:47:55.494 [Lua] Lobby data player_slot_4 = 0:0
04:47:55.494 [Lua] Lobby data num_players = 1
04:47:55.494 [Lua] Lobby data player_slot_5 = 0:0
04:47:55.494 [Lua] Lobby data player_slot_2 = 0:0
04:47:55.494 [Lua] Lobby data country_code = AU
04:47:55.494 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:47:55.494 [Lua] Lobby data eac_authorized = true
04:47:55.494 [Lua] Set lobby end.
04:47:55.496 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
04:47:55.496 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0]
04:47:55.496 [Lua] [LevelTransitionHandler] load_level magnus 0
04:47:55.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
04:47:55.498 [Umbra] Unload tome
04:47:55.498 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
04:47:55.555 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:47:55.555 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read,
04:47:55.555 [Lua] [LevelTransitionHandler] Loading level: "magnus"
04:47:55.555 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta"
04:47:55.555 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
04:47:55.555 [Lua] [StateLoading] got rpc_load_level 73 magnus
04:47:55.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
04:47:55.617 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
04:47:55.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta
04:47:55.636 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
04:47:55.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta
04:47:55.705 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta
04:47:55.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
04:48:00.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
04:48:00.821 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
04:48:00.838 [Lua] [LevelTransitionHandler] Level load completed!
04:48:00.838 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 1043791 - use_random_directors: true - overriden_conflict: nil
04:48:00.859 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:48:00.859 [Lua] checking dlc's against conflict directors
04:48:00.859 [Lua] number of factions to include 2
04:48:00.859 [Lua] Updated list weights for random:
04:48:00.859 [Lua] skaven, 0.42 (0.00-0.42)
04:48:00.859 [Lua] chaos, 0.42 (0.42-0.83)
04:48:00.859 [Lua] beastmen, 0.17 (0.83-1.00)
04:48:00.859 [Lua] Rolled random faction: 0.51497179269790649 chaos
04:48:00.859 [Lua] Updated list weights for random:
04:48:00.859 [Lua] skaven, 0.71 (0.00-0.71)
04:48:00.859 [Lua] beastmen, 0.29 (0.71-1.00)
04:48:00.859 [Lua] Rolled random faction: 0.69612592458724976 skaven
04:48:00.859 [Lua] number of factions added 2
04:48:00.859 [Lua] --- --- ---
04:48:00.859 [Lua] Starting... difficulty 'hardest'
04:48:00.859 [Lua] There are no starting conflict directors!
04:48:00.859 [Lua] --- --- ---
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_stormfiend skaven_storm_vermin skaven_clan_rat_with_shield skaven_loot_rat skaven_rat_ogre chaos_spawn chaos_troll
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: skaven
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: skaven
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: chaos
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: chaos
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: skaven
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: chaos
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: default
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] Looking for a new director:
04:48:00.859 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] ->trying director: chaos
04:48:00.859 [Lua] --> success!
04:48:00.859 [Lua] --> re-used the same breeds
04:48:00.859 [Lua]
04:48:00.859 [Lua] DONE! Found the following directors:
04:48:00.859 [Lua] default
04:48:00.859 [Lua] default
04:48:00.859 [Lua] skaven
04:48:00.859 [Lua] skaven
04:48:00.859 [Lua] chaos
04:48:00.859 [Lua] chaos
04:48:00.859 [Lua] default
04:48:00.859 [Lua] skaven
04:48:00.859 [Lua] default
04:48:00.859 [Lua] default
04:48:00.859 [Lua] default
04:48:00.859 [Lua] chaos
04:48:00.859 [Lua] default
04:48:00.859 [Lua] chaos
04:48:00.859 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
04:48:00.859 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
04:48:00.859 [Lua] load_startup_enemy_packages: --------------
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_spawn
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_troll
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_rat_ogre
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_stormfiend
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] beastmen_minotaur
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_plague_sorcerer
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_corruptor_sorcerer
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_gutter_runner
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_pack_master
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_poison_wind_globadier
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_ratling_gunner
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_warpfire_thrower
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_vortex_sorcerer
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] beastmen_standard_bearer
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_vortex
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] critter_rat
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] critter_pig
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_storm_vermin
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_warrior
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_loot_rat
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_clan_rat
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_clan_rat_with_shield
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_slave
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_fanatic
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_storm_vermin_with_shield
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_marauder_with_shield
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_raider
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_berzerker
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] chaos_marauder
04:48:00.859 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
04:48:00.859 [Lua] skaven_plague_monk
04:48:00.862 [Lua] ### Sending rpc_level_loaded
04:48:00.862 [Lua] #### Has state machine: true, peer_id: 110000106e65ab2, level_id: 73
04:48:00.862 [Lua] Peer 110000106e65ab2 has loaded the level and all enemies are loaded
04:48:00.879 [Lua] [PeerSM] 110000106e65ab2 :: on_exit Loading
04:48:00.879 [Lua] [PeerSM] 110000106e65ab2 :: on_enter LoadingProfilePackages
04:48:00.896 [Lua] [PeerSM] 110000106e65ab2 :: on_exit LoadingProfilePackages
04:48:00.896 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForEnterGame
04:48:00.896 [Lua] ### Sending rpc_level_loaded
04:48:00.896 [Lua] #### Has state machine: false, peer_id: 110000106e65ab2, level_id: 73
04:48:01.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
04:48:01.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
04:48:01.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
04:48:01.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
04:48:01.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
04:48:01.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
04:48:01.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
04:48:01.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
04:48:01.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
04:48:01.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
04:48:01.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
04:48:01.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
04:48:02.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
04:48:02.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
04:48:02.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
04:48:02.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
04:48:02.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
04:48:02.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
04:48:02.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
04:48:02.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
04:48:02.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
04:48:03.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
04:48:03.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
04:48:03.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
04:48:03.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
04:48:03.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
04:48:03.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
04:48:03.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
04:48:03.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
04:48:03.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
04:48:03.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
04:48:03.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
04:48:03.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
04:48:03.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
04:48:03.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
04:48:03.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
04:48:04.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
04:48:04.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
04:48:04.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
04:48:04.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
04:48:04.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
04:48:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
04:48:04.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
04:48:04.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
04:48:04.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
04:48:04.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:48:04.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:48:04.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
04:48:05.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
04:48:05.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
04:48:05.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
04:48:05.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
04:48:05.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
04:48:05.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
04:48:05.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
04:48:05.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
04:48:05.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
04:48:05.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
04:48:05.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
04:48:05.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
04:48:06.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
04:48:06.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
04:48:06.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
04:48:06.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
04:48:06.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
04:48:06.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
04:48:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
04:48:06.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
04:48:06.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
04:48:07.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
04:48:07.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
04:48:07.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:48:07.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:48:07.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
04:48:07.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
04:48:07.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
04:48:07.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
04:48:07.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
04:48:07.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
04:48:07.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
04:48:07.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
04:48:07.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
04:48:07.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
04:48:07.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
04:48:08.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
04:48:08.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
04:48:08.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
04:48:08.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
04:48:08.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
04:48:08.519 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
04:48:08.519 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:48:08.519 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world
04:48:08.520 [Umbra] Init version: 3.4.15 :: 16 threads
04:48:09.830 [Lua] Async level spawning done
04:48:09.830 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:48:10.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:48:10.793 [Lua] [Matchmaking] unregister rpcs
04:48:10.793 [Lua] Set lobby begin:
04:48:10.793 [Lua] Lobby data twitch_enabled = false
04:48:10.793 [Lua] Lobby data power_level = 0
04:48:10.793 [Lua] Lobby data unique_server_name = Stormaes
04:48:10.794 [Lua] Lobby data difficulty_tweak = 0
04:48:10.794 [Lua] Lobby data host = 110000106e65ab2
04:48:10.794 [Lua] Lobby data game_mode = 2
04:48:10.794 [Lua] Lobby data is_private = true
04:48:10.794 [Lua] Lobby data match_started = true
04:48:10.794 [Lua] Lobby data mechanism = adventure
04:48:10.794 [Lua] Lobby data level_key = magnus
04:48:10.794 [Lua] Lobby data player_slot_1 = 0:0
04:48:10.794 [Lua] Lobby data selected_level_key = magnus
04:48:10.794 [Lua] Lobby data difficulty = hardest
04:48:10.794 [Lua] Lobby data quick_game = false
04:48:10.794 [Lua] Lobby data matchmaking = false
04:48:10.794 [Lua] Lobby data weave_name = false
04:48:10.794 [Lua] Lobby data player_slot_4 = 0:0
04:48:10.794 [Lua] Lobby data num_players = 1
04:48:10.794 [Lua] Lobby data player_slot_5 = 0:0
04:48:10.794 [Lua] Lobby data player_slot_2 = 0:0
04:48:10.794 [Lua] Lobby data country_code = AU
04:48:10.794 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:10.794 [Lua] Lobby data eac_authorized = true
04:48:10.794 [Lua] Set lobby end.
04:48:10.794 [Lua] [Managers] Destroying manager group:
04:48:10.794 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
04:48:10.794 [Lua] [Gamestate] Enter StateIngame HOST
04:48:10.794 [Lua] [Managers] Calling function on all managers:
04:48:10.795 [Lua] <>level = magnus<>
04:48:10.795 [Lua] Set lobby begin:
04:48:10.795 [Lua] Lobby data twitch_enabled = false
04:48:10.795 [Lua] Lobby data power_level = 0
04:48:10.795 [Lua] Lobby data unique_server_name = Stormaes
04:48:10.795 [Lua] Lobby data difficulty_tweak = 0
04:48:10.795 [Lua] Lobby data host = 110000106e65ab2
04:48:10.795 [Lua] Lobby data game_mode = 2
04:48:10.795 [Lua] Lobby data is_private = true
04:48:10.795 [Lua] Lobby data match_started = true
04:48:10.795 [Lua] Lobby data mechanism = adventure
04:48:10.795 [Lua] Lobby data level_key = magnus
04:48:10.795 [Lua] Lobby data player_slot_1 = 0:0
04:48:10.795 [Lua] Lobby data selected_level_key = magnus
04:48:10.795 [Lua] Lobby data difficulty = hardest
04:48:10.795 [Lua] Lobby data quick_game = false
04:48:10.795 [Lua] Lobby data matchmaking = false
04:48:10.795 [Lua] Lobby data weave_name = false
04:48:10.795 [Lua] Lobby data player_slot_4 = 0:0
04:48:10.795 [Lua] Lobby data num_players = 1
04:48:10.795 [Lua] Lobby data player_slot_5 = 0:0
04:48:10.795 [Lua] Lobby data player_slot_2 = 0:0
04:48:10.795 [Lua] Lobby data country_code = AU
04:48:10.795 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:10.795 [Lua] Lobby data eac_authorized = true
04:48:10.795 [Lua] Set lobby end.
04:48:10.795 [Lua] [StateIngame] Server ingame
04:48:10.798 [Lua] Set lobby begin:
04:48:10.798 [Lua] Lobby data twitch_enabled = false
04:48:10.798 [Lua] Lobby data power_level = 0
04:48:10.798 [Lua] Lobby data unique_server_name = Stormaes
04:48:10.798 [Lua] Lobby data difficulty_tweak = 0
04:48:10.798 [Lua] Lobby data host = 110000106e65ab2
04:48:10.798 [Lua] Lobby data game_mode = 2
04:48:10.798 [Lua] Lobby data is_private = true
04:48:10.798 [Lua] Lobby data match_started = true
04:48:10.798 [Lua] Lobby data mechanism = adventure
04:48:10.798 [Lua] Lobby data level_key = magnus
04:48:10.798 [Lua] Lobby data player_slot_1 = 0:0
04:48:10.798 [Lua] Lobby data selected_level_key = magnus
04:48:10.798 [Lua] Lobby data difficulty = hardest
04:48:10.798 [Lua] Lobby data quick_game = false
04:48:10.798 [Lua] Lobby data matchmaking = false
04:48:10.798 [Lua] Lobby data weave_name = false
04:48:10.798 [Lua] Lobby data player_slot_4 = 0:0
04:48:10.798 [Lua] Lobby data num_players = 1
04:48:10.798 [Lua] Lobby data player_slot_5 = 0:0
04:48:10.798 [Lua] Lobby data player_slot_2 = 0:0
04:48:10.798 [Lua] Lobby data country_code = AU
04:48:10.798 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:10.798 [Lua] Lobby data eac_authorized = true
04:48:10.798 [Lua] Set lobby end.
04:48:10.798 [Lua] [Matchmaking] register rpcs
04:48:10.798 [Lua] GameNetworkManager:init... creating game session
04:48:10.798 [Lua] Host GameSession.make_game_session_host with session:
04:48:10.798 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:48:10.799 [Lua] [GameNetworkManager] My own peer_id = 110000106e65ab2
04:48:10.799 [Lua] [GameNetworkManager] self.is_server = true
04:48:10.799 [Network] Setting artificial MTU limit to 65536
04:48:10.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7
04:48:10.799 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
04:48:10.806 [Lua] Switching ConflictSettings: to: default
04:48:10.806 [Lua] pacing=default
04:48:10.806 [Lua] roaming=nil
04:48:10.806 [Lua] specials=default
04:48:10.806 [Lua] debug_color=maroon
04:48:10.806 [Lua] contained_breeds=nil
04:48:10.806 [Lua] pack_spawning=default
04:48:10.806 [Lua] disabled=false
04:48:10.806 [Lua] factions=nil
04:48:10.806 [Lua] boss=default
04:48:10.806 [Lua] horde=default
04:48:10.806 [Lua] name=default
04:48:10.806 [Lua] intensity=default
04:48:10.806 [Lua] ---
04:48:10.806 [Lua] [LevelAnalysis] set_random_seed( 1043791)
04:48:10.812 [Lua] [AIInterestPointSystem] Level Seed: 1043791
04:48:10.813 [Lua]
04:48:10.813 [Lua] [entity_system_bag] = table
04:48:10.813 [Lua] [entity_system_bag] = metatable
04:48:10.813 [Lua] [startup_data] = table
04:48:10.813 [Lua] [entity_manager] = table
04:48:10.813 [Lua] [entity_manager] = metatable
04:48:10.813 [Lua] [unit_spawner] = table
04:48:10.813 [Lua] [unit_spawner] = metatable
04:48:10.813 [Lua] [unit_storage] = table
04:48:10.813 [Lua] [unit_storage] = metatable
04:48:10.813 [Lua] [dice_keeper] = table
04:48:10.813 [Lua] [dice_keeper] = metatable
04:48:10.813 [Lua] [is_server] = true (boolean)
04:48:10.813 [Lua] [world] = [World]
04:48:10.813 [Lua] [system_api] = table
04:48:10.813 [Lua] [entity_system] = table
04:48:10.813 [Lua] [entity_system] = metatable
04:48:10.813 [Lua] [network_lobby] = table
04:48:10.813 [Lua] [network_lobby] = metatable
04:48:10.813 [Lua] [profile_synchronizer] = table
04:48:10.813 [Lua] [profile_synchronizer] = metatable
04:48:10.813 [Lua] [level_transition_handler] = table
04:48:10.813 [Lua] [level_transition_handler] = metatable
04:48:10.813 [Lua] [num_local_human_players] = 1 (number)
04:48:10.813 [Lua] [statistics_db] = table
04:48:10.813 [Lua] [statistics_db] = metatable
04:48:10.813 [Lua] [network_server] = table
04:48:10.813 [Lua] [network_server] = metatable
04:48:10.813 [Lua] [input_manager] = table
04:48:10.813 [Lua] [input_manager] = metatable
04:48:10.813 [Lua] [network_clock] = table
04:48:10.813 [Lua] [network_clock] = metatable
04:48:10.813 [Lua] [network_transmit] = table
04:48:10.813 [Lua] [network_transmit] = metatable
04:48:10.813 [Lua] [free_flight_manager] = table
04:48:10.813 [Lua] [free_flight_manager] = metatable
04:48:10.813 [Lua] [network_manager] = table
04:48:10.813 [Lua] [network_manager] = metatable
04:48:10.813 [Lua] [network_event_delegate] = table
04:48:10.813 [Lua] [network_event_delegate] = metatable
04:48:10.813 [Lua]
04:48:10.813 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:48:10.813 [Lua] ignoring extension VersusInteractObjectiveExtension
04:48:10.813 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:48:10.813 [Lua] ignoring extension VersusSocketObjectiveExtension
04:48:10.813 [Lua] ignoring extension VersusTargetObjectiveExtension
04:48:10.813 [Lua] ignoring extension VersusMissionObjectiveExtension
04:48:10.815 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:48:10.831 [Lua] [AchievementManager] Achievements using the steam platform
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.878 [Lua] respawn_unit_spawned with group id: respawn_end_event
04:48:10.879 [Lua] [StateIngame] Level seed: 1043791
04:48:10.926 [Lua] [LevelAnalysis] set_random_seed( 1043791)
04:48:10.934 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:48:10.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:48:10.935 [Lua] [IngameUI] init
04:48:10.946 [SteamVoipClient] select_out(110000106e65ab2, off)
04:48:10.948 [Lua] cb_razer_chroma_setup
04:48:10.966 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:48:10.966 [Lua] Set lobby begin:
04:48:10.966 [Lua] Lobby data twitch_enabled = false
04:48:10.966 [Lua] Lobby data power_level = 835
04:48:10.966 [Lua] Lobby data unique_server_name = Stormaes
04:48:10.966 [Lua] Lobby data difficulty_tweak = 0
04:48:10.966 [Lua] Lobby data host = 110000106e65ab2
04:48:10.966 [Lua] Lobby data game_mode = 2
04:48:10.966 [Lua] Lobby data is_private = true
04:48:10.966 [Lua] Lobby data match_started = true
04:48:10.966 [Lua] Lobby data mechanism = adventure
04:48:10.966 [Lua] Lobby data level_key = magnus
04:48:10.966 [Lua] Lobby data player_slot_1 = 0:0
04:48:10.966 [Lua] Lobby data selected_level_key = magnus
04:48:10.966 [Lua] Lobby data difficulty = hardest
04:48:10.966 [Lua] Lobby data quick_game = false
04:48:10.966 [Lua] Lobby data matchmaking = false
04:48:10.966 [Lua] Lobby data weave_name = false
04:48:10.966 [Lua] Lobby data player_slot_4 = 0:0
04:48:10.966 [Lua] Lobby data num_players = 1
04:48:10.966 [Lua] Lobby data player_slot_5 = 0:0
04:48:10.966 [Lua] Lobby data player_slot_2 = 0:0
04:48:10.966 [Lua] Lobby data country_code = AU
04:48:10.966 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:10.966 [Lua] Lobby data eac_authorized = true
04:48:10.966 [Lua] Set lobby end.
04:48:10.975 [Lua] Override Player Respawning respawn_end_event false
04:48:10.976 [Lua] CurrentConflictSettings default
04:48:10.976 [Lua] [ConflictDirector] conflict_director is ai_ready
04:48:10.977 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:48:10.977 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:48:10.980 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:48:10.980 [Lua] Forming navigation groups in one frame
04:48:10.980 [Lua] Forming navigation groups
04:48:10.985 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
04:48:11.110 [Lua] Increasing frame table size to 512
04:48:11.201 [Lua] NavigationGroupManager -> calulation time B: 0.21699999999999875
04:48:11.201 [Lua] number of nav groups: 447
04:48:11.207 [Lua] number of refined nav groups : 243
04:48:11.211 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000005116
04:48:11.211 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.443508066236967 Normalized coefficient: 1.2657202387110225
04:48:11.214 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.481050169467924 Normalized coefficient: 1.261913043064983
04:48:11.216 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 6.5329339504241952 Normalized coefficient: 1.7220440441265312
04:48:11.222 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:48:11.222 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
04:48:11.222 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
04:48:11.222 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
04:48:11.226 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
04:48:11.226 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters.
04:48:11.226 [Lua] [LevelAnalysis] grouping spawners for event_patrol
04:48:11.226 [Lua] [LevelAnalysis]
04:48:11.226 [Lua] [LevelAnalysis] grouping spawners for event_boss
04:48:11.226 [Lua] [LevelAnalysis]
04:48:11.226 [Lua] [LevelAnalysis] Terror events added:
04:48:11.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
04:48:11.226 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
04:48:11.226 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
04:48:11.226 [Lua] ----> using boss gizmo!
04:48:11.226 [Lua] [LevelAnalysis] section: 2, start-index: 34, end-index: 55, forbidden-dist: -135.2 start-travel-dist: 536.5, end-travel-dist: 601.2 spawn_distance 391.3
04:48:11.226 [Lua] Adding main path event: Vector3Box(117.278, -63.6029, 21.5434) boss_event_storm_fiend 45 table: 000000000FBC2730
04:48:11.226 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0
04:48:11.226 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862
04:48:11.226 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:48:11.229 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
04:48:11.234 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:48:11.234 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63
04:48:11.234 [Lua] [Managers] Calling function on all managers:
04:48:11.258 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForEnterGame
04:48:11.258 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForGameObjectSync
04:48:11.258 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7
04:48:11.262 [Lua] player (110000106e65ab2,2) was put into party 1
04:48:11.273 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
04:48:11.273 [Lua] Assigning peer(110000106e65ab2:2) to profile(5) career(4)
04:48:11.273 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(2) profile_index(5) career_index(4)
04:48:11.273 [Lua] Set lobby begin:
04:48:11.273 [Lua] Lobby data twitch_enabled = false
04:48:11.273 [Lua] Lobby data power_level = 835
04:48:11.273 [Lua] Lobby data unique_server_name = Stormaes
04:48:11.273 [Lua] Lobby data difficulty_tweak = 0
04:48:11.273 [Lua] Lobby data host = 110000106e65ab2
04:48:11.273 [Lua] Lobby data game_mode = 2
04:48:11.273 [Lua] Lobby data is_private = true
04:48:11.273 [Lua] Lobby data match_started = true
04:48:11.273 [Lua] Lobby data mechanism = adventure
04:48:11.273 [Lua] Lobby data level_key = magnus
04:48:11.273 [Lua] Lobby data player_slot_1 = 0:0
04:48:11.273 [Lua] Lobby data selected_level_key = magnus
04:48:11.273 [Lua] Lobby data difficulty = hardest
04:48:11.273 [Lua] Lobby data quick_game = false
04:48:11.273 [Lua] Lobby data matchmaking = false
04:48:11.273 [Lua] Lobby data weave_name = false
04:48:11.273 [Lua] Lobby data player_slot_4 = 0:0
04:48:11.273 [Lua] Lobby data num_players = 1
04:48:11.273 [Lua] Lobby data player_slot_5 = 0:0
04:48:11.273 [Lua] Lobby data player_slot_2 = 0:0
04:48:11.273 [Lua] Lobby data country_code = AU
04:48:11.273 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:11.273 [Lua] Lobby data eac_authorized = true
04:48:11.273 [Lua] Set lobby end.
04:48:11.273 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0
04:48:11.274 [Lua]
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean)
04:48:11.274 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
04:48:11.274 [Lua] [wwise/two_handed_swords] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean)
04:48:11.274 [Lua]
04:48:11.274 [Lua]
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
04:48:11.274 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean)
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean)
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
04:48:11.274 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
04:48:11.274 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:11.274 [Lua] [wwise/two_handed_swords] = false (boolean)
04:48:11.274 [Lua]
04:48:11.274 [Lua] player (110000106e65ab2,3) was put into party 1
04:48:11.284 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
04:48:11.284 [Lua] Assigning peer(110000106e65ab2:3) to profile(4) career(3)
04:48:11.284 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(3) profile_index(4) career_index(3)
04:48:11.284 [Lua] Set lobby begin:
04:48:11.284 [Lua] Lobby data twitch_enabled = false
04:48:11.284 [Lua] Lobby data power_level = 835
04:48:11.284 [Lua] Lobby data unique_server_name = Stormaes
04:48:11.284 [Lua] Lobby data difficulty_tweak = 0
04:48:11.285 [Lua] Lobby data host = 110000106e65ab2
04:48:11.285 [Lua] Lobby data game_mode = 2
04:48:11.285 [Lua] Lobby data is_private = true
04:48:11.285 [Lua] Lobby data match_started = true
04:48:11.285 [Lua] Lobby data mechanism = adventure
04:48:11.285 [Lua] Lobby data level_key = magnus
04:48:11.285 [Lua] Lobby data player_slot_1 = 0:0
04:48:11.285 [Lua] Lobby data selected_level_key = magnus
04:48:11.285 [Lua] Lobby data difficulty = hardest
04:48:11.285 [Lua] Lobby data quick_game = false
04:48:11.285 [Lua] Lobby data matchmaking = false
04:48:11.285 [Lua] Lobby data weave_name = false
04:48:11.285 [Lua] Lobby data player_slot_4 = 0:0
04:48:11.285 [Lua] Lobby data num_players = 1
04:48:11.285 [Lua] Lobby data player_slot_5 = 0:0
04:48:11.285 [Lua] Lobby data player_slot_2 = 0:0
04:48:11.285 [Lua] Lobby data country_code = AU
04:48:11.285 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:11.285 [Lua] Lobby data eac_authorized = true
04:48:11.285 [Lua] Set lobby end.
04:48:11.285 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0
04:48:11.285 [Lua]
04:48:11.285 [Lua] [wwise/repeating_crossbow] = false (boolean)
04:48:11.285 [Lua] [resource_packages/careers/we_shade] = false (boolean)
04:48:11.285 [Lua] [wwise/one_handed_daggers] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:48:11.285 [Lua]
04:48:11.285 [Lua]
04:48:11.285 [Lua] [wwise/repeating_crossbow] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
04:48:11.285 [Lua] [resource_packages/careers/we_shade] = false (boolean)
04:48:11.285 [Lua] [wwise/one_handed_daggers] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
04:48:11.285 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
04:48:11.285 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:48:11.285 [Lua]
04:48:11.285 [Lua] player (110000106e65ab2,4) was put into party 1
04:48:11.296 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
04:48:11.296 [Lua] Assigning peer(110000106e65ab2:4) to profile(1) career(1)
04:48:11.296 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(4) profile_index(1) career_index(1)
04:48:11.296 [Lua] Set lobby begin:
04:48:11.296 [Lua] Lobby data twitch_enabled = false
04:48:11.296 [Lua] Lobby data power_level = 835
04:48:11.296 [Lua] Lobby data unique_server_name = Stormaes
04:48:11.296 [Lua] Lobby data difficulty_tweak = 0
04:48:11.296 [Lua] Lobby data host = 110000106e65ab2
04:48:11.296 [Lua] Lobby data game_mode = 2
04:48:11.296 [Lua] Lobby data is_private = true
04:48:11.296 [Lua] Lobby data match_started = true
04:48:11.296 [Lua] Lobby data mechanism = adventure
04:48:11.296 [Lua] Lobby data level_key = magnus
04:48:11.296 [Lua] Lobby data player_slot_1 = 0:0
04:48:11.296 [Lua] Lobby data selected_level_key = magnus
04:48:11.296 [Lua] Lobby data difficulty = hardest
04:48:11.296 [Lua] Lobby data quick_game = false
04:48:11.296 [Lua] Lobby data matchmaking = false
04:48:11.296 [Lua] Lobby data weave_name = false
04:48:11.296 [Lua] Lobby data player_slot_4 = 0:0
04:48:11.296 [Lua] Lobby data num_players = 1
04:48:11.296 [Lua] Lobby data player_slot_5 = 0:0
04:48:11.296 [Lua] Lobby data player_slot_2 = 0:0
04:48:11.296 [Lua] Lobby data country_code = AU
04:48:11.296 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:11.296 [Lua] Lobby data eac_authorized = true
04:48:11.296 [Lua] Set lobby end.
04:48:11.297 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0
04:48:11.297 [Lua]
04:48:11.297 [Lua] [wwise/one_handed_swords] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
04:48:11.297 [Lua] [wwise/handgun_rifle] = false (boolean)
04:48:11.297 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
04:48:11.297 [Lua]
04:48:11.297 [Lua]
04:48:11.297 [Lua] [wwise/one_handed_swords] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
04:48:11.297 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
04:48:11.297 [Lua] [wwise/handgun_rifle] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
04:48:11.297 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
04:48:11.297 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:11.297 [Lua]
04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:2 my_peer_id:110000106e65ab2
04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:3 my_peer_id:110000106e65ab2
04:48:11.303 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:4 my_peer_id:110000106e65ab2
04:48:11.583 [Lua] [GameNetworkManager] destroying game object with go_id=66
04:48:11.583 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForGameObjectSync
04:48:11.583 [Lua] [PeerSM] 110000106e65ab2 :: on_enter WaitingForPlayers
04:48:11.585 [Lua] player (110000106e65ab2,4) was put into party 1
04:48:11.596 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
04:48:11.596 [Lua] Assigning peer(110000106e65ab2:4) to profile(1) career(1)
04:48:11.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106e65ab2) local_player_id(4) profile_index(1) career_index(1)
04:48:11.596 [Lua] Set lobby begin:
04:48:11.596 [Lua] Lobby data twitch_enabled = false
04:48:11.597 [Lua] Lobby data power_level = 835
04:48:11.597 [Lua] Lobby data unique_server_name = Stormaes
04:48:11.597 [Lua] Lobby data difficulty_tweak = 0
04:48:11.597 [Lua] Lobby data host = 110000106e65ab2
04:48:11.597 [Lua] Lobby data game_mode = 2
04:48:11.597 [Lua] Lobby data is_private = true
04:48:11.597 [Lua] Lobby data match_started = true
04:48:11.597 [Lua] Lobby data mechanism = adventure
04:48:11.597 [Lua] Lobby data level_key = magnus
04:48:11.597 [Lua] Lobby data player_slot_1 = 0:0
04:48:11.597 [Lua] Lobby data selected_level_key = magnus
04:48:11.597 [Lua] Lobby data difficulty = hardest
04:48:11.597 [Lua] Lobby data quick_game = false
04:48:11.597 [Lua] Lobby data matchmaking = false
04:48:11.597 [Lua] Lobby data weave_name = false
04:48:11.597 [Lua] Lobby data player_slot_4 = 0:0
04:48:11.597 [Lua] Lobby data num_players = 1
04:48:11.597 [Lua] Lobby data player_slot_5 = 0:0
04:48:11.597 [Lua] Lobby data player_slot_2 = 0:0
04:48:11.597 [Lua] Lobby data country_code = AU
04:48:11.597 [Lua] Lobby data player_slot_3 = 110000106e65ab2:1
04:48:11.597 [Lua] Lobby data eac_authorized = true
04:48:11.597 [Lua] Set lobby end.
04:48:11.597 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106e65ab2 | bw:0 | es:0
04:48:11.597 [Lua]
04:48:11.597 [Lua] [wwise/one_handed_swords] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
04:48:11.597 [Lua] [wwise/handgun_rifle] = false (boolean)
04:48:11.597 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:11.597 [Lua]
04:48:11.597 [Lua]
04:48:11.597 [Lua] [wwise/one_handed_swords] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
04:48:11.597 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
04:48:11.597 [Lua] [wwise/handgun_rifle] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
04:48:11.597 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
04:48:11.597 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:11.597 [Lua]
04:48:11.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7
04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:2 my_peer_id:110000106e65ab2
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:3 my_peer_id:110000106e65ab2
04:48:11.601 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:4 my_peer_id:110000106e65ab2
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read,
04:48:11.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106e65ab2 inventory_sync_id:5 my_peer_id:110000106e65ab2
04:48:11.604 [Lua] [PeerSM] 110000106e65ab2 :: on_exit WaitingForPlayers
04:48:11.604 [Lua] [PeerSM] 110000106e65ab2 :: on_enter InGame
04:48:11.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106e65ab2 inventory_sync_id:5 my_peer_id:110000106e65ab2
04:48:11.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
04:48:11.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
04:48:11.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
04:48:11.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
04:48:11.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
04:48:11.838 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
04:48:11.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
04:48:12.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
04:48:12.296 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
04:48:12.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
04:48:12.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
04:48:12.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
04:48:12.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
04:48:12.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
04:48:12.393 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
04:48:12.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
04:48:12.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
04:48:12.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
04:48:12.424 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
04:48:12.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
04:48:12.475 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
04:48:12.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
04:48:12.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
04:48:12.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
04:48:12.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
04:48:12.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
04:48:12.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
04:48:12.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
04:48:12.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
04:48:12.705 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
04:48:12.705 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
04:48:12.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
04:48:12.739 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
04:48:12.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
04:48:12.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
04:48:12.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
04:48:12.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01
04:48:13.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01
04:48:13.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01
04:48:13.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
04:48:13.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
04:48:13.195 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
04:48:13.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
04:48:13.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
04:48:13.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
04:48:13.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:48:13.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:48:13.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:48:13.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:48:13.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:48:13.687 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:48:13.688 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
04:48:13.729 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
04:48:13.729 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
04:48:13.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
04:48:13.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
04:48:13.816 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
04:48:13.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
04:48:13.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
04:48:13.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
04:48:13.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:48:13.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:48:13.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:48:13.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
04:48:14.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
04:48:14.022 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
04:48:14.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
04:48:14.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
04:48:14.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
04:48:14.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:48:14.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:48:14.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:48:14.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:48:14.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:48:14.523 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:48:14.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:48:14.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:48:14.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:48:14.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
04:48:14.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
04:48:14.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
04:48:14.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
04:48:14.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
04:48:14.859 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
04:48:14.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
04:48:14.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
04:48:14.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
04:48:14.912 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
04:48:14.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
04:48:14.979 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
04:48:14.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
04:48:15.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
04:48:15.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
04:48:15.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:48:15.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:48:15.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:48:15.205 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
04:48:15.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
04:48:15.289 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
04:48:15.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
04:48:15.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
04:48:15.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
04:48:15.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
04:48:15.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
04:48:15.462 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
04:48:15.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
04:48:15.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
04:48:15.498 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
04:48:15.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
04:48:15.515 [Lua] test
04:48:15.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:15.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
04:48:15.519 [Lua] test
04:48:15.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:15.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
04:48:15.521 [Lua] test
04:48:15.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:15.523 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
04:48:15.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:15.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:15.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
04:48:15.530 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
04:48:15.530 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
04:48:15.530 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1
04:48:15.530 [Lua] updating bot weapon metadata for weapon: repeating_crossbow_elf_template
04:48:15.530 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
04:48:15.530 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
04:48:15.809 [Lua] StateInGameRunning:_game_actually_starts()
04:48:15.810 [Lua] #################################################################################################################
04:48:15.810 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:48:15.810 [Lua] #################################################################################################################
04:48:15.810 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
04:48:15.810 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
04:48:15.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0
04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0
04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0
04:48:15.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 0
04:48:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
04:48:15.879 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
04:48:16.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
04:48:16.028 [Lua] Commit load time data
04:48:51.810 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
04:48:51.819 [Lua] Spline already found!
04:48:51.841 [Lua] Init group template: spline_patrol
04:49:00.746 [Lua] shot_sniper
04:49:05.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
04:49:05.568 [Lua] Spline already found!
04:49:05.588 [Lua] Init group template: spline_patrol
04:49:05.999 [Lua] Players are leaving the safe zone
04:49:27.170 [Lua] shot_sniper
04:49:27.189 [Lua] shot_sniper
04:49:34.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b5, position: 3763978
04:49:36.695 [Lua] temporary_health_degen
04:49:36.949 [Lua] temporary_health_degen
04:49:37.197 [Lua] temporary_health_degen
04:49:37.365 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
04:49:37.451 [Lua] temporary_health_degen
04:49:37.709 [Lua] temporary_health_degen
04:49:37.969 [Lua] temporary_health_degen
04:49:38.226 [Lua] temporary_health_degen
04:49:38.480 [Lua] temporary_health_degen
04:49:38.733 [Lua] temporary_health_degen
04:49:38.974 [Lua] temporary_health_degen
04:49:38.984 [Lua] temporary_health_degen
04:49:39.233 [Lua] temporary_health_degen
04:49:39.242 [Lua] temporary_health_degen
04:49:39.486 [Lua] temporary_health_degen
04:49:39.496 [Lua] temporary_health_degen
04:49:39.740 [Lua] temporary_health_degen
04:49:39.748 [Lua] temporary_health_degen
04:49:39.991 [Lua] temporary_health_degen
04:49:39.998 [Lua] temporary_health_degen
04:49:40.243 [Lua] temporary_health_degen
04:49:40.250 [Lua] temporary_health_degen
04:49:40.511 [Lua] temporary_health_degen
04:49:40.764 [Lua] temporary_health_degen
04:49:41.021 [Lua] temporary_health_degen
04:49:41.270 [Lua] temporary_health_degen
04:49:41.531 [Lua] temporary_health_degen
04:49:41.798 [Lua] temporary_health_degen
04:49:42.047 [Lua] temporary_health_degen
04:49:42.302 [Lua] temporary_health_degen
04:49:42.563 [Lua] temporary_health_degen
04:49:42.815 [Lua] temporary_health_degen
04:49:43.064 [Lua] temporary_health_degen
04:49:43.323 [Lua] temporary_health_degen
04:49:43.582 [Lua] temporary_health_degen
04:49:43.835 [Lua] temporary_health_degen
04:49:44.094 [Lua] temporary_health_degen
04:49:44.347 [Lua] temporary_health_degen
04:49:44.601 [Lua] temporary_health_degen
04:49:44.858 [Lua] temporary_health_degen
04:49:44.937 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
04:49:45.113 [Lua] temporary_health_degen
04:49:45.362 [Lua] temporary_health_degen
04:49:45.623 [Lua] temporary_health_degen
04:50:03.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x118f, position: 0
04:50:04.241 [Lua] shot_machinegun
04:50:04.250 [Lua] shot_machinegun
04:50:04.320 [Lua] shot_machinegun
04:50:04.330 [Lua] shot_machinegun
04:50:04.738 [Lua] shot_machinegun
04:50:07.386 [Lua] Time for new HOOORDE! multi_first_wave
04:50:07.386 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
04:50:07.386 [Lua] horde requested: ambush
04:50:07.386 [Lua] setting up ambush-horde
04:50:07.386 [Lua] Composing horde 'large' .. using variant 'plain'
04:50:07.387 [Lua] -> spawning: 54
04:50:07.387 [Lua] horde crated with id 3 of type ambush
04:50:07.387 [Lua] ambush horde has started
04:50:07.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:07.392 [Lua] blunt
04:50:12.424 [Lua] Init group template: horde
04:50:13.809 [Lua] Coordinated attack!
04:50:15.169 [Lua] [ChatManager][1]System: Stormaes picked up a Tome
04:50:15.879 [Lua] temporary_health_degen
04:50:16.140 [Lua] temporary_health_degen
04:50:16.395 [Lua] temporary_health_degen
04:50:16.656 [Lua] temporary_health_degen
04:50:16.917 [Lua] temporary_health_degen
04:50:17.181 [Lua] temporary_health_degen
04:50:17.455 [Lua] temporary_health_degen
04:50:18.701 [Lua] HORDE: Pushing horde in time; too many units out 67
04:50:19.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:19.155 [Lua] blunt
04:50:20.335 [Lua] shot_sniper
04:50:22.781 [Lua] temporary_health_degen
04:50:23.049 [Lua] temporary_health_degen
04:50:23.294 [Lua] temporary_health_degen
04:50:23.811 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
04:50:23.811 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:50:23.811 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
04:50:23.811 [Lua] horde requested: ambush
04:50:23.811 [Lua] setting up ambush-horde
04:50:23.811 [Lua] Composing horde 'large' .. using variant 'plain'
04:50:23.811 [Lua] -> spawning: 54
04:50:23.811 [Lua] horde crated with id 4 of type ambush
04:50:23.811 [Lua] ambush horde has started
04:50:27.092 [Lua] temporary_health_degen
04:50:27.369 [Lua] temporary_health_degen
04:50:27.615 [Lua] temporary_health_degen
04:50:27.868 [Lua] temporary_health_degen
04:50:28.132 [Lua] temporary_health_degen
04:50:28.395 [Lua] temporary_health_degen
04:50:28.655 [Lua] temporary_health_degen
04:50:28.871 [Lua] Init group template: horde
04:50:28.919 [Lua] temporary_health_degen
04:50:29.186 [Lua] temporary_health_degen
04:50:29.460 [Lua] temporary_health_degen
04:50:29.705 [Lua] temporary_health_degen
04:50:29.967 [Lua] temporary_health_degen
04:50:30.223 [Lua] temporary_health_degen
04:50:30.502 [Lua] temporary_health_degen
04:50:30.752 [Lua] temporary_health_degen
04:50:30.995 [Lua] temporary_health_degen
04:50:31.253 [Lua] temporary_health_degen
04:50:31.504 [Lua] temporary_health_degen
04:50:32.656 [Lua] temporary_health_degen
04:50:32.910 [Lua] temporary_health_degen
04:50:34.395 [Lua] temporary_health_degen
04:50:34.654 [Lua] temporary_health_degen
04:50:34.664 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
04:50:34.677 [Lua] Spline already found!
04:50:34.719 [Lua] Init group template: spline_patrol
04:50:34.925 [Lua] temporary_health_degen
04:50:35.036 [Lua] HORDE: Pushing horde in time; too many units out 70
04:50:35.181 [Lua] temporary_health_degen
04:50:35.433 [Lua] temporary_health_degen
04:50:35.690 [Lua] temporary_health_degen
04:50:35.950 [Lua] temporary_health_degen
04:50:36.209 [Lua] temporary_health_degen
04:50:36.462 [Lua] temporary_health_degen
04:50:36.718 [Lua] temporary_health_degen
04:50:36.900 [Lua] temporary_health_degen
04:50:36.977 [Lua] temporary_health_degen
04:50:37.171 [Lua] temporary_health_degen
04:50:37.236 [Lua] temporary_health_degen
04:50:37.429 [Lua] temporary_health_degen
04:50:37.496 [Lua] temporary_health_degen
04:50:37.693 [Lua] temporary_health_degen
04:50:39.069 [Lua] temporary_health_degen
04:50:39.332 [Lua] temporary_health_degen
04:50:39.583 [Lua] temporary_health_degen
04:50:39.844 [Lua] temporary_health_degen
04:50:40.095 [Lua] temporary_health_degen
04:50:40.115 [Lua] HORDE: Pushing horde in time; too many units out 65
04:50:45.169 [Lua] HORDE: last wave, reset to standard horde delay
04:50:45.169 [Lua] Time for new HOOORDE! multi_last_wave
04:50:45.169 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
04:50:45.169 [Lua] horde requested: ambush
04:50:45.169 [Lua] setting up ambush-horde
04:50:45.169 [Lua] Composing horde 'large' .. using variant 'plain'
04:50:45.169 [Lua] -> spawning: 56
04:50:45.169 [Lua] horde crated with id 6 of type ambush
04:50:45.169 [Lua] ambush horde has started
04:50:46.678 [Lua] temporary_health_degen
04:50:46.943 [Lua] temporary_health_degen
04:50:47.201 [Lua] temporary_health_degen
04:50:47.453 [Lua] temporary_health_degen
04:50:47.713 [Lua] temporary_health_degen
04:50:47.969 [Lua] temporary_health_degen
04:50:48.223 [Lua] temporary_health_degen
04:50:48.475 [Lua] temporary_health_degen
04:50:48.580 [Lua] temporary_health_degen
04:50:48.743 [Lua] temporary_health_degen
04:50:48.847 [Lua] temporary_health_degen
04:50:49.120 [Lua] temporary_health_degen
04:50:49.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
04:50:49.609 [Lua] Spline already found!
04:50:49.647 [Lua] Init group template: spline_patrol
04:50:50.287 [Lua] Init group template: horde
04:50:50.977 [Lua] Horde killed: ?
04:50:51.160 [Lua] Switching ConflictSettings: to: skaven
04:50:51.160 [Lua] pacing=default
04:50:51.160 [Lua] roaming=nil
04:50:51.160 [Lua] specials=skaven
04:50:51.160 [Lua] debug_color=orange
04:50:51.160 [Lua] contained_breeds=nil
04:50:51.160 [Lua] pack_spawning=skaven
04:50:51.160 [Lua] disabled=false
04:50:51.160 [Lua] factions=nil
04:50:51.160 [Lua] boss=skaven
04:50:51.160 [Lua] horde=default
04:50:51.160 [Lua] name=skaven
04:50:51.160 [Lua] intensity=default
04:50:51.160 [Lua] ---
04:50:53.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:53.433 [Lua] cutting
04:50:53.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:53.724 [Lua] cutting
04:50:53.920 [Lua] temporary_health_degen
04:50:54.349 [Lua] temporary_health_degen
04:50:54.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:54.469 [Lua] cutting
04:50:54.610 [Lua] temporary_health_degen
04:50:54.871 [Lua] temporary_health_degen
04:50:55.121 [Lua] temporary_health_degen
04:50:55.382 [Lua] temporary_health_degen
04:50:55.640 [Lua] temporary_health_degen
04:50:55.898 [Lua] temporary_health_degen
04:50:55.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:55.967 [Lua] cutting
04:50:56.163 [Lua] temporary_health_degen
04:50:56.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:50:56.354 [Lua] cutting
04:50:56.434 [Lua] temporary_health_degen
04:50:56.691 [Lua] temporary_health_degen
04:50:56.952 [Lua] temporary_health_degen
04:50:57.201 [Lua] temporary_health_degen
04:50:57.463 [Lua] temporary_health_degen
04:50:57.651 [Lua] fence jumping
04:50:57.728 [Lua] temporary_health_degen
04:50:57.981 [Lua] temporary_health_degen
04:50:57.993 [Lua] temporary_health_degen
04:50:58.243 [Lua] temporary_health_degen
04:50:58.255 [Lua] temporary_health_degen
04:50:58.521 [Lua] temporary_health_degen
04:50:58.534 [Lua] temporary_health_degen
04:50:58.789 [Lua] temporary_health_degen
04:50:58.803 [Lua] temporary_health_degen
04:50:59.040 [Lua] temporary_health_degen
04:50:59.070 [Lua] temporary_health_degen
04:50:59.314 [Lua] temporary_health_degen
04:50:59.340 [Lua] temporary_health_degen
04:50:59.567 [Lua] temporary_health_degen
04:50:59.591 [Lua] temporary_health_degen
04:51:02.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:51:02.859 [Lua] cutting
04:51:04.286 [Lua] Horde killed: ?
04:51:04.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:51:04.353 [Lua] cutting
04:51:05.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:51:05.319 [Lua] cutting
04:51:05.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
04:51:05.700 [Lua] cutting
04:51:06.540 [Lua] fence jumping
04:51:07.127 [Lua] ready to jump failed
04:51:07.128 [Lua] temporary_health_degen
04:51:07.383 [Lua] temporary_health_degen
04:51:07.643 [Lua] temporary_health_degen
04:51:07.905 [Lua] temporary_health_degen
04:51:08.077 [Lua] temporary_health_degen
04:51:08.342 [Lua] temporary_health_degen
04:51:08.512 [Lua] temporary_health_degen
04:51:08.614 [Lua] temporary_health_degen
04:51:08.764 [Lua]