[Log version] 1 [Session] e399ec0d-7e08-4f42-856b-f81aed3ef03f UTC time stamps 16:48:48.699 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 16:48:48.699 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 16:48:48.699 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 16:48:48.699 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 16:48:48.699 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 16:48:48.700 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 16:48:48.764 [RazerChroma] Setup Razer Chroma resources 16:48:48.765 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 16:48:48.787 [Window] Window => active 16:48:48.875 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 16:48:48.917 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 16:48:49.624 [EAC] Init client 110000102f3e712 16:48:49.624 [EAC] EAC client initialized 16:48:49.624 warning: [EAC] Failed to initialize localization 16:48:49.625 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 16:48:49.714 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 16:48:50.463 [AFTERMATH] Initialized Aftermath 16:48:50.476 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 16:48:50.535 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 16:48:51.162 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 16:48:51.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 16:48:51.274 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 16:48:51.274 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 16:48:51.274 [Save] Save dir: `C:\Users\chris\AppData\Roaming\fatshark\Vermintide 2` 16:48:51.274 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 16:48:51.274 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 16:48:51.411 [RazerChroma] Setup Razer Chroma 16:48:51.539 [LightFX ] Loaded DLL. 16:48:51.539 [LightFX ] Init() 16:48:51.546 [LightFX ] LightFX failed to initialize 16:48:51.557 [Lua] boot.lua start, os clock: 4.9560000000000004 16:48:51.557 [Lua] LUA IS STRIPPED! 16:48:51.557 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9560000000000004 16:48:51.557 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8124MB Available: 5206MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f9fc15d9-fc0f-480b-a0cb-02b323e18ea4 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ROCCAT Kone XTD Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): SteelSeries Arctis 7 16:48:51.558 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 16:48:51.568 [SteamStats] RequestCurrentStats success: true 16:48:53.683 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8312965779332444 os-clock: 7.0819999999999999 16:48:53.684 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:48:53.684 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:48:53.688 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:48:53.689 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:48:53.693 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:48:53.693 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:48:53.693 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:48:53.693 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:48:53.693 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:48:53.696 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:48:53.696 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:48:53.698 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:48:53.700 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:48:53.700 [Lua] Development.init_application_parameters 16:48:53.700 [Lua] ----------------------------------------------------------------- 16:48:53.700 [Lua] -- Application parameters -- 16:48:53.700 [Lua] ----------------------------------------------------------------- 16:48:53.701 [Lua] ***************************************************************** 16:48:53.701 [Lua] ** Initial contents of script_data ** 16:48:53.701 [Lua] script_data.beta_level_progression = false 16:48:53.701 [Lua] script_data.build_identifier = f86f00acf094 16:48:53.701 [Lua] script_data.debug_interactions = false 16:48:53.701 [Lua] script_data.disable_debug_draw = true 16:48:53.701 [Lua] script_data.disable_intro_trailer = false 16:48:53.701 [Lua] script_data.disable_store = false 16:48:53.701 [Lua] script_data.disable_tutorial_at_start = true 16:48:53.701 [Lua] script_data.eac-untrusted = false 16:48:53.701 [Lua] script_data.enable_detailed_tooltips = false 16:48:53.701 [Lua] script_data.force_debug_disabled = true 16:48:53.701 [Lua] script_data.force_steam = true 16:48:53.701 [Lua] script_data.hide_fps = true 16:48:53.701 [Lua] script_data.hide_version_info = true 16:48:53.701 [Lua] script_data.matchmaking_debug = true 16:48:53.701 [Lua] script_data.network_debug = true 16:48:53.701 [Lua] script_data.package_debug = true 16:48:53.701 [Lua] script_data.packaged_build = true 16:48:53.701 [Lua] script_data.settings = { } 16:48:53.701 [Lua] script_data.show_fps = false 16:48:53.701 [Lua] script_data.spawn_empty_chest = true 16:48:53.701 [Lua] script_data.telemetry_log_interval = 600 16:48:53.701 [Lua] script_data.tobii_button = false 16:48:53.701 [Lua] script_data.use_beta_overlay = false 16:48:53.701 [Lua] script_data.use_local_backend = false 16:48:53.701 [Lua] script_data.use_tech_telemetry = true 16:48:53.701 [Lua] script_data.use_telemetry = true 16:48:53.701 [Lua] ***************************************************************** 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:48:53.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:48:53.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:48:53.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:48:53.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:48:53.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:48:53.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:48:54.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:48:54.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:48:54.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:48:54.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:48:54.225 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:48:54.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:48:54.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:48:54.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:48:54.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:48:54.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:48:54.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:48:54.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:48:54.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:48:54.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:48:54.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:48:54.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:48:54.677 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:48:54.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:48:54.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:48:54.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:48:54.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:48:54.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:48:54.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:48:54.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:48:54.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:48:54.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:48:54.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:48:55.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:48:55.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:48:55.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:48:55.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:48:55.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:48:55.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:48:55.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:48:55.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:48:55.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:48:55.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:48:55.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:48:55.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:48:55.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:48:55.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:48:55.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:48:55.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:48:55.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:48:55.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:48:55.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:48:55.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:48:55.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:48:55.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:48:55.522 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:48:55.531 [Lua] settings.steam: nil 16:48:55.531 [Lua] Steam: table: 0000000000062470 16:48:55.531 [Lua] force_steam: true 16:48:55.531 [Lua] BUILD: release 16:48:55.531 [Lua] test_backend: nil 16:48:55.531 [Lua] DEDICATED_SERVER: false 16:48:55.531 [Lua] Using app_id '552500' to define backend 16:48:55.531 [Lua] PlayFab Title ID: 5107 16:48:55.592 [Lua] [1] = beastmen_minotaur (string) 16:48:55.592 [Lua] [2] = skaven_storm_vermin_champion (string) 16:48:55.592 [Lua] [3] = chaos_dummy_troll (string) 16:48:55.592 [Lua] [4] = skaven_grey_seer (string) 16:48:55.592 [Lua] [5] = chaos_plague_wave_spawner (string) 16:48:55.592 [Lua] [6] = chaos_vortex (string) 16:48:55.592 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:48:55.592 [Lua] [8] = chaos_dummy_sorcerer (string) 16:48:55.592 [Lua] [9] = chaos_tentacle (string) 16:48:55.592 [Lua] [10] = skaven_loot_rat (string) 16:48:55.592 [Lua] [11] = skaven_stormfiend_demo (string) 16:48:55.592 [Lua] [12] = critter_rat (string) 16:48:55.592 [Lua] [13] = skaven_explosive_loot_rat (string) 16:48:55.592 [Lua] [14] = chaos_spawn (string) 16:48:55.592 [Lua] [15] = skaven_stormfiend_boss (string) 16:48:55.592 [Lua] [16] = critter_pig (string) 16:48:55.592 [Lua] [17] = chaos_troll (string) 16:48:55.592 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:48:55.592 [Lua] [19] = skaven_rat_ogre (string) 16:48:55.592 [Lua] [20] = skaven_stormfiend (string) 16:48:55.592 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:48:55.592 [Lua] [22] = skaven_warpfire_thrower (string) 16:48:55.592 [Lua] [23] = chaos_plague_sorcerer (string) 16:48:55.592 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:48:55.592 [Lua] [25] = skaven_pack_master (string) 16:48:55.592 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:48:55.592 [Lua] [27] = skaven_ratling_gunner (string) 16:48:55.592 [Lua] [28] = chaos_mutator_sorcerer (string) 16:48:55.592 [Lua] [29] = skaven_poison_wind_globadier (string) 16:48:55.592 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:48:55.592 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:48:55.592 [Lua] [32] = chaos_warrior (string) 16:48:55.592 [Lua] [33] = chaos_exalted_sorcerer (string) 16:48:55.592 [Lua] [34] = skaven_gutter_runner (string) 16:48:55.592 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:48:55.592 [Lua] [36] = chaos_vortex_sorcerer (string) 16:48:55.592 [Lua] [37] = skaven_plague_monk (string) 16:48:55.592 [Lua] [38] = chaos_berzerker (string) 16:48:55.592 [Lua] [39] = beastmen_gor (string) 16:48:55.592 [Lua] [40] = beastmen_ungor_archer (string) 16:48:55.592 [Lua] [41] = beastmen_ungor_dummy (string) 16:48:55.592 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:48:55.592 [Lua] [43] = skaven_storm_vermin_commander (string) 16:48:55.592 [Lua] [44] = beastmen_standard_bearer (string) 16:48:55.592 [Lua] [45] = skaven_storm_vermin (string) 16:48:55.592 [Lua] [46] = beastmen_ungor (string) 16:48:55.592 [Lua] [47] = chaos_raider_tutorial (string) 16:48:55.592 [Lua] [48] = chaos_raider (string) 16:48:55.592 [Lua] [49] = beastmen_gor_dummy (string) 16:48:55.592 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:48:55.592 [Lua] [51] = beastmen_bestigor (string) 16:48:55.592 [Lua] [52] = beastmen_bestigor_dummy (string) 16:48:55.592 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:48:55.592 [Lua] [54] = chaos_marauder (string) 16:48:55.592 [Lua] [55] = skaven_dummy_clan_rat (string) 16:48:55.592 [Lua] [56] = chaos_fanatic (string) 16:48:55.592 [Lua] [57] = chaos_marauder_with_shield (string) 16:48:55.592 [Lua] [58] = chaos_zombie (string) 16:48:55.592 [Lua] [59] = skaven_clan_rat (string) 16:48:55.592 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:48:55.592 [Lua] [61] = chaos_marauder_tutorial (string) 16:48:55.592 [Lua] [62] = skaven_dummy_slave (string) 16:48:55.592 [Lua] [63] = skaven_slave (string) 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:48:55.643 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:48:55.651 [Lua] level display name dlc_bogenhafen_city 16:48:55.651 [Lua] level display name cemetery 16:48:55.651 [Lua] level display name forest_ambush 16:48:55.651 [Lua] level display name mines 16:48:55.651 [Lua] level display name nurgle 16:48:55.651 [Lua] level display name warcamp 16:48:55.651 [Lua] level display name bell 16:48:55.651 [Lua] level display name skittergate 16:48:55.651 [Lua] level display name prologue 16:48:55.651 [Lua] level display name dlc_celebrate_crawl 16:48:55.652 [Lua] level display name military 16:48:55.652 [Lua] level display name magnus 16:48:55.652 [Lua] level display name skaven_stronghold 16:48:55.652 [Lua] level display name fort 16:48:55.652 [Lua] level display name ground_zero 16:48:55.652 [Lua] level display name elven_ruins 16:48:55.652 [Lua] level display name farmlands 16:48:55.652 [Lua] level display name ussingen 16:48:55.652 [Lua] level display name dlc_portals 16:48:55.652 [Lua] level display name dlc_castle 16:48:55.652 [Lua] level display name catacombs 16:48:55.652 [Lua] level display name crater 16:48:55.652 [Lua] level display name plaza 16:48:55.652 [Lua] level display name dlc_bogenhafen_slum 16:48:55.652 [Lua] level display name dlc_bastion 16:48:55.697 [Lua] TIME: 0.035 16:48:56.531 [Lua] [ConflictSettings] Contained breeds generated in: 0.78200000000000003 16:48:56.623 [Lua] <>realm = official<> 16:48:56.964 [Lua] <>project = vermintide 2 carousel beta<> 16:48:56.964 [Lua] <>build = release<> 16:48:56.964 [Lua] <>platform = win32<> 16:48:56.964 [Lua] <>dedicated_server = false<> 16:48:56.964 [Lua] <>title_id = 5107<> 16:48:56.964 [Lua] <>content_revision = 16817<> 16:48:56.964 [Lua] <>engine_revision = f86f00acf094<> 16:48:56.964 [Lua] <>release_version = 3.4.0<> 16:48:56.964 [Lua] <>rendering_backend = dx11<> 16:48:56.964 [Lua] <>teamcity_build_id = 78314<> 16:48:56.964 [Lua] <>steam_id = 110000102f3e712<> 16:48:56.964 [Lua] <>steam_profile_name = Σωφροσύνη<> 16:48:56.964 [Lua] <>machine_id = f9fc15d9-fc0f-480b-a0cb-02b323e18ea4<> 16:48:56.965 [Lua] [Boot] Application build: release 16:48:56.965 [Lua] [Boot] Content revision: 16817 16:48:56.965 [Lua] [Boot] Engine revision: f86f00acf094 16:48:56.965 [Lua] [Boot] Release version: 3.4.0 16:48:56.965 [Lua] [Boot] User ID: 110000102f3e712 Σωφροσύνη 16:48:56.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:48:56.972 [Lua] initializing mechanism to: adventure 16:48:56.972 [Lua] Game:setup() total time: 0.0069999999999997 16:48:56.972 [Lua] handle rev info: 0 16:48:56.972 [Lua] handle gfx quality: 0 16:48:56.972 [Lua] default settings: 0 16:48:56.972 [Lua] user settings: 0 16:48:56.972 [Lua] set frame times: 0 16:48:56.972 [Lua] init random: 0 16:48:56.972 [Lua] managers: 0.0069999999999996732 16:48:56.972 [Lua] 16:48:56.972 [Lua] unaccounted: 0 16:48:56.972 [Lua] [Boot] use baked enemy meshes: false 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:48:56.972 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:48:56.972 [Lua] [Testify] Ready! 16:48:57.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:48:57.211 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:48:57.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:48:57.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:48:57.734 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:48:57.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:48:57.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:48:57.785 [Lua] [PackageManager] Force_load: resource_packages/menu 16:48:57.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:48:57.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:48:57.870 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:48:57.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:48:58.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:48:58.412 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:48:58.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:48:58.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:48:58.514 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:48:58.515 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:48:58.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:48:58.599 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:48:58.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:48:59.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:48:59.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:48:59.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:49:00.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:49:00.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:49:00.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:49:00.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:49:00.735 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:49:00.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:49:00.752 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:49:00.752 [Lua] [Gamestate] Enter StateTitleScreen 16:49:00.753 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:49:00.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:49:00.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:49:00.754 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:49:00.754 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:49:00.769 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:49:00.769 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:49:00.769 [Save] Loading `save_data` 16:49:00.770 [Save] Load done 16:49:00.786 [Lua] [BackendManagerPlayFab] Backend Enabled 16:49:01.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:49:01.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:49:01.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:49:01.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:49:01.592 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:49:01.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:49:01.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:49:01.834 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:49:01.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:49:01.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:49:01.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:49:01.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:49:02.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:49:02.021 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:49:02.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:49:02.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:49:02.479 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:49:02.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:49:02.489 [Lua] <>playfab_id = 5DC9D4B1D806AE95<> 16:49:02.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:49:02.586 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:49:02.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:49:02.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:49:02.636 [Lua] [PackageManager] Force_load: resource_packages/careers 16:49:02.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:49:02.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:49:02.687 [Lua] [PackageManager] Force_load: resource_packages/decals 16:49:02.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:49:02.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:49:02.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:49:02.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:49:03.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:49:03.482 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:49:03.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:49:04.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:49:04.568 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:49:04.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:49:05.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:49:05.716 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:49:05.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:49:06.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:49:06.899 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:49:06.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:49:06.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:49:06.984 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:49:06.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:49:07.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:49:07.018 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:49:07.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:49:07.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:49:07.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:49:10.376 [Lua] steam item server: requesting user inventory 16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:49:10.617 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:49:10.617 [Lua] [SteamManager] request_item_prices 16:49:10.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:49:10.891 [Lua] Player statistics loaded! 16:49:11.399 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:49:11.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:49:11.644 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:49:11.654 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock 16:49:11.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:49:11.943 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:49:11.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:49:12.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:49:12.248 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 16:49:12.249 [Lua] [UnlockManager] All unlocks ready 16:49:12.265 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:49:13.282 [Lua] [Managers] Destroying manager group: 16:49:13.282 [Lua] [Gamestate] Enter state StateLoading 16:49:13.284 [Lua] [StateLoading] Auto Skip: nil 16:49:13.285 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:49:13.285 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:49:13.285 [Lua] [LobbyManager] Setting up network options 16:49:13.285 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:49:13.285 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:49:13.285 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:49:13.285 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:49:13.285 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:49:13.285 [Lua] LobbyManager:setup_network_options server_port: 27015 16:49:13.285 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:49:13.291 [Lua] registering RPCs 16:49:13.291 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:49:13.291 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 16:49:13.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:49:13.291 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:49:13.291 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:49:13.291 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:49:13.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:49:13.291 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:49:13.291 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:49:13.291 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:49:13.291 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:49:13.292 [SteamVoip] Creating room f56ff53b4196e95e 16:49:13.292 [SteamVoip] Joining room f56ff53b4196e95e 16:49:13.293 [EAC] EAC server 110000102f3e712 is initializing 16:49:13.304 [EAC] Server is also client 110000102f3e712 16:49:13.304 [EACServer] [17:49:13:304][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF675418FE0 LogLevel: Info. 16:49:13.304 [Lua] ### Created peer state machine for 110000102f3e712 16:49:13.304 [Lua] [PeerSM] 110000102f3e712 :: on_enter Connecting 16:49:13.304 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:49:13.305 warning: [Application] Application.update_render_world is deprecated. 16:49:13.307 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:49:13.307 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:49:13.307 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:49:13.307 [Lua] Set lobby begin: 16:49:13.307 [Lua] Set lobby end. 16:49:13.307 [Lua] [PSM] Peer 110000102f3e712 joined. Want to use profile index "1" and join party "nil" 16:49:13.307 [Lua] [LobbyHost] Changed state from 0 to creating 16:49:13.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:49:13.329 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:49:13.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:49:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:49:13.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:49:13.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:49:13.448 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:49:13.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:49:13.473 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:49:13.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:49:13.537 [Lua] [LobbyHost] Changed state from creating to joined 16:49:13.537 [Lua] [PartyManager] Leader is set to 110000102f3e712 16:49:13.537 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102f3e712 my_peer_id:110000102f3e712 16:49:13.537 [Lua] [ChatManager] Registering channel 1 16:49:13.537 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712) 16:49:13.537 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712) 16:49:13.537 [Lua] [PartyManager] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712) 16:49:13.539 [Lua] [NetworkServer] Changing num_players from nil to 1 16:49:13.539 [Lua] Players: 1 16:49:13.539 [Lua] Set lobby begin: 16:49:13.539 [Lua] Lobby data num_players = 1 16:49:13.539 [Lua] Lobby data level_key = inn_level 16:49:13.539 [Lua] Lobby data game_mode = 3 16:49:13.539 [Lua] Lobby data matchmaking = false 16:49:13.539 [Lua] Set lobby end. 16:49:15.394 [Lua] player (110000102f3e712,1) was put into party 0 16:49:15.394 [Lua] [PeerSM] 110000102f3e712 :: on_exit Connecting 16:49:15.394 [Lua] [PeerSM] 110000102f3e712 :: on_enter Loading 16:49:15.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f3e712 inn_level 0 16:49:15.394 warning: [Lua] Following data will be uploaded to Crashify: <> 16:49:15.394 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102f3e712 "Σωφροσύνη" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102f3e712 \"Σωφροσύνη\"" [2] self = table: 00000000029C2510; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000102f3e712"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0 [3] _ = table: 00000000029C2510; new_state = Loading; old_state = Connecting [4] self = table: 00000000029C41A0; dt = 0.0027894407976418734; state_data = table: 00000000029C2510; new_state = Loading [5] self = table: 0000000002925620; dt = 0.0027894407976418734; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = nil; peer_id = "110000102f3e712"; peer_state_machine = table: 00000000029C41A0 [6] self = table: 00000000011D5640; dt = 0.0027894407976418734 [7] self = table: 00000000011D5640; dt = 0.0027894407976418734; t = 18.390574478777125 [8] self = table: 000000000251BAB0; dt = 0.0027894407976418734; t = 18.390574478777125 [9] self = table: 0000000000097100; real_world_dt = 0.0027894407976418734; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027894407976418734; t = 18.390574478777125 [10] dt = 0.0027894407976418734 [2] server = table: 0000000002925620; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9760570004582405; peer_id = "110000102f3e712"; [4] current_state = Loading; function_memoize = table: 00000000029C2580; state_data = table: 00000000029C2510; [5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000027C9480; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0; [8] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000011D5640; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000002518AD0; <> 16:49:15.395 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000029C2510; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000102f3e712"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0 [3] _ = table: 00000000029C2510; new_state = Loading; old_state = Connecting [4] self = table: 00000000029C41A0; dt = 0.0027894407976418734; state_data = table: 00000000029C2510; new_state = Loading [5] self = table: 0000000002925620; dt = 0.0027894407976418734; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = nil; peer_id = "110000102f3e712"; peer_state_machine = table: 00000000029C41A0 [6] self = table: 00000000011D5640; dt = 0.0027894407976418734 [7] self = table: 00000000011D5640; dt = 0.0027894407976418734; t = 18.390574478777125 [8] self = table: 000000000251BAB0; dt = 0.0027894407976418734; t = 18.390574478777125 [9] self = table: 0000000000097100; real_world_dt = 0.0027894407976418734; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027894407976418734; t = 18.390574478777125 [10] dt = 0.0027894407976418734 [2] server = table: 0000000002925620; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9760570004582405; peer_id = "110000102f3e712"; [4] current_state = Loading; function_memoize = table: 00000000029C2580; state_data = table: 00000000029C2510; [5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000027C9480; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0; [8] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000011D5640; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000002518AD0; <> <> 16:49:15.395 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:49:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:49:25.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:49:25.153 [Lua] [LevelTransitionHandler] Level load completed! 16:49:25.153 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 620679 - use_random_directors: true - overriden_conflict: nil 16:49:25.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:49:25.156 [Lua] checking dlc's against conflict directors 16:49:25.156 [Lua] number of factions to include 2 16:49:25.156 [Lua] Updated list weights for random: 16:49:25.156 [Lua] skaven, 0.42 (0.00-0.42) 16:49:25.156 [Lua] chaos, 0.42 (0.42-0.83) 16:49:25.156 [Lua] beastmen, 0.17 (0.83-1.00) 16:49:25.156 [Lua] Rolled random faction: 0.20082463324069977 skaven 16:49:25.156 [Lua] Updated list weights for random: 16:49:25.156 [Lua] beastmen, 0.29 (0.00-0.29) 16:49:25.156 [Lua] chaos, 0.71 (0.29-1.00) 16:49:25.156 [Lua] Rolled random faction: 0.86530131101608276 chaos 16:49:25.156 [Lua] number of factions added 2 16:49:25.156 [Lua] --- --- --- 16:49:25.156 [Lua] Starting... difficulty 'normal' 16:49:25.156 [Lua] These are the starting conflict directors: 16:49:25.156 [Lua] inn_level 16:49:25.156 [Lua] --- --- --- 16:49:25.156 [Lua] 16:49:25.156 [Lua] DONE! Found the following directors: 16:49:25.156 [Lua] (free: 35), Master hash is: 16:49:25.156 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:49:25.156 [Lua] load_startup_enemy_packages: -------------- 16:49:25.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:49:25.156 [Lua] critter_rat 16:49:25.159 [Lua] ### Sending rpc_level_loaded 16:49:25.159 [Lua] #### Has state machine: true, peer_id: 110000102f3e712, level_id: 50 16:49:25.159 [Lua] Peer 110000102f3e712 has loaded the level and all enemies are loaded 16:49:25.161 [Lua] [PeerSM] 110000102f3e712 :: on_exit Loading 16:49:25.161 [Lua] [PeerSM] 110000102f3e712 :: on_enter LoadingProfilePackages 16:49:25.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:0 my_peer_id:110000102f3e712 16:49:25.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:0 my_peer_id:110000102f3e712 16:49:25.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:49:25.163 [Lua] [PeerSM] 110000102f3e712 :: on_exit LoadingProfilePackages 16:49:25.163 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForEnterGame 16:49:25.164 [Lua] ### Sending rpc_level_loaded 16:49:25.164 [Lua] #### Has state machine: false, peer_id: 110000102f3e712, level_id: 50 16:49:25.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:49:25.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:49:25.179 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:49:25.179 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:49:25.179 [Lua] Starting async level spawning of levels/inn/world 16:49:25.179 [Umbra] Init version: 3.4.15 :: 16 threads 16:49:25.576 [Lua] Async level spawning done 16:49:25.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:49:26.301 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:49:26.301 [Lua] Set lobby begin: 16:49:26.301 [Lua] Lobby data host = 110000102f3e712 16:49:26.301 [Lua] Lobby data level_key = inn_level 16:49:26.301 [Lua] Lobby data game_mode = 3 16:49:26.301 [Lua] Lobby data country_code = DK 16:49:26.302 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:26.302 [Lua] Lobby data num_players = 1 16:49:26.302 [Lua] Lobby data matchmaking = false 16:49:26.302 [Lua] Set lobby end. 16:49:26.302 [Lua] [Managers] Destroying manager group: 16:49:26.302 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:49:26.302 [Lua] [Gamestate] Enter StateIngame HOST 16:49:26.302 [Lua] [Managers] Calling function on all managers: 16:49:26.303 [Lua] <>level = inn_level<> 16:49:26.303 [Lua] Set lobby begin: 16:49:26.303 [Lua] Lobby data host = 110000102f3e712 16:49:26.303 [Lua] Lobby data level_key = inn_level 16:49:26.303 [Lua] Lobby data game_mode = 3 16:49:26.303 [Lua] Lobby data selected_level_key = inn_level 16:49:26.303 [Lua] Lobby data country_code = DK 16:49:26.303 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:26.303 [Lua] Lobby data num_players = 1 16:49:26.303 [Lua] Lobby data matchmaking = false 16:49:26.303 [Lua] Set lobby end. 16:49:26.303 [Lua] [StateIngame] Server ingame 16:49:26.308 [Lua] Set lobby begin: 16:49:26.308 [Lua] Lobby data level_key = inn_level 16:49:26.308 [Lua] Lobby data selected_level_key = inn_level 16:49:26.308 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:26.308 [Lua] Lobby data matchmaking = false 16:49:26.308 [Lua] Lobby data host = 110000102f3e712 16:49:26.308 [Lua] Lobby data country_code = DK 16:49:26.308 [Lua] Lobby data game_mode = 3 16:49:26.308 [Lua] Lobby data difficulty_tweak = 0 16:49:26.309 [Lua] Lobby data difficulty = normal 16:49:26.309 [Lua] Lobby data num_players = 1 16:49:26.309 [Lua] Set lobby end. 16:49:26.309 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 16:49:26.309 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:49:26.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:49:26.309 [Lua] [Matchmaking] initializing 16:49:26.309 [Lua] [Matchmaking] my_peer_id: 110000102f3e712, I am server 16:49:26.309 [Lua] [Matchmaking] register rpcs 16:49:26.309 [Lua] GameNetworkManager:init... creating game session 16:49:26.309 [Lua] Host GameSession.make_game_session_host with session: 16:49:26.309 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:49:26.309 [Lua] [GameNetworkManager] My own peer_id = 110000102f3e712 16:49:26.309 [Lua] [GameNetworkManager] self.is_server = true 16:49:26.309 [Network] Setting artificial MTU limit to 65536 16:49:26.309 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:49:26.319 [Lua] Switching ConflictSettings: to: inn_level 16:49:26.319 [Lua] pacing=disabled 16:49:26.319 [Lua] roaming=nil 16:49:26.319 [Lua] disabled=false 16:49:26.319 [Lua] pack_spawning=disabled 16:49:26.319 [Lua] contained_breeds=nil 16:49:26.319 [Lua] boss=disabled 16:49:26.319 [Lua] horde=disabled 16:49:26.319 [Lua] specials=disabled 16:49:26.319 [Lua] name=inn_level 16:49:26.319 [Lua] intensity=disabled 16:49:26.319 [Lua] --- 16:49:26.319 [Lua] [LevelAnalysis] set_random_seed( 620679) 16:49:26.326 [Lua] [AIInterestPointSystem] Level Seed: 620679 16:49:26.326 [Lua] 16:49:26.326 [Lua] [entity_system_bag] = table 16:49:26.326 [Lua] [entity_system_bag] = metatable 16:49:26.326 [Lua] [startup_data] = table 16:49:26.326 [Lua] [entity_manager] = table 16:49:26.326 [Lua] [entity_manager] = metatable 16:49:26.326 [Lua] [unit_spawner] = table 16:49:26.326 [Lua] [unit_spawner] = metatable 16:49:26.326 [Lua] [unit_storage] = table 16:49:26.326 [Lua] [unit_storage] = metatable 16:49:26.326 [Lua] [dice_keeper] = table 16:49:26.326 [Lua] [dice_keeper] = metatable 16:49:26.326 [Lua] [is_server] = true (boolean) 16:49:26.326 [Lua] [world] = [World] 16:49:26.326 [Lua] [system_api] = table 16:49:26.326 [Lua] [entity_system] = table 16:49:26.326 [Lua] [entity_system] = metatable 16:49:26.326 [Lua] [network_lobby] = table 16:49:26.326 [Lua] [network_lobby] = metatable 16:49:26.326 [Lua] [profile_synchronizer] = table 16:49:26.326 [Lua] [profile_synchronizer] = metatable 16:49:26.326 [Lua] [level_transition_handler] = table 16:49:26.326 [Lua] [level_transition_handler] = metatable 16:49:26.326 [Lua] [num_local_human_players] = 1 (number) 16:49:26.326 [Lua] [statistics_db] = table 16:49:26.326 [Lua] [statistics_db] = metatable 16:49:26.326 [Lua] [network_server] = table 16:49:26.326 [Lua] [network_server] = metatable 16:49:26.326 [Lua] [input_manager] = table 16:49:26.326 [Lua] [input_manager] = metatable 16:49:26.326 [Lua] [network_clock] = table 16:49:26.326 [Lua] [network_clock] = metatable 16:49:26.326 [Lua] [network_transmit] = table 16:49:26.326 [Lua] [network_transmit] = metatable 16:49:26.326 [Lua] [free_flight_manager] = table 16:49:26.326 [Lua] [free_flight_manager] = metatable 16:49:26.326 [Lua] [network_manager] = table 16:49:26.326 [Lua] [network_manager] = metatable 16:49:26.326 [Lua] [network_event_delegate] = table 16:49:26.326 [Lua] [network_event_delegate] = metatable 16:49:26.326 [Lua] 16:49:26.326 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:49:26.326 [Lua] ignoring extension VersusInteractObjectiveExtension 16:49:26.326 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:49:26.326 [Lua] ignoring extension VersusSocketObjectiveExtension 16:49:26.326 [Lua] ignoring extension VersusTargetObjectiveExtension 16:49:26.326 [Lua] ignoring extension VersusMissionObjectiveExtension 16:49:26.327 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:49:26.330 [Lua] [AchievementManager] Achievements using the steam platform 16:49:26.379 [Lua] [StateIngame] Level seed: 620679 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read, 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5, async-read, 16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read, 16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:49:26.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_3, async-read, 16:49:26.395 [Lua] [LevelAnalysis] set_random_seed( 620679) 16:49:26.401 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 16:49:26.401 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 16:49:26.402 [Lua] [IngameUI] init 16:49:26.423 [SteamVoipClient] select_out(110000102f3e712, off) 16:49:26.427 [Lua] cb_razer_chroma_setup 16:49:26.461 [Lua] [Matchmaking] Cancelling matchmaking 16:49:26.461 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:49:26.461 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:49:26.461 [Lua] Set lobby begin: 16:49:26.461 [Lua] Lobby data level_key = inn_level 16:49:26.461 [Lua] Lobby data power_level = 0 16:49:26.461 [Lua] Lobby data selected_level_key = inn_level 16:49:26.461 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:26.461 [Lua] Lobby data matchmaking = false 16:49:26.462 [Lua] Lobby data host = 110000102f3e712 16:49:26.462 [Lua] Lobby data country_code = DK 16:49:26.462 [Lua] Lobby data game_mode = 3 16:49:26.462 [Lua] Lobby data difficulty_tweak = 0 16:49:26.462 [Lua] Lobby data difficulty = normal 16:49:26.462 [Lua] Lobby data num_players = 1 16:49:26.462 [Lua] Set lobby end. 16:49:26.463 [Flow] complete_skittergate_legend true 16:49:26.463 [Flow] complete_all_helmgart_levels_recruit true 16:49:26.464 [Flow] WitchHunterLevel:35 16:49:26.464 [Flow] LeaderYes 16:49:26.464 [Flow] ALL PC XP:289127 16:49:26.464 [Flow] Has "bogenhafen" DLC:true 16:49:26.464 [Flow] WH XP:60850 16:49:26.464 [Flow] Number of crafted items:3175 16:49:26.464 [Flow] Sum of Powe Levels:1500 16:49:26.464 [Flow] lodestone diff 1:false 16:49:26.464 [Flow] magnus and forest activated 16:49:26.464 [Flow] magnus and forest activated 16:49:26.464 [Flow] cemetery and forest activated 16:49:26.464 [Flow] magnus and cemetery 16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.464 [Flow] ALL RUNES ACTIVATED 16:49:26.464 [Flow] magnus and forest activated 16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.464 [Flow] ALL RUNES ACTIVATED 16:49:26.464 [Flow] cemetery and forest activated 16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.465 [Flow] ALL RUNES ACTIVATED 16:49:26.465 [Flow] magnus and forest activated 16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.465 [Flow] ALL RUNES ACTIVATED 16:49:26.465 [Flow] magnus and cemetery 16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.465 [Flow] ALL RUNES ACTIVATED 16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:49:26.467 [Lua] CurrentConflictSettings inn_level 16:49:26.467 [Lua] [ConflictDirector] conflict_director is ai_ready 16:49:26.467 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:49:26.467 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:49:26.470 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:49:26.470 [Lua] Forming navigation groups in one frame 16:49:26.470 [Lua] Forming navigation groups 16:49:26.502 [Lua] NavigationGroupManager -> calulation time A: 0.032000000000003581 16:49:26.504 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388 16:49:26.504 [Lua] number of nav groups: 41 16:49:26.505 [Lua] number of refined nav groups : 23 16:49:26.508 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885 16:49:26.508 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:49:26.508 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:49:26.508 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:49:26.511 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 16:49:26.511 [Lua] [Managers] Calling function on all managers: 16:49:26.551 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForEnterGame 16:49:26.551 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForGameObjectSync 16:49:26.922 [Lua] player (110000102f3e712,1) was put into party 1 16:49:26.922 [Lua] [IngamePlayerListUI] - Destroy 16:49:26.922 [Lua] [GamePadEquipmentUI] - Destroy 16:49:26.922 [Lua] [EquipmentUI] - Destroy 16:49:26.922 [Lua] [GamePadAbilityUI] - Destroy 16:49:26.922 [Lua] [AbilityUI] - Destroy 16:49:26.931 [Lua] Assigning peer(110000102f3e712:1) to profile(1) career(3) 16:49:26.931 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f3e712) local_player_id(1) profile_index(1) career_index(3) 16:49:26.931 [Lua] Set lobby begin: 16:49:26.931 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:49:26.931 [Lua] Lobby data level_key = inn_level 16:49:26.931 [Lua] Lobby data power_level = 0 16:49:26.931 [Lua] Lobby data selected_level_key = inn_level 16:49:26.932 [Lua] Lobby data player_slot_4 = 0:0 16:49:26.932 [Lua] Lobby data difficulty = normal 16:49:26.932 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:26.932 [Lua] Lobby data matchmaking = false 16:49:26.932 [Lua] Lobby data host = 110000102f3e712 16:49:26.932 [Lua] Lobby data country_code = DK 16:49:26.932 [Lua] Lobby data game_mode = 3 16:49:26.932 [Lua] Lobby data player_slot_5 = 0:0 16:49:26.932 [Lua] Lobby data player_slot_2 = 0:0 16:49:26.932 [Lua] Lobby data difficulty_tweak = 0 16:49:26.932 [Lua] Lobby data player_slot_3 = 0:0 16:49:26.932 [Lua] Lobby data num_players = 1 16:49:26.932 [Lua] Set lobby end. 16:49:26.932 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:0 | bw:0 | es:0 16:49:26.933 [Lua] 16:49:26.933 [Lua] [wwise/one_handed_swords] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04] = false (boolean) 16:49:26.933 [Lua] [wwise/one_handed_axes] = false (boolean) 16:49:26.933 [Lua] [wwise/handgun_rifle] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] 16:49:26.933 [Lua] 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:49:26.933 [Lua] [wwise/one_handed_axes] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:49:26.933 [Lua] [wwise/one_handed_swords] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:49:26.933 [Lua] [wwise/handgun_rifle] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:49:26.933 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:49:26.933 [Lua] 16:49:26.933 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForGameObjectSync 16:49:26.933 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForPlayers 16:49:26.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 16:49:26.933 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 16:49:26.933 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:49:26.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:49:26.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:1 my_peer_id:110000102f3e712 16:49:26.951 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForPlayers 16:49:26.951 [Lua] [PeerSM] 110000102f3e712 :: on_enter InGame 16:49:26.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:1 my_peer_id:110000102f3e712 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:49:27.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:49:27.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:49:27.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:49:27.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:49:27.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:49:27.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:49:27.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:49:27.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:49:27.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:49:27.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:49:27.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:49:27.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:49:27.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:49:27.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:49:27.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:49:27.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:49:27.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:49:27.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:49:27.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:49:27.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 16:49:27.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 16:49:27.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 16:49:27.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:49:27.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:49:27.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:49:27.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:49:27.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:49:27.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:49:27.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:49:27.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:49:27.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:49:27.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:49:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:49:27.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:49:27.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:49:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 16:49:27.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 16:49:27.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 16:49:27.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:49:27.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:49:27.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:49:27.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:49:27.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:49:27.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:49:27.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:49:27.872 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:49:27.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:49:28.237 [Flow] DISABLE 16:49:28.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:49:28.265 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:49:28.266 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:49:28.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:49:28.338 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:49:28.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:49:28.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:49:28.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:49:28.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:49:28.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:49:28.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:49:28.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:49:28.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:49:28.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:49:28.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:49:28.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:49:28.815 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:49:28.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:49:29.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:49:29.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:49:29.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 16:49:29.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 16:49:29.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 16:49:29.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:49:29.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:49:29.740 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:49:29.742 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:49:29.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:49:29.906 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:49:29.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:49:30.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:49:30.098 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:49:30.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:49:30.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:49:30.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:49:30.256 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:49:30.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:49:30.362 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:49:30.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:49:30.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:49:30.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:49:30.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:49:30.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:49:30.536 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:49:30.537 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:49:31.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:49:31.117 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:49:31.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:49:31.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:49:31.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:49:31.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:49:31.197 [Lua] Players are leaving the safe zone 16:49:31.559 [Lua] StateInGameRunning:_game_actually_starts() 16:49:31.559 [Lua] [IngameUI] menu view on_enter start_menu_view 16:49:31.559 [Lua] hero_fullscreen_menu_on_enter 16:49:31.559 [Lua] ################################################################################################################# 16:49:31.559 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:49:31.559 [Lua] ################################################################################################################# 16:49:31.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 16:49:31.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010d6a00 16:49:31.567 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:49:31.572 [SteamVoipClient] select_out(110000102f3e712, off) 16:49:31.577 [Lua] cb_razer_chroma_setup 16:49:31.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 16:49:31.588 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.588 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:49:31.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:49:31.589 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:49:31.589 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 16:49:31.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:49:31.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:49:31.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 16:49:31.800 [Lua] Commit load time data 16:49:32.247 [Lua] PlayFabMirrorBase:_commit_internal 1 16:49:32.247 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:49:32.250 [Lua] generate_backend_stats 110000102f3e712:1 16:49:32.272 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:49:32.272 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:49:32.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 16:49:32.273 [Lua] Set lobby begin: 16:49:32.273 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:49:32.273 [Lua] Lobby data level_key = inn_level 16:49:32.273 [Lua] Lobby data power_level = 835 16:49:32.273 [Lua] Lobby data selected_level_key = inn_level 16:49:32.273 [Lua] Lobby data player_slot_4 = 0:0 16:49:32.273 [Lua] Lobby data difficulty = normal 16:49:32.273 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:49:32.273 [Lua] Lobby data matchmaking = false 16:49:32.273 [Lua] Lobby data host = 110000102f3e712 16:49:32.273 [Lua] Lobby data country_code = DK 16:49:32.273 [Lua] Lobby data game_mode = 3 16:49:32.273 [Lua] Lobby data player_slot_5 = 0:0 16:49:32.273 [Lua] Lobby data player_slot_2 = 0:0 16:49:32.273 [Lua] Lobby data difficulty_tweak = 0 16:49:32.273 [Lua] Lobby data player_slot_3 = 0:0 16:49:32.273 [Lua] Lobby data num_players = 1 16:49:32.273 [Lua] Set lobby end. 16:49:32.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 16:49:32.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 16:49:32.515 [Lua] commit result success 1 16:49:32.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 0 16:49:33.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 27249 16:49:33.870 [Lua] [IngameUI] menu view on_exit start_menu_view 16:49:33.870 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:49:33.871 [Lua] hero_fullscreen_menu_on_exit 16:49:33.874 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010d6a00 16:49:33.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:49:33.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:49:34.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read, 16:49:34.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:49:34.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 16:49:34.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:49:34.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 16:49:34.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:49:34.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:49:34.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:49:34.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 16:49:34.606 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:49:34.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 16:49:34.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:49:34.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read, 16:49:34.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:50:09.083 [Window] Window => inactive 16:50:48.799 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:50:48.799 [Lua] Players: 2 16:50:48.799 [Lua] Set lobby begin: 16:50:48.799 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:50:48.799 [Lua] Lobby data level_key = inn_level 16:50:48.799 [Lua] Lobby data power_level = 835 16:50:48.799 [Lua] Lobby data selected_level_key = inn_level 16:50:48.799 [Lua] Lobby data player_slot_4 = 0:0 16:50:48.799 [Lua] Lobby data difficulty = normal 16:50:48.800 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:50:48.800 [Lua] Lobby data matchmaking = false 16:50:48.800 [Lua] Lobby data host = 110000102f3e712 16:50:48.800 [Lua] Lobby data country_code = DK 16:50:48.800 [Lua] Lobby data game_mode = 3 16:50:48.800 [Lua] Lobby data player_slot_5 = 0:0 16:50:48.800 [Lua] Lobby data player_slot_2 = 0:0 16:50:48.800 [Lua] Lobby data difficulty_tweak = 0 16:50:48.800 [Lua] Lobby data player_slot_3 = 0:0 16:50:48.800 [Lua] Lobby data num_players = 2 16:50:48.800 [Lua] Set lobby end. 16:50:48.800 [Lua] [LobbyMembers] Member joined 110000103f93862 16:50:50.296 [Lua] GOT approve_channel 1 110000103f93862 186000001932d9f 16:50:50.297 [EAC] EAC server has client 110000103f93862 and channel 1 (and owner 110000103f93862) 16:50:50.297 [Lua] Client with peer_id 110000103f93862 got APPROVED by server 16:50:50.297 [Lua] [ChatManager][1]System: Bardin Goreksson is joining the game 16:50:50.297 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103f93862' 16:50:50.297 [Lua] [PeerSM] 110000103f93862 :: on_enter Connecting 16:50:50.297 [Lua] [ChatManager][1]System: Bardin Goreksson is joining the game 16:50:50.298 [EACServer] [17:50:50:296][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103F93862 PlayerGUID: 76561198026930274 PlayerIP: 0.0.0.0 OwnerGUID: 76561198026930274 PlayerName: Bardin Goreksson 16:50:50.380 [EACServer] [17:50:50:379][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:50:50.505 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:50:50.508 [Lua] [Matchmaking] Got a handshake request from 110000103f93862 with user name 'Bardin Goreksson' 16:50:50.572 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001932d9f from 110000103f93862, replying lobby_ok 16:50:50.644 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103f93862 REPLY wh:110000102f3e712 | we:0 | dr:0 | bw:0 | es:0 16:50:50.745 [Lua] Set lobby begin: 16:50:50.745 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:50:50.745 [Lua] Lobby data level_key = inn_level 16:50:50.745 [Lua] Lobby data power_level = 835 16:50:50.745 [Lua] Lobby data selected_level_key = inn_level 16:50:50.745 [Lua] Lobby data player_slot_4 = 0:0 16:50:50.745 [Lua] Lobby data difficulty = normal 16:50:50.745 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:50:50.745 [Lua] Lobby data matchmaking = false 16:50:50.745 [Lua] Lobby data host = 110000102f3e712 16:50:50.745 [Lua] Lobby data country_code = DK 16:50:50.745 [Lua] Lobby data game_mode = 3 16:50:50.745 [Lua] Lobby data player_slot_5 = 0:0 16:50:50.745 [Lua] Lobby data player_slot_2 = 0:0 16:50:50.745 [Lua] Lobby data difficulty_tweak = 0 16:50:50.746 [Lua] Lobby data player_slot_3 = 110000103f93862:1 16:50:50.746 [Lua] Lobby data num_players = 2 16:50:50.746 [Lua] Set lobby end. 16:50:50.746 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103f93862 16:50:50.746 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:110000103f93862 | bw:0 | es:0 16:50:53.077 [Lua] ### CLEARING PEER STATE FOR 110000103f93862 16:50:53.077 [Lua] [PeerSM] 110000103f93862 :: on_exit Connecting 16:50:53.077 [Lua] [PeerSM] 110000103f93862 :: on_enter Connecting 16:50:53.159 [Lua] [PSM] Peer 110000103f93862 joined. Want to use profile index "3" and join party "0" 16:50:53.159 [Lua] Mechanism says: a client joined the game! 110000103f93862 16:50:53.159 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103f93862, connection_key=0) 16:50:53.159 [Lua] Sync dynamic to client: 16:50:53.344 [SteamVoipClient] select_out(110000103f93862, on) 16:50:53.396 [SteamVoipClient] select_out(110000103f93862, on) 16:50:53.396 [SteamVoipClient] select_in(110000103f93862, on) 16:50:53.396 [SteamVoipClient] select_out(110000103f93862, off) 16:50:53.770 [EACServer] [17:50:53:769][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103F93862 Session: 1 Status: Client Authenticated Message: Client authenticated. 16:50:53.770 [EAC] Peer 110000103f93862 switched EAC state to ClientAuthenticatedLocal 16:50:54.597 [EACServer] [17:50:54:596][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103F93862. 16:50:54.899 [EACServer] [17:50:54:898][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103F93862 16:50:54.899 [EACServer] [17:50:54:898][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103F93862 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:50:54.916 [EAC] Peer 110000103f93862 switched EAC state to ClientAuthenticatedRemote 16:50:55.174 [Lua] player (110000103f93862,1) was put into party 0 16:50:55.174 [Lua] [PeerSM] 110000103f93862 :: on_exit Connecting 16:50:55.174 [Lua] [PeerSM] 110000103f93862 :: on_enter Loading 16:50:55.174 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103f93862 inn_level 0 16:50:55.174 warning: [Lua] Following data will be uploaded to Crashify: <> 16:50:55.174 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102f3e712 "Σωφροσύνη" <> 16:50:55.174 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000019CE5B0; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000103f93862"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0 [3] _ = table: 00000000019CE5B0; new_state = Loading; old_state = Connecting [4] self = table: 0000000012655560; dt = 0.016286728903651237; state_data = table: 00000000019CE5B0; new_state = Loading [5] self = table: 0000000002925620; dt = 0.016286728903651237; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = [GameSession]; peer_id = "110000103f93862"; peer_state_machine = table: 0000000012655560 [6] self = table: 000000000262F420; dt = 0.016286728903651237; t = 85.656860098708421; network_manager = table: 0000000010C313E0 [7] self = table: 000000000251BAB0; dt = 0.016286728903651237; t = 114.4634394783061 [8] self = table: 0000000000097100; real_world_dt = 0.016286728903651237; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016286728903651237; t = 114.4634394783061 [9] dt = 0.016286728903651237 [2] server = table: 0000000002925620; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103f93862"; wanted_profile_index = 3; resend_timer = 1.9215006157755852; resend_post_game_timer = 1.9342652633786201; clan_tag = "0"; peer_id = "110000103f93862"; [4] current_state = Loading; function_memoize = table: 00000000031B7540; state_data = table: 00000000019CE5B0; [5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; game_session = [GameSession]; game_network_manager = table: 0000000010C313E0; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000103D8100; [6] world_name = "level_world"; entity_system_bag = table: 0000000010592B70; network_server = table: 0000000002925620; entity_system = table: 0000000010591C00; parent = table: 0000000000097100; _level_flow_events = table: 0000000000E0C060; statistics_db = table: 00000000000E4480; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000907A0; profile_synchronizer = table: 00000000029AC8C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000C6C6C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000103D8100; world = [World]; dt = 0.016351087018847466; peer_id = "110000102f3e712"; level = [Level]; network_timer_handler = table: 0000000010595650; machines = table: 000000000FF1A180; viewport_name = "player_1"; _camera_carrier = table: 000000000B558E70; free_flight_manager = table: 000000000159EAA0; network_transmit = table: 00000000029B4DA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010C314E0; _lobby_host = table: 00000000027CACD0; level_transition_handler = table: 000000000258F220; dice_keeper = table: 0000000001961DE0; _quit_game = false; [7] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000262F420; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000003491150; <> <> 16:50:55.258 [Lua] ### Sending rpc_level_loaded 16:50:55.258 [Lua] #### Has state machine: true, peer_id: 110000103f93862, level_id: 50 16:50:55.258 [Lua] Peer 110000103f93862 has loaded the level but not all enemies, so we wait 16:50:55.417 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103f93862, connection_key=0) 16:50:55.418 [Lua] [PeerSM] 110000103f93862 :: on_exit Loading 16:50:55.418 [Lua] [PeerSM] 110000103f93862 :: on_enter LoadingProfilePackages 16:50:55.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103f93862 inventory_sync_id:1 my_peer_id:110000102f3e712 16:50:57.998 [Lua] [PeerSM] 110000103f93862 :: on_exit LoadingProfilePackages 16:50:57.998 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForEnterGame 16:50:59.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:50:59.339 [Lua] [Matchmaking] Got a handshake request from 110000103f93862 with user name 'Bardin Goreksson' 16:50:59.339 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForEnterGame 16:50:59.339 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForGameObjectSync 16:50:59.360 [Lua] Breedfreezer (server) starting a hot join sync 16:50:59.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 16:50:59.361 [Lua] RemotePlayer:create_game_object( ) 44 16:50:59.381 [Lua] player (110000103f93862,1) was put into party 1 16:50:59.381 [Lua] Assigning peer(110000103f93862:1) to profile(3) career(4) 16:50:59.381 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103f93862) local_player_id(1) profile_index(3) career_index(4) 16:50:59.381 [Lua] Set lobby begin: 16:50:59.381 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:50:59.381 [Lua] Lobby data level_key = inn_level 16:50:59.381 [Lua] Lobby data power_level = 835 16:50:59.381 [Lua] Lobby data selected_level_key = inn_level 16:50:59.381 [Lua] Lobby data player_slot_4 = 0:0 16:50:59.381 [Lua] Lobby data difficulty = normal 16:50:59.381 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:50:59.381 [Lua] Lobby data matchmaking = false 16:50:59.381 [Lua] Lobby data host = 110000102f3e712 16:50:59.381 [Lua] Lobby data country_code = DK 16:50:59.381 [Lua] Lobby data game_mode = 3 16:50:59.381 [Lua] Lobby data player_slot_5 = 0:0 16:50:59.381 [Lua] Lobby data player_slot_2 = 0:0 16:50:59.382 [Lua] Lobby data difficulty_tweak = 0 16:50:59.382 [Lua] Lobby data player_slot_3 = 110000103f93862:1 16:50:59.382 [Lua] Lobby data num_players = 2 16:50:59.382 [Lua] Set lobby end. 16:50:59.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:110000103f93862 | bw:0 | es:0 16:50:59.382 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForGameObjectSync 16:50:59.382 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForPlayers 16:50:59.388 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForPlayers 16:50:59.388 [Lua] [PeerSM] 110000103f93862 :: on_enter InGame 16:50:59.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 16:50:59.625 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103f93862 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:50:59.625 [Lua] Adding player sync data to peer=110000103f93862 local_player_id=1 16:50:59.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:2 my_peer_id:110000102f3e712 16:50:59.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103f93862 inventory_sync_id:2 my_peer_id:110000102f3e712 16:50:59.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103f93862 16:50:59.634 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:2 my_peer_id:110000102f3e712 16:50:59.634 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:50:59.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:50:59.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:50:59.655 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:50:59.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:50:59.740 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:50:59.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:50:59.785 [Lua] Set lobby begin: 16:50:59.785 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:50:59.785 [Lua] Lobby data level_key = inn_level 16:50:59.785 [Lua] Lobby data power_level = 417 16:50:59.785 [Lua] Lobby data selected_level_key = inn_level 16:50:59.785 [Lua] Lobby data player_slot_4 = 0:0 16:50:59.785 [Lua] Lobby data difficulty = normal 16:50:59.785 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:50:59.785 [Lua] Lobby data matchmaking = false 16:50:59.785 [Lua] Lobby data host = 110000102f3e712 16:50:59.785 [Lua] Lobby data country_code = DK 16:50:59.785 [Lua] Lobby data game_mode = 3 16:50:59.785 [Lua] Lobby data player_slot_5 = 0:0 16:50:59.785 [Lua] Lobby data player_slot_2 = 0:0 16:50:59.785 [Lua] Lobby data difficulty_tweak = 0 16:50:59.785 [Lua] Lobby data player_slot_3 = 110000103f93862:1 16:50:59.785 [Lua] Lobby data num_players = 2 16:50:59.785 [Lua] Set lobby end. 16:50:59.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:50:59.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:50:59.890 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:50:59.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:50:59.958 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:50:59.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:51:00.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:51:00.009 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:51:00.009 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 16:51:00.131 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 16:51:00.131 [Lua] [PackageManager] Force_load: wwise/drakegun 16:51:00.131 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 16:51:00.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 16:51:00.180 [Lua] [PackageManager] Force_load: wwise/steampistol 16:51:00.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:51:01.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:51:01.105 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:51:01.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 16:51:01.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 16:51:01.356 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 16:51:01.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 16:51:01.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 16:51:01.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 16:51:01.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:51:01.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:51:01.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:51:01.531 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:51:01.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:51:01.583 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:51:01.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:51:01.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:51:01.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:51:01.711 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:51:04.507 [Lua] PlayFabMirrorBase:_commit_internal 2 16:51:04.507 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:51:04.510 [Lua] generate_backend_stats 110000102f3e712:1 16:51:04.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7 16:51:04.536 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:51:04.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 16:51:04.542 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 1 16:51:05.003 [Lua] Set lobby begin: 16:51:05.003 [Lua] Lobby data player_slot_1 = 110000102f3e712:1 16:51:05.003 [Lua] Lobby data level_key = inn_level 16:51:05.003 [Lua] Lobby data power_level = 835 16:51:05.003 [Lua] Lobby data selected_level_key = inn_level 16:51:05.003 [Lua] Lobby data player_slot_4 = 0:0 16:51:05.003 [Lua] Lobby data difficulty = normal 16:51:05.003 [Lua] Lobby data unique_server_name = Σωφροσύνη 16:51:05.003 [Lua] Lobby data matchmaking = false 16:51:05.003 [Lua] Lobby data host = 110000102f3e712 16:51:05.003 [Lua] Lobby data country_code = DK 16:51:05.003 [Lua] Lobby data game_mode = 3 16:51:05.004 [Lua] Lobby data player_slot_5 = 0:0 16:51:05.004 [Lua] Lobby data player_slot_2 = 0:0 16:51:05.004 [Lua] Lobby data difficulty_tweak = 0 16:51:05.004 [Lua] Lobby data player_slot_3 = 110000103f93862:1 16:51:05.004 [Lua] Lobby data num_players = 2 16:51:05.004 [Lua] Set lobby end. 16:51:05.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 16:51:05.336 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 16:51:05.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7 16:51:05.841 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 16:51:06.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 16:51:06.088 [Lua] commit result success 2 16:51:06.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103f93862 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:51:06.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:51:06.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:51:06.403 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103f93862 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:58:16.515 [Window] Window => active 16:58:21.788 [Lua] [IngameUI] menu view on_enter ingame_menu 16:58:22.950 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 16:58:23.358 [Lua] PopupManager:query_result returned result: end_game 16:58:23.358 [Lua] PlayFabMirrorBase:_commit_internal nil 16:58:23.358 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:23.361 [Lua] generate_backend_stats 110000102f3e712:1 16:58:23.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:23.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:23.389 [Lua] commit result success 3 16:58:23.390 [Lua] [Matchmaking] Doing transition quit_game from UI 16:58:23.390 [Lua] TRANSITION quit_game nil nil 16:58:23.390 [Lua] [GameNetworkManager] Leaving game... 16:58:23.390 [Lua] [GameNetworkManager] Shutting down game session host. 16:58:23.390 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:58:23.390 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:58:23.390 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=523.42 16:58:23.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:58:25.398 [Application] Lua signals application exit. 16:58:25.489 [Lua] [Managers] Calling function on all managers: 16:58:25.490 [Lua] Clearing all global lookup lists 16:58:25.490 [Lua] [IngamePlayerListUI] - Destroy 16:58:25.490 [Lua] [GamePadEquipmentUI] - Destroy 16:58:25.490 [Lua] [EquipmentUI] - Destroy 16:58:25.490 [Lua] [GamePadAbilityUI] - Destroy 16:58:25.490 [Lua] [AbilityUI] - Destroy 16:58:25.490 [Lua] [IngameUI] destroy 16:58:25.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2 16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5 16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1 16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_3 16:58:25.569 [Lua] [Managers] Destroying manager group: 16:58:25.575 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:58:25.692 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:58:25.692 [Lua] [Matchmaking] unregister rpcs 16:58:25.692 [Lua] [Matchmaking] destroying 16:58:25.692 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:58:25.692 [Lua] [ChatManager] Unregistering channel 1 16:58:25.693 [Lua] [EnemyPackageLoader] network_context_destroyed 16:58:25.693 [Lua] [PartyManager] network_context_destroyed 16:58:25.693 [Lua] [GameMechanismManager] network_context_destroyed 16:58:25.693 [SteamVoip] Leaving room f56ff53b4196e95e 16:58:25.693 [SteamVoipClient] select_out(110000102f3e712, off) 16:58:25.693 [SteamVoipClient] select_out(110000103f93862, off) 16:58:25.693 [SteamVoip] Destroying room f56ff53b4196e95e 16:58:25.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:58:25.694 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:58:25.694 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 16:58:25.695 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:58:25.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 16:58:25.696 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:58:25.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 16:58:25.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:58:25.697 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 16:58:25.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:58:25.700 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 16:58:25.716 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:58:25.726 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:58:25.726 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 16:58:25.727 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:58:25.736 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 16:58:25.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:58:25.736 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:58:25.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 16:58:25.739 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:58:25.740 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:58:25.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 16:58:25.741 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:58:25.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:58:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:58:25.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:58:25.747 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:58:25.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:58:25.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:58:25.748 [EAC] EAC server lost client 110000103f93862 16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103F93862 PlayerGUID: 76561198026930274 16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:58:25.748 [Lua] LobbyInternal.close_channel lobby: userdata: 0x027cae38, channel: 1 16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Destroy] Called 16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:58:25.750 [Lua] [LobbyHost] Destroying 16:58:25.750 [Connection] Dropped voip chunk from 110000103f93862 because channel 3 can't communicate 16:58:25.750 [Connection] Dropped voip chunk from 110000103f93862 because channel 3 can't communicate 16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 2 can't communicate 16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 3 can't communicate 16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 1 can't communicate 16:58:25.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:58:25.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:58:25.884 [Umbra] Unload tome 16:58:25.885 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:58:25.885 [Lua] ############### UNLOADING PACKAGES ############### 16:58:25.885 [Lua] [Managers] Calling function on all managers: 16:58:25.885 [Lua] [Managers] Destroying manager group: 16:58:25.885 [Lua] [Managers] Destroying manager group: 16:58:25.885 [Lua] [Managers] Destroying manager group: 16:58:25.885 [Lua] [Managers] Destroying manager group: 16:58:26.051 [Lua] [PackageManager] Destroy() 16:58:26.053 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:58:26.054 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:58:26.059 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:58:26.096 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:58:26.096 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:58:26.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:58:26.111 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:58:26.122 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:58:26.125 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:58:26.125 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:58:26.130 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:58:26.131 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:58:26.131 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:58:26.137 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:58:26.137 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, MenuWorldPreviewerStartMenuView 16:58:26.137 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:58:26.139 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:58:26.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:58:26.143 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:58:26.144 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:58:26.144 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:58:26.145 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:58:26.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:58:26.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:58:26.154 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:58:26.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:58:26.162 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:58:26.165 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:58:26.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:58:26.173 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:58:26.212 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:58:26.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:58:26.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:58:26.222 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:58:26.224 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:58:26.226 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:58:26.241 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:58:26.241 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:58:26.274 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:58:26.275 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:58:26.464 [RazerChroma] Shutdown Razer Chroma 16:58:26.878 [EAC] Shutdown [Log end]