[Log version] 1
[Session] e399ec0d-7e08-4f42-856b-f81aed3ef03f
UTC time stamps
16:48:48.699 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
16:48:48.699 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
16:48:48.699 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
16:48:48.699 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
16:48:48.699 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
16:48:48.700 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
16:48:48.764 [RazerChroma] Setup Razer Chroma resources
16:48:48.765 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
16:48:48.787 [Window] Window => active
16:48:48.875 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
16:48:48.917 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
16:48:49.624 [EAC] Init client 110000102f3e712
16:48:49.624 [EAC] EAC client initialized
16:48:49.624 warning: [EAC] Failed to initialize localization
16:48:49.625 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
16:48:49.714 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
16:48:50.463 [AFTERMATH] Initialized Aftermath
16:48:50.476 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
16:48:50.535 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
16:48:51.162 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
16:48:51.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
16:48:51.274 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
16:48:51.274 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
16:48:51.274 [Save] Save dir: `C:\Users\chris\AppData\Roaming\fatshark\Vermintide 2`
16:48:51.274 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
16:48:51.274 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
16:48:51.411 [RazerChroma] Setup Razer Chroma
16:48:51.539 [LightFX ] Loaded DLL.
16:48:51.539 [LightFX ] Init()
16:48:51.546 [LightFX ] LightFX failed to initialize
16:48:51.557 [Lua] boot.lua start, os clock: 4.9560000000000004
16:48:51.557 [Lua] LUA IS STRIPPED!
16:48:51.557 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9560000000000004
16:48:51.557 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:10
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8124MB
Available: 5206MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID f9fc15d9-fc0f-480b-a0cb-02b323e18ea4
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): ROCCAT Kone XTD
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): SteelSeries Arctis 7
16:48:51.558 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
16:48:51.568 [SteamStats] RequestCurrentStats success: true
16:48:53.683 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8312965779332444 os-clock: 7.0819999999999999
16:48:53.684 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:48:53.684 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
16:48:53.688 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:48:53.689 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:48:53.693 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:48:53.693 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:48:53.693 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:48:53.693 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:48:53.693 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:48:53.696 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:48:53.696 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
16:48:53.698 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:48:53.700 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:48:53.700 [Lua] Development.init_application_parameters
16:48:53.700 [Lua] -----------------------------------------------------------------
16:48:53.700 [Lua] -- Application parameters --
16:48:53.700 [Lua] -----------------------------------------------------------------
16:48:53.701 [Lua] *****************************************************************
16:48:53.701 [Lua] ** Initial contents of script_data **
16:48:53.701 [Lua] script_data.beta_level_progression = false
16:48:53.701 [Lua] script_data.build_identifier = f86f00acf094
16:48:53.701 [Lua] script_data.debug_interactions = false
16:48:53.701 [Lua] script_data.disable_debug_draw = true
16:48:53.701 [Lua] script_data.disable_intro_trailer = false
16:48:53.701 [Lua] script_data.disable_store = false
16:48:53.701 [Lua] script_data.disable_tutorial_at_start = true
16:48:53.701 [Lua] script_data.eac-untrusted = false
16:48:53.701 [Lua] script_data.enable_detailed_tooltips = false
16:48:53.701 [Lua] script_data.force_debug_disabled = true
16:48:53.701 [Lua] script_data.force_steam = true
16:48:53.701 [Lua] script_data.hide_fps = true
16:48:53.701 [Lua] script_data.hide_version_info = true
16:48:53.701 [Lua] script_data.matchmaking_debug = true
16:48:53.701 [Lua] script_data.network_debug = true
16:48:53.701 [Lua] script_data.package_debug = true
16:48:53.701 [Lua] script_data.packaged_build = true
16:48:53.701 [Lua] script_data.settings = { }
16:48:53.701 [Lua] script_data.show_fps = false
16:48:53.701 [Lua] script_data.spawn_empty_chest = true
16:48:53.701 [Lua] script_data.telemetry_log_interval = 600
16:48:53.701 [Lua] script_data.tobii_button = false
16:48:53.701 [Lua] script_data.use_beta_overlay = false
16:48:53.701 [Lua] script_data.use_local_backend = false
16:48:53.701 [Lua] script_data.use_tech_telemetry = true
16:48:53.701 [Lua] script_data.use_telemetry = true
16:48:53.701 [Lua] *****************************************************************
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
16:48:53.701 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:48:53.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:48:53.720 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:48:53.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:48:53.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:48:53.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:48:53.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
16:48:54.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
16:48:54.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
16:48:54.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:48:54.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:48:54.225 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:48:54.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
16:48:54.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
16:48:54.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
16:48:54.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
16:48:54.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
16:48:54.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
16:48:54.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:48:54.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:48:54.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:48:54.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
16:48:54.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
16:48:54.677 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
16:48:54.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:48:54.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:48:54.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:48:54.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:48:54.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:48:54.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:48:54.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
16:48:54.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
16:48:54.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
16:48:54.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:48:55.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:48:55.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:48:55.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:48:55.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:48:55.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:48:55.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
16:48:55.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
16:48:55.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
16:48:55.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
16:48:55.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
16:48:55.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
16:48:55.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:48:55.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:48:55.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:48:55.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:48:55.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:48:55.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:48:55.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
16:48:55.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
16:48:55.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
16:48:55.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:48:55.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:48:55.522 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:48:55.531 [Lua] settings.steam: nil
16:48:55.531 [Lua] Steam: table: 0000000000062470
16:48:55.531 [Lua] force_steam: true
16:48:55.531 [Lua] BUILD: release
16:48:55.531 [Lua] test_backend: nil
16:48:55.531 [Lua] DEDICATED_SERVER: false
16:48:55.531 [Lua] Using app_id '552500' to define backend
16:48:55.531 [Lua] PlayFab Title ID: 5107
16:48:55.592 [Lua] [1] = beastmen_minotaur (string)
16:48:55.592 [Lua] [2] = skaven_storm_vermin_champion (string)
16:48:55.592 [Lua] [3] = chaos_dummy_troll (string)
16:48:55.592 [Lua] [4] = skaven_grey_seer (string)
16:48:55.592 [Lua] [5] = chaos_plague_wave_spawner (string)
16:48:55.592 [Lua] [6] = chaos_vortex (string)
16:48:55.592 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
16:48:55.592 [Lua] [8] = chaos_dummy_sorcerer (string)
16:48:55.592 [Lua] [9] = chaos_tentacle (string)
16:48:55.592 [Lua] [10] = skaven_loot_rat (string)
16:48:55.592 [Lua] [11] = skaven_stormfiend_demo (string)
16:48:55.592 [Lua] [12] = critter_rat (string)
16:48:55.592 [Lua] [13] = skaven_explosive_loot_rat (string)
16:48:55.592 [Lua] [14] = chaos_spawn (string)
16:48:55.592 [Lua] [15] = skaven_stormfiend_boss (string)
16:48:55.592 [Lua] [16] = critter_pig (string)
16:48:55.592 [Lua] [17] = chaos_troll (string)
16:48:55.592 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:48:55.592 [Lua] [19] = skaven_rat_ogre (string)
16:48:55.592 [Lua] [20] = skaven_stormfiend (string)
16:48:55.592 [Lua] [21] = skaven_storm_vermin_warlord (string)
16:48:55.592 [Lua] [22] = skaven_warpfire_thrower (string)
16:48:55.592 [Lua] [23] = chaos_plague_sorcerer (string)
16:48:55.592 [Lua] [24] = chaos_exalted_champion_warcamp (string)
16:48:55.592 [Lua] [25] = skaven_pack_master (string)
16:48:55.592 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
16:48:55.592 [Lua] [27] = skaven_ratling_gunner (string)
16:48:55.592 [Lua] [28] = chaos_mutator_sorcerer (string)
16:48:55.592 [Lua] [29] = skaven_poison_wind_globadier (string)
16:48:55.592 [Lua] [30] = chaos_tentacle_sorcerer (string)
16:48:55.592 [Lua] [31] = chaos_exalted_champion_norsca (string)
16:48:55.592 [Lua] [32] = chaos_warrior (string)
16:48:55.592 [Lua] [33] = chaos_exalted_sorcerer (string)
16:48:55.592 [Lua] [34] = skaven_gutter_runner (string)
16:48:55.592 [Lua] [35] = chaos_corruptor_sorcerer (string)
16:48:55.592 [Lua] [36] = chaos_vortex_sorcerer (string)
16:48:55.592 [Lua] [37] = skaven_plague_monk (string)
16:48:55.592 [Lua] [38] = chaos_berzerker (string)
16:48:55.592 [Lua] [39] = beastmen_gor (string)
16:48:55.592 [Lua] [40] = beastmen_ungor_archer (string)
16:48:55.592 [Lua] [41] = beastmen_ungor_dummy (string)
16:48:55.592 [Lua] [42] = beastmen_standard_bearer_crater (string)
16:48:55.592 [Lua] [43] = skaven_storm_vermin_commander (string)
16:48:55.592 [Lua] [44] = beastmen_standard_bearer (string)
16:48:55.592 [Lua] [45] = skaven_storm_vermin (string)
16:48:55.592 [Lua] [46] = beastmen_ungor (string)
16:48:55.592 [Lua] [47] = chaos_raider_tutorial (string)
16:48:55.592 [Lua] [48] = chaos_raider (string)
16:48:55.592 [Lua] [49] = beastmen_gor_dummy (string)
16:48:55.592 [Lua] [50] = skaven_storm_vermin_with_shield (string)
16:48:55.592 [Lua] [51] = beastmen_bestigor (string)
16:48:55.592 [Lua] [52] = beastmen_bestigor_dummy (string)
16:48:55.592 [Lua] [53] = skaven_clan_rat_tutorial (string)
16:48:55.592 [Lua] [54] = chaos_marauder (string)
16:48:55.592 [Lua] [55] = skaven_dummy_clan_rat (string)
16:48:55.592 [Lua] [56] = chaos_fanatic (string)
16:48:55.592 [Lua] [57] = chaos_marauder_with_shield (string)
16:48:55.592 [Lua] [58] = chaos_zombie (string)
16:48:55.592 [Lua] [59] = skaven_clan_rat (string)
16:48:55.592 [Lua] [60] = skaven_clan_rat_with_shield (string)
16:48:55.592 [Lua] [61] = chaos_marauder_tutorial (string)
16:48:55.592 [Lua] [62] = skaven_dummy_slave (string)
16:48:55.592 [Lua] [63] = skaven_slave (string)
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:48:55.643 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:48:55.651 [Lua] level display name dlc_bogenhafen_city
16:48:55.651 [Lua] level display name cemetery
16:48:55.651 [Lua] level display name forest_ambush
16:48:55.651 [Lua] level display name mines
16:48:55.651 [Lua] level display name nurgle
16:48:55.651 [Lua] level display name warcamp
16:48:55.651 [Lua] level display name bell
16:48:55.651 [Lua] level display name skittergate
16:48:55.651 [Lua] level display name prologue
16:48:55.651 [Lua] level display name dlc_celebrate_crawl
16:48:55.652 [Lua] level display name military
16:48:55.652 [Lua] level display name magnus
16:48:55.652 [Lua] level display name skaven_stronghold
16:48:55.652 [Lua] level display name fort
16:48:55.652 [Lua] level display name ground_zero
16:48:55.652 [Lua] level display name elven_ruins
16:48:55.652 [Lua] level display name farmlands
16:48:55.652 [Lua] level display name ussingen
16:48:55.652 [Lua] level display name dlc_portals
16:48:55.652 [Lua] level display name dlc_castle
16:48:55.652 [Lua] level display name catacombs
16:48:55.652 [Lua] level display name crater
16:48:55.652 [Lua] level display name plaza
16:48:55.652 [Lua] level display name dlc_bogenhafen_slum
16:48:55.652 [Lua] level display name dlc_bastion
16:48:55.697 [Lua] TIME: 0.035
16:48:56.531 [Lua] [ConflictSettings] Contained breeds generated in: 0.78200000000000003
16:48:56.623 [Lua] <>realm = official<>
16:48:56.964 [Lua] <>project = vermintide 2 carousel beta<>
16:48:56.964 [Lua] <>build = release<>
16:48:56.964 [Lua] <>platform = win32<>
16:48:56.964 [Lua] <>dedicated_server = false<>
16:48:56.964 [Lua] <>title_id = 5107<>
16:48:56.964 [Lua] <>content_revision = 16817<>
16:48:56.964 [Lua] <>engine_revision = f86f00acf094<>
16:48:56.964 [Lua] <>release_version = 3.4.0<>
16:48:56.964 [Lua] <>rendering_backend = dx11<>
16:48:56.964 [Lua] <>teamcity_build_id = 78314<>
16:48:56.964 [Lua] <>steam_id = 110000102f3e712<>
16:48:56.964 [Lua] <>steam_profile_name = Σωφροσύνη<>
16:48:56.964 [Lua] <>machine_id = f9fc15d9-fc0f-480b-a0cb-02b323e18ea4<>
16:48:56.965 [Lua] [Boot] Application build: release
16:48:56.965 [Lua] [Boot] Content revision: 16817
16:48:56.965 [Lua] [Boot] Engine revision: f86f00acf094
16:48:56.965 [Lua] [Boot] Release version: 3.4.0
16:48:56.965 [Lua] [Boot] User ID: 110000102f3e712 Σωφροσύνη
16:48:56.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
16:48:56.972 [Lua] initializing mechanism to: adventure
16:48:56.972 [Lua] Game:setup() total time: 0.0069999999999997
16:48:56.972 [Lua] handle rev info: 0
16:48:56.972 [Lua] handle gfx quality: 0
16:48:56.972 [Lua] default settings: 0
16:48:56.972 [Lua] user settings: 0
16:48:56.972 [Lua] set frame times: 0
16:48:56.972 [Lua] init random: 0
16:48:56.972 [Lua] managers: 0.0069999999999996732
16:48:56.972 [Lua]
16:48:56.972 [Lua] unaccounted: 0
16:48:56.972 [Lua] [Boot] use baked enemy meshes: false
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:48:56.972 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:48:56.972 [Lua] [Testify] Ready!
16:48:57.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:48:57.211 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:48:57.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:48:57.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:48:57.734 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:48:57.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:48:57.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:48:57.785 [Lua] [PackageManager] Force_load: resource_packages/menu
16:48:57.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:48:57.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:48:57.870 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:48:57.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:48:58.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:48:58.412 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:48:58.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:48:58.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:48:58.514 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
16:48:58.515 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:48:58.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:48:58.599 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:48:58.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:48:59.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:48:59.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:48:59.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:49:00.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:49:00.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:49:00.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:49:00.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:49:00.735 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:49:00.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:49:00.752 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:49:00.752 [Lua] [Gamestate] Enter StateTitleScreen
16:49:00.753 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:49:00.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:49:00.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:49:00.754 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:49:00.754 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:49:00.769 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:49:00.769 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:49:00.769 [Save] Loading `save_data`
16:49:00.770 [Save] Load done
16:49:00.786 [Lua] [BackendManagerPlayFab] Backend Enabled
16:49:01.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:49:01.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:49:01.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:49:01.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:49:01.592 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:49:01.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:49:01.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:49:01.834 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:49:01.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:49:01.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:49:01.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:49:01.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:49:02.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:49:02.021 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:49:02.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:49:02.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:49:02.479 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:49:02.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:49:02.489 [Lua] <>playfab_id = 5DC9D4B1D806AE95<>
16:49:02.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:49:02.586 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:49:02.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:49:02.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:49:02.636 [Lua] [PackageManager] Force_load: resource_packages/careers
16:49:02.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:49:02.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:49:02.687 [Lua] [PackageManager] Force_load: resource_packages/decals
16:49:02.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:49:02.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:49:02.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:49:02.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:49:03.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:49:03.482 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:49:03.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:49:04.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:49:04.568 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:49:04.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:49:05.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:49:05.716 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:49:05.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:49:06.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:49:06.899 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:49:06.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:49:06.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:49:06.984 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:49:06.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
16:49:07.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
16:49:07.018 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
16:49:07.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:49:07.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:49:07.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:49:10.376 [Lua] steam item server: requesting user inventory
16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
16:49:10.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
16:49:10.617 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
16:49:10.617 [Lua] [SteamManager] request_item_prices
16:49:10.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
16:49:10.891 [Lua] Player statistics loaded!
16:49:11.399 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
16:49:11.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
16:49:11.644 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
16:49:11.654 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock
16:49:11.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
16:49:11.943 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
16:49:11.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
16:49:12.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
16:49:12.248 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
16:49:12.249 [Lua] [UnlockManager] All unlocks ready
16:49:12.265 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:49:13.282 [Lua] [Managers] Destroying manager group:
16:49:13.282 [Lua] [Gamestate] Enter state StateLoading
16:49:13.284 [Lua] [StateLoading] Auto Skip: nil
16:49:13.285 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:49:13.285 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:49:13.285 [Lua] [LobbyManager] Setting up network options
16:49:13.285 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:49:13.285 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:49:13.285 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:49:13.285 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:49:13.285 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:49:13.285 [Lua] LobbyManager:setup_network_options server_port: 27015
16:49:13.285 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:49:13.291 [Lua] registering RPCs
16:49:13.291 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:49:13.291 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
16:49:13.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:49:13.291 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:49:13.291 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:49:13.291 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:49:13.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:49:13.291 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:49:13.291 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:49:13.291 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:49:13.291 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:49:13.292 [SteamVoip] Creating room f56ff53b4196e95e
16:49:13.292 [SteamVoip] Joining room f56ff53b4196e95e
16:49:13.293 [EAC] EAC server 110000102f3e712 is initializing
16:49:13.304 [EAC] Server is also client 110000102f3e712
16:49:13.304 [EACServer] [17:49:13:304][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF675418FE0 LogLevel: Info.
16:49:13.304 [Lua] ### Created peer state machine for 110000102f3e712
16:49:13.304 [Lua] [PeerSM] 110000102f3e712 :: on_enter Connecting
16:49:13.304 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:49:13.305 warning: [Application] Application.update_render_world is deprecated.
16:49:13.307 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:49:13.307 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:49:13.307 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:49:13.307 [Lua] Set lobby begin:
16:49:13.307 [Lua] Set lobby end.
16:49:13.307 [Lua] [PSM] Peer 110000102f3e712 joined. Want to use profile index "1" and join party "nil"
16:49:13.307 [Lua] [LobbyHost] Changed state from 0 to creating
16:49:13.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:49:13.329 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:49:13.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:49:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:49:13.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:49:13.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:49:13.448 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:49:13.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:49:13.473 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:49:13.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:49:13.537 [Lua] [LobbyHost] Changed state from creating to joined
16:49:13.537 [Lua] [PartyManager] Leader is set to 110000102f3e712
16:49:13.537 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102f3e712 my_peer_id:110000102f3e712
16:49:13.537 [Lua] [ChatManager] Registering channel 1
16:49:13.537 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712)
16:49:13.537 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712)
16:49:13.537 [Lua] [PartyManager] network_context_created (server_peer_id=110000102f3e712, own_peer_id=110000102f3e712)
16:49:13.539 [Lua] [NetworkServer] Changing num_players from nil to 1
16:49:13.539 [Lua] Players: 1
16:49:13.539 [Lua] Set lobby begin:
16:49:13.539 [Lua] Lobby data num_players = 1
16:49:13.539 [Lua] Lobby data level_key = inn_level
16:49:13.539 [Lua] Lobby data game_mode = 3
16:49:13.539 [Lua] Lobby data matchmaking = false
16:49:13.539 [Lua] Set lobby end.
16:49:15.394 [Lua] player (110000102f3e712,1) was put into party 0
16:49:15.394 [Lua] [PeerSM] 110000102f3e712 :: on_exit Connecting
16:49:15.394 [Lua] [PeerSM] 110000102f3e712 :: on_enter Loading
16:49:15.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f3e712 inn_level 0
16:49:15.394 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:49:15.394 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102f3e712 "Σωφροσύνη"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102f3e712 \"Σωφροσύνη\""
[2] self = table: 00000000029C2510; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000102f3e712"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0
[3] _ = table: 00000000029C2510; new_state = Loading; old_state = Connecting
[4] self = table: 00000000029C41A0; dt = 0.0027894407976418734; state_data = table: 00000000029C2510; new_state = Loading
[5] self = table: 0000000002925620; dt = 0.0027894407976418734; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = nil; peer_id = "110000102f3e712"; peer_state_machine = table: 00000000029C41A0
[6] self = table: 00000000011D5640; dt = 0.0027894407976418734
[7] self = table: 00000000011D5640; dt = 0.0027894407976418734; t = 18.390574478777125
[8] self = table: 000000000251BAB0; dt = 0.0027894407976418734; t = 18.390574478777125
[9] self = table: 0000000000097100; real_world_dt = 0.0027894407976418734; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027894407976418734; t = 18.390574478777125
[10] dt = 0.0027894407976418734
[2] server = table: 0000000002925620; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9760570004582405; peer_id = "110000102f3e712";
[4] current_state = Loading; function_memoize = table: 00000000029C2580; state_data = table: 00000000029C2510;
[5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000027C9480;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0;
[8] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000011D5640;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000002518AD0;
<>
16:49:15.395 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000029C2510; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000102f3e712"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0
[3] _ = table: 00000000029C2510; new_state = Loading; old_state = Connecting
[4] self = table: 00000000029C41A0; dt = 0.0027894407976418734; state_data = table: 00000000029C2510; new_state = Loading
[5] self = table: 0000000002925620; dt = 0.0027894407976418734; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = nil; peer_id = "110000102f3e712"; peer_state_machine = table: 00000000029C41A0
[6] self = table: 00000000011D5640; dt = 0.0027894407976418734
[7] self = table: 00000000011D5640; dt = 0.0027894407976418734; t = 18.390574478777125
[8] self = table: 000000000251BAB0; dt = 0.0027894407976418734; t = 18.390574478777125
[9] self = table: 0000000000097100; real_world_dt = 0.0027894407976418734; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.0027894407976418734; t = 18.390574478777125
[10] dt = 0.0027894407976418734
[2] server = table: 0000000002925620; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9760570004582405; peer_id = "110000102f3e712";
[4] current_state = Loading; function_memoize = table: 00000000029C2580; state_data = table: 00000000029C2510;
[5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000027C9480;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000029B4DA0; _input_manager = table: 00000000104FCE50; _viewport_name = "loading_viewport"; _machine = table: 000000000262CF70; _network_event_delegate = table: 00000000027C9480; _registered_rpcs = true; _wanted_state = table: 000000001035CD40; _loading_view = table: 000000000015DD20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002925620; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000258F220; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029AC8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CACD0;
[8] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000011D5640;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000002518AD0;
<>
<>
16:49:15.395 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:49:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:49:25.146 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:49:25.153 [Lua] [LevelTransitionHandler] Level load completed!
16:49:25.153 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 620679 - use_random_directors: true - overriden_conflict: nil
16:49:25.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:49:25.156 [Lua] checking dlc's against conflict directors
16:49:25.156 [Lua] number of factions to include 2
16:49:25.156 [Lua] Updated list weights for random:
16:49:25.156 [Lua] skaven, 0.42 (0.00-0.42)
16:49:25.156 [Lua] chaos, 0.42 (0.42-0.83)
16:49:25.156 [Lua] beastmen, 0.17 (0.83-1.00)
16:49:25.156 [Lua] Rolled random faction: 0.20082463324069977 skaven
16:49:25.156 [Lua] Updated list weights for random:
16:49:25.156 [Lua] beastmen, 0.29 (0.00-0.29)
16:49:25.156 [Lua] chaos, 0.71 (0.29-1.00)
16:49:25.156 [Lua] Rolled random faction: 0.86530131101608276 chaos
16:49:25.156 [Lua] number of factions added 2
16:49:25.156 [Lua] --- --- ---
16:49:25.156 [Lua] Starting... difficulty 'normal'
16:49:25.156 [Lua] These are the starting conflict directors:
16:49:25.156 [Lua] inn_level
16:49:25.156 [Lua] --- --- ---
16:49:25.156 [Lua]
16:49:25.156 [Lua] DONE! Found the following directors:
16:49:25.156 [Lua] (free: 35), Master hash is:
16:49:25.156 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:49:25.156 [Lua] load_startup_enemy_packages: --------------
16:49:25.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:49:25.156 [Lua] critter_rat
16:49:25.159 [Lua] ### Sending rpc_level_loaded
16:49:25.159 [Lua] #### Has state machine: true, peer_id: 110000102f3e712, level_id: 50
16:49:25.159 [Lua] Peer 110000102f3e712 has loaded the level and all enemies are loaded
16:49:25.161 [Lua] [PeerSM] 110000102f3e712 :: on_exit Loading
16:49:25.161 [Lua] [PeerSM] 110000102f3e712 :: on_enter LoadingProfilePackages
16:49:25.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:0 my_peer_id:110000102f3e712
16:49:25.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:0 my_peer_id:110000102f3e712
16:49:25.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:49:25.163 [Lua] [PeerSM] 110000102f3e712 :: on_exit LoadingProfilePackages
16:49:25.163 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForEnterGame
16:49:25.164 [Lua] ### Sending rpc_level_loaded
16:49:25.164 [Lua] #### Has state machine: false, peer_id: 110000102f3e712, level_id: 50
16:49:25.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:49:25.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:49:25.179 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:49:25.179 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:49:25.179 [Lua] Starting async level spawning of levels/inn/world
16:49:25.179 [Umbra] Init version: 3.4.15 :: 16 threads
16:49:25.576 [Lua] Async level spawning done
16:49:25.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:49:26.301 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:49:26.301 [Lua] Set lobby begin:
16:49:26.301 [Lua] Lobby data host = 110000102f3e712
16:49:26.301 [Lua] Lobby data level_key = inn_level
16:49:26.301 [Lua] Lobby data game_mode = 3
16:49:26.301 [Lua] Lobby data country_code = DK
16:49:26.302 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:26.302 [Lua] Lobby data num_players = 1
16:49:26.302 [Lua] Lobby data matchmaking = false
16:49:26.302 [Lua] Set lobby end.
16:49:26.302 [Lua] [Managers] Destroying manager group:
16:49:26.302 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:49:26.302 [Lua] [Gamestate] Enter StateIngame HOST
16:49:26.302 [Lua] [Managers] Calling function on all managers:
16:49:26.303 [Lua] <>level = inn_level<>
16:49:26.303 [Lua] Set lobby begin:
16:49:26.303 [Lua] Lobby data host = 110000102f3e712
16:49:26.303 [Lua] Lobby data level_key = inn_level
16:49:26.303 [Lua] Lobby data game_mode = 3
16:49:26.303 [Lua] Lobby data selected_level_key = inn_level
16:49:26.303 [Lua] Lobby data country_code = DK
16:49:26.303 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:26.303 [Lua] Lobby data num_players = 1
16:49:26.303 [Lua] Lobby data matchmaking = false
16:49:26.303 [Lua] Set lobby end.
16:49:26.303 [Lua] [StateIngame] Server ingame
16:49:26.308 [Lua] Set lobby begin:
16:49:26.308 [Lua] Lobby data level_key = inn_level
16:49:26.308 [Lua] Lobby data selected_level_key = inn_level
16:49:26.308 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:26.308 [Lua] Lobby data matchmaking = false
16:49:26.308 [Lua] Lobby data host = 110000102f3e712
16:49:26.308 [Lua] Lobby data country_code = DK
16:49:26.308 [Lua] Lobby data game_mode = 3
16:49:26.308 [Lua] Lobby data difficulty_tweak = 0
16:49:26.309 [Lua] Lobby data difficulty = normal
16:49:26.309 [Lua] Lobby data num_players = 1
16:49:26.309 [Lua] Set lobby end.
16:49:26.309 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
16:49:26.309 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:49:26.309 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:49:26.309 [Lua] [Matchmaking] initializing
16:49:26.309 [Lua] [Matchmaking] my_peer_id: 110000102f3e712, I am server
16:49:26.309 [Lua] [Matchmaking] register rpcs
16:49:26.309 [Lua] GameNetworkManager:init... creating game session
16:49:26.309 [Lua] Host GameSession.make_game_session_host with session:
16:49:26.309 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:49:26.309 [Lua] [GameNetworkManager] My own peer_id = 110000102f3e712
16:49:26.309 [Lua] [GameNetworkManager] self.is_server = true
16:49:26.309 [Network] Setting artificial MTU limit to 65536
16:49:26.309 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:49:26.319 [Lua] Switching ConflictSettings: to: inn_level
16:49:26.319 [Lua] pacing=disabled
16:49:26.319 [Lua] roaming=nil
16:49:26.319 [Lua] disabled=false
16:49:26.319 [Lua] pack_spawning=disabled
16:49:26.319 [Lua] contained_breeds=nil
16:49:26.319 [Lua] boss=disabled
16:49:26.319 [Lua] horde=disabled
16:49:26.319 [Lua] specials=disabled
16:49:26.319 [Lua] name=inn_level
16:49:26.319 [Lua] intensity=disabled
16:49:26.319 [Lua] ---
16:49:26.319 [Lua] [LevelAnalysis] set_random_seed( 620679)
16:49:26.326 [Lua] [AIInterestPointSystem] Level Seed: 620679
16:49:26.326 [Lua]
16:49:26.326 [Lua] [entity_system_bag] = table
16:49:26.326 [Lua] [entity_system_bag] = metatable
16:49:26.326 [Lua] [startup_data] = table
16:49:26.326 [Lua] [entity_manager] = table
16:49:26.326 [Lua] [entity_manager] = metatable
16:49:26.326 [Lua] [unit_spawner] = table
16:49:26.326 [Lua] [unit_spawner] = metatable
16:49:26.326 [Lua] [unit_storage] = table
16:49:26.326 [Lua] [unit_storage] = metatable
16:49:26.326 [Lua] [dice_keeper] = table
16:49:26.326 [Lua] [dice_keeper] = metatable
16:49:26.326 [Lua] [is_server] = true (boolean)
16:49:26.326 [Lua] [world] = [World]
16:49:26.326 [Lua] [system_api] = table
16:49:26.326 [Lua] [entity_system] = table
16:49:26.326 [Lua] [entity_system] = metatable
16:49:26.326 [Lua] [network_lobby] = table
16:49:26.326 [Lua] [network_lobby] = metatable
16:49:26.326 [Lua] [profile_synchronizer] = table
16:49:26.326 [Lua] [profile_synchronizer] = metatable
16:49:26.326 [Lua] [level_transition_handler] = table
16:49:26.326 [Lua] [level_transition_handler] = metatable
16:49:26.326 [Lua] [num_local_human_players] = 1 (number)
16:49:26.326 [Lua] [statistics_db] = table
16:49:26.326 [Lua] [statistics_db] = metatable
16:49:26.326 [Lua] [network_server] = table
16:49:26.326 [Lua] [network_server] = metatable
16:49:26.326 [Lua] [input_manager] = table
16:49:26.326 [Lua] [input_manager] = metatable
16:49:26.326 [Lua] [network_clock] = table
16:49:26.326 [Lua] [network_clock] = metatable
16:49:26.326 [Lua] [network_transmit] = table
16:49:26.326 [Lua] [network_transmit] = metatable
16:49:26.326 [Lua] [free_flight_manager] = table
16:49:26.326 [Lua] [free_flight_manager] = metatable
16:49:26.326 [Lua] [network_manager] = table
16:49:26.326 [Lua] [network_manager] = metatable
16:49:26.326 [Lua] [network_event_delegate] = table
16:49:26.326 [Lua] [network_event_delegate] = metatable
16:49:26.326 [Lua]
16:49:26.326 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:49:26.326 [Lua] ignoring extension VersusInteractObjectiveExtension
16:49:26.326 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:49:26.326 [Lua] ignoring extension VersusSocketObjectiveExtension
16:49:26.326 [Lua] ignoring extension VersusTargetObjectiveExtension
16:49:26.326 [Lua] ignoring extension VersusMissionObjectiveExtension
16:49:26.327 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:49:26.330 [Lua] [AchievementManager] Achievements using the steam platform
16:49:26.379 [Lua] [StateIngame] Level seed: 620679
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read,
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
16:49:26.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
16:49:26.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5, async-read,
16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read,
16:49:26.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read,
16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:49:26.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:49:26.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_3, async-read,
16:49:26.395 [Lua] [LevelAnalysis] set_random_seed( 620679)
16:49:26.401 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
16:49:26.401 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8
16:49:26.402 [Lua] [IngameUI] init
16:49:26.423 [SteamVoipClient] select_out(110000102f3e712, off)
16:49:26.427 [Lua] cb_razer_chroma_setup
16:49:26.461 [Lua] [Matchmaking] Cancelling matchmaking
16:49:26.461 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:49:26.461 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:49:26.461 [Lua] Set lobby begin:
16:49:26.461 [Lua] Lobby data level_key = inn_level
16:49:26.461 [Lua] Lobby data power_level = 0
16:49:26.461 [Lua] Lobby data selected_level_key = inn_level
16:49:26.461 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:26.461 [Lua] Lobby data matchmaking = false
16:49:26.462 [Lua] Lobby data host = 110000102f3e712
16:49:26.462 [Lua] Lobby data country_code = DK
16:49:26.462 [Lua] Lobby data game_mode = 3
16:49:26.462 [Lua] Lobby data difficulty_tweak = 0
16:49:26.462 [Lua] Lobby data difficulty = normal
16:49:26.462 [Lua] Lobby data num_players = 1
16:49:26.462 [Lua] Set lobby end.
16:49:26.463 [Flow] complete_skittergate_legend true
16:49:26.463 [Flow] complete_all_helmgart_levels_recruit true
16:49:26.464 [Flow] WitchHunterLevel:35
16:49:26.464 [Flow] LeaderYes
16:49:26.464 [Flow] ALL PC XP:289127
16:49:26.464 [Flow] Has "bogenhafen" DLC:true
16:49:26.464 [Flow] WH XP:60850
16:49:26.464 [Flow] Number of crafted items:3175
16:49:26.464 [Flow] Sum of Powe Levels:1500
16:49:26.464 [Flow] lodestone diff 1:false
16:49:26.464 [Flow] magnus and forest activated
16:49:26.464 [Flow] magnus and forest activated
16:49:26.464 [Flow] cemetery and forest activated
16:49:26.464 [Flow] magnus and cemetery
16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.464 [Flow] ALL RUNES ACTIVATED
16:49:26.464 [Flow] magnus and forest activated
16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.464 [Flow] ALL RUNES ACTIVATED
16:49:26.464 [Flow] cemetery and forest activated
16:49:26.464 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.465 [Flow] ALL RUNES ACTIVATED
16:49:26.465 [Flow] magnus and forest activated
16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.465 [Flow] ALL RUNES ACTIVATED
16:49:26.465 [Flow] magnus and cemetery
16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.465 [Flow] ALL RUNES ACTIVATED
16:49:26.465 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:49:26.467 [Lua] CurrentConflictSettings inn_level
16:49:26.467 [Lua] [ConflictDirector] conflict_director is ai_ready
16:49:26.467 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:49:26.467 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:49:26.470 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:49:26.470 [Lua] Forming navigation groups in one frame
16:49:26.470 [Lua] Forming navigation groups
16:49:26.502 [Lua] NavigationGroupManager -> calulation time A: 0.032000000000003581
16:49:26.504 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388
16:49:26.504 [Lua] number of nav groups: 41
16:49:26.505 [Lua] number of refined nav groups : 23
16:49:26.508 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885
16:49:26.508 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:49:26.508 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:49:26.508 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:49:26.511 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:49:26.511 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29
16:49:26.511 [Lua] [Managers] Calling function on all managers:
16:49:26.551 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForEnterGame
16:49:26.551 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForGameObjectSync
16:49:26.922 [Lua] player (110000102f3e712,1) was put into party 1
16:49:26.922 [Lua] [IngamePlayerListUI] - Destroy
16:49:26.922 [Lua] [GamePadEquipmentUI] - Destroy
16:49:26.922 [Lua] [EquipmentUI] - Destroy
16:49:26.922 [Lua] [GamePadAbilityUI] - Destroy
16:49:26.922 [Lua] [AbilityUI] - Destroy
16:49:26.931 [Lua] Assigning peer(110000102f3e712:1) to profile(1) career(3)
16:49:26.931 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f3e712) local_player_id(1) profile_index(1) career_index(3)
16:49:26.931 [Lua] Set lobby begin:
16:49:26.931 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:49:26.931 [Lua] Lobby data level_key = inn_level
16:49:26.931 [Lua] Lobby data power_level = 0
16:49:26.931 [Lua] Lobby data selected_level_key = inn_level
16:49:26.932 [Lua] Lobby data player_slot_4 = 0:0
16:49:26.932 [Lua] Lobby data difficulty = normal
16:49:26.932 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:26.932 [Lua] Lobby data matchmaking = false
16:49:26.932 [Lua] Lobby data host = 110000102f3e712
16:49:26.932 [Lua] Lobby data country_code = DK
16:49:26.932 [Lua] Lobby data game_mode = 3
16:49:26.932 [Lua] Lobby data player_slot_5 = 0:0
16:49:26.932 [Lua] Lobby data player_slot_2 = 0:0
16:49:26.932 [Lua] Lobby data difficulty_tweak = 0
16:49:26.932 [Lua] Lobby data player_slot_3 = 0:0
16:49:26.932 [Lua] Lobby data num_players = 1
16:49:26.932 [Lua] Set lobby end.
16:49:26.932 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:0 | bw:0 | es:0
16:49:26.933 [Lua]
16:49:26.933 [Lua] [wwise/one_handed_swords] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04] = false (boolean)
16:49:26.933 [Lua] [wwise/one_handed_axes] = false (boolean)
16:49:26.933 [Lua] [wwise/handgun_rifle] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua]
16:49:26.933 [Lua]
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:49:26.933 [Lua] [wwise/one_handed_axes] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:49:26.933 [Lua] [wwise/one_handed_swords] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:49:26.933 [Lua] [wwise/handgun_rifle] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:49:26.933 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:49:26.933 [Lua]
16:49:26.933 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForGameObjectSync
16:49:26.933 [Lua] [PeerSM] 110000102f3e712 :: on_enter WaitingForPlayers
16:49:26.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
16:49:26.933 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
16:49:26.933 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:49:26.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:49:26.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:1 my_peer_id:110000102f3e712
16:49:26.951 [Lua] [PeerSM] 110000102f3e712 :: on_exit WaitingForPlayers
16:49:26.951 [Lua] [PeerSM] 110000102f3e712 :: on_enter InGame
16:49:26.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:1 my_peer_id:110000102f3e712
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
16:49:26.959 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:49:27.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:49:27.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:49:27.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:49:27.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:49:27.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:49:27.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:49:27.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:49:27.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:49:27.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:49:27.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:49:27.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:49:27.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:49:27.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:49:27.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:49:27.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:49:27.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:49:27.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:49:27.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:49:27.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:49:27.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
16:49:27.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
16:49:27.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
16:49:27.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:49:27.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:49:27.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:49:27.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:49:27.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:49:27.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:49:27.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:49:27.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:49:27.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:49:27.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:49:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:49:27.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
16:49:27.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:49:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
16:49:27.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
16:49:27.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
16:49:27.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:49:27.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:49:27.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:49:27.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:49:27.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:49:27.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:49:27.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:49:27.872 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:49:27.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:49:28.237 [Flow] DISABLE
16:49:28.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:49:28.265 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:49:28.266 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:49:28.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:49:28.338 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:49:28.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:49:28.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:49:28.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:49:28.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:49:28.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:49:28.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:49:28.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:49:28.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:49:28.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:49:28.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:49:28.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:49:28.815 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:49:28.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:49:29.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:49:29.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:49:29.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
16:49:29.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
16:49:29.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
16:49:29.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:49:29.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:49:29.740 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:49:29.742 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:49:29.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:49:29.906 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:49:29.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:49:30.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:49:30.098 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:49:30.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:49:30.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:49:30.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:49:30.256 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:49:30.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:49:30.362 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:49:30.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:49:30.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:49:30.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:49:30.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
16:49:30.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
16:49:30.536 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
16:49:30.537 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:49:31.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:49:31.117 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:49:31.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:49:31.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:49:31.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:49:31.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:49:31.197 [Lua] Players are leaving the safe zone
16:49:31.559 [Lua] StateInGameRunning:_game_actually_starts()
16:49:31.559 [Lua] [IngameUI] menu view on_enter start_menu_view
16:49:31.559 [Lua] hero_fullscreen_menu_on_enter
16:49:31.559 [Lua] #################################################################################################################
16:49:31.559 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:49:31.559 [Lua] #################################################################################################################
16:49:31.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
16:49:31.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010d6a00
16:49:31.567 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:49:31.572 [SteamVoipClient] select_out(110000102f3e712, off)
16:49:31.577 [Lua] cb_razer_chroma_setup
16:49:31.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
16:49:31.588 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.588 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:49:31.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:49:31.589 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:49:31.589 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
16:49:31.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:49:31.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:49:31.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
16:49:31.800 [Lua] Commit load time data
16:49:32.247 [Lua] PlayFabMirrorBase:_commit_internal 1
16:49:32.247 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:49:32.250 [Lua] generate_backend_stats 110000102f3e712:1
16:49:32.272 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:49:32.272 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:49:32.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
16:49:32.273 [Lua] Set lobby begin:
16:49:32.273 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:49:32.273 [Lua] Lobby data level_key = inn_level
16:49:32.273 [Lua] Lobby data power_level = 835
16:49:32.273 [Lua] Lobby data selected_level_key = inn_level
16:49:32.273 [Lua] Lobby data player_slot_4 = 0:0
16:49:32.273 [Lua] Lobby data difficulty = normal
16:49:32.273 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:49:32.273 [Lua] Lobby data matchmaking = false
16:49:32.273 [Lua] Lobby data host = 110000102f3e712
16:49:32.273 [Lua] Lobby data country_code = DK
16:49:32.273 [Lua] Lobby data game_mode = 3
16:49:32.273 [Lua] Lobby data player_slot_5 = 0:0
16:49:32.273 [Lua] Lobby data player_slot_2 = 0:0
16:49:32.273 [Lua] Lobby data difficulty_tweak = 0
16:49:32.273 [Lua] Lobby data player_slot_3 = 0:0
16:49:32.273 [Lua] Lobby data num_players = 1
16:49:32.273 [Lua] Set lobby end.
16:49:32.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
16:49:32.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
16:49:32.515 [Lua] commit result success 1
16:49:32.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 0
16:49:33.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 27249
16:49:33.870 [Lua] [IngameUI] menu view on_exit start_menu_view
16:49:33.870 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:49:33.871 [Lua] hero_fullscreen_menu_on_exit
16:49:33.874 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010d6a00
16:49:33.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:49:33.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:49:34.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read,
16:49:34.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:49:34.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
16:49:34.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:49:34.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
16:49:34.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:49:34.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
16:49:34.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:49:34.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
16:49:34.606 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:49:34.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
16:49:34.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:49:34.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2, async-read,
16:49:34.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:50:09.083 [Window] Window => inactive
16:50:48.799 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:50:48.799 [Lua] Players: 2
16:50:48.799 [Lua] Set lobby begin:
16:50:48.799 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:50:48.799 [Lua] Lobby data level_key = inn_level
16:50:48.799 [Lua] Lobby data power_level = 835
16:50:48.799 [Lua] Lobby data selected_level_key = inn_level
16:50:48.799 [Lua] Lobby data player_slot_4 = 0:0
16:50:48.799 [Lua] Lobby data difficulty = normal
16:50:48.800 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:50:48.800 [Lua] Lobby data matchmaking = false
16:50:48.800 [Lua] Lobby data host = 110000102f3e712
16:50:48.800 [Lua] Lobby data country_code = DK
16:50:48.800 [Lua] Lobby data game_mode = 3
16:50:48.800 [Lua] Lobby data player_slot_5 = 0:0
16:50:48.800 [Lua] Lobby data player_slot_2 = 0:0
16:50:48.800 [Lua] Lobby data difficulty_tweak = 0
16:50:48.800 [Lua] Lobby data player_slot_3 = 0:0
16:50:48.800 [Lua] Lobby data num_players = 2
16:50:48.800 [Lua] Set lobby end.
16:50:48.800 [Lua] [LobbyMembers] Member joined 110000103f93862
16:50:50.296 [Lua] GOT approve_channel 1 110000103f93862 186000001932d9f
16:50:50.297 [EAC] EAC server has client 110000103f93862 and channel 1 (and owner 110000103f93862)
16:50:50.297 [Lua] Client with peer_id 110000103f93862 got APPROVED by server
16:50:50.297 [Lua] [ChatManager][1]System: Bardin Goreksson is joining the game
16:50:50.297 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103f93862'
16:50:50.297 [Lua] [PeerSM] 110000103f93862 :: on_enter Connecting
16:50:50.297 [Lua] [ChatManager][1]System: Bardin Goreksson is joining the game
16:50:50.298 [EACServer] [17:50:50:296][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103F93862 PlayerGUID: 76561198026930274 PlayerIP: 0.0.0.0 OwnerGUID: 76561198026930274 PlayerName: Bardin Goreksson
16:50:50.380 [EACServer] [17:50:50:379][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
16:50:50.505 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:50:50.508 [Lua] [Matchmaking] Got a handshake request from 110000103f93862 with user name 'Bardin Goreksson'
16:50:50.572 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001932d9f from 110000103f93862, replying lobby_ok
16:50:50.644 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103f93862 REPLY wh:110000102f3e712 | we:0 | dr:0 | bw:0 | es:0
16:50:50.745 [Lua] Set lobby begin:
16:50:50.745 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:50:50.745 [Lua] Lobby data level_key = inn_level
16:50:50.745 [Lua] Lobby data power_level = 835
16:50:50.745 [Lua] Lobby data selected_level_key = inn_level
16:50:50.745 [Lua] Lobby data player_slot_4 = 0:0
16:50:50.745 [Lua] Lobby data difficulty = normal
16:50:50.745 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:50:50.745 [Lua] Lobby data matchmaking = false
16:50:50.745 [Lua] Lobby data host = 110000102f3e712
16:50:50.745 [Lua] Lobby data country_code = DK
16:50:50.745 [Lua] Lobby data game_mode = 3
16:50:50.745 [Lua] Lobby data player_slot_5 = 0:0
16:50:50.745 [Lua] Lobby data player_slot_2 = 0:0
16:50:50.745 [Lua] Lobby data difficulty_tweak = 0
16:50:50.746 [Lua] Lobby data player_slot_3 = 110000103f93862:1
16:50:50.746 [Lua] Lobby data num_players = 2
16:50:50.746 [Lua] Set lobby end.
16:50:50.746 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103f93862
16:50:50.746 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:110000103f93862 | bw:0 | es:0
16:50:53.077 [Lua] ### CLEARING PEER STATE FOR 110000103f93862
16:50:53.077 [Lua] [PeerSM] 110000103f93862 :: on_exit Connecting
16:50:53.077 [Lua] [PeerSM] 110000103f93862 :: on_enter Connecting
16:50:53.159 [Lua] [PSM] Peer 110000103f93862 joined. Want to use profile index "3" and join party "0"
16:50:53.159 [Lua] Mechanism says: a client joined the game! 110000103f93862
16:50:53.159 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103f93862, connection_key=0)
16:50:53.159 [Lua] Sync dynamic to client:
16:50:53.344 [SteamVoipClient] select_out(110000103f93862, on)
16:50:53.396 [SteamVoipClient] select_out(110000103f93862, on)
16:50:53.396 [SteamVoipClient] select_in(110000103f93862, on)
16:50:53.396 [SteamVoipClient] select_out(110000103f93862, off)
16:50:53.770 [EACServer] [17:50:53:769][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103F93862 Session: 1 Status: Client Authenticated Message: Client authenticated.
16:50:53.770 [EAC] Peer 110000103f93862 switched EAC state to ClientAuthenticatedLocal
16:50:54.597 [EACServer] [17:50:54:596][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103F93862.
16:50:54.899 [EACServer] [17:50:54:898][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103F93862
16:50:54.899 [EACServer] [17:50:54:898][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103F93862 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:50:54.916 [EAC] Peer 110000103f93862 switched EAC state to ClientAuthenticatedRemote
16:50:55.174 [Lua] player (110000103f93862,1) was put into party 0
16:50:55.174 [Lua] [PeerSM] 110000103f93862 :: on_exit Connecting
16:50:55.174 [Lua] [PeerSM] 110000103f93862 :: on_enter Loading
16:50:55.174 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103f93862 inn_level 0
16:50:55.174 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:50:55.174 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102f3e712 "Σωφροσύνη"
<>
16:50:55.174 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000019CE5B0; previous_state = Connecting; party = table: 00000000016475D0; mechanism_manager = table: 000000000248F570; network_transmit = table: 00000000029B4DA0; peer_id = "110000103f93862"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 620679; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000027CFEA0
[3] _ = table: 00000000019CE5B0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000012655560; dt = 0.016286728903651237; state_data = table: 00000000019CE5B0; new_state = Loading
[5] self = table: 0000000002925620; dt = 0.016286728903651237; peer_state_machines = table: 00000000029268D0; joined_peers = table: 000000000292B160; game_session = [GameSession]; peer_id = "110000103f93862"; peer_state_machine = table: 0000000012655560
[6] self = table: 000000000262F420; dt = 0.016286728903651237; t = 85.656860098708421; network_manager = table: 0000000010C313E0
[7] self = table: 000000000251BAB0; dt = 0.016286728903651237; t = 114.4634394783061
[8] self = table: 0000000000097100; real_world_dt = 0.016286728903651237; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016286728903651237; t = 114.4634394783061
[9] dt = 0.016286728903651237
[2] server = table: 0000000002925620; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103f93862"; wanted_profile_index = 3; resend_timer = 1.9215006157755852; resend_post_game_timer = 1.9342652633786201; clan_tag = "0"; peer_id = "110000103f93862";
[4] current_state = Loading; function_memoize = table: 00000000031B7540; state_data = table: 00000000019CE5B0;
[5] server_peer_id = "110000102f3e712"; kicked_peers_disconnect_timer = table: 0000000002926900; game_session = [GameSession]; game_network_manager = table: 0000000010C313E0; my_peer_id = "110000102f3e712"; peers_added_to_gamesession = table: 0000000002925FA0; _joined_peers = table: 000000000292B160; voip = table: 00000000100AEFB0; environment_variation_id = 0; level_transition_handler = table: 000000000258F220; _connections = table: 0000000002929F90; lobby_host = table: 00000000027CACD0; level_key = "inn_level"; slot_allocator = table: 000000000061F120; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029AC8C0; wanted_career_index = 3; _reserved_slots = table: 00000000029B3590; wanted_profile_index = 1; _connected_peers = table: 00000000029AC890; player_manager = table: 000000000159D020; _profile_requester = table: 0000000000590850; network_transmit = table: 00000000029B4DA0; peers_completed_game_object_sync = table: 0000000002925FD0; peer_state_machines = table: 00000000029268D0; network_event_delegate = table: 00000000103D8100;
[6] world_name = "level_world"; entity_system_bag = table: 0000000010592B70; network_server = table: 0000000002925620; entity_system = table: 0000000010591C00; parent = table: 0000000000097100; _level_flow_events = table: 0000000000E0C060; statistics_db = table: 00000000000E4480; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000907A0; profile_synchronizer = table: 00000000029AC8C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000C6C6C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000103D8100; world = [World]; dt = 0.016351087018847466; peer_id = "110000102f3e712"; level = [Level]; network_timer_handler = table: 0000000010595650; machines = table: 000000000FF1A180; viewport_name = "player_1"; _camera_carrier = table: 000000000B558E70; free_flight_manager = table: 000000000159EAA0; network_transmit = table: 00000000029B4DA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010C314E0; _lobby_host = table: 00000000027CACD0; level_transition_handler = table: 000000000258F220; dice_keeper = table: 0000000001961DE0; _quit_game = false;
[7] _params = table: 000000000251AA10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000262F420;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 000000000251BAB0; startup_timer = 5.3862979746772908; has_booted = true; loading_context = table: 0000000003491150;
<>
<>
16:50:55.258 [Lua] ### Sending rpc_level_loaded
16:50:55.258 [Lua] #### Has state machine: true, peer_id: 110000103f93862, level_id: 50
16:50:55.258 [Lua] Peer 110000103f93862 has loaded the level but not all enemies, so we wait
16:50:55.417 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103f93862, connection_key=0)
16:50:55.418 [Lua] [PeerSM] 110000103f93862 :: on_exit Loading
16:50:55.418 [Lua] [PeerSM] 110000103f93862 :: on_enter LoadingProfilePackages
16:50:55.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103f93862 inventory_sync_id:1 my_peer_id:110000102f3e712
16:50:57.998 [Lua] [PeerSM] 110000103f93862 :: on_exit LoadingProfilePackages
16:50:57.998 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForEnterGame
16:50:59.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:50:59.339 [Lua] [Matchmaking] Got a handshake request from 110000103f93862 with user name 'Bardin Goreksson'
16:50:59.339 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForEnterGame
16:50:59.339 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForGameObjectSync
16:50:59.360 [Lua] Breedfreezer (server) starting a hot join sync
16:50:59.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
16:50:59.361 [Lua] RemotePlayer:create_game_object( ) 44
16:50:59.381 [Lua] player (110000103f93862,1) was put into party 1
16:50:59.381 [Lua] Assigning peer(110000103f93862:1) to profile(3) career(4)
16:50:59.381 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103f93862) local_player_id(1) profile_index(3) career_index(4)
16:50:59.381 [Lua] Set lobby begin:
16:50:59.381 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:50:59.381 [Lua] Lobby data level_key = inn_level
16:50:59.381 [Lua] Lobby data power_level = 835
16:50:59.381 [Lua] Lobby data selected_level_key = inn_level
16:50:59.381 [Lua] Lobby data player_slot_4 = 0:0
16:50:59.381 [Lua] Lobby data difficulty = normal
16:50:59.381 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:50:59.381 [Lua] Lobby data matchmaking = false
16:50:59.381 [Lua] Lobby data host = 110000102f3e712
16:50:59.381 [Lua] Lobby data country_code = DK
16:50:59.381 [Lua] Lobby data game_mode = 3
16:50:59.381 [Lua] Lobby data player_slot_5 = 0:0
16:50:59.381 [Lua] Lobby data player_slot_2 = 0:0
16:50:59.382 [Lua] Lobby data difficulty_tweak = 0
16:50:59.382 [Lua] Lobby data player_slot_3 = 110000103f93862:1
16:50:59.382 [Lua] Lobby data num_players = 2
16:50:59.382 [Lua] Set lobby end.
16:50:59.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102f3e712 | we:0 | dr:110000103f93862 | bw:0 | es:0
16:50:59.382 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForGameObjectSync
16:50:59.382 [Lua] [PeerSM] 110000103f93862 :: on_enter WaitingForPlayers
16:50:59.388 [Lua] [PeerSM] 110000103f93862 :: on_exit WaitingForPlayers
16:50:59.388 [Lua] [PeerSM] 110000103f93862 :: on_enter InGame
16:50:59.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
16:50:59.625 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103f93862 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:50:59.625 [Lua] Adding player sync data to peer=110000103f93862 local_player_id=1
16:50:59.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f3e712 inventory_sync_id:2 my_peer_id:110000102f3e712
16:50:59.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103f93862 inventory_sync_id:2 my_peer_id:110000102f3e712
16:50:59.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103f93862
16:50:59.634 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102f3e712 inventory_sync_id:2 my_peer_id:110000102f3e712
16:50:59.634 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:50:59.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:50:59.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
16:50:59.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
16:50:59.655 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:50:59.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:50:59.740 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:50:59.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:50:59.785 [Lua] Set lobby begin:
16:50:59.785 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:50:59.785 [Lua] Lobby data level_key = inn_level
16:50:59.785 [Lua] Lobby data power_level = 417
16:50:59.785 [Lua] Lobby data selected_level_key = inn_level
16:50:59.785 [Lua] Lobby data player_slot_4 = 0:0
16:50:59.785 [Lua] Lobby data difficulty = normal
16:50:59.785 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:50:59.785 [Lua] Lobby data matchmaking = false
16:50:59.785 [Lua] Lobby data host = 110000102f3e712
16:50:59.785 [Lua] Lobby data country_code = DK
16:50:59.785 [Lua] Lobby data game_mode = 3
16:50:59.785 [Lua] Lobby data player_slot_5 = 0:0
16:50:59.785 [Lua] Lobby data player_slot_2 = 0:0
16:50:59.785 [Lua] Lobby data difficulty_tweak = 0
16:50:59.785 [Lua] Lobby data player_slot_3 = 110000103f93862:1
16:50:59.785 [Lua] Lobby data num_players = 2
16:50:59.785 [Lua] Set lobby end.
16:50:59.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:50:59.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:50:59.890 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
16:50:59.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
16:50:59.958 [Lua] [PackageManager] Force_load: wwise/flamethrower
16:50:59.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:51:00.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:51:00.009 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:51:00.009 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
16:51:00.131 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
16:51:00.131 [Lua] [PackageManager] Force_load: wwise/drakegun
16:51:00.131 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
16:51:00.180 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
16:51:00.180 [Lua] [PackageManager] Force_load: wwise/steampistol
16:51:00.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:51:01.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:51:01.105 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:51:01.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
16:51:01.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
16:51:01.356 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
16:51:01.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
16:51:01.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
16:51:01.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
16:51:01.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:51:01.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:51:01.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
16:51:01.531 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:51:01.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:51:01.583 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:51:01.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:51:01.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:51:01.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:51:01.711 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:51:04.507 [Lua] PlayFabMirrorBase:_commit_internal 2
16:51:04.507 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:51:04.510 [Lua] generate_backend_stats 110000102f3e712:1
16:51:04.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7
16:51:04.536 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:51:04.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
16:51:04.542 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 1
16:51:05.003 [Lua] Set lobby begin:
16:51:05.003 [Lua] Lobby data player_slot_1 = 110000102f3e712:1
16:51:05.003 [Lua] Lobby data level_key = inn_level
16:51:05.003 [Lua] Lobby data power_level = 835
16:51:05.003 [Lua] Lobby data selected_level_key = inn_level
16:51:05.003 [Lua] Lobby data player_slot_4 = 0:0
16:51:05.003 [Lua] Lobby data difficulty = normal
16:51:05.003 [Lua] Lobby data unique_server_name = Σωφροσύνη
16:51:05.003 [Lua] Lobby data matchmaking = false
16:51:05.003 [Lua] Lobby data host = 110000102f3e712
16:51:05.003 [Lua] Lobby data country_code = DK
16:51:05.003 [Lua] Lobby data game_mode = 3
16:51:05.004 [Lua] Lobby data player_slot_5 = 0:0
16:51:05.004 [Lua] Lobby data player_slot_2 = 0:0
16:51:05.004 [Lua] Lobby data difficulty_tweak = 0
16:51:05.004 [Lua] Lobby data player_slot_3 = 110000103f93862:1
16:51:05.004 [Lua] Lobby data num_players = 2
16:51:05.004 [Lua] Set lobby end.
16:51:05.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
16:51:05.336 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7
16:51:05.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7
16:51:05.841 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
16:51:06.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
16:51:06.088 [Lua] commit result success 2
16:51:06.401 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103f93862 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:51:06.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:51:06.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:51:06.403 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103f93862 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
16:58:16.515 [Window] Window => active
16:58:21.788 [Lua] [IngameUI] menu view on_enter ingame_menu
16:58:22.950 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
16:58:23.358 [Lua] PopupManager:query_result returned result: end_game
16:58:23.358 [Lua] PlayFabMirrorBase:_commit_internal nil
16:58:23.358 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:23.361 [Lua] generate_backend_stats 110000102f3e712:1
16:58:23.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:23.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:58:23.389 [Lua] commit result success 3
16:58:23.390 [Lua] [Matchmaking] Doing transition quit_game from UI
16:58:23.390 [Lua] TRANSITION quit_game nil nil
16:58:23.390 [Lua] [GameNetworkManager] Leaving game...
16:58:23.390 [Lua] [GameNetworkManager] Shutting down game session host.
16:58:23.390 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:58:23.390 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:58:23.390 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=523.42
16:58:23.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:58:25.398 [Application] Lua signals application exit.
16:58:25.489 [Lua] [Managers] Calling function on all managers:
16:58:25.490 [Lua] Clearing all global lookup lists
16:58:25.490 [Lua] [IngamePlayerListUI] - Destroy
16:58:25.490 [Lua] [GamePadEquipmentUI] - Destroy
16:58:25.490 [Lua] [EquipmentUI] - Destroy
16:58:25.490 [Lua] [GamePadAbilityUI] - Destroy
16:58:25.490 [Lua] [AbilityUI] - Destroy
16:58:25.490 [Lua] [IngameUI] destroy
16:58:25.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2
16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2
16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
16:58:25.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_5
16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
16:58:25.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1
16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_2
16:58:25.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_3
16:58:25.569 [Lua] [Managers] Destroying manager group:
16:58:25.575 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:58:25.692 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:58:25.692 [Lua] [Matchmaking] unregister rpcs
16:58:25.692 [Lua] [Matchmaking] destroying
16:58:25.692 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:58:25.692 [Lua] [ChatManager] Unregistering channel 1
16:58:25.693 [Lua] [EnemyPackageLoader] network_context_destroyed
16:58:25.693 [Lua] [PartyManager] network_context_destroyed
16:58:25.693 [Lua] [GameMechanismManager] network_context_destroyed
16:58:25.693 [SteamVoip] Leaving room f56ff53b4196e95e
16:58:25.693 [SteamVoipClient] select_out(110000102f3e712, off)
16:58:25.693 [SteamVoipClient] select_out(110000103f93862, off)
16:58:25.693 [SteamVoip] Destroying room f56ff53b4196e95e
16:58:25.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:58:25.694 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
16:58:25.694 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
16:58:25.695 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:58:25.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
16:58:25.696 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:58:25.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
16:58:25.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:58:25.697 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
16:58:25.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
16:58:25.700 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
16:58:25.716 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:58:25.726 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:58:25.726 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
16:58:25.727 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:58:25.736 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
16:58:25.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:58:25.736 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:58:25.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
16:58:25.739 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:58:25.740 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:58:25.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
16:58:25.741 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:58:25.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:58:25.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:58:25.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:58:25.747 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:58:25.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:58:25.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:58:25.748 [EAC] EAC server lost client 110000103f93862
16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103F93862 PlayerGUID: 76561198026930274
16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:58:25.748 [Lua] LobbyInternal.close_channel lobby: userdata: 0x027cae38, channel: 1
16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Destroy] Called
16:58:25.748 [EACServer] [17:58:25:747][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:58:25.750 [Lua] [LobbyHost] Destroying
16:58:25.750 [Connection] Dropped voip chunk from 110000103f93862 because channel 3 can't communicate
16:58:25.750 [Connection] Dropped voip chunk from 110000103f93862 because channel 3 can't communicate
16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 2 can't communicate
16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 3 can't communicate
16:58:25.750 [Connection] Dropped channel chunk from 110000103f93862 because channel 1 can't communicate
16:58:25.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:58:25.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:58:25.884 [Umbra] Unload tome
16:58:25.885 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
16:58:25.885 [Lua] ############### UNLOADING PACKAGES ###############
16:58:25.885 [Lua] [Managers] Calling function on all managers:
16:58:25.885 [Lua] [Managers] Destroying manager group:
16:58:25.885 [Lua] [Managers] Destroying manager group:
16:58:25.885 [Lua] [Managers] Destroying manager group:
16:58:25.885 [Lua] [Managers] Destroying manager group:
16:58:26.051 [Lua] [PackageManager] Destroy()
16:58:26.053 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
16:58:26.054 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:58:26.059 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
16:58:26.096 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:58:26.096 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
16:58:26.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
16:58:26.111 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:58:26.122 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:58:26.125 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:58:26.125 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
16:58:26.130 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:58:26.131 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
16:58:26.131 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:58:26.137 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:58:26.137 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, MenuWorldPreviewerStartMenuView
16:58:26.137 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:58:26.139 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:58:26.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
16:58:26.143 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:58:26.144 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
16:58:26.144 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:58:26.145 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:58:26.146 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:58:26.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
16:58:26.148 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
16:58:26.154 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:58:26.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView
16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
16:58:26.162 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
16:58:26.162 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:58:26.165 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:58:26.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
16:58:26.173 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
16:58:26.212 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:58:26.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
16:58:26.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
16:58:26.222 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
16:58:26.224 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:58:26.226 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:58:26.227 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
16:58:26.241 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
16:58:26.241 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
16:58:26.274 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:58:26.275 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:58:26.464 [RazerChroma] Shutdown Razer Chroma
16:58:26.878 [EAC] Shutdown
[Log end]